skill_changematerial_db.txt 3.3 KB

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  1. // Change Material Database
  2. //
  3. // Structure of Database:
  4. // ID,ProductID,BaseRate,MakeAmount1,MakeAmountRate1...,MakeAmount5,MakeAmountRate5
  5. //
  6. // NOTE:
  7. // - ID is used to identify item order that will be used for overwriting on db/import.
  8. // Value is started from 0 until 74 (MAX_SKILL_CHANGEMATERIAL_DB-1). Use same ID on import file to overwrite original result & requirements
  9. // - Up to 5 ID/Amount pairs can be specified.
  10. // - Rate = n/10%
  11. 0,703,1000,4,800,2,200 // Hinalle
  12. 1,958,800,9,1000 // Horrendous_Mouth
  13. 2,959,800,7,1000 // Rotten_Scale
  14. 3,960,1000,6,800,9,200 // Nipper
  15. 4,961,800,3,1000 // Conch
  16. 5,962,1000,4,800,6,200 // Tentacle
  17. 6,963,800,3,1000 // Sharp_Scale
  18. 7,964,800,8,1000 // Crap_Shell
  19. 8,967,800,4,1000 // Turtle_Shell
  20. 9,968,800,5,1000 // Voucher_Of_Orcish_Hero
  21. 10,970,800,9,1000 // Alchol
  22. 11,971,800,5,1000 // Detrimindexta
  23. 12,973,800,4,1000 // Counteragent
  24. 13,974,1000,4,800,6,200 // Mixture
  25. 14,991,1000,1,500,1,500 // Crystal_Blue
  26. 15,992,1000,1,500,1,500 // Wind_Of_Verdure
  27. 16,999,1000,10,1000 // Steel
  28. 17,1003,500,1,1000 // Coal
  29. 18,1008,800,6,1000 // Frozen_Heart
  30. 19,1009,800,4,1000 // Sacred_Marks
  31. 20,1010,800,8,1000 // Phracon
  32. 21,1011,800,4,1000 // Emveretarcon
  33. 22,1012,800,3,1000 // Lizard_Scruff
  34. 23,1013,1000,9,800,13,200 // Colorful_Shell
  35. 24,1014,1000,4,800,6,200 // Jaws_Of_Ant
  36. 25,1016,1000,7,800,10,200 // Rat_Tail
  37. 26,1019,800,2,1000 // Wooden_Block
  38. 27,1020,1000,4,800,6,200 // Long_Hair
  39. 28,1021,800,4,1000 // Dokkaebi_Horn
  40. 29,1022,1000,2,800,3,200 // Fox_Tail
  41. 30,1024,800,4,1000 // Chinese_Ink
  42. 31,1025,800,8,1000 // Spiderweb
  43. 32,1026,800,4,1000 // Acorn
  44. 33,1030,800,2,1000 // Tiger_Footskin
  45. 34,1033,1000,4,800,6,200 // Root_Of_Maneater
  46. 35,1034,1000,6,800,9,200 // Cobold_Hair
  47. 36,1035,1000,8,800,12,200 // Dragon_Canine
  48. 37,1037,800,6,1000 // Dragon_Train
  49. 38,1038,1000,1,1000 // Petite_Dablofs_Horn
  50. 39,1040,1000,8,800,12,200 // Elder_Pixie's_Beard
  51. 40,1041,800,3,1000 // Lantern
  52. 41,1042,800,6,1000 // Short_Leg
  53. 42,1043,800,6,1000 // Nail_Of_Orc
  54. 43,1045,800,8,1000 // Sacred_Masque
  55. 44,1046,800,4,1000 // Tweezer
  56. 45,1049,800,6,1000 // Skirt_Of_Virgin
  57. 46,1050,800,3,1000 // Tendon
  58. 47,1051,800,7,1000 // Detonator
  59. 48,1053,1000,6,800,9,200 // Tooth_Of_Ancient_Fish
  60. 49,1056,800,8,1000 // Grit
  61. 50,1058,800,5,1000 // Wing_Of_Moth
  62. 51,1059,1000,5,1000 // Transparent_Cloth
  63. 52,1061,800,2,1000 // Starsand_Of_Witch
  64. 53,1061,1000,1,1000 // Starsand_Of_Witch
  65. 54,1064,800,8,1000 // Reins
  66. 55,1615,200,1,1000 // Bone_Wand
  67. 56,2267,1000,1,1000 // Cigar
  68. 57,7063,1000,1,200,1,200,1,100 // Soft_Feather
  69. 58,7166,1000,2,1000 // Soft_Silk_Cloth
  70. 59,13269,1000,5,500,2,250,1,100 // Boost500_To_Throw
  71. 60,13270,1000,5,500,2,250,1,100 // Full_SwingK_To_Throw
  72. 61,13271,1000,5,500,2,250,1,100 // Mana_Plus_To_Throw
  73. 62,13272,1000,5,500,2,250,1,100 // Cure_Free_To_Throw
  74. 63,13273,1000,5,500,2,250,1,100 // Stamina_Up_M_To_Throw
  75. 64,13274,1000,5,500,2,250,1,100 // Digestive_F_To_Throw
  76. 65,13275,1000,10,1000 // HP_Inc_PotS_To_Throw
  77. 66,13276,1000,10,1000 // HP_Inc_PotM_To_Throw
  78. 67,13277,1000,10,1000 // HP_Inc_PotL_To_Throw
  79. 68,13278,1000,10,1000 // SP_Inc_PotS_To_Throw
  80. 69,13279,1000,10,1000 // SP_Inc_PotM_To_Throw
  81. 70,13280,1000,10,1000 // SP_Inc_PotL_To_Throw
  82. 71,13281,1000,10,1000 // En_White_PotZ_To_Throw
  83. 72,13282,1000,10,1000 // Vitata500_To_Throw
  84. 73,13283,1000,10,1000 // En_Cel_Juice_To_Throw