item_group_db.yml 3.1 KB

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  1. # This file is a part of rAthena.
  2. # Copyright(C) 2024 rAthena Development Team
  3. # https://rathena.org - https://github.com/rathena
  4. #
  5. # This program is free software: you can redistribute it and/or modify
  6. # it under the terms of the GNU General Public License as published by
  7. # the Free Software Foundation, either version 3 of the License, or
  8. # (at your option) any later version.
  9. #
  10. # This program is distributed in the hope that it will be useful,
  11. # but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. # GNU General Public License for more details.
  14. #
  15. # You should have received a copy of the GNU General Public License
  16. # along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. #
  18. ###########################################################################
  19. # Item Group Database
  20. ###########################################################################
  21. #
  22. # Item Group Settings
  23. #
  24. ###########################################################################
  25. # - Group Group name of the item.
  26. # SubGroups:
  27. # - SubGroup: SubGroup number associated with the list of item. See doc/item_group.txt for more information.
  28. # Algorithm: Type of algorithm associated with SubGroup. (Default: SharedPool)
  29. # List: List of item(s) for the SubGroup.
  30. # - Index Unique number that can be used to add the same Item with different data in the list.
  31. # Item AegisName of item that will be obtained from this item group.
  32. # Rate Probability to get the item. (Default: 0)
  33. # Amount Amount of item that will be obtained. (Default: 1)
  34. # Duration Makes the item a rental item which will expire within the given amount in minutes. Not intended for use with stackable items. (Default: 0)
  35. # Announced If player obtains this item it will be broadcasted to the server. (Default: false)
  36. # UniqueId Makes the given item(s) have a Unique ID. (Default: UniqueId from item_db)
  37. # Stacked Whether stackable items are given stacked or not. (Default: true)
  38. # Named Inscribes the item with the obtainer's name. (Default: false)
  39. # Bound Binds the obtained item. (Default: None)
  40. # RandomOptionGroup Applies random options of this group to all equipable items (Default: None)
  41. # RefineMinimum Applies at least this refine level to all equipable items (Default: 0)
  42. # RefineMaximum Applies at most this refine level to all equipable items (Default: 0)
  43. # Clear Whether the current datas should be removed. (Optional)
  44. # Clear Remove the given SubGroup. (Optional)
  45. ###########################################################################
  46. Header:
  47. Type: ITEM_GROUP_DB
  48. Version: 4
  49. Footer:
  50. Imports:
  51. - Path: db/pre-re/item_group_db.yml
  52. Mode: Prerenewal
  53. - Path: db/re/item_group_db.yml
  54. Mode: Renewal
  55. - Path: db/import/item_group_db.yml