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- // Item Produce Database
- //
- // Structure of Database:
- // ID,ProduceItemID,ItemLV,RequireSkill,RequireSkillLv,MaterialID1,MaterialAmount1,......
- //
- // Notes:
- // - ID is used to identify item order that will be used for overwriting on db/import.
- // Value is started from 0 until 269 (MAX_PRODUCE_RESOURCE-1). Use same ID on import file to overwrite original result & requirements
- // - To remove entry by importing, put 0 on 'ProduceItemID'
- // - If MaterialAmount is 0, the player must have that item in their inventory (i.e. guides).
- // For example, Mine Bottle requires 0x Marine Sphere Creation Guide (ID 7131).
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