pet.conf 4.1 KB

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  1. //--------------------------------------------------------------
  2. // rAthena Battle Configuration File
  3. // Originally Translated by Peter Kieser <pfak@telus.net>
  4. // Made in to plainer English by Ancyker
  5. //--------------------------------------------------------------
  6. // Note 1: Value is a config switch (on/off, yes/no or 1/0)
  7. // Note 2: Value is in percents (100 means 100%)
  8. // Note 3: Value is a bit field. If no description is given,
  9. // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental)
  10. //--------------------------------------------------------------
  11. // Should the legacy formula for pet catch rate calculation be used? (Note 1)
  12. // Legacy Athena formula:
  13. // ( Base rate + ( player level - monster level ) * 30 + player luk * 20 ) * ( 200 - current monster hp percentage ) / 100
  14. // Official formula: (Default)
  15. // Base rate + ( 100 - current monster hp percentage ) * base rate / 100
  16. pet_legacy_formula: no
  17. // Rate for catching pets (Note 2)
  18. pet_catch_rate: 100
  19. // How many cells away can the player be from the monster they are trying to catch?
  20. // The client automatically walks the player into range when trying to catch a monster.
  21. // Default: 5
  22. // Set to 0 to disable the check
  23. pet_distance_check: 5
  24. // On official servers players are unable to catch monsters if they are hiding. (Note 1)
  25. pet_hide_check: yes
  26. // Can you name a pet more then once? (Note 1)
  27. pet_rename: no
  28. // The rate a pet will get friendly by feeding it. (Note 2)
  29. pet_friendly_rate: 100
  30. // The rate at which a pet will become hungry. (Note 2)
  31. pet_hungry_delay_rate: 100
  32. // Does the pet need its equipment before it does its skill? (Note 1)
  33. // These bonuses are unofficial and found in the import/pet_db.yml
  34. pet_equip_required: yes
  35. // Should the pet equipment be destroyed if the owner doesn't have enough space in their inventory? (Note 1)
  36. // Official behavior is "yes", setting this to "no" will leave the item equipped.
  37. pet_unequip_destroy: yes
  38. // When the master attacks a monster, whether or not the pet will also attack. (Note 1)
  39. pet_attack_support: no
  40. // When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)
  41. pet_damage_support: no
  42. // Minimum intimacy necessary for a pet to support their master. Default is 900
  43. // (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.
  44. // At max (1000) support rate is 150%.
  45. pet_support_min_friendly: 900
  46. // Whether or not the pet's will use skills. (Note 1)
  47. // Note: Offensive pet skills need at least pet_attack_support or
  48. // pet_damage_support to work (they trigger while the pet is attacking).
  49. pet_status_support: no
  50. // Rate at which a pet will support it's owner in battle. (Note 2)
  51. // Affects pet_attack_support & pet_damage_support.
  52. pet_support_rate: 100
  53. // Does the pets owner receive exp from the pets damage?
  54. pet_attack_exp_to_master: no
  55. // The rate exp. is gained from the pet attacking monsters
  56. pet_attack_exp_rate: 100
  57. // Pet leveling system. Use 0 to disable (default).
  58. // When enabled, a pet's level is a fixed % of the master's. (Note 2)
  59. // If 200%, pet has double level, if 50% pet has half your level, etc.
  60. pet_lv_rate: 0
  61. // When pet leveling is enabled, what is the max stats for pets?
  62. pet_max_stats: 99
  63. // When pet leveling is enabled, these are the imposed caps on
  64. // min/max damage. Note that these only cap atk1 and atk2, if you
  65. // enable pet_str, their max damage is then their base_atk + pet_max_atk2
  66. pet_max_atk1: 500
  67. pet_max_atk2: 1000
  68. // Are pets disabled during Guild Wars?
  69. // If set to yes, pets are automatically returned to egg when entering castles during WoE times
  70. // and hatching is forbidden within as well.
  71. pet_disable_in_gvg: no
  72. // Will does petskillattack2 fixed damage ignore plant infnite defense? (Note 1)
  73. pet_ignore_infinite_def: yes
  74. // Whether or not the pet will continue to attack when the master is dead. (Note 1)
  75. pet_master_dead: no
  76. // Send auto-feed notice even if the client setting is OFF (Note 1)
  77. // Official: yes
  78. pet_autofeed_always: yes
  79. // Pet walk speed.
  80. // 1: Master's walk speed (official)
  81. // 2: DEFAULT_WALK_SPEED value
  82. // 3: Mob database walk speed
  83. pet_walk_speed: 1