party.conf 2.9 KB

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  1. //--------------------------------------------------------------
  2. // rAthena Battle Configuration File
  3. // Originally Translated by Peter Kieser <pfak@telus.net>
  4. // Made in to plainer English by Ancyker
  5. //--------------------------------------------------------------
  6. // Note 1: Value is a config switch (on/off, yes/no or 1/0)
  7. // Note 2: Value is in percents (100 means 100%)
  8. //--------------------------------------------------------------
  9. // If someone steals (gank/steal skills), show name in party? (Note 1)
  10. show_steal_in_same_party: no
  11. // Interval before updating the party-member map mini-dots (milliseconds)
  12. party_update_interval: 1000
  13. // Method used to update party-mate hp-bars:
  14. // 0: Aegis - bar is updated every time HP changes (bandwidth intensive)
  15. // 1: rAthena - bar is updated with the party map dots (up to 1 second delay)
  16. party_hp_mode: 0
  17. // NOTE:
  18. // The level range for sharing within a party is set in conf/inter_athena.conf
  19. // under the value "party_share_level".
  20. // When 'Party Share' item sharing is enabled in a party,
  21. // announce in the party which party-member received the item and what's he received? (Note 1)
  22. show_party_share_picker: yes
  23. // What types of items are going to be announced when 'show_party_share_picker' is active?
  24. // 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC,
  25. // 16: IT_WEAPON, 32: IT_ARMOR, 64: IT_CARD, 128: IT_PETEGG,
  26. // 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME
  27. // 262144: IT_CASH
  28. show_picker.item_type: 112
  29. // Method of distribution when item party share is enabled in a party:
  30. //
  31. // 0: Normal (item goes to a random party member)
  32. // 1: Item Share is disabled for non-mob drops (player/pet drops)
  33. // 2: Round Robin (items are distributed evenly and in order among members)
  34. // 3: 1+2
  35. party_item_share_type: 0
  36. // Is exp/item sharing disabled for idle members in the party?
  37. // Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
  38. // a character idle.
  39. // Characters in a chat/vending are always considered idle.
  40. // A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
  41. idle_no_share: no
  42. // Give additional experience bonus per party-member involved on even-share parties (excluding yourself)?
  43. // ex. If set to 10, an even-share party of 5 people will receive +40% exp (4 members * 10% exp):
  44. // 140% party experience in total, so each member receives 140%/5 = 28% exp (instead of 20%).
  45. party_even_share_bonus: 0
  46. // Display party name regardless if player is in a guild.
  47. // Official servers display party name even if the user is not in a guild. (Note 1)
  48. display_party_name: yes
  49. // Prevent multiple characters of the same account to join the same party. (Note 1)
  50. block_account_in_same_party: yes
  51. // Prevent changing the party leader if the specified player is not on the same map (Note 1)
  52. change_party_leader_samemap: yes