prtg_managers.txt 6.1 KB

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  1. //===== eAthena Script == =====================================
  2. //= War of Emperium Managers for Prontera Guild Castles
  3. //===== By: == ================================================
  4. //= jAthena - kalen (1.0)
  5. //= 1.1 by Akaru, ho|yAnge|X, and Valaris
  6. //===== Current Version: == ===================================
  7. //= 1.3
  8. //===== Compatible With: == ===================================
  9. //= eAthena 0.1+; RO Episode 4+
  10. //===== Description: == =======================================
  11. //=
  12. //===== Additional Comments: == ===============================
  13. //= v1.2 Optimized with functions.[kobra_k88]
  14. //= 1.3 Updated Guardian positions and types. [L0ne_W0lf]
  15. //= Updated manager names, and some additional info
  16. //============================================================
  17. // Castle 1 == ================================================================================
  18. prtg_cas01,112,181,0 script Ahvray#prt1 55,{
  19. if(callfunc("F_GldManager","Steward Ahvray","prtg_cas01",15,209,"Pt01") == 0) close;
  20. if (@GDnum == 10) guardian "prtg_cas01",182,62,"Guardian Soldier",1287,"Guardian_Pt01::OnGuardianDied",0;
  21. if (@GDnum == 11) guardian "prtg_cas01",182,116,"Guardian Soldier",1287,"Guardian_Pt01::OnGuardianDied",1;
  22. if (@GDnum == 12) guardian "prtg_cas01",153,86,"Guardian Soldier",1287,"Guardian_Pt01::OnGuardianDied",2;
  23. if (@GDnum == 13) guardian "prtg_cas01",59,28,"Guardian Archer",1285,"Guardian_Pt01::OnGuardianDied",3;
  24. if (@GDnum == 14) guardian "prtg_cas01",50,36,"Guardian Archer",1285,"Guardian_Pt01::OnGuardianDied",4;
  25. if (@GDnum == 15) guardian "prtg_cas01",184,183,"Guardian Knight",1286,"Guardian_Pt01::OnGuardianDied",5;
  26. if (@GDnum == 16) guardian "prtg_cas01",196,189,"Guardian Knight",1286,"Guardian_Pt01::OnGuardianDied",6;
  27. if (@GDnum == 17) guardian "prtg_cas01",107,179,"Guardian Knight",1286,"Guardian_Pt01::OnGuardianDied",7;
  28. close;
  29. }
  30. // Castle 2 == ================================================================================
  31. prtg_cas02,94,61,4 script Roy#prt2 55,{
  32. if(callfunc("F_GldManager","Steward Roy","prtg_cas02",207,229,"Pt02") == 0) close;
  33. if (@GDnum == 10) guardian "prtg_cas02",161,161,"Guardian Knight",1286,"Guardian_Pt02::OnGuardianDied",0;
  34. if (@GDnum == 11) guardian "prtg_cas02",153,161,"Guardian Knight",1286,"Guardian_Pt02::OnGuardianDied",1;
  35. if (@GDnum == 12) guardian "prtg_cas02",178,44,"Guardian Knight",1286,"Guardian_Pt02::OnGuardianDied",2;
  36. if (@GDnum == 13) guardian "prtg_cas02",71,75,"Guardian Soldier",1287,"Guardian_Pt02::OnGuardianDied",3;
  37. if (@GDnum == 14) guardian "prtg_cas02",49,28,"Guardian Soldier",1287,"Guardian_Pt02::OnGuardianDied",4;
  38. if (@GDnum == 15) guardian "prtg_cas02",64,186,"Guardian Archer",1285,"Guardian_Pt02::OnGuardianDied",5;
  39. if (@GDnum == 16) guardian "prtg_cas02",76,196,"Guardian Archer",1285,"Guardian_Pt02::OnGuardianDied",6;
  40. if (@GDnum == 17) guardian "prtg_cas02",75,175,"Guardian Archer",1285,"Guardian_Pt02::OnGuardianDied",7;
  41. close;
  42. }
  43. // Castle 3 == ================================================================================
  44. prtg_cas03,51,100,4 script Sttick#prt3 55,{
  45. if(callfunc("F_GldManager","Stick","prtg_cas03",190,130,"Pt03") == 0) close;
  46. if (@GDnum == 10) guardian "prtg_cas03",191,190,"Guardian Knight",1286,"Guardian_Pt03::OnGuardianDied",0;
  47. if (@GDnum == 11) guardian "prtg_cas03",137,190,"Guardian Knight",1286,"Guardian_Pt03::OnGuardianDied",1;
  48. if (@GDnum == 12) guardian "prtg_cas03",45,99,"Guardian Knight",1286,"Guardian_Pt03::OnGuardianDied",2;
  49. if (@GDnum == 13) guardian "prtg_cas03",50,87,"Guardian Soldier",1287,"Guardian_Pt03::OnGuardianDied",3;
  50. if (@GDnum == 14) guardian "prtg_cas03",41,87,"Guardian Soldier",1287,"Guardian_Pt03::OnGuardianDied",4;
  51. if (@GDnum == 15) guardian "prtg_cas03",191,42,"Guardian Archer",1285,"Guardian_Pt03::OnGuardianDied",5;
  52. if (@GDnum == 16) guardian "prtg_cas03",179,43,"Guardian Archer",1285,"Guardian_Pt03::OnGuardianDied",6;
  53. if (@GDnum == 17) guardian "prtg_cas03",191,72,"Guardian Archer",1285,"Guardian_Pt03::OnGuardianDied",7;
  54. close;
  55. }
  56. // Castle 4 == ================================================================================
  57. prtg_cas04,259,265,4 script Van Dreth#prt4 55,{
  58. if(callfunc("F_GldManager","Steward Van Dreth","prtg_cas04",275,160,"Pt04") == 0) close;
  59. if (@GDnum == 10) guardian "prtg_cas04",276,14,"Guardian Knight",1286,"Guardian_Pt04::OnGuardianDied",0;
  60. if (@GDnum == 11) guardian "prtg_cas04",274,35,"Guardian Knight",1286,"Guardian_Pt04::OnGuardianDied",1;
  61. if (@GDnum == 12) guardian "prtg_cas04",246,246,"Guardian Knight",1286,"Guardian_Pt04::OnGuardianDied",2;
  62. if (@GDnum == 13) guardian "prtg_cas04",38,240,"Guardian Soldier",1287,"Guardian_Pt04::OnGuardianDied",3;
  63. if (@GDnum == 14) guardian "prtg_cas04",29,240,"Guardian Soldier",1287,"Guardian_Pt04::OnGuardianDied",4;
  64. if (@GDnum == 15) guardian "prtg_cas04",33,258,"Guardian Soldier",1287,"Guardian_Pt04::OnGuardianDied",5;
  65. if (@GDnum == 16) guardian "prtg_cas04",78,48,"Guardian Archer",1285,"Guardian_Pt04::OnGuardianDied",6;
  66. if (@GDnum == 17) guardian "prtg_cas04",36,61,"Guardian Archer",1285,"Guardian_Pt04::OnGuardianDied",7;
  67. close;
  68. }
  69. // Castle 5 == ================================================================================
  70. prtg_cas05,36,37,4 script Raynor#prt5 55,{
  71. if(callfunc("F_GldManager","Steward Raynor","prtg_cas05",281,176,"Pt05") == 0) close;
  72. if (@GDnum == 10) guardian "prtg_cas05",266,262,"Guardian Knight",1286,"Guardian_Pt05::OnGuardianDied",0;
  73. if (@GDnum == 11) guardian "prtg_cas05",287,280,"Guardian Knight",1286,"Guardian_Pt05::OnGuardianDied",1;
  74. if (@GDnum == 12) guardian "prtg_cas05",245,250,"Guardian Knight",1286,"Guardian_Pt05::OnGuardianDied",2;
  75. if (@GDnum == 13) guardian "prtg_cas05",236,63,"Guardian Soldier",1287,"Guardian_Pt05::OnGuardianDied",3;
  76. if (@GDnum == 14) guardian "prtg_cas05",251,63,"Guardian Soldier",1287,"Guardian_Pt05::OnGuardianDied",4;
  77. if (@GDnum == 15) guardian "prtg_cas05",278,253,"Guardian Soldier",1287,"Guardian_Pt05::OnGuardianDied",5;
  78. if (@GDnum == 16) guardian "prtg_cas05",32,253,"Guardian Archer",1285,"Guardian_Pt05::OnGuardianDied",6;
  79. if (@GDnum == 17) guardian "prtg_cas05",44,248,"Guardian Archer",1285,"Guardian_Pt05::OnGuardianDied",7;
  80. close;
  81. }