lighthalzen_prison.txt 2.6 KB

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  1. //===== eAthena Script ========================================
  2. //= Lightalzen Prison Area
  3. //===== By: ==================================================
  4. //= Au{R}oN
  5. //===== Current Version: =====================================
  6. //= 1.0
  7. //===== Compatible With: =====================================
  8. //= eAthena 1.0+
  9. //===== Description: =========================================
  10. //= Lighthalzen Prison Area
  11. //===== Additional Comments: =================================
  12. //= Converted from Aegis
  13. //= 1.0 Add all Prison NPC (FACING PROBABLY INCORRECT) [Au{R}oN]
  14. //============================================================
  15. lhz_in02.gat,145,179,7 script Drunky Guy::d1 849,{
  16. mes "[Drunky Guy]";
  17. mes "Ahh, ahh...";
  18. mes "I'm drunking again... *hiccup*";
  19. mes "Heheheheeheh.....";
  20. mes "Wine from Morroc is";
  21. mes "always the best.";
  22. close;
  23. }
  24. lhz_in02.gat,157,198,8 script Cool Man 85,{
  25. mes "[Strong Guy]";
  26. mes "Kekekeke!!!";
  27. mes "What did you do~";
  28. mes "Stole Materials?";
  29. mes "I'm innocent!!!";
  30. close;
  31. }
  32. lhz_in02.gat,155,201,7 script Drunky Guy::d2 870,{
  33. mes "[Drunky Guy]";
  34. mes "........";
  35. mes ".....*hiccup*";
  36. mes "........Eheheheeheh...";
  37. mes "*hiccup hiccup.";
  38. next;
  39. mes "== Totally Drunk... ==";
  40. mes "== Can't talk to him at all... ==";
  41. close;
  42. }
  43. lhz_in02.gat,153,206,6 script Drunk Guy::d3 853,{
  44. mes "[Drunk Guy]";
  45. mes "I'm innocent~!!!!!!";
  46. mes "*cough cough cough cough*";
  47. mes "*cough cough cough cough*";
  48. mes "Huh... Huh... Huh...";
  49. mes "I'M INNOCENT!!!!!";
  50. mes "*hiccup hiccup*";
  51. next;
  52. mes "[Drunk Guy]";
  53. mes "I'm just drunk and";
  54. mes "sang a song, how is";
  55. mes "this a crime!? And so";
  56. mes "what if i just want to";
  57. mes "make some noise!?";
  58. mes "*cough cough cough cough*";
  59. mes "*hiccup hiccup*";
  60. close;
  61. }
  62. lhz_in02.gat,147,222,4 script Police::police1 85,{
  63. mes "[Police]";
  64. mes "Tell me! Tell me already!";
  65. mes "Why can't you just tell";
  66. mes "the truth! Tell me!";
  67. next;
  68. mes "[Suspect]";
  69. mes "Augh, seriously!";
  70. mes "It wasn't me!!!";
  71. next;
  72. mes "[Police]";
  73. mes "...*sigh*";
  74. next;
  75. mes "[Suspect]";
  76. mes "Stop wasting your time...";
  77. mes "Just let me go.";
  78. next;
  79. mes "[Police]";
  80. mes "...How's... your mother?";
  81. next;
  82. mes "[Suspect]";
  83. mes "My mother!? She's fine!";
  84. next;
  85. mes "[Police]";
  86. mes "When was the last time";
  87. mes "you met your mother?";
  88. next;
  89. mes "[Suspect]";
  90. mes "This dosen't concern you!";
  91. next;
  92. mes "[Police]";
  93. mes "But your mother... She";
  94. mes "still worries about you";
  95. next;
  96. mes "[Suspect]";
  97. mes "...";
  98. next;
  99. mes "[Police]";
  100. mes "Well... Want to have some";
  101. mes "stir-fried Poring?";
  102. next;
  103. mes "[Suspect]";
  104. mes "Forget it!";
  105. close;
  106. }
  107. lhz_in02.gat,142,221,9 duplicate(police1) Suspect::plice2 870