quest_db.yml 2.0 KB

1234567891011121314151617181920212223242526272829
  1. ###########################################################################
  2. # Quest Database
  3. ###########################################################################
  4. #
  5. # Quest Settings
  6. #
  7. ###########################################################################
  8. # - Id Quest ID.
  9. # Title Quest title.
  10. # TimeLimit Amount of time before the quest expires. (Default: 0)
  11. # Targets: Quest objective target. (Default: null)
  12. # - Mob Name of monster to kill.
  13. # Count Amount of monsters to kill. Set to 0 to skip the target on import.
  14. # Id Unique target index for the quest Id. Requires a positive number.
  15. # Race Monster race target. (Default: All)
  16. # Size Monster size target. (Default: All)
  17. # Element Monster element target. (Default: All)
  18. # MinLevel Minimum monster level target. If not supplied but MaxLevel defined, MinLevel is 1. Set to 0 to ignore MinLevel on import. (Default: 0)
  19. # MaxLevel Maximum monster level target. Set to 0 to ignore MaxLevel on import. (Default: 0)
  20. # Location Map name where kills are counted. (Default: All)
  21. # MapName Displayed map name in quest UI. (Default: empty string)
  22. # MapMobTargets List of monster names. Only names in the list will increase the kill counter. Only active when Id is used. (Default: all monsters)
  23. # <name>: <bool> Monster name and whether the monster is added or removed from the list.
  24. # Drops: Quest item drop targets. (Default: null)
  25. # - Mob Monster to kill. 0 will apply to all monsters. (Default: 0)
  26. # Item Item to drop.
  27. # Count Amount of items that will drop. Non-stackable items default to 1. (Default: 1)
  28. # Rate Item drop rate. (10000 = 100%)
  29. ###########################################################################