gefg_guardians.txt 7.4 KB

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  1. //===== eAthena Script =======================================
  2. //= War of Emperium - gefg_cas guardians script
  3. //===== By: ==================================================
  4. //= holyAngelX (1.0)
  5. //===== Current Version: =====================================
  6. //= 1.2a
  7. //===== Compatible With: =====================================
  8. //= eAthena 0.1+; RO Episode 4+
  9. //===== Description: =========================================
  10. //= Re-spawns guardians on server start if they have been
  11. //= purchased. Also announces when a guardian dies.
  12. //===== Additional Comments: =================================
  13. //= 1.1 by joedukk
  14. //= 1.2 by Akaru and Valaris
  15. //= 1.2a Guardians for all gefg castles are now in this file.
  16. //= Minor optimizations.[kobra_k88]
  17. //============================================================
  18. gefg_cas01.gat,198,182,0 script Guardian_G01 -1,{
  19. OnAgitInit:
  20. if (GetCastleData("gefg_cas01.gat",10) == 1) guardian "gefg_cas01.gat",30,178,"Soldier Guardian",1287,1,"Guardian_G01::OnGuardianDied",0;
  21. if (GetCastleData("gefg_cas01.gat",11) == 1) guardian "gefg_cas01.gat",64,180,"Soldier Guardian",1287,1,"Guardian_G01::OnGuardianDied",1;
  22. if (GetCastleData("gefg_cas01.gat",12) == 1) guardian "gefg_cas01.gat",61,25,"Soldier Guardian",1287,1,"Guardian_G01::OnGuardianDied",2;
  23. if (GetCastleData("gefg_cas01.gat",13) == 1) guardian "gefg_cas01.gat",61,44,"Archer Guardian",1285,1,"Guardian_G01::OnGuardianDied",3;
  24. if (GetCastleData("gefg_cas01.gat",14) == 1) guardian "gefg_cas01.gat",189,43,"Archer Guardian",1285,1,"Guardian_G01::OnGuardianDied",4;
  25. if (GetCastleData("gefg_cas01.gat",15) == 1) guardian "gefg_cas01.gat",51,192,"Knight Guardian",1286,1,"Guardian_G01::OnGuardianDied",5;
  26. if (GetCastleData("gefg_cas01.gat",16) == 1) guardian "gefg_cas01.gat",49,67,"Knight Guardian",1286,1,"Guardian_G01::OnGuardianDied",6;
  27. if (GetCastleData("gefg_cas01.gat",17) == 1) guardian "gefg_cas01.gat",181,14,"Knight Guardian",1286,1,"Guardian_G01::OnGuardianDied",7;
  28. end;
  29. OnGuardianDied:
  30. // Event when Guardian dies
  31. MapAnnounce "gefg_cas01.gat","A Guardian Has Fallen",17;
  32. end;
  33. }
  34. //------------------------------------------------------------------------------
  35. gefg_cas02.gat,176,178,0 script Guardian_G02 -1,{
  36. OnAgitInit:
  37. if (GetCastleData("gefg_cas02.gat",10) == 1) guardian "gefg_cas02.gat",22,135,"Soldier Guardian",1287,1,"Guardian_G02::OnGuardianDied",0;
  38. if (GetCastleData("gefg_cas02.gat",11) == 1) guardian "gefg_cas02.gat",33,40,"Soldier Guardian",1287,1,"Guardian_G02::OnGuardianDied",1;
  39. if (GetCastleData("gefg_cas02.gat",12) == 1) guardian "gefg_cas02.gat",158,11,"Soldier Guardian",1287,1,"Guardian_G02::OnGuardianDied",2;
  40. if (GetCastleData("gefg_cas02.gat",13) == 1) guardian "gefg_cas02.gat",64,140,"Archer Guardian",1285,1,"Guardian_G02::OnGuardianDied",3;
  41. if (GetCastleData("gefg_cas02.gat",14) == 1) guardian "gefg_cas02.gat",36,140,"Archer Guardian",1285,1,"Guardian_G02::OnGuardianDied",4;
  42. if (GetCastleData("gefg_cas02.gat",15) == 1) guardian "gefg_cas02.gat",166,45,"Knight Guardian",1286,1,"Guardian_G02::OnGuardianDied",5;
  43. if (GetCastleData("gefg_cas02.gat",16) == 1) guardian "gefg_cas02.gat",10,39,"Knight Guardian",1286,1,"Guardian_G02::OnGuardianDied",6;
  44. if (GetCastleData("gefg_cas02.gat",17) == 1) guardian "gefg_cas02.gat",166,35,"Knight Guardian",1286,1,"Guardian_G02::OnGuardianDied",7;
  45. end;
  46. OnGuardianDied:
  47. // Event when Guardian dies
  48. MapAnnounce "gefg_cas02.gat","A Guardian Has Fallen",17;
  49. end;
  50. }
  51. //------------------------------------------------------------------------------
  52. gefg_cas03.gat,245,167,0 script Guardian_G03 -1,{
  53. OnAgitInit:
  54. if (GetCastleData("gefg_cas03.gat",10) == 1) guardian "gefg_cas03.gat",101,53,"Soldier Guardian",1287,1,"Guardian_G03::OnGuardianDied",0;
  55. if (GetCastleData("gefg_cas03.gat",11) == 1) guardian "gefg_cas03.gat",158,40,"Soldier Guardian",1287,1,"Guardian_G03::OnGuardianDied",1;
  56. if (GetCastleData("gefg_cas03.gat",12) == 1) guardian "gefg_cas03.gat",158,67,"Soldier Guardian",1287,1,"Guardian_G03::OnGuardianDied",2;
  57. if (GetCastleData("gefg_cas03.gat",13) == 1) guardian "gefg_cas03.gat",229,53,"Archer Guardian",1285,1,"Guardian_G03::OnGuardianDied",3;
  58. if (GetCastleData("gefg_cas03.gat",14) == 1) guardian "gefg_cas03.gat",248,53,"Archer Guardian",1285,1,"Guardian_G03::OnGuardianDied",4;
  59. if (GetCastleData("gefg_cas03.gat",15) == 1) guardian "gefg_cas03.gat",122,53,"Knight Guardian",1286,1,"Guardian_G03::OnGuardianDied",5;
  60. if (GetCastleData("gefg_cas03.gat",16) == 1) guardian "gefg_cas03.gat",243,35,"Knight Guardian",1286,1,"Guardian_G03::OnGuardianDied",6;
  61. if (GetCastleData("gefg_cas03.gat",17) == 1) guardian "gefg_cas03.gat",234,33,"Knight Guardian",1286,1,"Guardian_G03::OnGuardianDied",7;
  62. end;
  63. OnGuardianDied:
  64. // Event when Guardian dies
  65. MapAnnounce "gefg_cas03.gat","A Guardian Has Fallen",17;
  66. end;
  67. }
  68. //------------------------------------------------------------------------------
  69. gefg_cas04.gat,174,178,0 script Guardian_G04 -1,{
  70. OnAgitInit:
  71. if (GetCastleData("gefg_cas04.gat",10) == 1) guardian "gefg_cas04.gat",49,203,"Soldier Guardian",1287,1,"Guardian_G04::OnGuardianDied",0;
  72. if (GetCastleData("gefg_cas04.gat",11) == 1) guardian "gefg_cas04.gat",148,50,"Soldier Guardian",1287,1,"Guardian_G04::OnGuardianDied",1;
  73. if (GetCastleData("gefg_cas04.gat",12) == 1) guardian "gefg_cas04.gat",57,20,"Soldier Guardian",1287,1,"Guardian_G04::OnGuardianDied",2;
  74. if (GetCastleData("gefg_cas04.gat",13) == 1) guardian "gefg_cas04.gat",34,218,"Archer Guardian",1285,1,"Guardian_G04::OnGuardianDied",3;
  75. if (GetCastleData("gefg_cas04.gat",14) == 1) guardian "gefg_cas04.gat",167,42,"Archer Guardian",1285,1,"Guardian_G04::OnGuardianDied",4;
  76. if (GetCastleData("gefg_cas04.gat",15) == 1) guardian "gefg_cas04.gat",18,52,"Knight Guardian",1286,1,"Guardian_G04::OnGuardianDied",5;
  77. if (GetCastleData("gefg_cas04.gat",16) == 1) guardian "gefg_cas04.gat",50,48,"Knight Guardian",1286,1,"Guardian_G04::OnGuardianDied",6;
  78. if (GetCastleData("gefg_cas04.gat",17) == 1) guardian "gefg_cas04.gat",160,66,"Knight Guardian",1286,1,"Guardian_G04::OnGuardianDied",7;
  79. end;
  80. OnGuardianDied:
  81. // Event when Guardian dies
  82. MapAnnounce "gefg_cas04.gat","A Guardian Has Fallen",17;
  83. end;
  84. }
  85. //------------------------------------------------------------------------------
  86. gefg_cas05.gat,194,184,0 script Guardian_G05 -1,{
  87. OnAgitInit:
  88. if (GetCastleData("gefg_cas05.gat",10) == 1) guardian "gefg_cas05.gat",54,149,"Soldier Guardian",1287,1,"Guardian_G05::OnGuardianDied",0;
  89. if (GetCastleData("gefg_cas05.gat",11) == 1) guardian "gefg_cas05.gat",80,31,"Soldier Guardian",1287,1,"Guardian_G05::OnGuardianDied",1;
  90. if (GetCastleData("gefg_cas05.gat",12) == 1) guardian "gefg_cas05.gat",52,32,"Soldier Guardian",1287,1,"Guardian_G05::OnGuardianDied",2;
  91. if (GetCastleData("gefg_cas05.gat",13) == 1) guardian "gefg_cas05.gat",77,149,"Archer Guardian",1285,1,"Guardian_G05::OnGuardianDied",3;
  92. if (GetCastleData("gefg_cas05.gat",14) == 1) guardian "gefg_cas05.gat",65,18,"Archer Guardian",1285,1,"Guardian_G05::OnGuardianDied",4;
  93. if (GetCastleData("gefg_cas05.gat",15) == 1) guardian "gefg_cas05.gat",66,54,"Knight Guardian",1286,1,"Guardian_G05::OnGuardianDied",5;
  94. if (GetCastleData("gefg_cas05.gat",16) == 1) guardian "gefg_cas05.gat",187,43,"Knight Guardian",1286,1,"Guardian_G05::OnGuardianDied",6;
  95. if (GetCastleData("gefg_cas05.gat",17) == 1) guardian "gefg_cas05.gat",167,43,"Knight Guardian",1286,1,"Guardian_G05::OnGuardianDied",7;
  96. end;
  97. OnGuardianDied:
  98. // Event when Guardian dies
  99. MapAnnounce "gefg_cas05.gat","A Guardian Has Fallen",17;
  100. end;
  101. }