aldeg_managers.txt 6.7 KB

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  1. //===== eAthena Script =======================================
  2. //= War of Emperium Managers for Al De Baran Guild Castles
  3. //===== By: ==================================================
  4. //= jAthena - kalen (1.0)
  5. //= 1.1 by Akaru, ho|yAnge|X, and Valaris
  6. //===== Current Version: =====================================
  7. //= 1.2
  8. //===== Compatible With: =====================================
  9. //= eAthena 0.1+; RO Episode 4+
  10. //===== Description: =========================================
  11. //=
  12. //===== Additional Comments: =================================
  13. //= v1.2 Optimized with functions.[kobra_k88]
  14. //============================================================
  15. // Castle 1 ==================================================================================
  16. aldeg_cas01.gat,218,175,0 script Arl Fredo 55,{
  17. if(callfunc("F_GldManager","Arl Fredo","aldeg_cas01",119,223,"A01") == 0) close;
  18. if(@GDnum==10) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,1,"Guardian_A01::OnGuardianDied",0;
  19. if(@GDnum==11) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,1,"Guardian_A01::OnGuardianDied",1;
  20. if(@GDnum==12) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,1,"Guardian_A01::OnGuardianDied",2;
  21. if(@GDnum==13) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,1,"Guardian_A01::OnGuardianDied",3;
  22. if(@GDnum==14) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,1,"Guardian_A01::OnGuardianDied",4;
  23. if(@GDnum==15) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,1,"Guardian_A01::OnGuardianDied",5;
  24. if(@GDnum==16) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,1,"Guardian_A01::OnGuardianDied",6;
  25. if(@GDnum==17) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,1,"Guardian_A01::OnGuardianDied",7;
  26. mes "[Arl Fredo]";
  27. mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
  28. close;
  29. }
  30. // Castle 2 ==================================================================================
  31. aldeg_cas02.gat,78,74,0 script Chen Lee 55,{
  32. if(callfunc("F_GldManager","Chen Lee","aldeg_cas02",135,231,"A02") == 0) close;
  33. if(@GDnum==10) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",0;
  34. if(@GDnum==11) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",1;
  35. if(@GDnum==12) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",2;
  36. if(@GDnum==13) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,1,"Guardian_A02::OnGuardianDied",3;
  37. if(@GDnum==14) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,1,"Guardian_A02::OnGuardianDied",4;
  38. if(@GDnum==15) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",5;
  39. if(@GDnum==16) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",6;
  40. if(@GDnum==17) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",7;
  41. mes "[ Chen Lee ]";
  42. mes "Guardian has been installed, guardian will protect our guild base against enemies.";
  43. close;
  44. }
  45. // Castle 3 ==================================================================================
  46. aldeg_cas03.gat,110,118,0 script Chen Lee 55,{
  47. if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",225,269,"A03") == 0) close;
  48. if(@GDnum==10) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",0;
  49. if(@GDnum==11) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",1;
  50. if(@GDnum==12) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,1,"Guardian_A03::OnGuardianDied",2;
  51. if(@GDnum==13) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,1,"Guardian_A03::OnGuardianDied",3;
  52. if(@GDnum==14) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,1,"Guardian_A03::OnGuardianDied",4;
  53. if(@GDnum==15) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",5;
  54. if(@GDnum==16) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",6;
  55. if(@GDnum==17) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,1,"Guardian_A03::OnGuardianDied",7;
  56. mes "[ Chen Lee ]";
  57. mes "Guardian has been installed, guardian will protect our guild base against enemies.";
  58. close;
  59. }
  60. // Castle 4 ==================================================================================
  61. aldeg_cas04.gat,53,89,0 script Brimhemsen 55,{
  62. //aldeg_cas04.gat,67,116,0 script Brimhemsen 55,{
  63. if(callfunc("F_GldManager","Brimhemsen","aldeg_cas04",85,12,"A04") == 0) close;
  64. if(@GDnum==10) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,1,"Guardian_A04::OnGuardianDied",0;
  65. if(@GDnum==11) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,1,"Guardian_A04::OnGuardianDied",1;
  66. if(@GDnum==12) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,1,"Guardian_A04::OnGuardianDied",2;
  67. if(@GDnum==13) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,1,"Guardian_A04::OnGuardianDied",3;
  68. if(@GDnum==14) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,1,"Guardian_A04::OnGuardianDied",4;
  69. if(@GDnum==15) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,1,"Guardian_A04::OnGuardianDied",5;
  70. if(@GDnum==16) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,1,"Guardian_A04::OnGuardianDied",6;
  71. if(@GDnum==17) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,1,"Guardian_A04::OnGuardianDied",7;
  72. mes "[ Brimhemsen ]";
  73. mes "Guardian has been installed, guardian will protect our guild base against enemies.";
  74. close;
  75. }
  76. // Castle 5 ==================================================================================
  77. aldeg_cas05.gat,52,179,0 script Brimhemsen 55,{
  78. if(callfunc("F_GldManager","Brimhemsen","aldeg_cas05",66,11,"A05") == 0) close;
  79. if(@GDnum==10) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,1,"Guardian_A05::OnGuardianDied",0;
  80. if(@GDnum==11) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,1,"Guardian_A05::OnGuardianDied",1;
  81. if(@GDnum==12) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,1,"Guardian_A05::OnGuardianDied",2;
  82. if(@GDnum==13) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,1,"Guardian_A05::OnGuardianDied",3;
  83. if(@GDnum==14) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,1,"Guardian_A05::OnGuardianDied",4;
  84. if(@GDnum==15) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,1,"Guardian_A05::OnGuardianDied",5;
  85. if(@GDnum==16) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,1,"Guardian_A05::OnGuardianDied",6;
  86. if(@GDnum==17) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,1,"Guardian_A05::OnGuardianDied",7;
  87. mes "[ Brimhemsen ]";
  88. mes "Guardian has been installed, guardian will protect our guild base against enemies.";
  89. close;
  90. }