chrif.c 48 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include <stdio.h>
  4. #include <stdlib.h>
  5. #include <string.h>
  6. #include <sys/types.h>
  7. #include <time.h>
  8. #include "../common/cbasetypes.h"
  9. #include "../common/malloc.h"
  10. #include "../common/socket.h"
  11. #include "../common/timer.h"
  12. #include "../common/nullpo.h"
  13. #include "../common/showmsg.h"
  14. #include "map.h"
  15. #include "battle.h"
  16. #include "chrif.h"
  17. #include "clif.h"
  18. #include "intif.h"
  19. #include "npc.h"
  20. #include "pc.h"
  21. #include "status.h"
  22. #include "mercenary.h"
  23. struct dbt *auth_db;
  24. static const int packet_len_table[0x3d] = { // U - used, F - free
  25. 60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
  26. 6,-1,18, 7,-1,49,30,10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
  27. 6,30,-1,10,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
  28. 0,-1,10, 6,11,-1, 0, 0, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, U->2b15, U->2b16, U->2b17
  29. -1,-1,-1,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
  30. -1,10, 8,-1,-1,-1,-1,-1, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, F->2b24, F->2b25, F->2b26, F->2b27
  31. };
  32. //Used Packets:
  33. //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
  34. //2af9: Incomming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
  35. //2afa: Outgoing, chrif_sendmap -> 'sending our maps'
  36. //2afb: Incomming, chrif_sendmapack -> 'Maps received successfully / or not ..'
  37. //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
  38. //2afd: Incomming, chrif_authok -> 'character selected, add to auth db'
  39. //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
  40. //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
  41. //2b00: Incomming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
  42. //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
  43. //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
  44. //2b03: Incomming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
  45. //2b04: Incomming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
  46. //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
  47. //2b06: Incomming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
  48. //2b07: Incoming, clif_updatemaxid -> Received when updating the max account/char known
  49. //2b08: Outgoing, chrif_searchcharid -> '...'
  50. //2b09: Incomming, map_addchariddb -> 'Adds a name to the nick db'
  51. //2b0a: Outgoing, chrif_changegm -> 'level change of acc/char XY'
  52. //2b0b: Incomming, chrif_changedgm -> 'answer of 2b0a..'
  53. //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
  54. //2b0d: Incomming, chrif_changedsex -> 'Change sex of acc XY'
  55. //2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
  56. //2b0f: Incomming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
  57. //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
  58. //2b11: Outgoing, chrif_changesex -> 'change sex of acc X'
  59. //2b12: Incomming, chrif_divorce -> 'divorce a wedding of charid X and partner id X'
  60. //2b13: Incomming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
  61. //2b14: Incomming, chrif_accountban -> 'not sure: kick the player with message XY'
  62. //2b15: Incomming, chrif_recvgmaccounts -> 'receive gm accs from charserver (seems to be incomplete !)'
  63. //2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....'
  64. //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
  65. //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
  66. //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
  67. //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
  68. //2b1b: Incomming, chrif_recvfamelist -> 'Receive fame ranking lists'
  69. //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
  70. //2b1d: Incomming, chrif_load_scdata -> 'received sc_data of player for loading.'
  71. //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
  72. //2b1f: Incomming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
  73. //2b20: Incomming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
  74. //2b21: Incomming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
  75. //2b22: Incomming, chrif_updatefamelist_ack. Updated one position in the fame list.
  76. //2b24-2b27: FREE
  77. int chrif_connected = 0;
  78. int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex]
  79. int srvinfo;
  80. static char char_ip_str[128];
  81. static uint32 char_ip = 0;
  82. static uint16 char_port = 6121;
  83. static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
  84. static int chrif_state = 0;
  85. static int char_init_done = 0;
  86. int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
  87. //Interval at which map server updates online listing. [Valaris]
  88. #define CHECK_INTERVAL 3600000
  89. //Interval at which map server sends number of connected users. [Skotlex]
  90. #define UPDATE_INTERVAL 10000
  91. //This define should spare writing the check in every function. [Skotlex]
  92. #define chrif_check(a) { if(!chrif_isconnect()) return a; }
  93. // sets char-server's user id
  94. void chrif_setuserid(char *id)
  95. {
  96. memcpy(userid, id, NAME_LENGTH);
  97. }
  98. // sets char-server's password
  99. void chrif_setpasswd(char *pwd)
  100. {
  101. memcpy(passwd, pwd, NAME_LENGTH);
  102. }
  103. // security check, prints warning if using default password
  104. void chrif_checkdefaultlogin(void)
  105. {
  106. if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
  107. ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  108. #ifdef TXT_ONLY
  109. ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
  110. #else
  111. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  112. #endif
  113. ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
  114. }
  115. }
  116. // sets char-server's ip address
  117. int chrif_setip(const char* ip)
  118. {
  119. char ip_str[16];
  120. char_ip = host2ip(ip);
  121. if (!char_ip) {
  122. ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
  123. return 0;
  124. }
  125. strncpy(char_ip_str, ip, sizeof(char_ip_str));
  126. ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(char_ip, ip_str));
  127. return 1;
  128. }
  129. // sets char-server's port number
  130. void chrif_setport(uint16 port)
  131. {
  132. char_port = port;
  133. }
  134. // says whether the char-server is connected or not
  135. int chrif_isconnect(void)
  136. {
  137. return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
  138. }
  139. /*==========================================
  140. * Saves character data.
  141. * Flag = 1: Character is quitting
  142. * Flag = 2: Character is changing map-servers
  143. *------------------------------------------*/
  144. int chrif_save(struct map_session_data *sd, int flag)
  145. {
  146. nullpo_retr(-1, sd);
  147. if (!flag) //The flag check is needed to prevent 'nosave' taking effect when a jailed player logs out.
  148. pc_makesavestatus(sd);
  149. if(!chrif_isconnect())
  150. {
  151. if (flag) sd->state.finalsave = 1; //Will save character on reconnect.
  152. return -1;
  153. }
  154. if (sd->state.finalsave)
  155. return -1; //Refuse to save a char already tagged for final saving. [Skotlex]
  156. //For data sync
  157. if (sd->state.storage_flag == 1)
  158. storage_storage_save(sd->status.account_id, flag);
  159. else if (sd->state.storage_flag == 2)
  160. storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
  161. if (flag) sd->state.storage_flag = 0; //Force close it.
  162. //Saving of registry values.
  163. if (sd->state.reg_dirty&4)
  164. intif_saveregistry(sd, 3); //Save char regs
  165. if (sd->state.reg_dirty&2)
  166. intif_saveregistry(sd, 2); //Save account regs
  167. if (sd->state.reg_dirty&1)
  168. intif_saveregistry(sd, 1); //Save account2 regs
  169. WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
  170. WFIFOW(char_fd,0) = 0x2b01;
  171. WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
  172. WFIFOL(char_fd,4) = sd->status.account_id;
  173. WFIFOL(char_fd,8) = sd->status.char_id;
  174. WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
  175. memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status));
  176. WFIFOSET(char_fd, WFIFOW(char_fd,2));
  177. if (sd->hd && merc_is_hom_active(sd->hd))
  178. merc_save(sd->hd);
  179. if (flag)
  180. sd->state.finalsave = 1; //Mark the last save as done.
  181. return 0;
  182. }
  183. // connects to char-server (plaintext)
  184. int chrif_connect(int fd)
  185. {
  186. ShowStatus("Logging in to char server...\n", char_fd);
  187. WFIFOHEAD(fd, 60);
  188. WFIFOW(fd,0) = 0x2af8;
  189. memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
  190. memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
  191. WFIFOL(fd,50) = 0;
  192. WFIFOL(fd,54) = htonl(clif_getip());
  193. WFIFOW(fd,58) = htons(clif_getport());
  194. WFIFOSET(fd,60);
  195. return 0;
  196. }
  197. // sends maps to char-server
  198. int chrif_sendmap(int fd)
  199. {
  200. int i;
  201. ShowStatus("Sending maps to char server...\n");
  202. WFIFOHEAD(fd, 4 + map_num * 4);
  203. WFIFOW(fd,0) = 0x2afa;
  204. for(i = 0; i < map_num; i++)
  205. WFIFOW(fd,4+i*4) = map[i].index;
  206. WFIFOW(fd,2) = 4 + i * 4;
  207. WFIFOSET(fd,WFIFOW(fd,2));
  208. return 0;
  209. }
  210. // receive maps from some other map-server (relayed via char-server)
  211. int chrif_recvmap(int fd)
  212. {
  213. int i, j;
  214. uint32 ip;
  215. uint16 port;
  216. RFIFOHEAD(fd);
  217. ip = ntohl(RFIFOL(fd,4));
  218. port = ntohs(RFIFOW(fd,8));
  219. for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
  220. map_setipport(RFIFOW(fd,i), ip, port);
  221. }
  222. if (battle_config.etc_log)
  223. ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  224. other_mapserver_count++;
  225. return 0;
  226. }
  227. // remove specified maps (used when some other map-server disconnects)
  228. int chrif_removemap(int fd)
  229. {
  230. int i, j;
  231. uint32 ip;
  232. uint16 port;
  233. RFIFOHEAD(fd);
  234. ip = RFIFOL(fd, 4);
  235. port = RFIFOW(fd, 8);
  236. for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++){
  237. map_eraseipport(RFIFOW(fd, i), ip, port);
  238. }
  239. other_mapserver_count--;
  240. if(battle_config.etc_log)
  241. ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  242. return 0;
  243. }
  244. // received after a character has been "final saved" on the char-server
  245. int chrif_save_ack(int fd)
  246. {
  247. struct map_session_data *sd;
  248. RFIFOHEAD(fd);
  249. sd = map_id2sd(RFIFOL(fd,2));
  250. if (sd && sd->status.char_id == RFIFOL(fd,6))
  251. map_quit_ack(sd);
  252. return 0;
  253. }
  254. // request to move a character between mapservers
  255. int chrif_changemapserver(struct map_session_data *sd, short map, int x, int y, uint32 ip, uint16 port)
  256. {
  257. uint32 s_ip;
  258. nullpo_retr(-1, sd);
  259. chrif_check(-1);
  260. if (other_mapserver_count < 1)
  261. { //No other map servers are online!
  262. clif_authfail_fd(sd->fd, 0);
  263. return -1;
  264. }
  265. if (sd->fd && sd->fd < fd_max && session[sd->fd])
  266. s_ip = session[sd->fd]->client_addr;
  267. else //Not connected? Can't retrieve IP
  268. s_ip = 0;
  269. WFIFOHEAD(char_fd, 35);
  270. WFIFOW(char_fd, 0) = 0x2b05;
  271. WFIFOL(char_fd, 2) = sd->bl.id;
  272. WFIFOL(char_fd, 6) = sd->login_id1;
  273. WFIFOL(char_fd,10) = sd->login_id2;
  274. WFIFOL(char_fd,14) = sd->status.char_id;
  275. WFIFOW(char_fd,18) = map;
  276. WFIFOW(char_fd,20) = x;
  277. WFIFOW(char_fd,22) = y;
  278. WFIFOL(char_fd,24) = htonl(ip);
  279. WFIFOW(char_fd,28) = htons(port);
  280. WFIFOB(char_fd,30) = sd->status.sex;
  281. WFIFOL(char_fd,31) = htonl(s_ip); // not used
  282. WFIFOSET(char_fd,35);
  283. return 0;
  284. }
  285. // map-server change request acknowledgement (positive or negative)
  286. int chrif_changemapserverack(int fd)
  287. {
  288. struct map_session_data *sd;
  289. char mapname[MAP_NAME_LENGTH_EXT];
  290. RFIFOHEAD(fd);
  291. sd = map_id2sd(RFIFOL(fd,2));
  292. if (sd == NULL || sd->status.char_id != RFIFOL(fd,14))
  293. return -1;
  294. if (RFIFOL(fd,6) == 1) {
  295. if (battle_config.error_log)
  296. ShowError("map server change failed.\n");
  297. clif_authfail_fd(sd->fd, 0);
  298. return 0;
  299. }
  300. sprintf(mapname, "%s.gat", mapindex_id2name(RFIFOW(fd,18)));
  301. clif_changemapserver(sd, mapname, RFIFOW(fd,20), RFIFOW(fd,22), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28)));
  302. //Player has been saved already, remove him from memory. [Skotlex]
  303. map_quit(sd);
  304. map_quit_ack(sd);
  305. return 0;
  306. }
  307. /*==========================================
  308. *
  309. *------------------------------------------*/
  310. int chrif_connectack(int fd)
  311. {
  312. RFIFOHEAD(fd);
  313. if (RFIFOB(fd,2)) {
  314. ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
  315. exit(1);
  316. }
  317. ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
  318. chrif_state = 1;
  319. chrif_connected=1;
  320. chrif_sendmap(fd);
  321. ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit"));
  322. ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
  323. if(!char_init_done) {
  324. char_init_done = 1;
  325. ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
  326. }
  327. return 0;
  328. }
  329. /*==========================================
  330. *
  331. *------------------------------------------
  332. */
  333. int chrif_sendmapack(int fd)
  334. {
  335. RFIFOHEAD(fd);
  336. if (RFIFOB(fd,2)) {
  337. ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
  338. exit(1);
  339. }
  340. memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH);
  341. ShowStatus("Map sending complete. Map Server is now online.\n");
  342. chrif_state = 2;
  343. //If there are players online, send them to the char-server. [Skotlex]
  344. send_users_tochar(-1, gettick(), 0, 0);
  345. //Re-save any storages that were modified in the disconnection time. [Skotlex]
  346. do_reconnect_map();
  347. do_reconnect_storage();
  348. return 0;
  349. }
  350. /*==========================================
  351. * Request sc_data from charserver [Skotlex]
  352. *------------------------------------------
  353. */
  354. int chrif_scdata_request(int account_id, int char_id)
  355. {
  356. #ifdef ENABLE_SC_SAVING
  357. chrif_check(-1);
  358. WFIFOHEAD(char_fd, 10);
  359. WFIFOW(char_fd, 0) = 0x2afc;
  360. WFIFOL(char_fd, 2) = account_id;
  361. WFIFOL(char_fd, 6) = char_id;
  362. WFIFOSET(char_fd,10);
  363. #endif
  364. return 0;
  365. }
  366. /*==========================================
  367. * new auth system [Kevin]
  368. *------------------------------------------
  369. */
  370. void chrif_authreq(struct map_session_data *sd)
  371. {
  372. struct auth_node *auth_data;
  373. auth_data=idb_get(auth_db, sd->bl.id);
  374. if(auth_data) {
  375. if(auth_data->char_dat &&
  376. auth_data->account_id== sd->bl.id &&
  377. auth_data->login_id1 == sd->login_id1)
  378. { //auth ok
  379. pc_authok(sd, auth_data->login_id2, auth_data->connect_until_time, auth_data->char_dat);
  380. } else { //auth failed
  381. pc_authfail(sd);
  382. chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
  383. }
  384. if (auth_data->char_dat)
  385. aFree(auth_data->char_dat);
  386. idb_remove(auth_db, sd->bl.id);
  387. } else { //data from char server has not arrived yet.
  388. auth_data = aCalloc(1,sizeof(struct auth_node));
  389. auth_data->sd = sd;
  390. auth_data->fd = sd->fd;
  391. auth_data->account_id = sd->bl.id;
  392. auth_data->login_id1 = sd->login_id1;
  393. auth_data->node_created = gettick();
  394. uidb_put(auth_db, sd->bl.id, auth_data);
  395. }
  396. return;
  397. }
  398. //character selected, insert into auth db
  399. void chrif_authok(int fd) {
  400. struct auth_node *auth_data;
  401. TBL_PC* sd;
  402. RFIFOHEAD(fd);
  403. //Check if we don't already have player data in our server
  404. //(prevents data that is to be saved from being overwritten by
  405. //this received status data if this auth is later successful) [Skotlex]
  406. if ((sd = map_id2sd(RFIFOL(fd, 4))) != NULL)
  407. {
  408. struct mmo_charstatus *status = (struct mmo_charstatus *)RFIFOP(fd, 20);
  409. //Auth check is because this could be the very same sd that is waiting char-server authorization.
  410. if (sd->state.auth && sd->status.char_id == status->char_id)
  411. return;
  412. }
  413. if ((auth_data =uidb_get(auth_db, RFIFOL(fd, 4))) != NULL)
  414. { //Is the character already awaiting authorization?
  415. if (auth_data->sd)
  416. {
  417. //First, check to see if the session data still exists (avoid dangling pointers)
  418. if(session[auth_data->fd] && session[auth_data->fd]->session_data == auth_data->sd)
  419. {
  420. if (auth_data->char_dat == NULL &&
  421. auth_data->account_id == RFIFOL(fd, 4) &&
  422. auth_data->login_id1 == RFIFOL(fd, 8))
  423. { //Auth Ok
  424. pc_authok(auth_data->sd, RFIFOL(fd, 16), RFIFOL(fd, 12), (struct mmo_charstatus*)RFIFOP(fd, 20));
  425. } else { //Auth Failed
  426. pc_authfail(auth_data->sd);
  427. chrif_char_offline(auth_data->sd); //Set him offline, the char server likely has it set as online already.
  428. }
  429. } //else: Character no longer exists, just go through.
  430. }
  431. //Delete the data of this node...
  432. if (auth_data->char_dat)
  433. aFree (auth_data->char_dat);
  434. uidb_remove(auth_db, RFIFOL(fd, 4));
  435. return;
  436. }
  437. // Awaiting for client to connect.
  438. auth_data = (struct auth_node *)aCalloc(1,sizeof(struct auth_node));
  439. auth_data->char_dat = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
  440. auth_data->account_id=RFIFOL(fd, 4);
  441. auth_data->login_id1=RFIFOL(fd, 8);
  442. auth_data->connect_until_time=RFIFOL(fd, 12);
  443. auth_data->login_id2=RFIFOL(fd, 16);
  444. memcpy(auth_data->char_dat,RFIFOP(fd, 20),sizeof(struct mmo_charstatus));
  445. auth_data->node_created=gettick();
  446. uidb_put(auth_db, RFIFOL(fd, 4), auth_data);
  447. }
  448. int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
  449. {
  450. struct auth_node *node=(struct auth_node*)data;
  451. if(DIFF_TICK(gettick(),node->node_created)>30000) {
  452. ShowNotice("Character (aid: %d) not authed within 30 seconds of character select!\n", node->account_id);
  453. if (node->char_dat)
  454. aFree(node->char_dat);
  455. db_remove(auth_db, key);
  456. return 1;
  457. }
  458. return 0;
  459. }
  460. int auth_db_cleanup(int tid, unsigned int tick, int id, int data) {
  461. auth_db->foreach(auth_db, auth_db_cleanup_sub);
  462. return 0;
  463. }
  464. /*==========================================
  465. *
  466. *------------------------------------------
  467. */
  468. int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip)
  469. {
  470. nullpo_retr(-1, sd);
  471. if( !sd || !sd->bl.id || !sd->login_id1 )
  472. return -1;
  473. chrif_check(-1);
  474. WFIFOHEAD(char_fd, 18);
  475. WFIFOW(char_fd, 0) = 0x2b02;
  476. WFIFOL(char_fd, 2) = sd->bl.id;
  477. WFIFOL(char_fd, 6) = sd->login_id1;
  478. WFIFOL(char_fd,10) = sd->login_id2;
  479. WFIFOL(char_fd,14) = htonl(s_ip);
  480. WFIFOSET(char_fd,18);
  481. return 0;
  482. }
  483. /*==========================================
  484. * キャラ名問い合わせ
  485. *------------------------------------------
  486. */
  487. int chrif_searchcharid(int char_id)
  488. {
  489. if( !char_id )
  490. return -1;
  491. chrif_check(-1);
  492. WFIFOHEAD(char_fd, 6);
  493. WFIFOW(char_fd,0) = 0x2b08;
  494. WFIFOL(char_fd,2) = char_id;
  495. WFIFOSET(char_fd,6);
  496. return 0;
  497. }
  498. /*==========================================
  499. * GMに変化要求
  500. *------------------------------------------
  501. */
  502. int chrif_changegm(int id, const char *pass, int len)
  503. {
  504. if (battle_config.etc_log)
  505. ShowInfo("chrif_changegm: account: %d, password: '%s'.\n", id, pass);
  506. chrif_check(-1);
  507. WFIFOHEAD(char_fd, len + 8);
  508. WFIFOW(char_fd,0) = 0x2b0a;
  509. WFIFOW(char_fd,2) = len + 8;
  510. WFIFOL(char_fd,4) = id;
  511. memcpy(WFIFOP(char_fd,8), pass, len);
  512. WFIFOSET(char_fd, len + 8);
  513. return 0;
  514. }
  515. /*==========================================
  516. * Change Email
  517. *------------------------------------------
  518. */
  519. int chrif_changeemail(int id, const char *actual_email, const char *new_email)
  520. {
  521. if (battle_config.etc_log)
  522. ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
  523. chrif_check(-1);
  524. WFIFOHEAD(char_fd, 86);
  525. WFIFOW(char_fd,0) = 0x2b0c;
  526. WFIFOL(char_fd,2) = id;
  527. memcpy(WFIFOP(char_fd,6), actual_email, 40);
  528. memcpy(WFIFOP(char_fd,46), new_email, 40);
  529. WFIFOSET(char_fd,86);
  530. return 0;
  531. }
  532. /*==========================================
  533. * Send message to char-server with a character name to do some operations (by Yor)
  534. * Used to ask Char-server about a character name to have the account number to modify account file in login-server.
  535. * type of operation:
  536. * 1: block
  537. * 2: ban
  538. * 3: unblock
  539. * 4: unban
  540. * 5: changesex
  541. *------------------------------------------
  542. */
  543. int chrif_char_ask_name(int id, char * character_name, short operation_type, int year, int month, int day, int hour, int minute, int second)
  544. {
  545. chrif_check(-1);
  546. WFIFOHEAD(char_fd, 44);
  547. WFIFOW(char_fd, 0) = 0x2b0e;
  548. WFIFOL(char_fd, 2) = id; // account_id of who ask (for answer) -1 if nobody
  549. memcpy(WFIFOP(char_fd,6), character_name, NAME_LENGTH);
  550. WFIFOW(char_fd, 30) = operation_type; // type of operation
  551. if (operation_type == 2) {
  552. WFIFOW(char_fd, 32) = year;
  553. WFIFOW(char_fd, 34) = month;
  554. WFIFOW(char_fd, 36) = day;
  555. WFIFOW(char_fd, 38) = hour;
  556. WFIFOW(char_fd, 40) = minute;
  557. WFIFOW(char_fd, 42) = second;
  558. }
  559. // ShowInfo("chrif : sent 0x2b0e\n");
  560. WFIFOSET(char_fd,44);
  561. return 0;
  562. }
  563. /*==========================================
  564. * 性別変化要求
  565. *------------------------------------------
  566. */
  567. int chrif_changesex(int id, int sex) {
  568. chrif_check(-1);
  569. WFIFOHEAD(char_fd, 9);
  570. WFIFOW(char_fd,0) = 0x2b11;
  571. WFIFOW(char_fd,2) = 9;
  572. WFIFOL(char_fd,4) = id;
  573. WFIFOB(char_fd,8) = sex;
  574. WFIFOSET(char_fd,9);
  575. return 0;
  576. }
  577. /*==========================================
  578. * Answer after a request about a character name to do some operations (by Yor)
  579. * Used to answer of chrif_char_ask_name.
  580. * type of operation:
  581. * 1: block
  582. * 2: ban
  583. * 3: unblock
  584. * 4: unban
  585. * 5: changesex
  586. * type of answer:
  587. * 0: login-server resquest done
  588. * 1: player not found
  589. * 2: gm level too low
  590. * 3: login-server offline
  591. *------------------------------------------
  592. */
  593. int chrif_char_ask_name_answer(int fd)
  594. {
  595. int acc;
  596. struct map_session_data *sd;
  597. char output[256];
  598. char player_name[NAME_LENGTH];
  599. RFIFOHEAD(fd);
  600. acc = RFIFOL(fd,2); // account_id of who has asked (-1 if nobody)
  601. memcpy(player_name, RFIFOP(fd,6), NAME_LENGTH-1);
  602. player_name[NAME_LENGTH-1] = '\0';
  603. sd = map_id2sd(acc);
  604. if (acc >= 0 && sd != NULL) {
  605. if (RFIFOW(fd, 32) == 1) // player not found
  606. sprintf(output, "The player '%s' doesn't exist.", player_name);
  607. else {
  608. switch(RFIFOW(fd, 30)) {
  609. case 1: // block
  610. switch(RFIFOW(fd, 32)) {
  611. case 0: // login-server resquest done
  612. sprintf(output, "Login-server has been asked to block the player '%s'.", player_name);
  613. break;
  614. //case 1: // player not found
  615. case 2: // gm level too low
  616. sprintf(output, "Your GM level don't authorise you to block the player '%s'.", player_name);
  617. break;
  618. case 3: // login-server offline
  619. sprintf(output, "Login-server is offline. Impossible to block the the player '%s'.", player_name);
  620. break;
  621. }
  622. break;
  623. case 2: // ban
  624. switch(RFIFOW(fd, 32)) {
  625. case 0: // login-server resquest done
  626. sprintf(output, "Login-server has been asked to ban the player '%s'.", player_name);
  627. break;
  628. //case 1: // player not found
  629. case 2: // gm level too low
  630. sprintf(output, "Your GM level don't authorise you to ban the player '%s'.", player_name);
  631. break;
  632. case 3: // login-server offline
  633. sprintf(output, "Login-server is offline. Impossible to ban the the player '%s'.", player_name);
  634. break;
  635. }
  636. break;
  637. case 3: // unblock
  638. switch(RFIFOW(fd, 32)) {
  639. case 0: // login-server resquest done
  640. sprintf(output, "Login-server has been asked to unblock the player '%s'.", player_name);
  641. break;
  642. //case 1: // player not found
  643. case 2: // gm level too low
  644. sprintf(output, "Your GM level don't authorise you to unblock the player '%s'.", player_name);
  645. break;
  646. case 3: // login-server offline
  647. sprintf(output, "Login-server is offline. Impossible to unblock the the player '%s'.", player_name);
  648. break;
  649. }
  650. break;
  651. case 4: // unban
  652. switch(RFIFOW(fd, 32)) {
  653. case 0: // login-server resquest done
  654. sprintf(output, "Login-server has been asked to unban the player '%s'.", player_name);
  655. break;
  656. //case 1: // player not found
  657. case 2: // gm level too low
  658. sprintf(output, "Your GM level don't authorise you to unban the player '%s'.", player_name);
  659. break;
  660. case 3: // login-server offline
  661. sprintf(output, "Login-server is offline. Impossible to unban the the player '%s'.", player_name);
  662. break;
  663. }
  664. break;
  665. case 5: // changesex
  666. switch(RFIFOW(fd, 32)) {
  667. case 0: // login-server resquest done
  668. sprintf(output, "Login-server has been asked to change the sex of the player '%s'.", player_name);
  669. break;
  670. //case 1: // player not found
  671. case 2: // gm level too low
  672. sprintf(output, "Your GM level don't authorise you to change the sex of the player '%s'.", player_name);
  673. break;
  674. case 3: // login-server offline
  675. sprintf(output, "Login-server is offline. Impossible to change the sex of the the player '%s'.", player_name);
  676. break;
  677. }
  678. break;
  679. }
  680. }
  681. if (output[0] != '\0') {
  682. output[sizeof(output)-1] = '\0';
  683. clif_displaymessage(sd->fd, output);
  684. }
  685. } else
  686. ShowError("chrif_char_ask_name_answer failed - player not online.\n");
  687. return 0;
  688. }
  689. /*==========================================
  690. * End of GM change (@GM) (modified by Yor)
  691. *------------------------------------------
  692. */
  693. int chrif_changedgm(int fd)
  694. {
  695. int acc, level;
  696. struct map_session_data *sd = NULL;
  697. RFIFOHEAD(fd);
  698. acc = RFIFOL(fd,2);
  699. level = RFIFOL(fd,6);
  700. sd = map_id2sd(acc);
  701. if (battle_config.etc_log)
  702. ShowNotice("chrif_changedgm: account: %d, GM level 0 -> %d.\n", acc, level);
  703. if (sd != NULL) {
  704. if (level > 0)
  705. clif_displaymessage(sd->fd, "GM modification success.");
  706. else
  707. clif_displaymessage(sd->fd, "Failure of GM modification.");
  708. }
  709. return 0;
  710. }
  711. /*==========================================
  712. * 性別変化終了 (modified by Yor)
  713. *------------------------------------------
  714. */
  715. int chrif_changedsex(int fd)
  716. {
  717. int acc, sex, i;
  718. struct map_session_data *sd;
  719. RFIFOHEAD(fd);
  720. acc = RFIFOL(fd,2);
  721. sex = RFIFOL(fd,6);
  722. if (battle_config.etc_log)
  723. ShowNotice("chrif_changedsex %d.\n", acc);
  724. sd = map_id2sd(acc);
  725. if (acc > 0) {
  726. if (sd != NULL && sd->status.sex != sex) {
  727. sd->status.sex = !sd->status.sex;
  728. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  729. for (i = 0; i < EQI_MAX; i++) {
  730. if (sd->equip_index[i] >= 0)
  731. pc_unequipitem((struct map_session_data*)sd, sd->equip_index[i], 2);
  732. }
  733. // reset skill of some job
  734. if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
  735. // remove specifical skills of Bard classes
  736. for(i = 315; i <= 322; i++) {
  737. if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
  738. if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
  739. sd->status.skill_point = USHRT_MAX;
  740. else
  741. sd->status.skill_point += sd->status.skill[i].lv;
  742. sd->status.skill[i].id = 0;
  743. sd->status.skill[i].lv = 0;
  744. }
  745. }
  746. // remove specifical skills of Dancer classes
  747. for(i = 323; i <= 330; i++) {
  748. if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
  749. if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
  750. sd->status.skill_point = USHRT_MAX;
  751. else
  752. sd->status.skill_point += sd->status.skill[i].lv;
  753. sd->status.skill[i].id = 0;
  754. sd->status.skill[i].lv = 0;
  755. }
  756. }
  757. clif_updatestatus(sd, SP_SKILLPOINT);
  758. // change job if necessary
  759. if (sd->status.sex) //Changed from Dancer
  760. sd->status.class_ -= 1;
  761. else //Changed from Bard
  762. sd->status.class_ += 1;
  763. //sd->class_ needs not be updated as both Dancer/Bard are the same.
  764. }
  765. // save character
  766. //chrif_save(sd,1); Character will be saved on session closed -> map_quit
  767. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  768. // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
  769. clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
  770. clif_setwaitclose(sd->fd); // forced to disconnect for the change
  771. }
  772. } else {
  773. if (sd != NULL) {
  774. ShowError("chrif_changedsex failed.\n");
  775. }
  776. }
  777. return 0;
  778. }
  779. /*==========================================
  780. * 離婚情報同期要求
  781. *------------------------------------------
  782. */
  783. int chrif_divorce(int char_id, int partner_id)
  784. {
  785. struct map_session_data *sd = NULL;
  786. if (!char_id || !partner_id)
  787. return 0;
  788. nullpo_retr(0, sd = map_charid2sd(partner_id));
  789. if (sd->status.partner_id == char_id) {
  790. int i;
  791. //離婚(相方は既にキャラが消えている筈なので)
  792. sd->status.partner_id = 0;
  793. //相方の結婚指輪を剥奪
  794. for(i = 0; i < MAX_INVENTORY; i++)
  795. if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
  796. pc_delitem(sd, i, 1, 0);
  797. }
  798. return 0;
  799. }
  800. /*==========================================
  801. * Disconnection of a player (account has been deleted in login-server) by [Yor]
  802. *------------------------------------------
  803. */
  804. int chrif_accountdeletion(int fd)
  805. {
  806. int acc;
  807. struct map_session_data *sd;
  808. RFIFOHEAD(fd);
  809. acc = RFIFOL(fd,2);
  810. if (battle_config.etc_log)
  811. ShowNotice("chrif_accountdeletion %d.\n", acc);
  812. sd = map_id2sd(acc);
  813. if (acc > 0) {
  814. if (sd != NULL) {
  815. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  816. clif_displaymessage(sd->fd, "Your account has been deleted (disconnection)...");
  817. clif_setwaitclose(sd->fd); // forced to disconnect for the change
  818. }
  819. } else {
  820. if (sd != NULL)
  821. ShowError("chrif_accountdeletion failed - player not online.\n");
  822. }
  823. return 0;
  824. }
  825. /*==========================================
  826. * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
  827. *------------------------------------------
  828. */
  829. int chrif_accountban(int fd)
  830. {
  831. int acc;
  832. struct map_session_data *sd;
  833. RFIFOHEAD(fd);
  834. acc = RFIFOL(fd,2);
  835. if (battle_config.etc_log)
  836. ShowNotice("chrif_accountban %d.\n", acc);
  837. sd = map_id2sd(acc);
  838. if (acc > 0) {
  839. if (sd != NULL) {
  840. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  841. if (RFIFOB(fd,6) == 0) { // 0: change of statut, 1: ban
  842. switch (RFIFOL(fd,7)) { // status or final date of a banishment
  843. case 1: // 0 = Unregistered ID
  844. clif_displaymessage(sd->fd, "Your account has 'Unregistered'.");
  845. break;
  846. case 2: // 1 = Incorrect Password
  847. clif_displaymessage(sd->fd, "Your account has an 'Incorrect Password'...");
  848. break;
  849. case 3: // 2 = This ID is expired
  850. clif_displaymessage(sd->fd, "Your account has expired.");
  851. break;
  852. case 4: // 3 = Rejected from Server
  853. clif_displaymessage(sd->fd, "Your account has been rejected from server.");
  854. break;
  855. case 5: // 4 = You have been blocked by the GM Team
  856. clif_displaymessage(sd->fd, "Your account has been blocked by the GM Team.");
  857. break;
  858. case 6: // 5 = Your Game's EXE file is not the latest version
  859. clif_displaymessage(sd->fd, "Your Game's EXE file is not the latest version.");
  860. break;
  861. case 7: // 6 = Your are Prohibited to log in until %s
  862. clif_displaymessage(sd->fd, "Your account has been prohibited to log in.");
  863. break;
  864. case 8: // 7 = Server is jammed due to over populated
  865. clif_displaymessage(sd->fd, "Server is jammed due to over populated.");
  866. break;
  867. case 9: // 8 = No MSG (actually, all states after 9 except 99 are No MSG, use only this)
  868. clif_displaymessage(sd->fd, "Your account has not more authorised.");
  869. break;
  870. case 100: // 99 = This ID has been totally erased
  871. clif_displaymessage(sd->fd, "Your account has been totally erased.");
  872. break;
  873. default:
  874. clif_displaymessage(sd->fd, "Your account has not more authorised.");
  875. break;
  876. }
  877. } else if (RFIFOB(fd,6) == 1) { // 0: change of statut, 1: ban
  878. time_t timestamp;
  879. char tmpstr[2048];
  880. timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
  881. strcpy(tmpstr, "Your account has been banished until ");
  882. strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
  883. clif_displaymessage(sd->fd, tmpstr);
  884. }
  885. clif_setwaitclose(sd->fd); // forced to disconnect for the change
  886. }
  887. } else {
  888. if (sd != NULL)
  889. ShowError("chrif_accountban failed - player not online.\n");
  890. }
  891. return 0;
  892. }
  893. //Disconnect the player out of the game, simple packet
  894. //packet.w AID.L WHY.B 2+4+1 = 7byte
  895. int chrif_disconnectplayer(int fd)
  896. {
  897. struct map_session_data *sd;
  898. RFIFOHEAD(fd);
  899. sd = map_id2sd(RFIFOL(fd, 2));
  900. if(sd == NULL){
  901. return -1;
  902. }
  903. if (!sd->fd)
  904. { //No connection
  905. if (sd->state.autotrade)
  906. map_quit(sd); //Remove it.
  907. //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
  908. //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
  909. return 0;
  910. }
  911. switch(RFIFOB(fd, 6)){
  912. //clif_authfail_fd
  913. case 1: //server closed
  914. clif_authfail_fd(sd->fd, 1);
  915. break;
  916. case 2: //someone else logged in
  917. clif_authfail_fd(sd->fd, 2);
  918. break;
  919. case 3: //server overpopulated
  920. clif_authfail_fd(sd->fd, 4);
  921. break;
  922. case 4: //out of time payd for .. (avail)
  923. clif_authfail_fd(sd->fd, 10);
  924. break;
  925. case 5: //forced to dc by gm
  926. clif_authfail_fd(sd->fd, 15);
  927. break;
  928. }
  929. return 0;
  930. }
  931. /*==========================================
  932. * Request to reload GM accounts and their levels: send to char-server by [Yor]
  933. *------------------------------------------
  934. */
  935. int chrif_reloadGMdb(void)
  936. {
  937. chrif_check(-1);
  938. WFIFOHEAD(char_fd, 2);
  939. WFIFOW(char_fd,0) = 0x2af7;
  940. WFIFOSET(char_fd, 2);
  941. return 0;
  942. }
  943. /*==========================================
  944. * Receiving GM accounts and their levels from char-server by [Yor]
  945. *------------------------------------------
  946. */
  947. int chrif_recvgmaccounts(int fd)
  948. {
  949. ShowInfo("From login-server: receiving information of '"CL_WHITE"%d"CL_RESET"' GM accounts.\n", pc_read_gm_account(fd));
  950. return 0;
  951. }
  952. /*==========================================
  953. * Request/Receive top 10 Fame character list
  954. *------------------------------------------
  955. */
  956. int chrif_updatefamelist(struct map_session_data *sd)
  957. {
  958. char type;
  959. chrif_check(-1);
  960. switch(sd->class_&MAPID_UPPERMASK) {
  961. case MAPID_BLACKSMITH:
  962. type = 1;
  963. break;
  964. case MAPID_ALCHEMIST:
  965. type = 2;
  966. break;
  967. case MAPID_TAEKWON:
  968. type = 3;
  969. break;
  970. default:
  971. return 0;
  972. }
  973. WFIFOHEAD(char_fd, 12);
  974. WFIFOW(char_fd, 0) = 0x2b10;
  975. WFIFOL(char_fd, 2) = sd->status.char_id;
  976. WFIFOL(char_fd, 6) = sd->status.fame;
  977. WFIFOB(char_fd, 10) = type;
  978. WFIFOB(char_fd, 11) = pc_famerank(sd->status.char_id, sd->class_&MAPID_UPPERMASK);
  979. WFIFOSET(char_fd, 12);
  980. return 0;
  981. }
  982. int chrif_buildfamelist(void)
  983. {
  984. chrif_check(-1);
  985. WFIFOHEAD(char_fd, 2);
  986. WFIFOW(char_fd, 0) = 0x2b1a;
  987. WFIFOSET(char_fd, 2);
  988. return 0;
  989. }
  990. int chrif_recvfamelist(int fd)
  991. {
  992. int num, size;
  993. int total = 0, len = 8;
  994. RFIFOHEAD(fd);
  995. memset (smith_fame_list, 0, sizeof(smith_fame_list));
  996. memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
  997. memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  998. size = RFIFOW(fd, 6); //Blacksmith block size
  999. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1000. memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1001. len += sizeof(struct fame_list);
  1002. }
  1003. total += num;
  1004. size = RFIFOW(fd, 4); //Alchemist block size
  1005. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1006. memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1007. len += sizeof(struct fame_list);
  1008. }
  1009. total += num;
  1010. size = RFIFOW(fd, 2); //Total packet length
  1011. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1012. memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1013. len += sizeof(struct fame_list);
  1014. }
  1015. total += num;
  1016. ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);
  1017. return 0;
  1018. }
  1019. int chrif_updatefamelist_ack(int fd)
  1020. {
  1021. struct fame_list *list;
  1022. char index;
  1023. RFIFOHEAD(fd);
  1024. switch (RFIFOB(fd, 2))
  1025. {
  1026. case 1:
  1027. list = smith_fame_list;
  1028. break;
  1029. case 2:
  1030. list = chemist_fame_list;
  1031. break;
  1032. case 3:
  1033. list = taekwon_fame_list;
  1034. break;
  1035. default:
  1036. return 0;
  1037. }
  1038. index = RFIFOB(fd, 3);
  1039. if (index < 0 || index >= MAX_FAME_LIST)
  1040. return 0;
  1041. list[(int)index].fame = RFIFOL(fd, 4);
  1042. return 1;
  1043. }
  1044. int chrif_save_scdata(struct map_session_data *sd)
  1045. { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
  1046. #ifdef ENABLE_SC_SAVING
  1047. int i, count=0;
  1048. unsigned int tick;
  1049. struct status_change_data data;
  1050. struct TimerData *timer;
  1051. if (sd->state.finalsave) //Character was already saved?
  1052. return -1;
  1053. chrif_check(-1);
  1054. tick = gettick();
  1055. WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
  1056. WFIFOW(char_fd,0) = 0x2b1c;
  1057. WFIFOL(char_fd,4) = sd->status.account_id;
  1058. WFIFOL(char_fd,8) = sd->status.char_id;
  1059. for (i = 0; i < SC_MAX; i++)
  1060. {
  1061. if (sd->sc.data[i].timer == -1)
  1062. continue;
  1063. timer = get_timer(sd->sc.data[i].timer);
  1064. if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0)
  1065. continue;
  1066. data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
  1067. data.type = i;
  1068. data.val1 = sd->sc.data[i].val1;
  1069. data.val2 = sd->sc.data[i].val2;
  1070. data.val3 = sd->sc.data[i].val3;
  1071. data.val4 = sd->sc.data[i].val4;
  1072. memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
  1073. &data, sizeof(struct status_change_data));
  1074. count++;
  1075. }
  1076. if (count == 0)
  1077. return 0; //Nothing to save.
  1078. WFIFOW(char_fd,12) = count;
  1079. WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
  1080. WFIFOSET(char_fd,WFIFOW(char_fd,2));
  1081. #endif
  1082. return 0;
  1083. }
  1084. int chrif_load_scdata(int fd)
  1085. { //Retrieve and load sc_data for a player. [Skotlex]
  1086. #ifdef ENABLE_SC_SAVING
  1087. struct map_session_data *sd;
  1088. struct status_change_data *data;
  1089. int aid, cid, i, count;
  1090. RFIFOHEAD(fd);
  1091. aid = RFIFOL(fd,4); //Player Account ID
  1092. cid = RFIFOL(fd,8); //Player Char ID
  1093. sd = map_id2sd(aid);
  1094. if (!sd)
  1095. {
  1096. ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
  1097. return -1;
  1098. }
  1099. if (sd->status.char_id != cid)
  1100. {
  1101. ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1102. return -1;
  1103. }
  1104. count = RFIFOW(fd,12); //sc_count
  1105. for (i = 0; i < count; i++)
  1106. {
  1107. data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
  1108. if (data->tick < 1)
  1109. { //Protection against invalid tick values. [Skotlex]
  1110. ShowWarning("chrif_load_scdata: Received invalid duration (%d ms) for status change %d (character %s)\n", data->tick, data->type, sd->status.name);
  1111. continue;
  1112. }
  1113. status_change_start(&sd->bl, data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, 15);
  1114. }
  1115. #endif
  1116. return 0;
  1117. }
  1118. /*==========================================
  1119. * Send rates and motd to char server [Wizputer]
  1120. *------------------------------------------
  1121. */
  1122. int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate)
  1123. {
  1124. char buf[256];
  1125. FILE *fp;
  1126. int i;
  1127. chrif_check(-1);
  1128. WFIFOHEAD(char_fd, sizeof(buf) + 10);
  1129. WFIFOW(char_fd,0) = 0x2b16;
  1130. WFIFOW(char_fd,2) = base_rate;
  1131. WFIFOW(char_fd,4) = job_rate;
  1132. WFIFOW(char_fd,6) = drop_rate;
  1133. if ((fp = fopen(motd_txt, "r")) != NULL) {
  1134. if (fgets(buf, 250, fp) != NULL) {
  1135. for(i = 0; buf[i]; i++) {
  1136. if (buf[i] == '\r' || buf[i] == '\n') {
  1137. buf[i] = 0;
  1138. break;
  1139. }
  1140. }
  1141. WFIFOW(char_fd,8) = sizeof(buf) + 10;
  1142. memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
  1143. }
  1144. fclose(fp);
  1145. } else {
  1146. memset(buf, 0, sizeof(buf)); //No data found, send empty packets?
  1147. WFIFOW(char_fd,8) = sizeof(buf) + 10;
  1148. memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
  1149. }
  1150. WFIFOSET(char_fd,WFIFOW(char_fd,8));
  1151. return 0;
  1152. }
  1153. /*=========================================
  1154. * Tell char-server charcter disconnected [Wizputer]
  1155. *-----------------------------------------
  1156. */
  1157. int chrif_char_offline(struct map_session_data *sd)
  1158. {
  1159. chrif_check(-1);
  1160. WFIFOHEAD(char_fd, 10);
  1161. WFIFOW(char_fd,0) = 0x2b17;
  1162. WFIFOL(char_fd,2) = sd->status.char_id;
  1163. WFIFOL(char_fd,6) = sd->status.account_id;
  1164. WFIFOSET(char_fd,10);
  1165. return 0;
  1166. }
  1167. /*=========================================
  1168. * Tell char-server to reset all chars offline [Wizputer]
  1169. *-----------------------------------------
  1170. */
  1171. int chrif_flush_fifo(void) {
  1172. chrif_check(-1);
  1173. set_nonblocking(char_fd, 0);
  1174. flush_fifos();
  1175. set_nonblocking(char_fd, 1);
  1176. return 0;
  1177. }
  1178. /*=========================================
  1179. * Tell char-server to reset all chars offline [Wizputer]
  1180. *-----------------------------------------
  1181. */
  1182. int chrif_char_reset_offline(void) {
  1183. chrif_check(-1);
  1184. WFIFOHEAD(char_fd, 2);
  1185. WFIFOW(char_fd,0) = 0x2b18;
  1186. WFIFOSET(char_fd,2);
  1187. return 0;
  1188. }
  1189. /*=========================================
  1190. * Tell char-server charcter is online [Wizputer]
  1191. *-----------------------------------------
  1192. */
  1193. int chrif_char_online(struct map_session_data *sd)
  1194. {
  1195. chrif_check(-1);
  1196. WFIFOHEAD(char_fd, 10);
  1197. WFIFOW(char_fd,0) = 0x2b19;
  1198. WFIFOL(char_fd,2) = sd->status.char_id;
  1199. WFIFOL(char_fd,6) = sd->status.account_id;
  1200. WFIFOSET(char_fd,10);
  1201. return 0;
  1202. }
  1203. int chrif_disconnect(int fd) {
  1204. if(fd == char_fd) {
  1205. char_fd = 0;
  1206. ShowWarning("Map Server disconnected from Char Server.\n\n");
  1207. chrif_connected = 0;
  1208. other_mapserver_count=0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
  1209. map_eraseallipport();
  1210. //Attempt to reconnect in a second. [Skotlex]
  1211. add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
  1212. }
  1213. return 0;
  1214. }
  1215. void chrif_update_ip(int fd)
  1216. {
  1217. uint32 new_ip;
  1218. WFIFOHEAD(fd, 6);
  1219. new_ip = host2ip(char_ip_str);
  1220. if (new_ip && new_ip != char_ip)
  1221. char_ip = new_ip; //Update char_ip
  1222. new_ip = clif_refresh_ip();
  1223. if (!new_ip) return; //No change
  1224. WFIFOW(fd, 0) = 0x2736;
  1225. WFIFOL(fd, 2) = htonl(new_ip);
  1226. WFIFOSET(fd, 6);
  1227. }
  1228. /*==========================================
  1229. *
  1230. *------------------------------------------
  1231. */
  1232. int chrif_parse(int fd)
  1233. {
  1234. int packet_len, cmd;
  1235. // only char-server can have an access to here.
  1236. // so, if it isn't the char-server, we disconnect the session (fd != char_fd).
  1237. if (fd != char_fd || session[fd]->eof) {
  1238. if (fd == char_fd && chrif_connected == 1) {
  1239. chrif_disconnect (fd);
  1240. }
  1241. else if (fd != char_fd)
  1242. ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
  1243. do_close(fd);
  1244. return 0;
  1245. }
  1246. while (RFIFOREST(fd) >= 2) { //Infinite loop on broken pipe fix. [Skotlex]
  1247. RFIFOHEAD(fd);
  1248. cmd = RFIFOW(fd,0);
  1249. if (cmd < 0x2af8 || cmd >= 0x2af8 + (sizeof(packet_len_table) / sizeof(packet_len_table[0])) ||
  1250. packet_len_table[cmd-0x2af8] == 0) {
  1251. int r = intif_parse(fd); // intifに渡す
  1252. if (r == 1) continue; // intifで処理した
  1253. if (r == 2) return 0; // intifで処理したが、データが足りない
  1254. session[fd]->eof = 1;
  1255. ShowWarning("chrif_parse: session #%d, intif_parse failed -> disconnected.\n", fd);
  1256. return 0;
  1257. }
  1258. packet_len = packet_len_table[cmd-0x2af8];
  1259. if (packet_len == -1) {
  1260. if (RFIFOREST(fd) < 4)
  1261. return 0;
  1262. packet_len = RFIFOW(fd,2);
  1263. }
  1264. if ((int)RFIFOREST(fd) < packet_len)
  1265. return 0;
  1266. switch(cmd) {
  1267. case 0x2af9: chrif_connectack(fd); break;
  1268. case 0x2afb: chrif_sendmapack(fd); break;
  1269. case 0x2afd: chrif_authok(fd); break;
  1270. case 0x2b00: map_setusers(fd); break;
  1271. case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break;
  1272. case 0x2b04: chrif_recvmap(fd); break;
  1273. case 0x2b06: chrif_changemapserverack(fd); break;
  1274. case 0x2b07: clif_updatemaxid(RFIFOL(fd,2), RFIFOL(fd,6)); break;
  1275. case 0x2b09: map_addchariddb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break;
  1276. case 0x2b0b: chrif_changedgm(fd); break;
  1277. case 0x2b0d: chrif_changedsex(fd); break;
  1278. case 0x2b0f: chrif_char_ask_name_answer(fd); break;
  1279. case 0x2b12: chrif_divorce(RFIFOL(fd,2), RFIFOL(fd,6)); break;
  1280. case 0x2b13: chrif_accountdeletion(fd); break;
  1281. case 0x2b14: chrif_accountban(fd); break;
  1282. case 0x2b15: chrif_recvgmaccounts(fd); break;
  1283. case 0x2b1b: chrif_recvfamelist(fd); break;
  1284. case 0x2b1d: chrif_load_scdata(fd); break;
  1285. case 0x2b1e: chrif_update_ip(fd); break;
  1286. case 0x2b1f: chrif_disconnectplayer(fd); break;
  1287. case 0x2b20: chrif_removemap(fd); break;
  1288. case 0x2b21: chrif_save_ack(fd); break;
  1289. case 0x2b22: chrif_updatefamelist_ack(fd); break;
  1290. default:
  1291. if (battle_config.error_log)
  1292. ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
  1293. session[fd]->eof = 1;
  1294. return 0;
  1295. }
  1296. if (fd == char_fd) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
  1297. RFIFOSKIP(fd, packet_len);
  1298. }
  1299. return 0;
  1300. }
  1301. int send_usercount_tochar(int tid, unsigned int tick, int id, int data) {
  1302. int count;
  1303. static int last_count = 0;
  1304. chrif_check(-1);
  1305. map_getallusers(&count);
  1306. if (count == last_count) //No need to waste packets.
  1307. return 0;
  1308. last_count = count;
  1309. WFIFOHEAD(char_fd, 4);
  1310. WFIFOW(char_fd,0) = 0x2afe;
  1311. WFIFOW(char_fd,2) = count;
  1312. WFIFOSET(char_fd,4);
  1313. return 0;
  1314. }
  1315. /*==========================================
  1316. * timer関数
  1317. * 今このmap鯖に繋がっているクライアント人数をchar鯖へ送る
  1318. *------------------------------------------
  1319. */
  1320. int send_users_tochar(int tid, unsigned int tick, int id, int data) {
  1321. int count, users=0, i;
  1322. struct map_session_data **all_sd;
  1323. chrif_check(-1);
  1324. all_sd = map_getallusers(&count);
  1325. WFIFOHEAD(char_fd, 6+8*users);
  1326. WFIFOW(char_fd,0) = 0x2aff;
  1327. for (i = 0; i < count; i++) {
  1328. WFIFOL(char_fd,6+8*users) = all_sd[i]->status.account_id;
  1329. WFIFOL(char_fd,6+8*users+4) = all_sd[i]->status.char_id;
  1330. users++;
  1331. }
  1332. WFIFOW(char_fd,2) = 6 + 8 * users;
  1333. WFIFOW(char_fd,4) = users;
  1334. WFIFOSET(char_fd,6+8*users);
  1335. return 0;
  1336. }
  1337. /*==========================================
  1338. * timer関数
  1339. * char鯖との接続を確認し、もし切れていたら再度接続する
  1340. *------------------------------------------
  1341. */
  1342. int check_connect_char_server(int tid, unsigned int tick, int id, int data) {
  1343. static int displayed = 0;
  1344. if (char_fd <= 0 || session[char_fd] == NULL) {
  1345. if (!displayed) {
  1346. ShowStatus("Attempting to connect to Char Server. Please wait.\n");
  1347. displayed = 1;
  1348. }
  1349. chrif_state = 0;
  1350. char_fd = make_connection(char_ip, char_port);
  1351. if (char_fd == -1)
  1352. { //Attempt to connect later. [Skotlex]
  1353. char_fd = 0;
  1354. return 0;
  1355. }
  1356. session[char_fd]->func_parse = chrif_parse;
  1357. realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
  1358. chrif_connect(char_fd);
  1359. chrif_connected = (chrif_state == 2);
  1360. #ifndef TXT_ONLY
  1361. srvinfo = 0;
  1362. #endif /* not TXT_ONLY */
  1363. } else {
  1364. #ifndef TXT_ONLY
  1365. if (srvinfo == 0) {
  1366. chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
  1367. srvinfo = 1;
  1368. }
  1369. #endif /* not TXT_ONLY */
  1370. /* There is no need, the connection is TCP, so the packet is assured to arrive unless the connection dies [Skotlex]
  1371. //If for some reason the next iteration (10 secs) we are still not connected,
  1372. //assume the packets got lost, so we need to resend them. [Skotlex]
  1373. if (chrif_state == 0)
  1374. chrif_connect(char_fd);
  1375. else if (chrif_state == 1)
  1376. chrif_sendmap(char_fd);
  1377. */
  1378. }
  1379. if (chrif_isconnect()) displayed = 0;
  1380. return 0;
  1381. }
  1382. int auth_db_final(DBKey k,void *d,va_list ap) {
  1383. struct auth_node *node=(struct auth_node*)d;
  1384. if (node->char_dat)
  1385. aFree(node->char_dat);
  1386. return 0;
  1387. }
  1388. /*==========================================
  1389. * 終了
  1390. *------------------------------------------
  1391. */
  1392. int do_final_chrif(void)
  1393. {
  1394. if (char_fd > 0)
  1395. do_close(char_fd);
  1396. auth_db->destroy(auth_db, auth_db_final);
  1397. return 0;
  1398. }
  1399. /*==========================================
  1400. *
  1401. *------------------------------------------
  1402. */
  1403. int do_init_chrif(void)
  1404. {
  1405. add_timer_func_list(check_connect_char_server, "check_connect_char_server");
  1406. add_timer_func_list(send_usercount_tochar, "send_usercount_tochar");
  1407. add_timer_func_list(send_users_tochar, "send_users_tochar");
  1408. add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
  1409. add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
  1410. #ifdef TXT_ONLY
  1411. //Txt needs this more frequently because it is used for the online.html file.
  1412. add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, UPDATE_INTERVAL);
  1413. #else
  1414. add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, CHECK_INTERVAL);
  1415. add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
  1416. #endif
  1417. add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
  1418. auth_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
  1419. return 0;
  1420. }