char.cpp 133 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #pragma warning(disable:4800)
  4. #include "char.hpp"
  5. #include <stdarg.h>
  6. #include <stdio.h>
  7. #include <stdlib.h>
  8. #include <string.h>
  9. #include <time.h>
  10. #include "../common/cbasetypes.hpp"
  11. #include "../common/cli.hpp"
  12. #include "../common/core.hpp"
  13. #include "../common/db.hpp"
  14. #include "../common/malloc.hpp"
  15. #include "../common/mapindex.hpp"
  16. #include "../common/mmo.hpp"
  17. #include "../common/random.hpp"
  18. #include "../common/showmsg.hpp"
  19. #include "../common/socket.hpp"
  20. #include "../common/strlib.hpp"
  21. #include "../common/timer.hpp"
  22. #include "char_clif.hpp"
  23. #include "char_cnslif.hpp"
  24. #include "char_logif.hpp"
  25. #include "char_mapif.hpp"
  26. #include "inter.hpp"
  27. #include "int_elemental.hpp"
  28. #include "int_guild.hpp"
  29. #include "int_homun.hpp"
  30. #include "int_mail.hpp"
  31. #include "int_mercenary.hpp"
  32. #include "int_party.hpp"
  33. #include "int_storage.hpp"
  34. //definition of exported var declared in header
  35. int login_fd=-1; //login file descriptor
  36. int char_fd=-1; //char file descriptor
  37. struct Schema_Config schema_config;
  38. struct CharServ_Config charserv_config;
  39. struct mmo_map_server map_server[MAX_MAP_SERVERS];
  40. //Custom limits for the fame lists. [Skotlex]
  41. int fame_list_size_chemist = MAX_FAME_LIST;
  42. int fame_list_size_smith = MAX_FAME_LIST;
  43. int fame_list_size_taekwon = MAX_FAME_LIST;
  44. // Char-server-side stored fame lists [DracoRPG]
  45. struct fame_list smith_fame_list[MAX_FAME_LIST];
  46. struct fame_list chemist_fame_list[MAX_FAME_LIST];
  47. struct fame_list taekwon_fame_list[MAX_FAME_LIST];
  48. #define CHAR_MAX_MSG 300 //max number of msg_conf
  49. static char* msg_table[CHAR_MAX_MSG]; // Login Server messages_conf
  50. // check for exit signal
  51. // 0 is saving complete
  52. // other is char_id
  53. unsigned int save_flag = 0;
  54. // Advanced subnet check [LuzZza]
  55. struct s_subnet {
  56. uint32 mask;
  57. uint32 char_ip;
  58. uint32 map_ip;
  59. } subnet[16];
  60. int subnet_count = 0;
  61. DBMap* auth_db; // uint32 account_id -> struct auth_node*
  62. DBMap* online_char_db; // uint32 account_id -> struct online_char_data*
  63. DBMap* char_db_; // uint32 char_id -> struct mmo_charstatus*
  64. DBMap* char_get_authdb() { return auth_db; }
  65. DBMap* char_get_onlinedb() { return online_char_db; }
  66. DBMap* char_get_chardb() { return char_db_; }
  67. /**
  68. * @see DBCreateData
  69. */
  70. DBData char_create_online_data(DBKey key, va_list args){
  71. struct online_char_data* character;
  72. CREATE(character, struct online_char_data, 1);
  73. character->account_id = key.i;
  74. character->char_id = -1;
  75. character->server = -1;
  76. character->fd = -1;
  77. character->waiting_disconnect = INVALID_TIMER;
  78. return db_ptr2data(character);
  79. }
  80. void char_set_charselect(uint32 account_id) {
  81. struct online_char_data* character;
  82. character = (struct online_char_data*)idb_ensure(online_char_db, account_id, char_create_online_data);
  83. if( character->server > -1 )
  84. if( map_server[character->server].users > 0 ) // Prevent this value from going negative.
  85. map_server[character->server].users--;
  86. character->char_id = -1;
  87. character->server = -1;
  88. if(character->waiting_disconnect != INVALID_TIMER) {
  89. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  90. character->waiting_disconnect = INVALID_TIMER;
  91. }
  92. chlogif_send_setacconline(account_id);
  93. }
  94. void char_set_char_online(int map_id, uint32 char_id, uint32 account_id) {
  95. struct online_char_data* character;
  96. struct mmo_charstatus *cp;
  97. //Update DB
  98. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1', `last_login`=NOW() WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) )
  99. Sql_ShowDebug(sql_handle);
  100. //Check to see for online conflicts
  101. character = (struct online_char_data*)idb_ensure(online_char_db, account_id, char_create_online_data);
  102. if( character->char_id != -1 && character->server > -1 && character->server != map_id )
  103. {
  104. ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
  105. character->account_id, character->char_id, character->server, map_id, account_id, char_id);
  106. mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2);
  107. }
  108. //Update state data
  109. character->char_id = char_id;
  110. character->server = map_id;
  111. if( character->server > -1 )
  112. map_server[character->server].users++;
  113. //Get rid of disconnect timer
  114. if(character->waiting_disconnect != INVALID_TIMER) {
  115. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  116. character->waiting_disconnect = INVALID_TIMER;
  117. }
  118. //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
  119. cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
  120. inter_guild_CharOnline(char_id, cp?cp->guild_id:-1);
  121. //Notify login server
  122. chlogif_send_setacconline(account_id);
  123. }
  124. void char_set_char_offline(uint32 char_id, uint32 account_id){
  125. struct online_char_data* character;
  126. if ( char_id == -1 )
  127. {
  128. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", schema_config.char_db, account_id) )
  129. Sql_ShowDebug(sql_handle);
  130. }
  131. else
  132. {
  133. struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
  134. inter_guild_CharOffline(char_id, cp?cp->guild_id:-1);
  135. if (cp)
  136. idb_remove(char_db_,char_id);
  137. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) )
  138. Sql_ShowDebug(sql_handle);
  139. }
  140. if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL)
  141. { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
  142. if( character->server > -1 )
  143. if( map_server[character->server].users > 0 ) // Prevent this value from going negative.
  144. map_server[character->server].users--;
  145. if(character->waiting_disconnect != INVALID_TIMER){
  146. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  147. character->waiting_disconnect = INVALID_TIMER;
  148. }
  149. if(character->char_id == char_id)
  150. {
  151. character->char_id = -1;
  152. character->server = -1;
  153. // needed if player disconnects completely since Skotlex did not want to free the session
  154. character->pincode_success = false;
  155. }
  156. //FIXME? Why Kevin free'd the online information when the char was effectively in the map-server?
  157. }
  158. //Remove char if 1- Set all offline, or 2- character is no longer connected to char-server.
  159. if (char_id == -1 || character == NULL || character->fd == -1){
  160. chlogif_send_setaccoffline(login_fd,account_id);
  161. }
  162. }
  163. /**
  164. * @see DBApply
  165. */
  166. int char_db_setoffline(DBKey key, DBData *data, va_list ap) {
  167. struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
  168. int server = va_arg(ap, int);
  169. if (server == -1) {
  170. character->char_id = -1;
  171. character->server = -1;
  172. if(character->waiting_disconnect != INVALID_TIMER){
  173. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  174. character->waiting_disconnect = INVALID_TIMER;
  175. }
  176. } else if (character->server == server)
  177. character->server = -2; //In some map server that we aren't connected to.
  178. return 0;
  179. }
  180. /**
  181. * @see DBApply
  182. */
  183. int char_db_kickoffline(DBKey key, DBData *data, va_list ap){
  184. struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
  185. int server_id = va_arg(ap, int);
  186. if (server_id > -1 && character->server != server_id)
  187. return 0;
  188. //Kick out any connected characters, and set them offline as appropriate.
  189. if (character->server > -1)
  190. mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 1);
  191. else if (character->waiting_disconnect == INVALID_TIMER)
  192. char_set_char_offline(character->char_id, character->account_id);
  193. else
  194. return 0; // fail
  195. return 1;
  196. }
  197. void char_set_all_offline(int id){
  198. if (id < 0)
  199. ShowNotice("Sending all users offline.\n");
  200. else
  201. ShowNotice("Sending users of map-server %d offline.\n",id);
  202. online_char_db->foreach(online_char_db,char_db_kickoffline,id);
  203. if (id >= 0 || !chlogif_isconnected())
  204. return;
  205. //Tell login-server to also mark all our characters as offline.
  206. chlogif_send_setallaccoffline(login_fd);
  207. }
  208. void char_set_all_offline_sql(void){
  209. //Set all players to 'OFFLINE'
  210. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", schema_config.char_db) )
  211. Sql_ShowDebug(sql_handle);
  212. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", schema_config.guild_db) )
  213. Sql_ShowDebug(sql_handle);
  214. }
  215. /**
  216. * @see DBCreateData
  217. */
  218. DBData char_create_charstatus(DBKey key, va_list args) {
  219. struct mmo_charstatus *cp;
  220. cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
  221. cp->char_id = key.i;
  222. return db_ptr2data(cp);
  223. }
  224. int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){
  225. int i = 0;
  226. int count = 0;
  227. int diff = 0;
  228. char save_status[128]; //For displaying save information. [Skotlex]
  229. struct mmo_charstatus *cp;
  230. int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end.
  231. StringBuf buf;
  232. if (char_id!=p->char_id) return 0;
  233. cp = (struct mmo_charstatus *)idb_ensure(char_db_, char_id, char_create_charstatus);
  234. StringBuf_Init(&buf);
  235. memset(save_status, 0, sizeof(save_status));
  236. if (
  237. (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
  238. (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
  239. (p->zeny != cp->zeny) ||
  240. (p->last_point.map != cp->last_point.map) ||
  241. (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
  242. (p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
  243. (p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
  244. (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
  245. (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
  246. (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
  247. (p->option != cp->option) ||
  248. (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
  249. (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
  250. (p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) ||
  251. (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
  252. (p->rename != cp->rename) || (p->robe != cp->robe) || (p->character_moves != cp->character_moves) ||
  253. (p->unban_time != cp->unban_time) || (p->font != cp->font) || (p->uniqueitem_counter != cp->uniqueitem_counter) ||
  254. (p->hotkey_rowshift != cp->hotkey_rowshift) || (p->clan_id != cp->clan_id ) || (p->title_id != cp->title_id) ||
  255. (p->show_equip != cp->show_equip) || (p->hotkey_rowshift2 != cp->hotkey_rowshift2)
  256. )
  257. { //Save status
  258. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
  259. "`base_exp`='%" PRIu64 "', `job_exp`='%" PRIu64 "', `zeny`='%d',"
  260. "`max_hp`='%u',`hp`='%u',`max_sp`='%u',`sp`='%u',`status_point`='%d',`skill_point`='%d',"
  261. "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
  262. "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
  263. "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
  264. "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
  265. "`delete_date`='%lu',`robe`='%d',`moves`='%d',`font`='%u',`uniqueitem_counter`='%u',"
  266. "`hotkey_rowshift`='%d', `clan_id`='%d', `title_id`='%lu', `show_equip`='%d', `hotkey_rowshift2`='%d'"
  267. " WHERE `account_id`='%d' AND `char_id` = '%d'",
  268. schema_config.char_db, p->base_level, p->job_level,
  269. p->base_exp, p->job_exp, p->zeny,
  270. p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
  271. p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
  272. p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id,
  273. p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
  274. mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
  275. mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
  276. (unsigned long)p->delete_date, // FIXME: platform-dependent size
  277. p->robe, p->character_moves, p->font, p->uniqueitem_counter,
  278. p->hotkey_rowshift, p->clan_id, p->title_id, p->show_equip, p->hotkey_rowshift2,
  279. p->account_id, p->char_id) )
  280. {
  281. Sql_ShowDebug(sql_handle);
  282. errors++;
  283. } else
  284. strcat(save_status, " status");
  285. }
  286. //Values that will seldom change (to speed up saving)
  287. if (
  288. (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) ||
  289. (p->body != cp->body) || (p->class_ != cp->class_) ||
  290. (p->partner_id != cp->partner_id) || (p->father != cp->father) ||
  291. (p->mother != cp->mother) || (p->child != cp->child) ||
  292. (p->karma != cp->karma) || (p->manner != cp->manner) ||
  293. (p->fame != cp->fame)
  294. )
  295. {
  296. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',"
  297. "`hair`='%d', `hair_color`='%d', `clothes_color`='%d', `body`='%d',"
  298. "`partner_id`='%u', `father`='%u', `mother`='%u', `child`='%u',"
  299. "`karma`='%d',`manner`='%d', `fame`='%d'"
  300. " WHERE `account_id`='%d' AND `char_id` = '%d'",
  301. schema_config.char_db, p->class_,
  302. p->hair, p->hair_color, p->clothes_color, p->body,
  303. p->partner_id, p->father, p->mother, p->child,
  304. p->karma, p->manner, p->fame,
  305. p->account_id, p->char_id) )
  306. {
  307. Sql_ShowDebug(sql_handle);
  308. errors++;
  309. } else
  310. strcat(save_status, " status2");
  311. }
  312. /* Mercenary Owner */
  313. if( (p->mer_id != cp->mer_id) ||
  314. (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) ||
  315. (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
  316. (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
  317. {
  318. if (mercenary_owner_tosql(char_id, p))
  319. strcat(save_status, " mercenary");
  320. else
  321. errors++;
  322. }
  323. //memo points
  324. if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) )
  325. {
  326. char esc_mapname[NAME_LENGTH*2+1];
  327. //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
  328. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.memo_db, p->char_id) )
  329. {
  330. Sql_ShowDebug(sql_handle);
  331. errors++;
  332. }
  333. //insert here.
  334. StringBuf_Clear(&buf);
  335. StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", schema_config.memo_db);
  336. for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i )
  337. {
  338. if( p->memo_point[i].map )
  339. {
  340. if( count )
  341. StringBuf_AppendStr(&buf, ",");
  342. Sql_EscapeString(sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map));
  343. StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y);
  344. ++count;
  345. }
  346. }
  347. if( count )
  348. {
  349. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  350. {
  351. Sql_ShowDebug(sql_handle);
  352. errors++;
  353. }
  354. }
  355. strcat(save_status, " memo");
  356. }
  357. //skills
  358. if( memcmp(p->skill, cp->skill, sizeof(p->skill)) )
  359. {
  360. //`skill` (`char_id`, `id`, `lv`)
  361. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.skill_db, p->char_id) )
  362. {
  363. Sql_ShowDebug(sql_handle);
  364. errors++;
  365. }
  366. StringBuf_Clear(&buf);
  367. StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`,`flag`) VALUES ", schema_config.skill_db);
  368. //insert here.
  369. for( i = 0, count = 0; i < MAX_SKILL; ++i ) {
  370. if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) {
  371. if( p->skill[i].lv == 0 && ( p->skill[i].flag == SKILL_FLAG_PERM_GRANTED || p->skill[i].flag == SKILL_FLAG_PERMANENT ) )
  372. continue;
  373. if( p->skill[i].flag != SKILL_FLAG_PERMANENT && p->skill[i].flag != SKILL_FLAG_PERM_GRANTED && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 )
  374. continue;
  375. if( count )
  376. StringBuf_AppendStr(&buf, ",");
  377. StringBuf_Printf(&buf, "('%d','%d','%d','%d')", char_id, p->skill[i].id,
  378. ( (p->skill[i].flag == SKILL_FLAG_PERMANENT || p->skill[i].flag == SKILL_FLAG_PERM_GRANTED) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0),
  379. p->skill[i].flag == SKILL_FLAG_PERM_GRANTED ? p->skill[i].flag : 0);/* other flags do not need to be saved */
  380. ++count;
  381. }
  382. }
  383. if( count )
  384. {
  385. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  386. {
  387. Sql_ShowDebug(sql_handle);
  388. errors++;
  389. }
  390. }
  391. strcat(save_status, " skills");
  392. }
  393. diff = 0;
  394. for(i = 0; i < MAX_FRIENDS; i++){
  395. if(p->friends[i].char_id != cp->friends[i].char_id ||
  396. p->friends[i].account_id != cp->friends[i].account_id){
  397. diff = 1;
  398. break;
  399. }
  400. }
  401. if(diff == 1)
  402. { //Save friends
  403. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.friend_db, char_id) )
  404. {
  405. Sql_ShowDebug(sql_handle);
  406. errors++;
  407. }
  408. StringBuf_Clear(&buf);
  409. StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_id`) VALUES ", schema_config.friend_db);
  410. for( i = 0, count = 0; i < MAX_FRIENDS; ++i )
  411. {
  412. if( p->friends[i].char_id > 0 )
  413. {
  414. if( count )
  415. StringBuf_AppendStr(&buf, ",");
  416. StringBuf_Printf(&buf, "('%d','%d')", char_id, p->friends[i].char_id);
  417. count++;
  418. }
  419. }
  420. if( count )
  421. {
  422. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  423. {
  424. Sql_ShowDebug(sql_handle);
  425. errors++;
  426. }
  427. }
  428. strcat(save_status, " friends");
  429. }
  430. #ifdef HOTKEY_SAVING
  431. // hotkeys
  432. StringBuf_Clear(&buf);
  433. StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", schema_config.hotkey_db);
  434. diff = 0;
  435. for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){
  436. if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey)))
  437. {
  438. if( diff )
  439. StringBuf_AppendStr(&buf, ",");// not the first hotkey
  440. StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv);
  441. diff = 1;
  442. }
  443. }
  444. if(diff) {
  445. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  446. {
  447. Sql_ShowDebug(sql_handle);
  448. errors++;
  449. } else
  450. strcat(save_status, " hotkeys");
  451. }
  452. #endif
  453. StringBuf_Destroy(&buf);
  454. if (save_status[0]!='\0' && charserv_config.save_log)
  455. ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
  456. if (!errors)
  457. memcpy(cp, p, sizeof(struct mmo_charstatus));
  458. return 0;
  459. }
  460. /// Saves an array of 'item' entries into the specified table.
  461. int char_memitemdata_to_sql(const struct item items[], int max, int id, enum storage_type tableswitch, uint8 stor_id) {
  462. StringBuf buf;
  463. SqlStmt* stmt;
  464. int i, j, offset = 0, errors = 0;
  465. const char *tablename, *selectoption, *printname;
  466. struct item item; // temp storage variable
  467. bool* flag; // bit array for inventory matching
  468. bool found;
  469. switch (tableswitch) {
  470. case TABLE_INVENTORY:
  471. printname = "Inventory";
  472. tablename = schema_config.inventory_db;
  473. selectoption = "char_id";
  474. break;
  475. case TABLE_CART:
  476. printname = "Cart";
  477. tablename = schema_config.cart_db;
  478. selectoption = "char_id";
  479. break;
  480. case TABLE_STORAGE:
  481. printname = inter_premiumStorage_getPrintableName(stor_id);
  482. tablename = inter_premiumStorage_getTableName(stor_id);
  483. selectoption = "account_id";
  484. break;
  485. case TABLE_GUILD_STORAGE:
  486. printname = "Guild Storage";
  487. tablename = schema_config.guild_storage_db;
  488. selectoption = "guild_id";
  489. break;
  490. default:
  491. ShowError("Invalid table name!\n");
  492. return 1;
  493. }
  494. // The following code compares inventory with current database values
  495. // and performs modification/deletion/insertion only on relevant rows.
  496. // This approach is more complicated than a trivial delete&insert, but
  497. // it significantly reduces cpu load on the database server.
  498. StringBuf_Init(&buf);
  499. StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`, `enchantgrade`");
  500. if (tableswitch == TABLE_INVENTORY) {
  501. StringBuf_Printf(&buf, ", `favorite`, `equip_switch`");
  502. offset = 2;
  503. }
  504. for( i = 0; i < MAX_SLOTS; ++i )
  505. StringBuf_Printf(&buf, ", `card%d`", i);
  506. for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) {
  507. StringBuf_Printf(&buf, ", `option_id%d`", i);
  508. StringBuf_Printf(&buf, ", `option_val%d`", i);
  509. StringBuf_Printf(&buf, ", `option_parm%d`", i);
  510. }
  511. StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id);
  512. stmt = SqlStmt_Malloc(sql_handle);
  513. if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
  514. || SQL_ERROR == SqlStmt_Execute(stmt) )
  515. {
  516. SqlStmt_ShowDebug(stmt);
  517. SqlStmt_Free(stmt);
  518. StringBuf_Destroy(&buf);
  519. return 1;
  520. }
  521. SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
  522. SqlStmt_BindColumn(stmt, 1, SQLDT_UINT, &item.nameid, 0, NULL, NULL);
  523. SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
  524. SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL);
  525. SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
  526. SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
  527. SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
  528. SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
  529. SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL);
  530. SqlStmt_BindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, NULL, NULL);
  531. SqlStmt_BindColumn(stmt,10, SQLDT_INT8, &item.enchantgrade,0, NULL, NULL);
  532. if (tableswitch == TABLE_INVENTORY){
  533. SqlStmt_BindColumn(stmt, 11, SQLDT_CHAR, &item.favorite, 0, NULL, NULL);
  534. SqlStmt_BindColumn(stmt, 12, SQLDT_UINT, &item.equipSwitch, 0, NULL, NULL);
  535. }
  536. for( i = 0; i < MAX_SLOTS; ++i )
  537. SqlStmt_BindColumn(stmt, 11+offset+i, SQLDT_UINT, &item.card[i], 0, NULL, NULL);
  538. for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) {
  539. SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, NULL, NULL);
  540. SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, NULL, NULL);
  541. SqlStmt_BindColumn(stmt, 13+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, NULL, NULL);
  542. }
  543. // bit array indicating which inventory items have already been matched
  544. flag = (bool*) aCalloc(max, sizeof(bool));
  545. while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
  546. {
  547. found = false;
  548. // search for the presence of the item in the char's inventory
  549. for( i = 0; i < max; ++i )
  550. {
  551. // skip empty and already matched entries
  552. if( items[i].nameid == 0 || flag[i] )
  553. continue;
  554. if( items[i].nameid == item.nameid
  555. && items[i].card[0] == item.card[0]
  556. && items[i].card[2] == item.card[2]
  557. && items[i].card[3] == item.card[3]
  558. && items[i].unique_id == item.unique_id
  559. ) { //They are the same item.
  560. int k;
  561. ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] );
  562. ARR_FIND( 0, MAX_ITEM_RDM_OPT, k, items[i].option[k].id != item.option[k].id || items[i].option[k].value != item.option[k].value || items[i].option[k].param != item.option[k].param );
  563. if( j == MAX_SLOTS &&
  564. k == MAX_ITEM_RDM_OPT &&
  565. items[i].amount == item.amount &&
  566. items[i].equip == item.equip &&
  567. items[i].identify == item.identify &&
  568. items[i].refine == item.refine &&
  569. items[i].attribute == item.attribute &&
  570. items[i].expire_time == item.expire_time &&
  571. items[i].bound == item.bound &&
  572. items[i].enchantgrade == item.enchantgrade &&
  573. (tableswitch != TABLE_INVENTORY || (items[i].favorite == item.favorite && items[i].equipSwitch == item.equipSwitch)) )
  574. ; //Do nothing.
  575. else
  576. {
  577. // update all fields.
  578. StringBuf_Clear(&buf);
  579. StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%u', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d', `unique_id`='%" PRIu64 "', `enchantgrade`='%d'",
  580. tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id, items[i].enchantgrade);
  581. if (tableswitch == TABLE_INVENTORY)
  582. StringBuf_Printf(&buf, ", `favorite`='%d', `equip_switch`='%u'", items[i].favorite, items[i].equipSwitch);
  583. for( j = 0; j < MAX_SLOTS; ++j )
  584. StringBuf_Printf(&buf, ", `card%d`=%u", j, items[i].card[j]);
  585. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  586. StringBuf_Printf(&buf, ", `option_id%d`=%d", j, items[i].option[j].id);
  587. StringBuf_Printf(&buf, ", `option_val%d`=%d", j, items[i].option[j].value);
  588. StringBuf_Printf(&buf, ", `option_parm%d`=%d", j, items[i].option[j].param);
  589. }
  590. StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
  591. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  592. {
  593. Sql_ShowDebug(sql_handle);
  594. errors++;
  595. }
  596. }
  597. found = flag[i] = true; //Item dealt with,
  598. break; //skip to next item in the db.
  599. }
  600. }
  601. if( !found )
  602. {// Item not present in inventory, remove it.
  603. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id) )
  604. {
  605. Sql_ShowDebug(sql_handle);
  606. errors++;
  607. }
  608. }
  609. }
  610. SqlStmt_Free(stmt);
  611. StringBuf_Clear(&buf);
  612. StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`, `enchantgrade`", tablename, selectoption);
  613. if (tableswitch == TABLE_INVENTORY)
  614. StringBuf_Printf(&buf, ", `favorite`, `equip_switch`");
  615. for( j = 0; j < MAX_SLOTS; ++j )
  616. StringBuf_Printf(&buf, ", `card%d`", j);
  617. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  618. StringBuf_Printf(&buf, ", `option_id%d`", j);
  619. StringBuf_Printf(&buf, ", `option_val%d`", j);
  620. StringBuf_Printf(&buf, ", `option_parm%d`", j);
  621. }
  622. StringBuf_AppendStr(&buf, ") VALUES ");
  623. found = false;
  624. // insert non-matched items into the db as new items
  625. for( i = 0; i < max; ++i )
  626. {
  627. // skip empty and already matched entries
  628. if( items[i].nameid == 0 || flag[i] )
  629. continue;
  630. if( found )
  631. StringBuf_AppendStr(&buf, ",");
  632. else
  633. found = true;
  634. StringBuf_Printf(&buf, "('%d', '%u', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%" PRIu64 "', '%d'",
  635. id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id, items[i].enchantgrade);
  636. if (tableswitch == TABLE_INVENTORY)
  637. StringBuf_Printf(&buf, ", '%d', '%u'", items[i].favorite, items[i].equipSwitch);
  638. for( j = 0; j < MAX_SLOTS; ++j )
  639. StringBuf_Printf(&buf, ", '%u'", items[i].card[j]);
  640. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  641. StringBuf_Printf(&buf, ", '%d'", items[i].option[j].id);
  642. StringBuf_Printf(&buf, ", '%d'", items[i].option[j].value);
  643. StringBuf_Printf(&buf, ", '%d'", items[i].option[j].param);
  644. }
  645. StringBuf_AppendStr(&buf, ")");
  646. }
  647. if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  648. {
  649. Sql_ShowDebug(sql_handle);
  650. errors++;
  651. }
  652. ShowInfo("Saved %s (%d) data to table %s for %s: %d\n", printname, stor_id, tablename, selectoption, id);
  653. StringBuf_Destroy(&buf);
  654. aFree(flag);
  655. return errors;
  656. }
  657. bool char_memitemdata_from_sql(struct s_storage* p, int max, int id, enum storage_type tableswitch, uint8 stor_id) {
  658. StringBuf buf;
  659. SqlStmt* stmt;
  660. int i,j, offset = 0, max2;
  661. struct item item, *storage;
  662. const char *tablename, *selectoption, *printname;
  663. switch (tableswitch) {
  664. case TABLE_INVENTORY:
  665. printname = "Inventory";
  666. tablename = schema_config.inventory_db;
  667. selectoption = "char_id";
  668. storage = p->u.items_inventory;
  669. max2 = MAX_INVENTORY;
  670. break;
  671. case TABLE_CART:
  672. printname = "Cart";
  673. tablename = schema_config.cart_db;
  674. selectoption = "char_id";
  675. storage = p->u.items_cart;
  676. max2 = MAX_CART;
  677. break;
  678. case TABLE_STORAGE:
  679. printname = "Storage";
  680. tablename = inter_premiumStorage_getTableName(stor_id);
  681. selectoption = "account_id";
  682. storage = p->u.items_storage;
  683. max2 = inter_premiumStorage_getMax(p->stor_id);
  684. break;
  685. case TABLE_GUILD_STORAGE:
  686. printname = "Guild Storage";
  687. tablename = schema_config.guild_storage_db;
  688. selectoption = "guild_id";
  689. storage = p->u.items_guild;
  690. max2 = inter_guild_storagemax(id);
  691. break;
  692. default:
  693. ShowError("Invalid table name!\n");
  694. return false;
  695. }
  696. memset(p, 0, sizeof(struct s_storage)); //clean up memory
  697. p->id = id;
  698. p->type = tableswitch;
  699. p->stor_id = stor_id;
  700. p->max_amount = max2;
  701. stmt = SqlStmt_Malloc(sql_handle);
  702. if (stmt == NULL) {
  703. SqlStmt_ShowDebug(stmt);
  704. return false;
  705. }
  706. StringBuf_Init(&buf);
  707. StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`,`enchantgrade`");
  708. if (tableswitch == TABLE_INVENTORY) {
  709. StringBuf_Printf(&buf, ", `favorite`, `equip_switch`");
  710. offset = 2;
  711. }
  712. for( j = 0; j < MAX_SLOTS; ++j )
  713. StringBuf_Printf(&buf, ",`card%d`", j);
  714. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  715. StringBuf_Printf(&buf, ", `option_id%d`", j);
  716. StringBuf_Printf(&buf, ", `option_val%d`", j);
  717. StringBuf_Printf(&buf, ", `option_parm%d`", j);
  718. }
  719. StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`=? ORDER BY `nameid`", tablename, selectoption );
  720. if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
  721. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &id, 0)
  722. || SQL_ERROR == SqlStmt_Execute(stmt) )
  723. {
  724. SqlStmt_ShowDebug(stmt);
  725. SqlStmt_Free(stmt);
  726. StringBuf_Destroy(&buf);
  727. return false;
  728. }
  729. SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
  730. SqlStmt_BindColumn(stmt, 1, SQLDT_UINT, &item.nameid, 0, NULL, NULL);
  731. SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
  732. SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL);
  733. SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
  734. SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
  735. SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
  736. SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
  737. SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &item.bound, 0, NULL, NULL);
  738. SqlStmt_BindColumn(stmt, 9, SQLDT_ULONGLONG, &item.unique_id, 0, NULL, NULL);
  739. SqlStmt_BindColumn(stmt,10, SQLDT_INT8, &item.enchantgrade, 0, NULL, NULL);
  740. if (tableswitch == TABLE_INVENTORY){
  741. SqlStmt_BindColumn(stmt, 11, SQLDT_CHAR, &item.favorite, 0, NULL, NULL);
  742. SqlStmt_BindColumn(stmt, 12, SQLDT_UINT, &item.equipSwitch, 0, NULL, NULL);
  743. }
  744. for( i = 0; i < MAX_SLOTS; ++i )
  745. SqlStmt_BindColumn(stmt, 11+offset+i, SQLDT_UINT, &item.card[i], 0, NULL, NULL);
  746. for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) {
  747. SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, NULL, NULL);
  748. SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, NULL, NULL);
  749. SqlStmt_BindColumn(stmt, 13+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, NULL, NULL);
  750. }
  751. for( i = 0; i < max && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
  752. memcpy(&storage[i], &item, sizeof(item));
  753. p->amount = i;
  754. ShowInfo("Loaded %s data from table %s for %s: %d (total: %d)\n", printname, tablename, selectoption, id, p->amount);
  755. SqlStmt_FreeResult(stmt);
  756. SqlStmt_Free(stmt);
  757. StringBuf_Destroy(&buf);
  758. return true;
  759. }
  760. /**
  761. * Returns the correct gender ID for the given character and enum value.
  762. *
  763. * If the per-character sex is defined but not supported by the current packetver, the account gender is returned.
  764. *
  765. * @param sd Character data, if available.
  766. * @param p Character status.
  767. * @param sex Character sex (database enum)
  768. *
  769. * @retval SEX_MALE if the per-character sex is male
  770. * @retval SEX_FEMALE if the per-character sex is female
  771. */
  772. int char_mmo_gender( const struct char_session_data *sd, const struct mmo_charstatus *p, char sex ){
  773. switch( sex ){
  774. #if PACKETVER >= 20141016
  775. case 'M':
  776. return SEX_MALE;
  777. case 'F':
  778. return SEX_FEMALE;
  779. #else
  780. // No matter what the database says, always return the account gender
  781. // Per character gender is not supported before 2014-10-16
  782. #endif
  783. default:
  784. // There are calls to this function that do not contain the session
  785. if( sd == nullptr ){
  786. int i;
  787. // Find player session
  788. ARR_FIND( 0, fd_max, i, session[i] && ( sd = (struct char_session_data*)session[i]->session_data ) && sd->account_id == p->account_id );
  789. if( i >= fd_max ){
  790. ShowWarning( "Session was not found for character '%s' (CID: %d, AID: %d), defaulting gender to male...\n", p->name, p->char_id, p->account_id );
  791. return SEX_MALE;
  792. }
  793. }
  794. #if PACKETVER >= 20141016
  795. ShowWarning( "Found unknown gender '%c' for character '%s' (CID: %d, AID: %d), returning account gender...\n", sex, p->name, p->char_id, p->account_id );
  796. #endif
  797. return sd->sex;
  798. }
  799. }
  800. int char_mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
  801. //=====================================================================================================
  802. // Loads the basic character rooster for the given account. Returns total buffer used.
  803. int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf, uint8* count ) {
  804. SqlStmt* stmt;
  805. struct mmo_charstatus p;
  806. int j = 0, i;
  807. char last_map[MAP_NAME_LENGTH_EXT];
  808. char sex[2];
  809. stmt = SqlStmt_Malloc(sql_handle);
  810. if( stmt == NULL ) {
  811. SqlStmt_ShowDebug(stmt);
  812. return 0;
  813. }
  814. memset(&p, 0, sizeof(p));
  815. for( i = 0; i < MAX_CHARS; i++ ) {
  816. sd->found_char[i] = -1;
  817. sd->unban_time[i] = 0;
  818. }
  819. // read char data
  820. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
  821. "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
  822. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
  823. "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
  824. "`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
  825. "`robe`,`moves`,`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`title_id`,`show_equip`,"
  826. "`hotkey_rowshift2`"
  827. " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", schema_config.char_db, sd->account_id, MAX_CHARS)
  828. || SQL_ERROR == SqlStmt_Execute(stmt)
  829. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL)
  830. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL)
  831. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL)
  832. || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL)
  833. || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL)
  834. || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL)
  835. || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT64, &p.base_exp, 0, NULL, NULL)
  836. || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT64, &p.job_exp, 0, NULL, NULL)
  837. || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL)
  838. || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL)
  839. || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL)
  840. || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, NULL, NULL)
  841. || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, NULL, NULL)
  842. || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, NULL, NULL)
  843. || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, NULL, NULL)
  844. || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_UINT, &p.max_hp, 0, NULL, NULL)
  845. || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_UINT, &p.hp, 0, NULL, NULL)
  846. || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_UINT, &p.max_sp, 0, NULL, NULL)
  847. || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_UINT, &p.sp, 0, NULL, NULL)
  848. || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL)
  849. || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL)
  850. || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL)
  851. || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL)
  852. || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL)
  853. || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, NULL, NULL)
  854. || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL)
  855. || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL)
  856. || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.body, 0, NULL, NULL)
  857. || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.weapon, 0, NULL, NULL)
  858. || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.shield, 0, NULL, NULL)
  859. || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_top, 0, NULL, NULL)
  860. || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL)
  861. || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL)
  862. || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
  863. || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p.rename, 0, NULL, NULL)
  864. || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL)
  865. || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p.robe, 0, NULL, NULL)
  866. || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_UINT, &p.character_moves, 0, NULL, NULL)
  867. || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_LONG, &p.unban_time, 0, NULL, NULL)
  868. || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_UCHAR, &p.font, 0, NULL, NULL)
  869. || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_UINT, &p.uniqueitem_counter, 0, NULL, NULL)
  870. || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
  871. || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_UCHAR, &p.hotkey_rowshift, 0, NULL, NULL)
  872. || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_ULONG, &p.title_id, 0, NULL, NULL)
  873. || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_UINT16, &p.show_equip, 0, NULL, NULL)
  874. || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_UCHAR, &p.hotkey_rowshift2, 0, NULL, NULL)
  875. )
  876. {
  877. SqlStmt_ShowDebug(stmt);
  878. SqlStmt_Free(stmt);
  879. return 0;
  880. }
  881. for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ )
  882. {
  883. p.last_point.map = mapindex_name2id(last_map);
  884. sd->found_char[p.slot] = p.char_id;
  885. sd->unban_time[p.slot] = p.unban_time;
  886. p.sex = char_mmo_gender(sd, &p, sex[0]);
  887. j += char_mmo_char_tobuf(WBUFP(buf, j), &p);
  888. // Addon System
  889. // store the required info into the session
  890. sd->char_moves[p.slot] = p.character_moves;
  891. }
  892. if( count != nullptr ){
  893. *count = i;
  894. }
  895. memset(sd->new_name,0,sizeof(sd->new_name));
  896. SqlStmt_Free(stmt);
  897. return j;
  898. }
  899. //=====================================================================================================
  900. int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_everything) {
  901. int i;
  902. struct mmo_charstatus* cp;
  903. SqlStmt* stmt;
  904. char last_map[MAP_NAME_LENGTH_EXT];
  905. char save_map[MAP_NAME_LENGTH_EXT];
  906. char point_map[MAP_NAME_LENGTH_EXT];
  907. struct point tmp_point;
  908. struct s_skill tmp_skill;
  909. uint16 skill_count = 0;
  910. struct s_friend tmp_friend;
  911. #ifdef HOTKEY_SAVING
  912. struct hotkey tmp_hotkey;
  913. int hotkey_num;
  914. #endif
  915. StringBuf msg_buf;
  916. char sex[2];
  917. memset(p, 0, sizeof(struct mmo_charstatus));
  918. if (charserv_config.save_log) ShowInfo("Char load request (%d)\n", char_id);
  919. stmt = SqlStmt_Malloc(sql_handle);
  920. if( stmt == NULL )
  921. {
  922. SqlStmt_ShowDebug(stmt);
  923. return 0;
  924. }
  925. // read char data
  926. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
  927. "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
  928. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
  929. "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,"
  930. "`hair_color`,`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
  931. "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`, `moves`,"
  932. "`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`clan_id`,`title_id`,`show_equip`,`hotkey_rowshift2`"
  933. " FROM `%s` WHERE `char_id`=? LIMIT 1", schema_config.char_db)
  934. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  935. || SQL_ERROR == SqlStmt_Execute(stmt)
  936. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, NULL, NULL)
  937. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, NULL, NULL)
  938. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL)
  939. || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL)
  940. || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL)
  941. || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL)
  942. || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL)
  943. || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT64, &p->base_exp, 0, NULL, NULL)
  944. || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT64, &p->job_exp, 0, NULL, NULL)
  945. || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL)
  946. || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL)
  947. || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL)
  948. || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, NULL, NULL)
  949. || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, NULL, NULL)
  950. || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, NULL, NULL)
  951. || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, NULL, NULL)
  952. || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_UINT, &p->max_hp, 0, NULL, NULL)
  953. || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_UINT, &p->hp, 0, NULL, NULL)
  954. || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_UINT, &p->max_sp, 0, NULL, NULL)
  955. || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p->sp, 0, NULL, NULL)
  956. || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL)
  957. || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL)
  958. || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL)
  959. || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL)
  960. || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL)
  961. || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, NULL, NULL)
  962. || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL)
  963. || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL)
  964. || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL)
  965. || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_INT, &p->ele_id, 0, NULL, NULL)
  966. || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair, 0, NULL, NULL)
  967. || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL)
  968. || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL)
  969. || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->body, 0, NULL, NULL)
  970. || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->weapon, 0, NULL, NULL)
  971. || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->shield, 0, NULL, NULL)
  972. || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_top, 0, NULL, NULL)
  973. || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL)
  974. || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL)
  975. || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
  976. || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL)
  977. || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL)
  978. || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL)
  979. || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL)
  980. || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL)
  981. || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_UINT32, &p->partner_id, 0, NULL, NULL)
  982. || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_UINT32, &p->father, 0, NULL, NULL)
  983. || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_UINT32, &p->mother, 0, NULL, NULL)
  984. || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_UINT32, &p->child, 0, NULL, NULL)
  985. || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_INT, &p->fame, 0, NULL, NULL)
  986. || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_SHORT, &p->rename, 0, NULL, NULL)
  987. || SQL_ERROR == SqlStmt_BindColumn(stmt, 51, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL)
  988. || SQL_ERROR == SqlStmt_BindColumn(stmt, 52, SQLDT_SHORT, &p->robe, 0, NULL, NULL)
  989. || SQL_ERROR == SqlStmt_BindColumn(stmt, 53, SQLDT_UINT32, &p->character_moves, 0, NULL, NULL)
  990. || SQL_ERROR == SqlStmt_BindColumn(stmt, 54, SQLDT_LONG, &p->unban_time, 0, NULL, NULL)
  991. || SQL_ERROR == SqlStmt_BindColumn(stmt, 55, SQLDT_UCHAR, &p->font, 0, NULL, NULL)
  992. || SQL_ERROR == SqlStmt_BindColumn(stmt, 56, SQLDT_UINT, &p->uniqueitem_counter, 0, NULL, NULL)
  993. || SQL_ERROR == SqlStmt_BindColumn(stmt, 57, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
  994. || SQL_ERROR == SqlStmt_BindColumn(stmt, 58, SQLDT_UCHAR, &p->hotkey_rowshift, 0, NULL, NULL)
  995. || SQL_ERROR == SqlStmt_BindColumn(stmt, 59, SQLDT_INT, &p->clan_id, 0, NULL, NULL)
  996. || SQL_ERROR == SqlStmt_BindColumn(stmt, 60, SQLDT_ULONG, &p->title_id, 0, NULL, NULL)
  997. || SQL_ERROR == SqlStmt_BindColumn(stmt, 61, SQLDT_UINT16, &p->show_equip, 0, NULL, NULL)
  998. || SQL_ERROR == SqlStmt_BindColumn(stmt, 62, SQLDT_UCHAR, &p->hotkey_rowshift2, 0, NULL, NULL)
  999. )
  1000. {
  1001. SqlStmt_ShowDebug(stmt);
  1002. SqlStmt_Free(stmt);
  1003. return 0;
  1004. }
  1005. if( SQL_ERROR == SqlStmt_NextRow(stmt) )
  1006. {
  1007. ShowError("Requested non-existant character id: %d!\n", char_id);
  1008. SqlStmt_Free(stmt);
  1009. return 0;
  1010. }
  1011. p->sex = char_mmo_gender(NULL, p, sex[0]);
  1012. p->last_point.map = mapindex_name2id(last_map);
  1013. p->save_point.map = mapindex_name2id(save_map);
  1014. if( p->last_point.map == 0 ) {
  1015. p->last_point.map = mapindex_name2id(charserv_config.default_map);
  1016. p->last_point.x = charserv_config.default_map_x;
  1017. p->last_point.y = charserv_config.default_map_y;
  1018. }
  1019. if( p->save_point.map == 0 ) {
  1020. p->save_point.map = mapindex_name2id(charserv_config.default_map);
  1021. p->save_point.x = charserv_config.default_map_x;
  1022. p->save_point.y = charserv_config.default_map_y;
  1023. }
  1024. StringBuf_Init(&msg_buf);
  1025. StringBuf_AppendStr(&msg_buf, " status");
  1026. if (!load_everything) // For quick selection of data when displaying the char menu
  1027. {
  1028. SqlStmt_Free(stmt);
  1029. StringBuf_Destroy(&msg_buf);
  1030. return 1;
  1031. }
  1032. //read memo data
  1033. //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
  1034. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", schema_config.memo_db, MAX_MEMOPOINTS)
  1035. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1036. || SQL_ERROR == SqlStmt_Execute(stmt)
  1037. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof(point_map), NULL, NULL)
  1038. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, NULL, NULL)
  1039. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, NULL, NULL) )
  1040. SqlStmt_ShowDebug(stmt);
  1041. for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
  1042. {
  1043. tmp_point.map = mapindex_name2id(point_map);
  1044. memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point));
  1045. }
  1046. StringBuf_AppendStr(&msg_buf, " memo");
  1047. //read skill
  1048. //`skill` (`char_id`, `id`, `lv`)
  1049. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv`,`flag` FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.skill_db, MAX_SKILL)
  1050. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1051. || SQL_ERROR == SqlStmt_Execute(stmt)
  1052. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_UINT16, &tmp_skill.id , 0, NULL, NULL)
  1053. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UINT8 , &tmp_skill.lv , 0, NULL, NULL)
  1054. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT8 , &tmp_skill.flag, 0, NULL, NULL) )
  1055. SqlStmt_ShowDebug(stmt);
  1056. if( tmp_skill.flag != SKILL_FLAG_PERM_GRANTED )
  1057. tmp_skill.flag = SKILL_FLAG_PERMANENT;
  1058. for( i = 0; skill_count < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ ) {
  1059. if( tmp_skill.id > 0 && tmp_skill.id < MAX_SKILL_ID ) {
  1060. memcpy(&p->skill[i], &tmp_skill, sizeof(tmp_skill));
  1061. skill_count++;
  1062. }
  1063. else
  1064. ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
  1065. }
  1066. StringBuf_Printf(&msg_buf, " %d skills", skill_count);
  1067. //read friends
  1068. //`friends` (`char_id`, `friend_id`)
  1069. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", schema_config.char_db, schema_config.friend_db, MAX_FRIENDS)
  1070. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1071. || SQL_ERROR == SqlStmt_Execute(stmt)
  1072. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL)
  1073. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL)
  1074. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL) )
  1075. SqlStmt_ShowDebug(stmt);
  1076. for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
  1077. memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
  1078. StringBuf_AppendStr(&msg_buf, " friends");
  1079. #ifdef HOTKEY_SAVING
  1080. //read hotkeys
  1081. //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`
  1082. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", schema_config.hotkey_db)
  1083. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1084. || SQL_ERROR == SqlStmt_Execute(stmt)
  1085. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, NULL, NULL)
  1086. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, NULL, NULL)
  1087. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, NULL, NULL)
  1088. || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, NULL, NULL) )
  1089. SqlStmt_ShowDebug(stmt);
  1090. while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
  1091. {
  1092. if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS_DB )
  1093. memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
  1094. else
  1095. ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
  1096. }
  1097. StringBuf_AppendStr(&msg_buf, " hotkeys");
  1098. #endif
  1099. /* Mercenary Owner DataBase */
  1100. mercenary_owner_fromsql(char_id, p);
  1101. StringBuf_AppendStr(&msg_buf, " mercenary");
  1102. if (charserv_config.save_log)
  1103. ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, StringBuf_Value(&msg_buf)); //ok. all data load successfully!
  1104. SqlStmt_Free(stmt);
  1105. cp = (struct mmo_charstatus *)idb_ensure(char_db_, char_id, char_create_charstatus);
  1106. memcpy(cp, p, sizeof(struct mmo_charstatus));
  1107. StringBuf_Destroy(&msg_buf);
  1108. return 1;
  1109. }
  1110. //==========================================================================================================
  1111. int char_mmo_sql_init(void) {
  1112. char_db_= idb_alloc(DB_OPT_RELEASE_DATA);
  1113. ShowStatus("Characters per Account: '%d'.\n", charserv_config.char_config.char_per_account);
  1114. //the 'set offline' part is now in check_login_conn ...
  1115. //if the server connects to loginserver
  1116. //it will dc all off players
  1117. //and send the loginserver the new state....
  1118. // Force all users offline in sql when starting char-server
  1119. // (useful when servers crashs and don't clean the database)
  1120. char_set_all_offline_sql();
  1121. return 0;
  1122. }
  1123. //-----------------------------------
  1124. // Function to change chararcter's names
  1125. //-----------------------------------
  1126. int char_rename_char_sql(struct char_session_data *sd, uint32 char_id)
  1127. {
  1128. struct mmo_charstatus char_dat;
  1129. char esc_name[NAME_LENGTH*2+1];
  1130. if( sd->new_name[0] == 0 ) // Not ready for rename
  1131. return 2;
  1132. if( !char_mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
  1133. return 2;
  1134. // If the new name is exactly the same as the old one
  1135. if( !strcmp( sd->new_name, char_dat.name ) )
  1136. return 0;
  1137. if( char_dat.rename == 0 )
  1138. return 1;
  1139. if( !charserv_config.char_config.char_rename_party && char_dat.party_id ){
  1140. return 6;
  1141. }
  1142. if( !charserv_config.char_config.char_rename_guild && char_dat.guild_id ){
  1143. return 5;
  1144. }
  1145. Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH));
  1146. switch( char_check_char_name( sd->new_name, esc_name ) ){
  1147. case 0:
  1148. break;
  1149. case -1:
  1150. // character already exists
  1151. return 4;
  1152. default:
  1153. return 8;
  1154. }
  1155. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", schema_config.char_db, esc_name, --char_dat.rename, char_id) )
  1156. {
  1157. Sql_ShowDebug(sql_handle);
  1158. return 3;
  1159. }
  1160. // Update party and party members with the new player name
  1161. if( char_dat.party_id )
  1162. inter_party_charname_changed(char_dat.party_id, char_id, sd->new_name);
  1163. // Change character's name into guild_db.
  1164. if( char_dat.guild_id )
  1165. inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name);
  1166. safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH);
  1167. memset(sd->new_name,0,sizeof(sd->new_name));
  1168. // log change
  1169. if( charserv_config.log_char )
  1170. {
  1171. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
  1172. "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')",
  1173. schema_config.charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) )
  1174. Sql_ShowDebug(sql_handle);
  1175. }
  1176. return 0;
  1177. }
  1178. int char_check_char_name(char * name, char * esc_name)
  1179. {
  1180. int i;
  1181. // check length of character name
  1182. if( name[0] == '\0' )
  1183. return -2; // empty character name
  1184. /**
  1185. * The client does not allow you to create names with less than 4 characters, however,
  1186. * the use of WPE can bypass this, and this fixes the exploit.
  1187. **/
  1188. if( strlen( name ) < 4 )
  1189. return -2;
  1190. // check content of character name
  1191. if( remove_control_chars(name) )
  1192. return -2; // control chars in name
  1193. // check for reserved names
  1194. if( strcmpi(name, charserv_config.wisp_server_name) == 0 )
  1195. return -1; // nick reserved for internal server messages
  1196. // check for the channel symbol
  1197. if( name[0] == '#' )
  1198. return -2;
  1199. // Check Authorised letters/symbols in the name of the character
  1200. if( charserv_config.char_config.char_name_option == 1 )
  1201. { // only letters/symbols in char_name_letters are authorised
  1202. for( i = 0; i < NAME_LENGTH && name[i]; i++ )
  1203. if( strchr(charserv_config.char_config.char_name_letters, name[i]) == NULL )
  1204. return -2;
  1205. }
  1206. else if( charserv_config.char_config.char_name_option == 2 )
  1207. { // letters/symbols in char_name_letters are forbidden
  1208. for( i = 0; i < NAME_LENGTH && name[i]; i++ )
  1209. if( strchr(charserv_config.char_config.char_name_letters, name[i]) != NULL )
  1210. return -2;
  1211. }
  1212. if( charserv_config.char_config.name_ignoring_case ) {
  1213. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", schema_config.char_db, esc_name) ) {
  1214. Sql_ShowDebug(sql_handle);
  1215. return -2;
  1216. }
  1217. } else {
  1218. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", schema_config.char_db, esc_name) ) {
  1219. Sql_ShowDebug(sql_handle);
  1220. return -2;
  1221. }
  1222. }
  1223. if( Sql_NumRows(sql_handle) > 0 )
  1224. return -1; // name already exists
  1225. return 0;
  1226. }
  1227. //-----------------------------------
  1228. // Function to create a new character
  1229. //-----------------------------------
  1230. int char_make_new_char( struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short start_job, int sex ){
  1231. char name[NAME_LENGTH];
  1232. char esc_name[NAME_LENGTH*2+1];
  1233. struct point tmp_start_point[MAX_STARTPOINT];
  1234. struct startitem tmp_start_items[MAX_STARTITEM];
  1235. uint32 char_id;
  1236. int flag, k, start_point_idx = rnd() % charserv_config.start_point_count;
  1237. int status_points;
  1238. safestrncpy(name, name_, NAME_LENGTH);
  1239. normalize_name(name,TRIM_CHARS);
  1240. Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
  1241. memset(tmp_start_point, 0, MAX_STARTPOINT * sizeof(struct point));
  1242. memset(tmp_start_items, 0, MAX_STARTITEM * sizeof(struct startitem));
  1243. memcpy(tmp_start_point, charserv_config.start_point, MAX_STARTPOINT * sizeof(struct point));
  1244. memcpy(tmp_start_items, charserv_config.start_items, MAX_STARTITEM * sizeof(struct startitem));
  1245. flag = char_check_char_name(name,esc_name);
  1246. if( flag < 0 )
  1247. return flag;
  1248. // Check inputs from the client - never trust it!
  1249. // Check the slot
  1250. if( slot < 0 || slot >= sd->char_slots ){
  1251. return -4; // invalid slot
  1252. }
  1253. // Check gender
  1254. switch( sex ){
  1255. case SEX_FEMALE:
  1256. sex = 'F';
  1257. break;
  1258. case SEX_MALE:
  1259. sex = 'M';
  1260. break;
  1261. default:
  1262. ShowWarning( "Received unsupported gender '%d'...\n", sex );
  1263. return -2; // invalid input
  1264. }
  1265. // Check status values
  1266. #if PACKETVER < 20120307
  1267. // All stats together always have to add up to a total of 30 points
  1268. if( ( str + agi + vit + int_ + dex + luk ) != 30 ){
  1269. return -2; // invalid input
  1270. }
  1271. // No status can be below 1
  1272. if( str < 1 || agi < 1 || vit < 1 || int_ < 1 || dex < 1 || luk < 1 ){
  1273. return -2; // invalid input
  1274. }
  1275. // No status can be higher than 9
  1276. if( str > 9 || agi > 9 || vit > 9 || int_ > 9 || dex > 9 || luk > 9 ){
  1277. return -2; // invalid input
  1278. }
  1279. // The status pairs always have to add up to a total of 10 points
  1280. if( ( str + int_ ) != 10 || ( agi + luk ) != 10 || ( vit + dex ) != 10 ){
  1281. return -2; // invalid input
  1282. }
  1283. status_points = 0;
  1284. #else
  1285. status_points = charserv_config.start_status_points;
  1286. #endif
  1287. // check the number of already existing chars in this account
  1288. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", schema_config.char_db, sd->account_id) )
  1289. Sql_ShowDebug(sql_handle);
  1290. #ifdef VIP_ENABLE
  1291. if( Sql_NumRows(sql_handle) >= MAX_CHARS )
  1292. return -2; // character account limit exceeded
  1293. #else
  1294. if( Sql_NumRows(sql_handle) >= sd->char_slots )
  1295. return -2; // character account limit exceeded
  1296. #endif
  1297. // check char slot
  1298. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' LIMIT 1", schema_config.char_db, sd->account_id, slot) )
  1299. Sql_ShowDebug(sql_handle);
  1300. if( Sql_NumRows(sql_handle) > 0 )
  1301. return -2; // slot already in use
  1302. // validation success, log result
  1303. if (charserv_config.log_char) {
  1304. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
  1305. "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
  1306. schema_config.charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
  1307. Sql_ShowDebug(sql_handle);
  1308. }
  1309. #if PACKETVER >= 20151001
  1310. if(!(start_job == JOB_NOVICE && (charserv_config.allowed_job_flag&1)) &&
  1311. !(start_job == JOB_SUMMONER && (charserv_config.allowed_job_flag&2)))
  1312. return -2; // Invalid job
  1313. // Check for Doram based information.
  1314. if (start_job == JOB_SUMMONER) { // Check for just this job for now.
  1315. memset(tmp_start_point, 0, MAX_STARTPOINT * sizeof(struct point));
  1316. memset(tmp_start_items, 0, MAX_STARTITEM * sizeof(struct startitem));
  1317. memcpy(tmp_start_point, charserv_config.start_point_doram, MAX_STARTPOINT * sizeof(struct point));
  1318. memcpy(tmp_start_items, charserv_config.start_items_doram, MAX_STARTITEM * sizeof(struct startitem));
  1319. start_point_idx = rnd() % charserv_config.start_point_count_doram;
  1320. }
  1321. #endif
  1322. //Insert the new char entry to the database
  1323. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `status_point`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
  1324. "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`, `sex`) VALUES ("
  1325. "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%u', '%u', '%u', '%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d', '%c')",
  1326. schema_config.char_db, sd->account_id , slot, esc_name, start_job, charserv_config.start_zeny, status_points, str, agi, vit, int_, dex, luk,
  1327. (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
  1328. mapindex_id2name(tmp_start_point[start_point_idx].map), tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, mapindex_id2name(tmp_start_point[start_point_idx].map), tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, sex) )
  1329. {
  1330. Sql_ShowDebug(sql_handle);
  1331. return -2; //No, stop the procedure!
  1332. }
  1333. //Retrieve the newly auto-generated char id
  1334. char_id = (int)Sql_LastInsertId(sql_handle);
  1335. //Give the char the default items
  1336. for (k = 0; k <= MAX_STARTITEM && tmp_start_items[k].nameid != 0; k++) {
  1337. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%u', '%hu', '%u', '%d')", schema_config.inventory_db, char_id, tmp_start_items[k].nameid, tmp_start_items[k].amount, tmp_start_items[k].pos, 1) )
  1338. Sql_ShowDebug(sql_handle);
  1339. }
  1340. ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name);
  1341. return char_id;
  1342. }
  1343. /*----------------------------------------------------------------------------------------------------------*/
  1344. /* Divorce Players */
  1345. /*----------------------------------------------------------------------------------------------------------*/
  1346. int char_divorce_char_sql(int partner_id1, int partner_id2){
  1347. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", schema_config.char_db, partner_id1, partner_id2) )
  1348. Sql_ShowDebug(sql_handle);
  1349. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%u' OR `nameid`='%u') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", schema_config.inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) )
  1350. Sql_ShowDebug(sql_handle);
  1351. chmapif_send_ackdivorce(partner_id1, partner_id2);
  1352. return 0;
  1353. }
  1354. /*----------------------------------------------------------------------------------------------------------*/
  1355. /* Delete char - davidsiaw */
  1356. /*----------------------------------------------------------------------------------------------------------*/
  1357. /* Returns 0 if successful
  1358. * Returns < 0 for error
  1359. */
  1360. enum e_char_del_response char_delete(struct char_session_data* sd, uint32 char_id){
  1361. char name[NAME_LENGTH];
  1362. char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped.
  1363. uint32 account_id;
  1364. int party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id, elemental_id;
  1365. time_t delete_date;
  1366. char *data;
  1367. size_t len;
  1368. int i;
  1369. ARR_FIND(0, MAX_CHARS, i, sd->found_char[i] == char_id);
  1370. // Such a character does not exist in the account
  1371. if (i == MAX_CHARS) {
  1372. ShowInfo("Char deletion aborted: %s, Account ID: %u, Character ID: %u\n", name, sd->account_id, char_id);
  1373. return CHAR_DELETE_NOTFOUND;
  1374. }
  1375. if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother`,`elemental_id`,`delete_date` FROM `%s` WHERE `account_id`='%u' AND `char_id`='%u'", schema_config.char_db, sd->account_id, char_id)){
  1376. Sql_ShowDebug(sql_handle);
  1377. return CHAR_DELETE_DATABASE;
  1378. }
  1379. if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
  1380. {
  1381. ShowInfo("Char deletion aborted: %s, Account ID: %u, Character ID: %u\n", name, sd->account_id, char_id);
  1382. Sql_FreeResult(sql_handle);
  1383. return CHAR_DELETE_NOTFOUND;
  1384. }
  1385. Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH);
  1386. Sql_GetData(sql_handle, 1, &data, NULL); account_id = atoi(data);
  1387. Sql_GetData(sql_handle, 2, &data, NULL); party_id = atoi(data);
  1388. Sql_GetData(sql_handle, 3, &data, NULL); guild_id = atoi(data);
  1389. Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data);
  1390. Sql_GetData(sql_handle, 5, &data, NULL); hom_id = atoi(data);
  1391. Sql_GetData(sql_handle, 6, &data, NULL); partner_id = atoi(data);
  1392. Sql_GetData(sql_handle, 7, &data, NULL); father_id = atoi(data);
  1393. Sql_GetData(sql_handle, 8, &data, NULL); mother_id = atoi(data);
  1394. Sql_GetData(sql_handle, 9, &data, NULL); elemental_id = atoi(data);
  1395. Sql_GetData(sql_handle,10, &data, NULL); delete_date = strtoul(data, NULL, 10);
  1396. Sql_EscapeStringLen(sql_handle, esc_name, name, zmin(len, NAME_LENGTH));
  1397. Sql_FreeResult(sql_handle);
  1398. //check for config char del condition [Lupus]
  1399. if( ( charserv_config.char_config.char_del_level > 0 && base_level >= charserv_config.char_config.char_del_level )
  1400. || ( charserv_config.char_config.char_del_level < 0 && base_level <= -charserv_config.char_config.char_del_level )
  1401. ) {
  1402. ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level);
  1403. return CHAR_DELETE_BASELEVEL;
  1404. }
  1405. if (charserv_config.char_config.char_del_restriction&CHAR_DEL_RESTRICT_GUILD && guild_id) // character is in guild
  1406. {
  1407. ShowInfo("Char deletion aborted: %s, Guild ID: %i\n", name, guild_id);
  1408. return CHAR_DELETE_GUILD;
  1409. }
  1410. if (charserv_config.char_config.char_del_restriction&CHAR_DEL_RESTRICT_PARTY && party_id) // character is in party
  1411. {
  1412. ShowInfo("Char deletion aborted: %s, Party ID: %i\n", name, party_id);
  1413. return CHAR_DELETE_PARTY;
  1414. }
  1415. if( charserv_config.char_config.char_del_delay > 0 && ( !delete_date || delete_date > time(NULL) ) ){ // not queued or delay not yet passed
  1416. ShowInfo("Char deletion aborted: %s, Time was not set or has not been reached ye\n", name );
  1417. return CHAR_DELETE_TIME;
  1418. }
  1419. /* Divorce [Wizputer] */
  1420. if( partner_id )
  1421. char_divorce_char_sql(char_id, partner_id);
  1422. /* De-addopt [Zephyrus] */
  1423. if( father_id || mother_id )
  1424. { // Char is Baby
  1425. unsigned char buf[64];
  1426. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", schema_config.char_db, father_id, mother_id) )
  1427. Sql_ShowDebug(sql_handle);
  1428. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410' AND (`char_id`='%d' OR `char_id`='%d')", schema_config.skill_db, father_id, mother_id) )
  1429. Sql_ShowDebug(sql_handle);
  1430. WBUFW(buf,0) = 0x2b25;
  1431. WBUFL(buf,2) = father_id;
  1432. WBUFL(buf,6) = mother_id;
  1433. WBUFL(buf,10) = char_id; // Baby
  1434. chmapif_sendall(buf,14);
  1435. }
  1436. //Make the character leave the party [Skotlex]
  1437. if (party_id)
  1438. inter_party_leave(party_id, account_id, char_id, name);
  1439. /* delete char's pet */
  1440. //Delete the hatched pet if you have one...
  1441. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incubate` = '0'", schema_config.pet_db, char_id) )
  1442. Sql_ShowDebug(sql_handle);
  1443. //Delete all pets that are stored in eggs (inventory + cart)
  1444. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = 256", schema_config.pet_db, schema_config.pet_db, schema_config.inventory_db, schema_config.inventory_db, char_id) )
  1445. Sql_ShowDebug(sql_handle);
  1446. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = 256", schema_config.pet_db, schema_config.pet_db, schema_config.cart_db, schema_config.cart_db, char_id) )
  1447. Sql_ShowDebug(sql_handle);
  1448. /* remove homunculus */
  1449. if( hom_id )
  1450. mapif_homunculus_delete(hom_id);
  1451. /* remove elemental */
  1452. if (elemental_id)
  1453. mapif_elemental_delete(elemental_id);
  1454. /* remove mercenary data */
  1455. mercenary_owner_delete(char_id);
  1456. /* delete char's friends list */
  1457. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.friend_db, char_id) )
  1458. Sql_ShowDebug(sql_handle);
  1459. /* delete char from other's friend list */
  1460. //NOTE: Won't this cause problems for people who are already online? [Skotlex]
  1461. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", schema_config.friend_db, char_id) )
  1462. Sql_ShowDebug(sql_handle);
  1463. #ifdef HOTKEY_SAVING
  1464. /* delete hotkeys */
  1465. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.hotkey_db, char_id) )
  1466. Sql_ShowDebug(sql_handle);
  1467. #endif
  1468. /* delete inventory */
  1469. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.inventory_db, char_id) )
  1470. Sql_ShowDebug(sql_handle);
  1471. /* delete cart inventory */
  1472. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.cart_db, char_id) )
  1473. Sql_ShowDebug(sql_handle);
  1474. /* delete memo areas */
  1475. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.memo_db, char_id) )
  1476. Sql_ShowDebug(sql_handle);
  1477. /* delete character registry */
  1478. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_str_table, char_id) )
  1479. Sql_ShowDebug(sql_handle);
  1480. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_num_table, char_id) )
  1481. Sql_ShowDebug(sql_handle);
  1482. /* delete skills */
  1483. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.skill_db, char_id) )
  1484. Sql_ShowDebug(sql_handle);
  1485. /* delete mail attachments (only received) */
  1486. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` IN ( SELECT `id` FROM `%s` WHERE `dest_id`='%d' )", schema_config.mail_attachment_db, schema_config.mail_db, char_id))
  1487. Sql_ShowDebug(sql_handle);
  1488. /* delete mails (only received) */
  1489. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `dest_id`='%d'", schema_config.mail_db, char_id))
  1490. Sql_ShowDebug(sql_handle);
  1491. #ifdef ENABLE_SC_SAVING
  1492. /* status changes */
  1493. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", schema_config.scdata_db, account_id, char_id) )
  1494. Sql_ShowDebug(sql_handle);
  1495. #endif
  1496. /* bonus_scripts */
  1497. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.bonus_script_db, char_id) )
  1498. Sql_ShowDebug(sql_handle);
  1499. /* Quest Data */
  1500. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.quest_db, char_id))
  1501. Sql_ShowDebug(sql_handle);
  1502. /* Achievement Data */
  1503. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.achievement_table, char_id))
  1504. Sql_ShowDebug(sql_handle);
  1505. if (charserv_config.log_char) {
  1506. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')",
  1507. schema_config.charlog_db, account_id, 0, char_id, esc_name) )
  1508. Sql_ShowDebug(sql_handle);
  1509. }
  1510. /* delete character */
  1511. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id) )
  1512. Sql_ShowDebug(sql_handle);
  1513. /* No need as we used inter_guild_leave [Skotlex]
  1514. // Also delete info from guildtables.
  1515. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) )
  1516. Sql_ShowDebug(sql_handle);
  1517. */
  1518. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.guild_db, char_id) )
  1519. Sql_ShowDebug(sql_handle);
  1520. else if( Sql_NumRows(sql_handle) > 0 )
  1521. mapif_parse_BreakGuild(0,guild_id);
  1522. else if( guild_id )
  1523. inter_guild_leave(guild_id, account_id, char_id);// Leave your guild.
  1524. // refresh character list cache
  1525. sd->found_char[i] = -1;
  1526. return CHAR_DELETE_OK;
  1527. }
  1528. /**
  1529. * This function parse all map-serv attached to this char-serv and increase user count
  1530. * @return numbers of total users
  1531. */
  1532. int char_count_users(void)
  1533. {
  1534. int i, users;
  1535. users = 0;
  1536. for(i = 0; i < ARRAYLENGTH(map_server); i++) {
  1537. if (session_isValid(map_server[i].fd)) {
  1538. users += map_server[i].users;
  1539. }
  1540. }
  1541. return users;
  1542. }
  1543. // Writes char data to the buffer in the format used by the client.
  1544. // Used in packets 0x6b (chars info) and 0x6d (new char info)
  1545. // Returns the size
  1546. int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
  1547. {
  1548. unsigned short offset = 0;
  1549. uint8* buf;
  1550. if( buffer == NULL || p == NULL )
  1551. return 0;
  1552. buf = WBUFP(buffer,0);
  1553. WBUFL(buf,0) = p->char_id;
  1554. #if PACKETVER >= 20170830
  1555. WBUFQ(buf,4) = u64min(p->base_exp, MAX_EXP);
  1556. offset += 4;
  1557. buf = WBUFP(buffer, offset);
  1558. #else
  1559. WBUFL(buf,4) = (int32)u64min(p->base_exp, MAX_EXP);
  1560. #endif
  1561. WBUFL(buf,8) = p->zeny;
  1562. #if PACKETVER >= 20170830
  1563. WBUFQ(buf,12) = u64min(p->job_exp, MAX_EXP);
  1564. offset += 4;
  1565. buf = WBUFP(buffer, offset);
  1566. #else
  1567. WBUFL(buf,12) = (int32)u64min(p->job_exp, MAX_EXP);
  1568. #endif
  1569. WBUFL(buf,16) = p->job_level;
  1570. WBUFL(buf,20) = 0; // probably opt1
  1571. WBUFL(buf,24) = 0; // probably opt2
  1572. WBUFL(buf,28) = p->option;
  1573. WBUFL(buf,32) = p->karma;
  1574. WBUFL(buf,36) = p->manner;
  1575. WBUFW(buf,40) = umin(p->status_point, INT16_MAX);
  1576. WBUFL(buf,42) = p->hp;
  1577. WBUFL(buf,46) = p->max_hp;
  1578. offset+=4;
  1579. buf = WBUFP(buffer,offset);
  1580. WBUFW(buf,46) = min(p->sp, INT16_MAX);
  1581. WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
  1582. WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
  1583. WBUFW(buf,52) = p->class_;
  1584. WBUFW(buf,54) = p->hair;
  1585. #if PACKETVER >= 20141022
  1586. WBUFW(buf,56) = p->body;
  1587. offset+=2;
  1588. buf = WBUFP(buffer,offset);
  1589. #endif
  1590. //When the weapon is sent and your option is riding, the client crashes on login!?
  1591. WBUFW(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon;
  1592. WBUFW(buf,58) = p->base_level;
  1593. WBUFW(buf,60) = umin(p->skill_point, INT16_MAX);
  1594. WBUFW(buf,62) = p->head_bottom;
  1595. WBUFW(buf,64) = p->shield;
  1596. WBUFW(buf,66) = p->head_top;
  1597. WBUFW(buf,68) = p->head_mid;
  1598. WBUFW(buf,70) = p->hair_color;
  1599. WBUFW(buf,72) = p->clothes_color;
  1600. memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
  1601. WBUFB(buf,98) = (unsigned char)u16min(p->str, UINT8_MAX);
  1602. WBUFB(buf,99) = (unsigned char)u16min(p->agi, UINT8_MAX);
  1603. WBUFB(buf,100) = (unsigned char)u16min(p->vit, UINT8_MAX);
  1604. WBUFB(buf,101) = (unsigned char)u16min(p->int_, UINT8_MAX);
  1605. WBUFB(buf,102) = (unsigned char)u16min(p->dex, UINT8_MAX);
  1606. WBUFB(buf,103) = (unsigned char)u16min(p->luk, UINT8_MAX);
  1607. WBUFW(buf,104) = p->slot;
  1608. WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
  1609. offset += 2;
  1610. #if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803
  1611. mapindex_getmapname_ext(mapindex_id2name(p->last_point.map), WBUFCP(buf,108));
  1612. offset += MAP_NAME_LENGTH_EXT;
  1613. #endif
  1614. #if PACKETVER >= 20100803
  1615. #if PACKETVER_CHAR_DELETEDATE
  1616. WBUFL(buf,124) = (p->delete_date?TOL(p->delete_date-time(NULL)):0);
  1617. #else
  1618. WBUFL(buf,124) = TOL(p->delete_date);
  1619. #endif
  1620. offset += 4;
  1621. #endif
  1622. #if PACKETVER >= 20110111
  1623. WBUFL(buf,128) = p->robe;
  1624. offset += 4;
  1625. #endif
  1626. #if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity.
  1627. #if PACKETVER >= 20110928
  1628. // change slot feature (0 = disabled, otherwise enabled)
  1629. if( (charserv_config.charmove_config.char_move_enabled)==0 )
  1630. WBUFL(buf,132) = 0;
  1631. else if( charserv_config.charmove_config.char_moves_unlimited )
  1632. WBUFL(buf,132) = 1;
  1633. else
  1634. WBUFL(buf,132) = max( 0, (int)p->character_moves );
  1635. offset += 4;
  1636. #endif
  1637. #if PACKETVER >= 20111025
  1638. WBUFL(buf,136) = ( p->rename > 0 ) ? 1 : 0; // (0 = disabled, otherwise displays "Add-Ons" sidebar)
  1639. offset += 4;
  1640. #endif
  1641. #if PACKETVER >= 20141016
  1642. WBUFB(buf,140) = p->sex;// sex - (0 = female, 1 = male, 99 = logindefined)
  1643. offset += 1;
  1644. #endif
  1645. #endif
  1646. return 106+offset;
  1647. }
  1648. int char_married(int pl1, int pl2)
  1649. {
  1650. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, pl1) )
  1651. Sql_ShowDebug(sql_handle);
  1652. else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1653. {
  1654. char* data;
  1655. Sql_GetData(sql_handle, 0, &data, NULL);
  1656. if( pl2 == atoi(data) )
  1657. {
  1658. Sql_FreeResult(sql_handle);
  1659. return 1;
  1660. }
  1661. }
  1662. Sql_FreeResult(sql_handle);
  1663. return 0;
  1664. }
  1665. int char_child(int parent_id, int child_id)
  1666. {
  1667. if( parent_id == 0 || child_id == 0) //Failsafe, avoild querys and fix EXP bug dividing with lower level chars
  1668. return 0;
  1669. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, parent_id) )
  1670. Sql_ShowDebug(sql_handle);
  1671. else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1672. {
  1673. char* data;
  1674. Sql_GetData(sql_handle, 0, &data, NULL);
  1675. if( child_id == atoi(data) )
  1676. {
  1677. Sql_FreeResult(sql_handle);
  1678. return 1;
  1679. }
  1680. }
  1681. Sql_FreeResult(sql_handle);
  1682. return 0;
  1683. }
  1684. int char_family(int cid1, int cid2, int cid3)
  1685. {
  1686. if ( cid1 == 0 || cid2 == 0 || cid3 == 0 ) //Failsafe, and avoid querys where there is no sense to keep executing if any of the inputs are 0
  1687. return 0;
  1688. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", schema_config.char_db, cid1, cid2, cid3) )
  1689. Sql_ShowDebug(sql_handle);
  1690. else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1691. {
  1692. int charid;
  1693. int partnerid;
  1694. int childid;
  1695. char* data;
  1696. Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data);
  1697. Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data);
  1698. Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data);
  1699. if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) ||
  1700. (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) ||
  1701. (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) )
  1702. {
  1703. Sql_FreeResult(sql_handle);
  1704. return childid;
  1705. }
  1706. }
  1707. Sql_FreeResult(sql_handle);
  1708. return 0;
  1709. }
  1710. //----------------------------------------------------------------------
  1711. // Force disconnection of an online player (with account value) by [Yor]
  1712. //----------------------------------------------------------------------
  1713. void char_disconnect_player(uint32 account_id)
  1714. {
  1715. int i;
  1716. struct char_session_data* sd;
  1717. // disconnect player if online on char-server
  1718. ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id );
  1719. if( i < fd_max )
  1720. set_eof(i);
  1721. }
  1722. /**
  1723. * Set 'flag' value of char_session_data
  1724. * @param account_id
  1725. * @param value
  1726. * @param set True: set the value by using '|= val', False: unset the value by using '&= ~val'
  1727. **/
  1728. void char_set_session_flag_(int account_id, int val, bool set) {
  1729. int i;
  1730. struct char_session_data* sd;
  1731. ARR_FIND(0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id);
  1732. if (i < fd_max) {
  1733. if (set)
  1734. sd->flag |= val;
  1735. else
  1736. sd->flag &= ~val;
  1737. }
  1738. }
  1739. void char_auth_ok(int fd, struct char_session_data *sd) {
  1740. struct online_char_data* character;
  1741. if( (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL )
  1742. { // check if character is not online already. [Skotlex]
  1743. if (character->server > -1)
  1744. { //Character already online. KICK KICK KICK
  1745. mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2);
  1746. if (character->waiting_disconnect == INVALID_TIMER)
  1747. character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, char_chardb_waiting_disconnect, character->account_id, 0);
  1748. chclif_send_auth_result(fd,8);
  1749. return;
  1750. }
  1751. if (session_isValid(character->fd) && character->fd != fd)
  1752. { //There's already a connection from this account that hasn't picked a char yet.
  1753. chclif_send_auth_result(fd,8);
  1754. return;
  1755. }
  1756. character->fd = fd;
  1757. }
  1758. chlogif_send_reqaccdata(login_fd,sd); // request account data
  1759. // mark session as 'authed'
  1760. sd->auth = true;
  1761. // set char online on charserver
  1762. char_set_charselect(sd->account_id);
  1763. // continues when account data is received...
  1764. }
  1765. void char_read_fame_list(void)
  1766. {
  1767. int i;
  1768. char* data;
  1769. size_t len;
  1770. // Empty ranking lists
  1771. memset(smith_fame_list, 0, sizeof(smith_fame_list));
  1772. memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
  1773. memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  1774. // Build Blacksmith ranking list
  1775. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, fame_list_size_smith) )
  1776. Sql_ShowDebug(sql_handle);
  1777. for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
  1778. {
  1779. // char_id
  1780. Sql_GetData(sql_handle, 0, &data, NULL);
  1781. smith_fame_list[i].id = atoi(data);
  1782. // fame
  1783. Sql_GetData(sql_handle, 1, &data, &len);
  1784. smith_fame_list[i].fame = atoi(data);
  1785. // name
  1786. Sql_GetData(sql_handle, 2, &data, &len);
  1787. memcpy(smith_fame_list[i].name, data, zmin(len, NAME_LENGTH));
  1788. }
  1789. // Build Alchemist ranking list
  1790. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, fame_list_size_chemist) )
  1791. Sql_ShowDebug(sql_handle);
  1792. for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
  1793. {
  1794. // char_id
  1795. Sql_GetData(sql_handle, 0, &data, NULL);
  1796. chemist_fame_list[i].id = atoi(data);
  1797. // fame
  1798. Sql_GetData(sql_handle, 1, &data, &len);
  1799. chemist_fame_list[i].fame = atoi(data);
  1800. // name
  1801. Sql_GetData(sql_handle, 2, &data, &len);
  1802. memcpy(chemist_fame_list[i].name, data, zmin(len, NAME_LENGTH));
  1803. }
  1804. // Build Taekwon ranking list
  1805. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_TAEKWON, JOB_BABY_TAEKWON, fame_list_size_taekwon) )
  1806. Sql_ShowDebug(sql_handle);
  1807. for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
  1808. {
  1809. // char_id
  1810. Sql_GetData(sql_handle, 0, &data, NULL);
  1811. taekwon_fame_list[i].id = atoi(data);
  1812. // fame
  1813. Sql_GetData(sql_handle, 1, &data, &len);
  1814. taekwon_fame_list[i].fame = atoi(data);
  1815. // name
  1816. Sql_GetData(sql_handle, 2, &data, &len);
  1817. memcpy(taekwon_fame_list[i].name, data, zmin(len, NAME_LENGTH));
  1818. }
  1819. Sql_FreeResult(sql_handle);
  1820. }
  1821. //Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
  1822. //Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
  1823. int char_loadName(uint32 char_id, char* name){
  1824. char* data;
  1825. size_t len;
  1826. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id) )
  1827. Sql_ShowDebug(sql_handle);
  1828. else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1829. {
  1830. Sql_GetData(sql_handle, 0, &data, &len);
  1831. safestrncpy(name, data, NAME_LENGTH);
  1832. return 1;
  1833. }
  1834. #if PACKETVER < 20180221
  1835. else
  1836. {
  1837. safestrncpy(name, charserv_config.char_config.unknown_char_name, NAME_LENGTH);
  1838. }
  1839. #else
  1840. name[0] = '\0';
  1841. #endif
  1842. return 0;
  1843. }
  1844. // Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
  1845. // If found, returns the server's index in the 'server' array (otherwise returns -1).
  1846. int char_search_mapserver(unsigned short map, uint32 ip, uint16 port){
  1847. for(int i = 0; i < ARRAYLENGTH(map_server); i++)
  1848. {
  1849. if (session_isValid(map_server[i].fd)
  1850. && (ip == (uint32)-1 || map_server[i].ip == ip)
  1851. && (port == (uint16)-1 || map_server[i].port == port))
  1852. {
  1853. for (int j = 0; map_server[i].map[j]; j++)
  1854. if (map_server[i].map[j] == map)
  1855. return i;
  1856. }
  1857. }
  1858. return -1;
  1859. }
  1860. /**
  1861. * Test to know if an IP come from LAN or WAN.
  1862. * @param ip: ip to check if in auth network
  1863. * @return 0 if from wan, or subnet_map_ip if lan
  1864. **/
  1865. int char_lan_subnetcheck(uint32 ip){
  1866. int i;
  1867. ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) );
  1868. if( i < subnet_count ) {
  1869. ShowInfo("Subnet check [%u.%u.%u.%u]: Matches " CL_CYAN "%u.%u.%u.%u/%u.%u.%u.%u" CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask));
  1870. return subnet[i].map_ip;
  1871. } else {
  1872. ShowInfo("Subnet check [%u.%u.%u.%u]: " CL_CYAN "WAN" CL_RESET "\n", CONVIP(ip));
  1873. return 0;
  1874. }
  1875. }
  1876. // Console Command Parser [Wizputer]
  1877. //FIXME to be remove (moved to cnslif / will be done once map/char/login, all have their cnslif interface ready)
  1878. int parse_console(const char* buf){
  1879. return cnslif_parse(buf);
  1880. }
  1881. #if PACKETVER_SUPPORTS_PINCODE
  1882. //------------------------------------------------
  1883. //Pincode system
  1884. //------------------------------------------------
  1885. int char_pincode_compare( int fd, struct char_session_data* sd, char* pin ){
  1886. if( strcmp( sd->pincode, pin ) == 0 ){
  1887. sd->pincode_try = 0;
  1888. return 1;
  1889. }else{
  1890. chclif_pincode_sendstate( fd, sd, PINCODE_WRONG );
  1891. if( charserv_config.pincode_config.pincode_maxtry && ++sd->pincode_try >= charserv_config.pincode_config.pincode_maxtry ){
  1892. chlogif_pincode_notifyLoginPinError( sd->account_id );
  1893. }
  1894. return 0;
  1895. }
  1896. }
  1897. void char_pincode_decrypt( uint32 userSeed, char* pin ){
  1898. int i;
  1899. char tab[10] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
  1900. char *buf;
  1901. for( i = 1; i < 10; i++ ){
  1902. int pos;
  1903. uint32 multiplier = 0x3498, baseSeed = 0x881234;
  1904. userSeed = baseSeed + userSeed * multiplier;
  1905. pos = userSeed % ( i + 1 );
  1906. if( i != pos ){
  1907. tab[i] ^= tab[pos];
  1908. tab[pos] ^= tab[i];
  1909. tab[i] ^= tab[pos];
  1910. }
  1911. }
  1912. buf = (char *)aMalloc( sizeof(char) * ( PINCODE_LENGTH + 1 ) );
  1913. memset( buf, 0, PINCODE_LENGTH + 1 );
  1914. for( i = 0; i < PINCODE_LENGTH; i++ ){
  1915. sprintf( buf + i, "%d", tab[pin[i] - '0'] );
  1916. }
  1917. strcpy( pin, buf );
  1918. aFree( buf );
  1919. }
  1920. #endif
  1921. //------------------------------------------------
  1922. //Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
  1923. //replies/disconnect the player we tried to kick. [Skotlex]
  1924. //------------------------------------------------
  1925. TIMER_FUNC(char_chardb_waiting_disconnect){
  1926. struct online_char_data* character;
  1927. if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
  1928. { //Mark it offline due to timeout.
  1929. character->waiting_disconnect = INVALID_TIMER;
  1930. char_set_char_offline(character->char_id, character->account_id);
  1931. }
  1932. return 0;
  1933. }
  1934. /**
  1935. * @see DBApply
  1936. */
  1937. int char_online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
  1938. {
  1939. struct online_char_data *character= (struct online_char_data *)db_data2ptr(data);
  1940. if (character->fd != -1)
  1941. return 0; //Character still connected
  1942. if (character->server == -2) //Unknown server.. set them offline
  1943. char_set_char_offline(character->char_id, character->account_id);
  1944. if (character->server < 0)
  1945. //Free data from players that have not been online for a while.
  1946. db_remove(online_char_db, key);
  1947. return 0;
  1948. }
  1949. TIMER_FUNC(char_online_data_cleanup){
  1950. online_char_db->foreach(online_char_db, char_online_data_cleanup_sub);
  1951. return 0;
  1952. }
  1953. TIMER_FUNC(char_clan_member_cleanup){
  1954. // Auto removal is disabled
  1955. if( charserv_config.clan_remove_inactive_days <= 0 ){
  1956. return 0;
  1957. }
  1958. if( SQL_ERROR == Sql_Query( sql_handle, "UPDATE `%s` SET `clan_id`='0' WHERE `online`='0' AND `clan_id`<>'0' AND `last_login` IS NOT NULL AND `last_login` <= NOW() - INTERVAL %d DAY", schema_config.char_db, charserv_config.clan_remove_inactive_days ) ){
  1959. Sql_ShowDebug(sql_handle);
  1960. }
  1961. return 0;
  1962. }
  1963. //----------------------------------
  1964. // Reading Lan Support configuration
  1965. // Rewrote: Anvanced subnet check [LuzZza]
  1966. //----------------------------------
  1967. int char_lan_config_read(const char *lancfgName) {
  1968. FILE *fp;
  1969. int line_num = 0, s_subnet=ARRAYLENGTH(subnet);
  1970. char line[1024], w1[64], w2[64], w3[64], w4[64];
  1971. if((fp = fopen(lancfgName, "r")) == NULL) {
  1972. ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
  1973. return 1;
  1974. }
  1975. while(fgets(line, sizeof(line), fp)) {
  1976. line_num++;
  1977. if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
  1978. continue;
  1979. if(sscanf(line,"%63[^:]: %63[^:]:%63[^:]:%63[^\r\n]", w1, w2, w3, w4) != 4) {
  1980. ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
  1981. continue;
  1982. }
  1983. remove_control_chars(w1);
  1984. remove_control_chars(w2);
  1985. remove_control_chars(w3);
  1986. remove_control_chars(w4);
  1987. if( strcmpi(w1, "subnet") == 0 ){
  1988. if(subnet_count>=s_subnet) { //We skip instead of break in case we want to add other conf in that file.
  1989. ShowError("%s: Too many subnets defined, skipping line %d...\n", lancfgName, line_num);
  1990. continue;
  1991. }
  1992. subnet[subnet_count].mask = str2ip(w2);
  1993. subnet[subnet_count].char_ip = str2ip(w3);
  1994. subnet[subnet_count].map_ip = str2ip(w4);
  1995. if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) )
  1996. {
  1997. ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
  1998. continue;
  1999. }
  2000. subnet_count++;
  2001. }
  2002. }
  2003. if( subnet_count > 1 ) /* only useful if there is more than 1 */
  2004. ShowStatus("Read information about %d subnetworks.\n", subnet_count);
  2005. fclose(fp);
  2006. return 0;
  2007. }
  2008. /**
  2009. * Check if our table are all ok in sqlserver
  2010. * Char tables to check
  2011. * @return 0:fail, 1:success
  2012. */
  2013. bool char_checkdb(void){
  2014. int i;
  2015. const char* sqltable[] = {
  2016. schema_config.char_db, schema_config.hotkey_db, schema_config.scdata_db, schema_config.cart_db,
  2017. schema_config.inventory_db, schema_config.charlog_db,
  2018. schema_config.char_reg_str_table, schema_config.char_reg_num_table, schema_config.acc_reg_str_table,
  2019. schema_config.acc_reg_num_table, schema_config.skill_db, schema_config.interlog_db, schema_config.memo_db,
  2020. schema_config.guild_db, schema_config.guild_alliance_db, schema_config.guild_castle_db,
  2021. schema_config.guild_expulsion_db, schema_config.guild_member_db,
  2022. schema_config.guild_skill_db, schema_config.guild_position_db, schema_config.guild_storage_db,
  2023. schema_config.party_db, schema_config.pet_db, schema_config.friend_db, schema_config.mail_db,
  2024. schema_config.auction_db, schema_config.quest_db, schema_config.homunculus_db, schema_config.skill_homunculus_db,
  2025. schema_config.mercenary_db, schema_config.mercenary_owner_db,
  2026. schema_config.elemental_db, schema_config.skillcooldown_db, schema_config.bonus_script_db,
  2027. schema_config.clan_table, schema_config.clan_alliance_table, schema_config.mail_attachment_db, schema_config.achievement_table
  2028. };
  2029. ShowInfo("Start checking DB integrity\n");
  2030. for (i=0; i<ARRAYLENGTH(sqltable); i++){ //check if they all exist and we can acces them in sql-server
  2031. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` LIMIT 1;", sqltable[i]) ){
  2032. Sql_ShowDebug(sql_handle);
  2033. return false;
  2034. }
  2035. }
  2036. //checking char_db
  2037. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,"
  2038. "`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,"
  2039. "`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,"
  2040. "`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,`hair_color`,`clothes_color`,`weapon`,"
  2041. "`shield`,`head_top`,`head_mid`,`head_bottom`,`robe`,`last_map`,`last_x`,`last_y`,`save_map`,"
  2042. "`save_x`,`save_y`,`partner_id`,`online`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,"
  2043. "`moves`,`unban_time`,`font`,`sex`,`hotkey_rowshift`,`clan_id`,`last_login`,`title_id`,`show_equip`,"
  2044. "`hotkey_rowshift2`"
  2045. " FROM `%s` LIMIT 1;", schema_config.char_db) ){
  2046. Sql_ShowDebug(sql_handle);
  2047. return false;
  2048. }
  2049. //checking charlog_db
  2050. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`char_msg`,`account_id`,`char_num`,`name`,"
  2051. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`"
  2052. " FROM `%s` LIMIT 1;", schema_config.charlog_db) ){
  2053. Sql_ShowDebug(sql_handle);
  2054. return false;
  2055. }
  2056. //checking char_reg_str_table
  2057. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.char_reg_str_table) ) {
  2058. Sql_ShowDebug(sql_handle);
  2059. return false;
  2060. }
  2061. //checking char_reg_num_table
  2062. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.char_reg_num_table) ) {
  2063. Sql_ShowDebug(sql_handle);
  2064. return false;
  2065. }
  2066. //checking acc_reg_str_table
  2067. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_str_table) ) {
  2068. Sql_ShowDebug(sql_handle);
  2069. return false;
  2070. }
  2071. //checking acc_reg_num_table
  2072. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_num_table) ) {
  2073. Sql_ShowDebug(sql_handle);
  2074. return false;
  2075. }
  2076. //checking hotkey_db
  2077. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`hotkey`,`type`,`itemskill_id`,`skill_lvl`"
  2078. " FROM `%s` LIMIT 1;", schema_config.hotkey_db) ){
  2079. Sql_ShowDebug(sql_handle);
  2080. return false;
  2081. }
  2082. //checking scdata_db
  2083. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`type`,`tick`,`val1`,`val2`,`val3`,`val4`"
  2084. " FROM `%s` LIMIT 1;", schema_config.scdata_db) ){
  2085. Sql_ShowDebug(sql_handle);
  2086. return false;
  2087. }
  2088. //checking skill_db
  2089. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`id`,`lv`,`flag` FROM `%s` LIMIT 1;", schema_config.skill_db) ){
  2090. Sql_ShowDebug(sql_handle);
  2091. return false;
  2092. }
  2093. //checking interlog_db
  2094. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`log` FROM `%s` LIMIT 1;", schema_config.interlog_db) ){
  2095. Sql_ShowDebug(sql_handle);
  2096. return false;
  2097. }
  2098. //checking memo_db
  2099. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `memo_id`,`char_id`,`map`,`x`,`y` FROM `%s` LIMIT 1;", schema_config.memo_db) ){
  2100. Sql_ShowDebug(sql_handle);
  2101. return false;
  2102. }
  2103. //checking guild_db
  2104. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`name`,`char_id`,`master`,`guild_lv`,"
  2105. "`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`mes1`,`mes2`,"
  2106. "`emblem_len`,`emblem_id`,`emblem_data`,`last_master_change`"
  2107. " FROM `%s` LIMIT 1;", schema_config.guild_db) ){
  2108. Sql_ShowDebug(sql_handle);
  2109. return false;
  2110. }
  2111. //checking guild_alliance_db
  2112. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` LIMIT 1;", schema_config.guild_alliance_db) ){
  2113. Sql_ShowDebug(sql_handle);
  2114. return false;
  2115. }
  2116. //checking guild_castle_db
  2117. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `castle_id`,`guild_id`,`economy`,`defense`,`triggerE`,"
  2118. "`triggerD`,`nextTime`,`payTime`,`createTime`,`visibleC`,`visibleG0`,`visibleG1`,`visibleG2`,"
  2119. "`visibleG3`,`visibleG4`,`visibleG5`,`visibleG6`,`visibleG7` "
  2120. " FROM `%s` LIMIT 1;", schema_config.guild_castle_db) ){
  2121. Sql_ShowDebug(sql_handle);
  2122. return false;
  2123. }
  2124. //checking guild_expulsion_db
  2125. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`account_id`,`name`,`mes` FROM `%s` LIMIT 1;", schema_config.guild_expulsion_db) ){
  2126. Sql_ShowDebug(sql_handle);
  2127. return false;
  2128. }
  2129. //checking guild_member_db
  2130. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`char_id`,`exp`,`position` FROM `%s` LIMIT 1;", schema_config.guild_member_db) ){
  2131. Sql_ShowDebug(sql_handle);
  2132. return false;
  2133. }
  2134. //checking guild_skill_db
  2135. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`id`,`lv` FROM `%s` LIMIT 1;", schema_config.guild_skill_db) ){
  2136. Sql_ShowDebug(sql_handle);
  2137. return false;
  2138. }
  2139. //checking guild_position_db
  2140. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` LIMIT 1;", schema_config.guild_position_db) ){
  2141. Sql_ShowDebug(sql_handle);
  2142. return false;
  2143. }
  2144. //checking party_db
  2145. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`,`name`,`exp`,`item`,`leader_id`,`leader_char` FROM `%s` LIMIT 1;", schema_config.party_db) ){
  2146. Sql_ShowDebug(sql_handle);
  2147. return false;
  2148. }
  2149. //checking pet_db
  2150. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `pet_id`,`class`,`name`,`account_id`,`char_id`,`level`,"
  2151. "`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incubate`"
  2152. " FROM `%s` LIMIT 1;", schema_config.pet_db) ){
  2153. Sql_ShowDebug(sql_handle);
  2154. return false;
  2155. }
  2156. //checking friend_db
  2157. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`friend_id` FROM `%s` LIMIT 1;", schema_config.friend_db) ){
  2158. Sql_ShowDebug(sql_handle);
  2159. return false;
  2160. }
  2161. //checking mail_db
  2162. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,"
  2163. "`title`,`message`,`time`,`status`,`zeny`,`type`"
  2164. " FROM `%s` LIMIT 1;", schema_config.mail_db) ){
  2165. Sql_ShowDebug(sql_handle);
  2166. return false;
  2167. }
  2168. //checking mail_attachment_db
  2169. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`index`,`nameid`,`amount`,`refine`,`attribute`,`identify`,"
  2170. "`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`unique_id`, `bound`, `enchantgrade`"
  2171. " FROM `%s` LIMIT 1;", schema_config.mail_attachment_db) ){
  2172. Sql_ShowDebug(sql_handle);
  2173. return false;
  2174. }
  2175. //checking auction_db
  2176. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,"
  2177. "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`card0`,`card1`,"
  2178. "`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`unique_id`, `enchantgrade` "
  2179. "FROM `%s` LIMIT 1;", schema_config.auction_db) ){
  2180. Sql_ShowDebug(sql_handle);
  2181. return false;
  2182. }
  2183. //checking quest_db
  2184. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`quest_id`,`state`,`time`,`count1`,`count2`,`count3` from `%s`;", schema_config.quest_db) ){
  2185. Sql_ShowDebug(sql_handle);
  2186. return false;
  2187. }
  2188. //checking homunculus_db
  2189. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`char_id`,`class`,`prev_class`,`name`,`level`,`exp`,`intimacy`,`hunger`,"
  2190. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`alive`,`rename_flag`,`vaporize`,`autofeed` "
  2191. " FROM `%s` LIMIT 1;", schema_config.homunculus_db) ){
  2192. Sql_ShowDebug(sql_handle);
  2193. return false;
  2194. }
  2195. //checking skill_homunculus_db
  2196. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`id`,`lv` FROM `%s` LIMIT 1;", schema_config.skill_homunculus_db) ){
  2197. Sql_ShowDebug(sql_handle);
  2198. return false;
  2199. }
  2200. //checking mercenary_db
  2201. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `mer_id`,`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time` FROM `%s` LIMIT 1;", schema_config.mercenary_db) ){
  2202. Sql_ShowDebug(sql_handle);
  2203. return false;
  2204. }
  2205. //checking mercenary_owner_db
  2206. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`merc_id`,`arch_calls`,`arch_faith`,"
  2207. "`spear_calls`,`spear_faith`,`sword_calls`,`sword_faith`"
  2208. " FROM `%s` LIMIT 1;", schema_config.mercenary_owner_db) ){
  2209. Sql_ShowDebug(sql_handle);
  2210. return false;
  2211. }
  2212. //checking elemental_db
  2213. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `ele_id`,`char_id`,`class`,`mode`,`hp`,`sp`,`max_hp`,`max_sp`,"
  2214. "`atk1`,`atk2`,`matk`,`aspd`,`def`,`mdef`,`flee`,`hit`,`life_time` "
  2215. " FROM `%s` LIMIT 1;", schema_config.elemental_db) ){
  2216. Sql_ShowDebug(sql_handle);
  2217. return false;
  2218. }
  2219. //checking skillcooldown_db
  2220. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`skill`,`tick` FROM `%s` LIMIT 1;", schema_config.skillcooldown_db) ){
  2221. Sql_ShowDebug(sql_handle);
  2222. return false;
  2223. }
  2224. //checking bonus_script_db
  2225. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`script`,`tick`,`flag`,`type`,`icon` FROM `%s` LIMIT 1;", schema_config.bonus_script_db) ){
  2226. Sql_ShowDebug(sql_handle);
  2227. return false;
  2228. }
  2229. //checking cart_db
  2230. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
  2231. "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`,`enchantgrade`"
  2232. " FROM `%s` LIMIT 1;", schema_config.cart_db) ){
  2233. Sql_ShowDebug(sql_handle);
  2234. return false;
  2235. }
  2236. //checking inventory_db
  2237. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
  2238. "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`,`enchantgrade`"
  2239. ",`favorite`,`equip_switch`"
  2240. " FROM `%s` LIMIT 1;", schema_config.inventory_db) ){
  2241. Sql_ShowDebug(sql_handle);
  2242. return false;
  2243. }
  2244. //checking guild_storage_db
  2245. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
  2246. "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`,`enchantgrade`"
  2247. " FROM `%s` LIMIT 1;", schema_config.guild_storage_db) ){
  2248. Sql_ShowDebug(sql_handle);
  2249. return false;
  2250. }
  2251. //checking clan table
  2252. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `clan_id`,`name`,`master`,`mapname`,`max_member`"
  2253. " FROM `%s` LIMIT 1;", schema_config.clan_table) ){
  2254. Sql_ShowDebug(sql_handle);
  2255. return false;
  2256. }
  2257. //checking clan alliance table
  2258. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `clan_id`,`opposition`,`alliance_id`,`name`"
  2259. " FROM `%s` LIMIT 1;", schema_config.clan_alliance_table) ){
  2260. Sql_ShowDebug(sql_handle);
  2261. return false;
  2262. }
  2263. //checking achievement_table
  2264. if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`id`,`count1`,`count2`,`count3`,`count4`,`count5`,`count6`,`count7`,`count8`,`count9`,`count10`,`completed`,`rewarded`"
  2265. " FROM `%s` LIMIT 1;", schema_config.achievement_table)) {
  2266. Sql_ShowDebug(sql_handle);
  2267. return false;
  2268. }
  2269. Sql_FreeResult(sql_handle);
  2270. ShowInfo("DB integrity check finished with success\n");
  2271. return true;
  2272. }
  2273. void char_sql_config_read(const char* cfgName) {
  2274. char line[1024], w1[1024], w2[1024];
  2275. FILE* fp;
  2276. if ((fp = fopen(cfgName, "r")) == NULL) {
  2277. ShowError("File not found: %s\n", cfgName);
  2278. return;
  2279. }
  2280. while(fgets(line, sizeof(line), fp)) {
  2281. if(line[0] == '/' && line[1] == '/')
  2282. continue;
  2283. if (sscanf(line, "%1023[^:]: %1023[^\r\n]", w1, w2) != 2)
  2284. continue;
  2285. if(!strcmpi(w1,"char_db"))
  2286. safestrncpy(schema_config.char_db, w2, sizeof(schema_config.char_db));
  2287. else if(!strcmpi(w1,"scdata_db"))
  2288. safestrncpy(schema_config.scdata_db, w2, sizeof(schema_config.scdata_db));
  2289. else if(!strcmpi(w1,"cart_db"))
  2290. safestrncpy(schema_config.cart_db, w2, sizeof(schema_config.cart_db));
  2291. else if(!strcmpi(w1,"inventory_db"))
  2292. safestrncpy(schema_config.inventory_db, w2, sizeof(schema_config.inventory_db));
  2293. else if(!strcmpi(w1,"charlog_db"))
  2294. safestrncpy(schema_config.charlog_db, w2, sizeof(schema_config.charlog_db));
  2295. else if(!strcmpi(w1,"skill_db"))
  2296. safestrncpy(schema_config.skill_db, w2, sizeof(schema_config.skill_db));
  2297. else if(!strcmpi(w1,"interlog_db"))
  2298. safestrncpy(schema_config.interlog_db, w2, sizeof(schema_config.interlog_db));
  2299. else if(!strcmpi(w1,"memo_db"))
  2300. safestrncpy(schema_config.memo_db, w2, sizeof(schema_config.memo_db));
  2301. else if(!strcmpi(w1,"guild_db"))
  2302. safestrncpy(schema_config.guild_db, w2, sizeof(schema_config.guild_db));
  2303. else if(!strcmpi(w1,"guild_alliance_db"))
  2304. safestrncpy(schema_config.guild_alliance_db, w2, sizeof(schema_config.guild_alliance_db));
  2305. else if(!strcmpi(w1,"guild_castle_db"))
  2306. safestrncpy(schema_config.guild_castle_db, w2, sizeof(schema_config.guild_castle_db));
  2307. else if(!strcmpi(w1,"guild_expulsion_db"))
  2308. safestrncpy(schema_config.guild_expulsion_db, w2, sizeof(schema_config.guild_expulsion_db));
  2309. else if(!strcmpi(w1,"guild_member_db"))
  2310. safestrncpy(schema_config.guild_member_db, w2, sizeof(schema_config.guild_member_db));
  2311. else if(!strcmpi(w1,"guild_skill_db"))
  2312. safestrncpy(schema_config.guild_skill_db, w2, sizeof(schema_config.guild_skill_db));
  2313. else if(!strcmpi(w1,"guild_position_db"))
  2314. safestrncpy(schema_config.guild_position_db, w2, sizeof(schema_config.guild_position_db));
  2315. else if(!strcmpi(w1,"guild_storage_db"))
  2316. safestrncpy(schema_config.guild_storage_db, w2, sizeof(schema_config.guild_storage_db));
  2317. else if(!strcmpi(w1,"party_db"))
  2318. safestrncpy(schema_config.party_db, w2, sizeof(schema_config.party_db));
  2319. else if(!strcmpi(w1,"pet_db"))
  2320. safestrncpy(schema_config.pet_db, w2, sizeof(schema_config.pet_db));
  2321. else if(!strcmpi(w1,"mail_db"))
  2322. safestrncpy(schema_config.mail_db, w2, sizeof(schema_config.mail_db));
  2323. else if (!strcmpi(w1, "mail_attachment_db"))
  2324. safestrncpy(schema_config.mail_attachment_db, w2, sizeof(schema_config.mail_attachment_db));
  2325. else if(!strcmpi(w1,"auction_db"))
  2326. safestrncpy(schema_config.auction_db, w2, sizeof(schema_config.auction_db));
  2327. else if(!strcmpi(w1,"friend_db"))
  2328. safestrncpy(schema_config.friend_db, w2, sizeof(schema_config.friend_db));
  2329. else if(!strcmpi(w1,"hotkey_db"))
  2330. safestrncpy(schema_config.hotkey_db, w2, sizeof(schema_config.hotkey_db));
  2331. else if(!strcmpi(w1,"quest_db"))
  2332. safestrncpy(schema_config.quest_db,w2,sizeof(schema_config.quest_db));
  2333. else if(!strcmpi(w1,"homunculus_db"))
  2334. safestrncpy(schema_config.homunculus_db,w2,sizeof(schema_config.homunculus_db));
  2335. else if(!strcmpi(w1,"skill_homunculus_db"))
  2336. safestrncpy(schema_config.skill_homunculus_db,w2,sizeof(schema_config.skill_homunculus_db));
  2337. else if(!strcmpi(w1,"mercenary_db"))
  2338. safestrncpy(schema_config.mercenary_db,w2,sizeof(schema_config.mercenary_db));
  2339. else if(!strcmpi(w1,"mercenary_owner_db"))
  2340. safestrncpy(schema_config.mercenary_owner_db,w2,sizeof(schema_config.mercenary_owner_db));
  2341. else if(!strcmpi(w1,"elemental_db"))
  2342. safestrncpy(schema_config.elemental_db,w2,sizeof(schema_config.elemental_db));
  2343. else if(!strcmpi(w1,"skillcooldown_db"))
  2344. safestrncpy(schema_config.skillcooldown_db, w2, sizeof(schema_config.skillcooldown_db));
  2345. else if(!strcmpi(w1,"bonus_script_db"))
  2346. safestrncpy(schema_config.bonus_script_db, w2, sizeof(schema_config.bonus_script_db));
  2347. else if(!strcmpi(w1,"char_reg_num_table"))
  2348. safestrncpy(schema_config.char_reg_num_table, w2, sizeof(schema_config.char_reg_num_table));
  2349. else if(!strcmpi(w1,"char_reg_str_table"))
  2350. safestrncpy(schema_config.char_reg_str_table, w2, sizeof(schema_config.char_reg_str_table));
  2351. else if(!strcmpi(w1,"acc_reg_str_table"))
  2352. safestrncpy(schema_config.acc_reg_str_table, w2, sizeof(schema_config.acc_reg_str_table));
  2353. else if(!strcmpi(w1,"acc_reg_num_table"))
  2354. safestrncpy(schema_config.acc_reg_num_table, w2, sizeof(schema_config.acc_reg_num_table));
  2355. else if(!strcmpi(w1,"clan_table"))
  2356. safestrncpy(schema_config.clan_table, w2, sizeof(schema_config.clan_table));
  2357. else if(!strcmpi(w1,"clan_alliance_table"))
  2358. safestrncpy(schema_config.clan_alliance_table, w2, sizeof(schema_config.clan_alliance_table));
  2359. else if(!strcmpi(w1,"achievement_table"))
  2360. safestrncpy(schema_config.achievement_table, w2, sizeof(schema_config.achievement_table));
  2361. else if(!strcmpi(w1, "start_status_points"))
  2362. charserv_config.start_status_points = atoi(w2);
  2363. //support the import command, just like any other config
  2364. else if(!strcmpi(w1,"import"))
  2365. char_sql_config_read(w2);
  2366. }
  2367. fclose(fp);
  2368. ShowInfo("Done reading %s.\n", cfgName);
  2369. }
  2370. void char_set_default_sql(){
  2371. // schema_config.db_use_sqldbs;
  2372. safestrncpy(schema_config.db_path,"db",sizeof(schema_config.db_path));
  2373. safestrncpy(schema_config.char_db,"char",sizeof(schema_config.char_db));
  2374. safestrncpy(schema_config.scdata_db,"sc_data",sizeof(schema_config.scdata_db));
  2375. safestrncpy(schema_config.cart_db,"cart_inventory",sizeof(schema_config.cart_db));
  2376. safestrncpy(schema_config.inventory_db,"inventory",sizeof(schema_config.inventory_db));
  2377. safestrncpy(schema_config.charlog_db,"charlog",sizeof(schema_config.charlog_db));
  2378. safestrncpy(schema_config.storage_db,"storage",sizeof(schema_config.storage_db));
  2379. safestrncpy(schema_config.interlog_db,"interlog",sizeof(schema_config.interlog_db));
  2380. safestrncpy(schema_config.skill_db,"skill",sizeof(schema_config.skill_db));
  2381. safestrncpy(schema_config.memo_db,"memo",sizeof(schema_config.memo_db));
  2382. safestrncpy(schema_config.guild_db,"guild",sizeof(schema_config.guild_db));
  2383. safestrncpy(schema_config.guild_alliance_db,"guild_alliance",sizeof(schema_config.guild_alliance_db));
  2384. safestrncpy(schema_config.guild_castle_db,"guild_castle",sizeof(schema_config.guild_castle_db));
  2385. safestrncpy(schema_config.guild_expulsion_db,"guild_expulsion",sizeof(schema_config.guild_expulsion_db));
  2386. safestrncpy(schema_config.guild_member_db,"guild_member",sizeof(schema_config.guild_member_db));
  2387. safestrncpy(schema_config.guild_position_db,"guild_position",sizeof(schema_config.guild_position_db));
  2388. safestrncpy(schema_config.guild_skill_db,"guild_skill",sizeof(schema_config.guild_skill_db));
  2389. safestrncpy(schema_config.guild_storage_db,"guild_storage",sizeof(schema_config.guild_storage_db));
  2390. safestrncpy(schema_config.party_db,"party",sizeof(schema_config.party_db));
  2391. safestrncpy(schema_config.pet_db,"pet",sizeof(schema_config.pet_db));
  2392. safestrncpy(schema_config.mail_db,"mail",sizeof(schema_config.mail_db)); // MAIL SYSTEM
  2393. safestrncpy(schema_config.auction_db,"auction",sizeof(schema_config.auction_db)); // Auctions System
  2394. safestrncpy(schema_config.friend_db,"friends",sizeof(schema_config.friend_db));
  2395. safestrncpy(schema_config.hotkey_db,"hotkey",sizeof(schema_config.hotkey_db));
  2396. safestrncpy(schema_config.quest_db,"quest",sizeof(schema_config.quest_db));
  2397. safestrncpy(schema_config.homunculus_db,"homunculus",sizeof(schema_config.homunculus_db));
  2398. safestrncpy(schema_config.skill_homunculus_db,"skill_homunculus",sizeof(schema_config.skill_homunculus_db));
  2399. safestrncpy(schema_config.mercenary_db,"mercenary",sizeof(schema_config.mercenary_db));
  2400. safestrncpy(schema_config.mercenary_owner_db,"mercenary_owner",sizeof(schema_config.mercenary_owner_db));
  2401. safestrncpy(schema_config.skillcooldown_db,"skillcooldown",sizeof(schema_config.skillcooldown_db));
  2402. safestrncpy(schema_config.bonus_script_db,"bonus_script",sizeof(schema_config.bonus_script_db));
  2403. safestrncpy(schema_config.char_reg_num_table,"char_reg_num",sizeof(schema_config.char_reg_num_table));
  2404. safestrncpy(schema_config.char_reg_str_table,"char_reg_str",sizeof(schema_config.char_reg_str_table));
  2405. safestrncpy(schema_config.acc_reg_str_table,"acc_reg_str",sizeof(schema_config.acc_reg_str_table));
  2406. safestrncpy(schema_config.acc_reg_num_table,"acc_reg_num",sizeof(schema_config.acc_reg_num_table));
  2407. safestrncpy(schema_config.clan_table,"clan",sizeof(schema_config.clan_table));
  2408. safestrncpy(schema_config.clan_table,"clan_alliance",sizeof(schema_config.clan_alliance_table));
  2409. safestrncpy(schema_config.achievement_table,"achievement",sizeof(schema_config.achievement_table));
  2410. }
  2411. //set default config
  2412. void char_set_defaults(){
  2413. #if PACKETVER_SUPPORTS_PINCODE
  2414. charserv_config.pincode_config.pincode_enabled = true;
  2415. charserv_config.pincode_config.pincode_changetime = 0;
  2416. charserv_config.pincode_config.pincode_maxtry = 3;
  2417. charserv_config.pincode_config.pincode_force = true;
  2418. charserv_config.pincode_config.pincode_allow_repeated = false;
  2419. charserv_config.pincode_config.pincode_allow_sequential = false;
  2420. #endif
  2421. charserv_config.charmove_config.char_move_enabled = true;
  2422. charserv_config.charmove_config.char_movetoused = true;
  2423. charserv_config.charmove_config.char_moves_unlimited = false;
  2424. charserv_config.char_config.char_per_account = 0; //Maximum chars per account (default unlimited) [Sirius]
  2425. charserv_config.char_config.char_del_level = 0; //From which level u can delete character [Lupus]
  2426. charserv_config.char_config.char_del_delay = 86400;
  2427. #if PACKETVER >= 20100803
  2428. charserv_config.char_config.char_del_option = CHAR_DEL_BIRTHDATE;
  2429. #else
  2430. charserv_config.char_config.char_del_option = CHAR_DEL_EMAIL;
  2431. #endif
  2432. charserv_config.char_config.char_del_restriction = CHAR_DEL_RESTRICT_ALL;
  2433. // charserv_config.userid[24];
  2434. // charserv_config.passwd[24];
  2435. // charserv_config.server_name[20];
  2436. safestrncpy(charserv_config.wisp_server_name,"Server",sizeof(charserv_config.wisp_server_name));
  2437. // charserv_config.login_ip_str[128];
  2438. charserv_config.login_ip = 0;
  2439. charserv_config.login_port = 6900;
  2440. // charserv_config.char_ip_str[128];
  2441. charserv_config.char_ip = 0;
  2442. // charserv_config.bind_ip_str[128];
  2443. charserv_config.bind_ip = INADDR_ANY;
  2444. charserv_config.char_port = 6121;
  2445. charserv_config.char_maintenance = 0;
  2446. charserv_config.char_new = true;
  2447. charserv_config.char_new_display = 0;
  2448. charserv_config.char_config.name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
  2449. charserv_config.char_config.char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
  2450. safestrncpy(charserv_config.char_config.unknown_char_name,"Unknown",sizeof(charserv_config.char_config.unknown_char_name)); // Name to use when the requested name cannot be determined
  2451. safestrncpy(charserv_config.char_config.char_name_letters,"",sizeof(charserv_config.char_config.char_name_letters)); // list of letters/symbols allowed (or not) in a character name. by [Yor]
  2452. charserv_config.save_log = 1; // show loading/saving messages
  2453. charserv_config.log_char = 1; // loggin char or not [devil]
  2454. charserv_config.log_inter = 1; // loggin inter or not [devil]
  2455. charserv_config.char_check_db =1;
  2456. // See const.hpp to change the default values
  2457. charserv_config.start_point[0].map = mapindex_name2id(MAP_DEFAULT_NAME);
  2458. charserv_config.start_point[0].x = MAP_DEFAULT_X;
  2459. charserv_config.start_point[0].y = MAP_DEFAULT_Y;
  2460. charserv_config.start_point_count = 1;
  2461. #if PACKETVER >= 20151001
  2462. charserv_config.start_point_doram[0].map = mapindex_name2id(MAP_DEFAULT_NAME);
  2463. charserv_config.start_point_doram[0].x = MAP_DEFAULT_X;
  2464. charserv_config.start_point_doram[0].y = MAP_DEFAULT_Y;
  2465. charserv_config.start_point_count_doram = 1;
  2466. #endif
  2467. charserv_config.start_items[0].nameid = 1201;
  2468. charserv_config.start_items[0].amount = 1;
  2469. charserv_config.start_items[0].pos = EQP_HAND_R;
  2470. charserv_config.start_items[1].nameid = 2301;
  2471. charserv_config.start_items[1].amount = 1;
  2472. charserv_config.start_items[1].pos = EQP_ARMOR;
  2473. #if PACKETVER >= 20150101
  2474. charserv_config.start_items_doram[0].nameid = 1681;
  2475. charserv_config.start_items_doram[0].amount = 1;
  2476. charserv_config.start_items_doram[0].pos = EQP_HAND_R;
  2477. charserv_config.start_items_doram[1].nameid = 2301;
  2478. charserv_config.start_items_doram[1].amount = 1;
  2479. charserv_config.start_items_doram[1].pos = EQP_ARMOR;
  2480. #endif
  2481. charserv_config.start_status_points = 48;
  2482. charserv_config.console = 0;
  2483. charserv_config.max_connect_user = -1;
  2484. charserv_config.gm_allow_group = -1;
  2485. charserv_config.autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
  2486. charserv_config.start_zeny = 0;
  2487. charserv_config.guild_exp_rate = 100;
  2488. safestrncpy(charserv_config.default_map, "prontera", MAP_NAME_LENGTH);
  2489. charserv_config.default_map_x = 156;
  2490. charserv_config.default_map_y = 191;
  2491. charserv_config.clan_remove_inactive_days = 14;
  2492. charserv_config.mail_return_days = 14;
  2493. charserv_config.mail_delete_days = 14;
  2494. charserv_config.mail_retrieve = 1;
  2495. #if defined(RENEWAL) && PACKETVER >= 20151001
  2496. charserv_config.allowed_job_flag = 3;
  2497. #else
  2498. charserv_config.allowed_job_flag = 1;
  2499. #endif
  2500. }
  2501. /**
  2502. * Split start_point configuration values.
  2503. * @param w1_value: Value from w1
  2504. * @param w2_value: Value from w2
  2505. * @param start: Start point reference
  2506. * @param count: Start point count reference
  2507. */
  2508. void char_config_split_startpoint(char *w1_value, char *w2_value, struct point start_point[MAX_STARTPOINT], short *count)
  2509. {
  2510. char *lineitem, **fields;
  2511. int i = 0, fields_length = 3 + 1;
  2512. (*count) = 0; // Reset to begin reading
  2513. fields = (char **)aMalloc(fields_length * sizeof(char *));
  2514. if (fields == NULL)
  2515. return; // Failed to allocate memory.
  2516. lineitem = strtok(w2_value, ":");
  2517. while (lineitem != NULL && (*count) < MAX_STARTPOINT) {
  2518. int n = sv_split(lineitem, strlen(lineitem), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE);
  2519. if (n + 1 < fields_length) {
  2520. ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem);
  2521. lineitem = strtok(NULL, ":"); //next lineitem
  2522. continue;
  2523. }
  2524. start_point[i].map = mapindex_name2id(fields[1]);
  2525. if (!start_point[i].map) {
  2526. ShowError("Start point %s not found in map-index cache. Setting to default location.\n", fields[1]);
  2527. start_point[i].map = mapindex_name2id(MAP_DEFAULT_NAME);
  2528. start_point[i].x = MAP_DEFAULT_X;
  2529. start_point[i].y = MAP_DEFAULT_Y;
  2530. } else {
  2531. start_point[i].x = max(0, atoi(fields[2]));
  2532. start_point[i].y = max(0, atoi(fields[3]));
  2533. }
  2534. (*count)++;
  2535. lineitem = strtok(NULL, ":"); //next lineitem
  2536. i++;
  2537. }
  2538. aFree(fields);
  2539. }
  2540. /**
  2541. * Split start_items configuration values.
  2542. * @param w1_value: Value from w1
  2543. * @param w2_value: Value from w2
  2544. * @param start: Start item reference
  2545. */
  2546. void char_config_split_startitem(char *w1_value, char *w2_value, struct startitem start_items[MAX_STARTITEM])
  2547. {
  2548. char *lineitem, **fields;
  2549. int i = 0, fields_length = 3 + 1;
  2550. fields = (char **)aMalloc(fields_length * sizeof(char *));
  2551. if (fields == NULL)
  2552. return; // Failed to allocate memory.
  2553. lineitem = strtok(w2_value, ":");
  2554. while (lineitem != NULL && i < MAX_STARTITEM) {
  2555. int n = sv_split(lineitem, strlen(lineitem), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE);
  2556. if (n + 1 < fields_length) {
  2557. ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem);
  2558. lineitem = strtok(NULL, ":"); //next lineitem
  2559. continue;
  2560. }
  2561. // TODO: Item ID verification
  2562. start_items[i].nameid = strtoul( fields[1], nullptr, 10 );
  2563. // TODO: Stack verification
  2564. start_items[i].amount = min( (uint16)strtoul( fields[2], nullptr, 10 ), MAX_AMOUNT );
  2565. start_items[i].pos = strtoul( fields[3], nullptr, 10 );
  2566. lineitem = strtok(NULL, ":"); //next lineitem
  2567. i++;
  2568. }
  2569. aFree(fields);
  2570. }
  2571. bool char_config_read(const char* cfgName, bool normal){
  2572. char line[1024], w1[1024], w2[1024];
  2573. FILE* fp = fopen(cfgName, "r");
  2574. if (fp == NULL) {
  2575. ShowError("Configuration file not found: %s.\n", cfgName);
  2576. return false;
  2577. }
  2578. while(fgets(line, sizeof(line), fp)) {
  2579. if (line[0] == '/' && line[1] == '/')
  2580. continue;
  2581. if (sscanf(line, "%1023[^:]: %1023[^\r\n]", w1, w2) != 2)
  2582. continue;
  2583. remove_control_chars(w1);
  2584. remove_control_chars(w2);
  2585. // Config that loaded only when server started, not by reloading config file
  2586. if (normal) {
  2587. if (strcmpi(w1, "userid") == 0) {
  2588. safestrncpy(charserv_config.userid, w2, sizeof(charserv_config.userid));
  2589. } else if (strcmpi(w1, "passwd") == 0) {
  2590. safestrncpy(charserv_config.passwd, w2, sizeof(charserv_config.passwd));
  2591. } else if (strcmpi(w1, "server_name") == 0) {
  2592. safestrncpy(charserv_config.server_name, w2, sizeof(charserv_config.server_name));
  2593. } else if (strcmpi(w1, "wisp_server_name") == 0) {
  2594. if (strlen(w2) >= 4) {
  2595. safestrncpy(charserv_config.wisp_server_name, w2, sizeof(charserv_config.wisp_server_name));
  2596. }
  2597. } else if (strcmpi(w1, "login_ip") == 0) {
  2598. charserv_config.login_ip = host2ip(w2);
  2599. if (charserv_config.login_ip) {
  2600. char ip_str[16];
  2601. safestrncpy(charserv_config.login_ip_str, w2, sizeof(charserv_config.login_ip_str));
  2602. ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(charserv_config.login_ip, ip_str));
  2603. }
  2604. } else if (strcmpi(w1, "login_port") == 0) {
  2605. charserv_config.login_port = atoi(w2);
  2606. } else if (strcmpi(w1, "char_ip") == 0) {
  2607. charserv_config.char_ip = host2ip(w2);
  2608. if (charserv_config.char_ip) {
  2609. char ip_str[16];
  2610. safestrncpy(charserv_config.char_ip_str, w2, sizeof(charserv_config.char_ip_str));
  2611. ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(charserv_config.char_ip, ip_str));
  2612. }
  2613. } else if (strcmpi(w1, "bind_ip") == 0) {
  2614. charserv_config.bind_ip = host2ip(w2);
  2615. if (charserv_config.bind_ip) {
  2616. char ip_str[16];
  2617. safestrncpy(charserv_config.bind_ip_str, w2, sizeof(charserv_config.bind_ip_str));
  2618. ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(charserv_config.bind_ip, ip_str));
  2619. }
  2620. } else if (strcmpi(w1, "char_port") == 0) {
  2621. charserv_config.char_port = atoi(w2);
  2622. } else if (strcmpi(w1, "console") == 0) {
  2623. charserv_config.console = config_switch(w2);
  2624. }
  2625. }
  2626. if(strcmpi(w1,"timestamp_format") == 0) {
  2627. safestrncpy(timestamp_format, w2, sizeof(timestamp_format));
  2628. } else if(strcmpi(w1,"console_silent")==0){
  2629. msg_silent = atoi(w2);
  2630. if( msg_silent ) /* only bother if its actually enabled */
  2631. ShowInfo("Console Silent Setting: %d\n", atoi(w2));
  2632. } else if (strcmpi(w1, "console_msg_log") == 0) {
  2633. console_msg_log = atoi(w2);
  2634. } else if (strcmpi(w1, "console_log_filepath") == 0) {
  2635. safestrncpy(console_log_filepath, w2, sizeof(console_log_filepath));
  2636. } else if(strcmpi(w1,"stdout_with_ansisequence")==0){
  2637. stdout_with_ansisequence = config_switch(w2);
  2638. } else if (strcmpi(w1, "char_maintenance") == 0) {
  2639. charserv_config.char_maintenance = atoi(w2);
  2640. } else if (strcmpi(w1, "char_new") == 0) {
  2641. charserv_config.char_new = (bool)config_switch(w2);
  2642. } else if (strcmpi(w1, "char_new_display") == 0) {
  2643. charserv_config.char_new_display = atoi(w2);
  2644. } else if (strcmpi(w1, "max_connect_user") == 0) {
  2645. charserv_config.max_connect_user = atoi(w2);
  2646. if (charserv_config.max_connect_user < -1)
  2647. charserv_config.max_connect_user = -1;
  2648. } else if(strcmpi(w1, "gm_allow_group") == 0) {
  2649. charserv_config.gm_allow_group = atoi(w2);
  2650. } else if (strcmpi(w1, "autosave_time") == 0) {
  2651. charserv_config.autosave_interval = atoi(w2)*1000;
  2652. if (charserv_config.autosave_interval <= 0)
  2653. charserv_config.autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
  2654. } else if (strcmpi(w1, "save_log") == 0) {
  2655. charserv_config.save_log = config_switch(w2);
  2656. #ifdef RENEWAL
  2657. } else if (strcmpi(w1, "start_point") == 0) {
  2658. #else
  2659. } else if (strcmpi(w1, "start_point_pre") == 0) {
  2660. #endif
  2661. char_config_split_startpoint(w1, w2, charserv_config.start_point, &charserv_config.start_point_count);
  2662. #if PACKETVER >= 20151001
  2663. } else if (strcmpi(w1, "start_point_doram") == 0) {
  2664. char_config_split_startpoint(w1, w2, charserv_config.start_point_doram, &charserv_config.start_point_count_doram);
  2665. #endif
  2666. } else if (strcmpi(w1, "start_zeny") == 0) {
  2667. charserv_config.start_zeny = atoi(w2);
  2668. if (charserv_config.start_zeny < 0)
  2669. charserv_config.start_zeny = 0;
  2670. } else if (strcmpi(w1, "start_items") == 0) {
  2671. char_config_split_startitem(w1, w2, charserv_config.start_items);
  2672. #if PACKETVER >= 20151001
  2673. } else if (strcmpi(w1, "start_items_doram") == 0) {
  2674. char_config_split_startitem(w1, w2, charserv_config.start_items_doram);
  2675. #endif
  2676. } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
  2677. charserv_config.log_char = config_switch(w2);
  2678. } else if (strcmpi(w1, "unknown_char_name") == 0) {
  2679. safestrncpy(charserv_config.char_config.unknown_char_name, w2, sizeof(charserv_config.char_config.unknown_char_name));
  2680. charserv_config.char_config.unknown_char_name[NAME_LENGTH-1] = '\0';
  2681. } else if (strcmpi(w1, "name_ignoring_case") == 0) {
  2682. charserv_config.char_config.name_ignoring_case = (bool)config_switch(w2);
  2683. } else if (strcmpi(w1, "char_name_option") == 0) {
  2684. charserv_config.char_config.char_name_option = atoi(w2);
  2685. } else if (strcmpi(w1, "char_name_letters") == 0) {
  2686. safestrncpy(charserv_config.char_config.char_name_letters, w2, sizeof(charserv_config.char_config.char_name_letters));
  2687. } else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus]
  2688. charserv_config.char_config.char_del_level = atoi(w2);
  2689. } else if (strcmpi(w1, "char_del_delay") == 0) {
  2690. charserv_config.char_config.char_del_delay = atoi(w2);
  2691. } else if (strcmpi(w1, "char_del_option") == 0) {
  2692. charserv_config.char_config.char_del_option = atoi(w2);
  2693. } else if (strcmpi(w1, "char_del_restriction") == 0) {
  2694. charserv_config.char_config.char_del_restriction = atoi(w2);
  2695. } else if (strcmpi(w1, "char_rename_party") == 0) {
  2696. charserv_config.char_config.char_rename_party = (bool)config_switch(w2);
  2697. } else if (strcmpi(w1, "char_rename_guild") == 0) {
  2698. charserv_config.char_config.char_rename_guild = (bool)config_switch(w2);
  2699. } else if(strcmpi(w1,"db_path")==0) {
  2700. safestrncpy(schema_config.db_path, w2, sizeof(schema_config.db_path));
  2701. } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
  2702. fame_list_size_chemist = atoi(w2);
  2703. if (fame_list_size_chemist > MAX_FAME_LIST) {
  2704. ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
  2705. fame_list_size_chemist = MAX_FAME_LIST;
  2706. }
  2707. } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
  2708. fame_list_size_smith = atoi(w2);
  2709. if (fame_list_size_smith > MAX_FAME_LIST) {
  2710. ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
  2711. fame_list_size_smith = MAX_FAME_LIST;
  2712. }
  2713. } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
  2714. fame_list_size_taekwon = atoi(w2);
  2715. if (fame_list_size_taekwon > MAX_FAME_LIST) {
  2716. ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
  2717. fame_list_size_taekwon = MAX_FAME_LIST;
  2718. }
  2719. } else if (strcmpi(w1, "guild_exp_rate") == 0) {
  2720. charserv_config.guild_exp_rate = atoi(w2);
  2721. } else if (strcmpi(w1, "pincode_enabled") == 0) {
  2722. #if PACKETVER_SUPPORTS_PINCODE
  2723. charserv_config.pincode_config.pincode_enabled = config_switch(w2);
  2724. } else if (strcmpi(w1, "pincode_changetime") == 0) {
  2725. charserv_config.pincode_config.pincode_changetime = atoi(w2)*60*60*24;
  2726. } else if (strcmpi(w1, "pincode_maxtry") == 0) {
  2727. charserv_config.pincode_config.pincode_maxtry = atoi(w2);
  2728. } else if (strcmpi(w1, "pincode_force") == 0) {
  2729. charserv_config.pincode_config.pincode_force = config_switch(w2);
  2730. } else if (strcmpi(w1, "pincode_allow_repeated") == 0) {
  2731. charserv_config.pincode_config.pincode_allow_repeated = config_switch(w2);
  2732. } else if (strcmpi(w1, "pincode_allow_sequential") == 0) {
  2733. charserv_config.pincode_config.pincode_allow_sequential = config_switch(w2);
  2734. #else
  2735. if( config_switch(w2) ) {
  2736. ShowWarning("pincode_enabled requires PACKETVER 20110309 or higher.\n");
  2737. }
  2738. #endif
  2739. } else if (strcmpi(w1, "char_move_enabled") == 0) {
  2740. charserv_config.charmove_config.char_move_enabled = config_switch(w2);
  2741. } else if (strcmpi(w1, "char_movetoused") == 0) {
  2742. charserv_config.charmove_config.char_movetoused = config_switch(w2);
  2743. } else if (strcmpi(w1, "char_moves_unlimited") == 0) {
  2744. charserv_config.charmove_config.char_moves_unlimited = config_switch(w2);
  2745. } else if (strcmpi(w1, "char_checkdb") == 0) {
  2746. charserv_config.char_check_db = config_switch(w2);
  2747. } else if (strcmpi(w1, "default_map") == 0) {
  2748. safestrncpy(charserv_config.default_map, w2, MAP_NAME_LENGTH);
  2749. } else if (strcmpi(w1, "default_map_x") == 0) {
  2750. charserv_config.default_map_x = atoi(w2);
  2751. } else if (strcmpi(w1, "default_map_y") == 0) {
  2752. charserv_config.default_map_y = atoi(w2);
  2753. } else if (strcmpi(w1, "clan_remove_inactive_days") == 0) {
  2754. charserv_config.clan_remove_inactive_days = atoi(w2);
  2755. } else if (strcmpi(w1, "mail_return_days") == 0) {
  2756. charserv_config.mail_return_days = atoi(w2);
  2757. } else if (strcmpi(w1, "mail_delete_days") == 0) {
  2758. charserv_config.mail_delete_days = atoi(w2);
  2759. } else if (strcmpi(w1, "mail_return_empty") == 0) {
  2760. charserv_config.mail_return_empty = config_switch(w2);
  2761. } else if (strcmpi(w1, "allowed_job_flag") == 0) {
  2762. charserv_config.allowed_job_flag = atoi(w2);
  2763. } else if (strcmpi(w1, "import") == 0) {
  2764. char_config_read(w2, normal);
  2765. }
  2766. }
  2767. fclose(fp);
  2768. ShowInfo("Done reading %s.\n", cfgName);
  2769. return true;
  2770. }
  2771. /**
  2772. * Checks for values out of range.
  2773. */
  2774. void char_config_adjust() {
  2775. #if PACKETVER < 20100803
  2776. if (charserv_config.char_config.char_del_option&CHAR_DEL_BIRTHDATE) {
  2777. ShowWarning("conf/char_athena.conf:char_del_option birthdate is enabled but it requires PACKETVER 2010-08-03 or newer, defaulting to email...\n");
  2778. charserv_config.char_config.char_del_option &= ~CHAR_DEL_BIRTHDATE;
  2779. }
  2780. #endif
  2781. }
  2782. /*
  2783. * Message conf function
  2784. */
  2785. int char_msg_config_read(const char *cfgName){
  2786. return _msg_config_read(cfgName,CHAR_MAX_MSG,msg_table);
  2787. }
  2788. const char* char_msg_txt(int msg_number){
  2789. return _msg_txt(msg_number,CHAR_MAX_MSG,msg_table);
  2790. }
  2791. void char_do_final_msg(void){
  2792. _do_final_msg(CHAR_MAX_MSG,msg_table);
  2793. }
  2794. void do_final(void)
  2795. {
  2796. ShowStatus("Terminating...\n");
  2797. char_set_all_offline(-1);
  2798. char_set_all_offline_sql();
  2799. inter_final();
  2800. flush_fifos();
  2801. do_final_msg();
  2802. do_final_chmapif();
  2803. do_final_chlogif();
  2804. char_db_->destroy(char_db_, NULL);
  2805. online_char_db->destroy(online_char_db, NULL);
  2806. auth_db->destroy(auth_db, NULL);
  2807. if( char_fd != -1 )
  2808. {
  2809. do_close(char_fd);
  2810. char_fd = -1;
  2811. }
  2812. Sql_Free(sql_handle);
  2813. mapindex_final();
  2814. ShowStatus("Finished.\n");
  2815. }
  2816. void set_server_type(void){
  2817. SERVER_TYPE = ATHENA_SERVER_CHAR;
  2818. }
  2819. //------------------------------
  2820. // Function called when the server
  2821. // has received a crash signal.
  2822. //------------------------------
  2823. void do_abort(void)
  2824. {
  2825. }
  2826. /// Called when a terminate signal is received.
  2827. void do_shutdown(void) {
  2828. if( runflag != CHARSERVER_ST_SHUTDOWN )
  2829. {
  2830. int id;
  2831. runflag = CHARSERVER_ST_SHUTDOWN;
  2832. ShowStatus("Shutting down...\n");
  2833. // TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS]
  2834. for( id = 0; id < ARRAYLENGTH(map_server); ++id )
  2835. chmapif_server_reset(id);
  2836. chlogif_check_shutdown();
  2837. flush_fifos();
  2838. runflag = CORE_ST_STOP;
  2839. }
  2840. }
  2841. int do_init(int argc, char **argv)
  2842. {
  2843. //Read map indexes
  2844. runflag = CHARSERVER_ST_STARTING;
  2845. mapindex_init();
  2846. // Init default value
  2847. CHAR_CONF_NAME = "conf/char_athena.conf";
  2848. LAN_CONF_NAME = "conf/subnet_athena.conf";
  2849. SQL_CONF_NAME = "conf/inter_athena.conf";
  2850. MSG_CONF_NAME_EN = "conf/msg_conf/char_msg.conf";
  2851. safestrncpy(console_log_filepath, "./log/char-msg_log.log", sizeof(console_log_filepath));
  2852. cli_get_options(argc,argv);
  2853. char_set_defaults();
  2854. char_config_read(CHAR_CONF_NAME, true);
  2855. char_config_adjust();
  2856. char_lan_config_read(LAN_CONF_NAME);
  2857. char_set_default_sql();
  2858. char_sql_config_read(SQL_CONF_NAME);
  2859. msg_config_read(MSG_CONF_NAME_EN);
  2860. // Skip this check if the server is run with run-once flag
  2861. if (runflag!=CORE_ST_STOP && strcmp(charserv_config.userid, "s1")==0 && strcmp(charserv_config.passwd, "p1")==0) {
  2862. ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  2863. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  2864. ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
  2865. }
  2866. inter_init_sql((argc > 2) ? argv[2] : SQL_CONF_NAME); // inter server configuration
  2867. auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
  2868. online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
  2869. char_mmo_sql_init();
  2870. char_read_fame_list(); //Read fame lists.
  2871. if ((naddr_ != 0) && (!(charserv_config.login_ip) || !(charserv_config.char_ip) ))
  2872. {
  2873. char ip_str[16];
  2874. ip2str(addr_[0], ip_str);
  2875. if (naddr_ > 1)
  2876. ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str);
  2877. else
  2878. ShowStatus("Defaulting to %s as our IP address\n", ip_str);
  2879. if (!(charserv_config.login_ip) ) {
  2880. safestrncpy(charserv_config.login_ip_str, ip_str, sizeof(charserv_config.login_ip_str));
  2881. charserv_config.login_ip = str2ip(charserv_config.login_ip_str);
  2882. }
  2883. if (!(charserv_config.char_ip)) {
  2884. safestrncpy(charserv_config.char_ip_str, ip_str, sizeof(charserv_config.char_ip_str));
  2885. charserv_config.char_ip = str2ip(charserv_config.char_ip_str);
  2886. }
  2887. }
  2888. do_init_chlogif();
  2889. do_init_chmapif();
  2890. // periodically update the overall user count on all mapservers + login server
  2891. add_timer_func_list(chlogif_broadcast_user_count, "broadcast_user_count");
  2892. add_timer_interval(gettick() + 1000, chlogif_broadcast_user_count, 0, 0, 5 * 1000);
  2893. // Timer to clear (online_char_db)
  2894. add_timer_func_list(char_chardb_waiting_disconnect, "chardb_waiting_disconnect");
  2895. // Online Data timers (checking if char still connected)
  2896. add_timer_func_list(char_online_data_cleanup, "online_data_cleanup");
  2897. add_timer_interval(gettick() + 1000, char_online_data_cleanup, 0, 0, 600 * 1000);
  2898. // periodically remove players that have not logged in for a long time from clans
  2899. add_timer_func_list(char_clan_member_cleanup, "clan_member_cleanup");
  2900. add_timer_interval(gettick() + 1000, char_clan_member_cleanup, 0, 0, 60 * 60 * 1000); // every 60 minutes
  2901. // periodically check if mails need to be returned to their sender
  2902. add_timer_func_list(mail_return_timer, "mail_return_timer");
  2903. add_timer_interval(gettick() + 1000, mail_return_timer, 0, 0, 1 * 60 * 1000); // every minute
  2904. // periodically check if mails need to be deleted completely
  2905. add_timer_func_list(mail_delete_timer, "mail_delete_timer");
  2906. add_timer_interval(gettick() + 1000, mail_delete_timer, 0, 0, 1 * 60 * 1000); // every minute
  2907. //check db tables
  2908. if(charserv_config.char_check_db && char_checkdb() == 0){
  2909. ShowFatalError("char : A tables is missing in sql-server, please fix it, see (sql-files main.sql for structure) \n");
  2910. exit(EXIT_FAILURE);
  2911. }
  2912. //Cleaning the tables for NULL entrys @ startup [Sirius]
  2913. //Chardb clean
  2914. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", schema_config.char_db) )
  2915. Sql_ShowDebug(sql_handle);
  2916. //guilddb clean
  2917. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", schema_config.guild_db) )
  2918. Sql_ShowDebug(sql_handle);
  2919. //guildmemberdb clean
  2920. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `char_id` = '0'", schema_config.guild_member_db) )
  2921. Sql_ShowDebug(sql_handle);
  2922. set_defaultparse(chclif_parse);
  2923. if( (char_fd = make_listen_bind(charserv_config.bind_ip,charserv_config.char_port)) == -1 ) {
  2924. ShowFatalError("Failed to bind to port '" CL_WHITE "%d" CL_RESET "'\n",charserv_config.char_port);
  2925. exit(EXIT_FAILURE);
  2926. }
  2927. if( runflag != CORE_ST_STOP )
  2928. {
  2929. shutdown_callback = do_shutdown;
  2930. runflag = CHARSERVER_ST_RUNNING;
  2931. }
  2932. do_init_chcnslif();
  2933. mapindex_check_mapdefault(charserv_config.default_map);
  2934. ShowInfo("Default map: '" CL_WHITE "%s %d,%d" CL_RESET "'\n", charserv_config.default_map, charserv_config.default_map_x, charserv_config.default_map_y);
  2935. ShowStatus("The char-server is " CL_GREEN "ready" CL_RESET " (Server is listening on the port %d).\n\n", charserv_config.char_port);
  2936. return 0;
  2937. }