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- // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #ifndef _CLIF_H_
- #define _CLIF_H_
- #include "../common/cbasetypes.h"
- //#include "../common/mmo.h"
- struct storage_data;
- struct guild_storage;
- //#include "map.h"
- struct block_list;
- struct unit_data;
- struct map_session_data;
- struct homun_data;
- struct pet_data;
- struct mob_data;
- struct npc_data;
- struct chat_data;
- struct flooritem_data;
- struct skill_unit;
- struct s_vending;
- struct party;
- struct party_data;
- struct guild;
- struct quest;
- #include <stdarg.h>
- // server->client protocol version
- // 0 - pre-?
- // 1 - ? - 0x196
- // 2 - ? - 0x78, 0x79
- // 3 - ? - 0x1c8, 0x1c9, 0x1de
- // 4 - ? - 0x1d7, 0x1d8, 0x1d9, 0x1da
- // 5 - 2003-12-18aSakexe+ - 0x1ee, 0x1ef, 0x1f0, ?0x1c4, 0x1c5?
- // 6 - 2004-03-02aSakexe+ - 0x1f4, 0x1f5
- // 7 - 2005-04-11aSakexe+ - 0x229, 0x22a, 0x22b, 0x22c
- // 20070521 - 2007-05-21aSakexe+ - 0x283
- // 20070821 - 2007-08-21aSakexe+ - 0x2c5
- // 20070918 - 2007-09-18aSakexe+ - 0x2d7, 0x2d9, 0x2da
- // 20071106 - 2007-11-06aSakexe+ - 0x78, 0x7c, 0x22c
- #ifndef PACKETVER
- #define PACKETVER 20071106
- #endif
- // backward compatible PACKETVER 8 and 9
- #if PACKETVER == 8
- #undef PACKETVER
- #define PACKETVER 20070521
- #endif
- #if PACKETVER == 9
- #undef PACKETVER
- #define PACKETVER 20071106
- #endif
- // packet DB
- #define MAX_PACKET_DB 0x400
- #define MAX_PACKET_VER 22
- struct s_packet_db {
- short len;
- void (*func)(int, struct map_session_data *);
- short pos[20];
- };
- // packet_db[SERVER] is reserved for server use
- #define SERVER 0
- #define packet_len(cmd) packet_db[SERVER][cmd].len
- extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1];
- // local define
- typedef enum send_target {
- ALL_CLIENT,
- ALL_SAMEMAP,
- AREA, // area
- AREA_WOS, // area, without self
- AREA_WOC, // area, without chatrooms
- AREA_WOSC, // area, without own chatroom
- AREA_CHAT_WOC, // hearable area, without chatrooms
- CHAT, // current chatroom
- CHAT_WOS, // current chatroom, without self
- PARTY,
- PARTY_WOS,
- PARTY_SAMEMAP,
- PARTY_SAMEMAP_WOS,
- PARTY_AREA,
- PARTY_AREA_WOS,
- GUILD,
- GUILD_WOS,
- GUILD_SAMEMAP,
- GUILD_SAMEMAP_WOS,
- GUILD_AREA,
- GUILD_AREA_WOS,
- DUEL,
- DUEL_WOS,
- CHAT_MAINCHAT, // everyone on main chat
- SELF,
- } send_target;
- int clif_setip(const char* ip);
- void clif_setbindip(const char* ip);
- void clif_setport(uint16 port);
- uint32 clif_getip(void);
- uint32 clif_refresh_ip(void);
- uint16 clif_getport(void);
- int clif_authok(struct map_session_data *);
- int clif_authfail_fd(int fd,int type);
- int clif_charselectok(int);
- int clif_dropflooritem(struct flooritem_data *);
- int clif_clearflooritem(struct flooritem_data *,int);
- int clif_clearunit_single(int id, uint8 type, int fd);
- int clif_clearunit_area(struct block_list* bl, uint8 type);
- int clif_clearunit_delayed(struct block_list* bl, unsigned int tick);
- int clif_spawn(struct block_list*); //area
- int clif_walkok(struct map_session_data*); // self
- void clif_move(struct unit_data *ud); //area
- void clif_changemap(struct map_session_data*,short,int,int); //self
- void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self
- void clif_blown(struct block_list *); // area
- void clif_slide(struct block_list *,int,int); // area
- void clif_fixpos(struct block_list *); // area
- int clif_npcbuysell(struct map_session_data*,int); //self
- int clif_buylist(struct map_session_data*,struct npc_data*); //self
- int clif_selllist(struct map_session_data*); //self
- int clif_scriptmes(struct map_session_data*,int,const char*); //self
- int clif_scriptnext(struct map_session_data*,int); //self
- int clif_scriptclose(struct map_session_data*,int); //self
- int clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self
- int clif_scriptinput(struct map_session_data*,int); //self
- int clif_scriptinputstr(struct map_session_data *sd,int npcid); // self
- int clif_cutin(struct map_session_data* sd, const char* image, int type); //self
- int clif_viewpoint(struct map_session_data*,int,int,int,int,int,int); //self
- int clif_additem(struct map_session_data *sd, int n, int amount, int fail); // self
- int clif_delitem(struct map_session_data*,int,int); //self
- int clif_updatestatus(struct map_session_data*,int); //self
- int clif_changestatus(struct block_list*,int,int); //area
- int clif_damage(struct block_list* src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2); // area
- void clif_takeitem(struct block_list* src,struct block_list* dst);
- void clif_sitting(struct block_list* bl);
- void clif_standing(struct block_list* bl);
- void clif_changelook(struct block_list *bl,int type,int val); // area
- void clif_changetraplook(struct block_list *bl,int val); // area
- void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target'
- int clif_arrowequip(struct map_session_data *sd,int val); //self
- int clif_arrow_fail(struct map_session_data *sd,int type); //self
- int clif_arrow_create_list(struct map_session_data *sd); //self
- int clif_statusupack(struct map_session_data *,int,int,int); // self
- int clif_equipitemack(struct map_session_data *,int,int,int); // self
- int clif_unequipitemack(struct map_session_data *,int,int,int); // self
- int clif_misceffect(struct block_list*,int); // area
- int clif_misceffect2(struct block_list *bl,int type);
- int clif_changeoption(struct block_list*); // area
- int clif_changeoption2(struct block_list*); // area
- int clif_useitemack(struct map_session_data*,int,int,int); // self
- void clif_GlobalMessage(struct block_list* bl, const char* message);
- void clif_createchat(struct map_session_data* sd, int fail); // self
- int clif_dispchat(struct chat_data*,int); // area or fd
- int clif_joinchatfail(struct map_session_data*,int); // self
- int clif_joinchatok(struct map_session_data*,struct chat_data*); // self
- int clif_addchat(struct chat_data*,struct map_session_data*); // chat
- void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat
- int clif_clearchat(struct chat_data*,int); // area or fd
- void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat
- int clif_changechatstatus(struct chat_data*); // chat
- int clif_refresh(struct map_session_data*); // self
- int clif_fame_blacksmith(struct map_session_data *, int);
- int clif_fame_alchemist(struct map_session_data *, int);
- int clif_fame_taekwon(struct map_session_data *, int);
- void clif_emotion(struct block_list *bl,int type);
- void clif_talkiebox(struct block_list* bl, const char* talkie);
- void clif_wedding_effect(struct block_list *bl);
- void clif_divorced(struct map_session_data* sd, const char* name);
- //void clif_callpartner(struct map_session_data *sd);
- void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type);
- int clif_soundeffectall(struct block_list* bl, const char *name, int type, enum send_target coverage);
- void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
- void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
- void clif_hotkeys_send(struct map_session_data *sd);
- // trade
- void clif_traderequest(struct map_session_data* sd, const char* name);
- void clif_tradestart(struct map_session_data* sd, uint8 type);
- void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
- void clif_tradeitemok(struct map_session_data* sd, int index, int fail);
- void clif_tradedeal_lock(struct map_session_data* sd, int fail);
- void clif_tradecancelled(struct map_session_data* sd);
- void clif_tradecompleted(struct map_session_data* sd, int fail);
- // storage
- #include "storage.h"
- void clif_storagelist(struct map_session_data* sd, struct storage_data* stor);
- void clif_updatestorageamount(struct map_session_data* sd, int amount);
- void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount);
- void clif_storageitemremoved(struct map_session_data* sd, int index, int amount);
- void clif_storageclose(struct map_session_data* sd);
- void clif_guildstoragelist(struct map_session_data* sd, struct guild_storage* stor);
- void clif_updateguildstorageamount(struct map_session_data* sd, int amount);
- void clif_guildstorageitemadded(struct map_session_data* sd, struct item* i, int index, int amount);
- int clif_insight(struct block_list *,va_list); // map_forallinmovearea callback
- int clif_outsight(struct block_list *,va_list); // map_forallinmovearea callback
- int clif_class_change(struct block_list *bl,int class_,int type);
- #define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
- int clif_mob_equip(struct mob_data *md,int nameid); // [Valaris]
- int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range);
- int clif_skillinfoblock(struct map_session_data *sd);
- int clif_skillup(struct map_session_data *sd,int skill_num);
- int clif_skillcasting(struct block_list* bl,int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int pl,int casttime);
- int clif_skillcastcancel(struct block_list* bl);
- int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype);
- int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type);
- //int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type);
- int clif_skill_nodamage(struct block_list *src,struct block_list *dst,int skill_id,int heal,int fail);
- int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick);
- int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
- void clif_skill_warppoint(struct map_session_data* sd, short skill_num, short skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
- void clif_skill_memomessage(struct map_session_data* sd, int type);
- void clif_skill_teleportmessage(struct map_session_data* sd, int type);
- int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger);
- int clif_produceeffect(struct map_session_data* sd,int flag,int nameid);
- void clif_skill_setunit(struct skill_unit *unit);
- void clif_skill_delunit(struct skill_unit *unit);
- void clif_01ac(struct block_list* bl);
- int clif_autospell(struct map_session_data *sd,int skilllv);
- void clif_devotion(struct block_list *src, struct map_session_data *tsd);
- int clif_spiritball(struct map_session_data *sd);
- int clif_combo_delay(struct block_list *src,int wait);
- int clif_bladestop(struct block_list *src,struct block_list *dst,int bool_);
- void clif_changemapcell(int fd, int m, int x, int y, int type, enum send_target target);
- int clif_status_load(struct block_list *bl,int type, int flag);
- int clif_status_change(struct block_list *bl,int type,int flag);
- int clif_wis_message(int fd, const char* nick, const char* mes, int mes_len);
- int clif_wis_end(int fd,int flag);
- int clif_solved_charname(int fd, int charid, const char* name);
- int clif_charnameack(int fd, struct block_list *bl);
- int clif_charnameupdate(struct map_session_data *ssd);
- int clif_use_card(struct map_session_data *sd,int idx);
- int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
- void clif_inventorylist(struct map_session_data *sd);
- void clif_equiplist(struct map_session_data *sd);
- int clif_cart_additem(struct map_session_data*,int,int,int);
- int clif_cart_delitem(struct map_session_data*,int,int);
- void clif_cartlist(struct map_session_data *sd);
- void clif_clearcart(int fd);
- int clif_item_identify_list(struct map_session_data *sd);
- int clif_item_identified(struct map_session_data *sd,int idx,int flag);
- int clif_item_repair_list (struct map_session_data *sd, struct map_session_data *dstsd);
- int clif_item_repaireffect(struct map_session_data *sd, int nameid, int flag);
- int clif_item_refine_list(struct map_session_data *sd);
- int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv);
- int clif_mvp_effect(struct map_session_data *sd);
- int clif_mvp_item(struct map_session_data *sd,int nameid);
- int clif_mvp_exp(struct map_session_data *sd, unsigned int exp);
- void clif_changed_dir(struct block_list *bl, enum send_target target);
- // vending
- void clif_openvendingreq(struct map_session_data* sd, int num);
- void clif_showvendingboard(struct block_list* bl, const char* message, int fd);
- void clif_closevendingboard(struct block_list* bl,int fd);
- void clif_vendinglist(struct map_session_data* sd,int id, struct s_vending* vending);
- void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail);
- void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending);
- void clif_vendingreport(struct map_session_data* sd, int index, int amount);
- int clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
- // party
- int clif_party_created(struct map_session_data *sd,int result);
- int clif_party_member_info(struct party_data *p, struct map_session_data *sd);
- int clif_party_info(struct party_data *p, struct map_session_data *sd);
- int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
- void clif_party_inviteack(struct map_session_data* sd, const char* nick, int flag);
- int clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
- int clif_party_leaved(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag);
- int clif_party_message(struct party_data* p, int account_id, const char* mes, int len);
- void clif_party_move(struct party* p, struct map_session_data* sd, int online);
- int clif_party_xy(struct map_session_data *sd);
- int clif_party_xy_single(int fd, struct map_session_data *sd);
- int clif_party_hp(struct map_session_data *sd);
- void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp);
- int clif_hpmeter(struct map_session_data *sd);
- // guild
- int clif_guild_created(struct map_session_data *sd,int flag);
- int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g);
- int clif_guild_masterormember(struct map_session_data *sd);
- int clif_guild_basicinfo(struct map_session_data *sd);
- int clif_guild_allianceinfo(struct map_session_data *sd);
- int clif_guild_memberlist(struct map_session_data *sd);
- int clif_guild_skillinfo(struct map_session_data *sd);
- int clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
- int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
- int clif_guild_invite(struct map_session_data *sd,struct guild *g);
- int clif_guild_inviteack(struct map_session_data *sd,int flag);
- int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
- int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,int account_id);
- int clif_guild_positionchanged(struct guild *g,int idx);
- int clif_guild_memberpositionchanged(struct guild *g,int idx);
- int clif_guild_emblem(struct map_session_data *sd,struct guild *g);
- void clif_guild_emblem_area(struct block_list* bl);
- int clif_guild_notice(struct map_session_data *sd,struct guild *g);
- int clif_guild_message(struct guild *g,int account_id,const char *mes,int len);
- int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv);
- int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name);
- int clif_guild_allianceack(struct map_session_data *sd,int flag);
- int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
- int clif_guild_oppositionack(struct map_session_data *sd,int flag);
- int clif_guild_broken(struct map_session_data *sd,int flag);
- int clif_guild_xy(struct map_session_data *sd);
- int clif_guild_xy_single(int fd, struct map_session_data *sd);
- int clif_guild_xy_remove(struct map_session_data *sd);
- // atcommand
- int clif_displaymessage(const int fd,const char* mes);
- int clif_disp_onlyself(struct map_session_data *sd,const char *mes,int len);
- void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target);
- int clif_GMmessage(struct block_list* bl, const char* mes, int len, int flag);
- void clif_MainChatMessage(const char* message); //luzza
- int clif_announce(struct block_list *bl, const char* mes, int len, unsigned long color, int flag);
- int clif_announce_ex(struct block_list *bl, const char* mes, int len, unsigned long color, int flag, int size);
- int clif_heal(int fd,int type,int val);
- int clif_resurrection(struct block_list *bl,int type);
- void clif_set0199(struct map_session_data* sd, int mode);
- int clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
- int clif_send0199(int map,int type);
- void clif_refine(int fd, int fail, int index, int val);
- void clif_upgrademessage(int fd, int result, int item_id);
- //petsystem
- int clif_catch_process(struct map_session_data *sd);
- int clif_pet_roulette(struct map_session_data *sd,int data);
- int clif_sendegg(struct map_session_data *sd);
- int clif_send_petstatus(struct map_session_data *sd);
- int clif_send_petdata(struct map_session_data *sd, struct pet_data* pd, int type, int param);
- #define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
- #define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom)
- #define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param)
- int clif_pet_emotion(struct pet_data *pd,int param);
- int clif_pet_food(struct map_session_data *sd,int foodid,int fail);
- //friends list
- int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
- void clif_friendslist_send(struct map_session_data *sd);
- void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
- // [Valaris]
- int clif_mob_hp(struct mob_data *md);
- void clif_weather(int m); // [Valaris]
- int clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
- void clif_specialeffect_single(struct block_list* bl, int type, int fd);
- int clif_message(struct block_list *bl, const char* msg); // messages (from mobs/npcs) [Valaris]
- int clif_GM_kickack(struct map_session_data *sd,int id);
- void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd);
- void clif_manner_message(struct map_session_data* sd, uint32 type);
- void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
- int clif_timedout(struct map_session_data *sd);
- int clif_disp_overhead(struct map_session_data *sd, const char* mes);
- void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
- int clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
- void clif_gospel_info(struct map_session_data *sd, int type);
- void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv);
- void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type);
- void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
- void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
- void clif_feel_hate_reset(struct map_session_data *sd);
- // [blackhole89]
- int clif_spawnhomun(struct homun_data *hd);
- int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
- int clif_homskillinfoblock(struct map_session_data *sd);
- void clif_homskillup(struct map_session_data *sd, int skill_num) ; //[orn]
- int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
- void clif_send_homdata(struct map_session_data *sd, int type, int param); //[orn]
- int clif_hwalkok(struct homun_data *hd); //[orn]
- void clif_equiptickack(struct map_session_data* sd, int flag);
- void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd);
- void clif_viewequip_fail(struct map_session_data* sd);
- void clif_equipcheckbox(struct map_session_data* sd);
- //quest system [Kevin]
- void clif_send_questlog(struct map_session_data * sd);
- void clif_send_questlog_info(struct map_session_data * sd);
- void clif_send_quest_info(struct map_session_data * sd, struct quest * qd);
- void clif_send_quest_delete(struct map_session_data * sd, int quest_id);
- void clif_send_quest_status(struct map_session_data * sd, int quest_id, bool active);
- int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type);
- int do_final_clif(void);
- int do_init_clif(void);
- #ifndef TXT_ONLY
- // MAIL SYSTEM
- void clif_Mail_window(int fd, int flag);
- void clif_Mail_read(struct map_session_data *sd, int mail_id);
- void clif_Mail_delete(int fd, int mail_id, short fail);
- void clif_Mail_return(int fd, int mail_id, short fail);
- void clif_Mail_send(int fd, bool fail);
- void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title);
- void clif_Mail_refreshinbox(struct map_session_data *sd);
- void clif_Mail_getattachment(int fd, uint8 flag);
- // AUCTION SYSTEM
- void clif_Auction_openwindow(struct map_session_data *sd);
- void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf);
- void clif_Auction_message(int fd, unsigned char flag);
- void clif_Auction_close(int fd, unsigned char flag);
- void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd);
- #endif
- void clif_bossmapinfo(int fd, struct mob_data *md, short flag);
- void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd);
- // ADOPTION
- void clif_Adopt_reply(struct map_session_data *sd, int type);
- // MERCENARIES
- void clif_mercenary_info(struct map_session_data *sd);
- void clif_mercenary_skillblock(struct map_session_data *sd);
- void clif_mercenary_message(int fd, int message);
- void clif_mercenary_updatestatus(struct map_session_data *sd, int type);
- #endif /* _CLIF_H_ */
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