clif.h 28 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #ifndef _CLIF_H_
  4. #define _CLIF_H_
  5. #include "../common/cbasetypes.h"
  6. //#include "../common/mmo.h"
  7. struct item;
  8. struct storage_data;
  9. struct guild_storage;
  10. //#include "map.h"
  11. struct block_list;
  12. struct unit_data;
  13. struct map_session_data;
  14. struct homun_data;
  15. struct pet_data;
  16. struct mob_data;
  17. struct npc_data;
  18. struct chat_data;
  19. struct flooritem_data;
  20. struct skill_unit;
  21. struct s_vending;
  22. struct party;
  23. struct party_data;
  24. struct guild;
  25. struct battleground_data;
  26. struct quest;
  27. struct party_booking_ad_info;
  28. #include <stdarg.h>
  29. enum
  30. {// packet DB
  31. MAX_PACKET_DB = 0xA00,
  32. MAX_PACKET_VER = 28,
  33. MAX_PACKET_POS = 20,
  34. };
  35. struct s_packet_db {
  36. short len;
  37. void (*func)(int, struct map_session_data *);
  38. short pos[MAX_PACKET_POS];
  39. };
  40. // packet_db[SERVER] is reserved for server use
  41. #define SERVER 0
  42. #define packet_len(cmd) packet_db[SERVER][cmd].len
  43. extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1];
  44. // local define
  45. typedef enum send_target {
  46. ALL_CLIENT,
  47. ALL_SAMEMAP,
  48. AREA, // area
  49. AREA_WOS, // area, without self
  50. AREA_WOC, // area, without chatrooms
  51. AREA_WOSC, // area, without own chatroom
  52. AREA_CHAT_WOC, // hearable area, without chatrooms
  53. CHAT, // current chatroom
  54. CHAT_WOS, // current chatroom, without self
  55. PARTY,
  56. PARTY_WOS,
  57. PARTY_SAMEMAP,
  58. PARTY_SAMEMAP_WOS,
  59. PARTY_AREA,
  60. PARTY_AREA_WOS,
  61. GUILD,
  62. GUILD_WOS,
  63. GUILD_SAMEMAP,
  64. GUILD_SAMEMAP_WOS,
  65. GUILD_AREA,
  66. GUILD_AREA_WOS,
  67. GUILD_NOBG,
  68. DUEL,
  69. DUEL_WOS,
  70. CHAT_MAINCHAT, // everyone on main chat
  71. SELF,
  72. BG, // BattleGround System
  73. BG_WOS,
  74. BG_SAMEMAP,
  75. BG_SAMEMAP_WOS,
  76. BG_AREA,
  77. BG_AREA_WOS,
  78. } send_target;
  79. typedef enum emotion_type
  80. {
  81. E_GASP = 0, // /!
  82. E_WHAT, // /?
  83. E_HO,
  84. E_LV,
  85. E_SWT,
  86. E_IC,
  87. E_AN,
  88. E_AG,
  89. E_CASH, // /$
  90. E_DOTS, // /...
  91. E_SCISSORS, // /gawi --- 10
  92. E_ROCK, // /bawi
  93. E_PAPER, // /bo
  94. E_KOREA,
  95. E_LV2,
  96. E_THX,
  97. E_WAH,
  98. E_SRY,
  99. E_HEH,
  100. E_SWT2,
  101. E_HMM, // --- 20
  102. E_NO1,
  103. E_NO, // /??
  104. E_OMG,
  105. E_OH,
  106. E_X,
  107. E_HLP,
  108. E_GO,
  109. E_SOB,
  110. E_GG,
  111. E_KIS, // --- 30
  112. E_KIS2,
  113. E_PIF,
  114. E_OK,
  115. E_MUTE, // red /... used for muted characters
  116. E_INDONESIA,
  117. E_BZZ, // /bzz, /stare
  118. E_RICE,
  119. E_AWSM, // /awsm, /cool
  120. E_MEH,
  121. E_SHY, // --- 40
  122. E_PAT, // /pat, /goodboy
  123. E_MP, // /mp, /sptime
  124. E_SLUR,
  125. E_COM, // /com, /comeon
  126. E_YAWN, // /yawn, /sleepy
  127. E_GRAT, // /grat, /congrats
  128. E_HP, // /hp, /hptime
  129. E_PHILIPPINES,
  130. E_MALAYSIA,
  131. E_SINGAPORE, // --- 50
  132. E_BRAZIL,
  133. E_FLASH, // /fsh
  134. E_SPIN, // /spin
  135. E_SIGH,
  136. E_PROUD, // /dum
  137. E_LOUD, // /crwd
  138. E_OHNOES, // /desp, /otl
  139. E_DICE1,
  140. E_DICE2,
  141. E_DICE3, // --- 60
  142. E_DICE4,
  143. E_DICE5,
  144. E_DICE6,
  145. E_INDIA,
  146. E_LOOSER,
  147. E_RUSSIA,
  148. E_VIRGIN,
  149. E_PHONE,
  150. E_MAIL,
  151. E_CHINESE, // --- 70
  152. E_SIGNAL,
  153. E_SIGNAL2,
  154. E_SIGNAL3,
  155. E_HUM,
  156. E_ABS,
  157. E_OOPS,
  158. E_SPIT,
  159. E_ENE,
  160. E_PANIC,
  161. E_WHISP, // --- 80
  162. //
  163. E_MAX
  164. } emotion_type;
  165. typedef enum clr_type
  166. {
  167. CLR_OUTSIGHT = 0,
  168. CLR_DEAD,
  169. CLR_RESPAWN,
  170. CLR_TELEPORT,
  171. } clr_type;
  172. enum map_property
  173. {// clif_map_property
  174. MAPPROPERTY_NOTHING = 0,
  175. MAPPROPERTY_FREEPVPZONE = 1,
  176. MAPPROPERTY_EVENTPVPZONE = 2,
  177. MAPPROPERTY_AGITZONE = 3,
  178. MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
  179. MAPPROPERTY_PVPSERVERZONE = 5,
  180. MAPPROPERTY_DENYSKILLZONE = 6,
  181. };
  182. enum map_type
  183. {// clif_map_type
  184. MAPTYPE_VILLAGE = 0,
  185. MAPTYPE_VILLAGE_IN = 1,
  186. MAPTYPE_FIELD = 2,
  187. MAPTYPE_DUNGEON = 3,
  188. MAPTYPE_ARENA = 4,
  189. MAPTYPE_PENALTY_FREEPKZONE = 5,
  190. MAPTYPE_NOPENALTY_FREEPKZONE = 6,
  191. MAPTYPE_EVENT_GUILDWAR = 7,
  192. MAPTYPE_AGIT = 8,
  193. MAPTYPE_DUNGEON2 = 9,
  194. MAPTYPE_DUNGEON3 = 10,
  195. MAPTYPE_PKSERVER = 11,
  196. MAPTYPE_PVPSERVER = 12,
  197. MAPTYPE_DENYSKILL = 13,
  198. MAPTYPE_TURBOTRACK = 14,
  199. MAPTYPE_JAIL = 15,
  200. MAPTYPE_MONSTERTRACK = 16,
  201. MAPTYPE_PORINGBATTLE = 17,
  202. MAPTYPE_AGIT_SIEGEV15 = 18,
  203. MAPTYPE_BATTLEFIELD = 19,
  204. MAPTYPE_PVP_TOURNAMENT = 20,
  205. MAPTYPE_UNUSED = 29,
  206. };
  207. int clif_setip(const char* ip);
  208. void clif_setbindip(const char* ip);
  209. void clif_setport(uint16 port);
  210. uint32 clif_getip(void);
  211. uint32 clif_refresh_ip(void);
  212. uint16 clif_getport(void);
  213. int clif_authok(struct map_session_data *);
  214. int clif_authfail_fd(int fd,int type);
  215. int clif_charselectok(int id, uint8 ok);
  216. int clif_dropflooritem(struct flooritem_data *);
  217. int clif_clearflooritem(struct flooritem_data *,int);
  218. int clif_clearunit_single(int id, clr_type type, int fd);
  219. int clif_clearunit_area(struct block_list* bl, clr_type type);
  220. int clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick);
  221. int clif_spawn(struct block_list*); //area
  222. int clif_walkok(struct map_session_data*); // self
  223. void clif_move(struct unit_data *ud); //area
  224. void clif_changemap(struct map_session_data*,short,int,int); //self
  225. void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self
  226. void clif_blown(struct block_list *); // area
  227. void clif_slide(struct block_list *,int,int); // area
  228. void clif_fixpos(struct block_list *); // area
  229. int clif_npcbuysell(struct map_session_data*,int); //self
  230. int clif_buylist(struct map_session_data*,struct npc_data*); //self
  231. int clif_selllist(struct map_session_data*); //self
  232. int clif_scriptmes(struct map_session_data*,int,const char*); //self
  233. int clif_scriptnext(struct map_session_data*,int); //self
  234. int clif_scriptclose(struct map_session_data*,int); //self
  235. int clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self
  236. int clif_scriptinput(struct map_session_data*,int); //self
  237. int clif_scriptinputstr(struct map_session_data *sd,int npcid); // self
  238. int clif_cutin(struct map_session_data* sd, const char* image, int type); //self
  239. int clif_viewpoint(struct map_session_data*,int,int,int,int,int,int); //self
  240. int clif_additem(struct map_session_data *sd, int n, int amount, int fail); // self
  241. int clif_dropitem(struct map_session_data*,int,int); //self
  242. int clif_delitem(struct map_session_data*,int,int,short); //self
  243. int clif_updatestatus(struct map_session_data*,int); //self
  244. int clif_changestatus(struct block_list*,int,int); //area
  245. int clif_damage(struct block_list* src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2); // area
  246. void clif_takeitem(struct block_list* src,struct block_list* dst);
  247. void clif_sitting(struct block_list* bl);
  248. void clif_standing(struct block_list* bl);
  249. void clif_changelook(struct block_list *bl,int type,int val); // area
  250. void clif_changetraplook(struct block_list *bl,int val); // area
  251. void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target'
  252. int clif_arrowequip(struct map_session_data *sd,int val); //self
  253. int clif_arrow_fail(struct map_session_data *sd,int type); //self
  254. int clif_arrow_create_list(struct map_session_data *sd); //self
  255. int clif_statusupack(struct map_session_data *,int,int,int); // self
  256. int clif_equipitemack(struct map_session_data *,int,int,int); // self
  257. int clif_unequipitemack(struct map_session_data *,int,int,int); // self
  258. int clif_misceffect(struct block_list*,int); // area
  259. int clif_changeoption(struct block_list*); // area
  260. int clif_changeoption2(struct block_list*); // area
  261. int clif_useitemack(struct map_session_data*,int,int,int); // self
  262. void clif_GlobalMessage(struct block_list* bl, const char* message);
  263. void clif_createchat(struct map_session_data* sd, int flag); // self
  264. int clif_dispchat(struct chat_data*,int); // area or fd
  265. int clif_joinchatfail(struct map_session_data* sd,int flag); // self
  266. int clif_joinchatok(struct map_session_data*,struct chat_data*); // self
  267. int clif_addchat(struct chat_data*,struct map_session_data*); // chat
  268. void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat
  269. int clif_clearchat(struct chat_data*,int); // area or fd
  270. void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat
  271. int clif_changechatstatus(struct chat_data*); // chat
  272. int clif_refresh(struct map_session_data*); // self
  273. int clif_fame_blacksmith(struct map_session_data *, int);
  274. int clif_fame_alchemist(struct map_session_data *, int);
  275. int clif_fame_taekwon(struct map_session_data *, int);
  276. void clif_emotion(struct block_list *bl,int type);
  277. void clif_talkiebox(struct block_list* bl, const char* talkie);
  278. void clif_wedding_effect(struct block_list *bl);
  279. void clif_divorced(struct map_session_data* sd, const char* name);
  280. void clif_callpartner(struct map_session_data *sd);
  281. void clif_playBGM(struct map_session_data* sd, const char* name);
  282. void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type);
  283. int clif_soundeffectall(struct block_list* bl, const char *name, int type, enum send_target coverage);
  284. void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
  285. void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
  286. void clif_hotkeys_send(struct map_session_data *sd);
  287. // trade
  288. void clif_traderequest(struct map_session_data* sd, const char* name);
  289. void clif_tradestart(struct map_session_data* sd, uint8 type);
  290. void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
  291. void clif_tradeitemok(struct map_session_data* sd, int index, int fail);
  292. void clif_tradedeal_lock(struct map_session_data* sd, int fail);
  293. void clif_tradecancelled(struct map_session_data* sd);
  294. void clif_tradecompleted(struct map_session_data* sd, int fail);
  295. // storage
  296. #include "storage.h"
  297. void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length);
  298. void clif_updatestorageamount(struct map_session_data* sd, int amount);
  299. void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount);
  300. void clif_storageitemremoved(struct map_session_data* sd, int index, int amount);
  301. void clif_storageclose(struct map_session_data* sd);
  302. void clif_updateguildstorageamount(struct map_session_data* sd, int amount);
  303. int clif_insight(struct block_list *,va_list); // map_forallinmovearea callback
  304. int clif_outsight(struct block_list *,va_list); // map_forallinmovearea callback
  305. int clif_class_change(struct block_list *bl,int class_,int type);
  306. #define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
  307. int clif_mob_equip(struct mob_data *md,int nameid); // [Valaris]
  308. int clif_skillinfoblock(struct map_session_data *sd);
  309. int clif_skillup(struct map_session_data *sd,int skill_num);
  310. void clif_skillinfo(struct map_session_data *sd,int skill, int inf);
  311. int clif_addskill(struct map_session_data *sd, int skill);
  312. int clif_deleteskill(struct map_session_data *sd, int skill);
  313. void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, int skill_num, int property, int casttime);
  314. int clif_skillcastcancel(struct block_list* bl);
  315. int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype);
  316. int clif_skill_cooldown(struct map_session_data *sd, int skillid, unsigned int tick);
  317. int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type);
  318. //int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type);
  319. int clif_skill_nodamage(struct block_list *src,struct block_list *dst,int skill_id,int heal,int fail);
  320. int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick);
  321. int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
  322. void clif_skill_warppoint(struct map_session_data* sd, short skill_num, short skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
  323. void clif_skill_memomessage(struct map_session_data* sd, int type);
  324. void clif_skill_teleportmessage(struct map_session_data* sd, int type);
  325. int clif_skill_produce_mix_list(struct map_session_data *sd, int skillid, int trigger);
  326. void clif_cooking_list(struct map_session_data *sd, int trigger);
  327. int clif_produceeffect(struct map_session_data* sd,int flag,int nameid);
  328. void clif_skill_setunit(struct skill_unit *unit);
  329. void clif_skill_delunit(struct skill_unit *unit);
  330. void clif_skillunit_update(struct block_list* bl);
  331. int clif_autospell(struct map_session_data *sd,int skilllv);
  332. void clif_devotion(struct block_list *src, struct map_session_data *tsd);
  333. int clif_spiritball(struct map_session_data *sd);
  334. int clif_combo_delay(struct block_list *src,int wait);
  335. void clif_bladestop(struct block_list* src, int dst_id, int active);
  336. void clif_changemapcell(int fd, int m, int x, int y, int type, enum send_target target);
  337. int clif_status_load(struct block_list *bl,int type, int flag);
  338. int clif_status_change(struct block_list *bl,int type,int flag,unsigned int tick,int val1, int val2, int val3);
  339. int clif_wis_message(int fd, const char* nick, const char* mes, int mes_len);
  340. int clif_wis_end(int fd,int flag);
  341. int clif_solved_charname(int fd, int charid, const char* name);
  342. int clif_charnameack(int fd, struct block_list *bl);
  343. int clif_charnameupdate(struct map_session_data *ssd);
  344. int clif_use_card(struct map_session_data *sd,int idx);
  345. int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
  346. void clif_inventorylist(struct map_session_data *sd);
  347. void clif_equiplist(struct map_session_data *sd);
  348. int clif_cart_additem(struct map_session_data*,int,int,int);
  349. int clif_cart_delitem(struct map_session_data*,int,int);
  350. void clif_cartlist(struct map_session_data *sd);
  351. void clif_clearcart(int fd);
  352. int clif_item_identify_list(struct map_session_data *sd);
  353. int clif_item_identified(struct map_session_data *sd,int idx,int flag);
  354. int clif_item_repair_list (struct map_session_data *sd, struct map_session_data *dstsd);
  355. int clif_item_repaireffect(struct map_session_data *sd, int nameid, int flag);
  356. int clif_item_refine_list(struct map_session_data *sd);
  357. int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv);
  358. int clif_mvp_effect(struct map_session_data *sd);
  359. int clif_mvp_item(struct map_session_data *sd,int nameid);
  360. int clif_mvp_exp(struct map_session_data *sd, unsigned int exp);
  361. void clif_changed_dir(struct block_list *bl, enum send_target target);
  362. // vending
  363. void clif_openvendingreq(struct map_session_data* sd, int num);
  364. void clif_showvendingboard(struct block_list* bl, const char* message, int fd);
  365. void clif_closevendingboard(struct block_list* bl,int fd);
  366. void clif_vendinglist(struct map_session_data* sd,int id, struct s_vending* vending);
  367. void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail);
  368. void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending);
  369. void clif_vendingreport(struct map_session_data* sd, int index, int amount);
  370. int clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
  371. // party
  372. int clif_party_created(struct map_session_data *sd,int result);
  373. int clif_party_member_info(struct party_data *p, struct map_session_data *sd);
  374. int clif_party_info(struct party_data *p, struct map_session_data *sd);
  375. void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
  376. void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result);
  377. int clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
  378. int clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag);
  379. int clif_party_message(struct party_data* p, int account_id, const char* mes, int len);
  380. void clif_party_move(struct party* p, struct map_session_data* sd, int online);
  381. int clif_party_xy(struct map_session_data *sd);
  382. int clif_party_xy_single(int fd, struct map_session_data *sd);
  383. int clif_party_hp(struct map_session_data *sd);
  384. void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp);
  385. int clif_hpmeter(struct map_session_data *sd);
  386. int clif_hpmeter_sub(struct block_list *bl, va_list ap);
  387. // guild
  388. int clif_guild_created(struct map_session_data *sd,int flag);
  389. void clif_guild_belonginfo(struct map_session_data *sd,struct guild *g);
  390. int clif_guild_masterormember(struct map_session_data *sd);
  391. int clif_guild_basicinfo(struct map_session_data *sd);
  392. int clif_guild_allianceinfo(struct map_session_data *sd);
  393. int clif_guild_memberlist(struct map_session_data *sd);
  394. int clif_guild_skillinfo(struct map_session_data *sd);
  395. int clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
  396. int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
  397. int clif_guild_invite(struct map_session_data *sd,struct guild *g);
  398. int clif_guild_inviteack(struct map_session_data *sd,int flag);
  399. int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
  400. void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id);
  401. int clif_guild_positionchanged(struct guild *g,int idx);
  402. int clif_guild_memberpositionchanged(struct guild *g,int idx);
  403. int clif_guild_emblem(struct map_session_data *sd,struct guild *g);
  404. void clif_guild_emblem_area(struct block_list* bl);
  405. int clif_guild_notice(struct map_session_data *sd,struct guild *g);
  406. void clif_guild_message(struct guild *g,int account_id,const char *mes,int len);
  407. int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv);
  408. int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name);
  409. int clif_guild_allianceack(struct map_session_data *sd,int flag);
  410. int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
  411. int clif_guild_oppositionack(struct map_session_data *sd,int flag);
  412. int clif_guild_broken(struct map_session_data *sd,int flag);
  413. int clif_guild_xy(struct map_session_data *sd);
  414. int clif_guild_xy_single(int fd, struct map_session_data *sd);
  415. int clif_guild_xy_remove(struct map_session_data *sd);
  416. // Battleground
  417. int clif_bg_hp(struct map_session_data *sd);
  418. int clif_bg_xy(struct map_session_data *sd);
  419. int clif_bg_xy_remove(struct map_session_data *sd);
  420. int clif_bg_message(struct battleground_data *bg, int src_id, const char *name, const char *mes, int len);
  421. int clif_bg_updatescore(int m);
  422. int clif_bg_updatescore_single(struct map_session_data *sd);
  423. int clif_sendbgemblem_area(struct map_session_data *sd);
  424. int clif_sendbgemblem_single(int fd, struct map_session_data *sd);
  425. // Instancing
  426. int clif_instance(int instance_id, int type, int flag);
  427. void clif_instance_join(int fd, int instance_id);
  428. void clif_instance_leave(int fd);
  429. // Custom Fonts
  430. int clif_font(struct map_session_data *sd);
  431. // atcommand
  432. int clif_displaymessage(const int fd,const char* mes);
  433. void clif_disp_onlyself(struct map_session_data *sd,const char *mes,int len);
  434. void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target);
  435. int clif_broadcast(struct block_list *bl, const char* mes, int len, int type, enum send_target target);
  436. void clif_MainChatMessage(const char* message); //luzza
  437. int clif_broadcast2(struct block_list *bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
  438. int clif_heal(int fd,int type,int val);
  439. int clif_resurrection(struct block_list *bl,int type);
  440. void clif_map_property(struct map_session_data* sd, enum map_property property);
  441. int clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
  442. void clif_map_property_mapall(int map, enum map_property property);
  443. void clif_refine(int fd, int fail, int index, int val);
  444. void clif_upgrademessage(int fd, int result, int item_id);
  445. //petsystem
  446. int clif_catch_process(struct map_session_data *sd);
  447. int clif_pet_roulette(struct map_session_data *sd,int data);
  448. int clif_sendegg(struct map_session_data *sd);
  449. int clif_send_petstatus(struct map_session_data *sd);
  450. int clif_send_petdata(struct map_session_data *sd, struct pet_data* pd, int type, int param);
  451. #define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
  452. #define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom)
  453. #define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param)
  454. int clif_pet_emotion(struct pet_data *pd,int param);
  455. int clif_pet_food(struct map_session_data *sd,int foodid,int fail);
  456. //friends list
  457. int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
  458. void clif_friendslist_send(struct map_session_data *sd);
  459. void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
  460. void clif_weather(int m); // [Valaris]
  461. int clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
  462. void clif_specialeffect_single(struct block_list* bl, int type, int fd);
  463. int clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg); // Mob/Npc color talk [SnakeDrak]
  464. void clif_message(struct block_list *bl, const char* msg); // messages (from mobs/npcs) [Valaris]
  465. int clif_GM_kickack(struct map_session_data *sd,int id);
  466. void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd);
  467. void clif_manner_message(struct map_session_data* sd, uint32 type);
  468. void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
  469. int clif_timedout(struct map_session_data *sd);
  470. void clif_disp_overhead(struct map_session_data *sd, const char* mes);
  471. void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
  472. int clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
  473. void clif_gospel_info(struct map_session_data *sd, int type);
  474. void clif_feel_req(int fd, struct map_session_data *sd, int skilllv);
  475. void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
  476. void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type);
  477. void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
  478. void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
  479. void clif_feel_hate_reset(struct map_session_data *sd);
  480. // [blackhole89]
  481. int clif_spawnhomun(struct homun_data *hd);
  482. int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
  483. int clif_homskillinfoblock(struct map_session_data *sd);
  484. void clif_homskillup(struct map_session_data *sd, int skill_num) ; //[orn]
  485. int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
  486. void clif_send_homdata(struct map_session_data *sd, int type, int param); //[orn]
  487. int clif_hwalkok(struct homun_data *hd); //[orn]
  488. void clif_equiptickack(struct map_session_data* sd, int flag);
  489. void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd);
  490. void clif_viewequip_fail(struct map_session_data* sd);
  491. void clif_equipcheckbox(struct map_session_data* sd);
  492. void clif_msg(struct map_session_data* sd, unsigned short id);
  493. //quest system [Kevin] [Inkfish]
  494. void clif_quest_send_list(struct map_session_data * sd);
  495. void clif_quest_send_mission(struct map_session_data * sd);
  496. void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index);
  497. void clif_quest_delete(struct map_session_data * sd, int quest_id);
  498. void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active);
  499. void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index);
  500. void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color);
  501. void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest);
  502. int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type);
  503. int do_final_clif(void);
  504. int do_init_clif(void);
  505. #ifndef TXT_ONLY
  506. // MAIL SYSTEM
  507. void clif_Mail_window(int fd, int flag);
  508. void clif_Mail_read(struct map_session_data *sd, int mail_id);
  509. void clif_Mail_delete(int fd, int mail_id, short fail);
  510. void clif_Mail_return(int fd, int mail_id, short fail);
  511. void clif_Mail_send(int fd, bool fail);
  512. void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title);
  513. void clif_Mail_refreshinbox(struct map_session_data *sd);
  514. void clif_Mail_getattachment(int fd, uint8 flag);
  515. // AUCTION SYSTEM
  516. void clif_Auction_openwindow(struct map_session_data *sd);
  517. void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf);
  518. void clif_Auction_message(int fd, unsigned char flag);
  519. void clif_Auction_close(int fd, unsigned char flag);
  520. void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd);
  521. #endif
  522. void clif_bossmapinfo(int fd, struct mob_data *md, short flag);
  523. void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd);
  524. // ADOPTION
  525. void clif_Adopt_reply(struct map_session_data *sd, int type);
  526. // MERCENARIES
  527. void clif_mercenary_info(struct map_session_data *sd);
  528. void clif_mercenary_skillblock(struct map_session_data *sd);
  529. void clif_mercenary_message(struct map_session_data* sd, int message);
  530. void clif_mercenary_updatestatus(struct map_session_data *sd, int type);
  531. // RENTAL SYSTEM
  532. void clif_rental_time(int fd, int nameid, int seconds);
  533. void clif_rental_expired(int fd, int index, int nameid);
  534. // BOOK READING
  535. void clif_readbook(int fd, int book_id, int page);
  536. // Show Picker
  537. void clif_party_show_picker(struct map_session_data * sd, struct item * item_data);
  538. // Progress Bar [Inkfish]
  539. void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second);
  540. void clif_progressbar_abort(struct map_session_data * sd);
  541. void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag);
  542. void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag);
  543. void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result);
  544. void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
  545. void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index);
  546. void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
  547. void clif_showdigit(struct map_session_data* sd, unsigned char type, int value);
  548. /// Buying Store System
  549. void clif_buyingstore_open(struct map_session_data* sd);
  550. void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight);
  551. void clif_buyingstore_myitemlist(struct map_session_data* sd);
  552. void clif_buyingstore_entry(struct map_session_data* sd);
  553. void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
  554. void clif_buyingstore_disappear_entry(struct map_session_data* sd);
  555. void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
  556. void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd);
  557. void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result);
  558. void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount);
  559. void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price);
  560. void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid);
  561. /// Search Store System
  562. void clif_search_store_info_ack(struct map_session_data* sd);
  563. void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason);
  564. void clif_open_search_store_info(struct map_session_data* sd);
  565. void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y);
  566. /**
  567. * 3CeAM
  568. **/
  569. void clif_msgtable(int fd, int line);
  570. void clif_msgtable_num(int fd, int line, int num);
  571. /**
  572. * Rune Knight
  573. **/
  574. void clif_millenniumshield(struct map_session_data *sd, short shields );
  575. /**
  576. * Warlock
  577. **/
  578. int clif_spellbook_list(struct map_session_data *sd);
  579. /**
  580. * Mechanic
  581. **/
  582. int clif_magicdecoy_list(struct map_session_data *sd, int skill_lv, short x, short y);
  583. /**
  584. * Guilotine Cross
  585. **/
  586. int clif_poison_list(struct map_session_data *sd, int skill_lv);
  587. /**
  588. * [RRInd] for the new mounts
  589. **/
  590. int clif_status_load_notick(struct block_list *bl,int type,int flag,int val1, int val2, int val3);
  591. #endif /* _CLIF_H_ */