atcommands.txt 40 KB

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  1. //===== rAthena Documentation ================================
  2. //= Atcommand List
  3. //===== By: ==================================================
  4. //= rAthena Dev Team
  5. //===== Last Updated: ========================================
  6. //= 20160313
  7. //===== Description: =========================================
  8. //= List of available atcommands and their functions.
  9. //============================================================
  10. This file describes the usage of in-game commands and assumes that
  11. '/conf/atcommand_athena.conf' has the following:
  12. atcommand_symbol : "@"
  13. charcommand_symbol: "#"
  14. Some commands cannot be used from console or script command to prevent map-server crashed.
  15. See atcommand.c::atcommand_basecommands for restricted commands. Please tell us if any
  16. other atcommand that causes map-server crashed executed by console or script commands.
  17. To search for a command, write "@" before the command name (ex. @commands).
  18. The format of this file is as follows:
  19. 1. System Commands
  20. 2. Database Commands
  21. 3. Player Information Commands
  22. 4. Action Commands
  23. 5. Administrative Commands
  24. 6. Party Commands
  25. 7. Guild Commands
  26. 8. Pet Commands
  27. 9. Homunculus Commands
  28. 10. Channel Commands
  29. ======================
  30. | 1. System Commands |
  31. ======================
  32. @version
  33. Displays SVN version of the server.
  34. ---------------------------------------
  35. @rates
  36. Displays the server rates.
  37. Output Example:
  38. Experience rates: Base 1.00x / Job 1.00x
  39. Normal Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
  40. Boss Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
  41. Other Drop Rates: MvP 1.00x / Card-Based 1.00x / Treasure 1.00x
  42. ---------------------------------------
  43. @time
  44. Displays the local server time, along with day/night information.
  45. ---------------------------------------
  46. @uptime
  47. Show server uptime since last map server restart.
  48. Output Example:
  49. Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds.
  50. ---------------------------------------
  51. @refresh
  52. @refreshall
  53. Synchronizes the player's position on the client with the one stored on the server.
  54. Additionally, @refreshall will refresh all online players.
  55. ---------------------------------------
  56. @showexp
  57. Toggles the display of experience gain messages.
  58. ---------------------------------------
  59. @showzeny
  60. Toggles the display of Zeny gain messages.
  61. Configuration for zeny being dropped by mobs is in '/conf/battle/monster.conf':
  62. zeny_from_mobs: yes
  63. ---------------------------------------
  64. @showdelay
  65. Shows or hides the red "Cannot use the skills" message.
  66. Output Example:
  67. [Storm Gust] Cannot use the skills.
  68. ---------------------------------------
  69. @noask
  70. Toggles automatic rejection of deals and invites.
  71. ---------------------------------------
  72. @noks
  73. Toggles Kill Steal Protection.
  74. ---------------------------------------
  75. @font <type 0-9>
  76. Sets the client font.
  77. Available types:
  78. -- 0: Default
  79. -- 1: RixLoveangel
  80. -- 2: RixSquirrel
  81. -- 3: NHCgogo
  82. -- 4: RixDiary
  83. -- 5: RixMiniHeart
  84. -- 6: RixFreshman
  85. -- 7: RixKid
  86. -- 8: RixMagic
  87. -- 9: RixJJangu
  88. ---------------------------------------
  89. @agitstart
  90. @agitend
  91. Starts or ends War of Emperium [FE] by invoking scripts with the
  92. OnAgitStart/OnAgitEnd labels.
  93. ---------------------------------------
  94. @agitstart2
  95. @agitend2
  96. Starts or ends War of Emperium [SE] by invoking scripts with the
  97. OnAgitStart2/OnAgitEnd2 labels.
  98. ---------------------------------------
  99. @pvpon
  100. @pvpoff
  101. Enables or disables PvP (Player vs. Player) mode on a map.
  102. ---------------------------------------
  103. @gvgon
  104. @gvgoff
  105. Enables or disables GvG (Guild vs. Guild) mode on a map.
  106. ---------------------------------------
  107. @skillon
  108. @skilloff
  109. Enables or disables skill usage on a map.
  110. ---------------------------------------
  111. @allowks
  112. Toggles Kill Steal Protection on a map.
  113. ---------------------------------------
  114. @day
  115. @night
  116. Sets the server to day or night mode.
  117. ---------------------------------------
  118. @sound <filename>
  119. Plays the specified sound.
  120. ---------------------------------------
  121. @snow
  122. @clouds
  123. @clouds2
  124. @fog
  125. @fireworks
  126. @sakura
  127. @leaves
  128. Toggles weather effects on your map.
  129. ---------------------------------------
  130. @clearweather
  131. Stops all weather effects. May require a map change or @refresh
  132. for the effect to stop client-side.
  133. ---------------------------------------
  134. @mapflag <flag> <value 0-1>
  135. Sets a mapflag for the current map (1 = On, 0 = Off).
  136. ---------------------------------------
  137. @addwarp <map> <x> <y> <npc name>
  138. Creates a warp portal on the character's current coordinates that lasts until the next reboot.
  139. The name parameter is mandatory and if it already exists, the server will automagically assign a name,
  140. and it will be displayed only once in the chat window.
  141. Example:
  142. @addwarp prontera 50 50 my_warp_sample
  143. Output:
  144. New warp NPC 'my_warp_sample' created.
  145. ---------------------------------------
  146. @effect <effect ID>
  147. Creates a visual effect on or around the character.
  148. A list of IDs can be found in '/db/const.txt'.
  149. Descriptions of the effects can be found in '/doc/effect_list.txt'.
  150. ---------------------------------------
  151. @misceffect
  152. Does some visual effect on the character (more info needed).
  153. ---------------------------------------
  154. @displayskill <skill ID> {<skill level>}
  155. Displays the animation of a skill without really using it (debug function).
  156. ---------------------------------------
  157. @option {<param 1> {<param 2> {<param 3>}}}
  158. Adds visual effects to the attached character.
  159. If no parameter is specified, a list of available options will be returned.
  160. ---------------------------------------
  161. @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}
  162. Displays a status change without really applying it (debug function).
  163. ---------------------------------------
  164. @send <Hex Number> {<value>}
  165. Used for testing packet sends from the client (debug function).
  166. Value: <type=B(default),W,L><number> or S<length>"<string>"
  167. ---------------------------------------
  168. @mapinfo {<type 0-3> {<map>}}
  169. Displays information about the current map or the one specified.
  170. Available types:
  171. -- 0: General information and mapflags (always shown).
  172. -- 1: Players.
  173. -- 2: NPCs.
  174. -- 3: Chatrooms.
  175. Output Example:
  176. ------ Map Info ------
  177. Map Name: prontera | Players In Map: 1 | NPCs In Map: 127 | Chats In Map: 0
  178. ------ Map Flags ------
  179. Town Map
  180. Autotrade Enabled
  181. PvP Flags:
  182. GvG Flags:
  183. Teleport Flags:
  184. No Exp Penalty: On | No Zeny Penalty: On
  185. Weather Flags: Displays Night |
  186. Other Flags: NoBranch | Reset |
  187. Other Flags:
  188. ---------------------------------------
  189. @gat
  190. Gives information about terrain/area (debug function).
  191. Output Example:
  192. prontera (x= 165, y= 202) 00 00 00 00 00
  193. prontera (x= 165, y= 201) 01 00 00 00 00
  194. prontera (x= 165, y= 200) 01 00 00 00 00
  195. prontera (x= 165, y= 199) 01 00 00 00 00
  196. prontera (x= 165, y= 198) 01 00 00 00 00
  197. ---------------------------------------
  198. @showrate
  199. When VIP is enabled, the rate information always be shown when every player load map.
  200. Use this command to disable or enable that rate information.
  201. ---------------------------------------
  202. ========================
  203. | 2. Database Commands |
  204. ========================
  205. @mobinfo <mob name/ID>
  206. Displays monster information (rates, stats, drops, MVP data).
  207. Example:
  208. @mobinfo Poring
  209. Output:
  210. Monster: 'Poring'/'Poring'/'PORING' (1002)
  211. Lv: 1 HP:60 Base EXP:27 Job EXP:20 HIT:103 FLEE:183
  212. DEF:2 MDEF:5 STR:6 AGI:1 VIT:1 INT:1 DEX:6 LUK:5
  213. ATK:8~9 Range:1~10~12 Size:Medium Race:Plant Element:Water (Lv:1)
  214. Drops:
  215. - Jellopy 70.00% - Knife[4] 1.00% etc...
  216. ---------------------------------------
  217. @iteminfo <item name/ID>
  218. Displays item information (type, price, weight, drops).
  219. Example:
  220. @iteminfo Jellopy
  221. Output:
  222. Item: 'Jellopy'/'Jellopy'[0] (909) Type: Etc. | Extra Effect: None
  223. NPC Buy:6z, Sell:3z | Weight: 1.0
  224. - Maximal monsters drop change: 75.00%
  225. ---------------------------------------
  226. @whodrops <item name/ID>
  227. Displays a list of mobs which drop the specified item.
  228. Only the highest drop rates are shown.
  229. ---------------------------------------
  230. @autoloot {<%>}
  231. Enables or disables autolooting items from killed mobs.
  232. If a percentage is given, only items dropped at that rate and below will be autolooted.
  233. ---------------------------------------
  234. @alootid <+/- item name/ID>
  235. @alootid reset
  236. Starts or stops autolooting a specified item.
  237. Typing "reset" will clear the autoloot item list.
  238. By default, 10 items can be autolooted at one time.
  239. ---------------------------------------
  240. @autoloottype <+/- type name/ID>
  241. @autoloottype reset
  242. Starts or stops autolooting a specified item type.
  243. Type List: healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  244. Typing "reset" will clear the autoloot item list.
  245. ---------------------------------------
  246. @mobsearch <monster name>
  247. Locates and displays the position of a certain mob on the current map.
  248. Output Example:
  249. 1[155:184] Poring
  250. 2[154:188] Poring
  251. 3[127:146] Poring
  252. ---------------------------------------
  253. @idsearch <item name>
  254. Looks up an item by name (or part of a name).
  255. ---------------------------------------
  256. @showmobs <monster name/ID>
  257. Locates and displays the position of a certain mob on your mini-map.
  258. This shows up as a small white cross (+).
  259. ---------------------------------------
  260. @whereis
  261. Displays the maps in which monster normally spawns.
  262. This does not include mobs summoned by scripts.
  263. ---------------------------------------
  264. @skillid <skill name>
  265. Looks up a skill by name (or part of a name).
  266. ---------------------------------------
  267. @skilltree <skill ID> <target>
  268. Lists requirements to obtain the specified skill on the target character.
  269. ---------------------------------------
  270. @questskill {<skill ID>}
  271. @lostskill {<skill ID>}
  272. Permanently adds or removes the specified quest skill.
  273. If no skill ID is specified, a list of available skills will be returned.
  274. ---------------------------------------
  275. @useskill <skill ID> <skill level> <target>
  276. Casts the specified skill.
  277. Example:
  278. @useskill 28 5 Char2
  279. -> casts Level 5 Heal on player Char2
  280. ---------------------------------------
  281. ==================================
  282. | 3. Player Information Commands |
  283. ==================================
  284. @commands
  285. Displays a list of @ commands available to the player.
  286. ---------------------------------------
  287. @charcommands
  288. Displays a list of # commands available to the player.
  289. ---------------------------------------
  290. @help <command>
  291. Displays the help message for the specified command.
  292. ---------------------------------------
  293. @exp
  294. Displays current levels and % progress.
  295. Output Example:
  296. Base Level: 13 (3.323%) | Job Level: 10 (0.000%)
  297. ---------------------------------------
  298. @stats
  299. Displays the stats of the attached player in your chat bar.
  300. ---------------------------------------
  301. @storagelist <player name>
  302. Displays Kafra storage contents of the specified player.
  303. ---------------------------------------
  304. @cartlist <player name>
  305. Displays cart contents of the specified player.
  306. ---------------------------------------
  307. @itemlist
  308. Displays inventory contents of the attached player.
  309. ---------------------------------------
  310. @who {<filter>}
  311. @who2 {<filter>}
  312. @who3 {<filter>}
  313. Returns a list of online characters.
  314. If a filter is given, the list will be restricted to names containing the filter string.
  315. @who will also return character positions.
  316. @who2 will also return job classes.
  317. @who3 will also return parties/guilds.
  318. ---------------------------------------
  319. @whomap {<map>}
  320. @whomap2 {<map>}
  321. @whomap3 {<map>}
  322. Returns a list of online characters in a specific map.
  323. If a map is given, the list will be restricted to characters on the specified map.
  324. @whomap will also return character positions.
  325. @whomap2 will also return job classes.
  326. @whomap3 will also return parties/guilds.
  327. ---------------------------------------
  328. @whogm {<filter>}
  329. Returns a list of GMs online.
  330. If a filter is given, the list will be restricted to names containing the filter string.
  331. For those who are higher GM level than yourself, only name is shown.
  332. For the rest, the command acts as a combination of @who+@who2+@who3.
  333. ---------------------------------------
  334. @users
  335. Displays distribution of players on the server per map (% on each map which has players.)
  336. Output Example:
  337. prontera: 1 (50%)
  338. prt_fild01: 1 (50%)
  339. all: 2
  340. ---------------------------------------
  341. @where <player_name>
  342. Locates a player on a map. The player must be online.
  343. ---------------------------------------
  344. @jailtime
  345. Displays remaining jail time.
  346. If @jail was used, the chat window will display "You have been jailed indefinitely".
  347. ---------------------------------------
  348. @accinfo <player name/account id>
  349. Searches for an account by ID or a character name, and outputs detailed information.
  350. Password will only be displayed for group levels lower than yours.
  351. To search partial names, "%" can be used as a wildcard.
  352. Example:
  353. @accinfo Test%
  354. Output:
  355. -- Account 2000001 --
  356. User: user123 | GM Group: 0 | State: 0
  357. Password: password123
  358. Account e-mail: a@a.com
  359. Last IP: 127.0.0.1 (Unknown)
  360. This user has logged 27 times, the last time were at 2012-11-24 17:29:07
  361. -- Character Details --
  362. [Slot/CID: 0/150001] Test1 | High Swordsman | Level: 99/50 | Off
  363. [Slot/CID: 1/150002] Test2 | Rune Knight | Level: 150/50 | On
  364. ======================
  365. | 4. Action Commands |
  366. ======================
  367. @me <message>
  368. Displays the text as a normal message with the format "*name <message>*" instead of "name: <message>".
  369. ---------------------------------------
  370. @storage
  371. Opens your Kafra storage.
  372. ---------------------------------------
  373. @mail
  374. Opens your mailbox.
  375. ---------------------------------------
  376. @auction
  377. Opens the auction window.
  378. ---------------------------------------
  379. @identify
  380. @identifyall
  381. Opens the Identification window if any unappraised items are in your inventory.
  382. @identifyall will automatically identify all unappraised items in your inventory.
  383. ---------------------------------------
  384. @trade <player name>
  385. Opens the trade window with the specified player.
  386. ---------------------------------------
  387. @autotrade
  388. Allows you continue vending offline, then logs off.
  389. The character will continue vending until you log in to that account again,
  390. all items are sold, or the mapserver closes.
  391. ---------------------------------------
  392. @monster <monster name/ID> {<amount>}
  393. /monster <monster name>
  394. @monstersmall <monster name/ID> {<amount>}
  395. @monsterbig <monster name/ID> {<amount>}
  396. Spawns the specified monster.
  397. If an amount is given, that number will be spawned.
  398. Additionally, monster size can be adjusted.
  399. ---------------------------------------
  400. @summon <monster name/ID> {<duration>}
  401. Spawns mobs that treat you as their master.
  402. If a duration is specified, they will stay with you until the duration has ended.
  403. ---------------------------------------
  404. @clone <player name/ID>
  405. @slaveclone <player name/ID>
  406. @evilclone <player name/ID>
  407. Spawns a clone of the specified player.
  408. @clone will spawn a supportive clone.
  409. @slaveclone will spawn a supportive clone that follows the creator around.
  410. @evilclone will spawn an aggressive clone.
  411. ---------------------------------------
  412. @item <item name/ID>{:<item name/ID>:...} {<amount>}
  413. /item <item name>
  414. Creates an item (or multiple items).
  415. ---------------------------------------
  416. @item2 <item name/ID> <quantity> <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>
  417. Creates an item with the given parameters (the 'cards' can be any item).
  418. identify_flag: 0 = unidentified, 1 = identified
  419. attribute: 0 = not broken, 1 = broken
  420. ---------------------------------------
  421. @itembound <item name/ID>{:<item name/ID>:...} <amount> <bound type>
  422. @itembound2 <item name/ID> <quantity> <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound type>
  423. Creates an item bounded to the character.
  424. The items cannot be dropped, sold, vended, auctioned, or mailed, and in some cases cannot be traded or stored.
  425. Available types:
  426. -- 1: Account
  427. -- 2: Guild
  428. -- 3: Party
  429. -- 4: Character
  430. ---------------------------------------
  431. @delitem <item name/ID> <amount>
  432. Deletes the specified item from the player's inventory.
  433. ---------------------------------------
  434. @produce <equip name/ID> <element> <# of Very's>
  435. Creates a weapon with the given parameters.
  436. Example:
  437. @produce 1602 1 2
  438. -> crafts an item called "Very Very Strong Char's Ice Rod".
  439. ---------------------------------------
  440. @refine <equip position> <+/- amount>
  441. Refines an equipped item by the specified amount.
  442. 0: All Equipment
  443. 1: Lower Headgear
  444. 2: Right Hand
  445. 4: Garment
  446. 8: Left Accessory
  447. 16: Body Armor
  448. 32: Left Hand
  449. 64: Shoes
  450. 128: Right Accessory
  451. 256: Top Headgear
  452. 512: Mid Headgear
  453. ---------------------------------------
  454. @repairall
  455. Repairs all broken items in your inventory.
  456. ---------------------------------------
  457. @dropall {<item type>}
  458. Drops all items based on the item type.
  459. Valid item types:
  460. -1 = All Items (default)
  461. 0 = Healing Items
  462. 2 = Useable Items
  463. 3 = Etc Items
  464. 4 = Armors
  465. 5 = Weapons
  466. 6 = Cards
  467. 7 = Pet Eggs
  468. 8 = Pet Armors
  469. 10 = Ammunition Items
  470. Example:
  471. To drop all weapons in inventory...
  472. @dropall 5
  473. ---------------------------------------
  474. @storeall
  475. Places all inventory and equipped items directly into your Kafra Storage.
  476. ---------------------------------------
  477. @itemreset
  478. Deletes all inventory items (not equipped items).
  479. ---------------------------------------
  480. @clearstorage
  481. @cleargstorage
  482. Deletes all items in storage (or guild storage).
  483. ---------------------------------------
  484. @clearcart
  485. Deletes all items in cart, but does not remove the cart.
  486. ---------------------------------------
  487. @cleanarea
  488. @cleanmap
  489. Deletes floor items in sight range or across the entire map.
  490. ---------------------------------------
  491. @save
  492. Sets your save point as your current map coordinates.
  493. ---------------------------------------
  494. @memo {<position 0-2>}
  495. Saves a warp point for the "Warp Portal" skill.
  496. If a number is not specified, the command will output all currently saved locations.
  497. Location "void" indicates an empty warp point.
  498. ---------------------------------------
  499. @load
  500. Warps to your save point.
  501. ---------------------------------------
  502. @jump {<x> <y>}
  503. Warps to the given coordinates on the current map.
  504. If no coordinates are entered, a random location will be chosen.
  505. ---------------------------------------
  506. @go {<location name/ID>}
  507. Warps to predefined locations in major cities.
  508. If no ID is given, all available maps will be displayed in the chat window.
  509. Locations and coordinates are stored in '/src/map/atcommand.c'.
  510. Restriction:
  511. - Used from console
  512. ---------------------------------------
  513. @warp <map> {<x> <y>}
  514. /mm <map> {<x> <y>}
  515. /mapmove <map> {<x> <y>}
  516. Warps to the specified map.
  517. If no coordinates are entered, a random location will be chosen.
  518. Restriction:
  519. - Used from console
  520. ---------------------------------------
  521. @jumpto <player name/ID>
  522. /shift <player name>
  523. @follow <player name>
  524. Warps to the specified player.
  525. Additionally, @follow will track the player's movements until turned off.
  526. ---------------------------------------
  527. @recall <player name>
  528. /summon <player name>
  529. @recallall
  530. Warps a character to your position.
  531. Additionally, @recallall will recall the entire server.
  532. ---------------------------------------
  533. @tonpc <npc name>
  534. Warps to the specified npc.
  535. ---------------------------------------
  536. @killer
  537. Allows you to attack other players outside of PvP.
  538. ---------------------------------------
  539. @killable
  540. Allows other players to attack you outside of PvP.
  541. ---------------------------------------
  542. @blvl <+/- amount>
  543. @jlvl <+/- amount>
  544. Changes base or job level by the specified amount.
  545. Restriction:
  546. - Used from console
  547. ---------------------------------------
  548. @str <+/- amount>
  549. @agi <+/- amount>
  550. @vit <+/- amount>
  551. @int <+/- amount>
  552. @dex <+/- amount>
  553. @luk <+/- amount>
  554. Changes the specified stat of your character.
  555. ---------------------------------------
  556. @allstats {<+/- amount>}
  557. Changes all stats of your character.
  558. If no amount is given, sets all stats to the maximum (default is 99).
  559. ---------------------------------------
  560. @allskill
  561. Gives your character all skills in their current skill tree.
  562. ---------------------------------------
  563. @stpoint <+/- amount>
  564. @skpoint <+/- amount>
  565. Changes unused status or skill points by the specified amount.
  566. ---------------------------------------
  567. @resetstat
  568. /resetstate
  569. @resetskill
  570. /resetskill
  571. @reset
  572. Resets stats (@streset), skills (@skreset), or both (@reset).
  573. ---------------------------------------
  574. @feelreset
  575. Resets a Star Gladiator's marked maps.
  576. ---------------------------------------
  577. @jobchange <job name>
  578. @jobchange <job ID> {<upper>}
  579. Changes your job.
  580. An 'upper' value can be specified with a job ID to produce its normal (0), advanced (1), or baby (2) version.
  581. If no job is given, a list of all available jobs will be returned.
  582. Note that jobs 22 (Wedding), 26 (Summer), 27 (Christmas), and 28 (Hanbok) are not available via @job.
  583. Restriction:
  584. - Used from console
  585. ---------------------------------------
  586. @speed <0-1000>
  587. Sets the speed at which the character walks and attacks.
  588. Default is 150 (0 is fastest, 1000 is slowest).
  589. ---------------------------------------
  590. @spiritball <0-100>
  591. Summons the specified amount of spirit spheres around you.
  592. ---------------------------------------
  593. @mount {<dragon color 1-5>}
  594. @mount2
  595. Toggles mounting/unmounting a job mount (@mount) or cash mount (@mount2).
  596. ---------------------------------------
  597. @zeny <+/- amount>
  598. Changes Zeny by the specified amount.
  599. ---------------------------------------
  600. @cash <+/- amount>
  601. Changes Cash Points by the specified amount.
  602. ---------------------------------------
  603. @points <+/- amount>
  604. Changes Kafra Points by the specified amount.
  605. ---------------------------------------
  606. @model <hair style> <hair color> <cloth color>
  607. @hairstyle <default: 0-27>
  608. @haircolor <default: 0-8>
  609. @dye <default: 0-4>
  610. @bodystyle <default: 0-1>
  611. Changes appearance based on the given parameters.
  612. The min/max values are set in '/conf/battle/client.conf'.
  613. Appearance changed via @bodystyle won't save unless
  614. 'save_body_style' is enabled in '/conf/battle/client.conf'
  615. ---------------------------------------
  616. @changelook {position} <view ID>
  617. Changes the player's appearance to the specified view ID.
  618. If no position is given, the command defaults to headgear.
  619. 1: Top
  620. 2: Middle
  621. 3: Bottom
  622. 4: Weapon
  623. 5: Shield
  624. 6: Shoes
  625. 7: Robe
  626. ---------------------------------------
  627. @costume {<costume name>}
  628. Changes the player's visible appearance to that of the selected costume.
  629. Available costumes:
  630. Wedding,
  631. Xmas,
  632. Summer,
  633. Hanbok,
  634. Oktoberfest
  635. Typing the command without a costume name will display available costumes. If the
  636. player is wearing a costume it will be removed.
  637. ---------------------------------------
  638. @fakename {<text string>}
  639. Temporarily changes name to the specified string (lasts until player logs out).
  640. If no string is given, the character's real name will be re-applied.
  641. ---------------------------------------
  642. @size <0-2>
  643. @sizeall <0-2>
  644. Changes your size (0 = Normal, 1 = Small, 2 = Large).
  645. Additionally, @sizeall will change the size of all online players.
  646. ---------------------------------------
  647. @duel {<duel participant count>}
  648. @duel {<player name>}
  649. @invite <player name>
  650. @accept
  651. @reject
  652. @leave
  653. Duel-organizing commands.
  654. When specifying the participant count accepted values are 2 ~ 65535.
  655. Some options can be found in '/conf/battle/misc.conf'.
  656. ---------------------------------------
  657. @heal {<hp> {<sp>}}
  658. Heals the specified amount of HP and SP.
  659. If no paramters are given, the character will be fully healed.
  660. ---------------------------------------
  661. @alive
  662. @raisemap
  663. @raise
  664. Resurrection commands.
  665. @alive will revive the attached player.
  666. @raisemap will revive all players on the map.
  667. @raise will revive all players on the server.
  668. ---------------------------------------
  669. @disguise <monster/npc name/ID>
  670. @undisguise
  671. @disguiseall <monster/npc name/ID>
  672. @undisguiseall
  673. Disguises or undisguises player as a monster/NPC sprite.
  674. Additionally, @disguiseall/@undisguiseall will disguise all online players.
  675. ---------------------------------------
  676. @monsterignore
  677. Makes you immune to attacks (monsters/players/skills cannot target/hit you).
  678. ---------------------------------------
  679. @hide
  680. /hide
  681. Toggles GM Hide (total invisibility to characters and monsters).
  682. ---------------------------------------
  683. @npctalk <npc name> <message>
  684. Command what other npcs say.
  685. Displays the message above the NPC's head (like the 'npctalk' script command).
  686. ---------------------------------------
  687. @vip <+/- time> <player name>
  688. Set a player in VIP mode for a limited time.
  689. Time could be reduced and if below now VIP mode is removed
  690. Time elements: y/a, m, d/j, h, mn, s
  691. Example:
  692. @vip +2h mychar
  693. -> set mychar's account as VIP for 2 hours.
  694. ---------------------------------------
  695. @fullstrip <player name>
  696. Unequip all items from a player.
  697. ---------------------------------------
  698. @cart <cart ID>
  699. Give or remove a cart to a player and also change the cart skin based on ID:
  700. 0: remove cart
  701. 1-5: normal carts
  702. 6-9: new carts (available for PACKETVER >= 20120201)
  703. ---------------------------------------
  704. @cloneequip <char_id>
  705. @cloneequip "<char name>"
  706. 'Clone' other player's equipments then equip them.
  707. ---------------------------------------
  708. @clonestat <char_id>
  709. @clonestat "<char name>"
  710. 'Clone' other player's stats.
  711. ---------------------------------------
  712. ==============================
  713. | 5. Administrative Commands |
  714. ==============================
  715. @langtype <language>
  716. Changes the language attached to the player's account (#langtype).
  717. If no parameter is given, a list of available languages is displayed.
  718. All languages are defined in '/src/common/msg_conf.h'.
  719. ---------------------------------------
  720. @email <current@email.tld> <new@email.tld>
  721. Changes the email address attached the player's account.
  722. Note: This command doesn't validate the email address itself, but checks the structure of the email (xxx@xxx).
  723. Example:
  724. @email a@b.com b@b.com
  725. Output:
  726. Fail message: Invalid email. If you have default e-mail, type a@a.com.
  727. Success message: Information sent to login-server via char-server.
  728. ---------------------------------------
  729. @changesex
  730. Changes the gender attached to the player's account.
  731. ---------------------------------------
  732. @changecharsex
  733. Changes the gender attached to the player's character.
  734. ---------------------------------------
  735. @marry <player 1> <player 2>
  736. @divorce <player>
  737. Marries or divorces two players.
  738. ---------------------------------------
  739. @adopt <player>
  740. Adopts the specified player with the attached character as one of the parents.
  741. ---------------------------------------
  742. @request <message>
  743. Sends a message to all connected GMs (via the GM whisper system).
  744. ---------------------------------------
  745. @gmotd
  746. Displays the motd file to all players.
  747. ---------------------------------------
  748. @broadcast <message>
  749. /b <message>
  750. /nb <message>
  751. @localbroadcast <message>
  752. /lb <message>
  753. /nlb <message>
  754. Announces a message in yellow text.
  755. Except for /nb and /nlb, the message will be prefixed with the name of the attached character.
  756. @broadcast will be shown to the entire server.
  757. @localbroadcast will be shown on the player's map only.
  758. ---------------------------------------
  759. @kami <message>
  760. @kamib <message>
  761. @kamic <color> <message>
  762. @lkami <message>
  763. Announces a message without a name prefix.
  764. @kami will broadcast in yellow text.
  765. @kamib will broadcast in blue text.
  766. @kamic will broadcast in the specified color (a hexadecimal value).
  767. @lkami will broadcast on the attached character's current map.
  768. Example:
  769. @kamic FF0000 This message is in red.
  770. ---------------------------------------
  771. @killmonster
  772. @killmonster2
  773. Kills all monsters on the map.
  774. Additionally, @killmonster2 will prevent the monsters from dropping items (except looted items).
  775. ---------------------------------------
  776. @kill
  777. @nuke <player name>
  778. @doommap
  779. @doom
  780. Kill commands.
  781. @kill will kill the attached player.
  782. @nuke will kill the specified player and deal area splash damage.
  783. @doommap will kill all players on the map.
  784. @doom will kill all players on the server.
  785. ---------------------------------------
  786. @mute <time> <player name>
  787. @mutearea <time>
  788. @unmute <player name>
  789. Mutes or unmutes a player (prevents talking, usage of skills, and commands).
  790. @mutearea will mute every player on screen for the specified time.
  791. ---------------------------------------
  792. @jail <player name>
  793. @jailfor <time> <player name>
  794. @unjail <player name>
  795. Sends the specified character to jail.
  796. If a time is not specified (jailfor), the player will be jailed indefinitely.
  797. ---------------------------------------
  798. @kick <player name/ID>
  799. Kick a player from the server.
  800. Restriction:
  801. - Used from 'atcommand' or 'useatcmd' by autotrader
  802. ---------------------------------------
  803. @kickall
  804. /killall
  805. Disconnects a user or all users from the server.
  806. ---------------------------------------
  807. @ban <+/- time> <player name>
  808. @unban <player name>
  809. Bans or unbans a player account for a limited time.
  810. Time elements: y/a, m, d/j, h, mn, s
  811. Example:
  812. @ban +2d Char2
  813. -> bans Char2's account for 2 days.
  814. ---------------------------------------
  815. @block <player name>
  816. @unblock <player name>
  817. Blocks or unblocks a player from logging in indefinitely.
  818. ---------------------------------------
  819. @charban <+/- time> <player name>
  820. @charunban <player name>
  821. Bans or unbans a player for a limited time.
  822. (Very similar to @ban and but for 1 character only)
  823. Time elements: y/a, m, d/j, h, mn, s
  824. Example:
  825. @ban +2d Char2
  826. -> bans Char2's for 2 days.
  827. ---------------------------------------
  828. @mapexit
  829. Sends quit signal to mapserver, saving all data and causing a graceful shutdown.
  830. This will also send a packet to clients causing them to close.
  831. ---------------------------------------
  832. @reload <type>
  833. @reloadatcommand
  834. @reloadbattleconf
  835. @reloadinstancedb
  836. @reloaditemdb
  837. @reloadmobdb
  838. @reloadmotd
  839. @reloadmsgconf
  840. @reloadpcdb
  841. @reloadquestdb
  842. @reloadscript
  843. @reloadskilldb
  844. @reloadstatusdb
  845. Reloads a database or configuration file.
  846. Databases:
  847. -- instancedb: Instance Database
  848. -- itemdb: Item Database
  849. -- mobdb: Monster Database
  850. -- questdb: Quest Database
  851. -- script: NPC Scripts
  852. -- skilldb: Skill Database
  853. Configuration files:
  854. -- atcommand: Atcommand Settings
  855. -- battleconf: Battle Settings (may require relog)
  856. -- motd: Message of the Day
  857. -- msgconf: Message Configuration
  858. -- pcdb: Player Settings
  859. -- statusdb: Status Settings
  860. Affected files:
  861. -- atcommand: atcommand_athena.conf, groups.conf
  862. -- battleconf: battle_athena.conf, battle_conf.txt
  863. -- instancedb: instance_db.txt
  864. -- itemdb: item_db.txt, item_group_db.txt, item_trade.txt, item_noequip.txt, item_nouse.txt, item_combo_db.txt, item_avail.txt, item_stack.txt, item_delay.txt, item_buyingstore.txt, item_flag.txt
  865. -- mobdb: mob_db.txt, mob_item_ratio.txt, mob_chat_db.txt, mob_avail.txt, mob_race2_db.txt, mob_branch.txt, mob_poring.txt, mob_boss.txt, mob_pouch.txt, mob_classchange.txt, pet_db.txt, homunculus_db.txt, homun_skill_tree.txt, exp_homun.txt, mercenary_db.txt, mercenary_skill_db.txt, elemental_db.txt, elemental_skill_db.txt
  866. -- motd: motd.txt
  867. -- msgconf: atcommand_athena.conf
  868. -- pcdb: statpoint.txt, job_exp.txt, skill_tree.txt, attr_fix.txt, job_db1.txt, job_db2.txt, job_basehpsp_db.txt, job_maxhpsp_db.txt, job_param_db.txt, level_penalty.txt
  869. -- questdb: quest_db.txt
  870. -- script: /npc/*.txt, /npc/*.conf
  871. -- skilldb: skill_db.txt, const.txt, skill_require_db.txt, skill_cast_db.txt, skill_castnodex_db.txt, skill_nocast_db.txt, skill_copyable_db.txt, skill_improvise_db.txt, skill_changematerial_db.txt, skill_nonearnpc_db.txt, skill_damage_db.txt, skill_unit_db.txt, abra_db.txt, create_arrow_db.txt, produce_db.txt, spellbook_db.txt, magicmushroom_db.txt
  872. -- statusdb: attr_fix.txt, size_fix.txt, refine_db.tx
  873. Restriction:
  874. - Used from 'atcommand' or 'useatcmd'. For @reload & @reloadscript
  875. ---------------------------------------
  876. @set <variable> {<value>}
  877. Changes a player or account variable to the specified value.
  878. If no value is given, the variable's current value will be displayed.
  879. Note that the value of a string variable may be typed with or without double quotes.
  880. ---------------------------------------
  881. @setbattleflag <flag> <value> {<reload>}
  882. Changes a battle_config flag without rebooting the server.
  883. If a value is given for reload, then the server will attempt to reload the mob database
  884. if the config being changed is EXP/drop related.
  885. ---------------------------------------
  886. @adjgroup <group ID>
  887. Temporarily changes the group of a character (lasts until player logs out).
  888. The groups are defined in '/conf/groups.conf'.
  889. ---------------------------------------
  890. @addperm {<permission name>}
  891. @rmvperm {<permission name>}
  892. Temporarily changes the permissions of a character (lasts until player logs out).
  893. If no permission is given, a list of available permissions will be returned.
  894. ---------------------------------------
  895. @npcmove <x> <y> <npc name>
  896. Moves an NPC to a specified coordinate on its map.
  897. ---------------------------------------
  898. @hidenpc <npc name>
  899. @shownpc <npc name>
  900. Toggles the visibility of an NPC's sprite.
  901. ---------------------------------------
  902. @loadnpc <path>
  903. Loads an NPC script by path.
  904. Example:
  905. @loadnpc npc/custom/jobmaster.txt
  906. ---------------------------------------
  907. @unloadnpc <npc name>
  908. Unloads an NPC.
  909. Example:
  910. @unloadnpc Job Master
  911. ---------------------------------------
  912. @unloadnpcfile <path>
  913. Unloads all NPCs in a file.
  914. Example:
  915. @unloadnpcfile npc/custom/jobmaster.txt
  916. ---------------------------------------
  917. @reloadnpcfile <path>
  918. Unloads and loads an NPC.
  919. Same as @unloadnpcfile and @loadnpc but ran as one command.
  920. Example:
  921. @reloadnpcfile npc/custom/jobmaster.txt
  922. ---------------------------------------
  923. =====================
  924. | 6. Party Commands |
  925. =====================
  926. @party <party_name>
  927. Organizes a new party, with the attached character as leader.
  928. ---------------------------------------
  929. @partyoption <pickup share: yes/no> <item distribution: yes/no>
  930. Changes party options for experience sharing and item sharing.
  931. ---------------------------------------
  932. @changeleader <party_member_name>
  933. Changes the leader of your party to another member.
  934. You must be the party leader to use this command.
  935. ---------------------------------------
  936. @partyrecall <party name>
  937. Warps all online characters of a party to your location.
  938. ---------------------------------------
  939. @partyspy <party name>
  940. Allows you to spy on any party's Party Chat.
  941. At least one member of that party must be online.
  942. NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
  943. ---------------------------------------
  944. @partysharelvl <value>
  945. Temporarily adjusts the party share level range (lasts until character server restarts).
  946. The permanent value is defined by 'party_share_level' in '/conf/inter_athena.conf'.
  947. ---------------------------------------
  948. =====================
  949. | 7. Guild Commands |
  950. =====================
  951. @guild <guild name>
  952. Creates a new guild, with the attached character as guildmaster.
  953. ---------------------------------------
  954. @breakguild
  955. Breaks the guild of the attached character.
  956. You must be the guildmaster to use this command.
  957. ---------------------------------------
  958. @changegm <guild_member_name>
  959. Changes the guildmaster of your guild to another member.
  960. You must be the guildmaster to use this command.
  961. ---------------------------------------
  962. @guildstorage
  963. Opens your guild storage.
  964. ---------------------------------------
  965. @glvl <+/- amount>
  966. Changes guild level by the specified amount.
  967. ---------------------------------------
  968. @disguiseguild <monster/npc name/ID> <guild name/ID>
  969. @undisguiseguild
  970. Disguises or undisguises all online characters of a guild.
  971. ---------------------------------------
  972. @sizeguild <size> <guild name>
  973. Changes the size of all online characters of a guild.
  974. ---------------------------------------
  975. @guildrecall <guild name>
  976. Warps all online characters of a guild to your location.
  977. ---------------------------------------
  978. @guildspy <guild name>
  979. Allows you to spy on any guild's Guild Chat.
  980. At least one member of that guild must be online.
  981. NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
  982. ---------------------------------------
  983. ===================
  984. | 8. Pet Commands |
  985. ===================
  986. @makeegg <egg ID>
  987. Creates a Pet Egg based on the given ID.
  988. ---------------------------------------
  989. @hatch
  990. Opens the Hatch window (like using a Pet Incubator).
  991. ---------------------------------------
  992. @pettalk <message>
  993. Command what the player's pet will say.
  994. ---------------------------------------
  995. @petrename
  996. If you have not already renamed your pet, you can do this on the Pet window.
  997. If you have renamed your pet, this command will allow you to use the
  998. the rename option on the window again.
  999. ---------------------------------------
  1000. @petfriendly <0-1000>
  1001. Sets the intimacy level of your pet, with 1000 being "Loyal".
  1002. ---------------------------------------
  1003. @pethungry <0-100>
  1004. Sets the hunger level of your pet, with 100 being "Stuffed".
  1005. ---------------------------------------
  1006. ==========================
  1007. | 9. Homunculus Commands |
  1008. ==========================
  1009. @makehomun <Homunculus ID>
  1010. Creates the specified homunculus.
  1011. ---------------------------------------
  1012. @homevolution
  1013. @hommutate {<Homunculus ID>}
  1014. Evolves or mutates your homunculus, if possible.
  1015. If no Homunculus ID is specified for @hommutate, a random ID is chosen.
  1016. If it doesn't work, the /swt emotion is shown.
  1017. ---------------------------------------
  1018. @hominfo
  1019. @homstats
  1020. Displays homunculus stats in different formats.
  1021. Output Example [@hominfo]:
  1022. Homunculus Stats:
  1023. HP: 153/153 - SP: 54/54
  1024. ATK: 59 - MATK: 69~69
  1025. Hungry: 29 - Intimacy: 5
  1026. Stats: Str 24 / Agi 25 / Vit 18 / Int 40 / Dex 31 / Luk 14
  1027. Output Example [@homstats]:
  1028. Homunculus growth stats (Lv 1 Lif):
  1029. Max HP: 153 (151~160)
  1030. Max SP: 54 (50~60)
  1031. Str: 20 (18~22)
  1032. Agi: 22 (21~24)
  1033. Vit: 16 (16~20)
  1034. Int: 40 (39~45)
  1035. Dex: 29 (25~34)
  1036. Luk: 14 (13~15)
  1037. ---------------------------------------
  1038. @homshuffle
  1039. Re-calculates homunculus stats, as if the homunculus was re-leveled from level 1.
  1040. ---------------------------------------
  1041. @homtalk <message>
  1042. Command what the player's homunculus will say.
  1043. ---------------------------------------
  1044. @homlevel <+/- amount>
  1045. Changes homunculus level by the specified amount.
  1046. ---------------------------------------
  1047. @homfriendly <0-1000>
  1048. Sets the intimacy level of your homunculus, with 1000 being "Loyal".
  1049. ---------------------------------------
  1050. @homhungry <0-100>
  1051. Sets the hunger level of your homunculus, with 100 being "Stuffed".
  1052. ---------------------------------------
  1053. ========================
  1054. | 10. Channel Commands |
  1055. ========================
  1056. @join <#channel_name> {<password>}
  1057. @channel join <#channel_name> {<password>}
  1058. Joins the specified channel.
  1059. ---------------------------------------
  1060. @channel leave <#channel_name>
  1061. Leaves the specified channel.
  1062. ---------------------------------------
  1063. @channel create <#channel_name> <channel_password>
  1064. Creates a new channel.
  1065. 'allow_user_channel_creation' must be enabled in '/conf/channels.conf'.
  1066. ---------------------------------------
  1067. @channel delete <#channel_name>
  1068. Destroys the specified channel.
  1069. ---------------------------------------
  1070. @channel list
  1071. @channel list mine
  1072. @channel list colors
  1073. 'list' displays a list of all public channels.
  1074. 'list mine' displays a list of channels you have joined.
  1075. 'list colors' displays a list of all available colors for custom channels.
  1076. ---------------------------------------
  1077. @fontcolor <color_name>
  1078. Sets channel chat font color for the invoking character only.
  1079. Typing "Normal" returns text to the normal channel color.
  1080. If no parameter is given, a list of available colors is displayed.
  1081. Option 'ColorOverride' must be enabled for this to take effect.
  1082. ---------------------------------------
  1083. @channel setcolor <#channel_name> <color_name>
  1084. Changes the text color of the specified channel.
  1085. You must either be the channel's owner or have the channel_admin permission.
  1086. All colors are defined in '/conf/channels.conf'.
  1087. ---------------------------------------
  1088. @channel setopt <#channel_name> <option> <value>
  1089. Sets an option and value for the specified channel.
  1090. You must either be the channel's owner or have the channel_admin permission.
  1091. Available options:
  1092. -- 'JoinAnnounce <1|0>' : Toggles channel announcement when a new player enters.
  1093. -- 'MessageDelay <0-10>' : Sets the delay (in seconds) for messages sent to the channel.
  1094. -- 'ColorOverride <1|0>' : Toggles the permission for players to change their color through @fontcolor.
  1095. ---------------------------------------
  1096. @channel ban <#channel_name> <player>
  1097. @channel unban <#channel_name> <player>
  1098. @channel unbanall <#channel_name>
  1099. @channel banlist <#channel_name>
  1100. Bans or unbans a player from the specified channel.
  1101. 'unbanall' clears all bans from the channel.
  1102. 'banlist' displays a list of all players banned from the channel.
  1103. ---------------------------------------
  1104. @channel bindto <#channel_name>
  1105. @channel unbind
  1106. Binds or unbinds your global chat with the specified channel, which sends all global messages to the specified channel.
  1107. ---------------------------------------