lhz_dun.txt 7.1 KB

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  1. //===== rAthena Script =======================================
  2. //= Lighthalzen Dungeon(Biolabs) Monster Spawn Script
  3. //===== By: ==================================================
  4. // The Prometheus Project, rAthena dev team
  5. //===== Current Version: =====================================
  6. //= 1.9
  7. //===== Compatible With: =====================================
  8. //= Any Athena
  9. //===== Additional Comments: =================================
  10. //= 08/24/05 : Added 1st version. [Muad_Dib]
  11. //= 1.1: Some corrections to level 1, 2 as pointed out by
  12. //= MasterofMuppets. [Skotlex]
  13. //= 1.3: Some fixes based on kRO's "RO Map" [Poki#3]
  14. //= I also made the place more Moby ^^
  15. //= 1.4: Adjusted spawns according to own info from iRO [MasterOfMuppets]
  16. //= 1.5: More accurate spawn numbers and iRO names thanks to Tharis [Playtester]
  17. //= 1.6: Official X.3 spawns [Playtester]
  18. //= 1.7 Corrected MVP spawn function to be standard to iRO. [L0ne_W0lf]
  19. //= - A random 99 will now be spawned when the MVP spawns.
  20. //= - Spare spawn and MVP spawn now spawn in official locations.
  21. //= - Expandeded timer to allow for varying spawn times.
  22. //= 1.7a Added dummy event to keep from causnig warnings. [L0ne_W0lf]
  23. //= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf]
  24. //= 1.9 Added Bio4 spawns. [Chilly]
  25. //============================================================
  26. //==================================================
  27. // lhz_dun01 - Somatology Laboratory
  28. //==================================================
  29. lhz_dun01,0,0,0,0 monster Remover 1682,100,5000,0,0
  30. lhz_dun01,0,0,0,0 monster Anopheles 1627,70,5000,0,0
  31. lhz_dun01,0,0,0,0 monster Metaling 1613,50,5000,0,0
  32. lhz_dun01,0,0,0,0 monster Kavach Icarus 1656,13,5000,0,0
  33. lhz_dun01,0,0,0,0 monster Errende Ebecee 1655,13,5000,0,0
  34. lhz_dun01,0,0,0,0 monster Laurell Weinder 1657,11,5000,0,0
  35. lhz_dun01,0,0,0,0 monster Wickebine Tres 1653,11,5000,0,0
  36. lhz_dun01,0,0,0,0 monster Armeyer Dinze 1654,8,5000,0,0
  37. lhz_dun01,0,0,0,0 monster Egnigem Cenia 1652,8,5000,0,0
  38. lhz_dun01,0,0,0,0 monster Gemini-S58 1681,1,5000,0,0
  39. //==================================================
  40. // lhz_dun02 - Somatology Laboratory
  41. //==================================================
  42. lhz_dun02,0,0,0,0 monster Laurell Weinder 1657,50,5000,0,0
  43. lhz_dun02,0,0,0,0 monster Wickebine Tres 1653,50,5000,0,0
  44. lhz_dun02,0,0,0,0 monster Kavach Icarus 1656,50,5000,0,0
  45. lhz_dun02,0,0,0,0 monster Errende Ebecee 1655,50,5000,0,0
  46. lhz_dun02,0,0,0,0 monster Egnigem Cenia 1652,50,5000,0,0
  47. lhz_dun02,0,0,0,0 monster Armeyer Dinze 1654,50,5000,0,0
  48. lhz_dun02,0,0,0,0 monster Remover 1682,20,5000,0,0
  49. lhz_dun02,0,0,0,0 monster Gemini-S58 1681,10,5000,0,0
  50. lhz_dun02,0,0,0,0 monster Eremes Guile 1635,1,5000,0,0
  51. lhz_dun02,0,0,0,0 boss_monster Egnigem Cenia 1658,1,7200000,600000,1
  52. //==================================================
  53. // lhz_dun03 - Somatology Laboratory
  54. //==================================================
  55. lhz_dun03,0,0,0,0 monster Cecil Damon 1638,81,5000,0,0
  56. lhz_dun03,0,0,0,0 monster Kathryne Keyron 1639,57,5000,0,0
  57. lhz_dun03,0,0,0,0 monster Margaretha Sorin 1637,42,5000,0,0
  58. lhz_dun03,0,0,0,0 monster Howard Alt-Eisen 1636,42,5000,0,0
  59. lhz_dun03,0,0,0,0 monster Eremes Guile 1635,42,5000,0,0
  60. lhz_dun03,0,0,0,0 monster Seyren Windsor 1634,42,5000,0,0
  61. lhz_dun03,139,158,20,11 monster Assassin Cross Eremes 1641,1,2580000,2340000,1
  62. lhz_dun03,138,138,36,34 monster High Wizard Kathryne 1645,1,2580000,2460000,1
  63. lhz_dun03,114,138,12,16 monster Lord Knight Seyren 1640,1,2700000,2400000,1
  64. lhz_dun03,139,117,20,11 monster Sniper Cecil 1644,1,2700000,2500000,1
  65. lhz_dun03,163,138,12,16 monster Whitesmith Howard 1642,1,3000000,2700000,1
  66. lhz_dun03,138,138,36,34 monster High Priest Margaretha 1643,1,3300000,3000000,1
  67. lhz_dun03,0,0,0 script mvp_lhz_dun03 -1,{
  68. OnTimer6000000: // delay1 = 6000000 ms (100 min)
  69. stopnpctimer;
  70. sleep rand(0,30)*60000; // 0 to 30 minutes
  71. OnInit:
  72. // Select Coordinates to summon a random MVP on
  73. switch(rand(1,6)) {
  74. case 1: set .@x,140; set .@y,232; break;
  75. case 2: set .@x,75; set .@y,138; break;
  76. case 3: set .@x,140; set .@y,87; break;
  77. case 4: set .@x,205; set .@y,140; break;
  78. case 5: set .@x,123; set .@y,137; break;
  79. case 6: set .@x,175; set .@y,137; break;
  80. }
  81. set .@mob,rand(1646,1651);
  82. monster "lhz_dun03",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead";
  83. // Select Coordinates to summon a random 99 on
  84. switch(rand(1,6)) {
  85. case 1: set .@x2,183; set .@y2,97; break;
  86. case 2: set .@x2,97; set .@y2,96; break;
  87. case 3: set .@x2,47; set .@y2,139; break;
  88. case 4: set .@x2,231; set .@y2,140; break;
  89. case 5: set .@x2,139; set .@y2,211; break;
  90. case 6: set .@x2,139; set .@y2,259; break;
  91. }
  92. set .@mob2,rand(1640,1645);
  93. monster "lhz_dun03",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead";
  94. end;
  95. OnMyMVPDead:
  96. killmonster "lhz_dun03",strnpcinfo(3)+"::OnMy99Dead";
  97. initnpctimer;
  98. OnMy99Dead:
  99. end;
  100. }
  101. //========================================================================================
  102. // lhz_dun04 - Bio-life Labs 4F
  103. //========================================================================================
  104. lhz_dun04,0,0,0,0 monster Randel 2221,50,5000,0,0
  105. lhz_dun04,0,0,0,0 monster Flamel 2222,50,5000,0,0
  106. lhz_dun04,0,0,0,0 monster Celia 2223,50,5000,0,0
  107. lhz_dun04,0,0,0,0 monster Chen 2224,50,5000,0,0
  108. lhz_dun04,0,0,0,0 monster Gertie 2225,50,5000,0,0
  109. lhz_dun04,0,0,0,0 monster Alphoccio 2226,50,5000,0,0
  110. lhz_dun04,0,0,0,0 monster Trentini 2227,50,5000,0,0
  111. lhz_dun04,0,0,0,0 monster Paladin Randel 2228,1,2700000,2400000,1
  112. lhz_dun04,0,0,0,0 monster Creator Flamel 2229,1,3000000,2700000,1
  113. lhz_dun04,0,0,0,0 monster Professor Celia 2230,1,2580000,2340000,1
  114. lhz_dun04,0,0,0,0 monster Champion Chen 2231,1,2700000,2500000,1
  115. lhz_dun04,0,0,0,0 monster Stalker Gertie 2232,1,3300000,3000000,1
  116. lhz_dun04,0,0,0,0 monster Clown Alphoccio 2233,1,2580000,2460000,1
  117. lhz_dun04,0,0,0,0 monster Gypsy Trentini 2234,1,2580000,2460000,1
  118. lhz_dun04,0,0,0 script mvp_lhz_dun04 -1,{
  119. OnTimer6000000: // delay1 = 6000000 ms (100 min)
  120. stopnpctimer;
  121. sleep rand(0,30)*60000; // 0 to 30 minutes
  122. OnInit:
  123. // Select Coordinates to summon a random MVP on
  124. switch(rand(1,7)) {
  125. case 1: set .@x,77; set .@y,251; break;
  126. case 2: set .@x,147; set .@y,224; break;
  127. case 3: set .@x,219; set .@y,219; break;
  128. case 4: set .@x,244; set .@y,120; break;
  129. case 5: set .@x,149; set .@y,41; break;
  130. case 6: set .@x,53; set .@y,109; break;
  131. case 7: set .@x,149; set .@y,151; break;
  132. }
  133. set .@mob,rand(2235,2241);
  134. monster "lhz_dun04",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead";
  135. // Select Coordinates to summon a random 99 on
  136. switch(rand(1,7)) {
  137. case 1: set .@x2,77; set .@y2,251; break;
  138. case 2: set .@x2,147; set .@y2,224; break;
  139. case 3: set .@x2,219; set .@y2,219; break;
  140. case 4: set .@x2,244; set .@y2,120; break;
  141. case 5: set .@x2,149; set .@y2,41; break;
  142. case 6: set .@x2,53; set .@y2,109; break;
  143. case 7: set .@x2,149; set .@y2,151; break;
  144. }
  145. set .@mob2,rand(2228,2234);
  146. monster "lhz_dun04",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead";
  147. end;
  148. OnMyMVPDead:
  149. killmonster "lhz_dun04",strnpcinfo(3)+"::OnMy99Dead";
  150. initnpctimer;
  151. OnMy99Dead:
  152. end;
  153. }