misc.conf 4.6 KB

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  1. //--------------------------------------------------------------
  2. // rAthena Battle Configuration File
  3. // Originally Translated by Peter Kieser <pfak@telus.net>
  4. // Made in to plainer English by Ancyker
  5. //--------------------------------------------------------------
  6. // Note 1: Value is a config switch (on/off, yes/no or 1/0)
  7. // Note 2: Value is in percents (100 means 100%)
  8. // Note 3: Value is a bit field. If no description is given,
  9. // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
  10. //--------------------------------------------------------------
  11. // PK Server Mode. Turns entire server pvp(excluding towns). Experience loss is doubled if killed by another player.
  12. // When players hunt monsters over 20 levels higher, they will receive 15% additional exp., and 25% chance of receiving more items.
  13. // There is a nopvp.txt for setting up maps not to have pk on in this mode. Novices cannot be attacked and cannot attack.
  14. // Normal pvp counter and rank display are disabled as well.
  15. // Note: If pk_mode is set to 2 instead of 1 (yes), players will receive a
  16. // manner penalty of 5 each time they kill another player (see manner_system
  17. // config to adjust how this will affect players)
  18. pk_mode: 0
  19. // Manner/karma system configuration. Specifies how does negative manner
  20. // (red no chat bubble) affects players (add as needed):
  21. // 0: No penalties.
  22. // 1: Disables chatting (includes whispers, party/guild msgs, etc)
  23. // 2: Disables skill usage
  24. // 4: Disables commands usage
  25. // 8: Disables item usage/picking/dropping
  26. // 16: Disables room creation (chatrooms and vending shops)
  27. manner_system: 15
  28. // For PK Server Mode. Change this to define the minimum level players can start PK-ing
  29. pk_min_level: 55
  30. // For PK Server Mode. It specifies the maximum level difference between
  31. // players to let them attack each other. 0 disables said limit.
  32. pk_level_range: 0
  33. // For PK servers. Damage adjustment settings, these follow the same logic
  34. // as their WoE counterparts (see guild.conf)
  35. pk_short_attack_damage_rate: 80
  36. pk_long_attack_damage_rate: 70
  37. pk_weapon_attack_damage_rate: 60
  38. pk_magic_attack_damage_rate: 60
  39. pk_misc_attack_damage_rate: 60
  40. // Display skill usage in console? (for debug only) (default: off) (Note 3)
  41. skill_log: off
  42. // Display battle log? (for debug only) (default: off) (Note 1)
  43. battle_log: off
  44. // Display other stuff? (for debug only) (default: off) (Note 1)
  45. etc_log: off
  46. // Do you want to debug warp points? If set to yes, warp points will appear as flags.(Note 1)
  47. // It will also run on start-up a warp-check to print out which warp points lead directly on
  48. // top of on-touch npcs (which can lead to infinite loopback warping situations)
  49. warp_point_debug: no
  50. // Choose if server begin with night (yes) or day (no)
  51. night_at_start: no
  52. // Define duration in msec of the day (default: 7200000 = 2 hours)
  53. // Set to 0 to disable day cycle (but not @day GM command).
  54. // Except 0, minimum is 60000 (1 minute)
  55. day_duration: 0
  56. // Define duration in msec of the night (default: 1800000 = 30 min)
  57. // Set to 0 to disable night cycle (but not @night GM command).
  58. // Except 0, minimum is 60000 (1 minute)
  59. night_duration: 0
  60. // Using duel on pvp-maps
  61. duel_allow_pvp: no
  62. // Using duel on gvg-maps
  63. duel_allow_gvg: no
  64. // Allow using teleport/warp when dueling
  65. duel_allow_teleport: no
  66. // Autoleave duel when die
  67. duel_autoleave_when_die: yes
  68. // Delay between using @duel in minutes
  69. duel_time_interval: 60
  70. // Restrict duel usage to same map
  71. duel_only_on_same_map: no
  72. // Determines max number of characters that can stack within a single cell.
  73. // NOTE: For this setting to make effect you have to use a server compiled with
  74. // Cell Stack Limit support (see src/map/map.h)
  75. cell_stack_limit: 1
  76. // Allow autrade only in map with autotrade flag?
  77. // Set this to "no" will allow autotrade where no "autotrade" mapflag is set
  78. // Set this to "yes" to only allow autotrade on maps with "autotrade" mapflag
  79. at_mapflag: no
  80. // Set this to the amount of minutes autotrade chars will be kicked from the server.
  81. at_timeout: 0
  82. // Auction system, fee per hour. Default is 12000
  83. auction_feeperhour: 12000
  84. // Auction maximum sell price
  85. auction_maximumprice: 500000000
  86. // Minimum delay between each store search query in seconds.
  87. searchstore_querydelay: 10
  88. // Maximum amount of results a store search query may yield, before
  89. // it is canceled.
  90. searchstore_maxresults: 30
  91. // Whether or not gaining and loosing of cash points is displayed (Note 1).
  92. // Default: no
  93. cashshop_show_points: no
  94. // Whether or not mail box status is displayed upon login.
  95. // Default: 0
  96. // 0 = No
  97. // 1 = Yes
  98. // 2 = Yes, when there are unread mails
  99. mail_show_status: 0