storage.h 2.3 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #ifndef _STORAGE_H_
  4. #define _STORAGE_H_
  5. #include "../common/mmo.h"
  6. int storage_storageopen(struct map_session_data *sd);
  7. int storage_storageadd(struct map_session_data *sd,int index,int amount);
  8. int storage_storageget(struct map_session_data *sd,int index,int amount);
  9. int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount);
  10. int storage_storagegettocart(struct map_session_data *sd,int index,int amount);
  11. int storage_storageclose(struct map_session_data *sd);
  12. int do_init_storage(void);
  13. void do_final_storage(void);
  14. void do_reconnect_storage(void);
  15. struct storage *account2storage(int account_id);
  16. struct storage *account2storage2(int account_id);
  17. int storage_delete(int account_id);
  18. int storage_storage_quit(struct map_session_data *sd, int flag);
  19. int storage_storage_save(int account_id, int final);
  20. int storage_storage_saved(int account_id); //Ack from char server that guild store was saved.
  21. void storage_storage_dirty(struct map_session_data *sd);
  22. struct guild_storage *guild2storage(int guild_id);
  23. int guild_storage_delete(int guild_id);
  24. int storage_guild_storageopen(struct map_session_data *sd);
  25. int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount);
  26. int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount);
  27. int storage_guild_storageadd(struct map_session_data *sd,int index,int amount);
  28. int storage_guild_storageget(struct map_session_data *sd,int index,int amount);
  29. int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount);
  30. int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount);
  31. int storage_guild_storageclose(struct map_session_data *sd);
  32. int storage_guild_storage_quit(struct map_session_data *sd,int flag);
  33. int storage_guild_storagesave(int account_id, int guild_id, int flag);
  34. int storage_guild_storagesaved(int guild_id); //Ack from char server that guild store was saved.
  35. int storage_comp_item(const void *_i1, const void *_i2);
  36. //int storage_comp_item(const struct item* i1, const struct item* i2);
  37. void sortage_sortitem(struct storage* stor);
  38. void sortage_gsortitem(struct guild_storage* gstor);
  39. #endif