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- //===== eAthena Script =======================================
- //= Knight Skills Quests
- //===== By: ==================================================
- //= Lupus, Reddozen
- //===== Current Version: =====================================
- //= 1.3a
- //===== Compatible With: =====================================
- //= eAthena Revision 3800+
- //===== Description: =========================================
- //= Temp quests for new skills for 2nd classes
- //===== Additional Comments: =================================
- //= 1.0 for fully working skills only [Lupus]
- //= 1.1 Added more new skill quests for more classes [Lupus]
- //= Somehow eA engine doesn't let you keep learn't skill V_V'
- //= 1.2 Added to correct locations, correct NPC's, fixed
- //= some of the items required and made them into real
- //= quests. [Reddozen]
- //= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
- //= 1.3a fixed an item ID typo, thx 2Spiritual Kid
- //= 1.3b Splitted into different files [DracoRPG]
- //============================================================
- //============================================================
- // KNIGHT - CHARGE ATTACK
- //============================================================
- prt_in.gat,84,98,3 script Esope 734,{
- mes "[Esope]";
- if(BaseJob!=Job_Knight) goto L_noknight;
- if(getskilllv(1001)) goto L_alreadyhave;
- mes "I'll teach you all I know for:";
- mes "5 Candy canes";
- mes "3 Witherless Roses";
- next;
-
- mes "[Esope]";
- mes "Let me check your items.";
- next;
-
- if(countitem(530)<5 || countitem(748)<3)goto L_noitems;//Items: Candy_Cane, Witherless_Rose,
- delitem 530, 5;//Items: Candy_Cane,
- delitem 748, 3;//Items: Witherless_Rose,
-
- mes "[Esope]";
- mes "I see you have what you need,";
- mes "so I'll teach you my talent.";
- skill 1001,1,0;
- close;
- L_noitems:
- mes "[Esope]";
- mes "You don't have enough items.";
- mes "Come back when you have all";
- mes "the required items for me.";
- close;
-
- L_noknight:
- mes "Looking for your master?";
- emotion e_gasp;
- close;
- L_alreadyhave:
- mes "I've already taught you";
- mes "everything I know...";
- close;
- }
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