help-old.txt 25 KB

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  1. ______ __ __
  2. /\ _ \/\ \__/\ \
  3. __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
  4. /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
  5. /\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
  6. \ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
  7. \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
  8. --------------------------------------------------------------
  9. GM COMMANDS
  10. ---------------------------------------------------------------------------------
  11. Note:
  12. To use these commands, type them inside the message window where you usually
  13. type to chat.
  14. Rewritten by: Kevin
  15. Updated by: massdriller
  16. ---------------------------------------------------------------------------------
  17. <> = type of parameter that the command need to have
  18. [] = optionnal parameter
  19. ---------------------------------------------------------------------------------
  20. @h/@help = display commands help inside the game.
  21. =================================================================================
  22. ANNOUNCEMENT COMMANDS
  23. =================================================================================
  24. /b, @broadcast <message> = Send a message to everybody, with GM name.
  25. (yellow text)
  26. /nb, @kami <message> = Send a message to everybody, with no GM name.
  27. (yellow text)
  28. /bb, @kamib <message> = Send a message to everybody, with no GM name.
  29. (blue text)
  30. /lb, @localbroadcast <message> = Send a message to everybody, with GM name.
  31. (yellow text) (current map only)
  32. /nlb <message> = Send a message to everybody, with no GM name.
  33. (yellow text) (current map only)
  34. @me <message> = Creates a yellow "action" header on top of
  35. all the characters around your character.
  36. =================================================================================
  37. INFORMATION COMMANDS
  38. =================================================================================
  39. -----Character Information-----
  40. @who [match_text] = Lists which characters are currently online in your
  41. server and their location. [match_text] is a parameter
  42. to search only characters that have this text in their
  43. name.
  44. @who2 [match_text] = Lists which characters are currently online in your
  45. server and their job. [match_text] is a parameter to
  46. search only characters that have this text in their
  47. name.
  48. @who3 [match_text] = Lists which characters are currently online in your
  49. server and their party/guild. [match_text] is a
  50. parameter to search only characters that have this text
  51. in their name.
  52. @whomap [map] = Displays a listing of which characters are online and
  53. where they are in a specifical map. If [map] isn't
  54. specified, you display characters on your map.
  55. @whomap2 [map] = Displays a listing of which characters are online and
  56. their job in a specifical map. If [map] isn't specified,
  57. you display characters on your map.
  58. @whomap3 [map] = Displays a listing of which characters are online and
  59. their party/guild in a specifical map. If [map] isn't
  60. specified, you display characters on your actual map.
  61. @whogm [match_text] = Like @who+@who2+who3, but only for GM.
  62. @where [char name] = Tells you the location of a character. If [char name]
  63. isn't specified, you display your own location.
  64. @charcartlist <char name> = Displays all items of a player's cart.
  65. @mapinfo [<0-3> [map]] = Give information about a map (general info +:
  66. 0: no more, 1: players, 2: NPC, 3: shops/chat).
  67. @time/@date/@server_date/@serverdate/@server_time/@servertime = Display the date/
  68. time of the server
  69. -----guild/party information-----
  70. @guildspy <guild_name/id> = You will receive all messages of the specified guild
  71. channel
  72. @partyspy <party_name/id> = You will receive all messages of the specified party
  73. channel
  74. -----Database Information-----
  75. @mobinfo/@monsterinfo/@mi <monstername> = Gives information about the monster
  76. @iteminfo/@ii <itemname> = Gives information about the item
  77. @rates = Displays the Rates of the server
  78. @version = Gives the number of the SVN Version
  79. =================================================================================
  80. YOURSELF ONLY COMMANDS
  81. =================================================================================
  82. -----move commands-----
  83. /hide/@hide = GM Hide. Perfect hide that's totally
  84. invisible. Type @hide again become
  85. visible.
  86. @save = Sets save point as current location
  87. @load/@return = Warps you to your save point (like
  88. butterfly wing)
  89. /mm <mapname> <> <p>
  90. /mapmove <map_name> <x> <y>
  91. @warp/@rura/@mapmove <mapname> <x> <y> = Warps you to the selected position
  92. Example: @warp morocc 150 160 -> Warps
  93. you to Morroc (X:150, Y:160)
  94. @jump [x [y]] = Teleports you randomly in the map (like
  95. fly wing)
  96. /shift/@jumpto/@warpto/@goto <charname> = Warps you to selected character
  97. Example: @jumpto TestChar -> You are
  98. warped to TestChar's current
  99. location
  100. @go <number/city_name> = Warps you to a set city:
  101. -3=(Memo point 2) 4=Alberta 11=Gon Ryun
  102. -2=(Memo point 1) 5=Izlude 12=Umbala
  103. -1=(Memo point 0) 6=Al de Baran 13=Niflheim
  104. 0=Prontera 7=Lutie 14=Lou Yang
  105. 1=Morroc 8=Comodo 15=Start point
  106. 2=Geffen 9=Yuno 16=Prison
  107. 3=Payon 10=Amatsu
  108. @follow = Teleports and follows the player
  109. persistantly
  110. -----Health Commands-----
  111. @die = Kill yourself :) (suicide)
  112. @alive = Revives yourself from death
  113. @heal [<HP> <SP>] = Heals the desired amount of HP and SP. No value specified
  114. will do a full heal.
  115. -------Job/Skill/Stat Commands-----
  116. @job/@jobchange <job> = Changes your job to the job assigned to the ID:
  117. 0 Novice 7 Knight 14 Crusader 22 Formal
  118. 1 Swordman 8 Priest 15 Monk 23 Super Novice
  119. 2 Mage 9 Wizard 16 Sage
  120. 3 Archer 10 Blacksmith 17 Rogue
  121. 4 Acolyte 11 Hunter 18 Alchem
  122. 5 Merchant 12 Assassin 19 Bard
  123. 6 Thief 13 Knight2 20 Dancer
  124. 21 Crusader2
  125. 24 Novice High 31 Lord Knight 38 Paladin
  126. 25 Swordman High 32 High Priest 39 Monk
  127. 26 Mage High 33 High Wizard 40 Professor
  128. 27 Archer High 34 Whitesmith 41 Stalker
  129. 28 Acolyte High 35 Sniper 42 Creator
  130. 29 Merchant High 36 Assassin Cross 43 Clown
  131. 30 Thief High 37 Peko Knight 44 Gypsy
  132. 45 Paladin2
  133. @lvup/@blevel/@baselvlup <number of levels> = Raises your base level the
  134. desired number of levels. The max
  135. is 99/255 (User Defined).
  136. @joblvup/@jlevel/@joblvlup <number of levels> = Raises your job level the desired
  137. number of levels. The max is 50
  138. For Basic Classes. For Super
  139. Novice and Advanced Classes it is
  140. 70.
  141. @allskill/@allskills/@skillall/@skillsall = Give you all skills.
  142. @stpoint <number of points> = Gives you the desired number of stat
  143. points.
  144. @skpoint <number of points> = Gives you the desired number of skill
  145. points.
  146. @str,@agi,@vit,@int,@dex,@luk <amount> = Adds desired amount to any stat. For
  147. example "@str 10" raises your str by 10.
  148. @statall/@statsall/@allstats/@allstat [value] = Adds value in all stats (maximum
  149. if no value).
  150. @questskill <id> = Gives you the specified quest skill
  151. @lostskill <id> = Takes away the specified quest skill
  152. from you
  153. Novice Archer Swordsman
  154. 142 = Emergency Care 147 = Arrow Creation 144 = Moving HP Recovery
  155. 143 = Act dead 148 = Charge Arrows 145 = Attack Weak Point
  156. Thief 146 = Auto Berserk
  157. 149 = Throw Sand Merchant
  158. 150 = Back Sliding 153 = Cart Revolution
  159. 151 = Take Stone 154 = Change Cart
  160. 152 = Stone Throw 155 = Crazy Uproar/Loud Voice
  161. Acolyte Magician
  162. 156 = Holy Light 157 = Energy Coat
  163. -----Other Commands-----
  164. @option <param1> <param2> <param3> = Changes options of your character
  165. Example: @option 0 0 16 - would give falcon
  166. <param1> <param2> <param3> <param3>
  167. 01 Petrified 01 Poison 01 Sight 128 Level 2 Cart
  168. 02 Frozen 02 Cursed 02 Hide 256 Level 3 Cart
  169. 03 Stunned 04 Silenced 04 Cloak 512 Level 4 Cart
  170. 04 Sleeping 08 ??? 08 Level 1 Cart 1024 Level 5 Cart
  171. 06 darkness 16 darkness 16 Falcon 2048 Orc Head
  172. 32 Peco Peco riding 4096 Wedding Sprites
  173. 64 GM Perfect Hide 8192 Ruwach
  174. @mountpeco = Give/remove you a peco. (Class is required, but not skill)
  175. @disguise <monster_name/monster_ID/NPC_ID> = Change your appearence to a mob or npc.
  176. If using NPC ID 104 Will become an effect.
  177. Speed of player will determine effect, be very careful with this ID
  178. it can create client crashes with improper ids and can easily lag players
  179. off of the server.
  180. @undisguise = Restore your normal appearance.
  181. @model <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4>
  182. = Changes your characters appearance
  183. (Hair type/colour and/or Clothes colour)
  184. Hair ID (0-17) Hair Colour (0-8) Clothes Colour (0-4)
  185. 0 Default 0 Default
  186. 1 Blonde 1 Red
  187. 2 Purple 2 Green
  188. 3 Brown 3 White
  189. 4 Green 4 Brown
  190. 5 Blue
  191. 6 White
  192. 7 Black
  193. 8 Red
  194. @dye/@ccolor <clothes color: 0-4> = Changes your characters appearence
  195. (only clothes color).
  196. @hairstyle/@hstyle <hair ID: 0-17> = Changes your characters appearence
  197. (only hair style).
  198. @haircolor/@hcolor <hair color: 0-8> = Changes your characters appearence
  199. (only hair color).
  200. @speed <1-1000> = Changes you walking speed (1 being the
  201. fastest & 1000 the slowest. Default 150.
  202. @effect <effect_id> [flag] = Give an efect to your character.
  203. @zeny <amount> = Gives you desired amount of Zeny.
  204. @memo [memo_position] = set/change a memo location.
  205. (no position: display memo points).
  206. @spiritball <number: 1-1000> = Gives you monk "spirit spheres" like
  207. from the skill "Call Spirits" (If the
  208. number you use is > 1000, your server
  209. may become instable or crash)
  210. @me <action> = Displays Charname action. ie. "**Bob dances**"
  211. if character name is bob and command is
  212. @me dances.
  213. =================================================================================
  214. REMOTE CHAR COMMANDS
  215. =================================================================================
  216. @kill <char name> = Kills specified character name
  217. Example: @kill TestChar -> The character named
  218. TestChar is dead
  219. @jail <char_name> = Sends specified character in jails
  220. /recall/@recall <char name> = Warps target character to you.
  221. @recallall = Warps every character online to you.
  222. @unjail/@discharge <char_name> = Discharges specified character
  223. or prisoner
  224. @charwarp/@rura+ <mapname> <x> <y> <char name> = Warps character to location of
  225. choice: Example:
  226. @charwarp morocc 150 160 testet
  227. @revive <char name> = Revives target character.
  228. @charstats <char name> = Displays the character's stats.
  229. @charignorelist <char name> = Displays ignore list of the player
  230. @inall <char name> = Allows all wispers for the player
  231. @exall <char name> = Blocks all wispers for the player
  232. @charoption <param1> <param2> <param3> <char name> = Does the same as the @option
  233. command only to target
  234. character.
  235. @charmountpeco <charname> = Give/remove to a player a peco (Class is
  236. required, but not skill).
  237. @charpetrename <charname> = Re-enable pet rename to a player.
  238. @charsave <map> <x> <y> <char name> = Changes the target player's respawn point.
  239. @charbaselvl <#> <char name> = Change a character's base level.
  240. @charjlvl <#> <char name> = Change a character's job level.
  241. @charstpoint <amount> <char name> = Give/take a player's stat points
  242. @charskpoint <amount> <char name> = Give/take a player's skill points
  243. @charskreset <charname> = Reset skills of a character.
  244. @charstreset <charname> = Reset stats of a character.
  245. @charquestskill <#> <charname> = Gives to a player the specified quest skill.
  246. @charlostskill <#> <charname> = Takes away the specified quest skill from
  247. the player.
  248. @chardelitem <item_name_or_ID> <quantity> <player> = Remove items from a character
  249. @charmodel <hair type> <hair color> <clothes color> <char name> = Changes a
  250. player's model
  251. @chardisguise <monster_name/ID> <char name> = Changes disguise of a player
  252. @charundisguise <char name> = Cancels disguise of a player
  253. @charblock/@block <name> = Blocks definitively a account
  254. @charunblock/@unblock <name> = Unblocks a account
  255. @charban/@ban/@banish/@charbanish <time> <name> = Ban temporarily a account
  256. Time usage: adjustement
  257. (+/- value) and element
  258. (y/a, m, d/j, h, mn, s)
  259. Example:
  260. @ban +1m-2mn1s-6y testplayer
  261. @charunban/@unban/@unbanish/@uncharbanish <name> = Unban a account
  262. @kick <charname> = Kicks specified character off the server
  263. @kickall = Kick all characters off the server
  264. @mapexit = Kick all players and shut down map-server.
  265. @doom = Kills all NON GM chars on the server.
  266. @doommap = Kills all non GM characters on the map.
  267. @raise = Resurrects all characters on the server.
  268. @raisemap = Resurrects all characters on the map.
  269. @killable = Other players can kill you
  270. @charkillable <character name> = Enable other players to be killable
  271. =================================================================================
  272. MOB COMMANDS
  273. =================================================================================
  274. /monster <monster_name> = Spawns 1 of the desired monster.
  275. @spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]
  276. = Spawns the desired monster with any desired name,
  277. quantity and x and y location (if specified).
  278. @monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
  279. = Spawns the desired monster with any desired name.
  280. @spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]]
  281. = There 2 last forms can use spaces for desired names.
  282. @killmonster [map] = kill all monsters of the map (they drop items)
  283. @killmonster2 = kill all monsters of your map (without drops)
  284. =================================================================================
  285. ITEM COMMANDS
  286. =================================================================================
  287. @storage = Opens storage
  288. @gstorage = Opens guild storage
  289. @item <item name or ID> [quantity] = Gives you the desired item.
  290. @item2 <item name or ID> <quantity> <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>
  291. = Gives you the desired item.
  292. @itemreset = Remove all your items.
  293. @itemcheck = Check your items with authorised items.
  294. @idsearch <part_of_item_name> = search all items that name have
  295. part_of_item_name
  296. @refine <equip position> <+/- amount> = Upgrades equipment at the position
  297. specified (Stackable)
  298. 0 - All
  299. 1 - Lower Head
  300. 2 - Right Hand
  301. 4 - Robe/Garment
  302. 8 - Left Accessory
  303. 16 - Body/Armor
  304. 32 - Left Hand
  305. 64 - Foot Gear
  306. 128 - Right Accessory
  307. 256 - Top Head
  308. 512 - Mid Head
  309. Example: @refine 34 10 - Refines a 2 handed weapon to +10
  310. @refine 16 4 - Refines the body/armor to +4
  311. @produce <equip name or equip ID> <element> <# of very's>
  312. Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind
  313. It has separately with fragment 3 of the attribute + stars, you can apply.
  314. # of very's: 0=None 1=Very Strong 2=Very Very Strong 3=Very Very Very Strong
  315. Example: @produce 1163 3 3 - Produces a Very Very Very Strong (Your Nick)'s
  316. Fire Claymore
  317. @repairall = Repair all items of your inventory
  318. @cleanmap = Clears map of all fallen items
  319. =================================================================================
  320. ADMINISTRATION COMMANDS
  321. =================================================================================
  322. @reloaditemdb = Reload item database (admin command)
  323. @reloadmobdb = Reload monster database (admin command)
  324. @reloadskilldb = Reload skills definition database (admin command)
  325. @reloadscript = Reload all scripts (admin command)
  326. @reloadgmdb = Reload GM levels (admin command)
  327. @reloadatcommand = Reload GM command levels (admin command)
  328. @reloadbattleconf = Reload Battle Config(admin command)
  329. @reloadstatusdb = Reload status database(admin command)
  330. @reloadpcdb = Reload pc database(admin command)
  331. @loadnpc <path/to/npc> - Load a NPC (admin command)
  332. @unloadnpc <NPC_name> - Disable a NPC (admin command)
  333. @shownpc <NPC_name> - Show a hidden NPC (admin command)
  334. @hidenpc <NPC_name> - Hide a NPC (admin command)
  335. @disguiseall <monster_name/monster_ID/NPC_ID> = Change everybody on the map's appearence to a mob or npc.
  336. If using NPC ID 104 Will become an effect.
  337. Speed of player will determine effect, be very careful with this ID
  338. it can create client crashes with improper ids and can easily lag players
  339. off of the server.
  340. @undisguiseall = Removes all Disguises
  341. @happyhappyjoyjoy = Random emotions from all players on the map
  342. @autoloot = All items will go into inventory upon killing a monster
  343. @gat = For debugging (you inspect around gat)
  344. @packet = For debugging (packet variety)
  345. @GM <password> = it becomes GM!
  346. @email <actual@email> <new@email> = to change your e-mail (characters protection)
  347. @refreshonline = Rechecks to make sure online column is correct (SQL Only)
  348. =================================================================================
  349. OTHER COMMANDS
  350. =================================================================================
  351. -----Environmental Commands-----
  352. @night = Uses @option 00 16 00 on all characters. All characters are in darkness
  353. @day = Uses @option 00 00 00 on all characters.
  354. @rain = Gives Rain effect on activated map
  355. @snow = Gives Snow effect on activated map
  356. @sakura = Gives Flower petal effect on activated map
  357. @clouds = Gives Clouds effect on activated map
  358. @fog = Gives Foggy effect on activated map
  359. @fireworks = Gives Fireworks effect on activated map
  360. @leaves = Gives attumn effect on activated map
  361. @clearweather = Clears all "weather" effects on the map (Works only when players leave the map and rejoin again)
  362. -----Mail System Commands(SQL)-----
  363. @checkmail = Checks # of messages in your mailbox.
  364. @listmail = Lists all the messages in your mailbox.
  365. @listnewmail = Lists all new messages in your mailbox.
  366. @readmail <#> = Reads a message in your mailbox.
  367. @deletemail <#> = Deletes a message in your mailbox.
  368. @sendmail <name> <message> = Sends a message to another player. Use quotes if
  369. the player has spaces in their name.
  370. @sendprioritymail <name> <message> = Send priority mail to a player.
  371. Use * for name to send to all players.
  372. -----Pet Commands-----
  373. @hatch = Create a pet from your inventory eggs list.
  374. @makeegg <ID> = Gives pet egg for monster ID in pet DB
  375. @petfriendly <#> = Set pet friendly amount (0-1000) 0 = Min, 1000 = Max
  376. @pethungry <#> = Set pet hungry amount (0-100) 0 = Min, 100 = Max
  377. @petrename = Re-enable pet rename
  378. -----Group Commands-----
  379. @party <party_name> = Create a party
  380. @guild <guild_name> = Create a guild.
  381. @guildlvup/@guildlvlup <# of levels> = Raise Guild by desired number of levels
  382. @guildrecall <guild_name/id> = Warps all online character of a guild to you.
  383. @partyrecall <party_name/id> = Warps all online character of a party to you.
  384. -----Mute Commands (muting_players must be enabled)-----
  385. @mute/@red <time> <char_name> = Mutes char_name for time period of time.
  386. @mutearea/@stfu [time] = Mutes area for time, sets defualt to 15.
  387. -----System Commands usually used with scripts-------
  388. @marry <Char 1> <char 2> = Makes 2 target characters married
  389. @divorce <Char 1> <Char 2> = Divorces 2 characters
  390. @adopt <Char> = Adopts a player