quests_alberta.txt 22 KB

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  1. //===== eAthena Script =======================================
  2. //= Items Quest NPC's located in Alberta
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.6
  7. //===== Compatible With: =====================================
  8. //= eAthena 1.0
  9. //===== Description: =========================================
  10. //= Dolls Quest
  11. //= Boy's Cap Quest
  12. //= Antlers Quest
  13. //= Bao Bao, Cresent Hairpin, Fashionbale Glasses, Heart Hairpin Quests
  14. //= Hat of Sun God, Sunday Hat, Mage Hat, Magician Hat Quests
  15. //===== Additional Comments: =================================
  16. //= Fully working
  17. //= 1.1 Fixed Spore Doll exploit, Gramp's Tiger skin label bug
  18. //= 1.3 Fixed item ID 7031 -> 7013
  19. //= 1.4 Fixed a bug, Fixed Exploits, Optimized [Lupus]
  20. //= 1.6 TEMPESTRA quest uses common quests variable MISC_QUEST
  21. //= Condition if done: (MISC_QUEST & 2) [Lupus]
  22. //============================================================
  23. //=======================================================================================================//
  24. // Doll Quest
  25. //=======================================================================================================//
  26. alberta.gat,117,134,8 script Elin 96,{
  27. mes "[Elin]";
  28. if(Sex){
  29. mes "Hello, mister. Hmm, since you're a boy, you don't like dolls, do you?";
  30. }else{
  31. mes "Hello, miss. Since you're a girl, you must like dolls, don't you?";
  32. }
  33. next;
  34. mes "[Elin]";
  35. mes "I LOVE dolls!!";
  36. emotion e_lv2;
  37. next;
  38. mes "[Elin]";
  39. mes "Ya know..... I REALLY, REALLY, want a new doll. I hope daddy is going to buy me one for my birthday.....";
  40. next;
  41. menu "Aww, you must be happy...",-,"How about I give you one now?",M_2;
  42. mes "[Elin]";
  43. mes "Yeah, this time I'm hoping for a Yoyo doll. Hehe, they're so cute! They're my FAVORITE!";
  44. emotion e_ok;
  45. close;
  46. M_2:
  47. mes "[Elin]";
  48. mes "Oh my goodness! Really?? You're such a sweetie.... gimme, gimme!!";
  49. mes "What kinda doll are you going to give me? Are you really gonna give me one?";
  50. emotion e_gasp;
  51. next;
  52. menu "Puppet",-,"Poring doll",sM_2,"Chonchon doll",sM_3,"Rocker doll",sM_4, "Spore doll",sM_5,
  53. "Osiris doll",sM_6,"Baphomet doll",sM_7,"Racoon doll",sM_8,"Yoyo doll",sM_9, "I am as adorable as a doll!",sM_10;
  54. if(countitem(740) < 1) goto L_Liar;
  55. delitem 740,1;
  56. mes "[Elin]";
  57. mes "Wow--! It's a rabbit! It's SOOOO cute!! Thank you SOOO much!";
  58. emotion e_lv2;
  59. next;
  60. mes "[Elin]";
  61. mes "It's SOOO fluffy... Oh yeah! Let me give you a present too!";
  62. next;
  63. mes "(diggs around in her pockets)";
  64. next;
  65. mes "[Elin]";
  66. mes "Ummm ... found it! Here take this!";
  67. next;
  68. getitem 530,1;
  69. mes "[Elin]";
  70. mes "I got this from Santa. It's a candy cane~";
  71. next;
  72. mes "[Elin]";
  73. mes "Thanks again for the rabbit doll! I'm gonna HUG this to sleep EVERY night~";
  74. emotion e_thx;
  75. close;
  76. sM_2:
  77. if(countitem(741) < 1) goto L_Liar;
  78. delitem 741,1;
  79. mes "[Elin]";
  80. mes "Yay! It's a poring doll! It's SOOOO cute! Since you gave me a doll I'll give you this....";
  81. emotion e_lv2;
  82. next;
  83. getitem 529,1;
  84. mes "[Elin]";
  85. mes "Thank you for the doll!";
  86. emotion e_thx;
  87. close;
  88. sM_3:
  89. if(countitem(742) < 1) goto L_Liar;
  90. delitem 742,1;
  91. mes "[Elin]";
  92. mes "Ew whats this?.... a Chonchon ... doll? ...";
  93. emotion e_wah;
  94. next;
  95. mes "[Elin]";
  96. mes "Oh well, since you're giving it to me, I guess it's ok ....";
  97. next;
  98. mes "[Elin]";
  99. mes "Well here's a little something for giving me the doll. Don't eat too much or you'll get cavities.";
  100. getitem 530,1;
  101. next;
  102. mes "[Elin]";
  103. mes ".... chonchon.... (~grumble, grumble~)";
  104. emotion e_ag;
  105. close;
  106. sM_4:
  107. if(countitem(752) < 1) goto L_Liar;
  108. delitem 752,1;
  109. mes "[Elin]";
  110. mes "Oh! a Rocker doll. I hate hopping things but this doll's kinda cute.";
  111. next;
  112. mes "[Elin]";
  113. mes "Thank you. Let me give you something too.";
  114. next;
  115. mes "[Elin]";
  116. mes "Hmm, didn't I get some stuff from my uncle ...";
  117. next;
  118. mes "[Elin]";
  119. mes "Here it is. We've got tons of it at home so I'll share some with you~";
  120. getitem 532,7;
  121. next;
  122. mes "[Elin]";
  123. mes "Thanks again for the doll!";
  124. emotion e_thx;
  125. close;
  126. sM_5:
  127. if(countitem(743) < 1) goto L_Liar;
  128. delitem 743,1;
  129. mes "[Elin]";
  130. mes "Blehh .... It's a mushroom... Mom's always scolding me for not eating mushrooms ...";
  131. emotion e_swt;
  132. next;
  133. mes "[Elin]";
  134. mes "I'll take it anyway, since the doll looks cute. But I still won't eat mushrooms though ...";
  135. next;
  136. mes "[Elin]";
  137. mes "Hmm, I'll need to give you a present too.";
  138. next;
  139. mes "[Elin]";
  140. mes "My mom made this so please take it.";
  141. getitem 538,5;
  142. next;
  143. mes "[Litte Kid]";
  144. mes "Thank you for the doll~";
  145. emotion e_thx;
  146. close;
  147. sM_6:
  148. if(countitem(751) < 1) goto L_Liar;
  149. delitem 751,1;
  150. mes "[Elin]";
  151. mes "Yay! It's an Osiris doll!";
  152. next;
  153. mes "[Elin]";
  154. mes "Here's something for you too.";
  155. getitem 522,2;
  156. mes "[Elin]";
  157. mes "Thank you for the doll!";
  158. close;
  159. sM_7:
  160. if(countitem(750) < 1) goto L_Liar;
  161. delitem 750,1;
  162. mes "[Elin]";
  163. mes "Yay! It's a Baphomet doll!";
  164. next;
  165. mes "[Elin]";
  166. mes "Here's something for you too.";
  167. getitem 525,5;
  168. mes "[Elin]";
  169. mes "Thank you for the doll!";
  170. emotion e_thx;
  171. close;
  172. sM_8:
  173. if(countitem(754) < 1) goto L_Liar;
  174. delitem 754,1;
  175. mes "[Elin]";
  176. mes "Ah, it's a Smokie doll. I hate Smokies, but the doll's really cute! Thank you!";
  177. emotion e_ok;
  178. next;
  179. mes "[Elin]";
  180. mes "Let me give you some of Grandma's home-made cake!";
  181. getitem 539,3;
  182. next;
  183. mes "[Elin]";
  184. mes "They're really good so make sure you eat them ok.";
  185. next;
  186. mes "[Elin]";
  187. mes "Thanks again for this cute doll!";
  188. emotion e_thx;
  189. close;
  190. sM_9:
  191. if(countitem(753) < 1) goto L_Liar;
  192. delitem 753,1;
  193. mes "[Elin]";
  194. mes "WOW--!!! OH MY GOSH! It's a Yoyo doll! This is what I REALLY wanted!! It's SOOOO cute......";
  195. emotion e_lv2;
  196. next;
  197. mes "[Elin]";
  198. mes "As a thank you, I'll give you this.";
  199. getitem 608,1;
  200. next;
  201. mes "[Elin]";
  202. mes "Dad picked them up during his travels. It's a seed of some kind.";
  203. mes "We tried planting them at home, but it doesn't seem to grow.";
  204. next;
  205. mes "[Elin]";
  206. mes "Anyway, thank you SOOO MUCH for the Yoyo doll!!!!";
  207. emotion e_thx;
  208. close;
  209. sM_10:
  210. mes "[Elin]";
  211. mes "BLAAAAAAAAHHH!! Don't make fun of me cuz I'm young!";
  212. emotion e_pif;
  213. next;
  214. mes "[Elin]";
  215. mes "(mumbles) .....'stupid'.....";
  216. close;
  217. L_Liar:
  218. mes "[Elin]";
  219. mes "HEY!! You don't have any dolls... I can't believe you would lie to a little kid!!!";
  220. emotion e_gasp;
  221. next;
  222. mes "[Elin]";
  223. mes "You're a MEANIE!! I HATE YOU!!!..... sniff... sniff.... Waaaaaaaaaaaaaaaaaaaahhhhhh!!";
  224. emotion e_sob;
  225. close;
  226. }
  227. //=======================================================================================================//
  228. // Boy's Cap' Quest
  229. //=======================================================================================================//
  230. alberta_in.gat,28,145,4 script Grampa 120,{
  231. mes "[Grampa]";
  232. mes "Gasp ..Gasp";
  233. next;
  234. mes "[Grampa]";
  235. mes "When I look back on my younger days... I regret not making better use of my time...";
  236. next;
  237. mes "[Grampa]";
  238. mes "Even so I STILL feel young at heart..... unfortunately my body is very old and is in poor condtion...... Cough !! Cough .. !!";
  239. next;
  240. if(countitem(1030) >= 10) menu "Talk.",M_Talk, "Show him Tiger's Footskin.",M_Show, "Cancel.",M_End;
  241. menu "Talk",M_Talk, "Cancel",M_End;
  242. M_Talk:
  243. mes "[Grampa]";
  244. mes "Listen to me..... You must take care of your body as best you can....";
  245. mes "If you aren't serious about staying healthy now..... you will surely regret it as you get older.";
  246. next;
  247. mes "[Grampa]";
  248. mes "I've tried to restore my body to its youthful, healthy state with all of the best herbs and medicines that money can buy....";
  249. next;
  250. mes "[Grampa]";
  251. mes "Not only have none of them worked, but their emense cost have made me bankurpt!";
  252. next;
  253. mes "[Grampa]";
  254. mes "I have all but given up on trying to restore my youth.... there IS still one last thing I have not yet tried.....";
  255. next;
  256. mes "[Grampa]";
  257. mes "It is the ^3355FFTiger's Footskin^000000, the legendary king of rejuvination!!";
  258. emotion e_gasp;
  259. next;
  260. mes "[Grampa]";
  261. mes "Have you heard of the Tiger's Footskin???.....";
  262. emotion e_what;
  263. next;
  264. mes "[Grampa]";
  265. mes "Just by LOOKING at it, your white hair turns Black again! By SMELLING it, your reflexes become 10x faster!";
  266. mes "And just a single TASTE can turn and 80 year old man.... INTO AN 18 BOY!!!!";
  267. next;
  268. mes "[Grampa]";
  269. mes "It truely is amazing! Ah, if I could only get my hands on some Tiger's Footskin.... my wishes would at last come true.....";
  270. next;
  271. mes "[Grampa]";
  272. mes "For whoever brings me ^5555FF10 Tiger's Footskins^000000, I would gladly give that person my precious ^3355FFBoys Cap^000000.";
  273. close;
  274. M_Show:
  275. mes "[Grampa]";
  276. mes "Ohhh !! Th-This is the... this is the legendary.... TIGERS FOOTSKIN!!";
  277. next;
  278. mes "[Grampa]";
  279. mes "Just by LOOKING at it, your white hair turns Black again! By SMELLING it, your reflexes become 10x faster!";
  280. mes "And just a single TASTE can turn and 80 year old man.... INTO AN 18 BOY!!!!";
  281. next;
  282. mes "[Grampa]";
  283. mes "It is the real Tiger's Footskin !! In my wildest dreams I never thought...... P-P-Please.... I beg you.... let me have it.....";
  284. next;
  285. menu "-Give him the Tiger's Footskin.",-, "Walk away.", sM_End;
  286. mes "[Grampa]";
  287. if(countitem(1030) < 10) goto L_NoItems;
  288. delitem 1030,10;
  289. getitem 5016,1;
  290. mes "T-Thank YOU!! Thank you SO VERY MUCH!!";
  291. emotion e_thx;
  292. next;
  293. mes "[Grampa]";
  294. mes "Now my body can be reinvigorated!!! I will eat it right away!";
  295. close;
  296. L_NoItems:
  297. mes "Get off damn cheater!!!";
  298. emotion e_bzz;
  299. close;
  300. sM_End:
  301. mes "[Grampa]";
  302. mes "H-He-Hey!! Young one!! W-Wa-it! Please.... come back... I beg you.... come... back.... ooohh... foot.... sk... i... n....";
  303. close;
  304. M_End:
  305. mes "[Grampa]";
  306. mes "Cough Cough !! .. Tiger ....Tiger's ..... Foot ..... skin .....Cough Cough !!";
  307. close;
  308. }
  309. //=======================================================================================================//
  310. // Antlers Quest
  311. //=======================================================================================================//
  312. alberta_in.gat,122,53,4 script Cherokee 47,{
  313. mes "[Cherokee]";
  314. mes "Hey there, I am a Horn Collector. Sounds great, huh?";
  315. next;
  316. mes "[Cherokee]";
  317. mes "What do you think about Animal horns? I think they are very valuable and are well worth collecting.";
  318. mes "You can wear them on your head, or even decorate your house with them.";
  319. next;
  320. mes "[Cherokee]";
  321. mes "You know.... there has been a particular horn that I have not been able to find. It is the ^5555FF'Evil Horn '^000000..";
  322. next;
  323. mes "[Cherokee]";
  324. mes "Some say that an Evil Horn is really not an animal's horn, but one that comes from a Devil!";
  325. mes "Even so, I really wish I could get my hands on one.";
  326. next;
  327. mes "[Cherokee]";
  328. mes "Say.... do you have any ^5555FF'Evil Horns'^000000?";
  329. mes "If you offer me ^5533FF20 Evil Horns^000000, I will give you my precious and famed, ^FF3355'Antlers'^000000. Is it a deal?";
  330. next;
  331. menu "You got it!",-, "Shut up Dumbo.",M_End;
  332. mes "[Cherokee]";
  333. if(countitem(923) < 20) goto L_NotEnuf;
  334. delitem 923,20;
  335. mes "Whoah~! This is the first time I've ever seen a real ^3355FF'Evil Horn'^000000!!";
  336. emotion e_ic;
  337. next;
  338. mes "[Cherokee]";
  339. mes "Thank you! Here are the Antlers just as I promised you!";
  340. emotion e_thx;
  341. getitem 2284,1;
  342. next;
  343. mes "[Cherokee]";
  344. mes "With your great help I was finally able to realize my long time dream. I appreciate what you have done! God Bless You ..";
  345. close;
  346. L_NotEnuf:
  347. mes "Hmm.... like I said, I need ^FF5533'20 Evil Horns'^000000.";
  348. close;
  349. M_End:
  350. mes "[Cherokee]";
  351. mes "Well aren't you a rude person.... I will forgive you however, seeing as we will meet again, I'm sure....";
  352. close;
  353. }
  354. //=======================================================================================================//
  355. // Bao Bao, Cresent Hairpin, Fashionbale Glasses, Heart Hairpin
  356. //=======================================================================================================//
  357. alberta.gat,120,53,3 script Zic 51,{
  358. mes "[Zic]";
  359. mes "Yay! A cool breeze! That's why I love the sea!!";
  360. emotion e_ho;
  361. next;
  362. mes "[Zic]";
  363. mes "Huh?... Do you have any business with me? You came to me because I'm a merchant right?";
  364. emotion e_hmm;
  365. next;
  366. mes "[Zic]";
  367. mes "~Sigh!~ I get tired of my reputation.... I can't get any peace or quite around here.....";
  368. next;
  369. mes "[Zic]";
  370. mes "So what do you wanna get? Tell me, tell me! It's so easy to guess what you want.....";
  371. next;
  372. menu "-Bao Bao",-, "-Cresent Hairpin",M_1, "-Fashionable Glasses",M_2, "-Heart Hairpin",M_3;
  373. mes "[Zic]";
  374. mes "To make a Bao Bao I will need:"; //5042
  375. mes "- ^5555FF1 Silk Ribbon^000000,"; //10007
  376. mes "- ^5555FF50 Herioc Emblems^000000."; //968
  377. next;
  378. mes "[Zic]";
  379. mes "Would you like me to make you one?";
  380. next;
  381. menu "Sure.",-, "No thanks.",M_End;
  382. if (countitem(10007)<1 || countitem(968)<50) goto sL_NotEnuf;
  383. delitem 10007, 1;
  384. delitem 968, 50;
  385. mes "[Zic]";
  386. mes "Please wait while I make your Bao Bao......";
  387. next;
  388. mes "[Zic]";
  389. mes "There you are, one Bao Bao. Enjoy.";
  390. getitem 5042, 1;
  391. close;
  392. M_1:
  393. mes "[Zic]";
  394. mes "To make a Cresent Hairpin I will need:"; //5048
  395. mes "- ^5555FF1 Heart Hair Pin^000000,"; //5041
  396. mes "- ^5555FF10 Steel^000000."; //999
  397. next;
  398. mes "[Zic]";
  399. mes "Would you like me to make you one?";
  400. next;
  401. menu "Sure.",-, "No thanks.",M_End;
  402. if (countitem(5041)<1 || countitem(999)<10) goto sL_NotEnuf;
  403. delitem 5041, 1;
  404. delitem 999, 10;
  405. mes "[Zic]";
  406. mes "Please wait while I make your Cresent Hairpin......";
  407. next;
  408. mes "[Zic]";
  409. mes "There you are, one Cresent Hairpin. Enjoy.";
  410. getitem 5048, 1;
  411. close;
  412. M_2:
  413. mes "[Zic]";
  414. mes "To make a pair of Fashionable Glasses I will need:"; //5047
  415. mes "- ^5555FF1 Jack a Dandy^000000,"; //2271
  416. mes "- ^5555FF1 Scarlet Dyestuffs^000000."; //975
  417. next;
  418. mes "[Zic]";
  419. mes "Would you like me to make you one?";
  420. next;
  421. menu "Sure.",-, "No thanks.",M_End;
  422. if (countitem(2271)<1 || countitem(975)<1) goto sL_NotEnuf;
  423. delitem 2271, 1;
  424. delitem 975, 1;
  425. mes "[Zic]";
  426. mes "Please wait while I make your Fashionable Glasses......";
  427. next;
  428. mes "[Zic]";
  429. mes "There you are, one Fashionable Glasses. Enjoy.";
  430. getitem 5047, 1;
  431. close;
  432. M_3:
  433. mes "[Zic]";
  434. mes "Are you sure you want a simple item like this? Oh well... To make a Heart Hairpin I will need:"; //5041
  435. mes "- ^5555FF1200 Coral Reefs^000000."; //7013
  436. emotion e_hmm;
  437. next;
  438. mes "[Zic]";
  439. mes "Would you like me to make you one?";
  440. next;
  441. menu "Sure.",-, "No thanks.",M_End;
  442. if (countitem(7013)<1200) goto sL_NotEnuf;
  443. delitem 7013, 1200;
  444. mes "[Zic]";
  445. mes "Please wait while I make your Hear Hairpin......";
  446. next;
  447. mes "[Zic]";
  448. mes "There you are, one Heart Hairpin. Enjoy.";
  449. getitem 5041, 1;
  450. close;
  451. sL_NotEnuf:
  452. mes "[Zic]";
  453. mes "Hmm.... you don't have enough items for me to make it. Come back some other time.";
  454. close;
  455. M_End:
  456. mes "[Zic]";
  457. mes "See ya around.";
  458. close;
  459. }
  460. //=======================================================================================================//
  461. // Hat of Sun God, Sunday Hat, Mage Hat, Magician Hat
  462. //=======================================================================================================//
  463. alberta.gat,135,79,3 script Tempestra 71,{
  464. mes "[Tempestra]";
  465. mes "Ah...... Such a cool breeze. It's good to be next to the sea. I think it was the right choice for me to take a break from my business and come here.";
  466. emotion e_ho;
  467. if(MISC_QUEST & 2) goto sM_Menu;
  468. next;
  469. mes "[Tempestra]";
  470. mes "Oh the sun is so bright today. I'm glad I brought my hat. If my skin is exposed to the sun like this everyday, I'm sure to get a sunburn.";
  471. next;
  472. mes "[Tempestra]";
  473. mes "Boy, the heat is making me thirsty. Nothing would be better right now, than sipping on a perfectly chilled yellow potion.....";
  474. next;
  475. menu "Here you go, my treat.",-, "Then go get one, sheesh....",M_1;
  476. if(countitem(503) < 1) goto L_NoPot;
  477. delitem 503, 1;
  478. set MISC_QUEST,MISC_QUEST | 2;
  479. mes "[Tempestra]";
  480. mes "Oooh! Thank you so much. I'm so glad to meet such a friendly person here....";
  481. emotion e_thx;
  482. next;
  483. mes "[Tempestra]";
  484. mes "(~gulp~gulp~)";
  485. next;
  486. mes "[Tempestra]";
  487. mes "Hyaaaaaaa!! It's sooo cold!! Thank you.";
  488. sM_Menu:
  489. next;
  490. menu "The weather is really hot, isn't it...",-, "You should wear a hat.",sM_1;
  491. mes "[Tempestra]";
  492. mes "Yes, it's very hot indeed.....";
  493. next;
  494. mes "[Tempestra]";
  495. mes "Luckly I brought a lot of hats along. I have";
  496. mes "a ^5555FF'Sunday Hat'^000000,";
  497. mes "a ^5555FF'Mage Hat'^000000,";
  498. mes "a ^5555FF'Magician Hat'^000000, and more in my room...";
  499. next;
  500. mes "[Tempestra]";
  501. mes "I brought these hats with me so that I could sell them and use the money I made for my vacation expenses....";
  502. mes "but now it looks like I'll have to wear one.....";
  503. ssM_Menu:
  504. next;
  505. menu "Sunday Hat?",-, "Mage Hat?",ssM_0b, "Magician Hat?",ssM_0c, "End Conversation.",ssM_End;
  506. mes "[Tempestra]";
  507. mes "A Sunday Hat is made up of:";
  508. mes "- ^5555FF250 Fabric^000000,";
  509. mes "- ^5555FF1 Slotted Hat^000000,";
  510. mes "- ^5555FF1 Slotted Cap^000000,";
  511. mes "- ^5555FF600 Soft Feathers^000000.";
  512. mes "If you want, I can make one for you. Just bring me all of those items.";
  513. next;
  514. menu "Make one for me.",-, "Cancel",ssM_End;
  515. if (countitem(1059)<250 || countitem(2221)<1 || countitem(2227)<1 || countitem(7063)<600) goto ssM_Menu;
  516. delitem 1059, 250;
  517. delitem 2221, 1;
  518. delitem 2227, 1;
  519. delitem 7063, 600;
  520. mes "[Tempestra]";
  521. mes "Please wait just a moment while I make it........";
  522. next;
  523. getitem 5032, 1;
  524. mes "[Tempestra]";
  525. mes "All done... one Sunday Hat just for you. Thank you and come back any time.";
  526. emotion e_thx;
  527. close;
  528. ssM_0b:
  529. mes "[Tempestra]";
  530. mes "A Mage Hat is made up of:";
  531. mes "- ^5555FF1 Wizard Hat^000000,";
  532. mes "- ^5555FF400 Dragon Scales^000000,";
  533. mes "- ^5555FF50 Mould Powder^000000,";
  534. mes "- ^5555FF1 Elder Wilow Card^000000.";
  535. mes "If you want, I can make one for you. Just bring me all of those items.";
  536. next;
  537. menu "Make one for me.",-, "Cancel",ssM_End;
  538. if (countitem(2252)<1 || countitem(1036)<400 || countitem(7001)<50 || countitem(4052)<1) goto ssM_Menu;
  539. delitem 2252, 1;
  540. delitem 1036, 400;
  541. delitem 7001, 50;
  542. delitem 4052, 1;
  543. mes "[Tempestra]";
  544. mes "Please wait just a moment while I make it........";
  545. next;
  546. getitem 5027, 1;
  547. mes "[Tempestra]";
  548. mes "All done... one Mage Hat just for you. Thank you and come back any time.";
  549. emotion e_thx;
  550. close;
  551. ssM_0c:
  552. mes "[Tempestra]";
  553. mes "A Magician Hat is made up of:";
  554. mes "- ^5555FF1 Wizard Hat^000000,";
  555. mes "- ^5555FF450 Ancient Lips^000000,";
  556. mes "- ^5555FF1200 Solid Shells^000000,";
  557. mes "If you want, I can make one for you. Just bring me all of those items.";
  558. next;
  559. menu "Make one for me.",-, "Cancel",ssM_End;
  560. if (countitem(2252)<1 || countitem(1054)<450 || countitem(943)<1200) goto ssM_Menu;
  561. delitem 2252, 1;
  562. delitem 1054, 450;
  563. delitem 943, 1200;
  564. mes "[Tempestra]";
  565. mes "Please wait just a moment while I make it........";
  566. next;
  567. getitem 5045, 1;
  568. mes "[Tempestra]";
  569. mes "All done... one Magician just for you. Thank you and come back any time.";
  570. emotion e_thx;
  571. close;
  572. ssM_End:
  573. close;
  574. sM_1:
  575. mes "[Tempestra]";
  576. mes "Oh but the hats I have are for sale.... if I use them for myself I won't be able to sell them to my customers.";
  577. next;
  578. mes "[Tempestra]";
  579. mes "Because you gave me the potion, I would like to make something for you. Unfortuately I don't have any materials right now.";
  580. next;
  581. mes "[Tempestra]";
  582. mes "Hmm... If you have:";
  583. mes "^5555FF1 Emblem of the Sun God";
  584. mes "10 Gold";
  585. mes "40 Steel";
  586. mes "50 Coal";
  587. mes "and 2 Oridecon^000000..........";
  588. next;
  589. mes "[Tempestra]";
  590. mes "I can make you a ^5555FF'Hat of the Sun God'^000000!! It's a fantastic piece of work! How's that sound?";
  591. next;
  592. menu "Alright.",-, "Not right now thanks.",ssM_1b;
  593. if(countitem(7086)<1 || countitem(969)<10 || countitem(999)<40 || countitem(1003)<50 || countitem(984)<2) goto ssL_NotEnuf;
  594. delitem 7086, 1;
  595. delitem 969, 10;
  596. delitem 999, 40;
  597. delitem 1003, 50;
  598. delitem 984, 2;
  599. mes "[Tempestra]";
  600. mes "Please wait just a moment while I make it........";
  601. next;
  602. getitem 5022, 1;
  603. mes "[Tempestra]";
  604. mes "All done... one Hat of the Sun God just for you. Thank you again for the potion, and please come back any time.";
  605. emotion e_thx;
  606. close;
  607. ssL_NotEnuf:
  608. mes "[Tempestra]";
  609. mes "Um.... where are those items exactly???";
  610. emotion e_hmm;
  611. close;
  612. ssM_1b:
  613. mes "[Tempestra]";
  614. mes "Come back anytime when you've changed your mind.";
  615. close;
  616. L_NoPot:
  617. mes "[Tempestra]";
  618. mes "Umm... excuse me but.... where is the potion??";
  619. emotion e_hmm;
  620. close;
  621. M_1:
  622. mes "[Tempestra]";
  623. mes "..... How RUDE!!";
  624. emotion e_gasp;
  625. close;
  626. }