guide.txt 40 KB

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  1. //===== eAthena Script =======================================
  2. //= Guide Script
  3. //===== By: ==================================================
  4. //= Lotsa People (1.0)
  5. //= Even More People (1.1)
  6. //= Darkchild (1.2)
  7. //===== Current Version: =====================================
  8. //= 1.2
  9. //===== Compatible With: =====================================
  10. //= Any eAthena Version In Which Duplicate Works
  11. //===== Description: =========================================
  12. //= Guides In RO World
  13. //===== Additional Comments: =================================
  14. //= 1.2 - Used the duplicate and fixed minor things
  15. //============================================================
  16. //[Prontera Guide]
  17. //Complete
  18. prontera.gat,154,187,4 script Guide#p1-1::guide_p 105,{
  19. cutin "prt_soldier",2;
  20. mes "[Prontera Squad]";
  21. mes "Welcome to Prontera,the Capital City of Rune-Midgard Kingdom.";
  22. mes "We can help you to find Buildings easily, Feel free to inquire at us anytime.";
  23. mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok.";
  24. L_START_1:
  25. next;
  26. menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
  27. L_MENU_1:
  28. if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT;
  29. mes "[Prontera Squad]";
  30. mes "Please choose a Menu first.";
  31. mes "Do you want me to leave indications on the Mini-Map?";
  32. next;
  33. menu "Yes, Please.",-,"No, Thanks.",L_MENU_1_ROOT;
  34. set @COMPASS_CHECK,1;
  35. L_MENU_1_ROOT:
  36. mes "[Prontera Squad]";
  37. mes "Please select location you want me to show you.";
  38. L_SUB_1:
  39. next;
  40. menu "Swordman Asosiation",L_MENU_1_1,"^0000FFSantuary^000000",L_MENU_1_2,"Prontera Chivalry",L_MENU_1_3,"Armory",L_MENU_1_4,"Kit Shop",L_MENU_1_5,"Inn",L_MENU_1_6,"Trading Post",L_MENU_1_7,"Pub",L_MENU_1_8,"Library",L_MENU_1_9,"Job Agency",L_MENU_1_10,"The Castle of Prontera",L_MENU_1_11,"City Hall",L_MENU_1_12,"Cancel",L_MENU_1_13;
  41. L_MENU_1_1:
  42. mes "[Prontera Squad]";
  43. mes "The 'Swordman Assosiation' has moved to Izlude, the Sattelite of Prontera, now that Building is Empty";
  44. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  45. viewpoint 1,237,41,1,0x00FF00;
  46. goto L_SUB_1;
  47. L_MENU_1_2:
  48. mes "[Prontera Squad]";
  49. mes "The main Chapel of Rune-Midgard Kingdom, `Santuary' is located at Northeast. Usually citizens visit there to become Acolyte";
  50. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  51. viewpoint 1,236,316,2,0xFF0000;
  52. goto L_SUB_1;
  53. L_MENU_1_3:
  54. mes "[Prontera Squad]";
  55. mes "'Prontera Chivalry' the Defense Force of Prontera City is located at Northwest.";
  56. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  57. viewpoint 1,46,345,3,0x00FF00;
  58. goto L_SUB_1;
  59. L_MENU_1_4:
  60. mes "[Prontera Squad]";
  61. mes "'Armory' is located at Northeast around the Fountain.";
  62. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  63. viewpoint 1,175,220,4,0xFF00FF;
  64. goto L_SUB_1;
  65. L_MENU_1_5:
  66. mes "[Prontera Squad]";
  67. mes "'Kit Shop' is located Northwest around the Fountain.";
  68. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  69. viewpoint 1,134,221,5,0xFF00FF;
  70. goto L_SUB_1;
  71. L_MENU_1_6:
  72. mes "[Prontera Squad]";
  73. mes "There are 2 'Inn's' around the Fountain, on is located at West, other one at East.";
  74. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  75. viewpoint 1,204,214,6,0xFF00FF;
  76. viewpoint 1,107,192,7,0xFF00FF;
  77. goto L_SUB_1;
  78. L_MENU_1_7:
  79. mes "[Prontera Squad]";
  80. mes "'Trading Post' is located at Southeast around the Fountain.";
  81. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  82. viewpoint 1,179,184,8,0x00FF00;
  83. goto L_SUB_1;
  84. L_MENU_1_8:
  85. mes "[Prontera Squad]";
  86. mes "'Pub is located at Southeast around the Fountain, right behind Trading Post building.";
  87. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  88. viewpoint 1,208,154,9,0x00FF00;
  89. goto L_SUB_1;
  90. L_MENU_1_9:
  91. mes "[Prontera Squad]";
  92. mes "There are 2 Buildings of 'Library', located both at Northern East and Northern West around the Fountain.";
  93. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  94. viewpoint 1,120,267,10,0x00FF00;
  95. viewpoint 1,192,267,11,0x00FF00;
  96. goto L_SUB_1;
  97. L_MENU_1_10:
  98. mes "[Prontera Squad]";
  99. mes "'Job Agency' is located at Southeast of the Fountain.";
  100. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  101. viewpoint 1,133,183,12,0x00FF00;
  102. goto L_SUB_1;
  103. L_MENU_1_11:
  104. mes "[Prontera Squad]";
  105. mes "'The Castle Of Prontera' is located at Due North. Clockwise rotation is 12.";
  106. mes "And when you go outside the Castle through a postern, you will see the North Prontera Field.";
  107. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  108. viewpoint 1,156,360,13,0x00FF00;
  109. goto L_SUB_1;
  110. L_MENU_1_12:
  111. mes "[Prontera Squad]";
  112. mes "City Hall is located at Southeast Contour. The Clockwise rotarion is 7.";
  113. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  114. viewpoint 1,75,91,14,0x00FF00;
  115. goto L_SUB_1;
  116. L_MENU_1_13:
  117. mes "[Prontera Squad]";
  118. mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'.";
  119. goto L_START_1;
  120. L_MENU_2:
  121. viewpoint 2,237,41,1,0x00FF00;
  122. viewpoint 2,236,316,2,0xFF0000;
  123. viewpoint 2,46,345,3,0x00FF00;
  124. viewpoint 2,175,220,4,0xFF00FF;
  125. viewpoint 2,8,134,5,0xFF00FF;
  126. viewpoint 2,204,214,6,0xFF00FF;
  127. viewpoint 2,107,192,7,0xFF00FF;
  128. viewpoint 2,179,184,8,0x00FF00;
  129. viewpoint 2,208,154,9,0x00FF00;
  130. viewpoint 2,120,267,10,0x00FF00;
  131. viewpoint 2,192,267,11,0x00FF00;
  132. viewpoint 2,133,183,12,0x00FF00;
  133. viewpoint 2,156,360,13,0x00FF00;
  134. viewpoint 2,75,91,14,0x00FF00;
  135. set @COMPASS_CHECK,0;
  136. goto L_START_1;
  137. L_MENU_3:
  138. mes "[Prontera Squad]";
  139. mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One.";
  140. mes "Please Check this gorgeous newest system with your own eyes.";
  141. next;
  142. mes "[Prontera Squad]";
  143. mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
  144. mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
  145. mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
  146. goto L_START_1;
  147. L_MENU_4:
  148. mes "[Prontera Squad]";
  149. mes "Have a nice day.";
  150. cutin "prt_soldier",255;
  151. close;
  152. }
  153. //Duplicate
  154. prontera.gat,282,208,2 duplicate(guide_p) Guide#p1-2 105
  155. prontera.gat,29,200,6 duplicate(guide_p) Guide#p1-3 105
  156. prontera.gat,160,29,0 duplicate(guide_p) Guide#p1-4 105
  157. prontera.gat,151,330,4 duplicate(guide_p) Guide#p1-5 105
  158. //[Izlude]
  159. //Complete
  160. izlude.gat,123,87,6 script Guide 105,{
  161. mes "[Izlude Squad]";
  162. mes "Welcome to Izlude, the New Satelite of Prontera.";
  163. mes "Feel free to inquire at us anytime, Algight?";
  164. L_START_1:
  165. next;
  166. menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
  167. L_MENU_1:
  168. if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT;
  169. mes "[Izlude Squad]";
  170. mes "Please choose a Menu first.";
  171. mes "Do you want me to leave indications on the Mini-Map?";
  172. next;
  173. menu "Yes, Please",-,"No, Thanks",L_SUB_1;
  174. set @COMPASS_CHECK,1;
  175. L_MENU_1_ROOT:
  176. L_SUB_1:
  177. next;
  178. menu "^FF0000Swordman Asosiation^000000",L_MENU_1_1,"Swordman Hall",L_MENU_1_2,"Arena",L_MENU_1_3,"Izlude Marina",L_MENU_1_4,"Armory",L_MENU_1_5,"Kit Shop",L_MENU_1_6,"Cancel",L_MENU_1_7;
  179. L_MENU_1_1:
  180. mes "[Izlude Squad]";
  181. mes "Do you want to be a Swordman?";
  182. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  183. viewpoint 1,52,140,1,0xFF0000;
  184. goto L_SUB_1;
  185. L_MENU_1_2:
  186. mes "[Izlude Squad]";
  187. mes "Swordman Hall, the official Building of Swordman Assosiation is at East Contour.";
  188. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  189. viewpoint 1,214,130,2,0x00FF00;
  190. goto L_SUB_1;
  191. L_MENU_1_3:
  192. mes "[Izlude Squad]";
  193. mes "'Arena' the Popular Colosseum is at Due North. The Clockwise totation is 12.";
  194. mes "You can have fun there, you know.";
  195. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  196. viewpoint 1,128,225,3,0x00FF00;
  197. goto L_SUB_1;
  198. L_MENU_1_4:
  199. mes "[Izlude Squad]";
  200. mes "Marina which allows you to go to 'Alberta' or 'Byalan Island' is at Northeast.";
  201. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  202. viewpoint 1,200,180,4,0xFF0000;
  203. goto L_SUB_1;
  204. L_MENU_1_5:
  205. mes "[Izlude Squad]";
  206. mes "Armory is near at Northwest, and you can find it easily.";
  207. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  208. viewpoint 1,111,149,5,0xFF00FF;
  209. goto L_SUB_1;
  210. L_MENU_1_6:
  211. mes "[Izlude Squad]";
  212. mes "Kit Shop is near at Northeast, and you can find it easily.";
  213. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  214. viewpoint 1,148,148,6,0xFF00FF;
  215. goto L_SUB_1;
  216. L_MENU_1_7:
  217. mes "[Izlude Squad]";
  218. mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'.";
  219. goto L_START_1;
  220. L_MENU_2:
  221. viewpoint 2,52,140,1,0xFF0000;
  222. viewpoint 2,214,130,2,0x00FF00;
  223. viewpoint 2,128,225,3,0x00FF00;
  224. viewpoint 2,200,180,4,0xFF0000;
  225. viewpoint 2,111,149,5,0xFF00FF;
  226. viewpoint 2,148,148,6,0xFF00FF;
  227. set @COMPASS_CHECK,0;
  228. goto L_START_1;
  229. L_MENU_3:
  230. mes "[Izlude Squad]";
  231. mes "We altered the Location Guideinto de Newest Digital Style, out of the former Analog One.";
  232. mes "Please Check this gorgeous newest system with your own eyes.";
  233. next;
  234. mes "[Izlude Squad]";
  235. mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
  236. mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
  237. mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
  238. goto L_START_1;
  239. L_MENU_4:
  240. mes "[Izlude Squad]";
  241. mes "Don't get lost.";
  242. close;
  243. }
  244. //[Geffen]
  245. //Complete
  246. geffen.gat,203,116,0 script Guide#p1-6::guide_g 705,{
  247. cutin "gef_soldier",2;
  248. mes "[Geffen Squad]";
  249. mes "Welcome to Geffen, the City of Magic.";
  250. mes "We will help you when you take the Wrong way, Feel free to inquire at us anytime.";
  251. mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok.";
  252. L_START_1:
  253. next;
  254. menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
  255. L_MENU_1:
  256. if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT;
  257. mes "[Geffen Squad]";
  258. mes "Please choose a Menu first.";
  259. mes "Do you want me to leave indications on the Mini-Map?";
  260. next;
  261. menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT;
  262. set @COMPASS_CHECK,1;
  263. L_MENU_1_ROOT:
  264. L_SUB_1:
  265. next;
  266. menu "^FF0000Magic Acadamy^000000",L_MENU_1_1,"Forge",L_MENU_1_2,"Armory",L_MENU_1_3,"Kit Shop",L_MENU_1_4,"Pub",L_MENU_1_5,"Inn",L_MENU_1_6,"Cancel",L_MENU_1_7;
  267. L_MENU_1_1:
  268. mes "[Geffen Squad]";
  269. mes "'Magic Acadamy' is the Building in charge of Every Magical Theory.";
  270. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  271. viewpoint 1,61,180,1,0xFF0000;
  272. goto L_SUB_1;
  273. L_MENU_1_2:
  274. mes "[Geffen Squad]";
  275. mes "'Forge' is located at Southeast around the Tower of Magic.";
  276. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  277. viewpoint 1,182,59,2,0x00FF00;
  278. goto L_SUB_1;
  279. L_MENU_1_3:
  280. mes "[Geffen Squad]";
  281. mes "'Armory' is located at Northwest oround the Tower of Magic.";
  282. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  283. viewpoint 1,99,140,3,0xFF00FF;
  284. goto L_SUB_1;
  285. L_MENU_1_4:
  286. mes "[Geffen Squad]";
  287. mes "'Kit Shop' is located at Southwest arround the Tower of Magic.";
  288. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  289. viewpoint 1,44,86,4,0xFF00FF;
  290. goto L_SUB_1;
  291. L_MENU_1_5:
  292. mes "[Geffen Squad]";
  293. mes "'Pub' is located at Northeast around the Tower of Magic.";
  294. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  295. viewpoint 1,138,138,5,0xFF00FF;
  296. goto L_SUB_1;
  297. L_MENU_1_6:
  298. mes "[Geffen Squad]";
  299. mes "'Inn' is located at Northeast around the Tower of Magic.";
  300. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  301. viewpoint 1,172,174,6,0xFF00FF;
  302. goto L_SUB_1;
  303. L_MENU_1_7:
  304. mes "[Geffen Squad]";
  305. mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'.";
  306. goto L_START_1;
  307. L_MENU_2:
  308. viewpoint 2,61,180,1,0xFF0000;
  309. viewpoint 2,182,59,2,0x00FF00;
  310. viewpoint 2,99,140,3,0xFF00FF;
  311. viewpoint 2,44,86,4,0xFF00FF;
  312. viewpoint 2,138,138,5,0xFF00FF;
  313. viewpoint 2,172,174,6,0xFF00FF;
  314. set @COMPASS_CHECK,0;
  315. goto L_START_1;
  316. L_MENU_3:
  317. mes "[Geffen Squad]";
  318. mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One.";
  319. mes "Please Check this gorgeous newest system with your own eyes.";
  320. next;
  321. mes "[Geffen Squad]";
  322. mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
  323. mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
  324. mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
  325. goto L_START_1;
  326. L_MENU_4:
  327. mes "[Geffen Squad]";
  328. mes "Have a nice day.";
  329. cutin "gef_soldier",255;
  330. close;
  331. }
  332. //Duplicate
  333. geffen.gat,118,62,0 duplicate(guide_g) Guide#p1-7 105
  334. //[Payon]
  335. payon.gat,82,116,4 script Guide#p1-8::guide_p 708,{
  336. cutin "pay_soldier",2;
  337. mes "[Payon Squad]";
  338. mes "Welcome to Payon, the uplander village.";
  339. mes "We will help you when you take the wrong way, Feel free to inquire at us anytime.";
  340. mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok.";
  341. L_START_1:
  342. next;
  343. menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
  344. L_MENU_1:
  345. if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT;
  346. mes "[Payon Squad]";
  347. mes "Please choose a Menu first.";
  348. mes "Do you want me to leave indications on the Mini-Map?";
  349. next;
  350. menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT;
  351. set @COMPASS_CHECK,1;
  352. L_MENU_1_ROOT:
  353. L_SUB_1:
  354. next;
  355. menu "^FF0000Archer Guild^000000",L_MENU_1_1,"Armory",L_MENU_1_2,"Kit Shop",L_MENU_1_3,"Inn",L_MENU_1_4,"Central Palace",L_MENU_1_5,"Cancel",L_MENU_1_6;
  356. L_MENU_1_1:
  357. mes "[Payon Squad]";
  358. mes "'Archer Guild' is a Control Office of Archers. It is located at Northeast Contour of the Archer Village.";
  359. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  360. viewpoint 1,174,189,1,0xFF0000;
  361. goto L_SUB_1;
  362. L_MENU_1_2:
  363. mes "[Payon Squad]";
  364. mes "'Armory' is located at Northwest around the Centre.";
  365. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  366. viewpoint 1,30,176,2,0xFF00FF;
  367. goto L_SUB_1;
  368. L_MENU_1_3:
  369. mes "[Payon Squad]";
  370. mes "'Kit Shop' is located at Northwest Contour of the Archer Village.";
  371. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  372. viewpoint 1,174,189,3,0xFF00FF;
  373. goto L_SUB_1;
  374. L_MENU_1_4:
  375. mes "[Payon Squad]";
  376. mes "'Inn' is located at East around the Centre.";
  377. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  378. viewpoint 1,172,134,4,0xFF00FF;
  379. goto L_SUB_1;
  380. L_MENU_1_5:
  381. mes "[Payon Squad]";
  382. mes "'Central Palace' is at North around the Centre.";
  383. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  384. viewpoint 1,89,166,5,0x00FF00;
  385. goto L_SUB_1;
  386. L_MENU_1_6:
  387. mes "[Payon Squad]";
  388. mes "If you want to remove location marks, Please choose 'Wipe all Indications on the Mini-Map.'.";
  389. goto L_START_1;
  390. L_MENU_2:
  391. viewpoint 2,174,189,1,0xFF0000;
  392. viewpoint 2,30,176,2,0xFF00FF;
  393. viewpoint 2,174,189,3,0xFF00FF;
  394. viewpoint 2,172,134,4,0xFF00FF;
  395. viewpoint 2,89,166,5,0x00FF00;
  396. set @COMPASS_CHECK,0;
  397. goto L_START_1;
  398. L_MENU_3:
  399. mes "[Payon Squad]";
  400. mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One.";
  401. mes "Please Check this gorgeous newest system with your own eyes.";
  402. next;
  403. mes "[Payon Squad]";
  404. mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
  405. mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
  406. mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
  407. goto L_START_1;
  408. L_MENU_4:
  409. mes "[Payon Squad]";
  410. mes "Bon Voyage, Wanderer.";
  411. cutin "pay_soldier",255;
  412. close;
  413. }
  414. //Duplicate
  415. pay_arche.gat,85,30,2 duplicate(guide_p) Guide#p1-9 105
  416. //[Alberta]
  417. alberta.gat,23,238,4 script Guide#p1-10::guide_a 105,{
  418. mes "[Alberta Squad]";
  419. mes "Welcome to Alberta, the The Port Town.";
  420. mes "We will helpyou when you take a wrong way, Feel free to inquire at us anytime.";
  421. mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok.";
  422. L_START_1:
  423. next;
  424. menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
  425. L_MENU_1:
  426. if (@COMPASS_CHECK != 0) goto L_SUB_1;
  427. mes "[Alberta Squad]";
  428. mes "Please choose a Menu first.";
  429. mes "Do you want me to leave indications on the Mini-Map?";
  430. next;
  431. menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT;
  432. set @COMPASS_CHECK,1;
  433. L_MENU_1_ROOT:
  434. L_SUB_1:
  435. menu "^FF0000Merchant Guild^000000",L_MENU_1_1,"Armory",L_MENU_1_2,"Kit Shop",L_MENU_1_3,"Inn",L_MENU_1_4,"Cancel",L_MENU_1_5;
  436. L_MENU_1_1:
  437. mes "[Alberta Squad]";
  438. mes "'Merchant Guild' will help you to transform into a Merchant.";
  439. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  440. viewpoint 1,33,41,1,0xFF0000;
  441. goto L_SUB_1;
  442. L_MENU_1_2:
  443. mes "[Alberta Squad]";
  444. mes "'Armory' is located at North Contour from the Centre of Mini-Map.";
  445. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  446. viewpoint 1,117,37,2,0xFF00FF;
  447. goto L_SUB_1;
  448. L_MENU_1_3:
  449. mes "[Alberta Squad]";
  450. mes "'Kit Shop' is located at the Centre of Mini-Map.";
  451. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  452. viewpoint 1,98,154,3,0xFF00FF;
  453. goto L_SUB_1;
  454. L_MENU_1_4:
  455. mes "[Alberta Squad]";
  456. mes "'Armory' is located at North Contour around the Centre of Mini-Map.";
  457. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  458. viewpoint 1,65,233,4,0xFF00FF;
  459. goto L_SUB_1;
  460. L_MENU_1_5:
  461. mes "[Alberta Squad]";
  462. mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'.";
  463. goto L_START_1;
  464. L_MENU_2:
  465. viewpoint 2,33,41,1,0xFF0000;
  466. viewpoint 2,117,37,2,0xFF00FF;
  467. viewpoint 2,98,154,3,0xFF00FF;
  468. viewpoint 2,65,233,4,0xFF00FF;
  469. set @COMPASS_CHECK,0;
  470. goto L_START_1;
  471. L_MENU_3:
  472. mes "[Alberta Squad]";
  473. mes "We altered the Location Guideinto de Newest Digital Style, out of the former Analog One.";
  474. mes "Please Check this gorgeous newest system with your own eyes.";
  475. next;
  476. mes "[Alberta Squad]";
  477. mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
  478. mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
  479. mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
  480. goto L_START_1;
  481. L_MENU_4:
  482. mes "[Alberta Squad]";
  483. mes "Ta Ta.";
  484. close;
  485. }
  486. //Duplicate
  487. alberta.gat,120,60,3 duplicate(guide_a) Guide#p1-11 105
  488. //[Morroc]
  489. morocc.gat,153,286,6 script Guide#p1-12::guide_m 707,{
  490. cutin "moc_soldier",2;
  491. mes "[Morocc Squad]";
  492. mes "Welcome to Morroc,the Frontier.";
  493. mes "We will help you when you take a Wrong Way, Feel free to inquire at us anytime, Algight?";
  494. L_START_1:
  495. next;
  496. menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4;
  497. L_MENU_1:
  498. if (@COMPASS_CHECK != 0) goto L_SUB_1;
  499. mes "[Morocc Squad]";
  500. mes "Please choose a Menu first.";
  501. mes "Do you want me to leave indications on the Mini-Map?";
  502. next;
  503. menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT;
  504. set @COMPASS_CHECK,1;
  505. L_MENU_1_ROOT:
  506. L_SUB_1:
  507. next;
  508. menu "^FF0000Thief Guild^000000",L_MENU_1_1,"Armory",L_MENU_1_2,"Inn",L_MENU_1_3,"Pub",L_MENU_1_4,"Mercenary Guild",L_MENU_1_5,"Cancel",L_MENU_1_6;
  509. L_MENU_1_1:
  510. mes "[Morocc Squad]";
  511. mes "'Thief Guild' wich grants you to be a Thief is located inside by hearsay...";
  512. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  513. viewpoint 1,24,297,1,0xFF0000;
  514. goto L_SUB_1;
  515. L_MENU_1_2:
  516. mes "[Morocc Squad]";
  517. mes "'Armory' is located at Southwest around the Centre of Mini-Map.";
  518. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  519. viewpoint 1,253,56,2,0xFF00FF;
  520. goto L_SUB_1;
  521. L_MENU_1_3:
  522. mes "[Morocc Squad]";
  523. mes "In Morroc there are 2 'Inn's' located both at South and Northeast around the Centre on Mini-Map.";
  524. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  525. viewpoint 1,274,269,3,0xFF00FF;
  526. viewpoint 1,197,66,3,0xFF00FF;
  527. goto L_SUB_1;
  528. L_MENU_1_4:
  529. mes "[Morocc Squad]";
  530. mes "'Pub' is located at Northwest around the Centre.";
  531. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  532. viewpoint 1,52,259,4,0xFF00FF;
  533. goto L_SUB_1;
  534. L_MENU_1_5:
  535. mes "[Morocc Squad]";
  536. mes "'Mercenary Guild' is at East Contour around the Centre of Mini-Map.";
  537. if (@COMPASS_CHECK != 1) goto L_SUB_1;
  538. viewpoint 1,284,171,5,0x00FF00;
  539. goto L_SUB_1;
  540. L_MENU_1_6:
  541. mes "[Morocc Squad]";
  542. mes "If you want to remove location marks, Please choose 'Wipe all Indications on the Mini-Map.'.";
  543. goto L_START_1;
  544. L_MENU_2:
  545. viewpoint 2,24,297,1,0xFF0000;
  546. viewpoint 2,253,56,2,0xFF00FF;
  547. viewpoint 2,274,269,3,0xFF00FF;
  548. viewpoint 2,197,66,3,0xFF00FF;
  549. viewpoint 2,52,259,4,0xFF00FF;
  550. viewpoint 2,284,171,5,0x00FF00;
  551. set @COMPASS_CHECK,0;
  552. goto L_START_1;
  553. L_MENU_3:
  554. mes "[Morocc Squad]";
  555. mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One.";
  556. mes "Please Check this gorgeous newest system with your own eyes.";
  557. next;
  558. mes "[Morroc Squad]";
  559. mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen.";
  560. mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window";
  561. mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it.";
  562. goto L_START_1;
  563. L_MENU_4:
  564. mes "[Morocc Squad]";
  565. mes "Good by for now.";
  566. cutin "moc_soldier",255;
  567. close;
  568. }
  569. //Duplicate
  570. morocc.gat,54,97,6 duplicate(guide_m) Guide#p1-13 707
  571. //[Comodo]
  572. comodo.gat,322,178,4 script Guide#p1-14::guide_c 700,{
  573. mes "[Native Papaya]";
  574. mes "Where the night life continues 24 hours a day";
  575. mes "The city of Dreams and Fantasy!";
  576. mes "We welcome you to the land of Comodo!";
  577. mes "I know the area very well.";
  578. mes "If you need directions, ask me anytime for asistance";
  579. next;
  580. menu "Casino",L_MENU_1,"Hula dancing stage ^0000FF(Dancer Job Change)^000000",L_MENU_2,"Weapons and Armor Shop",L_MENU_3,"Tool store",L_MENU_4,"Tourist Shop",L_MENU_5,"Kafra Corp. Western Branch",L_MENU_6,"Chief's House",L_MENU_7,"Pub",L_MENU_8,"Camp Ground",L_MENU_9,"End Conversation",L_MENU_10;
  581. L_MENU_1:
  582. viewpoint 1,140,98,1,0xFF6633;
  583. mes "^FF0000+^000000 -> Casino!";
  584. mes "The heart of Comodo's night life!";
  585. mes "A heaven of rest for tired travelers!";
  586. mes "Another service provided here.!";
  587. mes "The COmodo Casino ~!";
  588. close;
  589. L_MENU_2:
  590. viewpoint 1,188,168,2,0x0000FF;
  591. mes "^0000FF+^000000 -> Hula dancing Stage";
  592. mes "Hula Hula - Hula Hula";
  593. mes "When you become more comfortable performing on stage, you should consider changing job to be a Dancer";
  594. mes "What do you think? Hula Dancing Stage - ^0000FF(Change job to Dancer)^000000";
  595. close;
  596. L_MENU_3:
  597. viewpoint 1,266,70,3,0x00FFFF;
  598. mes "^00FFFF+^000000 -> Weapons and Armor Shop";
  599. mes "Here in Comodo, you can find unique items only found in Comodo.";
  600. mes "'Comodo Weapons and Armor Shop'";
  601. close;
  602. L_MENU_4:
  603. viewpoint 1,86,128,4,0x515151;
  604. mes "^808080+^000000 -> Tool Shop";
  605. mes "Here in Comodo, you can find tools only found in Comodo";
  606. mes "'Comodo Tool Store'";
  607. close;
  608. L_MENU_5:
  609. viewpoint 1,298,124,5,0x3355FF;
  610. mes "^0000FF+^000000 -> Tourist Shop";
  611. mes "Here in Comodo, you can find unique gifts only found in Comodo";
  612. mes "'Comodo Tourist Shop'";
  613. close;
  614. L_MENU_6:
  615. viewpoint 1,136,202,6,0xFF5555;
  616. mes "^FF0000+^000000 -> Kafra Corp. Western Branch";
  617. mes "The Western Branch of Midgards Kafra Corp.";
  618. mes "Ofering you the best service!";
  619. mes "Kafra Corp.'s Western Branch center is located here in Comodo";
  620. close;
  621. L_MENU_7:
  622. viewpoint 1,114,294,7,0xFF5555;
  623. mes "^FF0000+^000000 -> Chief's House";
  624. mes "This is the house where the Chief of Comodo resides.";
  625. mes "If you are one who posseses a serious interest in Comodo, you can meet the Chief in person.";
  626. mes "I think that would be okay with him.";
  627. close;
  628. L_MENU_8:
  629. viewpoint 1,166,298,8,0xFF5555;
  630. mes "^FF0000+^000000 -> Pub";
  631. mes "The pub is a place where tourists from all over the world come to converse and exchange ideas";
  632. mes "Bringing the ethnic atmosphere of Comodo, to an environment which tourists can enjoy";
  633. close;
  634. L_MENU_9:
  635. viewpoint 1,210,308,9,0xFF5555;
  636. mes "^FF0000+^000000 -> Camp Ground";
  637. mes "Sometimes with family and sometimes with friends, people come to Comodo campground to creat great memories.";
  638. mes "BBQ Camp Ground is where you can taste the ethnic flavors of Comodo's Spit BBQ!";
  639. close;
  640. L_MENU_10:
  641. mes "[Native Papaya]";
  642. mes "Because Comodo is located in a cave, sunlight cannot shine into this area.";
  643. mes "It is dark 24 hours a day!";
  644. mes "The residents of Comodo are using this unusual circumstance to draw tourists to our area...";
  645. close;
  646. }
  647. //Duplicates
  648. comodo.gat,176,350,4 duplicate(guide_c) Guide#p1-14 700
  649. comodo.gat,37,219,4 duplicate(guide_c) Guide#p1-15 700
  650. //[Yuno]
  651. //Needs Translation
  652. yuno.gat,153,47,4 script "ジュノーガイド" 700,{
  653. mes "[ジュノーガイド]";
  654. mes "過去を知り……";
  655. mes "現在を見つめ……";
  656. mes "未来を予知する……";
  657. mes "ここは賢者たちの都市";
  658. mes "- ジュノー -";
  659. mes "ジュノーにようこそ";
  660. next;
  661. menu "武器防具店",L1,"道具店",L2,"セージキャッスル (セージ転職所)",L3,"書店通り",L4,"中央広場",L5,"共和国図書館",L6,"シュバイチェル魔法アカデミー",L7,"モンスター博物館",L8,"会話をCancel",LEnd;
  662. L1:
  663. mes "[ジュノーガイド]";
  664. viewpoint 1,120,138,1,0xFF3355;
  665. mes "^FF3355+^000000 -> 武器防具店";
  666. goto Lgo;
  667. L2:
  668. mes "[ジュノーガイド]";
  669. viewpoint 1,193,142,2,0x3355FF;
  670. mes "^3355FF+^000000 -> 道具店";
  671. goto Lgo;
  672. L3:
  673. mes "[ジュノーガイド]";
  674. viewpoint 1,90,318,3,0x33FF55;
  675. mes "^33FF55+^000000 -> セージキャッスル";
  676. mes "(セージ転職所)";
  677. goto Lgo;
  678. L4:
  679. mes "[ジュノーガイド]";
  680. viewpoint 1,257,102,4,0xFF3355;
  681. mes "^FF3355+^000000 -> 書店通り";
  682. goto Lgo;
  683. L5:
  684. mes "[ジュノーガイド]";
  685. viewpoint 1,157,170,5,0x3355FF;
  686. mes "^3355FF+^000000 -> 中央広場";
  687. goto Lgo;
  688. L6:
  689. mes "[ジュノーガイド]";
  690. viewpoint 1,336,204,6,0x33FF55;
  691. mes "^33FF55+^000000 -> 共和国図書館";
  692. goto Lgo;
  693. L7:
  694. mes "[ジュノーガイド]";
  695. viewpoint 1,323,281,7,0xFF3355;
  696. mes "^FF3355+^000000 -> シュバイチェル魔法アカデミー";
  697. goto Lgo;
  698. L8:
  699. mes "[ジュノーガイド]";
  700. viewpoint 1,278,288,8,0x3355FF;
  701. mes "^3355FF+^000000 -> モンスター博物館";
  702. goto Lgo;
  703. Lgo:
  704. mes "になります。";
  705. mes "良い時をお過ごしください。";
  706. close;
  707. LEnd:
  708. mes "[ジュノーガイド]";
  709. mes "賢者たちの大都市";
  710. mes "そして知識の宝庫";
  711. mes "ジュノーへようこそ!";
  712. close;
  713. }
  714. //[Amatsu]
  715. //Needs Translation
  716. amatsu.gat,207,91,4 script ミス・アマツ 758,{
  717. mes "[蛍ちゃん]";
  718. mes "私は、第13代ミス・アマツ";
  719. mes "「蛍」と申します。";
  720. mes "アマツ代表として";
  721. mes "村の案内を仰せつかっております。";
  722. mes "なにかご質問が� りましたら";
  723. mes "なんなりとおっしゃってくださいませ。";
  724. next;
  725. menu "城",L1,"道具店",L2,"武器店",L3,"居酒屋",L4;
  726. L1:
  727. viewpoint 1,85,235,0,0xFF3355;
  728. mes "[蛍ちゃん]";
  729. mes "ミニマップの";
  730. mes "^FF3355+^000000部分が";
  731. mes "城でございます。";
  732. goto LEnd;
  733. L2:
  734. viewpoint 1,96,118,1,0xCE6300;
  735. mes "[蛍ちゃん]";
  736. mes "ミニマップの";
  737. mes "^CE6300+^000000部分が";
  738. mes "道具店になります。";
  739. goto LEnd;
  740. L3:
  741. viewpoint 1,132,117,2,0x55FF33;
  742. mes "[蛍ちゃん]";
  743. mes "ミニマップの";
  744. mes "^55FF33+^000000部分が";
  745. mes "武器店になります。";
  746. goto LEnd;
  747. L4:
  748. viewpoint 1,217,116,3,0x3355FF;
  749. mes "[蛍ちゃん]";
  750. mes "ミニマップの";
  751. mes "^3355FF+^000000部分が";
  752. mes "居酒屋になります。";
  753. LEnd:
  754. mes "それでは、アマツで";
  755. mes "楽しい時間をお過ごし下さいませ。";
  756. close;
  757. }
  758. amatsu.gat,251,283,4 script 案内人 767,{
  759. mes "[案内人]";
  760. mes "ようこそ。";
  761. mes "旅をするには良い季節ですね。";
  762. mes "私はこのアマツの";
  763. mes "案内を引き受けておる者です。";
  764. next;
  765. mes "[案内人]";
  766. mes "何をお探しですか?";
  767. next;
  768. menu "城",L1,"道具店",L2,"武器店",L3,"居酒屋",L4;
  769. L1:
  770. viewpoint 1,85,235,0,0xFF3355;
  771. mes "[案内人]";
  772. mes "ミニマップの";
  773. mes "^FF3355+^000000部分が";
  774. mes "城でございます。";
  775. goto LEnd;
  776. L2:
  777. viewpoint 1,96,118,1,0xCE6300;
  778. mes "[案内人]";
  779. mes "ミニマップの";
  780. mes "^CE6300+^000000部分が";
  781. mes "道具店になります。";
  782. goto LEnd;
  783. L3:
  784. viewpoint 1,132,117,2,0x55FF33;
  785. mes "[案内人]";
  786. mes "ミニマップの";
  787. mes "^55FF33+^000000部分が";
  788. mes "武器店になります。";
  789. goto LEnd;
  790. L4:
  791. viewpoint 1,217,116,3,0x3355FF;
  792. mes "[案内人]";
  793. mes "ミニマップの";
  794. mes "^3355FF+^000000部分が";
  795. mes "居酒屋になります。";
  796. LEnd:
  797. mes "それでは、アマツで";
  798. mes "楽しい時間をお過ごし下さいませ。";
  799. close;
  800. }
  801. //[Gonryun]
  802. //Needs Translation
  803. gonryun.gat,163,60,4 script コンロンガイド 780,{
  804. mes "[ハ ウォンチ]";
  805. mes "いつも活気に満ちて、熱気があふれ";
  806. mes "毎日人々が行き交っている";
  807. mes "コンロンにいらっしゃいませ!";
  808. next;
  809. mes "[ハ ウォンチ]";
  810. mes "商売がら、村の案内をして";
  811. mes "います。知りたいことがあれば";
  812. mes "何でも聞いてください。";
  813. next;
  814. menu "村長の家",L1,"道具商人",L2,"武器商人",L3,"防具商人",L4,"旅館",L5;
  815. L1:
  816. viewpoint 1,109,131,0,0xff3355;
  817. mes "[ハ ウォンチ]";
  818. mes "ミニマップの";
  819. mes "^ff3355+^000000の位置に";
  820. mes "村長の家があります。";
  821. goto Lend;
  822. L2:
  823. viewpoint 1,147,84,1,0xce6300;
  824. mes "[ハ ウォンチ]";
  825. mes "ミニマップの";
  826. mes "^ce6300+^000000の位置に";
  827. mes "道具商人がいます。";
  828. goto Lend;
  829. L3:
  830. viewpoint 1,174,101,2,0x55ff33;
  831. mes "[ハ ウォンチ]";
  832. mes "ミニマップの";
  833. mes "^55ff33+^000000の位置に";
  834. mes "武器商人がいます。";
  835. goto Lend;
  836. L4:
  837. viewpoint 1,173,84,3,0x3355ff;
  838. mes "[ハ ウォンチ]";
  839. mes "ミニマップの";
  840. mes "^3355ff+^000000の位置に";
  841. mes "防具商人がいます。";
  842. goto Lend;
  843. L5:
  844. viewpoint 1,215,114,4,0xffffff;
  845. mes "[ハ ウォンチ]";
  846. mes "ミニマップの";
  847. mes "^ffffff+^000000の位置に";
  848. mes "旅館があります。";
  849. goto Lend;
  850. Lend:
  851. mes "私達の楽しいコンロンを";
  852. mes "思いっきり楽しんでください!";
  853. close;
  854. }
  855. // Below not in japanese NPC
  856. aldebaran.gat,139,63,4 script Soldier 105,{
  857. mes "[Al De Baran Guard]";
  858. mes "I am just any ordinary guard you could find in any other cities!!";
  859. mes "I am in charge of Service Guide in Al De Baran Garrison, and the name is Al De Baran Guard (No Name) !!";
  860. mes "I will guide you though our town!";
  861. next;
  862. menu "Get Location Guide",L0,"End conversation",End;
  863. L0:
  864. mes "^FF0000+^000000 -> Kafra Main Office";
  865. mes "^0000FF+^000000 -> Weapon Shop";
  866. mes "^00F0F0+^000000 -> Sorcerer Guild (Closed)";
  867. mes "^808080+^000000 -> Pub";
  868. mes "^00FF00+^000000 -> Item Shop";
  869. mes "^F0F000+^000000 -> Chemical Acadamy (Closed)";
  870. viewpoint 0,53,228,1,0xFF0000;
  871. viewpoint 1,48,198,1,0x0000FF;
  872. viewpoint 2,48,198,1,0x00F0F0;
  873. viewpoint 3,48,198,1,0x808080;
  874. viewpoint 4,48,198,1,0x00FF00;
  875. viewpoint 5,35,35,1,0xF0F000;
  876. close;
  877. LEnd:
  878. mes "[Al De Baran Guard]";
  879. mes "We are shown to protect Al De Baran!!";
  880. close;
  881. }
  882. izlude.gat,124,178,4 script Soldier 105,{
  883. mes "[Soldier]";
  884. mes "HeHeHeHe... HaHaHaHa";
  885. mes "Huh? Why am I so happy?";
  886. mes "you wanna know?";
  887. next;
  888. menu "Sure, why?",Sure,"Not really, I don't care.",NotReally;
  889. Sure:
  890. mes "[Soldier]";
  891. mes "Ah~~ There is not much for us to do these days. Merchants buy items, which monsters drop. You knew that, right?";
  892. next;
  893. menu "Of course",OfCourse,"Eh? Really?",EhReally;
  894. OfCourse:
  895. mes "[Soldier]";
  896. mes "HaHa In fact, that was actually our job.";
  897. mes "But there were more and more hunters who come in order to get paid. So it was just too much to handle.";
  898. next;
  899. mes "[Soldier]";
  900. mes "We had to work over time every day.";
  901. mes "Ah~~~ that was a nightmare...~~~";
  902. mes "Anyways, the government took a smart action, making the Registration System. The Office of Prize Compensation only pays those who have the Registration.";
  903. next;
  904. mes "[Soldier]";
  905. mes "Requirements for the Registration are for a merchant to secure sufficient funds and to stay at one place all the time. The Office gives away the registration to any merchant who fullfills those requirements.";
  906. next;
  907. mes "[Soldier]";
  908. mes "So there aren't too many people that come to us any more. I mean we are still busy, but that's nothing compared to how it was before~~";
  909. mes "People who suffered first know how to thank even the slightest comfort.";
  910. mes "HaHaHaHaHa!";
  911. close;
  912. EhReally:
  913. mes "[Soldier]";
  914. mes "What?! What do you mean you didn't know?!";
  915. mes "Hm... well... well... You know you could get some items killing some monsters. You could make some money out of it if you bring and sell those to a merchant.";
  916. mes "ANYWAYS!";
  917. next;
  918. mes "[Soldier]";
  919. mes "HaHa In fact, that was actually our job.";
  920. mes "But there were more and more hunters who come in order to get paid. So it was just too much to handle.";
  921. next;
  922. mes "[Soldier]";
  923. mes "We had to work over time every day.";
  924. mes "Ah~~~ that was a nightmare...~~~";
  925. mes "Anyways, the government took a smart action, making the Registration System. The Office of Prize Compensation only pays those who have the Registration.";
  926. next;
  927. mes "[Soldier]";
  928. mes "Requirements for the Registration are for a merchant to secure sufficient funds and to stay at one place all the time. The Office gives away the registration to any merchant who fullfills those requirements.";
  929. next;
  930. mes "[Soldier]";
  931. mes "So there aren't too many people that come to us any more. I mean we are still busy, but that's nothing compared to how it was before~~";
  932. mes "People who suffered first know how to thank even the slightest comfort.";
  933. mes "HaHaHaHaHa!";
  934. close;
  935. NotReally:
  936. mes "[Soldier]";
  937. mes "OK Good bye~~";
  938. close;
  939. }
  940. prontera.gat,160,330,4 script Guard#p2-1::guard_p 105,{
  941. mes "Welcome to Prontera.";
  942. close;
  943. }
  944. prontera.gat,223,99,1 duplicate(guard_p) Guard#p2-2 105
  945. prontera.gat,229,104,1 duplicate(guard_p) Guard#p2-3 105
  946. prontera.gat,47,339,5 duplicate(guard_p) Guard#p2-4 105
  947. prontera.gat,52,344,5 duplicate(guard_p) Guard#p2-5 105
  948. prt_maze02.gat,100,69,4 script Soldier#p3-1::soldier_p 105,{
  949. mes "[Soldier]";
  950. mes "Yo yo, you'd be better not to go in there. It has rumored there is a Demon living in the forest.";
  951. mes "Of course it is just a rumor because no one see the people turning back from the palce.";
  952. mes "hmmm... it's up to you to go in or leave.";
  953. close;
  954. }
  955. prt_maze02.gat,110,69,4 duplicate(soldier_p) Soldier#p3-2 105
  956. //Yuno
  957. yuno.gat,46,165,4 script Soldier#p4-1::soldier_y 105,{
  958. mes "[Yuno Soldier]";
  959. mes "Welcome to City of scholars where wisdom exists.";
  960. close;
  961. }
  962. yuno.gat,61,165,4 duplicate(soldier_y) Soldier#p4-2 105
  963. yuno.gat,150,228,4 duplicate(soldier_y) Soldier#p4-2 105
  964. yuno.gat,165,228,4 duplicate(soldier_y) Soldier#p4-2 105
  965. yuno.gat,262,319,2 script Yuno Soldier 105,{
  966. mes "[Yuno Soldier]";
  967. mes "Welcome to Yuno, the scholar's city where ancient wisdom exists.";
  968. next;
  969. mes "[Yuno Soldier]";
  970. mes "There is a holy shield for Crusaders called 'The Messenger of the God'.";
  971. next;
  972. mes "[Yuno Soldier]";
  973. mes "It looks like a long shield with a angel's wing image on its center.";
  974. mes " It is especially strong against undead or demons.";
  975. close;
  976. }
  977. yuno.gat,227,292,4 script Yuno Soldier 105,{
  978. mes "[Yuno Soldier]";
  979. mes "Welcome to City of scholars where wisdom exists, Yuno.";
  980. next;
  981. mes "[Yuno Soldier]";
  982. mes "Around the City of Yuno, there is fallen angel that fakes himself as the real angel, named 'Fake Angel'.";
  983. next;
  984. mes "[Yuno Soldier]";
  985. mes "This one fakes itself as the real angel, and acts as if it's blessing travelers, and attacks them.";
  986. mes "It looks all beautiful, so it's bad if you fall for its appearance.";
  987. close;
  988. }
  989. yuno.gat,150,283,4 script Yuno Soldier 105,{
  990. mes "[Yuno Soldier]";
  991. mes "Welcome to City of scholars where wisdom exists, Yuno.";
  992. next;
  993. mes "[Yuno Soldier]";
  994. mes "Larva Golem is a stone doll that has a stone heart in which its magical power was induced by magma.";
  995. mes "....from the body, it flows...";
  996. next;
  997. mes "[Yuno Soldier]";
  998. mes "Magma is really hot as to even melt away armor and weapon made with steel.";
  999. mes "if you attack thoughtlessly, ";
  1000. next;
  1001. mes "[Yuno Soldier]";
  1002. mes "you might get a lot of damage on yourself and even get your armor and weapon broken.";
  1003. close;
  1004. }
  1005. yuno.gat,165,283,4 script Yuno Soldier 105,{
  1006. mes "[Yuno Soldier]";
  1007. mes "Welcome to City of scholars where wisdom exists.";
  1008. next;
  1009. mes "[Yuno Soldier]";
  1010. mes "'Geographer', it is a hard shell type thing that grows around flowers from the earth.";
  1011. mes "Thus, even if it's far away, you can't think less of it.";
  1012. next;
  1013. mes "[Yuno Soldier]";
  1014. mes "it got such name 'cause the passing-by geography scholar got eaten away during his research.";
  1015. close;
  1016. }
  1017. //Comodo
  1018. //Yuno
  1019. yuno.gat,46,165,4 script Yuno Soldier 105,{
  1020. mes "[Yuno Soldier]";
  1021. mes "Welcome to City of scholars where wisdom exists.";
  1022. close;
  1023. }
  1024. yuno.gat,61,165,4 script Yuno Soldier 105,{
  1025. mes "[Yuno Soldier]";
  1026. mes "Welcome to City of scholars where wisdom exists.";
  1027. close;
  1028. }
  1029. yuno.gat,150,228,4 script Yuno Soldier 105,{
  1030. mes "[Yuno Soldier]";
  1031. mes "Welcome to City of scholars where wisdom exists.";
  1032. close;
  1033. }
  1034. yuno.gat,165,228,4 script Yuno Soldier 105,{
  1035. mes "[Yuno Soldier]";
  1036. mes "Welcome to City of scholars where wisdom exists.";
  1037. close;
  1038. }
  1039. yuno.gat,262,319,2 script Yuno Soldier 105,{
  1040. mes "[Yuno Soldier]";
  1041. mes "Welcome to Yuno, the scholar's city where ancient wisdom exists.";
  1042. next;
  1043. mes "[Yuno Soldier]";
  1044. mes "There is a holy shield for Crusaders called 'The Messenger of the God'.";
  1045. next;
  1046. mes "[Yuno Soldier]";
  1047. mes "It looks like a long shield with a angel's wing image on its center.";
  1048. mes " It is especially strong against undead or demons.";
  1049. close;
  1050. }
  1051. yuno.gat,227,292,4 script Yuno Soldier 105,{
  1052. mes "[Yuno Soldier]";
  1053. mes "Welcome to City of scholars where wisdom exists, Yuno.";
  1054. next;
  1055. mes "[Yuno Soldier]";
  1056. mes "Around the City of Yuno, there is fallen angel that fakes himself as the real angel, named 'Fake Angel'.";
  1057. next;
  1058. mes "[Yuno Soldier]";
  1059. mes "This one fakes itself as the real angel, and acts as if it's blessing travelers, and attacks them.";
  1060. mes "It looks all beautiful, so it's bad if you fall for its appearance.";
  1061. close;
  1062. }
  1063. yuno.gat,150,283,4 script Yuno Soldier 105,{
  1064. mes "[Yuno Soldier]";
  1065. mes "Welcome to City of scholars where wisdom exists, Yuno.";
  1066. next;
  1067. mes "[Yuno Soldier]";
  1068. mes "Larva Golem is a stone doll that has a stone heart in which its magical power was induced by magma.";
  1069. mes "....from the body, it flows...";
  1070. next;
  1071. mes "[Yuno Soldier]";
  1072. mes "Magma is really hot as to even melt away armor and weapon made with steel.";
  1073. mes "if you attack thoughtlessly, ";
  1074. next;
  1075. mes "[Yuno Soldier]";
  1076. mes "you might get a lot of damage on yourself and even get your armor and weapon broken.";
  1077. close;
  1078. }
  1079. yuno.gat,165,283,4 script Yuno Soldier 105,{
  1080. mes "[Yuno Soldier]";
  1081. mes "Welcome to City of scholars where wisdom exists.";
  1082. next;
  1083. mes "[Yuno Soldier]";
  1084. mes "'Geographer', it is a hard shell type thing that grows around flowers from the earth.";
  1085. mes "Thus, even if it's far away, you can't think less of it.";
  1086. next;
  1087. mes "[Yuno Soldier]";
  1088. mes "it got such name 'cause the passing-by geography scholar got eaten away during his research.";
  1089. close;
  1090. }