guides_yun.txt 8.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216
  1. //===== eAthena Script =======================================
  2. //= Yuno Guides
  3. //===== By: ==================================================
  4. //= KitsuneStarwind, usul, kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.2
  7. //===== Compatible With: =====================================
  8. //= eAthena 1.0 +
  9. //===== Description: =========================================
  10. //=
  11. //===== Additional Comments: =================================
  12. //= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
  13. //= and added map location option for them. [kobra_k88]
  14. //= 1.1 Changed sprites and cutins to Schwartzald Republic ones
  15. //= 1.2 Optimized, updated common guide names [Lupus]
  16. //============================================================
  17. //=====================================================================================
  18. yuno.gat,153,47,4 script Yuno Guide 700,{
  19. mes "[Miss Yoon]";
  20. mes "A place that understands the present and envisions the future............";
  21. mes "This is Yuno, the city of Sages. Welcome to Yuno.";
  22. set @name$,"[Miss Yoon]";
  23. next;
  24. callfunc "F_YunoLoc",2;
  25. }
  26. //=====================================================================
  27. yuno.gat,333,182,2 script Yuno Soldier 852,{
  28. cutin "ein_soldier",2;
  29. set @name$, "[Yuno Soldier]";
  30. set @menu1$, "^5533FF'Dagger of Counter'^000000.....";
  31. callfunc "F_YunoLoc",0;
  32. mes "[Yuno Soldier]";
  33. mes "Among the Sage class weapons, there is a dagger called ^5533FF'The Dagger of Counter'^000000.";
  34. mes "It increases the chances for landing a critical attack and can only be used by Sages.";
  35. next;
  36. mes "[Yuno Soldier]";
  37. mes "Not only is this dagger very useful but it is very stylish as well.";
  38. callfunc "F_YunoLoc",1;
  39. }
  40. //=====================================================================
  41. yuno.gat,264,320,2 script Yuno Soldier 852,{
  42. cutin "ein_soldier",2;
  43. set @name$, "[Yuno Soldier]";
  44. set @menu1$, "Holy shield, ^5533FF'Sacred Mission'^000000.....";
  45. callfunc "F_YunoLoc",0;
  46. mes "[Yuno Soldier]";
  47. mes "There is a holy shield named ^5533FF'Sacred Mission'^000000, that can only be used by Cusaders.";
  48. mes "The shield itself is long and narrow and has the wings of an angel engraved on its front.";
  49. next;
  50. mes "[Yuno Soldier]";
  51. mes "This shield is especially effective against the undead and other demonic monsters.";
  52. callfunc "F_YunoLoc",1;
  53. }
  54. //=====================================================================
  55. yuno.gat,228,292,2 script Yuno Soldier 852,{
  56. cutin "ein_soldier",2;
  57. set @name$, "[Yuno Soldier]";
  58. set @menu1$, "^FF3355'False Angel'^000000.....";
  59. callfunc "F_YunoLoc",0;
  60. mes "[Yuno Soldier]";
  61. mes "Near Yuno, there lives a fallen angel known as ^FF3355''False Angel'^000000.";
  62. mes "It pretends to be a real angel by blessing adventurers, but then it stabs them in the back afterwards.";
  63. next;
  64. mes "[Yuno Soldier]";
  65. mes "Do not be fooled by its beautifull appereance, otherwise you will find yourself in great peril.";
  66. callfunc "F_YunoLoc",1;
  67. }
  68. //=====================================================================
  69. yuno.gat,164,283,4 script Yuno Soldier 852,{
  70. cutin "ein_soldier",2;
  71. set @name$, "[Yuno Soldier]";
  72. set @menu1$, "^FF3355'Geographer'^000000.....";
  73. callfunc "F_YunoLoc",0;
  74. mes "[Yuno Soldier]";
  75. mes "There is a monster called the ^FF3355'Geographer'^000000 that looks like a flower in bloom.";
  76. mes "Although it is planted firmly into the ground, this creature has the ability to extend itself a great distance.";
  77. next;
  78. mes "[Yuno Soldier]";
  79. mes "Its name comes from a story about a poor geographer who was eaten by one of these monsters while studying.";
  80. mes "Unless you want to end up like that poor geographer, I suggest you stay away from these creatures.";
  81. callfunc "F_YunoLoc",1;
  82. }
  83. //=====================================================================
  84. yuno.gat,151,283,4 script Yuno Soldier 852,{
  85. cutin "ein_soldier",2;
  86. set @name$, "[Yuno Soldier]";
  87. set @menu1$, "^FF3355'Lava Golem'^000000.....";
  88. callfunc "F_YunoLoc",0;
  89. mes "[Yuno Soldier]";
  90. mes "There is a monster called the ^FF3355'Lava Golem'^000000.";
  91. mes "It is made out of stone heart that gained magical powers while being swept away by molten lava.";
  92. next;
  93. mes "[Yuno Soldier]";
  94. mes "The lava that dripps down its body is so hot that it can melt weapons and armor made out of even the highest quality steel.";
  95. next;
  96. mes "[Yuno Soldier]";
  97. mes "Be very careful if you ever encounter this monster. Before you know it your equipment will become nothing more than metled pieces of junk.";
  98. mes "More importantly, the damage it will inflict on you will turn you into a...... well I think you get the point......";
  99. callfunc "F_YunoLoc",1;
  100. }
  101. //=====================================================================
  102. yuno.gat,164,228,4 script Yuno Soldier 852,{
  103. cutin "ein_soldier",2;
  104. set @name$, "[Yuno Soldier]";
  105. set @menu1$, "Killer ^FF3355'Goats'^000000.....";
  106. callfunc "F_YunoLoc",0;
  107. mes "[Yuno Soldier]";
  108. mes "^FF3355'Goats'^000000 are monsters that used to be antelopes that lived high up the montains of Yuno.";
  109. mes "No one has ever survived a direct hit from a Goat's mighty horns.";
  110. next;
  111. mes "[Yuno Soldier]";
  112. mes "As fierce as those horns are, the legs of a Goat are also to be feared. They are tough and strong because of all of the climbing Goats do.";
  113. callfunc "F_YunoLoc",1;
  114. }
  115. //=====================================================================
  116. yuno.gat,151,228,4 script Yuno Soldier 852,{
  117. cutin "ein_soldier",2;
  118. set @name$, "[Yuno Soldier]";
  119. set @menu1$, "Large Jellopy.....";
  120. callfunc "F_YunoLoc",0;
  121. mes "[Yuno Soldier]";
  122. mes "Have you ever seen that extraordinarily large jellopy?? It's huuuuge!!! It's a very, very, large and shiny jellopy!!";
  123. emotion 1;
  124. callfunc "F_YunoLoc",1;
  125. }
  126. //======================================================================
  127. function script F_YunoLoc {
  128. if(getarg(0) == 1) goto M_Menu;
  129. if(getarg(0) == 2) menu "View city locations.",M_0, "End conversation.",M_End;
  130. mes @name$;
  131. mes "Welcome to Yuno, the city of noble-mindedness.";
  132. M_Menu:
  133. next;
  134. menu "View city locations.",-, @menu1$,M_1, "End conversation.",M_End;
  135. M_0:
  136. mes @name$;
  137. mes "Please choose a building to view...";
  138. sM_Menu:
  139. next;
  140. menu "Armory",-, "Tool Dealer",sM_2, "Sage Castle",sM_3, "Street of Book Stores",sM_4, "Yuphero Plaza",sM_5,
  141. "Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Museum of Monsters",sM_8,
  142. "Wipe all indications from mini-map",sM_Wipe, "Cancel",M_End;
  143. mes @name$;
  144. mes "This is the Weapon and Armor Shop.";
  145. viewpoint 1,117,135,1,0xFF0000;
  146. goto sM_Menu;
  147. sM_2:
  148. mes @name$;
  149. mes "This is the Tool Dealer.";
  150. viewpoint 1,163,189,2,0xFFFF00;
  151. goto sM_Menu;
  152. sM_3:
  153. mes @name$;
  154. mes "Sage Castle is where Mages can go to become Sages.";
  155. viewpoint 1,89,320,3,0xff00FF;
  156. goto sM_Menu;
  157. sM_4:
  158. mes @name$;
  159. mes "The Street of Books. This is where you will find the largest selection of books for sale";
  160. viewpoint 1,196,138,4,0x00ff00;
  161. goto sM_Menu;
  162. sM_5:
  163. mes @name$;
  164. mes "Yuphero Plaza is the main gathering place in Yuno.";
  165. viewpoint 1,157,327,5,0x00ffff;
  166. goto sM_Menu;
  167. sM_6:
  168. mes @name$;
  169. mes "The Library of Republic houses an extensive collection of important historical books.";
  170. viewpoint 1,335,204,6,0x0000ff;
  171. goto sM_Menu;
  172. sM_7:
  173. mes @name$;
  174. mes "The Shchweicherbil Magic Academy is a prestigous school where Mages study to become Sages.";
  175. viewpoint 1,323,280,7,0xFFCCFF;
  176. goto sM_Menu;
  177. sM_8:
  178. mes @name$;
  179. mes "The Museum of Monsters contains many exhibits of the monsters found throughout Rune Midgard.";
  180. viewpoint 1,278,291,8,0xFFFFFF;
  181. goto sM_Menu;
  182. sM_Wipe:
  183. viewpoint 2,117,135,1,0xFF0000;
  184. viewpoint 2,163,189,2,0xFFFF00;
  185. viewpoint 2,89,320,3,0xff00FF;
  186. viewpoint 2,196,138,4,0x00ff00;
  187. viewpoint 2,157,327,5,0x00ffff;
  188. viewpoint 2,335,204,6,0x0000ff;
  189. viewpoint 2,323,280,7,0xFFCCFF;
  190. viewpoint 2,278,291,8,0xFFFFFF;
  191. mes @name$;
  192. mes "All indications have been wiped.";
  193. cutin "ein_soldier",255;
  194. close;
  195. M_1:
  196. return;
  197. M_End:
  198. mes @name$;
  199. mes "Have a nice day.";
  200. cutin "ein_soldier",255;
  201. close;
  202. }