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- Person Working On
- ======
- Lupus
- * Looking for exploits, optimization, bugs hunt
- * Adding new cards, checking/adding mobs/items
- * EXP quests for Blacksmith, Merchant, Alchemist
- * Vassakh Ghoul global quest (custom) ^_-
- Mass Zero
- * Fixing grammatical errors.
- * Fixing small bugs.
- * Adding small stuff.
- * Redoing lots of the custom scripts.
- Massdriller
- * Correcting & Bugfixing scripts
- * New Novice Grounds from MRO - 65% -(Not sure it should be stopped as DracoRPG
- did it, but intending to add it as an alternative novice quest)
- * Gonryunn Quests - 0% - Botting on official Servers
- * Artifacts of God (MRO GOD ITEM QUESTS) - 1% - resources only from MRO Official
- guide book so, probably unofficial
- MasterOfMuppets
- * Working on The Sign Quest atm.
- * Updating Items / Scripts
- Nexon
- * Adding in the new Abyss/Thanatos/Lighthalzen NPC's and optimizing them.
- Evera
- * Everything.
- * Dungeon Teleport System NPCs
- * iRO information gathering.
- * Kafra maintainment.
- Musashiden
- *Scripting iRO latest towns (warps, NPCs, ect.)
- *iRO information gathering.
- == Changelog ==
- Date Added
- ======
- 06/14
- * Fixed some experience gained bugs in two scripts. [MasterOfMuppets]
- - Also fixed a major problem in the level 4 weapon quest, thanks to Qwadrat.
- * Fixed an exploit in the comodo gambling script, thanks to reddozen [MasterOfMuppets]
- 06/13
- * Fixed exploit in Louyang NPC [Playtester]
- * More Abyss/Thanatos spawn updates according to info from Tharis [Playtester]
- * Added Dr.Evil's fixes to the Umbala NPCs [Playtester]
- - probably needs some testing
- * Fixed the Job Level requirement for Arrow Crafting [Playtester]
- 06/12
- * Implemented the comodo gambling NPCs. Thanks to reddozen and Zefris. [MasterOfMuppets]
- * Looks like somebody needs sleep. (Typos in Yuno.txt) [Lance]
- * Juno Update Process. 10% complete. [Musashiden]
- * Implemented a missing NPC in Amatsu and fixed up the old [MasterOfMuppets]
- version of the Momotaro event, it is now a permanent quest.
- * Started the Juno Update process. 5% complete. [Musashiden]
- * Added custom quest for 5 mobile RO bonus items [Lupus]
- Bird Nest,Lion Mask,Skeleton Manteau,Fashion Hip Sack,Sales Banner
- * Changed Biolab quest so that case for the first letter of each input doesn't matter. [Evera]
- * Fixed some typos in the new spawns [Playtester]
- * Implemented Amatsu guides and changed/removed some Amatsu warps [MasterOfMuppets]
- 06/11
- * Updated spawns by Tharis, thanks to Saycyber21 [Vicious]
- * Implemented the Poison King quest, beware of potential bugs. [MasterOfMuppets]
- * eAAC update:
- - Added Vending Machine, made by Celestria. [erKURITA]
- - Updated and fixed Coin Banker, by me :P. [erKURITA]
- * Updated all job quests, Valhallana, to completely save/restore ALL Quest Skills [Lupus]
- IMPORTANT! Don't forget to update all files, includin new Global_Functions.txt
- 06/09
- * Added some missing iRO - Lighthalzen NPCs [Musashiden]
- * Fixed a problem with Kafra's getarg(1),6 of showing the default menu [Evera]
- * Fixed Lighthalzen and Yuno Kafra respawn locations [Playtester]
- * Implemented two airship mini games scripted by Dj-Yhn [MasterOfMuppets]
- * A small fix to Shinokas quest [MasterOfMuppets]
- * Reverted back fully working counteragent_mixture.txt. Don't touch 8) PM me [Lupus]
- 06/07
- * Fixed Yuno Kafra warp, sorry guys, I made a typo [Evera]
- * Readded the 'al_morgen' variable to counteragent_mixture.txt, it's needed [MasterOfMuppets]
- for the alchemist quest. Thanks to Belle for the fix.
- * Added Save/Load Quest Skills (1st/2nd Class quest skills!) global functions. To test and
- insert into Valhalla NPC. They use ONE variable for all skills [Lupus]
- 06/06
- * Fixed missing function problems for Kafra, also now using cleararray instead of assigning blank variables to every other array [Evera]
- * Implemented the Shinokas quest, thanks to Dj-Yhn for scripting it. [MasterOfMuppets]
- * Added Rachel interior warps thanks to Celestria [Playtester]
- 06/05
- * Implemented some more Louyang npcs, thanks to Prometheus for them. [MasterOfMuppets]
- * Implemented an inn NPC in Einbroch [MasterOfMuppets]
- * Fixed some typos in Lighthalzen [Playtester]
- 06/03
- * Implemented some more airship NPCs, more are to come. [MasterOfMuppets]
- - Also put in a few warps from the sign quest which is to come.
- * Updated Kafras [Evera]
- * Small adjustment to Thanatos Tower spawns [Playtester]
- * Fixed some typos and warps in Einbech [Playtester]
- * Fixed a small typo in cities/aldebaran.txt thanks to LightFighter [Playtester]
- 06/02
- * Removed Bio Lab from eamobs [Playtester]
- - since the official entrance is in it's no longer needed
- 05/31
- * Now only one Chung E spawns in Louyang [Playtester]
- * Added Rachel and Ice Dungeon warps [Playtester]
- * Now re-using one variable MISC_QUEST for such quests: [Lupus]
- Morgenstein, Nifl Witch, Edgar's Offer, Prontera Culvert,
- Juice Maker, Tempestra,
- - replaced BUNYBND with @BUNYBND
- - added a special global function "F_ClearGarbage" function [Lupus]
- that converts old quest variables into MISC_QUEST bits;
- clears outdated, wasted variables. Temporary added its calls into Warpra & Kafra
- IMPORTANT! Update all your quests and Global_Functions.txt
- If you continue using not updated Quests scripts, it could cause
- some exploits or the passed quests reset
- 05/30
- * Fixed Jawaii Classic Suite NPC warping directly ontop of a warp [Evera]
- * Fixed the Umbala Skeleton Gate thanks to LightFighter and Naf- [Playtester]
- * Implemented the Lighthalzen guides, added some missing warps [MasterOfMuppets]
- and a tool dealer.
- * Re-made some quest to use 1 variable instead of 2 or 3... [Lupus]
- - Juice Maker, Morgenstein+Alchemist Job Quest, Tempestra
- Make a habbit to clean your global_reg_value table from event vars & old garbage
- 05/29
- * Changed DTS warper vote count to use 1 variable. [Evera]
- 05/27
- * Implemented a small quest in Einbroch and fixed the name of the [MasterOfMuppets]
- spawning mobsters in Lighthalzen
- * Implemented the second entrance to biolabs and added some crap NPCs [MasterOfMuppets]
- - The sewer pipe does no longer REQUIRE a lab passport, but it requires completion of the cube quest
- - The second entrance to biolabs does not REQUIRE completion of the cube quest, but it does require
- a lab passport.
- * Updated DTS Warper; Now uses 3 global vars, 2 are vote #, 1 is etc in binary values. [Evera]
- * Implemented the friendship quest. *finally* [MasterOfMuppets]
- 05/26
- * Modified Kiel spawn file [Playtester]
- - only one Aliza each floor
- - Kiel D-01 spawns every 2 hours on floor 2
- * Uncommented Odin and Kiel spawn files, they are mostly safe to use [Playtester]
- - you still can't access Kiel's place, though
- 05/25
- * Fixed Abyss Lake spawns [Playtester]
- * Fixed Thanatos Tower spawns [Playtester]
- * Added a custom Market Place to clear Prontera streets from annoying shops. [Lupus]
- 'novending' mapflag sample: Try it and adjust the script as you want.
- * Optimized a bit scripted warps, got rid of 'anthell' perm var [Lupus]
- 05/24
- * Removed Blue Potions from Yuno Shops [Playtester]
- * Fixed the Thanatos Floor 12 warp [Playtester]
- - coordinates are just guessed
- - whoever does the quest should fix the warps there anyways
- * Commented the custom Geffenia Fountain by default [Playtester]
- * Added the Novice Exchange Quest provided by Dr.Evil [Playtester]
- - exchange novice loot for Red Potions
- 05/23
- * Fixed a bug in the new Job Master [Playtester]
- - he rebirthed you even if you haven't reached level 99...
- * Changed the questions of the Wizard Quiz to official ones [Playtester]
- 05/22
- * Global_Functions fix. Jobmaster fix. [Lance]
- 05/19
- * eAAC Update + Fix [erKURITA]
- * Translated sample/gstorage_test.txt
- * Commented a warp that stands in the middle of nowhere [Playtester]
- 05/17
- * Now the Inns are like on official servers [Playtester]
- 05/15
- * Fixed DTS warper, optimized Kafra and changed pay cave and orc village kafra [Evera]
- * Fixed Amon Ra's spawning location [Playtester]
- * Corrected 10 Geminis spawning in Lhz1 rather than 2. [Skotlex]
- 05/14
- * Fixed the quiz in the Wizard Job quest a bit [Playtester]
- 05/13
- * Fixed the new shops [Playtester]
- * Added missing shops at Beacon Island [Playtester]
- 05/12
- * Added DTS (Dungeon Teleport System) Warper NPC [Evera]
- 05/10
- * Fixed some typos and grammatical errors on the Job Dancer quest...
- [Skotlex]
- * Fixed Inn dialogues [Playtester]
- 05/09
- * Inn now costs 5k at every level [Playtester]
- 05/07
- * Fixed some grammar errors in Thief Job, Kunai, and others [KillerBox]
- * Fixed Sea Otter Quest thanks to nolider [Playtester]
- 05/06
- * Fixed the warp in the Turbo Track Room [Playtester]
- 05/04
- * Hopefully fixed the custom Prontera Cemetery Event [Playtester]
- * Fixed a missing " in the gunslinger jobquest script [Playtester]
- - some others fixes as well thanks to sodaboy581 and css25
- - some typo fixed as well
- 05/02
- * Added kunai_maker.txt to make elemental kunais. [erKURITA]
- * Added new npcs @ que_ng.gat ninja map portion. [erKURITA]
- * Added new shops @ que_ng.gat ninja map portion. [erKURITA]
- * Commented wrong shops @ amatsu.txt. [erKURITA]
- * Added que_ng.gat ninja map portion's warp. [erKURITA]
- * Modified and corrected the gunslinger quest. [erKURITA]
- 05/01
- * Fixed an NPC in Morroc who still said the Dragon Fly is North [Playtester]
- 04/30
- * Made Geffen Tower 1 in eamobs a bit more crowded [Playtester]
- * Added the correct spawns for Ancient Geffenia(gef_dun03) [Playtester]
- * Added some tabs to the Pickpocket Quest so it's more readable [Playtester]
- * Added first version Gywall's Pickpocket Quest [Playtester]
- * Updated several job quests so they work again thanks to sodaboy581 [Playtester]
- * Fixed mjolnir_12 -> prt_maze01 warp [Playtester]
- 04/27
- * Fixed an Aldebaran Castle 4 warp again [Playtester]
- 04/26
- * Commented out temp Gunslinger shops. [Lupus]
- * Fixed Food Seller in Alberta thanks to Sousuke [Playtester]
- * functions_kafra.txt was pretty buggy, including a zeny exploit (free warps). Thanks to OZ over IRC
- for pointing out. It needs more optimization too. [erKURITA]
- * eAAC Update: quest_warper.txt [erKURITA]
- 04/25
- * Re-made the Izlude NPCs with new dialogues among other things. Thanks to Muad_Dib [Kargha]
- * Added two Alberta NPCs thanks to Sousuke [Playtester]
- * Cube Room Quest: fixed "free stick" bug, thx 2 Neouni [Lupus]
- 04/23
- * Rearranged Ingredient Sellers. Removed doubled seller from Morocc [Lupus]
- * Added an ingredient seller to Morroc, thanks to Muad_Dib [MasterOfMuppets]
- * Fixed the names of the Lighthalzen and Einbroch refiners, thanks to Muad_Dib [Kargha]
- 04/22
- * Fixed some typos in the mage quest thanks to decayed.cell [Playtester]
- 04/21
- * Fixed Chung E / Green Maiden spawn in Louyang [Playtester]
- 04/20
- * Added missing Kafra in Prontera [Playtester]
- * Hopefully also fixed the custom job master [Playtester]
- * Fixed it again, better use constants [Playtester]
- * Fixed Rebirth script not working for some Knights and Crusaders [Playtester]
- - needs some testing!
- * Fixed Taekwon quest obviously never working [Playtester]
- * Updated Job Quests of Taekwon, SG, SL (all thanks to Celestria) [Lupus]
- They have oficial sprites, actions. But some dialogs are made up. ^_-
- - Don't forget to update your Global_Functions.txt !
- 04/19
- * Whoops, eAAC members made a mistake with scripts and I didn't notice => Quest Warper.txt [erKURITA]
- * Added quest_warper.txt and banker.txt to npc\customs\eAAC_Scripts. [erKURITA]
- 04/18
- * Fixed custom Jobmaster not rebirthing Crusaders on a Pecopeco [Playtester]
- 04/16
- * Updated lhz_fild03 according to info from kRO thanks to RockmanEXE [Playtester]
- * Whoops, forgot to remove clone_arena from the scripts_eaac.conf. [erKURITA]
- * Enabled import: line on scripts_main.conf for scritps_eaac.conf. The scripts
- are disabled there anyway.... [erKURITA]
- * Commited musashiden's kiel dungeon warps [erKURITA]
- * Commited musashiden's Lighthalzen fixes [MasterOfMuppets]
- * Fixed aldeg_cas04 random warp [Playtester]
- * Fixed merchants/grandpa_pharmacist.txt thanks to KarLaeda [Playtester]
- * Removed Cube room warps from the quest script [Lupus]
- 04/15
- * Fixed Mobster's OnDead event [Playtester]
- * Implemented Musashiden's Lighthalzen npcs - Part 2 [Shadow]
- * Renamed Mastersmith Howard to Whitesmith Howard in the spawn files [Playtester]
- * Implemented Musashiden's Lighthalzen npcs [MasterOfMuppets]
- * Fixed Einbroch & Archer Village Guide bugs, thanks to NeatElves 4 pointing the bug [Lupus]
- * Modified the Cloth Dyer so that he refuses to dye your clothes [Playtester]
- * Added weight checks to merchants/refine.txt thanks to Neouni [Playtester]
- * Fixed names of Lighthalzen mobs in spawn files [Playtester]
- * Changed Juperos spawns according to info provided by Tharis [Playtester]
- 04/14
- * Added quest_warper.txt to eAAC_Scripts. Deleted the sql and txt versions
- of the disguiser and added a merge of both. Deleted clone_arena.txt.
- Updated global_functionsKE.txt of Skotlex. [erKURITA]
- * Added some more Kiel warps thanks to Celestria [Playtester]
- * Cleaned up eamobs [Playtester]
- - deleted all files that have no difference to mobs
- - scripts_eamonsters.conf now links to mobs for those cases
- * Added a temporary script to enter Gefenia for some Zeny [Playtester]
- - will be replaced once we have finished The Sign Quest
- 04/13
- * Finally added the missing Xmas spawns in Geffen Field [Playtester]
- * Added a few missing warps in Lighthalzen, thanks to Kargha. [MasterOfMuppets]
- * Some more crap NPCs implemented in Lighthalzen, thanks to Kargha [MasterOfMuppets]
- for scripting them.
- * Implemented some crap NPCs in Lighthalzen [MasterOfMuppets]
- * Fixed SOME bugs in Hugel.txt, hu_guide.txt. thanks to joshuaali [Lupus]
- Guys, do always check the scripts before committing V_V'
- 04/12
- * Added up the locations but temporal names of Poring track npcs. Will be worked
- on over time. [erKURITA]
- * Fitted the many lines into 1 or 2, and corrected some typos on most of
- the npc\guides. Visual update to the guards, for short. [erKURITA]
- * Fixed a typo in quests/juperos.txt [Playtester]
- * Fixed Bio Lab spawns to official jRO [Playtester]
- - Also included custom spawns for Bio Labs
- (Floor 1 can't be accessed directly so it should be harder)
- * Added some Kiel building warps thanks to Celestria [Playtester]
- * Implemented the Juperos quest partially. [MasterOfMuppets]
- - Also fixed the spawns there and in biolabs a bit.
- * Fixed a few warps warping you back (they've been there for long =X). [erKURITA]
- * Corrected some errors in cities/hugel.txt and guides/guides_hu.txt
- [Foruken]
- 04/11
- * Updated mapflags (missing hugel, job quest map, etc)
- * Changed item description in Sage Skills Quest (Blank Script -> Empty
- Script) thanks to MeL [Foruken]
- * Updated a couple shops of Hugel, plus added the firecracker shop on Hugel. [erKURITA]
- * Added Gunslinger quest npc and shops on que_ng.gat. Same map for Ninja's
- job quest. [erKURITA]
- * Added warps for que_ng.gat. [erKURITA]
- * Also added temporal locations for the npcs inside. [erKURITA]
- * Fixed an back warp on hu_in01,15,70 (walk to the warp, then warps you back) [erKURITA]
- * Moved and finished Hugel's guard (who happens to be a granny) [erKURITa]
- ~ All info given by RockmanEXE :P
- 04/10
- * Updated refiner, thx2 Coltaro [Lupus]
- 04/08
- * Fixed lighthalzen mobster a bit? [Vicious]
- * Fixed job changer? [Vicious]
- 04/04
- * Re-fixed looping warps of Lutie village, thanks to Dr.Evil [Lupus]
- * Added missing Warpra Agent to Hugel. Thanks to Justin84
- * Fixed typo in Falcon Renter. Thanks to Larry
- 04/03
- * Fixed Treasure Chest bug (They used to disappear on each reboot) [Lupus]
- - Updated Novices Castles Warper restrictions: TK,High Classes over 89 lvl;
- Added more buffs restrictions
- 04/02
- * Added missing kafra in Lighthalzen, thanks to Muad_Dib [Vicious]
- * Fixed baby job change, thanks to Larry [Vicious]
- * Moved the spawn update to eamobs (of course the custom spawns where not changed... much :P) [Poki#3]
- * Fixed sage script? [Vicious]
- * Fixed more of wrong female thief bug spawn [Vicious]
- * Umbala Bungee Jump - Warps you to Niff with 1HP no watter what [Lance]
- 03/30
- * Fixed refiner full price display, thanks to S4Sly [Vicious]
- * Training ground giving 5 kafra storage/teleport pass [Vicious]
- * Revised all the spawns based on Emperium.org. [Poki#3]
- - Only omobs got changed. eamobs is like it was.
- - I unified the formatting used for the map names. Please use that in future field expansions.
- 03/27
- * Fixed the infinite warp looping between Lutie and Lutie field 01 [Skotlex]
- 03/23
- * Updated Rebirth NPC/functions to use constant. Might have broken it, so do report [Vicious]
- 03/21
- * Improved payment healer. [Lance]
- 03/20
- * Added temp Job quests of Ninja and Gunslinger, thx2 Gywall [Lupus]
- * Fixed endless warping loops, thanks to Manipulator [Lupus]
- * Fixed possible Castle Economy investment overflow with Emsolute Develop learnt [Lupus]
- * Removed Berserk Potions from all shops, but Comodo [Lupus]
- 03/19
- * Fixed Female Thief Bug in novice land. [Vicious]
- 03/17
- * Added attachnpctimer to the Juperos elevator script. [Skotlex]
- 03/13
- * Updated the jobmaster custom script to properly use Job_* constants
- rather than hardcoded numbers. Thanks to Pxxx for doing the update.
- [Skotlex]
- 03/12
- * Amatsu Field. Replaced Hydras with official G_HYDRA (w/o drops) [Lupus]
- 03/11
- * Updates of eAAC scripts [MasterOfMuppets]
- * Added another weapon dealer to Einbroch, thanks to Muad_Dib [MasterOfMuppets]
- * Updated, fixed Custom Thanatos Statues Quest, thx2Justin84 for help [Lupus]
- 03/10
- * Fixed Turtle Island quest, got rid of 2 useless variables [Lupus]
- * Added 3 Weapon shops, thanks to Muad_Dib. Still need SPRITES ID [Lupus]
- ^^^^^ could we just add spr ID's into CONST.txt?
- 03/07
- * Fixed some reference to old locations of the Blacksmith NPC's, Thanks to Neouni. [Poki#3]
- 03/06
- * Fixed Thanatos warps: tha_t06,tha_t06a,tha_t06b,tha_t05a thanks to Justin84 [Lupus]
- - Added Temp Thanatos Keys solution (more close to official than that Thanatos Statues Quest)
- 03/05
- * Used "Laboratory Passport" everywhere in the cube room quest, else how can ppl guess the name? xD [DracoRPG]
- 03/02
- * Added Skotlex's updated marriage script [Vicious]
- * Added eACC scripts, thanks to davidchak [Vicious]
- 02/27
- * Fixed a flag direction in front of Yesnelph, thanks to Playtester [DracoRPG]
- * Fixed wrong Female Thief Bug spawns in Culvert, thanks to happylight [DracoRPG]
- * Fixed a typo in Assassin job change test, thanks to Spiritual_Kid [DracoRPG]
- 02/26
- * Splitted 2nd job skills quests into several files and fixed grammar [DracoRPG]
- * Rewrote the repairmen function and removed the Steel cost [DracoRPG]
- 02/23
- * Fixed item name in Cube Room Quest. [Poki#3]
- * Changed Light Dun Spawn numbers a bit (Gemini is a Mini-boss) [Poki#3]
- * Changed "Virus" to "Anopheles" [Poki#3]
- 02/21
- * Fixed wrong indication of Repairsman, thanks to NeoSaro [Lupus]
- 02/17
- * Added Kafra Storage Password (some official severs use it as an additional protection) [Lupus]
- - Read functions_kafras.txt comments if you want to disable this feature
- 02/16
- * Fixed Jawai bug and a typo, thanks to theultramage [Lupus]
- 02/14
- * Added a new Fruit Merchant in Hugel. [Poki#3]
- * New, updated st.Valentine Event with a nice quest and EXP bonuses ^_- [Lupus]
- 02/13
- * Updated the eA custom spawn sets from Playtester: Juperos lv1, Glast heim
- Sewers/Underground and Geffen dungeon lv3. [Skotlex]
- 02/09
- * Fixed another issue of Cube Room Quest [Lupus]
- - Fixed event_6_new_hats.txt wrong ID, thanks to phabyo
- 02/07
- * Added missing semicolons in the valentine's day event and disabled the Dog's year event. [Zephiris]
- * Added a custom quest for Jewel Case for 99 Base Level Players of 2nd Class [Lupus]
- * Fixed the spawns that where using the no exp/drop version of Male Thief Bug (Thanks to irmin) [Poki#3]
- 02/05
- * Lighthalzen cube quest: Fixed password bug, fixed endless item exploit, some typos [Lupus]
- * Added yuno_in02 into noteleport/nomemo, etc map flags. It spoils the quest [Lupus]
- There's 1 missing mapflag: 'noreturn' (you may use butterfly wings to escape)
- 02/03
- * Implemented the cube room quest [MasterOfMuppets]
- * Temp measure to stop exploit in novice ground. [Vicious]
- 01/31
- * Fixed another bug in the monk quest. [Zephiris]
- 01/29
- * Updated the Juperos dungeon spawns according to ROmap. [MasterOfMuppets]
- 01/28
- * Fixed Warp to Abbys Lake. [Poki#3]
- * Removed dup warps around Einbroch. [Poki#3]
- * Fixed ein_fild04 -> ein_fild05 warp. THanks to Playtester [Poki#3]
- * Re-wrote the Dye NCP (original, not the custom one) [Poki#3]
- - I hope there aren't any bugs in it. The Jobs are sorted based on the file names
- that the client reads.
- * Fixed the Warper [Poki#3]
- * Fixed Hugel warps (htere weren't any TABs) [Lupus]
- * Added Event: Eastern New Year 2006 The Year Of The Fire Dog (28-29 January 2006) [Lupus]
- 01/27
- * Added birkiczd's Odin temple warps. Move the Saylor from hugel.txt there. [Poki#3]
- * Rewrote Comodo Guides to use functions. Thanks to Daegaladh for pointing it out [Poki#3]
- * Fixed Einbroch a bit... I think the Factory Quest should be moved from [Poki#3]
- Einbroch.txt to quests_einbroch.txt...
- * Added monster spawns for Kiel dungeon, they're commented out for now though. [MasterOfMuppets]
- * Added a new global function "F_ItemName" to print expanded item name [Lupus]
- such as '+9 VVS Wind Knife'
- - You can use "F_RandMes" to pick a random number form list:
- set @RandomItemIDfromList, callfunc("F_RandMes",4,1129,1222,1163,1357);
- 01/26
- * Uploaded Er_Maqui's fixes to Hugel Warps. [Poki#3]
- * Updated the airship to take the route Hugel->Einbroch->Lighthalzen->Yuno [MasterOfMuppets]
- I also fixed the colors in the broadcasts a bit.
- * Fixed Bio Lab Spawns a bit and made them more moby. [Poki#3]
- * 1.2 fixed hugel10 warp [Lupus]
- * A small fix to the louyang shouting quest [MasterOfMuppets]
- * Some Hugel warps fixes by Dr.Evil [Poki#3]
- * Fixed cord of the Sailor in Hugel, thanks to Er_Maqui for pointing it out. [Poki#3]
- * Applyed Blackthunder's fixes to rpsroulette.txt [Poki#3]
- * Rewrote the Warpa. Still have to do the Level select thingy. [Poki#3]
- * Fixed Juno > Yuno in Airship. [Poki#3]
- * Fixed Shwaltzvalt > Schwarzwald in Kafras. [Poki#3]
- * Changed sprite of the Einbech Kafra. [Poki#3]
- * Disabled the "Entrance" to lhz_dun01. This should be only an Exit. This warp doesn't exist on kRO. [Poki#3]
- * Added Lighthalzen Refiners (Custom names again ^^;) Official location and sprite. [Poki#3]
- * Fixed some shops based on kRO shots. Lighthalzen NPC's, Prontera Food Seller, Payon shops. [Poki#3]
- * Added some Hugel NPC's. Cords and Sprites are 100% Correct, but the names are not. [Poki#3]
- Plus no one knows what the NPCs are talking right now :/
- * Added Hugel Shops. [Poki#3]
- * Removed the Custom Warper to Odin. Hugel has a more official one. [Poki#3]
- 01/24
- * Fixed Yuno Field 10. Mob amount sugested by Playtester, made by Poki#3 [Komurka]
- - Moved some NPCs to Einbroch and Hugel - more info can be found here http://eathena.ws/board/index.php?showtopic=67631,
- made by Poki#3
- 01/23
- * Minor Valkirie fixes, thanks to Xeronage [Lupus]
- - Updated Novices Guild Castles Warper NPC
- 01/21
- * Added missing close to Einbroch script [Komurka]
- * More of episode X.4 replacement, done by Poki#3 [Komurka]
- * Added a missing warp from Jawaii Tawern to Jawaii thanks to Misao [Komurka]
- 01/20
- * Dr Evil's Yuno -> Yuno Field 05 warps update [Lupus]
- * Fixed minor typo in alde guide. [Kayla]
- 01/18
- * Episode X.4 replacement, done by Poki#3 [Vicious]
- * Part 1 of Hugel monster replacement, done by Poki#3 [Vicious]
- * Added a temp warper to Odin's Temple by birkiczd [Lupus]
- - fixed Payon <- Payon Field 08 warp coords
- 01/16
- * Corrected warp 'lhz013a' in Lighthalzen. Added a missing check and fixed a LOT of Engrish in the Monk Job Quest. [Zephiris]
- * Corrected the warp to board the airship in Einbroch, and the warp inside the northwest building in Lighthalzen. [Zephiris]
- * Updated Ayothaya Quest close to the official. Thanks to birkiczd
- - Also optimized it again, remove unused global variable [Lupus]
- 01/12
- * Small fix in SL and SG quest [Komurka]
- 01/11
- * Fixed typos of Crusader JQ, added TK/SG/SL to custom/jobmaster thanks to Haplo [Lupus]
- * Updated Valhalla a bit. Soon adding more elegant way of saving Quest Skills (including the new quest skills) [Lupus]
- 01/09
- * Fixed scripts that were reported in the forum. [Vicious]
- 01/08
- * Changed the name of Chung E to Green Maiden in the spawn files [MasterOfMuppets]
- * Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets]
- * Added exp bonus to the factory quest in Einbroch, thanks to a [MasterOfMuppets]
- Korean fansite
- 01/07
- * Updated warps, work done by SSUNNY@YOUNG in Korean eA site [Vicious]
- * Disabled X-Mas Ring quest [Vicious]
- 01/05
- * Disabled X-Mas event [Vicious]
- * Corrected the coordinates for the NPC "Neris" in yuno_in03 [Zephiris]
- * Multiple tiny fixes that were going ignored on the forums... [Skotlex]
- 01/02
- * Removed a duplicate warp in warp/cities/payon.txt [MasterOfMuppets]
- 12/31
- * Added wand of hypnotist to the Lighthalzen weapon shop [MasterOfMuppets]
- 12/30
- * Fixed missing //, found by map_index. [Vicious]
- * Added a missing label (M_0) that was causing people to freeze when viewing the city list from "Miss Yoon" [Zephiris]
- 12/28
- * Karachun Event: Readded Mdef +1 and Luk +1 to Santa's Hat [Lupus]
- * Fixed juicer exploit due to typo (ipnut) o.O [Lance]
- 12/27
- * Added Soul Linker / Star Gladiator temp job quests. Accordingly updated Taekwon Job NPC [Lupus]
- 12/26
- * Removed duplicate job_hunter.gat mapflags, by Harbin [LuzZza]
- * Changed remaining Dokkaebi Items into Dokebi, by Harbin, reported by Haplo [LuzZza]
- * Changed Dokkaebi to Dokebi, by Harbin [Vicious]
- * Updated Culvert Recruiter to allow novices to go to Culvert
- & Al De turbo track warps by Harbin [Vicious]
- * Added missing cutin's in Priest Quest [Komurka]
- 12/23
- * Small fix (Falcon Taming -> Falcon Mastery) [Komurka]
- * Desert Wolf Babe -> Baby Desert Wolf (iRO), thx to Poki#3 [Komurka]
- 12/22
- * Added a Bartender NPC in morroc, thanks to Persian69 [Vicious]
- * Fixed X-Hairpin ingredients, thx2 Komurka [Lupus]
- 12/21
- * Fixed Hugel warps, thanks to... ppl.. ^^; [Vicious]
- * Fixed Ayothaya warps, thanks to Sir_Loon [Lupus]
- 12/19
- * Added Sara-chan's corrections to Hugel warps. [Valaris]
- * Added Garden City Hugel city and field maps and warps (thanks to Sara-chan ^_^) [Valaris]
- * Added a custom event/quest 'Karachun' (for magic Christmas rings) [Lupus]
- 12/17
- * Fixed more Monsters Museum typos, thx 2Haplo. Also fixed some monsters names [Lupus]
- 12/16
- * Updated Chef Hat quest items Feather 300->330. Thanks to Ishizu-chan [Lupus]
- * Reversed custom Wizard Hat quest due to Treasure Box drop changes [Lupus]
- * Updated exploitable custom quest for Berzebub Card [Lupus]
- 12/15
- * Added kobold leader to geffen feild 12 in eamobs and omobs. [Kayla]
- 12/14
- * Updated wedding costs to offical values (600k for groom, 500k for bride). Deleted
- npc/other/wedding.txt (very old). Enabled marriage.txt by default. [Kayla]
- 12/13
- * Fixed a Lighthalzen warp warping you to a non-walkable tile [MasterOfMuppets]
- 12/12
- * Added 4 functions to spiff up your dialogues: F_Hi, F_Bye, F_RandMes, F_SexMes [Lupus]
- - Moved jobName to Global_Functions.txt
- * Fixed Monk quest [Lupus]
- * Fixed Bard Quest, added check for exploits, added a new flower 'Izidor' [Lupus]
- thanx to VicHoX for pointing out the bug. Now RTFM ^_-
- 12/11
- * Fixed some typos, thanks to Haplo [Lupus]
- * Also fixed 'Lutie quest reset' bug [Lupus]
- * Fixed Bard & Lutie quests passable during the X-Mas Event. thanks Zephiris for pointing it out [Lupus]
- * Revised again all the quests, found and fixed 2 bugs, also optimized conditions [Lupus]
- 12/10
- * Added the Lighthalzen Kafras, thanks to Vicious_Pucca for information. [MasterOfMuppets]
- * Added the Homunculus shop in Aldebaran, it's commented for now until [MasterOfMuppets]
- we get homunculuses working.
- * Fixed, optimized 2nd Class Skills Quests, [Lupus]
- - removed Elemental Potion Guide from Alchemist NPC, due to new Reddozen's quest
- 12/09
- * Cleaned up custom folder, lots of duplicate NPCs. [Kayla]
- 12/08
- * Updated 2nd class quest skills NPCs, made by Reddozen and battousai90. [Vicious]
- * Organized Jobs folder a bit for Expended Classes. [Vicious]
- * Fixed dialouge in blood_bandana quest. Thanks Razor87 for the report. [Kayla]
- 12/07
- * Added the New Novice Training grounds, beware of potentional bugs and [MasterOfMuppets]
- faulty dialogues. I kept the old script as OLDnovice.txt just incase. Thanks to Dr.Evil
- for doing most of the work.
- * A small fix to the Louyang script. [MasterOfMuppets]
- 12/05
- * Fixed a typo in Aldebarran Guard "Hace a name". eAOS Bug Report [Kayla]
- * Fixed another small screw-up in the color codes of the Glastheim Bulletin Board,
- eaos Bug Report[Kayla]
- * Fixed a typo in NPC:Raust, eAOS bug report. [Kayla]
- * Fixed a typo in NPC:Gushenmu, eAOS bug report. [Kayla]
- * Added a nice custom Perchik's quest ** SIGN YOUR ITEMS ** [Lupus]
- Now your players can sign their rare headgears or weapons with their own name
- 12/04
- * Fixed Sage Job Quest bug, thanks to Lorky [Lupus]
- 12/02
- * Removed two duplicates of each gonryun dungeon level in nomemo.txt [MasterOfMuppets]
- * Fixed a small screw-up in the color codes of the Glastheim Bulletin Board, [MasterOfMuppets]
- thanks to Playtester.
- * Added some Christmas Orcs to event/xmas.txt, thanks to Playtester [MasterOfMuppets]
- - Christmas Goblins were added to yuno_fild09 as well.
- - Enabled the christmas event by default as it has started in kRO sakray
- 12/01
- * The bio lab dungeon bosses will now only spawn one at a time, [MasterOfMuppets]
- they are randomly selected.
- * Removed some duplicate warps in Einbech [MasterOfMuppets]
- * Fixed tab on pvp_noguild, thanks to NeoSaro [Vicious]
- * Added the noteleport and nomemo mapflags to the lzh_in-maps [MasterOfMuppets]
- * Implemented k3dt's guild flag exploit fix [Vicious]
- 11/30
- * Updated Hugel field spawns, thanks to battousai [MasterOfMuppets]
- * Made all (Desert Wolf Puppy / Desert Wolf Puppy) -> Desert Wolf Babe [Lupus]
- the same thing is for Savage Babe. Also fixed eggs names
- * Fixed typo in nopenalty. Umatsu? XD [Vicious]
- * Fixed a minor screw-up in airships.txt [MasterOfMuppets]
- * A small fix to the Divorce NPC in other/wedding.txt, it should [MasterOfMuppets]
- now allow people who didn't marry with the other/wedding.txt to divorce as well
- * Commented the warp from gef_dun02 to gef_dun03, gef_dun03 [MasterOfMuppets]
- is an event map >.<
- * Commented "Traveler" out as it is not needed/official [Vicious]
- 11/29
- * Fixed a Payon dungeon warp that was warping to a non-existant tile [MasterOfMuppets]
- * Updated the color codes of louyang.txt a little
- and fixed the shouting quest to broadcast green text. [MasterOfMuppets]
- * Fixed quest_lutie, thanks to Manipulator [Vicious]
- * Updated cooking NPC, thanks to battousai90 [Vicious]
- 11/28
- * Updated the spawnpoint in Niflheim with Bungy jump [Vicious]
- * More fixes... some things can be fixed by the core. Has to make something [Lupus]
- * Massive anti-exploit fix of quests. 2B Continued [Lupus]
- * Updated Umbala. Fixed Umb.Lang.Quest items names. [Lupus]
- Now you can go to Niflheim trough Jumping Bungy Area.
- 11/27
- * Added some more npcs to Einbroch and removed some warps [MasterOfMuppets]
- 11/26
- * Added eamobs containing fix for exploitable spawns. Switch is in scripts_main.
- The eaMobs is suggested for smaller servers but mobs is official. [Kayla]
- * Re-Enabled city cleaners (why was this turned off?) [Kayla]
- * Updated mobs to prevent exploitable spawning (AMs, Seals). Thanks Redflame. [Kayla]
- * Updated detective hat to ask for the correct items [Kayla]
- * Fixed 2 bugs in New Hats_6. It deleted 100 Amultets instead of 10 and only 1 Steel instead of 25 [Lupus]
- thanks 2Yun for Amulets bug.. so I found the similiar one with steel 8) We have to recheck all scripts 8)))
- * Fixed some mapname typos in mob spawn scripts (mostly Prontera and Geffen fields) [Lupus]
- * Spiffed up 6_new_hats custom quest NPCs coords [Lupus]
- * Added new cities into warper & warper2 [Lupus]
- * Removed some buggy custom quests. Those items has appeared in recent official quests [Lupus]
- e.g. Excalibur, some hats, etc
- 11/25
- * Added a temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets]
- * Added the Einbech Kafra [MasterOfMuppets]
- * Added Thanatos entrance warp. Thanks to Justin84 [Lupus]
- 11/23
- * Fixed santa goblin spawn locations in event/xmas.txt [Kayla]
- * Temp fix for Kafra functions. New eA script engine has new CLOSE2 command [Lupus]
- so some old scripts were... 'stuckable' 8)
- * Updated Thanatos & Turbo Trach warps, thanks to Justin84 [Lupus]
- 11/22
- * Kafra fixed: Now Baby Merchant can pass Merch Job Quest w/o probs [Lupus]
- 11/20
- * Fixed a major problem in event/xmas.txt [MasterOfMuppets]
- * Readded Lord of Death to Niflheim [MasterOfMuppets]
- * Fixed a typo in cities/ayothaya.txt, nothing big [MasterOfMuppets]
- * Changed the Einbroch area spawns a bit using iRO info from emperium.org [MasterOfMuppets]
- 11/18
- * Added the last of the bulletin boards [MasterOfMuppets]
- * Alberta, fixed bugs [Lupus]
- * Typos and minor fixes of Assassin JQ and Clothes_dyer. thanks to momotaro_master & WhiteLight for info [Lupus]
- * Added missing dialogues into Cooking Quest. Fixed a bug when you stuck if u haven't bought [Lupus]
- cooking sets before getting the quest, some optimizations, etc. Now fully workign 8)
- 11/17
- * Fixed custom MVP arena warper. R4000! [Kayla]
- * Added more Food Sellers (for Cooking Quest). Some of them have temp sprites and coords [Lupus]
- 11/16
- * Fixed the payon guide to give the right description at label L_Dungeon [MasterOfMuppets]
- thanks to muad_dib
- * A minor fix to a screwup in the lvl 4 weapon quest, thanks to vicious_pucca [MasterOfMuppets]
- * Fixed the lvl 4 S grade weapon quest only giving 8 kinds of weapons instead [MasterOfMuppets]
- of 16, thanks to Gepard for pointing it out.
- * Minor fix of SN Kafra rent service. It firstly checks for Push Cart skill and
- then gets money [Lupus]
- * Fixed more bugs (wrong ID, wrong labels, missing text) in Cooking quest. [Lupus]
- Now you can pass loaned books to other people but have to return them to
- the Chef, before loaning another one. Added Leather Pouch into item_trade.txt
- it's a quest item, you can't sell/pass it to the others. It should be done
- with similiar quest items, too.
- 11/15
- * Updated Cooking Quest, according to Reddozen's changes [Lupus]
- * Added missing cities into noBranch / noIcewall mapflags files [Lupus]
- * Prontera Maze mob spawn typo fixed, thanks to noobs [Lupus]
- * Cooking quest: Fixed wrong label [Lupus]
- 11/14
- * Added 1 Kafra to Payon, fixed Save menu & coords. Thanks to Justin84 [Lupus]
- * Fixed Mixture Quest [Lupus]
- * Fixed the Universal Renter not correctly checking for Riding chars. Now
- also rents Carts to S. Novices [Skotlex]
- * Fixed some cooking quest bugs [Lupus]
- * Updated Lighthalzen Dungeon warps. thanks to Justin84 [Lupus]
- 11/10
- * Updated swordsman_skills.txt to allow any swordsman subclass to be able to get the [MasterOfMuppets]
- skills as well, thanks to vicious_pucca.
- * Fixed npc sprites for the cooking quest npcs, thanks to Silent for the sprite IDs [MasterOfMuppets]
- * Added Cooking Quest. Thanks to Reddozen [Lupus]
- * Added reddozen's fix of Alchemist.txt (Materials / Manuals) [Lupus]
- * Fixed Juperos Elevator, coords of Twin Tower NPC, Mr.Smile. Thanks to Justin84 [Lupus]
- * Added more quests for 2nd Class Quest Skills [Lupus]
- 11/09
- * Added an incomplete sign quest for backup/storing purposes, use it at your own risk! [MasterOfMuppets]
- * Remove a few message boards from msgboard.txt to not conflict with some [MasterOfMuppets]
- sign quest npcs.
- * Added two warps in prontera for preparing the sign quest [MasterOfMuppets]
- * Added temp skill quests for all complete 2nd Class Quest Skills [Lupus]
- 11/08
- * A lot of typos fixed in the lvl 4 weapon quest, thanks to Silent. [MasterOfMuppets]
- 11/07
- * Added the lvl 4 weapon quest, thanks a lot to Vicious_pucca for converting it from [MasterOfMuppets]
- aegis format to eA format. a lot of thanks to reddozen as well for fixing bugs.
- - Also two quest related NPCs was added to Geffen and Morroc
- * Fixed a misleading typo in quest/monstertamers.txt, thanks to vicious_pucca [MasterOfMuppets]
- for pointing it out.
- * Updated the spawns of Santa Porings and Antonios in event/xmas.txt [MasterOfMuppets]
- 11/06
- * Big update to town guards. Changed according to how it is on iRO [MasterOfMuppets]
- thanks to Muad_Dib. The following towns had their guards updated:
- - Alberta
- - Aldebaran
- - Comodo
- - Izlude
- - Payon
- - Prontera
- * Added Yuno and Lighthalzen Airports. Thanks to Justin84 [Lupus]
- 11/05
- * Fixed a small bug in the jawaii warper, thanks to reddozen and Silent [MasterOfMuppets]
- * Fixed a small typo in Alberta's weapon shop, thanks to reddozen for the fix [MasterOfMuppets]
- * Added warps to the Izlude Airship, thanks to Justin84 [Lupus]
- * Fixed both warper&warper2 Izlede location was ovelapped with BB, thanks to Justin84
- - fixed wrong header of moc_fild19 BB, thanks to Justin84
- 11/04
- * Updated Geffenia's monster spawns [MasterOfMuppets]
- * Fixed flags in geffen town (whoops I worked too fast :-x) [Kayla]
- * Removed Surrender Abbility in guild manager (was 100% custom) [Kayla]
- 11/02
- * Removed flags around fountain in the top of Prontera guild map [Kayla]
- * Added a missing warp in Jawaii, thanks to Zoc [MasterOfMuppets]
- 10/31
- * Finished the Einbech town script, thanks to muad_dib [MasterOfMuppets]
- * Added the official Jawaii script, information from iRO [MasterOfMuppets]
- - Beware of potentional bugs
- - Added the divorcer as well
- * Updated Jawaii's warps [MasterOfMuppets]
- * Added Venom Knives into da shops [Lupus]
- 10/30
- * Added Wild roses to spawn in a few more towns [MasterOfMuppets]
- * Added monsters spawns to Jawaii [MasterOfMuppets]
- 10/29
- * A small fix to the obb quest, thanks to marquis007 [MasterOfMuppets]
- * Fixed the flag guild script. Now one can only flag in using the flags outside the castle. [Kayla]
- 10/28
- * Fixed Sage Job Quest [Lupus]
- - Its questions should be revised, especially about other NPC names
- * Added new Prontera Kafra's coords into mini-map location info [Lupus]
- * Updated North Prontera Kafra, thanks to Vicious_Pucca [Lupus]
- * Fixed Prontera Kafras not teleporting to Alberta [Lupus]
- * Added a missing Guide to Einbrochm thx2 Justin84
- * Updated all guides, fixed common guide names for correct duplicate() [Lupus]
- 10/26
- * Added some more Einbech npcs, thanks to Muad_Dib of Prometheus [MasterOfMuppets]
- * Added noteleport to Gefenia maps [MasterOfMuppets]
- * Added more Juperos Warps and Scripts by Justin84 [Lupus]
- * Re-enabled main Lighthalzen Entrance warp [Lupus]
- 10/25
- * Updated Lutie Quests. Sloppy copy and paste job. Vending Machine man now knows his own items. [Kayla]
- * Updated Indian Hairband Quest. It asked for hairband, should have been Indian Filet (5010) [Kayla]
- 10/24
- *Added real spawns for Thanatos and Abyss. [Nexon]
- 10/23
- * Updated WoE (Guilds War) scripts to work correctly with /breakguild [Lupus]
- They should abandon occupied castles of the broken guild
- 10/22
- * Added Abyss warps and a few NPC's. [Nexon]
- * Added lighthalzen security guard/ security event quest. [Nexon]
- 10/19
- * Thanks to Justin84:
- - Updated Thanatos Tower warps, added NOTELEPORT to some thanatos tower levels
- - Fixed custom WoE Setter (break; -> end;)
- * Updated some Airport warps as provided by Justin84 [Skotlex]
- * Updated and fixed Sage Job Quest [Lupus]
- * Fine-tuned the warp in Thanatos lv11 (tha_t11.gat,92,32 ->
- tha_t11.gat,93,36) as pointed out by erKURITA. [Skotlex]
- 10/17
- * Increased mob count in Lighthalzen Lv3 as requested by Vicious. [Skotlex]
- * Added the noteleport mapflag to Amatsu Dungeon lvl 1, thanks to frugal [MasterOfMuppets]
- *Fixed a lot of scripts that may have been exploitable, fixed typos, and optimized a bunch of other scripts. Thanks to Silent. [Nexon]
- 10/16
- * Fixed Einbroch Airport, Lighhalzen Dungeon warp. Thanks to Justin84 [Lupus]
- * Fixed Thanatos Tower Statues quest bug, thanx 2 Dr.Evil for info [Lupus]
- * Enabled lighthalzen guards quest, updated lighthalzen warps, thx2Justin84 [Lupus]
- 10/15
- * Added in lighthalzen guards quest. Not implemented until the entire quest has been finished. [Nexon]
- 10/14
- * Increased mob count in lhz dun 03 as pointed out by Viccious Pucca. [Skotlex]
- * Changed some item names to the iRO ones in a quest dialog, thanks to Komurka. [MasterOfMuppets]
- 10/13
- * Updated Thanatos Tower warps, added custom Thanatos Tower Statues quest by Bibilol & Moryagorn [Lupus]
- * Moved a few misplaced npcs from Einbech to Einbroch [MasterOfMuppets]
- * Added Bacsojin and Chung E to Louyang dungeon, thanks to Tron and Dr. Evil [MasterOfMuppets]
- 10/12
- * Added Muad-dib's Einbroch Airport, converted by Dr.Evil [Lupus]
- * Added secret Lighthalzen dungeon entrance point. Provided by Justin84 [Lupus]
- - It's commented out yet. Could someone investigate it?
- 10/11
- * Fixed Zealotus Mask NPC (->Piece of Black Quartz) thanx to vicious_pucca for info [Lupus]
- * Added some Einbech NPCs [reddozen]
- * Added some Einbroch NPCs [MasterOfMuppets]
- - fixed alchemist.txt (Bowl issue)
- * Added 2 Kafras to Einbroch (thanx to MasterOfMuppets 4info), fixed NPC coords of Guide [Lupus]
- * Fixed Lighthalzen Dungeon Entrance conditions check, thanx to Daegaladh [Lupus]
- 10/10
- * Updated Geffenia spawns, thanks to Master of Muppets [Skotlex]
- * Yet again fixed some missing tabs in Enbech, Enbech/Einbroch Guides [Luups]
- * Fixed missing tabs in Enbech Town. [Mass Zero]
- * Added Einbech Guides, thanks to Muad_Dib and MasterOfMuppets. [Mass Zero]
- * Added Einbroch Guides, thanks to Reddozen and MasterOfMuppets. [Mass Zero]
- * Added Einbech warps, thanks to Muad_Dib. [Mass Zero]
- * Added Einbech Town, thanks to Muad_Dib and MasterOfMuppets. [Mass Zero]
- * Changed 'ends' into 'breaks' in the Wandering Poet NPC, thanks to IVBela. [Mass Zero]
- 10/08
- * Fixed Ayothaya town script, thanks to Poki#3 [Lupus]
- * Total warps update of Hidden Temple (Forest Labyrinth), thanks to jA and Dr.Evil for info [Lupus]
- * Updated Payon and Morroc (Jellopy->Scell) shops, thanks to Muad-Dib and andz [Lupus]
- * Added Lighthalzen,Einbroch,Einbech shops. Updated Prontera,Morroc,Payon shops [Lupus]
- - Thanks to Muad-dib, Nexon, andz, MasterOfMuppets
- * Due to added Magic Scrolls drops... finally removed the temp shop [Lupus]
- 10/07
- * Added more shops. Thanks to Vicious_Pucca. [Nexon]
- * Added more Einbroch shop NPC's. Thanks to MasterOfMuppets and Vicious_Pucca. [Nexon]
- * Fixed Niffelheim warps. Thanks to MasterOfMuppets. [Nexon]
- * Added Lighthalzen shops. Thanks to Maud_Dib. [Nexon]
- * Returned back Mr.Smile quest (it's still up in kRO) [Lupus]
- * Updated official Bard Job Quest: Flowers Part now is quite easy to pass trough [Lupus]
- (thanks to Vicious Pucca for info)
- * Thanks to MasterOfMuppats for some Kafra changes: [Lupus]
- - Updated teleport destinations of Aldebaran,Comodo, Izlude and Morroc Kafras
- * More Bulletin Boards [MasterOfMuppets]
- * Added Einbech and Einbroch Item NPC's. [Nexon]
- * Updated all scripts to work with the script engine update (changed break
- to end, changed some If to if) [Skotlex]
- * Added official (iRO) Old Blue Box quest to Comodo. Thanks to Celestia (it's another girl, not Celest) for help. [Lupus]
- 10/06
- * Thanks to Justin84: [Lupus]
- - Fixed ingridients typo in Acolyte Skill Quest
- - Fixed Arena MVP (custom script), Lighthalzen warps coords
- 10/04
- * Fixed explot in bunnyband quest on giving and taking items away being seperated. [Nexon]
- * Fixed a missing close; in the bulletin boards. [Nexon]
- 10/03
- * Fixed 2 wrong Achemist test answers, thanx to zlider for info [Lupus]
- * Updated some of the Lighthalzen mobs as pointed out by Master of Muppets.
- [Skotlex]
- * Added 5092 Coif into Prontera Church Shop. Thanx 2 andz [Lupus]
- * Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Nexon]
- * Fixed 700+ spelling mistakes. I have alot of time on my hands for some reason... [Nexon]
- 10/02
- * Added Gotanblue#2 to Turtle Island (to be able to return back) [Lupus]
- - Optimized Alberta, fixed typos
- * Aldebaran, fixed missing label. Optimized [Lupus]
- * Fixed some Headgears coords, sprites, names, ingridients. [Lupus]
- Thanks to Vicious_Pucca for info
- 10/01
- * Fixed spwan mobs names Kobold N -> Kobold, Goblin - >Goblin [Lupus]
- * Added missing close; in blacksmith JQm thanx2palasx [Lupus]
- * Updated Crusader job quest a bit, thanks to vicious_pucca for reminding us this quest
- is only a temp one... [DracoRPG]
- 09/29
- * Added missing Niflheim warps to the INN and house needed to complete the
- Piano Key Quest. [Skotlex]
- * Added temp warps of Thanatos Tower by Moryagorn [Lupus]
- 09/28
- * Fixed Super Novice quest. Now BABY can be a SUPER BABY. Finally 8) [Lupus]
- * Updated some warps (Payon / Guilds) thanks to Yor
- * Fixed Blacksmith Job Quest items typos, thanks to Yor
- 09/26
- * Added official Ayothaya Town script by MasterOfMuppets [Lupus]
- - Fixed Ayothaya warp scripts
- - Updated BBS
- 09/23
- * Al De Baran: Finally added the Kafras Special Reserve 2 Lotto with official prizes [Lupus]
- (80% official, 4-5 entries are made up) also changed typo Orange Potions -> Red Potions
- 09/21
- * Commented out Mr.Smile Quest (now Tengu drops that mask) [Lupus]
- * Fixed Bunny Band NPC location, removed NPC dupes [Lupus]
- 09/20
- * Removed Choco from Ayo_fild1, Fixed Petits IDs at Hugel field [Lupus]
- thanks to MasterOfMuppets, Vicious_Puca, akusarujin
- 09/19
- * Minor fix of Louyang by MasterOfMuppets [Lupus]
- * Added official Ayothaya shops by MasterOfMuppets
- * Added 1 Choco to Ayothaya field, thx to vicious_pucca
- * Official Ayothaya sailor warper by MasterOfMuppets
- * New number of Treasure Boxes per castle: 20 -> 25 at 100 Economic pts [Lupus]
- So you get your first chest only when your Economic Pts >= 4
- 09/18
- * Fixed Guilds Kafras charging player for their Kafra Storage usage [Lupus]
- 09/17
- * Changed Yuno guide soldiers to use Schwartzhald Republic ones [DracoRPG]
- * Removed useless 1.3MB 'old' folder in guild scripts [DracoRPG]
- * Fixed Amatsu Kafra Storage Issue, thanks to zlider for pointing out [Lupus]
- * Updated teleport service prices in the Prontera & Alberta. Thanks to MasterOfMuppets for info [Lupus]
- - Also Merchant Job Quest Kafra's warp price has been updated.
- 09/16
- * Updated some monsters stats (Lighthalzen, Einbroch) thanx to MasterOfMuppets [Lupus]
- - Also updated bulletin_boards.txt
- * Added temp mobs spawn of Thanatos Tower/Abyss Lake dungeons thanx to Azazel
- - Based on limited info. All the new mobs come with poring stats ^_-
- 09/15
- * Added new maps, temp warps for Abyss Lake Dungeon (thanks to Muad-Dib) [Lupus]
- - I recommend closing that dungeon and new monsters yet,
- they have temp stats and could cause some exploits in the future
- 09/14
- * Updated Yuno fields mobs spawn, thanks to MasterOfMuppets [Lupus]
- - Updated Lighthalzen and Einbroch fields, too
- * Made some parts of Bards Quest more official ^_-. WIP: Adding Bard's NPC pics (like Kafras) [Lupus]
- 09/13
- * Added correct Ayothaya, Louyang & amatsu Kafras. Thanks to Muad-Dib for info [Lupus]
- * Fixed 'Gaurdian' typo, Added real coords and sprite to amatsu Kafra [Lupus]
- * Added new scripts. Thanks Muad-Dib for his scripts, Dr.Evil for their conversion : [Lupus]
- - White Day, Temp Geffenia Event, Valentines day, Zondaman Warper
- - Quivers Maker NPC
- 09/12
- * Minor fix of Bard quest, added GM Reset menu to Adoption. Fixed Guides [Lupus]
- * Added Juperos warps (thanks to Muad-Dib, Dr.Evil) [Lupus]
- * Lutie town bugfix (fixed some items exploit, found due to Bard Quest optimization 8) [Lupus]
- * Added an official Bards Job Quest. [Lupus]
- - Basical conversion from Muad-Dib's Prometeus format by Dr.Evil
- - Implementation of 4 official Bards weapon prizes by Dr.Evil
- - Final optimization and bug fix by Lupus
- NOTE: Don't forget to update your old Lutie.txt and Global_Functions.txt
- * Added temp Amatsu Kafra (wrong sprite, wrong coords yet) [Lupus]
- 09/11
- * Added temp Ayothaya Kafra (wrong sprite, wrong coords yet) [Lupus]
- - Made all dungeons Kafras not saving your coords again (re-checked sources)
- * Added official Bulletin Boards script by MasterOfMuppets
- * Resticted entrance of 3F Lighthalzen dungeonby Azazel [Lupus]
- * Added Belts to Prontera/Aldebaran shops, thanks to reddozen [Lupus]
- * Optimized Louyang city NPCs. Made Louyang quests vars unique [Lupus]
- 09/10
- * Fixed some Kafras not allowing you to save your Position [Lupus]
- * Updated missing Louyang warps. [Lupus]
- - Replaced custom Louyang with official one. Thanks to MasterOfMuppets
- - Added Louyang official Kafra (only Storage, Save) [Lupus]
- * Added official Hair Styler [Lupus]
- - Thanks to Muad Dib for the script. Thanks to Dr.Evil for a nice conversion.
- TODO: optimize Louyang and Hair Styler scripts 8)) [Lupus]
- * Removed Ice-Cream dealer from Morocc (according to patch) [Lupus]
- 09/07
- * Fixed Super Novice job quest. Now a Baby can become a Super Baby. [Lupus]
- 09/06
- * Removed massdriller's "illuminaRO" part from the Merchant jobquest script. What was that good for? [Mass Zero]
- 09/04
- * Optimized Prontera city script. Now Novices > 20 BaseJob Level can go in the Culvert [Lupus]
- * Fixed minor coords issues of 19/20 warps of Monks Job Quest, Lutie Tool Shop, warps in PVP area, 1 Izlude warp. Thanks to Yor
- * Minor fix of Bear Hat Quest: changed ingredients (Zipper>Bear Skin) [Lupus]
- * Minor fix of Acolyte Job Quest message. Thanx to andz for pointing it out [Lupus]
- * Optimized ADOPTION.TXT again. Tested it with 3 clients. Fully working! [Lupus]
- * Moved Fashion Quest into the proper folder: custom/quests . Also optimized the script [Lupus]
- * Wizards Job Quest: Replcaced 2 Hodes with 2 Horongs (according to the official stuff) [Lupus]
- * Removed duplicate Lighthalzen dungeons/fields warps, thanks to our super moderator, T3H
- Manipulator! [DracoRPG]
- * Updated mob spawns with Dr. Evil ones, they should all be correct and up-to-date,
- including Lighthalzen and Juperos dungeons. If something goes wrong, then let's revert,
- but I think there won't be any problem (Frugal advised me to use them, and Frugal is a
- good spawn expert IMHO :p) [DracoRPG]
- 08/31
- * Some fixes to the refine npc. [Skotlex]
- * Fixed Lighthalzen field <-> Lightalzen city warps, thanks to Poki#3 [DracoRPG]
- * Moved Tao Gunka to Comodo West Cave (made Megalithes as his slaves),
- Placed Lady Tany in the 2F of Ayothaya Dungeon [Lupus]
- 08/29
- * Added Dead Branch (and Bloody Branch) quest by GM-Yevon [Lupus]
- * Fixed Adoption.txt [Lupus]
- 08/28
- * Added a Taekwon NPC (to get Taekwon Job). It's temp tough [Lupus]
- 08/27
- * Splitted anti-taekwon protection from double-adopt protection in adoption.txt, should
- allow to see more easily what is the problem [DracoRPG]
- * Updated Is_Taekwon_Class with Job_Star_Gladiator2 [DracoRPG]
- 08/26
- * Reupdated the refine npc to not use recursive functions. [Skotlex]
- * Fixed Wool Hat quest items. Thanx to the__android [Lupus]
- 08/25
- * Updated Louyang spawns according to ep 8.5 by MasterOfMuppets [Lupus]
- * Updated Lighthalzen Field 03 spawns by MasterOfMuppets [Lupus]
- * Fixed THQ Shop menu prices, thx to NeatElves [Lupus]
- * Added Hugel Mob Spawns by MasterOfMuppets [Lupus]
- 08/24
- * Updated refine.txt from Freya [Lupus]
- 08/23
- * Added new Hugel Field Warps by Sara [Lupus]
- * Updated mobs spawn of magmadun.txt by MasterOfMuppets
- Also updated KAHO's stats according to new kRO site info
- 08/21
- * Orc Hero Helm fixed items exploit [Lupus]
- 08/19
- * Fully updated Glastheim to real ep8.5 aegis spawns [MasterOfMuppets]
- * Updated refine npc to stop it from making the server crash (features = 1,
- refining past safe level) [Skotlex]
- * Updated Glastheim spawns
- * Added new items, fixed items, added new official drops [Lupus]
- * Added a temp shop of official sellable items 8) [Lupus]
- 08/18
- * Added anti-Taekwon Class protection into Valhalla, into Adoption NPC [Lupus]
- * Added Zealotus Mask Quest with official items (now tested) [Lupus]
- * Fixed hat_seller.txt items. thx 2dshome [Lupus]
- 08/15
- * Updated Ayathoya spawns as per the info given by Ishizu. [Skotlex]
- * Fixed one more Novice Skill exploit, otpimized variables usege a bit. [Lupus]
- thanks to Mellowz, for pointing it out
- 08/09
- * Fixed position of Lothar (from IRC), and MrSmile Girl pos at Prontera, txh to dshome [Lupus]
- * Added some Acky's custom scrips (Lottery, MVM, Stock Market, Shifty Assassin, Morroc Raceway, Russian Roulette)
- * Added custom quest on a Bandit Beard (by Mega Man Expert) [Lupus]
- * Fixed logging bugs in THQ shop [Lupus]
- 08/02
- * Added anti-novice protection to Ayothay OBB quest [Lupus]
- * Changed order of adding up Economy thanks to kyoki [Fredzilla]
- 07/30
- * Few NPC fixes reported on in "SVN Script Fixes" [Fredzilla]
- 07/25
- * Totally Updated Louyang shops. Added Driller monster spawn into UmbalaDun2. thanks to MasterOfMuppets [Lupus]
- 07/23
- * Fixed value overflow (RSX MVP respawn delay) thanks to Valaris
- 07/16
- * Fixed a map name typo in the Prontera fields mobs spawn file. (thanx 2Gwendalin) [Lupus]
- * Added NOLOOT, NOEXP mapflags files (thanks to Lorky,OSKOM) [Lupus]
- * Updated Louyang monsters spawn (thanks to MasterOfMuppets) [Lupus]
- 07/12
- * Fixed the th**f typo everywhere. [Skotlex]
- (too many changes to bother bumping the script versions)
- 07/11
- * Changed guild castle flags names according to iRO naming [DracoRPG]
- * Fixed small item check error in refine.txt thanks to -Vitamin- [massdriller]
- * Removed some warps dupes in WARPS. Rearranded Einbroch and Airplane&Airport warps [Lupus]
- 07/10
- * Added Custom Auctioneer script by request of Lupus [Fredzilla]
- (Also added my WoE Setter because of all the people who cant set WoE themself)
- 07/09
- * Added Novice Castles Usher NPC. [Lupus]
- Now you have access to 4 N Guild castles. They don't have
- dungeons. And 2nd Classes can't seize these Castles.
- These new castles need a new strategy. It would bring some
- fun and live to your game.
- NOTE: If your Guild Master is 2nd class, then he could
- rule the Castles and gather Treasure Boxes after WoE
- * Fixed typo on JFunc2-1.txt script [Skotlex]
- * Now adoption.txt NPC can teach parents/babies their missing family skills [Lupus]
- * Added Novice Guilds warps. Fixed some mapflags. NG WOE NPC is coming soon. [Lupus]
- 07/08
- * Fixed new_hats_0625.txt, thanx to vicious_pucca [Lupus]
- 07/07
- * Hunter Job Quest: Infinite Arrows exploit fix [Lupus]
- * Fixed a small burried treasure map error thanks to kyoki. [massdriller]
- 07/04
- * Added Lorky's NEW HEADGEARS quests (according to the patch 2005/6/14) [Lupus]
- Please, feel free to fix, imporve, etc. (all the URLs are in the script)
- 07/03
- * Added few missing mobs to Jawaii, updated Peco/Falcon Renter [Lupus]
- * Added new hairstyles to the stylist NPC. [Mass Zero]
- * Fixed Job Quests exploits (Advanced Classes were able to pass their 2nd job quests again) [Lupus]
- High Novices were able to pass Super Novice Job Quest as well. They weren't able to GET those
- professions, tough. But there were some items exploits.
- Now Advanced classes get reborn guides from all main Job Quest NPCs (1st, 2nd Classes)
- 07/02
- * Replaced gmcommand with atcommand in NEWnovice NPC set.
- * Removed the Flower Band selling in Amatsu, shouldn't be sold in shops. [Mass Zero]
- 06/30
- * Fixed 2 garbled Amatsu NPC names (thx 2MasterOfMuppets), slight optimization [Lupus]
- * Added Bluto's unofficial Airship NPC [massdriller]
- * Added Incomplete New Novice training grounds [massdriller]
- 06/29
- * Fixed massive EXP/Loot exploits of all Job Quests (especially in the Rogue JQ) [Lupus]
- * Inserted a missing ".gat" in alberta city NPC header
- * Moved banks scripts into /banks/ [massdriller]
- * Corrected small typo in config for marraige script [massdriller]
- * Added Jawaii npcs thanks to DNett123 [massdriller]
- * Updated Sara-Chan's Lighthalzen Warps [massdriller]
- * Added Warning to config files [massdriller]
- * Reinstated in warper npc. It was missing o.O [massdriller]
- 06/28
- * Fixed bug in Refine script that allows to bypass item & zeny restrictions thanks to sir_loon [massdriller]
- * Updated Lunatik's Jobchanger [massdriller]
- * Moved healers into /healers folder [massdriller]
- * Added Skotlex's marraige script [massdriller]
- 06/24
- * Changed Guild Castle Manager to make Emsolute/Permanent Development affect only economy
- investment [DracoRPG]
- 06/22
- * Added baby support to Dancer quest [Fredzilla]
- 06/21
- * Fixed a wrong required item in Sea Otter Hat quest, thanks to frugal [DracoRPG]
- 06/18
- * Updated Lightharzen warps to Sara-chan's v1.2 [Lupus]
- 06/16
- * Added Sara-chan's Lightharzen warps [celest]
- 06/13
- * Fixed Heart of Ymir location/sprite, thanks to Poki#3 [DracoRPG]
- 06/10
- * Fixed small error in Dye_maker, was trying to del an non-existant item, instead on mixture
- Thank you Terminal Vertex
- 06/05
- * Fixed another error [Lunatikbunnie]
- 06/03
- * Fixed an error in the jobmaster script [DracoRPG]
- 06/02
- * Corrected error in Jfunc under priests [massdriller]
- 06/01
- * Added Field update - Einbroch and Lhztargen thanks to sara [massdriller]
- * Added New optimised jobchanger [Lunatikbunnie]
- 05/31
- * Added my own dev npc too [massdriller]
- * Fixed incorrect checkers for Jfunc2-1 [massdriller]
- * Fixed a typo in Jfunc1-1 [massdriller]
- * Added my own devnpc =P [Kevin]
- * Optimised darkchild's MVP arena [massdriller]
- 05/30
- * Scripts reorganizing [DracoRPG]
- * Changed swordsman -> swordman in the files names [DracoRPG]
- * Optimised Job Quests by placing checkers into JFunc1-1 [massdriller]
- - Acolyte, Archer, Mage, Merchant, Thief, Swordsman
- * Optimised Job Quests by placing checkers into JFunc2-1 [massdriller]
- - Assassin, Blacksmith, Hunter, Knight, Priest, Wizard
- * Optimised Job Quests by placing checkers into JFunc2-2 [massdriller]
- - Monk, Sage, Rogue
- - The rest can't be optimised as it is too integrated.
- 05/29
- * Fixed a typo in an NPC [Codemaster]
- * Fixed many grammatical errors (mostly in Merchant job quest) thanks to the__android [DracoRPG]
- 05/28
- * Reorganized scripts (npc/) folder. [Ancyker]
- 05/25
- * Changed Ayothaya to Ayotaya. (In the scripts, iRO calls it Ayotaya.) [Mass Zero]
- * Removed lots of unneccesary spaces from the Ayotaya poetry script. [Mass Zero]
- * Fixed various gramatical errors in the Uneasy Cemetary, Valkyrie cite, Lou Yang
- city, Ayotaya city Buny Band quest and Bard jobchanger scripts. [Mass Zero]
- * Added Rebirth/Advanced class support to the Universal Renter. [Mass Zero]
- 05/23
- * Fixed various gramatical errors in the Dumpling Festival, Twin Towers,
- Valentine's Day and X-mas scripts. [Mass Zero]
- * Removed useless quotation marks (") in the Acolyte jobquest. [Mass Zero]
- 05/22
- * Fixed a typo in guild castles' manager, thanks to the__android [DracoRPG]
- 05/17
- * Fixed Crusader Quest.(Thanks to Komurka) [massdriller]
- 05/16
- * Small fix in the Dancer Job NPC and added checks for skill using,
- Improved Concentration and Arrow Shower [Fredzilla]
- * Cleanup in NPCs that are enabled by default : removed most of custom ones
- (including dev NPCs, WoE warper, Ayothaya poetry...) [DracoRPG]
- * Added an Orc Hero Helm quest, custom but as accurate as possible [DracoRPG]
- 05/15
- * Added Dancer Job quest NPC [Fredzilla]
- * Fixed some Ayothaya warps, thanks to Fress_Boy [DracoRPG]
- 05/14
- * Fixed some more typos in city scripts [massdriller]
- 05/09
- * Added new Sara-chan's maps / warps for Einbroch and Lhztargen [Lupus]
- * Fixed some typos [massdriller] (Thanks to neko for point those out)
- * Fixed Ayothaya warps.[massdriller] [Thanks to akusarujin]
- 05/07
- * Modified and added more npc location for healers [massdriller]
- * Added city cleaners as these were reported systems that exist
- in IRO & KRO [massdriller]
- 05/05/05
- * Balanced THQ Shop prices, fixed one missed label [Lupus]
- 05/04
- * Removed Horse Crest from the temp shop [Lupus]
- * Borrowed Easter Event fix from Freya [Lupus]
- * Fixed some script typos, thanks to zBuffer and Er Pirata
- 04/29
- * Alarm Mask Quest corrected txt 2 Shadow
- * Added Penal Servitude script. Some quest for prisoners [Lupus]
- This script works with kafra_bank.txt script
- * Fixed a typo in the warpra, thanks to ShAPoNe
- 04/27
- * Added Einbroch and Ayothaya, cites and dungeons, to the Warpra [Fredzilla]
- * Added the Engagement Quest into Ayothaya [Fredzilla]
- * In accordance with this quest I have also added some needed warps
- 04/26
- * Some fixes of THG Quest [Lupus]
- * Corrected view for Whitesmith NPC, thanks to Disiesel
- 04/25
- * Fixed typos in novice and thief job quests, thanks to zlider
- 04/23
- * Fixed 2 scripts which used old job_baby constant [Lupus]
- * Removed old duplicate job change in Alchemist job quest, thanks to NeoSaro [DracoRPG]
- * Added Hatii Baby spawn [Lupus]
- 04/21
- * Fixed THQ penalty again, added anti-cheat stuff [Lupus]
- * changed item_avail.txt to support THQ [Lupus]
- * Added Baby Class Support to Vallhallana. [Lupus]
- * Added a missing check. Now Baby Classes can get 1st job [Lupus]
- * Fixed few things in THQ Quest NPCs [Lupus]
- 04/20
- * Converted Treasure Hunters Guild (40 New Quests + Guild Shop) [Fredzilla]
- * Added time penalty to THQ. To prevent exploits. [Lupus]
- * Fixed Super Novice Job Quest (thanks to guy from eA forums .... <-- his name will be here)
- * Removed one warp from Swordsman Assiciation (due to overlapping Job Quest Warp) [Lupus]
- * Adding more NPC's to Louyang [celest]
- * Updated Louyang city script, thanks to Dino9021
- * Fixed Crusader Job quest (again). And several typos [Lupus]
- * Fixed a typo in the custom jobchanger, thanks to manutdcom
- 04/19
- * Added custom jobchanger fix by Zoc
- * Added custom Adoption script by Fredzilla [Lupus]
- * Removed annoying Kafra Storage issue [Lupus]
- * Fixed some Job Quests bugs (wrong constants, wrong variable names, etc) [Lupus]
- * Redo tons of NPC - added Baby Class support to all renters, job questsm etc [Lupus]
- * Added skillpoint check to Rogue job quest, thanks to Dino9021
- 04/17
- * Changed the assassin job quest npc to do an area announce instead of global,
- thanks to NeoSaro
- * Fixed a typo in Aldebaran script, thanks to NeoSaro
- 04/16
- * Added more correct Einbroch/Einbech monster spawn [Lupus]
- * Fixed 1 warp map name - ein005a thx 2Exyle [Lupus]
- 04/14
- * Fixed typos in Louyang's mob spawns, thanks to Gwendalin
- * Added nomemo mapflag to valkyrie, thanks to Dino9021
- * Fixed typos in Alchemist JQ, Fixed bugs and typos in Assassin JQ [Lupus]
- 04/09
- * Added Einbroch monsters spawn, fixed one mapflag for Einnech mines [Lupus]
- * valkyrie.txt Fixed: now alternative classes can use their 1-1 job NPC to become Advanced 1st Class [Lupus]
- 04/08
- * Fixed some Rogue Job Quest bugs [Lupus]
- 04/06
- * removed previous "fix". Please, never submit "fixes" w/o checking. [Lupus]
- that guy didn't know about a special SN Kafra from supernovice.txt file.
- * fixed payon's gemstones exchanger [Lupus]
- * Set PCLoginEvent.txt to disabled by default [celest]
- 04/04
- * Changed "set @TEMP,rand(0);" to set "@TEMP,0;" in the Payon Fortune Teller script [DracoRPG]
- We'll have to get all the fortunes, but they are more than 200...
- * Finished Payon's Gemstone Exchanger, thanks to Dino9021 [DracoRPG]
- * Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus]
- 04/03
- * Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus]
- (added missed kRO condition: to reborn, player shouldn't have money nor items(equipment) )
- Then Valhallana warps just reborn players to the home city of their main job.
- On Job Level 10 of High Novice they can get 1st Advanced Job from correct 1-1 job quests NPC.
- They'll get there all learnt skill quests.
- On reaching 45 Job Level they may visit Valkyrie and get 2-2-1 / 2-1-1 class (3rd Job)
- from a correct NPC.
- * Fixed SKILL POINTS exploit in Assassin Job Quest [Lupus]
- 03/31
- * Payon : new NPCs scripted as far as I could and old ones updated (all from iRO) [DracoRPG]
- * Corrected a G_GRYPHON spawn in umbala field to GRYPHON, thanks to CrasherZero
- 03/29
- * Corrected Amatsu warp points, thanks to Dino9021
- 03/28
- * Corrected Yuno warp points, thanks to Dino9021
- * Added Yuno warps to the Aldebaran kafra NPC, thanks to Dino9021
- 03/27
- * Fixed Ant Hell warps, thanks to Dino9021
- * Corrected positions for Thief and Archer quest skills NPCs, thanks to Dino9021
- 03/24
- * Added support for Emsolute Develop in the guild manager script [celest]
- * Fixed the custom jobchanger allowing Super Novices to change to high novice,
- thanks to CavaCava
- 03/23
- * WOE 1.3 Now you can't install Guardians during WOE [Lupus]
- * Set only Storage/Cancel to Kafra in Niflheim. [Lupus]
- 03/22
- * Moved position for Marx Hansen to payon_in03, thanks to Dino9021 [celest]
- 03/18
- * Reduced label name length in heal_payment.txt [celest]
- * Added Sara-chan's Einbroch/Einbech city warps [celest]
- 03/17
- * Fixed more typos in /cities/payon.txt, thanks to TheUltimateEnd [celest]
- 03/16
- * Fixed some typos in /cites/payon.txt, thanks to Hibiki [celest]
- 03/15
- * Fixed some typos in shops.txt, thanks to Dino9021 [celest]
- * Fixed some bugs in the 32 new hats script, the custom jobchanger and platinum
- skills script, thanks to midas [celest]
- 03/11
- * Reverted the Moving HP skill quest change, thanks to DracoRPG [celest]
- 03/07
- * Fixed a typo in high mage job changing, thanks to hongmei [celest]
- 03/03
- * Fixed Moving HP skill quest
- 02/28
- * warps/louyang.txt: Added 2 escapes from 2 mountains 018,019 [Lupus]
- Some players used to stuck there after warps
- 02/27
- * Fixed some bugs in Monk Job Quest. Now it's fully passable. [Lupus]
- Going to brush it up a bit later. First have to re-check Crusader+Assassin+Rogue quests ^_-
- 02/26
- * Now players can reach Guilds Dungeons only trough their own captured castles. [Lupus]
- Before they coulkd enter the dungeons vie unoccupied castles. Thanks 2Ishizu-chan for fix
- 02/16
- * Fixed 1 payon castle guardian spawn coords
- * Fixed Wootan and Beetle King names in the spawn files [Lupus]
- * Fixed a typo in quests/all_quest.txt, thanks to hongmei [celest]
- * Fixed treasure chests spawn in the castles. (had to simplify some code and unroll some loops) [Lupus]
- 02/13
- * Added midas's fixes for bugs in the novice training ground and the custom
- jobchanger script [celest]
- 10/02
- * Fixed Wizard job quest (made only one agressive mob in the last room) [Lupus]
- 01/10
- * Fixed some typos and exploits in the Blacksmith and Hunter job quest,
- thanks to Riotblade and nonox
- 01/09/05
- * Modified guild war scripts to fix a bug for duplicate guild storages. [Codemaster & Ajarn]
- 8/1
- * Added the new Yuno field warps by Sara-chan [celest]
- 2/1
- * Added missing Spore Doll to the Kaho Horns NPC (God... this was reported
- months ago)
- * The 'Lothar' NPC was asking for the wrong items, corrected thanks to Death's Mage
- 01/01/05
- * Fixed some respawn delays of MVP/Miniboss monsters. Redo Umbala/Niflheim fields, added missing mobs, corrected
- monsters quantity. In Niflheim fixed wrong Lord of Death monster ID. [Lupus]
- 12/30
- * Fixed typo in priest.txt. [Mass Zero]
- * Fixed some missing stuff, made monk.txt loading [Lupus]
- 12/29
- * Added Dino9021's monk job quest script - still need checking before adding to
- scripts list [celest]
- * Added gvg mapflags to the guild dungeons, and removed 4 items from
- item_avail.txt, thanks Poki [celest]
- * Translated npc/sample/npc_extend_shop.txt [MC Cameri]
- * Translated npc/sample/bank_test.txt [MC Cameri]
- * Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus]
- 12/27
- * kafra_bank.txt added an extra exploit protection [Lupus]
- * kafra_bank.txt was missing an npc label [celest]
- * Reverted gldfunc_dunsw.txt back. Some people report RC5 bugs, which have been fixed some months ago.
- Next time always CHECK and READ the code, before implementing some stupid "fixes" from the forums 8) Peace [Lupus]
- PS I'm reverting more guild files soon, to make them show the flags.
- 12/24
- * Fixed Whitesmith.txt, was on top of another npc [Ajarn]
- 12/23
- * Added logs into kafra_bank.txt (it keeps logs of all bank operations! Very handy to find abusers/cheaters) [Lupus]
- 12/22
- * Added Arrow Quivers to the scrolls_arrows.txt and removed some rare arrows from the shop [Lupus]
- * Corrected a typo in other/pvp.txt [Ajarn]
- 12/21
- * Corrected position of start { in a crap load of scripts. [Ajarn]
- - jA decided that it had to be on the definition line
- - So, if it wasn't, the next script wouldn't load
- * Corrected script errors in devnpc.txt [celest]
-
- 12/20
- * Addded npcs_athena.conf, OA style [MC Cameri]
- * made samesex marriages give out the correct rings [MouseJstr]
- * Changed $progress -> $@progress in wedding.txt (shadowlady put in comments but didn't add to code) [Aria]
- * xmas.txt: Added Xmas Jakk, fixed 2 possible items exploits, fixed reward Box ID [Lupus]
- 12/18
- * My NPC is back in action [Aria]
- * Added 2 temp kRO shops which sell Arrows, Magic Scrolls. Prices,coords, sprites are unsure, but exploitless [Lupus]
- 12/12
- * Added Town Inn's counting in my npc/other/mc_cameri/warper.txt [MC Cameri]
- 12/11
- * Fixed memory consumption in npc/other/mc_cameri/warper.txt [MC Cameri]
- 12/10
- * Added npc/other/mc_cameri/warper.txt, a warp npc just like warper2.txt that shows how many people are on each map. [MC Cameri]
- * Newgearquests (14 files of 16) fixed possible exploits, added a missing close;
- According to kro, changed ingredients of Indead Hairband quest [Lupus]
- 12/08
- * Changed ingredients of Ears of Demon Quest: Deviruchi Hat -> Evil Wing [Lupus]
- * Added translated shop names for the Extended Shop, I'unno who made it. o.O; [Mass Zero]
- * Changed Lord of Death spawn intervals to 90 minutes based on jRO [celest]
- * Added nomemo flags for Niflheim and some maps [celest]
- * Corrected Niflheim shops and Morroc jewel merchant - should sell Ruby
- instead of Pearl [celest]
- 12/07
- * Added npc/other/mc_cameri/heal.txt, a heal npc that is as simple as one click healing [MC Cameri]
- * Fixed Al De Baran to Mjolnir warp in Al De Baran [MC Cameri]
- * Fixed all Newgear quests: arjen.txt,back_ribbon.txt,bear_hat.txt,burning_blood_bandana.txt,cat_hairband.txt
- fox_mask.txt,hat_seller.txt,indian_headband.txt,mask_of_alarm.txt,mushroom_hairband.txt,neris.txt
- old_blacksmith.txt,posture_fix_hat.txt,sea_otter_hat.txt,traveler.txt,tulip_hairpin.txt [Lupus]
- * Fixed missing labels, missing delitem, wrong zeny amount, wrong items id, spelling [Lupus]
- * Added Fox Mask quest. [Mass Zero]
- 12/06 * Added seperate quests for the new headgears, missing Fox Mask and Orc Hero Helm. (I'll so 'em ASAP.) [Mass Zero]
- 11/30 * Added Lutie shops
- * Corrected some typos, thanks to leinsirk10
- 11/28 * Added missing Niflheim monsters [shadow]
- 11/27 * Added some Lou Yang NPC's [Mass Zero]
- * Get Freya fixes of crusader.txt (announce->areaannounce), Mr.Smile(removed vulgar words) [Lupus]
- 11/23 * - Fixed repairman prices (5k)(someone need to check if it requires a steel) [shadow]
- 11/22 * - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings.
- - Fixed wrong label calling on jobchange.txt.
- - Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow]
- 11/20
- * Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri]
- * Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri]
- * Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow]
- 11/21
- * niflheim.txt: some typos in some variables fixed (thx 2 Dr.Evil) [Lupus]
- 11/19
- * cmd_fild02.gat: fixed respawn delay of one Seal [Lupus]
- * ev_agit_event.txt: Implemented Shadowlady's idea of allowing different woe start/stop times
- for different days of the week.[kobra_k88]
- 11/18
- * Fixed typo in payon.txt [celest]
- * - Fixed infinite zeny exploit in novice_skills.txt(other quest skills npcs need revision!!!)
- - Fixed typos on izlude.txt, wrong label in umbala.txt [shadow]
- * Added custom WOE warper (now you can get to Novice Castles from Prontera) [Lupus]
- * Prontera.txt (Sewers) anti-novice exploit fix. should be added to any quests/banks where u once get free items/zeny [Lupus]
- 11/17
- * Added poetry npc to ayothaya [MouseJstr]
- * Fixed valkyrie.txt (wrong condition check, temp var->perm vars) but it still has no exit for common players [Lupus]
- * - Fixed guardians hp not updating when investment in defense is made.
- - Moved treasure spawn times to ev_agit_event.txt.
- - Changes to headers and comments in various scripts.[kobra_k88]
- 11/16
- * - grandpa_pharmacist.txt: Added subfunction for potion making as well as zeny/input
- exploit safeguards. Used Lupus's "loopless" technique.
- - juice_maker.txt: Added subfunction for juice making. Also changed amount of
- fruit needed to 1.
- - milk_trader.txt: Used Lupus's "loopless" technique. Added input exploit safegaurd.
- - clothes_dyer.txt: Disabled dye for male Assassins.
- - xmas.txt: Corrected some typos. [kobra_k88]
- * - Removed Empty Bottle from amatsu shops to prevent exploits.
- - Fixed Npc Position on Lutie( warper.txt and warper2.txt). [shadow]
- 11/15
- * - Fixed xmas.txt X-mas event, now you get a gift box when you first talk to Santa.
- - Same script again...Fixed the spawns, its 1 antonio per map, and it was using only santa poring IDs. [shadow]
- 11/14
- - Fixed niflheim kafra. [shadow]
- - Added the total new set of Advance Jobchangers after kRO description and screenshots. [Nana]
- 11/13
- * - Translated and Fixed momotaro.txt event [shadow]
- * - Deleted folder other/old which was empty [MC Cameri]
- * - Fixed MC Cameri's Bank NPC for the new payon [MC Cameri]
- * - Fixed warps to Amatsu Dungeon (now u can get there via a special quest only) thanks to shadowlady [Lupus]
- - Fixed logical bug in Sleipnir Alchem. sub-quest [Lupus]
- 11/11
- * - Fixed Jobchanger.txt and supernovice.txt [shadowlady]
- 11/10
- * - Fixed a bug on counteragent_mixture and quest_yuno(need to revise alchemist quest) [shadow]
- 11/08
- * - Temporary corrected an expliot in refine.txt. Need to check sources to fully fix bug [Shinigami]
- * - Fixed 2 bugs on jobchanger.txt , not being able to change to Creator and Clown,
- - Fixed a bug on mage.txt, not deleting the quest items.
- - Fixes on bongunsword.txt and fashion.txt , wrong spaces and quest items.
- - Added new Ayothana Mob listing, correct IDs, but need correct amount and respawn time. [shadow]
- 11/07
- * - Fixed platinum_skill.txt, now advanced classes get quest skills.
- - Fixed a bug on novice.txt . [shadow]
- * - lutie.txt: Edited text, updated/corrected triggers for the Jack Frost quest.
- - comodo.txt, morocc.txt, doomed_swords.txt: Implemented all of the triggers for
- the Doomed Swords quest based on mRO's version. Now the quest is much longer.
- - pvp.txt: Added PvP Narrator function. Using args for Fight Square Helpers.
- - Corrected some typos in item_db. Items 1143 and 1719 need to be re-checked.[kobra_k88]
- 11/05
- * Fixed and redo optional Umbalian quests:
- - Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
- alternative way)
- - On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
- (For Sphinx Mask)
- * Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
- Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
- easy quests with expensive prizes to avoid exploits) [Lupus]
- 11/05
- * Added easter and xmas event npcs. Added custom blackjack npc.[kobra_k88]
- 11/02
- * Added unofficial nguild castles. Updated stats for Stone Shooter, Wooden Golem, Hyegun,
- Civil Servant, Dancing Dragon, Baby Garm, and Increase Soil mobs in mob db. Drops are still
- missing for some of them.[kobra_k88]
- 11/01
- * Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria]
- 10/31
- * Fixed Dev NPCs giving off errors... [Aria]
- * Fixed prob. with duplicating mobs in wizard.txt. Corrected some item names in sage.txt.
- Corrected mode values for hornet, wolf, baby desert wolf, and peco peco in mob db.[kobra_k88]
- 10/30
- * Commented out unfinished Dev NPCs and added npc line to map_athena.conf [Aria]
- 10/29
- * Added missing Lmenu label to novice.txt.[kobra_k88]
- 10/27
- * Re-organized mob scripts.[kobra_k88]
- * Updated mob placements with info from emperium.org.[Lupus]
- * Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus]
- * assassin.txt, rogue.txt: added clothes dye reset before job change since thiefs with custom dyes
- were getting errors upon job change. Updated towns.txt and nopenatly.txt mapflags.[kobra_k88]
- 10/26
- * Added more quotes -_- [Aria]
- * Fixed Mouse's devnpc only saying his quotes once per server reset [Aria]
- * Fixed Umbalian Quest, fixed Amatsu, fixed Niflheim NPCs, Warper2 NPC, fixed 1 warp [Lupus]
- 10/25
- * updated Mousejstr in devnpc [ MouseJstr]
- 10/23
- * Finished Aria and MC Cameri "Dev edition" NPCs. [Aria]
- * gldfunc_ev_agit.txt: added F_AgitEnd func.
- prtg_guardians.txt: fixed typos where I used OnInit instead of OnAgitInit.
- Minor cosmetic changes to various guild script files. [kobra_k88]
- 10/21
- * Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria]
- * Waiting for various devs to tell me their coords, map, biography, quotes,
- moving coords, etc. In the meantime, I replaced them with (x,y),(lols),
- (sprite),(somewhere), and if they didn't give me any info, I didn't
- add them yet =P. [Aria]
- * Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild
- to "Dev edition" NPCs [Aria]
- * Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final
- layout unless something goes wrong =O. [Aria]
- * Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria]
- * Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria]
- * Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria]
- * Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria]
- * Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus]
- * Fixed hair_dyer.txt: fixed missing menu label [Lupus]
- * new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
- Ear of Demon,Big Golden Bell, Mistress Crown,
- Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
- * Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus]
- * Fixed item names in the temp Crusader Job Quest according to our DB [Lupus]
- 10/20
- * Finished basic layout, finished Aria starting to create Shinigami [Aria]
- * Started to create "Dev edition" npcs [Aria]
- * Fixed Castle aldg504-1 warp [Lupus]
- * Fixed Payon's Skirt of virgin quest [Lupus]
- * Fixed Doomed swords quest [Lupus]
- * Optimized mapflags (removed useless nobranc flag, where gvg flag is set)
- 10/16
- * Fixed my stupid mistake with the guild switches.
- Moved shops from umbala.txt to shops.txt. Commented out the other ones.
- Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the
- same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88]
- * Corrected Morroc warp npc overlaying Kafra npc. [Aria]
- * Corrected kafra typo. [Shinigami]
- * Corrected zeny amount subtracted for iron hammer in refine.txt[kobra_k88]
- 10/15
- * Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus]
- 10/14
- * Kafras: Fixed some minor typos. Corrected savepoints for geffen, orc dun, comodo kafras.
- Added another argument to F_KafEnd. Added correct payon warp point.[kobra_k88]
- * Forgot some qutoes in class check function calls in Blacksmith, Assassin, Wizard, Hunter
- quests, added them.[kobra_k88]
- * Added optimized version of WoE scripts. Moved old version to "old" folder.
- 10/07
- * Fixed Doctor Band items [Lupus]
- 10/06
- * Removed a left over if statement that caused the Blacksmith script to hang durring
- job change.[kobra_k88]
- 10/04
- * Implemented class check functions in all skills quests except novice. [kobra_k88]
- * Implemented class check functions in hunter, blacksmith, wizard, and
- assassin quests. Fixed some bugs in assassin quest. Also implemented
- new Ontouch label function and close2 command in assassin.txt.(see file for details). [kobra_k88]
- * Removed single job check functions from Global_Functions.txt and completed
- the rest of the multiple job check funtions. Also added advanced and high
- job classes to the checks.[kobra_k88]
- * Fixed some typos in inn.txt. Switched from @variables to arguments. [kobra_k88]
- 10/03
- * Minor changes in Counteragent/Mixture Morgenstein Quest, a fix of Uneasy Cemetary [Lupus]
- 10/02
- * Added Crusader Quest [Lupus]
- 09/26
- * Cleared Up Npc Folder For Release [Darkchild]
- 09/24
- * Added Sage Job Quest [Darkchild]
- * Updated a few Payon files [Darkchild]
- - Removed Double Warp
- - Placed BunnyBand Quest Npc Better
- - Updated Pvp People's Locations
- - Updated Warper/Warper2 Loc and Warp
- - Same for Wapra 2
- - Removed Msg Boards In Payon
- - Updated Heal and Heal Payment Loc
- - Commented Out a Falcon Renter which shouldnt be there
- - Updated Guide's Viewpoints
- - Bugs Were All Reported On The Forums
- * Update Heal and Heal Payment Npcs To All Be Healrings [Darkchild]
- 09/23
- * Added a loopless option "Gimme as many as possible" into Juice Maker quest [Lupus]
- 09/19
- * Added missing warp mjol17 [Lupus]
- 09/17
- * Added Correct Niflheim Dialogs
- 09/16
- * Added nude; to palace guard in payon, will disarm player [Darkchild]
- 09/14
- * Added New Dye Npc, Has 'browse' option [Darkchild]
- * Fixed skillpoints check in Hunter Job Quest [Lupus]
- 09/13
- * Added better save point inside city for payon [Darkchild]
- * Fixed lil bug in Drunk npc in payon [Darkchild]
- 09/12
- * Deleted Old Non-Quest Alchemist Job Change [Darkchild]
- * Added Alchemist Job Quest [Darkchild]
- * Added Alchemist Shop [Darkchild]
- * Changed Bain Bro's To Work With Alchemist Quest [Darkchild]
- * Changed CounterAgent and Mixture Quest To Work With Alchemist Quest [Darkchild]
- * Added Inn Npcs [Darkchild]
- 09/10
- * Added cities/payon.txt. All Npcs at correct location, only 5 npcs arent translated. [Darkchild]
- * Submitted Alchemyst Job Quest and Sage Job Quest (to help DC in his work). These quests are ports. [Lupus]
-
- 09/07
- * Better New Payon, All Except cities, will do 2morrow :P [Darkchild]
- * Added Rogue job quest. [kobra_k88]
- * Added missing cutin commands to town guides. [kobra_k88]
- * Removed the delitem 2312(padded armor) in swordman_skills.txt as the
- armor is not supposed to be removed. The npc is only supposed to check
- for it and not delete it. This is how it is on official servers. [kobra_k88]
- * Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
- Added complete rogue warps. Removed traingnd.txt file as those warps are
- already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
- * Fixed various typos in kafra files. Now using arrays for the teleport service.
- Also added guild options. [kobra_k88]
- 09/06
- * Forgot the dun/field warps for payon, added now! [Darkchild]
- * Fixed: add a forgotten "delitem 2312,1;" in quest/skills/swordmand_skils.txt [Yor]
- 09/05
- * Fixed 2 Bugs In Super Novice Script [Darkchild]
- * Added Super Novice Official Quest [Darkchild]
- - Started Changelog: Same As Normal Changelog, but now for scripts, here we can put every lil thing we change :)
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