help.txt 8.6 KB

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  1. // put at first, the minimum level to display the line
  2. 0:To use one command, type it inside the message window where you usually type to chat.
  3. 20:@h/@help - display this help.
  4. 40:
  5. 40:--- MESSAGE CMD ---
  6. 40:/b/@broadcast <message> - Broadcasts a GM message with name of the GM (in yellow)
  7. 40:/nb <message>/@kami <message> - Broadcasts a GM message without name of the GM (in yellow)
  8. 40:@kamib <message> - Broadcasts a GM message without name of the GM (in blue)
  9. 40:/lb/@localbroadcast <message> - Broadcasts a GM message with name of the GM (in yellow) ONLY on your map
  10. 40:/nlb <message> - Broadcasts a GM message without name of the GM (in yellow) ONLY on your map
  11. 0:
  12. 0:--- INFORMATION CMD ---
  13. 20:@who/@whois/@w [match_text] - Display a listing of who is online and their party/guild
  14. 20:@who2 [match_text] - Display a listing of who is online and their job
  15. 20:@who3 [match_text] - Display a listing of who is online and where
  16. 20:@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specifical map
  17. 20:@whogm [match_text] - Like @who+@who2+who3, but only for GM.
  18. 1:@where [char name] - Tells you the location of a character
  19. 40:@charcartlist <char name> - Displays all items of a player's cart.
  20. 0:@ignorelist - Displays your ignore list
  21. 99:@mapinfo [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat).
  22. 0:@time/@date/@server_date/@serverdate/@server_time/@servertime - Display the date/time of the server
  23. 60:
  24. 60:@guildspy <guild_name/id> - You will receive all messages of the guild channel
  25. 60:@partyspy <party_name/id> - You will receive all messages of the party channel
  26. 1:
  27. 1:--- CHANGE GM STATE CMD ---
  28. 40:/hide/@hide - Makes you character invisible (GM invisibility). Type @hide again become visible.
  29. 40:@save - Sets respawn point to current spot
  30. 40:@load/@return - Warps you to your save point
  31. 40:/mm//mapmove/@warp/@rura/@mapmove <mapname> <x> <y> - Warps you to the selected position
  32. 40:@jump [x [y]]- Randomly warps you like a flywing.
  33. 20:/shift/@jumpto/@warpto/@goto <char name> - Warps you to selected character
  34. 20:@follow <char_name> - follow a player
  35. 10:@go <number/city_name> - Warps you to a city.
  36. 10: -3: (Memo point 2) 1: morocc 5: izlude 9: yuno 13: niflheim
  37. 10: -2: (Memo point 1) 2: geffen 6: aldebaran 10: amatsu 14: louyang
  38. 10: -1: (Memo point 0) 3: payon 7: xmas (lutie) 11: gonryun 15: start point
  39. 10: 0: prontera 4: alberta 8: comodo 12: umbala 16: prison/jail
  40. 10:
  41. 1:@die ---- suicide
  42. 60:@alive - Revives yourself from death
  43. 40:@heal [<HP> <SP>] - Heals the desired amount of HP and SP. No value specified will do a full heal.
  44. 20:
  45. 40:@job/@jobchange <job ID> - Changes your job
  46. 40: 0: Novice 18: Alchemist 4015: Paladin
  47. 40: 1: Swordman 19: Bard 4016: Champion
  48. 40: 2: Mage 20: Dancer 4017: Professor
  49. 40: 3: Archer 23: Super Novice 4018: Stalker
  50. 40: 4: Acolyte 4001: High Novice 4019: Creator
  51. 40: 5: Merchant 4002: High Swordman 4020: Clown
  52. 40: 6: Thief 4003: High Mage 4021: Gypsy
  53. 40: 7: Knight 4004: High Archer 4046: Taekwon
  54. 40: 8: Priest 4005: High Acolyte 4047: Star Gladiator
  55. 40: 9: Wizard 4006: High Merchant 4049: Soul Linker
  56. 40: 10: Blacksmith 4007: High Thief
  57. 40: 11: Hunter 4008: Lord Knight
  58. 40: 12: Assassin 4009: High Priest
  59. 40: 14: Crusader 4010: High Wizard
  60. 40: 15: Monk 4011: Whitesmith
  61. 40: 16: Sage 4012: Sniper
  62. 40: 17: Rogue 4013: Assassin Cross
  63. 40: ---- Baby Classes ----
  64. 40: 4023: Baby 4024: Baby Swordman 4025: Baby Mage
  65. 40: 4026: Baby Archer 4027: Baby Acolyte 4028: Baby Merchant
  66. 40: 4029: Baby Thief 4030: Baby Knight 4031: Baby Priest
  67. 40: 4032: Baby Wizard 4033: Baby Blacksmith 4034: Baby Hunter
  68. 40: 4035: Baby Assassin 4037: Baby Crusader 4038: Baby Monk
  69. 40: 4039: Baby Sage 4040: Baby Rogue 4041: Baby Alchemist
  70. 40: 4042: Baby Bard 4043: Baby Dancer 4045: Super Baby
  71. 60:@lvup/@blevel/@baselvlup <number of levels> - Raises your base level the desired number of levels. The max is 255 (User Defined).
  72. 60:@joblvup/@jlevel/@joblvlup <number of levels> -Raises your job level the desired number of levels. The max is 50 For Basic Classes. For Super Novice and Advanced Classes it is 70.
  73. 60:@allskill/@allskills/@skillall/@skillsall - Give you all skills.
  74. 40:@option <param1> <param2> <param3> - Adds different visual effects on or around your character
  75. 40: <param1> <param2> <p3>(stackable) <param3> <param3>
  76. 40: 1 Petrified (stackable) 01 Sight 32 Peco Peco riding 2048 Orc Head
  77. 40: 2 Frozen 01 Poison 02 Hide 64 GM Perfect Hide 4096 Wedding Sprites
  78. 40: 3 Stunned 02 Cursed 04 Cloak 128 Level 2 Cart 8192 Ruwach
  79. 40: 4 Sleeping 04 Silenced 08 Level 1 Cart 256 Level 3 Cart
  80. 40: 6 darkness 08 ??? 16 Falcon 512 Level 4 Cart
  81. 40: 16 darkness 1024 Level 5 Cart
  82. 20:@mountpeco - Give/remove you a peco (Class is required, but not skill)
  83. 20:@disguise <monster_name_or_monster_ID> - Change your appearence to other players to a mob.
  84. 20:@undisguise - Restore your normal appearance.
  85. 20:@model <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence.
  86. 40:@dye/@ccolor <clothes color: 0-4> - Changes your characters appearence (only clothes color).
  87. 40:@hairstyle/@hstyle <hair ID: 0-17> - Changes your characters appearence (only hair style).
  88. 40:@haircolor/@hcolor <hair color: 0-8> - Changes your characters appearence (only hair color).
  89. 40:@speed <1-1000> - Changes you walking speed. 1 being the fastest and 1000 the slowest. Default 150.
  90. 40:@effect <effect_id> [flag] - Give an efect to your character.
  91. 40:@dropall - throws all your possession on the ground
  92. 40:@storeall - puts all your possessions in storage
  93. 40:@killable - make your character killable
  94. 60:@stpoint <number of points> - Gives you the desired number of stat points.
  95. 60:@skpoint <number of points> - Gives you the desired number of skill points.
  96. 60:@zeny <amount> - Gives you desired amount of Zeny.
  97. 60:@str,@agi,@vit,@int,@dex,@luk <amount> - Adds desired amount to any stat. For example "@str 10" raises your str by 10
  98. 60:@statall/@statsall/@allstats/@allstat [value] - Adds value in all stats (maximum if no value).
  99. 40:@memo [memo_position] - set/change a memo location (no position: display memo points).
  100. 40:@spiritball <number: 1-1000> - Gives you "spirit spheres" like from the skill "Call Spirits"
  101. 40: (If the number you use is > 1000, your server may become instable or crash)
  102. 40:@questskill <#> - Gives you the specified quest skill
  103. 40:@lostskill <#> - Takes away the specified quest skill from you
  104. 40:@skillid <name> - look up a skill by name
  105. 40:@useskill <skillid> <skillv> <target> - use a skill on target
  106. 40: Novice Swordsman Thief Merchant
  107. 40: 142 = Emergency Care 144 = Moving HP Recovery 149 = Throw Sand 153 = Cart Revolution
  108. 40: 143 = Act dead 145 = Attack Weak Point 150 = Back Sliding 154 = Change Cart
  109. 40: Archer 146 = Auto Berserk 151 = Take Stone 155 = Crazy Uproar/Loud Voice
  110. 40: 147 = Arrow Creation Acolyte 152 = Stone Throw Magician
  111. 40: 148 = Charge Arrows 156 = Holy Light 157 = Energy Coat
  112. 40: @skilltree <
  113. 40: @marry <player1>,<player2> - marry two players
  114. 40: @divorce <player> - divorces the two players (you need just one name of them)
  115. 60: @addwarp <map name> <x coord> <y coord>
  116. 40:
  117. 40:--- MONSTERS CMD ---
  118. 50:/monster <monster_name> - Spawns 1 of the desired monster.
  119. 50:@spawn/@monster/@summon <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]
  120. 50:@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
  121. 50:@spawn/@monster/@summon/@monster2 "desired monster name" <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]
  122. 50:@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> "desired monster name" [<number to spawn> [<x coord> [<y coord>]]]
  123. 50: Spawns the desired monster with any desired name.
  124. 60:@killmonster [map] - kill all monsters of the map (they drop)
  125. 40:@killmonster2 - kill all monsters of your map (without drops)