atcommand.cpp 344 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "atcommand.hpp"
  4. #include <set>
  5. #include <unordered_map>
  6. #include <math.h>
  7. #include <stdlib.h>
  8. #include <common/cbasetypes.hpp>
  9. #include <common/database.hpp>
  10. #include <common/cli.hpp>
  11. #include <common/malloc.hpp>
  12. #include <common/mmo.hpp>
  13. #include <common/nullpo.hpp>
  14. #include <common/random.hpp>
  15. #include <common/showmsg.hpp>
  16. #include <common/socket.hpp>
  17. #include <common/strlib.hpp>
  18. #include <common/timer.hpp>
  19. #include <common/utilities.hpp>
  20. #include <common/utils.hpp>
  21. #include "achievement.hpp"
  22. #include "battle.hpp"
  23. #include "buyingstore.hpp"
  24. #include "channel.hpp"
  25. #include "chat.hpp"
  26. #include "chrif.hpp"
  27. #include "clan.hpp"
  28. #include "clif.hpp"
  29. #include "duel.hpp"
  30. #include "elemental.hpp"
  31. #include "guild.hpp"
  32. #include "homunculus.hpp"
  33. #include "instance.hpp"
  34. #include "intif.hpp"
  35. #include "itemdb.hpp" // MAX_ITEMGROUP
  36. #include "log.hpp"
  37. #include "mail.hpp"
  38. #include "map.hpp"
  39. #include "mapreg.hpp"
  40. #include "mercenary.hpp"
  41. #include "mob.hpp"
  42. #include "npc.hpp"
  43. #include "party.hpp"
  44. #include "pc.hpp"
  45. #include "pc_groups.hpp"
  46. #include "pet.hpp"
  47. #include "quest.hpp"
  48. #include "script.hpp"
  49. #include "storage.hpp"
  50. #include "trade.hpp"
  51. #include "vending.hpp"
  52. using namespace rathena;
  53. #define ATCOMMAND_LENGTH 50
  54. #define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, map_session_data* sd, const char* command, const char* message)
  55. typedef struct AtCommandInfo AtCommandInfo;
  56. int atcmd_binding_count = 0;
  57. /// Atcommand restriction usage
  58. enum e_atcmd_restict {
  59. ATCMD_NOCONSOLE = 0x1, /// Cannot be used via console (is_atcommand type 2)
  60. ATCMD_NOSCRIPT = 0x2, /// Cannot be used via script command 'atcommand' or 'useatcmd' (is_atcommand type 0 and 3)
  61. ATCMD_NOAUTOTRADE = 0x4, /// Like ATCMD_NOSCRIPT, but if the player is autotrader. Example: atcommand "@kick "+strcharinfo(0);
  62. };
  63. struct AtCommandInfo {
  64. char command[ATCOMMAND_LENGTH];
  65. AtCommandFunc func;
  66. char* at_groups; /// Quick @commands "can-use" lookup
  67. char* char_groups; /// Quick @charcommands "can-use" lookup
  68. uint8 restriction; /// Restrictions see enum e_restict
  69. };
  70. struct s_atcommand_alias_info{
  71. AtCommandInfo *command;
  72. std::set<std::string> aliases;
  73. std::string help;
  74. };
  75. char atcommand_symbol = '@'; // first char of the commands
  76. char charcommand_symbol = '#';
  77. static DBMap* atcommand_db = NULL; //name -> AtCommandInfo
  78. static AtCommandInfo* get_atcommandinfo_byname( const char* name );
  79. class AtcommandAliasDatabase : public TypesafeYamlDatabase<std::string, s_atcommand_alias_info>{
  80. private:
  81. std::unordered_map<std::string, std::string> aliases;
  82. public:
  83. AtcommandAliasDatabase() : TypesafeYamlDatabase( "ATCOMMAND_DB", 1 ){
  84. }
  85. void clear() override;
  86. const std::string getDefaultLocation() override;
  87. uint64 parseBodyNode( const ryml::NodeRef& node ) override;
  88. // Additional
  89. const char* checkAlias( const char* alias );
  90. };
  91. void AtcommandAliasDatabase::clear(){
  92. TypesafeYamlDatabase::clear();
  93. this->aliases.clear();
  94. }
  95. const std::string AtcommandAliasDatabase::getDefaultLocation(){
  96. return std::string(conf_path) + "/atcommands.yml";
  97. }
  98. uint64 AtcommandAliasDatabase::parseBodyNode( const ryml::NodeRef& node ){
  99. std::string command;
  100. if( !this->asString( node, "Command", command ) ){
  101. return 0;
  102. }
  103. AtCommandInfo* commandinfo = get_atcommandinfo_byname( command.c_str() );
  104. if( commandinfo == nullptr ){
  105. this->invalidWarning( node["Command"], "Command %s does not exist.\n", command.c_str() );
  106. return 0;
  107. }
  108. std::shared_ptr<s_atcommand_alias_info> info = this->find( command );
  109. bool exists = info != nullptr;
  110. if( !exists ){
  111. info = std::make_shared<s_atcommand_alias_info>();
  112. info->command = commandinfo;
  113. }
  114. if( this->nodeExists( node, "Help" ) ){
  115. std::string help;
  116. if( !this->asString( node, "Help", help ) ){
  117. return 0;
  118. }
  119. info->help = help;
  120. }
  121. if( this->nodeExists( node, "Aliases" ) ){
  122. const auto& aliasesNode = node["Aliases"];
  123. if( !aliasesNode.is_seq() ){
  124. this->invalidWarning( aliasesNode, "Aliases should be a sequence.\n" );
  125. return 0;
  126. }
  127. for( const auto& subNode : aliasesNode ){
  128. std::string alias;
  129. subNode >> alias;
  130. info->aliases.insert( alias );
  131. this->aliases[alias] = command;
  132. }
  133. }
  134. if( !exists ){
  135. this->put( command, info );
  136. }
  137. return 1;
  138. }
  139. const char* AtcommandAliasDatabase::checkAlias( const char* alias ){
  140. std::string alias_str( alias );
  141. std::string* command = util::umap_find( this->aliases, alias_str );
  142. if( command == nullptr ){
  143. return alias;
  144. }else{
  145. return command->c_str();
  146. }
  147. }
  148. AtcommandAliasDatabase atcommand_alias_db;
  149. static char atcmd_output[CHAT_SIZE_MAX];
  150. static char atcmd_player_name[NAME_LENGTH];
  151. const char *parent_cmd;
  152. struct atcmd_binding_data** atcmd_binding;
  153. static AtCommandInfo* get_atcommandinfo_byname(const char *name); // @help
  154. static void atcommand_get_suggestions(map_session_data* sd, const char *name, bool atcommand); // @help
  155. static void warp_get_suggestions(map_session_data* sd, const char *name); // @rura, @warp, @mapmove
  156. // @commands (script-based)
  157. struct atcmd_binding_data* get_atcommandbind_byname(const char* name) {
  158. int i = 0;
  159. if( *name == atcommand_symbol || *name == charcommand_symbol )
  160. name++; // for backwards compatibility
  161. ARR_FIND( 0, atcmd_binding_count, i, strcmpi(atcmd_binding[i]->command, name) == 0 );
  162. return ( i < atcmd_binding_count ) ? atcmd_binding[i] : NULL;
  163. }
  164. /**
  165. * retrieves the help string associated with a given command.
  166. *
  167. * @param name the name of the command to retrieve help information for
  168. * @return the string associated with the command, or NULL
  169. */
  170. static const char* atcommand_help_string( const char* command ){
  171. // remove the prefix symbol for the raw name of the command
  172. if( *command == atcommand_symbol || *command == charcommand_symbol ){
  173. command++;
  174. }
  175. // convert alias to the real command name
  176. command = atcommand_alias_db.checkAlias( command );
  177. // attempt to find the first default help command
  178. std::shared_ptr<s_atcommand_alias_info> info = atcommand_alias_db.find( command );
  179. // failed to find the help property in the configuration file
  180. if( info == nullptr ){
  181. return nullptr;
  182. }
  183. // push the result from the method
  184. return info->help.c_str();
  185. }
  186. /*==========================================
  187. * @send (used for testing packet sends from the client)
  188. *------------------------------------------*/
  189. ACMD_FUNC(send)
  190. {
  191. int len=0,type;
  192. // read message type as hex number (without the 0x)
  193. if(!message || !*message ||
  194. !((sscanf(message, "len %8x", &type)==1 && (len=1))
  195. || sscanf(message, "%8x", &type)==1) )
  196. {
  197. int i;
  198. for (i = 900; i <= 903; ++i)
  199. clif_displaymessage(fd, msg_txt(sd,i));
  200. return -1;
  201. }
  202. #define PARSE_ERROR(error,p) \
  203. {\
  204. clif_displaymessage(fd, (error));\
  205. sprintf(atcmd_output, ">%s", (p));\
  206. clif_displaymessage(fd, atcmd_output);\
  207. }
  208. //define PARSE_ERROR
  209. #define CHECK_EOS(p) \
  210. if(*(p) == 0){\
  211. clif_displaymessage(fd, "Unexpected end of string");\
  212. return -1;\
  213. }
  214. //define CHECK_EOS
  215. #define SKIP_VALUE(p) \
  216. {\
  217. while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\
  218. while(*(p) && ISSPACE(*(p))) ++(p); /* space */\
  219. }
  220. //define SKIP_VALUE
  221. #define GET_VALUE(p,num) \
  222. {\
  223. if(sscanf((p), "x%16lx", &(num)) < 1 && sscanf((p), "%20ld ", &(num)) < 1){\
  224. PARSE_ERROR("Invalid number in:",(p));\
  225. return -1;\
  226. }\
  227. }
  228. //define GET_VALUE
  229. if (type > 0 && type < MAX_PACKET_DB) {
  230. int off,end;
  231. long num;
  232. if(len)
  233. {// show packet length
  234. sprintf(atcmd_output, msg_txt(sd,904), type, packet_db[type].len); // Packet 0x%x length: %d
  235. clif_displaymessage(fd, atcmd_output);
  236. return 0;
  237. }
  238. len=packet_db[type].len;
  239. off=2;
  240. if(len == 0)
  241. {// unknown packet - ERROR
  242. sprintf(atcmd_output, msg_txt(sd,905), type); // Unknown packet: 0x%x
  243. clif_displaymessage(fd, atcmd_output);
  244. return -1;
  245. } else if(len == -1)
  246. {// dynamic packet
  247. len=SHRT_MAX-4; // maximum length
  248. off=4;
  249. }
  250. WFIFOHEAD(fd, len);
  251. WFIFOW(fd,0)=TOW(type);
  252. // parse packet contents
  253. SKIP_VALUE(message);
  254. while(*message != 0 && off < len){
  255. if(ISDIGIT(*message) || *message == '-' || *message == '+')
  256. {// default (byte)
  257. GET_VALUE(message,num);
  258. WFIFOB(fd,off)=TOB(num);
  259. ++off;
  260. } else if(TOUPPER(*message) == 'B')
  261. {// byte
  262. ++message;
  263. GET_VALUE(message,num);
  264. WFIFOB(fd,off)=TOB(num);
  265. ++off;
  266. } else if(TOUPPER(*message) == 'W')
  267. {// word (2 bytes)
  268. ++message;
  269. GET_VALUE(message,num);
  270. WFIFOW(fd,off)=TOW(num);
  271. off+=2;
  272. } else if(TOUPPER(*message) == 'L')
  273. {// long word (4 bytes)
  274. ++message;
  275. GET_VALUE(message,num);
  276. WFIFOL(fd,off)=TOL(num);
  277. off+=4;
  278. } else if(TOUPPER(*message) == 'S')
  279. {// string - escapes are valid
  280. // get string length - num <= 0 means not fixed length (default)
  281. ++message;
  282. if(*message == '"'){
  283. num=0;
  284. } else {
  285. GET_VALUE(message,num);
  286. while(*message != '"')
  287. {// find start of string
  288. if(*message == 0 || ISSPACE(*message)){
  289. PARSE_ERROR(msg_txt(sd,906),message); // Not a string:
  290. return -1;
  291. }
  292. ++message;
  293. }
  294. }
  295. // parse string
  296. ++message;
  297. CHECK_EOS(message);
  298. end=(num<=0? 0: min(off+((int)num),len));
  299. for(; *message != '"' && (off < end || end == 0); ++off){
  300. if(*message == '\\'){
  301. ++message;
  302. CHECK_EOS(message);
  303. switch(*message){
  304. case 'a': num=0x07; break; // Bell
  305. case 'b': num=0x08; break; // Backspace
  306. case 't': num=0x09; break; // Horizontal tab
  307. case 'n': num=0x0A; break; // Line feed
  308. case 'v': num=0x0B; break; // Vertical tab
  309. case 'f': num=0x0C; break; // Form feed
  310. case 'r': num=0x0D; break; // Carriage return
  311. case 'e': num=0x1B; break; // Escape
  312. default: num=*message; break;
  313. case 'x': // Hexadecimal
  314. {
  315. ++message;
  316. CHECK_EOS(message);
  317. if(!ISXDIGIT(*message)){
  318. PARSE_ERROR(msg_txt(sd,907),message); // Not a hexadecimal digit:
  319. return -1;
  320. }
  321. num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
  322. if(ISXDIGIT(*message)){
  323. ++message;
  324. CHECK_EOS(message);
  325. num<<=8;
  326. num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
  327. }
  328. WFIFOB(fd,off)=TOB(num);
  329. ++message;
  330. CHECK_EOS(message);
  331. continue;
  332. }
  333. case '0':
  334. case '1':
  335. case '2':
  336. case '3':
  337. case '4':
  338. case '5':
  339. case '6':
  340. case '7': // Octal
  341. {
  342. num=*message-'0'; // 1st octal digit
  343. ++message;
  344. CHECK_EOS(message);
  345. if(ISDIGIT(*message) && *message < '8'){
  346. num<<=3;
  347. num+=*message-'0'; // 2nd octal digit
  348. ++message;
  349. CHECK_EOS(message);
  350. if(ISDIGIT(*message) && *message < '8'){
  351. num<<=3;
  352. num+=*message-'0'; // 3rd octal digit
  353. ++message;
  354. CHECK_EOS(message);
  355. }
  356. }
  357. WFIFOB(fd,off)=TOB(num);
  358. continue;
  359. }
  360. }
  361. } else
  362. num=*message;
  363. WFIFOB(fd,off)=TOB(num);
  364. ++message;
  365. CHECK_EOS(message);
  366. }//for
  367. while(*message != '"')
  368. {// ignore extra characters
  369. ++message;
  370. CHECK_EOS(message);
  371. }
  372. // terminate the string
  373. if(off < end)
  374. {// fill the rest with 0's
  375. memset(WFIFOP(fd,off),0,end-off);
  376. off=end;
  377. }
  378. } else
  379. {// unknown
  380. PARSE_ERROR(msg_txt(sd,908),message); // Unknown type of value in:
  381. return -1;
  382. }
  383. SKIP_VALUE(message);
  384. }
  385. if(packet_db[type].len == -1)
  386. {// send dynamic packet
  387. WFIFOW(fd,2)=TOW(off);
  388. WFIFOSET(fd,off);
  389. } else
  390. {// send static packet
  391. if(off < len)
  392. memset(WFIFOP(fd,off),0,len-off);
  393. WFIFOSET(fd,len);
  394. }
  395. } else {
  396. clif_displaymessage(fd, msg_txt(sd,259)); // Invalid packet
  397. return -1;
  398. }
  399. sprintf (atcmd_output, msg_txt(sd,258), type, type); // Sent packet 0x%x (%d)
  400. clif_displaymessage(fd, atcmd_output);
  401. return 0;
  402. #undef PARSE_ERROR
  403. #undef CHECK_EOS
  404. #undef SKIP_VALUE
  405. #undef GET_VALUE
  406. }
  407. /**
  408. * Retrieves map name suggestions for a given string.
  409. * This will first check if any map names contain the given string, and will
  410. * print out MAX_SUGGESTIONS results if any maps are found.
  411. * Otherwise, suggestions will be calculated through Levenshtein distance,
  412. * and up to 5 of the closest matches will be printed.
  413. *
  414. * @author Euphy
  415. */
  416. static void warp_get_suggestions(map_session_data* sd, const char *name) {
  417. // Minimum length for suggestions is 2 characters
  418. if( strlen( name ) < 2 ){
  419. return;
  420. }
  421. std::vector<const char*> suggestions;
  422. suggestions.reserve( MAX_SUGGESTIONS );
  423. // check for maps that contain string
  424. for (int i = 0; i < map_num; i++) {
  425. struct map_data *mapdata = map_getmapdata(i);
  426. // Prevent suggestion of instance mapnames
  427. if( mapdata->instance_id != 0 ){
  428. continue;
  429. }
  430. if( strstr( mapdata->name, name ) != nullptr ){
  431. suggestions.push_back( mapdata->name );
  432. if( suggestions.size() == MAX_SUGGESTIONS ){
  433. break;
  434. }
  435. }
  436. }
  437. // if no maps found, search by edit distance
  438. if( suggestions.empty() ){
  439. // Levenshtein > 4 is bad
  440. const int LEVENSHTEIN_MAX = 4;
  441. std::unordered_map<int, std::vector<const char*>> maps;
  442. for (int i = 0; i < map_num; i++) {
  443. struct map_data *mapdata = map_getmapdata(i);
  444. // Prevent suggestion of instance mapnames
  445. if(mapdata->instance_id != 0 ){
  446. continue;
  447. }
  448. // Calculate the levenshtein distance of the two strings
  449. int distance = levenshtein(mapdata->name, name);
  450. // Check if it is above the maximum defined distance
  451. if( distance > LEVENSHTEIN_MAX ){
  452. continue;
  453. }
  454. std::vector<const char*>& vector = maps[distance];
  455. // Do not add more entries than required
  456. if( vector.size() == MAX_SUGGESTIONS ){
  457. continue;
  458. }
  459. vector.push_back(mapdata->name);
  460. }
  461. for( int distance = 0; distance <= LEVENSHTEIN_MAX; distance++ ){
  462. std::vector<const char*>& vector = maps[distance];
  463. for( const char* found_map : vector ){
  464. suggestions.push_back( found_map );
  465. if( suggestions.size() == MAX_SUGGESTIONS ){
  466. break;
  467. }
  468. }
  469. if( suggestions.size() == MAX_SUGGESTIONS ){
  470. break;
  471. }
  472. }
  473. }
  474. // If no suggestion could be made, do not output anything at all
  475. if( suggestions.empty() ){
  476. return;
  477. }
  478. char buffer[CHAT_SIZE_MAX];
  479. // build the suggestion string
  480. strcpy(buffer, msg_txt(sd, 205)); // Maybe you meant:
  481. strcat(buffer, "\n");
  482. for( const char* suggestion : suggestions ){
  483. strcat(buffer, suggestion);
  484. strcat(buffer, " ");
  485. }
  486. clif_displaymessage(sd->fd, buffer);
  487. }
  488. /*==========================================
  489. * @rura, @warp, @mapmove
  490. *------------------------------------------*/
  491. ACMD_FUNC(mapmove)
  492. {
  493. char map_name[MAP_NAME_LENGTH_EXT];
  494. unsigned short mapindex;
  495. short x = 0, y = 0;
  496. int16 m = -1;
  497. nullpo_retr(-1, sd);
  498. memset(map_name, '\0', sizeof(map_name));
  499. if (!message || !*message ||
  500. (sscanf(message, "%15s %6hd %6hd", map_name, &x, &y) < 3 &&
  501. sscanf(message, "%15[^,],%6hd,%6hd", map_name, &x, &y) < 1)) {
  502. clif_displaymessage(fd, msg_txt(sd,909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
  503. return -1;
  504. }
  505. mapindex = mapindex_name2idx(map_name, nullptr);
  506. if (mapindex)
  507. m = map_mapindex2mapid(mapindex);
  508. if (m < 0) { // m < 0 means on different server! [Kevin]
  509. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  510. if (battle_config.warp_suggestions_enabled)
  511. warp_get_suggestions(sd, map_name);
  512. return -1;
  513. }
  514. if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS))
  515. { //This is to prevent the pc_setpos call from printing an error.
  516. clif_displaymessage(fd, msg_txt(sd,2)); // Invalid coordinates, using random target cell.
  517. if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1))
  518. x = y = 0; //Invalid cell, use random spot.
  519. }
  520. if ((map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) || !pc_job_can_entermap((enum e_job)sd->status.class_, m, pc_get_group_level(sd))) {
  521. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  522. return -1;
  523. }
  524. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  525. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  526. return -1;
  527. }
  528. if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != SETPOS_OK) {
  529. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  530. return -1;
  531. }
  532. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  533. return 0;
  534. }
  535. /*==========================================
  536. * Displays where a character is. Corrected version by Silent. [Skotlex]
  537. *------------------------------------------*/
  538. ACMD_FUNC(where)
  539. {
  540. map_session_data* pl_sd;
  541. nullpo_retr(-1, sd);
  542. memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
  543. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  544. clif_displaymessage(fd, msg_txt(sd,910)); // Please enter a player name (usage: @where <char name>).
  545. return -1;
  546. }
  547. pl_sd = map_nick2sd(atcmd_player_name,true);
  548. if (pl_sd == NULL ||
  549. strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 ||
  550. (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
  551. ) {
  552. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  553. return -1;
  554. }
  555. snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
  556. clif_displaymessage(fd, atcmd_output);
  557. return 0;
  558. }
  559. /*==========================================
  560. *
  561. *------------------------------------------*/
  562. ACMD_FUNC(jumpto)
  563. {
  564. map_session_data* pl_sd = nullptr;;
  565. nullpo_retr(-1, sd);
  566. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  567. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  568. clif_displaymessage(fd, msg_txt(sd,911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
  569. return -1;
  570. }
  571. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  572. {
  573. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  574. return -1;
  575. }
  576. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  577. {
  578. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  579. return -1;
  580. }
  581. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  582. {
  583. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  584. return -1;
  585. }
  586. if( pc_isdead(sd) )
  587. {
  588. clif_displaymessage(fd, msg_txt(sd,664)); // You cannot use this command when dead.
  589. return -1;
  590. }
  591. pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  592. sprintf(atcmd_output, msg_txt(sd,4), pl_sd->status.name); // Jumped to %s
  593. clif_displaymessage(fd, atcmd_output);
  594. return 0;
  595. }
  596. /*==========================================
  597. *
  598. *------------------------------------------*/
  599. ACMD_FUNC(jump)
  600. {
  601. short x = 0, y = 0;
  602. nullpo_retr(-1, sd);
  603. memset(atcmd_output, '\0', sizeof(atcmd_output));
  604. sscanf(message, "%6hd %6hd", &x, &y);
  605. if (map_getmapflag(sd->bl.m, MF_NOTELEPORT) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  606. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  607. return -1;
  608. }
  609. if( pc_isdead(sd) )
  610. {
  611. clif_displaymessage(fd, msg_txt(sd,664)); // You cannot use this command when dead.
  612. return -1;
  613. }
  614. if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS))
  615. { //This is to prevent the pc_setpos call from printing an error.
  616. clif_displaymessage(fd, msg_txt(sd,2)); // Invalid coordinates, using random target cell.
  617. if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1))
  618. x = y = 0; //Invalid cell, use random spot.
  619. }
  620. pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT);
  621. sprintf(atcmd_output, msg_txt(sd,5), sd->bl.x, sd->bl.y); // Jumped to %d %d
  622. clif_displaymessage(fd, atcmd_output);
  623. return 0;
  624. }
  625. /*==========================================
  626. * Display list of online characters with
  627. * various info.
  628. *------------------------------------------*/
  629. ACMD_FUNC(who) {
  630. map_session_data* pl_sd = nullptr;;
  631. struct s_mapiterator *iter = NULL;
  632. char player_name[NAME_LENGTH] = "";
  633. int count = 0;
  634. int level = 0;
  635. StringBuf buf;
  636. /**
  637. * 1 = @who : Player name, [Title], [Party name], [Guild name]
  638. * 2 = @who2 : Player name, [Title], BLvl, JLvl, Job
  639. * 3 = @who3 : [CID/AID] Player name [Title], Map, X, Y
  640. */
  641. int display_type = 1;
  642. int map_id = -1;
  643. nullpo_retr(-1, sd);
  644. if (strstr(command, "map") != NULL) {
  645. char map_name[MAP_NAME_LENGTH_EXT] = "";
  646. if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map_mapname2mapid(map_name)) < 0)
  647. map_id = sd->bl.m;
  648. } else {
  649. sscanf(message, "%23s", player_name);
  650. }
  651. if (strstr(command, "2") != NULL)
  652. display_type = 2;
  653. else if (strstr(command, "3") != NULL)
  654. display_type = 3;
  655. level = pc_get_group_level(sd);
  656. StringBuf_Init(&buf);
  657. iter = mapit_getallusers();
  658. for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) {
  659. if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || pc_isinvisible(pl_sd)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level
  660. if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive
  661. || (map_id >= 0 && pl_sd->bl.m != map_id))
  662. continue;
  663. switch (display_type) {
  664. case 2: {
  665. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  666. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  667. StringBuf_Printf(&buf, msg_txt(sd,344),pl_sd->group->name.c_str()); // "(%s) "
  668. StringBuf_Printf(&buf, msg_txt(sd,347), pl_sd->status.base_level, pl_sd->status.job_level,
  669. job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s"
  670. break;
  671. }
  672. case 3: {
  673. if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
  674. StringBuf_Printf(&buf, msg_txt(sd,912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) "
  675. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  676. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  677. StringBuf_Printf(&buf, msg_txt(sd,344), pl_sd->group->name.c_str()); // "(%s) "
  678. StringBuf_Printf(&buf, msg_txt(sd,348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); // "| Location: %s %d %d"
  679. break;
  680. }
  681. default: {
  682. struct party_data *p = party_search(pl_sd->status.party_id);
  683. struct guild *g = pl_sd->guild;
  684. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  685. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  686. StringBuf_Printf(&buf, msg_txt(sd,344), pl_sd->group->name.c_str()); // "(%s) "
  687. if (p != NULL)
  688. StringBuf_Printf(&buf, msg_txt(sd,345), p->party.name); // " | Party: '%s'"
  689. if (g != NULL)
  690. StringBuf_Printf(&buf, msg_txt(sd,346), g->name); // " | Guild: '%s'"
  691. break;
  692. }
  693. }
  694. clif_displaymessage(fd, StringBuf_Value(&buf));
  695. StringBuf_Clear(&buf);
  696. count++;
  697. }
  698. }
  699. mapit_free(iter);
  700. if (map_id < 0) {
  701. if (count == 0)
  702. StringBuf_Printf(&buf, msg_txt(sd,28)); // No player found.
  703. else if (count == 1)
  704. StringBuf_Printf(&buf, msg_txt(sd,29)); // 1 player found.
  705. else
  706. StringBuf_Printf(&buf, msg_txt(sd,30), count); // %d players found.
  707. } else {
  708. struct map_data *mapdata = map_getmapdata(map_id);
  709. if (count == 0)
  710. StringBuf_Printf(&buf, msg_txt(sd,54), mapdata->name); // No player found in map '%s'.
  711. else if (count == 1)
  712. StringBuf_Printf(&buf, msg_txt(sd,55), mapdata->name); // 1 player found in map '%s'.
  713. else
  714. StringBuf_Printf(&buf, msg_txt(sd,56), count, mapdata->name); // %d players found in map '%s'.
  715. }
  716. clif_displaymessage(fd, StringBuf_Value(&buf));
  717. StringBuf_Destroy(&buf);
  718. return 0;
  719. }
  720. /*==========================================
  721. *
  722. *------------------------------------------*/
  723. ACMD_FUNC(whogm)
  724. {
  725. map_session_data* pl_sd;
  726. struct s_mapiterator* iter;
  727. int j, count;
  728. int level;
  729. char match_text[CHAT_SIZE_MAX];
  730. char player_name[NAME_LENGTH];
  731. struct guild *g;
  732. struct party_data *p;
  733. nullpo_retr(-1, sd);
  734. memset(atcmd_output, '\0', sizeof(atcmd_output));
  735. memset(match_text, '\0', sizeof(match_text));
  736. memset(player_name, '\0', sizeof(player_name));
  737. if (sscanf(message, "%255[^\n]", match_text) < 1)
  738. strcpy(match_text, "");
  739. for (j = 0; match_text[j]; j++)
  740. match_text[j] = TOLOWER(match_text[j]);
  741. count = 0;
  742. level = pc_get_group_level(sd);
  743. iter = mapit_getallusers();
  744. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  745. {
  746. int pl_level = pc_get_group_level(pl_sd);
  747. if (!pl_level)
  748. continue;
  749. if (match_text[0])
  750. {
  751. memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
  752. for (j = 0; player_name[j]; j++)
  753. player_name[j] = TOLOWER(player_name[j]);
  754. // search with no case sensitive
  755. if (strstr(player_name, match_text) == NULL)
  756. continue;
  757. }
  758. if (pl_level > level) {
  759. if (pc_isinvisible(pl_sd))
  760. continue;
  761. sprintf(atcmd_output, msg_txt(sd,913), pl_sd->status.name); // Name: %s (GM)
  762. clif_displaymessage(fd, atcmd_output);
  763. count++;
  764. continue;
  765. }
  766. sprintf(atcmd_output, msg_txt(sd,914), // Name: %s (GM:%d) | Location: %s %d %d
  767. pl_sd->status.name, pl_level,
  768. mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
  769. clif_displaymessage(fd, atcmd_output);
  770. sprintf(atcmd_output, msg_txt(sd,915), // BLvl: %d | Job: %s (Lvl: %d)
  771. pl_sd->status.base_level,
  772. job_name(pl_sd->status.class_), pl_sd->status.job_level);
  773. clif_displaymessage(fd, atcmd_output);
  774. p = party_search(pl_sd->status.party_id);
  775. g = pl_sd->guild;
  776. sprintf(atcmd_output,msg_txt(sd,916), // Party: '%s' | Guild: '%s'
  777. p?p->party.name:msg_txt(sd,917), g?g->name:msg_txt(sd,917)); // None.
  778. clif_displaymessage(fd, atcmd_output);
  779. count++;
  780. }
  781. mapit_free(iter);
  782. if (count == 0)
  783. clif_displaymessage(fd, msg_txt(sd,150)); // No GM found.
  784. else if (count == 1)
  785. clif_displaymessage(fd, msg_txt(sd,151)); // 1 GM found.
  786. else {
  787. sprintf(atcmd_output, msg_txt(sd,152), count); // %d GMs found.
  788. clif_displaymessage(fd, atcmd_output);
  789. }
  790. return 0;
  791. }
  792. /*==========================================
  793. *
  794. *------------------------------------------*/
  795. ACMD_FUNC(save)
  796. {
  797. nullpo_retr(-1, sd);
  798. if( map_getmapdata(sd->bl.m)->instance_id ) {
  799. clif_displaymessage(fd, msg_txt(sd,383)); // You cannot create a savepoint in an instance.
  800. return 1;
  801. }
  802. pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
  803. if (sd->status.pet_id > 0 && sd->pd)
  804. intif_save_petdata(sd->status.account_id, &sd->pd->pet);
  805. chrif_save(sd, CSAVE_NORMAL);
  806. clif_displaymessage(fd, msg_txt(sd,6)); // Your save point has been changed.
  807. return 0;
  808. }
  809. /*==========================================
  810. *
  811. *------------------------------------------*/
  812. ACMD_FUNC(load){
  813. nullpo_retr(-1, sd);
  814. uint16 mapindex = mapindex_name2id( sd->status.save_point.map );
  815. int16 m = map_mapindex2mapid( mapindex );
  816. if (m >= 0 && map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  817. clif_displaymessage(fd, msg_txt(sd,249)); // You are not authorized to warp to your save map.
  818. return -1;
  819. }
  820. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  821. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  822. return -1;
  823. }
  824. pc_setpos( sd, mapindex, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT );
  825. clif_displaymessage(fd, msg_txt(sd,7)); // Warping to save point..
  826. return 0;
  827. }
  828. /*==========================================
  829. *
  830. *------------------------------------------*/
  831. ACMD_FUNC(speed)
  832. {
  833. short speed;
  834. nullpo_retr(-1, sd);
  835. memset(atcmd_output, '\0', sizeof(atcmd_output));
  836. if (!message || !*message || sscanf(message, "%6hd", &speed) < 1) {
  837. sprintf(atcmd_output, msg_txt(sd,918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>).
  838. clif_displaymessage(fd, atcmd_output);
  839. return -1;
  840. }
  841. sd->state.permanent_speed = 0; // Remove lock when set back to default speed.
  842. if (speed < 0)
  843. sd->base_status.speed = DEFAULT_WALK_SPEED;
  844. else
  845. sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED);
  846. if (sd->base_status.speed != DEFAULT_WALK_SPEED) {
  847. sd->state.permanent_speed = 1; // Set lock when set to non-default speed.
  848. clif_displaymessage(fd, msg_txt(sd,8)); // Speed changed.
  849. } else
  850. clif_displaymessage(fd, msg_txt(sd,389)); // Speed returned to normal.
  851. status_calc_bl(&sd->bl, { SCB_SPEED });
  852. return 0;
  853. }
  854. /*==========================================
  855. *
  856. *------------------------------------------*/
  857. ACMD_FUNC(storage)
  858. {
  859. nullpo_retr(-1, sd);
  860. if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag)
  861. return -1;
  862. if (storage_storageopen(sd) == 1)
  863. { //Already open.
  864. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  865. return -1;
  866. }
  867. clif_displaymessage(fd, msg_txt(sd,919)); // Storage opened.
  868. return 0;
  869. }
  870. /*==========================================
  871. *
  872. *------------------------------------------*/
  873. ACMD_FUNC(guildstorage)
  874. {
  875. nullpo_retr(-1, sd);
  876. if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading)
  877. return -1;
  878. switch (storage_guild_storageopen(sd)) {
  879. case GSTORAGE_OPEN:
  880. clif_displaymessage(fd, msg_txt(sd, 920)); // Guild storage opened.
  881. break;
  882. case GSTORAGE_STORAGE_ALREADY_OPEN:
  883. clif_displaymessage(fd, msg_txt(sd, 250)); // You have already opened your storage. Close it first.
  884. return -1;
  885. case GSTORAGE_ALREADY_OPEN:
  886. clif_displaymessage(fd, msg_txt(sd, 251)); // You have already opened your guild storage. Close it first.
  887. return -1;
  888. case GSTORAGE_NO_GUILD:
  889. clif_displaymessage(fd, msg_txt(sd, 252)); // You are not in a guild.
  890. return -1;
  891. case GSTORAGE_NO_STORAGE:
  892. clif_displaymessage(fd, msg_txt(sd, 786)); // The guild does not have a guild storage.
  893. return -1;
  894. case GSTORAGE_NO_PERMISSION:
  895. clif_displaymessage(fd, msg_txt(sd, 787)); // You do not have permission to use the guild storage.
  896. return -1;
  897. }
  898. return 0;
  899. }
  900. /*==========================================
  901. *
  902. *------------------------------------------*/
  903. ACMD_FUNC(option)
  904. {
  905. int param1 = 0, param2 = 0, param3 = 0;
  906. nullpo_retr(-1, sd);
  907. if (!message || !*message || sscanf(message, "%11d %11d %11d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0)
  908. {// failed to match the parameters so inform the user of the options
  909. const char* text;
  910. // attempt to find the setting information for this command
  911. text = atcommand_help_string( command );
  912. // notify the user of the requirement to enter an option
  913. clif_displaymessage(fd, msg_txt(sd,921)); // Please enter at least one option.
  914. if( text )
  915. {// send the help text associated with this command
  916. clif_displaymessage( fd, text );
  917. }
  918. return -1;
  919. }
  920. sd->sc.opt1 = param1;
  921. sd->sc.opt2 = param2;
  922. pc_setoption(sd, param3);
  923. clif_displaymessage(fd, msg_txt(sd,9)); // Options changed.
  924. return 0;
  925. }
  926. /*==========================================
  927. *
  928. *------------------------------------------*/
  929. ACMD_FUNC(hide)
  930. {
  931. nullpo_retr(-1, sd);
  932. if (pc_isinvisible(sd)) {
  933. sd->sc.option &= ~OPTION_INVISIBLE;
  934. if (sd->disguise)
  935. status_set_viewdata(&sd->bl, sd->disguise);
  936. else
  937. status_set_viewdata(&sd->bl, sd->status.class_);
  938. clif_displaymessage(fd, msg_txt(sd,10)); // Invisible: Off
  939. // increment the number of pvp players on the map
  940. map_getmapdata(sd->bl.m)->users_pvp++;
  941. if( !battle_config.pk_mode && map_getmapflag(sd->bl.m, MF_PVP) && !map_getmapflag(sd->bl.m, MF_PVP_NOCALCRANK) )
  942. {// register the player for ranking calculations
  943. sd->pvp_timer = add_timer( gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0 );
  944. }
  945. //bugreport:2266
  946. map_foreachinmovearea(clif_insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl);
  947. } else {
  948. sd->sc.option |= OPTION_INVISIBLE;
  949. sd->vd.class_ = JT_INVISIBLE;
  950. clif_displaymessage(fd, msg_txt(sd,11)); // Invisible: On
  951. // decrement the number of pvp players on the map
  952. map_getmapdata(sd->bl.m)->users_pvp--;
  953. if( map_getmapflag(sd->bl.m, MF_PVP) && !map_getmapflag(sd->bl.m, MF_PVP_NOCALCRANK) && sd->pvp_timer != INVALID_TIMER )
  954. {// unregister the player for ranking
  955. delete_timer( sd->pvp_timer, pc_calc_pvprank_timer );
  956. sd->pvp_timer = INVALID_TIMER;
  957. }
  958. }
  959. clif_changeoption(&sd->bl);
  960. return 0;
  961. }
  962. /*==========================================
  963. * Changes a character's class
  964. *------------------------------------------*/
  965. ACMD_FUNC(jobchange)
  966. {
  967. int job = 0, upper = 0;
  968. const char* text;
  969. nullpo_retr(-1, sd);
  970. if (!message || !*message || sscanf(message, "%11d %11d", &job, &upper) < 1) {
  971. int i;
  972. bool found = false;
  973. upper = 0;
  974. // Normal Jobs
  975. for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ) {
  976. if (strncmpi(message, job_name(i), 16) == 0) {
  977. job = i;
  978. found = true;
  979. }
  980. }
  981. // High Jobs, Babys, Third, and Fourth
  982. for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ) {
  983. if (strncmpi(message, job_name(i), 16) == 0) {
  984. job = i;
  985. found = true;
  986. }
  987. }
  988. if (!found) {
  989. text = atcommand_help_string(command);
  990. if (text)
  991. clif_displaymessage(fd, text);
  992. return -1;
  993. }
  994. }
  995. if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER || job == JOB_HANBOK || job == JOB_OKTOBERFEST
  996. || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2
  997. || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE_KNIGHT2 && job <= JOB_BABY_MECHANIC2) || job == JOB_BABY_STAR_GLADIATOR2
  998. || job == JOB_STAR_EMPEROR2 || job == JOB_BABY_STAR_EMPEROR2 || job == JOB_SUMMER2
  999. || (job >= JOB_WINDHAWK2 && job <= JOB_IMPERIAL_GUARD2) || job == JOB_SKY_EMPEROR2)
  1000. { // Deny direct transformation into dummy jobs
  1001. clif_displaymessage(fd, msg_txt(sd,923)); //"You can not change to this job by command."
  1002. return 0;
  1003. }
  1004. if (pcdb_checkid(job))
  1005. {
  1006. if (pc_jobchange(sd, job, upper))
  1007. clif_displaymessage(fd, msg_txt(sd,12)); // Your job has been changed.
  1008. else {
  1009. clif_displaymessage(fd, msg_txt(sd,155)); // You are unable to change your job.
  1010. return -1;
  1011. }
  1012. } else {
  1013. text = atcommand_help_string(command);
  1014. if (text)
  1015. clif_displaymessage(fd, text);
  1016. return -1;
  1017. }
  1018. return 0;
  1019. }
  1020. /*==========================================
  1021. *
  1022. *------------------------------------------*/
  1023. ACMD_FUNC(kill)
  1024. {
  1025. nullpo_retr(-1, sd);
  1026. status_kill(&sd->bl);
  1027. clif_displaymessage(sd->fd, msg_txt(sd,13)); // A pity! You've died.
  1028. if (fd != sd->fd)
  1029. clif_displaymessage(fd, msg_txt(sd,14)); // Character killed.
  1030. return 0;
  1031. }
  1032. /*==========================================
  1033. *
  1034. *------------------------------------------*/
  1035. ACMD_FUNC(alive)
  1036. {
  1037. nullpo_retr(-1, sd);
  1038. if (!status_revive(&sd->bl, 100, 100))
  1039. {
  1040. clif_displaymessage(fd, msg_txt(sd,667)); // You're not dead.
  1041. return -1;
  1042. }
  1043. clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
  1044. clif_displaymessage(fd, msg_txt(sd,16)); // You've been revived! It's a miracle!
  1045. return 0;
  1046. }
  1047. /*==========================================
  1048. * +kamic [LuzZza]
  1049. *------------------------------------------*/
  1050. ACMD_FUNC(kami)
  1051. {
  1052. unsigned long color=0;
  1053. nullpo_retr(-1, sd);
  1054. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1055. if(*(command + 5) != 'c' && *(command + 5) != 'C') {
  1056. if (!message || !*message) {
  1057. clif_displaymessage(fd, msg_txt(sd,980)); // Please enter a message (usage: @kami <message>).
  1058. return -1;
  1059. }
  1060. sscanf(message, "%255[^\n]", atcmd_output);
  1061. if (strstr(command, "l") != NULL)
  1062. clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
  1063. else
  1064. intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? BC_BLUE : BC_DEFAULT);
  1065. } else {
  1066. if(!message || !*message || (sscanf(message, "%20lx %199[^\n]", &color, atcmd_output) < 2)) {
  1067. clif_displaymessage(fd, msg_txt(sd,981)); // Please enter color and message (usage: @kamic <color> <message>).
  1068. return -1;
  1069. }
  1070. if(color > 0xFFFFFF) {
  1071. clif_displaymessage(fd, msg_txt(sd,982)); // Invalid color.
  1072. return -1;
  1073. }
  1074. intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0);
  1075. }
  1076. return 0;
  1077. }
  1078. /*==========================================
  1079. *
  1080. *------------------------------------------*/
  1081. ACMD_FUNC(heal)
  1082. {
  1083. int hp = 0, sp = 0; // [Valaris] thanks to fov
  1084. nullpo_retr(-1, sd);
  1085. sscanf(message, "%11d %11d", &hp, &sp);
  1086. // some overflow checks
  1087. if( hp == INT_MIN ) hp++;
  1088. if( sp == INT_MIN ) sp++;
  1089. if ( hp == 0 && sp == 0 ) {
  1090. if (!status_percent_heal(&sd->bl, 100, 100))
  1091. clif_displaymessage(fd, msg_txt(sd,157)); // HP and SP have already been recovered.
  1092. else
  1093. clif_displaymessage(fd, msg_txt(sd,17)); // HP, SP recovered.
  1094. return 0;
  1095. }
  1096. if ( hp > 0 && sp >= 0 ) {
  1097. if(!status_heal(&sd->bl, hp, sp, 0))
  1098. clif_displaymessage(fd, msg_txt(sd,157)); // HP and SP are already with the good value.
  1099. else
  1100. clif_displaymessage(fd, msg_txt(sd,17)); // HP, SP recovered.
  1101. return 0;
  1102. }
  1103. if ( hp < 0 && sp <= 0 ) {
  1104. status_damage(NULL, &sd->bl, -hp, -sp, 0, 0, 0);
  1105. clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false);
  1106. clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified.
  1107. return 0;
  1108. }
  1109. //Opposing signs.
  1110. if ( hp ) {
  1111. if (hp > 0)
  1112. status_heal(&sd->bl, hp, 0, 0);
  1113. else {
  1114. status_damage(NULL, &sd->bl, -hp, 0, 0, 0, 0);
  1115. clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false);
  1116. }
  1117. }
  1118. if ( sp ) {
  1119. if (sp > 0)
  1120. status_heal(&sd->bl, 0, sp, 0);
  1121. else
  1122. status_damage(NULL, &sd->bl, 0, -sp, 0, 0, 0);
  1123. }
  1124. clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified.
  1125. return 0;
  1126. }
  1127. /*==========================================
  1128. * Recover's AP and allows exact adjustments. [Rytech]
  1129. *------------------------------------------*/
  1130. ACMD_FUNC(healap)
  1131. {
  1132. int ap = 0;
  1133. nullpo_retr(-1, sd);
  1134. sscanf(message, "%11d", &ap);
  1135. // Overflow check.
  1136. if (ap == INT_MIN) ap++;
  1137. if (ap == 0) {
  1138. if (!status_percent_heal(&sd->bl, 0, 0, 100))
  1139. clif_displaymessage(fd, msg_txt(sd, 823));// AP have already been recovered.
  1140. else
  1141. clif_displaymessage(fd, msg_txt(sd, 821));// AP recovered.
  1142. return 0;
  1143. }else if (ap > 0) {
  1144. if (!status_heal(&sd->bl, 0, 0, ap, 0))
  1145. clif_displaymessage(fd, msg_txt(sd, 823));// AP have already been recovered.
  1146. else
  1147. clif_displaymessage(fd, msg_txt(sd, 821));// AP recovered.
  1148. return 0;
  1149. }else{
  1150. status_damage(NULL, &sd->bl, 0, 0, -ap, 0, 0, 0);
  1151. clif_displaymessage(fd, msg_txt(sd, 822));// AP modified.
  1152. return 0;
  1153. }
  1154. }
  1155. /*==========================================
  1156. * @item command (usage: @item <itemdid1:itemid2:itemname:..> <quantity>) (modified by [Yor] for pet_egg)
  1157. * @itembound command (usage: @itembound <name/id_of_item> <quantity> <bound_type>)
  1158. *------------------------------------------*/
  1159. ACMD_FUNC(item)
  1160. {
  1161. char item_name[100];
  1162. int number = 0, bound = BOUND_NONE;
  1163. char flag = 0;
  1164. char *itemlist;
  1165. nullpo_retr(-1, sd);
  1166. memset(item_name, '\0', sizeof(item_name));
  1167. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1168. if (!strcmpi(parent_cmd,"itembound")) {
  1169. if (!message || !*message || (
  1170. sscanf(message, "\"%99[^\"]\" %11d %11d", item_name, &number, &bound) < 3 &&
  1171. sscanf(message, "%99s %11d %11d", item_name, &number, &bound) < 3))
  1172. {
  1173. clif_displaymessage(fd, msg_txt(sd,295)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity> <bound_type>).
  1174. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1175. return -1;
  1176. }
  1177. if( bound <= BOUND_NONE || bound >= BOUND_MAX ) {
  1178. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1179. return -1;
  1180. }
  1181. } else if (!message || !*message || (
  1182. sscanf(message, "\"%99[^\"]\" %11d", item_name, &number) < 1 &&
  1183. sscanf(message, "%99s %11d", item_name, &number) < 1
  1184. )) {
  1185. clif_displaymessage(fd, msg_txt(sd,983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
  1186. return -1;
  1187. }
  1188. std::vector<std::shared_ptr<item_data>> items;
  1189. itemlist = strtok(item_name, ":");
  1190. while( itemlist != nullptr ){
  1191. std::shared_ptr<item_data> item = item_db.searchname( itemlist );
  1192. if( item == nullptr ){
  1193. item = item_db.find( strtoul( itemlist, nullptr, 10 ) );
  1194. }
  1195. if( item == nullptr ){
  1196. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  1197. return -1;
  1198. }
  1199. items.push_back( item );
  1200. itemlist = strtok(NULL, ":"); //next itemline
  1201. }
  1202. if (number <= 0)
  1203. number = 1;
  1204. int get_count = number;
  1205. // Produce items in list
  1206. for( const auto& item : items ){
  1207. t_itemid item_id = item->nameid;
  1208. //Check if it's stackable.
  1209. if( !itemdb_isstackable2( item.get() ) ){
  1210. get_count = 1;
  1211. }
  1212. for( int i = 0; i < number; i += get_count ){
  1213. // if not pet egg
  1214. if (!pet_create_egg(sd, item_id)) {
  1215. struct item item_tmp = {};
  1216. item_tmp.nameid = item_id;
  1217. item_tmp.identify = 1;
  1218. item_tmp.bound = bound;
  1219. if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
  1220. clif_additem(sd, 0, 0, flag);
  1221. }
  1222. }
  1223. }
  1224. if (flag == 0)
  1225. clif_displaymessage(fd, msg_txt(sd,18)); // Item created.
  1226. return 0;
  1227. }
  1228. /*==========================================
  1229. *
  1230. *------------------------------------------*/
  1231. ACMD_FUNC(item2)
  1232. {
  1233. char item_name[100];
  1234. int number = 0, bound = BOUND_NONE;
  1235. int identify = 0, refine = 0, attr = 0;
  1236. int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
  1237. nullpo_retr(-1, sd);
  1238. memset(item_name, '\0', sizeof(item_name));
  1239. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1240. if (!strcmpi(parent_cmd+1,"itembound2")) {
  1241. if (!message || !*message || (
  1242. sscanf(message, "\"%99[^\"]\" %11d %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 &&
  1243. sscanf(message, "%99s %11d %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 ))
  1244. {
  1245. clif_displaymessage(fd, msg_txt(sd,296)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
  1246. clif_displaymessage(fd, msg_txt(sd,297)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>).
  1247. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1248. return -1;
  1249. }
  1250. if( bound <= BOUND_NONE || bound >= BOUND_MAX ) {
  1251. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1252. return -1;
  1253. }
  1254. } else if ( !message || !*message || (
  1255. sscanf(message, "\"%99[^\"]\" %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 &&
  1256. sscanf(message, "%99s %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9
  1257. )) {
  1258. clif_displaymessage(fd, msg_txt(sd,984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
  1259. clif_displaymessage(fd, msg_txt(sd,985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
  1260. return -1;
  1261. }
  1262. if (number <= 0)
  1263. number = 1;
  1264. std::shared_ptr<item_data> item_data = item_db.searchname( item_name );
  1265. if( item_data == nullptr ){
  1266. item_data = item_db.find( strtoul( item_name, nullptr, 10 ) );
  1267. }
  1268. if( item_data != nullptr ){
  1269. int loop, get_count, i;
  1270. char flag = 0;
  1271. //Check if it's stackable.
  1272. if( !itemdb_isstackable2( item_data.get() ) ){
  1273. loop = number;
  1274. get_count = 1;
  1275. }else{
  1276. loop = 1;
  1277. get_count = number;
  1278. }
  1279. if( itemdb_isequip2( item_data.get() ) ){
  1280. refine = cap_value( refine, 0, MAX_REFINE );
  1281. }else{
  1282. // All other items cannot be refined and are always identified
  1283. identify = 1;
  1284. refine = attr = 0;
  1285. }
  1286. for (i = 0; i < loop; i++) {
  1287. // if not pet egg
  1288. if (!pet_create_egg(sd, item_data->nameid)) {
  1289. struct item item_tmp = {};
  1290. item_tmp.nameid = item_data->nameid;
  1291. item_tmp.identify = identify;
  1292. item_tmp.refine = refine;
  1293. item_tmp.attribute = attr;
  1294. item_tmp.card[0] = c1;
  1295. item_tmp.card[1] = c2;
  1296. item_tmp.card[2] = c3;
  1297. item_tmp.card[3] = c4;
  1298. item_tmp.bound = bound;
  1299. if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
  1300. clif_additem(sd, 0, 0, flag);
  1301. }
  1302. }
  1303. if (flag == 0)
  1304. clif_displaymessage(fd, msg_txt(sd,18)); // Item created.
  1305. } else {
  1306. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  1307. return -1;
  1308. }
  1309. return 0;
  1310. }
  1311. /*==========================================
  1312. *
  1313. *------------------------------------------*/
  1314. ACMD_FUNC(itemreset)
  1315. {
  1316. int i;
  1317. nullpo_retr(-1, sd);
  1318. for (i = 0; i < MAX_INVENTORY; i++) {
  1319. if (sd->inventory.u.items_inventory[i].amount && sd->inventory.u.items_inventory[i].equip == 0 && !itemdb_ishatched_egg(&sd->inventory.u.items_inventory[i])) {
  1320. pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
  1321. }
  1322. }
  1323. clif_displaymessage(fd, msg_txt(sd,20)); // All of your items have been removed.
  1324. return 0;
  1325. }
  1326. /*==========================================
  1327. * Atcommand @lvlup
  1328. *------------------------------------------*/
  1329. ACMD_FUNC(baselevelup)
  1330. {
  1331. int level=0, i=0, status_point=0, trait_point=0;
  1332. nullpo_retr(-1, sd);
  1333. level = atoi(message);
  1334. if (!message || !*message || !level) {
  1335. clif_displaymessage(fd, msg_txt(sd,986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
  1336. return -1;
  1337. }
  1338. if (level > 0) {
  1339. if (sd->status.base_level >= pc_maxbaselv(sd)) { // check for max level by Valaris
  1340. clif_displaymessage(fd, msg_txt(sd,47)); // Base level can't go any higher.
  1341. return -1;
  1342. } // End Addition
  1343. if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positive overflow
  1344. level = pc_maxbaselv(sd) - sd->status.base_level;
  1345. for (i = 0; i < level; i++)
  1346. {
  1347. status_point += statpoint_db.pc_gets_status_point(sd->status.base_level + i);
  1348. trait_point += statpoint_db.pc_gets_trait_point(sd->status.base_level + i);
  1349. }
  1350. sd->status.status_point += status_point;
  1351. sd->status.trait_point += trait_point;
  1352. sd->status.base_level += (unsigned int)level;
  1353. status_calc_pc(sd, SCO_FORCE);
  1354. status_percent_heal(&sd->bl, 100, 100);
  1355. clif_misceffect(&sd->bl, 0);
  1356. for (uint32 j = sd->status.base_level - level; j <= sd->status.base_level; j++) {
  1357. achievement_update_objective(sd, AG_GOAL_LEVEL, 1, j);
  1358. achievement_update_objective(sd, AG_GOAL_STATUS, 2, j, sd->status.class_);
  1359. }
  1360. clif_displaymessage(fd, msg_txt(sd,21)); // Base level raised.
  1361. } else {
  1362. if (sd->status.base_level == 1) {
  1363. clif_displaymessage(fd, msg_txt(sd,158)); // Base level can't go any lower.
  1364. return -1;
  1365. }
  1366. level*=-1;
  1367. if ((unsigned int)level >= sd->status.base_level)
  1368. level = sd->status.base_level-1;
  1369. for (i = 0; i > -level; i--)
  1370. {
  1371. status_point += statpoint_db.pc_gets_status_point(sd->status.base_level + i - 1);
  1372. trait_point += statpoint_db.pc_gets_trait_point(sd->status.base_level + i - 1);
  1373. }
  1374. if (sd->status.status_point < status_point || sd->status.trait_point < trait_point)
  1375. pc_resetstate(sd);
  1376. if (sd->status.status_point < status_point)
  1377. sd->status.status_point = 0;
  1378. else
  1379. sd->status.status_point -= status_point;
  1380. if (sd->status.trait_point < trait_point)
  1381. sd->status.trait_point = 0;
  1382. else
  1383. sd->status.trait_point -= trait_point;
  1384. sd->status.base_level -= (unsigned int)level;
  1385. clif_displaymessage(fd, msg_txt(sd,22)); // Base level lowered.
  1386. status_calc_pc(sd, SCO_FORCE);
  1387. level*=-1;
  1388. }
  1389. sd->status.base_exp = 0;
  1390. clif_updatestatus(sd, SP_STATUSPOINT);
  1391. clif_updatestatus(sd, SP_TRAITPOINT);
  1392. clif_updatestatus(sd, SP_BASELEVEL);
  1393. clif_updatestatus(sd, SP_BASEEXP);
  1394. clif_updatestatus(sd, SP_NEXTBASEEXP);
  1395. pc_baselevelchanged(sd);
  1396. if(sd->status.party_id)
  1397. party_send_levelup(sd);
  1398. if( level > 0 && battle_config.atcommand_levelup_events )
  1399. npc_script_event(sd,NPCE_BASELVUP);
  1400. return 0;
  1401. }
  1402. /*==========================================
  1403. *
  1404. *------------------------------------------*/
  1405. ACMD_FUNC(joblevelup)
  1406. {
  1407. int level=0;
  1408. nullpo_retr(-1, sd);
  1409. level = atoi(message);
  1410. if (!message || !*message || !level) {
  1411. clif_displaymessage(fd, msg_txt(sd,987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
  1412. return -1;
  1413. }
  1414. if (level > 0) {
  1415. if (sd->status.job_level >= pc_maxjoblv(sd)) {
  1416. clif_displaymessage(fd, msg_txt(sd,23)); // Job level can't go any higher.
  1417. return -1;
  1418. }
  1419. if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positive overflow
  1420. level = pc_maxjoblv(sd) - sd->status.job_level;
  1421. sd->status.job_level += (unsigned int)level;
  1422. sd->status.skill_point += level;
  1423. clif_misceffect(&sd->bl, 1);
  1424. for (uint32 i = sd->status.job_level - level; i <= sd->status.job_level; i++)
  1425. achievement_update_objective(sd, AG_GOAL_LEVEL, 1, i);
  1426. clif_displaymessage(fd, msg_txt(sd,24)); // Job level raised.
  1427. } else {
  1428. if (sd->status.job_level == 1) {
  1429. clif_displaymessage(fd, msg_txt(sd,159)); // Job level can't go any lower.
  1430. return -1;
  1431. }
  1432. level *=-1;
  1433. if ((unsigned int)level >= sd->status.job_level) // fix negative overflow
  1434. level = sd->status.job_level-1;
  1435. sd->status.job_level -= (unsigned int)level;
  1436. if (sd->status.skill_point < level)
  1437. pc_resetskill(sd,0); //Reset skills since we need to subtract more points.
  1438. if (sd->status.skill_point < level)
  1439. sd->status.skill_point = 0;
  1440. else
  1441. sd->status.skill_point -= level;
  1442. clif_displaymessage(fd, msg_txt(sd,25)); // Job level lowered.
  1443. level *=-1;
  1444. }
  1445. sd->status.job_exp = 0;
  1446. clif_updatestatus(sd, SP_JOBLEVEL);
  1447. clif_updatestatus(sd, SP_JOBEXP);
  1448. clif_updatestatus(sd, SP_NEXTJOBEXP);
  1449. clif_updatestatus(sd, SP_SKILLPOINT);
  1450. status_calc_pc(sd, SCO_FORCE);
  1451. if( level > 0 && battle_config.atcommand_levelup_events )
  1452. npc_script_event(sd,NPCE_JOBLVUP);
  1453. return 0;
  1454. }
  1455. /*==========================================
  1456. * @help
  1457. *------------------------------------------*/
  1458. ACMD_FUNC(help){
  1459. const char *command_name = nullptr;
  1460. nullpo_retr(-1, sd);
  1461. if (!message || !*message) {
  1462. command_name = "help"; // If no command_name specified, display help for @help.
  1463. } else {
  1464. if (*message == atcommand_symbol || *message == charcommand_symbol)
  1465. ++message;
  1466. command_name = atcommand_alias_db.checkAlias(message);
  1467. }
  1468. if (!pc_can_use_command(sd, command_name, COMMAND_ATCOMMAND)) {
  1469. sprintf(atcmd_output, msg_txt(sd,153), message); // "%s is Unknown Command"
  1470. clif_displaymessage(fd, atcmd_output);
  1471. atcommand_get_suggestions(sd, command_name, true);
  1472. return -1;
  1473. }
  1474. // attempt to find the first default help command
  1475. std::shared_ptr<s_atcommand_alias_info> info = atcommand_alias_db.find( command_name );
  1476. const char* text = info != nullptr ? info->help.c_str() : nullptr;
  1477. if( text == nullptr ){
  1478. sprintf(atcmd_output, msg_txt(sd,988), atcommand_symbol, command_name); // There is no help for %c%s.
  1479. clif_displaymessage(fd, atcmd_output);
  1480. atcommand_get_suggestions(sd, command_name, true);
  1481. return -1;
  1482. }
  1483. sprintf(atcmd_output, msg_txt(sd,989), atcommand_symbol, command_name); // Help for command %c%s:
  1484. clif_displaymessage(fd, atcmd_output);
  1485. { // Display aliases
  1486. StringBuf buf;
  1487. bool has_aliases = false;
  1488. StringBuf_Init(&buf);
  1489. StringBuf_AppendStr(&buf, msg_txt(sd,990)); // Available aliases:
  1490. for( const std::string& alias : info->aliases ){
  1491. StringBuf_Printf( &buf, " %s", alias.c_str() );
  1492. has_aliases = true;
  1493. }
  1494. if (has_aliases)
  1495. clif_displaymessage(fd, StringBuf_Value(&buf));
  1496. StringBuf_Destroy(&buf);
  1497. }
  1498. // Display help contents
  1499. clif_displaymessage(fd, text);
  1500. return 0;
  1501. }
  1502. /*==========================================
  1503. *
  1504. *------------------------------------------*/
  1505. ACMD_FUNC(pvpoff)
  1506. {
  1507. nullpo_retr(-1, sd);
  1508. if (!map_getmapflag(sd->bl.m, MF_PVP)) {
  1509. clif_displaymessage(fd, msg_txt(sd,160)); // PvP is already Off.
  1510. return -1;
  1511. }
  1512. map_setmapflag(sd->bl.m, MF_PVP, false);
  1513. clif_displaymessage(fd, msg_txt(sd,31)); // PvP: Off.
  1514. return 0;
  1515. }
  1516. /*==========================================
  1517. *
  1518. *------------------------------------------*/
  1519. ACMD_FUNC(pvpon)
  1520. {
  1521. nullpo_retr(-1, sd);
  1522. if (map_getmapflag(sd->bl.m, MF_PVP)) {
  1523. clif_displaymessage(fd, msg_txt(sd,161)); // PvP is already On.
  1524. return -1;
  1525. }
  1526. map_setmapflag(sd->bl.m, MF_PVP, true);
  1527. clif_displaymessage(fd, msg_txt(sd,32)); // PvP: On.
  1528. return 0;
  1529. }
  1530. /*==========================================
  1531. *
  1532. *------------------------------------------*/
  1533. ACMD_FUNC(gvgoff)
  1534. {
  1535. nullpo_retr(-1, sd);
  1536. if (!map_getmapflag(sd->bl.m, MF_GVG)) {
  1537. clif_displaymessage(fd, msg_txt(sd,162)); // GvG is already Off.
  1538. return -1;
  1539. }
  1540. map_setmapflag(sd->bl.m, MF_GVG, false);
  1541. clif_displaymessage(fd, msg_txt(sd,33)); // GvG: Off.
  1542. return 0;
  1543. }
  1544. /*==========================================
  1545. *
  1546. *------------------------------------------*/
  1547. ACMD_FUNC(gvgon)
  1548. {
  1549. nullpo_retr(-1, sd);
  1550. if (map_getmapflag(sd->bl.m, MF_GVG)) {
  1551. clif_displaymessage(fd, msg_txt(sd,163)); // GvG is already On.
  1552. return -1;
  1553. }
  1554. map_setmapflag(sd->bl.m, MF_GVG, true);
  1555. clif_displaymessage(fd, msg_txt(sd,34)); // GvG: On.
  1556. return 0;
  1557. }
  1558. /*==========================================
  1559. *
  1560. *------------------------------------------*/
  1561. ACMD_FUNC(model)
  1562. {
  1563. int hair_style = 0, hair_color = 0, cloth_color = 0;
  1564. nullpo_retr(-1, sd);
  1565. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1566. if (!message || !*message || sscanf(message, "%11d %11d %11d", &hair_style, &hair_color, &cloth_color) < 1) {
  1567. sprintf(atcmd_output, msg_txt(sd,991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
  1568. MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
  1569. clif_displaymessage(fd, atcmd_output);
  1570. return -1;
  1571. }
  1572. if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
  1573. hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
  1574. cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
  1575. pc_changelook(sd, LOOK_HAIR, hair_style);
  1576. pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
  1577. pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
  1578. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1579. } else {
  1580. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1581. return -1;
  1582. }
  1583. return 0;
  1584. }
  1585. /*==========================================
  1586. * @bodystyle [Rytech]
  1587. *------------------------------------------*/
  1588. ACMD_FUNC(bodystyle)
  1589. {
  1590. int body_style = 0;
  1591. nullpo_retr(-1, sd);
  1592. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1593. if ( (sd->class_ & JOBL_FOURTH) || !(sd->class_ & JOBL_THIRD) || (sd->class_ & MAPID_THIRDMASK) == MAPID_SUPER_NOVICE_E || (sd->class_ & MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || (sd->class_ & MAPID_THIRDMASK) == MAPID_SOUL_REAPER) {
  1594. clif_displaymessage(fd, msg_txt(sd,740)); // This job has no alternate body styles.
  1595. return -1;
  1596. }
  1597. if (!message || !*message || sscanf(message, "%d", &body_style) < 1) {
  1598. sprintf(atcmd_output, msg_txt(sd,739), MIN_BODY_STYLE, MAX_BODY_STYLE); // Please enter a body style (usage: @bodystyle <body ID: %d-%d>).
  1599. clif_displaymessage(fd, atcmd_output);
  1600. return -1;
  1601. }
  1602. if (body_style >= MIN_BODY_STYLE && body_style <= MAX_BODY_STYLE) {
  1603. pc_changelook(sd, LOOK_BODY2, body_style);
  1604. clif_displaymessage(fd, msg_txt(sd,36)); // Appearence changed.
  1605. } else {
  1606. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1607. return -1;
  1608. }
  1609. return 0;
  1610. }
  1611. /*==========================================
  1612. * @dye && @ccolor
  1613. *------------------------------------------*/
  1614. ACMD_FUNC(dye)
  1615. {
  1616. int cloth_color = 0;
  1617. nullpo_retr(-1, sd);
  1618. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1619. if (!message || !*message || sscanf(message, "%11d", &cloth_color) < 1) {
  1620. sprintf(atcmd_output, msg_txt(sd,992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
  1621. clif_displaymessage(fd, atcmd_output);
  1622. return -1;
  1623. }
  1624. if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
  1625. pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
  1626. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1627. } else {
  1628. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1629. return -1;
  1630. }
  1631. return 0;
  1632. }
  1633. /*==========================================
  1634. * @hairstyle && @hstyle
  1635. *------------------------------------------*/
  1636. ACMD_FUNC(hair_style)
  1637. {
  1638. int hair_style = 0;
  1639. nullpo_retr(-1, sd);
  1640. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1641. if (!message || !*message || sscanf(message, "%11d", &hair_style) < 1) {
  1642. sprintf(atcmd_output, msg_txt(sd,993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
  1643. clif_displaymessage(fd, atcmd_output);
  1644. return -1;
  1645. }
  1646. if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
  1647. pc_changelook(sd, LOOK_HAIR, hair_style);
  1648. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1649. } else {
  1650. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1651. return -1;
  1652. }
  1653. return 0;
  1654. }
  1655. /*==========================================
  1656. * @haircolor && @hcolor
  1657. *------------------------------------------*/
  1658. ACMD_FUNC(hair_color)
  1659. {
  1660. int hair_color = 0;
  1661. nullpo_retr(-1, sd);
  1662. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1663. if (!message || !*message || sscanf(message, "%11d", &hair_color) < 1) {
  1664. sprintf(atcmd_output, msg_txt(sd,994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
  1665. clif_displaymessage(fd, atcmd_output);
  1666. return -1;
  1667. }
  1668. if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
  1669. pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
  1670. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1671. } else {
  1672. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1673. return -1;
  1674. }
  1675. return 0;
  1676. }
  1677. /*==========================================
  1678. * @go [city_number or city_name] - Updated by Harbin
  1679. *------------------------------------------*/
  1680. ACMD_FUNC(go)
  1681. {
  1682. int i;
  1683. int town;
  1684. char map_name[MAP_NAME_LENGTH];
  1685. const struct {
  1686. char map[MAP_NAME_LENGTH];
  1687. int x, y;
  1688. } data[] = {
  1689. { MAP_PRONTERA, 156, 191 }, // 0=Prontera
  1690. { MAP_MORROC, 156, 93 }, // 1=Morroc
  1691. { MAP_GEFFEN, 119, 59 }, // 2=Geffen
  1692. { MAP_PAYON, 162, 233 }, // 3=Payon
  1693. { MAP_ALBERTA, 192, 147 }, // 4=Alberta
  1694. #ifdef RENEWAL
  1695. { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal)
  1696. #else
  1697. { MAP_IZLUDE, 128, 114 }, // 5=Izlude
  1698. #endif
  1699. { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
  1700. { MAP_LUTIE, 147, 134 }, // 7=Lutie
  1701. { MAP_COMODO, 209, 143 }, // 8=Comodo
  1702. { MAP_YUNO, 157, 51 }, // 9=Yuno
  1703. { MAP_AMATSU, 198, 84 }, // 10=Amatsu
  1704. { MAP_GONRYUN, 160, 120 }, // 11=Gonryun
  1705. { MAP_UMBALA, 89, 157 }, // 12=Umbala
  1706. { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
  1707. { MAP_LOUYANG, 217, 40 }, // 14=Louyang
  1708. #ifdef RENEWAL
  1709. { MAP_NOVICE, 18, 26 }, // 15=Training Grounds (Renewal)
  1710. #else
  1711. { MAP_NOVICE, 53, 111 }, // 15=Training Grounds
  1712. #endif
  1713. { MAP_JAIL, 23, 61 }, // 16=Prison
  1714. { MAP_JAWAII, 249, 127 }, // 17=Jawaii
  1715. { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
  1716. { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
  1717. { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
  1718. { MAP_EINBECH, 70, 95 }, // 21=Einbech
  1719. { MAP_HUGEL, 96, 145 }, // 22=Hugel
  1720. { MAP_RACHEL, 130, 110 }, // 23=Rachel
  1721. { MAP_VEINS, 216, 123 }, // 24=Veins
  1722. { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia
  1723. { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp
  1724. { MAP_MANUK, 282, 138 }, // 27=Manuk
  1725. { MAP_SPLENDIDE, 201, 147 }, // 28=Splendide
  1726. { MAP_BRASILIS, 182, 239 }, // 29=Brasilis
  1727. { MAP_DICASTES, 198, 187 }, // 30=El Dicastes
  1728. { MAP_MORA, 44, 151 }, // 31=Mora
  1729. { MAP_DEWATA, 200, 180 }, // 32=Dewata
  1730. { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island
  1731. { MAP_MALAYA, 242, 211 }, // 34=Malaya Port
  1732. { MAP_ECLAGE, 110, 39 }, // 35=Eclage
  1733. { MAP_LASAGNA, 193, 182 }, // 36=Lasagna
  1734. };
  1735. nullpo_retr(-1, sd);
  1736. if( map_getmapflag(sd->bl.m, MF_NOGO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
  1737. clif_displaymessage(sd->fd,msg_txt(sd,995)); // You cannot use @go on this map.
  1738. return 0;
  1739. }
  1740. memset(map_name, '\0', sizeof(map_name));
  1741. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1742. // get the number
  1743. town = atoi(message);
  1744. if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data))
  1745. {// no value matched so send the list of locations
  1746. const char* text;
  1747. // attempt to find the text help string
  1748. text = atcommand_help_string( command );
  1749. clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number, or name.
  1750. if( text )
  1751. {// send the text to the client
  1752. clif_displaymessage( fd, text );
  1753. }
  1754. return -1;
  1755. }
  1756. // get possible name of the city
  1757. map_name[MAP_NAME_LENGTH-1] = '\0';
  1758. for (i = 0; map_name[i]; i++)
  1759. map_name[i] = TOLOWER(map_name[i]);
  1760. // try to identify the map name
  1761. if (strncmp(map_name, "prontera", 3) == 0) {
  1762. town = 0;
  1763. } else if (strncmp(map_name, "morocc", 4) == 0 ||
  1764. strncmp(map_name, "morroc", 4) == 0) {
  1765. town = 1;
  1766. } else if (strncmp(map_name, "geffen", 3) == 0) {
  1767. town = 2;
  1768. } else if (strncmp(map_name, "payon", 3) == 0) {
  1769. town = 3;
  1770. } else if (strncmp(map_name, "alberta", 3) == 0) {
  1771. town = 4;
  1772. } else if (strncmp(map_name, "izlude", 3) == 0) {
  1773. town = 5;
  1774. } else if (strncmp(map_name, "aldebaran", 3) == 0) {
  1775. town = 6;
  1776. } else if (strncmp(map_name, "lutie", 3) == 0 ||
  1777. strcmp(map_name, "christmas") == 0 ||
  1778. strncmp(map_name, "xmas", 3) == 0 ||
  1779. strncmp(map_name, "x-mas", 3) == 0) {
  1780. town = 7;
  1781. } else if (strncmp(map_name, "comodo", 3) == 0) {
  1782. town = 8;
  1783. } else if (strncmp(map_name, "juno", 3) == 0 ||
  1784. strncmp(map_name, "yuno", 3) == 0) {
  1785. town = 9;
  1786. } else if (strncmp(map_name, "amatsu", 3) == 0) {
  1787. town = 10;
  1788. } else if (strncmp(map_name, "kunlun", 3) == 0 ||
  1789. strncmp(map_name, "gonryun", 3) == 0) {
  1790. town = 11;
  1791. } else if (strncmp(map_name, "umbala", 3) == 0) {
  1792. town = 12;
  1793. } else if (strncmp(map_name, "niflheim", 3) == 0) {
  1794. town = 13;
  1795. } else if (strncmp(map_name, "louyang", 3) == 0) {
  1796. town = 14;
  1797. } else if (strncmp(map_name, "new_1-1", 3) == 0 ||
  1798. strncmp(map_name, "startpoint", 3) == 0 ||
  1799. strncmp(map_name, "beginning", 3) == 0) {
  1800. town = 15;
  1801. } else if (strncmp(map_name, "sec_pri", 3) == 0 ||
  1802. strncmp(map_name, "prison", 3) == 0 ||
  1803. strncmp(map_name, "jail", 3) == 0) {
  1804. town = 16;
  1805. } else if (strncmp(map_name, "jawaii", 3) == 0) {
  1806. town = 17;
  1807. } else if (strncmp(map_name, "ayothaya", 3) == 0) {
  1808. town = 18;
  1809. } else if (strncmp(map_name, "einbroch", 5) == 0) {
  1810. town = 19;
  1811. } else if (strncmp(map_name, "lighthalzen", 3) == 0) {
  1812. town = 20;
  1813. } else if (strncmp(map_name, "einbech", 5) == 0) {
  1814. town = 21;
  1815. } else if (strncmp(map_name, "hugel", 3) == 0) {
  1816. town = 22;
  1817. } else if (strncmp(map_name, "rachel", 3) == 0) {
  1818. town = 23;
  1819. } else if (strncmp(map_name, "veins", 3) == 0) {
  1820. town = 24;
  1821. } else if (strncmp(map_name, "moscovia", 3) == 0) {
  1822. town = 25;
  1823. } else if (strncmp(map_name, "mid_camp", 3) == 0) {
  1824. town = 26;
  1825. } else if (strncmp(map_name, "manuk", 3) == 0) {
  1826. town = 27;
  1827. } else if (strncmp(map_name, "splendide", 3) == 0) {
  1828. town = 28;
  1829. } else if (strncmp(map_name, "brasilis", 3) == 0) {
  1830. town = 29;
  1831. } else if (strncmp(map_name, "dicastes01", 3) == 0) {
  1832. town = 30;
  1833. } else if (strcmp(map_name, "mora") == 0) {
  1834. town = 31;
  1835. } else if (strncmp(map_name, "dewata", 3) == 0) {
  1836. town = 32;
  1837. } else if (strncmp(map_name, "malangdo", 5) == 0) {
  1838. town = 33;
  1839. } else if (strncmp(map_name, "malaya", 5) == 0) {
  1840. town = 34;
  1841. } else if (strncmp(map_name, "eclage", 3) == 0) {
  1842. town = 35;
  1843. } else if (strncmp(map_name, "lasagna", 2) == 0) {
  1844. town = 36;
  1845. }
  1846. if (town >= 0 && town < ARRAYLENGTH(data))
  1847. {
  1848. int16 m = map_mapname2mapid(data[town].map);
  1849. if (m >= 0 && map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  1850. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  1851. return -1;
  1852. }
  1853. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  1854. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  1855. return -1;
  1856. }
  1857. if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == SETPOS_OK) {
  1858. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  1859. } else {
  1860. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  1861. return -1;
  1862. }
  1863. } else { // if you arrive here, you have an error in town variable when reading of names
  1864. clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number or name.
  1865. return -1;
  1866. }
  1867. return 0;
  1868. }
  1869. /*==========================================
  1870. *
  1871. *------------------------------------------*/
  1872. ACMD_FUNC(monster)
  1873. {
  1874. char name[NAME_LENGTH];
  1875. char monster[NAME_LENGTH];
  1876. char eventname[EVENT_NAME_LENGTH] = "";
  1877. int mob_id;
  1878. int number = 0;
  1879. int count;
  1880. int i, range;
  1881. short mx, my;
  1882. unsigned int size;
  1883. nullpo_retr(-1, sd);
  1884. memset(name, '\0', sizeof(name));
  1885. memset(monster, '\0', sizeof(monster));
  1886. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1887. if (!message || !*message) {
  1888. clif_displaymessage(fd, msg_txt(sd,80)); // Give the display name or monster name/id please.
  1889. return -1;
  1890. }
  1891. if (sscanf(message, "\"%23[^\"]\" %23s %11d", name, monster, &number) > 1 ||
  1892. sscanf(message, "%23s \"%23[^\"]\" %11d", monster, name, &number) > 1) {
  1893. //All data can be left as it is.
  1894. } else if ((count=sscanf(message, "%23s %11d %23s", monster, &number, name)) > 1) {
  1895. //Here, it is possible name was not given and we are using monster for it.
  1896. if (count < 3) //Blank mob's name.
  1897. name[0] = '\0';
  1898. } else if (sscanf(message, "%23s %23s %11d", name, monster, &number) > 1) {
  1899. //All data can be left as it is.
  1900. } else if (sscanf(message, "%23s", monster) > 0) {
  1901. //As before, name may be already filled.
  1902. name[0] = '\0';
  1903. } else {
  1904. clif_displaymessage(fd, msg_txt(sd,80)); // Give a display name and monster name/id please.
  1905. return -1;
  1906. }
  1907. if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
  1908. mob_id = mobdb_checkid(atoi(monster));
  1909. if (mob_id == 0) {
  1910. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  1911. return -1;
  1912. }
  1913. if (mob_id == MOBID_EMPERIUM) {
  1914. clif_displaymessage(fd, msg_txt(sd,83)); // Monster 'Emperium' cannot be spawned.
  1915. return -1;
  1916. }
  1917. if (number <= 0)
  1918. number = 1;
  1919. if( !name[0] )
  1920. strcpy(name, "--ja--");
  1921. // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
  1922. if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
  1923. number = battle_config.atc_spawn_quantity_limit;
  1924. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1925. if (strcmp(parent_cmd, "monstersmall") == 0)
  1926. size = SZ_MEDIUM; // This is just gorgeous [mkbu95]
  1927. else if (strcmp(parent_cmd, "monsterbig") == 0)
  1928. size = SZ_BIG;
  1929. else
  1930. size = SZ_SMALL;
  1931. if (battle_config.etc_log)
  1932. ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
  1933. count = 0;
  1934. range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around)
  1935. for (i = 0; i < number; i++) {
  1936. int k;
  1937. map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
  1938. k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE);
  1939. if(k) {
  1940. //mapreg_setreg(reference_uid(add_str("$@mobid"), i),k); //retain created mobid in array uncomment if needed
  1941. count ++;
  1942. }
  1943. }
  1944. if (count != 0)
  1945. if (number == count)
  1946. clif_displaymessage(fd, msg_txt(sd,39)); // All monster summoned!
  1947. else {
  1948. sprintf(atcmd_output, msg_txt(sd,240), count); // %d monster(s) summoned!
  1949. clif_displaymessage(fd, atcmd_output);
  1950. }
  1951. else {
  1952. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  1953. return -1;
  1954. }
  1955. return 0;
  1956. }
  1957. /*==========================================
  1958. *
  1959. *------------------------------------------*/
  1960. static int atkillmonster_sub(struct block_list *bl, va_list ap)
  1961. {
  1962. struct mob_data *md;
  1963. int flag;
  1964. nullpo_ret(md=(struct mob_data *)bl);
  1965. flag = va_arg(ap, int);
  1966. if (md->guardian_data)
  1967. return 0; //Do not touch WoE mobs!
  1968. if (flag)
  1969. status_zap(bl,md->status.hp, 0);
  1970. else
  1971. status_kill(bl);
  1972. return 1;
  1973. }
  1974. ACMD_FUNC(killmonster)
  1975. {
  1976. int map_id, drop_flag;
  1977. char map_name[MAP_NAME_LENGTH_EXT];
  1978. nullpo_retr(-1, sd);
  1979. memset(map_name, '\0', sizeof(map_name));
  1980. if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
  1981. map_id = sd->bl.m;
  1982. else {
  1983. if ((map_id = map_mapname2mapid(map_name)) < 0)
  1984. map_id = sd->bl.m;
  1985. }
  1986. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1987. drop_flag = strcmpi(parent_cmd, "killmonster2");
  1988. map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, -drop_flag);
  1989. clif_displaymessage(fd, msg_txt(sd,165)); // All monsters killed!
  1990. return 0;
  1991. }
  1992. /*==========================================
  1993. *
  1994. *------------------------------------------*/
  1995. ACMD_FUNC(refine)
  1996. {
  1997. int j, position = 0, refine = 0, current_position, final_refine;
  1998. int count;
  1999. nullpo_retr(-1, sd);
  2000. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2001. if (!message || !*message || sscanf(message, "%11d %11d", &position, &refine) < 2) {
  2002. clif_displaymessage(fd, msg_txt(sd,996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>).
  2003. sprintf(atcmd_output, msg_txt(sd,997), EQP_HEAD_LOW); // %d: Lower Headgear
  2004. clif_displaymessage(fd, atcmd_output);
  2005. sprintf(atcmd_output, msg_txt(sd,998), EQP_HAND_R); // %d: Right Hand
  2006. clif_displaymessage(fd, atcmd_output);
  2007. sprintf(atcmd_output, msg_txt(sd,999), EQP_GARMENT); // %d: Garment
  2008. clif_displaymessage(fd, atcmd_output);
  2009. sprintf(atcmd_output, msg_txt(sd,1000), EQP_ACC_L); // %d: Left Accessory
  2010. clif_displaymessage(fd, atcmd_output);
  2011. sprintf(atcmd_output, msg_txt(sd,1001), EQP_ARMOR); // %d: Body Armor
  2012. clif_displaymessage(fd, atcmd_output);
  2013. sprintf(atcmd_output, msg_txt(sd,1002), EQP_HAND_L); // %d: Left Hand
  2014. clif_displaymessage(fd, atcmd_output);
  2015. sprintf(atcmd_output, msg_txt(sd,1003), EQP_SHOES); // %d: Shoes
  2016. clif_displaymessage(fd, atcmd_output);
  2017. sprintf(atcmd_output, msg_txt(sd,1004), EQP_ACC_R); // %d: Right Accessory
  2018. clif_displaymessage(fd, atcmd_output);
  2019. sprintf(atcmd_output, msg_txt(sd,1005), EQP_HEAD_TOP); // %d: Top Headgear
  2020. clif_displaymessage(fd, atcmd_output);
  2021. sprintf(atcmd_output, msg_txt(sd,1006), EQP_HEAD_MID); // %d: Mid Headgear
  2022. clif_displaymessage(fd, atcmd_output);
  2023. return -1;
  2024. }
  2025. refine = cap_value(refine, -MAX_REFINE, MAX_REFINE);
  2026. count = 0;
  2027. for (j = 0; j < EQI_MAX; j++) {
  2028. int i;
  2029. if ((i = sd->equip_index[j]) < 0)
  2030. continue;
  2031. if(j == EQI_AMMO)
  2032. continue;
  2033. if (pc_is_same_equip_index((enum equip_index)j, sd->equip_index, i))
  2034. continue;
  2035. if(position && !(sd->inventory.u.items_inventory[i].equip & position))
  2036. continue;
  2037. final_refine = cap_value(sd->inventory.u.items_inventory[i].refine + refine, 0, MAX_REFINE);
  2038. if (sd->inventory.u.items_inventory[i].refine != final_refine) {
  2039. sd->inventory.u.items_inventory[i].refine = final_refine;
  2040. current_position = sd->inventory.u.items_inventory[i].equip;
  2041. pc_unequipitem(sd, i, 3);
  2042. clif_refine(fd, 0, i, sd->inventory.u.items_inventory[i].refine);
  2043. clif_delitem(sd, i, 1, 3);
  2044. clif_additem(sd, i, 1, 0);
  2045. pc_equipitem(sd, i, current_position);
  2046. clif_misceffect(&sd->bl, 3);
  2047. if( sd->inventory_data[i]->type == IT_WEAPON ){
  2048. achievement_update_objective(sd, AG_ENCHANT_SUCCESS, 2, sd->inventory_data[i]->weapon_level, sd->inventory.u.items_inventory[i].refine);
  2049. }
  2050. count++;
  2051. }
  2052. }
  2053. if (count == 0)
  2054. clif_displaymessage(fd, msg_txt(sd,166)); // No item has been refined.
  2055. else if (count == 1)
  2056. clif_displaymessage(fd, msg_txt(sd,167)); // 1 item has been refined.
  2057. else {
  2058. sprintf(atcmd_output, msg_txt(sd,168), count); // %d items have been refined.
  2059. clif_displaymessage(fd, atcmd_output);
  2060. }
  2061. return 0;
  2062. }
  2063. /*==========================================
  2064. *
  2065. *------------------------------------------*/
  2066. ACMD_FUNC(grade)
  2067. {
  2068. int j, position = 0, grade = 0, current_position, final_grade;
  2069. int count;
  2070. nullpo_retr(-1, sd);
  2071. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2072. if (!message || !*message || sscanf(message, "%11d %11d", &position, &grade) < 2) {
  2073. clif_displaymessage(fd, msg_txt(sd,1519)); // Please enter a position and an amount (usage: @grade <equip position> <+/- amount>).
  2074. sprintf(atcmd_output, msg_txt(sd,997), EQP_HEAD_LOW); // %d: Lower Headgear
  2075. clif_displaymessage(fd, atcmd_output);
  2076. sprintf(atcmd_output, msg_txt(sd,998), EQP_HAND_R); // %d: Right Hand
  2077. clif_displaymessage(fd, atcmd_output);
  2078. sprintf(atcmd_output, msg_txt(sd,999), EQP_GARMENT); // %d: Garment
  2079. clif_displaymessage(fd, atcmd_output);
  2080. sprintf(atcmd_output, msg_txt(sd,1000), EQP_ACC_L); // %d: Left Accessory
  2081. clif_displaymessage(fd, atcmd_output);
  2082. sprintf(atcmd_output, msg_txt(sd,1001), EQP_ARMOR); // %d: Body Armor
  2083. clif_displaymessage(fd, atcmd_output);
  2084. sprintf(atcmd_output, msg_txt(sd,1002), EQP_HAND_L); // %d: Left Hand
  2085. clif_displaymessage(fd, atcmd_output);
  2086. sprintf(atcmd_output, msg_txt(sd,1003), EQP_SHOES); // %d: Shoes
  2087. clif_displaymessage(fd, atcmd_output);
  2088. sprintf(atcmd_output, msg_txt(sd,1004), EQP_ACC_R); // %d: Right Accessory
  2089. clif_displaymessage(fd, atcmd_output);
  2090. sprintf(atcmd_output, msg_txt(sd,1005), EQP_HEAD_TOP); // %d: Top Headgear
  2091. clif_displaymessage(fd, atcmd_output);
  2092. sprintf(atcmd_output, msg_txt(sd,1006), EQP_HEAD_MID); // %d: Mid Headgear
  2093. clif_displaymessage(fd, atcmd_output);
  2094. return -1;
  2095. }
  2096. grade = cap_value(grade, -MAX_ENCHANTGRADE, MAX_ENCHANTGRADE);
  2097. count = 0;
  2098. for (j = 0; j < EQI_MAX; j++) {
  2099. int i;
  2100. if ((i = sd->equip_index[j]) < 0)
  2101. continue;
  2102. if(j == EQI_AMMO)
  2103. continue;
  2104. if (pc_is_same_equip_index((enum equip_index)j, sd->equip_index, i))
  2105. continue;
  2106. if(position && !(sd->inventory.u.items_inventory[i].equip & position))
  2107. continue;
  2108. final_grade = cap_value(sd->inventory.u.items_inventory[i].enchantgrade + grade, 0, MAX_ENCHANTGRADE);
  2109. if (sd->inventory.u.items_inventory[i].enchantgrade != final_grade) {
  2110. sd->inventory.u.items_inventory[i].enchantgrade = final_grade;
  2111. current_position = sd->inventory.u.items_inventory[i].equip;
  2112. pc_unequipitem(sd, i, 3);
  2113. clif_delitem(sd, i, 1, 3);
  2114. clif_additem(sd, i, 1, 0);
  2115. pc_equipitem(sd, i, current_position);
  2116. clif_misceffect(&sd->bl, 3);
  2117. count++;
  2118. }
  2119. }
  2120. sprintf(atcmd_output, msg_txt(sd,1520), count); // %d items have been graded.
  2121. clif_displaymessage(fd, atcmd_output);
  2122. return 0;
  2123. }
  2124. /*==========================================
  2125. *
  2126. *------------------------------------------*/
  2127. ACMD_FUNC(produce)
  2128. {
  2129. char item_name[100];
  2130. t_itemid item_id;
  2131. int attribute = 0, star = 0;
  2132. nullpo_retr(-1, sd);
  2133. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2134. memset(item_name, '\0', sizeof(item_name));
  2135. if (!message || !*message || (
  2136. sscanf(message, "\"%99[^\"]\" %11d %11d", item_name, &attribute, &star) < 1 &&
  2137. sscanf(message, "%99s %11d %11d", item_name, &attribute, &star) < 1
  2138. )) {
  2139. clif_displaymessage(fd, msg_txt(sd,1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
  2140. return -1;
  2141. }
  2142. std::shared_ptr<item_data> item_data = item_db.searchname( item_name );
  2143. if( item_data == nullptr ){
  2144. item_data = item_db.find( strtoul( item_name, nullptr, 10 ) );
  2145. }
  2146. if( item_data == nullptr ){
  2147. clif_displaymessage(fd, msg_txt(sd,170)); //This item is not an equipment.
  2148. return -1;
  2149. }
  2150. item_id = item_data->nameid;
  2151. if( itemdb_isequip2( item_data.get() ) ){
  2152. char flag = 0;
  2153. if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
  2154. attribute = ATTRIBUTE_NORMAL;
  2155. if (star < MIN_STAR || star > MAX_STAR)
  2156. star = 0;
  2157. struct item tmp_item = {};
  2158. tmp_item.nameid = item_id;
  2159. tmp_item.amount = 1;
  2160. tmp_item.identify = 1;
  2161. tmp_item.card[0] = CARD0_FORGE;
  2162. tmp_item.card[1] = item_data->type==IT_WEAPON?
  2163. ((star*5) << 8) + attribute:0;
  2164. tmp_item.card[2] = GetWord(sd->status.char_id, 0);
  2165. tmp_item.card[3] = GetWord(sd->status.char_id, 1);
  2166. clif_produceeffect(sd, 0, item_id);
  2167. clif_misceffect(&sd->bl, 3);
  2168. if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
  2169. clif_additem(sd, 0, 0, flag);
  2170. } else {
  2171. sprintf(atcmd_output, msg_txt(sd,169), item_id, item_data->name.c_str()); // The item (%u: '%s') is not equipable.
  2172. clif_displaymessage(fd, atcmd_output);
  2173. return -1;
  2174. }
  2175. return 0;
  2176. }
  2177. /*==========================================
  2178. *
  2179. *------------------------------------------*/
  2180. ACMD_FUNC(memo)
  2181. {
  2182. int position = 0;
  2183. nullpo_retr(-1, sd);
  2184. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2185. if( !message || !*message || sscanf(message, "%11d", &position) < 1 )
  2186. {
  2187. int i;
  2188. clif_displaymessage(sd->fd, msg_txt(sd,668)); // Your actual memo positions are:
  2189. for( i = 0; i < MAX_MEMOPOINTS; i++ )
  2190. {
  2191. if( strcmp( "", sd->status.memo_point[i].map ) != 0 )
  2192. sprintf( atcmd_output, "%d - %s (%d,%d)", i, sd->status.memo_point[i].map, sd->status.memo_point[i].x, sd->status.memo_point[i].y );
  2193. else
  2194. sprintf(atcmd_output, msg_txt(sd,171), i); // %d - void
  2195. clif_displaymessage(sd->fd, atcmd_output);
  2196. }
  2197. return 0;
  2198. }
  2199. if( position < 0 || position >= MAX_MEMOPOINTS )
  2200. {
  2201. sprintf(atcmd_output, msg_txt(sd,1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>).
  2202. clif_displaymessage(fd, atcmd_output);
  2203. return -1;
  2204. }
  2205. return !pc_memo( sd, position );
  2206. }
  2207. /*==========================================
  2208. *
  2209. *------------------------------------------*/
  2210. ACMD_FUNC(gat)
  2211. {
  2212. int y;
  2213. nullpo_retr(-1, sd);
  2214. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2215. for (y = 2; y >= -2; y--) {
  2216. sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
  2217. map_getmapdata(sd->bl.m)->name, sd->bl.x - 2, sd->bl.y + y,
  2218. map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
  2219. map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
  2220. map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
  2221. map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
  2222. map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
  2223. clif_displaymessage(fd, atcmd_output);
  2224. }
  2225. return 0;
  2226. }
  2227. /*==========================================
  2228. *
  2229. *------------------------------------------*/
  2230. ACMD_FUNC(displaystatus)
  2231. {
  2232. int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0;
  2233. nullpo_retr(-1, sd);
  2234. if (!message || !*message || (i = sscanf(message, "%11d %11d %11d %11d %11d %11d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) {
  2235. clif_displaymessage(fd, msg_txt(sd,1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
  2236. return -1;
  2237. }
  2238. if (i < 2) flag = 1;
  2239. if (i < 3) tick = 0;
  2240. clif_status_change(&sd->bl, type, flag, tick, val1, val2, val3);
  2241. return 0;
  2242. }
  2243. /*==========================================
  2244. * @stpoint (Rewritten by [Yor])
  2245. *------------------------------------------*/
  2246. ACMD_FUNC(statuspoint)
  2247. {
  2248. int point;
  2249. unsigned int new_status_point;
  2250. if (!message || !*message || (point = atoi(message)) == 0) {
  2251. clif_displaymessage(fd, msg_txt(sd,1010)); // Please enter a number (usage: @stpoint <number of points>).
  2252. return -1;
  2253. }
  2254. if(point < 0)
  2255. {
  2256. if(sd->status.status_point < (unsigned int)(-point))
  2257. {
  2258. new_status_point = 0;
  2259. }
  2260. else
  2261. {
  2262. new_status_point = sd->status.status_point + point;
  2263. }
  2264. }
  2265. else if(UINT_MAX - sd->status.status_point < (unsigned int)point)
  2266. {
  2267. new_status_point = UINT_MAX;
  2268. }
  2269. else
  2270. {
  2271. new_status_point = sd->status.status_point + point;
  2272. }
  2273. if (new_status_point != sd->status.status_point) {
  2274. sd->status.status_point = new_status_point;
  2275. clif_updatestatus(sd, SP_STATUSPOINT);
  2276. clif_displaymessage(fd, msg_txt(sd,174)); // Number of status points changed.
  2277. } else {
  2278. if (point < 0)
  2279. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2280. else
  2281. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2282. return -1;
  2283. }
  2284. return 0;
  2285. }
  2286. /*==========================================
  2287. * @trpoint
  2288. *------------------------------------------*/
  2289. ACMD_FUNC(traitpoint)
  2290. {
  2291. int point;
  2292. unsigned int new_trait_point;
  2293. if (!message || !*message || (point = atoi(message)) == 0) {
  2294. clif_displaymessage(fd, msg_txt(sd, 820)); // Please enter a number (usage: @trpoint <number of points>).
  2295. return -1;
  2296. }
  2297. if (point < 0)
  2298. {
  2299. if (sd->status.trait_point < (unsigned int)(-point))
  2300. {
  2301. new_trait_point = 0;
  2302. }
  2303. else
  2304. {
  2305. new_trait_point = sd->status.trait_point + point;
  2306. }
  2307. }
  2308. else if (UINT_MAX - sd->status.trait_point < (unsigned int)point)
  2309. {
  2310. new_trait_point = UINT_MAX;
  2311. }
  2312. else
  2313. {
  2314. new_trait_point = sd->status.trait_point + point;
  2315. }
  2316. if (new_trait_point != sd->status.trait_point) {
  2317. sd->status.trait_point = new_trait_point;
  2318. clif_updatestatus(sd, SP_TRAITPOINT);
  2319. clif_displaymessage(fd, msg_txt(sd, 174)); // Number of status points changed.
  2320. }
  2321. else {
  2322. if (point < 0)
  2323. clif_displaymessage(fd, msg_txt(sd, 41)); // Unable to decrease the number/value.
  2324. else
  2325. clif_displaymessage(fd, msg_txt(sd, 149)); // Unable to increase the number/value.
  2326. return -1;
  2327. }
  2328. return 0;
  2329. }
  2330. /*==========================================
  2331. * @skpoint (Rewritten by [Yor])
  2332. *------------------------------------------*/
  2333. ACMD_FUNC(skillpoint)
  2334. {
  2335. int point;
  2336. unsigned int new_skill_point;
  2337. nullpo_retr(-1, sd);
  2338. if (!message || !*message || (point = atoi(message)) == 0) {
  2339. clif_displaymessage(fd, msg_txt(sd,1011)); // Please enter a number (usage: @skpoint <number of points>).
  2340. return -1;
  2341. }
  2342. if(point < 0)
  2343. {
  2344. if(sd->status.skill_point < (unsigned int)(-point))
  2345. {
  2346. new_skill_point = 0;
  2347. }
  2348. else
  2349. {
  2350. new_skill_point = sd->status.skill_point + point;
  2351. }
  2352. }
  2353. else if(UINT_MAX - sd->status.skill_point < (unsigned int)point)
  2354. {
  2355. new_skill_point = UINT_MAX;
  2356. }
  2357. else
  2358. {
  2359. new_skill_point = sd->status.skill_point + point;
  2360. }
  2361. if (new_skill_point != sd->status.skill_point) {
  2362. sd->status.skill_point = new_skill_point;
  2363. clif_updatestatus(sd, SP_SKILLPOINT);
  2364. clif_displaymessage(fd, msg_txt(sd,175)); // Number of skill points changed.
  2365. } else {
  2366. if (point < 0)
  2367. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2368. else
  2369. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2370. return -1;
  2371. }
  2372. return 0;
  2373. }
  2374. /*==========================================
  2375. * @zeny
  2376. *------------------------------------------*/
  2377. ACMD_FUNC(zeny)
  2378. {
  2379. int zeny=0, ret=-1;
  2380. nullpo_retr(-1, sd);
  2381. if (!message || !*message || (zeny = atoi(message)) == 0) {
  2382. clif_displaymessage(fd, msg_txt(sd,1012)); // Please enter an amount (usage: @zeny <amount>).
  2383. return -1;
  2384. }
  2385. if(zeny > 0){
  2386. if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1)
  2387. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2388. }
  2389. else {
  2390. if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny;
  2391. if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1)
  2392. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2393. }
  2394. if(!ret) clif_displaymessage(fd, msg_txt(sd,176)); //ret=0 mean cmd success
  2395. return 0;
  2396. }
  2397. /*==========================================
  2398. *
  2399. *------------------------------------------*/
  2400. ACMD_FUNC(param)
  2401. {
  2402. nullpo_retr(-1, sd);
  2403. uint8 stat;
  2404. int value = 0;
  2405. uint16 new_value, status, max_status;
  2406. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2407. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2408. clif_displaymessage(fd, msg_txt(sd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
  2409. return -1;
  2410. }
  2411. ARR_FIND( 0, ARRAYLENGTH(parameter_names), stat, strcmpi(command + 1, parameter_names[stat]) == 0 );
  2412. if( stat == ARRAYLENGTH(parameter_names)) { // normally impossible...
  2413. clif_displaymessage(fd, msg_txt(sd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
  2414. return -1;
  2415. }
  2416. if( stat < PARAM_POW ){
  2417. status = pc_getstat( sd, SP_STR + stat - PARAM_STR );
  2418. }else{
  2419. if( !( sd->class_ & JOBL_FOURTH ) ){
  2420. clif_displaymessage(fd, msg_txt(sd, 797)); // This command is unavailable to non - 4th class.
  2421. return -1;
  2422. }
  2423. status = pc_getstat( sd, SP_POW + stat - PARAM_POW );
  2424. }
  2425. if( pc_has_permission( sd, PC_PERM_BYPASS_MAX_STAT ) ){
  2426. max_status = SHRT_MAX;
  2427. }else{
  2428. max_status = pc_maxparameter( sd, static_cast<e_params>( stat ) );
  2429. }
  2430. if( value > 0 && status + value >= max_status ){
  2431. new_value = max_status;
  2432. }else if( value < 0 && abs( value ) >= status ){
  2433. if( stat < PARAM_POW ){
  2434. new_value = 1;
  2435. }else{
  2436. new_value = 0;
  2437. }
  2438. }else{
  2439. new_value = status + value;
  2440. }
  2441. if( new_value != status ){
  2442. if (stat < PARAM_POW) {
  2443. pc_setstat( sd, SP_STR + stat - PARAM_STR, new_value );
  2444. clif_updatestatus(sd, SP_STR + stat);
  2445. clif_updatestatus(sd, SP_USTR + stat);
  2446. } else {
  2447. pc_setstat( sd, SP_POW + stat - PARAM_POW, new_value );
  2448. clif_updatestatus(sd, SP_POW + stat - PARAM_POW);
  2449. clif_updatestatus(sd, SP_UPOW + stat - PARAM_POW);
  2450. }
  2451. status_calc_pc(sd, SCO_FORCE);
  2452. clif_displaymessage(fd, msg_txt(sd,42)); // Stat changed.
  2453. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2454. } else {
  2455. if (value < 0)
  2456. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2457. else
  2458. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2459. return -1;
  2460. }
  2461. return 0;
  2462. }
  2463. /*==========================================
  2464. * Stat all by fritz (rewritten by [Yor])
  2465. *------------------------------------------*/
  2466. ACMD_FUNC(stat_all)
  2467. {
  2468. nullpo_retr(-1, sd);
  2469. int value = 0;
  2470. uint8 count, i;
  2471. uint16 status[PARAM_MAX] = {}, max_status[PARAM_MAX] = {};
  2472. for (i = PARAM_STR; i < PARAM_POW; i++)
  2473. status[i] = pc_getstat(sd, SP_STR + i);
  2474. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2475. for (i = PARAM_STR; i < PARAM_POW; i++)
  2476. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2477. value = SHRT_MAX;
  2478. } else {
  2479. if (pc_has_permission(sd, PC_PERM_BYPASS_MAX_STAT)) {
  2480. for (i = PARAM_STR; i < PARAM_POW; i++)
  2481. max_status[i] = SHRT_MAX;
  2482. } else {
  2483. for (i = PARAM_STR; i < PARAM_POW; i++)
  2484. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2485. }
  2486. }
  2487. count = 0;
  2488. for (i = PARAM_STR; i < PARAM_POW; i++) {
  2489. short new_value;
  2490. if (value > 0 && status[i] + value >= max_status[i])
  2491. new_value = max_status[i];
  2492. else if (value < 0 && abs(value) >= status[i])
  2493. new_value = 1;
  2494. else
  2495. new_value = status[i] + value;
  2496. if (new_value != status[i]) {
  2497. pc_setstat( sd, SP_STR + i, new_value );
  2498. clif_updatestatus(sd, SP_STR + i);
  2499. clif_updatestatus(sd, SP_USTR + i);
  2500. count++;
  2501. }
  2502. }
  2503. if (count > 0) { // if at least 1 stat modified
  2504. status_calc_pc(sd, SCO_FORCE);
  2505. clif_displaymessage(fd, msg_txt(sd,84)); // All stats changed!
  2506. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2507. } else {
  2508. if (value < 0)
  2509. clif_displaymessage(fd, msg_txt(sd,177)); // You cannot decrease that stat anymore.
  2510. else
  2511. clif_displaymessage(fd, msg_txt(sd,178)); // You cannot increase that stat anymore.
  2512. return -1;
  2513. }
  2514. return 0;
  2515. }
  2516. /*==========================================
  2517. * Traits
  2518. *------------------------------------------*/
  2519. ACMD_FUNC(trait_all) {
  2520. nullpo_retr(-1, sd);
  2521. #ifndef RENEWAL
  2522. sprintf(atcmd_output, msg_txt(sd, 154), command); // %s failed.
  2523. clif_displaymessage(fd, atcmd_output);
  2524. return -1;
  2525. #endif
  2526. if( !( sd->class_ & JOBL_FOURTH ) ){
  2527. clif_displaymessage(fd, msg_txt(sd, 797)); // This command is unavailable to non - 4th class.
  2528. return -1;
  2529. }
  2530. int value = 0;
  2531. uint8 i;
  2532. uint16 status[PARAM_MAX] = {}, max_status[PARAM_MAX] = {};
  2533. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2534. status[i] = pc_getstat(sd, SP_POW + i - PARAM_POW);
  2535. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2536. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2537. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2538. value = SHRT_MAX;
  2539. } else {
  2540. if (pc_has_permission(sd, PC_PERM_BYPASS_MAX_STAT)) {
  2541. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2542. max_status[i] = SHRT_MAX;
  2543. } else {
  2544. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2545. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2546. }
  2547. }
  2548. uint8 count = 0;
  2549. for (i = PARAM_POW; i < PARAM_MAX; i++) {
  2550. short new_value;
  2551. if (value > 0 && status[i] + value >= max_status[i])
  2552. new_value = max_status[i];
  2553. else if (value < 0 && abs(value) >= status[i])
  2554. new_value = 0;
  2555. else
  2556. new_value = status[i] + value;
  2557. if (new_value != status[i]) {
  2558. pc_setstat( sd, SP_POW + i - PARAM_POW, new_value );
  2559. clif_updatestatus(sd, SP_POW + i - PARAM_POW);
  2560. clif_updatestatus(sd, SP_UPOW + i - PARAM_POW);
  2561. count++;
  2562. }
  2563. }
  2564. if (count > 0) { // if at least 1 stat modified
  2565. status_calc_pc(sd, SCO_FORCE);
  2566. clif_displaymessage(fd, msg_txt(sd, 84)); // All stats changed!
  2567. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2568. } else {
  2569. if (value < 0)
  2570. clif_displaymessage(fd, msg_txt(sd, 177)); // You cannot decrease that stat anymore.
  2571. else
  2572. clif_displaymessage(fd, msg_txt(sd, 178)); // You cannot increase that stat anymore.
  2573. return -1;
  2574. }
  2575. return 0;
  2576. }
  2577. /*==========================================
  2578. *
  2579. *------------------------------------------*/
  2580. ACMD_FUNC(guildlevelup) {
  2581. int level = 0;
  2582. short added_level;
  2583. struct guild *guild_info;
  2584. nullpo_retr(-1, sd);
  2585. if (!message || !*message || sscanf(message, "%11d", &level) < 1 || level == 0) {
  2586. clif_displaymessage(fd, msg_txt(sd,1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
  2587. return -1;
  2588. }
  2589. if (sd->status.guild_id <= 0 || (guild_info = sd->guild) == NULL) {
  2590. clif_displaymessage(fd, msg_txt(sd,43)); // You're not in a guild.
  2591. return -1;
  2592. }
  2593. //if (strcmp(sd->status.name, guild_info->master) != 0) {
  2594. // clif_displaymessage(fd, msg_txt(sd,44)); // You're not the master of your guild.
  2595. // return -1;
  2596. //}
  2597. added_level = (short)level;
  2598. if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positive overflow
  2599. added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
  2600. else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negative overflow
  2601. added_level = 1 - guild_info->guild_lv;
  2602. if (added_level != 0) {
  2603. intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level));
  2604. clif_displaymessage(fd, msg_txt(sd,179)); // Guild level changed.
  2605. } else {
  2606. clif_displaymessage(fd, msg_txt(sd,45)); // Guild level change failed.
  2607. return -1;
  2608. }
  2609. return 0;
  2610. }
  2611. /*==========================================
  2612. *
  2613. *------------------------------------------*/
  2614. ACMD_FUNC(makeegg) {
  2615. int id;
  2616. nullpo_retr(-1, sd);
  2617. if (!message || !*message) {
  2618. clif_displaymessage(fd, msg_txt(sd,1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>).
  2619. return -1;
  2620. }
  2621. // for monster name
  2622. if ((id = mobdb_searchname(message)) != 0)
  2623. ;
  2624. else
  2625. id = atoi(message);
  2626. std::shared_ptr<s_pet_db> pet = pet_db.find(id);
  2627. if( pet == nullptr ){
  2628. t_itemid nameid;
  2629. // for egg name
  2630. std::shared_ptr<item_data> item_data = item_db.searchname( message );
  2631. if( item_data != nullptr ){
  2632. nameid = item_data->nameid;
  2633. }else{
  2634. nameid = strtoul( message, nullptr, 10 );
  2635. }
  2636. pet = pet_db_search( nameid, PET_EGG );
  2637. }
  2638. int res(-1);
  2639. if (pet != nullptr) {
  2640. std::shared_ptr<s_mob_db> mdb = mob_db.find(pet->class_);
  2641. if(mdb){
  2642. sd->catch_target_class = pet->class_;
  2643. if(intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname.c_str())){
  2644. res = 0;
  2645. } else {
  2646. res = -2; //char server down
  2647. }
  2648. }
  2649. }
  2650. switch(res){
  2651. case -1:
  2652. clif_displaymessage(fd, msg_txt(sd,180)); // The monster/egg name/id doesn't exist.
  2653. break;
  2654. case -2:
  2655. clif_displaymessage(fd, msg_txt(sd,407)); //charserver link broken
  2656. break;
  2657. }
  2658. return res;
  2659. }
  2660. /*==========================================
  2661. *
  2662. *------------------------------------------*/
  2663. ACMD_FUNC(hatch) {
  2664. nullpo_retr(-1, sd);
  2665. if (sd->status.pet_id <= 0)
  2666. clif_sendegg(sd);
  2667. else {
  2668. clif_displaymessage(fd, msg_txt(sd,181)); // You already have a pet.
  2669. return -1;
  2670. }
  2671. return 0;
  2672. }
  2673. /*==========================================
  2674. *
  2675. *------------------------------------------*/
  2676. ACMD_FUNC(petfriendly) {
  2677. int friendly;
  2678. struct pet_data *pd;
  2679. nullpo_retr(-1, sd);
  2680. if (!message || !*message || (friendly = atoi(message)) < 0) {
  2681. clif_displaymessage(fd, msg_txt(sd,1016)); // Please enter a valid value (usage: @petfriendly <0-1000>).
  2682. return -1;
  2683. }
  2684. pd = sd->pd;
  2685. if (!pd) {
  2686. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2687. return -1;
  2688. }
  2689. if (friendly < 0 || friendly > 1000)
  2690. {
  2691. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  2692. return -1;
  2693. }
  2694. if (friendly == pd->pet.intimate) {
  2695. clif_displaymessage(fd, msg_txt(sd,183)); // Pet intimacy is already at maximum.
  2696. return -1;
  2697. }
  2698. pet_set_intimate(pd, friendly);
  2699. clif_send_petstatus(sd);
  2700. clif_displaymessage(fd, msg_txt(sd,182)); // Pet intimacy changed.
  2701. return 0;
  2702. }
  2703. /*==========================================
  2704. *
  2705. *------------------------------------------*/
  2706. ACMD_FUNC(pethungry)
  2707. {
  2708. int hungry;
  2709. struct pet_data *pd;
  2710. nullpo_retr(-1, sd);
  2711. if (!message || !*message || (hungry = atoi(message)) < 0) {
  2712. clif_displaymessage(fd, msg_txt(sd,1017)); // Please enter a valid number (usage: @pethungry <0-100>).
  2713. return -1;
  2714. }
  2715. pd = sd->pd;
  2716. if (!sd->status.pet_id || !pd) {
  2717. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2718. return -1;
  2719. }
  2720. if (hungry < 0 || hungry > 100) {
  2721. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  2722. return -1;
  2723. }
  2724. if (hungry == pd->pet.hungry) {
  2725. clif_displaymessage(fd, msg_txt(sd,186)); // Pet hunger is already at maximum.
  2726. return -1;
  2727. }
  2728. pd->pet.hungry = hungry;
  2729. clif_send_petstatus(sd);
  2730. clif_displaymessage(fd, msg_txt(sd,185)); // Pet hunger changed.
  2731. return 0;
  2732. }
  2733. /*==========================================
  2734. *
  2735. *------------------------------------------*/
  2736. ACMD_FUNC(petrename)
  2737. {
  2738. struct pet_data *pd;
  2739. nullpo_retr(-1, sd);
  2740. if (!sd->status.pet_id || !sd->pd) {
  2741. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2742. return -1;
  2743. }
  2744. pd = sd->pd;
  2745. if (!pd->pet.rename_flag) {
  2746. clif_displaymessage(fd, msg_txt(sd,188)); // You can already rename your pet.
  2747. return -1;
  2748. }
  2749. pd->pet.rename_flag = 0;
  2750. intif_save_petdata(sd->status.account_id, &pd->pet);
  2751. clif_send_petstatus(sd);
  2752. clif_displaymessage(fd, msg_txt(sd,187)); // You can now rename your pet.
  2753. return 0;
  2754. }
  2755. /*==========================================
  2756. *
  2757. *------------------------------------------*/
  2758. ACMD_FUNC(recall) {
  2759. map_session_data* pl_sd = nullptr;;
  2760. nullpo_retr(-1, sd);
  2761. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2762. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2763. clif_displaymessage(fd, msg_txt(sd,1018)); // Please enter a player name (usage: @recall <char name/ID>).
  2764. return -1;
  2765. }
  2766. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  2767. {
  2768. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  2769. return -1;
  2770. }
  2771. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  2772. {
  2773. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level doesn't authorize you to perform this action on the specified player.
  2774. return -1;
  2775. }
  2776. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  2777. clif_displaymessage(fd, msg_txt(sd,1019)); // You are not authorized to warp someone to this map.
  2778. return -1;
  2779. }
  2780. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  2781. clif_displaymessage(fd, msg_txt(sd,1020)); // You are not authorized to warp this player from their map.
  2782. return -1;
  2783. }
  2784. if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) {
  2785. return -1;
  2786. }
  2787. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  2788. clif_displaymessage(fd, msg_txt(sd,1025)); // The player is currently autotrading and cannot be recalled.
  2789. return -1;
  2790. }
  2791. sprintf(atcmd_output, msg_txt(sd,46), pl_sd->status.name); // %s recalled!
  2792. clif_displaymessage(fd, atcmd_output);
  2793. return 0;
  2794. }
  2795. /*==========================================
  2796. * charblock command (usage: charblock <player_name>)
  2797. * This command do a definitiv ban on a player
  2798. *------------------------------------------*/
  2799. ACMD_FUNC(char_block)
  2800. {
  2801. nullpo_retr(-1, sd);
  2802. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2803. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2804. sprintf(atcmd_output, msg_txt(sd, 1021), command); // Please enter a player name (usage: %s <char name>).
  2805. clif_displaymessage(fd, atcmd_output);
  2806. return -1;
  2807. }
  2808. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, CHRIF_OP_LOGIN_BLOCK, 0, 0, 0);
  2809. sprintf(atcmd_output, msg_txt(sd,88), "login"); // Sending request to %s server...
  2810. clif_displaymessage(fd, atcmd_output);
  2811. return 0;
  2812. }
  2813. /*==========================================
  2814. * accountban command (usage: ban <%time> <player_name>)
  2815. * charban command (usage: charban <%time> <player_name>)
  2816. * %time see common/timer.cpp::solve_time()
  2817. *------------------------------------------*/
  2818. ACMD_FUNC(char_ban)
  2819. {
  2820. char *modif_p, output[CHAT_SIZE_MAX];
  2821. int32 timediff = 0; //don't set this as uint as we may want to decrease banned time
  2822. enum chrif_req_op bantype;
  2823. nullpo_retr(-1, sd);
  2824. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2825. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2826. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  2827. if (strcmpi(parent_cmd,"charban") == 0)
  2828. bantype = CHRIF_OP_BAN;
  2829. else if (strcmpi(parent_cmd,"ban") == 0)
  2830. bantype = CHRIF_OP_LOGIN_BAN;
  2831. else
  2832. return -1;
  2833. if (!message || !*message || sscanf(message, "%255s %23[^\n]", atcmd_output, atcmd_player_name) < 2) {
  2834. sprintf(output, msg_txt(sd,1022), command); // Please enter ban time and a player name (usage: %s <time> <char name>).
  2835. clif_displaymessage(fd, output);
  2836. return -1;
  2837. }
  2838. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  2839. modif_p = atcmd_output;
  2840. timediff = (int32)solve_time(modif_p); //discard seconds
  2841. if (timediff == 0) { //allow negative ?
  2842. safesnprintf(output, sizeof(output), msg_txt(sd,85), command, timediff); // Invalid time for %s command (time=%d)
  2843. clif_displaymessage(fd, output);
  2844. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  2845. return -1;
  2846. }
  2847. if( timediff < 0 && (
  2848. (bantype == CHRIF_OP_LOGIN_BAN && !pc_can_use_command(sd, "unban", COMMAND_ATCOMMAND))
  2849. || (bantype == CHRIF_OP_BAN && !pc_can_use_command(sd, "charunban", COMMAND_ATCOMMAND))
  2850. ))
  2851. {
  2852. clif_displaymessage(fd,msg_txt(sd,1023)); // You are not allowed to alter the time of a ban.
  2853. return -1;
  2854. }
  2855. if (bantype == CHRIF_OP_BAN)
  2856. chrif_req_charban(sd->status.account_id, atcmd_player_name,timediff);
  2857. else
  2858. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, bantype, timediff, 0, 0);
  2859. safesnprintf(output, sizeof(output), msg_txt(sd,88), bantype == CHRIF_OP_BAN ? "char" : "login"); // Sending request to %s server...
  2860. clif_displaymessage(fd, output);
  2861. return 0;
  2862. }
  2863. /*==========================================
  2864. * charunblock command (usage: charunblock <player_name>)
  2865. *------------------------------------------*/
  2866. ACMD_FUNC(char_unblock)
  2867. {
  2868. nullpo_retr(-1, sd);
  2869. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2870. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2871. sprintf(atcmd_output, msg_txt(sd, 1021), command); // Please enter a player name (usage: %s <char name>).
  2872. clif_displaymessage(fd, atcmd_output);
  2873. return -1;
  2874. }
  2875. // send answer to login server via char-server
  2876. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, CHRIF_OP_LOGIN_UNBLOCK, 0, 0, 0);
  2877. sprintf(atcmd_output, msg_txt(sd,88), "login"); // Sending request to %s server...
  2878. clif_displaymessage(fd, atcmd_output);
  2879. return 0;
  2880. }
  2881. /*==========================================
  2882. * acc unban command (usage: unban <player_name>)
  2883. * char unban command (usage: charunban <player_name>)
  2884. *------------------------------------------*/
  2885. ACMD_FUNC(char_unban){
  2886. enum chrif_req_op unbantype;
  2887. nullpo_retr(-1, sd);
  2888. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2889. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2890. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  2891. if (strcmpi(parent_cmd,"charunban") == 0)
  2892. unbantype = CHRIF_OP_UNBAN;
  2893. else if (strcmpi(parent_cmd,"unban") == 0)
  2894. unbantype = CHRIF_OP_LOGIN_UNBAN;
  2895. else
  2896. return -1;
  2897. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2898. sprintf(atcmd_output, msg_txt(sd,435), command); // Please enter a player name (usage: %s <char name>).
  2899. clif_displaymessage(fd, atcmd_output);
  2900. return -1;
  2901. }
  2902. if (unbantype == CHRIF_OP_UNBAN)
  2903. chrif_req_charunban(sd->status.account_id,atcmd_player_name);
  2904. else
  2905. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, unbantype, 0, 0, 0);
  2906. sprintf(atcmd_output, msg_txt(sd,88), unbantype == CHRIF_OP_UNBAN ? "char":"login"); // Sending request to %s server...
  2907. clif_displaymessage(fd, atcmd_output);
  2908. return 0;
  2909. }
  2910. /*==========================================
  2911. *
  2912. *------------------------------------------*/
  2913. ACMD_FUNC(night)
  2914. {
  2915. nullpo_retr(-1, sd);
  2916. if (night_flag != 1) {
  2917. map_night_timer(night_timer_tid, 0, 0, 1);
  2918. } else {
  2919. clif_displaymessage(fd, msg_txt(sd,89)); // Night mode is already enabled.
  2920. return -1;
  2921. }
  2922. return 0;
  2923. }
  2924. /*==========================================
  2925. *
  2926. *------------------------------------------*/
  2927. ACMD_FUNC(day)
  2928. {
  2929. nullpo_retr(-1, sd);
  2930. if (night_flag != 0) {
  2931. map_day_timer(day_timer_tid, 0, 0, 1);
  2932. } else {
  2933. clif_displaymessage(fd, msg_txt(sd,90)); // Day mode is already enabled.
  2934. return -1;
  2935. }
  2936. return 0;
  2937. }
  2938. /*==========================================
  2939. *
  2940. *------------------------------------------*/
  2941. ACMD_FUNC(doom)
  2942. {
  2943. map_session_data* pl_sd;
  2944. struct s_mapiterator* iter;
  2945. nullpo_retr(-1, sd);
  2946. iter = mapit_getallusers();
  2947. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2948. {
  2949. if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  2950. {
  2951. status_kill(&pl_sd->bl);
  2952. clif_specialeffect(&pl_sd->bl,EF_GRANDCROSS2,AREA);
  2953. clif_displaymessage(pl_sd->fd, msg_txt(sd,61)); // The holy messenger has given judgement.
  2954. }
  2955. }
  2956. mapit_free(iter);
  2957. clif_displaymessage(fd, msg_txt(sd,62)); // Judgement was made.
  2958. return 0;
  2959. }
  2960. /*==========================================
  2961. *
  2962. *------------------------------------------*/
  2963. ACMD_FUNC(doommap)
  2964. {
  2965. map_session_data* pl_sd;
  2966. struct s_mapiterator* iter;
  2967. nullpo_retr(-1, sd);
  2968. iter = mapit_getallusers();
  2969. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2970. {
  2971. if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  2972. {
  2973. status_kill(&pl_sd->bl);
  2974. clif_specialeffect(&pl_sd->bl,EF_GRANDCROSS2,AREA);
  2975. clif_displaymessage(pl_sd->fd, msg_txt(sd,61)); // The holy messenger has given judgement.
  2976. }
  2977. }
  2978. mapit_free(iter);
  2979. clif_displaymessage(fd, msg_txt(sd,62)); // Judgement was made.
  2980. return 0;
  2981. }
  2982. /*==========================================
  2983. *
  2984. *------------------------------------------*/
  2985. static void atcommand_raise_sub(map_session_data* sd) {
  2986. status_revive(&sd->bl, 100, 100);
  2987. clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
  2988. clif_displaymessage(sd->fd, msg_txt(sd,63)); // Mercy has been shown.
  2989. }
  2990. /*==========================================
  2991. *
  2992. *------------------------------------------*/
  2993. ACMD_FUNC(raise)
  2994. {
  2995. map_session_data* pl_sd;
  2996. struct s_mapiterator* iter;
  2997. nullpo_retr(-1, sd);
  2998. iter = mapit_getallusers();
  2999. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3000. if( pc_isdead(pl_sd) )
  3001. atcommand_raise_sub(pl_sd);
  3002. mapit_free(iter);
  3003. clif_displaymessage(fd, msg_txt(sd,64)); // Mercy has been granted.
  3004. return 0;
  3005. }
  3006. /*==========================================
  3007. *
  3008. *------------------------------------------*/
  3009. ACMD_FUNC(raisemap)
  3010. {
  3011. map_session_data* pl_sd;
  3012. struct s_mapiterator* iter;
  3013. nullpo_retr(-1, sd);
  3014. iter = mapit_getallusers();
  3015. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3016. if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) )
  3017. atcommand_raise_sub(pl_sd);
  3018. mapit_free(iter);
  3019. clif_displaymessage(fd, msg_txt(sd,64)); // Mercy has been granted.
  3020. return 0;
  3021. }
  3022. /*==========================================
  3023. *
  3024. *------------------------------------------*/
  3025. ACMD_FUNC(kick)
  3026. {
  3027. map_session_data *pl_sd;
  3028. nullpo_retr(-1, sd);
  3029. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  3030. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  3031. clif_displaymessage(fd, msg_txt(sd,1026)); // Please enter a player name (usage: @kick <char name/ID>).
  3032. return -1;
  3033. }
  3034. if((pl_sd=map_nick2sd(atcmd_player_name,false)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  3035. {
  3036. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  3037. return -1;
  3038. }
  3039. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  3040. {
  3041. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  3042. return -1;
  3043. }
  3044. clif_GM_kick(sd, pl_sd);
  3045. return 0;
  3046. }
  3047. /*==========================================
  3048. *
  3049. *------------------------------------------*/
  3050. ACMD_FUNC(kickall)
  3051. {
  3052. map_session_data* pl_sd;
  3053. struct s_mapiterator* iter;
  3054. nullpo_retr(-1, sd);
  3055. iter = mapit_getallusers();
  3056. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3057. {
  3058. if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level
  3059. if (sd->status.account_id != pl_sd->status.account_id)
  3060. clif_GM_kick(NULL, pl_sd);
  3061. }
  3062. }
  3063. mapit_free(iter);
  3064. clif_displaymessage(fd, msg_txt(sd,195)); // All players have been kicked!
  3065. return 0;
  3066. }
  3067. /*==========================================
  3068. *
  3069. *------------------------------------------*/
  3070. ACMD_FUNC(allskill)
  3071. {
  3072. nullpo_retr(-1, sd);
  3073. pc_allskillup(sd); // all skills
  3074. sd->status.skill_point = 0; // 0 skill points
  3075. clif_updatestatus(sd, SP_SKILLPOINT); // update
  3076. clif_displaymessage(fd, msg_txt(sd,76)); // All skills have been added to your skill tree.
  3077. return 0;
  3078. }
  3079. /*==========================================
  3080. *
  3081. *------------------------------------------*/
  3082. ACMD_FUNC(questskill)
  3083. {
  3084. uint16 skill_id;
  3085. nullpo_retr(-1, sd);
  3086. if (!message || !*message || (skill_id = atoi(message)) <= 0)
  3087. {// also send a list of skills applicable to this command
  3088. const char* text;
  3089. // attempt to find the text corresponding to this command
  3090. text = atcommand_help_string( command );
  3091. // send the error message as always
  3092. clif_displaymessage(fd, msg_txt(sd,1027)); // Please enter a quest skill number.
  3093. if( text )
  3094. {// send the skill ID list associated with this command
  3095. clif_displaymessage( fd, text );
  3096. }
  3097. return -1;
  3098. }
  3099. if (skill_id >= MAX_SKILL_ID) {
  3100. clif_displaymessage(fd, msg_txt(sd,198)); // This skill number doesn't exist.
  3101. return -1;
  3102. }
  3103. if (!skill_get_inf2(skill_id, INF2_ISQUEST)) {
  3104. clif_displaymessage(fd, msg_txt(sd,197)); // This skill number doesn't exist or isn't a quest skill.
  3105. return -1;
  3106. }
  3107. if (pc_checkskill(sd, skill_id) > 0) {
  3108. clif_displaymessage(fd, msg_txt(sd,196)); // You already have this quest skill.
  3109. return -1;
  3110. }
  3111. pc_skill(sd, skill_id, 1, ADDSKILL_PERMANENT);
  3112. clif_displaymessage(fd, msg_txt(sd,70)); // You have learned the skill.
  3113. return 0;
  3114. }
  3115. /*==========================================
  3116. *
  3117. *------------------------------------------*/
  3118. ACMD_FUNC(lostskill)
  3119. {
  3120. uint16 skill_id = 0, sk_idx = 0;
  3121. nullpo_retr(-1, sd);
  3122. if (!message || !*message || (skill_id = atoi(message)) <= 0)
  3123. {// also send a list of skills applicable to this command
  3124. const char* text;
  3125. // attempt to find the text corresponding to this command
  3126. text = atcommand_help_string( command );
  3127. // send the error message as always
  3128. clif_displaymessage(fd, msg_txt(sd,1027)); // Please enter a quest skill number.
  3129. if( text )
  3130. {// send the skill ID list associated with this command
  3131. clif_displaymessage( fd, text );
  3132. }
  3133. return -1;
  3134. }
  3135. if (!(sk_idx = skill_get_index(skill_id))) {
  3136. clif_displaymessage(fd, msg_txt(sd,198)); // This skill number doesn't exist.
  3137. return -1;
  3138. }
  3139. if (!skill_get_inf2(skill_id, INF2_ISQUEST)) {
  3140. clif_displaymessage(fd, msg_txt(sd,197)); // This skill number doesn't exist or isn't a quest skill.
  3141. return -1;
  3142. }
  3143. if (pc_checkskill(sd, skill_id) == 0) {
  3144. clif_displaymessage(fd, msg_txt(sd,201)); // You don't have this quest skill.
  3145. return -1;
  3146. }
  3147. sd->status.skill[sk_idx].lv = 0;
  3148. sd->status.skill[sk_idx].flag = SKILL_FLAG_PERMANENT;
  3149. clif_deleteskill(sd,skill_id);
  3150. clif_displaymessage(fd, msg_txt(sd,71)); // You have forgotten the skill.
  3151. return 0;
  3152. }
  3153. /*==========================================
  3154. *
  3155. *------------------------------------------*/
  3156. ACMD_FUNC(spiritball)
  3157. {
  3158. uint32 max_spiritballs;
  3159. int number;
  3160. nullpo_retr(-1, sd);
  3161. max_spiritballs = zmin(ARRAYLENGTH(sd->spirit_timer), 0x7FFF);
  3162. if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs )
  3163. {
  3164. char msg[CHAT_SIZE_MAX];
  3165. safesnprintf(msg, sizeof(msg), msg_txt(sd,1028), max_spiritballs); // Please enter a party name (usage: @party <party_name>).
  3166. clif_displaymessage(fd, msg);
  3167. return -1;
  3168. }
  3169. if( sd->spiritball > 0 )
  3170. pc_delspiritball(sd, sd->spiritball, 1);
  3171. sd->spiritball = number;
  3172. clif_spiritball(&sd->bl);
  3173. // no message, player can look the difference
  3174. return 0;
  3175. }
  3176. ACMD_FUNC(soulball)
  3177. {
  3178. int number;
  3179. nullpo_retr(-1, sd);
  3180. if (!message || !*message || (number = atoi(message)) < 0 || number > MAX_SOUL_BALL) {
  3181. char msg[CHAT_SIZE_MAX];
  3182. safesnprintf(msg, sizeof(msg), "Usage: @soulball <number: 0-%d>", MAX_SOUL_BALL);
  3183. clif_displaymessage(fd, msg);
  3184. return -1;
  3185. }
  3186. if (sd->soulball > 0)
  3187. pc_delsoulball(sd, sd->soulball, true);
  3188. sd->soulball = number;
  3189. clif_soulball(sd);
  3190. return 0;
  3191. }
  3192. /*==========================================
  3193. *
  3194. *------------------------------------------*/
  3195. ACMD_FUNC(party)
  3196. {
  3197. char party[NAME_LENGTH];
  3198. nullpo_retr(-1, sd);
  3199. memset(party, '\0', sizeof(party));
  3200. if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
  3201. clif_displaymessage(fd, msg_txt(sd,1029)); // Please enter a party name (usage: @party <party_name>).
  3202. return -1;
  3203. }
  3204. party_create(sd, party, 0, 0);
  3205. return 0;
  3206. }
  3207. /*==========================================
  3208. *
  3209. *------------------------------------------*/
  3210. ACMD_FUNC(guild)
  3211. {
  3212. char guild[NAME_LENGTH];
  3213. int prev;
  3214. nullpo_retr(-1, sd);
  3215. memset(guild, '\0', sizeof(guild));
  3216. if (sd->clan) {
  3217. clif_displaymessage(fd, msg_txt(sd, 1498)); // You cannot create a guild because you are in a clan.
  3218. return -1;
  3219. }
  3220. if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
  3221. clif_displaymessage(fd, msg_txt(sd,1030)); // Please enter a guild name (usage: @guild <guild_name>).
  3222. return -1;
  3223. }
  3224. prev = battle_config.guild_emperium_check;
  3225. battle_config.guild_emperium_check = 0;
  3226. guild_create(sd, guild);
  3227. battle_config.guild_emperium_check = prev;
  3228. return 0;
  3229. }
  3230. ACMD_FUNC(breakguild)
  3231. {
  3232. nullpo_retr(-1, sd);
  3233. if (sd->status.guild_id) { // Check if the player has a guild
  3234. struct guild *g;
  3235. g = sd->guild; // Search the guild
  3236. if (g) { // Check if guild was found
  3237. if (sd->state.gmaster_flag) { // Check if player is guild master
  3238. int ret = 0;
  3239. ret = guild_break(sd, g->name); // Break guild
  3240. if (ret) { // Check if anything went wrong
  3241. return 0; // Guild was broken
  3242. } else {
  3243. return -1; // Something went wrong
  3244. }
  3245. } else { // Not guild master
  3246. clif_displaymessage(fd, msg_txt(sd,1181)); // You need to be a Guild Master to use this command.
  3247. return -1;
  3248. }
  3249. } else { // Guild was not found. HOW?
  3250. clif_displaymessage(fd, msg_txt(sd,252)); // You are not in a guild.
  3251. return -1;
  3252. }
  3253. } else { // Player does not have a guild
  3254. clif_displaymessage(fd, msg_txt(sd,252)); // You are not in a guild.
  3255. return -1;
  3256. }
  3257. }
  3258. /**
  3259. * Start WoE:FE
  3260. */
  3261. ACMD_FUNC(agitstart)
  3262. {
  3263. nullpo_retr(-1, sd);
  3264. if( guild_agit_start() ){
  3265. clif_displaymessage(fd, msg_txt(sd,72)); // War of Emperium has been initiated.
  3266. return 0;
  3267. }else{
  3268. clif_displaymessage(fd, msg_txt(sd,73)); // War of Emperium is currently in progress.
  3269. return -1;
  3270. }
  3271. }
  3272. /**
  3273. * Start WoE:SE
  3274. */
  3275. ACMD_FUNC(agitstart2)
  3276. {
  3277. nullpo_retr(-1, sd);
  3278. if( guild_agit2_start() ){
  3279. clif_displaymessage(fd, msg_txt(sd,403)); // "War of Emperium SE has been initiated."
  3280. return 0;
  3281. }else{
  3282. clif_displaymessage(fd, msg_txt(sd,404)); // "War of Emperium SE is currently in progress."
  3283. return -1;
  3284. }
  3285. }
  3286. /**
  3287. * Start WoE:TE
  3288. */
  3289. ACMD_FUNC(agitstart3)
  3290. {
  3291. nullpo_retr(-1, sd);
  3292. if( guild_agit3_start() ){
  3293. clif_displaymessage(fd, msg_txt(sd,749)); // "War of Emperium TE has been initiated."
  3294. return 0;
  3295. }else{
  3296. clif_displaymessage(fd, msg_txt(sd,750)); // "War of Emperium TE is currently in progress."
  3297. return -1;
  3298. }
  3299. }
  3300. /**
  3301. * End WoE:FE
  3302. */
  3303. ACMD_FUNC(agitend)
  3304. {
  3305. nullpo_retr(-1, sd);
  3306. if( guild_agit_end() ){
  3307. clif_displaymessage(fd, msg_txt(sd,74)); // War of Emperium has been ended.
  3308. return 0;
  3309. }else{
  3310. clif_displaymessage(fd, msg_txt(sd,75)); // War of Emperium is currently not in progress.
  3311. return -1;
  3312. }
  3313. }
  3314. /**
  3315. * End WoE:SE
  3316. */
  3317. ACMD_FUNC(agitend2)
  3318. {
  3319. nullpo_retr(-1, sd);
  3320. if( guild_agit2_end() ){
  3321. clif_displaymessage(fd, msg_txt(sd,405)); // "War of Emperium SE has been ended."
  3322. return 0;
  3323. }else{
  3324. clif_displaymessage(fd, msg_txt(sd,406)); // "War of Emperium SE is currently not in progress."
  3325. return -1;
  3326. }
  3327. }
  3328. /**
  3329. * End WoE:TE
  3330. */
  3331. ACMD_FUNC(agitend3)
  3332. {
  3333. nullpo_retr(-1, sd);
  3334. if( guild_agit3_end() ){
  3335. clif_displaymessage(fd, msg_txt(sd,751));// War of Emperium TE has been ended.
  3336. return 0;
  3337. }else{
  3338. clif_displaymessage(fd, msg_txt(sd,752));// War of Emperium TE is currently not in progress.
  3339. return -1;
  3340. }
  3341. }
  3342. /*==========================================
  3343. * @mapexit - shuts down the map server
  3344. *------------------------------------------*/
  3345. ACMD_FUNC(mapexit)
  3346. {
  3347. nullpo_retr(-1, sd);
  3348. global_core->signal_shutdown();
  3349. return 0;
  3350. }
  3351. /*==========================================
  3352. * idsearch <part_of_name>: revrited by [Yor]
  3353. *------------------------------------------*/
  3354. ACMD_FUNC(idsearch)
  3355. {
  3356. nullpo_retr(-1, sd);
  3357. char item_name[100];
  3358. memset(item_name, '\0', sizeof(item_name));
  3359. if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
  3360. clif_displaymessage(fd, msg_txt(sd,1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>).
  3361. return -1;
  3362. }
  3363. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3364. sprintf(atcmd_output, msg_txt(sd,77), item_name); // The reference result of '%s' (name: id):
  3365. clif_displaymessage(fd, atcmd_output);
  3366. std::map<t_itemid, std::shared_ptr<item_data>> item_array = {};
  3367. uint16 match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
  3368. if (match == MAX_SEARCH) {
  3369. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  3370. clif_displaymessage(fd, atcmd_output);
  3371. }
  3372. for(const auto &result : item_array) {
  3373. std::shared_ptr<item_data> id = result.second;
  3374. sprintf(atcmd_output, msg_txt(sd,78), item_db.create_item_link( id ).c_str(), id->nameid); // %s: %u
  3375. clif_displaymessage(fd, atcmd_output);
  3376. }
  3377. sprintf(atcmd_output, msg_txt(sd,79), match); // It is %d affair above.
  3378. clif_displaymessage(fd, atcmd_output);
  3379. return 0;
  3380. }
  3381. /*==========================================
  3382. * Recall All Characters Online To Your Location
  3383. *------------------------------------------*/
  3384. ACMD_FUNC(recallall)
  3385. {
  3386. map_session_data* pl_sd;
  3387. struct s_mapiterator* iter;
  3388. int count;
  3389. nullpo_retr(-1, sd);
  3390. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3391. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3392. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3393. return -1;
  3394. }
  3395. count = 0;
  3396. iter = mapit_getallusers();
  3397. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3398. {
  3399. if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  3400. {
  3401. if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)
  3402. continue; // Don't waste time warping the character to the same place.
  3403. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3404. count++;
  3405. else {
  3406. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3407. count++;
  3408. }
  3409. }
  3410. }
  3411. }
  3412. mapit_free(iter);
  3413. clif_displaymessage(fd, msg_txt(sd,92)); // All characters recalled!
  3414. if (count) {
  3415. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3416. clif_displaymessage(fd, atcmd_output);
  3417. }
  3418. return 0;
  3419. }
  3420. /*==========================================
  3421. * Recall online characters of a guild to your location
  3422. *------------------------------------------*/
  3423. ACMD_FUNC(guildrecall)
  3424. {
  3425. map_session_data* pl_sd;
  3426. struct s_mapiterator* iter;
  3427. int count;
  3428. char guild_name[NAME_LENGTH];
  3429. struct guild *g;
  3430. nullpo_retr(-1, sd);
  3431. memset(guild_name, '\0', sizeof(guild_name));
  3432. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3433. if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  3434. clif_displaymessage(fd, msg_txt(sd,1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
  3435. return -1;
  3436. }
  3437. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3438. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3439. return -1;
  3440. }
  3441. if ((g = guild_searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number
  3442. (g = guild_search(atoi(message))) == NULL)
  3443. {
  3444. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  3445. return -1;
  3446. }
  3447. count = 0;
  3448. iter = mapit_getallusers();
  3449. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3450. {
  3451. if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id)
  3452. {
  3453. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
  3454. continue; // Skip GMs greater than you... or chars already on the cell
  3455. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3456. count++;
  3457. else{
  3458. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3459. count++;
  3460. }
  3461. }
  3462. }
  3463. }
  3464. mapit_free(iter);
  3465. sprintf(atcmd_output, msg_txt(sd,93), g->name); // All online characters of the %s guild have been recalled to your position.
  3466. clif_displaymessage(fd, atcmd_output);
  3467. if (count) {
  3468. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3469. clif_displaymessage(fd, atcmd_output);
  3470. }
  3471. return 0;
  3472. }
  3473. /*==========================================
  3474. * Recall online characters of a party to your location
  3475. *------------------------------------------*/
  3476. ACMD_FUNC(partyrecall)
  3477. {
  3478. map_session_data* pl_sd;
  3479. struct s_mapiterator* iter;
  3480. char party_name[NAME_LENGTH];
  3481. struct party_data *p;
  3482. int count;
  3483. nullpo_retr(-1, sd);
  3484. memset(party_name, '\0', sizeof(party_name));
  3485. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3486. if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
  3487. clif_displaymessage(fd, msg_txt(sd,1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
  3488. return -1;
  3489. }
  3490. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3491. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3492. return -1;
  3493. }
  3494. if ((p = party_searchname(party_name)) == NULL && // name first to avoid error when name begin with a number
  3495. (p = party_search(atoi(message))) == NULL)
  3496. {
  3497. clif_displaymessage(fd, msg_txt(sd,96)); // Incorrect name or ID, or no one from the party is online.
  3498. return -1;
  3499. }
  3500. count = 0;
  3501. iter = mapit_getallusers();
  3502. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3503. {
  3504. if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id)
  3505. {
  3506. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
  3507. continue; // Skip GMs greater than you... or chars already on the cell
  3508. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3509. count++;
  3510. else{
  3511. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3512. count++;
  3513. }
  3514. }
  3515. }
  3516. }
  3517. mapit_free(iter);
  3518. sprintf(atcmd_output, msg_txt(sd,95), p->party.name); // All online characters of the %s party have been recalled to your position.
  3519. clif_displaymessage(fd, atcmd_output);
  3520. if (count) {
  3521. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3522. clif_displaymessage(fd, atcmd_output);
  3523. }
  3524. return 0;
  3525. }
  3526. /*==========================================
  3527. *
  3528. *------------------------------------------*/
  3529. void atcommand_doload();
  3530. ACMD_FUNC(reload) {
  3531. nullpo_retr(-1, sd);
  3532. if ((strlen(command) < 8 ) && (!message || !*message)) {
  3533. const char* text;
  3534. text = atcommand_help_string( command );
  3535. if(text)
  3536. clif_displaymessage( fd, text );
  3537. return -1;
  3538. }
  3539. if (strstr(command, "itemdb") || strncmp(message, "itemdb", 4) == 0) {
  3540. itemdb_reload();
  3541. clif_displaymessage(fd, msg_txt(sd,97)); // Item database has been reloaded.
  3542. } else if (strstr(command, "mobdb") || strncmp(message, "mobdb", 3) == 0) {
  3543. mob_reload();
  3544. pet_db.reload();
  3545. hom_reload();
  3546. mercenary_db.reload();
  3547. elemental_db.reload();
  3548. clif_displaymessage(fd, msg_txt(sd,98)); // Monster database has been reloaded.
  3549. } else if (strstr(command, "skilldb") || strncmp(message, "skilldb", 4) == 0) {
  3550. skill_reload();
  3551. hom_reload_skill();
  3552. clif_displaymessage(fd, msg_txt(sd,99)); // Skill database has been reloaded.
  3553. } else if (strstr(command, "atcommand") || strncmp(message, "atcommand", 4) == 0) {
  3554. atcommand_doload();
  3555. pc_groups_reload();
  3556. clif_displaymessage(fd, msg_txt(sd,254)); // GM command configuration has been reloaded.
  3557. } else if (strstr(command, "battleconf") || strncmp(message, "battleconf", 3) == 0) {
  3558. struct Battle_Config prev_config;
  3559. memcpy(&prev_config, &battle_config, sizeof(prev_config));
  3560. battle_config_read(BATTLE_CONF_FILENAME);
  3561. if( prev_config.item_rate_mvp != battle_config.item_rate_mvp
  3562. || prev_config.item_rate_common != battle_config.item_rate_common
  3563. || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss
  3564. || prev_config.item_rate_common_mvp != battle_config.item_rate_common_mvp
  3565. || prev_config.item_rate_card != battle_config.item_rate_card
  3566. || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss
  3567. || prev_config.item_rate_card_mvp != battle_config.item_rate_card_mvp
  3568. || prev_config.item_rate_equip != battle_config.item_rate_equip
  3569. || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss
  3570. || prev_config.item_rate_equip_mvp != battle_config.item_rate_equip_mvp
  3571. || prev_config.item_rate_heal != battle_config.item_rate_heal
  3572. || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss
  3573. || prev_config.item_rate_heal_mvp != battle_config.item_rate_heal_mvp
  3574. || prev_config.item_rate_use != battle_config.item_rate_use
  3575. || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss
  3576. || prev_config.item_rate_use_mvp != battle_config.item_rate_use_mvp
  3577. || prev_config.item_rate_treasure != battle_config.item_rate_treasure
  3578. || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop
  3579. || prev_config.logarithmic_drops != battle_config.logarithmic_drops
  3580. || prev_config.item_drop_common_min != battle_config.item_drop_common_min
  3581. || prev_config.item_drop_common_max != battle_config.item_drop_common_max
  3582. || prev_config.item_drop_card_min != battle_config.item_drop_card_min
  3583. || prev_config.item_drop_card_max != battle_config.item_drop_card_max
  3584. || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min
  3585. || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max
  3586. || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min
  3587. || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max
  3588. || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min
  3589. || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max
  3590. || prev_config.item_drop_use_min != battle_config.item_drop_use_min
  3591. || prev_config.item_drop_use_max != battle_config.item_drop_use_max
  3592. || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min
  3593. || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max
  3594. || prev_config.base_exp_rate != battle_config.base_exp_rate
  3595. || prev_config.job_exp_rate != battle_config.job_exp_rate
  3596. )
  3597. { // Exp or Drop rates changed.
  3598. mob_reload(); //Needed as well so rate changes take effect.
  3599. }
  3600. clif_displaymessage(fd, msg_txt(sd,255)); // Battle configuration has been reloaded.
  3601. } else if (strstr(command, "statusdb") || strncmp(message, "statusdb", 3) == 0) {
  3602. status_readdb( true );
  3603. clif_displaymessage(fd, msg_txt(sd,256)); // Status database has been reloaded.
  3604. } else if (strstr(command, "pcdb") || strncmp(message, "pcdb", 2) == 0) {
  3605. pc_readdb();
  3606. clif_displaymessage(fd, msg_txt(sd,257)); // Player database has been reloaded.
  3607. } else if (strstr(command, "motd") || strncmp(message, "motd", 4) == 0) {
  3608. pc_read_motd();
  3609. clif_displaymessage(fd, msg_txt(sd,268)); // Reloaded the Message of the Day.
  3610. } else if (strstr(command, "script") || strncmp(message, "script", 3) == 0) {
  3611. struct s_mapiterator* iter;
  3612. map_session_data* pl_sd;
  3613. //atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." );
  3614. //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
  3615. iter = mapit_getallusers();
  3616. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ){
  3617. pc_close_npc(pl_sd,1);
  3618. clif_cutin(pl_sd, "", 255);
  3619. pl_sd->state.block_action &= ~(PCBLOCK_ALL ^ PCBLOCK_IMMUNE);
  3620. bg_queue_leave(pl_sd);
  3621. }
  3622. mapit_free(iter);
  3623. for (auto &bg : bg_queues) {
  3624. for (auto &bg_sd : bg->teama_members)
  3625. bg_team_leave(bg_sd, false, false); // Kick Team A from battlegrounds
  3626. for (auto &bg_sd : bg->teamb_members)
  3627. bg_team_leave(bg_sd, false, false); // Kick Team B from battlegrounds
  3628. bg_queue_clear(bg, true);
  3629. }
  3630. flush_fifos();
  3631. map_reloadnpc(true); // reload config files seeking for npcs
  3632. script_reload();
  3633. npc_reload();
  3634. clif_displaymessage(fd, msg_txt(sd,100)); // Scripts have been reloaded.
  3635. } else if (strstr(command, "msgconf") || strncmp(message, "msgconf", 3) == 0) {
  3636. map_msg_reload();
  3637. clif_displaymessage(fd, msg_txt(sd,463)); // Message configuration has been reloaded.
  3638. } else if (strstr(command, "questdb") || strncmp(message, "questdb", 3) == 0) {
  3639. if (quest_db.reload())
  3640. clif_displaymessage(fd, msg_txt(sd,1377)); // Quest database has been reloaded.
  3641. } else if (strstr(command, "instancedb") || strncmp(message, "instancedb", 4) == 0) {
  3642. if (instance_db.reload())
  3643. clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded.
  3644. } else if (strstr(command, "achievementdb") || strncmp(message, "achievementdb", 4) == 0) {
  3645. achievement_db_reload();
  3646. clif_displaymessage(fd, msg_txt(sd,771)); // Achievement database has been reloaded.
  3647. } else if (strstr(command, "attendancedb") || strncmp(message, "attendancedb", 4) == 0) {
  3648. attendance_db.reload();
  3649. clif_displaymessage(fd, msg_txt(sd, 795)); // Attendance database has been reloaded.
  3650. }else if( strstr( command, "barterdb" ) || strncmp( message, "barterdb", 4 ) == 0 ){
  3651. barter_db.reload();
  3652. clif_displaymessage(fd, msg_txt(sd, 830)); // Barter database has been reloaded.
  3653. }
  3654. return 0;
  3655. }
  3656. /*==========================================
  3657. * @partysharelvl <share_range> [Akinari]
  3658. * Updates char server party share level range in runtime
  3659. * Temporary - Permanent update in inter_athena.conf
  3660. *------------------------------------------*/
  3661. ACMD_FUNC(partysharelvl) {
  3662. unsigned int share_lvl;
  3663. nullpo_retr(-1, sd);
  3664. if(!message || !*message) {
  3665. clif_displaymessage(fd, msg_txt(sd,1322)); // Please enter an amount.
  3666. return -1;
  3667. } else {
  3668. share_lvl = min(abs(atoi(message)),MAX_LEVEL);
  3669. }
  3670. if(intif_party_sharelvlupdate(share_lvl)) //Successfully updated
  3671. clif_displaymessage(fd, msg_txt(sd,1478)); // Party share level range has been changed successfully.
  3672. else //Char server offline
  3673. clif_displaymessage(fd, msg_txt(sd,1479)); // Failed to update configuration. Character server is offline.
  3674. return 0;
  3675. }
  3676. /*==========================================
  3677. * @mapinfo [0-3] <map name> by MC_Cameri
  3678. * => Shows information about the map [map name]
  3679. * 0 = no additional information
  3680. * 1 = Show users in that map and their location
  3681. * 2 = Shows NPCs in that map
  3682. * 3 = Shows the chats in that map
  3683. *------------------------------------------*/
  3684. ACMD_FUNC(mapinfo) {
  3685. map_session_data* pl_sd;
  3686. struct s_mapiterator* iter;
  3687. struct chat_data *cd = NULL;
  3688. char direction[12];
  3689. int i, m_id, chat_num = 0, list = 0, vend_num = 0;
  3690. unsigned short m_index;
  3691. char mapname[MAP_NAME_LENGTH];
  3692. nullpo_retr(-1, sd);
  3693. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3694. memset(mapname, '\0', sizeof(mapname));
  3695. memset(direction, '\0', sizeof(direction));
  3696. sscanf(message, "%11d %11[^\n]", &list, mapname);
  3697. if (list < 0 || list > 3) {
  3698. clif_displaymessage(fd, msg_txt(sd,1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
  3699. return -1;
  3700. }
  3701. if (mapname[0] == '\0') {
  3702. safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
  3703. m_id = map_mapindex2mapid(sd->mapindex);
  3704. } else {
  3705. m_id = map_mapname2mapid(mapname);
  3706. }
  3707. if (m_id < 0) {
  3708. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  3709. return -1;
  3710. }
  3711. m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not.
  3712. clif_displaymessage(fd, msg_txt(sd,1039)); // ------ Map Info ------
  3713. // count chats (for initial message)
  3714. chat_num = 0;
  3715. iter = mapit_getallusers();
  3716. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
  3717. if( pl_sd->mapindex == m_index ) {
  3718. if( pl_sd->state.vending )
  3719. vend_num++;
  3720. else if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && cd->usersd[0] == pl_sd )
  3721. chat_num++;
  3722. }
  3723. }
  3724. mapit_free(iter);
  3725. struct map_data *mapdata = map_getmapdata(m_id);
  3726. sprintf(atcmd_output, msg_txt(sd,1040), mapname, mapdata->users, mapdata->npc_num, chat_num, vend_num); // Map: %s | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
  3727. clif_displaymessage(fd, atcmd_output);
  3728. clif_displaymessage(fd, msg_txt(sd,1041)); // ------ Map Flags ------
  3729. if (map_getmapflag(m_id, MF_TOWN))
  3730. clif_displaymessage(fd, msg_txt(sd,1042)); // Town Map
  3731. if (map_getmapflag(m_id, MF_RESTRICTED)){
  3732. sprintf(atcmd_output, " Restricted (zone %d)",mapdata->zone);
  3733. clif_displaymessage(fd, atcmd_output);
  3734. }
  3735. if (battle_config.autotrade_mapflag == map_getmapflag(m_id, MF_AUTOTRADE))
  3736. clif_displaymessage(fd, msg_txt(sd,1043)); // Autotrade Enabled
  3737. else
  3738. clif_displaymessage(fd, msg_txt(sd,1044)); // Autotrade Disabled
  3739. if (map_getmapflag(m_id, MF_BATTLEGROUND)){
  3740. sprintf(atcmd_output, msg_txt(sd,1045),map_getmapflag(m_id, MF_BATTLEGROUND)); // Battlegrounds ON (type %d)
  3741. clif_displaymessage(fd, atcmd_output);
  3742. }
  3743. /* Skill damage adjustment info [Cydh] */
  3744. if (mapdata->flag[MF_SKILL_DAMAGE]) {
  3745. clif_displaymessage(fd,msg_txt(sd,1052)); // Skill Damage Adjustments:
  3746. sprintf(atcmd_output, msg_txt(sd, 1053), // > [Map] %d%%, %d%%, %d%%, %d%% | Caster:%d
  3747. mapdata->damage_adjust.rate[SKILLDMG_PC],
  3748. mapdata->damage_adjust.rate[SKILLDMG_MOB],
  3749. mapdata->damage_adjust.rate[SKILLDMG_BOSS],
  3750. mapdata->damage_adjust.rate[SKILLDMG_OTHER],
  3751. mapdata->damage_adjust.caster);
  3752. clif_displaymessage(fd, atcmd_output);
  3753. if (!mapdata->skill_damage.empty()) {
  3754. clif_displaymessage(fd, msg_txt(sd, 1054)); // > [Map Skill] Name : Player, Monster, Boss Monster, Other | Caster
  3755. for (auto skilldmg : mapdata->skill_damage) {
  3756. sprintf(atcmd_output," %s : %d%%, %d%%, %d%%, %d%% | %d",
  3757. skill_get_name(skilldmg.first),
  3758. skilldmg.second.rate[SKILLDMG_PC],
  3759. skilldmg.second.rate[SKILLDMG_MOB],
  3760. skilldmg.second.rate[SKILLDMG_BOSS],
  3761. skilldmg.second.rate[SKILLDMG_OTHER],
  3762. skilldmg.second.caster);
  3763. clif_displaymessage(fd,atcmd_output);
  3764. }
  3765. }
  3766. }
  3767. if (map_getmapflag(m_id, MF_SKILL_DURATION)) {
  3768. clif_displaymessage(fd, msg_txt(sd, 1055)); // Skill Duration Adjustments:
  3769. for (const auto &it : mapdata->skill_duration) {
  3770. sprintf(atcmd_output, " > %s : %d%%", skill_get_name(it.first), it.second);
  3771. clif_displaymessage(fd, atcmd_output);
  3772. }
  3773. }
  3774. strcpy(atcmd_output,msg_txt(sd,1046)); // PvP Flags:
  3775. if (map_getmapflag(m_id, MF_PVP))
  3776. strcat(atcmd_output, " Pvp ON |");
  3777. if (map_getmapflag(m_id, MF_PVP_NOGUILD))
  3778. strcat(atcmd_output, " NoGuild |");
  3779. if (map_getmapflag(m_id, MF_PVP_NOPARTY))
  3780. strcat(atcmd_output, " NoParty |");
  3781. if (map_getmapflag(m_id, MF_PVP_NIGHTMAREDROP))
  3782. strcat(atcmd_output, " NightmareDrop |");
  3783. if (map_getmapflag(m_id, MF_PVP_NOCALCRANK))
  3784. strcat(atcmd_output, " NoCalcRank |");
  3785. clif_displaymessage(fd, atcmd_output);
  3786. strcpy(atcmd_output,msg_txt(sd,1047)); // GvG Flags:
  3787. if (map_getmapflag(m_id, MF_GVG))
  3788. strcat(atcmd_output, " GvG ON |");
  3789. if (map_getmapflag(m_id, MF_GVG_DUNGEON))
  3790. strcat(atcmd_output, " GvG Dungeon |");
  3791. if (map_getmapflag(m_id, MF_GVG_CASTLE))
  3792. strcat(atcmd_output, " GvG Castle |");
  3793. if (map_getmapflag(m_id, MF_GVG_TE))
  3794. strcat(atcmd_output, " GvG TE |");
  3795. if (map_getmapflag(m_id, MF_GVG_TE_CASTLE))
  3796. strcat(atcmd_output, " GvG TE Castle |");
  3797. if (map_getmapflag(m_id, MF_GVG_NOPARTY))
  3798. strcat(atcmd_output, " NoParty |");
  3799. clif_displaymessage(fd, atcmd_output);
  3800. strcpy(atcmd_output,msg_txt(sd,1048)); // Teleport Flags:
  3801. if (map_getmapflag(m_id, MF_NOTELEPORT))
  3802. strcat(atcmd_output, " NoTeleport |");
  3803. if (map_getmapflag(m_id, MF_MONSTER_NOTELEPORT))
  3804. strcat(atcmd_output, " Monster NoTeleport |");
  3805. if (map_getmapflag(m_id, MF_NOWARP))
  3806. strcat(atcmd_output, " NoWarp |");
  3807. if (map_getmapflag(m_id, MF_NOWARPTO))
  3808. strcat(atcmd_output, " NoWarpTo |");
  3809. if (map_getmapflag(m_id, MF_NORETURN))
  3810. strcat(atcmd_output, " NoReturn |");
  3811. if (map_getmapflag(m_id, MF_NOGO))
  3812. strcat(atcmd_output, " NoGo |"); //
  3813. if (map_getmapflag(m_id, MF_NOMEMO))
  3814. strcat(atcmd_output, " NoMemo |");
  3815. clif_displaymessage(fd, atcmd_output);
  3816. sprintf(atcmd_output, msg_txt(sd,1065), // No Exp Penalty: %s | No Zeny Penalty: %s
  3817. (map_getmapflag(m_id, MF_NOEXPPENALTY)) ? msg_txt(sd,1066) : msg_txt(sd,1067), (map_getmapflag(m_id, MF_NOZENYPENALTY)) ? msg_txt(sd,1066) : msg_txt(sd,1067)); // On / Off
  3818. clif_displaymessage(fd, atcmd_output);
  3819. if (map_getmapflag(m_id, MF_NOSAVE)) {
  3820. if (!mapdata->save.map)
  3821. clif_displaymessage(fd, msg_txt(sd,1068)); // No Save (Return to last Save Point)
  3822. else if (mapdata->save.x == -1 || mapdata->save.y == -1 ) {
  3823. sprintf(atcmd_output, msg_txt(sd,1069), mapindex_id2name(mapdata->save.map)); // No Save, Save Point: %s,Random
  3824. clif_displaymessage(fd, atcmd_output);
  3825. }
  3826. else {
  3827. sprintf(atcmd_output, msg_txt(sd,1070), // No Save, Save Point: %s,%d,%d
  3828. mapindex_id2name(mapdata->save.map),mapdata->save.x,mapdata->save.y);
  3829. clif_displaymessage(fd, atcmd_output);
  3830. }
  3831. }
  3832. strcpy(atcmd_output,msg_txt(sd,1049)); // Weather Flags:
  3833. if (map_getmapflag(m_id, MF_SNOW))
  3834. strcat(atcmd_output, " Snow |");
  3835. if (map_getmapflag(m_id, MF_FOG))
  3836. strcat(atcmd_output, " Fog |");
  3837. if (map_getmapflag(m_id, MF_SAKURA))
  3838. strcat(atcmd_output, " Sakura |");
  3839. if (map_getmapflag(m_id, MF_CLOUDS))
  3840. strcat(atcmd_output, " Clouds |");
  3841. if (map_getmapflag(m_id, MF_CLOUDS2))
  3842. strcat(atcmd_output, " Clouds2 |");
  3843. if (map_getmapflag(m_id, MF_FIREWORKS))
  3844. strcat(atcmd_output, " Fireworks |");
  3845. if (map_getmapflag(m_id, MF_LEAVES))
  3846. strcat(atcmd_output, " Leaves |");
  3847. if (map_getmapflag(m_id, MF_NIGHTENABLED))
  3848. strcat(atcmd_output, " Displays Night |");
  3849. clif_displaymessage(fd, atcmd_output);
  3850. strcpy(atcmd_output,msg_txt(sd,1050)); // Other Flags:
  3851. if (map_getmapflag(m_id, MF_NOBRANCH))
  3852. strcat(atcmd_output, " NoBranch |");
  3853. if (map_getmapflag(m_id, MF_NOTRADE))
  3854. strcat(atcmd_output, " NoTrade |");
  3855. if (map_getmapflag(m_id, MF_NOVENDING))
  3856. strcat(atcmd_output, " NoVending |");
  3857. if (map_getmapflag(m_id, MF_NOBUYINGSTORE))
  3858. strcat(atcmd_output, " NoBuyingstore |");
  3859. if (map_getmapflag(m_id, MF_NODROP))
  3860. strcat(atcmd_output, " NoDrop |");
  3861. if (map_getmapflag(m_id, MF_NOSKILL))
  3862. strcat(atcmd_output, " NoSkill |");
  3863. if (map_getmapflag(m_id, MF_NOICEWALL))
  3864. strcat(atcmd_output, " NoIcewall |");
  3865. if (map_getmapflag(m_id, MF_ALLOWKS))
  3866. strcat(atcmd_output, " AllowKS |");
  3867. if (map_getmapflag(m_id, MF_RESET))
  3868. strcat(atcmd_output, " Reset |");
  3869. if (map_getmapflag(m_id, MF_HIDEMOBHPBAR))
  3870. strcat(atcmd_output, " HideMobHPBar |");
  3871. clif_displaymessage(fd, atcmd_output);
  3872. strcpy(atcmd_output,msg_txt(sd,1051)); // Other Flags2:
  3873. if (map_getmapflag(m_id, MF_NOCOMMAND))
  3874. strcat(atcmd_output, " NoCommand |");
  3875. if (map_getmapflag(m_id, MF_NOBASEEXP))
  3876. strcat(atcmd_output, " NoBaseEXP |");
  3877. if (map_getmapflag(m_id, MF_NOJOBEXP))
  3878. strcat(atcmd_output, " NoJobEXP |");
  3879. if (map_getmapflag(m_id, MF_NOMOBLOOT))
  3880. strcat(atcmd_output, " NoMobLoot |");
  3881. if (map_getmapflag(m_id, MF_NOMVPLOOT))
  3882. strcat(atcmd_output, " NoMVPLoot |");
  3883. if (map_getmapflag(m_id, MF_PARTYLOCK))
  3884. strcat(atcmd_output, " PartyLock |");
  3885. if (map_getmapflag(m_id, MF_GUILDLOCK))
  3886. strcat(atcmd_output, " GuildLock |");
  3887. if (map_getmapflag(m_id, MF_LOADEVENT))
  3888. strcat(atcmd_output, " Loadevent |");
  3889. if (map_getmapflag(m_id, MF_NOMAPCHANNELAUTOJOIN))
  3890. strcat(atcmd_output, " NoMapChannelAutoJoin |");
  3891. if (map_getmapflag(m_id, MF_NOUSECART))
  3892. strcat(atcmd_output, " NoUsecart |");
  3893. if (map_getmapflag(m_id, MF_NOITEMCONSUMPTION))
  3894. strcat(atcmd_output, " NoItemConsumption |");
  3895. if (map_getmapflag(m_id, MF_NOSUNMOONSTARMIRACLE))
  3896. strcat(atcmd_output, " NoSunMoonStarMiracle |");
  3897. if (map_getmapflag(m_id, MF_FORCEMINEFFECT))
  3898. strcat(atcmd_output, " ForceMinEffect |");
  3899. if (map_getmapflag(m_id, MF_NOLOCKON))
  3900. strcat(atcmd_output, " NoLockOn |");
  3901. if (map_getmapflag(m_id, MF_NOTOMB))
  3902. strcat(atcmd_output, " NoTomb |");
  3903. if (map_getmapflag(m_id, MF_NOCOSTUME))
  3904. strcat(atcmd_output, " NoCostume |");
  3905. clif_displaymessage(fd, atcmd_output);
  3906. switch (list) {
  3907. case 0:
  3908. // Do nothing. It's list 0, no additional display.
  3909. break;
  3910. case 1:
  3911. clif_displaymessage(fd, msg_txt(sd,480)); // ----- Players in Map -----
  3912. iter = mapit_getallusers();
  3913. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3914. {
  3915. if (pl_sd->mapindex == m_index) {
  3916. sprintf(atcmd_output, msg_txt(sd,481), // Player '%s' (session #%d) | Location: %d,%d
  3917. pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
  3918. clif_displaymessage(fd, atcmd_output);
  3919. }
  3920. }
  3921. mapit_free(iter);
  3922. break;
  3923. case 2:
  3924. clif_displaymessage(fd, msg_txt(sd,482)); // ----- NPCs in Map -----
  3925. for (i = 0; i < mapdata->npc_num;)
  3926. {
  3927. struct npc_data *nd = mapdata->npc[i];
  3928. switch(nd->ud.dir) {
  3929. case DIR_NORTH: strcpy(direction, msg_txt(sd,491)); break; // North
  3930. case DIR_NORTHWEST: strcpy(direction, msg_txt(sd,492)); break; // North West
  3931. case DIR_WEST: strcpy(direction, msg_txt(sd,493)); break; // West
  3932. case DIR_SOUTHWEST: strcpy(direction, msg_txt(sd,494)); break; // South West
  3933. case DIR_SOUTH: strcpy(direction, msg_txt(sd,495)); break; // South
  3934. case DIR_SOUTHEAST: strcpy(direction, msg_txt(sd,496)); break; // South East
  3935. case DIR_EAST: strcpy(direction, msg_txt(sd,497)); break; // East
  3936. case DIR_NORTHEAST: strcpy(direction, msg_txt(sd,498)); break; // North East
  3937. default: strcpy(direction, msg_txt(sd,499)); break; // Unknown
  3938. }
  3939. if(strcmp(nd->name,nd->exname) == 0)
  3940. sprintf(atcmd_output, msg_txt(sd,490), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
  3941. ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
  3942. else
  3943. sprintf(atcmd_output, msg_txt(sd,489), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
  3944. ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y);
  3945. clif_displaymessage(fd, atcmd_output);
  3946. }
  3947. break;
  3948. case 3:
  3949. clif_displaymessage(fd, msg_txt(sd,483)); // ----- Chats in Map -----
  3950. iter = mapit_getallusers();
  3951. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3952. {
  3953. if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL &&
  3954. pl_sd->mapindex == m_index &&
  3955. cd->usersd[0] == pl_sd)
  3956. {
  3957. sprintf(atcmd_output, msg_txt(sd,484), // Chat: %s | Player: %s | Location: %d %d
  3958. cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
  3959. clif_displaymessage(fd, atcmd_output);
  3960. sprintf(atcmd_output, msg_txt(sd,485), // Users: %d/%d | Password: %s | Public: %s
  3961. cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(sd,486) : msg_txt(sd,487)); // Yes / No
  3962. clif_displaymessage(fd, atcmd_output);
  3963. }
  3964. }
  3965. mapit_free(iter);
  3966. break;
  3967. default: // normally impossible to arrive here
  3968. clif_displaymessage(fd, msg_txt(sd,488)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
  3969. return -1;
  3970. break;
  3971. }
  3972. return 0;
  3973. }
  3974. /*==========================================
  3975. *
  3976. *------------------------------------------*/
  3977. ACMD_FUNC(mount_peco)
  3978. {
  3979. nullpo_retr(-1, sd);
  3980. if (sd->disguise) {
  3981. clif_displaymessage(fd, msg_txt(sd,212)); // Cannot mount while in disguise.
  3982. return -1;
  3983. }
  3984. if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc_checkskill(sd,RK_DRAGONTRAINING) > 0 ) {
  3985. if( !(sd->sc.option&OPTION_DRAGON) ) {
  3986. unsigned int option = OPTION_DRAGON1;
  3987. if( message[0] ) {
  3988. int color = atoi(message);
  3989. option = ( color == 2 ? OPTION_DRAGON2 :
  3990. color == 3 ? OPTION_DRAGON3 :
  3991. color == 4 ? OPTION_DRAGON4 :
  3992. color == 5 ? OPTION_DRAGON5 :
  3993. OPTION_DRAGON1 );
  3994. }
  3995. clif_displaymessage(sd->fd,msg_txt(sd,1119)); // You have mounted your Dragon.
  3996. pc_setoption(sd, sd->sc.option|option);
  3997. } else {
  3998. clif_displaymessage(sd->fd,msg_txt(sd,1120)); // You have released your Dragon.
  3999. pc_setoption(sd, sd->sc.option&~OPTION_DRAGON);
  4000. }
  4001. return 0;
  4002. }
  4003. if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 && (!pc_isfalcon(sd) || (pc_checkskill(sd, WH_HAWK_M) || battle_config.warg_can_falcon)) ) {
  4004. if( !pc_isridingwug(sd) ) {
  4005. clif_displaymessage(sd->fd,msg_txt(sd,1121)); // You have mounted your Warg.
  4006. pc_setoption(sd, sd->sc.option|OPTION_WUGRIDER);
  4007. } else {
  4008. clif_displaymessage(sd->fd,msg_txt(sd,1122)); // You have released your Warg.
  4009. pc_setoption(sd, sd->sc.option&~OPTION_WUGRIDER);
  4010. }
  4011. return 0;
  4012. }
  4013. if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) {
  4014. if( !pc_ismadogear(sd) ) {
  4015. e_mado_type type = MADO_ROBOT;
  4016. if (message[0]) {
  4017. int tmp = strtol(message, nullptr, 10);
  4018. switch (tmp) {
  4019. case MADO_ROBOT:
  4020. case MADO_SUIT:
  4021. type = static_cast<e_mado_type>(tmp);
  4022. break;
  4023. default:
  4024. type = MADO_ROBOT;
  4025. break;
  4026. }
  4027. }
  4028. clif_displaymessage(sd->fd,msg_txt(sd,1123)); // You have mounted your Mado Gear.
  4029. pc_setmadogear(sd, true, type);
  4030. } else {
  4031. clif_displaymessage(sd->fd,msg_txt(sd,1124)); // You have released your Mado Gear.
  4032. pc_setmadogear(sd, false);
  4033. }
  4034. return 0;
  4035. }
  4036. if (!pc_isriding(sd)) { // if actually no peco
  4037. if (!pc_checkskill(sd, KN_RIDING)) {
  4038. clif_displaymessage(fd, msg_txt(sd,213)); // You can not mount a Peco Peco with your current job.
  4039. return -1;
  4040. }
  4041. pc_setoption(sd, sd->sc.option | OPTION_RIDING);
  4042. clif_displaymessage(fd, msg_txt(sd,102)); // You have mounted a Peco Peco.
  4043. } else {//Dismount
  4044. pc_setoption(sd, sd->sc.option & ~OPTION_RIDING);
  4045. clif_displaymessage(fd, msg_txt(sd,214)); // You have released your Peco Peco.
  4046. }
  4047. return 0;
  4048. }
  4049. /*==========================================
  4050. *Spy Commands by Syrus22
  4051. *------------------------------------------*/
  4052. ACMD_FUNC(guildspy)
  4053. {
  4054. char guild_name[NAME_LENGTH];
  4055. struct guild *g;
  4056. nullpo_retr(-1, sd);
  4057. memset(guild_name, '\0', sizeof(guild_name));
  4058. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4059. if (!enable_spy)
  4060. {
  4061. clif_displaymessage(fd, msg_txt(sd,1125)); // The mapserver has spy command support disabled.
  4062. return -1;
  4063. }
  4064. if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  4065. clif_displaymessage(fd, msg_txt(sd,1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
  4066. return -1;
  4067. }
  4068. if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
  4069. (g = guild_search(atoi(message))) != NULL) {
  4070. if (sd->guildspy == g->guild_id) {
  4071. sd->guildspy = 0;
  4072. sprintf(atcmd_output, msg_txt(sd,103), g->name); // No longer spying on the %s guild.
  4073. clif_displaymessage(fd, atcmd_output);
  4074. } else {
  4075. sd->guildspy = g->guild_id;
  4076. sprintf(atcmd_output, msg_txt(sd,104), g->name); // Spying on the %s guild.
  4077. clif_displaymessage(fd, atcmd_output);
  4078. }
  4079. } else {
  4080. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the specified guild is online.
  4081. return -1;
  4082. }
  4083. return 0;
  4084. }
  4085. /*==========================================
  4086. *
  4087. *------------------------------------------*/
  4088. ACMD_FUNC(partyspy)
  4089. {
  4090. char party_name[NAME_LENGTH];
  4091. struct party_data *p;
  4092. nullpo_retr(-1, sd);
  4093. memset(party_name, '\0', sizeof(party_name));
  4094. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4095. if (!enable_spy)
  4096. {
  4097. clif_displaymessage(fd, msg_txt(sd,1125)); // The mapserver has spy command support disabled.
  4098. return -1;
  4099. }
  4100. if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
  4101. clif_displaymessage(fd, msg_txt(sd,1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>).
  4102. return -1;
  4103. }
  4104. if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
  4105. (p = party_search(atoi(message))) != NULL) {
  4106. if (sd->partyspy == p->party.party_id) {
  4107. sd->partyspy = 0;
  4108. sprintf(atcmd_output, msg_txt(sd,105), p->party.name); // No longer spying on the %s party.
  4109. clif_displaymessage(fd, atcmd_output);
  4110. } else {
  4111. sd->partyspy = p->party.party_id;
  4112. sprintf(atcmd_output, msg_txt(sd,106), p->party.name); // Spying on the %s party.
  4113. clif_displaymessage(fd, atcmd_output);
  4114. }
  4115. } else {
  4116. clif_displaymessage(fd, msg_txt(sd,96)); // Incorrect name/ID, or no one from the specified party is online.
  4117. return -1;
  4118. }
  4119. return 0;
  4120. }
  4121. ACMD_FUNC(clanspy){
  4122. char clan_name[NAME_LENGTH];
  4123. struct clan* c;
  4124. nullpo_retr(-1, sd);
  4125. memset(clan_name, '\0', sizeof(clan_name));
  4126. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4127. if( !enable_spy ){
  4128. clif_displaymessage(fd, msg_txt(sd, 1125)); // The mapserver has spy command support disabled.
  4129. return -1;
  4130. }
  4131. if( !message || !*message || sscanf( message, "%23[^\n]", clan_name ) < 1 ){
  4132. clif_displaymessage(fd, msg_txt(sd, 1499)); // Please enter a clan name/ID (usage: @clanspy <clan_name/ID>).
  4133. return -1;
  4134. }
  4135. if ((c = clan_searchname(clan_name)) != NULL || // name first to avoid error when name begin with a number
  4136. (c = clan_search(atoi(message))) != NULL) {
  4137. if (sd->clanspy == c->id) {
  4138. sd->clanspy = 0;
  4139. sprintf(atcmd_output, msg_txt(sd, 1500), c->name); // No longer spying on the %s clan.
  4140. clif_displaymessage(fd, atcmd_output);
  4141. }
  4142. else {
  4143. sd->clanspy = c->id;
  4144. sprintf(atcmd_output, msg_txt(sd, 1501), c->name); // Spying on the %s clan.
  4145. clif_displaymessage(fd, atcmd_output);
  4146. }
  4147. }
  4148. else {
  4149. clif_displaymessage(fd, msg_txt(sd, 1502)); // Incorrect clan name/ID.
  4150. return -1;
  4151. }
  4152. return 0;
  4153. }
  4154. /*==========================================
  4155. * @repairall [Valaris]
  4156. *------------------------------------------*/
  4157. ACMD_FUNC(repairall)
  4158. {
  4159. int count, i;
  4160. nullpo_retr(-1, sd);
  4161. count = 0;
  4162. for (i = 0; i < MAX_INVENTORY; i++) {
  4163. if (sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].attribute == 1 && !itemdb_ishatched_egg(&sd->inventory.u.items_inventory[i])) {
  4164. sd->inventory.u.items_inventory[i].attribute = 0;
  4165. clif_produceeffect(sd, 0, sd->inventory.u.items_inventory[i].nameid);
  4166. count++;
  4167. }
  4168. }
  4169. if (count > 0) {
  4170. clif_misceffect(&sd->bl, 3);
  4171. clif_equiplist(sd);
  4172. clif_displaymessage(fd, msg_txt(sd,107)); // All items have been repaired.
  4173. } else {
  4174. clif_displaymessage(fd, msg_txt(sd,108)); // No item need to be repaired.
  4175. return -1;
  4176. }
  4177. return 0;
  4178. }
  4179. /*==========================================
  4180. * @nuke [Valaris]
  4181. *------------------------------------------*/
  4182. ACMD_FUNC(nuke)
  4183. {
  4184. map_session_data *pl_sd;
  4185. nullpo_retr(-1, sd);
  4186. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4187. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4188. clif_displaymessage(fd, msg_txt(sd,1128)); // Please enter a player name (usage: @nuke <char name>).
  4189. return -1;
  4190. }
  4191. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) != NULL) {
  4192. if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level
  4193. skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
  4194. clif_displaymessage(fd, msg_txt(sd,109)); // Player has been nuked!
  4195. } else {
  4196. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4197. return -1;
  4198. }
  4199. } else {
  4200. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4201. return -1;
  4202. }
  4203. return 0;
  4204. }
  4205. /*==========================================
  4206. * @tonpc
  4207. *------------------------------------------*/
  4208. ACMD_FUNC(tonpc)
  4209. {
  4210. char npcname[NPC_NAME_LENGTH];
  4211. struct npc_data *nd;
  4212. nullpo_retr(-1, sd);
  4213. memset(npcname, 0, sizeof(npcname));
  4214. if (!message || !*message || sscanf(message, "%49[^\n]", npcname) < 1) {
  4215. clif_displaymessage(fd, msg_txt(sd,1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>).
  4216. return -1;
  4217. }
  4218. if ((nd = npc_name2id(npcname)) != NULL) {
  4219. if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == SETPOS_OK)
  4220. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  4221. else
  4222. return -1;
  4223. } else {
  4224. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4225. return -1;
  4226. }
  4227. return 0;
  4228. }
  4229. /*==========================================
  4230. *
  4231. *------------------------------------------*/
  4232. ACMD_FUNC(shownpc)
  4233. {
  4234. char NPCname[NPC_NAME_LENGTH];
  4235. nullpo_retr(-1, sd);
  4236. memset(NPCname, '\0', sizeof(NPCname));
  4237. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4238. clif_displaymessage(fd, msg_txt(sd,1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>).
  4239. return -1;
  4240. }
  4241. npc_data* nd = npc_name2id(NPCname);
  4242. if (nd) {
  4243. npc_enable(*nd, NPCVIEW_ENABLE);
  4244. clif_displaymessage(fd, msg_txt(sd,110)); // Npc Enabled.
  4245. } else {
  4246. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4247. return -1;
  4248. }
  4249. return 0;
  4250. }
  4251. /*==========================================
  4252. *
  4253. *------------------------------------------*/
  4254. ACMD_FUNC(hidenpc)
  4255. {
  4256. char NPCname[NPC_NAME_LENGTH];
  4257. nullpo_retr(-1, sd);
  4258. memset(NPCname, '\0', sizeof(NPCname));
  4259. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4260. clif_displaymessage(fd, msg_txt(sd,1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>).
  4261. return -1;
  4262. }
  4263. npc_data* nd = npc_name2id(NPCname);
  4264. if (!nd) {
  4265. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4266. return -1;
  4267. }
  4268. npc_enable(*nd, NPCVIEW_DISABLE);
  4269. clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
  4270. return 0;
  4271. }
  4272. ACMD_FUNC(loadnpc)
  4273. {
  4274. if (!message || !*message) {
  4275. clif_displaymessage(fd, msg_txt(sd,1132)); // Please enter a script file name (usage: @loadnpc <file name>).
  4276. return -1;
  4277. }
  4278. if (!npc_addsrcfile(message, true)) {
  4279. clif_displaymessage(fd, msg_txt(sd,261)); // Script could not be loaded.
  4280. return -1;
  4281. }
  4282. npc_read_event_script();
  4283. ShowStatus( "NPC file '" CL_WHITE "%s" CL_RESET "' was loaded.\n", message );
  4284. npc_event_doall_path( script_config.init_event_name, message );
  4285. clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded.
  4286. return 0;
  4287. }
  4288. ACMD_FUNC(unloadnpc)
  4289. {
  4290. struct npc_data *nd;
  4291. char NPCname[NPC_NAME_LENGTH];
  4292. nullpo_retr(-1, sd);
  4293. memset(NPCname, '\0', sizeof(NPCname));
  4294. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4295. clif_displaymessage(fd, msg_txt(sd,1133)); // Please enter a NPC name (usage: @unloadnpc <NPC_name>).
  4296. return -1;
  4297. }
  4298. if ((nd = npc_name2id(NPCname)) == NULL) {
  4299. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4300. return -1;
  4301. }
  4302. npc_unload_duplicates(nd);
  4303. npc_unload(nd,true);
  4304. npc_read_event_script();
  4305. clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
  4306. return 0;
  4307. }
  4308. ACMD_FUNC(reloadnpcfile) {
  4309. if (!message || !*message) {
  4310. clif_displaymessage(fd, msg_txt(sd,733)); // Please enter a NPC file name (usage: @reloadnpcfile <file name>).
  4311. return -1;
  4312. }
  4313. if (npc_unloadfile(message))
  4314. clif_displaymessage(fd, msg_txt(sd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
  4315. if (!npc_addsrcfile(message, true)) {
  4316. clif_displaymessage(fd, msg_txt(sd,261)); // Script could not be loaded.
  4317. return -1;
  4318. }
  4319. npc_read_event_script();
  4320. ShowStatus( "NPC file '" CL_WHITE "%s" CL_RESET "' was reloaded.\n", message );
  4321. npc_event_doall_path( script_config.init_event_name, message );
  4322. clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded.
  4323. return 0;
  4324. }
  4325. /*==========================================
  4326. * time in txt for time command (by [Yor])
  4327. *------------------------------------------*/
  4328. char* txt_time(t_tick duration_)
  4329. {
  4330. int days, hours, minutes, seconds;
  4331. char temp[CHAT_SIZE_MAX];
  4332. static char temp1[CHAT_SIZE_MAX];
  4333. memset(temp, '\0', sizeof(temp));
  4334. memset(temp1, '\0', sizeof(temp1));
  4335. // Cap it
  4336. int duration = (int)duration_;
  4337. days = duration / (60 * 60 * 24);
  4338. duration = duration - (60 * 60 * 24 * days);
  4339. hours = duration / (60 * 60);
  4340. duration = duration - (60 * 60 * hours);
  4341. minutes = duration / 60;
  4342. seconds = duration - (60 * minutes);
  4343. if (days == 1)
  4344. sprintf(temp, msg_txt(NULL,219), days); // %d day
  4345. else if (days > 1)
  4346. sprintf(temp, msg_txt(NULL,220), days); // %d days
  4347. if (hours == 1)
  4348. sprintf(temp1, msg_txt(NULL,221), temp, hours); // %s %d hour
  4349. else if (hours > 1)
  4350. sprintf(temp1, msg_txt(NULL,222), temp, hours); // %s %d hours
  4351. if (minutes < 2)
  4352. sprintf(temp, msg_txt(NULL,223), temp1, minutes); // %s %d minute
  4353. else
  4354. sprintf(temp, msg_txt(NULL,224), temp1, minutes); // %s %d minutes
  4355. if (seconds == 1)
  4356. sprintf(temp1, msg_txt(NULL,225), temp, seconds); // %s and %d second
  4357. else if (seconds > 1)
  4358. sprintf(temp1, msg_txt(NULL,226), temp, seconds); // %s and %d seconds
  4359. return temp1;
  4360. }
  4361. /*==========================================
  4362. * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor]
  4363. * Calculation management of GM modification (@day/@night GM commands) is done
  4364. *------------------------------------------*/
  4365. ACMD_FUNC(servertime)
  4366. {
  4367. const struct TimerData * timer_data;
  4368. time_t time_server; // variable for number of seconds (used with time() function)
  4369. struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
  4370. char temp[CHAT_SIZE_MAX];
  4371. nullpo_retr(-1, sd);
  4372. memset(temp, '\0', sizeof(temp));
  4373. time(&time_server); // get time in seconds since 1/1/1970
  4374. datetime = localtime(&time_server); // convert seconds in structure
  4375. // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
  4376. strftime(temp, sizeof(temp)-1, msg_txt(sd,230), datetime); // Server time (normal time): %A, %B %d %Y %X.
  4377. clif_displaymessage(fd, temp);
  4378. if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
  4379. if (night_flag == 0)
  4380. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4381. else
  4382. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4383. } else if (battle_config.night_duration == 0)
  4384. if (night_flag == 1) { // we start with night
  4385. if ((timer_data = get_timer(day_timer_tid)) != nullptr) {
  4386. sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in night for %s.
  4387. clif_displaymessage(fd, temp);
  4388. clif_displaymessage(fd, msg_txt(sd,234)); // Game time: After, the game will be in permanent daylight.
  4389. } else
  4390. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4391. } else
  4392. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4393. else if (battle_config.day_duration == 0)
  4394. if (night_flag == 0) { // we start with day
  4395. if ((timer_data = get_timer(night_timer_tid)) != nullptr) {
  4396. sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s.
  4397. clif_displaymessage(fd, temp);
  4398. clif_displaymessage(fd, msg_txt(sd,236)); // Game time: After, the game will be in permanent night.
  4399. } else
  4400. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4401. } else
  4402. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4403. else {
  4404. const struct TimerData * timer_data2;
  4405. if (night_flag == 0) {
  4406. if ((timer_data = get_timer(night_timer_tid)) != nullptr && (timer_data2 = get_timer(day_timer_tid)) != nullptr) {
  4407. sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s.
  4408. clif_displaymessage(fd, temp);
  4409. if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
  4410. sprintf(temp, msg_txt(sd,237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
  4411. else
  4412. sprintf(temp, msg_txt(sd,237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
  4413. clif_displaymessage(fd, temp);
  4414. sprintf(temp, msg_txt(sd,238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
  4415. clif_displaymessage(fd, temp);
  4416. } else
  4417. clif_displaymessage(fd, msg_txt(sd, 231)); // Game time: The game is in permanent daylight.
  4418. } else {
  4419. if ((timer_data = get_timer(day_timer_tid)) != nullptr && (timer_data2 = get_timer(night_timer_tid)) != nullptr) {
  4420. sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is in night for %s.
  4421. clif_displaymessage(fd, temp);
  4422. if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
  4423. sprintf(temp, msg_txt(sd,239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
  4424. else
  4425. sprintf(temp, msg_txt(sd,239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
  4426. clif_displaymessage(fd, temp);
  4427. sprintf(temp, msg_txt(sd,238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
  4428. clif_displaymessage(fd, temp);
  4429. } else
  4430. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4431. }
  4432. }
  4433. return 0;
  4434. }
  4435. /*==========================================
  4436. * @jail <char_name> by [Yor]
  4437. * Special warp! No check with nowarp and nowarpto flag
  4438. *------------------------------------------*/
  4439. ACMD_FUNC(jail)
  4440. {
  4441. map_session_data *pl_sd;
  4442. nullpo_retr(-1, sd);
  4443. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4444. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4445. clif_displaymessage(fd, msg_txt(sd,1134)); // Please enter a player name (usage: @jail <char_name>).
  4446. return -1;
  4447. }
  4448. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4449. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4450. return -1;
  4451. }
  4452. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
  4453. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4454. return -1;
  4455. }
  4456. if (pl_sd->sc.getSCE(SC_JAILED)) {
  4457. clif_displaymessage(fd, msg_txt(sd,118)); // Player warped in jails.
  4458. return -1;
  4459. }
  4460. pc_jail(*pl_sd);
  4461. clif_displaymessage(pl_sd->fd, msg_txt(sd,117)); // GM has send you in jails.
  4462. clif_displaymessage(fd, msg_txt(sd,118)); // Player warped in jails.
  4463. return 0;
  4464. }
  4465. /*==========================================
  4466. * @unjail/@discharge <char_name> by [Yor]
  4467. * Special warp! No check with nowarp and nowarpto flag
  4468. *------------------------------------------*/
  4469. ACMD_FUNC(unjail)
  4470. {
  4471. map_session_data *pl_sd;
  4472. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4473. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4474. clif_displaymessage(fd, msg_txt(sd,1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>).
  4475. return -1;
  4476. }
  4477. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4478. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4479. return -1;
  4480. }
  4481. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
  4482. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4483. return -1;
  4484. }
  4485. if (!pl_sd->sc.getSCE(SC_JAILED)) {
  4486. clif_displaymessage(fd, msg_txt(sd,119)); // This player is not in jails.
  4487. return -1;
  4488. }
  4489. //Reset jail time to 1 sec.
  4490. pc_jail(*pl_sd, 0);
  4491. clif_displaymessage(pl_sd->fd, msg_txt(sd,120)); // A GM has discharged you from jail.
  4492. clif_displaymessage(fd, msg_txt(sd,121)); // Player unjailed.
  4493. return 0;
  4494. }
  4495. ACMD_FUNC(jailfor) {
  4496. map_session_data* pl_sd = nullptr;;
  4497. char * modif_p;
  4498. int jailtime = 0;
  4499. nullpo_retr(-1, sd);
  4500. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4501. if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
  4502. clif_displaymessage(fd, msg_txt(sd,400)); //Usage: @jailfor <time> <character name>
  4503. return -1;
  4504. }
  4505. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  4506. modif_p = atcmd_output;
  4507. jailtime = (int)solve_time(modif_p)/60; // Change to minutes
  4508. if (jailtime == 0) {
  4509. clif_displaymessage(fd, msg_txt(sd,1136)); // Invalid time for jail command.
  4510. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  4511. return -1;
  4512. }
  4513. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4514. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4515. return -1;
  4516. }
  4517. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  4518. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4519. return -1;
  4520. }
  4521. // Added by Coltaro
  4522. if(pl_sd->sc.getSCE(SC_JAILED) && pl_sd->sc.getSCE(SC_JAILED)->val1 != INT_MAX) { // Update the player's jail time
  4523. jailtime += pl_sd->sc.getSCE(SC_JAILED)->val1;
  4524. if (jailtime <= 0) {
  4525. jailtime = 0;
  4526. clif_displaymessage(pl_sd->fd, msg_txt(sd,120)); // GM has discharge you.
  4527. clif_displaymessage(fd, msg_txt(sd,121)); // Player unjailed
  4528. } else {
  4529. int year = 0, month = 0, day = 0, hour = 0, minute = 0, second = 0;
  4530. char timestr[21];
  4531. time_t now=time(NULL);
  4532. split_time(jailtime*60,&year,&month,&day,&hour,&minute,&second);
  4533. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1137),year,month,day,hour,minute); // %s in jail for %d years, %d months, %d days, %d hours and %d minutes
  4534. clif_displaymessage(pl_sd->fd, atcmd_output);
  4535. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1138),year,month,day,hour,minute); // This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
  4536. clif_displaymessage(fd, atcmd_output);
  4537. timestamp2string(timestr,20,now+jailtime*60,"%Y-%m-%d %H:%M");
  4538. sprintf(atcmd_output,"Release date is: %s",timestr);
  4539. clif_displaymessage(pl_sd->fd, atcmd_output);
  4540. clif_displaymessage(fd, atcmd_output);
  4541. }
  4542. } else if (jailtime < 0) {
  4543. clif_displaymessage(fd, msg_txt(sd,1136)); // Invalid time for jail command.
  4544. return -1;
  4545. }
  4546. pc_jail(*pl_sd, jailtime);
  4547. return 0;
  4548. }
  4549. //By Coltaro
  4550. ACMD_FUNC(jailtime){
  4551. int year, month, day, hour, minute, second;
  4552. char timestr[21];
  4553. time_t now = time(NULL);
  4554. nullpo_retr(-1, sd);
  4555. if (!sd->sc.getSCE(SC_JAILED)) {
  4556. clif_displaymessage(fd, msg_txt(sd,1139)); // You are not in jail.
  4557. return -1;
  4558. }
  4559. if (sd->sc.getSCE(SC_JAILED)->val1 == INT_MAX) {
  4560. clif_displaymessage(fd, msg_txt(sd,1140)); // You have been jailed indefinitely.
  4561. return 0;
  4562. }
  4563. if (sd->sc.getSCE(SC_JAILED)->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
  4564. clif_displaymessage(fd, msg_txt(sd,1141)); // You have been jailed for an unknown amount of time.
  4565. return -1;
  4566. }
  4567. // Get remaining jail time
  4568. split_time(sd->sc.getSCE(SC_JAILED)->val1*60,&year,&month,&day,&hour,&minute,&second);
  4569. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
  4570. clif_displaymessage(fd, atcmd_output);
  4571. timestamp2string(timestr,20,now+sd->sc.getSCE(SC_JAILED)->val1*60,"%Y-%m-%d %H:%M");
  4572. sprintf(atcmd_output,"Release date is: %s",timestr);
  4573. clif_displaymessage(fd, atcmd_output);
  4574. return 0;
  4575. }
  4576. /*==========================================
  4577. * @disguise <mob_id> by [Valaris] (simplified by [Yor])
  4578. *------------------------------------------*/
  4579. ACMD_FUNC(disguise)
  4580. {
  4581. int id = 0;
  4582. nullpo_retr(-1, sd);
  4583. if (!message || !*message) {
  4584. clif_displaymessage(fd, msg_txt(sd,1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
  4585. return -1;
  4586. }
  4587. if ((id = atoi(message)) > 0)
  4588. { //Acquired an ID
  4589. if (!mobdb_checkid(id) && !npcdb_checkid(id))
  4590. id = 0; //Invalid id for either mobs or npcs.
  4591. } else { //Acquired a Name
  4592. if ((id = mobdb_searchname(message)) == 0)
  4593. {
  4594. struct npc_data* nd = npc_name2id(message);
  4595. if (nd != NULL)
  4596. id = nd->class_;
  4597. }
  4598. }
  4599. if (id == 0)
  4600. {
  4601. clif_displaymessage(fd, msg_txt(sd,123)); // Invalid Monster/NPC name/ID specified.
  4602. return -1;
  4603. }
  4604. if(pc_isriding(sd))
  4605. {
  4606. clif_displaymessage(fd, msg_txt(sd,1144)); // Character cannot be disguised while mounted.
  4607. return -1;
  4608. }
  4609. if (sd->sc.getSCE(SC_MONSTER_TRANSFORM) || sd->sc.getSCE(SC_ACTIVE_MONSTER_TRANSFORM)) {
  4610. clif_displaymessage(fd, msg_txt(sd,730)); // Character cannot be disguised while in monster transform.
  4611. return -1;
  4612. }
  4613. pc_disguise(sd, id);
  4614. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4615. return 0;
  4616. }
  4617. /*==========================================
  4618. * DisguiseAll
  4619. *------------------------------------------*/
  4620. ACMD_FUNC(disguiseall)
  4621. {
  4622. int mob_id=0;
  4623. map_session_data *pl_sd;
  4624. struct s_mapiterator* iter;
  4625. nullpo_retr(-1, sd);
  4626. if (!message || !*message) {
  4627. clif_displaymessage(fd, msg_txt(sd,1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
  4628. return -1;
  4629. }
  4630. if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name beginning by a number)
  4631. mob_id = atoi(message);
  4632. if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc...
  4633. clif_displaymessage(fd, msg_txt(sd,123)); // Monster/NPC name/id not found.
  4634. return -1;
  4635. }
  4636. iter = mapit_getallusers();
  4637. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  4638. pc_disguise(pl_sd, mob_id);
  4639. mapit_free(iter);
  4640. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4641. return 0;
  4642. }
  4643. /*==========================================
  4644. * DisguiseGuild
  4645. *------------------------------------------*/
  4646. ACMD_FUNC(disguiseguild)
  4647. {
  4648. int id = 0, i;
  4649. char monster[NAME_LENGTH], guild[NAME_LENGTH];
  4650. struct guild *g;
  4651. memset(monster, '\0', sizeof(monster));
  4652. memset(guild, '\0', sizeof(guild));
  4653. if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild) < 2 ) {
  4654. clif_displaymessage(fd, msg_txt(sd,1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
  4655. return -1;
  4656. }
  4657. if( (id = atoi(monster)) > 0 ) {
  4658. if( !mobdb_checkid(id) && !npcdb_checkid(id) )
  4659. id = 0;
  4660. } else {
  4661. if( (id = mobdb_searchname(monster)) == 0 ) {
  4662. struct npc_data* nd = npc_name2id(monster);
  4663. if( nd != NULL )
  4664. id = nd->class_;
  4665. }
  4666. }
  4667. if( id == 0 ) {
  4668. clif_displaymessage(fd, msg_txt(sd,123)); // Monster/NPC name/id hasn't been found.
  4669. return -1;
  4670. }
  4671. if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) {
  4672. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  4673. return -1;
  4674. }
  4675. for( i = 0; i < g->max_member; i++ ){
  4676. map_session_data *pl_sd;
  4677. if( (pl_sd = g->member[i].sd) && !pc_isriding(pl_sd) )
  4678. pc_disguise(pl_sd, id);
  4679. }
  4680. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4681. return 0;
  4682. }
  4683. /*==========================================
  4684. * @undisguise by [Yor]
  4685. *------------------------------------------*/
  4686. ACMD_FUNC(undisguise)
  4687. {
  4688. nullpo_retr(-1, sd);
  4689. if (sd->disguise) {
  4690. pc_disguise(sd, 0);
  4691. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4692. } else {
  4693. clif_displaymessage(fd, msg_txt(sd,125)); // You're not disguised.
  4694. return -1;
  4695. }
  4696. return 0;
  4697. }
  4698. /*==========================================
  4699. * UndisguiseAll
  4700. *------------------------------------------*/
  4701. ACMD_FUNC(undisguiseall)
  4702. {
  4703. map_session_data *pl_sd;
  4704. struct s_mapiterator* iter;
  4705. nullpo_retr(-1, sd);
  4706. iter = mapit_getallusers();
  4707. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  4708. if( pl_sd->disguise )
  4709. pc_disguise(pl_sd, 0);
  4710. mapit_free(iter);
  4711. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4712. return 0;
  4713. }
  4714. /*==========================================
  4715. * UndisguiseGuild
  4716. *------------------------------------------*/
  4717. ACMD_FUNC(undisguiseguild)
  4718. {
  4719. char guild_name[NAME_LENGTH];
  4720. struct guild *g;
  4721. int i;
  4722. nullpo_retr(-1, sd);
  4723. memset(guild_name, '\0', sizeof(guild_name));
  4724. if(!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  4725. clif_displaymessage(fd, msg_txt(sd,1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
  4726. return -1;
  4727. }
  4728. if( (g = guild_searchname(guild_name)) == NULL && (g = guild_search(atoi(message))) == NULL ) {
  4729. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  4730. return -1;
  4731. }
  4732. for(i = 0; i < g->max_member; i++){
  4733. map_session_data *pl_sd;
  4734. if( (pl_sd = g->member[i].sd) && pl_sd->disguise )
  4735. pc_disguise(pl_sd, 0);
  4736. }
  4737. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4738. return 0;
  4739. }
  4740. /*==========================================
  4741. * @exp by [Skotlex]
  4742. *------------------------------------------*/
  4743. ACMD_FUNC(exp)
  4744. {
  4745. char output[CHAT_SIZE_MAX];
  4746. double nextb, nextj;
  4747. nullpo_retr(-1, sd);
  4748. memset(output, '\0', sizeof(output));
  4749. nextb = (double)pc_nextbaseexp(sd);
  4750. if (nextb)
  4751. nextb = sd->status.base_exp*100.0/nextb;
  4752. nextj = (double)pc_nextjobexp(sd);
  4753. if (nextj)
  4754. nextj = sd->status.job_exp*100.0/nextj;
  4755. sprintf(output, msg_txt(sd,1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
  4756. clif_displaymessage(fd, output);
  4757. return 0;
  4758. }
  4759. /*==========================================
  4760. * @broadcast by [Valaris]
  4761. *------------------------------------------*/
  4762. ACMD_FUNC(broadcast)
  4763. {
  4764. nullpo_retr(-1, sd);
  4765. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4766. if (!message || !*message) {
  4767. clif_displaymessage(fd, msg_txt(sd,1149)); // Please enter a message (usage: @broadcast <message>).
  4768. return -1;
  4769. }
  4770. sprintf(atcmd_output, "%s: %s", sd->status.name, message);
  4771. intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT);
  4772. return 0;
  4773. }
  4774. /*==========================================
  4775. * @localbroadcast by [Valaris]
  4776. *------------------------------------------*/
  4777. ACMD_FUNC(localbroadcast)
  4778. {
  4779. nullpo_retr(-1, sd);
  4780. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4781. if (!message || !*message) {
  4782. clif_displaymessage(fd, msg_txt(sd,1150)); // Please enter a message (usage: @localbroadcast <message>).
  4783. return -1;
  4784. }
  4785. sprintf(atcmd_output, "%s: %s", sd->status.name, message);
  4786. clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
  4787. return 0;
  4788. }
  4789. /*==========================================
  4790. * @email <actual@email> <new@email> by [Yor]
  4791. *------------------------------------------*/
  4792. ACMD_FUNC(email)
  4793. {
  4794. char actual_email[100];
  4795. char new_email[100];
  4796. nullpo_retr(-1, sd);
  4797. memset(actual_email, '\0', sizeof(actual_email));
  4798. memset(new_email, '\0', sizeof(new_email));
  4799. if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
  4800. clif_displaymessage(fd, msg_txt(sd,1151)); // Please enter 2 emails (usage: @email <actual@email> <new@email>).
  4801. return -1;
  4802. }
  4803. if (e_mail_check(actual_email) == 0) {
  4804. clif_displaymessage(fd, msg_txt(sd,144)); // Invalid actual email. If you have default e-mail, give a@a.com.
  4805. return -1;
  4806. } else if (e_mail_check(new_email) == 0) {
  4807. clif_displaymessage(fd, msg_txt(sd,145)); // Invalid new email. Please enter a real e-mail.
  4808. return -1;
  4809. } else if (strcmpi(new_email, "a@a.com") == 0) {
  4810. clif_displaymessage(fd, msg_txt(sd,146)); // New email must be a real e-mail.
  4811. return -1;
  4812. } else if (strcmpi(actual_email, new_email) == 0) {
  4813. clif_displaymessage(fd, msg_txt(sd,147)); // New email must be different of the actual e-mail.
  4814. return -1;
  4815. }
  4816. chrif_changeemail(sd->status.account_id, actual_email, new_email);
  4817. clif_displaymessage(fd, msg_txt(sd,148)); // Information sent to login-server via char-server.
  4818. return 0;
  4819. }
  4820. /*==========================================
  4821. *@effect
  4822. *------------------------------------------*/
  4823. ACMD_FUNC(effect)
  4824. {
  4825. int type = EF_NONE;
  4826. nullpo_retr(-1, sd);
  4827. if (!message || !*message || sscanf(message, "%11d", &type) < 1) {
  4828. clif_displaymessage(fd, msg_txt(sd,1152)); // Please enter an effect number (usage: @effect <effect number>).
  4829. return -1;
  4830. }
  4831. if( type <= EF_NONE || type >= EF_MAX ){
  4832. sprintf(atcmd_output, msg_txt(sd,1152),EF_NONE+1,EF_MAX-1); // Please enter a valid effect id in the range from %d to %d.
  4833. clif_displaymessage(fd, atcmd_output);
  4834. return -1;
  4835. }
  4836. clif_specialeffect(&sd->bl, type, ALL_CLIENT);
  4837. clif_displaymessage(fd, msg_txt(sd,229)); // Your effect has changed.
  4838. return 0;
  4839. }
  4840. /*==========================================
  4841. * @killer by MouseJstr
  4842. * enable killing players even when not in pvp
  4843. *------------------------------------------*/
  4844. ACMD_FUNC(killer)
  4845. {
  4846. nullpo_retr(-1, sd);
  4847. sd->state.killer = !sd->state.killer;
  4848. if(sd->state.killer)
  4849. clif_displaymessage(fd, msg_txt(sd,241)); // You can now attack and kill players freely.
  4850. else {
  4851. clif_displaymessage(fd, msg_txt(sd,292)); // Killer state reset.
  4852. pc_stop_attack(sd);
  4853. }
  4854. return 0;
  4855. }
  4856. /*==========================================
  4857. * @killable by MouseJstr
  4858. * enable other people killing you
  4859. *------------------------------------------*/
  4860. ACMD_FUNC(killable)
  4861. {
  4862. nullpo_retr(-1, sd);
  4863. sd->state.killable = !sd->state.killable;
  4864. if(sd->state.killable)
  4865. clif_displaymessage(fd, msg_txt(sd,242)); // You can now be attacked and killed by players.
  4866. else {
  4867. clif_displaymessage(fd, msg_txt(sd,288)); // You are no longer killable.
  4868. map_foreachinallrange(unit_stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id);
  4869. }
  4870. return 0;
  4871. }
  4872. /*==========================================
  4873. * @skillon by MouseJstr
  4874. * turn skills on for the map
  4875. *------------------------------------------*/
  4876. ACMD_FUNC(skillon)
  4877. {
  4878. nullpo_retr(-1, sd);
  4879. map_setmapflag(sd->bl.m, MF_NOSKILL, false);
  4880. clif_displaymessage(fd, msg_txt(sd,244)); // Skills have been enabled on this map.
  4881. return 0;
  4882. }
  4883. /*==========================================
  4884. * @skilloff by MouseJstr
  4885. * Turn skills off on the map
  4886. *------------------------------------------*/
  4887. ACMD_FUNC(skilloff)
  4888. {
  4889. nullpo_retr(-1, sd);
  4890. map_setmapflag(sd->bl.m, MF_NOSKILL, true);
  4891. clif_displaymessage(fd, msg_txt(sd,243)); // Skills have been disabled on this map.
  4892. return 0;
  4893. }
  4894. /*==========================================
  4895. * @npcmove by MouseJstr
  4896. * move a npc
  4897. *------------------------------------------*/
  4898. ACMD_FUNC(npcmove)
  4899. {
  4900. short x = 0, y = 0;
  4901. struct npc_data *nd = 0;
  4902. char npc_name[NPC_NAME_LENGTH];
  4903. nullpo_retr(-1, sd);
  4904. memset(npc_name, '\0', sizeof npc_name);
  4905. if (!message || !*message || sscanf(message, "%6hd %6hd %49[^\n]", &x, &y, npc_name) < 3) {
  4906. clif_displaymessage(fd, msg_txt(sd,1153)); // Usage: @npcmove <X> <Y> <npc_name>
  4907. return -1;
  4908. }
  4909. if ((nd = npc_name2id(npc_name)) == NULL)
  4910. {
  4911. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4912. return -1;
  4913. }
  4914. if ( npc_movenpc( nd, x, y ) )
  4915. { //actually failed to move
  4916. clif_displaymessage(fd, msg_txt(sd,1154)); // NPC is not on this map.
  4917. return -1; //Not on a map.
  4918. } else
  4919. clif_displaymessage(fd, msg_txt(sd,1155)); // NPC moved
  4920. return 0;
  4921. }
  4922. /*==========================================
  4923. * @addwarp by MouseJstr
  4924. * Create a new static warp point.
  4925. *------------------------------------------*/
  4926. ACMD_FUNC(addwarp)
  4927. {
  4928. char mapname[MAP_NAME_LENGTH_EXT], warpname[NPC_NAME_LENGTH];
  4929. short x,y;
  4930. unsigned short m;
  4931. struct npc_data* nd;
  4932. nullpo_retr(-1, sd);
  4933. memset(warpname, '\0', sizeof(warpname));
  4934. if (!message || !*message || sscanf(message, "%15s %6hd %6hd %49[^\n]", mapname, &x, &y, warpname) < 4) {
  4935. clif_displaymessage(fd, msg_txt(sd,1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name>
  4936. return -1;
  4937. }
  4938. m = mapindex_name2id(mapname);
  4939. if( m == 0 )
  4940. {
  4941. sprintf(atcmd_output, msg_txt(sd,1157), mapname); // Unknown map '%s'.
  4942. clif_displaymessage(fd, atcmd_output);
  4943. return -1;
  4944. }
  4945. nd = npc_add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y);
  4946. if( nd == NULL )
  4947. return -1;
  4948. sprintf(atcmd_output, msg_txt(sd,1158), nd->exname); // New warp NPC '%s' created.
  4949. clif_displaymessage(fd, atcmd_output);
  4950. return 0;
  4951. }
  4952. /*==========================================
  4953. * @follow by [MouseJstr]
  4954. * Follow a player .. staying no more then 5 spaces away
  4955. *------------------------------------------*/
  4956. ACMD_FUNC(follow)
  4957. {
  4958. map_session_data* pl_sd = nullptr;;
  4959. nullpo_retr(-1, sd);
  4960. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4961. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4962. if (sd->followtarget == -1)
  4963. return -1;
  4964. pc_stop_following (sd);
  4965. clif_displaymessage(fd, msg_txt(sd,1159)); // Follow mode OFF.
  4966. return 0;
  4967. }
  4968. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  4969. {
  4970. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4971. return -1;
  4972. }
  4973. if (sd->followtarget == pl_sd->bl.id) {
  4974. pc_stop_following (sd);
  4975. clif_displaymessage(fd, msg_txt(sd,1159)); // Follow mode OFF.
  4976. } else {
  4977. pc_follow(sd, pl_sd->bl.id);
  4978. clif_displaymessage(fd, msg_txt(sd,1160)); // Follow mode ON.
  4979. }
  4980. return 0;
  4981. }
  4982. /*==========================================
  4983. * @dropall by [MouseJstr] and [Xantara]
  4984. * Drops all your possession on the ground based on item type
  4985. *------------------------------------------*/
  4986. ACMD_FUNC(dropall)
  4987. {
  4988. int8 type = -1;
  4989. uint16 i, count = 0, count2 = 0;
  4990. nullpo_retr(-1, sd);
  4991. if( message[0] ) {
  4992. type = atoi(message);
  4993. if( type != -1 && type != IT_HEALING && type != IT_USABLE && type != IT_ETC && type != IT_WEAPON &&
  4994. type != IT_ARMOR && type != IT_CARD && type != IT_PETEGG && type != IT_PETARMOR && type != IT_AMMO )
  4995. {
  4996. clif_displaymessage(fd, msg_txt(sd,1492)); // Usage: @dropall {<type>}
  4997. clif_displaymessage(fd, msg_txt(sd,1493)); // Type List: (default) all = -1, healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  4998. return -1;
  4999. }
  5000. }
  5001. for( i = 0; i < MAX_INVENTORY; i++ ) {
  5002. if( sd->inventory.u.items_inventory[i].amount ) {
  5003. std::shared_ptr<item_data> id = item_db.find(sd->inventory.u.items_inventory[i].nameid);
  5004. if( id == nullptr ) {
  5005. ShowDebug("Non-existant item %d on dropall list (account_id: %d, char_id: %d)\n", sd->inventory.u.items_inventory[i].nameid, sd->status.account_id, sd->status.char_id);
  5006. continue;
  5007. }
  5008. if( !pc_candrop(sd,&sd->inventory.u.items_inventory[i]) )
  5009. continue;
  5010. if( type == -1 || type == (uint8)id->type ) {
  5011. if( sd->inventory.u.items_inventory[i].equip != 0 )
  5012. pc_unequipitem(sd, i, 3);
  5013. if( itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){
  5014. pet_return_egg( sd, sd->pd );
  5015. }
  5016. pc_equipswitch_remove(sd, i);
  5017. int amount = sd->inventory.u.items_inventory[i].amount;
  5018. if(pc_dropitem(sd, i, amount))
  5019. count += amount;
  5020. else count2 += amount;
  5021. }
  5022. }
  5023. }
  5024. sprintf(atcmd_output, msg_txt(sd,1494), count,count2); // %d items are dropped (%d skipped)!
  5025. clif_displaymessage(fd, atcmd_output);
  5026. return 0;
  5027. }
  5028. /*==========================================
  5029. * @storeall by [MouseJstr]
  5030. * Put everything into storage
  5031. *------------------------------------------*/
  5032. ACMD_FUNC(storeall)
  5033. {
  5034. int i;
  5035. nullpo_retr(-1, sd);
  5036. if (sd->state.storage_flag != 1)
  5037. { //Open storage.
  5038. if( storage_storageopen(sd) == 1 ) {
  5039. clif_displaymessage(fd, msg_txt(sd,1161)); // You currently cannot open your storage.
  5040. return -1;
  5041. }
  5042. }
  5043. for (i = 0; i < MAX_INVENTORY; i++) {
  5044. if (sd->inventory.u.items_inventory[i].amount) {
  5045. if(sd->inventory.u.items_inventory[i].equip != 0)
  5046. pc_unequipitem(sd, i, 3);
  5047. if( itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){
  5048. pet_return_egg( sd, sd->pd );
  5049. }
  5050. pc_equipswitch_remove(sd, i);
  5051. storage_storageadd(sd, &sd->storage, i, sd->inventory.u.items_inventory[i].amount);
  5052. }
  5053. }
  5054. storage_storageclose(sd);
  5055. clif_displaymessage(fd, msg_txt(sd,1162)); // All items stored.
  5056. return 0;
  5057. }
  5058. ACMD_FUNC(clearstorage)
  5059. {
  5060. int i, j;
  5061. nullpo_retr(-1, sd);
  5062. if (sd->state.storage_flag == 1) {
  5063. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5064. return -1;
  5065. }
  5066. if (sd->state.storage_flag == 3) {
  5067. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5068. return -1;
  5069. }
  5070. j = sd->storage.amount;
  5071. for (i = 0; i < j; ++i) {
  5072. storage_delitem(sd, &sd->storage, i, sd->storage.u.items_storage[i].amount);
  5073. }
  5074. sd->state.storage_flag = 1;
  5075. storage_storageclose(sd);
  5076. clif_displaymessage(fd, msg_txt(sd,1394)); // Your storage was cleaned.
  5077. return 0;
  5078. }
  5079. ACMD_FUNC(cleargstorage)
  5080. {
  5081. int i, j;
  5082. struct guild *g;
  5083. struct s_storage *gstorage;
  5084. nullpo_retr(-1, sd);
  5085. g = sd->guild;
  5086. if (g == NULL) {
  5087. clif_displaymessage(fd, msg_txt(sd,43)); // You're not in a guild.
  5088. return -1;
  5089. }
  5090. if (sd->state.storage_flag == 1) {
  5091. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5092. return -1;
  5093. }
  5094. if (sd->state.storage_flag == 2) {
  5095. clif_displaymessage(fd, msg_txt(sd,251)); // You have already opened your guild storage. Close it first.
  5096. return -1;
  5097. }
  5098. if (sd->state.storage_flag == 3) {
  5099. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5100. return -1;
  5101. }
  5102. gstorage = guild2storage2(sd->status.guild_id);
  5103. if (gstorage == NULL) { // Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
  5104. return -1;
  5105. }
  5106. j = gstorage->amount;
  5107. gstorage->lock = true; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
  5108. for (i = 0; i < j; ++i) {
  5109. storage_guild_delitem(sd, gstorage, i, gstorage->u.items_guild[i].amount);
  5110. }
  5111. storage_guild_storageclose(sd);
  5112. gstorage->lock = false; // Cleaning done, release lock
  5113. clif_displaymessage(fd, msg_txt(sd,1395)); // Your guild storage was cleaned.
  5114. return 0;
  5115. }
  5116. ACMD_FUNC(clearcart)
  5117. {
  5118. int i;
  5119. nullpo_retr(-1, sd);
  5120. if (pc_iscarton(sd) == 0) {
  5121. clif_displaymessage(fd, msg_txt(sd,1396)); // You do not have a cart to be cleaned.
  5122. return -1;
  5123. }
  5124. if (sd->state.vending == 1) { //Somehow...
  5125. return -1;
  5126. }
  5127. for (i = 0; i < MAX_CART; i++) {
  5128. if (sd->cart.u.items_cart[i].nameid > 0)
  5129. pc_cart_delitem(sd, i, sd->cart.u.items_cart[i].amount, 1, LOG_TYPE_OTHER);
  5130. }
  5131. clif_clearcart(fd);
  5132. clif_updatestatus(sd,SP_CARTINFO);
  5133. clif_displaymessage(fd, msg_txt(sd,1397)); // Your cart was cleaned.
  5134. return 0;
  5135. }
  5136. /*==========================================
  5137. * @skillid by [MouseJstr]
  5138. * lookup a skill by name
  5139. *------------------------------------------*/
  5140. #define MAX_SKILLID_PARTIAL_RESULTS 5
  5141. #define MAX_SKILLID_PARTIAL_RESULTS_LEN 74 // "skill " (6) + "%d:" (up to 5) + "%s" (up to 30) + " (%s)" (up to 33)
  5142. ACMD_FUNC(skillid) {
  5143. int skillen, i, found = 0;
  5144. char partials[MAX_SKILLID_PARTIAL_RESULTS][MAX_SKILLID_PARTIAL_RESULTS_LEN];
  5145. nullpo_retr(-1, sd);
  5146. if (!message || !*message) {
  5147. clif_displaymessage(fd, msg_txt(sd,1163)); // Please enter a skill name to look up (usage: @skillid <skill name>).
  5148. return -1;
  5149. }
  5150. skillen = strlen(message);
  5151. for(const auto & skill : skill_db) {
  5152. uint16 skill_id = skill.second->nameid;
  5153. uint16 idx = skill_get_index(skill_id);
  5154. const char *name = skill.second->name;
  5155. const char *desc = skill.second->desc;
  5156. if (strnicmp(name, message, skillen) == 0 || strnicmp(desc, message, skillen) == 0) {
  5157. sprintf(atcmd_output, msg_txt(sd,1164), skill_id, desc, name); // skill %d: %s (%s)
  5158. clif_displaymessage(fd, atcmd_output);
  5159. } else if ( found < MAX_SKILLID_PARTIAL_RESULTS && ( stristr(name,message) || stristr(desc,message) ) ) {
  5160. snprintf(partials[found++], MAX_SKILLID_PARTIAL_RESULTS_LEN, msg_txt(sd,1164), skill_id, desc, name); // // skill %d: %s (%s)
  5161. }
  5162. }
  5163. if( found ) {
  5164. sprintf(atcmd_output, msg_txt(sd,1398), found); // -- Displaying first %d partial matches
  5165. clif_displaymessage(fd, atcmd_output);
  5166. }
  5167. for(i = 0; i < found; i++) { /* partials */
  5168. clif_displaymessage(fd, partials[i]);
  5169. }
  5170. return 0;
  5171. }
  5172. /*==========================================
  5173. * @useskill by [MouseJstr]
  5174. * A way of using skills without having to find them in the skills menu
  5175. *------------------------------------------*/
  5176. ACMD_FUNC(useskill)
  5177. {
  5178. map_session_data* pl_sd = nullptr;;
  5179. struct block_list *bl;
  5180. uint16 skill_id;
  5181. uint16 skill_lv;
  5182. nullpo_retr(-1, sd);
  5183. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5184. if(!message || !*message || sscanf(message, "%6hu %6hu %23[^\n]", &skill_id, &skill_lv, atcmd_player_name) != 3) {
  5185. clif_displaymessage(fd, msg_txt(sd,1165)); // Usage: @useskill <skill ID> <skill level> <char name>
  5186. return -1;
  5187. }
  5188. if (!skill_id || !skill_db.find(skill_id)) {
  5189. clif_displaymessage(fd, msg_txt(sd, 198)); // This skill number doesn't exist.
  5190. return -1;
  5191. }
  5192. if (!skill_lv)
  5193. skill_lv = 1;
  5194. if(!strcmp(atcmd_player_name,"self"))
  5195. pl_sd = sd; //quick keyword
  5196. else if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL ){
  5197. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5198. return -1;
  5199. }
  5200. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  5201. {
  5202. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  5203. return -1;
  5204. }
  5205. if (SKILL_CHK_HOMUN(skill_id) && hom_is_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
  5206. bl = &sd->hd->bl;
  5207. else
  5208. bl = &sd->bl;
  5209. if (skill_get_inf(skill_id)&INF_GROUND_SKILL)
  5210. unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv);
  5211. else
  5212. unit_skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv);
  5213. return 0;
  5214. }
  5215. /*==========================================
  5216. * @displayskill by [Skotlex]
  5217. * Debug command to locate new skill IDs. It sends the
  5218. * three possible skill-effect packets to the area.
  5219. *------------------------------------------*/
  5220. ACMD_FUNC(displayskill)
  5221. {
  5222. struct status_data * status;
  5223. t_tick tick;
  5224. uint16 skill_id;
  5225. uint16 skill_lv = 1;
  5226. uint16 type = 0;
  5227. nullpo_retr(-1, sd);
  5228. if (!message || !*message || sscanf(message, "%6hu %6hu %6hu", &skill_id, &skill_lv, &type) < 1)
  5229. {
  5230. clif_displaymessage(fd, msg_txt(sd,1166));// Usage: @displayskill <skill ID> {<skill level> <type>}
  5231. clif_displaymessage(fd, msg_txt(sd,825));// Effect Types: 0: All, 1: Damage, 2: Splash Dmg, 3: No Damage, 4: Ground
  5232. return -1;
  5233. }
  5234. status = status_get_status_data(&sd->bl);
  5235. tick = gettick();
  5236. if (type == 0 || type == 1)
  5237. clif_skill_damage(&sd->bl, &sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, DMG_SINGLE);
  5238. if (type == 0 || type == 2)
  5239. clif_skill_damage(&sd->bl, &sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, DMG_SPLASH);
  5240. if (type == 0 || type == 3)
  5241. clif_skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1);
  5242. if (type == 0 || type == 4)
  5243. clif_skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick);
  5244. return 0;
  5245. }
  5246. /*==========================================
  5247. * @displayskillcast by [Rytech]
  5248. * Debug command to view casting animations for skills.
  5249. * Can target self or the ground. Ground target can be
  5250. * useful for seeing casting circle size.
  5251. *------------------------------------------*/
  5252. ACMD_FUNC(displayskillcast)
  5253. {
  5254. uint16 skill_id;
  5255. uint16 skill_lv = 1;
  5256. uint16 cast_time = 5000;
  5257. uint16 target_type = 0;
  5258. nullpo_retr(-1, sd);
  5259. if (!message || !*message || sscanf(message, "%6hu %6hu %6hu %6hu", &skill_id, &skill_lv, &target_type, &cast_time) < 1)
  5260. {
  5261. clif_displaymessage(fd, msg_txt(sd, 824));// Usage: @displayskillcast <skill ID> {<skill level> <ground target flag> <cast time>}
  5262. return -1;
  5263. }
  5264. if ( target_type == 1)
  5265. clif_skillcasting(&sd->bl, sd->bl.id, 0, sd->bl.x, sd->bl.y, skill_id, skill_lv, 0, cast_time);
  5266. else
  5267. clif_skillcasting(&sd->bl, sd->bl.id, sd->bl.id, 0, 0, skill_id, skill_lv, 0, cast_time);
  5268. return 0;
  5269. }
  5270. /*==========================================
  5271. * @displayskillunit by [Rytech]
  5272. * Debug command to view unit animations for skills.
  5273. *------------------------------------------*/
  5274. ACMD_FUNC(displayskillunit)
  5275. {
  5276. uint16 unit_id;
  5277. uint16 range = 0;
  5278. uint16 skill_lv = 1;
  5279. nullpo_retr(-1, sd);
  5280. if (!message || !*message || sscanf(message, "%6hu %6hu %6hu", &unit_id, &skill_lv, &range) < 1)
  5281. {
  5282. clif_displaymessage(fd, msg_txt(sd, 826));// Usage: @displayskillunit <unit ID> {<skill level> <range>}
  5283. return -1;
  5284. }
  5285. clif_skill_unit_test(&sd->bl, sd->bl.x, sd->bl.y, unit_id, range, skill_lv);
  5286. return 0;
  5287. }
  5288. /*==========================================
  5289. * @skilltree by [MouseJstr]
  5290. * prints the skill tree for a player required to get to a skill
  5291. *------------------------------------------*/
  5292. ACMD_FUNC(skilltree)
  5293. {
  5294. map_session_data* pl_sd = nullptr;;
  5295. uint16 skill_id;
  5296. nullpo_retr(-1, sd);
  5297. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5298. if(!message || !*message || sscanf(message, "%6hu %23[^\n]", &skill_id, atcmd_player_name) != 2) {
  5299. clif_displaymessage(fd, msg_txt(sd,1167)); // Usage: @skilltree <skill ID> <char name>
  5300. return -1;
  5301. }
  5302. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  5303. {
  5304. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5305. return -1;
  5306. }
  5307. int c = pc_mapid2jobid( pc_calc_skilltree_normalize_job( pl_sd ), pl_sd->status.sex );
  5308. sprintf(atcmd_output, msg_txt(sd,1168), job_name(c), pc_checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points).
  5309. clif_displaymessage(fd, atcmd_output);
  5310. auto entry = skill_tree_db.get_skill_data(c, skill_id);
  5311. if (entry == nullptr) {
  5312. clif_displaymessage(fd, msg_txt(sd,1169)); // The player cannot use that skill.
  5313. return 0;
  5314. }
  5315. bool meets = true;
  5316. for (const auto &it : entry->need) {
  5317. if (pc_checkskill(sd, it.first) < it.second) {
  5318. sprintf(atcmd_output, msg_txt(sd,1170), it.second, skill_get_desc(it.first)); // Player requires level %d of skill %s.
  5319. clif_displaymessage(fd, atcmd_output);
  5320. meets = false;
  5321. }
  5322. }
  5323. if (meets) {
  5324. clif_displaymessage(fd, msg_txt(sd,1171)); // The player meets all the requirements for that skill.
  5325. }
  5326. return 0;
  5327. }
  5328. // Hand a ring with partners name on it to this char
  5329. void getring (map_session_data* sd)
  5330. {
  5331. char flag = 0;
  5332. t_itemid item_id;
  5333. struct item item_tmp;
  5334. item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F;
  5335. memset(&item_tmp, 0, sizeof(item_tmp));
  5336. item_tmp.nameid = item_id;
  5337. item_tmp.identify = 1;
  5338. item_tmp.card[0] = CARD0_FORGE;
  5339. item_tmp.card[2] = GetWord(sd->status.partner_id,0);
  5340. item_tmp.card[3] = GetWord(sd->status.partner_id,1);
  5341. if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) {
  5342. clif_additem(sd,0,0,flag);
  5343. map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,4,0);
  5344. }
  5345. }
  5346. /*==========================================
  5347. * @marry by [MouseJstr], fixed by Lupus
  5348. * Marry two players
  5349. *------------------------------------------*/
  5350. ACMD_FUNC(marry)
  5351. {
  5352. map_session_data* pl_sd = nullptr;;
  5353. nullpo_retr(-1, sd);
  5354. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5355. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5356. clif_displaymessage(fd, msg_txt(sd,1172)); // Usage: @marry <char name>
  5357. return -1;
  5358. }
  5359. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  5360. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5361. return -1;
  5362. }
  5363. if (pc_marriage(sd, pl_sd)) {
  5364. clif_displaymessage(fd, msg_txt(sd,1173)); // They are married... wish them well.
  5365. clif_wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus]
  5366. if( pl_sd->bl.m != sd->bl.m )
  5367. clif_wedding_effect(&sd->bl);
  5368. getring(sd); // Auto-give named rings (Aru)
  5369. getring(pl_sd);
  5370. return 0;
  5371. }
  5372. clif_displaymessage(fd, msg_txt(sd,1174)); // The two cannot wed because one is either a baby or already married.
  5373. return -1;
  5374. }
  5375. /*==========================================
  5376. * @divorce by [MouseJstr], fixed by [Lupus]
  5377. * divorce two players
  5378. *------------------------------------------*/
  5379. ACMD_FUNC(divorce)
  5380. {
  5381. nullpo_retr(-1, sd);
  5382. if (!pc_divorce(sd)) {
  5383. sprintf(atcmd_output, msg_txt(sd,1175), sd->status.name); // '%s' is not married.
  5384. clif_displaymessage(fd, atcmd_output);
  5385. return -1;
  5386. }
  5387. sprintf(atcmd_output, msg_txt(sd,1176), sd->status.name); // '%s' and his/her partner are now divorced.
  5388. clif_displaymessage(fd, atcmd_output);
  5389. return 0;
  5390. }
  5391. /*==========================================
  5392. * @changelook by [Celest]
  5393. *------------------------------------------*/
  5394. ACMD_FUNC(changelook)
  5395. {
  5396. int i, j = 0, k = 0;
  5397. int pos[8] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE, LOOK_BODY2 };
  5398. if((i = sscanf(message, "%11d %11d", &j, &k)) < 1) {
  5399. clif_displaymessage(fd, msg_txt(sd,1177)); // Usage: @changelook {<position>} <view id>
  5400. clif_displaymessage(fd, msg_txt(sd,1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe 8-Body
  5401. return -1;
  5402. } else if ( i == 2 ) {
  5403. if (j < 1 || j > 8)
  5404. j = 1;
  5405. j = pos[j - 1];
  5406. } else if( i == 1 ) { // position not defined, use HEAD_TOP as default
  5407. k = j; // swap
  5408. j = LOOK_HEAD_TOP;
  5409. }
  5410. clif_changelook(&sd->bl,j,k);
  5411. return 0;
  5412. }
  5413. /*==========================================
  5414. * @autotrade by durf [Lupus] [Paradox924X]
  5415. * Turns on/off Autotrade for a specific player
  5416. *------------------------------------------*/
  5417. ACMD_FUNC(autotrade) {
  5418. nullpo_retr(-1, sd);
  5419. if( map_getmapflag(sd->bl.m, MF_AUTOTRADE) != battle_config.autotrade_mapflag ) {
  5420. clif_displaymessage(fd, msg_txt(sd,1179)); // Autotrade is not allowed on this map.
  5421. return -1;
  5422. }
  5423. if( pc_isdead(sd) ) {
  5424. clif_displaymessage(fd, msg_txt(sd,1180)); // You cannot autotrade when dead.
  5425. return -1;
  5426. }
  5427. if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying
  5428. clif_displaymessage(fd, msg_txt(sd,549)); // "You should have a shop open to use @autotrade."
  5429. return -1;
  5430. }
  5431. sd->state.autotrade = 1;
  5432. if (battle_config.autotrade_monsterignore)
  5433. sd->state.block_action |= PCBLOCK_IMMUNE;
  5434. if( sd->state.vending ){
  5435. vending_update(*sd);
  5436. }else if( sd->state.buyingstore ){
  5437. buyingstore_update(*sd);
  5438. }
  5439. if( battle_config.at_timeout ) {
  5440. int timeout = atoi(message);
  5441. status_change_start(NULL,&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, SCSTART_NONE);
  5442. }
  5443. if (battle_config.at_logout_event)
  5444. npc_script_event(sd, NPCE_LOGOUT); //Logout Event
  5445. channel_pcquit(sd,0xF); //leave all chan
  5446. clif_authfail_fd(sd->fd, 15);
  5447. chrif_save(sd, CSAVE_AUTOTRADE);
  5448. return 0;
  5449. }
  5450. /*==========================================
  5451. * @changegm by durf (changed by Lupus)
  5452. * Changes Master of your Guild to a specified guild member
  5453. *------------------------------------------*/
  5454. ACMD_FUNC(changegm)
  5455. {
  5456. struct guild *g;
  5457. map_session_data *pl_sd;
  5458. nullpo_retr(-1, sd);
  5459. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5460. if (sd->status.guild_id == 0 || (g = sd->guild) == NULL || strcmp(g->master,sd->status.name)) {
  5461. clif_displaymessage(fd, msg_txt(sd,1181)); // You need to be a Guild Master to use this command.
  5462. return -1;
  5463. }
  5464. if( map_getmapflag(sd->bl.m, MF_GUILDLOCK) || map_getmapflag(sd->bl.m, MF_GVG_CASTLE) ) {
  5465. clif_displaymessage(fd, msg_txt(sd,1182)); // You cannot change guild leaders on this map.
  5466. return -1;
  5467. }
  5468. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5469. clif_displaymessage(fd, msg_txt(sd,1183)); // Usage: @changegm <guild_member_name>
  5470. return -1;
  5471. }
  5472. if((pl_sd=map_nick2sd(atcmd_player_name,false)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
  5473. clif_displaymessage(fd, msg_txt(sd,1184)); // Target character must be online and be a guild member.
  5474. return -1;
  5475. }
  5476. if( !battle_config.guild_leaderchange_woe && is_agit_start() ){
  5477. #if PACKETVER >= 20151001
  5478. clif_msg(sd, GUILD_MASTER_WOE);
  5479. #else
  5480. clif_displaymessage(fd, msg_txt(sd,1513)); // Currently in WoE hours, unable to delegate Guild leader
  5481. #endif
  5482. return -1;
  5483. }
  5484. if( battle_config.guild_leaderchange_delay && DIFF_TICK(time(NULL),sd->guild->last_leader_change) < battle_config.guild_leaderchange_delay ){
  5485. #if PACKETVER >= 20151001
  5486. clif_msg(sd, GUILD_MASTER_DELAY);
  5487. #else
  5488. clif_displaymessage(fd, msg_txt(sd,1514)); // You have to wait for a while before delegating a new Guild leader
  5489. #endif
  5490. return -1;
  5491. }
  5492. guild_gm_change(sd->status.guild_id, pl_sd->status.char_id);
  5493. return 0;
  5494. }
  5495. /*==========================================
  5496. * @changeleader by Skotlex
  5497. * Changes the leader of a party.
  5498. *------------------------------------------*/
  5499. ACMD_FUNC(changeleader)
  5500. {
  5501. nullpo_retr(-1, sd);
  5502. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5503. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5504. clif_displaymessage(fd, msg_txt(sd,1185)); // Usage: @changeleader <party_member_name>
  5505. return -1;
  5506. }
  5507. party_changeleader(sd, map_nick2sd(atcmd_player_name,false),NULL);
  5508. return 0;
  5509. }
  5510. /*==========================================
  5511. * @partyoption by Skotlex
  5512. * Used to change the item share setting of a party.
  5513. *------------------------------------------*/
  5514. ACMD_FUNC(partyoption)
  5515. {
  5516. struct party_data *p;
  5517. int mi, option;
  5518. char w1[16], w2[16];
  5519. nullpo_retr(-1, sd);
  5520. if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
  5521. {
  5522. clif_displaymessage(fd, msg_txt(sd,282)); // You need to be a party leader to use this command.
  5523. return -1;
  5524. }
  5525. ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd );
  5526. if (mi == MAX_PARTY)
  5527. return -1; //Shouldn't happen
  5528. if (!p->party.member[mi].leader)
  5529. {
  5530. clif_displaymessage(fd, msg_txt(sd,282)); // You need to be a party leader to use this command.
  5531. return -1;
  5532. }
  5533. if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
  5534. {
  5535. clif_displaymessage(fd, msg_txt(sd,1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
  5536. return -1;
  5537. }
  5538. option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0);
  5539. //Change item share type.
  5540. if (option != p->party.item)
  5541. party_changeoption(sd, p->party.exp, option);
  5542. else
  5543. clif_displaymessage(fd, msg_txt(sd,286)); // There's been no change in the setting.
  5544. return 0;
  5545. }
  5546. /*==========================================
  5547. * @autoloot by Upa-Kun
  5548. * Turns on/off AutoLoot for a specific player
  5549. *------------------------------------------*/
  5550. ACMD_FUNC(autoloot)
  5551. {
  5552. int rate;
  5553. nullpo_retr(-1, sd);
  5554. // autoloot command without value
  5555. if(!message || !*message)
  5556. {
  5557. if (sd->state.autoloot)
  5558. rate = 0;
  5559. else
  5560. rate = 10000;
  5561. } else {
  5562. double drate;
  5563. drate = atof(message);
  5564. rate = (int)(drate*100);
  5565. }
  5566. if (rate < 0) rate = 0;
  5567. if (rate > 10000) rate = 10000;
  5568. sd->state.autoloot = rate;
  5569. if (sd->state.autoloot) {
  5570. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below.
  5571. clif_displaymessage(fd, atcmd_output);
  5572. }else
  5573. clif_displaymessage(fd, msg_txt(sd,1188)); // Autoloot is now off.
  5574. return 0;
  5575. }
  5576. /*==========================================
  5577. * @alootid
  5578. *------------------------------------------*/
  5579. ACMD_FUNC(autolootitem)
  5580. {
  5581. std::shared_ptr<item_data> item_data;
  5582. int i;
  5583. int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
  5584. nullpo_retr(-1, sd);
  5585. if (message && *message) {
  5586. if (message[0] == '+') {
  5587. message++;
  5588. action = 1;
  5589. }
  5590. else if (message[0] == '-') {
  5591. message++;
  5592. action = 2;
  5593. }
  5594. else if (!strcmp(message,"reset"))
  5595. action = 4;
  5596. }
  5597. if (action < 3) // add or remove
  5598. {
  5599. item_data = item_db.find( strtoul( message, nullptr, 10 ) );
  5600. if( item_data == nullptr ){
  5601. item_data = item_db.searchname( message );
  5602. }
  5603. if( item_data == nullptr ){
  5604. // No items founds in the DB with Id or Name
  5605. clif_displaymessage(fd, msg_txt(sd,1189)); // Item not found.
  5606. return -1;
  5607. }
  5608. }
  5609. switch(action) {
  5610. case 1:
  5611. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
  5612. if (i != AUTOLOOTITEM_SIZE) {
  5613. clif_displaymessage(fd, msg_txt(sd,1190)); // You're already autolooting this item.
  5614. return -1;
  5615. }
  5616. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0);
  5617. if (i == AUTOLOOTITEM_SIZE) {
  5618. clif_displaymessage(fd, msg_txt(sd,1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
  5619. return -1;
  5620. }
  5621. sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated
  5622. sprintf(atcmd_output, msg_txt(sd,1192), item_data->name.c_str(), item_db.create_item_link( item_data ).c_str(), item_data->nameid); // Autolooting item: '%s'/'%s' {%u}
  5623. clif_displaymessage(fd, atcmd_output);
  5624. sd->state.autolooting = 1;
  5625. break;
  5626. case 2:
  5627. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
  5628. if (i == AUTOLOOTITEM_SIZE) {
  5629. clif_displaymessage(fd, msg_txt(sd,1193)); // You're currently not autolooting this item.
  5630. return -1;
  5631. }
  5632. sd->state.autolootid[i] = 0;
  5633. sprintf(atcmd_output, msg_txt(sd,1194), item_data->name.c_str(), item_db.create_item_link( item_data ).c_str(), item_data->nameid); // Removed item: '%s'/'%s' {%u} from your autolootitem list.
  5634. clif_displaymessage(fd, atcmd_output);
  5635. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
  5636. if (i == AUTOLOOTITEM_SIZE) {
  5637. sd->state.autolooting = 0;
  5638. }
  5639. break;
  5640. case 3:
  5641. sprintf(atcmd_output, msg_txt(sd,1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list.
  5642. clif_displaymessage(fd, atcmd_output);
  5643. clif_displaymessage(fd, msg_txt(sd,1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
  5644. clif_displaymessage(fd, msg_txt(sd,1197)); // "@alootid reset" will clear your autolootitem list.
  5645. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
  5646. if (i == AUTOLOOTITEM_SIZE) {
  5647. clif_displaymessage(fd, msg_txt(sd,1198)); // Your autolootitem list is empty.
  5648. } else {
  5649. clif_displaymessage(fd, msg_txt(sd,1199)); // Items on your autolootitem list:
  5650. for(i = 0; i < AUTOLOOTITEM_SIZE; i++)
  5651. {
  5652. if (sd->state.autolootid[i] == 0)
  5653. continue;
  5654. item_data = item_db.find( sd->state.autolootid[i] );
  5655. if( item_data == nullptr ){
  5656. ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id);
  5657. continue;
  5658. }
  5659. sprintf(atcmd_output, "'%s'/'%s' {%u}", item_data->name.c_str(), item_db.create_item_link( item_data ).c_str(), item_data->nameid);
  5660. clif_displaymessage(fd, atcmd_output);
  5661. }
  5662. }
  5663. break;
  5664. case 4:
  5665. memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid));
  5666. clif_displaymessage(fd, msg_txt(sd,1200)); // Your autolootitem list has been reset.
  5667. sd->state.autolooting = 0;
  5668. break;
  5669. }
  5670. return 0;
  5671. }
  5672. /*==========================================
  5673. * @autoloottype
  5674. * Flags:
  5675. * 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC,
  5676. * 16: IT_ARMOR, 32: IT_WEAPON, 64: IT_CARD, 128: IT_PETEGG,
  5677. * 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME
  5678. * 262144: IT_CASH
  5679. *------------------------------------------
  5680. * Credits:
  5681. * chriser
  5682. * Aleos
  5683. *------------------------------------------*/
  5684. ACMD_FUNC(autoloottype)
  5685. {
  5686. uint8 action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
  5687. enum item_types type= IT_UNKNOWN;
  5688. int ITEM_MAX = 1533;
  5689. nullpo_retr(-1, sd);
  5690. if (message && *message) {
  5691. if (message[0] == '+') {
  5692. message++;
  5693. action = 1;
  5694. }
  5695. else if (message[0] == '-') {
  5696. message++;
  5697. action = 2;
  5698. }
  5699. else if (!strcmp(message,"reset"))
  5700. action = 4;
  5701. }
  5702. if (action < 3) { // add or remove
  5703. if ((strncmp(message, "healing", 3) == 0) || (atoi(message) == 0))
  5704. type = IT_HEALING;
  5705. else if ((strncmp(message, "usable", 3) == 0) || (atoi(message) == 2))
  5706. type = IT_USABLE;
  5707. else if ((strncmp(message, "etc", 3) == 0) || (atoi(message) == 3))
  5708. type = IT_ETC;
  5709. else if ((strncmp(message, "armor", 3) == 0) || (atoi(message) == 4))
  5710. type = IT_ARMOR;
  5711. else if ((strncmp(message, "weapon", 3) == 0) || (atoi(message) == 5))
  5712. type = IT_WEAPON;
  5713. else if ((strncmp(message, "card", 3) == 0) || (atoi(message) == 6))
  5714. type = IT_CARD;
  5715. else if ((strncmp(message, "petegg", 4) == 0) || (atoi(message) == 7))
  5716. type = IT_PETEGG;
  5717. else if ((strncmp(message, "petarmor", 4) == 0) || (atoi(message) == 8))
  5718. type = IT_PETARMOR;
  5719. else if ((strncmp(message, "ammo", 3) == 0) || (atoi(message) == 10))
  5720. type = IT_AMMO;
  5721. else {
  5722. clif_displaymessage(fd, msg_txt(sd,1480)); // Item type not found.
  5723. return -1;
  5724. }
  5725. }
  5726. switch (action) {
  5727. case 1:
  5728. if (sd->state.autoloottype&(1<<type)) {
  5729. clif_displaymessage(fd, msg_txt(sd,1481)); // You're already autolooting this item type.
  5730. return -1;
  5731. }
  5732. if (sd->state.autoloottype == ITEM_MAX) {
  5733. clif_displaymessage(fd, msg_txt(sd,1482)); // Your autoloottype list has all item types. You can remove some items with @autoloottype -<type name or ID>.
  5734. return -1;
  5735. }
  5736. sd->state.autoloottype |= (1<<type); // Stores the type
  5737. sprintf(atcmd_output, msg_txt(sd,1483), itemdb_typename(type), type); // Autolooting item type: '%s' {%u}
  5738. clif_displaymessage(fd, atcmd_output);
  5739. break;
  5740. case 2:
  5741. if (!(sd->state.autoloottype&(1<<type))) {
  5742. clif_displaymessage(fd, msg_txt(sd,1484)); // You're currently not autolooting this item type.
  5743. return -1;
  5744. }
  5745. sd->state.autoloottype &= ~(1<<type);
  5746. sprintf(atcmd_output, msg_txt(sd,1485), itemdb_typename(type), type); // Removed item type: '%s' {%u} from your autoloottype list.
  5747. clif_displaymessage(fd, atcmd_output);
  5748. break;
  5749. case 3:
  5750. clif_displaymessage(fd, msg_txt(sd,1486)); // To add an item type to the list, use "@aloottype +<type name or ID>". To remove an item type, use "@aloottype -<type name or ID>".
  5751. clif_displaymessage(fd, msg_txt(sd,1487)); // Type List: healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  5752. clif_displaymessage(fd, msg_txt(sd,1488)); // "@aloottype reset" will clear your autoloottype list.
  5753. if (sd->state.autoloottype == 0)
  5754. clif_displaymessage(fd, msg_txt(sd,1489)); // Your autoloottype list is empty.
  5755. else {
  5756. uint8 i = 0;
  5757. clif_displaymessage(fd, msg_txt(sd,1490)); // Item types on your autoloottype list:
  5758. while (i < IT_MAX) {
  5759. if (sd->state.autoloottype&(1<<i)) {
  5760. sprintf(atcmd_output, " '%s' {%d}", itemdb_typename(static_cast<item_types>(i)), i);
  5761. clif_displaymessage(fd, atcmd_output);
  5762. }
  5763. i++;
  5764. }
  5765. }
  5766. break;
  5767. case 4:
  5768. sd->state.autoloottype = 0;
  5769. clif_displaymessage(fd, msg_txt(sd,1491)); // Your autoloottype list has been reset.
  5770. break;
  5771. }
  5772. return 0;
  5773. }
  5774. /*==========================================
  5775. * It is made to rain.
  5776. * No longer available, keeping here just in case it's back someday. [Ind]
  5777. *------------------------------------------*/
  5778. //ACMD_FUNC(rain)
  5779. //{
  5780. // nullpo_retr(-1, sd);
  5781. // if (map_getmapflag(sd->bl.m, MF_RAIN)) {
  5782. // map_setmapflag(sd->bl.m, MF_RAIN, false);
  5783. // clif_weather(sd->bl.m);
  5784. // clif_displaymessage(fd, msg_txt(sd,1201)); // The rain has stopped.
  5785. // } else {
  5786. // map_setmapflag(sd->bl.m, MF_RAIN, true);
  5787. // clif_weather(sd->bl.m);
  5788. // clif_displaymessage(fd, msg_txt(sd,1202)); // It has started to rain.
  5789. // }
  5790. // return 0;
  5791. //}
  5792. /*==========================================
  5793. * It is made to snow.
  5794. *------------------------------------------*/
  5795. ACMD_FUNC(snow)
  5796. {
  5797. nullpo_retr(-1, sd);
  5798. if (map_getmapflag(sd->bl.m, MF_SNOW)) {
  5799. map_setmapflag(sd->bl.m, MF_SNOW, false);
  5800. clif_weather(sd->bl.m);
  5801. clif_displaymessage(fd, msg_txt(sd,1203)); // Snow has stopped falling.
  5802. } else {
  5803. map_setmapflag(sd->bl.m, MF_SNOW, true);
  5804. clif_weather(sd->bl.m);
  5805. clif_displaymessage(fd, msg_txt(sd,1204)); // It has started to snow.
  5806. }
  5807. return 0;
  5808. }
  5809. /*==========================================
  5810. * Cherry tree snowstorm is made to fall. (Sakura)
  5811. *------------------------------------------*/
  5812. ACMD_FUNC(sakura)
  5813. {
  5814. nullpo_retr(-1, sd);
  5815. if (map_getmapflag(sd->bl.m, MF_SAKURA)) {
  5816. map_setmapflag(sd->bl.m, MF_SAKURA, false);
  5817. clif_weather(sd->bl.m);
  5818. clif_displaymessage(fd, msg_txt(sd,1205)); // Cherry tree leaves no longer fall.
  5819. } else {
  5820. map_setmapflag(sd->bl.m, MF_SAKURA, true);
  5821. clif_weather(sd->bl.m);
  5822. clif_displaymessage(fd, msg_txt(sd,1206)); // Cherry tree leaves have begun to fall.
  5823. }
  5824. return 0;
  5825. }
  5826. /*==========================================
  5827. * Clouds appear.
  5828. *------------------------------------------*/
  5829. ACMD_FUNC(clouds)
  5830. {
  5831. nullpo_retr(-1, sd);
  5832. if (map_getmapflag(sd->bl.m, MF_CLOUDS)) {
  5833. map_setmapflag(sd->bl.m, MF_CLOUDS, false);
  5834. clif_weather(sd->bl.m);
  5835. clif_displaymessage(fd, msg_txt(sd,1207)); // The clouds has disappear.
  5836. } else {
  5837. map_setmapflag(sd->bl.m, MF_CLOUDS, true);
  5838. clif_weather(sd->bl.m);
  5839. clif_displaymessage(fd, msg_txt(sd,1208)); // Clouds appear.
  5840. }
  5841. return 0;
  5842. }
  5843. /*==========================================
  5844. * Different type of clouds using effect 516
  5845. *------------------------------------------*/
  5846. ACMD_FUNC(clouds2)
  5847. {
  5848. nullpo_retr(-1, sd);
  5849. if (map_getmapflag(sd->bl.m, MF_CLOUDS2)) {
  5850. map_setmapflag(sd->bl.m, MF_CLOUDS2, false);
  5851. clif_weather(sd->bl.m);
  5852. clif_displaymessage(fd, msg_txt(sd,1209)); // The alternative clouds disappear.
  5853. } else {
  5854. map_setmapflag(sd->bl.m, MF_CLOUDS2, true);
  5855. clif_weather(sd->bl.m);
  5856. clif_displaymessage(fd, msg_txt(sd,1210)); // Alternative clouds appear.
  5857. }
  5858. return 0;
  5859. }
  5860. /*==========================================
  5861. * Fog hangs over.
  5862. *------------------------------------------*/
  5863. ACMD_FUNC(fog)
  5864. {
  5865. nullpo_retr(-1, sd);
  5866. if (map_getmapflag(sd->bl.m, MF_FOG)) {
  5867. map_setmapflag(sd->bl.m, MF_FOG, false);
  5868. clif_weather(sd->bl.m);
  5869. clif_displaymessage(fd, msg_txt(sd,1211)); // The fog has gone.
  5870. } else {
  5871. map_setmapflag(sd->bl.m, MF_FOG, true);
  5872. clif_weather(sd->bl.m);
  5873. clif_displaymessage(fd, msg_txt(sd,1212)); // Fog hangs over.
  5874. }
  5875. return 0;
  5876. }
  5877. /*==========================================
  5878. * Fallen leaves fall.
  5879. *------------------------------------------*/
  5880. ACMD_FUNC(leaves)
  5881. {
  5882. nullpo_retr(-1, sd);
  5883. if (map_getmapflag(sd->bl.m, MF_LEAVES)) {
  5884. map_setmapflag(sd->bl.m, MF_LEAVES, false);
  5885. clif_weather(sd->bl.m);
  5886. clif_displaymessage(fd, msg_txt(sd,1213)); // Leaves no longer fall.
  5887. } else {
  5888. map_setmapflag(sd->bl.m, MF_LEAVES, true);
  5889. clif_weather(sd->bl.m);
  5890. clif_displaymessage(fd, msg_txt(sd,1214)); // Fallen leaves fall.
  5891. }
  5892. return 0;
  5893. }
  5894. /*==========================================
  5895. * Fireworks appear.
  5896. *------------------------------------------*/
  5897. ACMD_FUNC(fireworks)
  5898. {
  5899. nullpo_retr(-1, sd);
  5900. if (map_getmapflag(sd->bl.m, MF_FIREWORKS)) {
  5901. map_setmapflag(sd->bl.m, MF_FIREWORKS, false);
  5902. clif_weather(sd->bl.m);
  5903. clif_displaymessage(fd, msg_txt(sd,1215)); // Fireworks have ended.
  5904. } else {
  5905. map_setmapflag(sd->bl.m, MF_FIREWORKS, true);
  5906. clif_weather(sd->bl.m);
  5907. clif_displaymessage(fd, msg_txt(sd,1216)); // Fireworks have launched.
  5908. }
  5909. return 0;
  5910. }
  5911. /*==========================================
  5912. * Clearing Weather Effects by Dexity
  5913. *------------------------------------------*/
  5914. ACMD_FUNC(clearweather)
  5915. {
  5916. nullpo_retr(-1, sd);
  5917. //map_setmapflag(sd->bl.m, MF_RAIN, false); // No longer available, keeping here just in case it's back someday. [Ind]
  5918. map_setmapflag(sd->bl.m, MF_SNOW, false);
  5919. map_setmapflag(sd->bl.m, MF_SAKURA, false);
  5920. map_setmapflag(sd->bl.m, MF_CLOUDS, false);
  5921. map_setmapflag(sd->bl.m, MF_CLOUDS2, false);
  5922. map_setmapflag(sd->bl.m, MF_FOG, false);
  5923. map_setmapflag(sd->bl.m, MF_FIREWORKS, false);
  5924. map_setmapflag(sd->bl.m, MF_LEAVES, false);
  5925. clif_weather(sd->bl.m);
  5926. clif_displaymessage(fd, msg_txt(sd,291)); // Weather effects will dispell on warp/refresh
  5927. return 0;
  5928. }
  5929. /*===============================================================
  5930. * Sound Command - plays a sound for everyone around! [Codemaster]
  5931. *---------------------------------------------------------------*/
  5932. ACMD_FUNC(sound)
  5933. {
  5934. char sound_file[100];
  5935. memset(sound_file, '\0', sizeof(sound_file));
  5936. if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
  5937. clif_displaymessage(fd, msg_txt(sd,1217)); // Please enter a sound filename (usage: @sound <filename>).
  5938. return -1;
  5939. }
  5940. if(strstr(sound_file, ".wav") == NULL)
  5941. strcat(sound_file, ".wav");
  5942. clif_soundeffect( sd->bl, sound_file, 0, AREA );
  5943. return 0;
  5944. }
  5945. /*==========================================
  5946. * MOB Search
  5947. *------------------------------------------*/
  5948. ACMD_FUNC(mobsearch)
  5949. {
  5950. nullpo_retr(-1, sd);
  5951. char mob_name[100]={0};
  5952. if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) {
  5953. clif_displaymessage(fd, msg_txt(sd,1218)); // Please enter a monster name (usage: @mobsearch <monster name>).
  5954. return -1;
  5955. }
  5956. int mob_id = strtol(mob_name, nullptr, 10);
  5957. if (mob_id == 0)
  5958. mob_id = mobdb_searchname(mob_name);
  5959. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id);
  5960. if (mob == nullptr || mobdb_checkid(mob_id) == 0) {
  5961. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1219),mob_name); // Invalid mob ID %s!
  5962. clif_displaymessage(fd, atcmd_output);
  5963. return -1;
  5964. }
  5965. strcpy(mob_name, mob->jname.c_str()); // --ja--
  5966. // strcpy(mob_name, mob->name.c_str()); // --en--
  5967. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s
  5968. clif_displaymessage(fd, atcmd_output);
  5969. s_mapiterator* it = mapit_geteachmob();
  5970. int number = 0;
  5971. for(;;)
  5972. {
  5973. TBL_MOB* md = (TBL_MOB*)mapit_next(it);
  5974. if( md == NULL )
  5975. break;// no more mobs
  5976. if( md->bl.m != sd->bl.m )
  5977. continue;
  5978. if( md->mob_id != mob_id )
  5979. continue;
  5980. ++number;
  5981. if( md->spawn_timer == INVALID_TIMER )
  5982. snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name);
  5983. else
  5984. snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name);
  5985. clif_displaymessage(fd, atcmd_output);
  5986. }
  5987. mapit_free(it);
  5988. return 0;
  5989. }
  5990. /*==========================================
  5991. * @cleanmap - cleans items on the ground
  5992. * @cleanarea - cleans items on the ground within an specified area
  5993. *------------------------------------------*/
  5994. static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap)
  5995. {
  5996. nullpo_ret(bl);
  5997. map_clearflooritem(bl);
  5998. return 0;
  5999. }
  6000. ACMD_FUNC(cleanmap)
  6001. {
  6002. map_foreachinmap(atcommand_cleanfloor_sub, sd->bl.m, BL_ITEM);
  6003. clif_displaymessage(fd, msg_txt(sd,1221)); // All dropped items have been cleaned up.
  6004. return 0;
  6005. }
  6006. ACMD_FUNC(cleanarea)
  6007. {
  6008. short x0 = 0, y0 = 0, x1 = 0, y1 = 0;
  6009. if (!message || !*message || sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) < 1) {
  6010. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - (AREA_SIZE * 2), sd->bl.y - (AREA_SIZE * 2), sd->bl.x + (AREA_SIZE * 2), sd->bl.y + (AREA_SIZE * 2), BL_ITEM);
  6011. }
  6012. else if (sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) == 1) {
  6013. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - x0, sd->bl.y - x0, sd->bl.x + x0, sd->bl.y + x0, BL_ITEM);
  6014. }
  6015. else if (sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) == 4) {
  6016. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM);
  6017. }
  6018. clif_displaymessage(fd, msg_txt(sd,1221)); // All dropped items have been cleaned up.
  6019. return 0;
  6020. }
  6021. /*==========================================
  6022. * make a NPC/PET talk
  6023. * @npctalkc [SnakeDrak]
  6024. *------------------------------------------*/
  6025. ACMD_FUNC(npctalk)
  6026. {
  6027. char name[NPC_NAME_LENGTH],mes[100],temp[CHAT_SIZE_MAX];
  6028. struct npc_data *nd;
  6029. bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1;
  6030. unsigned long color=0;
  6031. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6032. return -1; //no "chatting" while muted.
  6033. if(!ifcolor) {
  6034. if (!message || !*message || sscanf(message, "%49[^,], %99[^\n]", name, mes) < 2) {
  6035. clif_displaymessage(fd, msg_txt(sd,1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
  6036. return -1;
  6037. }
  6038. }
  6039. else {
  6040. if (!message || !*message || sscanf(message, "%16lx %23[^,], %99[^\n]", &color, name, mes) < 3) {
  6041. clif_displaymessage(fd, msg_txt(sd,1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
  6042. return -1;
  6043. }
  6044. }
  6045. if (!(nd = npc_name2id(name))) {
  6046. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist
  6047. return -1;
  6048. }
  6049. strtok(name, "#"); // discard extra name identifier if present
  6050. snprintf(temp, sizeof(temp), "%s : %s", name, mes);
  6051. if(ifcolor) clif_messagecolor(&nd->bl,color,temp,true,AREA_CHAT_WOC);
  6052. else clif_disp_overhead(&nd->bl, temp);
  6053. return 0;
  6054. }
  6055. ACMD_FUNC(pettalk)
  6056. {
  6057. char mes[100],temp[CHAT_SIZE_MAX];
  6058. struct pet_data *pd;
  6059. nullpo_retr(-1, sd);
  6060. if ( battle_config.min_chat_delay ) {
  6061. if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
  6062. return 0;
  6063. sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
  6064. }
  6065. if(!sd->status.pet_id || !(pd=sd->pd))
  6066. {
  6067. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  6068. return -1;
  6069. }
  6070. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6071. return -1; //no "chatting" while muted.
  6072. if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
  6073. clif_displaymessage(fd, msg_txt(sd,1224)); // Please enter a message (usage: @pettalk <message>).
  6074. return -1;
  6075. }
  6076. if (message[0] == '/')
  6077. {// pet emotion processing
  6078. const char* emo[] = {
  6079. "/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...",
  6080. "/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2",
  6081. "/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg",
  6082. "/kis", "/kis2", "/pif", "/ok", "-?-", "/indonesia", "/bzz", "/rice", "/awsm", "/meh",
  6083. "/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/malaysia",
  6084. "/singapore", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice", "-dice2",
  6085. "-dice3", "-dice4", "-dice5", "-dice6", "/india", "/love", "/russia", "-?-", "/mobile", "/mail",
  6086. "/chinese", "/antenna1", "/antenna2", "/antenna3", "/hum", "/abs", "/oops", "/spit", "/ene", "/panic",
  6087. "/whisp"
  6088. };
  6089. int i;
  6090. ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 );
  6091. if( i == ET_DICE1 ) i = rnd()%6 + ET_DICE1; // randomize /dice
  6092. if( i < ARRAYLENGTH(emo) )
  6093. {
  6094. if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second
  6095. sd->emotionlasttime = time(NULL);
  6096. return 0;
  6097. }
  6098. sd->emotionlasttime = time(NULL);
  6099. clif_emotion(&pd->bl, i);
  6100. return 0;
  6101. }
  6102. }
  6103. snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes);
  6104. clif_disp_overhead(&pd->bl, temp);
  6105. return 0;
  6106. }
  6107. /// @users - displays the number of players present on each map (and percentage)
  6108. /// #users displays on the target user instead of self
  6109. ACMD_FUNC(users)
  6110. {
  6111. char buf[CHAT_SIZE_MAX];
  6112. int i;
  6113. int users[MAX_MAPINDEX];
  6114. int users_all;
  6115. struct s_mapiterator* iter;
  6116. memset(users, 0, sizeof(users));
  6117. users_all = 0;
  6118. // count users on each map
  6119. iter = mapit_getallusers();
  6120. for(;;)
  6121. {
  6122. map_session_data* sd2 = (map_session_data*)mapit_next(iter);
  6123. if( sd2 == NULL )
  6124. break;// no more users
  6125. if( sd2->mapindex >= MAX_MAPINDEX )
  6126. continue;// invalid mapindex
  6127. if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex];
  6128. if( users_all < INT_MAX ) ++users_all;
  6129. }
  6130. mapit_free(iter);
  6131. // display results for each map
  6132. for( i = 0; i < MAX_MAPINDEX; ++i )
  6133. {
  6134. if( users[i] == 0 )
  6135. continue;// empty
  6136. safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all));
  6137. clif_displaymessage(sd->fd, buf);
  6138. }
  6139. // display overall count
  6140. safesnprintf(buf, sizeof(buf), "all: %d", users_all);
  6141. clif_displaymessage(sd->fd, buf);
  6142. return 0;
  6143. }
  6144. /*==========================================
  6145. *
  6146. *------------------------------------------*/
  6147. ACMD_FUNC(reset)
  6148. {
  6149. pc_resetstate(sd);
  6150. pc_resetskill(sd,1);
  6151. sprintf(atcmd_output, msg_txt(sd,208), sd->status.name); // '%s' skill and stats points reseted!
  6152. clif_displaymessage(fd, atcmd_output);
  6153. return 0;
  6154. }
  6155. /*==========================================
  6156. *
  6157. *------------------------------------------*/
  6158. ACMD_FUNC(summon)
  6159. {
  6160. char name[NAME_LENGTH];
  6161. int mob_id = 0;
  6162. int duration = 0;
  6163. struct mob_data *md;
  6164. t_tick tick=gettick();
  6165. nullpo_retr(-1, sd);
  6166. if (!message || !*message || sscanf(message, "%23s %11d", name, &duration) < 1)
  6167. {
  6168. clif_displaymessage(fd, msg_txt(sd,1225)); // Please enter a monster name (usage: @summon <monster name> {duration}).
  6169. return -1;
  6170. }
  6171. if (duration < 1)
  6172. duration =1;
  6173. else if (duration > 60)
  6174. duration =60;
  6175. if ((mob_id = atoi(name)) == 0)
  6176. mob_id = mobdb_searchname(name);
  6177. if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
  6178. {
  6179. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  6180. return -1;
  6181. }
  6182. md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE);
  6183. if(!md)
  6184. return -1;
  6185. md->master_id=sd->bl.id;
  6186. md->special_state.ai=AI_ATTACK;
  6187. md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0);
  6188. clif_specialeffect(&md->bl,EF_ENTRY2,AREA);
  6189. mob_spawn(md);
  6190. sc_start4(NULL,&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
  6191. clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
  6192. clif_displaymessage(fd, msg_txt(sd,39)); // All monster summoned!
  6193. return 0;
  6194. }
  6195. /*==========================================
  6196. * @adjgroup
  6197. * Temporarily move player to another group
  6198. * Useful during beta testing to allow players to use GM commands for short periods of time
  6199. *------------------------------------------*/
  6200. ACMD_FUNC(adjgroup)
  6201. {
  6202. int new_group = 0;
  6203. nullpo_retr(-1, sd);
  6204. if (!message || !*message || sscanf(message, "%11d", &new_group) != 1) {
  6205. clif_displaymessage(fd, msg_txt(sd,1226)); // Usage: @adjgroup <group_id>
  6206. return -1;
  6207. }
  6208. if (!player_group_db.exists(new_group)) {
  6209. clif_displaymessage(fd, msg_txt(sd,1227)); // Specified group does not exist.
  6210. return -1;
  6211. }
  6212. sd->group_id = new_group;
  6213. pc_group_pc_load(sd);/* update cache */
  6214. clif_displaymessage(fd, msg_txt(sd,1228)); // Group changed successfully.
  6215. clif_displaymessage(sd->fd, msg_txt(sd,1229)); // Your group has changed.
  6216. return 0;
  6217. }
  6218. /*==========================================
  6219. * @trade by [MouseJstr]
  6220. * Open a trade window with a remote player
  6221. *------------------------------------------*/
  6222. ACMD_FUNC(trade)
  6223. {
  6224. map_session_data* pl_sd = nullptr;;
  6225. nullpo_retr(-1, sd);
  6226. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6227. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  6228. clif_displaymessage(fd, msg_txt(sd,1230)); // Please enter a player name (usage: @trade <char name>).
  6229. return -1;
  6230. }
  6231. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  6232. {
  6233. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6234. return -1;
  6235. }
  6236. trade_traderequest(sd, pl_sd);
  6237. return 0;
  6238. }
  6239. /*==========================================
  6240. * @setbattleflag by [MouseJstr]
  6241. * set a battle_config flag without having to reboot
  6242. *------------------------------------------*/
  6243. ACMD_FUNC(setbattleflag)
  6244. {
  6245. char flag[128], value[128];
  6246. int reload = 0;
  6247. nullpo_retr(-1, sd);
  6248. if (!message || !*message || sscanf(message, "%127s %127s %11d", flag, value, &reload) < 2) {
  6249. clif_displaymessage(fd, msg_txt(sd,1231)); // Usage: @setbattleflag <flag> <value> {<reload>}
  6250. return -1;
  6251. }
  6252. if (battle_set_value(flag, value) == 0)
  6253. {
  6254. clif_displaymessage(fd, msg_txt(sd,1232)); // Unknown battle_config flag.
  6255. return -1;
  6256. }
  6257. clif_displaymessage(fd, msg_txt(sd,1233)); // Set battle_config as requested.
  6258. if (reload)
  6259. mob_reload();
  6260. return 0;
  6261. }
  6262. /*==========================================
  6263. * @unmute [Valaris]
  6264. *------------------------------------------*/
  6265. ACMD_FUNC(unmute)
  6266. {
  6267. map_session_data* pl_sd = nullptr;;
  6268. nullpo_retr(-1, sd);
  6269. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6270. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  6271. clif_displaymessage(fd, msg_txt(sd,1234)); // Please enter a player name (usage: @unmute <char name>).
  6272. return -1;
  6273. }
  6274. if ( (pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL )
  6275. {
  6276. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6277. return -1;
  6278. }
  6279. if(!pl_sd->sc.getSCE(SC_NOCHAT)) {
  6280. clif_displaymessage(sd->fd,msg_txt(sd,1235)); // Player is not muted.
  6281. return -1;
  6282. }
  6283. pl_sd->status.manner = 0;
  6284. status_change_end(&pl_sd->bl, SC_NOCHAT);
  6285. clif_displaymessage(sd->fd,msg_txt(sd,1236)); // Player unmuted.
  6286. return 0;
  6287. }
  6288. /*==========================================
  6289. * @uptime by MC Cameri
  6290. *------------------------------------------*/
  6291. ACMD_FUNC(uptime)
  6292. {
  6293. unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
  6294. minute = 60, days = 0, hours = 0, minutes = 0;
  6295. nullpo_retr(-1, sd);
  6296. seconds = get_uptime();
  6297. days = seconds/day;
  6298. seconds -= (seconds/day>0)?(seconds/day)*day:0;
  6299. hours = seconds/hour;
  6300. seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
  6301. minutes = seconds/minute;
  6302. seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
  6303. snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(sd,245), days, hours, minutes, seconds); // Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
  6304. clif_displaymessage(fd, atcmd_output);
  6305. return 0;
  6306. }
  6307. /*==========================================
  6308. * @changesex
  6309. * => Changes one's account sex. Switch from male to female or visversa
  6310. *------------------------------------------*/
  6311. ACMD_FUNC(changesex)
  6312. {
  6313. int i;
  6314. nullpo_retr(-1, sd);
  6315. pc_resetskill(sd,4);
  6316. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  6317. for (i = 0; i < EQI_MAX; i++) {
  6318. if (sd->equip_index[i] >= 0)
  6319. pc_unequipitem(sd, sd->equip_index[i], 3);
  6320. }
  6321. chrif_changesex(sd, true);
  6322. return 0;
  6323. }
  6324. /*==========================================
  6325. * @changecharsex
  6326. * => Changes one's character sex. Switch from male to female or visversa.
  6327. *------------------------------------------*/
  6328. ACMD_FUNC(changecharsex)
  6329. {
  6330. int i;
  6331. nullpo_retr(-1, sd);
  6332. pc_resetskill(sd,4);
  6333. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  6334. for (i = 0; i < EQI_MAX; i++) {
  6335. if (sd->equip_index[i] >= 0)
  6336. pc_unequipitem(sd, sd->equip_index[i], 3);
  6337. }
  6338. chrif_changesex(sd, false);
  6339. return 0;
  6340. }
  6341. /*================================================
  6342. * @mute - Mutes a player for a set amount of time
  6343. *------------------------------------------------*/
  6344. ACMD_FUNC(mute)
  6345. {
  6346. map_session_data* pl_sd = nullptr;;
  6347. int manner;
  6348. nullpo_retr(-1, sd);
  6349. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6350. if (!message || !*message || sscanf(message, "%11d %23[^\n]", &manner, atcmd_player_name) < 1) {
  6351. clif_displaymessage(fd, msg_txt(sd,1237)); // Usage: @mute <time> <char name>
  6352. return -1;
  6353. }
  6354. if ( (pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL )
  6355. {
  6356. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6357. return -1;
  6358. }
  6359. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  6360. {
  6361. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  6362. return -1;
  6363. }
  6364. clif_manner_message(sd, 0);
  6365. clif_manner_message(pl_sd, 5);
  6366. if( pl_sd->status.manner < manner ) {
  6367. pl_sd->status.manner -= manner;
  6368. sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0);
  6369. } else {
  6370. pl_sd->status.manner = 0;
  6371. status_change_end(&pl_sd->bl, SC_NOCHAT);
  6372. }
  6373. clif_GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0));
  6374. return 0;
  6375. }
  6376. /*==========================================
  6377. * @refresh (like @jumpto <<yourself>>)
  6378. *------------------------------------------*/
  6379. ACMD_FUNC(refresh)
  6380. {
  6381. nullpo_retr(-1, sd);
  6382. clif_refresh(sd);
  6383. return 0;
  6384. }
  6385. ACMD_FUNC(refreshall)
  6386. {
  6387. map_session_data* iter_sd;
  6388. struct s_mapiterator* iter;
  6389. nullpo_retr(-1, sd);
  6390. iter = mapit_getallusers();
  6391. for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter))
  6392. clif_refresh(iter_sd);
  6393. mapit_free(iter);
  6394. return 0;
  6395. }
  6396. /*==========================================
  6397. * @identify
  6398. * => GM's magnifier.
  6399. *------------------------------------------*/
  6400. ACMD_FUNC(identify)
  6401. {
  6402. int i,num;
  6403. nullpo_retr(-1, sd);
  6404. for(i=num=0;i<MAX_INVENTORY;i++){
  6405. if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].identify != 1) {
  6406. num++;
  6407. }
  6408. }
  6409. if (num > 0) {
  6410. clif_item_identify_list(sd);
  6411. } else {
  6412. clif_displaymessage(fd,msg_txt(sd,1238)); // There are no items to appraise.
  6413. }
  6414. return 0;
  6415. }
  6416. /*===============================================
  6417. * @identifyall
  6418. * => Indentify all items in inventory - Akinari
  6419. *-----------------------------------------------*/
  6420. ACMD_FUNC(identifyall)
  6421. {
  6422. nullpo_retr(-1, sd);
  6423. pc_identifyall(sd, true);
  6424. return 0;
  6425. }
  6426. /*==========================================
  6427. * @gmotd (Global MOTD)
  6428. * by davidsiaw :P
  6429. *------------------------------------------*/
  6430. ACMD_FUNC(gmotd)
  6431. {
  6432. FILE* fp;
  6433. if( ( fp = fopen(motd_txt, "r") ) != NULL )
  6434. {
  6435. char buf[CHAT_SIZE_MAX];
  6436. size_t len;
  6437. while( fgets(buf, sizeof(buf), fp) )
  6438. {
  6439. if( buf[0] == '/' && buf[1] == '/' )
  6440. {
  6441. continue;
  6442. }
  6443. len = strlen(buf);
  6444. while( len && ( buf[len-1] == '\r' || buf[len-1] == '\n' ) )
  6445. {// strip trailing EOL characters
  6446. len--;
  6447. }
  6448. if( len )
  6449. {
  6450. buf[len] = 0;
  6451. intif_broadcast(buf, len+1, 0);
  6452. }
  6453. }
  6454. fclose(fp);
  6455. }
  6456. return 0;
  6457. }
  6458. ACMD_FUNC(misceffect)
  6459. {
  6460. int effect = 0;
  6461. nullpo_retr(-1, sd);
  6462. if (!message || !*message)
  6463. return -1;
  6464. if (sscanf(message, "%11d", &effect) < 1)
  6465. return -1;
  6466. clif_misceffect(&sd->bl,effect);
  6467. return 0;
  6468. }
  6469. /*==========================================
  6470. * MAIL SYSTEM
  6471. *------------------------------------------*/
  6472. ACMD_FUNC(mail)
  6473. {
  6474. nullpo_ret(sd);
  6475. mail_openmail(sd);
  6476. return 0;
  6477. }
  6478. /*==========================================
  6479. * Show Monster DB Info v 1.0
  6480. * originally by [Lupus]
  6481. *------------------------------------------*/
  6482. ACMD_FUNC(mobinfo)
  6483. {
  6484. unsigned char msize[SZ_ALL][7] = { "Small", "Medium", "Large" };
  6485. unsigned char mrace[RC_ALL][11] = { "Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Player" };
  6486. unsigned char melement[ELE_ALL][8] = { "Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead" };
  6487. char atcmd_output2[CHAT_SIZE_MAX];
  6488. uint16 mob_ids[MAX_SEARCH], count;
  6489. uint16 i;
  6490. memset(atcmd_output, '\0', sizeof(atcmd_output));
  6491. memset(atcmd_output2, '\0', sizeof(atcmd_output2));
  6492. if (!message || !*message) {
  6493. clif_displaymessage(fd, msg_txt(sd,1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
  6494. return -1;
  6495. }
  6496. // If monster identifier/name argument is a name
  6497. if ((i = mobdb_checkid(strtoul(message, nullptr, 10))))
  6498. {
  6499. mob_ids[0] = i;
  6500. count = 1;
  6501. } else
  6502. count = mobdb_searchname_array(message, mob_ids, MAX_SEARCH);
  6503. if (!count) {
  6504. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  6505. return -1;
  6506. }
  6507. if (count >= MAX_SEARCH) {
  6508. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6509. clif_displaymessage(fd, atcmd_output);
  6510. count = MAX_SEARCH;
  6511. }
  6512. for (uint16 k = 0; k < count; k++) {
  6513. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_ids[k]);
  6514. if (mob == nullptr)
  6515. continue;
  6516. t_exp base_exp = mob->base_exp;
  6517. t_exp job_exp = mob->job_exp;
  6518. if (pc_isvip(sd)) { // Display EXP rate increase for VIP
  6519. base_exp += (base_exp * battle_config.vip_base_exp_increase) / 100;
  6520. job_exp += (job_exp * battle_config.vip_job_exp_increase) / 100;
  6521. }
  6522. #ifdef RENEWAL_EXP
  6523. if( battle_config.atcommand_mobinfo_type ) {
  6524. int penalty = pc_level_penalty_mod( sd, PENALTY_EXP, mob );
  6525. base_exp = base_exp * penalty / 100;
  6526. job_exp = job_exp * penalty / 100;
  6527. }
  6528. #endif
  6529. // stats
  6530. if( mob->get_bosstype() == BOSSTYPE_MVP )
  6531. sprintf(atcmd_output, msg_txt(sd,1240), mob->name.c_str(), mob->jname.c_str(), mob->sprite.c_str(), mob->id); // MVP Monster: '%s'/'%s'/'%s' (%d)
  6532. else
  6533. sprintf(atcmd_output, msg_txt(sd,1241), mob->name.c_str(), mob->jname.c_str(), mob->sprite.c_str(), mob->id); // Monster: '%s'/'%s'/'%s' (%d)
  6534. clif_displaymessage(fd, atcmd_output);
  6535. sprintf(atcmd_output, msg_txt(sd,1242), mob->lv, mob->status.max_hp, base_exp, job_exp, MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
  6536. clif_displaymessage(fd, atcmd_output);
  6537. sprintf(atcmd_output, msg_txt(sd,1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
  6538. mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi,
  6539. mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
  6540. clif_displaymessage(fd, atcmd_output);
  6541. sprintf(atcmd_output, msg_txt(sd,1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
  6542. mob->status.batk + mob->status.rhw.atk, mob->status.batk + mob->status.rhw.atk2, mob->status.rhw.range,
  6543. mob->range2 , mob->range3, msize[mob->status.size],
  6544. mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
  6545. clif_displaymessage(fd, atcmd_output);
  6546. #ifdef RENEWAL
  6547. sprintf(atcmd_output, msg_txt(sd, 827), mob->status.res, mob->status.mres);// MDEF:%d RES:%d MRES:%d
  6548. clif_displaymessage(fd, atcmd_output);
  6549. #endif
  6550. // drops
  6551. clif_displaymessage(fd, msg_txt(sd,1245)); // Drops:
  6552. strcpy(atcmd_output, " ");
  6553. unsigned int j = 0;
  6554. int drop_modifier = 100;
  6555. #ifdef RENEWAL_DROP
  6556. if( battle_config.atcommand_mobinfo_type ){
  6557. drop_modifier = pc_level_penalty_mod( sd, PENALTY_DROP, mob );
  6558. }
  6559. #endif
  6560. for (i = 0; i < MAX_MOB_DROP_TOTAL; i++) {
  6561. if (mob->dropitem[i].nameid == 0 || mob->dropitem[i].rate < 1)
  6562. continue;
  6563. std::shared_ptr<item_data> id = item_db.find(mob->dropitem[i].nameid);
  6564. if (id == nullptr)
  6565. continue;
  6566. int droprate = mob_getdroprate( &sd->bl, mob, mob->dropitem[i].rate, drop_modifier );
  6567. sprintf(atcmd_output2, " - %s %02.02f%%", item_db.create_item_link( id ).c_str(), (float)droprate / 100);
  6568. strcat(atcmd_output, atcmd_output2);
  6569. if (++j % 3 == 0) {
  6570. clif_displaymessage(fd, atcmd_output);
  6571. strcpy(atcmd_output, " ");
  6572. }
  6573. }
  6574. if (j == 0)
  6575. clif_displaymessage(fd, msg_txt(sd,1246)); // This monster has no drops.
  6576. else if (j % 3 != 0)
  6577. clif_displaymessage(fd, atcmd_output);
  6578. // mvp
  6579. if( mob->get_bosstype() == BOSSTYPE_MVP ){
  6580. float mvppercent, mvpremain;
  6581. sprintf(atcmd_output, msg_txt(sd,1247), mob->mexp); // MVP Bonus EXP:%llu
  6582. clif_displaymessage(fd, atcmd_output);
  6583. strcpy(atcmd_output, msg_txt(sd,1248)); // MVP Items:
  6584. mvpremain = 100.0; //Remaining drop chance for official mvp drop mode
  6585. j = 0;
  6586. for (i = 0; i < MAX_MVP_DROP_TOTAL; i++) {
  6587. if (mob->mvpitem[i].nameid == 0)
  6588. continue;
  6589. std::shared_ptr<item_data> id = item_db.find(mob->mvpitem[i].nameid);
  6590. if (id == nullptr)
  6591. continue;
  6592. //Because if there are 3 MVP drops at 50%, the first has a chance of 50%, the second 25% and the third 12.5%
  6593. mvppercent = (float)mob->mvpitem[i].rate * mvpremain / 10000.0f;
  6594. if(battle_config.item_drop_mvp_mode == 0) {
  6595. mvpremain -= mvppercent;
  6596. }
  6597. if (mvppercent > 0) {
  6598. j++;
  6599. if (j == 1) {
  6600. sprintf(atcmd_output2, " %s %02.02f%%", item_db.create_item_link( id ).c_str(), mvppercent);
  6601. } else {
  6602. sprintf(atcmd_output2, " - %s %02.02f%%", item_db.create_item_link( id ).c_str(), mvppercent);
  6603. }
  6604. strcat(atcmd_output, atcmd_output2);
  6605. }
  6606. }
  6607. if (j == 0)
  6608. clif_displaymessage(fd, msg_txt(sd,1249)); // This monster has no MVP prizes.
  6609. else
  6610. clif_displaymessage(fd, atcmd_output);
  6611. }
  6612. }
  6613. return 0;
  6614. }
  6615. /*=========================================
  6616. * @showmobs by KarLaeda
  6617. * => For 15 sec displays the mobs on minimap
  6618. *------------------------------------------*/
  6619. ACMD_FUNC(showmobs)
  6620. {
  6621. char mob_name[100];
  6622. int mob_id;
  6623. int number = 0;
  6624. struct s_mapiterator* it;
  6625. nullpo_retr(-1, sd);
  6626. if(sscanf(message, "%99[^\n]", mob_name) < 0)
  6627. return -1;
  6628. if((mob_id = strtol(mob_name, nullptr, 10)) == 0)
  6629. mob_id = mobdb_searchname(mob_name);
  6630. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id);
  6631. if (mob == nullptr || mobdb_checkid(mob_id) == 0) {
  6632. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1250),mob_name); // Invalid mob id %s!
  6633. clif_displaymessage(fd, atcmd_output);
  6634. return 0;
  6635. }
  6636. if(status_has_mode(&mob->status,MD_STATUSIMMUNE) && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs.
  6637. clif_displaymessage(fd, msg_txt(sd,1251)); // Can't show boss mobs!
  6638. return 0;
  6639. }
  6640. if(mob_id == strtol(mob_name, nullptr, 10) && !mob->jname.empty())
  6641. strcpy(mob_name, mob->jname.c_str()); // --ja--
  6642. //strcpy(mob_name, mob->name.c_str()); // --en--
  6643. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1252), // Mob Search... %s %s
  6644. mob_name, mapindex_id2name(sd->mapindex));
  6645. clif_displaymessage(fd, atcmd_output);
  6646. it = mapit_geteachmob();
  6647. for(;;)
  6648. {
  6649. TBL_MOB* md = (TBL_MOB*)mapit_next(it);
  6650. if( md == NULL )
  6651. break;// no more mobs
  6652. if( md->bl.m != sd->bl.m )
  6653. continue;
  6654. if( mob_id != -1 && md->mob_id != mob_id )
  6655. continue;
  6656. if( md->special_state.ai || md->master_id )
  6657. continue; // hide slaves and player summoned mobs
  6658. if( md->spawn_timer != INVALID_TIMER )
  6659. continue; // hide mobs waiting for respawn
  6660. ++number;
  6661. clif_viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF);
  6662. }
  6663. mapit_free(it);
  6664. return 0;
  6665. }
  6666. /*==========================================
  6667. * homunculus level up [orn]
  6668. *------------------------------------------*/
  6669. ACMD_FUNC(homlevel)
  6670. {
  6671. TBL_HOM * hd;
  6672. int level = 0, i = 0;
  6673. nullpo_retr(-1, sd);
  6674. if ( !message || !*message || ( level = atoi(message) ) < 1 ) {
  6675. clif_displaymessage(fd, msg_txt(sd,1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>).
  6676. return -1;
  6677. }
  6678. if ( !hom_is_active(sd->hd) ) {
  6679. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6680. return -1;
  6681. }
  6682. hd = sd->hd;
  6683. for (i = 1; i <= level && hd->exp_next; i++){
  6684. hd->homunculus.exp += hd->exp_next;
  6685. if( !hom_levelup(hd) )
  6686. break;
  6687. }
  6688. status_calc_homunculus(hd, SCO_NONE);
  6689. status_percent_heal(&hd->bl, 100, 100);
  6690. clif_specialeffect(&hd->bl,EF_HO_UP,AREA);
  6691. return 0;
  6692. }
  6693. /*==========================================
  6694. * homunculus evolution H [orn]
  6695. *------------------------------------------*/
  6696. ACMD_FUNC(homevolution)
  6697. {
  6698. nullpo_retr(-1, sd);
  6699. if ( !hom_is_active(sd->hd) ) {
  6700. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6701. return -1;
  6702. }
  6703. if ( !hom_evolution(sd->hd) ) {
  6704. clif_displaymessage(fd, msg_txt(sd,1255)); // Your homunculus doesn't evolve.
  6705. return -1;
  6706. }
  6707. clif_homskillinfoblock(sd);
  6708. return 0;
  6709. }
  6710. ACMD_FUNC(hommutate)
  6711. {
  6712. int homun_id, m_class = 0, m_id;
  6713. nullpo_retr(-1, sd);
  6714. if (!hom_is_active(sd->hd)) {
  6715. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6716. return -1;
  6717. }
  6718. if (!message || !*message) {
  6719. homun_id = 6048 + (rnd() % 4);
  6720. } else {
  6721. homun_id = atoi(message);
  6722. }
  6723. m_class = hom_class2mapid(sd->hd->homunculus.class_);
  6724. m_id = hom_class2mapid(homun_id);
  6725. if (m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99) {
  6726. hom_mutate(sd->hd, homun_id);
  6727. } else {
  6728. clif_emotion(&sd->hd->bl, ET_SWEAT);
  6729. }
  6730. return 0;
  6731. }
  6732. /*==========================================
  6733. * call choosen homunculus [orn]
  6734. *------------------------------------------*/
  6735. ACMD_FUNC(makehomun)
  6736. {
  6737. int homunid;
  6738. nullpo_retr(-1, sd);
  6739. if ( sd->status.hom_id ) {
  6740. clif_displaymessage(fd, msg_txt(sd,450)); // You already have a homunculus
  6741. return -1;
  6742. }
  6743. if (!message || !*message) {
  6744. clif_displaymessage(fd, msg_txt(sd,1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>).
  6745. return -1;
  6746. }
  6747. homunid = atoi(message);
  6748. if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
  6749. {
  6750. clif_displaymessage(fd, msg_txt(sd,1257)); // Invalid Homunculus ID.
  6751. return -1;
  6752. }
  6753. hom_create_request(sd,homunid);
  6754. return 0;
  6755. }
  6756. /*==========================================
  6757. * modify homunculus intimacy [orn]
  6758. *------------------------------------------*/
  6759. ACMD_FUNC(homfriendly)
  6760. {
  6761. int friendly = 0;
  6762. nullpo_retr(-1, sd);
  6763. if ( !hom_is_active(sd->hd) ) {
  6764. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6765. return -1;
  6766. }
  6767. if (!message || !*message) {
  6768. clif_displaymessage(fd, msg_txt(sd,1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>).
  6769. return -1;
  6770. }
  6771. friendly = atoi(message);
  6772. friendly = cap_value(friendly, 0, 1000);
  6773. sd->hd->homunculus.intimacy = friendly * 100 ;
  6774. clif_send_homdata(sd,SP_INTIMATE,friendly);
  6775. return 0;
  6776. }
  6777. /*==========================================
  6778. * modify homunculus hunger [orn]
  6779. *------------------------------------------*/
  6780. ACMD_FUNC(homhungry)
  6781. {
  6782. int hungry = 0;
  6783. nullpo_retr(-1, sd);
  6784. if ( !hom_is_active(sd->hd) ) {
  6785. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6786. return -1;
  6787. }
  6788. if (!message || !*message) {
  6789. clif_displaymessage(fd, msg_txt(sd,1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
  6790. return -1;
  6791. }
  6792. hungry = atoi(message);
  6793. hungry = cap_value(hungry, 0, 100);
  6794. sd->hd->homunculus.hunger = hungry;
  6795. clif_send_homdata(sd,SP_HUNGRY,hungry);
  6796. return 0;
  6797. }
  6798. /*==========================================
  6799. * make the homunculus speak [orn]
  6800. *------------------------------------------*/
  6801. ACMD_FUNC(homtalk)
  6802. {
  6803. char mes[100],temp[CHAT_SIZE_MAX];
  6804. nullpo_retr(-1, sd);
  6805. if ( battle_config.min_chat_delay ) {
  6806. if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
  6807. return 0;
  6808. sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
  6809. }
  6810. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6811. return -1; //no "chatting" while muted.
  6812. if ( !hom_is_active(sd->hd) ) {
  6813. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6814. return -1;
  6815. }
  6816. if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
  6817. clif_displaymessage(fd, msg_txt(sd,1260)); // Please enter a message (usage: @homtalk <message>).
  6818. return -1;
  6819. }
  6820. snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes);
  6821. clif_disp_overhead(&sd->hd->bl, temp);
  6822. return 0;
  6823. }
  6824. /*==========================================
  6825. * Show homunculus stats
  6826. *------------------------------------------*/
  6827. ACMD_FUNC(hominfo)
  6828. {
  6829. struct homun_data *hd;
  6830. struct status_data *status;
  6831. nullpo_retr(-1, sd);
  6832. if ( !hom_is_active(sd->hd) ) {
  6833. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6834. return -1;
  6835. }
  6836. hd = sd->hd;
  6837. status = status_get_status_data(&hd->bl);
  6838. clif_displaymessage(fd, msg_txt(sd,1261)); // Homunculus stats:
  6839. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1262), // HP: %d/%d - SP: %d/%d
  6840. status->hp, status->max_hp, status->sp, status->max_sp);
  6841. clif_displaymessage(fd, atcmd_output);
  6842. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1263), // ATK: %d - MATK: %d~%d
  6843. status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
  6844. clif_displaymessage(fd, atcmd_output);
  6845. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1264), // Hungry: %d - Intimacy: %u
  6846. hd->homunculus.hunger, hd->homunculus.intimacy/100);
  6847. clif_displaymessage(fd, atcmd_output);
  6848. snprintf(atcmd_output, sizeof(atcmd_output) ,
  6849. msg_txt(sd,1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
  6850. status->str, status->agi, status->vit,
  6851. status->int_, status->dex, status->luk);
  6852. clif_displaymessage(fd, atcmd_output);
  6853. return 0;
  6854. }
  6855. ACMD_FUNC(homstats)
  6856. {
  6857. struct homun_data *hd;
  6858. struct s_homunculus_db *db;
  6859. struct s_homunculus *hom;
  6860. int lv, min, max, evo;
  6861. nullpo_retr(-1, sd);
  6862. if ( !hom_is_active(sd->hd) ) {
  6863. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6864. return -1;
  6865. }
  6866. hd = sd->hd;
  6867. hom = &hd->homunculus;
  6868. db = hd->homunculusDB;
  6869. lv = hom->level;
  6870. snprintf(atcmd_output, sizeof(atcmd_output) ,
  6871. msg_txt(sd,1266), lv, db->name); // Homunculus growth stats (Lv %d %s):
  6872. clif_displaymessage(fd, atcmd_output);
  6873. lv--; //Since the first increase is at level 2.
  6874. evo = (hom->class_ == db->evo_class);
  6875. min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0);
  6876. max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);;
  6877. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1267), hom->max_hp, min, max); // Max HP: %d (%d~%d)
  6878. clif_displaymessage(fd, atcmd_output);
  6879. min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0);
  6880. max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);;
  6881. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1268), hom->max_sp, min, max); // Max SP: %d (%d~%d)
  6882. clif_displaymessage(fd, atcmd_output);
  6883. min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0);
  6884. max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);;
  6885. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1269), hom->str/10, min, max); // Str: %d (%d~%d)
  6886. clif_displaymessage(fd, atcmd_output);
  6887. min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0);
  6888. max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);;
  6889. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1270), hom->agi/10, min, max); // Agi: %d (%d~%d)
  6890. clif_displaymessage(fd, atcmd_output);
  6891. min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0);
  6892. max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);;
  6893. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1271), hom->vit/10, min, max); // Vit: %d (%d~%d)
  6894. clif_displaymessage(fd, atcmd_output);
  6895. min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0);
  6896. max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);;
  6897. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1272), hom->int_/10, min, max); // Int: %d (%d~%d)
  6898. clif_displaymessage(fd, atcmd_output);
  6899. min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0);
  6900. max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);;
  6901. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1273), hom->dex/10, min, max); // Dex: %d (%d~%d)
  6902. clif_displaymessage(fd, atcmd_output);
  6903. min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0);
  6904. max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);;
  6905. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1274), hom->luk/10, min, max); // Luk: %d (%d~%d)
  6906. clif_displaymessage(fd, atcmd_output);
  6907. return 0;
  6908. }
  6909. ACMD_FUNC(homshuffle)
  6910. {
  6911. nullpo_retr(-1, sd);
  6912. if(!sd->hd)
  6913. return -1; // nothing to do
  6914. if(!hom_shuffle(sd->hd))
  6915. return -1;
  6916. clif_displaymessage(sd->fd, msg_txt(sd,1275)); // Homunculus stats altered.
  6917. atcommand_homstats(fd, sd, command, message); //Print out the new stats
  6918. return 0;
  6919. }
  6920. /*==========================================
  6921. * Show Items DB Info v 1.0
  6922. * originally by [Lupus]
  6923. *------------------------------------------*/
  6924. ACMD_FUNC(iteminfo)
  6925. {
  6926. if (!message || !*message) {
  6927. clif_displaymessage(fd, msg_txt(sd,1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
  6928. return -1;
  6929. }
  6930. std::map<t_itemid, std::shared_ptr<item_data>> item_array = {};
  6931. uint16 count = 1;
  6932. t_itemid itemid = strtoul(message, nullptr, 10);
  6933. if (itemid == 0) // Entered a string
  6934. count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
  6935. else {
  6936. if ((item_array[0] = item_db.find(itemid)) == nullptr)
  6937. count = 0;
  6938. }
  6939. if (!count) {
  6940. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  6941. return -1;
  6942. }
  6943. if (count == MAX_SEARCH) {
  6944. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6945. clif_displaymessage(fd, atcmd_output);
  6946. }
  6947. for (const auto &result : item_array) {
  6948. std::shared_ptr<item_data> item_data = result.second;
  6949. sprintf(atcmd_output, msg_txt(sd,1277), // Item: '%s'/'%s' (%u) Type: %s | Extra Effect: %s
  6950. item_data->name.c_str(), item_db.create_item_link( item_data ).c_str(),item_data->nameid,
  6951. (item_data->type != IT_AMMO) ? itemdb_typename((enum item_types)item_data->type) : itemdb_typename_ammo((e_ammo_type)item_data->subtype),
  6952. (item_data->script==NULL)? msg_txt(sd,1278) : msg_txt(sd,1279) // None / With script
  6953. );
  6954. clif_displaymessage(fd, atcmd_output);
  6955. sprintf(atcmd_output, msg_txt(sd,1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f
  6956. clif_displaymessage(fd, atcmd_output);
  6957. if (item_data->maxchance == -1) {
  6958. strcpy(atcmd_output, msg_txt(sd,1281)); // - Available in the shops only.
  6959. clif_displaymessage(fd, atcmd_output);
  6960. }
  6961. else if (!battle_config.atcommand_mobinfo_type) {
  6962. if (item_data->maxchance)
  6963. sprintf(atcmd_output, msg_txt(sd,1282), (float)item_data->maxchance / 100 ); // - Maximal monsters drop chance: %02.02f%%
  6964. else
  6965. strcpy(atcmd_output, msg_txt(sd,1283)); // - Monsters don't drop this item.
  6966. clif_displaymessage(fd, atcmd_output);
  6967. }
  6968. }
  6969. return 0;
  6970. }
  6971. /*==========================================
  6972. * Show who drops the item.
  6973. *------------------------------------------*/
  6974. ACMD_FUNC(whodrops)
  6975. {
  6976. if (!message || !*message) {
  6977. clif_displaymessage(fd, msg_txt(sd,1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>).
  6978. return -1;
  6979. }
  6980. std::map<t_itemid, std::shared_ptr<item_data>> item_array = {};
  6981. uint16 count = 1;
  6982. t_itemid itemid = strtoul(message, nullptr, 10);
  6983. if (itemid == 0) // Entered a string
  6984. count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
  6985. else {
  6986. if ((item_array[0] = item_db.find(itemid)) == nullptr)
  6987. count = 0;
  6988. }
  6989. if (!count) {
  6990. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  6991. return -1;
  6992. }
  6993. if (count == MAX_SEARCH) {
  6994. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6995. clif_displaymessage(fd, atcmd_output);
  6996. }
  6997. for (const auto &result : item_array) {
  6998. std::shared_ptr<item_data> id = result.second;
  6999. sprintf(atcmd_output, msg_txt(sd,1285), item_db.create_item_link( id ).c_str(), id->nameid); // Item: '%s' (ID:%u)
  7000. clif_displaymessage(fd, atcmd_output);
  7001. if (id->mob[0].chance == 0) {
  7002. strcpy(atcmd_output, msg_txt(sd,1286)); // - Item is not dropped by mobs.
  7003. clif_displaymessage(fd, atcmd_output);
  7004. } else {
  7005. sprintf(atcmd_output, msg_txt(sd,1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed):
  7006. clif_displaymessage(fd, atcmd_output);
  7007. for (uint16 j=0; j < MAX_SEARCH && id->mob[j].chance > 0; j++)
  7008. {
  7009. int dropchance = id->mob[j].chance;
  7010. std::shared_ptr<s_mob_db> mob = mob_db.find(id->mob[j].id);
  7011. if(!mob) continue;
  7012. #ifdef RENEWAL_DROP
  7013. if( battle_config.atcommand_mobinfo_type ) {
  7014. dropchance = dropchance * pc_level_penalty_mod( sd, PENALTY_DROP, mob ) / 100;
  7015. if (dropchance <= 0 && !battle_config.drop_rate0item)
  7016. dropchance = 1;
  7017. }
  7018. #endif
  7019. if (pc_isvip(sd)) // Display item rate increase for VIP
  7020. dropchance += (dropchance * battle_config.vip_drop_increase) / 100;
  7021. sprintf(atcmd_output, "- %s (%d): %02.02f%%", mob->jname.c_str(), id->mob[j].id, dropchance/100.);
  7022. clif_displaymessage(fd, atcmd_output);
  7023. }
  7024. }
  7025. }
  7026. return 0;
  7027. }
  7028. ACMD_FUNC(whereis)
  7029. {
  7030. uint16 mob_ids[MAX_SEARCH] = {0}, count;
  7031. if (!message || !*message) {
  7032. clif_displaymessage(fd, msg_txt(sd,1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
  7033. return -1;
  7034. }
  7035. int i_message = atoi(message);
  7036. if (mobdb_checkid(i_message)) {
  7037. // ID given
  7038. mob_ids[0] = i_message;
  7039. count = 1;
  7040. } else {
  7041. // Name given, get all monster associated whith this name
  7042. count = mobdb_searchname_array(message, mob_ids, MAX_SEARCH);
  7043. }
  7044. if (count <= 0) {
  7045. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  7046. return -1;
  7047. }
  7048. if (count >= MAX_SEARCH) {
  7049. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  7050. clif_displaymessage(fd, atcmd_output);
  7051. count = MAX_SEARCH;
  7052. }
  7053. for (int i = 0; i < count; i++) {
  7054. uint16 mob_id = mob_ids[i];
  7055. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id);
  7056. if(!mob) continue;
  7057. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1289), mob->jname.c_str()); // %s spawns in:
  7058. clif_displaymessage(fd, atcmd_output);
  7059. const std::vector<spawn_info> spawns = mob_get_spawns(mob_id);
  7060. if (spawns.size() <= 0) {
  7061. // This monster does not spawn normally.
  7062. clif_displaymessage(fd, msg_txt(sd,1290));
  7063. } else {
  7064. for(auto& spawn : spawns)
  7065. {
  7066. int16 mapid = map_mapindex2mapid(spawn.mapindex);
  7067. if (mapid < 0)
  7068. continue;
  7069. snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map_getmapdata(mapid)->name, spawn.qty);
  7070. clif_displaymessage(fd, atcmd_output);
  7071. }
  7072. }
  7073. }
  7074. return 0;
  7075. }
  7076. ACMD_FUNC(version)
  7077. {
  7078. pc_show_version(sd);
  7079. return 0;
  7080. }
  7081. /*==========================================
  7082. * @mutearea by MouseJstr
  7083. *------------------------------------------*/
  7084. static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
  7085. {
  7086. int time, id;
  7087. map_session_data *pl_sd = (map_session_data *)bl;
  7088. if (pl_sd == NULL)
  7089. return 0;
  7090. id = va_arg(ap, int);
  7091. time = va_arg(ap, int);
  7092. if (id != bl->id && !pc_get_group_level(pl_sd)) {
  7093. pl_sd->status.manner -= time;
  7094. if (pl_sd->status.manner < 0)
  7095. sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0);
  7096. else
  7097. status_change_end(&pl_sd->bl, SC_NOCHAT);
  7098. }
  7099. return 0;
  7100. }
  7101. ACMD_FUNC(mutearea)
  7102. {
  7103. int time;
  7104. nullpo_ret(sd);
  7105. if (!message || !*message) {
  7106. clif_displaymessage(fd, msg_txt(sd,1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
  7107. return -1;
  7108. }
  7109. time = atoi(message);
  7110. map_foreachinallarea(atcommand_mutearea_sub,sd->bl.m,
  7111. sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
  7112. sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
  7113. return 0;
  7114. }
  7115. ACMD_FUNC(rates)
  7116. {
  7117. char buf[CHAT_SIZE_MAX];
  7118. nullpo_ret(sd);
  7119. memset(buf, '\0', sizeof(buf));
  7120. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1298), // Experience rates: Base %.2fx / Job %.2fx
  7121. (battle_config.base_exp_rate + (pc_isvip(sd) ? (battle_config.vip_base_exp_increase * battle_config.base_exp_rate) / 100 : 0)) / 100.,
  7122. (battle_config.job_exp_rate + (pc_isvip(sd) ? (battle_config.vip_job_exp_increase * battle_config.job_exp_rate) / 100 : 0)) / 100.);
  7123. clif_displaymessage(fd, buf);
  7124. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  7125. (battle_config.item_rate_common + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common) / 100 : 0)) / 100.,
  7126. (battle_config.item_rate_heal + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal) / 100 : 0)) / 100.,
  7127. (battle_config.item_rate_use + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use) / 100 : 0)) / 100.,
  7128. (battle_config.item_rate_equip + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip) / 100 : 0)) / 100.,
  7129. (battle_config.item_rate_card + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card) / 100 : 0)) / 100.);
  7130. clif_displaymessage(fd, buf);
  7131. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  7132. (battle_config.item_rate_common_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common_boss) / 100 : 0)) / 100.,
  7133. (battle_config.item_rate_heal_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal_boss) / 100 : 0)) / 100.,
  7134. (battle_config.item_rate_use_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use_boss) / 100 : 0)) / 100.,
  7135. (battle_config.item_rate_equip_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip_boss) / 100 : 0)) / 100.,
  7136. (battle_config.item_rate_card_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card_boss) / 100 : 0)) / 100.);
  7137. clif_displaymessage(fd, buf);
  7138. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1024), // MVP Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  7139. (battle_config.item_rate_common_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common_mvp) / 100 : 0)) / 100.,
  7140. (battle_config.item_rate_heal_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal_mvp) / 100 : 0)) / 100.,
  7141. (battle_config.item_rate_use_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use_mvp) / 100 : 0)) / 100.,
  7142. (battle_config.item_rate_equip_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip_mvp) / 100 : 0)) / 100.,
  7143. (battle_config.item_rate_card_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card_mvp) / 100 : 0)) / 100.);
  7144. clif_displaymessage(fd, buf);
  7145. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
  7146. (battle_config.item_rate_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_mvp) / 100 : 0)) / 100.,
  7147. (battle_config.item_rate_adddrop + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_adddrop) / 100 : 0)) / 100.,
  7148. (battle_config.item_rate_treasure + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_treasure) / 100 : 0)) / 100.);
  7149. clif_displaymessage(fd, buf);
  7150. return 0;
  7151. }
  7152. /*==========================================
  7153. * @me by lordalfa
  7154. * => Displays the OUTPUT string on top of the Visible players Heads.
  7155. *------------------------------------------*/
  7156. ACMD_FUNC(me)
  7157. {
  7158. char tempmes[CHAT_SIZE_MAX];
  7159. nullpo_retr(-1, sd);
  7160. memset(tempmes, '\0', sizeof(tempmes));
  7161. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7162. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  7163. return -1; //no "chatting" while muted.
  7164. if (!message || !*message || sscanf(message, "%255[^\n]", tempmes) < 0) {
  7165. clif_displaymessage(fd, msg_txt(sd,1302)); // Please enter a message (usage: @me <message>).
  7166. return -1;
  7167. }
  7168. sprintf(atcmd_output, msg_txt(sd,270), sd->status.name, tempmes); // *%s %s*
  7169. clif_disp_overhead(&sd->bl, atcmd_output);
  7170. return 0;
  7171. }
  7172. /*==========================================
  7173. * @size
  7174. * => Resize your character sprite. [Valaris]
  7175. *------------------------------------------*/
  7176. ACMD_FUNC(size)
  7177. {
  7178. int size = SZ_SMALL;
  7179. nullpo_retr(-1, sd);
  7180. size = cap_value(atoi(message),SZ_SMALL,SZ_BIG);
  7181. if(sd->state.size) {
  7182. sd->state.size = SZ_SMALL;
  7183. pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT);
  7184. }
  7185. sd->state.size = size;
  7186. if( size == SZ_MEDIUM )
  7187. clif_specialeffect(&sd->bl,EF_BABYBODY,AREA);
  7188. else if( size == SZ_BIG )
  7189. clif_specialeffect(&sd->bl,EF_GIANTBODY,AREA);
  7190. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  7191. return 0;
  7192. }
  7193. ACMD_FUNC(sizeall)
  7194. {
  7195. int size;
  7196. map_session_data *pl_sd;
  7197. struct s_mapiterator* iter;
  7198. size = atoi(message);
  7199. size = cap_value(size,SZ_SMALL,SZ_BIG);
  7200. iter = mapit_getallusers();
  7201. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
  7202. if( pl_sd->state.size != size ) {
  7203. if( pl_sd->state.size ) {
  7204. pl_sd->state.size = SZ_SMALL;
  7205. pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  7206. }
  7207. pl_sd->state.size = size;
  7208. if( size == SZ_MEDIUM )
  7209. clif_specialeffect(&pl_sd->bl,EF_BABYBODY,AREA);
  7210. else if( size == SZ_BIG )
  7211. clif_specialeffect(&pl_sd->bl,EF_GIANTBODY,AREA);
  7212. }
  7213. }
  7214. mapit_free(iter);
  7215. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  7216. return 0;
  7217. }
  7218. ACMD_FUNC(sizeguild)
  7219. {
  7220. int size = SZ_SMALL, i;
  7221. char guild[NAME_LENGTH];
  7222. map_session_data *pl_sd;
  7223. struct guild *g;
  7224. nullpo_retr(-1, sd);
  7225. memset(guild, '\0', sizeof(guild));
  7226. if( !message || !*message || sscanf(message, "%11d %23[^\n]", &size, guild) < 2 ) {
  7227. clif_displaymessage(fd, msg_txt(sd,1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
  7228. return -1;
  7229. }
  7230. if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) {
  7231. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  7232. return -1;
  7233. }
  7234. size = cap_value(size,SZ_SMALL,SZ_BIG);
  7235. for( i = 0; i < g->max_member; i++ ) {
  7236. if( (pl_sd = g->member[i].sd) && pl_sd->state.size != size ) {
  7237. if( pl_sd->state.size ) {
  7238. pl_sd->state.size = SZ_SMALL;
  7239. pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  7240. }
  7241. pl_sd->state.size = size;
  7242. if( size == SZ_MEDIUM )
  7243. clif_specialeffect(&pl_sd->bl,EF_BABYBODY,AREA);
  7244. else if( size == SZ_BIG )
  7245. clif_specialeffect(&pl_sd->bl,EF_GIANTBODY,AREA);
  7246. }
  7247. }
  7248. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  7249. return 0;
  7250. }
  7251. /*==========================================
  7252. * @monsterignore
  7253. * => Makes monsters ignore you. [Valaris]
  7254. *------------------------------------------*/
  7255. ACMD_FUNC(monsterignore)
  7256. {
  7257. nullpo_retr(-1, sd);
  7258. if (sd->state.block_action & PCBLOCK_IMMUNE) {
  7259. sd->state.block_action &= ~PCBLOCK_IMMUNE;
  7260. clif_displaymessage(sd->fd, msg_txt(sd,1306)); // Returned to normal state.
  7261. } else {
  7262. sd->state.block_action |= PCBLOCK_IMMUNE;
  7263. clif_displaymessage(sd->fd, msg_txt(sd,1305)); // You are now immune to attacks.
  7264. }
  7265. return 0;
  7266. }
  7267. /*==========================================
  7268. * @fakename
  7269. * => Gives your character a fake name. [Valaris]
  7270. *------------------------------------------*/
  7271. ACMD_FUNC(fakename)
  7272. {
  7273. nullpo_retr(-1, sd);
  7274. if( !message || !*message )
  7275. {
  7276. if( sd->fakename[0] )
  7277. {
  7278. sd->fakename[0] = '\0';
  7279. clif_name_area(&sd->bl);
  7280. if (sd->disguise)
  7281. clif_name_self(&sd->bl);
  7282. clif_displaymessage(sd->fd, msg_txt(sd,1307)); // Returned to real name.
  7283. return 0;
  7284. }
  7285. clif_displaymessage(sd->fd, msg_txt(sd,1308)); // You must enter a name.
  7286. return -1;
  7287. }
  7288. if( strlen(message) < 2 )
  7289. {
  7290. clif_displaymessage(sd->fd, msg_txt(sd,1309)); // Fake name must be at least two characters.
  7291. return -1;
  7292. }
  7293. safestrncpy(sd->fakename, message, sizeof(sd->fakename));
  7294. clif_name_area(&sd->bl);
  7295. if (sd->disguise) // Another packet should be sent so the client updates the name for sd
  7296. clif_name_self(&sd->bl);
  7297. clif_displaymessage(sd->fd, msg_txt(sd,1310)); // Fake name enabled.
  7298. return 0;
  7299. }
  7300. /*==========================================
  7301. * Ragnarok Resources
  7302. *------------------------------------------*/
  7303. ACMD_FUNC(mapflag) {
  7304. char flag_name[50];
  7305. short flag = 0, i, j;
  7306. std::string buf;
  7307. nullpo_retr(-1, sd);
  7308. memset(flag_name, '\0', sizeof(flag_name));
  7309. if (!message || !*message || (sscanf(message, "%49s %6hd", flag_name, &flag) < 1)) {
  7310. clif_displaymessage(sd->fd,msg_txt(sd,1311)); // Enabled Mapflags in this map:
  7311. clif_displaymessage(sd->fd,"----------------------------------");
  7312. for( i = MF_MIN; i < MF_MAX; i++ ){
  7313. union u_mapflag_args args = {};
  7314. if( map_getmapflag_name(static_cast<e_mapflag>(i), flag_name) && map_getmapflag_sub( sd->bl.m, static_cast<e_mapflag>(i), &args ) ){
  7315. clif_displaymessage(sd->fd, flag_name);
  7316. }
  7317. }
  7318. clif_displaymessage(sd->fd," ");
  7319. clif_displaymessage(sd->fd,msg_txt(sd,1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
  7320. clif_displaymessage(sd->fd,msg_txt(sd,1313)); // Type "@mapflag available" to list the available mapflags.
  7321. return 1;
  7322. }
  7323. // Check if the list of mapflags was requested
  7324. if( strcasecmp(flag_name,"available") ){
  7325. for (i = 0; flag_name[i]; i++) flag_name[i] = (char)tolower(flag_name[i]); //lowercase
  7326. enum e_mapflag mapflag = map_getmapflag_by_name(flag_name);
  7327. if( mapflag != MF_INVALID ){
  7328. std::vector<e_mapflag> disabled_mf = { MF_NOSAVE,
  7329. MF_PVP_NIGHTMAREDROP,
  7330. MF_RESTRICTED,
  7331. MF_NOCOMMAND,
  7332. MF_BEXP,
  7333. MF_JEXP,
  7334. MF_BATTLEGROUND,
  7335. MF_SKILL_DAMAGE,
  7336. MF_SKILL_DURATION };
  7337. if (flag > 0 && util::vector_exists(disabled_mf, mapflag)) {
  7338. sprintf(atcmd_output,"[ @mapflag ] %s flag cannot be enabled as it requires unique values.", flag_name);
  7339. clif_displaymessage(sd->fd,atcmd_output);
  7340. } else {
  7341. map_setmapflag(sd->bl.m, mapflag, flag != 0);
  7342. sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",flag_name,flag?"On":"Off",flag);
  7343. clif_displaymessage(sd->fd,atcmd_output);
  7344. }
  7345. return 0;
  7346. }else{
  7347. clif_displaymessage(sd->fd, msg_txt(sd, 1314)); // Invalid flag name or flag.
  7348. clif_displaymessage(sd->fd, msg_txt(sd, 1313)); // Type "@mapflag available" to list the available mapflags.
  7349. return 1;
  7350. }
  7351. }
  7352. clif_displaymessage(sd->fd,msg_txt(sd,1315)); // Available Flags:
  7353. clif_displaymessage(sd->fd,"----------------------------------");
  7354. for( i = MF_MIN, j = 0; i < MF_MAX; i++ ){
  7355. if( map_getmapflag_name( static_cast<e_mapflag>(i), flag_name ) ){
  7356. buf.append(flag_name);
  7357. if( (i + 1) < MF_MAX )
  7358. buf.append(", ");
  7359. j++;
  7360. }
  7361. if( i > MF_MIN && ( j == 6 || ( i + 1 ) == MF_MAX ) ){
  7362. clif_displaymessage(sd->fd, buf.c_str() );
  7363. buf.clear();
  7364. j = 0;
  7365. }
  7366. }
  7367. clif_displaymessage(sd->fd, msg_txt(sd, 1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
  7368. return 0;
  7369. }
  7370. /*===================================
  7371. * Remove some messages
  7372. *-----------------------------------*/
  7373. ACMD_FUNC(showexp)
  7374. {
  7375. if (sd->state.showexp) {
  7376. sd->state.showexp = 0;
  7377. clif_displaymessage(fd, msg_txt(sd,1316)); // Gained exp will not be shown.
  7378. return 0;
  7379. }
  7380. sd->state.showexp = 1;
  7381. clif_displaymessage(fd, msg_txt(sd,1317)); // Gained exp is now shown.
  7382. return 0;
  7383. }
  7384. ACMD_FUNC(showzeny)
  7385. {
  7386. if (sd->state.showzeny) {
  7387. sd->state.showzeny = 0;
  7388. clif_displaymessage(fd, msg_txt(sd,1318)); // Gained zeny will not be shown.
  7389. return 0;
  7390. }
  7391. sd->state.showzeny = 1;
  7392. clif_displaymessage(fd, msg_txt(sd,1319)); // Gained zeny is now shown.
  7393. return 0;
  7394. }
  7395. ACMD_FUNC(showdelay)
  7396. {
  7397. if (sd->state.showdelay) {
  7398. sd->state.showdelay = 0;
  7399. clif_displaymessage(fd, msg_txt(sd,1320)); // Skill delay failures will not be shown.
  7400. return 0;
  7401. }
  7402. sd->state.showdelay = 1;
  7403. clif_displaymessage(fd, msg_txt(sd,1321)); // Skill delay failures are now shown.
  7404. return 0;
  7405. }
  7406. /*==========================================
  7407. * Duel organizing functions [LuzZza]
  7408. *
  7409. * @duel [limit|nick] - create a duel
  7410. * @invite <nick> - invite player
  7411. * @accept - accept invitation
  7412. * @reject - reject invitation
  7413. * @leave - leave duel
  7414. *------------------------------------------*/
  7415. ACMD_FUNC(invite)
  7416. {
  7417. unsigned int did = sd->duel_group;
  7418. map_session_data *target_sd = NULL;
  7419. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7420. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7421. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7422. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  7423. clif_displaymessage(fd, atcmd_output);
  7424. return -1;
  7425. }
  7426. if(did == 0 || !duel_exist(did) ) {
  7427. clif_displaymessage(fd, msg_txt(sd,350)); // "Duel: @invite without @duel."
  7428. return 0;
  7429. }
  7430. if( !duel_check_player_limit( duel_get_duelid(did) ) ){
  7431. clif_displaymessage(fd, msg_txt(sd,351)); // "Duel: Limit of players is reached."
  7432. return 0;
  7433. }
  7434. if((target_sd = map_nick2sd(atcmd_player_name, true)) == NULL) {
  7435. clif_displaymessage(fd, msg_txt(sd,352)); // "Duel: Player not found."
  7436. return 0;
  7437. }
  7438. if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
  7439. clif_displaymessage(fd, msg_txt(sd,353)); // "Duel: Player already in duel."
  7440. return 0;
  7441. }
  7442. if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
  7443. {
  7444. sprintf(atcmd_output, msg_txt(sd,364), atcmd_player_name); // Duel: You can't invite %s because he/she isn't on the same map.
  7445. clif_displaymessage(fd, atcmd_output);
  7446. return 0;
  7447. }
  7448. duel_invite(did, sd, target_sd);
  7449. clif_displaymessage(fd, msg_txt(sd,354)); // "Duel: Invitation has been sent."
  7450. return 0;
  7451. }
  7452. ACMD_FUNC(duel)
  7453. {
  7454. unsigned int maxpl = 0;
  7455. if(sd->duel_group > 0) {
  7456. duel_showinfo(sd->duel_group, sd);
  7457. return 0;
  7458. }
  7459. if(sd->duel_invite > 0) {
  7460. clif_displaymessage(fd, msg_txt(sd,355)); // "Duel: @duel without @reject."
  7461. return 0;
  7462. }
  7463. if(!duel_checktime(sd)) {
  7464. char output[CHAT_SIZE_MAX];
  7465. sprintf(output, msg_txt(sd,356), battle_config.duel_time_interval); // "Duel: You can take part in duel only one time per %d minutes."
  7466. clif_displaymessage(fd, output);
  7467. return 0;
  7468. }
  7469. if( message[0] ) {
  7470. if(sscanf(message, "%11u", &maxpl) >= 1) {
  7471. if(maxpl < 2 || maxpl > 65535) {
  7472. clif_displaymessage(fd, msg_txt(sd,357)); // "Duel: Invalid value."
  7473. return 0;
  7474. }
  7475. duel_create(sd, maxpl);
  7476. } else {
  7477. map_session_data *target_sd = NULL;
  7478. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7479. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7480. if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7481. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  7482. clif_displaymessage(fd, atcmd_output);
  7483. return -1;
  7484. }
  7485. target_sd = map_nick2sd(atcmd_player_name,true);
  7486. if(target_sd != NULL) {
  7487. unsigned int newduel;
  7488. if((newduel = duel_create(sd, 2)) != -1) {
  7489. if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
  7490. clif_displaymessage(fd, msg_txt(sd,353)); // "Duel: Player already in duel."
  7491. return 0;
  7492. }
  7493. duel_invite(newduel, sd, target_sd);
  7494. clif_displaymessage(fd, msg_txt(sd,354)); // "Duel: Invitation has been sent."
  7495. }
  7496. } else {
  7497. clif_displaymessage(fd, msg_txt(sd,352)); // "Duel: Player not found."
  7498. return 0;
  7499. }
  7500. }
  7501. } else
  7502. duel_create(sd, 0);
  7503. return 0;
  7504. }
  7505. ACMD_FUNC(leave)
  7506. {
  7507. if(sd->duel_group <= 0) {
  7508. clif_displaymessage(fd, msg_txt(sd,358)); // "Duel: @leave without @duel."
  7509. return 0;
  7510. }
  7511. duel_leave(sd->duel_group, sd);
  7512. clif_displaymessage(fd, msg_txt(sd,359)); // "Duel: You left the duel."
  7513. return 0;
  7514. }
  7515. ACMD_FUNC(accept)
  7516. {
  7517. if(!duel_checktime(sd)) {
  7518. char output[CHAT_SIZE_MAX];
  7519. sprintf(output, msg_txt(sd,356), battle_config.duel_time_interval); // "Duel: You can take part in duel only one time per %d minutes."
  7520. clif_displaymessage(fd, output);
  7521. return 0;
  7522. }
  7523. if(sd->duel_invite <= 0 || !duel_exist(sd->duel_invite) ) {
  7524. clif_displaymessage(fd, msg_txt(sd,360)); // "Duel: @accept without invititation."
  7525. return 0;
  7526. }
  7527. if( !duel_check_player_limit( duel_get_duelid( sd->duel_invite ) ) )
  7528. {
  7529. clif_displaymessage(fd, msg_txt(sd,351)); // "Duel: Limit of players is reached."
  7530. return 0;
  7531. }
  7532. duel_accept(sd->duel_invite, sd);
  7533. clif_displaymessage(fd, msg_txt(sd,361)); // "Duel: Invitation has been accepted."
  7534. return 0;
  7535. }
  7536. ACMD_FUNC(reject)
  7537. {
  7538. if(sd->duel_invite <= 0) {
  7539. clif_displaymessage(fd, msg_txt(sd,362)); // "Duel: @reject without invititation."
  7540. return 0;
  7541. }
  7542. duel_reject(sd->duel_invite, sd);
  7543. clif_displaymessage(fd, msg_txt(sd,363)); // "Duel: Invitation has been rejected."
  7544. return 0;
  7545. }
  7546. /*===================================
  7547. * Cash Points
  7548. *-----------------------------------*/
  7549. ACMD_FUNC(cash)
  7550. {
  7551. char output[128];
  7552. int value;
  7553. int ret=0;
  7554. nullpo_retr(-1, sd);
  7555. // Since there is no cashpoint update packet we need to force updating like this
  7556. if( sd->state.cashshop_open ){
  7557. clif_displaymessage(fd, msg_txt(sd, 1376)); // Please close the cashshop before using this command.
  7558. return -1;
  7559. }
  7560. if( !message || !*message || (value = atoi(message)) == 0 ) {
  7561. clif_displaymessage(fd, msg_txt(sd,1322)); // Please enter an amount.
  7562. return -1;
  7563. }
  7564. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7565. if( !strcmpi(parent_cmd,"cash") )
  7566. {
  7567. if( value > 0 ) {
  7568. if( (ret=pc_getcash(sd, value, 0, LOG_TYPE_COMMAND)) >= 0){
  7569. // If this option is set, the message is already sent by pc function
  7570. if( !battle_config.cashshop_show_points ){
  7571. sprintf(output, msg_txt(sd,505), ret, sd->cashPoints); // Gained %d cash points. Total %d points.
  7572. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7573. }
  7574. }
  7575. else clif_displaymessage(fd, msg_txt(sd,149)); // Impossible to increase the number/value.
  7576. } else {
  7577. if (-value > sd->cashPoints) //By command, if cash < value, force it to remove all
  7578. value = -sd->cashPoints;
  7579. if( (ret=pc_paycash(sd, -value, 0, LOG_TYPE_COMMAND)) >= 0){
  7580. // If this option is set, the message is already sent by pc function
  7581. if( !battle_config.cashshop_show_points ){
  7582. sprintf(output, msg_txt(sd,410), ret, sd->cashPoints); // Removed %d cash points. Total %d points.
  7583. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7584. }
  7585. }
  7586. else clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  7587. }
  7588. }
  7589. else
  7590. { // @points
  7591. if( value > 0 ) {
  7592. if( (ret=pc_getcash(sd, 0, value, LOG_TYPE_COMMAND)) >= 0){
  7593. sprintf(output, msg_txt(sd,506), ret, sd->kafraPoints); // Gained %d kafra points. Total %d points.
  7594. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7595. }
  7596. else clif_displaymessage(fd, msg_txt(sd,149)); // Impossible to increase the number/value.
  7597. } else {
  7598. if (-value > sd->kafraPoints) //By command, if cash < value, force it to remove all
  7599. value = -sd->kafraPoints;
  7600. if( (ret=pc_paycash(sd, 0, -value, LOG_TYPE_COMMAND)) >= 0){
  7601. sprintf(output, msg_txt(sd,411), ret, sd->kafraPoints); // Removed %d kafra points. Total %d points.
  7602. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7603. }
  7604. else clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  7605. }
  7606. }
  7607. return 0;
  7608. }
  7609. // @clone/@slaveclone/@evilclone <playername> [Valaris]
  7610. ACMD_FUNC(clone)
  7611. {
  7612. int x=0,y=0,flag=0,master=0,i=0;
  7613. map_session_data *pl_sd=NULL;
  7614. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7615. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7616. clif_displaymessage(sd->fd,msg_txt(sd,1323)); // You must enter a player name or ID.
  7617. return 0;
  7618. }
  7619. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL) {
  7620. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  7621. return 0;
  7622. }
  7623. if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  7624. clif_displaymessage(fd, msg_txt(sd,126)); // Cannot clone a player of higher GM level than yourself.
  7625. return 0;
  7626. }
  7627. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7628. if (strcmpi(parent_cmd, "clone") == 0)
  7629. flag = 1;
  7630. else if (strcmpi(parent_cmd, "slaveclone") == 0) {
  7631. flag = 2;
  7632. if(pc_isdead(sd)){
  7633. clif_displaymessage(fd, msg_txt(sd,129+flag*2));
  7634. return 0;
  7635. }
  7636. master = sd->bl.id;
  7637. if (battle_config.atc_slave_clone_limit
  7638. && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
  7639. clif_displaymessage(fd, msg_txt(sd,127)); // You've reached your slave clones limit.
  7640. return 0;
  7641. }
  7642. }
  7643. do {
  7644. x = sd->bl.x + (rnd() % 10 - 5);
  7645. y = sd->bl.y + (rnd() % 10 - 5);
  7646. } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
  7647. if (i >= 10) {
  7648. x = sd->bl.x;
  7649. y = sd->bl.y;
  7650. }
  7651. if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, MD_NONE, flag?1:0, 0)) > 0) {
  7652. clif_displaymessage(fd, msg_txt(sd,128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned.
  7653. return 0;
  7654. }
  7655. clif_displaymessage(fd, msg_txt(sd,129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone.
  7656. return 0;
  7657. }
  7658. /*=====================================
  7659. * Autorejecting Invites/Deals [LuzZza]
  7660. * Usage: @noask
  7661. *-------------------------------------*/
  7662. ACMD_FUNC(noask)
  7663. {
  7664. if(sd->state.noask) {
  7665. clif_displaymessage(fd, msg_txt(sd,391)); // Autorejecting is deactivated.
  7666. sd->state.noask = 0;
  7667. } else {
  7668. clif_displaymessage(fd, msg_txt(sd,390)); // Autorejecting is activated.
  7669. sd->state.noask = 1;
  7670. }
  7671. return 0;
  7672. }
  7673. /*=====================================
  7674. * Send a @request message to all GMs of lowest_gm_level.
  7675. * Usage: @request <petition>
  7676. *-------------------------------------*/
  7677. ACMD_FUNC(request)
  7678. {
  7679. if (!message || !*message) {
  7680. clif_displaymessage(sd->fd,msg_txt(sd,277)); // Usage: @request <petition/message to online GMs>.
  7681. return -1;
  7682. }
  7683. sprintf(atcmd_output, msg_txt(sd,278), message); // (@request): %s
  7684. intif_wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output);
  7685. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], atcmd_output, false, SELF);
  7686. clif_displaymessage(sd->fd,msg_txt(sd,279)); // @request sent.
  7687. return 0;
  7688. }
  7689. /*==========================================
  7690. * Feel (SG designated maps) Reset [HiddenDragon]
  7691. *------------------------------------------*/
  7692. ACMD_FUNC(feelreset)
  7693. {
  7694. if ((sd->class_&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) {
  7695. clif_displaymessage(sd->fd,msg_txt(sd,35)); // You can't use this command with this class.
  7696. return -1;
  7697. }
  7698. pc_resetfeel(sd);
  7699. clif_displaymessage(fd, msg_txt(sd,1324)); // Reset 'Feeling' maps.
  7700. return 0;
  7701. }
  7702. /*==========================================
  7703. * Hate (SG designated monsters) Reset
  7704. *------------------------------------------*/
  7705. ACMD_FUNC(hatereset)
  7706. {
  7707. if ((sd->class_&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) {
  7708. clif_displaymessage(sd->fd,msg_txt(sd,35)); // You can't use this command with this class.
  7709. return -1;
  7710. }
  7711. pc_resethate(sd);
  7712. clif_displaymessage(fd, msg_txt(sd,1515)); // Reset 'Hatred' monsters.
  7713. return 0;
  7714. }
  7715. /*==========================================
  7716. * AUCTION SYSTEM
  7717. *------------------------------------------*/
  7718. ACMD_FUNC(auction)
  7719. {
  7720. nullpo_ret(sd);
  7721. if (!battle_config.feature_auction) {
  7722. clif_messagecolor(&sd->bl, color_table[COLOR_RED], msg_txt(sd, 517), false, SELF);
  7723. return 0;
  7724. }
  7725. clif_Auction_openwindow(sd);
  7726. return 0;
  7727. }
  7728. /*==========================================
  7729. * Kill Steal Protection
  7730. *------------------------------------------*/
  7731. ACMD_FUNC(ksprotection)
  7732. {
  7733. nullpo_retr(-1,sd);
  7734. if( sd->state.noks ) {
  7735. sd->state.noks = 0;
  7736. clif_displaymessage(fd, msg_txt(sd,1325)); // [ K.S Protection Inactive ]
  7737. }
  7738. else
  7739. {
  7740. if( !message || !*message || !strcmpi(message, "party") )
  7741. { // Default is Party
  7742. sd->state.noks = 2;
  7743. clif_displaymessage(fd, msg_txt(sd,1326)); // [ K.S Protection Active - Option: Party ]
  7744. }
  7745. else if( !strcmpi(message, "self") )
  7746. {
  7747. sd->state.noks = 1;
  7748. clif_displaymessage(fd, msg_txt(sd,1327)); // [ K.S Protection Active - Option: Self ]
  7749. }
  7750. else if( !strcmpi(message, "guild") )
  7751. {
  7752. sd->state.noks = 3;
  7753. clif_displaymessage(fd, msg_txt(sd,1328)); // [ K.S Protection Active - Option: Guild ]
  7754. }
  7755. else
  7756. clif_displaymessage(fd, msg_txt(sd,1329)); // Usage: @noks <self|party|guild>
  7757. }
  7758. return 0;
  7759. }
  7760. /*==========================================
  7761. * Map Kill Steal Protection Setting
  7762. *------------------------------------------*/
  7763. ACMD_FUNC(allowks)
  7764. {
  7765. nullpo_retr(-1,sd);
  7766. if( map_getmapflag(sd->bl.m, MF_ALLOWKS) ) {
  7767. map_setmapflag(sd->bl.m, MF_ALLOWKS, false);
  7768. clif_displaymessage(fd, msg_txt(sd,1330)); // [ Map K.S Protection Active ]
  7769. } else {
  7770. map_setmapflag(sd->bl.m, MF_ALLOWKS, true);
  7771. clif_displaymessage(fd, msg_txt(sd,1331)); // [ Map K.S Protection Inactive ]
  7772. }
  7773. return 0;
  7774. }
  7775. ACMD_FUNC(resetstat)
  7776. {
  7777. nullpo_retr(-1, sd);
  7778. pc_resetstate(sd);
  7779. sprintf(atcmd_output, msg_txt(sd,207), sd->status.name); // '%s' stats points reset.
  7780. clif_displaymessage(fd, atcmd_output);
  7781. return 0;
  7782. }
  7783. ACMD_FUNC(resetskill)
  7784. {
  7785. nullpo_retr(-1,sd);
  7786. pc_resetskill(sd,1);
  7787. sprintf(atcmd_output, msg_txt(sd,206), sd->status.name); // '%s' skill points reset.
  7788. clif_displaymessage(fd, atcmd_output);
  7789. return 0;
  7790. }
  7791. /*==========================================
  7792. * #storagelist: Displays the items list of a player's storage.
  7793. * #cartlist: Displays contents of target's cart.
  7794. * #itemlist: Displays contents of target's inventory.
  7795. *------------------------------------------*/
  7796. ACMD_FUNC(itemlist)
  7797. {
  7798. int i, j, count, counter;
  7799. const char* location;
  7800. struct item* items;
  7801. int size;
  7802. StringBuf buf;
  7803. nullpo_retr(-1, sd);
  7804. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7805. if( strcmp(parent_cmd, "storagelist") == 0 ) {
  7806. location = "storage";
  7807. items = sd->storage.u.items_storage;
  7808. size = sd->storage.max_amount;
  7809. } else if( strcmp(parent_cmd, "cartlist") == 0 ) {
  7810. location = "cart";
  7811. items = sd->cart.u.items_cart;
  7812. size = MAX_CART;
  7813. } else if( strcmp(parent_cmd, "itemlist") == 0 ) {
  7814. location = "inventory";
  7815. items = sd->inventory.u.items_inventory;
  7816. size = MAX_INVENTORY;
  7817. } else
  7818. return 1;
  7819. StringBuf_Init(&buf);
  7820. count = 0; // total slots occupied
  7821. counter = 0; // total items found
  7822. for( i = 0; i < size; ++i ) {
  7823. struct item* it = &items[i];
  7824. if( it->nameid == 0 )
  7825. continue;
  7826. std::shared_ptr<item_data> itd = item_db.find(it->nameid);
  7827. if (itd == nullptr)
  7828. continue;
  7829. counter += it->amount;
  7830. count++;
  7831. if( count == 1 ) {
  7832. StringBuf_Printf(&buf, msg_txt(sd,1332), location, sd->status.name); // ------ %s items list of '%s' ------
  7833. clif_displaymessage(fd, StringBuf_Value(&buf));
  7834. StringBuf_Clear(&buf);
  7835. }
  7836. StringBuf_Printf(&buf, "%d %s (%s, id: %u)", it->amount, item_db.create_item_link( *it ).c_str(), itd->name.c_str(), it->nameid);
  7837. if( it->equip ) {
  7838. char equipstr[CHAT_SIZE_MAX];
  7839. strcpy(equipstr, msg_txt(sd,1333)); // | Equipped:
  7840. if( it->equip&EQP_GARMENT )
  7841. strcat(equipstr, msg_txt(sd,1334)); // Robe,
  7842. if( it->equip&EQP_ACC_L )
  7843. strcat(equipstr, msg_txt(sd,1335)); // Left Accessory,
  7844. if( it->equip&EQP_ARMOR )
  7845. strcat(equipstr, msg_txt(sd,1336)); // Body/Armor,
  7846. if( (it->equip&EQP_ARMS) == EQP_HAND_R )
  7847. strcat(equipstr, msg_txt(sd,1337)); // Right Hand,
  7848. if( (it->equip&EQP_ARMS) == EQP_HAND_L )
  7849. strcat(equipstr, msg_txt(sd,1338)); // Left Hand,
  7850. if( (it->equip&EQP_ARMS) == EQP_ARMS )
  7851. strcat(equipstr, msg_txt(sd,1339)); // Both Hands,
  7852. if( it->equip&EQP_SHOES )
  7853. strcat(equipstr, msg_txt(sd,1340)); // Shoes,
  7854. if( it->equip&EQP_ACC_R )
  7855. strcat(equipstr, msg_txt(sd,1341)); // Right Accessory,
  7856. if( (it->equip&EQP_HELM) == EQP_HEAD_LOW )
  7857. strcat(equipstr, msg_txt(sd,1342)); // Lower Head,
  7858. if( (it->equip&EQP_HELM) == EQP_HEAD_TOP )
  7859. strcat(equipstr, msg_txt(sd,1343)); // Top Head,
  7860. if( (it->equip&EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) )
  7861. strcat(equipstr, msg_txt(sd,1344)); // Top/Lower Head,
  7862. if( (it->equip&EQP_HELM) == EQP_HEAD_MID )
  7863. strcat(equipstr, msg_txt(sd,1345)); // Mid Head,
  7864. if( (it->equip&EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) )
  7865. strcat(equipstr, msg_txt(sd,1346)); // Mid/Lower Head,
  7866. if( (it->equip&EQP_HELM) == EQP_HELM )
  7867. strcat(equipstr, msg_txt(sd,1347)); // Top/Mid/Lower Head,
  7868. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_LOW )
  7869. strcat(equipstr, msg_txt(sd,518)); // Lower Costume Head,
  7870. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_TOP )
  7871. strcat(equipstr, msg_txt(sd,519)); // Top Costume Head,
  7872. if( (it->equip&EQP_COSTUME_HELM) == (EQP_COSTUME_HEAD_LOW|EQP_COSTUME_HEAD_TOP) )
  7873. strcat(equipstr, msg_txt(sd,520)); // Top/Lower Costume Head,
  7874. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_MID )
  7875. strcat(equipstr, msg_txt(sd,521)); // Mid Costume Head,
  7876. if( (it->equip&EQP_COSTUME_HELM) == (EQP_COSTUME_HEAD_LOW|EQP_COSTUME_HEAD_MID) )
  7877. strcat(equipstr, msg_txt(sd,522)); // Mid/Lower Costume Head,
  7878. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HELM )
  7879. strcat(equipstr, msg_txt(sd,523)); // Top/Mid/Lower Costume Head,
  7880. if( it->equip&EQP_COSTUME_GARMENT )
  7881. strcat(equipstr, msg_txt(sd,524)); // Costume Robe,
  7882. //if( it->equip&EQP_COSTUME_FLOOR )
  7883. //strcat(equipstr, msg_txt(sd,525)); // Costume Floor,
  7884. if( it->equip&EQP_AMMO )
  7885. strcat(equipstr, msg_txt(sd,526)); // Ammo,
  7886. if( it->equip&EQP_SHADOW_ARMOR )
  7887. strcat(equipstr, msg_txt(sd,527)); // Shadow Body,
  7888. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_WEAPON )
  7889. strcat(equipstr, msg_txt(sd,528)); // Shadow Right Hand,
  7890. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_SHIELD )
  7891. strcat(equipstr, msg_txt(sd,529)); // Shadow Left Hand,
  7892. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_ARMS )
  7893. strcat(equipstr, msg_txt(sd,530)); // Shadow Both Hands,
  7894. if( it->equip&EQP_SHADOW_SHOES )
  7895. strcat(equipstr, msg_txt(sd,531)); // Shadow Shoes,
  7896. if( it->equip&EQP_SHADOW_ACC_R )
  7897. strcat(equipstr, msg_txt(sd,532)); // Shadow Right Accessory,
  7898. if( it->equip&EQP_SHADOW_ACC_L )
  7899. strcat(equipstr, msg_txt(sd,533)); // Shadow Left Accessory,
  7900. // remove final ', '
  7901. equipstr[strlen(equipstr) - 2] = '\0';
  7902. StringBuf_AppendStr(&buf, equipstr);
  7903. }
  7904. clif_displaymessage(fd, StringBuf_Value(&buf));
  7905. StringBuf_Clear(&buf);
  7906. if( it->card[0] == CARD0_PET ) { // pet egg
  7907. if (it->card[3]&1)
  7908. StringBuf_Printf(&buf, msg_txt(sd,1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named)
  7909. else
  7910. StringBuf_Printf(&buf, msg_txt(sd,1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed)
  7911. } else if(it->card[0] == CARD0_FORGE) { // forged item
  7912. StringBuf_Printf(&buf, msg_txt(sd,1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d)
  7913. } else if(it->card[0] == CARD0_CREATE) { // created item
  7914. StringBuf_Printf(&buf, msg_txt(sd,1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u)
  7915. } else { // normal item
  7916. int counter2 = 0;
  7917. for( j = 0; j < itd->slots; ++j ) {
  7918. if( it->card[j] == 0 )
  7919. continue;
  7920. std::shared_ptr<item_data> card = item_db.find(it->card[j]);
  7921. if (card == nullptr)
  7922. continue;
  7923. counter2++;
  7924. if( counter2 == 1 )
  7925. StringBuf_AppendStr(&buf, msg_txt(sd,1352)); // -> (card(s):
  7926. if( counter2 != 1 )
  7927. StringBuf_AppendStr(&buf, ", ");
  7928. StringBuf_Printf(&buf, "#%d %s (id: %u)", counter2, item_db.create_item_link( card ).c_str(), card->nameid);
  7929. }
  7930. if( counter2 > 0 )
  7931. StringBuf_AppendStr(&buf, ")");
  7932. }
  7933. if( StringBuf_Length(&buf) > 0 )
  7934. clif_displaymessage(fd, StringBuf_Value(&buf));
  7935. StringBuf_Clear(&buf);
  7936. }
  7937. if( count == 0 )
  7938. StringBuf_Printf(&buf, msg_txt(sd,1353), location); // No item found in this player's %s.
  7939. else
  7940. StringBuf_Printf(&buf, msg_txt(sd,1354), counter, count, location); // %d item(s) found in %d %s slots.
  7941. clif_displaymessage(fd, StringBuf_Value(&buf));
  7942. StringBuf_Destroy(&buf);
  7943. return 0;
  7944. }
  7945. ACMD_FUNC(stats)
  7946. {
  7947. char job_jobname[100];
  7948. char output[CHAT_SIZE_MAX];
  7949. int i;
  7950. struct {
  7951. const char* format;
  7952. int value;
  7953. } output_table[] = {
  7954. { "Base Level - %d", 0 },
  7955. { NULL, 0 },
  7956. { "Hp - %d", 0 },
  7957. { "MaxHp - %d", 0 },
  7958. { "Sp - %d", 0 },
  7959. { "MaxSp - %d", 0 },
  7960. { "Ap - %d", 0 },
  7961. { "MaxAp - %d", 0 },
  7962. { "Str - %3d", 0 },
  7963. { "Agi - %3d", 0 },
  7964. { "Vit - %3d", 0 },
  7965. { "Int - %3d", 0 },
  7966. { "Dex - %3d", 0 },
  7967. { "Luk - %3d", 0 },
  7968. { "Pow - %3d", 0 },
  7969. { "Sta - %3d", 0 },
  7970. { "Wis - %3d", 0 },
  7971. { "Spl - %3d", 0 },
  7972. { "Con - %3d", 0 },
  7973. { "Crt - %3d", 0 },
  7974. { "Zeny - %d", 0 },
  7975. { "Free Status Points - %d", 0 },
  7976. { "Free Trait Points - %d", 0 },
  7977. { "Free Skill Points - %d", 0 },
  7978. { "JobChangeLvl (2nd) - %d", 0 },
  7979. { "JobChangeLvl (3rd) - %d", 0 },
  7980. { "JobChangeLvl (4th) - %d", 0 },
  7981. { NULL, 0 }
  7982. };
  7983. memset(job_jobname, '\0', sizeof(job_jobname));
  7984. memset(output, '\0', sizeof(output));
  7985. //direct array initialization with variables is not standard C compliant.
  7986. output_table[0].value = sd->status.base_level;
  7987. output_table[1].format = job_jobname;
  7988. output_table[1].value = sd->status.job_level;
  7989. output_table[2].value = sd->status.hp;
  7990. output_table[3].value = sd->status.max_hp;
  7991. output_table[4].value = sd->status.sp;
  7992. output_table[5].value = sd->status.max_sp;
  7993. output_table[6].value = sd->status.ap;
  7994. output_table[7].value = sd->status.max_ap;
  7995. output_table[8].value = sd->status.str;
  7996. output_table[9].value = sd->status.agi;
  7997. output_table[10].value = sd->status.vit;
  7998. output_table[11].value = sd->status.int_;
  7999. output_table[12].value = sd->status.dex;
  8000. output_table[13].value = sd->status.luk;
  8001. output_table[14].value = sd->status.pow;
  8002. output_table[15].value = sd->status.sta;
  8003. output_table[16].value = sd->status.wis;
  8004. output_table[17].value = sd->status.spl;
  8005. output_table[18].value = sd->status.con;
  8006. output_table[19].value = sd->status.crt;
  8007. output_table[20].value = sd->status.zeny;
  8008. output_table[21].value = sd->status.status_point;
  8009. output_table[22].value = sd->status.trait_point;
  8010. output_table[23].value = sd->status.skill_point;
  8011. output_table[24].value = sd->change_level_2nd;
  8012. output_table[25].value = sd->change_level_3rd;
  8013. output_table[26].value = sd->change_level_4th;
  8014. sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)");
  8015. sprintf(output, msg_txt(sd,53), sd->status.name); // '%s' stats:
  8016. clif_displaymessage(fd, output);
  8017. for (i = 0; output_table[i].format != NULL; i++) {
  8018. sprintf(output, output_table[i].format, output_table[i].value);
  8019. clif_displaymessage(fd, output);
  8020. }
  8021. return 0;
  8022. }
  8023. ACMD_FUNC(delitem)
  8024. {
  8025. char item_name[100];
  8026. int amount = 0, idx;
  8027. nullpo_retr(-1, sd);
  8028. if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %11d", item_name, &amount) < 2 && sscanf(message, "%99s %11d", item_name, &amount) < 2 ) || amount < 1 )
  8029. {
  8030. clif_displaymessage(fd, msg_txt(sd,1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
  8031. return -1;
  8032. }
  8033. std::shared_ptr<item_data> id = item_db.searchname( item_name );
  8034. if( id == nullptr ){
  8035. id = item_db.find( strtoul( item_name, nullptr, 10 ) );
  8036. }
  8037. if( id == nullptr ){
  8038. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  8039. return -1;
  8040. }
  8041. t_itemid nameid = id->nameid;
  8042. int total = amount;
  8043. // delete items
  8044. while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 )
  8045. {
  8046. int delamount = ( amount < sd->inventory.u.items_inventory[idx].amount ) ? amount : sd->inventory.u.items_inventory[idx].amount;
  8047. if( sd->inventory_data[idx]->type == IT_PETEGG && sd->inventory.u.items_inventory[idx].card[0] == CARD0_PET )
  8048. {// delete pet
  8049. intif_delete_petdata(MakeDWord(sd->inventory.u.items_inventory[idx].card[1], sd->inventory.u.items_inventory[idx].card[2]));
  8050. }
  8051. pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND);
  8052. amount-= delamount;
  8053. }
  8054. // notify target
  8055. sprintf(atcmd_output, msg_txt(sd,113), total-amount); // %d item(s) removed by a GM.
  8056. clif_displaymessage(sd->fd, atcmd_output);
  8057. // notify source
  8058. if( amount == total )
  8059. {
  8060. clif_displaymessage(fd, msg_txt(sd,116)); // Character does not have the item.
  8061. }
  8062. else if( amount )
  8063. {
  8064. sprintf(atcmd_output, msg_txt(sd,115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items.
  8065. clif_displaymessage(fd, atcmd_output);
  8066. }
  8067. else
  8068. {
  8069. sprintf(atcmd_output, msg_txt(sd,114), total); // %d item(s) removed from the player.
  8070. clif_displaymessage(fd, atcmd_output);
  8071. }
  8072. return 0;
  8073. }
  8074. /*==========================================
  8075. * Custom Fonts
  8076. *------------------------------------------*/
  8077. ACMD_FUNC(font)
  8078. {
  8079. int font_id;
  8080. nullpo_retr(-1,sd);
  8081. font_id = atoi(message);
  8082. if( font_id == 0 ) {
  8083. if( sd->status.font ) {
  8084. sd->status.font = 0;
  8085. clif_displaymessage(fd, msg_txt(sd,1356)); // Returning to normal font.
  8086. clif_font(sd);
  8087. } else {
  8088. clif_displaymessage(fd, msg_txt(sd,1357)); // Use @font <1-9> to change your message font.
  8089. clif_displaymessage(fd, msg_txt(sd,1358)); // Use 0 or no parameter to return to normal font.
  8090. }
  8091. } else if( font_id < 0 || font_id > 9 )
  8092. clif_displaymessage(fd, msg_txt(sd,1359)); // Invalid font. Use a value from 0 to 9.
  8093. else if( font_id != sd->status.font ) {
  8094. sd->status.font = font_id;
  8095. clif_font(sd);
  8096. clif_displaymessage(fd, msg_txt(sd,1360)); // Font changed.
  8097. } else
  8098. clif_displaymessage(fd, msg_txt(sd,1361)); // Already using this font.
  8099. return 0;
  8100. }
  8101. /*==========================================
  8102. * type: 1 = commands (@), 2 = charcommands (#)
  8103. *------------------------------------------*/
  8104. static void atcommand_commands_sub(map_session_data* sd, const int fd, AtCommandType type)
  8105. {
  8106. char line_buff[CHATBOX_SIZE];
  8107. char* cur = line_buff;
  8108. AtCommandInfo* cmd;
  8109. DBIterator *iter = db_iterator(atcommand_db);
  8110. int count = 0;
  8111. memset(line_buff,' ',CHATBOX_SIZE);
  8112. line_buff[CHATBOX_SIZE-1] = 0;
  8113. clif_displaymessage(fd, msg_txt(sd,273)); // "Commands available:"
  8114. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  8115. unsigned int slen = 0;
  8116. switch( type ) {
  8117. case COMMAND_CHARCOMMAND:
  8118. if( cmd->char_groups[sd->group->index] == 0 )
  8119. continue;
  8120. break;
  8121. case COMMAND_ATCOMMAND:
  8122. if( cmd->at_groups[sd->group->index] == 0 )
  8123. continue;
  8124. break;
  8125. default:
  8126. continue;
  8127. }
  8128. slen = strlen(cmd->command);
  8129. // flush the text buffer if this command won't fit into it
  8130. if (slen + cur - line_buff >= CHATBOX_SIZE) {
  8131. clif_displaymessage(fd,line_buff);
  8132. cur = line_buff;
  8133. memset(line_buff,' ',CHATBOX_SIZE);
  8134. line_buff[CHATBOX_SIZE-1] = 0;
  8135. }
  8136. memcpy(cur,cmd->command,slen);
  8137. cur += slen+(10-slen%10);
  8138. count++;
  8139. }
  8140. dbi_destroy(iter);
  8141. clif_displaymessage(fd,line_buff);
  8142. if ( atcmd_binding_count ) {
  8143. int i, count_bind, gm_lvl = pc_get_group_level(sd);
  8144. for( i = count_bind = 0; i < atcmd_binding_count; i++ ) {
  8145. if ( gm_lvl >= ( (type - 1) ? atcmd_binding[i]->level2 : atcmd_binding[i]->level ) ) {
  8146. unsigned int slen = strlen(atcmd_binding[i]->command);
  8147. if ( count_bind == 0 ) {
  8148. cur = line_buff;
  8149. memset(line_buff,' ',CHATBOX_SIZE);
  8150. line_buff[CHATBOX_SIZE-1] = 0;
  8151. clif_displaymessage(fd, "-----------------");
  8152. clif_displaymessage(fd, msg_txt(sd,509)); // Script-bound commands:
  8153. }
  8154. if (slen + cur - line_buff >= CHATBOX_SIZE) {
  8155. clif_displaymessage(fd,line_buff);
  8156. cur = line_buff;
  8157. memset(line_buff,' ',CHATBOX_SIZE);
  8158. line_buff[CHATBOX_SIZE-1] = 0;
  8159. }
  8160. memcpy(cur,atcmd_binding[i]->command,slen);
  8161. cur += slen+(10-slen%10);
  8162. count_bind++;
  8163. }
  8164. }
  8165. if ( count_bind )
  8166. clif_displaymessage(fd,line_buff);// last one
  8167. count += count_bind;
  8168. }
  8169. sprintf(atcmd_output, msg_txt(sd,274), count); // "%d commands found."
  8170. clif_displaymessage(fd, atcmd_output);
  8171. return;
  8172. }
  8173. /*==========================================
  8174. * @commands Lists available @ commands to you
  8175. *------------------------------------------*/
  8176. ACMD_FUNC(commands)
  8177. {
  8178. atcommand_commands_sub(sd, fd, COMMAND_ATCOMMAND);
  8179. return 0;
  8180. }
  8181. /*==========================================
  8182. * @charcommands Lists available # commands to you
  8183. *------------------------------------------*/
  8184. ACMD_FUNC(charcommands) {
  8185. atcommand_commands_sub(sd, fd, COMMAND_CHARCOMMAND);
  8186. return 0;
  8187. }
  8188. /* for new mounts */
  8189. ACMD_FUNC(mount2) {
  8190. clif_displaymessage(sd->fd,msg_txt(sd,1362)); // NOTICE: If you crash with mount your LUA is outdated.
  8191. if (!sd->sc.getSCE(SC_ALL_RIDING)) {
  8192. clif_displaymessage(sd->fd,msg_txt(sd,1363)); // You have mounted.
  8193. sc_start(NULL, &sd->bl, SC_ALL_RIDING, 10000, 1, INFINITE_TICK);
  8194. } else {
  8195. clif_displaymessage(sd->fd,msg_txt(sd,1364)); // You have released your mount.
  8196. status_change_end(&sd->bl, SC_ALL_RIDING);
  8197. }
  8198. return 0;
  8199. }
  8200. ACMD_FUNC(accinfo) {
  8201. char query[NAME_LENGTH];
  8202. char type = 0; // type = 1, get only account name
  8203. if (!message || !*message || strlen(message) > NAME_LENGTH
  8204. || ( sscanf(message, "%23s %c", query, &type) < 1))
  8205. {
  8206. clif_displaymessage(fd, msg_txt(sd,1365)); // Usage: @accinfo/@accountinfo <account_id/char name>
  8207. clif_displaymessage(fd, msg_txt(sd,1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
  8208. return -1;
  8209. } else if (type != 0) {
  8210. type = type-'0'; //make it int
  8211. if (type != 1) {
  8212. clif_displaymessage(fd, "accinfo : Unknow type specified\n");
  8213. return -1;
  8214. }
  8215. }
  8216. intif_request_accinfo( sd->fd, sd->bl.id, pc_get_group_level(sd), query, type);
  8217. return 0;
  8218. }
  8219. /**
  8220. * @set <variable name{[index]}>{ <value>}
  8221. *
  8222. * Gets or sets a value of a non server variable.
  8223. * If a value is specified it is used to set the variable's value,
  8224. * if not the variable's value is read.
  8225. * In any case it reads and displays the variable's value.
  8226. *
  8227. * Original implementation by Ind
  8228. */
  8229. ACMD_FUNC(set) {
  8230. char reg[46], val[128], name[32];
  8231. int toset = 0, len;
  8232. uint32 index;
  8233. bool is_str = false;
  8234. int64 uid;
  8235. if( !message || !*message || (toset = sscanf(message, "%45s %127[^\n]s", reg, val)) < 1 ) {
  8236. clif_displaymessage(fd, msg_txt(sd,1367)); // Usage: @set <variable name> <value>
  8237. clif_displaymessage(fd, msg_txt(sd,1368)); // Usage: ex. "@set PoringCharVar 50"
  8238. clif_displaymessage(fd, msg_txt(sd,1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
  8239. clif_displaymessage(fd, msg_txt(sd,1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
  8240. return -1;
  8241. }
  8242. /* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */
  8243. if( reg[0] == '.' ) {
  8244. clif_displaymessage(fd, msg_txt(sd,1371)); // NPC variables may not be used with @set.
  8245. return -1;
  8246. } else if( reg[0] == '\'' ) {
  8247. clif_displaymessage(fd, msg_txt(sd,1372)); // Instance variables may not be used with @set.
  8248. return -1;
  8249. }
  8250. // Check if the user wanted to set an array
  8251. if( sscanf( reg, "%31[^[][%" PRIu32 "]", name, &index ) < 2 ){
  8252. // The user did not specify array brackets, so we set the index to zero
  8253. index = 0;
  8254. }
  8255. is_str = is_string_variable(name);
  8256. if( ( len = strlen(val) ) > 1 ) {
  8257. if( val[0] == '"' && val[len-1] == '"') {
  8258. val[len-1] = '\0'; //Strip quotes.
  8259. memmove(val, val+1, len-1);
  8260. }
  8261. }
  8262. // Only set the variable if there is a value for it
  8263. if( toset >= 2 ){
  8264. if( is_str ){
  8265. setd_sub_str( NULL, sd, name, index, val, NULL );
  8266. }else{
  8267. setd_sub_num( NULL, sd, name, index, strtoll( val, NULL, 10 ), NULL );
  8268. }
  8269. }
  8270. uid = reference_uid( add_str( name ), index );
  8271. if( is_str ) {// string variable
  8272. char* value;
  8273. switch( reg[0] ) {
  8274. case '@':
  8275. value = pc_readregstr(sd, uid);
  8276. break;
  8277. case '$':
  8278. value = mapreg_readregstr(uid);
  8279. break;
  8280. case '#':
  8281. if( reg[1] == '#' )
  8282. value = pc_readaccountreg2str(sd, uid);// global
  8283. else
  8284. value = pc_readaccountregstr(sd, uid);// local
  8285. break;
  8286. default:
  8287. value = pc_readglobalreg_str(sd, uid);
  8288. break;
  8289. }
  8290. if( value == NULL || *value == '\0' ){// empty string
  8291. sprintf(atcmd_output,msg_txt(sd,1375),reg); // %s is empty
  8292. }else{
  8293. sprintf(atcmd_output,msg_txt(sd,1374),reg,value); // %s value is now: %s
  8294. }
  8295. } else {// integer variable
  8296. int64 value;
  8297. switch( reg[0] ) {
  8298. case '@':
  8299. value = pc_readreg(sd, uid);
  8300. break;
  8301. case '$':
  8302. value = mapreg_readreg(uid);
  8303. break;
  8304. case '#':
  8305. if( reg[1] == '#' )
  8306. value = pc_readaccountreg2(sd, uid);// global
  8307. else
  8308. value = pc_readaccountreg(sd, uid);// local
  8309. break;
  8310. default:
  8311. value = pc_readglobalreg(sd, uid);
  8312. break;
  8313. }
  8314. sprintf(atcmd_output,msg_txt(sd,1373),reg,value); // %s value is now: %lld
  8315. }
  8316. clif_displaymessage(fd, atcmd_output);
  8317. return 0;
  8318. }
  8319. ACMD_FUNC(addperm) {
  8320. int perm_size = ARRAYLENGTH(pc_g_permission_name);
  8321. bool add;
  8322. int i;
  8323. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  8324. add = (strcmpi(parent_cmd, "addperm") == 0);
  8325. if( !message || !*message ) {
  8326. sprintf(atcmd_output, msg_txt(sd,1378),command); // Usage: %s <permission_name>
  8327. clif_displaymessage(fd, atcmd_output);
  8328. clif_displaymessage(fd, msg_txt(sd,1379)); // -- Permission List
  8329. for( i = 0; i < perm_size; i++ ) {
  8330. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  8331. clif_displaymessage(fd, atcmd_output);
  8332. }
  8333. return -1;
  8334. }
  8335. ARR_FIND(0, perm_size, i, strcmpi(pc_g_permission_name[i].name, message) == 0);
  8336. if( i == perm_size ) {
  8337. sprintf(atcmd_output,msg_txt(sd,1380),message); // '%s' is not a known permission.
  8338. clif_displaymessage(fd, atcmd_output);
  8339. clif_displaymessage(fd, msg_txt(sd,1379)); // -- Permission List
  8340. for( i = 0; i < perm_size; i++ ) {
  8341. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  8342. clif_displaymessage(fd, atcmd_output);
  8343. }
  8344. return -1;
  8345. }
  8346. if( add && pc_has_permission( sd, pc_g_permission_name[i].permission) ){
  8347. sprintf(atcmd_output, msg_txt(sd,1381),sd->status.name,pc_g_permission_name[i].name); // User '%s' already possesses the '%s' permission.
  8348. clif_displaymessage(fd, atcmd_output);
  8349. return -1;
  8350. }else if( !add && !pc_has_permission( sd, pc_g_permission_name[i].permission ) ){
  8351. sprintf(atcmd_output, msg_txt(sd,1382),sd->status.name,pc_g_permission_name[i].name); // User '%s' doesn't possess the '%s' permission.
  8352. clif_displaymessage(fd, atcmd_output);
  8353. sprintf(atcmd_output,msg_txt(sd,1383),sd->status.name); // -- User '%s' Permissions
  8354. clif_displaymessage(fd, atcmd_output);
  8355. for( i = 0; i < perm_size; i++ ) {
  8356. if( pc_has_permission( sd, pc_g_permission_name[i].permission ) ){
  8357. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  8358. clif_displaymessage(fd, atcmd_output);
  8359. }
  8360. }
  8361. return -1;
  8362. }
  8363. if( add ){
  8364. sd->permissions.set( pc_g_permission_name[i].permission );
  8365. }else{
  8366. sd->permissions.reset( pc_g_permission_name[i].permission );
  8367. }
  8368. sprintf(atcmd_output, msg_txt(sd,1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary.
  8369. clif_displaymessage(fd, atcmd_output);
  8370. return 0;
  8371. }
  8372. ACMD_FUNC(unloadnpcfile) {
  8373. if( !message || !*message ) {
  8374. clif_displaymessage(fd, msg_txt(sd,1385)); // Usage: @unloadnpcfile <file name>
  8375. return -1;
  8376. }
  8377. if( npc_unloadfile(message) )
  8378. clif_displaymessage(fd, msg_txt(sd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
  8379. else {
  8380. clif_displaymessage(fd, msg_txt(sd,1387)); // File not found.
  8381. return -1;
  8382. }
  8383. return 0;
  8384. }
  8385. ACMD_FUNC(cart) {
  8386. #define MC_CART_MDFY(idx, x) \
  8387. sd->status.skill[(idx)].id = (x)?MC_PUSHCART:0; \
  8388. sd->status.skill[(idx)].lv = (x)?1:0; \
  8389. sd->status.skill[(idx)].flag = (x)?SKILL_FLAG_TEMPORARY:SKILL_FLAG_PERMANENT;
  8390. int val = atoi(message);
  8391. bool need_skill = (pc_checkskill(sd, MC_PUSHCART) == 0);
  8392. uint16 sk_idx = 0;
  8393. if( !message || !*message || val < 0 || val > MAX_CARTS ) {
  8394. sprintf(atcmd_output, msg_txt(sd,1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>).
  8395. clif_displaymessage(fd, atcmd_output);
  8396. return -1;
  8397. }
  8398. if( val == 0 && !pc_iscarton(sd) ) {
  8399. clif_displaymessage(fd, msg_txt(sd,1391)); // You do not possess a cart to be removed
  8400. return -1;
  8401. }
  8402. if (!(sk_idx = skill_get_index(MC_PUSHCART)))
  8403. return -1;
  8404. if( need_skill ) {
  8405. MC_CART_MDFY(sk_idx,1);
  8406. }
  8407. if( !pc_setcart(sd, val) ) {
  8408. if( need_skill ) {
  8409. MC_CART_MDFY(sk_idx,0);
  8410. }
  8411. return -1;/* @cart failed */
  8412. }
  8413. if( need_skill ) {
  8414. MC_CART_MDFY(sk_idx,0);
  8415. }
  8416. clif_displaymessage(fd, msg_txt(sd,1392)); // Cart Added
  8417. return 0;
  8418. #undef MC_CART_MDFY
  8419. }
  8420. /* Channel System [Ind] */
  8421. ACMD_FUNC(join){
  8422. char chname[CHAN_NAME_LENGTH], pass[CHAN_NAME_LENGTH];
  8423. if( !message || !*message || sscanf(message, "%19s %19s", chname, pass) < 1 ) {
  8424. sprintf(atcmd_output, msg_txt(sd,1399),command); // Unknown channel (usage: %s <#channel_name>).
  8425. clif_displaymessage(fd, atcmd_output);
  8426. return -1;
  8427. }
  8428. return channel_pcjoin(sd, chname, pass);
  8429. }
  8430. /*
  8431. * Display available option for @channel command
  8432. * @command : the name of used command (for alias case)
  8433. */
  8434. static inline void atcmd_channel_help(map_session_data *sd, const char *command)
  8435. {
  8436. int fd = sd->fd;
  8437. bool can_delete = pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN);
  8438. bool can_create = (can_delete || channel_config.private_channel.allow);
  8439. clif_displaymessage(fd, msg_txt(sd,1414));// ---- Available options:
  8440. //option create
  8441. if( can_create ) {
  8442. sprintf(atcmd_output, msg_txt(sd,1415),command);// * %s create <#channel_name> <channel_password>
  8443. clif_displaymessage(fd, atcmd_output);
  8444. clif_displaymessage(fd, msg_txt(sd,1416));// -- Creates a new channel.
  8445. }
  8446. //option delete
  8447. if(can_delete){
  8448. sprintf(atcmd_output, msg_txt(sd,1469),command);// * %s delete <#channel_name>
  8449. clif_displaymessage(fd, atcmd_output);
  8450. clif_displaymessage(fd, msg_txt(sd,1470)); // -- Destroys the specified channel.
  8451. }
  8452. //option list
  8453. sprintf(atcmd_output, msg_txt(sd,1417),command);// * %s list
  8454. clif_displaymessage(fd, atcmd_output);
  8455. clif_displaymessage(fd, msg_txt(sd,1418));// -- Lists all public channels.
  8456. sprintf(atcmd_output, msg_txt(sd,1471),command);// * %s list mine
  8457. clif_displaymessage(fd, atcmd_output);
  8458. clif_displaymessage(fd, msg_txt(sd,1472));// -- Lists all channels you have joined.
  8459. if( can_create ) {
  8460. sprintf(atcmd_output, msg_txt(sd,1419),command);// * %s list colors
  8461. clif_displaymessage(fd, atcmd_output);
  8462. clif_displaymessage(fd, msg_txt(sd,1420));// -- Lists all available colors for custom channels.
  8463. }
  8464. //option setcolor
  8465. if(can_create){
  8466. sprintf(atcmd_output, msg_txt(sd,1421),command);// * %s setcolor <#channel_name> <color_name>
  8467. clif_displaymessage(fd, atcmd_output);
  8468. clif_displaymessage(fd, msg_txt(sd,1422));// -- Changes channel text to the specified color (channel owners only).
  8469. }
  8470. //option join
  8471. sprintf(atcmd_output, msg_txt(sd,1473),command);// * %s join <#channel_name> <channel_password>
  8472. clif_displaymessage(fd, atcmd_output);
  8473. clif_displaymessage(fd, msg_txt(sd,1474));// -- Joins the specified channel.
  8474. //option leave
  8475. sprintf(atcmd_output, msg_txt(sd,1423),command);// * %s leave <#channel_name>
  8476. clif_displaymessage(fd, atcmd_output);
  8477. clif_displaymessage(fd, msg_txt(sd,1424));// -- Leaves the specified channel.
  8478. //option bindto
  8479. sprintf(atcmd_output, msg_txt(sd,1427),command);// * %s bindto <#channel_name>
  8480. clif_displaymessage(fd, atcmd_output);
  8481. clif_displaymessage(fd, msg_txt(sd,1428));// -- Binds your global chat to the specified channel, sending all global messages to that channel.
  8482. //option unbind
  8483. sprintf(atcmd_output, msg_txt(sd,1429),command);// * %s unbind
  8484. clif_displaymessage(fd, atcmd_output);
  8485. clif_displaymessage(fd, msg_txt(sd,1430));// -- Unbinds your global chat from the attached channel, if any.
  8486. //option ban/unban/banlist
  8487. if( can_create ) {
  8488. sprintf(atcmd_output, msg_txt(sd,1456),command);// * %s ban <#channel_name> <player>
  8489. clif_displaymessage(fd, atcmd_output);
  8490. clif_displaymessage(fd, msg_txt(sd,1457));// -- Bans the specified player from the channel.
  8491. sprintf(atcmd_output, msg_txt(sd,1458),command);// * %s banlist <#channel_name>
  8492. clif_displaymessage(fd, atcmd_output);
  8493. clif_displaymessage(fd, msg_txt(sd,1459));// -- Lists all players banned from the specified channel.
  8494. sprintf(atcmd_output, msg_txt(sd,1460),command);// * %s unban <#channel_name> <player>
  8495. clif_displaymessage(fd, atcmd_output);
  8496. clif_displaymessage(fd, msg_txt(sd,1461));// -- Unbans the specified player from the channel.
  8497. sprintf(atcmd_output, msg_txt(sd,1467),command);// * %s unbanall <#channel_name>
  8498. clif_displaymessage(fd, atcmd_output);
  8499. clif_displaymessage(fd, msg_txt(sd,1468));// -- Clears all bans from the specified channel.
  8500. }
  8501. //option setopt
  8502. if(can_create){
  8503. sprintf(atcmd_output, msg_txt(sd,1462),command);// * %s setopt <#channel_name> <option> <value>
  8504. clif_displaymessage(fd, atcmd_output);
  8505. clif_displaymessage(fd, msg_txt(sd,1463));// -- Sets an option and value for the specified channel.
  8506. }
  8507. sprintf(atcmd_output, msg_txt(sd,1404),command); // %s failed.
  8508. clif_displaymessage(fd, atcmd_output);
  8509. }
  8510. ACMD_FUNC(channel) {
  8511. char key[NAME_LENGTH], sub1[CHAN_NAME_LENGTH], sub2[64];
  8512. sub1[0] = sub2[0] = '\0';
  8513. if( !message || !*message || sscanf(message, "%23s %19s %63[^\n]", key, sub1, sub2) < 1 ) {
  8514. atcmd_channel_help(sd,command);
  8515. return 0;
  8516. }
  8517. if( strcmpi(key,"delete") == 0 && pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) {
  8518. return channel_pcdelete(sd,sub1);
  8519. } else if ( strcmpi(key,"list") == 0 ) {
  8520. return channel_display_list(sd,sub1);
  8521. } else if ( strcmpi(key,"setcolor") == 0 ) {
  8522. return channel_pccolor(sd, sub1, sub2);
  8523. } else if ( strcmpi(key,"join") == 0 ) {
  8524. return channel_pcjoin(sd, sub1, sub2);
  8525. }else if ( strcmpi(key,"leave") == 0 ) {
  8526. return channel_pcleave(sd, sub1);
  8527. } else if ( strcmpi(key,"bindto") == 0 ) {
  8528. return channel_pcbind(sd, sub1);
  8529. } else if ( strcmpi(key,"unbind") == 0 ) {
  8530. return channel_pcunbind(sd);
  8531. } else if ( strcmpi(key,"ban") == 0 ) {
  8532. return channel_pcban(sd,sub1,sub2,0);
  8533. } else if ( strcmpi(key,"kick") == 0 ) {
  8534. return channel_pckick(sd,sub1,sub2);
  8535. } else if ( strcmpi(key,"banlist") == 0 ) {
  8536. return channel_pcban(sd,sub1,NULL,3);
  8537. } else if ( strcmpi(key,"unban") == 0 ) {
  8538. return channel_pcban(sd,sub1,sub2,1);
  8539. } else if ( strcmpi(key,"unbanall") == 0 ) {
  8540. return channel_pcban(sd,sub1,NULL,2);
  8541. } else {
  8542. char sub3[CHAN_NAME_LENGTH], sub4[CHAN_NAME_LENGTH];
  8543. sub3[0] = sub4[0] = '\0';
  8544. sscanf(sub2, "%19s %19s", sub3, sub4);
  8545. if( strcmpi(key,"create") == 0 && ( channel_config.private_channel.allow || pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) ) {
  8546. if (sub4[0] != '\0') {
  8547. clif_displaymessage(fd, msg_txt(sd, 1408)); // Channel password may not contain spaces.
  8548. return -1;
  8549. }
  8550. return channel_pccreate(sd,sub1,sub3);
  8551. } else if ( strcmpi(key,"setopt") == 0 ) {
  8552. return channel_pcsetopt(sd,sub1,sub3,sub4);
  8553. }
  8554. atcmd_channel_help(sd,command);
  8555. }
  8556. return 0;
  8557. }
  8558. ACMD_FUNC(fontcolor)
  8559. {
  8560. if( !message || !*message ) {
  8561. channel_display_list(sd,"colors");
  8562. return -1;
  8563. }
  8564. if( strcmpi(message,"Normal") == 0 ) {
  8565. sd->fontcolor = 0;
  8566. } else {
  8567. unsigned char k;
  8568. ARR_FIND(0,channel_config.colors_count,k,( strcmpi(message,channel_config.colors_name[k]) == 0 ));
  8569. if( k == channel_config.colors_count ) {
  8570. sprintf(atcmd_output, msg_txt(sd,1411), message);// Unknown color '%s'.
  8571. clif_displaymessage(fd, atcmd_output);
  8572. return -1;
  8573. }
  8574. sd->fontcolor = k;
  8575. }
  8576. sprintf(atcmd_output, msg_txt(sd,1454), message);// Color set to '%s'.
  8577. clif_displaymessage(fd, atcmd_output);
  8578. return 0;
  8579. }
  8580. ACMD_FUNC(langtype)
  8581. {
  8582. char langstr[8];
  8583. int i=0, fail=0;
  8584. memset(langstr, '\0', sizeof(langstr));
  8585. if(sscanf(message, "%3s", langstr) >= 1){
  8586. int lang=0;
  8587. lang = msg_langstr2langtype(langstr); //Switch langstr to associated langtype
  8588. if( msg_checklangtype(lang,false) == 1 ){ //Verify it's enabled and set it
  8589. char output[100];
  8590. pc_setaccountreg(sd, add_str(LANGTYPE_VAR), lang); //For login/char
  8591. sd->langtype = lang;
  8592. sprintf(output,msg_txt(sd,461),msg_langtype2langstr(lang)); // Language is now set to %s.
  8593. clif_displaymessage(fd,output);
  8594. return 0;
  8595. } else if (lang != -1) { //defined langage but failed check
  8596. clif_displaymessage(fd,msg_txt(sd,462)); // This langage is currently disabled.
  8597. return -1;
  8598. }
  8599. }
  8600. //wrong or no entry
  8601. clif_displaymessage(fd,msg_txt(sd,460)); // Please enter a valid language (usage: @langtype <language>).
  8602. clif_displaymessage(fd,msg_txt(sd,464)); // ---- Available languages:
  8603. while(fail != -1){ //out of range
  8604. fail = msg_checklangtype(i,false);
  8605. if(fail == 1)
  8606. clif_displaymessage(fd,msg_langtype2langstr(i));
  8607. i++;
  8608. }
  8609. return -1;
  8610. }
  8611. #ifdef VIP_ENABLE
  8612. ACMD_FUNC(vip) {
  8613. map_session_data* pl_sd = nullptr;;
  8614. char * modif_p;
  8615. int32 vipdifftime = 0;
  8616. time_t now=time(NULL);
  8617. nullpo_retr(-1, sd);
  8618. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8619. if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
  8620. clif_displaymessage(fd, msg_txt(sd,700)); //Usage: @vip <timef> <character name>
  8621. return -1;
  8622. }
  8623. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  8624. modif_p = atcmd_output;
  8625. vipdifftime = (int32)solve_time(modif_p);
  8626. if (vipdifftime == 0) {
  8627. clif_displaymessage(fd, msg_txt(sd,701)); // Invalid time for vip command.
  8628. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  8629. return -1;
  8630. }
  8631. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  8632. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  8633. return -1;
  8634. }
  8635. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  8636. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  8637. return -1;
  8638. }
  8639. if(pl_sd->vip.time==0) pl_sd->vip.time=now;
  8640. pl_sd->vip.time += vipdifftime; //increase or reduce VIP duration
  8641. if (pl_sd->vip.time <= now) {
  8642. clif_displaymessage(pl_sd->fd, msg_txt(pl_sd,703)); // GM has removed your VIP time.
  8643. clif_displaymessage(fd, msg_txt(sd,704)); // Player is no longer VIP.
  8644. } else {
  8645. int year,month,day,hour,minute,second;
  8646. char timestr[21];
  8647. split_time((int)(pl_sd->vip.time-now),&year,&month,&day,&hour,&minute,&second);
  8648. sprintf(atcmd_output,msg_txt(pl_sd,705),year,month,day,hour,minute); // Your VIP status is valid for %d years, %d months, %d days, %d hours and %d minutes.
  8649. clif_displaymessage(pl_sd->fd,atcmd_output);
  8650. timestamp2string(timestr,20,pl_sd->vip.time,"%Y-%m-%d %H:%M");
  8651. sprintf(atcmd_output,msg_txt(pl_sd,707),timestr); // You are VIP until : %s
  8652. clif_displaymessage(pl_sd->fd,atcmd_output);
  8653. if (pl_sd != sd) {
  8654. sprintf(atcmd_output,msg_txt(sd,706),pl_sd->status.name,year,month,day,hour,minute); // Player '%s' is now VIP for %d years, %d months, %d days, %d hours and %d minutes.
  8655. clif_displaymessage(fd,atcmd_output);
  8656. sprintf(atcmd_output,msg_txt(sd,708),timestr); // The player is now VIP until : %s
  8657. clif_displaymessage(fd,atcmd_output);
  8658. }
  8659. }
  8660. chrif_req_login_operation(pl_sd->status.account_id, pl_sd->status.name, CHRIF_OP_LOGIN_VIP, vipdifftime, 7, 0);
  8661. return 0;
  8662. }
  8663. /** Enable/disable rate info */
  8664. ACMD_FUNC(showrate) {
  8665. nullpo_retr(-1,sd);
  8666. if (!sd->vip.disableshowrate) {
  8667. safestrncpy(atcmd_output,msg_txt(sd,718),CHAT_SIZE_MAX); //Personal rate information is not displayed now.
  8668. sd->vip.disableshowrate = 1;
  8669. } else {
  8670. safestrncpy(atcmd_output,msg_txt(sd,719),CHAT_SIZE_MAX); //Personal rate information will be shown.
  8671. sd->vip.disableshowrate = 0;
  8672. }
  8673. clif_displaymessage(fd,atcmd_output);
  8674. return 0;
  8675. }
  8676. #endif
  8677. ACMD_FUNC(fullstrip) {
  8678. int i;
  8679. TBL_PC *tsd;
  8680. nullpo_retr(-1,sd);
  8681. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8682. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8683. clif_displaymessage(fd, msg_txt(sd,349)); // Please enter a player name (usage: @fullstrip/@warpto/@goto <char name/ID>).
  8684. return -1;
  8685. }
  8686. if((tsd=map_nick2sd(atcmd_player_name,false)) == NULL && (tsd=map_id2sd(atoi(atcmd_player_name))) == NULL){
  8687. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  8688. return -1;
  8689. }
  8690. for( i = 0; i < EQI_MAX; i++ ) {
  8691. if( tsd->equip_index[ i ] >= 0 )
  8692. pc_unequipitem( tsd , tsd->equip_index[ i ] , 2 );
  8693. }
  8694. return 0;
  8695. }
  8696. ACMD_FUNC(changedress){
  8697. sc_type name2id[] = {
  8698. SC_WEDDING,
  8699. SC_XMAS,
  8700. SC_SUMMER,
  8701. SC_DRESSUP,
  8702. SC_HANBOK,
  8703. SC_OKTOBERFEST
  8704. };
  8705. for( sc_type type : name2id ) {
  8706. if( sd->sc.getSCE(type) ) {
  8707. status_change_end( &sd->bl, type );
  8708. // You should only be able to have one - so we cancel here
  8709. break;
  8710. }
  8711. }
  8712. return 0;
  8713. }
  8714. ACMD_FUNC(costume) {
  8715. const char* names[] = {
  8716. "Wedding",
  8717. "Xmas",
  8718. "Summer",
  8719. "Summer2",
  8720. "Hanbok",
  8721. "Oktoberfest"
  8722. };
  8723. const int name2id[] = {
  8724. SC_WEDDING,
  8725. SC_XMAS,
  8726. SC_SUMMER,
  8727. SC_DRESSUP,
  8728. SC_HANBOK,
  8729. SC_OKTOBERFEST
  8730. };
  8731. unsigned short k = 0, len = ARRAYLENGTH(names);
  8732. if( !message || !*message ) {
  8733. for( k = 0; k < len; k++ ) {
  8734. if( sd->sc.getSCE(name2id[k]) ) {
  8735. sprintf(atcmd_output, msg_txt(sd, 727), names[k]); // '%s' Costume removed.
  8736. clif_displaymessage(sd->fd, atcmd_output);
  8737. status_change_end(&sd->bl, (sc_type)name2id[k]);
  8738. return 0;
  8739. }
  8740. }
  8741. clif_displaymessage(sd->fd, msg_txt(sd, 726)); // Available Costumes
  8742. for( k = 0; k < len; k++ ) {
  8743. sprintf(atcmd_output, msg_txt(sd, 725), names[k]); // -- %s
  8744. clif_displaymessage(sd->fd, atcmd_output);
  8745. }
  8746. return -1;
  8747. }
  8748. for( k = 0; k < len; k++ ) {
  8749. if( sd->sc.getSCE(name2id[k]) ) {
  8750. sprintf(atcmd_output, msg_txt(sd, 724), names[k]); // You're already wearing a(n) '%s' costume, type '@costume' to remove it.
  8751. clif_displaymessage(sd->fd, atcmd_output);
  8752. return -1;
  8753. }
  8754. }
  8755. for( k = 0; k < len; k++ )
  8756. if( strcmpi(message, names[k]) == 0 )
  8757. break;
  8758. if( k == len ) {
  8759. sprintf(atcmd_output, msg_txt(sd, 723), message); // '%s' is an unknown costume
  8760. clif_displaymessage(sd->fd, atcmd_output);
  8761. return -1;
  8762. }
  8763. sc_start(&sd->bl, &sd->bl, (sc_type)name2id[k], 100, name2id[k] == SC_DRESSUP ? 1 : 0, INFINITE_TICK);
  8764. return 0;
  8765. }
  8766. /**
  8767. * Clone other player's equipments
  8768. * Usage: @cloneequip <char name/ID>
  8769. * http://rathena.org/board/topic/95076-new-atcommands-suggestion/
  8770. * @author [Cydh], [Antares]
  8771. */
  8772. ACMD_FUNC(cloneequip) {
  8773. map_session_data *pl_sd;
  8774. nullpo_retr(-1, sd);
  8775. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8776. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8777. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8778. sprintf(atcmd_output, msg_txt(sd, 735), command); // Usage: %s <char name/ID>
  8779. clif_displaymessage(fd, atcmd_output);
  8780. return -1;
  8781. }
  8782. if (!(pl_sd = map_nick2sd(atcmd_player_name, true)) && !(pl_sd = map_charid2sd(atoi(atcmd_player_name)))) {
  8783. clif_displaymessage(fd, msg_txt(sd, 3));
  8784. return -1;
  8785. }
  8786. if (sd == pl_sd) {
  8787. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8788. sprintf(atcmd_output, msg_txt(sd, 734), "equip"); // Cannot clone your own %.
  8789. clif_displaymessage(fd, atcmd_output);
  8790. return -1;
  8791. }
  8792. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) {
  8793. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8794. sprintf(atcmd_output, msg_txt(sd, 736), "equip"); // Cannot clone %s from this player.
  8795. clif_displaymessage(fd, atcmd_output);
  8796. return -1;
  8797. }
  8798. else {
  8799. int8 i;
  8800. for (i = 0; i < EQI_MAX; i++) {
  8801. short idx;
  8802. char flag = 0;
  8803. struct item tmp_item;
  8804. if ((idx = pl_sd->equip_index[i]) < 0)
  8805. continue;
  8806. if (i == EQI_AMMO)
  8807. continue;
  8808. if (pc_is_same_equip_index((enum equip_index) i, pl_sd->equip_index, idx))
  8809. continue;
  8810. tmp_item = pl_sd->inventory.u.items_inventory[idx];
  8811. if (itemdb_isspecial(tmp_item.card[0]))
  8812. memset(tmp_item.card, 0, sizeof(tmp_item.card));
  8813. tmp_item.bound = 0;
  8814. tmp_item.expire_time = 0;
  8815. tmp_item.unique_id = 0;
  8816. tmp_item.favorite = 0;
  8817. tmp_item.amount = 1;
  8818. if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
  8819. clif_additem(sd, 0, 0, flag);
  8820. else
  8821. pc_equipitem(sd, sd->last_addeditem_index, itemdb_equip(tmp_item.nameid));
  8822. }
  8823. }
  8824. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8825. sprintf(atcmd_output, msg_txt(sd, 738), "equip"); // Clone '%s' is done.
  8826. clif_displaymessage(fd, atcmd_output);
  8827. return 0;
  8828. }
  8829. /**
  8830. * Clone other player's statuses/parameters using method same like ACMD_FUNC(param), doesn't use stat point
  8831. * Usage: @clonestat <char name/ID>
  8832. * http://rathena.org/board/topic/95076-new-atcommands-suggestion/
  8833. * @author [Cydh], [Antares]
  8834. */
  8835. ACMD_FUNC(clonestat) {
  8836. map_session_data *pl_sd;
  8837. nullpo_retr(-1, sd);
  8838. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8839. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8840. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8841. sprintf(atcmd_output, msg_txt(sd, 735), command); // Usage: %s <char name/ID>
  8842. clif_displaymessage(fd, atcmd_output);
  8843. return -1;
  8844. }
  8845. if (!(pl_sd = map_nick2sd(atcmd_player_name, true)) && !(pl_sd = map_charid2sd(atoi(atcmd_player_name)))) {
  8846. clif_displaymessage(fd, msg_txt(sd, 3)); // Character not found.
  8847. return -1;
  8848. }
  8849. if (sd == pl_sd) {
  8850. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8851. sprintf(atcmd_output, msg_txt(sd, 734), "status"); // Cannot clone your own %.
  8852. clif_displaymessage(fd, atcmd_output);
  8853. return -1;
  8854. }
  8855. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) {
  8856. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8857. sprintf(atcmd_output, msg_txt(sd, 736), "status"); // Cannot clone %s from this player.
  8858. clif_displaymessage(fd, atcmd_output);
  8859. return -1;
  8860. }
  8861. else {
  8862. uint8 i;
  8863. short max_status[PARAM_MAX] = {};
  8864. pc_resetstate(sd);
  8865. if (pc_has_permission(sd, PC_PERM_BYPASS_STAT_ONCLONE)) {
  8866. for (i = PARAM_STR; i < PARAM_MAX; i++) {
  8867. if (i >= PARAM_POW && !(sd->class_ & JOBL_FOURTH))
  8868. continue;
  8869. max_status[i] = SHRT_MAX;
  8870. }
  8871. } else {
  8872. for (i = PARAM_STR; i < PARAM_MAX; i++) {
  8873. if (i >= PARAM_POW && sd->class_ & JOBL_FOURTH)
  8874. continue;
  8875. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  8876. }
  8877. }
  8878. #define clonestat_check(cmd,stat)\
  8879. {\
  8880. memset(atcmd_output, '\0', sizeof(atcmd_output));\
  8881. if (pl_sd->status.cmd > max_status[(stat)]) {\
  8882. sprintf(atcmd_output, msg_txt(sd, 737), #cmd, pl_sd->status.cmd, max_status[(stat)]);\
  8883. clif_displaymessage(fd, atcmd_output);\
  8884. sd->status.cmd = max_status[(stat)];\
  8885. }\
  8886. else\
  8887. sd->status.cmd = pl_sd->status.cmd;\
  8888. }
  8889. clonestat_check(str, PARAM_STR);
  8890. clonestat_check(agi, PARAM_AGI);
  8891. clonestat_check(vit, PARAM_VIT);
  8892. clonestat_check(int_, PARAM_INT);
  8893. clonestat_check(dex, PARAM_DEX);
  8894. clonestat_check(luk, PARAM_LUK);
  8895. for (i = PARAM_STR; i < PARAM_POW; i++) {
  8896. clif_updatestatus(sd, SP_STR + i);
  8897. clif_updatestatus(sd, SP_USTR + i);
  8898. }
  8899. if (sd->class_ & JOBL_FOURTH) {
  8900. clonestat_check(pow, PARAM_POW);
  8901. clonestat_check(sta, PARAM_STA);
  8902. clonestat_check(wis, PARAM_WIS);
  8903. clonestat_check(spl, PARAM_SPL);
  8904. clonestat_check(con, PARAM_CON);
  8905. clonestat_check(crt, PARAM_CRT);
  8906. for (i = PARAM_POW; i < PARAM_MAX; i++) {
  8907. clif_updatestatus(sd, SP_POW + i - PARAM_POW);
  8908. clif_updatestatus(sd, SP_UPOW + i - PARAM_POW);
  8909. }
  8910. }
  8911. status_calc_pc(sd, SCO_FORCE);
  8912. }
  8913. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8914. sprintf(atcmd_output, msg_txt(sd, 738), "status"); // Clone '%s' is done.
  8915. clif_displaymessage(fd, atcmd_output);
  8916. #undef clonestat_check
  8917. return 0;
  8918. }
  8919. /**
  8920. * Adopt a character.
  8921. * Usage: @adopt <char name>
  8922. * https://rathena.org/board/topic/104014-suggestion-add-adopt-or-etc/
  8923. */
  8924. ACMD_FUNC(adopt)
  8925. {
  8926. TBL_PC *b_sd;
  8927. enum adopt_responses response;
  8928. nullpo_retr(-1, sd);
  8929. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8930. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8931. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8932. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  8933. clif_displaymessage(fd, atcmd_output);
  8934. return -1;
  8935. }
  8936. if ((b_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  8937. clif_displaymessage(fd, msg_txt(sd, 3)); // Character not found.
  8938. return -1;
  8939. }
  8940. response = pc_try_adopt(sd, map_charid2sd(sd->status.partner_id), b_sd);
  8941. if (response == ADOPT_ALLOWED) {
  8942. TBL_PC *p_sd = map_charid2sd(sd->status.partner_id);
  8943. b_sd->adopt_invite = sd->status.account_id;
  8944. clif_Adopt_request(b_sd, sd, p_sd->status.account_id);
  8945. return 0;
  8946. }
  8947. if (response < ADOPT_MORE_CHILDREN) // No displaymessage for client-type responses
  8948. clif_displaymessage(fd, msg_txt(sd, 744 + response - 1));
  8949. return -1;
  8950. }
  8951. /**
  8952. * Opens the limited sale window.
  8953. * Usage: @limitedsale or client command /limitedsale on supported clients
  8954. */
  8955. ACMD_FUNC(limitedsale){
  8956. nullpo_retr(-1, sd);
  8957. clif_sale_open(sd);
  8958. return 0;
  8959. }
  8960. /**
  8961. * Displays camera information from the client.
  8962. * Usage: @camerainfo or client command /viewpointvalue or /setcamera on supported clients
  8963. */
  8964. ACMD_FUNC(camerainfo){
  8965. nullpo_retr(-1, sd);
  8966. if( message == nullptr || message[0] == '\0' ){
  8967. clif_camerainfo( sd, true );
  8968. return 0;
  8969. }
  8970. float range = 0;
  8971. float rotation = 0;
  8972. float latitude = 0;
  8973. if( sscanf( message, "%f %f %f", &range, &rotation, &latitude ) < 3 ){
  8974. clif_displaymessage( fd, msg_txt( sd, 793 ) ); // Usage @camerainfo range rotation latitude
  8975. return -1;
  8976. }
  8977. clif_camerainfo( sd, false, range, rotation, latitude );
  8978. return 0;
  8979. }
  8980. ACMD_FUNC(resurrect) {
  8981. nullpo_retr(-1, sd);
  8982. if (!pc_revive_item(sd))
  8983. return -1;
  8984. return 0;
  8985. }
  8986. ACMD_FUNC(quest) {
  8987. uint8 i;
  8988. int quest_id = 0;
  8989. nullpo_retr(-1, sd);
  8990. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8991. if (!message || !*message || sscanf(message, "%11d", &quest_id) < 1 || quest_id == 0) {
  8992. sprintf(atcmd_output, msg_txt(sd,1505), command); // Usage: %s <quest ID>
  8993. clif_displaymessage(fd, atcmd_output);
  8994. return -1;
  8995. }
  8996. if (!quest_search(quest_id)) {
  8997. sprintf(atcmd_output, msg_txt(sd,1506), quest_id); // Quest %d not found in DB.
  8998. clif_displaymessage(fd, atcmd_output);
  8999. return -1;
  9000. }
  9001. const char* type[] = { "setquest", "erasequest", "completequest", "checkquest" };
  9002. ARR_FIND( 0, ARRAYLENGTH(type), i, strcmpi(command+1, type[i]) == 0 );
  9003. switch(i) {
  9004. case 0:
  9005. if (quest_check(sd, quest_id, HAVEQUEST) >= 0) {
  9006. sprintf(atcmd_output, msg_txt(sd,1507), quest_id); // Character already has quest %d.
  9007. clif_displaymessage(fd, atcmd_output);
  9008. return -1;
  9009. }
  9010. quest_add(sd, quest_id);
  9011. pc_show_questinfo(sd);
  9012. break;
  9013. case 1:
  9014. if (quest_check(sd, quest_id, HAVEQUEST) < 0) {
  9015. sprintf(atcmd_output, msg_txt(sd,1508), quest_id); // Character doesn't have quest %d.
  9016. clif_displaymessage(fd, atcmd_output);
  9017. return -1;
  9018. }
  9019. quest_delete(sd, quest_id);
  9020. pc_show_questinfo(sd);
  9021. break;
  9022. case 2:
  9023. if (quest_check(sd, quest_id, HAVEQUEST) < 0)
  9024. quest_add(sd, quest_id);
  9025. if (quest_check(sd, quest_id, HAVEQUEST) < 2)
  9026. quest_update_status(sd, quest_id, Q_COMPLETE);
  9027. pc_show_questinfo(sd);
  9028. break;
  9029. case 3:
  9030. sprintf(atcmd_output, msg_txt(sd,1509), quest_id); // Checkquest value for quest %d
  9031. clif_displaymessage(fd, atcmd_output);
  9032. sprintf(atcmd_output, msg_txt(sd,1510), quest_check(sd, quest_id, HAVEQUEST)); // HAVEQUEST : %d
  9033. clif_displaymessage(fd, atcmd_output);
  9034. sprintf(atcmd_output, msg_txt(sd,1511), quest_check(sd, quest_id, HUNTING)); // HUNTING : %d
  9035. clif_displaymessage(fd, atcmd_output);
  9036. sprintf(atcmd_output, msg_txt(sd,1512), quest_check(sd, quest_id, PLAYTIME)); // PLAYTIME : %d
  9037. clif_displaymessage(fd, atcmd_output);
  9038. break;
  9039. }
  9040. return 0;
  9041. }
  9042. /**
  9043. * Opens the refineUI
  9044. * Usage: @refineui
  9045. */
  9046. ACMD_FUNC(refineui)
  9047. {
  9048. nullpo_retr(-1, sd);
  9049. #if PACKETVER < 20161012
  9050. clif_displaymessage(fd, msg_txt(sd, 773)); // This command requires packet version 2016-10-12 or newer.
  9051. return -1;
  9052. #else
  9053. if( !battle_config.feature_refineui ){
  9054. clif_displaymessage(fd, msg_txt(sd, 774)); // This command is disabled via configuration.
  9055. return -1;
  9056. }
  9057. if( sd->state.refineui_open ){
  9058. clif_displaymessage(fd, msg_txt(sd, 775)); // You have already opened the refine UI.
  9059. return -1;
  9060. }
  9061. clif_refineui_open(sd);
  9062. return 0;
  9063. #endif
  9064. }
  9065. ACMD_FUNC( stylist ){
  9066. nullpo_retr(-1, sd);
  9067. #if PACKETVER < 20151104
  9068. clif_displaymessage( fd, msg_txt( sd, 798 ) ); // This command requires packet version 2015-11-04 or newer.
  9069. return -1;
  9070. #else
  9071. if( !battle_config.feature_stylist ){
  9072. clif_displaymessage( fd, msg_txt( sd, 774 ) ); // This command is disabled via configuration.
  9073. return -1;
  9074. }
  9075. if( sd->state.stylist_open ){
  9076. clif_displaymessage( fd, msg_txt( sd, 799 ) ); // You have already opened the stylist UI.
  9077. return -1;
  9078. }
  9079. clif_ui_open( *sd, OUT_UI_STYLIST, 0 );
  9080. return 0;
  9081. #endif
  9082. }
  9083. /**
  9084. * Add fame point(s) to a player
  9085. * Usage: @addfame <amount>
  9086. */
  9087. ACMD_FUNC(addfame)
  9088. {
  9089. nullpo_retr(-1, sd);
  9090. int famepoint = 0;
  9091. memset(atcmd_output, '\0', sizeof(atcmd_output));
  9092. if (!message || !*message || sscanf(message, "%11d", &famepoint) < 1 || famepoint == 0) {
  9093. sprintf(atcmd_output, msg_txt(sd, 1516), command); // Usage: %s <fame points>.
  9094. clif_displaymessage(fd, atcmd_output);
  9095. return -1;
  9096. }
  9097. if (!pc_addfame(*sd, famepoint)) {
  9098. sprintf(atcmd_output, msg_txt(sd, 1517), job_name(sd->status.class_)); // Cannot add fame to class '%s'.
  9099. clif_displaymessage(fd, atcmd_output);
  9100. return -1;
  9101. }
  9102. sprintf(atcmd_output, msg_txt(sd, 1518), famepoint, sd->status.name); // %d points were added to '%s'.
  9103. clif_displaymessage(fd, atcmd_output);
  9104. return 0;
  9105. }
  9106. /**
  9107. * Opens the enchantgrade UI
  9108. * Usage: @enchantgradeui
  9109. */
  9110. ACMD_FUNC( enchantgradeui ){
  9111. nullpo_retr( -1, sd );
  9112. #if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 )
  9113. sprintf( atcmd_output, msg_txt( sd, 798 ), "2020-07-24" ); // This command requires packet version %s or newer.
  9114. clif_displaymessage( fd, atcmd_output );
  9115. return -1;
  9116. #else
  9117. clif_ui_open( *sd, OUT_UI_ENCHANTGRADE, 0 );
  9118. return 0;
  9119. #endif
  9120. }
  9121. ACMD_FUNC( roulette ){
  9122. nullpo_retr( -1, sd );
  9123. #if PACKETVER < 20141022
  9124. sprintf( atcmd_output, msg_txt( sd, 798 ), "2014-10-22" ); // This command requires packet version %s or newer.
  9125. clif_displaymessage( fd, atcmd_output );
  9126. return -1;
  9127. #else
  9128. if( !battle_config.feature_roulette ){
  9129. clif_displaymessage( fd, msg_txt( sd, 1497 ) ); // Roulette is disabled
  9130. return -1;
  9131. }
  9132. clif_roulette_open( sd );
  9133. return 0;
  9134. #endif
  9135. }
  9136. #include "../custom/atcommand.inc"
  9137. /**
  9138. * Fills the reference of available commands in atcommand DBMap
  9139. **/
  9140. #define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL, 0 }
  9141. #define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL, 0 }
  9142. // Define with restriction
  9143. #define ACMD_DEFR(x, r) { #x, atcommand_ ## x, NULL, NULL, r }
  9144. #define ACMD_DEF2R(x2, x, r) { x2, atcommand_ ## x, NULL, NULL, r }
  9145. void atcommand_basecommands(void) {
  9146. /**
  9147. * Command reference list, place the base of your commands here
  9148. * TODO: List all commands that causing crash
  9149. **/
  9150. AtCommandInfo atcommand_base[] = {
  9151. #include "../custom/atcommand_def.inc"
  9152. ACMD_DEF2R("warp", mapmove, ATCMD_NOCONSOLE),
  9153. ACMD_DEF(where),
  9154. ACMD_DEF(jumpto),
  9155. ACMD_DEF(jump),
  9156. ACMD_DEF(who),
  9157. ACMD_DEF2("who2", who),
  9158. ACMD_DEF2("who3", who),
  9159. ACMD_DEF2("whomap", who),
  9160. ACMD_DEF2("whomap2", who),
  9161. ACMD_DEF2("whomap3", who),
  9162. ACMD_DEF(whogm),
  9163. ACMD_DEF(save),
  9164. ACMD_DEF(load),
  9165. ACMD_DEF(speed),
  9166. ACMD_DEF(storage),
  9167. ACMD_DEF(guildstorage),
  9168. ACMD_DEF(option),
  9169. ACMD_DEF(hide), // + /hide
  9170. ACMD_DEFR(jobchange, ATCMD_NOCONSOLE),
  9171. ACMD_DEF(kill),
  9172. ACMD_DEF(alive),
  9173. ACMD_DEF(kami),
  9174. ACMD_DEF2("kamib", kami),
  9175. ACMD_DEF2("kamic", kami),
  9176. ACMD_DEF2("lkami", kami),
  9177. ACMD_DEF(heal),
  9178. ACMD_DEF(healap),
  9179. ACMD_DEF(item),
  9180. ACMD_DEF(item2),
  9181. ACMD_DEF2("itembound",item),
  9182. ACMD_DEF2("itembound2",item2),
  9183. ACMD_DEF(itemreset),
  9184. ACMD_DEF(clearstorage),
  9185. ACMD_DEF(cleargstorage),
  9186. ACMD_DEF(clearcart),
  9187. ACMD_DEF2R("blvl", baselevelup, ATCMD_NOCONSOLE),
  9188. ACMD_DEF2("jlvl", joblevelup),
  9189. ACMD_DEF(help),
  9190. ACMD_DEF(pvpoff),
  9191. ACMD_DEF(pvpon),
  9192. ACMD_DEF(gvgoff),
  9193. ACMD_DEF(gvgon),
  9194. ACMD_DEF(model),
  9195. ACMD_DEFR(go, ATCMD_NOCONSOLE),
  9196. ACMD_DEF(monster),
  9197. ACMD_DEF2("monstersmall", monster),
  9198. ACMD_DEF2("monsterbig", monster),
  9199. ACMD_DEF(killmonster),
  9200. ACMD_DEF2("killmonster2", killmonster),
  9201. ACMD_DEF(refine),
  9202. ACMD_DEF(grade),
  9203. ACMD_DEF(produce),
  9204. ACMD_DEF(memo),
  9205. ACMD_DEF(gat),
  9206. ACMD_DEF(displaystatus),
  9207. ACMD_DEF2("stpoint", statuspoint),
  9208. ACMD_DEF2("trpoint", traitpoint),
  9209. ACMD_DEF2("skpoint", skillpoint),
  9210. ACMD_DEF(zeny),
  9211. ACMD_DEF2("str", param),
  9212. ACMD_DEF2("agi", param),
  9213. ACMD_DEF2("vit", param),
  9214. ACMD_DEF2("int", param),
  9215. ACMD_DEF2("dex", param),
  9216. ACMD_DEF2("luk", param),
  9217. ACMD_DEF2("pow", param),
  9218. ACMD_DEF2("sta", param),
  9219. ACMD_DEF2("wis", param),
  9220. ACMD_DEF2("spl", param),
  9221. ACMD_DEF2("con", param),
  9222. ACMD_DEF2("crt", param),
  9223. ACMD_DEF2("glvl", guildlevelup),
  9224. ACMD_DEF(makeegg),
  9225. ACMD_DEF(hatch),
  9226. ACMD_DEF(petfriendly),
  9227. ACMD_DEF(pethungry),
  9228. ACMD_DEF(petrename),
  9229. ACMD_DEF(recall), // + /recall
  9230. ACMD_DEF(night),
  9231. ACMD_DEF(day),
  9232. ACMD_DEF(doom),
  9233. ACMD_DEF(doommap),
  9234. ACMD_DEF(raise),
  9235. ACMD_DEF(raisemap),
  9236. ACMD_DEFR(kick,ATCMD_NOAUTOTRADE), // + right click menu for GM "(name) force to quit"
  9237. ACMD_DEF(kickall),
  9238. ACMD_DEF(allskill),
  9239. ACMD_DEF(questskill),
  9240. ACMD_DEF(lostskill),
  9241. ACMD_DEF(spiritball),
  9242. ACMD_DEF(soulball),
  9243. ACMD_DEF(party),
  9244. ACMD_DEF(guild),
  9245. ACMD_DEF(breakguild),
  9246. ACMD_DEF(agitstart),
  9247. ACMD_DEF(agitend),
  9248. ACMD_DEF(mapexit),
  9249. ACMD_DEF(idsearch),
  9250. ACMD_DEF(broadcast), // + /b and /nb
  9251. ACMD_DEF(localbroadcast), // + /lb and /nlb
  9252. ACMD_DEF(recallall),
  9253. ACMD_DEFR(reload,ATCMD_NOSCRIPT),
  9254. ACMD_DEF2("reloaditemdb", reload),
  9255. ACMD_DEF2("reloadmobdb", reload),
  9256. ACMD_DEF2("reloadskilldb", reload),
  9257. ACMD_DEF2R("reloadscript", reload, ATCMD_NOSCRIPT),
  9258. ACMD_DEF2("reloadatcommand", reload),
  9259. ACMD_DEF2("reloadbattleconf", reload),
  9260. ACMD_DEF2("reloadstatusdb", reload),
  9261. ACMD_DEF2("reloadpcdb", reload),
  9262. ACMD_DEF2("reloadmotd", reload),
  9263. ACMD_DEF2("reloadquestdb", reload),
  9264. ACMD_DEF2("reloadmsgconf", reload),
  9265. ACMD_DEF2("reloadinstancedb", reload),
  9266. ACMD_DEF2("reloadachievementdb",reload),
  9267. ACMD_DEF2("reloadattendancedb",reload),
  9268. ACMD_DEF2("reloadbarterdb",reload),
  9269. ACMD_DEF(partysharelvl),
  9270. ACMD_DEF(mapinfo),
  9271. ACMD_DEF(dye),
  9272. ACMD_DEF2("hairstyle", hair_style),
  9273. ACMD_DEF2("haircolor", hair_color),
  9274. ACMD_DEF2("allstats", stat_all),
  9275. ACMD_DEF2("alltraits", trait_all),
  9276. ACMD_DEF2("block", char_block),
  9277. ACMD_DEF2("ban", char_ban),
  9278. ACMD_DEF2("unblock", char_unblock),
  9279. ACMD_DEF2("unban", char_unban),
  9280. ACMD_DEF2("charban", char_ban),
  9281. ACMD_DEF2("charunban", char_unban),
  9282. ACMD_DEF2("mount", mount_peco),
  9283. ACMD_DEF(guildspy),
  9284. ACMD_DEF(partyspy),
  9285. ACMD_DEF(clanspy),
  9286. ACMD_DEF(repairall),
  9287. ACMD_DEF(guildrecall),
  9288. ACMD_DEF(partyrecall),
  9289. ACMD_DEF(nuke),
  9290. ACMD_DEF(shownpc),
  9291. ACMD_DEF(hidenpc),
  9292. ACMD_DEF(loadnpc),
  9293. ACMD_DEF(unloadnpc),
  9294. ACMD_DEF(reloadnpcfile),
  9295. ACMD_DEF2("time", servertime),
  9296. ACMD_DEF(jail),
  9297. ACMD_DEF(unjail),
  9298. ACMD_DEF(jailfor),
  9299. ACMD_DEF(jailtime),
  9300. ACMD_DEF(disguise),
  9301. ACMD_DEF(undisguise),
  9302. ACMD_DEF(email),
  9303. ACMD_DEF(effect),
  9304. ACMD_DEF(follow),
  9305. ACMD_DEF(addwarp),
  9306. ACMD_DEF(skillon),
  9307. ACMD_DEF(skilloff),
  9308. ACMD_DEF(killer),
  9309. ACMD_DEF(npcmove),
  9310. ACMD_DEF(killable),
  9311. ACMD_DEF(dropall),
  9312. ACMD_DEF(storeall),
  9313. ACMD_DEF(skillid),
  9314. ACMD_DEF(useskill),
  9315. ACMD_DEF(displayskill),
  9316. ACMD_DEF(displayskillcast),
  9317. ACMD_DEF(displayskillunit),
  9318. ACMD_DEF(snow),
  9319. ACMD_DEF(sakura),
  9320. ACMD_DEF(clouds),
  9321. ACMD_DEF(clouds2),
  9322. ACMD_DEF(fog),
  9323. ACMD_DEF(fireworks),
  9324. ACMD_DEF(leaves),
  9325. ACMD_DEF(summon),
  9326. ACMD_DEF(adjgroup),
  9327. ACMD_DEF(trade),
  9328. ACMD_DEF(send),
  9329. ACMD_DEF(setbattleflag),
  9330. ACMD_DEF(unmute),
  9331. ACMD_DEF(clearweather),
  9332. ACMD_DEF(uptime),
  9333. ACMD_DEF(changesex),
  9334. ACMD_DEF(changecharsex),
  9335. ACMD_DEF(mute),
  9336. ACMD_DEF(refresh),
  9337. ACMD_DEF(refreshall),
  9338. ACMD_DEF(identify),
  9339. ACMD_DEF(identifyall),
  9340. ACMD_DEF(gmotd),
  9341. ACMD_DEF(misceffect),
  9342. ACMD_DEF(mobsearch),
  9343. ACMD_DEF(cleanmap),
  9344. ACMD_DEF(cleanarea),
  9345. ACMD_DEF(npctalk),
  9346. ACMD_DEF(pettalk),
  9347. ACMD_DEF(users),
  9348. ACMD_DEF(reset),
  9349. ACMD_DEF(skilltree),
  9350. ACMD_DEF(marry),
  9351. ACMD_DEF(divorce),
  9352. ACMD_DEF(sound),
  9353. ACMD_DEF(undisguiseall),
  9354. ACMD_DEF(disguiseall),
  9355. ACMD_DEF(changelook),
  9356. ACMD_DEF(autoloot),
  9357. ACMD_DEF2("alootid", autolootitem),
  9358. ACMD_DEF(autoloottype),
  9359. ACMD_DEF(mobinfo),
  9360. ACMD_DEF(exp),
  9361. ACMD_DEF(version),
  9362. ACMD_DEF(mutearea),
  9363. ACMD_DEF(rates),
  9364. ACMD_DEF(iteminfo),
  9365. ACMD_DEF(whodrops),
  9366. ACMD_DEF(whereis),
  9367. ACMD_DEF(mapflag),
  9368. ACMD_DEF(me),
  9369. ACMD_DEF(monsterignore),
  9370. ACMD_DEF(fakename),
  9371. ACMD_DEF(size),
  9372. ACMD_DEF(showexp),
  9373. ACMD_DEF(showzeny),
  9374. ACMD_DEF(showdelay),
  9375. ACMD_DEF(autotrade),
  9376. ACMD_DEF(changegm),
  9377. ACMD_DEF(changeleader),
  9378. ACMD_DEF(partyoption),
  9379. ACMD_DEF(invite),
  9380. ACMD_DEF(duel),
  9381. ACMD_DEF(leave),
  9382. ACMD_DEF(accept),
  9383. ACMD_DEF(reject),
  9384. ACMD_DEF(clone),
  9385. ACMD_DEF2("slaveclone", clone),
  9386. ACMD_DEF2("evilclone", clone),
  9387. ACMD_DEF(tonpc),
  9388. ACMD_DEF(commands),
  9389. ACMD_DEF(noask),
  9390. ACMD_DEF(request),
  9391. ACMD_DEF(homlevel),
  9392. ACMD_DEF(homevolution),
  9393. ACMD_DEF(hommutate),
  9394. ACMD_DEF(makehomun),
  9395. ACMD_DEF(homfriendly),
  9396. ACMD_DEF(homhungry),
  9397. ACMD_DEF(homtalk),
  9398. ACMD_DEF(hominfo),
  9399. ACMD_DEF(homstats),
  9400. ACMD_DEF(homshuffle),
  9401. ACMD_DEF(showmobs),
  9402. ACMD_DEF(feelreset),
  9403. ACMD_DEF(hatereset),
  9404. ACMD_DEF(auction),
  9405. ACMD_DEF(mail),
  9406. ACMD_DEF2("noks", ksprotection),
  9407. ACMD_DEF(allowks),
  9408. ACMD_DEF(cash),
  9409. ACMD_DEF2("points", cash),
  9410. ACMD_DEF(agitstart2),
  9411. ACMD_DEF(agitend2),
  9412. ACMD_DEF(resetskill),
  9413. ACMD_DEF(resetstat),
  9414. ACMD_DEF2("storagelist", itemlist),
  9415. ACMD_DEF2("cartlist", itemlist),
  9416. ACMD_DEF2("itemlist", itemlist),
  9417. ACMD_DEF(stats),
  9418. ACMD_DEF(delitem),
  9419. ACMD_DEF(charcommands),
  9420. ACMD_DEF(font),
  9421. ACMD_DEF(accinfo),
  9422. ACMD_DEF(set),
  9423. ACMD_DEF(undisguiseguild),
  9424. ACMD_DEF(disguiseguild),
  9425. ACMD_DEF(sizeall),
  9426. ACMD_DEF(sizeguild),
  9427. ACMD_DEF(addperm),
  9428. ACMD_DEF2("rmvperm", addperm),
  9429. ACMD_DEF(unloadnpcfile),
  9430. ACMD_DEF(cart),
  9431. ACMD_DEF(mount2),
  9432. ACMD_DEF(join),
  9433. ACMD_DEFR(channel,ATCMD_NOSCRIPT),
  9434. ACMD_DEF(fontcolor),
  9435. ACMD_DEF(langtype),
  9436. #ifdef VIP_ENABLE
  9437. ACMD_DEF(vip),
  9438. ACMD_DEF(showrate),
  9439. #endif
  9440. ACMD_DEF(fullstrip),
  9441. ACMD_DEF(costume),
  9442. ACMD_DEF(cloneequip),
  9443. ACMD_DEF(clonestat),
  9444. ACMD_DEF(bodystyle),
  9445. ACMD_DEF(adopt),
  9446. ACMD_DEF(agitstart3),
  9447. ACMD_DEF(agitend3),
  9448. ACMD_DEFR(limitedsale, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9449. ACMD_DEFR(changedress, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9450. ACMD_DEFR(camerainfo, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9451. ACMD_DEFR(resurrect, ATCMD_NOCONSOLE),
  9452. ACMD_DEF2("setquest", quest),
  9453. ACMD_DEF2("erasequest", quest),
  9454. ACMD_DEF2("completequest", quest),
  9455. ACMD_DEF2("checkquest", quest),
  9456. ACMD_DEF(refineui),
  9457. ACMD_DEFR(stylist, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9458. ACMD_DEF(addfame),
  9459. ACMD_DEFR(enchantgradeui, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9460. ACMD_DEFR(roulette, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9461. };
  9462. AtCommandInfo* atcommand;
  9463. int i;
  9464. for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) {
  9465. if(atcommand_exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK
  9466. ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command);
  9467. continue;
  9468. }
  9469. CREATE(atcommand, AtCommandInfo, 1);
  9470. safestrncpy(atcommand->command, atcommand_base[i].command, sizeof(atcommand->command));
  9471. atcommand->func = atcommand_base[i].func;
  9472. atcommand->restriction = atcommand_base[i].restriction;
  9473. strdb_put(atcommand_db, atcommand->command, atcommand);
  9474. }
  9475. return;
  9476. }
  9477. /*==========================================
  9478. * Command lookup functions
  9479. *------------------------------------------*/
  9480. bool atcommand_exists(const char* name)
  9481. {
  9482. return strdb_exists(atcommand_db, name);
  9483. }
  9484. static AtCommandInfo* get_atcommandinfo_byname(const char *name)
  9485. {
  9486. if (strdb_exists(atcommand_db, name))
  9487. return (AtCommandInfo*)strdb_get(atcommand_db, name);
  9488. return NULL;
  9489. }
  9490. /// AtCommand suggestion
  9491. static void atcommand_get_suggestions(map_session_data* sd, const char *name, bool atcommand) {
  9492. DBIterator* atcommand_iter;
  9493. AtCommandInfo* command_info = NULL;
  9494. AtCommandType type = atcommand ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND;
  9495. char* full_match[MAX_SUGGESTIONS];
  9496. char* suggestions[MAX_SUGGESTIONS];
  9497. char* match;
  9498. int prefix_count = 0, full_count = 0;
  9499. bool can_use;
  9500. if (!battle_config.atcommand_suggestions_enabled)
  9501. return;
  9502. atcommand_iter = db_iterator(atcommand_db);
  9503. // Build the matches
  9504. for (command_info = (AtCommandInfo*)dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = (AtCommandInfo*)dbi_next(atcommand_iter)) {
  9505. match = strstr(command_info->command, name);
  9506. can_use = pc_can_use_command(sd, command_info->command, type);
  9507. if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) {
  9508. suggestions[prefix_count] = command_info->command;
  9509. ++prefix_count;
  9510. }
  9511. if ( full_count < MAX_SUGGESTIONS && match != NULL && match != command_info->command && can_use ) {
  9512. full_match[full_count] = command_info->command;
  9513. ++full_count;
  9514. }
  9515. }
  9516. for( auto& pair : atcommand_alias_db ){
  9517. std::shared_ptr<s_atcommand_alias_info> info = pair.second;
  9518. if( pc_can_use_command( sd, info->command->command, type ) ){
  9519. for( const std::string& alias_str : info->aliases ){
  9520. char* alias = const_cast<char *>(alias_str.c_str());
  9521. match = strstr( alias, name );
  9522. if( prefix_count < MAX_SUGGESTIONS && match == alias ){
  9523. suggestions[prefix_count] = alias;
  9524. ++prefix_count;
  9525. }
  9526. if( full_count < MAX_SUGGESTIONS && match != NULL && match != alias ){
  9527. full_match[full_count] = alias;
  9528. ++full_count;
  9529. }
  9530. }
  9531. }
  9532. }
  9533. if ((full_count+prefix_count) > 0) {
  9534. char buffer[512];
  9535. int i;
  9536. // Merge full match and prefix match results
  9537. if (prefix_count < MAX_SUGGESTIONS) {
  9538. memmove(&suggestions[prefix_count], full_match, sizeof(char*) * (MAX_SUGGESTIONS-prefix_count));
  9539. prefix_count = min(prefix_count+full_count, MAX_SUGGESTIONS);
  9540. }
  9541. // Build the suggestion string
  9542. strcpy(buffer, msg_txt(sd,205)); // Maybe you meant:
  9543. strcat(buffer,"\n");
  9544. for(i=0; i < prefix_count; ++i) {
  9545. strcat(buffer,suggestions[i]);
  9546. strcat(buffer," ");
  9547. }
  9548. clif_displaymessage(sd->fd, buffer);
  9549. }
  9550. dbi_destroy(atcommand_iter);
  9551. }
  9552. /**
  9553. * Executes an at-command
  9554. * @param fd
  9555. * @param sd
  9556. * @param message
  9557. * @param type
  9558. * 0 : script call (atcommand)
  9559. * 1 : normal player @atcommand
  9560. * 2 : console (admin:@atcommand)
  9561. * 3 : script call (useatcmd)
  9562. */
  9563. bool is_atcommand(const int fd, map_session_data* sd, const char* message, int type)
  9564. {
  9565. char command[CHAT_SIZE_MAX], params[CHAT_SIZE_MAX];
  9566. char output[CHAT_SIZE_MAX];
  9567. //Reconstructed message
  9568. char atcmd_msg[CHAT_SIZE_MAX * 2];
  9569. TBL_PC * ssd = NULL; //sd for target
  9570. AtCommandInfo * info;
  9571. bool is_atcommand = true; // false if it's a charcommand
  9572. nullpo_retr(false, sd);
  9573. //Shouldn't happen
  9574. if ( !message || !*message )
  9575. return false;
  9576. //If cannot use atcomamnd while talking with NPC [Kichi]
  9577. if (type == 1 && sd->npc_id && sd->state.disable_atcommand_on_npc)
  9578. return false;
  9579. //Block NOCHAT but do not display it as a normal message
  9580. if ( sd->sc.getSCE(SC_NOCHAT) && sd->sc.getSCE(SC_NOCHAT)->val1&MANNER_NOCOMMAND )
  9581. return true;
  9582. // skip 10/11-langtype's codepage indicator, if detected
  9583. if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) )
  9584. message += 3;
  9585. //Should display as a normal message
  9586. if ( *message != atcommand_symbol && *message != charcommand_symbol )
  9587. return false;
  9588. // type value 0|2 = script|console invoked: bypass restrictions
  9589. if ( type == 1 || type == 3) {
  9590. //Commands are disabled on maps flagged as 'nocommand'
  9591. if ( pc_get_group_level(sd) < map_getmapflag(sd->bl.m, MF_NOCOMMAND) ) {
  9592. clif_displaymessage(fd, msg_txt(sd,143)); // Commands are disabled on this map.
  9593. return false;
  9594. }
  9595. }
  9596. if (*message == charcommand_symbol)
  9597. is_atcommand = false;
  9598. if (is_atcommand) { // @command
  9599. sprintf(atcmd_msg, "%s", message);
  9600. ssd = sd;
  9601. } else { // #command
  9602. char charname[NAME_LENGTH];
  9603. int n;
  9604. //Checks to see if #command has a name or a name + parameters.
  9605. if ((n = sscanf(message, "%255s \"%23[^\"]\" %255[^\n]", command, charname, params)) < 2
  9606. && (n = sscanf(message, "%255s %23s %255[^\n]", command, charname, params)) < 2
  9607. ) {
  9608. if (pc_get_group_level(sd) == 0) {
  9609. if (n < 1)
  9610. return false; // No command found. Display as normal message.
  9611. info = get_atcommandinfo_byname(atcommand_alias_db.checkAlias(command + 1));
  9612. if (!info || info->char_groups[sd->group->index] == 0) // If we can't use or doesn't exist: don't even display the command failed message
  9613. return false;
  9614. }
  9615. sprintf(output, msg_txt(sd,1388), charcommand_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>).
  9616. clif_displaymessage(fd, output);
  9617. return true;
  9618. }
  9619. ssd = map_nick2sd(charname,true);
  9620. if (ssd == NULL) {
  9621. sprintf(output, msg_txt(sd,1389), command); // %s failed. Player not found.
  9622. clif_displaymessage(fd, output);
  9623. return true;
  9624. }
  9625. if (n > 2)
  9626. sprintf(atcmd_msg, "%s %s", command, params);
  9627. else
  9628. sprintf(atcmd_msg, "%s", command);
  9629. }
  9630. if (battle_config.idletime_option&IDLE_ATCOMMAND)
  9631. sd->idletime = last_tick;
  9632. if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_ATCOMMAND)
  9633. sd->idletime_hom = last_tick;
  9634. if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_ATCOMMAND)
  9635. sd->idletime_mer = last_tick;
  9636. //Clearing these to be used once more.
  9637. memset(command, '\0', sizeof(command));
  9638. memset(params, '\0', sizeof(params));
  9639. //check to see if any params exist within this command
  9640. if( sscanf(atcmd_msg, "%255s %255[^\n]", command, params) < 2 )
  9641. params[0] = '\0';
  9642. if (type == 1 && (sd->state.block_action & PCBLOCK_COMMANDS)) {
  9643. sprintf(output,msg_txt(sd,154), command); // %s failed.
  9644. clif_displaymessage(fd, output);
  9645. return true;
  9646. }
  9647. // @commands (script based)
  9648. if((type == 1 || type == 3) && atcmd_binding_count > 0) {
  9649. struct atcmd_binding_data *binding = get_atcommandbind_byname(command);
  9650. // Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera
  9651. if( binding != NULL && binding->npc_event[0] &&
  9652. ((is_atcommand && pc_get_group_level(sd) >= binding->level) ||
  9653. (!is_atcommand && pc_get_group_level(sd) >= binding->level2)))
  9654. {
  9655. // Check if self or character invoking; if self == character invoked, then self invoke.
  9656. npc_do_atcmd_event(ssd, command, params, binding->npc_event);
  9657. return true;
  9658. }
  9659. }
  9660. //Grab the command information and check for the proper GM level required to use it or if the command exists
  9661. info = get_atcommandinfo_byname(atcommand_alias_db.checkAlias(command + 1));
  9662. if (info == NULL) {
  9663. if (pc_get_group_level(sd) == 0) // TODO: remove or replace with proper permission
  9664. return false;
  9665. sprintf(output, msg_txt(sd,153), command); // "%s is Unknown Command."
  9666. clif_displaymessage(fd, output);
  9667. atcommand_get_suggestions(sd, command + 1, is_atcommand);
  9668. return true;
  9669. }
  9670. //check restriction
  9671. if (info->restriction) {
  9672. if (info->restriction&ATCMD_NOCONSOLE && type == 2) //console prevent
  9673. return true;
  9674. if (info->restriction&ATCMD_NOSCRIPT && (type == 0 || type == 3)) //scripts prevent
  9675. return true;
  9676. if (info->restriction&ATCMD_NOAUTOTRADE && (type == 0 || type == 3)
  9677. && ((is_atcommand && sd && sd->state.autotrade) || (ssd && ssd->state.autotrade)))
  9678. return true;
  9679. }
  9680. // type == 1 : player invoked
  9681. if (type == 1) {
  9682. if ((is_atcommand && info->at_groups[sd->group->index] == 0) ||
  9683. (!is_atcommand && info->char_groups[sd->group->index] == 0) )
  9684. return false;
  9685. if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) {
  9686. clif_displaymessage(fd, msg_txt(sd,1393)); // You can't use commands while dead
  9687. return true;
  9688. }
  9689. }
  9690. //Attempt to use the command
  9691. if ( (info->func(fd, ssd, command, params) != 0) )
  9692. {
  9693. sprintf(output,msg_txt(sd,154), command); // %s failed.
  9694. clif_displaymessage(fd, output);
  9695. return true;
  9696. }
  9697. //Log only if successful.
  9698. log_atcommand(sd, is_atcommand ? atcmd_msg : message);
  9699. return true;
  9700. }
  9701. void atcommand_db_load_groups(){
  9702. DBIterator *iter = db_iterator(atcommand_db);
  9703. AtCommandInfo* cmd;
  9704. int pc_group_max = player_group_db.size();
  9705. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  9706. cmd->at_groups = (char*)aMalloc( pc_group_max * sizeof(char) );
  9707. cmd->char_groups = (char*)aMalloc( pc_group_max * sizeof(char) );
  9708. for( auto& it : player_group_db ){
  9709. cmd->at_groups[it.second->index] = it.second->can_use_command( cmd->command, COMMAND_ATCOMMAND );
  9710. cmd->char_groups[it.second->index] = it.second->can_use_command( cmd->command, COMMAND_CHARCOMMAND );
  9711. }
  9712. }
  9713. dbi_destroy(iter);
  9714. }
  9715. void atcommand_db_clear(void) {
  9716. if (atcommand_db != NULL) {
  9717. DBIterator *iter = db_iterator(atcommand_db);
  9718. AtCommandInfo* cmd;
  9719. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  9720. aFree(cmd->at_groups);
  9721. aFree(cmd->char_groups);
  9722. }
  9723. dbi_destroy(iter);
  9724. db_destroy(atcommand_db);
  9725. }
  9726. atcommand_alias_db.clear();
  9727. }
  9728. void atcommand_doload(void) {
  9729. atcommand_db_clear();
  9730. atcommand_db = stridb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA), ATCOMMAND_LENGTH);
  9731. atcommand_basecommands(); //fills initial atcommand_db with known commands
  9732. atcommand_alias_db.load();
  9733. }
  9734. void do_init_atcommand(void) {
  9735. atcommand_doload();
  9736. }
  9737. void do_final_atcommand(void) {
  9738. atcommand_db_clear();
  9739. }