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- // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #pragma warning(disable:4800) //forcing value to bool
- #include "int_storage.hpp"
- #include <stdlib.h>
- #include <string.h>
- #include <common/malloc.hpp>
- #include <common/mmo.hpp>
- #include <common/showmsg.hpp>
- #include <common/socket.hpp>
- #include <common/sql.hpp>
- #include <common/strlib.hpp> // StringBuf
- #include "char.hpp"
- #include "inter.hpp"
- #include "int_guild.hpp"
- /**
- * Get max storage amount
- * @param id: Storage ID
- * @return Max amount
- */
- int inter_premiumStorage_getMax(uint8 id) {
- std::shared_ptr<s_storage_table> storage = interServerDb.find( id );
- if( storage != nullptr ){
- return storage->max_num;
- }
- return MAX_STORAGE;
- }
- /**
- * Get table name of storage
- * @param id: Storage ID
- * @return Table name
- */
- const char *inter_premiumStorage_getTableName(uint8 id) {
- std::shared_ptr<s_storage_table> storage = interServerDb.find( id );
- if( storage != nullptr ){
- return storage->table;
- }
- return schema_config.storage_db;
- }
- /**
- * Get printable name of storage
- * @param id: Storage ID
- * @return printable name
- */
- const char *inter_premiumStorage_getPrintableName(uint8 id) {
- std::shared_ptr<s_storage_table> storage = interServerDb.find( id );
- if( storage != nullptr ){
- return storage->name;
- }
- return "Storage";
- }
- /**
- * Save inventory entries to SQL
- * @param char_id: Character ID to save
- * @param p: Inventory entries
- * @return 0 if success, or error count
- */
- int inventory_tosql(uint32 char_id, struct s_storage* p)
- {
- return char_memitemdata_to_sql(p->u.items_inventory, MAX_INVENTORY, char_id, TABLE_INVENTORY, p->stor_id);
- }
- /**
- * Save storage entries to SQL
- * @param char_id: Character ID to save
- * @param p: Storage entries
- * @return 0 if success, or error count
- */
- int storage_tosql(uint32 account_id, struct s_storage* p)
- {
- return char_memitemdata_to_sql(p->u.items_storage, MAX_STORAGE, account_id, TABLE_STORAGE, p->stor_id);
- }
- /**
- * Save cart entries to SQL
- * @param char_id: Character ID to save
- * @param p: Cart entries
- * @return 0 if success, or error count
- */
- int cart_tosql(uint32 char_id, struct s_storage* p)
- {
- return char_memitemdata_to_sql(p->u.items_cart, MAX_CART, char_id, TABLE_CART, p->stor_id);
- }
- /**
- * Fetch inventory entries from table
- * @param char_id: Character ID to fetch
- * @param p: Inventory entries
- * @return True if success, False if failed
- */
- bool inventory_fromsql(uint32 char_id, struct s_storage* p)
- {
- return char_memitemdata_from_sql( p, MAX_INVENTORY, char_id, TABLE_INVENTORY, p->stor_id );
- }
- /**
- * Fetch cart entries from table
- * @param char_id: Character ID to fetch
- * @param p: Cart entries
- * @return True if success, False if failed
- */
- bool cart_fromsql(uint32 char_id, struct s_storage* p)
- {
- return char_memitemdata_from_sql( p, MAX_CART, char_id, TABLE_CART, p->stor_id );
- }
- /**
- * Fetch storage entries from table
- * @param account_id: Account ID to fetch
- * @param p: Storage entries
- * @param stor_id: Storage ID
- * @return True if success, False if failed
- */
- bool storage_fromsql(uint32 account_id, struct s_storage* p)
- {
- return char_memitemdata_from_sql( p, MAX_STORAGE, account_id, TABLE_STORAGE, p->stor_id );
- }
- /**
- * Save guild_storage data to sql
- * @param guild_id: Guild ID to save
- * @param p: Guild Storage entries
- * @return True if success, False if failed
- */
- bool guild_storage_tosql(int guild_id, struct s_storage* p)
- {
- //ShowInfo("Guild Storage has been saved (GID: %d)\n", guild_id);
- return char_memitemdata_to_sql(p->u.items_guild, inter_guild_storagemax(guild_id), guild_id, TABLE_GUILD_STORAGE, p->stor_id);
- }
- /**
- * Fetch guild_storage entries from table
- * @param guild_id: Guild ID to fetch
- * @param p: Guild Storage entries
- * @return True if success, False if failed
- */
- bool guild_storage_fromsql(int guild_id, struct s_storage* p)
- {
- return char_memitemdata_from_sql( p, inter_guild_storagemax(guild_id), guild_id, TABLE_GUILD_STORAGE, p->stor_id );
- }
- void inter_storage_checkDB(void) {
- // Checking storage tables
- for( auto storage_table : interServerDb ){
- if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`account_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
- "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,"
- "`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,"
- "`expire_time`,`bound`,`unique_id`,`enchantgrade`"
- " FROM `%s` LIMIT 1;", storage_table.second->table)) {
- Sql_ShowDebug(sql_handle);
- }else{
- Sql_FreeResult(sql_handle);
- }
- }
- }
- //---------------------------------------------------------
- // storage data initialize
- void inter_storage_sql_init(void)
- {
- inter_storage_checkDB();
- return;
- }
- // storage data finalize
- void inter_storage_sql_final(void)
- {
- return;
- }
- //---------------------------------------------------------
- // packet from map server
- /**
- * Send guild storage data to the map server
- * @param fd: Map server's fd
- * @param account_id: Account ID requesting
- * @param guild_id: Guild ID requesting
- * @param flag: Additional parameters
- * @return True on success or false on failure
- */
- bool mapif_load_guild_storage(int fd,uint32 account_id,int guild_id, char flag)
- {
- if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", schema_config.guild_db, guild_id) )
- Sql_ShowDebug(sql_handle);
- else if( Sql_NumRows(sql_handle) > 0 )
- {// guild exists
- WFIFOHEAD(fd, sizeof(struct s_storage)+13);
- WFIFOW(fd,0) = 0x3818;
- WFIFOW(fd,2) = sizeof(struct s_storage)+13;
- WFIFOL(fd,4) = account_id;
- WFIFOL(fd,8) = guild_id;
- WFIFOB(fd,12) = flag; //1 open storage, 0 don't open
- guild_storage_fromsql(guild_id, (struct s_storage*)WFIFOP(fd,13));
- WFIFOSET(fd, WFIFOW(fd,2));
- return true;
- }
- // guild does not exist
- Sql_FreeResult(sql_handle);
- WFIFOHEAD(fd, 12);
- WFIFOW(fd,0) = 0x3818;
- WFIFOW(fd,2) = 12;
- WFIFOL(fd,4) = account_id;
- WFIFOL(fd,8) = 0;
- WFIFOSET(fd, 12);
- return false;
- }
- void mapif_save_guild_storage_ack(int fd,uint32 account_id,int guild_id,int fail)
- {
- WFIFOHEAD(fd,11);
- WFIFOW(fd,0)=0x3819;
- WFIFOL(fd,2)=account_id;
- WFIFOL(fd,6)=guild_id;
- WFIFOB(fd,10)=fail;
- WFIFOSET(fd,11);
- }
- //---------------------------------------------------------
- // packet from map server
- void mapif_parse_LoadGuildStorage(int fd)
- {
- RFIFOHEAD(fd);
- mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6),1);
- }
- /**
- * Save guild storage data from map server
- * @param fd: Map server's fd
- * @return True on success or false on failure
- */
- bool mapif_parse_SaveGuildStorage(int fd)
- {
- int guild_id;
- int len;
- RFIFOHEAD(fd);
- guild_id = RFIFOL(fd,8);
- len = RFIFOW(fd,2);
- if( sizeof(struct s_storage) != len - 12 )
- {
- ShowError("inter storage: data size error %" PRIuPTR " != %d\n", sizeof(struct s_storage), len - 12);
- }
- else
- {
- if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", schema_config.guild_db, guild_id) )
- Sql_ShowDebug(sql_handle);
- else if( Sql_NumRows(sql_handle) > 0 )
- {// guild exists
- Sql_FreeResult(sql_handle);
- guild_storage_tosql(guild_id, (struct s_storage*)RFIFOP(fd,12));
- mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 0);
- return false;
- }
- Sql_FreeResult(sql_handle);
- }
- mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 1);
- return true;
- }
- #ifdef BOUND_ITEMS
- /**
- * IZ 0x3856 <account_id>.L <guild_id>.W
- * Tells map-server if the process if complete, unlock the guild storage
- */
- void mapif_itembound_ack(int fd, int account_id, int guild_id)
- {
- WFIFOHEAD(fd,8);
- WFIFOW(fd,0) = 0x3856;
- WFIFOL(fd,2) = account_id;
- WFIFOW(fd,6) = guild_id;
- WFIFOSET(fd,8);
- char_unset_session_flag(account_id, 1);
- }
- /**
- * IZ 0x3857 <size>.W <count>.W <guild_id>.W { <item>.?B }.*MAX_INVENTORY
- * Send the retrieved guild bound items to map-server, store them to guild storage.
- * By using this method, stackable items will looks how it should be, and overflowed
- * item's stack won't disturbs the guild storage table and the leftover items (when
- * storage is full) will be discarded.
- * @param fd
- * @param guild_id
- * @param items[]
- * @param count
- * @author [Cydh]
- */
- void mapif_itembound_store2gstorage(int fd, int guild_id, struct item items[], unsigned short count) {
- int size = 8 + sizeof(struct item) * MAX_INVENTORY, i;
- WFIFOHEAD(fd, size);
- WFIFOW(fd, 0) = 0x3857;
- WFIFOW(fd, 2) = size;
- WFIFOW(fd, 6) = guild_id;
- for (i = 0; i < count && i < MAX_INVENTORY; i++) {
- if (!&items[i])
- continue;
- memcpy(WFIFOP(fd, 8 + (i * sizeof(struct item))), &items[i], sizeof(struct item));
- }
- WFIFOW(fd, 4) = i;
- WFIFOSET(fd, size);
- }
- /**
- * ZI 0x3056 <char_id>.L <account_id>.L <guild_id>.W
- * Pulls guild bound items for offline characters
- * @author [Akinari]
- */
- bool mapif_parse_itembound_retrieve(int fd)
- {
- StringBuf buf;
- SqlStmt* stmt;
- unsigned short i = 0, count = 0;
- struct item item, items[MAX_INVENTORY];
- int j, guild_id = RFIFOW(fd,10);
- uint32 char_id = RFIFOL(fd,2), account_id = RFIFOL(fd,6);
- StringBuf_Init(&buf);
- // Get bound items from player's inventory
- StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `enchantgrade`");
- for( j = 0; j < MAX_SLOTS; ++j )
- StringBuf_Printf(&buf, ", `card%d`", j);
- for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
- StringBuf_Printf(&buf, ", `option_id%d`", j);
- StringBuf_Printf(&buf, ", `option_val%d`", j);
- StringBuf_Printf(&buf, ", `option_parm%d`", j);
- }
- StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = %d", schema_config.inventory_db,char_id, BOUND_GUILD);
- stmt = SqlStmt_Malloc(sql_handle);
- if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
- SQL_ERROR == SqlStmt_Execute(stmt) )
- {
- SqlStmt_ShowDebug(stmt);
- SqlStmt_Free(stmt);
- StringBuf_Destroy(&buf);
- mapif_itembound_ack(fd,account_id,guild_id);
- return true;
- }
- SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 1, SQLDT_UINT, &item.nameid, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 9, SQLDT_INT8, &item.enchantgrade,0, NULL, NULL);
- for( j = 0; j < MAX_SLOTS; ++j )
- SqlStmt_BindColumn(stmt,10+j, SQLDT_UINT, &item.card[j], 0, NULL, NULL);
- for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
- SqlStmt_BindColumn(stmt, 11+MAX_SLOTS+j*3, SQLDT_SHORT, &item.option[j].id, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 12+MAX_SLOTS+j*3, SQLDT_SHORT, &item.option[j].value, 0, NULL, NULL);
- SqlStmt_BindColumn(stmt, 13+MAX_SLOTS+j*3, SQLDT_CHAR, &item.option[j].param, 0, NULL, NULL);
- }
- memset(&items, 0, sizeof(items));
- while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
- memcpy(&items[count++], &item, sizeof(struct item));
- Sql_FreeResult(sql_handle);
- ShowInfo("Found '" CL_WHITE "%d" CL_RESET "' guild bound item(s) from CID = " CL_WHITE "%d" CL_RESET ", AID = %d, Guild ID = " CL_WHITE "%d" CL_RESET ".\n", count, char_id, account_id, guild_id);
- if (!count) { //No items found - No need to continue
- StringBuf_Destroy(&buf);
- SqlStmt_Free(stmt);
- mapif_itembound_ack(fd,account_id,guild_id);
- return true;
- }
- char_set_session_flag(account_id, 1);
- // Delete bound items from player's inventory
- StringBuf_Clear(&buf);
- StringBuf_Printf(&buf, "DELETE FROM `%s` WHERE `char_id` = %d AND `bound` = %d",schema_config.inventory_db, char_id, BOUND_GUILD);
- if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
- SQL_ERROR == SqlStmt_Execute(stmt) )
- {
- SqlStmt_ShowDebug(stmt);
- SqlStmt_Free(stmt);
- StringBuf_Destroy(&buf);
- mapif_itembound_ack(fd,account_id,guild_id);
- return true;
- }
- // Send the deleted items to map-server to store them in guild storage [Cydh]
- mapif_itembound_store2gstorage(fd, guild_id, items, count);
- // Verifies equip bitmasks (see item.equip) and handles the sql statement
- #define CHECK_REMOVE(var,mask,token,num) {\
- if ((var)&(mask) && !(j&(num))) {\
- if (j)\
- StringBuf_AppendStr(&buf, ",");\
- StringBuf_AppendStr(&buf, "`"#token"`='0'");\
- j |= (1<<num);\
- }\
- }
- StringBuf_Clear(&buf);
- j = 0;
- for (i = 0; i < count && i < MAX_INVENTORY; i++) {
- if (!&items[i] || !items[i].equip)
- continue;
- // Equips can be at more than one slot at the same time
- CHECK_REMOVE(items[i].equip, EQP_HAND_R, weapon, 0);
- CHECK_REMOVE(items[i].equip, EQP_HAND_L, shield, 1);
- CHECK_REMOVE(items[i].equip, EQP_HEAD_TOP|EQP_COSTUME_HEAD_TOP, head_top, 2);
- CHECK_REMOVE(items[i].equip, EQP_HEAD_MID|EQP_COSTUME_HEAD_MID, head_mid, 3);
- CHECK_REMOVE(items[i].equip, EQP_HEAD_LOW|EQP_COSTUME_HEAD_LOW, head_bottom, 4);
- CHECK_REMOVE(items[i].equip, EQP_GARMENT|EQP_COSTUME_GARMENT, robe, 5);
- }
- #undef CHECK_REMOVE
- // Update player's view
- if (j) {
- StringBuf buf2;
- StringBuf_Init(&buf2);
- StringBuf_Printf(&buf2, "UPDATE `%s` SET %s WHERE `char_id`='%d'", schema_config.char_db, StringBuf_Value(&buf), char_id);
- if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
- SQL_ERROR == SqlStmt_Execute(stmt) )
- {
- SqlStmt_ShowDebug(stmt);
- SqlStmt_Free(stmt);
- StringBuf_Destroy(&buf);
- StringBuf_Destroy(&buf2);
- mapif_itembound_ack(fd,account_id,guild_id);
- return true;
- }
- StringBuf_Destroy(&buf2);
- }
- StringBuf_Destroy(&buf);
- SqlStmt_Free(stmt);
- char_unset_session_flag(account_id, 1);
- return false;
- }
- #endif
- /*==========================================
- * Storages (Inventory/Storage/Cart)
- *------------------------------------------*/
- /**
- * Sending inventory/cart/storage data to player
- * IZ 0x388a <size>.W <type>.B <account_id>.L <result>.B <inventory>.?B
- * @param fd
- * @param account_id
- * @param type
- * @param entries Inventory/cart/storage entries
- * @param result
- */
- void mapif_storage_data_loaded(int fd, uint32 account_id, char type, struct s_storage* entries, bool result) {
- uint16 size = sizeof(struct s_storage) + 10;
-
- WFIFOHEAD(fd, size);
- WFIFOW(fd, 0) = 0x388a;
- WFIFOW(fd, 2) = size;
- WFIFOB(fd, 4) = type;
- WFIFOL(fd, 5) = account_id;
- WFIFOB(fd, 9) = result;
- memcpy(WFIFOP(fd, 10), entries, sizeof(struct s_storage));
- WFIFOSET(fd, size);
- }
- /**
- * Tells player if inventory/cart/storage is saved
- * IZ 0x388b <account_id>.L <result>.B <type>.B
- * @param fd
- * @param account_id
- * @param char_id
- * @param success
- * @param type
- * @param stor_id
- */
- void mapif_storage_saved(int fd, uint32 account_id, uint32 char_id, bool success, char type, uint8 stor_id) {
- WFIFOHEAD(fd,9);
- WFIFOW(fd, 0) = 0x388b;
- WFIFOL(fd, 2) = account_id;
- WFIFOB(fd, 6) = success;
- WFIFOB(fd, 7) = type;
- WFIFOB(fd, 8) = stor_id;
- WFIFOSET(fd,9);
- }
- /**
- * Requested inventory/cart/storage data for a player
- * ZI 0x308a <type>.B <account_id>.L <char_id>.L <storage_id>.B <mode>.B
- * @param fd
- */
- bool mapif_parse_StorageLoad(int fd) {
- uint32 aid, cid;
- int type;
- uint8 stor_id, mode;
- struct s_storage stor;
- bool res = true;
- type = RFIFOB(fd,2);
- aid = RFIFOL(fd,3);
- cid = RFIFOL(fd,7);
- stor_id = RFIFOB(fd,11);
- memset(&stor, 0, sizeof(struct s_storage));
- stor.stor_id = stor_id;
- //ShowInfo("Loading storage for AID=%d.\n", aid);
- switch (type) {
- case TABLE_INVENTORY: res = inventory_fromsql(cid, &stor); break;
- case TABLE_STORAGE:
- if( !interServerDb.exists( stor_id ) ){
- ShowError( "Invalid storage with id %d\n", stor_id );
- return false;
- }
- res = storage_fromsql(aid, &stor);
- break;
- case TABLE_CART: res = cart_fromsql(cid, &stor); break;
- default: return false;
- }
- mode = RFIFOB(fd, 12);
- stor.state.put = (mode&STOR_MODE_PUT) ? 1 : 0;
- stor.state.get = (mode&STOR_MODE_GET) ? 1 : 0;
- mapif_storage_data_loaded(fd, aid, type, &stor, res);
- return true;
- }
- /**
- * Asking to save player's inventory/cart/storage data
- * ZI 0x308b <size>.W <type>.B <account_id>.L <char_id>.L <entries>.?B
- * @param fd
- */
- bool mapif_parse_StorageSave(int fd) {
- int aid, cid, type;
- struct s_storage stor;
- RFIFOHEAD(fd);
- type = RFIFOB(fd, 4);
- aid = RFIFOL(fd, 5);
- cid = RFIFOL(fd, 9);
-
- memset(&stor, 0, sizeof(struct s_storage));
- memcpy(&stor, RFIFOP(fd, 13), sizeof(struct s_storage));
- //ShowInfo("Saving storage data for AID=%d.\n", aid);
- switch(type){
- case TABLE_INVENTORY: inventory_tosql(cid, &stor); break;
- case TABLE_STORAGE:
- if( !interServerDb.exists( stor.stor_id ) ){
- ShowError( "Invalid storage with id %d\n", stor.stor_id );
- return false;
- }
- storage_tosql(aid, &stor);
- break;
- case TABLE_CART: cart_tosql(cid, &stor); break;
- default: return false;
- }
- mapif_storage_saved(fd, aid, cid, true, type, stor.stor_id);
- return false;
- }
- /*==========================================
- * Parse packet from map-server
- *------------------------------------------*/
- bool inter_storage_parse_frommap(int fd)
- {
- RFIFOHEAD(fd);
- switch(RFIFOW(fd,0)){
- case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
- case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
- #ifdef BOUND_ITEMS
- case 0x3056: mapif_parse_itembound_retrieve(fd); break;
- #endif
- case 0x308a: mapif_parse_StorageLoad(fd); break;
- case 0x308b: mapif_parse_StorageSave(fd); break;
- default:
- return false;
- }
- return true;
- }
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