quests_lighthalzen.txt 297 KB

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  1. //===== eAthena Script =======================================
  2. //= Quest NPCs located in Lighthalzen
  3. //===== By: ==================================================
  4. //= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets,
  5. //= Lupus, Lord Gywall
  6. //===== Current Version: =====================================
  7. //= 4.5
  8. //===== Compatible With: =====================================
  9. //= eAthena SVN
  10. //===== Description: =========================================
  11. //= Quests related to Lighthalzen City.
  12. //===== Additional Comments: =================================
  13. //= Grammar/script check please. This was a quick job.
  14. //= Things to add: Look at the thread "Lighthalzen Guard" in SVN script
  15. //= 0.3 Initial Release
  16. //= 0.5 Added mobsters spawn and Einbroch pollution. Alert lasts either 10 minutes or all mob killed.
  17. //= 0.6-0.9 fix small bug. Added Bio-lab entrance Quest. Added Getting security-card Quest.
  18. //= 1.0 Patched "mobsters spawn & Alert" like Real-RO.
  19. //= 1.0a fixed rand(1,10) + comparision. There just can't be 'X < 1' [Lupus]
  20. //= 1.1 Changed the mobster spawn to g_mobster to prevent exploits [MasterOfMuppets]
  21. //= 1.2 Added the cube room quest by DeNy, translated by vicious_pucca. [MasterOfMuppets]
  22. //= Thanks to Linuxwolf for a grammar check as well =).
  23. //= 1.2a Moved Biolab entrance to lhz_dun warps. [Vicious]
  24. //= 1.3 Fixed password bug, fixed endless item exploit, some typos [Lupus]
  25. //= 1.4 Fixed password abuse. When people don't read the password under the picture
  26. //= and enter Zero shit 8) (TODO: I saw some "Sticks" abuses, too.. where you could skip a part of quest...)
  27. //= 1.5 Fixed Mobster's OnDead event(it has to start with "On"!) [Playtester]
  28. //= 1.5a Fixed "free stick" bug, thx 2 Neouni [Lupus]
  29. //= 1.6 Added Gywall's Pickpocket Quest
  30. //= 1.7 Implemented the Friendship quest [MasterOfMuppets]
  31. //= 1.8 Changed the name of the mobsters to Gangster, as it should be. [MasterOfMuppets]
  32. //= 1.9 Added extra input check on Biolab so that the first letter of the word could be capitalized or undercase. [Evera]
  33. //= 2.0 Removed Duplicates [Silent]
  34. //= 2.1 Added first part of Bio Ethics Quest [Evera]
  35. //= 2.2 Added bit to say Bio Ethics is unfinished, and if a player attempts, it warps them
  36. //= out after finished part... Don't want players getting stuck ;_; [Evera]
  37. //= 2.3 Finished Bio Ethics Quest. Need bug testers before moving to trunk, my
  38. //= mind was somewhere else when writing @_@ [Evera]
  39. //= 2.4 Fixed the bug where a str&int debug was shown in the console for
  40. //= test tube in bio labs quest. [Evera]
  41. //= 2.5 Fixed Kellasus giving you extra skills in Bio Ethics quest [Evera]
  42. //= 2.6 Fixed exploit letting any class get homunculus from Bio Ethics Quest [Evera]
  43. //= 2.6a Moved Bio Ethics Quest to Alchemist SKILL QUESTS [Lupus]
  44. //= 2.7 fixed bugs that let people bypass some quest parts V_V [Lupus]
  45. //= reused cubekey var for 4 Cube Room key vars
  46. //= 2.8 More optimization. Also fixed bug with "2x short sticks -> long" [Lupus]
  47. //= Now uses MISC_QUEST&512 instead of 'hzdun'. WIP
  48. //= 2.9 Fixed Friendship Quest levelup exploit (u could get EXP twice) [Lupus]
  49. //= 3.0 Added Cursed Spirit Quest. [SinSloth]
  50. //= Moved a book non-related to Lighthalzen quests.
  51. //= 3.1 Added Schwartzvalt Trilogy Quest. [SinSloth]
  52. //= 3.2 Updated some NPCs regarding Hugel Rebellion Quest. [SinSloth]
  53. //= 3.2 Removed the NPC "#kiz03-4" as I couldn't find any [L0ne_W0lf]
  54. //= reference to it in the Aegis script.
  55. //= 3.3 Fixed a wrong negative value checking in Schwartzvalt Trilogy quest. [SinSloth]
  56. //= 3.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
  57. //= 3.5 Touch-ups to the Friendship quest. Added EXP reward. [L0ne_W0lf]
  58. //= Added cutins for "Maku" npc, and changed "set HP" to percentheal.
  59. //= 3.5a Adjusted EXP given by "Benkasttein" to be the same as that given by Maku. [L0ne_W0lf]
  60. //= 3.6 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
  61. //= 3.7 Counter-fixed negative value checking to now look for both positive and negative values
  62. //= since its symbol depends on the time. [SinSloth]
  63. //= 3.8 Removed bio ethic quest definition from header. [L0ne_W0lf]
  64. //= 3.9 Added Rekenber Job quest. Don't know why it hasn't been there before though. [SinSloth]
  65. //= 4.0 Updated several NPCs to Official (iRO) dialog, and restrucured. [L0ne_W0lf]
  66. //= 4.1 Updated Dungeon quest, and Friendhsip quest to 10.3 standards. [L0ne_W0lf]
  67. //= 4.2 Fixed wrong variable type in use in "Box#cube1". [L0ne_W0lf]
  68. //= 4.3 Fixed a bug where if you relog after you take out the Lab Permit from the Box
  69. //= You can't finish the quest. (bugreport:1798) [Samuray22]
  70. //= 4.3a Reverted changes from the last version. . [L0ne_W0lf]
  71. //= Changed temp char vars to normal vars, that unset at end.
  72. //= Tube just makes sure you have 1 or more permits.
  73. //= 4.4 Replaced effect numerics with constants. [L0ne_W0lf]
  74. //= 4.5 Corrected an Incorrect check of the Shinokas_Quest. (bugreport:2276) [Samuray22]
  75. //= Replaced effect numerics with constants.
  76. //= 4.5 Official Gangster Alert script. [Gepard]
  77. //============================================================
  78. // Gangster Alert [Aegis Conversion]
  79. //------------------------------------------------------------
  80. lighthalzen,1,1,0 script Law Enforcement -1,{
  81. end;
  82. OnEnable:
  83. mapannounce "lighthalzen","Attention, citizens. Our security has been breached and the city is in Gangster Alert status. Please find shelter immediately!",bc_map;
  84. initnpctimer;
  85. for (set .@i, 0; .@i < 30; set .@i, .@i + 1)
  86. monster "lighthalzen",0,0,"Gangster",1592,1,"Law Enforcement::OnMyMobDead";
  87. end;
  88. OnTimer220000:
  89. killmonster "lighthalzen","Law Enforcement::OnMyMobDead";
  90. mapannounce "lighthalzen","Attention, citizens. Our law enforcement department has successfully contained the situation. Alert status has been canceled.",bc_map;
  91. set $@Lhz_Gangster_Alert, 0;
  92. stopnpctimer;
  93. end;
  94. OnMyMobDead:
  95. end;
  96. }
  97. lighthalzen,267,200,3 script Guard#lhz01 868,{
  98. if (countitem(7350) > 0) {
  99. mes "[Guard]";
  100. mes "Hold it right th--!";
  101. mes "Oh. I'm sorry. I didn't";
  102. mes "realize you were carrying";
  103. mes "a pass and had authorization.";
  104. close2;
  105. warp "lighthalzen",303,229;
  106. end;
  107. }
  108. if ($@Lhz_Gangster_Alert >= 100) {
  109. mes "[Guard]";
  110. mes "Recently too many people";
  111. mes "have been traveling between";
  112. mes "Uptown and the ghetto, so";
  113. mes "we've heightened security";
  114. mes "around here. But how can";
  115. mes "so many sneak through us?";
  116. close;
  117. }
  118. if ($@Lhz_Gangster_Alert > 14) {
  119. mes "[Guard]";
  120. mes "Recently too many people";
  121. mes "have been traveling between";
  122. mes "Uptown and the ghetto, so";
  123. mes "we've heightened security";
  124. mes "around here. But how can";
  125. mes "so many sneak through us?";
  126. donpcevent "Law Enforcement::OnEnable";
  127. set $@Lhz_Gangster_Alert, 100;
  128. close;
  129. }
  130. if (gettime(3) >= 22 || gettime(3) < 2) {
  131. mes "[Guard]";
  132. mes "Zzzz... Zzz...";
  133. mes "ZZZzzzzzzzzzz...";
  134. next;
  135. mes "^3355FFThis guard is";
  136. mes "dozing off, so this is";
  137. mes "the perfect opportunity";
  138. mes "to sneak past him.^000000";
  139. close2;
  140. set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
  141. warp "lighthalzen",303,229;
  142. end;
  143. }
  144. if (rand(1,6) == 3) {
  145. mes "^3355FFThe guard seems distracted";
  146. mes "and is looking elsewhere. Now's";
  147. mes "your chance to sneak past him!^000000";
  148. close2;
  149. set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
  150. warp "lighthalzen",303,229;
  151. end;
  152. }
  153. else {
  154. mes "[Guard]";
  155. mes "Hold it right there!";
  156. mes "I can't permit anyone";
  157. mes "to enter the slums.";
  158. mes "Go back to where you";
  159. mes "came from, adventurer!";
  160. close;
  161. }
  162. }
  163. lighthalzen,294,223,7 script Guard#lhz02 868,{
  164. if (countitem(7350) > 0) {
  165. mes "[Guard]";
  166. mes "Hold it right th--!";
  167. mes "Oh. I'm sorry. I didn't";
  168. mes "realize you were carrying";
  169. mes "a pass and had authorization.";
  170. close2;
  171. warp "lighthalzen",260,199;
  172. end;
  173. }
  174. if ($@Lhz_Gangster_Alert >= 100) {
  175. mes "[Guard]";
  176. mes "Recently too many people";
  177. mes "have been traveling between";
  178. mes "Uptown and the ghetto, so";
  179. mes "we've heightened security";
  180. mes "around here. But how can";
  181. mes "so many sneak through us?";
  182. close;
  183. }
  184. if ($@Lhz_Gangster_Alert > 14) {
  185. mes "[Guard]";
  186. mes "Recently too many people";
  187. mes "have been traveling between";
  188. mes "Uptown and the ghetto, so";
  189. mes "we've heightened security";
  190. mes "around here. But how can";
  191. mes "so many sneak through us?";
  192. donpcevent "Law Enforcement::OnEnable";
  193. set $@Lhz_Gangster_Alert, 100;
  194. close;
  195. }
  196. if (gettime(3) >= 22 || gettime(3) < 2) {
  197. mes "[Guard]";
  198. mes "Zzzz... Zzz...";
  199. mes "ZZZzzzzzzzzzz...";
  200. next;
  201. mes "^3355FFThis guard is";
  202. mes "dozing off, so this is";
  203. mes "the perfect opportunity";
  204. mes "to sneak past him.^000000";
  205. close2;
  206. set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
  207. warp "lighthalzen",260,199;
  208. end;
  209. }
  210. if (rand(1,6) == 3) {
  211. mes "^3355FFThe guard seems distracted";
  212. mes "and is looking elsewhere. Now's";
  213. mes "your chance to sneak past him!^000000";
  214. close2;
  215. set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
  216. warp "lighthalzen",260,199;
  217. end;
  218. }
  219. else {
  220. mes "[Guard]";
  221. mes "Hold it right there!";
  222. mes "I can't permit anyone to";
  223. mes "enter Uptown Lighthalzen!";
  224. mes "If you don't have a pass,";
  225. mes "then move on out of here!";
  226. close;
  227. }
  228. }
  229. //============================================================
  230. // Cube Room
  231. //============================================================
  232. lighthalzen,341,224,3 script Fishbone 868,{
  233. // Retain prior position in quest.
  234. if (piciburn) {
  235. set lhz_sincube,piciburn;
  236. set piciburn,0;
  237. }
  238. // Quest is finished.
  239. if (MISC_QUEST&512) {
  240. mes "[Fishbone]";
  241. mes "Oh hey, it's you!";
  242. mes "Now, listen. If you wanna";
  243. mes "get into Regenschirm again,";
  244. mes "you gotta enter that Sewer Pipe";
  245. mes "that's like, northeast from me.";
  246. mes "It's gross, but you gotta...";
  247. next;
  248. mes "[Fishbone]";
  249. mes "Anyway, good luck in";
  250. mes "whatever it is you're doing";
  251. mes "here in Lighthazlen. Oh, and";
  252. mes "be real careful! Something";
  253. mes "shadier than me is going";
  254. mes "on in this big city~";
  255. close;
  256. }
  257. // Apparantly if the boss quest progress is at 6, you skip the level requirement.
  258. if (lhz_boss == 6 || BaseLevel >= 60) {
  259. if (lhz_sincube == 0) {
  260. mes "[Fishbone]";
  261. mes "What...?";
  262. mes "Is there something";
  263. mes "on my face? Quit looking";
  264. mes "at me and let me do my work.";
  265. set lhz_sincube,1;
  266. close;
  267. }
  268. else if (lhz_sincube == 1) {
  269. mes "[Fishbone]";
  270. mes "Hey. Hey you.";
  271. mes "You're still looking";
  272. mes "at me. Quit it. I'm busy";
  273. mes "here and you're bothering me.";
  274. set lhz_sincube,2;
  275. close;
  276. }
  277. else if (lhz_sincube == 2) {
  278. mes "[Fishbone]";
  279. mes "Seriously, you are";
  280. mes "starting to really get";
  281. mes "on my nerves! What could";
  282. mes "you possibly want from me?!";
  283. next;
  284. mes "["+strcharinfo(0)+"]";
  285. mes "Nothing really.";
  286. mes "I just feel like";
  287. mes "watching you work.";
  288. mes "What exactly are you";
  289. mes "doing anyway, huh?";
  290. next;
  291. mes "[Fishbone]";
  292. mes "Hey! If I could just show";
  293. mes "you what I'm doing, I wouldn't";
  294. mes "be so uptight about you looking";
  295. mes "at what I'm doing, now would I?";
  296. next;
  297. mes "["+strcharinfo(0)+"]";
  298. mes "Nah...";
  299. mes "I just think";
  300. mes "you're uptight";
  301. mes "in general.";
  302. next;
  303. mes "[Fishbone]";
  304. mes "Muthafruit!";
  305. mes "So you're just";
  306. mes "gonna sit and watch";
  307. mes "me all day?! Fine! Then";
  308. mes "I'll just ignore you, jerk!";
  309. next;
  310. mes "[Fishbone]";
  311. mes "...";
  312. mes "......";
  313. mes "Damn it!";
  314. mes "This is really";
  315. mes "ticking me off! Why";
  316. mes "don't you go away?!";
  317. next;
  318. mes "["+strcharinfo(0)+"]";
  319. mes "Well, I was also";
  320. mes "wondering why you're";
  321. mes "working in a place that's";
  322. mes "so, um... depressing.";
  323. next;
  324. mes "[Fishbone]";
  325. mes "Alright, fine!";
  326. mes "But once I tell you";
  327. mes "what I do here, you're";
  328. mes "outta here! Okay? Now,";
  329. mes "your lips are frickin' sealed.";
  330. mes "See, what I do is kinda illegal.";
  331. next;
  332. mes "[Fishbone]";
  333. mes "I provide routes that let";
  334. mes "people enter Lighthalzen,";
  335. mes "or even go anywhere in this";
  336. mes "city, without authorization.";
  337. mes "Hell, I could even get you";
  338. mes "into that Laboratory...";
  339. next;
  340. mes "["+strcharinfo(0)+"]";
  341. mes "W-wait!";
  342. mes "Laboratory?!";
  343. mes "Are you serious?";
  344. mes "Can you get me";
  345. mes "into that place?";
  346. next;
  347. mes "[Fishbone]";
  348. mes "Sonuva--You're not";
  349. mes "gonna leave me alone,";
  350. mes "are you? Look, you seem";
  351. mes "okay, even if you are kinda";
  352. mes "stubborn, kid. But I don't trust";
  353. mes "or serve strangers, period.";
  354. next;
  355. mes "["+strcharinfo(0)+"]";
  356. mes "But isn't there";
  357. mes "anything I can do";
  358. mes "so you can help me";
  359. mes "get into the Laboratory?";
  360. next;
  361. mes "[Fishbone]";
  362. mes "No way, no how.";
  363. mes "No matter how much you";
  364. mes "beg, I can't take a chance";
  365. mes "and just trust anyone who";
  366. mes "wants to know a secret";
  367. mes "route. Now get outta here!";
  368. set lhz_sincube,3;
  369. close;
  370. }
  371. else if (lhz_sincube == 3) {
  372. mes "["+strcharinfo(0)+"]";
  373. mes "Please...";
  374. mes "Please tell me";
  375. mes "how I can get inside";
  376. mes "the Laboratory. I'm...";
  377. mes "I'm begging you!";
  378. next;
  379. mes "[Fishbone]";
  380. mes "No! Now shaddup";
  381. mes "and stop begging, okay?";
  382. mes "You're only embarassing";
  383. mes "yourself! Good grief...";
  384. set lhz_sincube,4;
  385. close;
  386. }
  387. else if (lhz_sincube == 4) {
  388. mes "["+strcharinfo(0)+"]";
  389. mes "Why won't you";
  390. mes "heeeeelp meee?";
  391. mes "Pleeeeeeeease~";
  392. mes "You're the only one";
  393. mes "who knoooooows~";
  394. next;
  395. mes "[Fishbone]";
  396. mes "Yeesh, you're a nutty";
  397. mes "kid. Look, ''no'' means";
  398. mes "''no.'' That's it. That's";
  399. mes "final. How many times do";
  400. mes "you gotta make me spell it out?";
  401. next;
  402. mes "["+strcharinfo(0)+"]";
  403. mes "But there's gotta";
  404. mes "be something I can";
  405. mes "do so you'll help me?";
  406. mes "Th-that's the way i-it";
  407. mes "always w-works. You";
  408. mes "can't just-- You c-can't...";
  409. next;
  410. mes "[Fishbone]";
  411. mes "Alright, you got me.";
  412. mes "But if I'm gonna risk";
  413. mes "my life to help you get";
  414. mes "into that Laboratory I want";
  415. mes "something in return. Okay?";
  416. next;
  417. mes "[Fishbone]";
  418. mes "All you need to do is";
  419. mes "come back here with";
  420. mes "^FF000071,381,305,294,921,000 zeny^000000.";
  421. mes "Then I'll give you all the help";
  422. mes "you need. Alright, good luck";
  423. mes "to you, brave adventurer.";
  424. next;
  425. mes "["+strcharinfo(0)+"]";
  426. mes "You're joking right?!";
  427. mes "There's no way I can ever";
  428. mes "get that much zeny! I'd...";
  429. mes "I'd have to at least take";
  430. mes "over the world or, or...";
  431. next;
  432. mes "[Fishbone]";
  433. mes "Good point.";
  434. mes "Fine, maybe that";
  435. mes "price is a little high.";
  436. mes "I'll just cut it in half,";
  437. mes "then. Still want my";
  438. mes "help? Then bring me...";
  439. next;
  440. mes "[Fishbone]";
  441. mes " ";
  442. mes " ";
  443. mes "...^FF000020 Jellopy^000000.";
  444. next;
  445. mes "[Fishbone]";
  446. mes "Gosh.";
  447. mes "It's like I'm";
  448. mes "doing this for free...";
  449. next;
  450. if (select("Okay.:No! It's impossible!") == 1) {
  451. mes "[Fishbone]";
  452. mes "Alright, then";
  453. mes "bring me back a";
  454. mes "total of 20 Jellopy.";
  455. mes "But you gotta have";
  456. mes "exactly 20 Jellopy on";
  457. mes "you, okay? Seeya pal~";
  458. set lhz_sincube,5;
  459. close;
  460. }
  461. mes "[Fishbone]";
  462. mes "What are you--";
  463. mes "Okay, now you're the";
  464. mes "one who's joking around.";
  465. mes "Look, it's either bring me";
  466. mes "20 Jellopy or 71,381,3--";
  467. mes "whatever number I said-- zeny!";
  468. close;
  469. }
  470. else if (lhz_sincube == 5) {
  471. mes "[Fishbone]";
  472. mes "So...";
  473. mes "Did you bring";
  474. mes "the stuff?";
  475. next;
  476. switch(select("I'm still working on it.:Here you go!:Um... Stuff?")) {
  477. case 1:
  478. mes "[Fishbone]";
  479. mes "Still working on it?";
  480. mes "Okay, I know I didn't";
  481. mes "ask you for very much,";
  482. mes "but gimme some respect";
  483. mes "and get serious about it!";
  484. mes "It's 20 friggin' Jellopies!";
  485. close;
  486. case 2:
  487. if (countitem(909) > 19) {
  488. mes "[Fishbone]";
  489. mes "Ooh. Hey, good work.";
  490. mes "Okay, I can see you're";
  491. mes "the reliable type. A deal";
  492. mes "is a deal, so I'll tell you";
  493. mes "how you can get inside";
  494. mes "that Laboratory.";
  495. next;
  496. mes "[Fishbone]";
  497. mes "Now, if you're wondering";
  498. mes "why I don't got much qualm";
  499. mes "against helping you, it's";
  500. mes "because I used to work in";
  501. mes "the Laboratory... But then";
  502. mes "they laid me off unfairly.";
  503. next;
  504. mes "[Fishbone]";
  505. mes "Anyway, anything I can";
  506. mes "do to cause them trouble";
  507. mes "is good in my book. Let me";
  508. mes "get some stuff ready and";
  509. mes "then I'll tell you what you";
  510. mes "really need to know.";
  511. delitem 909,20; //Jellopy
  512. set lhz_sincube,6;
  513. close;
  514. }
  515. mes "[Fishbone]";
  516. mes "Uh...";
  517. mes "I said 20 Jellopies,";
  518. mes "didn't I? This ain't";
  519. mes "enough pal, so go out";
  520. mes "and get some more!";
  521. close;
  522. case 3:
  523. mes "[Fishbone]";
  524. mes "What the...?";
  525. mes "How could you forget";
  526. mes "something like that?";
  527. mes "Anyway, I asked you to";
  528. mes "bring 20 Jellopies.";
  529. close;
  530. }
  531. }
  532. else if (lhz_sincube == 6) {
  533. mes "[Fishbone]";
  534. if (lhz_boss == 6) {
  535. mes "way to get into Regenschrim";
  536. mes "Lab. However, I do know of";
  537. mes "this secret maze that should";
  538. mes "get you there. Still, if you're";
  539. mes "willing and ready to go...";
  540. }
  541. else {
  542. mes "Okay...";
  543. mes "Are you ready now?";
  544. mes "I'm gonna send you";
  545. mes "someplace where you";
  546. mes "can find the Lab entrance.";
  547. }
  548. next;
  549. switch(select("Not yet.:Yes.")) {
  550. case 1:
  551. mes "[Fishbone]";
  552. mes "Eh...?";
  553. mes "Alright, it's";
  554. mes "not a problem.";
  555. mes "Just take your time.";
  556. close;
  557. }
  558. mes "[Fishbone]";
  559. mes "Great!";
  560. mes "Okay then,";
  561. mes "here we go!";
  562. close2;
  563. set lhz_sincube,7;
  564. switch(rand(1,3)) {
  565. case 1: warp "lhz_cube",67,193; break;
  566. case 2: warp "lhz_cube",66,136; break;
  567. case 3: warp "lhz_cube",66,74; break;
  568. }
  569. end;
  570. }
  571. else if (lhz_sincube < 10) {
  572. mes "[Fishbone]";
  573. mes "Hm, you must not have";
  574. mes "accomplished whatever";
  575. if (lhz_boss == 6) {
  576. mes "it is you need to do in the";
  577. mes "Regenschirm Laboratory yet.";
  578. }
  579. else {
  580. mes "it was you were doing";
  581. mes "in the Laboratory. Do";
  582. }
  583. mes "you want me to send";
  584. mes "you there again?";
  585. next;
  586. if (select("No.:Yes.") == 1) {
  587. mes "[Fishbone]";
  588. mes "Geez, you must have";
  589. mes "really had a hard time";
  590. mes "there. Okay, well, when";
  591. mes "you're ready to go there,";
  592. mes "just let me know, got it?";
  593. close;
  594. }
  595. mes "[Fishbone]";
  596. mes "Got a lot of";
  597. mes "spirit in you,";
  598. mes "don't you? Heh!";
  599. mes "I like you style~";
  600. mes "Get ready, 'cuz";
  601. mes "here we go...!";
  602. close2;
  603. set lhz_sincube,7;
  604. switch(rand(1,3)) {
  605. case 1: warp "lhz_cube",67,193; break;
  606. case 2: warp "lhz_cube",66,136; break;
  607. case 3: warp "lhz_cube",66,74; break;
  608. }
  609. end;
  610. }
  611. else if (lhz_sincube == 10) {
  612. mes "[Fishbone]";
  613. mes "Hey, you came back!";
  614. mes "Good, I was starting";
  615. mes "to get a little worried";
  616. mes "about what happened to";
  617. mes "you. So did you get what";
  618. mes "you wanted over there?";
  619. next;
  620. mes "["+strcharinfo(0)+"]";
  621. mes "Yeah...";
  622. mes "I hope so,";
  623. mes "anyway.";
  624. next;
  625. mes "[Fishbone]";
  626. mes "Good! Whatever you did,";
  627. mes "I hope it messes them up big";
  628. mes "time! I usedta be a respected";
  629. mes "scientist for Regenschirm till";
  630. mes "they laid me off! Serves those";
  631. mes "ungrateful jerkoffs right!";
  632. next;
  633. mes "[Fishbone]";
  634. mes "Then again, my current";
  635. mes "line of work seems to suit";
  636. mes "me much better. And I don't";
  637. mes "gotta worry about formulas";
  638. mes "and algorithms anymore.";
  639. next;
  640. mes "[Fishbone]";
  641. mes "Oh yeah, the place you";
  642. mes "just went to? There's a";
  643. mes "secret path the Laboratory";
  644. mes "there. If you want, I can";
  645. mes "send you back there. So";
  646. mes "what do you say?";
  647. next;
  648. if (select("Sure:No thanks~") == 1) {
  649. mes "[Fishbone]";
  650. mes "Okay then, here";
  651. mes "we go! Good luck";
  652. mes "to you, buddy.";
  653. close2;
  654. switch(rand(1,3)) {
  655. case 1: warp "lhz_cube",67,193; break;
  656. case 2: warp "lhz_cube",66,136; break;
  657. case 3: warp "lhz_cube",66,74; break;
  658. }
  659. end;
  660. }
  661. mes "[Fishbone]";
  662. mes "Alright, it's your";
  663. mes "choice. Oh, and that";
  664. mes "pass you have should";
  665. mes "let you into the Laboratory";
  666. mes "anyway. Good luck to you, pal.";
  667. close;
  668. }
  669. mes "[Fishbone]";
  670. mes "Heya pal!";
  671. mes "It's been a while.";
  672. mes "You doin' good? I'm";
  673. mes "just peachy, thanks~";
  674. close;
  675. }
  676. else if (BaseLevel < 60) {
  677. mes "Hey kid, get";
  678. mes "outta here! Can't";
  679. mes "you tell I'm dealin'";
  680. mes "in something shady";
  681. mes "here? This is no place";
  682. mes "for baby faced guys like you!";
  683. close;
  684. }
  685. else if (lhz_boss > 6) {
  686. mes "[Fishbone]";
  687. mes "Heya pal!";
  688. mes "It's been a while.";
  689. mes "You doin' good? I'm";
  690. mes "just peachy, thanks~";
  691. close;
  692. }
  693. }
  694. lhz_cube,237,198,0 script Bundle of Files#cube 111,{
  695. if (lhz_sincube < 7) {
  696. mes "^3355FFThere are a bunch";
  697. mes "of files scattered";
  698. mes "on the ground.^000000";
  699. close;
  700. }
  701. else if (lhz_sincube < 10) {
  702. if (lhz_secret01 < 1) {
  703. mes "^3355FFThere are a bunch";
  704. mes "of files scattered";
  705. mes "on the ground. They";
  706. mes "seem to contain all";
  707. mes "sorts of information,";
  708. mes "but they're all mixed up.^000000";
  709. next;
  710. if (select("Rummage through the files.:Cancel") == 1) {
  711. mes "^3355FFWhile you are";
  712. mes "rummaging through";
  713. mes "the files, a Red Key";
  714. mes "drops to the ground";
  715. mes "with a clink. You decide";
  716. mes "to keep this ^000000Red Key^3355FF.^000000";
  717. set lhz_secret01,1;
  718. }
  719. close;
  720. }
  721. mes "^3355FFThis is the place";
  722. mes "where you found the";
  723. mes "^000000Red Key^3355FF while you were";
  724. mes "looking through the files";
  725. mes "scattered on the ground.^000000";
  726. close;
  727. }
  728. mes "^3355FFThis is the place";
  729. mes "where you found the";
  730. mes "^000000Red Key^3355FF while you were";
  731. mes "looking through the files";
  732. mes "scattered on the ground.^000000";
  733. close;
  734. }
  735. lhz_cube,234,202,0 script Picture#cube 111,{
  736. if (lhz_secret01 < 2) {
  737. mes "^3355FFThis picture hanging";
  738. mes "on the wall catches";
  739. mes "your attention for some";
  740. mes "inexplicably strange reason.^000000";
  741. next;
  742. if (select("Look behind picture.:Cancel") == 1) {
  743. mes "^3355FFYou push and pull";
  744. mes "with all your strength,";
  745. mes "but the picture won't";
  746. mes "budge. If it's too hard";
  747. mes "to move, there must be";
  748. mes "something hidden behind it.^000000";
  749. }
  750. close;
  751. }
  752. else if (lhz_secret01 == 2) {
  753. mes "^3355FFThis picture hanging";
  754. mes "on the wall catches";
  755. mes "your attention for some";
  756. mes "inexplicably strange reason.^000000";
  757. next;
  758. if (select("Look behind picture.:Cancel") == 1) {
  759. mes "^3355FFYou push and pull";
  760. mes "with all your strength,";
  761. mes "but this picture is too";
  762. mes "hard to move with just";
  763. mes "brute strength alone.^000000";
  764. next;
  765. input .@input$;
  766. if (.@input$ == "Jackknife") {
  767. mes "^3355FFYou take the";
  768. mes "Jackknife, thrust";
  769. mes "it under the picture";
  770. mes "and twist it in order to";
  771. mes "pry the picture off the wall.^000000";
  772. next;
  773. mes "^3355FFBehind the picture, you";
  774. mes "find that the following";
  775. mes "numbers are written:^000000";
  776. mes " ";
  777. set .@number_rand,rand(1,3);
  778. if (.@number_rand == 1) {
  779. mes "4 3 2 9 1 6 8 2 7";
  780. set lhz_secret01,3;
  781. }
  782. else if (.@number_rand == 2) {
  783. mes "3 6 4 1 2 8 7 1 5";
  784. set lhz_secret01,4;
  785. }
  786. else {
  787. mes "4 9 3 7 6 2 8 6 6";
  788. set lhz_secret01,5;
  789. }
  790. close;
  791. }
  792. mes "^3355FFUnfortunately,";
  793. mes "doing that apparently";
  794. mes "wasn't enough to move";
  795. mes "the picture. Perhaps you";
  796. mes "should try something else.^000000";
  797. close;
  798. }
  799. close;
  800. }
  801. else if (lhz_secret01 < 6) {
  802. mes "^3355FFThe following numbers";
  803. mes "were written behind the";
  804. mes "picture. If they were hidden,";
  805. mes "these numbers must have";
  806. mes "some kind of importance.^000000";
  807. mes " ";
  808. if (lhz_secret01 == 3) {
  809. mes "4 3 2 9 1 6 8 2 7";
  810. }
  811. else if (lhz_secret01 == 4) {
  812. mes "3 6 4 1 2 8 7 1 5";
  813. }
  814. else if (lhz_secret01 == 5) {
  815. mes "4 9 3 7 6 2 8 6 6";
  816. }
  817. close;
  818. }
  819. mes "^3355FFThere is a picture";
  820. mes "hanging on the wall.^000000";
  821. next;
  822. if (select("Look beneath picture.:Cancel") == 1) {
  823. mes "^3355FFThere are some";
  824. mes "numbers behind the";
  825. mes "picture, but now there is";
  826. mes "no need to memorize them.^000000";
  827. }
  828. close;
  829. }
  830. lhz_cube,242,201,0 script Drawer#cube 111,{
  831. if (lhz_secret01 < 1) {
  832. mes "^3355FFThe drawer here";
  833. mes "looks interesting,";
  834. mes "but it's locked and";
  835. mes "you can't open it.^000000";
  836. close;
  837. }
  838. else if (lhz_secret01 == 1) {
  839. mes "^3355FF The drawer here";
  840. mes "looks interesting, but";
  841. mes "it's locked. Hopefully, you";
  842. mes "can figure how to open it.^000000";
  843. next;
  844. input .@input$;
  845. if (.@input$ == "Red Key") {
  846. mes "^3355FFYou insert the Red Key";
  847. mes "into the lock and open the";
  848. mes "drawer. Inside, you find a";
  849. mes "^000000Jackknife^3355FF that you decide";
  850. mes "to take. After all, it might";
  851. mes "be handy sometime.^000000";
  852. set lhz_secret01,2;
  853. }
  854. else {
  855. mes "^3355FFUnfortunately, you";
  856. mes "can't open or break";
  857. mes "the lock on the drawer";
  858. mes "by doing that. You need";
  859. mes "to try something else.^000000";
  860. }
  861. close;
  862. }
  863. mes "^3355FFThis is the drawer";
  864. mes "in which you found the";
  865. mes "^000000Jackknife^3355FF. It is now empty";
  866. mes "and devoid of purpose.^000000";
  867. close;
  868. }
  869. lhz_cube,248,179,0 script Chest#cube 111,{
  870. if (lhz_sincube < 7) {
  871. mes "^3355FFYou've found a chest";
  872. mes "with an axe laid on";
  873. mes "top. The axe's purpose";
  874. mes "is completely utilitarian";
  875. mes "and isn't suited for battle.^000000";
  876. close;
  877. }
  878. else if (lhz_sincube == 7) {
  879. mes "^3355FFYou've found a chest,";
  880. mes "but more importantly,";
  881. mes "there is a utility Axe";
  882. mes "laid on top of it.^000000";
  883. next;
  884. if (select("Take the utility Axe.:Cancel") == 1) {
  885. mes "^3355FFWithout shame or";
  886. mes "an ounce of guilt, you";
  887. mes "pick up the utility ^000000Axe^3355FF";
  888. mes "and claim it as your own.^000000";
  889. set lhz_sincube,8;
  890. }
  891. close;
  892. }
  893. mes "^3355FFThis is just a normal";
  894. mes "chest. There used to be";
  895. mes "a utility ^000000Axe^3355FF on top of";
  896. mes "it until you picked it up.^000000";
  897. close;
  898. }
  899. lhz_cube,237,183,0 script Barrel#cube 111,{
  900. set number_line,0;
  901. if (lhz_sincube < 8) {
  902. mes "^3355FFYou have";
  903. mes "found a shabbily";
  904. mes "constructed barrel.^000000";
  905. close;
  906. }
  907. else if (lhz_sincube == 8) {
  908. mes "^3355FFYou have";
  909. mes "found a shabbily";
  910. mes "constructed barrel.";
  911. mes "You sense that there's";
  912. mes "something inside, but";
  913. mes "you need something to";
  914. mes "smash the barrel open.^000000";
  915. next;
  916. input .@input$;
  917. if (.@input$ == "Axe") {
  918. mes "^3355FFAxe in hand, you lift";
  919. mes "it above your head and";
  920. mes "swing it downwards,";
  921. mes "smashing off the top of";
  922. mes "the barrel. Inside, you find a";
  923. mes "box topped with a metal plate.^000000";
  924. next;
  925. mes "^3355FFThe numbers one";
  926. mes "through nine are";
  927. mes "etched on the surface";
  928. mes "of the metal plate on";
  929. mes "top of the box you found,";
  930. mes "like some kind of keypad...^000000";
  931. set lhz_sincube,9;
  932. }
  933. else {
  934. mes "^3355FFDoing that probably won't";
  935. mes "break open this keg. You'll";
  936. mes "need to try something else.^000000";
  937. }
  938. close;
  939. }
  940. else if (lhz_sincube == 9) {
  941. if (lhz_secret01 < 3) {
  942. mes "^3355FFYou decide to enter";
  943. mes "some numbers into the";
  944. mes "metallic keypad. Remember,";
  945. mes "you can only enter single";
  946. mes "digit numbers at one time...^000000";
  947. next;
  948. for( set $@i, 0; .@i < 9; set .@i, .@i + 1 )
  949. input .@input;
  950. mes "^3355FFNothing happened...^000000";
  951. close;
  952. }
  953. else if (lhz_secret01 >= 3 && lhz_secret01 <= 5) {
  954. switch(lhz_secret01) {
  955. case 3: setarray .@numbers[0],4,3,2,9,1,6,8,2,7; break;
  956. case 4: setarray .@numbers[0],3,6,4,1,2,8,7,1,5; break;
  957. case 5: setarray .@numbers[0],4,9,3,7,6,2,8,6,6; break;
  958. }
  959. mes "^3355FFYou decide to enter";
  960. mes "some numbers into the";
  961. mes "numberpad etched on the";
  962. mes "metal plate on top of the box";
  963. mes "you found inside the keg.^000000";
  964. next;
  965. for( set $@i, 0; .@i < 9; set .@i, .@i + 1 ) {
  966. input .@input;
  967. if (.@input == .@numbers[.@i]) set .@number_line,.@number_line+1;
  968. }
  969. if (.@number_line == 9) {
  970. mes "^3355FFThe metal plate slides";
  971. mes "open and you find a key";
  972. mes "Key inside the box. You";
  973. mes "to keep this ^000000Yellow Key^3355FF.^000000";
  974. set lhz_secret01,6;
  975. }
  976. else {
  977. mes "^3355FFNothing happened.";
  978. mes "It's likely that you did not";
  979. mes "enter the correct numbers.^000000";
  980. }
  981. close;
  982. }
  983. mes "^3355FFThis is the box with";
  984. mes "the keypad in which you";
  985. mes "found the ^000000Yellow Key^3355FF.";
  986. mes "The box is now empty.^000000";
  987. close;
  988. }
  989. mes "^3355FFThis is a box";
  990. mes "topped with a metal";
  991. mes "plate that looks like";
  992. mes "a crudely made keypad.^000000";
  993. close;
  994. }
  995. lhz_cube,224,192,0 script Power Generator#cube 111,{
  996. if (lhz_secret01 < 6) {
  997. mes "^3355FFThis is a noisily";
  998. mes "operating huge machine";
  999. mes "with a front panel that has";
  1000. mes "a strange mark. There is a";
  1001. mes "keyhole on the machine";
  1002. mes "right next to this panel.^000000";
  1003. next;
  1004. input .@input$;
  1005. mes "^3355FFNothing happened.";
  1006. mes "You probably need";
  1007. mes "to find the right key to";
  1008. mes "insert into the keyhole.^000000";
  1009. close;
  1010. }
  1011. else if (lhz_secret01 == 6) {
  1012. mes "^3355FFThis is a noisily";
  1013. mes "operating huge machine";
  1014. mes "with a front panel that has";
  1015. mes "a strange mark. There is a";
  1016. mes "keyhole on the machine";
  1017. mes "right next to this panel.^000000";
  1018. next;
  1019. input .@input$;
  1020. if (.@input$ == "Yellow Key") {
  1021. mes "^3355FFYou insert the";
  1022. mes "Yellow Key into the";
  1023. mes "keyhole and turn it,";
  1024. mes "causing the machine";
  1025. mes "to sputter and deactivate.^000000";
  1026. next;
  1027. mes "^3355FFYou notice that the";
  1028. mes "^000000Status Light ^3355FFnext to the";
  1029. mes "bed has now turned off.^000000";
  1030. set lhz_secret01,7;
  1031. }
  1032. else {
  1033. mes "^3355FFNothing happened.";
  1034. mes "You probably need";
  1035. mes "to find the right key to";
  1036. mes "insert into the keyhole.^000000";
  1037. }
  1038. close;
  1039. }
  1040. mes "^3355FFIt's a giant machine.^000000";
  1041. close;
  1042. }
  1043. lhz_cube,244,201,0 script Status Light#cube 111,{
  1044. if (lhz_secret01 < 7) {
  1045. mes "^3355FFThe Status Light is";
  1046. mes "on. It looks like there's";
  1047. mes "something inside the";
  1048. mes "bulb, but you can't get";
  1049. mes "near it since it generates";
  1050. mes "incredibly scorching heat.^000000";
  1051. next;
  1052. mes "^3355FFNow, if you could";
  1053. mes "somehow shut down the";
  1054. mes "Power Generator in this";
  1055. mes "room, the bulb would be";
  1056. mes "cool enough for you to touch...^000000";
  1057. close;
  1058. }
  1059. else if (lhz_secret01 == 7) {
  1060. mes "The Status Light";
  1061. mes "is now off and the";
  1062. mes "bulb has cooled down.";
  1063. next;
  1064. if (select("Smash the light bulb.:Cancel") == 1) {
  1065. mes "^3355FFYou smash the";
  1066. mes "Status Light's bulb";
  1067. mes "and discover another key.";
  1068. mes "You obtained a ^000000Black Key^3355FF.^000000";
  1069. set lhz_secret01,8;
  1070. }
  1071. close;
  1072. }
  1073. mes "^3355FFYou find the remains";
  1074. mes "of a broken light bulb.^000000";
  1075. close;
  1076. }
  1077. lhz_cube,234,200,0 script Desk#cube 111,{
  1078. if (lhz_secret02 <= 1) {
  1079. mes "^3355FFYou've found";
  1080. mes "a completely";
  1081. mes "cluttered desk.^000000";
  1082. next;
  1083. switch(select("On the desk:Under the desk:Desk drawer")) {
  1084. case 1:
  1085. mes "^3355FFVarious documents,";
  1086. mes "books and lab equipment";
  1087. mes "are scattered on the desk.";
  1088. mes "But none of them seem";
  1089. mes "all that useful right now.^000000";
  1090. close;
  1091. case 2:
  1092. if (lhz_secret02 < 1) {
  1093. mes "^3355FFUnder this desk, of";
  1094. mes "all conceivable places,";
  1095. mes "you find a ^000000Short Stick^3355FF";
  1096. mes "that you decide to keep.";
  1097. mes "You never know when";
  1098. mes "you'll need one of those.^000000";
  1099. set lhz_secret02,1;
  1100. }
  1101. else {
  1102. mes "^3355FFThis is where you";
  1103. mes "found your ^000000Short Stick^3355FF.";
  1104. mes "Sadly, there are no more";
  1105. mes "hidden treasures for you to";
  1106. mes "discover beneath this desk.^000000";
  1107. }
  1108. close;
  1109. case 3:
  1110. mes "^3355FFThe desk drawer is";
  1111. mes "locked and probably";
  1112. mes "with good reason. After all,";
  1113. mes "you just tried to invade this";
  1114. mes "private and intimate space.^000000";
  1115. close;
  1116. }
  1117. }
  1118. else if (lhz_secret02 == 2) {
  1119. mes "^3355FFYou're back at the";
  1120. mes "messy desk which";
  1121. mes "is probably used by";
  1122. mes "a high ranking executive";
  1123. mes "who has someone else";
  1124. mes "do his desk tidying for him.^000000";
  1125. next;
  1126. switch(select("On the desk:Under the desk:Desk drawer")) {
  1127. case 1:
  1128. mes "^3355FFAlas, no matter how much";
  1129. mes "you rummage through it,";
  1130. mes "the clutter on the desk";
  1131. mes "proves to be useless to you.^000000";
  1132. next;
  1133. if (Sex) {
  1134. mes "^3355FFAn issue of the";
  1135. mes "Dancer magazine,";
  1136. mes "''Harmonic Lick'' catches";
  1137. mes "your eye, but you really";
  1138. mes "shouldn't be interested";
  1139. mes "in that publication just";
  1140. mes "because of the pictures.^000000";
  1141. }
  1142. else {
  1143. mes "^3355FFAn issue of the female";
  1144. mes "entertainment magazine,";
  1145. mes "''Magnum Break'' catches";
  1146. mes "your eye, but adventurers";
  1147. mes "have no time to look at";
  1148. mes "pictures of beautiful men.^000000";
  1149. }
  1150. close;
  1151. case 2:
  1152. mes "^3355FFUnder the desk, you";
  1153. mes "discover another Short";
  1154. mes "Stick which happens to";
  1155. mes "fit perfectly into the other";
  1156. mes "Short Stick you found earlier.";
  1157. next;
  1158. mes "^3355FFYou combine the two";
  1159. mes "lesser sticks to create";
  1160. mes "a stick that is superior";
  1161. mes "to the sum of its parts.";
  1162. mes "You are now the proud";
  1163. mes "bearer of a ^000000Long Stick^3355FF.^000000";
  1164. set lhz_secret02,3;
  1165. close;
  1166. case 3:
  1167. mes "^3355FFThis desk drawer is";
  1168. mes "locked shut and probably";
  1169. mes "always will be. It's likely";
  1170. mes "that nothing really valuable";
  1171. mes "is inside, aside from perhaps";
  1172. mes "a hip flask or a candy stash.";
  1173. close;
  1174. }
  1175. }
  1176. mes "^3355FFThis desk is cluttered";
  1177. mes "with all sorts of random";
  1178. mes "objects, but such is its";
  1179. mes "destiny as office equipment.^000000";
  1180. next;
  1181. switch(select("On the desk:Under the desk:Desk drawer")) {
  1182. case 1:
  1183. mes "^3355FFAlas, no matter how much";
  1184. mes "you rummage through it,";
  1185. mes "the clutter on the desk";
  1186. mes "proves to be useless to you.^000000";
  1187. next;
  1188. mes "^3355FFThere's part of a newspaper";
  1189. mes "here, but it's only the Comics";
  1190. mes "section which, of course, isn't";
  1191. mes "informative enough for world";
  1192. mes "savvy adventurers like you.^000000";
  1193. close;
  1194. case 2:
  1195. mes "^3355FFThis is where you found";
  1196. mes "one of two Short Sticks";
  1197. mes "to make your ^000000Long Stick^3355FF.";
  1198. mes "There isn't anything else";
  1199. mes "under here, so it's impossible";
  1200. mes "to make your stick any longer.^000000";
  1201. close;
  1202. case 3:
  1203. mes "^3355FFThis desk drawer is";
  1204. mes "locked very securely.";
  1205. mes "The owner of this desk";
  1206. mes "was wise to provide a";
  1207. mes "measure of drawer security.";
  1208. mes "But why put sticks under the";
  1209. mes "desk? This is most curious...^000000";
  1210. close;
  1211. }
  1212. }
  1213. lhz_cube,247,198,0 script Bed#cube 111,{
  1214. if (lhz_secret02 == 0) {
  1215. mes "^3355FFYou've found a bed";
  1216. mes "in which the sheets";
  1217. mes "are slovenly arranged.^000000";
  1218. next;
  1219. if (select("On the bed:Under the bed") == 1) {
  1220. mes "^3355FFNo one's in the bed";
  1221. mes "and if you climbed in,";
  1222. mes "you'd just be alone. For";
  1223. mes "some people, this may";
  1224. mes "be an immutable truth.^000000";
  1225. }
  1226. else {
  1227. mes "^3355FFUnder the bed, you";
  1228. mes "discover a ^000000Short Stick^3355FF";
  1229. mes "which you decide to";
  1230. mes "keep. You never know";
  1231. mes "when certain, seemingly";
  1232. mes "useless objects will save you.^000000";
  1233. set lhz_secret02,2;
  1234. }
  1235. close;
  1236. }
  1237. else if (lhz_secret02 == 1) {
  1238. mes "^3355FFYou've found a bed";
  1239. mes "in which the sheets";
  1240. mes "are slovenly arranged.^000000";
  1241. next;
  1242. if (select("On the bed:Under the bed") == 1) {
  1243. mes "^3355FFNo one's in the bed";
  1244. mes "and if you climbed in,";
  1245. mes "you'd just be alone. For";
  1246. mes "some people, this may";
  1247. mes "be an immutable truth.^000000";
  1248. }
  1249. else {
  1250. mes "^3355FFUnder the bed, you";
  1251. mes "discover another Short";
  1252. mes "Stick which happens to";
  1253. mes "fit perfectly into the other";
  1254. mes "Short Stick you found earlier.";
  1255. next;
  1256. mes "^3355FFYou combine the two";
  1257. mes "lesser sticks to create";
  1258. mes "a stick that is superior";
  1259. mes "to the sum of its parts.";
  1260. mes "You are now the proud";
  1261. mes "bearer of a ^000000Long Stick^3355FF.^000000";
  1262. set lhz_secret02,3;
  1263. }
  1264. close;
  1265. }
  1266. else if (lhz_secret02 == 2) {
  1267. mes "^3355FFYou've found a bed";
  1268. mes "in which the sheets";
  1269. mes "are slovenly arranged.^000000";
  1270. next;
  1271. if (select("On the bed:Under the bed") == 1) {
  1272. mes "^3355FFNo one's in the bed";
  1273. mes "and if you climbed in,";
  1274. mes "you'd just be alone. For";
  1275. mes "some people, this may";
  1276. mes "be an immutable truth.^000000";
  1277. }
  1278. else {
  1279. mes "^3355FFIn a distant and";
  1280. mes "dusty corner beneath";
  1281. mes "the bed, you manage to";
  1282. mes "spot an object. If only you";
  1283. mes "could reach it somehow...^000000";
  1284. next;
  1285. input .@input$;
  1286. if (.@input$ == "Short Stick") {
  1287. mes "^3355FFYou try to reach";
  1288. mes "the object by using";
  1289. mes "your Short Stick. After";
  1290. mes "a few attempts, you had no";
  1291. mes "choice but to admit that your";
  1292. mes "stick just wasn't long enough.^000000";
  1293. }
  1294. else {
  1295. mes "^3355FFUnfortunately,";
  1296. mes "whatever you used to";
  1297. mes "try to reach the object";
  1298. mes "didn't work. You'll have";
  1299. mes "to think of something else.^000000";
  1300. }
  1301. }
  1302. close;
  1303. }
  1304. else if (lhz_secret02 == 3) {
  1305. mes "^3355FFYou find a messy";
  1306. mes "bed that may be more";
  1307. mes "than meets the eye.^000000";
  1308. next;
  1309. if (select("On the bed:Under the bed") == 1) {
  1310. mes "^3355FFNo one's in the bed";
  1311. mes "and if you climbed in,";
  1312. mes "you'd just be alone. For";
  1313. mes "some people, this may";
  1314. mes "be an immutable truth.^000000";
  1315. }
  1316. else {
  1317. mes "^3355FFIn a distant and";
  1318. mes "dusty corner beneath";
  1319. mes "the bed, you manage to";
  1320. mes "spot an object. If only you";
  1321. mes "could reach it somehow...^000000";
  1322. next;
  1323. input .@input$;
  1324. if (.@input$ == "Long Stick") {
  1325. mes "^3355FFWith Long Stick in";
  1326. mes "hand, you manage to";
  1327. mes "reach the object and drag";
  1328. mes "it under the bed towards you.";
  1329. mes "You now possess the ^000000Cube^3355FF";
  1330. mes "that was under the bed.^000000";
  1331. set lhz_secret02,4;
  1332. }
  1333. else {
  1334. mes "^3355FFUnfortunately,";
  1335. mes "whatever you used to";
  1336. mes "try to reach the object";
  1337. mes "didn't work. You'll have";
  1338. mes "to think of something else.^000000";
  1339. }
  1340. }
  1341. close;
  1342. }
  1343. mes "^3355FFYou've found a bed";
  1344. mes "in which the sheets";
  1345. mes "are slovenly arranged.^000000";
  1346. next;
  1347. if (select("On the bed:Under the bed") == 1) {
  1348. mes "^3355FFNo one's in the bed";
  1349. mes "and if you climbed in,";
  1350. mes "you'd just be alone. For";
  1351. mes "some people, this may";
  1352. mes "be an immutable truth.^000000";
  1353. close;
  1354. }
  1355. mes "^3355FFThis is where you";
  1356. mes "managed to find some";
  1357. mes "sort of strange ^000000Cube^3355FF.^000000";
  1358. close;
  1359. }
  1360. lhz_cube,229,184,0 script Goblet#cube 111,{
  1361. if (lhz_sincube < 10) {
  1362. if (lhz_secret03 == 0) {
  1363. mes "^3355FFYou see an empty";
  1364. mes "bottle and a goblet.";
  1365. mes "It looks like you";
  1366. mes "missed the party.^000000";
  1367. next;
  1368. if (select("Examine the goblet.:Cancel") == 1) {
  1369. mes "^3355FFInside the goblet,";
  1370. mes "you find a ^000000Rusty Key^3355FF";
  1371. mes "which you decide to keep.";
  1372. mes "However, you'll need to get";
  1373. mes "rid of that rust somehow.";
  1374. mes "Perhaps you can dip the key";
  1375. mes "in some corrosive chemical?^000000";
  1376. set lhz_secret03,1;
  1377. }
  1378. close;
  1379. }
  1380. mes "^3355FFThis is the goblet where";
  1381. mes "you found that ^000000Rusty Key^3355FF.^000000";
  1382. close;
  1383. }
  1384. mes "^3355FFThis is goblet cup where";
  1385. mes "you found that ^000000Rusty Key^3355FF.^000000";
  1386. close;
  1387. }
  1388. lhz_cube,231,202,0 script Chemicals#cube 111,{
  1389. if (lhz_secret03 < 1) {
  1390. mes "^3355FFThere is a bottle";
  1391. mes "containing slightly";
  1392. mes "corrosive chemicals";
  1393. mes "that is sitting on the ledge.^000000";
  1394. next;
  1395. input .@input$;
  1396. mes "^3355FFWhatever you tried to";
  1397. mes "pour the chemicals on";
  1398. mes "wasn't affected at all.";
  1399. mes "You should try pouring the";
  1400. mes "chemicals on something else.^000000";
  1401. close;
  1402. }
  1403. else if (lhz_secret03 == 1) {
  1404. mes "^3355FFThere is a bottle";
  1405. mes "containing slightly";
  1406. mes "corrosive chemicals";
  1407. mes "that is sitting on the ledge.^000000";
  1408. next;
  1409. input .@input$;
  1410. if (.@input$ == "Rusty Key") {
  1411. mes "^3355FFPouring the chemicals";
  1412. mes "on the Rusty Key removes";
  1413. mes "the rust, making it usable";
  1414. mes "again. Now that it is clean,";
  1415. mes "the Rusty Key has become";
  1416. mes "a sparkling ^000000Green Key^3355FF.^000000";
  1417. set lhz_secret03,2;
  1418. }
  1419. else {
  1420. mes "^3355FFWhatever you tried to";
  1421. mes "pour the chemicals on";
  1422. mes "wasn't affected at all.";
  1423. mes "You should try pouring the";
  1424. mes "chemicals on something else.^000000";
  1425. }
  1426. close;
  1427. }
  1428. mes "^3355FFThese are the chemicals";
  1429. mes "that you used to clean the";
  1430. mes "Rusty Key so that it was";
  1431. mes "restored to its original glory,";
  1432. mes "becoming the ^000000Green Key^3355FF.^000000";
  1433. close;
  1434. }
  1435. lhz_cube,249,191,0 script Cabinet#cube 111,{
  1436. if (lhz_secret03 < 2) {
  1437. mes "^3355FFYou've found a";
  1438. mes "cabinet that contains";
  1439. mes "many drawers. Perhaps";
  1440. mes "something useful is inside?";
  1441. next;
  1442. if (select("Open:Cancel") == 1) {
  1443. input .@input$;
  1444. mes "^3355FFUnfortunately, the";
  1445. mes "cabinet has been locked.";
  1446. mes "You'll need the right key";
  1447. mes "in order to open the drawers.^000000";
  1448. }
  1449. close;
  1450. }
  1451. else if (lhz_secret03 == 2) {
  1452. mes "^3355FFYou've found a";
  1453. mes "cabinet that contains";
  1454. mes "many drawers. Perhaps";
  1455. mes "something useful is inside?";
  1456. next;
  1457. input .@input$;
  1458. if (.@input$ == "Green Key") {
  1459. mes "^3355FFYou take the Green Key";
  1460. mes "and finds that it fits into";
  1461. mes "one of the drawer keyholes.";
  1462. mes "You open the drawer and";
  1463. mes "obtain a strange ^000000Polygon^3355FF.^000000";
  1464. set lhz_secret03,3;
  1465. }
  1466. else {
  1467. mes "^3355FFWhatever you tried";
  1468. mes "did not succeed in";
  1469. mes "opening this cabinet.";
  1470. mes "Think. Think of how";
  1471. mes "locks are unlocked...";
  1472. mes "Then you'll find the";
  1473. mes "answer you seek.^000000";
  1474. }
  1475. close;
  1476. }
  1477. mes "^3355FFThis is the locker";
  1478. mes "where you used the";
  1479. mes "Green Key to open one";
  1480. mes "of the Drawers and obtained";
  1481. mes "a ^000000Polygon^3355FF. You're pretty happy";
  1482. mes "with your Polygon and don't";
  1483. mes "need to open the other drawers.^000000";
  1484. close;
  1485. }
  1486. lhz_cube,224,197,0 script Experiment Tube#cube 111,{
  1487. if (lhz_secret01 < 8) {
  1488. mes "^3355FFYou find a strange";
  1489. mes "tube that seems to";
  1490. mes "contain something.";
  1491. mes "Underneath the tube is";
  1492. mes "a thin plate with a keyhole";
  1493. mes "and a card insertion slot.^000000";
  1494. next;
  1495. input .@input$;
  1496. mes "^3355FFNothing happened.";
  1497. mes "You'll probably need";
  1498. mes "to find the right key for";
  1499. mes "the keyhole and the correct";
  1500. mes "card to insert into the slot.^000000";
  1501. close;
  1502. }
  1503. else if (lhz_secret01 == 8) {
  1504. mes "^3355FFYou find a strange";
  1505. mes "tube that seems to";
  1506. mes "contain something.";
  1507. mes "Underneath the tube is";
  1508. mes "a thin plate with a keyhole";
  1509. mes "and a card insertion slot.^000000";
  1510. next;
  1511. input .@input$;
  1512. if (.@input$ == "Black Key") {
  1513. mes "^3355FFYou insert the Black Key";
  1514. mes "into the keyhole, causing";
  1515. mes "the experiment tube to open";
  1516. mes "and reveal an ^000000Oval^3355FF which you";
  1517. mes "you choose to take with you.^000000";
  1518. set lhz_secret01,9;
  1519. }
  1520. else {
  1521. mes "^3355FFNothing happened...^000000";
  1522. }
  1523. close;
  1524. }
  1525. else if (lhz_secret01 == 9) {
  1526. mes "^3355FFThis is where you";
  1527. mes "obtained the ^000000Oval^3355FF.";
  1528. mes "As you look around";
  1529. mes "the tube's location,";
  1530. mes "you notice an artificial";
  1531. mes "ground fissure which";
  1532. mes "can probably open up...^000000";
  1533. close;
  1534. }
  1535. else {
  1536. if (lhz_sincube == 10) {
  1537. mes "^3355FFThere is a narrow,";
  1538. mes "rectangular card slot";
  1539. mes "in front of the tube.^000000";
  1540. next;
  1541. input .@input$;
  1542. if (.@input$ == "Laboratory Permit") {
  1543. if (countitem(2657)) {
  1544. mes "^3355FFYou insert the";
  1545. mes "Laboratory Permit";
  1546. mes "into the slot and the";
  1547. mes "man made fissure in the";
  1548. mes "ground splits open, revealing";
  1549. mes "an underground staircase.^000000";
  1550. next;
  1551. if (select("Go downstairs:Cancel") == 1) {
  1552. mes "^3355FFYou walk down";
  1553. mes "the long flight";
  1554. mes "of winding stairs...^000000";
  1555. close2;
  1556. //remove variables that are no longer used.
  1557. set lhz_sincube,0;
  1558. set lhz_secret01,0;
  1559. set lhz_secret02,0;
  1560. set lhz_secret03,0;
  1561. set MISC_QUEST,MISC_QUEST|512;
  1562. warp "lhz_cube",177,13;
  1563. end;
  1564. }
  1565. close;
  1566. }
  1567. mes "^3355FF..............";
  1568. mes "Nothing happened.^000000";
  1569. close;
  1570. }
  1571. mes "^3355FFNothing happened.^000000";
  1572. close;
  1573. }
  1574. mes "^3355FFThis is where you";
  1575. mes "obtained the ^000000Oval^3355FF.";
  1576. mes "As you look around";
  1577. mes "the tube's location,";
  1578. mes "you notice an articial";
  1579. mes "ground fissure which";
  1580. mes "can probably open up...^000000";
  1581. close;
  1582. }
  1583. }
  1584. lhz_cube,248,193,0 script Box#cube1 111,{
  1585. if ((lhz_secret01 < 9) && (lhz_secret02 < 4) && (lhz_secret03 < 3)) {
  1586. mes "^3355FFYou find a box with";
  1587. mes "three distinctively";
  1588. mes "shaped holes.^000000";
  1589. next;
  1590. select("Oval Hole:Cubic Hole:Polygon Hole");
  1591. input .@input$;
  1592. mes "^3355FFNothing happened.^000000";
  1593. close;
  1594. }
  1595. else if ((lhz_secret01 != 10) || (lhz_secret02 != 5) || (lhz_secret03 != 4)) {
  1596. mes "^3355FFYou find a box with";
  1597. mes "three distinctively";
  1598. mes "shaped holes.^000000";
  1599. next;
  1600. switch(select("Oval Hole:Cube Hole:Polygon Hole")) {
  1601. case 1:
  1602. if (lhz_secret01 == 9) {
  1603. next;
  1604. input .@input$;
  1605. if (.@input$ == "Oval") {
  1606. mes "^3355FFYou insert the Oval";
  1607. mes "into the Oval shaped";
  1608. mes "hole where it fits perfectly.^000000";
  1609. set lhz_secret01,10;
  1610. close;
  1611. }
  1612. mes "^3355FFNothing happened.^000000";
  1613. close;
  1614. }
  1615. else if (lhz_secret01 == 10) {
  1616. mes "^3355FFThe Oval shaped hole";
  1617. mes "already has an Oval in it.";
  1618. mes "Besides, it's not you have";
  1619. mes "any Ovals to spare, anyway.^000000";
  1620. close;
  1621. }
  1622. input .@input$;
  1623. mes "^3355FFNothing happened.^000000";
  1624. close;
  1625. case 2:
  1626. if (lhz_secret02 == 4) {
  1627. next;
  1628. input .@input$;
  1629. if (.@input$ == "Cube") {
  1630. mes "^3355FFYou insert the Cube";
  1631. mes "into the Cubic hole";
  1632. mes "and it clicks into place.";
  1633. mes "Your formal Kindergarten";
  1634. mes "training is finally justified.^000000";
  1635. set lhz_secret02,5;
  1636. close;
  1637. }
  1638. mes "^3355FFNothing happened.^000000";
  1639. close;
  1640. }
  1641. else if (lhz_secret02 == 5) {
  1642. mes "^3355FFYou already placed";
  1643. mes "a Cube into the hole.";
  1644. mes "You could take it back";
  1645. mes "out and put it in again,";
  1646. mes "but that would just be";
  1647. mes "a total waste of time.^000000";
  1648. close;
  1649. }
  1650. input .@input$;
  1651. mes "^3355FFNothing happened.^000000";
  1652. close;
  1653. case 3:
  1654. if (lhz_secret03 == 3) {
  1655. next;
  1656. input .@input$;
  1657. if (.@input$ == "Polygon") {
  1658. mes "^3355FFFortunately, the";
  1659. mes "nondescript Polygon";
  1660. mes "that you have is exactly";
  1661. mes "the same shape as this";
  1662. mes "nondescript Polygonal hole.";
  1663. mes "The Polygon fits perfectly,";
  1664. mes "almost as if it were destiny.^000000";
  1665. set lhz_secret03,4;
  1666. close;
  1667. }
  1668. mes "^3355FFNothing happened.^000000";
  1669. close;
  1670. }
  1671. else if (lhz_secret03 == 4) {
  1672. mes "^3355FFThe Polygon is already";
  1673. mes "inserted into the hole.";
  1674. mes "Trust that this is as much";
  1675. mes "as this Polygon can do for you.^000000";
  1676. close;
  1677. }
  1678. input .@input$;
  1679. mes "^3355FFNothing happened.^000000";
  1680. close;
  1681. }
  1682. }
  1683. else if (lhz_secret01 == 10 && lhz_secret02 == 5 && lhz_secret03 == 4 && lhz_sincube != 10) {
  1684. mes "^3355FFYou find a box with";
  1685. mes "three distinctively";
  1686. mes "shaped holes that";
  1687. mes "are now filled with the";
  1688. mes "objects you've inserted.^000000";
  1689. next;
  1690. if (select("Open the box.:Cancel") == 1) {
  1691. mes "^3355FFYou open the box";
  1692. mes "and find that there's";
  1693. mes "a small card labeled";
  1694. mes "''Laboratory Permit'' inside.";
  1695. mes "You pocket this ^000000Laboratory";
  1696. mes "Permit^3355FF, knowing that you";
  1697. mes "will be needing it later.";
  1698. set lhz_sincube,10;
  1699. getitem 2657,1; //Lab_Passport
  1700. }
  1701. close;
  1702. }
  1703. mes "^3355FFYou find the open box";
  1704. mes "which used to contain";
  1705. mes "the ^000000Laboratory Permit^3355FF.";
  1706. mes "This box is no longer";
  1707. mes "useful to you now, but";
  1708. mes "once upon a time, its";
  1709. mes "mysteries were a challenge.^000000";
  1710. close;
  1711. }
  1712. lhz_cube,250,184,0 script Door#cube 111,{
  1713. mes "^3355FFYou've come upon a";
  1714. mes "door that leads outside.^000000";
  1715. next;
  1716. if (select("Exit:Cancel") == 1) {
  1717. warp "lighthalzen",310,302;
  1718. end;
  1719. }
  1720. close;
  1721. }
  1722. lhz_dun02,224,6,0 script Exit1#lt 45,1,1,{
  1723. OnTouch:
  1724. if (MISC_QUEST&512) {
  1725. warp "lhz_cube",231,90;
  1726. end;
  1727. }
  1728. mes "^3355FFYou found a passage that";
  1729. mes "seems to lead somewhere,";
  1730. mes "but you get the feeling that";
  1731. mes "you shouldn't enter it for now.^000000";
  1732. close;
  1733. }
  1734. //============================================================
  1735. // Lighthalzen Pickpocket Mini-Quest
  1736. //============================================================
  1737. lighthalzen,240,216,4 script Suspicious Guy#lhz_01 870,2,2,{
  1738. end;
  1739. OnTouch:
  1740. switch(rand(1,3)) {
  1741. case 1:
  1742. mes "^3355FF*SHHHHHHUK!*^000000";
  1743. specialeffect EF_STEAL;
  1744. if (zeny >= 100) {
  1745. set zeny,zeny-100;
  1746. }
  1747. next;
  1748. mes "[" + strcharinfo(0) + "]";
  1749. mes "Huh...?";
  1750. mes "I sense something...";
  1751. mes "No. It might just";
  1752. mes "be my imagination.";
  1753. next;
  1754. mes "[?????]";
  1755. mes "^333333Heh heh heh heh...^000000";
  1756. close;
  1757. case 2:
  1758. mes "^3355FF*SHHHHHHUK!*^000000";
  1759. specialeffect EF_STEAL;
  1760. if (zeny >= 200) {
  1761. set zeny,zeny-200;
  1762. }
  1763. next;
  1764. mes "[" + strcharinfo(0) + "]";
  1765. mes "Huh...?";
  1766. mes "I could have sworn";
  1767. mes "that these pockets full";
  1768. mes "of zeny were heavier";
  1769. mes "just a second ago...";
  1770. next;
  1771. mes "[?????]";
  1772. mes "^333333Heh heh heh heh...^000000";
  1773. close;
  1774. case 3:
  1775. mes "^3355FF*SHHHHHHUK!*^000000";
  1776. specialeffect EF_STEAL;
  1777. if (zeny >= 10) {
  1778. set zeny,zeny-10;
  1779. }
  1780. next;
  1781. mes "[" + strcharinfo(0) + "]";
  1782. mes "Huh...?";
  1783. mes "What the?!";
  1784. mes "That guy, did he just...?";
  1785. mes "He did! Hey! That guy";
  1786. mes "stole some of my money!";
  1787. next;
  1788. mes "[Suspicious Guy]";
  1789. mes "Oh crap!";
  1790. mes "Gotta scram!";
  1791. mes "Eat my dust, good guy!";
  1792. next;
  1793. if (rand(1,4) == 1) {
  1794. enablenpc "Suspicious Guy#lhz_03";
  1795. disablenpc "Suspicious Guy#lhz_01";
  1796. }
  1797. else {
  1798. enablenpc"Suspicious Guy#lhz_02";
  1799. disablenpc "Suspicious Guy#lhz_01";
  1800. }
  1801. close;
  1802. }
  1803. }
  1804. lighthalzen,220,169,3 script Suspicious Guy#lhz_02 870,2,2,{
  1805. end;
  1806. OnInit:
  1807. disablenpc "Suspicious Guy#lhz_02";
  1808. end;
  1809. OnTouch:
  1810. switch(rand(1,3)) {
  1811. case 1:
  1812. mes "^3355FF*SHHHHHHUK!*^000000";
  1813. specialeffect EF_STEAL;
  1814. if (zeny >= 100) {
  1815. set zeny,zeny-100;
  1816. }
  1817. next;
  1818. mes "[" + strcharinfo(0) + "]";
  1819. mes "Huh...?";
  1820. mes "I sense something...";
  1821. mes "No. It might just";
  1822. mes "be my imagination.";
  1823. next;
  1824. mes "[?????]";
  1825. mes "^333333Heh heh heh heh...^000000";
  1826. close;
  1827. case 2:
  1828. mes "^3355FF*SHHHHHHUK!*^000000";
  1829. specialeffect EF_STEAL;
  1830. if (zeny >= 200) {
  1831. set zeny,zeny-200;
  1832. }
  1833. next;
  1834. mes "[" + strcharinfo(0) + "]";
  1835. mes "Huh...?";
  1836. mes "I could have sworn";
  1837. mes "that these pockets full";
  1838. mes "of zeny were heavier";
  1839. mes "just a second ago...";
  1840. next;
  1841. mes "[?????]";
  1842. mes "^333333Heh heh heh heh...^000000";
  1843. close;
  1844. case 3:
  1845. mes "^3355FF*SHHHHHHUK!*^000000";
  1846. specialeffect EF_STEAL;
  1847. if (zeny >= 10) {
  1848. set zeny,zeny-10;
  1849. }
  1850. next;
  1851. mes "[" + strcharinfo(0) + "]";
  1852. mes "Huh...?";
  1853. mes "What the?!";
  1854. mes "That guy, did he just...?";
  1855. mes "He did! Hey! That guy";
  1856. mes "stole some of my money!";
  1857. next;
  1858. mes "[Suspicious Guy]";
  1859. mes "Oh crap!";
  1860. mes "Gotta scram!";
  1861. mes "Eat my dust, good guy!";
  1862. if (rand(1,4) == 1) {
  1863. enablenpc "Suspicious Guy#lhz_03";
  1864. disablenpc "Suspicious Guy#lhz_02";
  1865. }
  1866. else {
  1867. enablenpc "Suspicious Guy#lhz_01";
  1868. disablenpc "Suspicious Guy#lhz_02";
  1869. }
  1870. close;
  1871. }
  1872. }
  1873. lighthalzen,164,127,4 script Suspicious Guy#lhz_03 870,2,2,{
  1874. end;
  1875. OnInit:
  1876. disablenpc "Suspicious Guy#lhz_03";
  1877. end;
  1878. OnTouch:
  1879. switch(rand(1,5)) {
  1880. case 1:
  1881. case 2:
  1882. mes "^3355FF*SHHHHHHUK!*^000000";
  1883. specialeffect EF_STEAL;
  1884. if (zeny >= 100) {
  1885. set zeny,zeny-100;
  1886. }
  1887. next;
  1888. mes "[" + strcharinfo(0) + "]";
  1889. mes "Huh...?";
  1890. mes "I sense something...";
  1891. mes "No. It might just";
  1892. mes "be my imagination.";
  1893. next;
  1894. mes "[?????]";
  1895. mes "^333333Heh heh heh heh...^000000";
  1896. close;
  1897. case 3:
  1898. case 4:
  1899. mes "^3355FF*SHHHHHHUK!*^000000";
  1900. specialeffect EF_STEAL;
  1901. if (zeny >= 200) {
  1902. set zeny,zeny-200;
  1903. }
  1904. next;
  1905. mes "[" + strcharinfo(0) + "]";
  1906. mes "Huh...?";
  1907. mes "I could have sworn";
  1908. mes "that these pockets full";
  1909. mes "of zeny were heavier";
  1910. mes "just a second ago...";
  1911. next;
  1912. mes "[?????]";
  1913. mes "^333333Heh heh heh heh...^000000";
  1914. close;
  1915. case 5:
  1916. mes "^3355FF*SHHHHHHUK!*^000000";
  1917. specialeffect EF_STEAL;
  1918. if (zeny >= 10) {
  1919. set zeny,zeny-10;
  1920. }
  1921. next;
  1922. mes "[" + strcharinfo(0) + "]";
  1923. mes "Huh...?";
  1924. mes "What the?!";
  1925. mes "That guy, did he just...?";
  1926. mes "He did! Hey! That guy";
  1927. mes "stole some of my money!";
  1928. next;
  1929. mes "[Suspicious Guy]";
  1930. mes "Oh crap!";
  1931. mes "Gotta scram!";
  1932. mes "Eat my dust, good gu--!";
  1933. next;
  1934. mes "[" + strcharinfo(0) + "]";
  1935. mes "Oh no, you don't!";
  1936. mes "I'm turning you in,";
  1937. mes "you pickpocket!";
  1938. next;
  1939. mes "[Suspicious Guy]";
  1940. mes "No...! I'm sorry!";
  1941. mes "I'll give you back";
  1942. mes "your money, just ";
  1943. mes "let me go! Crap!";
  1944. emotion e_sob;
  1945. next;
  1946. mes "[" + strcharinfo(0) + "]";
  1947. mes "Alright, fine,";
  1948. mes "but you better quit";
  1949. mes "this life of crime!";
  1950. next;
  1951. mes "[Suspicious Guy]";
  1952. mes "You're right, that was";
  1953. mes "wrong of me. Thanks";
  1954. mes "for letting me go. Since";
  1955. mes "you did me a favor, I'll";
  1956. mes "sell you some tonic that";
  1957. mes "I use to run really fast.";
  1958. next;
  1959. mes "[Suspicious Guy]";
  1960. mes "I can only sell up to";
  1961. mes "three of my secret tonic";
  1962. mes "to you since that's all";
  1963. mes "I have. Each one will";
  1964. mes "cost 15,000 zeny. So";
  1965. mes "what do you say?";
  1966. next;
  1967. switch(select("Give me 1.:Give me 2.:Give me 3.:No, I'm fine.")) {
  1968. case 1: set .@number,1; set .@price,15000*1; break;
  1969. case 2: set .@number,2; set .@price,15000*2; break;
  1970. case 3: set .@number,3; set .@price,15000*3; break;
  1971. case 4:
  1972. mes "[Suspicious Guy]";
  1973. mes "Well...";
  1974. mes "You're just gonna";
  1975. mes "let me go, then?";
  1976. mes "That's awful generous.";
  1977. mes "Thanks, I appreciate it.";
  1978. next;
  1979. mes "[Suspicious Guy]";
  1980. mes "Anyway, I'm gonna";
  1981. mes "get back to work.";
  1982. mes "Heh heh heh~";
  1983. }
  1984. if (.@number) {
  1985. if (Zeny < .@price) {
  1986. mes "[Suspicious Guy]";
  1987. mes "Er, since I'm quitting";
  1988. mes "pickpocketing, I need";
  1989. mes "to make cash legitimately";
  1990. mes "as a business person. I'm";
  1991. mes "real sorry pal, but I can't just";
  1992. mes "give these tonics away!";
  1993. next;
  1994. mes "[Suspicious Guy]";
  1995. mes "Anyway, I'm gonna";
  1996. mes "get back to work.";
  1997. mes "Heh heh heh~";
  1998. }
  1999. else {
  2000. if ((MaxWeight-Weight) < 400) {
  2001. mes "[Suspicious Guy]";
  2002. mes "Eh, I'm sorry, but you";
  2003. mes "don't have enough room";
  2004. mes "in your inventory to even";
  2005. mes "hold these tonics. Sorry";
  2006. mes "pal, but this deal's off.";
  2007. next;
  2008. mes "[Suspicious Guy]";
  2009. mes "Anyway, I'm gonna";
  2010. mes "get back to work.";
  2011. mes "Heh heh heh~";
  2012. }
  2013. else {
  2014. mes "[Suspicious Guy]";
  2015. if (.@number == 1) {
  2016. mes "Only one? Alright, you";
  2017. mes "might be a cheapskate,";
  2018. mes "but I do owe you. Just";
  2019. mes "take this and I hope we never";
  2020. mes "bump into each other again!";
  2021. }
  2022. else if (.@number == 2) {
  2023. mes "Two, huh? I can dig it.";
  2024. mes "Now take these and I hope";
  2025. mes "we never see each other";
  2026. mes "ever again! Ciao, baby~";
  2027. }
  2028. else {
  2029. mes "You want all three?";
  2030. mes "Heh, you're much smarter";
  2031. mes "than I thought! Alright, take";
  2032. mes "these with my compliments,";
  2033. mes "but I hope we never bump";
  2034. mes "into each other ever again!";
  2035. }
  2036. set zeny,zeny-.@price;
  2037. getitem 12016,.@number; //Speed_Up_Potion
  2038. }
  2039. }
  2040. }
  2041. if (rand(1,2) == 1) {
  2042. enablenpc "Suspicious Guy#lhz_01";
  2043. disablenpc "Suspicious Guy#lhz_03";
  2044. }
  2045. else {
  2046. enablenpc "Suspicious Guy#lhz_02";
  2047. disablenpc "Suspicious Guy#lhz_03";
  2048. }
  2049. close;
  2050. }
  2051. }
  2052. //==============================================================
  2053. // Friendship
  2054. //==============================================================
  2055. lhz_in02,201,210,5 script Digotz 869,{
  2056. if (BaseLevel < 50) {
  2057. mes "[Digotz]";
  2058. mes "Oh, an adventurer?";
  2059. mes "Welcome to Uptown";
  2060. mes "Lighthalzen. However,";
  2061. mes "I'm afraid this area won't";
  2062. mes "have much to offer you";
  2063. mes "in the way of excitement.";
  2064. next;
  2065. mes "[Digotz]";
  2066. mes "Not to be rude or";
  2067. mes "anything, but this town";
  2068. mes "should be safe enough for";
  2069. mes "you to explore. I mean, you";
  2070. mes "just seem to be kind of new";
  2071. mes "at this adventurer thing...";
  2072. close;
  2073. }
  2074. if (friendship > 14) {
  2075. mes "^3355FFDigotz has passed";
  2076. mes "away, but the look on";
  2077. mes "his face seems very";
  2078. mes "peaceful and content.^000000";
  2079. close;
  2080. }
  2081. if (friendship == 14) {
  2082. mes "^3355FFDigotz is seriously";
  2083. mes "injured from a wound";
  2084. mes "by a knife that is still";
  2085. mes "embedded in his belly.^000000";
  2086. next;
  2087. mes "["+ strcharinfo(0) +"]";
  2088. mes "Digotz...?";
  2089. mes "Oh no, let me";
  2090. mes "get you some help!";
  2091. next;
  2092. mes "[Digotz]";
  2093. mes "H-hey... It's the";
  2094. mes "adventurer... Man,";
  2095. mes "that Maku. He always";
  2096. mes "did bring me bad luck...";
  2097. mes "It's too late for me and";
  2098. mes "I don't have much time...";
  2099. next;
  2100. mes "[Digotz]";
  2101. mes "Those guards I told you";
  2102. mes "about... The ones who don't";
  2103. mes "want the poor and the rich to";
  2104. mes "mingle? I... Guess they found";
  2105. mes "I was gonna meet my old pal.";
  2106. mes "I just wanted to see him...";
  2107. next;
  2108. mes "[Digotz]";
  2109. mes "This guy... In a black";
  2110. mes "suit... He just... He just";
  2111. mes "stabbed me! I... God. It's";
  2112. mes "been so long since I've talked";
  2113. mes "to him. We'll hang out and have";
  2114. mes "fun, just like the good old days.";
  2115. next;
  2116. mes "[Digotz]";
  2117. mes "I missed my buddies, but now...";
  2118. mes "Now I can hear them calling me.";
  2119. mes "Now we can all be together just";
  2120. mes "like we all promised. Yeah...";
  2121. mes "I was wrong. Life's too short";
  2122. mes "to be angry with your frie--";
  2123. next;
  2124. mes "[Digotz]";
  2125. mes "..............";
  2126. next;
  2127. mes "[Digotz]";
  2128. mes "..............";
  2129. mes ".......................";
  2130. next;
  2131. mes "[Digotz]";
  2132. mes "..............";
  2133. mes ".......................";
  2134. mes "...............................";
  2135. next;
  2136. mes "^3355FFDigotz stopped breathing.";
  2137. mes "You remove the Knife from";
  2138. mes "his lifeless body as a final";
  2139. mes "courtesy to a man who";
  2140. mes "dearly loved his friends.^000000";
  2141. next;
  2142. set friendship,15;
  2143. getitem 1201,1; //Knife
  2144. close;
  2145. }
  2146. if (friendship == 13) {
  2147. mes "[Digotz]";
  2148. mes "Wh-whoa, I need to";
  2149. mes "get ready! That Maku's";
  2150. mes "gonna make fun of me if";
  2151. mes "I look too rich and pampered.";
  2152. mes "Damn! Where did I put all of";
  2153. mes "my fashionable street clothes?";
  2154. close;
  2155. }
  2156. if ((friendship == 12 && countitem(7351) > 0)) {
  2157. mes "[Digotz]";
  2158. mes "Even if Benkaistein";
  2159. mes "did come back, I don't";
  2160. mes "think I could forgive Maku.";
  2161. mes "In fact, you know what?";
  2162. mes "I think I'd even be madder!";
  2163. next;
  2164. if (select("Show Benkaistein's Journal.:Don't show Benkaistein's Journal.") == 1) {
  2165. mes "[Digotz]";
  2166. mes "Why am I so ticked off?";
  2167. mes "^3355FF*Sigh*^000000 You have something";
  2168. mes "to show me? Huh? Benkaistein";
  2169. mes "wanted me to read this diary";
  2170. mes "of his? Sure, why not? I do";
  2171. mes "owe him a lot over the years...";
  2172. next;
  2173. mes "[Benkaistein's Journal]";
  2174. mes "^856363Today, me, Digotz and";
  2175. mes "Maku played this crazy flying";
  2176. mes "game. Basically, we make";
  2177. mes "these wings out of wood and";
  2178. mes "paper, jump off these hills";
  2179. mes "and try to fly. Dumb, I know.^000000";
  2180. next;
  2181. mes "[Benkaistein's Journal]";
  2182. mes "^856363Today it was my turn to";
  2183. mes "jump and flap my arms with";
  2184. mes "these fake, badly made wings.";
  2185. mes "It's not really a fun game when";
  2186. mes "I think about it. Boy, I hope";
  2187. mes "we don't do that again.^000000";
  2188. next;
  2189. mes "[Digotz]";
  2190. mes "Oh yeah, I remember that!";
  2191. mes "Maku wore the wings most";
  2192. mes "of the time, but I still hold";
  2193. mes "the record for staying in the";
  2194. mes "air the longest! Yeah, I was";
  2195. mes "a regular Kid Pegasus~";
  2196. next;
  2197. mes "[Benkaistein's Journal]";
  2198. mes "^856363Maku, Digotz and me went";
  2199. mes "outside of town. Of course,";
  2200. mes "we didn't tell anyone or else";
  2201. mes "we'd get in trouble. It was";
  2202. mes "a really exciting day. But";
  2203. mes "then, we ran into a monster!^000000";
  2204. next;
  2205. mes "[Benkaistein's Journal]";
  2206. mes "^856363I wanted to run away but Maku";
  2207. mes "and Digotz wanted to beat it so";
  2208. mes "that we could become heroes.";
  2209. mes "Of course, we got hurt pretty";
  2210. mes "bad and the monster got away.";
  2211. mes "Boy, mom was not happy...^000000";
  2212. next;
  2213. mes "[Digotz]";
  2214. mes "Huh. I don't remember";
  2215. mes "that so well. But I know that";
  2216. mes "Benkaistein, me and Maku";
  2217. mes "weren't afraid of anything back";
  2218. mes "then. We must have been totally";
  2219. mes "nuts to fight a monster, though.";
  2220. next;
  2221. mes "[Benkaistein's Journal]";
  2222. mes "^856363Digotz's been sick for three";
  2223. mes "days now. It's just a normal";
  2224. mes "cold and Maku keeps saying";
  2225. mes "it's Digotz's fault he got sick.^FFFFFF ^856363 But he's always asking me to";
  2226. mes "go visit him and see if he's okay.^000000";
  2227. next;
  2228. mes "[Digotz]";
  2229. mes "I think I remember being";
  2230. mes "pretty sick. Maku was worried?";
  2231. mes "I... I must have had a horrible";
  2232. mes "life threatening disease like,";
  2233. mes "um, Gonorrhitis. You know.";
  2234. mes "That might have been it.";
  2235. next;
  2236. mes "[Benkaistein's Journal]";
  2237. mes "^856363Mom and dad keep telling";
  2238. mes "me not to hang out with Maku";
  2239. mes "anymore. Their reason is really";
  2240. mes "dumb, and I don't care if he is";
  2241. mes "poor. He's one of the best guys";
  2242. mes "that I'll ever know.^000000";
  2243. next;
  2244. mes "[Benkaistein's Journal]";
  2245. mes "^856363Digotz's family is really";
  2246. mes "rich and they don't want him";
  2247. mes "to see Maku anymore either.";
  2248. mes "But Digotz doesn't care.";
  2249. mes "I know he likes Maku a lot.^000000";
  2250. next;
  2251. mes "[Digotz]";
  2252. mes "Well, we were a lot";
  2253. mes "younger and closer back";
  2254. mes "then, so... ^333333*Ahem!*^000000 Why did";
  2255. mes "Benkaistein even write that?!";
  2256. next;
  2257. mes "[Benkaistein's Journal]";
  2258. mes "^856363Today, the three of us";
  2259. mes "made an oath of brotherhood,";
  2260. mes "just like we read in the comic";
  2261. mes "book. We swore we'd always";
  2262. mes "be friends no matter what.";
  2263. mes "For always and for always.^000000";
  2264. next;
  2265. mes "[Digotz]";
  2266. mes "I... I was forced to make";
  2267. mes "that oath! And people do";
  2268. mes "change, you know! I mean,";
  2269. mes "we were basically just kids,";
  2270. mes "it's not like that oath really";
  2271. mes "means anything now, does it?";
  2272. next;
  2273. set friendship,13;
  2274. mes "[Digotz]";
  2275. mes "That does it. I'm gonna";
  2276. mes "go see that Maku. I don't";
  2277. mes "miss him or anything, but";
  2278. mes "I gotta get him to cancel";
  2279. mes "that oath. And maybe I'll";
  2280. mes "beat up him a little bit.";
  2281. close;
  2282. }
  2283. mes "[Digotz]";
  2284. mes "I don't understand";
  2285. mes "why I'm so angry!";
  2286. mes "I'm starting to act";
  2287. mes "more like Maku, though,";
  2288. mes "don't get me wrong, it's";
  2289. mes "not like I care about the guy.";
  2290. close;
  2291. }
  2292. if (friendship == 7) {
  2293. mes "[Digotz]";
  2294. mes "Even if Benkaistein came";
  2295. mes "back from wherever he was";
  2296. mes "studying, I don't think he'd be";
  2297. mes "able to get Maku to apologize";
  2298. mes "to me. That guy is just way";
  2299. mes "too stubborn for his own good!";
  2300. close;
  2301. }
  2302. if (friendship == 6) {
  2303. mes "[Digotz]";
  2304. mes "Oh, it's been a while.";
  2305. mes "What are you doing back";
  2306. mes "over here? And, um, did";
  2307. mes "you deliver that message";
  2308. mes "to Maku? Now when I think";
  2309. mes "about it, I was kind of--";
  2310. next;
  2311. mes "["+ strcharinfo(0) +"]";
  2312. mes "I delivered your message";
  2313. mes "word for word, and Maku";
  2314. mes "got angry, called you names";
  2315. mes "and has been threatening to";
  2316. mes "beat you up pretty badly.";
  2317. next;
  2318. mes "[Digotz]";
  2319. mes "That no-good, dirty";
  2320. mes "lying rotten scoundrel!";
  2321. mes "If it weren't for those";
  2322. mes "guards, I'd head over to";
  2323. mes "the ghetto and beat Maku";
  2324. mes "up myself! That stupid guy!";
  2325. next;
  2326. mes "[Digotz]";
  2327. mes "During times like this,";
  2328. mes "I really miss ^FF0000Benkaistein^000000.";
  2329. mes "That guy would always have";
  2330. mes "an answer for this kind of";
  2331. mes "situation. Yeah, I think he's";
  2332. mes "in some far off town, studying.";
  2333. next;
  2334. mes "[Digotz]";
  2335. mes "Supposedly he's in that";
  2336. mes "place, whatever it's called,";
  2337. mes "since there's a ton of books";
  2338. mes "there that he can use. But";
  2339. mes "yeah, Benkaistein would";
  2340. mes "always be the mediator...";
  2341. next;
  2342. mes "[Digotz]";
  2343. mes "Even back then, when";
  2344. mes "me, him and Maku used to";
  2345. mes "hang out, Benkaistein would";
  2346. mes "mediate if we got into some";
  2347. mes "argument. Still, he couldn't";
  2348. mes "do anything about Maku now...";
  2349. set friendship,7;
  2350. next;
  2351. mes "[Digotz]";
  2352. mes "I don't know why,";
  2353. mes "but I'm so angry!";
  2354. mes "Why am I stressing";
  2355. mes "out so much over this?!";
  2356. close;
  2357. }
  2358. if ((friendship == 4 || friendship == 5)) {
  2359. mes "[Digotz]";
  2360. mes "Still checking out";
  2361. mes "Uptown Lighthalzen?";
  2362. mes "Not like I'd care, but if you";
  2363. mes "do happen to see Maku,";
  2364. mes "deliver this little message";
  2365. mes "for me, sentence by sentence.";
  2366. next;
  2367. mes "[Digotz]";
  2368. mes "^FF0000Hopeless bastard!";
  2369. mes "^FF0000You're still a stubborn jerk!";
  2370. mes "^FF0000You owe me at least 3 lunches!";
  2371. mes "^FF0000Not to mention an apology!";
  2372. mes "^FF0000But who cares what you think?!";
  2373. mes "I'm so goddamn happy without you!^000000";
  2374. close;
  2375. }
  2376. if (friendship == 3) {
  2377. mes "[Digotz]";
  2378. mes "I know that the";
  2379. mes "opulence of Uptown";
  2380. mes "seems rather attractive,";
  2381. mes "but trust me. This place";
  2382. mes "is colorless. Now, have";
  2383. mes "you visited the poor district?";
  2384. next;
  2385. select("Yes, I did already...");
  2386. mes "["+ strcharinfo(0) +"]";
  2387. mes "Yes, I did already...";
  2388. mes "And I met someone";
  2389. mes "named Maku there.";
  2390. next;
  2391. mes "[Digotz]";
  2392. mes "Maku?! Oh, he must have";
  2393. mes "mentioned something about";
  2394. mes "me. But I don't care what he";
  2395. mes "says, unless it's an apology";
  2396. mes "for being a fully blown jerk.";
  2397. mes "Ever since we were kids...";
  2398. next;
  2399. mes "[Digotz]";
  2400. mes "Anyway, we used to be close,";
  2401. mes "but that guy was never a true";
  2402. mes "friend of mine! Like that one";
  2403. mes "time he cheated to beat me at";
  2404. mes "arm wrestling! Or when he never";
  2405. mes "thanked me for buying us lunch!";
  2406. next;
  2407. mes "[Digotz]";
  2408. mes "Sure, he might have helped";
  2409. mes "me a little in meeting my first";
  2410. mes "girlfriend, but I'll never ever";
  2411. mes "forgive him for fixing me up";
  2412. mes "on the worst blind dates a";
  2413. mes "man can possibly experience!";
  2414. next;
  2415. mes "[Digotz]";
  2416. mes "Maku doesn't know a damn";
  2417. mes "about friendship! Even if I did";
  2418. mes "want to see him, there are these";
  2419. mes "people who don't want the rich";
  2420. mes "to ever meet with the poor.";
  2421. next;
  2422. mes "[Digotz]";
  2423. mes "If Maku's fine, that's";
  2424. mes "good enough to hear for";
  2425. mes "me! There's no need for me";
  2426. mes "to go all the way over there";
  2427. mes "and check up on him! I only";
  2428. mes "have one regret though...";
  2429. next;
  2430. mes "[Digotz]";
  2431. mes "I only wish I had one";
  2432. mes "last chance to see Maku...";
  2433. mes "So that I could kick his sorry";
  2434. mes "ass myself! Yeah, that's right!";
  2435. mes "Arrogant bastard! But still,";
  2436. mes "I'm not able to do that...";
  2437. next;
  2438. mes "[Digotz]";
  2439. mes "The security guards here";
  2440. mes "will never allow the rich and";
  2441. mes "poor to meet, fearing that";
  2442. mes "the poor will disturb the peace";
  2443. mes "and order of the city. It's a dumb rule made for dumb people.";
  2444. next;
  2445. mes "[Digotz]";
  2446. mes "Still, it's pretty scary that";
  2447. mes "someone can get punished";
  2448. mes "for violating such a stupid";
  2449. mes "taboo, actually. Anyway, if";
  2450. mes "you see Maku again, tell";
  2451. mes "him this for me, got it?";
  2452. next;
  2453. mes "[Digotz]";
  2454. mes "^FF0000Hopeless bastard!";
  2455. mes "^FF0000You're still a stubborn jerk!";
  2456. mes "^FF0000You owe me at least 3 lunches!";
  2457. mes "^FF0000Not to mention an apology!";
  2458. mes "^FF0000But who cares what you think?!";
  2459. mes "I'm so goddamn happy without you!^000000";
  2460. set friendship,4;
  2461. close;
  2462. }
  2463. if (friendship == 2) {
  2464. mes "[Digotz]";
  2465. mes "What are you still";
  2466. mes "doing hanging around";
  2467. mes "here? There's nothing";
  2468. mes "interesting in Uptown";
  2469. mes "for you to see, adventurer.";
  2470. next;
  2471. mes "[Digotz]";
  2472. mes "Gosh...!";
  2473. mes "Just hearing about";
  2474. mes "Maku makes me so feel";
  2475. mes "so upset for some reason!";
  2476. close;
  2477. }
  2478. if (friendship == 1) {
  2479. mes "[Digotz]";
  2480. mes "Oh, an adventurer?";
  2481. mes "Welcome to Uptown";
  2482. mes "Lighthalzen. However,";
  2483. mes "I'm afraid this area won't";
  2484. mes "have much to offer you";
  2485. mes "in the way of excitement.";
  2486. next;
  2487. mes "[Digotz]";
  2488. mes "My name is Digotz,";
  2489. mes "just another citizen";
  2490. mes "of Upper Lighthalzen.";
  2491. mes "I hope that you enjoy";
  2492. mes "your stay in my hometown.";
  2493. next;
  2494. select("Do you know someone named Maku?");
  2495. mes "[Digotz]";
  2496. mes "Maku? Maku. Yes, he's my";
  2497. mes "childhood friend. Or he was,";
  2498. mes "anyway. Now he's just a jerk.";
  2499. mes "In any case, we can't hang";
  2500. mes "out, even if we wanted to,";
  2501. mes "for several reasons.";
  2502. next;
  2503. mes "[Digotz]";
  2504. mes "Hey, why am I even";
  2505. mes "talking about this? It's";
  2506. mes "not like I'm bothered by";
  2507. mes "the fact me and Maku aren't";
  2508. mes "pals anymore. You know what?";
  2509. mes "Just forget everything I said.";
  2510. set friendship,2;
  2511. close;
  2512. }
  2513. mes "[Digotz]";
  2514. mes "Oh, an adventurer?";
  2515. mes "Welcome to Uptown";
  2516. mes "Lighthalzen. However,";
  2517. mes "I'm afraid this area won't";
  2518. mes "have much to offer you";
  2519. mes "in the way of excitement.";
  2520. next;
  2521. mes "[Digotz]";
  2522. mes "Feel free to take";
  2523. mes "a look around if you";
  2524. mes "so wish. I'm actually";
  2525. mes "glad to see somebody";
  2526. mes "aside from the stuck up";
  2527. mes "rich people who live here.";
  2528. close;
  2529. }
  2530. lighthalzen,337,232,3 script Maku 870,{
  2531. if (friendship > 14) {
  2532. cutin "lhz_macu07",2;
  2533. mes "[Maku]";
  2534. mes "Why is this guy so";
  2535. mes "late? Once he shows";
  2536. mes "up, I swear, I'm gonna...!";
  2537. next;
  2538. mes "[Maku]";
  2539. mes "Eh, he might have";
  2540. mes "some kinda reason for";
  2541. mes "being late, but if he don't,";
  2542. mes "I've been saving a whole";
  2543. mes "six pack of kickass to open,";
  2544. mes "just for him. Heh heh heh~";
  2545. close2;
  2546. cutin "lhz_macu07",255;
  2547. end;
  2548. }
  2549. if (friendship == 14) {
  2550. cutin "lhz_macu05",2;
  2551. mes "[Maku]";
  2552. mes "Why is Digotz";
  2553. mes "so late? This isn't";
  2554. mes "like him at all. Maybe";
  2555. mes "something's wrong?";
  2556. close2;
  2557. cutin "lhz_macu05",255;
  2558. end;
  2559. }
  2560. if (friendship == 13 && countitem(7351) > 0) {
  2561. cutin "lhz_macu06",2;
  2562. mes "[Maku]";
  2563. mes "Hey, what is that? You want";
  2564. mes "I should read this journal?";
  2565. mes "Er, okay, but I'm none too";
  2566. mes "comfortable going through";
  2567. mes "somebody's diary. It's just";
  2568. mes "kinda... creepy, you know?";
  2569. next;
  2570. mes "[Maku]";
  2571. mes "Hey, this thing is";
  2572. mes "Benkaistein's. I haven't";
  2573. mes "seen that guy in a long while.";
  2574. mes "Ah, so he gave it to you for me";
  2575. mes "to read? Alright, I owe him a";
  2576. mes "favor or two, so I oughta...";
  2577. next;
  2578. cutin "lhz_macu06",255;
  2579. mes "[Benkaistein's Journal]";
  2580. mes "^856363Today, me, Digotz and";
  2581. mes "Maku played this crazy flying";
  2582. mes "game. Basically, we make";
  2583. mes "these wings out of wood and";
  2584. mes "paper, jump off these hills";
  2585. mes "and try to fly. Dumb, I know.^000000";
  2586. next;
  2587. mes "[Benkaistein's Journal]";
  2588. mes "^856363Today it was my turn to";
  2589. mes "jump and flap my arms with";
  2590. mes "these fake, badly made wings.";
  2591. mes "It's not really a fun game when";
  2592. mes "I think about it. Boy, I hope";
  2593. mes "we don't do that again.^000000";
  2594. next;
  2595. cutin "lhz_macu03",2;
  2596. mes "[Maku]";
  2597. mes "What is he talking about?!";
  2598. mes "That game was real fun!";
  2599. mes "Yeah, I usually wore the";
  2600. mes "wings and Digotz always";
  2601. mes "wanted to wear them too.";
  2602. next;
  2603. cutin "lhz_macu03",255;
  2604. mes "[Benkaistein's Journal]";
  2605. mes "^856363Maku, Digotz and me went";
  2606. mes "outside of town. Of course,";
  2607. mes "we didn't tell anyone or else";
  2608. mes "we'd get in trouble. It was";
  2609. mes "a really exciting day. But";
  2610. mes "then, we ran into a monster!^000000";
  2611. next;
  2612. mes "[Benkaistein's Journal]";
  2613. mes "^856363I wanted to run away but Maku";
  2614. mes "and Digotz wanted to beat it so";
  2615. mes "that we could become heroes.";
  2616. mes "Of course, we got hurt pretty";
  2617. mes "bad and the monster got away.";
  2618. mes "Boy, mom was not happy...^000000";
  2619. next;
  2620. cutin "lhz_macu03",2;
  2621. mes "[Maku]";
  2622. mes "That's right! Back then,";
  2623. mes "the three of us weren't";
  2624. mes "afraid of anything! Of course,";
  2625. mes "Digotz got beat up the most.";
  2626. mes "But I gotta say, he was also";
  2627. mes "the most fearless of us.";
  2628. next;
  2629. cutin "lhz_macu03",255;
  2630. mes "[Benkaistein's Journal]";
  2631. mes "^856363Digot's been sick for three";
  2632. mes "days now. It's just a normal";
  2633. mes "cold and Maku keeps saying";
  2634. mes "it's Digotz's fault he got sick.^FFFFFF ^856363 But he's always asking me to";
  2635. mes "go visit him and see if he's okay.^000000";
  2636. next;
  2637. cutin "lhz_macu04",2;
  2638. mes "[Maku]";
  2639. mes "Wh-what?! No, I wasn't";
  2640. mes "worried at all! That must";
  2641. mes "have been the time Digot";
  2642. mes "caught Clymonia. You know,";
  2643. mes "that, uh, horrible disease. No";
  2644. mes "one should have that one!";
  2645. next;
  2646. cutin "lhz_macu04",255;
  2647. mes "[Benkaistein's Journal]";
  2648. mes "^856363Mom and dad keep telling";
  2649. mes "me not to hang out with Maku";
  2650. mes "anymore. Their reason is really";
  2651. mes "dumb, and I don't care if he is";
  2652. mes "poor. He's one of the best guys";
  2653. mes "that I'll ever know.^000000";
  2654. next;
  2655. cutin "lhz_macu01",2;
  2656. mes "[Benkaistein's Journal]";
  2657. mes "^856363Digotz's family is really";
  2658. mes "rich and they don't want him";
  2659. mes "to see Maku anymore either.";
  2660. mes "But Digotz doesn't care.";
  2661. mes "I know he likes Maku a lot.^000000";
  2662. next;
  2663. mes "[Maku]";
  2664. mes "...";
  2665. mes "......";
  2666. next;
  2667. cutin "lhz_macu01",255;
  2668. mes "[Benkaistein's Journal]";
  2669. mes "^856363Today, the three of us";
  2670. mes "made an oath of brotherhood,";
  2671. mes "just like we read in the comic";
  2672. mes "book. We swore we'd always";
  2673. mes "be friends no matter what.";
  2674. mes "For always and for always.^000000";
  2675. next;
  2676. cutin "lhz_macu06",2;
  2677. mes "[Maku]";
  2678. mes "Well, that's true,";
  2679. mes "I guess, but people";
  2680. mes "change! Besides, we got";
  2681. mes "that idea from a comic book!";
  2682. mes "Well, if he apologizes first,";
  2683. mes "I guess I better forgive him.";
  2684. next;
  2685. mes "["+ strcharinfo(0) +"]";
  2686. mes "Good...";
  2687. mes "Because Digotz said";
  2688. mes "that he'll be coming";
  2689. mes "by in a few days.";
  2690. next;
  2691. cutin "lhz_macu07",2;
  2692. mes "[Maku]";
  2693. mes "What?! He's really coming";
  2694. mes "here? What for? It's too late";
  2695. mes "to patch things up! Still, I'd be";
  2696. mes "a real prick if I didn't see him. Alright, fine! I'll teach that guy";
  2697. mes "a lesson once he's here!";
  2698. next;
  2699. mes "[Maku]";
  2700. mes "And, um, gimme that";
  2701. mes "journal! I'm gonna read";
  2702. mes "more of it so I can make";
  2703. mes "fun of Digotz. Bwahahaha!";
  2704. mes "But yeah, um, thanks. Not";
  2705. mes "that I'm grateful or anything.";
  2706. cutin "lhz_macu07",255;
  2707. next;
  2708. delitem 7351,1; //Friend's_Diary
  2709. set friendship,14;
  2710. if (BaseLevel > 90) {
  2711. getexp 700000,0;
  2712. }
  2713. else if (BaseLevel > 75) {
  2714. getexp 400000,0;
  2715. }
  2716. else {
  2717. getexp 200000,0;
  2718. }
  2719. cutin "lhz_macu04",2;
  2720. mes "[Maku]";
  2721. mes "So, uh, I guess";
  2722. mes "I'll see you later.";
  2723. mes "Um, now I gotta get";
  2724. mes "ready for something.";
  2725. mes "^333333(But not to see Digotz!)^000000";
  2726. close2;
  2727. cutin "lhz_macu04",255;
  2728. end;
  2729. }
  2730. if (friendship > 5 && friendship < 13) {
  2731. cutin "lhz_macu06",2;
  2732. mes "[Maku]";
  2733. mes "Arrrrgh! Whenever I hear";
  2734. mes "about that Digotz, I get so";
  2735. mes "peeved! Is that guy giving";
  2736. mes "me the brushoff just because";
  2737. mes "I'm not a rich guy like he is?!";
  2738. next;
  2739. mes "[Maku]";
  2740. mes "I can't...";
  2741. mes "I can't even beat him up";
  2742. mes "all properly because of";
  2743. mes "all those freakin' guards!";
  2744. mes "Arrrrrrrgh! Man, where's";
  2745. mes "Benkaistein when I need him?";
  2746. close2;
  2747. cutin "lhz_macu06",255;
  2748. end;
  2749. }
  2750. if (friendship == 5) {
  2751. mes "[Maku]";
  2752. mes "RrrrRrrrr....";
  2753. mes "RrrrrRRRrrRR....";
  2754. mes "GGGGGRRRRR...";
  2755. next;
  2756. mes "^3355FFUh oh...";
  2757. mes "It looks like Maku";
  2758. mes "is starting to rage";
  2759. mes "just a bit too much.^000000";
  2760. next;
  2761. mes "...";
  2762. mes "......";
  2763. mes ".........";
  2764. next;
  2765. cutin "lhz_macu06",2;
  2766. mes "[Maku]";
  2767. mes "Gggrrrr...";
  2768. next;
  2769. mes "[Maku]";
  2770. mes "GRAAAAAAAAH~!";
  2771. mes "Who the hell does he";
  2772. mes "think he is, telling me";
  2773. mes "all sorts of crap!? Digotz,";
  2774. mes "you're not getting away";
  2775. mes "with this! Gonna wreck you!!";
  2776. next;
  2777. mes "^3355FFMaku's seething quickly";
  2778. mes "explodes into pure, violent";
  2779. mes "rage. You manage to calm";
  2780. mes "him down after a while, but";
  2781. mes "barely keep yourself from";
  2782. mes "getting killed in this outburst.^000000";
  2783. percentheal -50,0;
  2784. next;
  2785. mes "[Maku]";
  2786. mes "^333333*Pant pant* *Whew~*^000000";
  2787. mes "D-don't worry, I've got";
  2788. mes "a grip on myself now.";
  2789. mes "Thanks for not letting me";
  2790. mes "get too crazy. Times like";
  2791. mes "this, I really miss ^FF0000Benkaistein^000000.";
  2792. next;
  2793. mes "[Maku]";
  2794. mes "Benkaistein would always";
  2795. mes "make sure that I'd stay out";
  2796. mes "of fights. I really miss that";
  2797. mes "guy. Still, he ain't around...";
  2798. next;
  2799. set friendship,6;
  2800. mes "[Maku]";
  2801. mes "Damn those guards!";
  2802. mes "If they weren't there,";
  2803. mes "I could just go over and";
  2804. mes "kick Digotz's ass! I swear,";
  2805. mes "if it weren't for them...!";
  2806. close2;
  2807. cutin "lhz_macu06",255;
  2808. end;
  2809. }
  2810. if (friendship == 4) {
  2811. cutin "lhz_macu05",2;
  2812. mes "[Maku]";
  2813. mes "What the hell are you";
  2814. mes "still doing around here?";
  2815. mes "You must have better things";
  2816. mes "to do than talk to a ruffian";
  2817. mes "like me or that snobby and";
  2818. mes "totally prickish Digotz.";
  2819. next;
  2820. select("Speaking of which...");
  2821. mes "["+ strcharinfo(0) +"]";
  2822. mes "Speaking of which...";
  2823. mes "I spoke to Digotz again.";
  2824. mes "He told me to give you a";
  2825. mes "message, but I'm not sure th--";
  2826. next;
  2827. mes "[Maku]";
  2828. mes "That no-good bastard";
  2829. mes "has a message for me?!";
  2830. mes "Oh, I'm soooo honored~";
  2831. mes "Tell me what that fink";
  2832. mes "has to say, line by line!";
  2833. next;
  2834. input .@input$;
  2835. if (.@input$ == "Hopeless bastard!") {
  2836. mes "[Maku]";
  2837. mes "''Hopeless bastard?!''";
  2838. mes "Well, at least he had";
  2839. mes "the stomach to say that.";
  2840. mes "Through somebody else";
  2841. mes "anyway! What else'd he say?!";
  2842. next;
  2843. input .@input$;
  2844. if (.@input$ == "You're still a stubborn jerk!") {
  2845. mes "[Maku]";
  2846. mes "''Stubborn jerk?!''";
  2847. mes "Takes one to know one,";
  2848. mes "bastard! Why I oughta--";
  2849. mes "Grrr! What'd he say next?!";
  2850. next;
  2851. input .@input$;
  2852. if (.@input$ == "You owe me at least 3 lunches!") {
  2853. mes "[Maku]";
  2854. mes "Three lunches?!";
  2855. mes "I treated that guy to";
  2856. mes "lunch, like, fifteen times!";
  2857. mes "I tell you, the guy does not";
  2858. mes "know the meaning of friendship!";
  2859. mes "What else did that moron say?!";
  2860. next;
  2861. input .@input$;
  2862. if (.@input$ == "Not to mention an apology!") {
  2863. cutin "lhz_macu05",255;
  2864. mes "[Maku]";
  2865. mes "Me, apologize?!";
  2866. mes "He should be on his hands";
  2867. mes "and knees begging for my";
  2868. mes "frickin' forgiveness! That...";
  2869. mes "That selfish no-good stupid...";
  2870. mes "W-what else did he tell you?!";
  2871. next;
  2872. input .@input$;
  2873. if (.@input$ == "But who cares what you think?!") {
  2874. mes "[Maku]";
  2875. mes "''Who cares what I think?!''";
  2876. mes "GRRRAAAH~!! Who cares";
  2877. mes "what he thinks!! ^333333*Pant Pant*^000000";
  2878. mes "I'm gonna murderlize that";
  2879. mes "dumb creep! He can't possibly";
  2880. mes "make me angrier than I am now!";
  2881. next;
  2882. input .@input$;
  2883. if (.@input$ == "I'm so goddamn happy without you!") {
  2884. set friendship,5;
  2885. cutin "lhz_macu06",2;
  2886. mes "[Maku]";
  2887. mes "That's it.";
  2888. mes "It's decided. The";
  2889. mes "next time I see Digotz,";
  2890. mes "I'm gonna plaster his";
  2891. mes "face all over the floor.";
  2892. close2;
  2893. cutin "lhz_macu06",255;
  2894. end;
  2895. }
  2896. }
  2897. }
  2898. }
  2899. }
  2900. }
  2901. mes "[Maku]";
  2902. mes "Wha...? I dunno if Digotz";
  2903. mes "would say something like";
  2904. mes "that. You sure you heard";
  2905. mes "him carefully enough? It's";
  2906. mes "been a while, but I know";
  2907. mes "how Digotz talks, man.";
  2908. close2;
  2909. cutin "lhz_macu01",255;
  2910. end;
  2911. }
  2912. if (friendship == 3) {
  2913. cutin "lhz_macu03",2;
  2914. mes "[Maku]";
  2915. mes "Man, I need to blow off some";
  2916. mes "steam! Sure, me and Digotz";
  2917. mes "were buds before and maybe";
  2918. mes "we might seem like friends now,";
  2919. mes "but not anymore, though we used";
  2920. mes "to be closer than this. Argh!";
  2921. next;
  2922. mes "[Maku]";
  2923. mes "Don't get me wrong, I don't";
  2924. mes "miss the guy or anything like";
  2925. mes "that and I don't feel sorry about";
  2926. mes "what happened. But if he ever";
  2927. mes "came to apologize to me, I'd";
  2928. mes "probably accept, you know.";
  2929. next;
  2930. mes "[Maku]";
  2931. mes "Well, after thinking";
  2932. mes "about it, of course.";
  2933. mes "I mean, I'm not the one";
  2934. mes "holding a grudge. It's all";
  2935. mes "that guy's fault! Sheeeesh!";
  2936. close2;
  2937. cutin "lhz_macu03",255;
  2938. end;
  2939. }
  2940. if (friendship == 2) {
  2941. mes "[Maku]";
  2942. mes "Hey, what are you";
  2943. mes "doing back over here?";
  2944. mes "I thought I recommended";
  2945. mes "going over to check out";
  2946. mes "Uptown Lighthalzen. This";
  2947. mes "place is pretty run-down...";
  2948. next;
  2949. select("I actually met Digotz and...");
  2950. cutin "lhz_macu05",2;
  2951. mes "[Maku]";
  2952. mes "You what...?!";
  2953. mes "You saw my old pal,";
  2954. mes "Digotz?! Er, I mean,";
  2955. mes "Mister Alexander Digotz,";
  2956. mes "who usedta be my buddy,";
  2957. mes "but obviously not anymore.";
  2958. next;
  2959. cutin "lhz_macu05",255;
  2960. cutin "lhz_macu02",2;
  2961. mes "[Maku]";
  2962. mes "Sure, we were real close";
  2963. mes "at one time, but that was";
  2964. mes "too long ago. It's been a";
  2965. mes "long time since we hung";
  2966. mes "out and he probably hates";
  2967. mes "my penniless guts and...";
  2968. set friendship,3;
  2969. next;
  2970. mes "[Maku]";
  2971. mes "Crud, just listen to";
  2972. mes "me, I sound like a wuss.";
  2973. mes "I don't miss Digotz! In fact,";
  2974. mes "I hate the guy, one hundred";
  2975. mes "percent! The next time I see";
  2976. mes "him, I'll beat him to a pulp!";
  2977. close2;
  2978. cutin "lhz_macu02",255;
  2979. end;
  2980. }
  2981. if (friendship == 1) {
  2982. cutin "lhz_macu01",2;
  2983. mes "[Maku]";
  2984. mes "Hey, you're one of";
  2985. mes "those adventurers, eh?";
  2986. mes "Welcome to the ghetto.";
  2987. mes "Nothing too adventurous";
  2988. mes "here, but hey, you can";
  2989. mes "explore all you want.";
  2990. next;
  2991. mes "[Maku]";
  2992. mes "I don't know if you know,";
  2993. mes "but actually, the people who";
  2994. mes "live here ain't allowed to";
  2995. mes "explore this whole city. It's";
  2996. mes "kind of taboo to talk about,";
  2997. mes "but what do I care, right?";
  2998. next;
  2999. mes "[Maku]";
  3000. mes "Yeah, basically the rich";
  3001. mes "people here are too afraid";
  3002. mes "of the poor people comin' to";
  3003. mes "see them, so the security in";
  3004. mes "this city is pretty tight! Those";
  3005. mes "upper class guys are trash...";
  3006. next;
  3007. mes "[Maku]";
  3008. mes "I didn't used to think";
  3009. mes "this way. I actually used";
  3010. mes "to have a pretty rich friend";
  3011. mes "till I found out he's not all";
  3012. mes "I thought he was. That";
  3013. mes "moron! Why's he like that?!";
  3014. next;
  3015. mes "[Maku]";
  3016. mes "Eh, forget about it.";
  3017. mes "Why am I even talking";
  3018. mes "about my personal life";
  3019. mes "to someone I just met";
  3020. mes "anyway? Sure, we all";
  3021. mes "do it, but still...";
  3022. set friendship,1;
  3023. next;
  3024. mes "[Maku]";
  3025. mes "Well, when you get";
  3026. mes "bored of the ghetto,";
  3027. mes "you really oughta check";
  3028. mes "out the rich section of town.";
  3029. mes "I'm bitter, but I'll also admit";
  3030. mes "it's way nicer than this place.";
  3031. close2;
  3032. cutin "lhz_macu01",255;
  3033. end;
  3034. }
  3035. cutin "lhz_macu01",2;
  3036. mes "[Maku]";
  3037. mes "Hey, you're one of";
  3038. mes "those adventurers, eh?";
  3039. mes "Welcome to the ghetto.";
  3040. mes "Nothing too adventurous";
  3041. mes "here, but hey, you can";
  3042. mes "explore all you want.";
  3043. next;
  3044. mes "[Maku]";
  3045. mes "I don't know if you know,";
  3046. mes "but actually, the people who";
  3047. mes "live here ain't allowed to";
  3048. mes "explore this whole city. It's";
  3049. mes "kind of taboo to talk about,";
  3050. mes "but what do I care, right?";
  3051. next;
  3052. mes "[Maku]";
  3053. mes "Yeah, basically the rich";
  3054. mes "people here are too afraid";
  3055. mes "of the poor people comin' to";
  3056. mes "see them, so the security in";
  3057. mes "this city is pretty tight! Those";
  3058. mes "upper class guys are trash...";
  3059. next;
  3060. mes "[Maku]";
  3061. mes "I didn't used to think";
  3062. mes "this way. I actually used";
  3063. mes "to have a pretty rich friend";
  3064. mes "till I found out he's not all";
  3065. mes "I thought he was. That";
  3066. mes "moron! Why's he like that?!";
  3067. next;
  3068. mes "[Maku]";
  3069. mes "Eh, forget about it.";
  3070. mes "Why am I even talking";
  3071. mes "about my personal life";
  3072. mes "to someone I just met";
  3073. mes "anyway? Sure, we all";
  3074. mes "do it, but still...";
  3075. set friendship,1;
  3076. next;
  3077. mes "[Maku]";
  3078. mes "Well, when you get";
  3079. mes "bored of the ghetto,";
  3080. mes "you really oughta check";
  3081. mes "out the rich section of town.";
  3082. mes "I'm bitter, but I'll also admit";
  3083. mes "it's way nicer than this place.";
  3084. close2;
  3085. cutin "lhz_macu01",255;
  3086. cutin "lhz_macu02",255;
  3087. cutin "lhz_macu03",255;
  3088. cutin "lhz_macu04",255;
  3089. cutin "lhz_macu05",255;
  3090. cutin "lhz_macu06",255;
  3091. cutin "lhz_macu07",255;
  3092. end;
  3093. }
  3094. yuno_in04,107,14,5 script Student 754,{
  3095. if (friendship == 7 || friendship == 8) {
  3096. mes "[Joey Choryee]";
  3097. mes "This is a study area where";
  3098. mes "you're not supposed to speak,";
  3099. mes "walk or even breathe loudly.";
  3100. mes "Still, students like Benkaistein can tune out the whole world";
  3101. mes "when they study hard enough...";
  3102. next;
  3103. set friendship,8;
  3104. mes "[Joey Choryee]";
  3105. mes "Benkaistein...?";
  3106. mes "He's in the north part";
  3107. mes "of this room. He's a real";
  3108. mes "nice guy, but a little anal.";
  3109. mes "Well, he's too organized";
  3110. mes "and he labels everything!";
  3111. close;
  3112. }
  3113. mes "[Joey Choryee]";
  3114. mes "Property damage. Huh.";
  3115. mes "It has to do with lightning";
  3116. mes "and fire and water and stuff";
  3117. mes "like that? Here I thought it";
  3118. mes "meant, I dunno, buildings";
  3119. mes "getting wrecked or something.";
  3120. close;
  3121. }
  3122. yuno_in04,96,106,5 script Passionate Student 754,{
  3123. if ((MaxWeight-Weight) < 300 || checkweight(1201,1) == 0) {
  3124. mes "^3355FFWait a second!";
  3125. mes "Right now, you're carrying";
  3126. mes "too many things with you.";
  3127. mes "Please come back after";
  3128. mes "using the Kafra Service";
  3129. mes "to store some of your items.^000000";
  3130. close;
  3131. }
  3132. if (friendship == 15) {
  3133. mes "[Benkaistein]";
  3134. mes "Were you able to bring";
  3135. mes "my journal to Digotz and";
  3136. mes "Maku? I'm pretty sure it'd";
  3137. mes "remind them of all the good";
  3138. mes "times we had. I know they";
  3139. mes "sure can be stubborn...";
  3140. next;
  3141. mes "[Benkaistein]";
  3142. mes "Anyway, I really";
  3143. mes "appreciate all your";
  3144. mes "help. When I go back";
  3145. mes "home, I look forward to";
  3146. mes "seeing the two of them again.";
  3147. next;
  3148. mes "[Benkaistein]";
  3149. mes "Until then, I need to research,";
  3150. mes "finish my thesis and accomplish";
  3151. mes "my academic goals. Oh, please";
  3152. mes "take this pass which will let you";
  3153. mes "go back and forth between the";
  3154. mes "rich and poor areas as my thanks.";
  3155. next;
  3156. set friendship,16;
  3157. if (BaseLevel > 90) {
  3158. getexp 700000,0;
  3159. }
  3160. else if (BaseLevel > 75) {
  3161. getexp 400000,0;
  3162. }
  3163. else {
  3164. getexp 200000,0;
  3165. }
  3166. getitem 7350,1; //Pass
  3167. mes "[Benkaistein]";
  3168. mes "Anyway, I wish you";
  3169. mes "safety in your travels,";
  3170. mes "adventurer. When the three";
  3171. mes "of us get together, I'll be";
  3172. mes "sure to let you know~";
  3173. close;
  3174. }
  3175. if ((friendship == 11 && countitem(7351) > 0)) {
  3176. mes "[Benkaistein]";
  3177. mes "Aw nuts, this is";
  3178. mes "taking much longer";
  3179. mes "than I had expected.";
  3180. mes "Now where did I put";
  3181. mes "that thing? Hmmmm...";
  3182. next;
  3183. mes "[Benkaistein]";
  3184. mes "Oh, is that it?";
  3185. mes "Did you find my";
  3186. mes "journal? Quick, let";
  3187. mes "me check. Yes, yes...";
  3188. mes "This is it! Thank you";
  3189. mes "for finding this for me!";
  3190. next;
  3191. mes "[Benkaistein]";
  3192. mes "Would you mind doing";
  3193. mes "a favor for me? It'd be";
  3194. mes "better if I talk to them";
  3195. mes "myself, but I'm too busy";
  3196. mes "working on this thesis...";
  3197. next;
  3198. mes "[Benkaistein]";
  3199. mes "Would you please give this";
  3200. mes "journal to Digotz and Maku?";
  3201. mes "I wrote in it when we were";
  3202. mes "really young, so it should";
  3203. mes "remind them of all the good";
  3204. mes "times we used to share.";
  3205. next;
  3206. set friendship,12;
  3207. mes "[Benkaistein]";
  3208. mes "Anyway, this should at";
  3209. mes "least help them realize";
  3210. mes "how stupid they've been";
  3211. mes "acting. Thanks in advance,";
  3212. mes "and please take care of";
  3213. mes "Maku and Digotz for me.";
  3214. close;
  3215. }
  3216. if ((friendship == 10 || friendship == 11)) {
  3217. mes "[Benkaistein]";
  3218. mes "Aw nuts, this is";
  3219. mes "taking much longer";
  3220. mes "than I had expected.";
  3221. mes "Now where did I put";
  3222. mes "that thing? Hmmmm...";
  3223. next;
  3224. mes "^3355FFPerhaps it would";
  3225. mes "be best if you help";
  3226. mes "Benkaistein look for";
  3227. mes "he is searching for.^000000";
  3228. close;
  3229. }
  3230. if (friendship == 9) {
  3231. mes "[Passionate Student]";
  3232. mes "Oh, you startled me!";
  3233. mes "Still, I'm aware that it's";
  3234. mes "hard to get my attention";
  3235. mes "once I immerse myself";
  3236. mes "in a book. So, how can";
  3237. mes "I help you, adventurer?";
  3238. next;
  3239. select("Tell him about Maku and Digotz.");
  3240. mes "[Benkaistein]";
  3241. mes "Oh, how are my friends";
  3242. mes "doing? Oh, what? They're";
  3243. mes "having a huge fight just";
  3244. mes "because one's rich and";
  3245. mes "the other one's poor?";
  3246. mes "That's pretty childish!";
  3247. next;
  3248. mes "[Benkaistein]";
  3249. mes "But then again, that's just";
  3250. mes "like them. *Sigh* I really want";
  3251. mes "to go back home and get those";
  3252. mes "two to make up, but I also need";
  3253. mes "to finish this thesis. Let's see... What can I possibly do from here?";
  3254. next;
  3255. set friendship,10;
  3256. mes "[Benkaistein]";
  3257. mes "Oh, I know what I can do!";
  3258. mes "Wait, but where did I put it?";
  3259. mes "Oh, how could I lose something";
  3260. mes "so important? Wait! Would you";
  3261. mes "please wait a second while";
  3262. mes "I look for something?";
  3263. close;
  3264. }
  3265. if (friendship == 8) {
  3266. mes "[Passionate Student]";
  3267. mes "Let's see, now.";
  3268. mes "Wind Magic, Black Magic,";
  3269. mes "Porings, ah, there it is.";
  3270. mes "Monster race properties.";
  3271. mes "Hopefully this contains";
  3272. mes "the information I need...";
  3273. next;
  3274. mes "^3355FFUpon briefly glancing at";
  3275. mes "this student's belongings,";
  3276. mes "you notice that the name";
  3277. mes "''Benkaistein'' is printed";
  3278. mes "on them. This is the friend";
  3279. mes "mentioned by Maku and Digotz!^000000";
  3280. next;
  3281. select("Excuse me...");
  3282. mes "["+ strcharinfo(0) +"]";
  3283. mes "Excuse me...";
  3284. mes "Benkaistein?";
  3285. next;
  3286. mes "[Passionate Student]";
  3287. mes "...The world of humans";
  3288. mes "and the world of demons,";
  3289. mes "yes, yes... No, what I'm";
  3290. mes "looking for is a reference";
  3291. mes "to the heavens or Asgard.";
  3292. mes "Hmm, this here might help...";
  3293. next;
  3294. select("Hey...");
  3295. mes "["+ strcharinfo(0) +"]";
  3296. mes "Hey...";
  3297. mes "Over here.";
  3298. mes "Benkaistein!";
  3299. next;
  3300. mes "[Passionate Student]";
  3301. mes "...Oh, now that's a very";
  3302. mes "interesting observation.";
  3303. mes "If I can incorporate that";
  3304. mes "into my thesis without too";
  3305. mes "much trouble, my standpoint";
  3306. mes "would look much more solid...";
  3307. next;
  3308. select("HEY YOU...!");
  3309. mes "["+ strcharinfo(0) +"]";
  3310. mes "HEY YOU...!";
  3311. mes "BENKAISTEIN~!";
  3312. next;
  3313. mes "[Passionate Student]";
  3314. mes "Oh, good heavens!";
  3315. mes "C-can't you keep";
  3316. mes "your voice down?";
  3317. mes "I-I'm trying to study!";
  3318. mes "No, wait. Have you been";
  3319. mes "calling me all this time?";
  3320. set friendship,9;
  3321. close;
  3322. }
  3323. mes "[Passionate Student]";
  3324. mes "Let's see, now.";
  3325. mes "Wind Magic, Black Magic,";
  3326. mes "Porings, ah, there it is.";
  3327. mes "Monster race properties.";
  3328. mes "Hopefully this contains";
  3329. mes "the information I need...";
  3330. next;
  3331. mes "^3355FFThis student seems to";
  3332. mes "be dilligently conducting";
  3333. mes "intensive research on some";
  3334. mes "academic subject. For now,";
  3335. mes "it would be best to leave him";
  3336. mes "alone so that he can study.^000000";
  3337. close;
  3338. }
  3339. yuno_in04,168,117,3 script Book#lhz 111,{
  3340. if (friendship == 11) {
  3341. mes "^3355FFThere's nothing";
  3342. mes "over here that you";
  3343. mes "really need anymore.^000000";
  3344. close;
  3345. }
  3346. if (friendship == 10) {
  3347. set friendship,11;
  3348. getitem 7351,1; //Friend's_Diary
  3349. mes "^3355FFThis book is labeled,";
  3350. mes "''Benkaistein's Journal";
  3351. mes "Vol. 6.'' This is probably";
  3352. mes "what Benkaistein was trying";
  3353. mes "to find, so it might be best to";
  3354. mes "bring this and show it to him.^000000";
  3355. close;
  3356. }
  3357. mes "^3355FFThere's nothing of";
  3358. mes "any real interest";
  3359. mes "over here for now.^000000";
  3360. close;
  3361. }
  3362. ///Cursed Spirit Quest
  3363. lhz_dun01,147,106,0 script #kiz01-1 -1,3,3,{
  3364. OnTouch:
  3365. if(countitem(7345))
  3366. {
  3367. if(!lhz_curse)
  3368. {
  3369. soundeffect "loli_ruri_stand.wav",0;
  3370. set lhz_curse,1;
  3371. end;
  3372. }
  3373. else if(lhz_curse < 26)
  3374. {
  3375. set @lhz_ghost,rand(1,5);
  3376. sc_start SC_Curse,1000,0;
  3377. soundeffect "loli_ruri_stand.wav",0;
  3378. if(@lhz_ghost == 1)
  3379. {
  3380. mes "[???]";
  3381. mes "......";
  3382. next;
  3383. mes "[???]";
  3384. mes "Enjoy... this...";
  3385. soundeffect "loli_ruri_stand.wav",0;
  3386. close;
  3387. }
  3388. else if(@lhz_ghost == 4)
  3389. {
  3390. mes "[???]";
  3391. mes "......";
  3392. next;
  3393. mes "[???]";
  3394. mes "I... I despise the living...";
  3395. soundeffect "loli_ruri_stand.wav",0;
  3396. close;
  3397. }
  3398. end;
  3399. }
  3400. }
  3401. }
  3402. lhz_dun01,239,135,0 duplicate(#kiz01-1) #kiz01-2 -1,3,3
  3403. lhz_dun01,66,212,0 duplicate(#kiz01-1) #kiz01-3 -1,3,3
  3404. lhz_dun01,225,198,0 duplicate(#kiz01-1) #kiz01-4 -1,3,3
  3405. lhz_dun02,244,229,0 script #kiz02-1 -1,3,3,{
  3406. OnTouch:
  3407. if(countitem(7345))
  3408. {
  3409. if(!lhz_curse)
  3410. {
  3411. soundeffect "tao_gunka_stand.wav",0;
  3412. set lhz_curse,1;
  3413. end;
  3414. }
  3415. else if(lhz_curse < 26)
  3416. {
  3417. set @lhz_ghost,rand(1,10);
  3418. sc_start SC_Curse,1000,0;
  3419. soundeffect "tao_gunka_stand.wav",0;
  3420. if(@lhz_ghost == 1)
  3421. {
  3422. mes "[???]";
  3423. mes "......";
  3424. next;
  3425. mes "[???]";
  3426. mes "Enjoy... this...";
  3427. soundeffect "loli_ruri_stand.wav",0;
  3428. close;
  3429. }
  3430. else if(@lhz_ghost == 4)
  3431. {
  3432. mes "[???]";
  3433. mes "......";
  3434. next;
  3435. mes "[???]";
  3436. mes "I... I despise the living...";
  3437. soundeffect "loli_ruri_stand.wav",0;
  3438. close;
  3439. }
  3440. end;
  3441. }
  3442. }
  3443. }
  3444. lhz_dun02,60,298,0 duplicate(#kiz02-1) #kiz02-2 -1,3,3
  3445. lhz_dun02,267,278,0 duplicate(#kiz02-1) #kiz02-3 -1,3,3
  3446. lhz_dun02,94,199,0 duplicate(#kiz02-1) #kiz02-4 -1,3,3
  3447. lhz_dun03,244,51,0 script #kiz03-1 -1,3,3,{
  3448. OnTouch:
  3449. if(countitem(7345))
  3450. {
  3451. if(!lhz_curse)
  3452. {
  3453. soundeffect "tao_gunka_stand.wav",0;
  3454. set lhz_curse,1;
  3455. end;
  3456. }
  3457. else if(lhz_curse < 26)
  3458. {
  3459. set @lhz_ghost,rand(1,10);
  3460. sc_start SC_Curse,1000,0;
  3461. soundeffect "tao_gunka_stand.wav",0;
  3462. if(@lhz_ghost == 1)
  3463. {
  3464. mes "[???]";
  3465. mes "......";
  3466. next;
  3467. mes "[???]";
  3468. mes "Enjoy... this...";
  3469. soundeffect "tao_gunka_stand.wav",0;
  3470. close;
  3471. }
  3472. else if(@lhz_ghost == 4)
  3473. {
  3474. mes "[???]";
  3475. mes "......";
  3476. next;
  3477. mes "[???]";
  3478. mes "I... I despise the living...";
  3479. soundeffect "tao_gunka_stand.wav",0;
  3480. close;
  3481. }
  3482. end;
  3483. }
  3484. }
  3485. }
  3486. lhz_dun03,123,191,0 duplicate(#kiz03-1) #kiz03-2 -1,3,3
  3487. lhz_dun03,74,140,0 duplicate(#kiz03-1) #kiz03-3 -1,3,3
  3488. lighthalzen,344,278,0 script #kiz03 -1,2,2,{
  3489. OnTouch:
  3490. if(countitem(7345))
  3491. {
  3492. if(!lhz_curse)
  3493. {
  3494. sc_start SC_Curse,1000,0;
  3495. soundeffect "tao_gunka_stand.wav",0;
  3496. end;
  3497. }
  3498. else if(lhz_curse < 26)
  3499. {
  3500. mes "...............";
  3501. next;
  3502. mes "...............";
  3503. sc_start SC_Blind,60000,0;
  3504. soundeffect "tao_gunka_stand.wav",0;
  3505. next;
  3506. mes "[?????]";
  3507. mes "Honey, I'm sorry,";
  3508. mes "but I... We know how";
  3509. mes "hungry you are, but we";
  3510. mes "have nothing to feed you.";
  3511. next;
  3512. mes "[?????]";
  3513. mes "*Sniff* I know, I know,";
  3514. mes "but somehow, that tragic";
  3515. mes "truth eats away at me just";
  3516. mes "a little bit more everyday...";
  3517. next;
  3518. mes "[?????]";
  3519. mes "D-damn it...!";
  3520. mes "Why do we have";
  3521. mes "to live like this?!";
  3522. mes "It's like we're less";
  3523. mes "than animals. I hate this!";
  3524. next;
  3525. mes "...............";
  3526. next;
  3527. mes "...............";
  3528. next;
  3529. emotion e_what,1;
  3530. mes "["+strcharinfo(0)+"]";
  3531. mes "Those voices weren't";
  3532. mes "just in my head, were they?";
  3533. mes "Hello...? Anybody there...?";
  3534. close2;
  3535. sc_end SC_All;
  3536. sc_start SC_Curse,5000,0;
  3537. if(!lhz_spi01) set lhz_spi01,1;
  3538. end;
  3539. }
  3540. }
  3541. }
  3542. lhz_in03,178,22,0 script #kiz04 -1,2,2,{
  3543. OnTouch:
  3544. if(countitem(7345))
  3545. {
  3546. if(!lhz_curse)
  3547. {
  3548. sc_start SC_Curse,1000,0;
  3549. soundeffect "tao_gunka_stand.wav",0;
  3550. end;
  3551. }
  3552. else if(lhz_curse < 26)
  3553. {
  3554. mes "...............";
  3555. next;
  3556. mes "...............";
  3557. sc_start SC_Blind,60000,0;
  3558. soundeffect "tao_gunka_stand.wav",0;
  3559. next;
  3560. mes "[?????]";
  3561. mes "Hey, you won't";
  3562. mes "believe it! Rekenber";
  3563. mes "decided to hire us!";
  3564. next;
  3565. mes "[?????]";
  3566. mes "You sure that's so great?";
  3567. mes "Those big corporations";
  3568. mes "always take advantage";
  3569. mes "of the little guy. We're";
  3570. mes "probably gonna end up";
  3571. mes "slavin' away for our wages...";
  3572. next;
  3573. mes "[?????]";
  3574. mes "No, that's not the";
  3575. mes "case at all. I mean,";
  3576. mes "sure, we won't start off";
  3577. mes "with much responsibility,";
  3578. mes "but they'll pay us well!";
  3579. next;
  3580. mes "[?????]";
  3581. mes "Well, we do need to eat.";
  3582. mes "If they're true to their word,";
  3583. mes "that'll be even better!";
  3584. next;
  3585. mes "...............";
  3586. next;
  3587. mes "...............";
  3588. next;
  3589. mes "[???]";
  3590. mes "Waaaah!";
  3591. mes "Waaaaaah~!";
  3592. next;
  3593. mes "[????]";
  3594. mes "Woman, shut this";
  3595. mes "baby up! Shut up, kid!";
  3596. next;
  3597. mes "[?????]";
  3598. mes "Honey, please...";
  3599. mes "He's just a baby!";
  3600. next;
  3601. mes "[????]";
  3602. mes "I don't care how";
  3603. mes "crummy this house is!";
  3604. mes "It's mine and I want quiet!";
  3605. next;
  3606. mes "...............";
  3607. next;
  3608. mes "...............";
  3609. next;
  3610. emotion e_what,1;
  3611. mes "["+strcharinfo(0)+"]";
  3612. mes "I'm hearing things";
  3613. mes "again! Where are all of";
  3614. mes "these voices coming from?";
  3615. close2;
  3616. soundeffect "tao_gunka_stand.wav",0;
  3617. sc_end SC_All;
  3618. sc_start SC_Curse,5000,0;
  3619. if(!lhz_spi02) set lhz_spi02,1;
  3620. end;
  3621. }
  3622. }
  3623. }
  3624. lighthalzen,295,227,0 script #kiz05 -1,2,2,{
  3625. OnTouch:
  3626. if(countitem(7345))
  3627. {
  3628. if(!lhz_curse)
  3629. {
  3630. sc_start SC_Curse,1000,0;
  3631. end;
  3632. }
  3633. else if(lhz_curse < 26)
  3634. {
  3635. mes "...............";
  3636. next;
  3637. mes "...............";
  3638. sc_start SC_Blind,60000,0;
  3639. soundeffect "loli_ruri_stand.wav",0;
  3640. next;
  3641. mes "[?????]";
  3642. mes "Mommy, why don't those";
  3643. mes "dirty people get new clothes?";
  3644. mes "Don't they know it's gross?";
  3645. mes "They're scaring me...";
  3646. next;
  3647. mes "[???????]";
  3648. mes "Honey, don't look at";
  3649. mes "them and hurry up!";
  3650. next;
  3651. mes "[????]";
  3652. mes "Please, do you have";
  3653. mes "any spare change? I...";
  3654. mes "I need something to eat...";
  3655. next;
  3656. mes "...............";
  3657. next;
  3658. mes "...............";
  3659. next;
  3660. mes "["+strcharinfo(0)+"]";
  3661. mes "This is...";
  3662. mes "This is insane!";
  3663. mes "I must be hallucinating!";
  3664. close2;
  3665. soundeffect "loli_ruri_stand.wav",0;
  3666. sc_end SC_All;
  3667. sc_start SC_Curse,3000,0;
  3668. if(!lhz_spi03) set lhz_spi03,1;
  3669. end;
  3670. }
  3671. }
  3672. }
  3673. lighthalzen,364,315,0 script #kiz06 -1,3,3,{
  3674. OnTouch:
  3675. if(countitem(7345))
  3676. {
  3677. if(!lhz_curse)
  3678. {
  3679. sc_start SC_Curse,1000,0;
  3680. end;
  3681. }
  3682. else if(lhz_curse < 26)
  3683. {
  3684. mes "...............";
  3685. next;
  3686. mes "...............";
  3687. sc_start SC_Blind,60000,0;
  3688. soundeffect "tao_gunka_stand.wav",0;
  3689. next;
  3690. mes "[?????]";
  3691. mes "Listen, I know you're";
  3692. mes "the newest hire, but you've";
  3693. mes "shown us a lot of potential.";
  3694. mes "I think you'd be a perfect";
  3695. mes "fit for this new position.";
  3696. next;
  3697. mes "[???????]";
  3698. mes "Are you really serious?";
  3699. next;
  3700. mes "[?????]";
  3701. mes "I'll tell it to you straight.";
  3702. mes "This new position will require";
  3703. mes "you to be away from home once";
  3704. mes "in a while, but that comes with";
  3705. mes "the new responsibilities.";
  3706. next;
  3707. mes "[?????]";
  3708. mes "But you'll receive";
  3709. mes "many new benefits that";
  3710. mes "I'm sure your family would";
  3711. mes "appreciate and you'll be";
  3712. mes "generously compensated.";
  3713. next;
  3714. mes "[???????]";
  3715. mes "...............";
  3716. next;
  3717. mes "[???????]";
  3718. mes "...Alright, I'm in.";
  3719. next;
  3720. mes "...............";
  3721. next;
  3722. mes "...............";
  3723. next;
  3724. mes "["+strcharinfo(0)+"]";
  3725. mes "...............";
  3726. close2;
  3727. soundeffect "tao_gunka_stand.wav",0;
  3728. sc_end SC_All;
  3729. sc_start SC_Curse,5000,0;
  3730. if(!lhz_spi04) set lhz_spi04,1;
  3731. end;
  3732. }
  3733. }
  3734. }
  3735. lhz_in01,113,150,0 script #kiz07 -1,3,3,{
  3736. OnTouch:
  3737. if(countitem(7345))
  3738. {
  3739. if(!lhz_curse)
  3740. {
  3741. sc_start SC_Curse,1000,0;
  3742. end;
  3743. }
  3744. else if(lhz_curse < 26)
  3745. {
  3746. mes "...............";
  3747. next;
  3748. mes "...............";
  3749. sc_start SC_Blind,60000,0;
  3750. soundeffect "tao_gunka_stand.wav",0;
  3751. next;
  3752. mes "[?????]";
  3753. mes "So, what exactly did you";
  3754. mes "want me to do? I'm sorry,";
  3755. mes "I wasn't able to gather my";
  3756. mes "actual job function from";
  3757. mes "the presentation...";
  3758. next;
  3759. mes "[???]";
  3760. mes "Hee hee hee~";
  3761. mes "Don't worry about it.";
  3762. mes "Just relax and stay";
  3763. mes "right where you are.";
  3764. next;
  3765. mes "[?????]";
  3766. mes "Mmm. Alright.";
  3767. mes "I just thought that I was";
  3768. mes "supposed to go somewhere,";
  3769. mes "that's all. Um, shouldn't";
  3770. mes "I be getting ready...?";
  3771. next;
  3772. mes "[???]";
  3773. mes "Oh, don't worry about";
  3774. mes "that, either. All of the";
  3775. mes "arrangements will be";
  3776. mes "taken care of. You'll";
  3777. mes "be taken to that far";
  3778. mes "off place very soon...";
  3779. next;
  3780. mes "...............";
  3781. next;
  3782. mes "...............";
  3783. close2;
  3784. soundeffect "tao_gunka_stand.wav",0;
  3785. sc_end SC_All;
  3786. sc_start SC_Curse,3000,0;
  3787. if(lhz_curse == 6) set lhz_curse,7;
  3788. end;
  3789. }
  3790. }
  3791. }
  3792. lhz_in01,272,227,0 script #kiz08 -1,2,2,{
  3793. OnTouch:
  3794. if(countitem(7345))
  3795. {
  3796. if(!lhz_curse)
  3797. {
  3798. sc_start SC_Curse,1000,0;
  3799. end;
  3800. }
  3801. else if(lhz_curse < 26)
  3802. {
  3803. mes "...............";
  3804. next;
  3805. mes "...............";
  3806. sc_start SC_Blind,60000,0;
  3807. soundeffect "tao_gunka_stand.wav",0;
  3808. next;
  3809. mes "[????]";
  3810. mes "Oh, I'm so sorry to";
  3811. mes "hear that you want to";
  3812. mes "quit. Are you sure there";
  3813. mes "isn't anything we can do";
  3814. mes "to change your mind?";
  3815. next;
  3816. mes "[???]";
  3817. mes "Well, I'm thinking of";
  3818. mes "retiring early and just";
  3819. mes "spending more time";
  3820. mes "with my family. But I won't";
  3821. mes "ever talk about the company";
  3822. mes "or any of its, well, secrets.";
  3823. next;
  3824. mes "[????]";
  3825. mes "I really appreciate";
  3826. mes "your honesty and sincerity.";
  3827. mes "You've really done a great";
  3828. mes "job for us and I can't thank";
  3829. mes "you enough for your years of";
  3830. mes "dedication to this company.";
  3831. next;
  3832. mes "[???]";
  3833. mes "Thank you, sir.";
  3834. next;
  3835. mes "[???]";
  3836. mes "It would be a great loss";
  3837. mes "for this company to let you";
  3838. mes "go now. But I guess we have";
  3839. mes "no choice, since you've had";
  3840. mes "that horrible accident.";
  3841. next;
  3842. mes "[???]";
  3843. mes "Sir...?";
  3844. mes "Accident...?";
  3845. mes "I don't understand";
  3846. mes "what you're talking ab--";
  3847. next;
  3848. mes "[???]";
  3849. mes "N-no! Please...!";
  3850. mes "I didn't, I swear on";
  3851. mes "my life that I won't ever";
  3852. mes "say anything about this";
  3853. mes "place! I'm begging you,";
  3854. mes "for the love of god!";
  3855. next;
  3856. mes "[????]";
  3857. mes "Your life...?";
  3858. mes "Sorry, not good enough.";
  3859. mes "You should have known.";
  3860. next;
  3861. mes "[???]";
  3862. mes "Ssstop! I have chil--";
  3863. mes "MY LEEEEGS!! OH MY GOD";
  3864. mes "WHAT HAVE YOU DONE TO";
  3865. mes "MY LEGS?! HELP ME, OH MY G--";
  3866. next;
  3867. mes "...............";
  3868. next;
  3869. mes "...............";
  3870. close2;
  3871. soundeffect "tao_gunka_stand.wav",0;
  3872. sc_end SC_All;
  3873. sc_start SC_Curse,3000,0;
  3874. if(lhz_curse == 11) set lhz_curse,12;
  3875. end;
  3876. }
  3877. }
  3878. }
  3879. lhz_in01,206,129,0 script #kiz09 -1,5,5,{
  3880. OnTouch:
  3881. if(countitem(7345))
  3882. {
  3883. if(lhz_curse == 12)
  3884. {
  3885. mes "...............";
  3886. next;
  3887. mes "...............";
  3888. sc_start SC_Curse,1000,0;
  3889. soundeffect "loli_ruri_stand.wav",0;
  3890. close2;
  3891. warp "lhz_que01",26,27;
  3892. end;
  3893. }
  3894. else if(lhz_curse > 0 && lhz_curse < 26)
  3895. {
  3896. sc_start SC_Curse,1000,0;
  3897. end;
  3898. }
  3899. }
  3900. }
  3901. lhz_que01,21,31,5 script #Varmunt 755,{
  3902. OnTouch:
  3903. if(countitem(7345))
  3904. {
  3905. if(lhz_curse == 12)
  3906. {
  3907. mes "Doctor Varmunt,";
  3908. mes "you've finally agreed";
  3909. mes "to join us. Welcome!";
  3910. next;
  3911. emotion e_swt;
  3912. mes "[Varmunt]";
  3913. mes "Well, I don't know if I agree";
  3914. mes "with this company's policies,";
  3915. mes "but the project you're offering";
  3916. mes "seems to be an opportunity that";
  3917. mes "comes once in a lifetime, so...";
  3918. next;
  3919. emotion e_ok,0,"#Rekenber";
  3920. mes "[??]";
  3921. mes "To be honest, this project";
  3922. mes "can only be a success with";
  3923. mes "your cooperation. We need";
  3924. mes "your genius and will provide";
  3925. mes "whatever you require.";
  3926. next;
  3927. mes "[Varmunt]";
  3928. mes "I'm flattered.";
  3929. mes "And of course, I'll";
  3930. mes "do my best. It's just";
  3931. mes "that this deal sounds";
  3932. mes "too good to be true...";
  3933. next;
  3934. mes ".........";
  3935. next;
  3936. soundeffect "loli_ruri_stand.wav",0;
  3937. mes "............";
  3938. next;
  3939. soundeffect "loli_ruri_stand.wav",0;
  3940. mes "...............";
  3941. next;
  3942. soundeffect "loli_ruri_stand.wav",0;
  3943. mes "..................";
  3944. next;
  3945. mes ".....................";
  3946. next;
  3947. mes "[??]";
  3948. mes "Amazing. You've accomplished";
  3949. mes "what most have thought to be";
  3950. mes "impossible ahead of schedule.";
  3951. mes "An imitation of Ymir's Heart!";
  3952. mes "This will surely spur Airship";
  3953. mes "and Guardian development~!";
  3954. next;
  3955. mes "[Varmunt]";
  3956. mes "I still don't believe that";
  3957. mes "were able to do it. This is";
  3958. mes "a huge leap for science, even";
  3959. mes "if this imitation isn't as powerful";
  3960. mes "as the real Ymir's Heart.";
  3961. next;
  3962. mes "[??]";
  3963. mes "Come, we must celebrate!";
  3964. mes "Let's go outside and have";
  3965. mes "a toast in your honor! Ha ha~";
  3966. next;
  3967. mes ".........";
  3968. next;
  3969. soundeffect "loli_ruri_stand.wav",0;
  3970. mes "............";
  3971. next;
  3972. soundeffect "loli_ruri_stand.wav",0;
  3973. mes "...............";
  3974. next;
  3975. soundeffect "loli_ruri_stand.wav",0;
  3976. mes "..................";
  3977. next;
  3978. mes "[??]";
  3979. mes "But why, Doctor Varmunt?";
  3980. mes "If you're unhappy with the";
  3981. mes "Rekenber Corporation for";
  3982. mes "any reason whatsoever...";
  3983. next;
  3984. mes "[Varmunt]";
  3985. mes "Well, I don't really";
  3986. mes "have a reason to remain";
  3987. mes "now that we've accomplished";
  3988. mes "what I've agreed to do. It's time";
  3989. mes "for me to return and work on";
  3990. mes "my personal research.";
  3991. next;
  3992. mes "[??]";
  3993. mes "Please, Doctor Varmunt,";
  3994. mes "reconsider! You may have";
  3995. mes "full use of our facilities to";
  3996. mes "conduct your research. I'm";
  3997. mes "willing to make you an offer.";
  3998. next;
  3999. mes "[Varmunt]";
  4000. mes "No, I can't...";
  4001. mes "If I continue to work";
  4002. mes "here, I'm afraid I might";
  4003. mes "make a lot of people";
  4004. mes "unhappy. But, thank";
  4005. mes "you for everything.";
  4006. next;
  4007. mes "[??]";
  4008. mes "Wait...";
  4009. mes "Doctor Varmunt.";
  4010. mes "You forgot your cane.";
  4011. next;
  4012. mes "[Varmunt]";
  4013. mes "Since when have you";
  4014. mes "seen me use a cane?";
  4015. mes "And even if I did,";
  4016. mes "that one isn't mi--";
  4017. next;
  4018. mes "...";
  4019. next;
  4020. mes "...";
  4021. mes "......";
  4022. next;
  4023. mes "...";
  4024. mes "......";
  4025. mes ".........";
  4026. set lhz_curse,13;
  4027. close2;
  4028. warp "lhz_in01",206,129;
  4029. end;
  4030. }
  4031. else
  4032. {
  4033. warp "lhz_in01",206,129;
  4034. end;
  4035. }
  4036. }
  4037. warp "lhz_in01",206,129;
  4038. end;
  4039. }
  4040. lhz_que01,29,24,3 script #Rekenber 754,{
  4041. OnTouch:
  4042. if(countitem(7345))
  4043. {
  4044. if(lhz_curse == 12)
  4045. {
  4046. mes "Doctor Varmunt,";
  4047. mes "you've finally agreed";
  4048. mes "to join us. Welcome!";
  4049. next;
  4050. emotion e_swt,0,"#Varmunt";
  4051. mes "[Varmunt]";
  4052. mes "Well, I don't know if I agree";
  4053. mes "with this company's policies,";
  4054. mes "but the project you're offering";
  4055. mes "seems to be an opportunity that";
  4056. mes "comes once in a lifetime, so...";
  4057. next;
  4058. emotion e_ok;
  4059. mes "[??]";
  4060. mes "To be honest, this project";
  4061. mes "can only be a success with";
  4062. mes "your cooperation. We need";
  4063. mes "your genius and will provide";
  4064. mes "whatever you require.";
  4065. next;
  4066. mes "[Varmunt]";
  4067. mes "I'm flattered.";
  4068. mes "And of course, I'll";
  4069. mes "do my best. It's just";
  4070. mes "that this deal sounds";
  4071. mes "too good to be true...";
  4072. next;
  4073. mes ".........";
  4074. next;
  4075. soundeffect "loli_ruri_stand.wav",0;
  4076. mes "............";
  4077. next;
  4078. soundeffect "loli_ruri_stand.wav",0;
  4079. mes "...............";
  4080. next;
  4081. soundeffect "loli_ruri_stand.wav",0;
  4082. mes "..................";
  4083. next;
  4084. mes ".....................";
  4085. next;
  4086. mes "[??]";
  4087. mes "Amazing. You've accomplished";
  4088. mes "what most have thought to be";
  4089. mes "impossible ahead of schedule.";
  4090. mes "An imitation of Ymir's Heart!";
  4091. mes "This will surely spur Airship";
  4092. mes "and Guardian development~!";
  4093. next;
  4094. mes "[Varmunt]";
  4095. mes "I still don't believe that";
  4096. mes "were able to do it. This is";
  4097. mes "a huge leap for science, even";
  4098. mes "if this imitation isn't as powerful";
  4099. mes "as the real Ymir's Heart.";
  4100. next;
  4101. mes "[??]";
  4102. mes "Come, we must celebrate!";
  4103. mes "Let's go outside and have";
  4104. mes "a toast in your honor! Ha ha~";
  4105. next;
  4106. mes ".........";
  4107. next;
  4108. soundeffect "loli_ruri_stand.wav",0;
  4109. mes "............";
  4110. next;
  4111. soundeffect "loli_ruri_stand.wav",0;
  4112. mes "...............";
  4113. next;
  4114. soundeffect "loli_ruri_stand.wav",0;
  4115. mes "..................";
  4116. next;
  4117. mes "[??]";
  4118. mes "But why, Doctor Varmunt?";
  4119. mes "If you're unhappy with the";
  4120. mes "Rekenber Corporation for";
  4121. mes "any reason whatsoever...";
  4122. next;
  4123. mes "[Varmunt]";
  4124. mes "Well, I don't really";
  4125. mes "have a reason to remain";
  4126. mes "now that we've accomplished";
  4127. mes "what I've agreed to do. It's time";
  4128. mes "for me to return and work on";
  4129. mes "my personal research.";
  4130. next;
  4131. mes "[??]";
  4132. mes "Please, Doctor Varmunt,";
  4133. mes "reconsider! You may have";
  4134. mes "full use of our facilities to";
  4135. mes "conduct your research. I'm";
  4136. mes "willing to make you an offer.";
  4137. next;
  4138. mes "[Varmunt]";
  4139. mes "No, I can't...";
  4140. mes "If I continue to work";
  4141. mes "here, I'm afraid I might";
  4142. mes "make a lot of people";
  4143. mes "unhappy. But, thank";
  4144. mes "you for everything.";
  4145. next;
  4146. mes "[??]";
  4147. mes "Wait...";
  4148. mes "Doctor Varmunt.";
  4149. mes "You forgot your cane.";
  4150. next;
  4151. mes "[Varmunt]";
  4152. mes "Since when have you";
  4153. mes "seen me use a cane?";
  4154. mes "And even if I did,";
  4155. mes "that one isn't mi--";
  4156. next;
  4157. mes "...";
  4158. next;
  4159. mes "...";
  4160. mes "......";
  4161. next;
  4162. mes "...";
  4163. mes "......";
  4164. mes ".........";
  4165. set lhz_curse,13;
  4166. close2;
  4167. warp "lhz_in01",206,129;
  4168. end;
  4169. }
  4170. else
  4171. {
  4172. warp "lhz_in01",206,129;
  4173. end;
  4174. }
  4175. }
  4176. warp "lhz_in01",206,129;
  4177. end;
  4178. }
  4179. lhz_in01,282,166,0 script #kiz10 -1,3,3,{
  4180. OnTouch:
  4181. if(countitem(7345))
  4182. {
  4183. if(lhz_curse == 16)
  4184. {
  4185. mes "...............";
  4186. next;
  4187. mes "...............";
  4188. sc_start SC_Curse,1000,0;
  4189. soundeffect "loli_ruri_stand.wav",0;
  4190. close2;
  4191. warp "lhz_que01",98,59;
  4192. end;
  4193. }
  4194. else if(lhz_curse > 0 && lhz_curse < 26)
  4195. {
  4196. sc_start SC_Curse,1000,0;
  4197. end;
  4198. }
  4199. }
  4200. }
  4201. lhz_que01,99,74,5 script #pecomaster 48,{
  4202. if(checkweight(7341,1) != 1)
  4203. {
  4204. mes "^3355FFWait a second! Right now,";
  4205. mes "you have too many items in your";
  4206. mes "inventory. Please come back";
  4207. mes "after you've made more available";
  4208. mes "inventory space.^000000";
  4209. close;
  4210. }
  4211. else if(lhz_curse == 16)
  4212. {
  4213. mes "[???]";
  4214. mes "It's over.";
  4215. mes "I really want";
  4216. mes "to quit. This is";
  4217. mes "the end for me.";
  4218. next;
  4219. mes "[Peco Peco]";
  4220. mes "^3131FFThis is the end!^000000";
  4221. mes "^3131FFThis is the end!^000000";
  4222. next;
  4223. mes "[???]";
  4224. mes "He was right to say that";
  4225. mes "we'd be paid well, but going";
  4226. mes "through this much torture isn't";
  4227. mes "worth any sum of money in the";
  4228. mes "world to me. *Sigh* Money...";
  4229. next;
  4230. mes "[???]";
  4231. mes "She must be so worried";
  4232. mes "about me by now. And her";
  4233. mes "health is so bad. I'm such";
  4234. mes "a fool for leaving her behind.";
  4235. mes "";
  4236. next;
  4237. mes "[Peco Peco]";
  4238. mes "^3131FFSuch a fool!^000000";
  4239. mes "^3131FFSuch a fool!^000000";
  4240. mes "^3131FF*Squaaawk~*^000000";
  4241. next;
  4242. mes "[???]";
  4243. mes "Damn it!";
  4244. mes "Shut up, you stupid bird!";
  4245. mes "Be quiet for just a minute!";
  4246. next;
  4247. mes "[Peco Peco]";
  4248. mes "^3131FF*Squaaawk!*^000000";
  4249. mes "^3131FFDeath Penalty!^000000";
  4250. mes "^3131FFDeath Penalty!^000000";
  4251. next;
  4252. mes "[???]";
  4253. mes "Death penalty?";
  4254. mes "Where'd you learn";
  4255. mes "to say something weird";
  4256. mes "like that? Huh. That's...";
  4257. next;
  4258. mes "............";
  4259. next;
  4260. mes "............";
  4261. next;
  4262. mes "............";
  4263. next;
  4264. mes "[???]";
  4265. mes "I'm the only one still";
  4266. mes "in this room. Everyone";
  4267. mes "else left and never came";
  4268. mes "back. If they were... And";
  4269. mes "I were to go out... Then...";
  4270. mes "Maybe I better not leave.";
  4271. next;
  4272. mes "[???]";
  4273. mes "If I could only give";
  4274. mes "this pendant back to";
  4275. mes "her, she wouldn't have";
  4276. mes "to worry about me that";
  4277. mes "much. But I might not";
  4278. mes "be able to get back...";
  4279. next;
  4280. mes "[???]";
  4281. mes "............";
  4282. next;
  4283. mes "[?????]";
  4284. mes "Hey there, been";
  4285. mes "waiting long? It's";
  4286. mes "time for you to finish";
  4287. mes "up your contract.";
  4288. next;
  4289. mes "[???]";
  4290. mes "Finish up my...?";
  4291. mes "N-no! I've decided!";
  4292. mes "I'm not leaving this room!";
  4293. next;
  4294. mes "[?????]";
  4295. mes "Hey hey, what the hell";
  4296. mes "are you talking about?";
  4297. mes "You came here to work,";
  4298. mes "didn't you? And now it's";
  4299. mes "time for you to collect, so...";
  4300. next;
  4301. mes "[???]";
  4302. mes "N-no, l-let go of me!";
  4303. mes "Please let me go!";
  4304. mes "I want to see her again,";
  4305. mes "please let me see her...!";
  4306. next;
  4307. mes ".........";
  4308. mes "............";
  4309. next;
  4310. mes "^3131FF*Clink*^000000";
  4311. next;
  4312. mes "[??]";
  4313. mes "Hm? Who the hell";
  4314. mes "brought in this cheap";
  4315. mes "jewery? Someone must";
  4316. mes "have forgotten to throw";
  4317. mes "away their trash...";
  4318. next;
  4319. mes "[????]";
  4320. mes "Yeah, it's just a";
  4321. mes "cheap trinket. That";
  4322. mes "pendant isn't even";
  4323. mes "worth picking up.";
  4324. next;
  4325. mes "^3131FFYou pick up an old^000000";
  4326. mes "pendant from the ground.";
  4327. mes "No matter how hard you try,";
  4328. mes "you can't open its clasp to see";
  4329. mes "what this pendant contains.^000000";
  4330. set lhz_curse,17;
  4331. getitem 7341,1;
  4332. close2;
  4333. warp "lhz_in01",278,161;
  4334. end;
  4335. }
  4336. else
  4337. {
  4338. warp "lhz_in01",278,161;
  4339. end;
  4340. }
  4341. }
  4342. lhz_que01,90,71,5 script #birdie 1019,3,3,{
  4343. end;
  4344. OnTouch:
  4345. mes "[Peco Peco]";
  4346. mes "You're a fool!";
  4347. mes "You're a fool!";
  4348. mes "You're a fool!";
  4349. close;
  4350. }
  4351. lighthalzen,346,263,3 script Elder 846,{
  4352. if((!countitem(7345)) || (lhz_curse > 18))
  4353. {
  4354. L_NoText:
  4355. mes "[Elder]";
  4356. mes "Predators are always";
  4357. mes "on the lookout for easy";
  4358. mes "prey. Be careful, youngster!";
  4359. mes "You look innocent enough";
  4360. mes "to become a victim in the city.";
  4361. next;
  4362. switch( select( "About Lighthalzen","About the Slum","????" ) )
  4363. {
  4364. case 1:
  4365. mes "[Elder]";
  4366. mes "Lighthalzen might seem";
  4367. mes "like a splendid city at first,";
  4368. mes "but you'll quickly learn that";
  4369. mes "the poor are segregated from";
  4370. mes "the rich and treated as less";
  4371. mes "than second class citizens.";
  4372. next;
  4373. mes "[Elder]";
  4374. mes "At first, separation between";
  4375. mes "the rich and poor districts was";
  4376. mes "subtly enforced. They built the";
  4377. mes "railroad right between the two";
  4378. mes "districts to make it easier for";
  4379. mes "the rich to ignore the poor.";
  4380. next;
  4381. mes "[Elder]";
  4382. mes "But now they even have";
  4383. mes "guards to make sure that";
  4384. mes "the poor can't bother the";
  4385. mes "rich. I'm pretty sure that";
  4386. mes "this segregation won't be";
  4387. mes "ending anytime soon...";
  4388. next;
  4389. mes "[Elder]";
  4390. mes "Now, I've heard that the";
  4391. mes "Rekenber Corporation is";
  4392. mes "actually providing jobs for";
  4393. mes "people in the slums. Beggars";
  4394. mes "can't be choosers, so I'm sure";
  4395. mes "these jobs aren't that great.";
  4396. close;
  4397. case 2:
  4398. mes "[Elder]";
  4399. mes "To live in the slum is to";
  4400. mes "be familiar with poverty,";
  4401. mes "disease, condemnation";
  4402. mes "and contempt. But we're all";
  4403. mes "still people, you know, so let";
  4404. mes "go of any of your misgivings.";
  4405. next;
  4406. mes "[Elder]";
  4407. mes "We're struggling just";
  4408. mes "to survive here. At the";
  4409. mes "very least, please respect";
  4410. mes "that. It's a fact that the";
  4411. mes "people in the rich district";
  4412. mes "seem to keep forgetting.";
  4413. close;
  4414. case 3:
  4415. mes "[Elder]";
  4416. mes "Well, if you need any";
  4417. mes "help around here or have";
  4418. mes "any questions, come back";
  4419. mes "and ask me. I get the feeling";
  4420. mes "that we'll probably meet again.";
  4421. close;
  4422. }
  4423. }
  4424. else if((lhz_curse == 1) && (lhz_spi01) && (lhz_spi02) && (lhz_spi04))
  4425. {
  4426. mes "[Elder]";
  4427. mes "No wonder you look";
  4428. mes "so weary. Come, let";
  4429. mes "me help relieve you";
  4430. mes "of the burden that";
  4431. mes "you're carrying.";
  4432. next;
  4433. switch( select( "Um, burden...?","Crazy old woman!" ) )
  4434. {
  4435. case 1:
  4436. mes "[Elder]";
  4437. mes "Ah yes, they may not";
  4438. mes "be apparent to you, but";
  4439. mes "my eyes can clearly see";
  4440. mes "them. Yes. You're being";
  4441. mes "followed by those things.";
  4442. next;
  4443. switch( select( "Things?" ) )
  4444. {
  4445. case 1:
  4446. break;
  4447. }
  4448. mes "[Elder]";
  4449. mes "Yes. the best way I can";
  4450. mes "describe them is as evil";
  4451. mes "thoughts left in the world";
  4452. mes "when someone dies in";
  4453. mes "such a way that his grudge";
  4454. mes "survives to menace the living.";
  4455. next;
  4456. mes "[Elder]";
  4457. mes "Sometimes, these lingering";
  4458. mes "thoughts are created when";
  4459. mes "someone is broken hearted";
  4460. mes "or clings to this plane of the";
  4461. mes "sake of a loved one. Yes, those";
  4462. mes "thoughts are following you.";
  4463. next;
  4464. mes "[Elder]";
  4465. mes "I don't know why they";
  4466. mes "are following you, but I'm";
  4467. mes "certain they're there. Have";
  4468. mes "you been experiencing chills";
  4469. mes "down your spine, cold sweats,";
  4470. mes "maybe even hearing voices?";
  4471. soundeffect "loli_ruri_stand.wav",0;
  4472. sc_start SC_Curse,5000,0;
  4473. next;
  4474. switch( select( "Yes! How do I get rid of them?" ) )
  4475. {
  4476. case 1:
  4477. break;
  4478. }
  4479. mes "[Elder]";
  4480. mes "Well, usually these lingering";
  4481. mes "thoughts have some sort of";
  4482. mes "physical anchor, an object";
  4483. mes "that has feelings attached";
  4484. mes "to it, something important";
  4485. mes "to its late owner.";
  4486. next;
  4487. mes "[Elder]";
  4488. mes "The rage they're directing";
  4489. mes "at you seems to be growing";
  4490. mes "and I can see the angry spirits";
  4491. mes "pulling at the hems of your";
  4492. mes "clothes. Tell me, have you";
  4493. mes "wronged anyone recently?!";
  4494. next;
  4495. switch( select( "I don't... think so.","I can't remember every bad thing I've done!" ) )
  4496. {
  4497. case 1:
  4498. break;
  4499. case 2:
  4500. break;
  4501. }
  4502. mes "[Elder]";
  4503. mes "Well, you better do";
  4504. mes "something soon, before";
  4505. mes "the evil taints your mind";
  4506. mes "and drives you to insanity!";
  4507. mes "Now, I need to know for sure";
  4508. mes "if you've hearing voices.";
  4509. next;
  4510. switch( select( "Y-yes, I have." ) )
  4511. {
  4512. case 1:
  4513. break;
  4514. }
  4515. mes "[Elder]";
  4516. mes "There's still hope.";
  4517. mes "The spirits are trying";
  4518. mes "to reach you for now, but";
  4519. mes "if you wait too long, you may";
  4520. mes "become a victim of their wrath.";
  4521. mes "Hurry, there is much to do!";
  4522. next;
  4523. mes "[Elder]";
  4524. mes "You must appease these";
  4525. mes "forces by finding out what";
  4526. mes "happened to them in life.";
  4527. mes "Now, I don't possess great";
  4528. mes "power, but I can encourage";
  4529. mes "the spirits to guide you.";
  4530. next;
  4531. mes "[Elder]";
  4532. mes "I can only have the spirits";
  4533. mes "reveal the places they wish";
  4534. mes "for you to search only once.";
  4535. mes "You must remember the";
  4536. mes "locations that I am about";
  4537. mes "to show you. Get ready...";
  4538. specialeffect2 EF_SIGHT;
  4539. next;
  4540. mes "[Elder]";
  4541. mes "Yaaaaappp ---!";
  4542. specialeffect2 EF_SIGHTRASHER;
  4543. specialeffect2 EF_VOLCANO;
  4544. specialeffect2 EF_PORTAL;
  4545. next;
  4546. mes "[Elder]";
  4547. mes "There! The locations";
  4548. mes "you must search should";
  4549. mes "be clear to you now! Don't";
  4550. mes "forget these placemarks!";
  4551. viewpoint 1,104,282,1,0xFF99FF33;
  4552. viewpoint 1,105,282,2,0xFF99FF33;
  4553. viewpoint 1,104,281,3,0xFF99FF33;
  4554. viewpoint 1,105,281,4,0xFF99FF33;
  4555. next;
  4556. mes "[Elder]";
  4557. mes "Good luck, youngster.";
  4558. mes "I hope you can appease";
  4559. mes "the wrath of these spirits...";
  4560. mes "But as long as you let them";
  4561. mes "guide you, you ought to be safe.";
  4562. set lhz_curse,6;
  4563. close;
  4564. case 2:
  4565. mes "[Elder]";
  4566. mes "Crazy...? Hm, you must";
  4567. mes "not quite understand what's";
  4568. mes "happening to you. Please do";
  4569. mes "not hesitate to come back to";
  4570. mes "me when you realize that you";
  4571. mes "need my help, youngster.";
  4572. close;
  4573. }
  4574. }
  4575. else if((lhz_curse > 5) && (lhz_curse < 17))
  4576. {
  4577. mes "[Elder]";
  4578. mes "I'm sorry, but there's";
  4579. mes "nothing more I can do for";
  4580. mes "you right now. But if you";
  4581. mes "find anything related to the";
  4582. mes "spirits that torment you,";
  4583. mes "please let me know.";
  4584. close;
  4585. }
  4586. else if(lhz_curse == 17)
  4587. {
  4588. if(!countitem(7341))
  4589. {
  4590. mes "[Elder]";
  4591. mes "I'm sorry, but there's";
  4592. mes "nothing more I can do for";
  4593. mes "you right now. But if you";
  4594. mes "find anything related to the";
  4595. mes "spirits that torment you,";
  4596. mes "please let me know.";
  4597. close;
  4598. }
  4599. mes "[Elder]";
  4600. mes "Greetings, adventurer.";
  4601. mes "How goes your search for";
  4602. mes "the remains of the spirits";
  4603. mes "that still cling to this plane?";
  4604. next;
  4605. switch( select( "Show her the Pendant.","Cancel" ) )
  4606. {
  4607. case 1:
  4608. mes "[Elder]";
  4609. mes "Oh my... There are some";
  4610. mes "incredibly powerful emotions";
  4611. mes "clinging to this pendant. If we";
  4612. mes "don't do anything about this,";
  4613. mes "you'll be cursed very soon.";
  4614. mes "This is what you must do.";
  4615. next;
  4616. mes "[Elder]";
  4617. mes "Hurry and bring";
  4618. mes "^0000ff5 Holy Water^000000 and";
  4619. mes "^0000ff1 Bouquet^000000. The Holy Water";
  4620. mes "will purify this Pendant and";
  4621. mes "the Bouquet will comfort";
  4622. mes "the spirit of its owner.";
  4623. next;
  4624. mes "[Elder]";
  4625. mes "You don't have much";
  4626. mes "time, so return to me";
  4627. mes "as soon as possible!";
  4628. mes "It won't be long until";
  4629. mes "the spirits are consumed";
  4630. mes "by their supernatural rage...";
  4631. set lhz_curse,18;
  4632. close;
  4633. case 2:
  4634. mes "[Elder]";
  4635. mes "Oh... You look so pale, are";
  4636. mes "you alright? Heh heh~";
  4637. close;
  4638. }
  4639. }
  4640. else if(lhz_curse == 18)
  4641. {
  4642. if((countitem(523) < 5) || (!countitem(744)) || (!countitem(7341)))
  4643. {
  4644. mes "[Elder]";
  4645. mes "Hurry and bring";
  4646. mes "^0000ff5 Holy Water^000000 and";
  4647. mes "^0000ff1 Bouquet^000000. The Holy Water";
  4648. mes "will purify this Pendant and";
  4649. mes "the Bouquet will comfort";
  4650. mes "the spirit of its owner.";
  4651. close;
  4652. }
  4653. mes "[Elder]";
  4654. mes "Good, good.";
  4655. mes "All is readiness.";
  4656. mes "Please be silent as";
  4657. mes "I focus my spirit for the";
  4658. mes "great task before me.";
  4659. next;
  4660. mes "[Elder]";
  4661. mes "...";
  4662. mes "......";
  4663. mes ".........";
  4664. mes "Hoooooooo...";
  4665. specialeffect2 EF_SUFFRAGIUM;
  4666. next;
  4667. mes "[Elder]";
  4668. mes "Yaaaaapp ---!";
  4669. specialeffect2 EF_ASPERSIO;
  4670. next;
  4671. mes "[Elder]";
  4672. mes "Whew! I've managed";
  4673. mes "to nullify this curse for you.";
  4674. mes "That still doesn't change the";
  4675. mes "fact that what happened to this";
  4676. mes "pendant's owner was tragic...";
  4677. next;
  4678. mes "[Elder]";
  4679. mes "Why don't you bring";
  4680. mes "this pendant to the place";
  4681. mes "where it really belongs?";
  4682. mes "I'm sure that would bring";
  4683. mes "great comfort to its owner.";
  4684. next;
  4685. mes "^3131FFSuddenly, the clasp on";
  4686. mes "the pendant pops open,";
  4687. mes "revealing a picture of a happy";
  4688. mes "couple. Somehow, the girl in";
  4689. mes "the picture, sitting uncomfortably";
  4690. mes "in an old chair, looks familiar...^000000";
  4691. set lhz_curse,19;
  4692. delitem 523,5;
  4693. delitem 744,1;
  4694. close;
  4695. }
  4696. else goto L_NoText;
  4697. }
  4698. lhz_in03,32,162,3 script Crippled Girl 53,{
  4699. if(lhz_curse == 23)
  4700. {
  4701. if(countitem(7341))
  4702. {
  4703. mes "["+strcharinfo(0)+"]";
  4704. mes "Hey there, are";
  4705. mes "you feeling alright?";
  4706. next;
  4707. mes "[Crippled Girl]";
  4708. mes "Oh, thanks,";
  4709. mes "I'm fine. But...";
  4710. mes "Have we met before?";
  4711. next;
  4712. mes "["+strcharinfo(0)+"]";
  4713. mes "Yeah, we did.";
  4714. mes "You should know who";
  4715. mes "I am by now. Hey, you";
  4716. mes "didn't forget, did you?";
  4717. next;
  4718. mes "[Lady]";
  4719. mes "Oh, how do I put this?";
  4720. mes "The fever she had for the";
  4721. mes "last few days. She's gotten";
  4722. mes "better, but she's forgotten";
  4723. mes "everything that's happened";
  4724. mes "in the past few weeks...";
  4725. next;
  4726. mes "["+strcharinfo(0)+"]";
  4727. mes "Oh... Oh. I'm so";
  4728. mes "sorry. But maybe this";
  4729. mes "is for the best? Here,";
  4730. mes "I think you should keep";
  4731. mes "this pendant, though.";
  4732. next;
  4733. mes "^3131ffYou place the";
  4734. mes "old pendant";
  4735. mes "into her hands.^000000";
  4736. next;
  4737. specialeffect2 EF_MAPPILLAR3;
  4738. mes "...............";
  4739. next;
  4740. mes "["+strcharinfo(0)+"]";
  4741. mes "...";
  4742. mes "......";
  4743. next;
  4744. mes "[Possessed "+strcharinfo(0)+"]";
  4745. mes "^3131FFSetsu, please remember";
  4746. mes "that I'd never do anything";
  4747. mes "to hurt you. Forgive me for";
  4748. mes "leaving you behind. I hope";
  4749. mes "that one day we'll meet";
  4750. mes "again, little princess.^000000";
  4751. next;
  4752. mes "[Possessed "+strcharinfo(0)+"]";
  4753. mes "^3131FFUntil then, I want";
  4754. mes "you to be happy, okay?";
  4755. mes "Your brother's always";
  4756. mes "gonna be looking out for";
  4757. mes "you, one way or another...^000000";
  4758. next;
  4759. mes "[Setsu]";
  4760. mes "My brother's...";
  4761. mes "That's my brother's";
  4762. mes "voice! Brother!";
  4763. next;
  4764. mes "["+strcharinfo(0)+"]";
  4765. mes "Eh? What? Whoa...";
  4766. mes "What came over me?";
  4767. mes "The last thing I reme--";
  4768. next;
  4769. mes "[Setsu]";
  4770. mes "...";
  4771. mes "......";
  4772. next;
  4773. mes "["+strcharinfo(0)+"]";
  4774. mes "Well...";
  4775. mes "This is awkward.";
  4776. delitem 7341,1;
  4777. set lhz_curse,24;
  4778. close;
  4779. }
  4780. mes "["+strcharinfo(0)+"]";
  4781. mes "Hey there, are";
  4782. mes "you feeling alright?";
  4783. next;
  4784. mes "[Crippled Girl]";
  4785. mes "Oh, thanks,";
  4786. mes "I'm fine. But...";
  4787. mes "Have we met before?";
  4788. next;
  4789. mes "["+strcharinfo(0)+"]";
  4790. mes "Yeah, we did.";
  4791. mes "You should know who";
  4792. mes "I am by now. Hey, you";
  4793. mes "didn't forget, did you?";
  4794. next;
  4795. mes "[Lady]";
  4796. mes "Oh, how do I put this?";
  4797. mes "The fever she had for the";
  4798. mes "last few days. She's gotten";
  4799. mes "better, but she's forgotten";
  4800. mes "everything that's happened";
  4801. mes "in the past few weeks...";
  4802. next;
  4803. mes "^3131ffThis would be a good";
  4804. mes "opportunity to give her the...^000000";
  4805. close;
  4806. }
  4807. else if(lhz_curse == 24)
  4808. {
  4809. mes "[Setsu]";
  4810. mes "...";
  4811. mes "......";
  4812. close;
  4813. }
  4814. else if(lhz_curse == 25)
  4815. {
  4816. mes "[Setsu]";
  4817. mes "Excuse me, I can't still";
  4818. mes "walk but I don't cry";
  4819. mes "anymore. I'm doing my best!";
  4820. close;
  4821. }
  4822. else
  4823. {
  4824. mes "[Crippled Girl]";
  4825. mes "...";
  4826. mes "......";
  4827. mes "*Sigh...*";
  4828. next;
  4829. switch( select( "Hello, how are you?" ) )
  4830. {
  4831. case 1:
  4832. break;
  4833. }
  4834. mes "[Crippled Girl]";
  4835. mes "Oh, I'm fine,";
  4836. mes "thanks for asking.";
  4837. mes "I'm just waiting for";
  4838. mes "somebody, that's all.";
  4839. if(lhz_curse == 19)
  4840. {
  4841. next;
  4842. switch( select( "Show her the Pendant.","Okay, have a good day." ) )
  4843. {
  4844. case 1:
  4845. mes "["+strcharinfo(0)+"]";
  4846. mes "Um, would you have";
  4847. mes "any idea who might";
  4848. mes "have owned this pendant?";
  4849. next;
  4850. if (!countitem(7341))
  4851. {
  4852. mes "[Crippled Girl]";
  4853. mes "What are you talking about?";
  4854. close;
  4855. }
  4856. emotion e_gasp;
  4857. mes "[Crippled Girl]";
  4858. mes "Oh, that's mine!";
  4859. mes "I gave it to my big brother";
  4860. mes "before he went away on some";
  4861. mes "sort of business trip. You must";
  4862. mes "be his friend, is that right?";
  4863. next;
  4864. mes "["+strcharinfo(0)+"]";
  4865. mes "Actually, um,";
  4866. mes "you know what...?";
  4867. next;
  4868. switch( select( "Brutal Truth","Break it to her gently" ) )
  4869. {
  4870. case 1:
  4871. mes "...";
  4872. mes "......";
  4873. next;
  4874. mes "["+strcharinfo(0)+"]";
  4875. mes "...So basically, your";
  4876. mes "brother's ghost, oh right,";
  4877. mes "did I mention he was dead?";
  4878. mes "Anyway, so he's not alive";
  4879. mes "anymore, but his spirit or";
  4880. mes "whatever is still around and--";
  4881. next;
  4882. mes "[Crippled Girl]";
  4883. mes "...";
  4884. mes "......";
  4885. next;
  4886. mes "[Crippled Girl]";
  4887. mes "...Dead?";
  4888. mes "No! I don't believe you!";
  4889. mes "He can't die! He was the";
  4890. mes "bravest and the sweetest";
  4891. mes "and the-- Leave me alone!";
  4892. mes "Oh god, get the hell away!";
  4893. next;
  4894. mes "["+strcharinfo(0)+"]";
  4895. mes "...";
  4896. mes "......";
  4897. mes "Sheesh.";
  4898. mes "Don't kill the";
  4899. mes "messenger.";
  4900. set lhz_curse,23;
  4901. close2;
  4902. warp "lighthalzen",322,323;
  4903. end;
  4904. case 2:
  4905. mes "[Crippled Girl]";
  4906. mes "Did you meet my";
  4907. mes "big brother...?";
  4908. next;
  4909. mes "[Crippled Girl]";
  4910. mes "My brother is a strong";
  4911. mes "person, and I should be";
  4912. mes "happy of that, because";
  4913. mes "nothing could happen";
  4914. mes "to him.";
  4915. next;
  4916. mes "["+strcharinfo(0)+"]";
  4917. mes "Um... yes. So...";
  4918. next;
  4919. mes "["+strcharinfo(0)+"]";
  4920. mes "Sure, your big brother must be happy.";
  4921. mes "He'll come back sometime.";
  4922. mes "You should sleep to be healthy";
  4923. mes "once your brother returns.";
  4924. next;
  4925. mes "[Crippled Girl]";
  4926. mes "Yes! I must be okay";
  4927. mes "and be able to walk when my";
  4928. mes "brother come.";
  4929. if(!countitem(7341)) close;
  4930. next;
  4931. mes "^3131ffYou place the";
  4932. mes "old pendant";
  4933. mes "into her hands.^000000";
  4934. next;
  4935. specialeffect2 EF_MAPPILLAR3;
  4936. mes "......";
  4937. next;
  4938. mes "["+strcharinfo(0)+"]";
  4939. mes "...............";
  4940. next;
  4941. mes "[Possessed "+strcharinfo(0)+"]";
  4942. mes "^3131FFSetsu, please remember";
  4943. mes "that I'd never do anything";
  4944. mes "to hurt you. Forgive me for";
  4945. mes "leaving you behind. I hope";
  4946. mes "that one day we'll meet";
  4947. mes "again, little princess.^000000";
  4948. next;
  4949. mes "[Possessed "+strcharinfo(0)+"]";
  4950. mes "^3131FFUntil then, I want";
  4951. mes "you to be happy, okay?";
  4952. mes "Your brother's always";
  4953. mes "gonna be looking out for";
  4954. mes "you, one way or another...^000000";
  4955. next;
  4956. mes "[Setsu]";
  4957. mes "My brother's...";
  4958. mes "That's my brother's";
  4959. mes "voice! Brother!";
  4960. next;
  4961. mes "["+strcharinfo(0)+"]";
  4962. mes "Eh? What? Whoa...";
  4963. mes "What came over me?";
  4964. mes "The last thing I reme--";
  4965. next;
  4966. mes "^FF0000Tears fall from the";
  4967. mes "girl's face, then you...^000000";
  4968. next;
  4969. switch( select( "Distract her","Comfort her" ) )
  4970. {
  4971. case 1:
  4972. mes "["+strcharinfo(0)+"]";
  4973. mes "Oh, all of this was a play...";
  4974. mes "Y-yes a play, I was practising.";
  4975. mes "Ha ha~ Is it okay, isn't it?";
  4976. next;
  4977. mes "[Setsu]";
  4978. mes "Oh, you surprised me!";
  4979. mes "Even though I didn't think";
  4980. mes "it was really my brother, you know?";
  4981. next;
  4982. mes "["+strcharinfo(0)+"]";
  4983. mes "Excuse me...";
  4984. next;
  4985. mes "[Setsu]";
  4986. mes "I'll do my best!";
  4987. mes "I must be okay when my brother return.";
  4988. mes "He'll be very proud of me.";
  4989. mes "Heh heh~";
  4990. next;
  4991. mes "["+strcharinfo(0)+"]";
  4992. mes "Yes, I'm sure of that.";
  4993. delitem 7341,1;
  4994. set lhz_curse,25;
  4995. close;
  4996. case 2:
  4997. mes "["+strcharinfo(0)+"]";
  4998. mes "Crying have no use!";
  4999. mes "You're a very pretty";
  5000. mes "girl to be ruining your";
  5001. mes "face with useless tears.";
  5002. next;
  5003. mes "[Setsu]";
  5004. mes "............";
  5005. next;
  5006. mes "["+strcharinfo(0)+"]";
  5007. mes "You should do your best";
  5008. mes "to be healthy for the time";
  5009. mes "your big brother return.";
  5010. next;
  5011. mes "[Setsu]";
  5012. mes "Yes...";
  5013. next;
  5014. mes "["+strcharinfo(0)+"]";
  5015. mes "Listen, when your brother";
  5016. mes "return you'll celebrate in";
  5017. mes "a beautiful place.";
  5018. next;
  5019. mes "[Setsu]";
  5020. mes "Really?";
  5021. mes "It's a promise then! Heh heh~";
  5022. next;
  5023. mes "["+strcharinfo(0)+"]";
  5024. mes "I hope it'll be soon!";
  5025. mes "When I return I want you to be";
  5026. mes "able to walk. See you soon, then!";
  5027. next;
  5028. mes "[Setsu]";
  5029. mes "I'll try hard!";
  5030. delitem 7341,1;
  5031. set lhz_curse,25;
  5032. close;
  5033. }
  5034. }
  5035. case 2:
  5036. mes "[Crippled Girl]";
  5037. mes "Okay,";
  5038. mes "bye-bye...";
  5039. close;
  5040. }
  5041. }
  5042. close;
  5043. }
  5044. }
  5045. lighthalzen,324,322,1 script #lhz_door1 45,2,2,{
  5046. OnTouch:
  5047. if((lhz_curse > 19) && (lhz_curse < 23))
  5048. {
  5049. mes "^3131ffThe door is locked.^000000";
  5050. close;
  5051. }
  5052. else if(lhz_curse > 23)
  5053. {
  5054. mes "^3131ffThe door is locked.^000000";
  5055. next;
  5056. mes "[Citizen]";
  5057. mes "I'm sorry, but another";
  5058. mes "epidemic is starting to";
  5059. mes "spread around the slums.";
  5060. mes "We're not going outside and";
  5061. mes "we're keeping our children safe!";
  5062. next;
  5063. mes "[Citizen]";
  5064. mes "Not to be unfriendly,";
  5065. mes "but you should be careful";
  5066. mes "too. The living conditions";
  5067. mes "of this area aren't exactly";
  5068. mes "sanitary, you know?";
  5069. close;
  5070. }
  5071. else
  5072. {
  5073. warp "lhz_in03",15,162;
  5074. end;
  5075. }
  5076. }
  5077. lhz_in03,12,162,1 script #lhz_door2 45,1,1,{
  5078. OnTouch:
  5079. warp "lighthalzen",321,322;
  5080. end;
  5081. }
  5082. lighthalzen,319,321,0 script #brother -1,3,3,{
  5083. OnTouch:
  5084. if((lhz_curse == 24) || (lhz_curse == 25))
  5085. {
  5086. mes "*Shhhzzzz!*";
  5087. next;
  5088. mes "[????]";
  5089. mes "............";
  5090. specialeffect2 EF_PORTAL;
  5091. next;
  5092. mes "[???]";
  5093. mes "^FF0000...I'm sorry...";
  5094. mes "......I appreciate";
  5095. mes "that you............^000000";
  5096. next;
  5097. mes "["+strcharinfo(0)+"]";
  5098. mes "H-huh?!";
  5099. mes "What was that?";
  5100. mes "That can't be the";
  5101. mes "wind, I must be";
  5102. mes "hearing things again...";
  5103. next;
  5104. mes "["+strcharinfo(0)+"]";
  5105. mes "Wait. I thought I was";
  5106. mes "rid of those thoughts";
  5107. mes "or spirits, whatever was";
  5108. mes "haunting me before. Maybe";
  5109. mes "they still want me to do";
  5110. mes "something for them. Hmmm...";
  5111. next;
  5112. mes "["+strcharinfo(0)+"]";
  5113. mes "I get the feeling that";
  5114. mes "all of their suffering";
  5115. mes "is tied to the ^FF0000Rekenber";
  5116. mes "Corporation^000000 and that";
  5117. mes "^FF0000Regenschirm Laboratory^000000.";
  5118. set lhz_curse,26;
  5119. if(BaseLevel < 70) getexp 800000,300000;
  5120. else if(BaseLevel < 80) getexp 1000000,500000;
  5121. else if(BaseLevel < 90) getexp 1500000,800000;
  5122. else getexp 2000000,1000000;
  5123. close;
  5124. }
  5125. }
  5126. lhz_in01,114,181,3 script Representative 71,{
  5127. mes "[Representative]";
  5128. mes "Greetings, and welcome";
  5129. mes "to the Rekenber Corporation.";
  5130. mes "How may I be of service today?";
  5131. next;
  5132. if(lhz_curse == 7) menu "Building Information",L_Building,"Corporation History",L_History;
  5133. else menu "Building Information",L_Building;
  5134. L_Building:
  5135. mes "[Representative]";
  5136. mes "Please tell me";
  5137. mes "which floor you'd like";
  5138. mes "to know more about.";
  5139. next;
  5140. switch( select( "1F","2F","B1","Cancel" ) )
  5141. {
  5142. case 1:
  5143. mes "[Representative]";
  5144. mes "The ^3131FFRekenber Library^000000 can";
  5145. mes "be found at the end of the";
  5146. mes "left hallway. Our library is";
  5147. mes "a great resource of innovative";
  5148. mes "ideas and information for our";
  5149. mes "system development employees.";
  5150. next;
  5151. mes "[Representative]";
  5152. mes "The ^3131FFBall Room^000000, where";
  5153. mes "various official events are";
  5154. mes "usually held, can be accessed";
  5155. mes "through the right hallway.";
  5156. next;
  5157. goto L_Building;
  5158. case 2:
  5159. mes "[Representative]";
  5160. mes "Please use the stairs";
  5161. mes "located on both sides of";
  5162. mes "the Help Desk to go to the";
  5163. mes "Second Floor. The Second";
  5164. mes "Floor is mostly used for";
  5165. mes "administrative purposes.";
  5166. next;
  5167. mes "[Representative]";
  5168. mes "There, you can find";
  5169. mes "the ^3131FFConference Room^000000,";
  5170. mes "^3131FFSecretary Office^000000, the";
  5171. mes "^3131FFAuditorium^000000 and the";
  5172. mes "^3131FFChairman's Office^000000.";
  5173. next;
  5174. goto L_Building;
  5175. case 3:
  5176. mes "[Representative]";
  5177. mes "The first underground floor";
  5178. mes "is used by the ^3131FFRegenshirm^000000,";
  5179. mes "our laboratory affiliate. For";
  5180. mes "security reasons, this floor";
  5181. mes "is not accessible to visitors";
  5182. next;
  5183. goto L_Building;
  5184. case 4:
  5185. mes "[Representative]";
  5186. mes "We are always doing our";
  5187. mes "best to provide the best";
  5188. mes "services to our customers.";
  5189. mes "Remember that Rekenber";
  5190. mes "is the name you can trust.";
  5191. mes "Thank you and have a nice day.";
  5192. close;
  5193. }
  5194. L_History:
  5195. mes "[Representative]";
  5196. mes "If you're interested in";
  5197. mes "learning the history of";
  5198. mes "our corporation, please";
  5199. mes "speak to the representative";
  5200. mes "inside our Library. Thank you.";
  5201. next;
  5202. mes "[Representative]";
  5203. mes "Please head down";
  5204. mes "the hallway to the left in";
  5205. mes "order to find our Library.";
  5206. mes "Thank you and have a nice day.";
  5207. set lhz_curse,8;
  5208. close;
  5209. }
  5210. lhz_in01,27,247,5 script Representative#lhz 71,{
  5211. if(lhz_curse > 6)
  5212. {
  5213. mes "[Representative]";
  5214. mes "Welcome to the";
  5215. mes "Rekenber Corporation.";
  5216. mes "How may I help you?";
  5217. next;
  5218. switch( select( "Corporation History","Rekenber's Businesses" ) )
  5219. {
  5220. case 1:
  5221. mes "[Representative]";
  5222. mes "Rekenber was established";
  5223. mes "400 years ago, around the";
  5224. mes "same time as the foundation";
  5225. mes "of the Schwaltzvalt Republic.";
  5226. next;
  5227. mes "[Representative]";
  5228. mes "We began as the ''Zent Zerter";
  5229. mes "Lighthal Research Center,''";
  5230. mes "named after our first chairman.";
  5231. mes "In 560 A.W. (After War), our";
  5232. mes "organization was renamed after";
  5233. mes "our new chairman, Mr. Rekenber.";
  5234. next;
  5235. mes "[Representative]";
  5236. mes "Mr. Rekenber expanded the";
  5237. mes "Corporation's purposes, but";
  5238. mes "also founded the Regenschirm";
  5239. mes "Laboratory to continue this";
  5240. mes "company's original goal of";
  5241. mes "scientific research.";
  5242. next;
  5243. mes "[Representative]";
  5244. mes "In the year 700 A.W.,";
  5245. mes "^ff0000Doctor Varmunt^000000 joined";
  5246. mes "Regenschirm. It was his work";
  5247. mes "in science that enabled the";
  5248. mes "Rekenber Corporation to grow";
  5249. mes "into the nation's biggest company.";
  5250. if(lhz_curse == 8) set lhz_curse,9;
  5251. else if(lhz_curse == 9) set lhz_curse,10;
  5252. next;
  5253. break;
  5254. case 2:
  5255. mes "[Representative]";
  5256. mes "In addition to merchandising,";
  5257. mes "freight transport and trading,";
  5258. mes "the Rekenber Corporation is";
  5259. mes "also heavily involved with";
  5260. mes "providing the Airship service,";
  5261. mes "one of our major projects.";
  5262. next;
  5263. mes "[Representative]";
  5264. mes "Rekenber is involved in";
  5265. mes "almost any business that";
  5266. mes "you can imagine. Remember";
  5267. mes "that Rekenber is the name";
  5268. mes "that you can trust.";
  5269. if (lhz_curse == 8) set lhz_curse,9;
  5270. else if(lhz_curse == 9) set lhz_curse,10;
  5271. next;
  5272. break;
  5273. }
  5274. mes "[Representative]";
  5275. mes "If you'd like to know more";
  5276. mes "about our mission statement,";
  5277. mes "please refer to the Rekenber";
  5278. mes "Guidebook located to my side.";
  5279. mes "Thank you and have a nice day.";
  5280. close;
  5281. }
  5282. mes "[Representative]";
  5283. mes "Greetings, and welcome";
  5284. mes "to the Rekenber Corporation.";
  5285. mes "How may I be of service today?";
  5286. next;
  5287. switch( select( "Building Information" ) )
  5288. {
  5289. case 1:
  5290. L_Building:
  5291. mes "[Representative]";
  5292. mes "Please tell me";
  5293. mes "which floor you'd like";
  5294. mes "to know more about.";
  5295. next;
  5296. switch( select( "1F","2F","B1","Cancel" ) )
  5297. {
  5298. case 1:
  5299. mes "[Representative]";
  5300. mes "The ^3131FFRekenber Library^000000 can";
  5301. mes "be found at the end of the";
  5302. mes "left hallway. Our library is";
  5303. mes "a great resource of innovative";
  5304. mes "ideas and information for our";
  5305. mes "system development employees.";
  5306. next;
  5307. mes "[Representative]";
  5308. mes "The ^3131FFBall Room^000000, where";
  5309. mes "various official events are";
  5310. mes "usually held, can be accessed";
  5311. mes "through the right hallway.";
  5312. next;
  5313. goto L_Building;
  5314. case 2:
  5315. mes "[Representative]";
  5316. mes "Please use the stairs";
  5317. mes "located on both sides of";
  5318. mes "the Help Desk to go to the";
  5319. mes "Second Floor. The Second";
  5320. mes "Floor is mostly used for";
  5321. mes "administrative purposes.";
  5322. next;
  5323. mes "[Representative]";
  5324. mes "There, you can find";
  5325. mes "the ^3131FFConference Room^000000,";
  5326. mes "^3131FFSecretary Office^000000, the";
  5327. mes "^3131FFAuditorium^000000 and the";
  5328. mes "^3131FFChairman's Office^000000.";
  5329. next;
  5330. goto L_Building;
  5331. case 3:
  5332. mes "[Representative]";
  5333. mes "The first underground floor";
  5334. mes "is used by the ^3131FFRegenshirm^000000,";
  5335. mes "our laboratory affiliate. For";
  5336. mes "security reasons, this floor";
  5337. mes "is not accessible to visitors";
  5338. next;
  5339. goto L_Building;
  5340. case 4:
  5341. mes "[Representative]";
  5342. mes "We are always doing our";
  5343. mes "best to provide the best";
  5344. mes "services to our customers.";
  5345. mes "Remember that Rekenber";
  5346. mes "is the name you can trust.";
  5347. mes "Thank you and have a nice day.";
  5348. close;
  5349. }
  5350. }
  5351. }
  5352. lhz_in01,25,251,3 script Rekenber Guidebook 111,{
  5353. mes "...............";
  5354. next;
  5355. mes "^0000FF#The Vision^000000";
  5356. mes "In the pursuit of knowledge,";
  5357. mes "Rekenber will search the";
  5358. mes "Rune-Midgart continent for";
  5359. mes "ancient relics. We hope to make";
  5360. mes "significant scientific progress by";
  5361. mes "learning the secrets of the past.";
  5362. next;
  5363. mes "By making scientific";
  5364. mes "headway, we hope we can";
  5365. mes "improve current technologies";
  5366. mes "to provide more convenient";
  5367. mes "and affordable services in";
  5368. mes "the Schwaltzvalt Republic.";
  5369. next;
  5370. mes "^0000ff#The Commitment^000000";
  5371. mes "Although magic and the";
  5372. mes "power of gods has always";
  5373. mes "maintained an aura of mystery";
  5374. mes "and superstition, Rekenber hopes";
  5375. mes "^0000ffto understand these forces from";
  5376. mes "a more logical standpoint^000000.";
  5377. next;
  5378. mes "^ff0000Our goal is to make";
  5379. mes "the lives of our customers";
  5380. mes "easier and more enjoyable";
  5381. mes "by making the ancient power";
  5382. mes "of the gods more accessible";
  5383. mes "by means of new technologies.^000000";
  5384. if(lhz_curse == 10) set lhz_curse,11;
  5385. next;
  5386. mes "...............";
  5387. close;
  5388. }
  5389. lhz_in01,273,121,1 script Mad Scientist 865,{
  5390. if(lhz_curse == 13)
  5391. {
  5392. mes "[Wolfchev]";
  5393. mes "No one shall";
  5394. mes "interrupt my";
  5395. mes "research! If you";
  5396. mes "dare, I'll simply...";
  5397. mes "Eat you. Eat you alive.";
  5398. next;
  5399. switch( select( "No... N-no!","Do you need any help?" ) )
  5400. {
  5401. case 1:
  5402. mes "[Wolfchev]";
  5403. mes "Out of my sight,";
  5404. mes "microcephalic fool!";
  5405. close;
  5406. case 2:
  5407. mes "[Wolfchev]";
  5408. mes "Huh? You think I have";
  5409. mes "the luxury of remembering";
  5410. mes "the face of every part-timer";
  5411. mes "I've fired? Get lost, or I'll";
  5412. mes "treat you to the pain of";
  5413. mes "being eaten alive!";
  5414. set lhz_curse,14;
  5415. close;
  5416. }
  5417. }
  5418. else if(lhz_curse == 14)
  5419. {
  5420. mes "[Wolfchev]";
  5421. mes "You again?!";
  5422. mes "What the hell do";
  5423. mes "you want from me?!";
  5424. emotion e_ag,0;
  5425. next;
  5426. switch( select( "Let me speak with you.","Sorry for bothering you." ) )
  5427. {
  5428. case 1:
  5429. mes "[Wolfchev]";
  5430. mes "I don't have time to";
  5431. mes "waste with drivel! I'm";
  5432. mes "too busy with my research!";
  5433. next;
  5434. mes "[Wolfchev]";
  5435. mes "............!";
  5436. emotion e_gasp,0;
  5437. next;
  5438. mes "[Wolfchev]";
  5439. mes "Ah, but wait! I am collecting";
  5440. mes "something. Yes, bring me the";
  5441. mes "thing I must collect. Yes, yes.";
  5442. mes "Here's a hint... It's round...";
  5443. mes "Shiny... Kids love playing games";
  5444. mes "with them! Oh, I said too much!";
  5445. set lhz_curse,15;
  5446. close;
  5447. case 2:
  5448. emotion e_pif;
  5449. mes "[Wolfchev]";
  5450. mes "''Sorry?!'' Do you";
  5451. mes "think ''sorry'' will";
  5452. mes "get back that precious";
  5453. mes "minute I've lost yelling";
  5454. mes "at you?! Get the hell out!";
  5455. close;
  5456. }
  5457. }
  5458. else if(lhz_curse == 15)
  5459. {
  5460. if(!countitem(746))
  5461. {
  5462. mes "[Wolfchev]";
  5463. mes "It's a round and shining thing!";
  5464. mes "Hurry up! Bweh-heh-heh!";
  5465. emotion e_slur,0;
  5466. close;
  5467. }
  5468. delitem 746,1;
  5469. mes "[Wolfchev]";
  5470. mes "Yes...! Beads!";
  5471. mes "You brought them!";
  5472. mes "You're not as dumb";
  5473. mes "as I thought you'd be!";
  5474. next;
  5475. switch( select( "Why do you want Glass Beads?" ) )
  5476. {
  5477. case 1:
  5478. break;
  5479. }
  5480. mes "[Wolfchev]";
  5481. mes "............";
  5482. mes "I take that back!";
  5483. mes "You should know by";
  5484. mes "now that I would never";
  5485. mes "tell you why I neeeed";
  5486. mes "these Beads. Bweh-heh!";
  5487. emotion e_slur,0;
  5488. next;
  5489. mes "[Wolfchev]";
  5490. mes "This favor you've done";
  5491. mes "is worth a small chat and";
  5492. mes "I can spare a minute or two";
  5493. mes "for you inane questions. So";
  5494. mes "what is it you want to know?!";
  5495. next;
  5496. L_Ask1:
  5497. switch( select( "Ask about hobbies","Ask about work" ) )
  5498. {
  5499. case 1:
  5500. mes "[Wolfchev]";
  5501. mes "Oh. Oh no, oh no,";
  5502. mes "I couldn't possibly...";
  5503. mes "It's a-- I-it's a secret.";
  5504. mes "You wouldn't want to know";
  5505. mes "anyway. Bweh-heh-heh-heh!";
  5506. next;
  5507. goto L_Ask1;
  5508. case 2:
  5509. mes "[Wolfchev]";
  5510. mes "Oh, I don't know if you";
  5511. mes "can call it work. After all,";
  5512. mes "I do research whatever it is";
  5513. mes "I want. And they pay me to";
  5514. mes "do it! This is the best place";
  5515. mes "for a scientist like me, yes.";
  5516. next;
  5517. mes "[Wolfchev]";
  5518. mes "Now, in a perfect world,";
  5519. mes "my test subjects would be";
  5520. mes "much more cooperative, but";
  5521. mes "I suppose I cannot blame";
  5522. mes "them. Not that I cause them";
  5523. mes "undue suffering or anything...";
  5524. next;
  5525. }
  5526. switch( select( "What kind of research?" ) )
  5527. {
  5528. case 1:
  5529. mes "[Wolfchev]";
  5530. mes "Well, I couldn't tell you";
  5531. mes "exactly. But don't you";
  5532. mes "worry, the discovery I'm";
  5533. mes "working on will benefit the";
  5534. mes "entire world, you'll see.";
  5535. next;
  5536. mes "[Wolfchev]";
  5537. mes "Let's just say that once";
  5538. mes "I'm successful, I'll satisfy";
  5539. mes "one of mankind's most primal";
  5540. mes "instincts, the desire to become";
  5541. mes "powerful and gain dominance";
  5542. mes "over those that are weaker.";
  5543. next;
  5544. mes "[Wolfchev]";
  5545. mes "I haven't made as much";
  5546. mes "progress as I'd like, but";
  5547. mes "no matter. It's only a matter";
  5548. mes "of experimentation! Yes, to";
  5549. mes "make mankind stronger and";
  5550. mes "better and more powerful and--";
  5551. next;
  5552. }
  5553. switch( select( "Um, what are you testing on?" ) )
  5554. {
  5555. case 1:
  5556. mes "[Wolfchev]";
  5557. mes "What do you know?";
  5558. mes "I better get back to";
  5559. mes "work if I wish to keep";
  5560. mes "on schedule. I can't afford";
  5561. mes "the leisure of speaking with";
  5562. mes "you any longer. Bweh heh heh!";
  5563. set lhz_curse,16;
  5564. close;
  5565. }
  5566. }
  5567. else
  5568. {
  5569. mes "[Wolfchev]";
  5570. mes "Waaah~!";
  5571. mes "Do not disturb my study!";
  5572. close;
  5573. }
  5574. }
  5575. lhz_in01,286,226,3 script Secretary Slierre 831,{
  5576. if(lhz_curse == 26)
  5577. {
  5578. mes "[Sueii Slierre]";
  5579. mes "Excuse me, but you are";
  5580. mes "not allowed to be in here.";
  5581. mes "If you have questions regarding";
  5582. mes "the Rekenber Corporation, I can";
  5583. mes "direct you to someone qualified";
  5584. mes "to give you an answer.";
  5585. next;
  5586. switch( select( "About the slums.","About you." ) )
  5587. {
  5588. case 1:
  5589. mes "[Sueii Slierre]";
  5590. mes "The slums? All I know";
  5591. mes "is that this corporation";
  5592. mes "specifically targeted that";
  5593. mes "area in order to provide ample";
  5594. mes "opportunity for employment.";
  5595. set lhz_curse,27;
  5596. close;
  5597. case 2:
  5598. mes "[Sueii Slierre]";
  5599. mes "I'm Sueii Slierre,";
  5600. mes "the personal secretary";
  5601. mes "for the chairman of the";
  5602. mes "Rekenber Corporation.";
  5603. close;
  5604. }
  5605. }
  5606. else if(lhz_curse == 27)
  5607. {
  5608. mes "[Sueii Slierre]";
  5609. mes "Did you have something";
  5610. mes "else to ask? I can only";
  5611. mes "divulge information that is";
  5612. mes "public knowledge, but I can";
  5613. mes "tell you who to contact for";
  5614. mes "more specific inquiries.";
  5615. next;
  5616. switch( select( "About the Laboratory","About the Corporation" ) )
  5617. {
  5618. case 1:
  5619. mes "[Sueii Slierre]";
  5620. mes "Rekenber is perhaps the";
  5621. mes "biggest contributer of the";
  5622. mes "Regenschirm Laboratory.";
  5623. mes "Their work will benefit the";
  5624. mes "entire Rune-Midgart continent,";
  5625. mes "hence our highly involved support.";
  5626. next;
  5627. mes "[Sueii Slierre]";
  5628. mes "A representative at the";
  5629. mes "Help Desk will be happy";
  5630. mes "to assist you if you have";
  5631. mes "more inquiries regarding";
  5632. mes "the Regenschirm Laboratory.";
  5633. set lhz_curse,28;
  5634. close;
  5635. case 2:
  5636. mes "[Sueii Slierre]";
  5637. mes "I'm sorry, but I don't have";
  5638. mes "any special information";
  5639. mes "regarding our corporation.";
  5640. mes "Why don't you ask one of";
  5641. mes "our representatives at the";
  5642. mes "Help Desk to learn more?";
  5643. close;
  5644. }
  5645. }
  5646. else if(lhz_curse == 28)
  5647. {
  5648. mes "[Sueii Slierre]";
  5649. mes "You're back? I really";
  5650. mes "doubt that I can be of";
  5651. mes "any assistance to you.";
  5652. next;
  5653. switch( select( "Wolfchev's Research" ) )
  5654. {
  5655. case 1:
  5656. break;
  5657. }
  5658. mes "[Sueii Slierre]";
  5659. mes "..............!";
  5660. emotion e_gasp,0;
  5661. next;
  5662. mes "[Sueii Slierre]";
  5663. mes "How do you know";
  5664. mes "Wolfchev? Are you an";
  5665. mes "acquaintance of his or...?";
  5666. next;
  5667. switch( select( "I'm a friend of his.","Oh, we're family, you know...","I've heard about him before, so..." ) )
  5668. {
  5669. case 1:
  5670. mes "[Sueii Slierre]";
  5671. mes "Well, Wolfchev is not";
  5672. mes "only brilliant, he's also";
  5673. mes "a respected professional.";
  5674. mes "He should be doing just fine.";
  5675. next;
  5676. break;
  5677. case 2:
  5678. mes "[Sueii Slierre]";
  5679. mes "Ah, you should be";
  5680. mes "very proud of Wolfchev.";
  5681. mes "In addition to being a";
  5682. mes "genius, Wolfchev is also";
  5683. mes "quite the professional,";
  5684. mes "truly a model scientist.";
  5685. next;
  5686. break;
  5687. case 3:
  5688. mes "[Sueii Slierre]";
  5689. mes "Ah yes, Wolfchev has";
  5690. mes "quite the reputation. In";
  5691. mes "fact, he's in such high";
  5692. mes "demand that Regenschirm";
  5693. mes "wants him on their staff.";
  5694. close;
  5695. }
  5696. mes "[Sueii Slierre]";
  5697. mes "...";
  5698. mes "......";
  5699. next;
  5700. mes "[Sueii Slierre]";
  5701. mes "I'm sorry, but please";
  5702. mes "understand that my office";
  5703. mes "isn't the place for visitors to";
  5704. mes "submit their general inquiries.";
  5705. mes "Please visit the Help Desk if";
  5706. mes "you have any more questions.";
  5707. next;
  5708. switch( select( "About Wolfchev's Research" ) )
  5709. {
  5710. case 1:
  5711. break;
  5712. }
  5713. mes "[Sueii Slierre]";
  5714. mes "I couldn't tell you any";
  5715. mes "more about Wolfchev.";
  5716. mes "But is there anything you";
  5717. mes "need to tell me about him?";
  5718. mes "Well, if you have something";
  5719. mes "to ask, be quick about it.";
  5720. emotion e_hmm,0;
  5721. next;
  5722. switch( select( "Wolfchev's Past","Wolfchev's Test Subjects" ) )
  5723. {
  5724. case 1:
  5725. mes "[Sueii Slierre]";
  5726. mes "I remember hearing that he";
  5727. mes "received a high recommendation";
  5728. mes "to work here, but specifics elude";
  5729. mes "me since I don't work in Human";
  5730. mes "Resources. There's a rumor that";
  5731. mes "he had a troubled love life...";
  5732. next;
  5733. mes "[Sueii Slierre]";
  5734. mes "But aside from a few";
  5735. mes "rumors, we really don't";
  5736. mes "know much about Wolfchev's";
  5737. mes "personal life. But then again,";
  5738. mes "it may be unethical to pry too";
  5739. mes "much into our employee's lives.";
  5740. close;
  5741. case 2:
  5742. mes "[Sueii Slierre]";
  5743. mes "Wolfchev's test subjects?";
  5744. mes "Well, I know we have a policy";
  5745. mes "of using the most humane";
  5746. mes "methods depending on the";
  5747. mes "experiment. And of course, he";
  5748. mes "should only be testing on animals.";
  5749. next;
  5750. switch( select( "Wolfchev's research is great!","His experiments are suspicious..." ) )
  5751. {
  5752. case 1:
  5753. mes "[Sueii Slierre]";
  5754. mes "Yes yes, I'd agree if";
  5755. mes "I understood science a";
  5756. mes "little bit better. Now, you'll";
  5757. mes "have to excuse me. I've been";
  5758. mes "distracted long enough as it is...";
  5759. close2;
  5760. warp "lhz_in01",228,226;
  5761. end;
  5762. case 2:
  5763. mes "[Sueii Slierre]";
  5764. mes "What exactly do you mean?";
  5765. mes "Are you sure that you haven't";
  5766. mes "misunderstood anything about";
  5767. mes "Wolfchev's work? You'll need";
  5768. mes "to illustrate your claim for us";
  5769. mes "to be on the same page...";
  5770. next;
  5771. switch( select( "Show Evidence","Cancel" ) )
  5772. {
  5773. case 1:
  5774. L_Evidence:
  5775. if (!countitem(7345))
  5776. {
  5777. mes "[Sueii Slierre]";
  5778. mes "What evidence are you";
  5779. mes "talking about? Look,";
  5780. mes "I'm very busy at the moment,";
  5781. mes "I can't lose too much time";
  5782. mes "with you. Talk to me when you";
  5783. mes "have something concrete.";
  5784. set lhz_curse,29;
  5785. close;
  5786. }
  5787. mes "^3131ffWhile saying that you";
  5788. mes "show the handcuffs to";
  5789. mes "Sueii Slierre.^000000";
  5790. next;
  5791. mes "^3131ffThe expression in";
  5792. mes "Sueii Slierre's face tenses";
  5793. mes "a little.^000000";
  5794. next;
  5795. mes "[Sueii Slierre]";
  5796. mes "...............";
  5797. next;
  5798. mes "[Sueii Slierre]";
  5799. mes "...............";
  5800. next;
  5801. mes "[Sueii Slierre]";
  5802. mes "...............";
  5803. next;
  5804. switch( select( "What's Wolfchev up to?","What's Regenschirm up to?" ) )
  5805. {
  5806. case 1:
  5807. break;
  5808. case 2:
  5809. break;
  5810. }
  5811. mes "[Sueii Slierre]";
  5812. mes "...............";
  5813. mes "...............";
  5814. mes "...............";
  5815. mes "...............";
  5816. next;
  5817. mes "[Sueii Slierre]";
  5818. mes "...............";
  5819. emotion e_heh,0;
  5820. next;
  5821. mes "[Sueii Slierre]";
  5822. mes "Then, you say that";
  5823. mes "Wolfchev is doing a";
  5824. mes "suspicious research or that";
  5825. mes "the Regenschirm Laboratory";
  5826. mes "is behind all of this?";
  5827. next;
  5828. switch( select( "Both","No" ) )
  5829. {
  5830. case 1:
  5831. break;
  5832. case 2:
  5833. mes "[Sueii Slierre]";
  5834. mes "Where do you see suspicious";
  5835. mes "behaviour?";
  5836. next;
  5837. switch( select( "Regenschirm Laboratory","Wolfchev" ) )
  5838. {
  5839. case 1:
  5840. mes "[Sueii Slierre]";
  5841. mes "Regenschirm is part of";
  5842. mes "the culture of Schwaltzvalt";
  5843. mes "Republic.";
  5844. next;
  5845. mes "[Sueii Slierre]";
  5846. mes "It's not possible that they're";
  5847. mes "doing suspicious research.";
  5848. next;
  5849. switch( select( "What about Regenschirm's Life Form Research?" ) )
  5850. {
  5851. case 1:
  5852. mes "[Sueii Slierre]";
  5853. mes "...............?";
  5854. mes "I don't know much of that";
  5855. mes "kind of research.";
  5856. next;
  5857. break;
  5858. }
  5859. break;
  5860. case 2:
  5861. break;
  5862. }
  5863. break;
  5864. }
  5865. mes "[Sueii Slierre]";
  5866. mes "Anyway, we'll start";
  5867. mes "an investigation about";
  5868. mes "Wolfchev and his research";
  5869. mes "to bright this matter a bit.";
  5870. next;
  5871. mes "[Sueii Slierre]";
  5872. mes "I'll tell you if we";
  5873. mes "find something of interest.";
  5874. set lhz_curse,30;
  5875. close;
  5876. case 2:
  5877. mes "[Sueii Slierre]";
  5878. mes "If you're finished,";
  5879. mes "I'd like to get back on";
  5880. mes "task. Please excuse me.";
  5881. close;
  5882. }
  5883. }
  5884. }
  5885. }
  5886. else if(lhz_curse == 29) goto L_Evidence;
  5887. else if(lhz_curse == 30)
  5888. {
  5889. set @lhz_invest,rand(1,10);
  5890. if (@lhz_invest < 8)
  5891. {
  5892. mes "[Sueii Slierre]";
  5893. mes "We're still investigating.";
  5894. mes "Please wait.";
  5895. close;
  5896. }
  5897. else if(checkweight(1119,1) != 1)
  5898. {
  5899. mes "^3355FFWait a second! Right now,";
  5900. mes "you have too many items in your";
  5901. mes "inventory. Please come back";
  5902. mes "after you've made more available";
  5903. mes "inventory space.^000000";
  5904. close;
  5905. }
  5906. mes "[Sueii Slierre]";
  5907. mes "Oh good, you're here.";
  5908. mes "You were right all along.";
  5909. mes "In our investigation, we found";
  5910. mes "that Wolfchev was conducting";
  5911. mes "unauthorized and very dangerous";
  5912. mes "research. I owe you our thanks.";
  5913. next;
  5914. switch( select( "What was he doing...?" ) )
  5915. {
  5916. case 1:
  5917. break;
  5918. }
  5919. mes "[Sueii Slierre]";
  5920. mes "It turns out that Wolfchev";
  5921. mes "was kidnapping weak and sick";
  5922. mes "people from the slums and";
  5923. mes "using them as his guinea pigs.";
  5924. mes "Rest assured, he'll be punished";
  5925. mes "for his behavior, if not fired.";
  5926. next;
  5927. mes "[Sueii Slierre]";
  5928. mes "I think you deserve an";
  5929. mes "apology. Without your";
  5930. mes "report, our corporation's";
  5931. mes "reputation could have been";
  5932. mes "potetially damaged. Thank you.";
  5933. next;
  5934. mes "[Sueii Slierre]";
  5935. mes "Yes, there's nothing so";
  5936. mes "taboo as trying to perform";
  5937. mes "Homunculus experiments";
  5938. mes "on people! Anyway, please";
  5939. mes "accept this as a token of";
  5940. mes "our gratitude, adventurer.";
  5941. set lhz_curse,31;
  5942. getitem 617,1;
  5943. getitem 12016,10;
  5944. next;
  5945. mes "[Sueii Slierre]";
  5946. mes "Let me promise you";
  5947. mes "that Rekenber will ensure";
  5948. mes "that this kind of incident";
  5949. mes "will not be repeated and";
  5950. mes "we'll do everything in our";
  5951. mes "power to compensate for this...";
  5952. close;
  5953. }
  5954. else if(lhz_curse > 30)
  5955. {
  5956. mes "[Sueii Slierre]";
  5957. mes "I'm glad to know that";
  5958. mes "we have such proactive";
  5959. mes "and concerned customers";
  5960. mes "such as yourself to support";
  5961. mes "the Rekenber Corporation.";
  5962. close;
  5963. }
  5964. else
  5965. {
  5966. mes "[Sueii Slierre]";
  5967. mes "Excuse me, but you are";
  5968. mes "not allowed to be in here.";
  5969. mes "Please visit the Help Desk";
  5970. mes "if you have any questions about";
  5971. mes "the Rekenber Corporation.";
  5972. mes "Thank you for cooperating.";
  5973. close;
  5974. }
  5975. }
  5976. lhz_que01,94,24,0 script #trace -1,2,2,{
  5977. OnTouch:
  5978. if(lhz_curse > 30)
  5979. {
  5980. mes "^3131FFThere's no trace of";
  5981. mes "that mad scientist. Only";
  5982. mes "his stacks of well organized";
  5983. mes "files remain here in the lab.^000000";
  5984. if(lhz_curse == 31) set lhz_curse,32;
  5985. close;
  5986. }
  5987. }
  5988. lhz_in01,43,114,1 script #warp1 45,1,1,{
  5989. OnTouch:
  5990. if(lhz_curse > 30)
  5991. {
  5992. warp "lhz_que01",97,30;
  5993. end;
  5994. }
  5995. warp "lhz_in01",277,130;
  5996. end;
  5997. }
  5998. lhz_que01,97,33,1 script #warp2 45,1,1,{
  5999. OnTouch:
  6000. warp "lhz_in01",43,120;
  6001. end;
  6002. }
  6003. lhz_in01,278,132,1 script #warp3 45,1,1,{
  6004. OnTouch:
  6005. warp "lhz_in01",43,120;
  6006. end;
  6007. }
  6008. lhz_que01,89,15,3 script A File 111,{
  6009. mes "............";
  6010. next;
  6011. mes "Name: Engeod";
  6012. mes "Age: XX";
  6013. mes "Height: XXX";
  6014. mes "Weight: XX";
  6015. next;
  6016. mes "Name: Kashutii";
  6017. mes "Age: XX";
  6018. mes "Height: XXX";
  6019. mes "Weight: XX";
  6020. next;
  6021. mes "Name: Prufoz";
  6022. mes "Age: XX";
  6023. mes "Height: XXX";
  6024. mes "Weight: XX";
  6025. next;
  6026. mes "............";
  6027. close;
  6028. }
  6029. lhz_in01,269,114,3 script Documents 111,{
  6030. mes "............";
  6031. next;
  6032. mes "Name: Engeod";
  6033. mes "Age: XX";
  6034. mes "Height: XXX";
  6035. mes "Weight: XX";
  6036. next;
  6037. mes "Name: Kashutii";
  6038. mes "Age: XX";
  6039. mes "Height: XXX";
  6040. mes "Weight: XX";
  6041. next;
  6042. mes "Name: Prufoz";
  6043. mes "Age: XX";
  6044. mes "Height: XXX";
  6045. mes "Weight: XX";
  6046. next;
  6047. mes "............";
  6048. close;
  6049. }
  6050. // President Quest aka. Schwartzvalt Trilogy Quest
  6051. lighthalzen,179,170,4 script Ordinary Man 98,{
  6052. if(!lhz_boss)
  6053. {
  6054. mes "[Ghalstein]";
  6055. mes "Hello there~";
  6056. mes "Isn't Lighthalzen such";
  6057. mes "a wonder to behold with";
  6058. mes "all of its splendor and";
  6059. mes "magnificent beauty?";
  6060. next;
  6061. switch( select( "I guess.","Yes, it is.","Well, I don't know." ) )
  6062. {
  6063. case 1:
  6064. mes "[Ghalstein]";
  6065. mes "Oh, and the weather is";
  6066. mes "so nice today, perfect";
  6067. mes "for a stroll in the park";
  6068. mes "or a lovely picnic. Ah~";
  6069. break;
  6070. case 2:
  6071. mes "[Ghalstein]";
  6072. mes "Oh, I'm so glad you";
  6073. mes "agree. The people who";
  6074. mes "live here are so kind and";
  6075. mes "so happy, you can literally";
  6076. mes "feel everyone's gentle warmth.";
  6077. break;
  6078. case 3:
  6079. mes "[Ghalstein]";
  6080. mes "Well, maybe if you";
  6081. mes "don't see it right this";
  6082. mes "moment, I'm sure you'll";
  6083. mes "discover something to";
  6084. mes "love about this city soon.";
  6085. break;
  6086. }
  6087. next;
  6088. if(BaseLevel < 60)
  6089. {
  6090. mes "[Ghalstein]";
  6091. mes "Ha ha ha!";
  6092. mes "Anyway, I hope you";
  6093. mes "have a good day today~";
  6094. close;
  6095. }
  6096. mes "[Ghalstein]";
  6097. mes "Yes, Lighthalzen";
  6098. mes "couldn't be perfecter.";
  6099. mes "Ahahahaha... But still...";
  6100. mes "Hm. Um. Oh, never mind.";
  6101. next;
  6102. mes "[Ghalstein]";
  6103. mes "Ha ha ha!";
  6104. mes "Anyway, I hope you";
  6105. mes "have a good day today~";
  6106. set lhz_boss,1;
  6107. close;
  6108. }
  6109. else if(lhz_boss == 1)
  6110. {
  6111. set @weather,rand(1,5);
  6112. if(@weather == 4)
  6113. {
  6114. mes "[Ghalstein]";
  6115. mes "Hm? It's a little";
  6116. mes "cloudy today, isn't it?";
  6117. mes "It would be nice to stay";
  6118. mes "inside, listening to some";
  6119. mes "nice music while enjoying";
  6120. mes "a hot cup of tea, wouldn't it?";
  6121. close;
  6122. }
  6123. mes "[Ghalstein]";
  6124. mes "Ahhh!";
  6125. mes "Such pleasant weather~";
  6126. mes "I'm so glad I'm outside";
  6127. mes "and enjoying the sunlight.";
  6128. mes "Feel it. It's so warm and";
  6129. mes "nice on your face, isn't it?";
  6130. close;
  6131. }
  6132. else if(lhz_boss == 2)
  6133. {
  6134. mes "[Ghalstein]";
  6135. mes "The sun is gently";
  6136. mes "shining, the breeze is";
  6137. mes "gently blowing. Oh, this";
  6138. mes "weather could not be better!";
  6139. next;
  6140. switch( select( "Yes, you're right.","Uh, what were you doing just now?" ) )
  6141. {
  6142. case 1:
  6143. mes "[Ghalstein]";
  6144. mes "Yes, right now is the";
  6145. mes "best time to be outside";
  6146. mes "and to enjoy all of this";
  6147. mes "fresh, wonderful air. Come,";
  6148. mes "take a deep breath with me.";
  6149. mes "Ooooh. Ahhhhhh~ Excellent!";
  6150. close;
  6151. case 2:
  6152. mes "[Ghalstein]";
  6153. mes "...";
  6154. mes "......";
  6155. mes "I don't quite follow what";
  6156. mes "you're saying. I was merely";
  6157. mes "enjoying the sunny perfection";
  6158. mes "of Lighthalzen as usual...";
  6159. next;
  6160. switch( select( "But I heard you talking about something..." ) )
  6161. {
  6162. case 1:
  6163. break;
  6164. }
  6165. mes "[Ghalstein]";
  6166. mes "No! You must";
  6167. mes "have mistaken me";
  6168. mes "for somebody else!";
  6169. mes "Now, if you'll excuse me...";
  6170. set lhz_boss,3;
  6171. next;
  6172. mes "^3355FFEven if it wasn't";
  6173. mes "Ghalstein that you";
  6174. mes "just heard, he reacted";
  6175. mes "pretty strongly to what";
  6176. mes "you said to to him. Almost";
  6177. mes "as if he had something to hide... ^000000";
  6178. close;
  6179. }
  6180. }
  6181. else if(lhz_boss == 3)
  6182. {
  6183. mes "[Ghalstein]";
  6184. mes "Hm? Judging from the";
  6185. mes "look on your face, you";
  6186. mes "apparently still believe";
  6187. mes "that I was involved in some";
  6188. mes "kind of clandestine meeting.";
  6189. next;
  6190. switch( select( "Yes, I'm sure of it!","Well..." ) )
  6191. {
  6192. case 1:
  6193. mes "["+strcharinfo(0)+"]";
  6194. mes "Yes, I'm sure of it!";
  6195. mes "That was definitely you!";
  6196. mes "Your voice, your way of";
  6197. mes "speaking is unmistakable!";
  6198. next;
  6199. mes "[Ghalstein]";
  6200. mes "......";
  6201. mes "..........";
  6202. mes "...............";
  6203. next;
  6204. mes "[Ghalstein]";
  6205. mes "Alright. Yes, it's";
  6206. mes "true that I did meet";
  6207. mes "someone in secret. But";
  6208. mes "what gives you the right";
  6209. mes "to interrogate me in this";
  6210. mes "rather aggressive fashion?";
  6211. next;
  6212. switch( select( "I'm not interrogating...","Sorry about that." ) )
  6213. {
  6214. case 1:
  6215. mes "["+strcharinfo(0)+"]";
  6216. mes "I'm not interrogating";
  6217. mes "you. No, not at all.";
  6218. mes "It's, um, it's just...";
  6219. next;
  6220. switch( select( "Who are you dealing with?","I was just curious." ) )
  6221. {
  6222. case 1:
  6223. mes "["+strcharinfo(0)+"]";
  6224. mes "Who are you dealing";
  6225. mes "with? I heard something";
  6226. mes "about some organization";
  6227. mes "that's supposedly very";
  6228. mes "powerful and I'm starting";
  6229. mes "to get really concerned.";
  6230. next;
  6231. mes "["+strcharinfo(0)+"]";
  6232. mes "I don't think I can";
  6233. mes "ignore hearing about";
  6234. mes "any kind of dangerous";
  6235. mes "corporation, even if";
  6236. mes "I wanted to. Turning my";
  6237. mes "back to this seems wrong...";
  6238. next;
  6239. mes "[Ghalstein]";
  6240. mes "Hm...";
  6241. mes "You really";
  6242. mes "feel that way?";
  6243. next;
  6244. mes "[Ghalstein]";
  6245. mes "Please give me";
  6246. mes "a moment. I need";
  6247. mes "some time to think";
  6248. mes "about how I can best";
  6249. mes "handle this situation.";
  6250. set lhz_boss,4;
  6251. close;
  6252. case 2:
  6253. mes "[Ghalstein]";
  6254. mes "Just curious...?";
  6255. mes "Well, I hope that";
  6256. mes "you don't interfere";
  6257. mes "too much with other";
  6258. mes "people's lives just";
  6259. mes "out of curiosity.";
  6260. next;
  6261. mes "[Ghalstein]";
  6262. mes "You really shouldn't";
  6263. mes "make something your";
  6264. mes "business if you're not";
  6265. mes "interested or willing";
  6266. mes "to commit. Now, if you";
  6267. mes "would excuse me...";
  6268. close;
  6269. }
  6270. case 2:
  6271. mes "["+strcharinfo(0)+"]";
  6272. mes "Sorry about that.";
  6273. mes "I didn't mean to";
  6274. mes "stick my nose into";
  6275. mes "your personal business.";
  6276. next;
  6277. mes "[Ghalstein]";
  6278. mes "Well, that's quite";
  6279. mes "alright. I accept";
  6280. mes "your apology, but";
  6281. mes "I must warn you";
  6282. mes "not to pry into my";
  6283. mes "personal affairs.";
  6284. close;
  6285. }
  6286. case 2:
  6287. mes "["+strcharinfo(0)+"]";
  6288. mes "Well...";
  6289. mes "Now I don't know.";
  6290. mes "I suppose I could";
  6291. mes "be wrong, I guess.";
  6292. next;
  6293. mes "[Ghalstein]";
  6294. mes ".......";
  6295. mes "Yes, I wouldn't";
  6296. mes "recommend running";
  6297. mes "around, indiscriminately";
  6298. mes "accusing random people";
  6299. mes "of doing strange things.";
  6300. close;
  6301. }
  6302. }
  6303. else if(lhz_boss == 4)
  6304. {
  6305. mes "[Ghalstein]";
  6306. mes "I've come into a";
  6307. mes "decision and found";
  6308. mes "a way that I can let";
  6309. mes "you into my confidence";
  6310. mes "without putting the efforts";
  6311. mes "of my organization at risk.";
  6312. next;
  6313. mes "[Ghalstein]";
  6314. mes "As you may have already";
  6315. mes "guessed, I'm a member of an";
  6316. mes "organization whose ultimate";
  6317. mes "goal is to put an end to the";
  6318. mes "Rekenber Corporation.";
  6319. next;
  6320. mes "[Ghalstein]";
  6321. mes "However, before I relate";
  6322. mes "more information regarding";
  6323. mes "my organization and its work, I shall require your cooperation.";
  6324. next;
  6325. switch( select( "How can I cooperate?" ) )
  6326. {
  6327. case 1:
  6328. break;
  6329. }
  6330. mes "["+strcharinfo(0)+"]";
  6331. mes "How can I cooperate?";
  6332. mes "Um, what exactly is it";
  6333. mes "that you want me to do?";
  6334. next;
  6335. mes "[Ghalstein]";
  6336. mes "You do seem interested";
  6337. mes "in knowing more about us,";
  6338. mes "and we can also use your";
  6339. mes "expertise as an adventurer.";
  6340. mes "But first you must decide if";
  6341. mes "you will commit to cooperation.";
  6342. next;
  6343. switch( select( "I still don't get it...","Sure, I'll cooperate.","No, thanks." ) )
  6344. {
  6345. case 1:
  6346. mes "[Ghalstein]";
  6347. mes "Alright, let me make this ";
  6348. mes "clearer for you. You have";
  6349. mes "two choices.";
  6350. next;
  6351. switch( select( "Two choices?" ) )
  6352. {
  6353. case 1:
  6354. break;
  6355. }
  6356. mes "[Ghalstein]";
  6357. mes " If you choose";
  6358. mes "to cooperate with us, you'll";
  6359. mes "need to periodically drink";
  6360. mes "this red magic tonic.";
  6361. next;
  6362. mes "[Ghalstein]";
  6363. mes "The red tonic will allow";
  6364. mes "us to monitor your every";
  6365. mes "move so that we know you";
  6366. mes "won't betray us. You'll have to";
  6367. mes "continue cooperating or else";
  6368. mes "we won't give you the cure.";
  6369. next;
  6370. mes "[Ghalstein]";
  6371. mes "Throughout our mission,";
  6372. mes "you'll need to take a red";
  6373. mes "tonic every so often to avoid";
  6374. mes "suffering fron unpleasant";
  6375. mes "consequences. When we";
  6376. mes "finish, you get the antidote.";
  6377. next;
  6378. switch( select( "........." ) )
  6379. {
  6380. case 1:
  6381. break;
  6382. }
  6383. mes "[Ghalstein]";
  6384. mes "If you choose not to";
  6385. mes "cooperate, simply drink";
  6386. mes "this blue tonic, which will";
  6387. mes "erase every fragment of your";
  6388. mes "memory regarding our meeting.";
  6389. next;
  6390. mes "[Ghalstein]";
  6391. mes "So, what have";
  6392. mes "you decided to do?";
  6393. next;
  6394. switch( select( "Don't cooperate","Cooperate" ) )
  6395. {
  6396. case 1:
  6397. break;
  6398. case 2:
  6399. mes "[Ghalstein]";
  6400. mes "Ah, good choice.";
  6401. mes "So will you take";
  6402. mes "this red tonic?";
  6403. next;
  6404. switch( select( "Do not take it.","Take it." ) )
  6405. {
  6406. case 1:
  6407. break;
  6408. case 2:
  6409. mes "[Ghalstein]";
  6410. mes "Very good.";
  6411. mes "Then please,";
  6412. mes "drink this right away.";
  6413. next;
  6414. mes "^3355FFYou drink the red tonic.";
  6415. mes "It doesn't feel any different";
  6416. mes "from a Red Potion, but it";
  6417. mes "would be wise to cooperate";
  6418. mes "with Ghalstein until this";
  6419. mes "mission is accomplished.^000000";
  6420. next;
  6421. mes "[Ghalstein]";
  6422. mes "You may feel a little";
  6423. mes "disoriented after drinking";
  6424. mes "this tonic for the first time.";
  6425. mes "I'll give you a moment to";
  6426. mes "steady yourself before we";
  6427. mes "talk about our mission.";
  6428. set lhz_boss,5;
  6429. close;
  6430. }
  6431. break;
  6432. }
  6433. break;
  6434. case 2:
  6435. mes "[Ghalstein]";
  6436. mes "Ah, good choice.";
  6437. mes "So will you take";
  6438. mes "this red tonic?";
  6439. next;
  6440. switch( select( "Do not take it.","Take it." ) )
  6441. {
  6442. case 1:
  6443. break;
  6444. case 2:
  6445. mes "[Ghalstein]";
  6446. mes "Very good.";
  6447. mes "Then please,";
  6448. mes "drink this right away.";
  6449. next;
  6450. mes "^3355FFYou drink the red tonic.";
  6451. mes "It doesn't feel any different";
  6452. mes "from a Red Potion, but it";
  6453. mes "would be wise to cooperate";
  6454. mes "with Ghalstein until this";
  6455. mes "mission is accomplished.^000000";
  6456. next;
  6457. mes "[Ghalstein]";
  6458. mes "You may feel a little";
  6459. mes "disoriented after drinking";
  6460. mes "this tonic for the first time.";
  6461. mes "I'll give you a moment to";
  6462. mes "steady yourself before we";
  6463. mes "talk about our mission.";
  6464. set lhz_boss,5;
  6465. close;
  6466. }
  6467. case 3:
  6468. break;
  6469. }
  6470. mes "[Ghalstein]";
  6471. mes "You really feel";
  6472. mes "that way? Well, that's";
  6473. mes "a shame. Pity, really...";
  6474. next;
  6475. mes "^3355FFYou suddenly get the";
  6476. mes "weird feeling that someone";
  6477. mes "has been behind you this";
  6478. mes "entire time. As you slowly";
  6479. mes "turn around to look, you";
  6480. mes "were knocked unconscious...^000000";
  6481. percentheal 100,0;
  6482. percentheal -50,0;
  6483. next;
  6484. mes "..........";
  6485. mes "........";
  6486. mes ".....";
  6487. mes "..";
  6488. next;
  6489. mes "[??????]";
  6490. mes "^666666Now...^000000";
  6491. if(Sex == 1) mes "^666666Make him^000000";
  6492. else mes "^666666Make her^000000";
  6493. mes "^666666swallow this pill.^000000";
  6494. next;
  6495. mes "^3355FFYou're forced to swallow";
  6496. mes "some strange pill which";
  6497. mes "immediately makes all your";
  6498. mes "thoughts hazier until it begins";
  6499. mes "to feel like your entire mind";
  6500. mes "is getting bleached somehow.^000000";
  6501. set lhz_boss,0;
  6502. close2;
  6503. warp "lighthalzen",217,313;
  6504. end;
  6505. }
  6506. else if(lhz_boss == 5)
  6507. {
  6508. mes "[Ghalstein]";
  6509. mes "So how are you feeling?";
  6510. mes "Any nausea that you may";
  6511. mes "be experiencing should";
  6512. mes "be going away very soon.";
  6513. mes "Anyway, let's get started.";
  6514. next;
  6515. mes "[Ghalstein]";
  6516. mes "Rekenber Corporation";
  6517. mes "is closely affiliated with";
  6518. mes "Regenschirm, an underground";
  6519. mes "laboratory inhabited by strange";
  6520. mes "and suspicious creatures.";
  6521. next;
  6522. mes "[Ghalstein]";
  6523. mes "Your mission will be to";
  6524. mes "infiltrate this underground lab";
  6525. mes "and bring back evidence which";
  6526. mes "proves the existence of these";
  6527. mes "creatures. You must gather";
  6528. mes "various kinds of proof.";
  6529. next;
  6530. mes "[Ghalstein]";
  6531. mes "But more importantly,";
  6532. mes "there is ^FF0000something there";
  6533. mes "that you have to bring";
  6534. mes "back to me^000000. I can't tell";
  6535. mes "you exactly what it is,";
  6536. mes "but trust me. You'll know.";
  6537. next;
  6538. mes "[Ghalstein]";
  6539. mes "If you search the";
  6540. mes "Laboratory enough,";
  6541. mes "you'll find what I'm";
  6542. mes "talking about. In any";
  6543. mes "case, you'll need to find";
  6544. mes "a way to get inside the lab.";
  6545. next;
  6546. mes "[Ghalstein]";
  6547. mes "It might be helpful to";
  6548. mes "know that we've received";
  6549. mes "reports about disappearances";
  6550. mes "of people from the ^FF0000eastside";
  6551. mes "slums^000000. We believe they are";
  6552. mes "perhaps traveling illegally...";
  6553. next;
  6554. mes "[Ghalstein]";
  6555. mes "If someone there is";
  6556. mes "transporting people";
  6557. mes "without authorization,";
  6558. mes "maybe you can find a";
  6559. mes "contact who can sneak";
  6560. mes "you inside the Laboratory.";
  6561. set lhz_boss,6;
  6562. close;
  6563. }
  6564. else if(lhz_boss == 6)
  6565. {
  6566. mes "[Ghalstein]";
  6567. mes "For now, it may be best";
  6568. mes "to start investigating the";
  6569. mes "eastside slums to see if you";
  6570. mes "can find somebody who can";
  6571. mes "get you inside the Laboratory.";
  6572. close;
  6573. }
  6574. else if(lhz_boss == 7)
  6575. {
  6576. if(!MISC_QUEST&512)
  6577. {
  6578. mes "[Ghalstein]";
  6579. mes "An error occurred.";
  6580. close;
  6581. }
  6582. if ((countitem(7346)) && (countitem(7347) > 9) && (countitem(7345) > 9))
  6583. {
  6584. mes "[Ghalstein]";
  6585. mes "Ah, this looks like a";
  6586. mes "sufficient amount of";
  6587. mes "evidence for us to be";
  6588. mes "able to effectively attack";
  6589. mes "our enemy. I believe you're";
  6590. mes "ready for the next mission.";
  6591. next;
  6592. mes "[Ghalstein]";
  6593. mes "But first, I believe it's";
  6594. mes "time for another red tonic";
  6595. mes "dose so that we can keep";
  6596. mes "monitoring you. Oh, and";
  6597. mes "don't worry, it's not addictive";
  6598. mes "or anything strange like that.";
  6599. next;
  6600. mes "[Ghalstein]";
  6601. mes "Now, find ^FF0000Gusharr^000000, one of";
  6602. mes "our members, ^FF0000near Juno^000000.";
  6603. mes "He will tell you about your";
  6604. mes "next mission. Show this to";
  6605. mes "him to prove that you are";
  6606. mes "working with us. Don't forget.";
  6607. delitem 7346,1;
  6608. delitem 7347,10;
  6609. delitem 7345,10;
  6610. set lhz_boss,8;
  6611. getitem 7348,1;
  6612. close;
  6613. }
  6614. else if((!countitem(7346)) && (!countitem(7347)) && (!countitem(7345)))
  6615. {
  6616. mes "[Ghalstein]";
  6617. mes "When you get inside the";
  6618. mes "Laboratory, make sure that";
  6619. mes "you search around for any";
  6620. mes "records and get any sort of";
  6621. mes "concrete evidence we can";
  6622. mes "use. I'll be counting on you.";
  6623. close;
  6624. }
  6625. else
  6626. {
  6627. mes "[Ghalstein]";
  6628. mes "We'll need more evidence";
  6629. mes "than this from the Laboratory";
  6630. mes "to make any impact against our";
  6631. mes "enemy. I know what we need is";
  6632. mes "difficult to find, but I'm sure";
  6633. mes "that you can pull this off.";
  6634. close;
  6635. }
  6636. }
  6637. else if(lhz_boss == 8)
  6638. {
  6639. mes "[Ghalstein]";
  6640. mes "Please find Gushaar";
  6641. mes "in the vicinity of Juno.";
  6642. mes "He will give you all the";
  6643. mes "details for your next mission.";
  6644. close;
  6645. }
  6646. else if(lhz_boss < 25)
  6647. {
  6648. mes "[Ghalstein]";
  6649. mes "You've made the decision";
  6650. mes "to help us in order to learn";
  6651. mes "more about our organzation.";
  6652. mes "We appreciate all the help we";
  6653. mes "can get, but I hope you don't";
  6654. mes "regret getting in this deep.";
  6655. next;
  6656. mes "[Ghalstein]";
  6657. mes "There's a certain price";
  6658. mes "for knowledge. I believe";
  6659. mes "you're capable of paying it,";
  6660. mes "but whether or not this ordeal";
  6661. mes "will be worthwhile to you is";
  6662. mes "difficult to determine.";
  6663. close;
  6664. }
  6665. else if(lhz_boss < 43)
  6666. {
  6667. mes "[Ghalstein]";
  6668. mes "You're so close to";
  6669. mes "accomplishing your";
  6670. mes "mission. If all goes as";
  6671. mes "planned, we can do some";
  6672. mes "real damage to our enemy.";
  6673. mes "And you'll finally be free.";
  6674. close;
  6675. }
  6676. else if(lhz_boss == 43)
  6677. {
  6678. mes "[Ghalstein]";
  6679. mes "I can't believe what";
  6680. mes "happened. I just heard";
  6681. mes "that the president was";
  6682. mes "betrayed! This is horrible!";
  6683. mes "We'll have to start all over.";
  6684. mes "Was it all for nothing?!";
  6685. next;
  6686. mes "[Ghalstein]";
  6687. mes "No. No, Jargeah would be";
  6688. mes "so disappointed in me if";
  6689. mes "I just gave up. I'll have to";
  6690. mes "follow our dream, no matter";
  6691. mes "what the obstacles are.";
  6692. mes "Jargeah, give me strength!";
  6693. next;
  6694. mes "[Ghalstein]";
  6695. mes "Also, you've done a great";
  6696. mes "service for us. Although we";
  6697. mes "failed, you carried out your";
  6698. mes "missions perfectly. Here,";
  6699. mes "take this antidote so that";
  6700. mes "you'll finally be free of us.";
  6701. next;
  6702. mes "[Ghalstein]";
  6703. mes "I'd like you to take";
  6704. mes "this small gift, as way";
  6705. mes "of apology. We asked you";
  6706. mes "to do so much, but ultimately,";
  6707. mes "we weren't able to accomplish";
  6708. mes "what we set out to do. Still...";
  6709. set lhz_boss,44;
  6710. getitem 617,1;
  6711. getexp 1800000,0;
  6712. next;
  6713. mes "[Ghalstein]";
  6714. mes "I'd like to thank you";
  6715. mes "for everything. Hopefully,";
  6716. mes "you found the answers";
  6717. mes "that you were looking for";
  6718. mes "when you decided to help";
  6719. mes "us. Farewell, faithful friend.";
  6720. close;
  6721. }
  6722. else
  6723. {
  6724. mes "[Ghalstein]";
  6725. mes "I hate being patient,";
  6726. mes "but the old adage is";
  6727. mes "true. He who runs away,";
  6728. mes "lives to fight another day.";
  6729. mes "But that day seems so";
  6730. mes "far off into the future...";
  6731. close;
  6732. }
  6733. }
  6734. lighthalzen,173,167,1 script Switch -1,2,4,{
  6735. OnTouch:
  6736. if(lhz_boss == 1)
  6737. {
  6738. mes "[??????]";
  6739. mes "^666666Come on.";
  6740. mes "This way.^000000";
  6741. next;
  6742. mes "[??????]";
  6743. mes "^333333Hurry up, before";
  6744. mes "the others see you...^000000";
  6745. next;
  6746. mes "["+strcharinfo(0)+"]";
  6747. mes "(Wait a second...";
  6748. mes "That voice is";
  6749. mes "awfully familiar.)";
  6750. next;
  6751. switch( select( "Ignore it.","Keep listening." ) )
  6752. {
  6753. case 1:
  6754. mes "["+strcharinfo(0)+"]";
  6755. mes "(That voice is";
  6756. mes "awfully familiar...";
  6757. mes "But what do I care?)";
  6758. close;
  6759. case 2:
  6760. mes "["+strcharinfo(0)+"]";
  6761. mes "(This is too weird.";
  6762. mes "I guess I better keep";
  6763. mes "listening to see what";
  6764. mes "I can learn about this...)";
  6765. next;
  6766. mes "[??????]";
  6767. mes "^333333So why did you tell";
  6768. mes "me to come to such";
  6769. mes "a dangerous place...?^000000";
  6770. next;
  6771. mes "^3355FFThat's...^000000";
  6772. mes "That's ^660000Ghalstein's^3355FF voice!^000000";
  6773. next;
  6774. mes "[????]";
  6775. mes "^666666Something unexpected";
  6776. mes "came up. Hence the sudden";
  6777. mes "change in plans. Now listen...^000000";
  6778. next;
  6779. mes "^3355FFSuddenly, both of the";
  6780. mes "voices grew much quieter";
  6781. mes "as the two men spoke to each";
  6782. mes "other in low, hoarse whispers";
  6783. mes "that are almost inaudible.^000000";
  6784. next;
  6785. mes "[????]";
  6786. mes "^666666....";
  6787. mes "...Relate.....";
  6788. mes "...Business.....Kafr...^000000";
  6789. next;
  6790. mes "[Ghalstein]";
  6791. mes "^333333Oh. That does";
  6792. mes "sound very urgent.";
  6793. mes "But it's not safe to";
  6794. mes "talk about this here.";
  6795. mes "Let's move somewhere";
  6796. mes "a little more secure.^000000";
  6797. next;
  6798. mes "[????]";
  6799. mes "^666666No problem.";
  6800. mes "........................^000000";
  6801. next;
  6802. mes "........................";
  6803. mes ".....................";
  6804. mes "..................";
  6805. next;
  6806. mes "^3355FFThat other voice...";
  6807. mes "Whoever it belonged";
  6808. mes "to is gone! What's";
  6809. mes "going on here?^000000";
  6810. set lhz_boss,2;
  6811. close;
  6812. }
  6813. }
  6814. }
  6815. yuno_fild04,165,245,4 script Dismal Guy 89,{
  6816. if(lhz_boss < 8)
  6817. {
  6818. mes "[Gushaar]";
  6819. mes "Decisions, decisions.";
  6820. mes "Sometimes it's hard to";
  6821. mes "make a choice when it";
  6822. mes "isn't clear which one will";
  6823. mes "give you the most benefit.";
  6824. next;
  6825. mes "[Gushaar]";
  6826. mes "I think most of the good";
  6827. mes "things in life have some";
  6828. mes "kind of cost, but they're";
  6829. mes "usually worth it. I mean,";
  6830. mes "nothing would have any";
  6831. mes "worth without any cost, right?";
  6832. close;
  6833. }
  6834. else if(lhz_boss == 8)
  6835. {
  6836. mes "[Gushaar]";
  6837. mes "Alright. Choose";
  6838. mes "your poison. I got";
  6839. mes "two different kinds of";
  6840. mes "tonics for you, red and blue.";
  6841. mes "So which one will you drink?";
  6842. next;
  6843. switch( select( "????","Red Tonic","Blue Tonic" ) )
  6844. {
  6845. case 1:
  6846. mes "[Gushaar]";
  6847. mes "Well, when you don't";
  6848. mes "make a decision, you";
  6849. mes "don't take action. And";
  6850. mes "when you don't take any";
  6851. mes "action, nothing happens.";
  6852. mes "Come on, don't be boring~";
  6853. close;
  6854. case 2:
  6855. mes "[Gushaar]";
  6856. mes "Red, huh? I like";
  6857. mes "your style. But, eh,";
  6858. mes "isn't there something";
  6859. mes "you want to show me first?";
  6860. next;
  6861. switch( select( "Oh, right!","What are you talking about?" ) )
  6862. {
  6863. case 1:
  6864. if(!countitem(7348))
  6865. {
  6866. mes "[Gushaar]";
  6867. mes "Hey... Umm...";
  6868. mes "Aren't you supposed";
  6869. mes "to be carrying some";
  6870. mes "sort of secret something?";
  6871. mes "I'd tell you want it was if we";
  6872. mes "weren't so, well, secretive.";
  6873. close;
  6874. }
  6875. mes "^3355FFYou suavely flash";
  6876. mes "your Membership Card";
  6877. mes "to Gushaar, who gives";
  6878. mes "you an approving nod.^000000";
  6879. next;
  6880. mes "[Gushaar]";
  6881. mes "Yeah, that's what";
  6882. mes "I wanted to see. Good,";
  6883. mes "you're the one I've been";
  6884. mes "waiting here for. Alright,";
  6885. mes "just give me a second...";
  6886. set lhz_boss,9;
  6887. close;
  6888. case 2:
  6889. mes "[Gushaar]";
  6890. mes "Huh?! Oh geez, I almost";
  6891. mes "never make this mistake.";
  6892. mes "I'm sorry, I thought you might";
  6893. mes "have been someone else.";
  6894. close;
  6895. }
  6896. case 3:
  6897. mes "[Gushaar]";
  6898. mes "Blue...? Huh.";
  6899. mes "That shouldn't be";
  6900. mes "the one you want.";
  6901. mes "Well, if you're who";
  6902. mes "I think you are... Are you?";
  6903. close;
  6904. }
  6905. }
  6906. else if(lhz_boss == 9)
  6907. {
  6908. mes "[Gushaar]";
  6909. mes "Alright, first of all,";
  6910. mes "you should know why the";
  6911. mes "Rekenber Corporation is";
  6912. mes "our sworn enemy. Did you";
  6913. mes "know that it basically controls";
  6914. mes "the Schwaltzvalt Republic?";
  6915. next;
  6916. mes "[Gushaar]";
  6917. mes "They're so powerful, they";
  6918. mes "manipulate everything in the";
  6919. mes "economy, media and even the";
  6920. mes "politics of this nation. There are other corporations, sure, but";
  6921. mes "they're nothing in comparsion.";
  6922. next;
  6923. mes "[Gushaar]";
  6924. mes "Rekenber Corporation...";
  6925. mes "They've even got a hold on";
  6926. mes "all the other companies, simply";
  6927. mes "by bribing politicians to pass";
  6928. mes "the bills they want passed.";
  6929. mes "This isn't a real republic...";
  6930. next;
  6931. mes "[Gushaar]";
  6932. mes "The ultimate goal of our";
  6933. mes "group, ''Secret Wing,'' is to";
  6934. mes "establish true independence";
  6935. mes "in the Schwaltzvalt Republic";
  6936. mes "by destroying Rekenber Corporation.";
  6937. next;
  6938. mes "[Gushaar]";
  6939. mes "Fortunately, the new president";
  6940. mes "of the Schwaltzvalt Republic,";
  6941. mes "Mr. Weierstrass, is sympathetic";
  6942. mes "to our cause. He is working with us to bring about a revolution and";
  6943. mes "overthrow Rekenber Corporation.";
  6944. next;
  6945. mes "[Gushaar]";
  6946. mes "Your mission will be to";
  6947. mes "visit with the president and";
  6948. mes "bring back any information";
  6949. mes "he may have for us. Remember,";
  6950. mes "because of his position, you can only see him during certain hours.";
  6951. set lhz_boss,10;
  6952. close;
  6953. }
  6954. else if(lhz_boss == 10)
  6955. {
  6956. mes "[Gushaar]";
  6957. mes "I hope you understand";
  6958. mes "''Secret Wing's'' ultimate";
  6959. mes "goal now. In any case, you've";
  6960. mes "got to meet our president,";
  6961. mes "Karl Theodor Weierstrass.";
  6962. next;
  6963. mes "[Gushaar]";
  6964. mes "It won't be easy to see";
  6965. mes "such an important man,";
  6966. mes "so show your Secret Wing";
  6967. mes "Membership Card to his";
  6968. mes "secretary and there should";
  6969. mes "be very little hassle.";
  6970. next;
  6971. mes "[Gushaar]";
  6972. mes "Because of his schedule,";
  6973. mes "you'll only be allowed to see";
  6974. mes "him from ^FF00008:00 PM to 11:00 PM^000000,";
  6975. mes "and from ^FF000011:00 AM to 2:00PM PST^000000.Good luck on this mission, friend.";
  6976. set lhz_boss,11;
  6977. close;
  6978. }
  6979. else
  6980. {
  6981. mes "[Gushaar]";
  6982. mes "Rekenber...";
  6983. mes "I shall see your";
  6984. mes "destruction if it's the";
  6985. mes "very last thing I do!";
  6986. close;
  6987. }
  6988. }
  6989. yuno_pre,69,20,4 script Secretary#1 862,{
  6990. if(lhz_boss < 11)
  6991. {
  6992. mes "[Hes O'Neil]";
  6993. mes "Good day, how";
  6994. mes "may I help you?";
  6995. next;
  6996. switch( select( "Oh. I'm fine, thanks.","I want to meet the president~","W-who are you...?" ) )
  6997. {
  6998. case 1:
  6999. mes "[Hes O'Neil]";
  7000. mes "Since this is an";
  7001. mes "important government";
  7002. mes "building, please keep";
  7003. mes "in mind that certain areas,";
  7004. mes "monitored by guards, are";
  7005. mes "off limits to visitors.";
  7006. close;
  7007. case 2:
  7008. mes "[Hes O'Neil]";
  7009. mes "President Weierstrass?";
  7010. mes "Do you have an appointment";
  7011. mes "to meet with him today?";
  7012. next;
  7013. switch( select( "Yes","No" ) )
  7014. {
  7015. case 1:
  7016. mes "[Hes O'Neil]";
  7017. mes "Alright, let me see.";
  7018. mes "May I please have your";
  7019. mes "name so that I can look";
  7020. mes "it up in today's schedule?";
  7021. next;
  7022. switch( select( ""+strcharinfo(0)+"" ) )
  7023. {
  7024. case 1:
  7025. break;
  7026. }
  7027. mes "[Hes O'Neil]";
  7028. mes ""+strcharinfo(0)+"?";
  7029. mes "I'm sorry, but I can't find";
  7030. mes "your name on the list. You";
  7031. mes "can only visit the president";
  7032. mes "if you have an appointment.";
  7033. mes "Thank you for your cooperation.";
  7034. close;
  7035. case 2:
  7036. mes "[Hes O'Neil]";
  7037. mes "I'm so sorry, but because";
  7038. mes "the president is an incredibly" ;
  7039. mes "busy man, he can only make";
  7040. mes "time to see the people who";
  7041. mes "have an appointment.";
  7042. close;
  7043. }
  7044. case 3:
  7045. mes "[Hes O'Neil]";
  7046. mes "Hmm...?";
  7047. mes "I'm the personal";
  7048. mes "secretary to the";
  7049. mes "president of the";
  7050. mes "Schwartzvalt Republic,";
  7051. mes "if that's what you mean.";
  7052. close;
  7053. }
  7054. }
  7055. else if(lhz_boss < 16)
  7056. {
  7057. mes "[Hes O'Neil]";
  7058. mes "Good day, how";
  7059. mes "may I help you?";
  7060. next;
  7061. switch( select( "Show Secret Wing Card.","I'm here to see the president.","Nothing." ) )
  7062. {
  7063. case 1:
  7064. if(!countitem(7348))
  7065. {
  7066. mes "^3355FFWait a second...";
  7067. mes "You don't seem to";
  7068. mes "be carrying your";
  7069. mes "''Secret Wing''";
  7070. mes "Membership Card.^000000";
  7071. close;
  7072. }
  7073. if(((gettime(3) > 10) && (gettime(3) < 15)) || ((gettime(3) > 19) && (gettime(3) <= 23)))
  7074. {
  7075. mes "^3355FFYou suavely flash";
  7076. mes "your ''Secret Wing''";
  7077. mes "Membership Card.^000000";
  7078. next;
  7079. mes "[Hes O'Neil]";
  7080. mes "Oh... I see.";
  7081. mes "The president has";
  7082. mes "been expecting you.";
  7083. mes "Please, right this way.";
  7084. close2;
  7085. warp "yuno_pre",113,53;
  7086. end;
  7087. }
  7088. mes "[Hes O'Neil]";
  7089. mes "Oh... I see.";
  7090. mes "I'm sorry, but you've";
  7091. mes "come too early for your";
  7092. mes "appointment. Would you";
  7093. mes "come back to see the";
  7094. mes "president later?";
  7095. close;
  7096. case 2:
  7097. mes "[Hes O'Neil]";
  7098. mes "President Weierstrass?";
  7099. mes "Do you have an appointment";
  7100. mes "to meet with him today?";
  7101. next;
  7102. switch( select( "Yes","No" ) )
  7103. {
  7104. case 1:
  7105. mes "[Hes O'Neil]";
  7106. mes "Alright, let me see.";
  7107. mes "May I please have your";
  7108. mes "name so that I can look";
  7109. mes "it up in today's schedule?";
  7110. next;
  7111. switch( select( ""+strcharinfo(0)+"" ) )
  7112. {
  7113. case 1:
  7114. break;
  7115. }
  7116. mes "[Hes O'Neil]";
  7117. mes ""+strcharinfo(0)+"?";
  7118. mes "I'm sorry, but I can't find";
  7119. mes "your name on the list. You";
  7120. mes "can only visit the president";
  7121. mes "if you have an appointment.";
  7122. mes "Thank you for your cooperation.";
  7123. close;
  7124. case 2:
  7125. mes "[Hes O'Neil]";
  7126. mes "I'm so sorry, but because";
  7127. mes "the president is an incredibly" ;
  7128. mes "busy man, he can only make";
  7129. mes "time to see the people who";
  7130. mes "have an appointment.";
  7131. close;
  7132. }
  7133. case 3:
  7134. mes "[Hes O'Neil]";
  7135. mes "Since this is an";
  7136. mes "important government";
  7137. mes "building, please keep";
  7138. mes "in mind that certain areas,";
  7139. mes "monitored by guards, are";
  7140. mes "off limits to visitors.";
  7141. close;
  7142. }
  7143. }
  7144. else if(lhz_boss == 16)
  7145. {
  7146. if(!countitem(7342))
  7147. {
  7148. mes "[Hes O'Neil]";
  7149. mes "Hm? I thought the";
  7150. mes "president was supposed";
  7151. mes "to give you some kind of";
  7152. mes "file, but perhaps I was";
  7153. mes "mistaken? Let me think...";
  7154. close;
  7155. }
  7156. mes "[Hes O'Neil]";
  7157. mes "Hello, may I be";
  7158. mes "of any assistance?";
  7159. next;
  7160. switch( select( "I brought this." ) )
  7161. {
  7162. case 1:
  7163. break;
  7164. }
  7165. mes "[Hes O'Neil]";
  7166. mes "Ah, the file folder";
  7167. mes "I needed. I'm so sorry";
  7168. mes "to trouble you. Thank";
  7169. mes "you so much for your help.";
  7170. delitem 7342,1;
  7171. set lhz_boss,17;
  7172. close;
  7173. }
  7174. else if(lhz_boss < 21)
  7175. {
  7176. mes "[Hes O'Neil]";
  7177. mes "I'm sorry, but the";
  7178. mes "president is currently";
  7179. mes "outside on business.";
  7180. mes "Please come back to";
  7181. mes "visit him another time.";
  7182. close;
  7183. }
  7184. else if(lhz_boss < 43)
  7185. {
  7186. mes "[Hes O'Neil]";
  7187. mes "Oh, the president";
  7188. mes "is expecting you.";
  7189. mes "Please, go right";
  7190. if(Sex == 1) mes "on ahead, sir.";
  7191. else mes "on ahead, ma'am.";
  7192. close2;
  7193. warp "yuno_pre",113,53;
  7194. end;
  7195. }
  7196. else if(hg_tre == 56)
  7197. {
  7198. mes "[Hes O'Neil]";
  7199. mes "The President has given the order that ";
  7200. mes "nobody is allowed to enter this place.";
  7201. next;
  7202. mes "["+strcharinfo(0)+"]";
  7203. mes "However, you will change your mind after listening to my explanation.";
  7204. next;
  7205. mes "[Hes O'Neil]";
  7206. mes "...............";
  7207. mes "Is it something very important?";
  7208. next;
  7209. mes "["+strcharinfo(0)+"]";
  7210. mes "It is the most important thing.";
  7211. next;
  7212. mes "[Hes O'Neil]";
  7213. mes "Alright then, there you go.";
  7214. mes "(Whisper) I hope you will become his source of strength.";
  7215. close2;
  7216. warp "yuno_pre",113,53;
  7217. end;
  7218. }
  7219. else if(hg_tre > 56)
  7220. {
  7221. mes "[Hes O'Neil]";
  7222. mes "The president said that you're welcome to visit him anytime.";
  7223. close2;
  7224. warp "yuno_pre",113,53;
  7225. end;
  7226. }
  7227. else
  7228. {
  7229. mes "[Hes O'Neil]";
  7230. mes "I'm sorry...";
  7231. mes "It seems that the";
  7232. mes "president would like";
  7233. mes "to have some privacy now.";
  7234. close;
  7235. }
  7236. }
  7237. yuno_pre,95,71,5 script Guard 852,{
  7238. if(lhz_boss < 11)
  7239. {
  7240. mes "[Guard]";
  7241. mes "You are in the";
  7242. mes "President's House.";
  7243. mes "Arms are prohibited";
  7244. mes "without authorization in";
  7245. mes "this government building.";
  7246. mes "Thank you for your cooperation.";
  7247. close2;
  7248. nude;
  7249. warp "yuno_pre",83,22;
  7250. end;
  7251. }
  7252. else if(lhz_boss == 11 || lhz_boss == 12)
  7253. {
  7254. if(lhz_boss == 12) set @visit_pre,rand(1,10);
  7255. if(@visit_pre == 7)
  7256. {
  7257. mes "[?????]";
  7258. mes "I see.";
  7259. mes "Then...";
  7260. next;
  7261. mes "[????????]";
  7262. mes "Ummm....";
  7263. mes "Understood...";
  7264. mes "......";
  7265. next;
  7266. enablenpc "A Fine Gentleman";
  7267. next;
  7268. mes "[?????]";
  7269. mes "..........";
  7270. next;
  7271. mes "[Guard]";
  7272. mes "Ah, Mr. Keshnaar.";
  7273. mes "Are you leaving?";
  7274. next;
  7275. mes "[Keshnaar]";
  7276. mes "Yes, it's about time";
  7277. mes "for me to depart. Ah,";
  7278. mes "and may I ask who this";
  7279. if(Sex == 1) mes "young gentleman here is?";
  7280. else mes "lovely young lady is?";
  7281. next;
  7282. mes "[Guard]";
  7283. mes "Mr. Keshnaar,";
  7284. mes "I present "+strcharinfo(0)+".";
  7285. mes ""+strcharinfo(0)+", allow me";
  7286. mes "to introduce Eridan Keshnaar.";
  7287. next;
  7288. mes "[Keshnaar]";
  7289. mes "A pleasure to meet you.";
  7290. mes "Now, if you would excuse";
  7291. mes "me, I have some business";
  7292. mes "to attend to. Good day~";
  7293. next;
  7294. mes "[Guard]";
  7295. mes "Take care,";
  7296. mes "Mr. Keshnaar.";
  7297. set lhz_boss,13;
  7298. disablenpc "A Fine Gentleman";
  7299. close;
  7300. }
  7301. mes "[Guard]";
  7302. mes "Please wait a moment.";
  7303. mes "Currently, the president";
  7304. mes "is seeing another guest.";
  7305. mes "Thank you for your patience.";
  7306. if(lhz_boss == 11) set lhz_boss,12;
  7307. close;
  7308. }
  7309. else if(lhz_boss == 13)
  7310. {
  7311. mes "[Guard]";
  7312. mes "Now you may enter";
  7313. mes "and speak with the";
  7314. mes "president. Thank you";
  7315. mes "for waiting all this time.";
  7316. next;
  7317. switch( select( "Thank you.","Who was that gentleman...?" ) )
  7318. {
  7319. case 1:
  7320. if(Sex == 1) mes "A Mister "+strcharinfo(0)+"";
  7321. else
  7322. {
  7323. if(getpartnerid()) mes "A Missis "+strcharinfo(0)+"";
  7324. else mes "A Miss "+strcharinfo(0)+"";
  7325. }
  7326. mes "has arrived to see you now.";
  7327. next;
  7328. mes ".....";
  7329. next;
  7330. mes "[Mr. President]";
  7331. mes "Oh, you're early!";
  7332. mes "I'm sorry, but would you";
  7333. mes "please wait one minute?";
  7334. next;
  7335. mes "[Guard]";
  7336. mes "Yes, sir.";
  7337. mes "My apologies, but would";
  7338. mes "you please wait until the";
  7339. mes "president is ready?";
  7340. close;
  7341. case 2:
  7342. mes "[Guard]";
  7343. mes "Oh, Mr. Keshnaar is the";
  7344. mes "government negotiator from";
  7345. mes "the Rekenber Corporation.";
  7346. mes "He often visits the president";
  7347. mes "to discuss various issues.";
  7348. set lhz_boss,14;
  7349. close;
  7350. }
  7351. }
  7352. else
  7353. {
  7354. mes "[Guard]";
  7355. mes "Greetings.";
  7356. mes "You may enter to";
  7357. mes "see the president.";
  7358. close2;
  7359. warp "yuno_pre",78,69;
  7360. end;
  7361. }
  7362. }
  7363. yuno_pre,96,69,2 script A Fine Gentleman 754,{
  7364. OnInit:
  7365. disablenpc "A Fine Gentleman";
  7366. end;
  7367. }
  7368. yuno_pre,69,79,4 script Mr. President 872,{
  7369. if(checkweight(7342,1) != 1)
  7370. {
  7371. mes "- Wait a moment! -";
  7372. mes "- Currently you're carrying -";
  7373. mes "- too many items with you. -";
  7374. mes "- Please enlighten your weight -";
  7375. mes "- and try again. -";
  7376. close;
  7377. }
  7378. cutin "lhz_karl.bmp",2;
  7379. if(lhz_boss < 11)
  7380. {
  7381. mes "[Karl]";
  7382. mes "How did you get in here?";
  7383. mes "Please leave this place";
  7384. mes "immediately! Security...!";
  7385. close2;
  7386. cutin "",255;
  7387. warp "yuno_pre",83,22;
  7388. }
  7389. else if(lhz_boss == 14)
  7390. {
  7391. mes "[Karl]";
  7392. mes "Ah, welcome~";
  7393. mes "I understand that you";
  7394. mes "must have had a lot of";
  7395. mes "trouble coming here.";
  7396. mes "It's a pleasure to";
  7397. mes "finally meet you.";
  7398. next;
  7399. mes "[Karl]";
  7400. mes "As I'm sure Ghalstein";
  7401. mes "has told you, ''Secret Wing''";
  7402. mes "was formed to overthrow the";
  7403. mes "evil Rekenber Corporation.";
  7404. mes "Now, I'm sure that you must";
  7405. mes "have some questions for me...";
  7406. next;
  7407. L_Mission:
  7408. switch( select( "Secret Wing's Background","Rekenber's Purpose","Secret Wing's Goal","Details about my mission","I'm ready for my mission." ) )
  7409. {
  7410. case 1:
  7411. mes "[Karl]";
  7412. mes "Rekenber has been";
  7413. mes "unopposed for a very long";
  7414. mes "time. Our nation is unhappy";
  7415. mes "with their rule, but since our";
  7416. mes "country lacks solidarity, the";
  7417. mes "people can do nothing.";
  7418. next;
  7419. mes "[Karl]";
  7420. mes "But one day, I was contacted";
  7421. mes "by some people who claimed to";
  7422. mes "share my sentiments against";
  7423. mes "the Rekenber Corporation.";
  7424. mes "Later, I learned that they were";
  7425. mes "from the Kafra Corporation.";
  7426. next;
  7427. mes "[Karl]";
  7428. mes "Apparently, they were";
  7429. mes "facing some aggressive";
  7430. mes "competition from Cool";
  7431. mes "Event Corp, which is";
  7432. mes "actually backed by the";
  7433. mes "Rekenber Corporation.";
  7434. next;
  7435. mes "[Karl]";
  7436. mes "We decided to pool our";
  7437. mes "resources to deal with what";
  7438. mes "we perceived as a common";
  7439. mes "enemy. Before long, we gathered";
  7440. mes "more devotees to our cause and";
  7441. mes "formed the ''Secret Wing.''";
  7442. next;
  7443. mes "[Karl]";
  7444. mes "It may be helpful for";
  7445. mes "you to know that our";
  7446. mes "direct contact to the";
  7447. mes "Kafra Corporation is the";
  7448. mes "^FF00003rd Security Team^000000. Oh, did";
  7449. mes "you have any other questions?";
  7450. next;
  7451. goto L_Mission;
  7452. case 2:
  7453. mes "[Karl]";
  7454. mes "It's true that companies";
  7455. mes "exist to create money, but";
  7456. mes "the Rekenber Corporation";
  7457. mes "is much more nefarious.";
  7458. mes "They actually want to dominate the entire Rune-Midgard continent.";
  7459. next;
  7460. mes "[Karl]";
  7461. mes "In fact, the chairman of";
  7462. mes "that company is shrouded";
  7463. mes "in mystery. Although I'm";
  7464. mes "the president, I go through";
  7465. mes "many difficulties just to";
  7466. mes "send a message to him.";
  7467. next;
  7468. mes "[Karl]";
  7469. mes "It's disheartening,";
  7470. mes "but we really have no";
  7471. mes "idea what their true goals";
  7472. mes "and plans might be. Now, did";
  7473. mes "you have any other questions?";
  7474. next;
  7475. goto L_Mission;
  7476. case 3:
  7477. mes "[Karl]";
  7478. mes "''Secret Wing's'' only";
  7479. mes "goal is to destroy the";
  7480. mes "Rekenber Corporation in";
  7481. mes "order to break the Schwaltzvalt Republic free from its oppression.";
  7482. next;
  7483. mes "[Karl]";
  7484. mes "Of course, we realize";
  7485. mes "that it will take time and";
  7486. mes "a lot of sacrifice to make";
  7487. mes "this a reality. Now, do you";
  7488. mes "have anything else to ask?";
  7489. next;
  7490. goto L_Mission;
  7491. case 4:
  7492. mes "[Karl]";
  7493. mes "Ah, your next mission.";
  7494. mes "I'm ready to give you";
  7495. mes "some of the details if";
  7496. mes "you no longer have any";
  7497. mes "questions to ask. Let me";
  7498. mes "know when you are ready.";
  7499. next;
  7500. goto L_Mission;
  7501. case 5:
  7502. mes "[Karl]";
  7503. mes "Very well, then.";
  7504. mes "Your mission will not";
  7505. mes "be too difficult, but it does";
  7506. mes "have great urgency so you";
  7507. mes "must accomplish it as soon";
  7508. mes "as you can. Understood?";
  7509. next;
  7510. switch( select( "Wait, I have one more question!","Yes sir, Mr. President." ) )
  7511. {
  7512. case 1:
  7513. mes "[Karl]";
  7514. mes "Hm? I thought you";
  7515. mes "didn't have any more";
  7516. mes "questions. However, I still";
  7517. mes "have the luxury to give you";
  7518. mes "any answers that I can provide.";
  7519. next;
  7520. goto L_Mission;
  7521. case 2:
  7522. mes "[Karl]";
  7523. mes "I'm glad to hear that.";
  7524. mes "Alright, give me a second";
  7525. mes "to search for this file before";
  7526. mes "I explain the mission.";
  7527. set lhz_boss,15;
  7528. close2;
  7529. cutin "",255;
  7530. end;
  7531. }
  7532. }
  7533. }
  7534. else if(lhz_boss == 15)
  7535. {
  7536. mes "[Karl]";
  7537. mes "Now, you must first visit";
  7538. mes "the Kafra Headquarters in";
  7539. mes "Al De Baran and meet someone";
  7540. mes "named ^FF0000Benith^000000. She will tell you";
  7541. mes "all about your next mission.";
  7542. next;
  7543. mes "[Karl]";
  7544. mes "Be careful and do not";
  7545. mes "freely mention anything";
  7546. mes "about ''Secret Wing'' or";
  7547. mes "your cooperation with us as";
  7548. mes "it may jeopardize our goals.";
  7549. mes "Hurry, time is of the essence.";
  7550. next;
  7551. mes "[Karl]";
  7552. mes "Ah, before I forget,";
  7553. mes "please bring this file";
  7554. mes "folder to ^FF0000Ms. Hes O'Neil^000000";
  7555. mes "for me before you leave.";
  7556. mes "Thank you very much.";
  7557. set lhz_boss,16;
  7558. getitem 7342,1;
  7559. close2;
  7560. cutin "",255;
  7561. end;
  7562. }
  7563. else if(lhz_boss < 21)
  7564. {
  7565. mes "[Karl]";
  7566. mes "Hurry and complete";
  7567. mes "the mission given to";
  7568. mes "you by Benith, who is";
  7569. mes "in the Kafra Headquarters";
  7570. mes "in Al De Baran. It is a very";
  7571. mes "urgent, high priority task...";
  7572. close2;
  7573. cutin "",255;
  7574. end;
  7575. }
  7576. else if(lhz_boss == 21)
  7577. {
  7578. if(!countitem(7343))
  7579. {
  7580. mes "[Karl]";
  7581. mes "Hm? I was expecting";
  7582. mes "for you to bring me";
  7583. mes "back an important file.";
  7584. mes "Please hurry, our entire";
  7585. mes "organization is at stake!";
  7586. close2;
  7587. cutin "",255;
  7588. end;
  7589. }
  7590. mes "[Karl]";
  7591. mes "Ah, you're here.";
  7592. mes "Good work, I hear that";
  7593. mes "the mission was a success.";
  7594. mes "An official success anyway.";
  7595. mes "...............................";
  7596. next;
  7597. mes "[Karl]";
  7598. mes "Poor, dear sweet";
  7599. mes "Jargeah. Why him?";
  7600. mes "Must fate be so cruel";
  7601. mes "and harsh? I still can't";
  7602. mes "believe he's gone. Just";
  7603. mes "last week, we were...";
  7604. next;
  7605. mes "[Karl]";
  7606. mes "I'm sorry. You didn't";
  7607. mes "know him that well, but";
  7608. mes "all those who did know";
  7609. mes "him, loved him. And I can";
  7610. mes "say that with pride. L-let";
  7611. mes "me check the files a minute...";
  7612. delitem 7343,1;
  7613. set lhz_boss,22;
  7614. close2;
  7615. cutin "",255;
  7616. end;
  7617. }
  7618. else if(lhz_boss == 22)
  7619. {
  7620. set @read_pre,rand(1,5);
  7621. if(@read_pre == 3)
  7622. {
  7623. mes "[Karl]";
  7624. mes "Hm. After completely";
  7625. mes "reviewing this file, I've";
  7626. mes "found that it offers some";
  7627. mes "great leads, but it's still not";
  7628. mes "enough hard evidence to";
  7629. mes "really hurt Rekenber.";
  7630. next;
  7631. mes "[Karl]";
  7632. mes "However, according to";
  7633. mes "this, there's a researcher";
  7634. mes "from Rekenber named";
  7635. mes "Shinokas who vanished all";
  7636. mes "of a sudden. Apparently, he";
  7637. mes "knew some kind of secret.";
  7638. next;
  7639. mes "[Karl]";
  7640. mes "Luckily, my men have";
  7641. mes "reported sightings of";
  7642. mes "Shinokas somewhere in";
  7643. mes "Einbroch. He's certainly";
  7644. mes "out there. But what does";
  7645. mes "he have to hide?";
  7646. next;
  7647. mes "[Karl]";
  7648. mes "We must learn his";
  7649. mes "secret if we hope to";
  7650. mes "do any lasting damage to";
  7651. mes "the Rekenber Corporation.";
  7652. mes "Your next mission is to";
  7653. mes "find Shinokas. Good luck.";
  7654. next;
  7655. mes "[Karl]";
  7656. mes "And please hurry.";
  7657. mes "I don't want our enemies";
  7658. mes "to discover Shinokas before";
  7659. mes "we can get him to talk.";
  7660. if(Shinokas_Quest == 11) set lhz_boss,24;
  7661. else set lhz_boss,23;
  7662. close2;
  7663. cutin "",255;
  7664. end;
  7665. }
  7666. mes "[Karl]";
  7667. mes "I'm sorry, but it's";
  7668. mes "taking me a long time";
  7669. mes "to analyze the information";
  7670. mes "in this file. A-and Jargeah";
  7671. mes "sacrificed himself to get";
  7672. mes "it for us. ^333333*Sigh*^000000 Jargeah...";
  7673. next;
  7674. mes "[Karl]";
  7675. mes "Why don't you relax";
  7676. mes "while I peruse this";
  7677. mes "file? I should be done";
  7678. mes "with this soon, hopefully...";
  7679. close2;
  7680. cutin "",255;
  7681. end;
  7682. }
  7683. else if(lhz_boss == 23)
  7684. {
  7685. if(Shinokas_Quest == 11)
  7686. {
  7687. mes "[Karl]";
  7688. mes "Ymir's Heart Pieces?";
  7689. mes "Is that what they're";
  7690. mes "trying to collect?";
  7691. mes "What are they going";
  7692. mes "to do with something";
  7693. mes "so incredibly dangerous?!";
  7694. next;
  7695. mes "[Karl]";
  7696. mes "Huh. This new information";
  7697. mes "raises some new questions.";
  7698. mes "Fortunately, we have a new";
  7699. mes "lead from the spy who got";
  7700. mes "us the info on Shinokas.";
  7701. next;
  7702. mes "[Karl]";
  7703. mes "We've recently learned that";
  7704. mes "Shinokas managed to access";
  7705. mes "the Regenschirm Secret Archive, a lab affiliated with Rekenber.";
  7706. mes "That's how Shinokas was able";
  7707. mes "to learn so much about them.";
  7708. next;
  7709. mes "[Karl]";
  7710. mes "It will be difficult";
  7711. mes "and very dangerous to";
  7712. mes "access this archive, so";
  7713. mes "I want you to meet with";
  7714. mes "someone from the Kafra";
  7715. mes "Corporation near Lighthalzen.";
  7716. next;
  7717. mes "[Karl]";
  7718. mes "And don't worry...";
  7719. mes "She'll know exactly";
  7720. mes "who you are and";
  7721. mes "how to help you.";
  7722. set lhz_boss,26;
  7723. close2;
  7724. cutin "",255;
  7725. end;
  7726. }
  7727. mes "[Karl]";
  7728. mes "We don't know how";
  7729. mes "helpful Shinokas's";
  7730. mes "information may be for";
  7731. mes "us, but we must learn";
  7732. mes "anything we can about";
  7733. mes "the Rekenber Corporation.";
  7734. next;
  7735. mes "[Karl]";
  7736. mes "There is so much we";
  7737. mes "don't know about them.";
  7738. mes "Their motives, their methods,";
  7739. mes "almost all of the important";
  7740. mes "details are still in the dark.";
  7741. next;
  7742. mes "[Karl]";
  7743. mes "By all means, you";
  7744. mes "must find Shinokas and";
  7745. mes "see what you can learn!";
  7746. mes "Your efforts will not go";
  7747. mes "unrecognized, "+strcharinfo(0)+".";
  7748. close2;
  7749. cutin "",255;
  7750. end;
  7751. }
  7752. else if(lhz_boss == 24)
  7753. {
  7754. mes "[Karl]";
  7755. mes "Hm? What's wrong?";
  7756. mes "Now that I think about";
  7757. mes "it, you reacted as if you";
  7758. mes "recognized his name back";
  7759. mes "when I mentioned Shinokas.";
  7760. next;
  7761. switch( select( "Oh, no. Not really.","Actually, Shinokas is..." ) )
  7762. {
  7763. case 1:
  7764. mes "[Karl]";
  7765. mes "Then it must be";
  7766. mes "my imagination.";
  7767. mes "Okay then, go and";
  7768. mes "find Shinokas, he";
  7769. mes "may be in grave";
  7770. mes "danger as we speak!";
  7771. close2;
  7772. cutin "",255;
  7773. end;
  7774. case 2:
  7775. mes "[Karl]";
  7776. mes "Oh...";
  7777. mes "You've already met";
  7778. mes "Shinokas, did you?";
  7779. mes "You witnessed his ";
  7780. mes "death?! This is a very";
  7781. mes "strange coincidence.";
  7782. next;
  7783. mes "[Karl]";
  7784. mes "I see, there must be";
  7785. mes "no need to investigate";
  7786. mes "Shinokas now. And you";
  7787. mes "did learn the secret for";
  7788. mes "which he was hunted...";
  7789. next;
  7790. mes "[Guard]";
  7791. mes "Mr. President,";
  7792. mes "Ms. Hes O' Neil has an";
  7793. mes "urgent message for you.";
  7794. next;
  7795. mes "[Karl]";
  7796. mes "Hmm...";
  7797. mes "Then please,";
  7798. mes "let her in.";
  7799. next;
  7800. enablenpc "Secretary#2";
  7801. next;
  7802. mes "[Hes O'Neil]";
  7803. mes "Sir, I'm sorry";
  7804. mes "for interrupting";
  7805. mes "you, but there's";
  7806. mes "something I need to";
  7807. mes "show you immediately!";
  7808. next;
  7809. mes "[Karl]";
  7810. mes "Alright, let's";
  7811. mes "have it. Let me";
  7812. mes "see those new files.";
  7813. mes "Oh, these are--! Thank";
  7814. mes "you, Ms. O' Neil, you";
  7815. mes "may leave now.";
  7816. next;
  7817. mes "[Hes O'Neil]";
  7818. mes "Thank you sir.";
  7819. mes "Once again, let me";
  7820. mes "apologize for disturbing";
  7821. mes "your private conference.";
  7822. next;
  7823. disablenpc "Secretary#2";
  7824. next;
  7825. mes "[Karl]";
  7826. mes "Alright. Please let me";
  7827. mes "review these documents";
  7828. mes "to see if there are any";
  7829. mes "new developments in the";
  7830. mes "investigation involving";
  7831. mes "Shinokas and his secret...";
  7832. set lhz_boss,25;
  7833. close2;
  7834. cutin "",255;
  7835. end;
  7836. }
  7837. }
  7838. else if(lhz_boss == 25)
  7839. {
  7840. set @talk_pre,rand(1,10);
  7841. if(@talk_pre == 8)
  7842. {
  7843. mes "[Karl]";
  7844. mes "Alright, I just";
  7845. mes "completed reading";
  7846. mes "all of these new reports";
  7847. mes "from our field agents.";
  7848. mes "Thank you for waiting.";
  7849. next;
  7850. mes "[Karl]";
  7851. mes "We've recently learned that";
  7852. mes "Shinokas managed to access";
  7853. mes "the Regenschirm Secret Archive,a lab affiliated with Rekenber.";
  7854. mes "That's how Shinokas was able";
  7855. mes "to learn so much about them.";
  7856. next;
  7857. mes "[Karl]";
  7858. mes "It will be difficult";
  7859. mes "and very dangerous to";
  7860. mes "access this archive, so";
  7861. mes "I want you to meet with";
  7862. mes "someone from the Kafra";
  7863. mes "Corporation near Lighthalzen.";
  7864. next;
  7865. mes "[Karl]";
  7866. mes "If you keep looking around";
  7867. mes "the ^3355FFfields just outside of";
  7868. mes "Lighthalzen^000000, she'll certainly";
  7869. mes "find. I'm sorry that I can't";
  7870. mes "tell you more, but we've got";
  7871. mes "to protect our security...";
  7872. next;
  7873. mes "[Karl]";
  7874. mes "And don't worry...";
  7875. mes "She'll know exactly";
  7876. mes "who you are and";
  7877. mes "how to help you.";
  7878. set lhz_boss,26;
  7879. close2;
  7880. cutin "",255;
  7881. end;
  7882. }
  7883. mes "[Karl]";
  7884. mes "I apologize, but it's";
  7885. mes "taking me a long time";
  7886. mes "to go through all of the";
  7887. mes "reports in these files.";
  7888. mes "Please give me a little more";
  7889. mes "time to make sense of them.";
  7890. close2;
  7891. cutin "",255;
  7892. end;
  7893. }
  7894. else if(lhz_boss < 37)
  7895. {
  7896. mes "[Karl]";
  7897. mes "I hope you continue";
  7898. mes "to keep up the good";
  7899. mes "work, not only for the";
  7900. mes "sake of the Schwaltzvalt";
  7901. mes "Republic, but for peace";
  7902. mes "on all of Rune-Midgard.";
  7903. close2;
  7904. cutin "",255;
  7905. end;
  7906. }
  7907. else if(lhz_boss == 37)
  7908. {
  7909. if(!countitem(7344))
  7910. {
  7911. mes "[Karl]";
  7912. mes "Did you find any";
  7913. mes "of that evidence in";
  7914. mes "the Secret Archive yet?";
  7915. mes "Hurry! The movements in";
  7916. mes "Rekenber Corporation are";
  7917. mes "making me feel really uneasy.";
  7918. close2;
  7919. cutin "",255;
  7920. end;
  7921. }
  7922. mes "[Karl]";
  7923. mes "Ah, you're here.";
  7924. mes "I've already received a";
  7925. mes "message from Esuna";
  7926. mes "about your success.";
  7927. mes "If you would, please";
  7928. mes "let me read the file...";
  7929. next;
  7930. mes "[Karl]";
  7931. mes "Ah, now everything is";
  7932. mes "clearer. Shinokas and his";
  7933. mes "friends were killed over";
  7934. mes "that piece of Ymir's Heart.";
  7935. mes "That's what the Rekenber";
  7936. mes "Corporation ultimately wants.";
  7937. next;
  7938. mes "[Karl]";
  7939. mes "But this raises some";
  7940. mes "new questions. What";
  7941. mes "are they planning to";
  7942. mes "do with Ymir's Heart?";
  7943. mes "It must be more powerful";
  7944. mes "than we had thought...";
  7945. next;
  7946. mes "[Karl]";
  7947. mes "We'll need even more";
  7948. mes "information. For now,";
  7949. mes "please go back to Esuna.";
  7950. mes "It seems that she just";
  7951. mes "received some critically";
  7952. mes "important intel to give you.";
  7953. delitem 7344,1;
  7954. set lhz_boss,38;
  7955. close2;
  7956. cutin "",255;
  7957. end;
  7958. }
  7959. else if(lhz_boss == 38)
  7960. {
  7961. mes "[Karl]";
  7962. mes "Please hurry and meet";
  7963. mes "Esuna just outside of";
  7964. mes "Lighthalzen. Perhaps I am";
  7965. mes "getting paranoid, but I keep";
  7966. mes "getting the feeling that";
  7967. mes "Rekenber is on to us...";
  7968. close2;
  7969. cutin "",255;
  7970. end;
  7971. }
  7972. else if(lhz_boss == 39)
  7973. {
  7974. if(!countitem(7343))
  7975. {
  7976. mes "[Karl]";
  7977. mes "You don't have the";
  7978. mes "file? Retrieve it for";
  7979. mes "me as soon as you can.";
  7980. mes "It's imperative that I read";
  7981. mes "what Esuna has to report!";
  7982. close2;
  7983. cutin "",255;
  7984. end;
  7985. }
  7986. mes "[Karl]";
  7987. mes "Ah, good to see you";
  7988. mes "again. I hear you have";
  7989. mes "some important news for";
  7990. mes "me, something of the utmost";
  7991. mes "urgency. But I fear the worst.";
  7992. next;
  7993. switch( select( "Give the file from Esuna." ) )
  7994. {
  7995. case 1:
  7996. break;
  7997. }
  7998. mes "[Karl]";
  7999. mes "What...?";
  8000. mes "I can't believe this!";
  8001. mes "How can our security";
  8002. mes "be breached like this?!";
  8003. mes "Only someone from";
  8004. mes "really deep inside could...";
  8005. next;
  8006. mes "[Karl]";
  8007. mes "Please...";
  8008. mes "Would you go and";
  8009. mes "speak to Esuna one";
  8010. mes "more time? I need to";
  8011. mes "know more about how";
  8012. mes "all of this happened...";
  8013. delitem 7343,1;
  8014. set lhz_boss,40;
  8015. close2;
  8016. cutin "",255;
  8017. end;
  8018. }
  8019. else if(lhz_boss == 41)
  8020. {
  8021. mes "[Karl]";
  8022. mes "No...";
  8023. mes "I can't...";
  8024. mes "Kurelle? We've";
  8025. mes "worked together,";
  8026. mes "trusted each other";
  8027. mes "for years. No, it's not....";
  8028. next;
  8029. mes "[Karl]";
  8030. mes "If it's true, then";
  8031. mes "that means I've been";
  8032. mes "playing into the enemy's";
  8033. mes "hands this whole time.";
  8034. mes "I've... I've got to know";
  8035. mes "and ask Kurelle myself.";
  8036. next;
  8037. mes "[Karl]";
  8038. mes "O'Neil!";
  8039. mes "Bring Kurelle in";
  8040. mes "here, right now!";
  8041. next;
  8042. mes "[Hes O'Neil]";
  8043. mes "...Yes, sir.";
  8044. mes "Right away.";
  8045. next;
  8046. set lhz_boss,42;
  8047. close2;
  8048. cutin "",255;
  8049. end;
  8050. }
  8051. else if(lhz_boss == 42)
  8052. {
  8053. mes "[Guard]";
  8054. mes "Advisor Kurelle";
  8055. mes "is here now.";
  8056. next;
  8057. mes "[Karl]";
  8058. mes "Let him in!";
  8059. mes "...................";
  8060. next;
  8061. mes "[Guard]";
  8062. mes "...............?";
  8063. mes "Yes, sir...";
  8064. next;
  8065. enablenpc "A Neat Gentleman";
  8066. next;
  8067. mes "[Kurelle]";
  8068. mes "Hello, Mr. President.";
  8069. mes "What exactly did you";
  8070. mes "need from me today?";
  8071. next;
  8072. mes "[Karl]";
  8073. mes "...........";
  8074. mes ".......";
  8075. mes "...";
  8076. next;
  8077. mes "[Kurelle]";
  8078. mes "???";
  8079. mes ".......";
  8080. next;
  8081. mes "[Karl]";
  8082. mes "Did you...";
  8083. mes "Why did you betray us?!";
  8084. mes "After all this time, why now?";
  8085. next;
  8086. mes "[Kurelle]";
  8087. mes "...";
  8088. mes "......";
  8089. mes "So you know.";
  8090. mes "Well, you're smarter";
  8091. mes "than I gave you credit for.";
  8092. next;
  8093. mes "[Kurelle]";
  8094. mes "Ha ha ha~";
  8095. mes "Right, it was me.";
  8096. mes "Your right hand man.";
  8097. mes "I reported everything";
  8098. mes "you were doing to the";
  8099. mes "Rekenber Corporation.";
  8100. next;
  8101. mes "[Karl]";
  8102. mes "But why...?";
  8103. mes "I thought we were";
  8104. mes "working together for";
  8105. mes "the greater good, to";
  8106. mes "do the right thing?";
  8107. next;
  8108. mes "[Kurelle]";
  8109. mes "Forget that! I'm sick";
  8110. mes "of being second place";
  8111. mes "to you. All our lives, you've";
  8112. mes "always been on top. School,";
  8113. mes "athletics, politics. Well, here's my chance to finally beat you!";
  8114. next;
  8115. mes "[Karl]";
  8116. mes "I can't believe this. All";
  8117. mes "those years of friendship";
  8118. mes "were all a lie? We even";
  8119. mes "joined Secret Wing together.";
  8120. mes "This whole time, you were";
  8121. mes "harboring a silly grudge...";
  8122. next;
  8123. mes "[Kurelle]";
  8124. mes "Shut up! It's not a";
  8125. mes "silly grudge! ...You there.";
  8126. mes "Adventurer. Can't you see";
  8127. mes "this man is finished?! But";
  8128. mes "it's not too late. Join us.";
  8129. mes "Rekenber could use you.";
  8130. next;
  8131. mes "[Kurelle]";
  8132. mes "Now that I've helped";
  8133. mes "the Rekenber Corporation,";
  8134. mes "I'll get their support in the";
  8135. mes "next presidential election.";
  8136. mes "I'll beat you for sure, Karl!";
  8137. mes "Bwahahahahahaahahahhaah~!";
  8138. next;
  8139. disablenpc "A Neat Gentleman";
  8140. mes ".......";
  8141. mes ".........";
  8142. mes "...........";
  8143. next;
  8144. mes "[Karl]";
  8145. mes "It's all over for";
  8146. mes "now. This isn't good";
  8147. mes "at all. You're finished";
  8148. mes "here too. Go and talk to";
  8149. mes "^3355FFGhalstein^000000 again. It's time";
  8150. mes "we let you loose, adventurer.";
  8151. set lhz_boss,43;
  8152. close2;
  8153. cutin "",255;
  8154. end;
  8155. }
  8156. else if(hg_tre == 56)
  8157. {
  8158. if(!countitem(7342))
  8159. {
  8160. mes "["+strcharinfo(0)+"]";
  8161. mes "Ah, where did I put the record?";
  8162. close;
  8163. }
  8164. mes "[Karl]";
  8165. mes "It's you.....!";
  8166. mes "It's really been a long time.";
  8167. next;
  8168. mes "["+strcharinfo(0)+"]";
  8169. mes "So, are you still having the idea to go against Rekenber?";
  8170. next;
  8171. mes "[Karl]";
  8172. mes "...................";
  8173. next;
  8174. mes "[Karl]";
  8175. mes "I'm not sure.";
  8176. mes "The Secret Wing has been disbanded and I am just another puppet they have, just like the previous presidents.";
  8177. next;
  8178. mes "["+strcharinfo(0)+"]";
  8179. mes "Not long ago, the scientists of Regenschrim have stolen the research record and destroyed the machines that they used for research purposes.";
  8180. next;
  8181. emotion e_gasp,0;
  8182. mes "[Karl]";
  8183. mes "...!";
  8184. mes "Did you do that? ";
  8185. mes "I still fail to move on after the incident of my friends' betrayal and the disband of the Secret Wing...";
  8186. mes "You are really a great friend.";
  8187. next;
  8188. mes "[Karl]";
  8189. mes "Didn't you speak about the research record just now?";
  8190. mes "Oh! Can you give me the record?";
  8191. mes "It will be a big trouble to them.";
  8192. next;
  8193. mes "["+strcharinfo(0)+"]";
  8194. mes "If you insist to go against them, I will give you the record.";
  8195. next;
  8196. mes "[Karl]";
  8197. mes "I am the president of this country.";
  8198. mes "I have failed before but I won't stop trying when there is still an opportunity.";
  8199. next;
  8200. mes "[Karl]";
  8201. mes "You remind me of the day I made up my mind to rebuild this country.";
  8202. mes "How could I forgot such important responsibilities of mine.";
  8203. next;
  8204. mes "["+strcharinfo(0)+"]";
  8205. mes "That's great.";
  8206. mes "Here's the record.";
  8207. mes "I hope you will make good use of it. ";
  8208. next;
  8209. mes "[Karl]";
  8210. mes "Let's see...";
  8211. next;
  8212. mes "[Karl]";
  8213. mes "Oh! That's some interesting information.";
  8214. next;
  8215. mes "["+strcharinfo(0)+"]";
  8216. mes "I have another good news. The Secret Wing has not given up yet. They are still working on the project and I hope that you won't be giving up on it too.";
  8217. next;
  8218. mes "[Karl]";
  8219. mes ".....I feel so sorry for what I did.";
  8220. next;
  8221. mes "[Karl]";
  8222. mes "Thank you for bringing this great gift. I will stay strong and work hard to achieve my target.";
  8223. next;
  8224. mes "[Karl]";
  8225. mes "I will recruit the new batch of members and use them to let the world know about what the corporation had really done.";
  8226. next;
  8227. mes "[Karl]";
  8228. mes "Thank you so much. ";
  8229. mes "You can count on me to right what was wrong.";
  8230. set hg_tre,57;
  8231. delitem 7342,1;
  8232. getexp 2000000,0;
  8233. getitem 617,1;
  8234. close2;
  8235. cutin "",255;
  8236. end;
  8237. }
  8238. else if(hg_tre == 57)
  8239. {
  8240. mes "[Karl]";
  8241. mes "I am trying to recruit capable people who can help me to bring down Rekenber Corporation.";
  8242. mes "Thanks to you, I have enough information as a good beginning to nail them now down.";
  8243. next;
  8244. mes "[Karl]";
  8245. mes "I have had my men to gather some information and learned that Regenschrim had stopped operating now.";
  8246. mes "You have done well for the Schwaltzvalt Republic.";
  8247. close2;
  8248. cutin "",255;
  8249. end;
  8250. }
  8251. else
  8252. {
  8253. mes "[Karl]";
  8254. mes ".........";
  8255. mes "............";
  8256. close2;
  8257. cutin "",255;
  8258. end;
  8259. }
  8260. }
  8261. yuno_pre,77,68,0 script Secretary#2 862,{
  8262. OnInit:
  8263. disablenpc "Secretary#2";
  8264. end;
  8265. }
  8266. yuno_pre,75,73,0 script A Neat Gentleman 109,{
  8267. OnInit:
  8268. disablenpc "A Neat Gentleman";
  8269. end;
  8270. }
  8271. yuno_pre,117,60,0 script Eavesdrop -1,10,5,{
  8272. OnTouch:
  8273. if(lhz_boss == 16)
  8274. {
  8275. mes "^3355FFWhat the...?";
  8276. mes "You can hear";
  8277. mes "whispers coming";
  8278. mes "from the window.^000000";
  8279. next;
  8280. mes "[????]";
  8281. mes "^333333That's expected...";
  8282. mes "But... Why did...";
  8283. mes "... the president...^000000";
  8284. next;
  8285. mes "[?????]";
  8286. mes "^666666.......So...................";
  8287. mes "...their investigation...";
  8288. mes "............of course.........";
  8289. mes "...just bait...................^000000";
  8290. next;
  8291. mes "[????]";
  8292. mes "^333333...Next election.....";
  8293. mes "..............................";
  8294. mes "....you'll be................";
  8295. mes "...............Can't stop us.^000000";
  8296. next;
  8297. mes "^3355FFThe whispers grow";
  8298. mes "lower and lower until";
  8299. mes "you can no longer hear";
  8300. mes "anything. One of those";
  8301. mes "voices seemed so familiar...^000000";
  8302. close;
  8303. }
  8304. }
  8305. aldebaran,58,225,4 script Kafra Employee#l1 116,{
  8306. if(lhz_boss != 17)
  8307. {
  8308. mes "[Kafra Employee]";
  8309. mes "Welcome to the";
  8310. mes "Kafra Headquarters.";
  8311. mes "Here in the heart of";
  8312. mes "Kafra's operations, you";
  8313. mes "can be provided with special";
  8314. mes "services offered nowhere else!";
  8315. next;
  8316. mes "[Kafra Employee]";
  8317. mes "If you need anything,";
  8318. mes "please inquire the Kafra";
  8319. mes "Employees inside the building.";
  8320. mes "Thank you and have a good day~";
  8321. close;
  8322. }
  8323. mes "[Kafra Employee]";
  8324. mes "Good day~";
  8325. mes "The Kafra Corporation is";
  8326. mes "always working to ensure";
  8327. mes "our customers' satisfaction.";
  8328. mes "How may I help you today?";
  8329. next;
  8330. switch( select( "I have a question.","I'm fine, thanks." ) )
  8331. {
  8332. case 1:
  8333. mes "[Kafra Employee]";
  8334. mes "Sure, I'll answer your";
  8335. mes "question to the best of";
  8336. mes "my ability. However, I may";
  8337. mes "need to reference you to";
  8338. mes "another employee for";
  8339. mes "specialized information.";
  8340. next;
  8341. switch( select( "Do you know where I can find Benith?" ) )
  8342. {
  8343. case 1:
  8344. break;
  8345. }
  8346. mes "[Kafra Employee]";
  8347. mes "Oh, Benith? Sure, you";
  8348. mes "can find her here inside";
  8349. mes "Kafra Headquarters to the";
  8350. mes "right somewhere. She wears";
  8351. mes "a special uniform, so you";
  8352. mes "can spot her easily.";
  8353. next;
  8354. mes "[Kafra Employee]";
  8355. mes "Okay then,";
  8356. mes "have a good day!";
  8357. mes "Always remember";
  8358. mes "that the Kafra Service";
  8359. mes "will be on your side~";
  8360. close;
  8361. case 2:
  8362. mes "[Kafra Employee]";
  8363. mes "Feel free to ask any";
  8364. mes "one of our conveniently";
  8365. mes "located employees if you";
  8366. mes "ever have need of Kafra's";
  8367. mes "special services. Thank";
  8368. mes "you and have a nice day~";
  8369. close;
  8370. }
  8371. }
  8372. aldeba_in,155,240,5 script Kafra Employee#l2 859,{
  8373. if(checkweight(7343,1) != 1)
  8374. {
  8375. mes "^3355FFWait a second!";
  8376. mes "Right now, you're carrying";
  8377. mes "too many things with you.";
  8378. mes "Please come back after";
  8379. mes "using the Kafra Service";
  8380. mes "to store some of your items.^000000";
  8381. close;
  8382. }
  8383. if(lhz_boss < 17)
  8384. {
  8385. mes "[Kafra Employee]";
  8386. mes "Welcome to";
  8387. mes "Kafra Headquarters.";
  8388. mes "What's new with Kafra?";
  8389. mes "Glad you asked. Right now,";
  8390. mes "we're developing a brand new";
  8391. mes "program with Cool Event Corp.";
  8392. next;
  8393. mes "[Kafra Employee]";
  8394. mes "This new program will";
  8395. mes "provide a direct teleport";
  8396. mes "service to dungeons for";
  8397. mes "the convenience of our";
  8398. mes "valued customers. Is";
  8399. mes "that not... exciting?";
  8400. next;
  8401. mes "[Kafra Employee]";
  8402. mes "Due to technical issues,";
  8403. mes "Kafra Corp and Cool Event";
  8404. mes "Corp cannot provide teleport";
  8405. mes "services to the same dungeon,";
  8406. mes "so one common teleport service";
  8407. mes "provider will be selected.";
  8408. next;
  8409. mes "[Kafra Employee]";
  8410. mes "Therefore, elections will";
  8411. mes "be held to determine which";
  8412. mes "company will provide this";
  8413. mes "Dungeon Teleport Service.";
  8414. mes "Please check the eligibility";
  8415. mes "requirements before voting.";
  8416. close;
  8417. }
  8418. else if(lhz_boss == 17)
  8419. {
  8420. mes "[Kafra Employee]";
  8421. mes "Welcome to";
  8422. mes "Kafra Headquarters.";
  8423. mes "What's new with Kafra?";
  8424. mes "Glad you asked. Right now,";
  8425. mes "we're developing a brand new";
  8426. mes "program with Cool Event Corp.";
  8427. next;
  8428. mes "[Kafra Employee]";
  8429. mes "This new program will";
  8430. mes "provide a direct teleport";
  8431. mes "service to dungeons for";
  8432. mes "the convenience of our";
  8433. mes "valued customers. Is";
  8434. mes "that not... exciting?";
  8435. next;
  8436. mes "[Kafra Employee]";
  8437. mes "Due to technical issues,";
  8438. mes "Kafra Corp and Cool Event";
  8439. mes "Corp cannot provide teleport";
  8440. mes "services to the same dungeon,";
  8441. mes "so one common teleport service";
  8442. mes "provider will be selected.";
  8443. next;
  8444. mes "[Kafra Employee]";
  8445. mes "We'd like to inform";
  8446. mes "you that the customers";
  8447. mes "will decide the teleport";
  8448. mes "service provider through";
  8449. mes "an election. Your vote will";
  8450. mes "be much appreciated.";
  8451. next;
  8452. mes "[Kafra Employee]";
  8453. mes "Remember to take part";
  8454. mes "in the polls that will be";
  8455. mes "taking place in the cities";
  8456. mes "of Prontera and Juno.";
  8457. mes "Happy voting.";
  8458. next;
  8459. switch( select( "Okay.","I can't wait!" ) )
  8460. {
  8461. case 1:
  8462. mes "[Kafra Employee]";
  8463. mes "Uh oh...";
  8464. mes "Did you have a question?";
  8465. mes "In all honesty, I don't know";
  8466. mes "very much about the services";
  8467. mes "Kafra offers. My work is...";
  8468. mes "I'm in a different department.";
  8469. next;
  8470. switch( select( "Oh, that's okay then.","Are you Benith..?" ) )
  8471. {
  8472. case 1:
  8473. mes "[Kafra Employee]";
  8474. mes "*Whew!*";
  8475. mes "Oh good. Well, if you";
  8476. mes "do have any questions";
  8477. mes "about the Kafra Services,";
  8478. mes "please ask one of the regular";
  8479. mes "Kafra Employees. Thank you.";
  8480. close;
  8481. case 2:
  8482. mes "[Benith]";
  8483. mes "Yes, that's me.";
  8484. mes "Is there anything";
  8485. mes "that I can do for you?";
  8486. next;
  8487. switch( select( "No, not really.","Show Membership Card." ) )
  8488. {
  8489. case 1:
  8490. mes "[Benith]";
  8491. mes "Really?";
  8492. mes "Okay, then.";
  8493. close;
  8494. case 2:
  8495. if(!countitem(7348))
  8496. {
  8497. mes "^3355FFWait...";
  8498. mes "You can't show";
  8499. mes "your ''Secret Wing''";
  8500. mes "Membership Card";
  8501. mes "if you don't have it!^000000";
  8502. close;
  8503. }
  8504. mes "[Benith]";
  8505. mes "Oh, I've been waiting";
  8506. mes "for you. Finally, I can";
  8507. mes "drop this promotional";
  8508. mes "pretense and get down";
  8509. mes "to business and tell you";
  8510. mes "about your mission.";
  8511. next;
  8512. mes "[Benith]";
  8513. mes "As an experienced";
  8514. mes "adventurer, your specialty";
  8515. mes "is in retrieving items and";
  8516. mes "fighting against monsters.";
  8517. mes "We have a rescue mission";
  8518. mes "that suits your expertise.";
  8519. next;
  8520. mes "[Benith]";
  8521. mes "One of our special";
  8522. mes "agents got into an";
  8523. mes "accident and is stuck";
  8524. mes "in ^FF0000Grim Reaper's Valley^000000,";
  8525. mes "located somewhere between";
  8526. mes "Einbroch and Lighthalzen.";
  8527. next;
  8528. mes "[Benith]";
  8529. mes "Our agent, Jargeah,";
  8530. mes "is reported to be hiding";
  8531. mes "near a broken bridge there.";
  8532. mes "All of our other agents are";
  8533. mes "assigned on other missions,";
  8534. mes "so you're all he has right now.";
  8535. next;
  8536. mes "[Benith]";
  8537. mes "He's seriously wounded,";
  8538. mes "so please hurry before";
  8539. mes "the enemy can get to him...";
  8540. set lhz_boss,18;
  8541. close;
  8542. }
  8543. }
  8544. case 2:
  8545. mes "[Kafra Employee]";
  8546. mes "That makes one of u--";
  8547. mes "I mean, your participation";
  8548. mes "is very much appreciated.";
  8549. mes "Remember that Kafra is";
  8550. mes "always on your side.";
  8551. close;
  8552. }
  8553. }
  8554. else if(lhz_boss == 18)
  8555. {
  8556. mes "[Benith]";
  8557. mes "Please hurry and save";
  8558. mes "Jargeah. If the enemy";
  8559. mes "gets to him before we";
  8560. mes "do, all his efforts, as well";
  8561. mes "as his life, may be forfeit.";
  8562. next;
  8563. mes "[Benith]";
  8564. mes "You should be able to";
  8565. mes "find him near a broken";
  8566. mes "bridge in Grim Reaper's";
  8567. mes "Valley, which is located";
  8568. mes "somewhere between";
  8569. mes "Einbroch and Lighthalzen.";
  8570. close;
  8571. }
  8572. else if(lhz_boss == 19)
  8573. {
  8574. if(!countitem(7343))
  8575. {
  8576. mes "[Benith]";
  8577. mes "Please hurry!";
  8578. mes "I don't want the enemy";
  8579. mes "to find Jargeah before";
  8580. mes "we do! His life and the";
  8581. mes "Secret Wing are at stake!";
  8582. close;
  8583. }
  8584. mes "[Benith]";
  8585. mes "Great, you're back,";
  8586. mes "and you even have the";
  8587. mes "information that Jargeah";
  8588. mes "managed to obtain. But...";
  8589. mes "Where's Jargeah? Is he...?";
  8590. next;
  8591. switch( select( "He's in a better place." ) )
  8592. {
  8593. case 1:
  8594. break;
  8595. }
  8596. mes "[Benith]";
  8597. mes "...";
  8598. mes "......";
  8599. next;
  8600. mes "[Benith]";
  8601. mes "What...?! Noooo!";
  8602. mes "Comrade Jargeah!";
  8603. mes "I swear to you your";
  8604. mes "death won't be in vain!";
  8605. mes "Why did another good man";
  8606. mes "have to die? Answer me!!";
  8607. next;
  8608. mes "[Benith]";
  8609. mes "I can't... No. We must";
  8610. mes "first honor Jargeah's noble";
  8611. mes "sacrifice before we can allow ourselves the luxury of mourning";
  8612. mes "our loss. Let me read these files first before you deliver them...";
  8613. delitem 7343,1;
  8614. set lhz_boss,20;
  8615. close;
  8616. }
  8617. else if(lhz_boss == 20)
  8618. {
  8619. mes "[Benith]";
  8620. mes "Alright. Please take";
  8621. mes "this file to ^FF0000him^000000 now.";
  8622. mes "I believe you know";
  8623. mes "whom I am talking about.";
  8624. mes "The Secret Wing is counting";
  8625. mes "on you, brave adventurer.";
  8626. set lhz_boss,21;
  8627. getitem 7343,1;
  8628. next;
  8629. mes "[Benith]";
  8630. mes "I swear by my father's";
  8631. mes "grave that the tears I shed";
  8632. mes "for Jargeah will only be";
  8633. mes "matched by the blood I will";
  8634. mes "spill in holy retribution.";
  8635. mes "Jargeah, watch over me!";
  8636. close;
  8637. }
  8638. else
  8639. {
  8640. mes "[Benith]";
  8641. mes "W-welcome to the";
  8642. mes "Kafra Headquarters.";
  8643. mes "What's new with Kafra?";
  8644. mes "^333333Glad... You... Asked...^000000";
  8645. close;
  8646. }
  8647. }
  8648. lhz_fild02,228,214,0 script Wounded Man 849,{
  8649. if(checkweight(7343,1) != 1)
  8650. {
  8651. mes "^3355FFWait a second!";
  8652. mes "Right now, you're carrying";
  8653. mes "too many things with you.";
  8654. mes "Please come back after";
  8655. mes "using the Kafra Service";
  8656. mes "to store some of your items.^000000";
  8657. close;
  8658. }
  8659. if(lhz_boss < 18)
  8660. {
  8661. mes "[?????]";
  8662. mes "^333333*Cough cough*^000000";
  8663. mes "Can't hold out...";
  8664. mes "Much longer. They...";
  8665. mes "They better send";
  8666. mes "someone soon...";
  8667. next;
  8668. mes "^3355FFIt's a wounded man...!^000000";
  8669. next;
  8670. mes "["+strcharinfo(0)+"]";
  8671. mes "H-hey...!";
  8672. mes "Are you hurt?";
  8673. mes "Do you need any he--";
  8674. next;
  8675. mes "[?????]";
  8676. mes "N-no..!";
  8677. mes "Get away, do-gooder!";
  8678. mes "Don't attract attention,";
  8679. mes "they're gonna find me!";
  8680. mes "Don't worry, don't ask,";
  8681. mes "j-just get the hell away!";
  8682. close;
  8683. }
  8684. else if(lhz_boss == 18)
  8685. {
  8686. mes "[?????]";
  8687. mes "^333333*Cough cough*^000000";
  8688. mes "Can't hold out...";
  8689. mes "Much longer. They...";
  8690. mes "They better send";
  8691. mes "someone soon...";
  8692. next;
  8693. switch( select( "Jargeah?","Ignore him." ) )
  8694. {
  8695. case 1:
  8696. mes "[Jargeah]";
  8697. mes "^333333*Cough Gasp*^000000";
  8698. mes "H-how do you know my...";
  8699. mes "Never mind that. Who...";
  8700. mes "What... What organization";
  8701. mes "are you working for...?";
  8702. next;
  8703. input @jargeah$;
  8704. if((@jargeah$ == "Kafra Corporation") || (@jargeah$ == "Secret Wing"))
  8705. {
  8706. mes "[Jargeah]";
  8707. mes "Th-thank goodness!";
  8708. mes "You finally came for me.";
  8709. mes "If you came a little later,";
  8710. mes "I'd be a goner. H-here,";
  8711. mes "t-take this with you...";
  8712. set lhz_boss,19;
  8713. getitem 7343,1;
  8714. next;
  8715. mes "[Jargeah]";
  8716. mes "Oh... Oh no.";
  8717. mes "*Cough cough*";
  8718. mes "I think... It might";
  8719. mes "T-tell Cilantro that...";
  8720. mes "Tell her I still lov-- ^333333*Huk*^000000";
  8721. close2;
  8722. disablenpc "Wounded Man";
  8723. end;
  8724. }
  8725. mes "[Jargeah]";
  8726. mes "No... No, you're";
  8727. mes "not the one who's";
  8728. mes "supposed to come";
  8729. mes "for m-me... ^333333*Huk*^000000";
  8730. next;
  8731. mes "^3355FFThis isn't good.";
  8732. mes "Jargeah just passed";
  8733. mes "out in a very ugly way.";
  8734. close;
  8735. case 2:
  8736. mes "^3355FFAnd so you left the";
  8737. mes "wounded man alone. Not";
  8738. mes "exactly the best moral choice.^000000";
  8739. close;
  8740. }
  8741. }
  8742. OnInit:
  8743. disablenpc "Wounded Man";
  8744. end;
  8745. }
  8746. lhz_fild02,224,220,0 script Wounded Man Switch -1,3,3,{
  8747. OnTouch:
  8748. if(lhz_boss == 18)
  8749. {
  8750. mes "[?????]";
  8751. mes "^333333*Cough cough*^000000";
  8752. mes "Everything's getting";
  8753. mes "darker. So c-cold...";
  8754. enablenpc "Wounded Man";
  8755. close;
  8756. }
  8757. }
  8758. lhz_fild01,76,214,0 script Esuna Trigger -1,5,5,{
  8759. OnTouch:
  8760. if((lhz_boss == 26) || (lhz_boss == 36) || (lhz_boss == 38) || (lhz_boss == 40))
  8761. {
  8762. mes "[????]";
  8763. mes "Here,";
  8764. mes "Come this way.";
  8765. close2;
  8766. enablenpc "Mysterious Woman";
  8767. warp "lhz_fild01",64,223;
  8768. end;
  8769. }
  8770. }
  8771. lhz_fild01,66,219,4 script Mysterious Woman 859,{
  8772. if(lhz_boss == 26)
  8773. {
  8774. if(checkweight(7343,1) != 1)
  8775. {
  8776. mes "^3355FFWait a second!";
  8777. mes "Right now, you're carrying";
  8778. mes "too many things with you.";
  8779. mes "Please come back after";
  8780. mes "using the Kafra Service";
  8781. mes "to store some of your items.^000000";
  8782. close;
  8783. }
  8784. mes "[Esuna]";
  8785. mes "I've been waiting for you.";
  8786. mes "We don't have much time,";
  8787. mes "so I'll explain quickly. Your";
  8788. mes "mission is to sneak into the";
  8789. mes "Rekenber Corporation and";
  8790. mes "steal incriminating evidence.";
  8791. next;
  8792. mes "[Esuna]";
  8793. mes "However, this place won't";
  8794. mes "be easy to infiltrate and";
  8795. mes "there'll be more security";
  8796. mes "because they learned about";
  8797. mes "what happened with Shinokas";
  8798. mes "and... and Jargeah. Jargeah...";
  8799. next;
  8800. mes "[Esuna]";
  8801. mes "You'll need to acquire";
  8802. mes "identification through one";
  8803. mes "of our agents who's managed";
  8804. mes "to get in really deep without";
  8805. mes "arousing any suspicion.";
  8806. next;
  8807. mes "[Esuna]";
  8808. mes "Afterwards, find the";
  8809. mes "^FF0000Secret Archive^000000, disable the";
  8810. mes "security system and steal";
  8811. mes "that evidence as quickly as";
  8812. mes "possible. Understood?";
  8813. next;
  8814. mes "[Esuna]";
  8815. mes "For now, use the pass you";
  8816. mes "have for the Rekenber buildings";
  8817. mes "and meet up with Agent ^FF0000Lestin^000000.";
  8818. mes "He'll explain everything else,";
  8819. mes "so be careful and don't let";
  8820. mes "them get suspicious of you!";
  8821. set lhz_boss,27;
  8822. close2;
  8823. disablenpc "Mysterious Woman";
  8824. end;
  8825. }
  8826. else if(lhz_boss == 27)
  8827. {
  8828. mes "[Esuna]";
  8829. mes "Use the pass that you";
  8830. mes "have to enter the Rekenber";
  8831. mes "buildings and find Secret";
  8832. mes "Agent Lestin. Remember";
  8833. mes "that he's undercover...";
  8834. close;
  8835. }
  8836. else if(lhz_boss < 36)
  8837. {
  8838. mes "[Esuna]";
  8839. mes ".........";
  8840. close;
  8841. }
  8842. else if(lhz_boss == 36)
  8843. {
  8844. mes "[Esuna]";
  8845. mes "Good work.";
  8846. mes "Please bring this file";
  8847. mes "to President Weierstrass";
  8848. mes "right away. We'll also be";
  8849. mes "directly sending information";
  8850. mes "as a safeguard measure.";
  8851. next;
  8852. mes "[Esuna]";
  8853. mes "I know it's sudden, but";
  8854. mes "there's a new development.";
  8855. mes "I can't explain it now, but you";
  8856. mes "have to check on the president";
  8857. mes "for me first. Plus, this new";
  8858. mes "intel needs to be confirmed...";
  8859. set lhz_boss,37;
  8860. close2;
  8861. disablenpc "Mysterious Woman";
  8862. end;
  8863. }
  8864. else if(lhz_boss < 38)
  8865. {
  8866. mes "[Esuna]";
  8867. mes "........";
  8868. mes ".....";
  8869. close;
  8870. }
  8871. else if(lhz_boss == 38)
  8872. {
  8873. mes "[Esuna]";
  8874. mes "You're back. Listen,";
  8875. mes "you could not have helped";
  8876. mes "us out at a worse time. We";
  8877. mes "just learned that something";
  8878. mes "horrible has happened...";
  8879. next;
  8880. mes "[Esuna]";
  8881. mes "I can't give you all";
  8882. mes "the details now, but";
  8883. mes "you've got to give this";
  8884. mes "file to the president as";
  8885. mes "quickly as you can. Hurry!";
  8886. set lhz_boss,39;
  8887. getitem 7343,1;
  8888. close2;
  8889. disablenpc "Mysterious Woman";
  8890. end;
  8891. }
  8892. else if(lhz_boss == 39)
  8893. {
  8894. mes "[Esuna]";
  8895. mes "What are you waiting";
  8896. mes "for?! It's important that";
  8897. mes "you give that file to the";
  8898. mes "president as soon as";
  8899. mes "possible! It's bad news,";
  8900. mes "but he deserves to know...";
  8901. close;
  8902. }
  8903. else if(lhz_boss == 40)
  8904. {
  8905. mes "[Esuna]";
  8906. mes "Good, you're back.";
  8907. mes "Listen, all members of";
  8908. mes "Secret Wing need to leave";
  8909. mes "the Schwaltzvalt Republic";
  8910. mes "immediately! We've been";
  8911. mes "severely compromised...";
  8912. next;
  8913. switch( select( "What happened?" ) )
  8914. {
  8915. case 1:
  8916. break;
  8917. }
  8918. mes "[Esuna]";
  8919. mes "We've been tremendously";
  8920. mes "damaged. A lot of agents";
  8921. mes "died to give us this intel,";
  8922. mes "but we've been betrayed.";
  8923. mes "The president's closest";
  8924. mes "aide totally sold us out...";
  8925. next;
  8926. switch( select( "Who could have done such....?" ) )
  8927. {
  8928. case 1:
  8929. break;
  8930. }
  8931. mes "[Esuna]";
  8932. mes "I can't believe Kurelle";
  8933. mes "did this to us. And there's no";
  8934. mes "way we can save the president.";
  8935. mes "Even if we wanted to, we need";
  8936. mes "to stick with our contigency";
  8937. mes "plan. We all knew the risks...";
  8938. next;
  8939. mes "[Esuna]";
  8940. mes "Kurelle has been secretly";
  8941. mes "meeting with directors from";
  8942. mes "Rekenber Corporation and";
  8943. mes "his mansion is littered with";
  8944. mes "incriminating evidence...";
  8945. next;
  8946. mes "[Esuna]";
  8947. mes "Damn it! We have no";
  8948. mes "choice but to abandon";
  8949. mes "the president now! But";
  8950. mes "this won't mean that his";
  8951. mes "sacrifice, and Jargeah's";
  8952. mes "death, will be vain!";
  8953. next;
  8954. mes "[Esuna]";
  8955. mes "Still, aside from a few";
  8956. mes "agents, almost all of Secret";
  8957. mes "Wing must pull out of the";
  8958. mes "Schwaltzvalt Republic for";
  8959. mes "now so that we can live to";
  8960. mes "fight another day.";
  8961. next;
  8962. mes "[Esuna]";
  8963. mes "For now, this is";
  8964. mes "goodbye. Take care...";
  8965. set lhz_boss,41;
  8966. close2;
  8967. disablenpc "Mysterious Woman";
  8968. end;
  8969. }
  8970. else
  8971. {
  8972. mes "[Esuna]";
  8973. mes "..........";
  8974. mes "......";
  8975. mes "....";
  8976. close;
  8977. }
  8978. OnInit:
  8979. disablenpc "Mysterious Woman";
  8980. end;
  8981. }
  8982. lhz_in01,93,45,4 script Researcher#1 865,{
  8983. if(lhz_boss < 28)
  8984. {
  8985. mes "[Researcher]";
  8986. mes "You know what's weird?";
  8987. mes "Why do they use blue and";
  8988. mes "red wires when they make";
  8989. mes "bombs? There's so many";
  8990. mes "others you could use, like";
  8991. mes "pink or yellow or or green...";
  8992. if(lhz_boss == 27)
  8993. {
  8994. next;
  8995. mes "[Researcher]";
  8996. mes "Hey, here's a completely";
  8997. mes "hypothetical question. Let's";
  8998. mes "say you find a bomb and it's";
  8999. mes "about to go off. You better";
  9000. mes "cut a wire! So which one are";
  9001. mes "you gonna cut? Red or blue?";
  9002. next;
  9003. switch( select( "Red","Blue" ) )
  9004. {
  9005. case 1:
  9006. mes "[Researcher]";
  9007. mes "Red, eh...?";
  9008. mes "...................";
  9009. mes "Heh, yeah, just like";
  9010. mes "in the movies. I like";
  9011. mes "the way you think~";
  9012. if(!countitem(7348)) close;
  9013. next;
  9014. mes "^3355FFYou surrepticiously";
  9015. mes "check the researcher's";
  9016. mes "ID badge and see that the name ''Lestin'' is written on it.^000000";
  9017. next;
  9018. mes "[Lestin]";
  9019. mes "So...";
  9020. mes "Is there anything";
  9021. mes "I can help you with?";
  9022. next;
  9023. switch( select( "No","Yes" ) )
  9024. {
  9025. case 1:
  9026. mes "[Lestin]";
  9027. mes "Alright then.";
  9028. mes "Just be quiet when";
  9029. mes "you're in the Laboratory.";
  9030. mes "The people here work";
  9031. mes "pretty feverishly and get";
  9032. mes "irritated pretty easily, okay?";
  9033. close;
  9034. case 2:
  9035. mes "[Lestin]";
  9036. mes "So what exactly did";
  9037. mes "you need? I'm just an";
  9038. mes "ordinary researcher,";
  9039. mes "so I don't know how";
  9040. mes "much help I could be...";
  9041. next;
  9042. switch( select( "Show Secret Wing Card." ) )
  9043. {
  9044. case 1:
  9045. break;
  9046. }
  9047. mes "[Lestin]";
  9048. mes "Whoa, whoa~!";
  9049. mes "Careful where you";
  9050. mes "flash that! Okay, I know";
  9051. mes "who you are. But we better";
  9052. mes "continue this someplace";
  9053. mes "a bit more private...";
  9054. close2;
  9055. warp "lhz_in01",283,166;
  9056. end;
  9057. }
  9058. case 2:
  9059. mes "[Researcher]";
  9060. mes "Blue, huh? Yeah,";
  9061. mes "that's what everyone";
  9062. mes "else here picks. Now";
  9063. mes "what color would I pick?";
  9064. mes "Well, that's a secret~";
  9065. close;
  9066. }
  9067. }
  9068. close;
  9069. }
  9070. else
  9071. {
  9072. mes "[Lestin]";
  9073. mes "Geez, I've been so";
  9074. mes "tired lately. Work?";
  9075. mes "Forget it, I'm gonna";
  9076. mes "just kick back today~";
  9077. close;
  9078. }
  9079. }
  9080. lhz_in01,285,169,3 script Researcher#2 865,{
  9081. if(checkweight(7349,1) != 1)
  9082. {
  9083. mes "^3355FFWait a second!";
  9084. mes "Right now, you're carrying";
  9085. mes "too many things with you.";
  9086. mes "Please come back after";
  9087. mes "using the Kafra Service";
  9088. mes "to store some of your items.^000000";
  9089. close;
  9090. }
  9091. if(lhz_boss < 27)
  9092. {
  9093. mes "[Researcher]";
  9094. mes "This is a restricted";
  9095. mes "area. Please leave";
  9096. mes "immediately.";
  9097. close;
  9098. }
  9099. else if(lhz_boss == 27)
  9100. {
  9101. mes "[Lestin]";
  9102. mes "This place should be";
  9103. mes "safe enough for us to talk";
  9104. mes "for now, so please listen";
  9105. mes "carefully. Esuna must have";
  9106. mes "told you that they beefed";
  9107. mes "up security lately, right?";
  9108. next;
  9109. mes "[Lestin]";
  9110. mes "Anyway, since my location";
  9111. mes "is being monitored, I can't";
  9112. mes "risk going inside there. You";
  9113. mes "need to sneak in on your own";
  9114. mes "when the guards change shifts. It's an old trick, but it works.";
  9115. next;
  9116. mes "[Lestin]";
  9117. mes "My pass will get you inside,";
  9118. mes "but you'll only be able to";
  9119. mes "stick around for 3 minutes";
  9120. mes "at a time. The Secret Archive is to the right of this laboratory.";
  9121. set lhz_boss,28;
  9122. getitem 7349,1;
  9123. next;
  9124. mes "[Lestin]";
  9125. mes "When you're finished,";
  9126. mes "come back and give me";
  9127. mes "the pass since it'll be real";
  9128. mes "suspicious if I don't have it.";
  9129. mes "Good luck to you. This job";
  9130. mes "is risky, but not impossible.";
  9131. close;
  9132. }
  9133. else if(lhz_boss < 35)
  9134. {
  9135. mes "[Lestin]";
  9136. mes "Remember, you gotta";
  9137. mes "sneak past that set of";
  9138. mes "two guards while they're";
  9139. mes "changing shifts. If you hide";
  9140. mes "behind a corner and wait for";
  9141. mes "a bit, you should get lucky.";
  9142. next;
  9143. mes "[Lestin]";
  9144. mes "Once you sneak into the";
  9145. mes "Secret Archive, look for";
  9146. mes "the File Search Engine that";
  9147. mes "should be right next to the";
  9148. mes "door. You gotta use to find";
  9149. mes "specific information, okay?";
  9150. next;
  9151. mes "[Lestin]";
  9152. mes "My suggestion? You really";
  9153. mes "ought to look for any files";
  9154. mes "containing any information";
  9155. mes "regarding ^3355FFRekenber's secret";
  9156. mes "that Shinokas discovered^000000.";
  9157. next;
  9158. mes "[Lestin]";
  9159. mes "Remember that this pass";
  9160. mes "will get you into the Secret";
  9161. mes "Archive for only 3 minutes";
  9162. mes "at a time. Be really careful";
  9163. mes "and don't get caught!";
  9164. close;
  9165. }
  9166. else if(lhz_boss == 35)
  9167. {
  9168. if((!countitem(7349)) || (!countitem(7344)))
  9169. {
  9170. mes "[Lestin]";
  9171. mes "My pass will get you inside,";
  9172. mes "but you'll only be able to";
  9173. mes "stick around for 3 minutes";
  9174. mes "at a time. The Secret Archive is to the right of this laboratory.";
  9175. next;
  9176. mes "[Lestin]";
  9177. mes "When you're finished,";
  9178. mes "come back and give me";
  9179. mes "the pass since it'll be real";
  9180. mes "suspicious if I don't have it.";
  9181. mes "Good luck to you. This job";
  9182. mes "is risky, but not impossible.";
  9183. close;
  9184. }
  9185. mes "[Lestin]";
  9186. mes "You found what you were";
  9187. mes "looking for? That must have";
  9188. mes "been like looking for a needle";
  9189. mes "in a haystick, but you managed";
  9190. mes "to do it. Great work, guy~";
  9191. next;
  9192. mes "[Lestin]";
  9193. mes "It's a good thing you";
  9194. mes "found that when you did.";
  9195. mes "Although it'd help to steal";
  9196. mes "even more intel, sticking";
  9197. mes "around even longer makes";
  9198. mes "it easier for us to get caught.";
  9199. next;
  9200. mes "[Lestin]";
  9201. mes "Alright, you better get";
  9202. mes "out of here and find Esuna";
  9203. mes "now. Watch your back and";
  9204. mes "be careful. We're not all";
  9205. mes "clear until this is all over.";
  9206. next;
  9207. mes "[Lestin]";
  9208. mes "Esuna should be right";
  9209. mes "outside of the city of";
  9210. mes "Lighthalzen where you";
  9211. mes "found her last time. She'll";
  9212. mes "know that you're coming.";
  9213. delitem 7349,1;
  9214. set lhz_boss,36;
  9215. close;
  9216. }
  9217. else
  9218. {
  9219. mes "[Lestin]";
  9220. mes "Oh man...";
  9221. mes "Everyone here is";
  9222. mes "getting too paranoid";
  9223. mes "for their own good!";
  9224. mes "You better steer clear";
  9225. mes "from this place for now.";
  9226. close;
  9227. }
  9228. }
  9229. lhz_in01,187,31,0 script #Sneak 111,4,3,{
  9230. end;
  9231. OnTouch:
  9232. if((lhz_boss > 27) && (lhz_boss < 35))
  9233. {
  9234. set @sneaktime,gettimetick(0) % 100;
  9235. if((@sneaktime > 10 && @sneaktime < 59) || (@sneaktime < -10 && @sneaktime > -59))
  9236. {
  9237. mes "^3355FFAs you approach";
  9238. mes "the corner, you can";
  9239. mes "hear hushed whispers";
  9240. mes "just over the wall.^000000";
  9241. next;
  9242. mes "[Senior Guard]";
  9243. mes "Hey, my shift is over.";
  9244. mes "Hurry and get the next";
  9245. mes "guy to relieve me, will you?";
  9246. next;
  9247. mes "[Rookie Guard]";
  9248. mes "Already?";
  9249. mes "Wow, time sure";
  9250. mes "flies fast. Fine,";
  9251. mes "wait here a bit.";
  9252. next;
  9253. mes "^3355FFOne of the guards left";
  9254. mes "his post, and now there";
  9255. mes "is only one remaining";
  9256. mes "guard monitoring this area.^000000";
  9257. next;
  9258. mes "[Senior Guard]";
  9259. mes "Criminy...";
  9260. mes "I need to go to";
  9261. mes "the bathroom. Well,";
  9262. mes "I'm sure nothing will";
  9263. mes "happen while I'm gone.";
  9264. next;
  9265. mes "^3355FFYou listen to the";
  9266. mes "guard's footsteps as";
  9267. mes "they grow fainter and";
  9268. mes "fainter into the distance.^000000";
  9269. next;
  9270. switch( select( "Sneak in now.","Wait for another chance." ) )
  9271. {
  9272. case 1:
  9273. mes "^3355FFThis is the perfect";
  9274. mes "opportunity to infiltrate";
  9275. mes "the Secret Archive! You";
  9276. mes "approach the door and";
  9277. mes "find a device where you";
  9278. mes "can insert Lestin's card pass.^000000";
  9279. next;
  9280. switch( select( "Insert Card","Retreat" ) )
  9281. {
  9282. case 1:
  9283. if(!countitem(7349))
  9284. {
  9285. mes "^3355FFYou forgot to bring";
  9286. mes "the card pass that";
  9287. mes "you got from Lestin.";
  9288. mes "You need it in order";
  9289. mes "to open this door.^000000";
  9290. close;
  9291. }
  9292. mes "^3355FFAfter inserting the";
  9293. mes "pass, a panel within";
  9294. mes "the door slides open,";
  9295. mes "revealing a numeric keypad.";
  9296. mes "You need to input the correct";
  9297. mes "password to open the door.^000000";
  9298. next;
  9299. L_Enter:
  9300. input @sneakpass;
  9301. if(@sneakpass == 738495)
  9302. {
  9303. mes "^3355FF*Beep~*";
  9304. mes "You hear a pleasant";
  9305. mes "sounding electronic chirp,";
  9306. mes "signaling that you have input";
  9307. mes "the correct password. The door";
  9308. mes "automatically slides open.";
  9309. next;
  9310. switch( select( "Enter","Retreat" ) )
  9311. {
  9312. case 1:
  9313. mes "[Security System]";
  9314. mes "You have 3 minutes to";
  9315. mes "search the Information Archive.";
  9316. mes "When this time elapses, you";
  9317. mes "will be automatically sent";
  9318. mes "outside for security reasons.";
  9319. close2;
  9320. set lhz_boss,29;
  9321. donpcevent "Timer_Sneak::OnEnter";
  9322. warp "lhz_in01",177,35;
  9323. end;
  9324. case 2:
  9325. mes "^3355FFPerhaps now would";
  9326. mes "not be the best time to";
  9327. mes "enter the Secret Archive.";
  9328. mes "Or at least, that's what";
  9329. mes "you've decided for yourself.^000000";
  9330. close;
  9331. }
  9332. }
  9333. mes "^3355FF*Eeeeeee*";
  9334. mes "The door emits an";
  9335. mes "unnerving, high pitched";
  9336. mes "screech after you input";
  9337. mes "the password. You really";
  9338. mes "should try to input it again.^000000";
  9339. set @sneakerror,@sneakerror +1;
  9340. next;
  9341. if(@sneakerror > 2)
  9342. {
  9343. mes "[Security System]";
  9344. mes "*Gzzzzz*";
  9345. mes "You have entered the";
  9346. mes "password incorrectly";
  9347. mes "3 times. Please stand by";
  9348. mes "for managerial assistance.";
  9349. next;
  9350. mes "^3355FFUh oh!";
  9351. mes "You better get";
  9352. mes "out of here before";
  9353. mes "you get caught!^000000";
  9354. close2;
  9355. warp "lhz_in01",191,49;
  9356. end;
  9357. }
  9358. goto L_Enter;
  9359. case 2:
  9360. mes "^3355FFPerhaps now would";
  9361. mes "not be the best time to";
  9362. mes "enter the Secret Archive.";
  9363. mes "Or at least, that's what";
  9364. mes "you've decided for yourself.^000000";
  9365. close;
  9366. }
  9367. case 2:
  9368. mes "^3355FFPerhaps now would";
  9369. mes "not be the best time to";
  9370. mes "enter the Secret Archive.";
  9371. mes "Or at least, that's what";
  9372. mes "you've decided for yourself.^000000";
  9373. close;
  9374. }
  9375. donpcevent "Door#sneak::OnSneak";
  9376. end;
  9377. }
  9378. }
  9379. }
  9380. lhz_in01,177,44,0 script Timer_Sneak -1,8,12,{
  9381. OnTouch:
  9382. warp "lhz_in01",191,49;
  9383. end;
  9384. OnInit:
  9385. disablenpc "Timer_Sneak";
  9386. end;
  9387. OnEnter:
  9388. stopnpctimer;
  9389. initnpctimer;
  9390. end;
  9391. OnTimer180000:
  9392. enablenpc "Timer_Sneak";
  9393. end;
  9394. OnTimer190000:
  9395. stopnpctimer;
  9396. disablenpc "Timer_Sneak";
  9397. end;
  9398. }
  9399. lhz_in01,182,35,0 script File Search Engine 111,{
  9400. if((lhz_boss > 28) && (lhz_boss < 35))
  9401. {
  9402. mes "^3355FFThis machine can be";
  9403. mes "used to locate specific";
  9404. mes "documents within the";
  9405. mes "Secret Archive. However,";
  9406. mes "you must enter the correct";
  9407. mes "keywords to in order to find";
  9408. mes "specific file locations.";
  9409. next;
  9410. L_Search:
  9411. switch( select( "Search Engine.","Cancel." ) )
  9412. {
  9413. case 1:
  9414. mes "^663300- Search Engine Initiated -";
  9415. mes "- Please enter a keyword -";
  9416. mes " ";
  9417. mes "*Search Engine";
  9418. mes "is case sensitve.";
  9419. mes "Please do not use";
  9420. mes "capital letters.^000000";
  9421. next;
  9422. input @sneaksearch$;
  9423. if((@sneaksearch$ == "kafra") || (@sneaksearch$ == "cool event"))
  9424. {
  9425. mes "^663300[Search Result]";
  9426. mes "Documents regarding";
  9427. mes "Kafra Corporation and";
  9428. mes "Cool Event Corp are";
  9429. mes "located in Arena 3-2.^000000";
  9430. set lhz_boss,30;
  9431. close;
  9432. }
  9433. else if(@sneaksearch$ == "shinokas")
  9434. {
  9435. mes "^663300[Search Result]";
  9436. mes "Documents regarding";
  9437. mes "Shinokas are located";
  9438. mes "in Arena 1-5.^000000";
  9439. set lhz_boss,31;
  9440. close;
  9441. }
  9442. else if((@sneaksearch$ == "stein") || (@sneaksearch$ == "STEIN") || (@sneaksearch$ == "S.T.E.I.N"))
  9443. {
  9444. mes "^663300[Search Result]";
  9445. mes "Documents regarding";
  9446. mes "S.T.E.I.N are considered";
  9447. mes "highly classified and";
  9448. mes "cannot be accessed";
  9449. mes "through this system.^000000";
  9450. close;
  9451. }
  9452. else if(@sneaksearch$ == "ymir")
  9453. {
  9454. mes "^663300[Search Result]";
  9455. mes "Documents regarding";
  9456. mes "Ymir's Heart are ranked";
  9457. mes "as highly classified and";
  9458. mes "cannot be accessed";
  9459. mes "through this system.^000000";
  9460. close;
  9461. }
  9462. else if((@sneaksearch$ == "president") || (@sneaksearch$ == "karl") || (@sneaksearch$ == "weierstrass"))
  9463. {
  9464. mes "^663300[Search Result]";
  9465. mes "2nd Class documents on";
  9466. mes "President Karl Weierstrass";
  9467. mes "are located in Area 1-7. For";
  9468. mes "more highly classified files";
  9469. mes "on Weierstrass, please use";
  9470. mes "a higher security archive.^000000";
  9471. set lhz_boss,32;
  9472. close;
  9473. }
  9474. else if(@sneaksearch$ == "einbroch")
  9475. {
  9476. mes "^663300[Search Result]";
  9477. mes "Documents regarding";
  9478. mes "Einbroch are stored";
  9479. mes "in Area 6-1.^000000";
  9480. set lhz_boss,33;
  9481. close;
  9482. }
  9483. else if(@sneaksearch$ == "lighthalzen")
  9484. {
  9485. mes "^663300[Search Result]" ;
  9486. mes "Documents regarding";
  9487. mes "Lighthalzen are stored";
  9488. mes "in Area 3-3.^000000";
  9489. set lhz_boss,34;
  9490. close;
  9491. }
  9492. else if(@sneaksearch$ == "rekenber")
  9493. {
  9494. mes "^663300[Search Result]";
  9495. mes "Documents regarding";
  9496. mes "Rekenber are highly classified and cannot be accessed by this system.^000000";
  9497. next;
  9498. goto L_Search;
  9499. }
  9500. else
  9501. {
  9502. mes "^663300[Search Result]";
  9503. mes "Keyword not found.";
  9504. mes "Please search another";
  9505. mes "archive or increase";
  9506. mes "access permissions.^000000";
  9507. close;
  9508. }
  9509. case 2:
  9510. mes "^663300[Search Engine Close]";
  9511. mes "File search has been";
  9512. mes "canceled. Please be aware";
  9513. mes "that sudden shutdown may";
  9514. mes "cause system errors.^000000";
  9515. close;
  9516. }
  9517. }
  9518. mes "^3355FFThis machine can be";
  9519. mes "used to locate specific";
  9520. mes "documents within the";
  9521. mes "Secret Archive, However,";
  9522. mes "you no longer need to";
  9523. mes "search through the files.^000000";
  9524. close;
  9525. }
  9526. lhz_in01,177,31,0 script Door#sneak 111,{
  9527. if(lhz_boss < 29)
  9528. {
  9529. mes "[Guard]";
  9530. mes "This is a";
  9531. mes "restricted area.";
  9532. mes "Please keep clear";
  9533. mes "if you do not have";
  9534. mes "special authorization.";
  9535. mes "Thank you for cooperating.";
  9536. close;
  9537. }
  9538. else if(lhz_boss < 36)
  9539. {
  9540. mes "^3355FFThe door is shut, but";
  9541. mes "there is a device that";
  9542. mes "looks sort of like the";
  9543. mes "entry keypad that was on";
  9544. mes "the other side of this door.^000000";
  9545. next;
  9546. switch( select( "Manipulate device.","Investigate further." ) )
  9547. {
  9548. case 1:
  9549. mes "^3355FFOnce you touch the";
  9550. mes "device, it automatically";
  9551. mes "responds and the door";
  9552. mes "quickly slides open.^000000";
  9553. close2;
  9554. warp "lhz_in01",177,26;
  9555. end;
  9556. case 2:
  9557. close;
  9558. }
  9559. }
  9560. }
  9561. lhz_in01,184,40,0 script Area 1-5 111,{
  9562. if(checkweight(7344,1) != 1)
  9563. {
  9564. mes "^3355FFWait a second!";
  9565. mes "Right now, you're carrying";
  9566. mes "too many things with you.";
  9567. mes "Please come back after";
  9568. mes "using the Kafra Service";
  9569. mes "to store some of your items.^000000";
  9570. close;
  9571. }
  9572. if((lhz_boss > 28) && (lhz_boss < 31))
  9573. {
  9574. mes "^3355FFThere's literally thousands";
  9575. mes "of documents to sort through.";
  9576. mes "There's no way you can find";
  9577. mes "something of value here in";
  9578. mes "just three minutes...^000000";
  9579. close;
  9580. }
  9581. else if(lhz_boss == 31)
  9582. {
  9583. mes "^3355FFWait, one of these files";
  9584. mes "looks pretty incriminating.";
  9585. mes "It seems to contain the";
  9586. mes "kind of information that";
  9587. mes "you've been looking for.^000000";
  9588. next;
  9589. mes "[Classified Info]";
  9590. mes "^8C1717A piece of Ymir's Heart";
  9591. mes "was uncovered in one of";
  9592. mes "the mines in Einbech and";
  9593. mes "immediately transported to";
  9594. mes "the Laboratory for research.^000000";
  9595. next;
  9596. mes "[Classified Info]";
  9597. mes "^8C1717However, something";
  9598. mes "happened to the miners";
  9599. mes "who discovered the piece";
  9600. mes "of Ymir's Heart. Apparently,";
  9601. mes "a beast from Einbroch folk";
  9602. mes "lore inhabited the area...^000000";
  9603. set lhz_boss,35;
  9604. getitem 7344,1;
  9605. close;
  9606. }
  9607. }
  9608. lhz_in01,184,52,0 script Area 1-7 111,{
  9609. if((lhz_boss > 28) && (lhz_boss < 32))
  9610. {
  9611. mes "^3355FFThere's literally thousands";
  9612. mes "of documents to sort through.";
  9613. mes "There's no way you can find";
  9614. mes "something of value here in";
  9615. mes "just three minutes...^000000";
  9616. close;
  9617. }
  9618. else if(lhz_boss == 32)
  9619. {
  9620. mes "^3355FFThis looks like a file";
  9621. mes "containing information";
  9622. mes "on President Weierstrauss.";
  9623. mes "Perhaps there's something";
  9624. mes "in here that might be helpful.^000000";
  9625. next;
  9626. mes "[Classified Info]";
  9627. mes "^8C1717Karl Weierstrass has";
  9628. mes "been a long distinguished";
  9629. mes "politician in the Schwaltzvalt";
  9630. mes "Republic and was elected as";
  9631. mes "its president in the year 984.^000000";
  9632. next;
  9633. mes "[Classified Info]";
  9634. mes "^8C1717Although he has enjoyed";
  9635. mes "high popularity ratings and";
  9636. mes "success in his endorsing his";
  9637. mes "policies, Wierstrass is rumored";
  9638. mes "to be have some sort of feud";
  9639. mes "against Rekenber.^000000";
  9640. next;
  9641. mes "[Classified Info]";
  9642. mes "^8C1717Although there is no";
  9643. mes "need to bring this to the";
  9644. mes "attention of the media, it";
  9645. mes "is highly recommended";
  9646. mes "to monitor his activities";
  9647. mes "throughout his term...^000000";
  9648. next;
  9649. mes "^3355FFThere's a great amount";
  9650. mes "of information in this file,";
  9651. mes "but it doesn't look like any";
  9652. mes "of it will be of help to you.";
  9653. mes "You should continue with";
  9654. mes "your search for evidence.^000000";
  9655. close;
  9656. }
  9657. else
  9658. {
  9659. mes "^3355FFThis file doesn't";
  9660. mes "look like it contains";
  9661. mes "any evidence that will";
  9662. mes "help you. You should";
  9663. mes "continue your search";
  9664. mes "through the rest of the files.^000000";
  9665. close;
  9666. }
  9667. }
  9668. lhz_in01,184,46,0 script Area 3-2 111,{
  9669. if((lhz_boss > 28) && (lhz_boss < 30))
  9670. {
  9671. mes "^3355FFThere's literally thousands";
  9672. mes "of documents to sort through.";
  9673. mes "There's no way you can find";
  9674. mes "something of value here in";
  9675. mes "just three minutes...^000000";
  9676. close;
  9677. }
  9678. else if(lhz_boss == 30)
  9679. {
  9680. mes "^3355FFYou've found a file";
  9681. mes "containing information";
  9682. mes "on the Kafra Corporation";
  9683. mes "and Cool Event Corp.^000000";
  9684. next;
  9685. mes "[Classified Info]";
  9686. mes "^8C1717Rekenber Corporation.";
  9687. mes "in an effort to expand its";
  9688. mes "power into the Rune-Midgarts";
  9689. mes "Kingdom, will cooperate with";
  9690. mes "and support Cool Event Corp.^000000";
  9691. next;
  9692. mes "[Classified Info]";
  9693. mes "^8C1717Although this partnership";
  9694. mes "has been greatly successful,";
  9695. mes "Kafra Corporation has been";
  9696. mes "working to check Cool Event";
  9697. mes "Corp's explosive growth.^000000";
  9698. next;
  9699. mes "[Classified Info]";
  9700. mes "^8C1717More than Kafra Corporation's";
  9701. mes "lobbying, Kafra's 3rd Security";
  9702. mes "Team stands as a formidable";
  9703. mes "threat to our success. One of";
  9704. mes "our highest priorities is to";
  9705. mes "investigate their activities.^000000";
  9706. next;
  9707. mes "[Classified Info]";
  9708. mes "^8C1717It is believed that Kafra's";
  9709. mes "3rd Security Team has alrady";
  9710. mes "placed secret agents in key";
  9711. mes "strategic locations within";
  9712. mes "the Schwaltzvalt Republic.^000000";
  9713. next;
  9714. mes "^3355FFThis file is very intriguing,";
  9715. mes "but it doesn't really cover";
  9716. mes "any information that can be";
  9717. mes "considered incriminating.^000000";
  9718. close;
  9719. }
  9720. else
  9721. {
  9722. mes "^3355FFThis file doesn't";
  9723. mes "look like it contains";
  9724. mes "any evidence that will";
  9725. mes "help you. You should";
  9726. mes "continue your search";
  9727. mes "through the rest of the files.^000000";
  9728. close;
  9729. }
  9730. }
  9731. lhz_in01,184,48,0 script Area 3-3 111,{
  9732. if((lhz_boss > 28) && (lhz_boss < 34))
  9733. {
  9734. mes "^3355FFThere's literally thousands";
  9735. mes "of documents to sort through.";
  9736. mes "There's no way you can find";
  9737. mes "something of value here in";
  9738. mes "just three minutes...^000000";
  9739. close;
  9740. }
  9741. else if(lhz_boss == 34)
  9742. {
  9743. mes "[Classified Info]";
  9744. mes "^8C1717...After negotiating with";
  9745. mes "the existing residents, all of";
  9746. mes "the property rights were sold";
  9747. mes "and the city was renamed";
  9748. mes "''Lighthalzen'' in 865.^000000";
  9749. next;
  9750. mes "[Classified Info]";
  9751. mes "^8C1717The city was then separated";
  9752. mes "into three districts. These are";
  9753. mes "the common trade district, the";
  9754. mes "old residential district and";
  9755. mes "the Rekenber Headquarters.";
  9756. mes ".................^000000";
  9757. next;
  9758. mes "^3355FFThis file covers";
  9759. mes "Lighthalzen's history.";
  9760. mes "However, the founding of";
  9761. mes "the city is common knowlege,";
  9762. mes "so this document probably won't";
  9763. mes "have any significant evidence.^000000";
  9764. close;
  9765. }
  9766. else
  9767. {
  9768. mes "^3355FFThis file doesn't";
  9769. mes "look like it contains";
  9770. mes "any evidence that will";
  9771. mes "help you. You should";
  9772. mes "continue your search";
  9773. mes "through the rest of the files.^000000";
  9774. close;
  9775. }
  9776. }
  9777. lhz_in01,177,56,0 script Area 6-1 111,{
  9778. if((lhz_boss > 28) && (lhz_boss < 33))
  9779. {
  9780. mes "^3355FFThere's literally thousands";
  9781. mes "of documents to sort through.";
  9782. mes "There's no way you can find";
  9783. mes "something of value here in";
  9784. mes "just three minutes...^000000";
  9785. close;
  9786. }
  9787. else if(lhz_boss == 33)
  9788. {
  9789. mes "[Classified Info]";
  9790. mes "^8C1717........";
  9791. mes "Our organization purchased";
  9792. mes "all of western Einbech and";
  9793. mes "began construction of Einbroch";
  9794. mes "in 927 in order to obtain more";
  9795. mes "pieces of Ymir's Heart.^000000";
  9796. next;
  9797. mes "[Classified Info]";
  9798. mes "^8C1717Unofficially, each and";
  9799. mes "every single factory belongs";
  9800. mes "to the Rekenber Corporation.";
  9801. mes "Their highest priority is";
  9802. mes "to uncover Ymir Heart Pieces...^000000";
  9803. next;
  9804. mes "^3355FFAlthough this file contains";
  9805. mes "surprising information about";
  9806. mes "Einbroch, none of it can be";
  9807. mes "considered to be incriminating";
  9808. mes "evidence against Rekenber.";
  9809. close;
  9810. }
  9811. else
  9812. {
  9813. mes "^3355FFThis file doesn't";
  9814. mes "look like it contains";
  9815. mes "any evidence that will";
  9816. mes "help you. You should";
  9817. mes "continue your search";
  9818. mes "through the rest of the files.^000000";
  9819. close;
  9820. }
  9821. }
  9822. lhz_dun02,282,278,0 script Broken Machine 111,{
  9823. if(checkweight(7346,1) != 1)
  9824. {
  9825. mes "^3355FFWait a second!";
  9826. mes "Right now, you're carrying";
  9827. mes "too many things with you.";
  9828. mes "Please come back after";
  9829. mes "using the Kafra Service";
  9830. mes "to store some of your items.^000000";
  9831. close;
  9832. }
  9833. if(lhz_boss < 6)
  9834. {
  9835. mes "^3355FFThere are several";
  9836. mes "broken machines lying";
  9837. mes "around that pretty much";
  9838. mes "seem completely useless.^000000";
  9839. close;
  9840. }
  9841. else if(lhz_boss == 6)
  9842. {
  9843. mes "^3355FFThere are several";
  9844. mes "broken machines lying";
  9845. mes "around that pretty much";
  9846. mes "seem completely useless.";
  9847. mes "However, you catch the";
  9848. mes "glimmer of a dim light";
  9849. mes "amongst the scrap metal.^000000";
  9850. next;
  9851. switch( select( "Investigate it.","Ignore it." ) )
  9852. {
  9853. case 1:
  9854. mes "^3355FFAfter digging through";
  9855. mes "the discarded machinery,";
  9856. mes "you find a strange rock that";
  9857. mes "is about as large as your fist";
  9858. mes "and shimmers with a faint glow.^000000";
  9859. next;
  9860. switch( select( "This might be important.","This doesn't seem useful." ) )
  9861. {
  9862. case 1:
  9863. mes "^3355FFThis weird rock";
  9864. mes "might be just the";
  9865. mes "thing that ^000000Ghalstein^3355FF";
  9866. mes "sent you here to find.";
  9867. mes "He was probably right";
  9868. mes "not to describe it to you.";
  9869. mes "Words alone aren't enough...^000000";
  9870. set lhz_boss,7;
  9871. getitem 7346,1;
  9872. close;
  9873. case 2:
  9874. mes "^3355FFJust because this rock";
  9875. mes "looks funny doesn't make";
  9876. mes "it any more special than";
  9877. mes "the countless number of";
  9878. mes "rocks you've seen in";
  9879. mes "your entire lifetime.^000000";
  9880. close;
  9881. }
  9882. case 2:
  9883. mes "^3355FFWhat can possibly";
  9884. mes "be of value in this";
  9885. mes "pile of useless junk?^000000";
  9886. close;
  9887. }
  9888. }
  9889. else
  9890. {
  9891. mes "^3355FFThere are several";
  9892. mes "broken machines lying";
  9893. mes "around that pretty much";
  9894. mes "seem completely useless.^000000";
  9895. close;
  9896. }
  9897. }
  9898. lhz_in02,19,274,2 script Maintenance Guy 851,{
  9899. mes "[Kudiuu]";
  9900. mes "Holy...!";
  9901. mes "Will this place";
  9902. mes "ever get cleaned up?!";
  9903. mes "^333333*Cough cough*^000000 There's";
  9904. mes "so much dust here, it's";
  9905. mes "almost a health hazard!";
  9906. close;
  9907. }
  9908. // Rekenber Job Quest
  9909. lhz_in01,174,258,3 script Young Man#reken 868,{
  9910. if(lhz_rekenber > 21)
  9911. {
  9912. mes "[Kazien]";
  9913. mes "Just...";
  9914. mes "Leave me alone.";
  9915. mes "I feel nothing but";
  9916. mes "guilt when I see you.";
  9917. next;
  9918. mes "[Kazien]";
  9919. mes "Don't take it the wrong";
  9920. mes "way. I mean, it's not like";
  9921. mes "you did nothing wrong. I'm";
  9922. mes "the one who's... Geez. I wish";
  9923. mes "I could live the way you do.";
  9924. mes "Someday I'll be strong enough...";
  9925. close;
  9926. }
  9927. else if(lhz_rekenber == 21)
  9928. {
  9929. mes "[Kazien]";
  9930. mes "Hey, you're back. As usual,";
  9931. mes "you've done a good job. You";
  9932. mes "look exhausted: did you run";
  9933. mes "into those thugs again?";
  9934. mes "Why don't you take a rest?";
  9935. next;
  9936. mes "[" + strcharinfo(0) + "]";
  9937. mes "Kazien...";
  9938. mes "While I was fighting";
  9939. mes "those thugs, one of the";
  9940. mes "packages was accidentally";
  9941. mes "opened, and I saw what was";
  9942. mes "inside of those packages.";
  9943. next;
  9944. mes "[Kazien]";
  9945. mes "......";
  9946. mes ".........";
  9947. mes "............";
  9948. next;
  9949. mes "[" + strcharinfo(0) + "]";
  9950. mes "Wh-why are you supplying";
  9951. mes "those things? If we let those";
  9952. mes "packages get imported by";
  9953. mes "other countries, it can";
  9954. mes "cause a lot of trouble...!";
  9955. next;
  9956. mes "[Kazien]";
  9957. mes "Stop. Please.";
  9958. mes "J-just stop it.";
  9959. mes "I don't want to";
  9960. mes "hear anymore.";
  9961. next;
  9962. mes "[" + strcharinfo(0) + "]";
  9963. mes "Hold it, I deserve an";
  9964. mes "answer! How can you turn";
  9965. mes "a blind eye and provide just";
  9966. mes "anyone with ^FF0000hi-tech weapons";
  9967. mes "and guardians^000000? It's like you're";
  9968. mes "promoting war and violence!";
  9969. next;
  9970. mes "[" + strcharinfo(0) + "]";
  9971. mes "And what about your little";
  9972. mes "brother Lyozien? He has";
  9973. mes "no idea what he's doing!";
  9974. mes "Don't we have a responsibility";
  9975. mes "to the world to make sure these";
  9976. mes "weapons aren't distributed?";
  9977. next;
  9978. mes "[Kazien]";
  9979. mes "Shut up! You don't";
  9980. mes "know anything! Just";
  9981. mes "shut up! I'm doing this";
  9982. mes "for the sake of my family!";
  9983. mes "You don't know what it's like";
  9984. mes "to live in Lighthalzen's slums!";
  9985. next;
  9986. mes "[" + strcharinfo(0) + "]";
  9987. mes ".................";
  9988. next;
  9989. mes "[Kazien]";
  9990. mes "There'd be days when my";
  9991. mes "brother and I'd have nothing";
  9992. mes "to eat. So when I heard about";
  9993. mes "this job, I took it. What good";
  9994. mes "is world peace if I'm not even";
  9995. mes "alive to enjoy it, huh?";
  9996. next;
  9997. mes "[Kazien]";
  9998. mes "Now, my brother Lyozien is";
  9999. mes "a gentle soul, has nothing";
  10000. mes "but love for everybody. So, of";
  10001. mes "course I can't tell him what";
  10002. mes "I'm really doing--he'd never";
  10003. mes "agree to it, believe me.";
  10004. next;
  10005. mes "[Kazien]";
  10006. mes "I hate this job and what";
  10007. mes "I'm doing and I want to quit.";
  10008. mes "But then what? Go back to the";
  10009. mes "slums? Forget it. As long as";
  10010. mes "Lyozien is happy, I don't mind if I have to do the devil's work.";
  10011. next;
  10012. mes "[Kazien]";
  10013. mes "At least this way, keeping";
  10014. mes "it all secret, I can protect";
  10015. mes "Lyozien from the ugly nature";
  10016. mes "of this job, even if I'm dirtying my hands, making money";
  10017. mes "off of other people's deaths.";
  10018. next;
  10019. mes "[" + strcharinfo(0) + "]";
  10020. mes "But that still isn't right.";
  10021. mes "You're selling weapons so";
  10022. mes "that people can kill each other! Even if it's for the sake of";
  10023. mes "providing for your family...";
  10024. next;
  10025. mes "[Kazien]";
  10026. mes "Look man, this is what";
  10027. mes "I decided. I don't care";
  10028. mes "what other people'll think.";
  10029. mes "I might go to hell when";
  10030. mes "I die, but that's my problem.";
  10031. next;
  10032. mes "[Kazien]";
  10033. mes "Besides, you adventurers";
  10034. mes "are always running around";
  10035. mes "with your swords and magic spells... Isn't that just as bad?";
  10036. mes "It's not the weapons or the power that's bad: it's how they're used.";
  10037. next;
  10038. mes "[Kazien]";
  10039. mes "Granted, most of my clients";
  10040. mes "are pretty questionable, and";
  10041. mes "you adventurers usually use";
  10042. mes "your powers for good, but...";
  10043. mes "Damn it! Just... Don't come";
  10044. mes "back. I can't work like this...";
  10045. next;
  10046. mes "[Kazien]";
  10047. mes "Look, I can't have";
  10048. mes "you working with me";
  10049. mes "and Lyozien anymore.";
  10050. mes "Sorry, but it's for Lyozien's";
  10051. mes "own good. That, and you";
  10052. mes "make me feel guilty...";
  10053. set lhz_rekenber,22;
  10054. getexp 550000,0;
  10055. close;
  10056. }
  10057. else if(lhz_rekenber > 16)
  10058. {
  10059. mes "[Kazien]";
  10060. mes "Hey now, you better";
  10061. mes "get a move on. You gotta";
  10062. mes "assist another delivery to";
  10063. mes "the Rune-Midgarts Kingdom.";
  10064. close;
  10065. }
  10066. else if(lhz_rekenber == 16)
  10067. {
  10068. mes "[Kazien]";
  10069. mes "Ah, I heard from Lyozien";
  10070. mes "that you guys finished your";
  10071. mes "delivery. You're probably";
  10072. mes "the best part-timer that I've";
  10073. mes "had in a long, long while.";
  10074. next;
  10075. mes "[Kazien]";
  10076. mes "Anyway, we've got yet";
  10077. mes "another delivery for the";
  10078. mes "Rune-Midgarts Kingdom. It's";
  10079. mes "weird that we're getting more";
  10080. mes "orders from there, but orders from other countries are decreasing.";
  10081. next;
  10082. mes "[Kazien]";
  10083. mes "Eh, I don't have the time";
  10084. mes "to wonder about stuff like";
  10085. mes "that. Lyozien's waiting for";
  10086. mes "you, so get to it, okay?";
  10087. next;
  10088. mes "[" + strcharinfo(0) + "]";
  10089. mes "W-wait! During the last";
  10090. mes "delivery, I was attacked";
  10091. mes "by a group of thugs that";
  10092. mes "wanted to destroy the";
  10093. mes "packages? Why would";
  10094. mes "they want to do that?";
  10095. next;
  10096. mes "[Kazien]";
  10097. mes "Look... You're better";
  10098. mes "off not knowing. Or are";
  10099. mes "you asking me to pay you";
  10100. mes "more for this job since";
  10101. mes "you're risking your life?";
  10102. next;
  10103. mes "[" + strcharinfo(0) + "]";
  10104. mes "I understand that the";
  10105. mes "customer's confidentiality";
  10106. mes "is important, but I'd feel a";
  10107. mes "lot better if I knew what was";
  10108. mes "in those packages, and why me";
  10109. mes "and Lyozien are being attacked.";
  10110. next;
  10111. mes "[Kazien]";
  10112. mes "Listen, I'm not obligated--";
  10113. mes "I can't tell you. Heck, I can't";
  10114. mes "even tell my own brother what's";
  10115. mes "in those packages. You can see";
  10116. mes "that, can't you? Anyway, you";
  10117. mes "can handle those thugs, right?";
  10118. next;
  10119. mes "[Kazien]";
  10120. mes "Right. Now get back to";
  10121. mes "the Airship and talk to";
  10122. mes "Lyozien again. Don't give";
  10123. mes "him any trouble and make";
  10124. mes "sure you protect him.";
  10125. set lhz_rekenber,17;
  10126. getexp 450000,0;
  10127. close;
  10128. }
  10129. else if(lhz_rekenber > 11)
  10130. {
  10131. mes "[Kazien]";
  10132. mes "What are you doing";
  10133. mes "waiting around here";
  10134. mes "for? You've got a job to";
  10135. mes "do, so hurry up and do it~";
  10136. close;
  10137. }
  10138. else if(lhz_rekenber == 11)
  10139. {
  10140. mes "[Kazien]";
  10141. mes "Hey, you're back. I got a";
  10142. mes "message from Rune-Midgarts,";
  10143. mes "telling us they received their";
  10144. mes "order. Good work! So how do";
  10145. mes "you like working with Lyozien?";
  10146. mes "He's one of my best men.";
  10147. next;
  10148. mes "[" + strcharinfo(0) + "]";
  10149. mes "Wait, aren't you and";
  10150. mes "Lyozien supposed";
  10151. mes "to be brothers?";
  10152. next;
  10153. mes "[Kazien]";
  10154. mes "Whoa, he told you that?";
  10155. mes "I guess he feels that he";
  10156. mes "can trust you enough with";
  10157. mes "that kind of personal talk...";
  10158. mes "Yeah, he's my little brother.";
  10159. mes "And a better man than me...";
  10160. next;
  10161. mes "[Kazien]";
  10162. mes "I've gotten my hands";
  10163. mes "pretty dirty doing this...";
  10164. mes "Oh, forget it. You came ";
  10165. mes "here for a job, right?";
  10166. mes "Luckily, I got another";
  10167. mes "delivery for you to work on...";
  10168. next;
  10169. mes "[" + strcharinfo(0) + "]";
  10170. mes "Actually, Kazien...";
  10171. mes "I was curious. What";
  10172. mes "exactly are we delivering?";
  10173. mes "I mean, not even Lyozien";
  10174. mes "doesn't know exactly what";
  10175. mes "is in those packages.";
  10176. next;
  10177. mes "[Kazien]";
  10178. mes "Huh... Does that mean";
  10179. mes "you can't work with us if";
  10180. mes "you don't know exactly what";
  10181. mes "you're doing?";
  10182. next;
  10183. mes "[Kazien]";
  10184. mes " Come on, I told";
  10185. mes "you before--absolute secrecy.";
  10186. mes "It goes both ways, you know.";
  10187. next;
  10188. mes "[Kazien]";
  10189. mes "Look, for your own good,";
  10190. mes "quit asking. Knowing what";
  10191. mes "you're delivering wouldn't";
  10192. mes "change a thing. Trust me.";
  10193. next;
  10194. mes "[Kazien]";
  10195. mes "Anyway, this next job is";
  10196. mes "more of the same. Meet";
  10197. mes "Lyozien in the international";
  10198. mes "flight Airship and protect";
  10199. mes "another package destined";
  10200. mes "for the Rune-Midgarts Kingdom.";
  10201. next;
  10202. set lhz_rekenber,12;
  10203. getexp 400000,0;
  10204. mes "[Kazien]";
  10205. mes "Alright, I'll see you";
  10206. mes "later. The important";
  10207. mes "thing is that you do the";
  10208. mes "best job that you can.";
  10209. mes "And don't give Lyozien";
  10210. mes "any trouble: that's my job!";
  10211. close;
  10212. }
  10213. else if(lhz_rekenber > 7)
  10214. {
  10215. mes "[Kazien]";
  10216. mes "Lyozien is waiting for";
  10217. mes "you on the international";
  10218. mes "flight Airship, so go and";
  10219. mes "meet him there as soon";
  10220. mes "as you can. Alright then,";
  10221. mes "I'll see you later.";
  10222. close;
  10223. }
  10224. else if(lhz_rekenber == 7)
  10225. {
  10226. mes "[Kazien]";
  10227. mes "Hey, you're back~";
  10228. mes "Great, I guess that means";
  10229. mes "that you've decided to work";
  10230. mes "for us! Alright, let me tell you about your first real job. As";
  10231. mes "always: ^FF0000keep it on the down-low^000000.";
  10232. next;
  10233. mes "[Kazien]";
  10234. mes "Go to the Airship for the";
  10235. mes "international flights, not";
  10236. mes "the domestic ones, and meet";
  10237. mes "a man named ^FF0000Lyozien^000000 inside.";
  10238. mes "He's our courier that'll provide you with further instructions.";
  10239. next;
  10240. mes "[Kazien]";
  10241. mes "Oh. You can talk to Lyozien";
  10242. mes "about the job, but definitely";
  10243. mes "not to anybody else. Anyway,";
  10244. mes "when you're done with what";
  10245. mes "he asks you to do, come back";
  10246. mes "to me for another job, okay?";
  10247. next;
  10248. set lhz_rekenber,8;
  10249. mes "[Kazien]";
  10250. mes "Don't forget...";
  10251. mes "Talk to ^FF0000Lyozien^000000, our";
  10252. mes "courier, on the Airship";
  10253. mes "for the international flights.";
  10254. close;
  10255. }
  10256. else if(lhz_rekenber == 6)
  10257. {
  10258. set @rekenrand,rand(1,15);
  10259. if(@rekenrand == 7)
  10260. {
  10261. mes "[Kazien]";
  10262. mes "Oh, hey, it's you again.";
  10263. mes "Wait. No. You only remind";
  10264. mes "me of someone I've met. Um,";
  10265. mes "have we met before? I don't";
  10266. mes "remember at all. Oooh, I hate";
  10267. mes "being this busy, I can't focus!";
  10268. next;
  10269. set lhz_rekenber,0;
  10270. mes "[Kazien]";
  10271. mes "Arrgh, this is not good.";
  10272. mes "We are this busy but we don't have enough people,";
  10273. mes "yet it is not that extrememly bad";
  10274. mes "to a point that we need to hire more people.";
  10275. next;
  10276. mes "[Kazien]";
  10277. mes "Will you step back? You are hindering my vision.";
  10278. close;
  10279. }
  10280. else
  10281. {
  10282. mes "[Kazien]";
  10283. mes "Oh, hey, it's you again.";
  10284. mes "Listen, you didn't come here";
  10285. mes "looking for a part time job,";
  10286. mes "did you? I already told you";
  10287. mes "that I can't bring myself";
  10288. mes "to trust you, you know?";
  10289. next;
  10290. mes "[Kazien]";
  10291. mes "Look, you're not a bad guy,";
  10292. mes "so I'm sure you'd be perfect";
  10293. mes "for some other employer.";
  10294. mes "Don't feel bad... Um, what";
  10295. mes "was your name again? Wait,";
  10296. mes "did you even give it to me...?";
  10297. close;
  10298. }
  10299. }
  10300. else if(lhz_rekenber == 5)
  10301. {
  10302. mes "[Kazien]";
  10303. mes "So, were you able to";
  10304. mes "contact Garins? Or did";
  10305. mes "you encounter any problems?";
  10306. next;
  10307. mes "[" + strcharinfo(0) + "]";
  10308. mes "Well, I came back to";
  10309. mes "let you know that I haven't";
  10310. mes "been able to find a way inside";
  10311. mes "the Einbroch Laboratory. There";
  10312. mes "was the guard, but I couldn't";
  10313. mes "really tell him anything.";
  10314. next;
  10315. mes "[Kazien]";
  10316. mes "Whaaaat~?";
  10317. mes "I'm sure he would";
  10318. mes "have let you in if you";
  10319. mes "told him that you had";
  10320. mes "to talk to Garins, right?";
  10321. next;
  10322. mes "[" + strcharinfo(0) + "]";
  10323. mes "But...";
  10324. mes "I thought you said";
  10325. mes "I'm not supposed to";
  10326. mes "tell anyone the details";
  10327. mes "of my assignment?";
  10328. next;
  10329. mes "[Kazien]";
  10330. mes "Heh... Yeah.";
  10331. mes "Yeah, that's right.";
  10332. mes "Heh heh heh! Hahahaha!";
  10333. mes "Great! I'm happy to say,";
  10334. mes "buddy, you passed the test!";
  10335. next;
  10336. mes "[" + strcharinfo(0) + "]";
  10337. mes "H-huh? But I never";
  10338. mes "even got to see Garins...";
  10339. mes "I didn't finish the task";
  10340. mes "that you assigned to me.";
  10341. next;
  10342. mes "[Kazien]";
  10343. mes "Garins is just some";
  10344. mes "cool name I made up.";
  10345. mes "He doesn't really exist.";
  10346. mes "I just wanted to test your";
  10347. mes "trustworthiness, is all.";
  10348. mes "Now do you understand?";
  10349. next;
  10350. mes "[" + strcharinfo(0) + "]";
  10351. mes "I... I guess.";
  10352. mes "Still, you just tricked";
  10353. mes "me! How am I supposed";
  10354. mes "to trust you now?";
  10355. next;
  10356. mes "[Kazien]";
  10357. mes "Oh... You...";
  10358. mes "You got a point, there.";
  10359. mes "Huh, now isn't that ironic? I'm sorry, pal, let me apologize.";
  10360. mes "Take some time, consider working for me, and then come back, okay?";
  10361. set lhz_rekenber,7;
  10362. close;
  10363. }
  10364. else if(lhz_rekenber == 4)
  10365. {
  10366. mes "[Kazien]";
  10367. mes "So, were you able to";
  10368. mes "contact Garins? Or did";
  10369. mes "you encounter any problems?";
  10370. next;
  10371. mes "[" + strcharinfo(0) + "]";
  10372. mes "Well, I wasn't able to";
  10373. mes "find him. In fact, I don't";
  10374. mes "think that Garins even works";
  10375. mes "at the Einbroch Laboratory.";
  10376. next;
  10377. mes "[Kazien]";
  10378. mes "Whaaaat~?";
  10379. mes "That can't be true.";
  10380. mes "Well, how'd you";
  10381. mes "find that out?";
  10382. next;
  10383. mes "[" + strcharinfo(0) + "]";
  10384. mes "I happened to ask the";
  10385. mes "Laboratory Guard, but";
  10386. mes "he wouldn't even let me in.";
  10387. next;
  10388. set lhz_rekenber,6;
  10389. mes "[Kazien]";
  10390. mes "Uh oh...";
  10391. mes "I thought so.";
  10392. mes "I'm sorry, pal, but";
  10393. mes "you failed the test.";
  10394. next;
  10395. mes "[" + strcharinfo(0) + "]";
  10396. mes "H-huh? What?";
  10397. mes "What do you mean?";
  10398. next;
  10399. mes "[Kazien]";
  10400. mes "You told that to the guard,";
  10401. mes "but you weren't supposed";
  10402. mes "to let anyone know any detail";
  10403. mes "about your assignment. Yeah...";
  10404. mes "Garins is just a name I made";
  10405. mes "up. He doesn't really exist.";
  10406. next;
  10407. mes "[Kazien]";
  10408. mes "I know you meant well,";
  10409. mes "you know, doing whatever";
  10410. mes "you can to finish whatever";
  10411. mes "goal you have, but you can't";
  10412. mes "forget the details. Anyway,";
  10413. mes "sorry, but we can't use you...";
  10414. close;
  10415. }
  10416. else if(lhz_rekenber == 3)
  10417. {
  10418. mes "[Kazien]";
  10419. mes "Remember, visit ^FF0000Garins^000000";
  10420. mes "in the ^FF0000Einbroch Laboratory^000000";
  10421. mes "and ^FF0000confirm that he received";
  10422. mes "his order^000000. We pride ourselves";
  10423. mes "in our clients' confidentiality,^FFFFFF ^000000 so keep it secret, got it?";
  10424. next;
  10425. mes "[Kazien]";
  10426. mes "I'll just be waiting";
  10427. mes "around over here, so";
  10428. mes "once you're done with";
  10429. mes "that, come back to me.";
  10430. close;
  10431. }
  10432. else if(lhz_rekenber == 2)
  10433. {
  10434. mes "[Kazien]";
  10435. mes "Okay, I got it! Your first";
  10436. mes "assignment for us is pretty";
  10437. mes "simple, but think of it as";
  10438. mes "something of a trial run.";
  10439. mes "You know, for us to see";
  10440. mes "how reliable you are.";
  10441. next;
  10442. mes "[Kazien]";
  10443. mes "All you gotta do is head";
  10444. mes "to Einbroch, find the Lab";
  10445. mes "there, and find a researcher";
  10446. mes "named Garins. You need to";
  10447. mes "confirm whether he safely";
  10448. mes "received his order from us.";
  10449. next;
  10450. mes "[Kazien]";
  10451. mes "Simple stuff, yeah?";
  10452. mes "Now, you can't let anyone";
  10453. mes "know about your assignment.";
  10454. mes "Otherwise, we can't trust you";
  10455. mes "for more important stuff. And";
  10456. mes "I really wanna trust you.";
  10457. next;
  10458. mes "[Kazien]";
  10459. mes "Remember, visit ^FF0000Garins^000000";
  10460. mes "in the ^FF0000Einbroch Laboratory^000000";
  10461. mes "and ^FF0000confirm that he received";
  10462. mes "his order^000000. We pride ourselves";
  10463. mes "in our clients' confidentiality, so keep it secret, got it?";
  10464. next;
  10465. set lhz_rekenber,3;
  10466. mes "[Kazien]";
  10467. mes "I'll just be waiting";
  10468. mes "around over here, so";
  10469. mes "once you're done with";
  10470. mes "that, come back to me.";
  10471. close;
  10472. }
  10473. else if(lhz_rekenber == 1)
  10474. {
  10475. mes "[Kazien]";
  10476. mes "We're so busy, we barely";
  10477. mes "have enough people to cover";
  10478. mes "our workload right now. Still,";
  10479. mes "it's not so bad that we gotta";
  10480. mes "invest in some new hires.";
  10481. next;
  10482. mes "[Kazien]";
  10483. mes "Oh hey, sorry buddy,";
  10484. mes "but you mind stepping";
  10485. mes "back? It's just that you're";
  10486. mes "blocking my view is all.";
  10487. next;
  10488. mes "[" + strcharinfo(0) + "]";
  10489. mes "Wait, did you just say";
  10490. mes "that you need help?";
  10491. mes "I'd like to help solve";
  10492. mes "your problem, er, for";
  10493. mes "a nominal fee or some";
  10494. mes "kind of reward. You know...";
  10495. next;
  10496. mes "[Kazien]";
  10497. mes "Hey, alright~";
  10498. mes "I could use an extra";
  10499. mes "hand if you're willing";
  10500. mes "to work part time. Plus,";
  10501. mes "you're a straight shooter.";
  10502. mes "I like that. Let's see now...";
  10503. next;
  10504. if(BaseLevel < 70)
  10505. {
  10506. mes "[Kazien]";
  10507. mes "Awww, I'm sorry, pal.";
  10508. mes "I know you mean well, but";
  10509. mes "to put it bluntly, you're not";
  10510. mes "not strong enough for this";
  10511. mes "kinda work. Hey, but if you put on";
  10512. mes "some muscle, ask me again, okay?";
  10513. close;
  10514. }
  10515. mes "[Kazien]";
  10516. mes "Yeah, okay. You look like";
  10517. mes "you can handle this. But";
  10518. mes "are you the type of person";
  10519. mes "I can trust? Hey, you can";
  10520. mes "keep confidential information";
  10521. mes "without telling anyone, right?";
  10522. next;
  10523. switch( select( "Yes, of course.","Nope, I love giving away secrets." ) )
  10524. {
  10525. case 1:
  10526. set lhz_rekenber,2;
  10527. mes "[Kazien]";
  10528. mes "Great, great.";
  10529. mes "I guess we can just";
  10530. mes "get down to business,";
  10531. mes "then. Let me think. First,";
  10532. mes "I should give you something";
  10533. mes "easy to do to test you out...";
  10534. close;
  10535. case 2:
  10536. mes "[Kazien]";
  10537. mes "Awww, man.";
  10538. mes "I can't hire you";
  10539. mes "if you're gonna blab";
  10540. mes "your mouth. Sorry buddy,";
  10541. mes "but I can't afford to take";
  10542. mes "any risks. You understand...";
  10543. close;
  10544. }
  10545. }
  10546. mes "[Kazien]";
  10547. mes "We're so busy, we barely";
  10548. mes "have enough people to cover";
  10549. mes "our workload right now. Still,";
  10550. mes "it's not so bad that we gotta";
  10551. mes "invest in some new hires.";
  10552. next;
  10553. mes "[Kazien]";
  10554. mes "Oh hey, sorry buddy,";
  10555. mes "but you mind stepping";
  10556. mes "back? It's just that you're";
  10557. mes "blocking my view is all.";
  10558. close;
  10559. }
  10560. lighthalzen,141,162,3 script Old Man#reken 85,{
  10561. mes "[Old Man]";
  10562. mes "Lately, Kazien seems";
  10563. mes "to be having a hard time";
  10564. mes "managing his business.";
  10565. mes "Always complaining that";
  10566. mes "he lacks the manpower...";
  10567. next;
  10568. mes "[Old Man]";
  10569. mes "I don't know what kind of";
  10570. mes "business he's conducting,";
  10571. mes "but why don't you help him";
  10572. mes "out? I don't believe that any";
  10573. mes "particularly special skills are";
  10574. mes "required for some positions.";
  10575. next;
  10576. mes "[Old Man]";
  10577. mes "Well, if you're interested,";
  10578. mes "you can find Kazien inside";
  10579. mes "the corporation building.";
  10580. mes "Young people like him should";
  10581. mes "never be too proud to ask for help. He still needs to learn...";
  10582. if(!lhz_rekenber) set lhz_rekenber,1;
  10583. close;
  10584. }
  10585. einbroch,55,52,3 script Laboratory Guard#reken 852,{
  10586. if(lhz_rekenber == 3)
  10587. {
  10588. mes "[Laboratory Guard]";
  10589. mes "Hold it! This is";
  10590. mes "a restricted area to";
  10591. mes "the public! Unless you";
  10592. mes "have some special business,";
  10593. mes "you'll have to leave right now.";
  10594. next;
  10595. switch( select( "Actually, I do have business here.","Whoa, I'm leaving!" ) )
  10596. {
  10597. case 1:
  10598. mes "[Laboratory Guard]";
  10599. mes "Yes? State the nature";
  10600. mes "of your business here,";
  10601. mes "as well as any person that";
  10602. mes "you wish to contact inside";
  10603. mes "of this laboratory facility.";
  10604. next;
  10605. switch( select( "I need to see Mr. Garins...","I'll... come back later." ) )
  10606. {
  10607. case 1:
  10608. mes "[" + strcharinfo(0) + "]";
  10609. mes "I need to see Mr. Garins";
  10610. mes "and confirm that he received";
  10611. mes "a package that was sent to him.";
  10612. next;
  10613. mes "[Laboratory Guard]";
  10614. mes "Garins, eh?";
  10615. mes "Alright, let me check";
  10616. mes "the employee list. Hmm...";
  10617. mes "Garins... Garins... Eh?";
  10618. mes "He's not here. Maybe you";
  10619. mes "came to the wrong place?";
  10620. next;
  10621. mes "[Laboratory Guard]";
  10622. mes "Sorry, but it looks like";
  10623. mes "you've wasted your time.";
  10624. mes "We don't have a Garins";
  10625. mes "working here. Anyway,";
  10626. mes "I still can't allow you to";
  10627. mes "enter the laboratory.";
  10628. set lhz_rekenber,4;
  10629. close;
  10630. case 2:
  10631. break;
  10632. }
  10633. case 2:
  10634. mes "[" + strcharinfo(0) + "]";
  10635. mes "Whoa, I'm leaving!";
  10636. mes "(^333333I better speak to Kazien";
  10637. mes "and let him know I'm having";
  10638. mes "trouble getting past this";
  10639. mes "guard. Otherwise, I might";
  10640. mes "never finish this job!^000000)";
  10641. set lhz_rekenber,5;
  10642. close;
  10643. }
  10644. }
  10645. mes "[Laboratory Guard]";
  10646. mes "This area is restricted";
  10647. mes "to the public. Unless you";
  10648. mes "have some kind of special";
  10649. mes "authorization, I'm going";
  10650. mes "to have to ask you to leave.";
  10651. close;
  10652. }
  10653. airplane_01,96,48,3 script Man#Lyozien 868,{
  10654. if(lhz_rekenber > 21)
  10655. {
  10656. mes "[Lyozien]";
  10657. mes "Hey, I hear from my";
  10658. mes "brother that you can't work";
  10659. mes "with us anymore because";
  10660. mes "of some scheduling conflict.";
  10661. mes "I'm sorry to hear that: it was";
  10662. mes "really good working with you...";
  10663. close;
  10664. }
  10665. else if(lhz_rekenber == 21)
  10666. {
  10667. mes "[Lyozien]";
  10668. mes "Oh good, you're back.";
  10669. mes "Mr. Ahman just left and";
  10670. mes "picked up his goods. We're";
  10671. mes "done here, so you have to";
  10672. mes "do now is report to my";
  10673. mes "brother in Lighthalzen.";
  10674. next;
  10675. mes "[Lyozien]";
  10676. mes "You sure you're alright?";
  10677. mes "You seem kind of upset.";
  10678. mes "Do you need to take a";
  10679. mes "break or something?";
  10680. close;
  10681. }
  10682. else if(lhz_rekenber == 20)
  10683. {
  10684. mes "[Lyozien]";
  10685. mes "Heya, keep up the";
  10686. mes "good work. Once you";
  10687. mes "talk to Mr. Ahman inside";
  10688. mes "Izlude Airport, we'll be";
  10689. mes "done with this delivery.";
  10690. close;
  10691. }
  10692. else if(lhz_rekenber == 19)
  10693. {
  10694. mes "[Lyozien]";
  10695. mes "Whoa, you were great!";
  10696. mes "There were more of them";
  10697. mes "this time, but you easily";
  10698. mes "dispatched them. Great job!";
  10699. next;
  10700. mes "[" + strcharinfo(0) + "]";
  10701. mes "Thanks, but...";
  10702. mes "Now I'm really worried";
  10703. mes "about what could be in";
  10704. mes "those packages. Are you";
  10705. mes "sure you don't know, Lyozien?";
  10706. next;
  10707. mes "[Lyozien]";
  10708. mes "You don't know when to";
  10709. mes "stop, do you? Nah, I don't";
  10710. mes "know at all. Besides, so long";
  10711. mes "as my brother says it's a bad";
  10712. mes "idea, then I don't wanna find";
  10713. mes "out for myself. Oh, hey...";
  10714. next;
  10715. set lhz_rekenber,20;
  10716. getitem 504,1;
  10717. mes "[Lyozien]";
  10718. mes "Here's a little";
  10719. mes "something to refresh";
  10720. mes "yourself after that fight.";
  10721. mes "Keep up the good work, okay?";
  10722. mes "Then, we'll be done once you";
  10723. mes "contact Mr. Ahman in Izlude.";
  10724. close;
  10725. }
  10726. else if(lhz_rekenber == 18)
  10727. {
  10728. mes "[Lyozien]";
  10729. mes "Okay, just like before, we";
  10730. mes "gotta get these packages to";
  10731. mes "Mr. Ahmam. When we arrive";
  10732. mes "in Izlude, find Mr. Ahman in";
  10733. mes "the Airport and tell him that";
  10734. mes "his packages have arrived.";
  10735. next;
  10736. mes "[Lyozien]";
  10737. mes "W-wait...";
  10738. mes "Did you hear that?";
  10739. mes "I heard--I think it's them.";
  10740. mes "Those thugs are back! Don't";
  10741. mes "let them damage the packages!";
  10742. close2;
  10743. set lhz_rekenber,19;
  10744. donpcevent "#bully2::OnEnter";
  10745. donpcevent "Man#Lyozien::OnStop";
  10746. end;
  10747. }
  10748. else if(lhz_rekenber == 17)
  10749. {
  10750. mes "[Lyozien]";
  10751. mes "I heard that you upset";
  10752. mes "Kyozien a little bit with";
  10753. mes "your questions. I mean,";
  10754. mes "I totally understand, but";
  10755. mes "you gotta remember that";
  10756. mes "we've got obligations.";
  10757. next;
  10758. mes "[Lyozien]";
  10759. mes "I know that these packages";
  10760. mes "might be putting us in danger,";
  10761. mes "but I trust my brother. If he says those thugs are bad guys, then";
  10762. mes "they're definitely bad guys.";
  10763. next;
  10764. mes "[Lyozien]";
  10765. mes "Yeah, ever since we were";
  10766. mes "kids, Kyozien has always";
  10767. mes "been right. Even though";
  10768. mes "I'd like to know what's in the";
  10769. mes "boxes, I don't ever wanna";
  10770. mes "disappoint him, you know?";
  10771. next;
  10772. set lhz_rekenber,18;
  10773. mes "[Lyozien]";
  10774. mes "Anyway, that's";
  10775. mes "enough chit-chat";
  10776. mes "for now. Let's get";
  10777. mes "back to work, shall we?";
  10778. close;
  10779. }
  10780. else if(lhz_rekenber == 16)
  10781. {
  10782. mes "[Lyozien]";
  10783. mes "I'm lucky that you're";
  10784. mes "around to keep those";
  10785. mes "thugs off our backs, eh?";
  10786. mes "Hey, when you're ready for";
  10787. mes "another job, just talk to";
  10788. mes "my brother Kazien, okay?";
  10789. close;
  10790. }
  10791. else if(lhz_rekenber == 15)
  10792. {
  10793. mes "[Lyozien]";
  10794. mes "So you spoke to";
  10795. mes "Mr. Ahman already?";
  10796. mes "Good, good. Now we can";
  10797. mes "go back to the Schwaltzvalt";
  10798. mes "Republic for our next job.";
  10799. next;
  10800. mes "[Lyozien]";
  10801. mes "Just talk to my brother";
  10802. mes "Kazien and he should give";
  10803. mes "you any details you need";
  10804. mes "to know. Man, it's good";
  10805. mes "that you're working for us.";
  10806. mes "Those thugs frighten me...";
  10807. set lhz_rekenber,16;
  10808. close;
  10809. }
  10810. else if(lhz_rekenber == 14)
  10811. {
  10812. mes "[Lyozien]";
  10813. mes "Now that those thugs are";
  10814. mes "gone, let's concentrate on";
  10815. mes "our task. Like before, just";
  10816. mes "get off at Izlude and then tell";
  10817. mes "Mr. Ahman that his packages";
  10818. mes "have arrived. See you later~";
  10819. close;
  10820. }
  10821. else if(lhz_rekenber == 13)
  10822. {
  10823. mes "[Lyozien]";
  10824. mes "Oh, thank you!";
  10825. mes "You saved my life!";
  10826. mes "As you can tell, I'm";
  10827. mes "not much of a fighter...";
  10828. mes "I just ran and hid when";
  10829. mes "those thugs appeared.";
  10830. next;
  10831. mes "[Lyozien]";
  10832. mes "That's one reason why" ;
  10833. mes "my brother has been hiring";
  10834. mes "you adventurers-- we need";
  10835. mes "packages from those hoodlums.";
  10836. mes "They're always after us...";
  10837. next;
  10838. mes "[Lyozien]";
  10839. mes "Every time I see them,";
  10840. mes "they're yelling things like";
  10841. mes "we're the servants of evil,";
  10842. mes "or that the packages must";
  10843. mes "be destroyed. Boy, I sure";
  10844. mes "am glad that you're here!";
  10845. set lhz_rekenber,14;
  10846. close;
  10847. }
  10848. else if(lhz_rekenber == 12)
  10849. {
  10850. mes "[Lyozien]";
  10851. mes "Hey, we already have another";
  10852. mes "package to deliver all the way";
  10853. mes "to the Rune-Midgarts Kingdom";
  10854. mes "again. Can you believe it? We";
  10855. mes "seem to be doing a lot of";
  10856. mes "business around there lately.";
  10857. next;
  10858. mes "[Lyozien]";
  10859. mes "It's so far away from";
  10860. mes "home, but a job's a job.";
  10861. mes "We're obliged to do what";
  10862. mes "we're been assigned to do";
  10863. mes "until we qui--whoa. You";
  10864. mes "hear that? Wh-what was...?";
  10865. next;
  10866. mes "[Lyozien]";
  10867. mes "Awwww, nuts!";
  10868. mes "It's those thugs!";
  10869. mes "I'll explain later, but";
  10870. mes "for now, please protect";
  10871. mes "the packages and make";
  10872. mes "sure they don't get them!";
  10873. close2;
  10874. set lhz_rekenber,13;
  10875. donpcevent "Man#Lyozien::OnStop";
  10876. donpcevent "#bully1::OnEnter";
  10877. end;
  10878. }
  10879. if(lhz_rekenber == 11)
  10880. {
  10881. mes "[Lyozien]";
  10882. mes "Hey, would you go see";
  10883. mes "my brother Kazien to see";
  10884. mes "if he's got another job for";
  10885. mes "us to do? I'll just be over";
  10886. mes "here waiting when you need";
  10887. mes "to find me. See you later~";
  10888. close;
  10889. }
  10890. else if(lhz_rekenber == 10)
  10891. {
  10892. mes "[Lyozien]";
  10893. mes "Good work, Mr. Ahman just";
  10894. mes "arrived and picked up his";
  10895. mes "packages. It looks like we're";
  10896. mes "done for today. When you're";
  10897. mes "ready for another job, just";
  10898. mes "ask to my brother Kazien, okay?";
  10899. next;
  10900. mes "[" + strcharinfo(0) + "]";
  10901. mes "Lyozien, do you know";
  10902. mes "what kinds of things";
  10903. mes "we're delivering?";
  10904. next;
  10905. mes "[Lyozien]";
  10906. mes "No clue. I've been";
  10907. mes "a little curious myself,";
  10908. mes "but my brother warned me";
  10909. mes "not to ask. Besides, I don't";
  10910. mes "think it makes a difference";
  10911. mes "to what we gotta do, right?";
  10912. next;
  10913. mes "[Lyozien]";
  10914. mes "Anyway, it oughta be";
  10915. mes "fine. I mean, our clients";
  10916. mes "are entitled to their privacy";
  10917. mes "anyway. You've been in that";
  10918. mes "sort of situation, right? You";
  10919. mes "know, embarassing orders...";
  10920. next;
  10921. mes "[Lyozien]";
  10922. mes "No? Eh, just meet up with";
  10923. mes "my brother to see if he's";
  10924. mes "got another job for us, okay?";
  10925. mes "If you wanna find me again,";
  10926. mes "I'll be waiting right here.";
  10927. set lhz_rekenber,11;
  10928. close;
  10929. }
  10930. else if(lhz_rekenber == 9)
  10931. {
  10932. mes "[Lyozien]";
  10933. mes "Alright, when this Airship";
  10934. mes "arrives in Izlude, get off and";
  10935. mes "enter the Airport to meet with";
  10936. mes "a man named Mr. Ahman.";
  10937. mes "Let him know his order has";
  10938. mes "already arrived, okay?";
  10939. close;
  10940. }
  10941. else if(lhz_rekenber == 8)
  10942. {
  10943. mes "[Lyozien]";
  10944. mes "Um, would you mind";
  10945. mes "treading lightly around";
  10946. mes "this area, and kind of go";
  10947. mes "around the piles? Yeah,";
  10948. mes "these are all pretty fragile.";
  10949. mes "Thanks, I appreciate it.";
  10950. next;
  10951. mes "[" + strcharinfo(0) + "]";
  10952. mes "Excuse me, but";
  10953. mes "are you Lyozien?";
  10954. next;
  10955. mes "[Lyozien]";
  10956. mes "Hey, are you the one that";
  10957. mes "my brother Kazien sent?";
  10958. mes "Nice, I've been waiting";
  10959. mes "for you. As you can see,";
  10960. mes "I'm having trouble handling";
  10961. mes "all of these packages here.";
  10962. next;
  10963. mes "[" + strcharinfo(0) + "]";
  10964. mes "Wait, Kazien is";
  10965. mes "your brother? That's";
  10966. mes "weird, you figure he";
  10967. mes "would mention that.";
  10968. next;
  10969. mes "[Lyozien]";
  10970. mes "Oh, yeah, he's been like";
  10971. mes "that ever since we lived";
  10972. mes "in Lighthalzen's slums.";
  10973. mes "Luckily, he joined the";
  10974. mes "corporation and helped";
  10975. mes "us improve our lots in life...";
  10976. next;
  10977. mes "[Lyozien]";
  10978. mes "That's why I appreciate the";
  10979. mes "fact that he lets me work for";
  10980. mes "him. I can't let him down.";
  10981. mes "Anyway, back to business: we";
  10982. mes "gotta deliver these goods to";
  10983. mes "the Rune-Midgarts Kingdom.";
  10984. next;
  10985. mes "[Lyozien]";
  10986. mes "I have to ensure that these";
  10987. mes "packages aren't damaged or";
  10988. mes "stolen by thieves. Your job is";
  10989. mes "to go to Izlude, find Mr. Ahman";
  10990. mes "at the Airport, and tell him that his orders have safely arrived.";
  10991. next;
  10992. set lhz_rekenber,9;
  10993. mes "[Lyozien]";
  10994. mes "Once you tell Mr. Ahman";
  10995. mes "that message, he'll take";
  10996. mes "care of picking up his own";
  10997. mes "packages. But yeah, I need";
  10998. mes "to stay behind to guard these";
  10999. mes "products in the meantime.";
  11000. close;
  11001. }
  11002. mes "[Lyozien]";
  11003. mes "Um, would you mind";
  11004. mes "treading lightly around";
  11005. mes "this area, and kind of go";
  11006. mes "around the piles? Yeah,";
  11007. mes "these are all pretty fragile.";
  11008. mes "Thanks, I appreciate it.";
  11009. close;
  11010. OnEnter:
  11011. enablenpc "Man#Lyozien";
  11012. end;
  11013. OnStop:
  11014. disablenpc "Man#Lyozien";
  11015. end;
  11016. }
  11017. izlude,186,57,5 script Scamp 853,{
  11018. if(lhz_rekenber > 21)
  11019. {
  11020. mes "[Ahman]";
  11021. mes "Oh, hello. I've heard";
  11022. mes "that you had to quit.";
  11023. mes "It's quite a pity, really.";
  11024. mes "If it weren't for you, some";
  11025. mes "of my packages would have";
  11026. mes "been destroyed by those thugs.";
  11027. close;
  11028. }
  11029. else if(lhz_rekenber == 21)
  11030. {
  11031. mes "[Ahman]";
  11032. mes "Shouldn't you be";
  11033. mes "taking a break? Besides,";
  11034. mes "Lyozien is still waiting for";
  11035. mes "you the Airship, isn't he?";
  11036. close;
  11037. }
  11038. else if(lhz_rekenber == 20)
  11039. {
  11040. mes "[Ahman]";
  11041. mes "Oh, have my packages";
  11042. mes "arrived? Good, good.";
  11043. mes "I appreciate all of your";
  11044. mes "hard work. I'm surprised";
  11045. mes "they haven't hired you";
  11046. mes "full time by now.";
  11047. next;
  11048. mes "[Ahman]";
  11049. mes "Is something the matter?";
  11050. mes "You seem really pale. Oh";
  11051. mes "well, you'll have plenty of";
  11052. mes "time to relax on the Airship.";
  11053. mes "Oh, and don't worry, I'll";
  11054. mes "take care of the packages.";
  11055. set lhz_rekenber,21;
  11056. close;
  11057. }
  11058. else if (lhz_rekenber > 15 && lhz_rekenber < 20)
  11059. {
  11060. mes "[Ahman]";
  11061. mes "Oh, hello. I'm not";
  11062. mes "expecting any packages";
  11063. mes "at this moment, although";
  11064. mes "I'm aware that there are a";
  11065. mes "few deliveries in queue, but shouldn't you be in Lighthalzen?";
  11066. close;
  11067. }
  11068. else if(lhz_rekenber == 15)
  11069. {
  11070. mes "[Ahman]";
  11071. mes "Shouldn't you be on";
  11072. mes "your way and report to";
  11073. mes "Lyozien? You should hurry";
  11074. mes "before the Airship takes off.";
  11075. close;
  11076. }
  11077. else if(lhz_rekenber == 14)
  11078. {
  11079. mes "[Ahman]";
  11080. mes "Ah, it's you again.";
  11081. mes "I assume that means that";
  11082. mes "my packages have arrived";
  11083. mes "safely. Is that right?";
  11084. next;
  11085. mes "[" + strcharinfo(0) + "]";
  11086. mes "Yes, that's right.";
  11087. mes "Actually, this time we ";
  11088. mes "were attacked by a group";
  11089. mes "of thugs, so I was wondering";
  11090. mes "if you knew anything about it... ";
  11091. next;
  11092. mes "[Ahman]";
  11093. mes "They attacked again?";
  11094. mes "Oh, that isn't good.";
  11095. mes "Well, I have no idea";
  11096. mes "what's going on. I wish";
  11097. mes "I had some idea of what";
  11098. mes "they were up to, really.";
  11099. next;
  11100. set lhz_rekenber,15;
  11101. mes "[Ahman]";
  11102. mes "For now, you should";
  11103. mes "go and report to Lyozien.";
  11104. mes "I assume that you protected";
  11105. mes "my packages, so thank you";
  11106. mes "for your diligent work. Now, I shall pick up what I ordered...";
  11107. close;
  11108. }
  11109. else if (lhz_rekenber > 10 && lhz_rekenber < 14)
  11110. {
  11111. mes "[Ahman]";
  11112. mes "Oh, it's you again.";
  11113. mes "Shouldn't you be getting";
  11114. mes "on the Airship and heading";
  11115. mes "back to the Schwaltzvalt";
  11116. mes "Republic? There are more";
  11117. mes "deliveries in queue, you know.";
  11118. close;
  11119. }
  11120. else if(lhz_rekenber == 10)
  11121. {
  11122. mes "[Ahman]";
  11123. mes "Thank you for letting me";
  11124. mes "know that my order has arrived.";
  11125. mes "You should go back to Lyozien";
  11126. mes "now so you can finish your job.";
  11127. mes "Perhaps I'll see you again";
  11128. mes "sometime, adventurer.";
  11129. close;
  11130. }
  11131. else if(lhz_rekenber == 9)
  11132. {
  11133. mes "[Man]";
  11134. mes "Hmm, can you really";
  11135. mes "call this place an Airport?";
  11136. mes "It's far too small, wouldn't";
  11137. mes "you agree? Still, I kind of";
  11138. mes "enjoy sitting around here.";
  11139. next;
  11140. mes "[" + strcharinfo(0) + "]";
  11141. mes "Excuse me, but do";
  11142. mes "you know where I can";
  11143. mes "find a man named Ahman?";
  11144. mes "I have a message for him.";
  11145. next;
  11146. mes "[Ahman]";
  11147. mes "I'm Ahman, how can--";
  11148. mes "Oh! You must be here to";
  11149. mes "tell me that my packages";
  11150. mes "have arrived. Am I correct?";
  11151. next;
  11152. mes "[" + strcharinfo(0) + "]";
  11153. mes "Y-yes. That's right.";
  11154. mes "Your packages have";
  11155. mes "arrived and they're";
  11156. mes "being guarded until";
  11157. mes "you come to pick them up.";
  11158. next;
  11159. mes "[Ahman]";
  11160. mes "Ah, that's very good to";
  11161. mes "know. Say, are you a new";
  11162. mes "worker for Lyozien and Kazien?";
  11163. mes "I don't believe I've seen you";
  11164. mes "around before. Have they finally started hiring part timers?";
  11165. next;
  11166. mes "[" + strcharinfo(0) + "]";
  11167. mes "Yes, that's right.";
  11168. mes "Actually, I'm working for";
  11169. mes "them part time. I heard";
  11170. mes "they were really busy, so";
  11171. mes "I sort of volunteered my time.";
  11172. next;
  11173. mes "[Ahman]";
  11174. mes "Alright, alright.";
  11175. mes "I suppose that you";
  11176. mes "also don't know what's";
  11177. mes "being delivered in these";
  11178. mes "packages, just like Lyozien.";
  11179. next;
  11180. mes "[Ahman]";
  11181. mes "Well, it's all confidential";
  11182. mes "information anyway, so don't";
  11183. mes "worry about it. Thank you for";
  11184. mes "notifying me about the delivery.^FFFFFF ^000000 Now, you should go back and ";
  11185. mes "tell Lyozien. Take care now~";
  11186. set lhz_rekenber,10;
  11187. close;
  11188. }
  11189. mes "[Man]";
  11190. mes "Hmm, can you really";
  11191. mes "call this place an Airport?";
  11192. mes "It's far too small, wouldn't";
  11193. mes "you agree? Still, I kind of";
  11194. mes "enjoy sitting around here.";
  11195. close;
  11196. }
  11197. airplane_01,1,1,1 script #bully1 -1,{
  11198. OnInit:
  11199. disablenpc "#bully1";
  11200. end;
  11201. OnEnter:
  11202. enablenpc "#bully1";
  11203. initnpctimer;
  11204. monster "airplane_01",96,53,"Thug",1592,1,"#bully1::OnMyMobDead";
  11205. monster "airplane_01",87,47,"Thug",1592,1,"#bully1::OnMyMobDead";
  11206. set .bullymobs,2;
  11207. end;
  11208. OnReset:
  11209. killmonster "airplane_01","#bully1::OnMyMobDead";
  11210. end;
  11211. OnMyMobDead:
  11212. set .bullymobs,.bullymobs -1;
  11213. if(.bullymobs < 1)
  11214. {
  11215. mes "[Bully]";
  11216. mes "Damn it! N-next time...";
  11217. mes "Next time we'll g-get rid";
  11218. mes "of those damned packages!";
  11219. mes "^333333*Cough cough*^000000 For now, we";
  11220. mes "retreat and fight another day!";
  11221. close2;
  11222. donpcevent "#bully1::OnInit";
  11223. donpcevent "Man#Lyozien::OnEnter";
  11224. stopnpctimer;
  11225. }
  11226. end;
  11227. OnTimer120000:
  11228. donpcevent "#bully1::OnReset";
  11229. donpcevent "#bully1::OnInit";
  11230. donpcevent "Man#Lyozien::OnEnter";
  11231. stopnpctimer;
  11232. end;
  11233. }
  11234. airplane_01,2,2,1 script #bully2 -1,{
  11235. OnInit:
  11236. disablenpc "#bully2";
  11237. end;
  11238. OnEnter:
  11239. enablenpc "#bully2";
  11240. initnpctimer;
  11241. monster "airplane_01",96,53,"Thug",1592,1,"#bully2::OnMyMobDead";
  11242. monster "airplane_01",87,47,"Thug",1592,1,"#bully2::OnMyMobDead";
  11243. monster "airplane_01",97,43,"Thug",1592,1,"#bully2::OnMyMobDead";
  11244. set .bullymobs,3;
  11245. end;
  11246. OnReset:
  11247. killmonster "airplane_01","#bully2::OnMyMobDead";
  11248. end;
  11249. OnMyMobDead:
  11250. set .bullymobs,.bullymobs -1;
  11251. if(.bullymobs < 1)
  11252. {
  11253. mes "^3355FFHey-- there's a slit";
  11254. mes "in the wrapping on one";
  11255. mes "of the packages. It was";
  11256. mes "probably ripped a little";
  11257. mes "while you were fighting.^000000";
  11258. close2;
  11259. donpcevent "#bully2::OnInit";
  11260. donpcevent "#packidentity::OnEnter";
  11261. stopnpctimer;
  11262. }
  11263. end;
  11264. OnTimer120000:
  11265. donpcevent "#bully2::OnReset";
  11266. donpcevent "#bully2::OnInit";
  11267. donpcevent "#packidentity::OnEnter";
  11268. stopnpctimer;
  11269. end;
  11270. }
  11271. airplane_01,99,47,3 script #packidentity 139,2,2,{
  11272. end;
  11273. OnInit:
  11274. disablenpc "#packidentity";
  11275. end;
  11276. OnEnter:
  11277. enablenpc "#packidentity";
  11278. end;
  11279. OnTouch:
  11280. if(lhz_rekenber == 19)
  11281. {
  11282. mes "^3355FFYou peek through the";
  11283. mes "slit in the wrapping";
  11284. mes "that is covering one";
  11285. mes "of the packages.^000000";
  11286. next;
  11287. mes "[" + strcharinfo(0) + "]";
  11288. mes "Oh... my God!";
  11289. mes "These are... These are";
  11290. mes "weapons of mass destruction.";
  11291. mes "There's even parts for assembling guardians, the kinds that usually";
  11292. mes "defend those Guild Castles...";
  11293. close2;
  11294. donpcevent "Man#Lyozien::OnEnter";
  11295. donpcevent "#packidentity::OnInit";
  11296. end;
  11297. }
  11298. }
  11299. lhz_in01,187,247,3 script #flashback1 139,2,2,{
  11300. OnTouch:
  11301. if(lhz_rekenber == 22)
  11302. {
  11303. mes "[Kazien]";
  11304. mes "-Don't you have anything to protect, huh?- ";
  11305. mes "-Are you sure that you're always doing the right thing?-";
  11306. next;
  11307. mes "[Kazien]";
  11308. mes "Answer me! Answer me! Answer meee!";
  11309. next;
  11310. set lhz_rekenber,23;
  11311. mes "[" + strcharinfo(0) + "]";
  11312. mes ".............Damn it.";
  11313. close;
  11314. }
  11315. end;
  11316. }
  11317. lhz_in01,75,248,3 script #flashback2 139,2,2,{
  11318. OnTouch:
  11319. if(lhz_rekenber == 22)
  11320. {
  11321. mes "[Kazien]";
  11322. mes "Look man, this is what";
  11323. mes "I decided. I don't care";
  11324. mes "what other people'll think.";
  11325. mes "I might go to hell when";
  11326. mes "I die, but that's my problem.";
  11327. next;
  11328. mes "[Kazien]";
  11329. mes "Besides, you adventurers";
  11330. mes "are always running around";
  11331. mes "with your swords and magic spells... Isn't that just as bad?";
  11332. mes "It's not the weapons or the power that's bad: it's how they're used.";
  11333. next;
  11334. mes "[Kazien]";
  11335. mes "There'd be days when my";
  11336. mes "brother and I'd have nothing";
  11337. mes "to eat. So when I heard about";
  11338. mes "this job, I took it. What good";
  11339. mes "is world peace if I'm not even";
  11340. mes "alive to enjoy it, huh?";
  11341. next;
  11342. set lhz_rekenber,23;
  11343. mes "[" + strcharinfo(0) + "]";
  11344. mes "......";
  11345. mes ".........";
  11346. mes "Damn it!";
  11347. close;
  11348. }
  11349. end;
  11350. }