obb_quest.txt 56 KB

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  1. //===== eAthena Script =======================================
  2. //= Old Blue Box Quest
  3. //===== By ===================================================
  4. //= Celesta, Lupus
  5. //===== Version ==============================================
  6. //= 2.0
  7. //===== Compatible With: =====================================
  8. //= eAthena SVN
  9. //===== Description: =========================================
  10. // [Aegis COnversion]
  11. //= Old Blue Box quest (?)
  12. //= Officially this quest gave an OBB in exhange for a the
  13. //= required items unlimitedly, however this was changed by
  14. //= Gravity, who claimed this behavior as a bug.
  15. //= The exact purpose of this quest is undetermined, but
  16. //= Gravity claimed that another quest would eventually
  17. //= branch from this one.
  18. //===== Additional Comments: =================================
  19. //= 1.7 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
  20. //= 1.8 Added missing checkweights. [L0ne_W0lf]
  21. //= 1.9 Moved Morroc NPCs to Morroc Ruins. [L0ne_W0lf]
  22. //= 2.0 Removed unused "name" variable. [L0ne_W0lf]
  23. //============================================================
  24. alberta,43,244,0 script Tourist#thai 99,{
  25. if (checkweight(1201,1) == 0) {
  26. mes "- Wait a moment! -";
  27. mes "- Currently you're carrying -";
  28. mes "- too many items with you. -";
  29. mes "- Please enlighten your weight -";
  30. mes "- and try again. -";
  31. close;
  32. }
  33. if (thai_head >= 1 && thai_head <= 5) {
  34. switch(thai_head) {
  35. case 1:
  36. set .@th_rand,rand(1,100);
  37. if (.@th_rand > 6 && .@th_rand < 20) {
  38. mes "[Tourist]";
  39. mes "...........";
  40. next;
  41. mes "[Tourist]";
  42. mes "You're that meanie...";
  43. next;
  44. mes "[Tourist]";
  45. mes "...........";
  46. next;
  47. mes "[Tourist]";
  48. mes "...........";
  49. next;
  50. mes "[Tourist]";
  51. mes "...........";
  52. next;
  53. mes "[Tourist]";
  54. mes "Aren't you...?";
  55. next;
  56. mes "[Tourist]";
  57. mes "...........";
  58. next;
  59. mes "[Tourist]";
  60. mes "...........";
  61. next;
  62. mes "[Tourist]";
  63. mes "...........";
  64. next;
  65. mes "[Tourist]";
  66. mes "Alright, alright, but you don't have to be mean.";
  67. set thai_head,2;
  68. close;
  69. }
  70. mes "[Tourist]";
  71. mes "...........";
  72. next;
  73. mes "[Tourist]";
  74. mes "I didn't think you were that";
  75. mes "mean. Scram, I ain't in the mood";
  76. mes "to talk to you.";
  77. close;
  78. case 2:
  79. mes "[Tourist]";
  80. mes "..........";
  81. next;
  82. switch(select("So do you have business in Lutie?:You don't want to go to Lutie for a tour.:What made you come over here?")) {
  83. case 1:
  84. mes "[Tourist]";
  85. mes "Yes.";
  86. mes "Well, actually...";
  87. next;
  88. mes "[Tourist]";
  89. mes "I wanted to give my girlfriend";
  90. mes "some well baked cookies.";
  91. mes "Sadly, in my hometown of";
  92. mes "Morroc, we don't have fancy";
  93. mes "foods like that.";
  94. next;
  95. mes "[Tourist]";
  96. mes "I've been asking all these";
  97. mes "merchants about it, and I was";
  98. mes "told that I could only get them";
  99. mes "in Lutie...that's my story.";
  100. next;
  101. mes "[Tourist]";
  102. mes "Now I'm running out of money and";
  103. mes "food...I can't stay here much longer...";
  104. next;
  105. if (select("Do you want me to help you?:Well, good luck with everything.") == 1) {
  106. set thai_head,3;
  107. mes "[Tourist]";
  108. mes "Thank god! Thank you so much.";
  109. mes "I knew you would help me~!";
  110. next;
  111. mes "[Tourist]";
  112. mes "Umm...";
  113. mes "Before we talk about that help...";
  114. mes "Er, hmmmm...";
  115. mes "Well, you know I'm pretty";
  116. mes "much starving to death now...";
  117. next;
  118. mes "[Tourist]";
  119. mes "Could you please get me some Meat?";
  120. mes "I know I'm asking you too much,";
  121. mes "but I'm pretty much penniless";
  122. mes "so I don't really have much";
  123. mes "of a choice...";
  124. close;
  125. }
  126. set thai_head,1;
  127. mes "[Tourist]";
  128. mes ".........";
  129. mes "How could you be so cold";
  130. mes "hearted after hearing my story?";
  131. mes "...You're pretty mean!";
  132. close;
  133. case 2:
  134. mes "[Tourist]";
  135. mes "...Oh really? Hmm...people said I";
  136. mes "could only get the well baked";
  137. mes "cookie in Lutie.";
  138. next;
  139. mes "[Tourist]";
  140. mes "I wanted to give my girlfriend";
  141. mes "some well baked cookies.";
  142. mes "Sadly, in my hometown of";
  143. mes "Morroc, we don't have fancy";
  144. mes "foods like that.";
  145. next;
  146. mes "[Tourist]";
  147. mes "I've been asking all these";
  148. mes "merchants about it, and I was";
  149. mes "told that I could only get them";
  150. mes "in Lutie...that's my story.";
  151. next;
  152. mes "[Tourist]";
  153. mes "Now I'm running out of money and";
  154. mes "food...I can't stay here much longer...";
  155. next;
  156. if (select("Do you want me to help you?:Well, good luck with everything.") == 1) {
  157. set thai_head,3;
  158. mes "[Tourist]";
  159. mes "Thank god! Thank you so much.";
  160. mes "I knew you would help me~!";
  161. next;
  162. mes "[Tourist]";
  163. mes "Umm...";
  164. mes "Before we talk about that help...";
  165. mes "Er, hmmmm...";
  166. mes "Well, you know I'm pretty";
  167. mes "much starving to death now...";
  168. next;
  169. mes "[Tourist]";
  170. mes "Could you please get me some Meat?";
  171. mes "I know I'm asking you too much,";
  172. mes "but I'm pretty much penniless";
  173. mes "so I don't really have much";
  174. mes "of a choice...";
  175. close;
  176. }
  177. set thai_head,1;
  178. mes "[Tourist]";
  179. mes ".........";
  180. mes "How could you be so cold";
  181. mes "hearted after hearing my story?";
  182. mes "...You're pretty mean!";
  183. close;
  184. case 3:
  185. mes "[Tourist]";
  186. mes "I was told that I could only find";
  187. mes "the entrance to Lutie in";
  188. mes "Al De Baran...";
  189. next;
  190. mes "[Tourist]";
  191. mes "So I came here after searching";
  192. mes "for Al De Baran...almost";
  193. mes "killing myself when I passed the desert...*Sob*";
  194. close;
  195. }
  196. case 3:
  197. if (countitem(517) == 0) {
  198. mes "[Tourist]";
  199. mes "I see...I can understand that you";
  200. mes "can't help me. It's alright...";
  201. mes "It's not like I have the right";
  202. mes "to demand anything of you...";
  203. mes "But...";
  204. next;
  205. mes "[Tourist]";
  206. mes "*Sob*...so... hungry...";
  207. close;
  208. }
  209. set .@th_rand,rand(1,100);
  210. if (.@th_rand > 0 && .@th_rand < 10) {
  211. if (countitem(517) == 10) {
  212. mes "[Tourist]";
  213. mes "Ah...thanks! Thank you so much!";
  214. delitem 517,10; //Meat
  215. next;
  216. }
  217. else if (countitem(517) < 10) {
  218. mes "[Tourist]";
  219. mes "I appreciate that you're";
  220. mes "helping me out of the";
  221. mes "goodness of your heart,";
  222. mes "but...";
  223. next;
  224. mes "[Tourist]";
  225. mes "What are you...";
  226. mes "Cheap?! You can feed";
  227. mes "a starving man more";
  228. mes "than this...bring me";
  229. mes "more Meat!";
  230. close;
  231. }
  232. else if (countitem(517) > 10) {
  233. mes "[Tourist]";
  234. mes "I appreciate you bringing";
  235. mes "all this for me but...";
  236. next;
  237. mes "[Tourist]";
  238. mes "Geez, you want I should";
  239. mes "choke myself to death?";
  240. mes "I can't eat all of this!";
  241. mes "Bring me less Meat, yeah?";
  242. close;
  243. }
  244. }
  245. else if (.@th_rand > 11 && .@th_rand < 80) {
  246. if (countitem(517) == 20) {
  247. mes "[Tourist]";
  248. mes "Ah...thanks! Thank you so much!";
  249. delitem 517,20; //Meat
  250. next;
  251. }
  252. else if (countitem(517) < 20) {
  253. mes "[Tourist]";
  254. mes "I appreciate that you're";
  255. mes "helping me out of the";
  256. mes "goodness of your heart,";
  257. mes "but...";
  258. next;
  259. mes "[Tourist]";
  260. mes "What are you...";
  261. mes "Cheap?! You can feed";
  262. mes "a starving man more";
  263. mes "than this...bring me";
  264. mes "more Meat!";
  265. close;
  266. }
  267. else if (countitem(517) > 20) {
  268. mes "[Tourist]";
  269. mes "I appreciate you bringing";
  270. mes "all this for me but...";
  271. next;
  272. mes "[Tourist]";
  273. mes "Geez, you want I should";
  274. mes "choke myself to death?";
  275. mes "I can't eat all of this!";
  276. mes "Bring me less Meat, yeah?";
  277. close;
  278. }
  279. }
  280. else {
  281. if (countitem(517) == 40) {
  282. mes "[Tourist]";
  283. mes "Ah...thanks! Thank you so much!";
  284. delitem 517,40; //Meat
  285. next;
  286. }
  287. else if (countitem(517) < 40) {
  288. mes "[Tourist]";
  289. mes "I appreciate that you're";
  290. mes "helping me out of the";
  291. mes "goodness of your heart,";
  292. mes "but...";
  293. next;
  294. mes "[Tourist]";
  295. mes "What are you...";
  296. mes "Cheap?! You can feed";
  297. mes "a starving man more";
  298. mes "than this...bring me";
  299. mes "more Meat!";
  300. close;
  301. }
  302. else if (countitem(517) > 40) {
  303. mes "[Tourist]";
  304. mes "Geez, you want I should";
  305. mes "choke myself to death?";
  306. mes "I can't eat all of this!";
  307. mes "Bring me less Meat, yeah?";
  308. close;
  309. }
  310. }
  311. set thai_head,4;
  312. mes "^3355FFHe seemed to have been";
  313. mes "starving for a long time.";
  314. mes "He ate all the meat I gave him";
  315. mes "and it was all gone in a flash.^000000";
  316. if (countitem(538) > 0) {
  317. mes "^0000FF...Oh my! He took my cookies without even asking and ate all of those too!!^000000";
  318. delitem 538,countitem(538); //Well_Baked_Cookie
  319. }
  320. next;
  321. mes "[Tourist]";
  322. mes "*Phew*...thanks.";
  323. mes "At long last...";
  324. mes "I feel stuffed.";
  325. mes "...Oh. Right.";
  326. mes "My girlfriend.";
  327. next;
  328. mes "[Tourist]";
  329. mes "Er...about the well-baked";
  330. mes "cookie I told you about? Um... I";
  331. mes "know I'm being rude and selfish";
  332. mes "...But I don't think I can find";
  333. mes "it on my own.";
  334. next;
  335. mes "[Tourist]";
  336. mes "So, could you bring me ^0000FF20 Well-baked Cookies^000000?";
  337. next;
  338. mes "[Tourist]";
  339. mes "Although I shouldn't be asking for";
  340. mes "any more favors, and you'd have";
  341. mes "to go through all this trouble...";
  342. mes "while I'd be safe over here...";
  343. next;
  344. mes "[Tourist]";
  345. mes "I really want to make my";
  346. mes "girlfriend happy. Everything";
  347. mes "would be worth it for";
  348. mes "that smile on her face...";
  349. mes "I just can't pass this chance up!";
  350. next;
  351. mes "[Tourist]";
  352. mes "Haven't you been in love...?";
  353. mes "Surely you understand the";
  354. mes "sway that this woman has";
  355. mes "over me! Otherwise...I'd be";
  356. mes "selling jewels...anything";
  357. mes "other than this.";
  358. next;
  359. mes "[Tourist]";
  360. mes "I'm begging you, since you're";
  361. mes "stronger and less delicate";
  362. mes "than me, please bring me";
  363. mes "^0000FF20 Well-baked Cookies^000000!";
  364. mes "For me, it's impossible!!";
  365. close;
  366. case 4:
  367. if (countitem(538) > 19) {
  368. mes "[Tourist]";
  369. mes "Ah~!! Thank you so much!!";
  370. mes "There really are many good";
  371. mes "people like you in this world.";
  372. next;
  373. set thai_head,5;
  374. delitem 538,20; //Well_Baked_Cookie
  375. mes "[Tourist]";
  376. mes "I appreciate what you've done for";
  377. mes "me...now I can see her smile with";
  378. mes "happiness.";
  379. next;
  380. mes "[Tourist]";
  381. mes "Hmm, there is still one problem";
  382. mes "left for me though...How do I";
  383. mes "get back home to Morroc??";
  384. mes "Well, if it can make my girl";
  385. mes "happy...";
  386. next;
  387. mes "[Tourist]";
  388. mes "...I'll get around to it.";
  389. mes "Sooner or later. Man,";
  390. mes "that desert's really big,";
  391. mes "you know?";
  392. close;
  393. }
  394. mes "[Tourist]";
  395. mes "I see...I can understand that you";
  396. mes "can't help me. It's alright...";
  397. mes "It's not like I have the right";
  398. mes "to demand anything of you...";
  399. mes "But...";
  400. close;
  401. case 5:
  402. mes "[Tourist]";
  403. mes "Thank you so much!";
  404. next;
  405. mes "[Tourist]";
  406. mes "Hmm...I wanna pay you back...";
  407. mes "And you're an adventurer...";
  408. mes "But I don't got any like...";
  409. mes "magic armor or those";
  410. mes "cards you guys are";
  411. mes "always playing with...";
  412. next;
  413. mes "[Tourist]";
  414. mes "Hmmm...";
  415. mes "....I got it!";
  416. mes "Sooner or later, you";
  417. mes "wanna visit some sort";
  418. mes "of wise man or...";
  419. mes "...something, right?";
  420. next;
  421. mes "[Tourist]";
  422. mes "Visit my pal ^649664Jacob^000000 in";
  423. mes "Morroc. Tell him that I";
  424. mes "introduced you. He knows";
  425. mes "about a wise man...";
  426. mes "Though, he isn't one";
  427. mes "himself...";
  428. next;
  429. mes "[Tourist]";
  430. mes "Ah, sorry, I haven't even told";
  431. mes "you my name. My name is...";
  432. mes "^0000FFPandger Mayer^000000.";
  433. next;
  434. mes "[Tourist]";
  435. mes "So yeah, tell my pal Jacob";
  436. mes "that Pandger Mayer introduced you.";
  437. next;
  438. mes "[Tourist]";
  439. mes "So...you tell 'em:";
  440. mes "^0000FFPandger Mayer introduced you^000000";
  441. mes "Exactly like that~";
  442. mes "^0000FFPandger Mayer introduced you^000000";
  443. mes "^FF0000Don't forget it~^000000";
  444. next;
  445. mes "[Tourist]";
  446. mes "Sorry I can't pay you back with";
  447. mes "more than this, though. Kinda";
  448. mes "stinks, huh?";
  449. next;
  450. mes "[Tourist]";
  451. mes "Here, take this as an extra";
  452. mes "token of my gratitute.";
  453. mes "This doohickey has been";
  454. mes "pretty handy in sticky";
  455. mes "situations...";
  456. next;
  457. mes "[Tourist]";
  458. mes "Hopefully, it'll be useful.";
  459. set .@now_weight,MaxWeight-Weight;
  460. if (.@now_weight < 500) {
  461. mes "Umm...it seems you're carrying too much stuff with you.";
  462. mes "Doncha want me to help you?";
  463. close;
  464. }
  465. set thai_head,6;
  466. getitem 1205,1; //Cutter_
  467. next;
  468. mes "[Tourist]";
  469. mes "Heh...once gain, thanks for";
  470. mes "the help. Take care, guy.";
  471. close;
  472. }
  473. }
  474. else if (thai_head > 5) {
  475. switch(rand(1,3)) {
  476. case 1:
  477. mes "[Tourist]";
  478. mes "Hey, thanks a bunch for your";
  479. mes "help. Anyways...now I remember";
  480. mes "I gotta go back through the";
  481. mes "desert again...*Sigh*";
  482. mes "Yeah, I better get back...";
  483. next;
  484. mes "[Tourist]";
  485. mes "...no matter how hard it is.";
  486. mes "But...yeah. It's gonna be pretty";
  487. mes "hard. Crossing the desert...";
  488. mes "alone. By myself...crud.";
  489. close;
  490. case 2:
  491. mes "[Tourist]";
  492. mes "Hey, thanks a bunch for your";
  493. mes "help....I ain't sure if I";
  494. mes "can make it back to Morroc";
  495. mes "in one piece...";
  496. next;
  497. mes "[Tourist]";
  498. mes "But I better go back";
  499. mes "to my girlfriend. That's";
  500. mes "the point of me coming";
  501. mes "here in the first place,";
  502. mes "anyway.";
  503. close;
  504. case 3:
  505. mes "[Tourist]";
  506. mes "Hey, thanks a bunch for your";
  507. mes "help. Man...Morroc is a long";
  508. mes "way off, isn't it? Aw nuts...";
  509. mes "I guess if I was crazy";
  510. mes "enough to come here because";
  511. mes "of my girlfriend...";
  512. next;
  513. mes "[Tourist]";
  514. mes "I'm crazy enough to walk all";
  515. mes "way back to Morroc...";
  516. mes "...";
  517. mes "...unless...";
  518. mes "You'll gimme a piggy-back ride?";
  519. next;
  520. mes "[Tourist]";
  521. mes "...kidding. I'm not that";
  522. mes "big of a jerk, I guess.";
  523. mes "Try not to look so";
  524. mes "surprised!";
  525. close;
  526. }
  527. }
  528. else {
  529. if (JobLevel < 36) {
  530. mes "[Tourist]";
  531. mes "Where am I...?";
  532. mes "...Who am I?";
  533. next;
  534. mes "[Tourist]";
  535. mes ".........";
  536. next;
  537. mes "[Tourist]";
  538. mes ".....";
  539. next;
  540. mes "[Tourist]";
  541. mes ".........";
  542. next;
  543. mes "[Tourist]";
  544. mes "Mahahahahahaha!!";
  545. next;
  546. mes "[Tourist]";
  547. mes "*Drools*...I love chocolate!";
  548. next;
  549. mes "[Tourist]";
  550. mes "Wait...";
  551. mes "I have a girlfriend...";
  552. mes "and...and...";
  553. mes "cookies...?";
  554. mes "I feel sooo lost...";
  555. next;
  556. mes "^3355FFWe don't talk to crazy people~^000000";
  557. close;
  558. }
  559. mes "[Tourist]";
  560. mes "Where am I?";
  561. mes "*Sob*...I guess I got lost...";
  562. mes "Hey, where is this!?";
  563. next;
  564. switch(select("Ignore him.:This is Alberta.:This is Al De Baran.")) {
  565. case 1:
  566. mes "[Tourist]";
  567. mes "..........";
  568. close;
  569. case 2:
  570. mes "[Tourist]";
  571. mes "Ah...I see. So this is";
  572. mes "Alberta...crud. I'm";
  573. mes "supposed to go to ^0000FFLutie^000000...";
  574. next;
  575. mes "[Tourist]";
  576. mes "Hey, thanks for letting me know.";
  577. mes "Now at least I know where I am.";
  578. mes "Geez...they got boats here";
  579. mes "that go everywhere, yeah?";
  580. next;
  581. mes "[Tourist]";
  582. mes "Oh right, everywhere...but Lutie.";
  583. mes "Man, this stinks.";
  584. close2;
  585. set thai_head,2;
  586. end;
  587. case 3:
  588. mes "[Tourist]";
  589. mes "Oh...oh right!";
  590. mes "Yeah, Al De Baran...";
  591. mes "Guess I'm not lost";
  592. mes "after all.";
  593. next;
  594. mes "[Tourist]";
  595. mes "I was told that I can see a ^FF0000Clock Tower^000000 in Al De Baran.";
  596. mes "Can you tell me where I can find the ^FF0000Clock Tower^000000?";
  597. next;
  598. if (select("It's in the center of the town.:Eh, I think I gave you the wrong town name.") == 1) {
  599. mes "[Tourist]";
  600. mes "..............";
  601. mes "You know, I'm beginning";
  602. mes "to feel like...";
  603. mes "you're pullin' my";
  604. mes "chain...";
  605. set thai_head,1;
  606. close;
  607. }
  608. mes "[Tourist]";
  609. mes "Hah~!...I knew it! Well, it's";
  610. mes "pretty hard to admit when";
  611. mes "you do something wrong.";
  612. mes "Thanks for being honest, pal.";
  613. close;
  614. }
  615. }
  616. }
  617. moc_ruins,105,62,4 script Jacob#thai 50,{
  618. if (thai_head >= 6 && thai_head <= 11) {
  619. switch (thai_head) {
  620. case 6:
  621. mes "[Tommy]";
  622. mes "Wahhhh~~~!!";
  623. mes "Dad~~ let me have a Munak~~~!";
  624. mes "Waaahhhh!";
  625. next;
  626. mes "[Tommy]";
  627. mes "I want Munak, Munakkkk~~!!";
  628. mes "Other people have a Munak, why can't I~~?";
  629. next;
  630. mes "[Tommy]";
  631. mes "Munak Munak Munak Munak~~~!";
  632. next;
  633. mes "[Jacob]";
  634. mes "Er...Ummm...";
  635. next;
  636. mes "[Tommy]";
  637. mes "Munak Munak Munak Munak~~~!";
  638. next;
  639. mes "[Jacob]";
  640. mes "Tommy, daddy is kind of busy right now...";
  641. next;
  642. mes "[Tommy]";
  643. mes "Munak Munak Munak Munak~~~!";
  644. next;
  645. mes "[Jacob]";
  646. mes "*Sigh*...alright...alright. If you want it that bad...";
  647. next;
  648. mes "[Jacob]";
  649. mes "Gosh...being a dad is not an easy";
  650. mes "thing to do...Hmmm? Do you have any business with me?";
  651. mes " ";
  652. mes "[Tommy]";
  653. mes "^FF0000Munak Munak Munak Munak!!^000000";
  654. next;
  655. input .@input$;
  656. if (.@input$ != "Pandger Mayer introduced you") {
  657. mes "["+strcharinfo(0)+"]";
  658. mes ""+.@input$+"";
  659. next;
  660. mes "[Jacob]";
  661. mes "....Sorry, what did you say? I have no idea what you're talking about.";
  662. close;
  663. }
  664. mes "["+strcharinfo(0)+"]";
  665. mes "Pandger Mayer introduced you.";
  666. next;
  667. mes "[Jacob]";
  668. mes "Oh, you mean that guy in love?";
  669. mes "Last time I saw him, he was";
  670. mes "leaving to find cookies somewhere...";
  671. next;
  672. mes "[Jacob]";
  673. mes "There is only one reason he could have mentioned my name to you...";
  674. mes " ";
  675. mes " ";
  676. mes "[Tommy]";
  677. mes "^FF0000Munak Munak Munak Munak!!^000000";
  678. next;
  679. mes "[Jacob]";
  680. mes "......";
  681. mes "*Sigh* For now, I have a favor to";
  682. mes "ask of you. Could you bring me";
  683. mes "^0000FF1 No Recipient^000000?";
  684. set thai_head,7;
  685. next;
  686. mes "[Jacob]";
  687. mes "I need this kid to calm down first...";
  688. mes " ";
  689. mes " ";
  690. mes "[Tommy]";
  691. mes "^FF0000Munak Munak Munak Munak!!^000000";
  692. close;
  693. case 7:
  694. if (countitem(636) > 0) {
  695. delitem 636,1; //No_Recipient
  696. mes "[Tommy]";
  697. mes "^FF0000Munak Munak Munak Munak!!^000000";
  698. next;
  699. mes "[Jacob]";
  700. mes "Oh, thank you so much...";
  701. mes "Let me calm this kid down";
  702. mes "first. Sorry my little boy is being so loud.";
  703. next;
  704. mes "[Jacob]";
  705. mes "Tommy, Tommy?";
  706. next;
  707. mes "[Tommy]";
  708. mes "^FF0000Moo^9F0000naah^5F0000ahhh^3F0000ahhh^000000kkk!!..Err?";
  709. mes "What's this, Daddy?";
  710. next;
  711. mes "[Jacob]";
  712. mes "This is called No Recipient~";
  713. mes "With this, I can get you a Munak~";
  714. next;
  715. mes "[Tommy]";
  716. mes "Are you serious, Daddy?!";
  717. next;
  718. mes "[Jacob]";
  719. mes "Yes, I am~";
  720. mes "Have you ever heard me lie?";
  721. next;
  722. mes "[Tommy]";
  723. mes ".......";
  724. mes "I know you always lie to Mommy.";
  725. next;
  726. mes "[Jacob]";
  727. mes "..........";
  728. mes "No no no no no...that's not";
  729. mes "considered lying, Tommy.";
  730. mes "I am just trying to make it sound better to Mommy~";
  731. next;
  732. mes "[Tommy]";
  733. mes ".......";
  734. next;
  735. mes "^3355FFHe looks at his father in";
  736. mes "doubt. Kids are too smart";
  737. mes "to lie to nowadays...^000000";
  738. next;
  739. mes "[Tommy]";
  740. if (Sex)
  741. mes "So, mister, do you think my Daddy can catch a Munak with this?";
  742. else
  743. mes "So, lady, do you think my Daddy can catch a Munak with this?";
  744. next;
  745. switch(select("Yes.:...not sure.:No, ^FF0000never^000000.")) {
  746. case 1:
  747. mes "[Tommy]";
  748. mes "Heh!! I knew my Daddy";
  749. mes "wouldn't tell me a lie!! Thank you!!";
  750. next;
  751. mes "[Jacob]";
  752. mes "(...*Phew!* Thank you~)";
  753. set thai_head,9;
  754. close;
  755. case 2:
  756. mes "[Tommy]";
  757. if (Sex)
  758. mes "So tell me, mister. Did he lie to me, then?";
  759. else
  760. mes "So tell me, lady. Did he lie to me, then?";
  761. next;
  762. mes "[Jacob]";
  763. mes "Wait...wait, Tommy, that's not true...";
  764. mes "(^0000FFGosh, why are you doing this to me, help me already!!^000000)";
  765. next;
  766. mes "[Tommy]";
  767. mes "Can we catch a Munak with this or";
  768. mes "not, huh? Tell meeeeehhhh~~~!";
  769. next;
  770. switch(select("Yes, we can.:No, we can't.")) {
  771. case 1:
  772. mes "[Tommy]";
  773. mes "Heh heh! I knew it!";
  774. mes "Thank you~!!!";
  775. next;
  776. mes "[Tommy]";
  777. mes "Now I can have a Munak!";
  778. next;
  779. mes "[Jacob]";
  780. mes "(...*Phew* Thank you~)";
  781. set thai_head,9;
  782. close;
  783. case 2:
  784. set thai_head,8;
  785. mes "[Tommy]";
  786. mes "I knew it!! Daddy, you're a liar!!";
  787. next;
  788. mes "[Tommy]";
  789. mes "I hate you...I hate you!!!";
  790. mes "I wish Baphomet would take you somewhere and eat you!!";
  791. next;
  792. mes "[Jacob]";
  793. mes "Shoot...Tommy, Tommy...";
  794. mes "Listen to me....";
  795. next;
  796. mes "[Tommy]";
  797. mes "I don't wanna listen to you!!!";
  798. mes "I hate yoooooouhhhh!!";
  799. next;
  800. mes "[Jacob]";
  801. mes "....You.";
  802. mes "";
  803. next;
  804. mes "[Jacob]";
  805. mes "I don't want to see your ugly face";
  806. mes "around here any more...";
  807. mes "Leave~!";
  808. mes "How could you do this to me, huh?";
  809. next;
  810. mes "[Tommy]";
  811. mes "I hate yoooooouhhhh!!";
  812. mes " ";
  813. mes " ";
  814. mes "[Jacob]";
  815. mes "Tommy...Tommy please...";
  816. mes "Will you let me explain...?";
  817. set thai_head,8;
  818. close;
  819. }
  820. case 3:
  821. set thai_head,8;
  822. mes "[Tommy]";
  823. mes "I knew it!! Daddy, you're a liar!!";
  824. next;
  825. mes "[Tommy]";
  826. mes "I hate you...I hate you!!!";
  827. mes "I wish Baphomet will take you somewhere and eat you!!";
  828. next;
  829. mes "[Jacob]";
  830. mes "Shoot...Tommy, Tommy...";
  831. mes "Listen to me....";
  832. next;
  833. mes "[Tommy]";
  834. mes "I don't wanna listen to you!!!";
  835. mes "I hate yoooooouhhhh!!";
  836. next;
  837. mes "[Jacob]";
  838. mes "....You.";
  839. next;
  840. mes "[Jacob]";
  841. mes "I don't want to see";
  842. mes "your ugly face any more.";
  843. mes "Leave!";
  844. mes "How could you do this to me, huh?";
  845. next;
  846. mes "[Tommy]";
  847. mes "I hate yoooooouhhhh!!";
  848. mes "[Jacob]";
  849. mes "Tommy...Tommy, please...";
  850. mes "Will you let me explain...?";
  851. set thai_head,8;
  852. close;
  853. }
  854. }
  855. mes "[Tommy]";
  856. mes "^FF0000Munak Munak Munak Munak!!^000000";
  857. next;
  858. mes "[Jacob]";
  859. mes "*Sigh*...that's my boy. Please get me a No Recipient as soon as you can!";
  860. close;
  861. case 8:
  862. if (rand(1,1000) == 792) {
  863. mes "[Tommy]";
  864. mes "^FF0000Munak Munak Munak Munak!!^000000";
  865. next;
  866. mes "[Jacob]";
  867. mes "....*Sigh* Okay.";
  868. mes "I will give you a chance";
  869. mes "to make up for your mistake.";
  870. mes "Please get me a No Recipient as soon as you can.";
  871. set thai_head,7;
  872. close;
  873. }
  874. mes "[Jacob]";
  875. mes "....I don't want to talk to YOU";
  876. mes "anymore. Get outta here~!";
  877. mes "It's your fault my little";
  878. mes "boy thinks I'm a big liar!";
  879. close;
  880. case 9:
  881. mes "[Jacob]";
  882. mes "*Phew* Now I can leave him alone.";
  883. mes "Kids nowadays are so impatient...I am worried about my son.";
  884. next;
  885. mes "[Jacob]";
  886. mes "However, I can't do anything";
  887. mes "about his temper...I think";
  888. mes "he's just too young to know";
  889. mes "what he's doing.";
  890. next;
  891. mes "[Jacob]";
  892. mes "I'm having a hard time trying to";
  893. mes "be a good parent, and I'm";
  894. mes "beginning to appreciate my";
  895. mes "own parents' efforts to raise me.";
  896. next;
  897. mes "[Jacob]";
  898. mes "Respect your parents while they're";
  899. mes "still alive. It's too late to be";
  900. mes "sorry after you've lost them.";
  901. next;
  902. mes "[Jacob]";
  903. mes "I was a wild kid as well...my";
  904. mes "parents had a hard time raising";
  905. mes "me. I'm ashamed of what I've done";
  906. mes "when I was young...";
  907. next;
  908. mes "[Jacob]";
  909. mes "Those days, my parents couldn't";
  910. mes "afford to feed me three meals a";
  911. mes "day. And there were many";
  912. mes "creditors that always came";
  913. mes "to our house early";
  914. mes "early in the morning.";
  915. next;
  916. mes "[Jacob]";
  917. mes "Have you every heard about";
  918. mes "distraint-papers? As soon";
  919. mes "as those creditors put that";
  920. mes "distraint-paper on any of my";
  921. mes "things,it would no longer be";
  922. mes "mine.";
  923. next;
  924. mes "[Jacob]";
  925. mes "I hated my parents for not providing me with a sweet home,";
  926. mes "and I became rebellious.";
  927. mes "But, no matter how bad I was,";
  928. mes "Even in those difficult circumstances...";
  929. next;
  930. mes "[Jacob]";
  931. mes "They never gave up on me.";
  932. mes "Later, they told me that I was their one and only hope...";
  933. mes "even though I was more of a burden than anything else at the moment.";
  934. next;
  935. mes "[Tommy]";
  936. mes "Daddy, do you realize you've told";
  937. mes "that story hundreds of times already? *Piff~*";
  938. mes "Stop it already~";
  939. next;
  940. mes "^3355FFTommy was jumping and running";
  941. mes "around like a crazy rabbit and";
  942. mes "eventually bumped against me.^000000";
  943. next;
  944. mes "[Jacob]";
  945. mes "...Tommy, respect your dad.";
  946. mes "This is the story of your father's life.";
  947. next;
  948. mes "[Jacob]";
  949. mes "A.aa.aand.!!!";
  950. next;
  951. mes "[Jacob]";
  952. mes "How many times have I told you";
  953. mes "to behave in front of other people?!";
  954. next;
  955. mes "[Jacob]";
  956. if (Sex)
  957. mes "Say you're sorry to him!";
  958. else
  959. mes "Say you're sorry to her!";
  960. next;
  961. mes "[Tommy]";
  962. mes "*Piff~*";
  963. next;
  964. mes "[Jacob]";
  965. mes "I don't hear it~!!";
  966. next;
  967. mes "[Tommy]";
  968. mes "...I'm sorry...*bows head*";
  969. set thai_head,10;
  970. close;
  971. case 10:
  972. set .@rem,rand(1,11);
  973. if (.@rem == 1) {
  974. mes "[Jacob]";
  975. mes "Ah~ yes! Didn't you say Pandger Mayer introduced me to you?";
  976. mes "He wouldn't introduce me to just anyone. Oh, you must be";
  977. mes "...an adventurer.";
  978. next;
  979. mes "[Jacob]";
  980. mes "Right.";
  981. mes "I have something to tell you.";
  982. next;
  983. mes "[Jacob]";
  984. mes "When you go west from Morroc, and";
  985. mes "pass through a cave, you will";
  986. mes "arrive at a town called Comodo.";
  987. next;
  988. mes "[Jacob]";
  989. mes "When you get there, you will see an old man named ^0000FFElder Creek^000000.";
  990. mes "As a Sage, he has gained the respect of many.";
  991. next;
  992. mes "[Jacob]";
  993. mes "People say that many adventurers";
  994. mes "are visiting this man for some";
  995. mes "reason. Why don't you go talk to him and see if he has some wisdom for you?";
  996. set thai_head,11;
  997. close;
  998. }
  999. else if (.@rem > 1 && .@remrem < 7) {
  1000. mes "[Jacob]";
  1001. mes "Respect your parents when they're";
  1002. mes "still alive. It's too late to be sorry after you've lost them.";
  1003. next;
  1004. mes "["+strcharinfo(0)+"]";
  1005. mes "(Hmmm...I just know that there's more that this guy can tell me...)";
  1006. close;
  1007. }
  1008. else {
  1009. mes "[Jacob]";
  1010. mes "When you have a kid,";
  1011. mes "don't forget to teach them";
  1012. mes "this one thing:";
  1013. next;
  1014. mes "[Jacob]";
  1015. mes "'^0000FFBe good to other people.^000000'";
  1016. mes "'^0000FFTry to be in someone else's shoes before judging that person.^000000'";
  1017. mes "Do you understand?";
  1018. next;
  1019. mes "["+strcharinfo(0)+"]";
  1020. mes "(There's more this guy can tell me, I just know it...)";
  1021. close;
  1022. }
  1023. case 11:
  1024. mes "[Jacob]";
  1025. mes "Now, why don't you visit the Sage?";
  1026. mes "And I thank you for your kindness.";
  1027. next;
  1028. mes "[Jacob]";
  1029. mes "He's in Comodo, if you didn't";
  1030. mes "catch that. An adventurer like you should be able to get there with no problem.";
  1031. close;
  1032. }
  1033. }
  1034. else if (thai_head > 11) {
  1035. mes "[Jacob]";
  1036. mes "Thank you for the favour you did";
  1037. mes "for me...although we couldn't";
  1038. mes "catch a Munak in the end...";
  1039. next;
  1040. mes "[Jacob]";
  1041. mes "It seems he learned something";
  1042. mes "through the experience.";
  1043. mes "He no longer demands something";
  1044. mes "I cannot do for him, or";
  1045. mes "misbehaves.";
  1046. next;
  1047. mes "[Jacob]";
  1048. mes "That was another favor you did for me, even if you didn't mean to. Thank you.";
  1049. close;
  1050. }
  1051. else {
  1052. mes "[Jacob]";
  1053. mes "*Yawns*....";
  1054. mes "Today is such a boring day~.";
  1055. mes "I guess I'd better go take a walk";
  1056. mes "with my son. Do you want to walk with me?";
  1057. next;
  1058. mes "[Jacob's son]";
  1059. mes "I'm happy to hear that, daddy~";
  1060. close;
  1061. }
  1062. }
  1063. comodo,68,195,0 script Old Man#thai 120,{
  1064. if (checkweight(1201,1) == 0) {
  1065. mes "- Wait a moment! -";
  1066. mes "- Currently you're carrying -";
  1067. mes "- too many items with you. -";
  1068. mes "- Please enlighten your weight -";
  1069. mes "- and try again. -";
  1070. close;
  1071. }
  1072. if (thai_head >= 11 && thai_head <= 15) {
  1073. switch(thai_head) {
  1074. case 11:
  1075. mes "[Elder Creek]";
  1076. mes "Good day, adventurer.";
  1077. mes "What kind of business";
  1078. mes "do you have with me?";
  1079. next;
  1080. mes "[Elder Creek]";
  1081. mes "Are you seeking fortune or";
  1082. mes "mental relief? If not, do";
  1083. mes "you wish to finish something";
  1084. mes "you've started?";
  1085. next;
  1086. mes "[Elder Creek]";
  1087. mes "Answer me, adventurer!";
  1088. next;
  1089. switch(select("I seek fortune!:I seek...wisdom.:I want to finish what I've started.")) {
  1090. case 1:
  1091. mes "[Elder Creek]";
  1092. mes "You're honest...!";
  1093. mes "However, I suggest that you try not to be enamored with wealth.";
  1094. next;
  1095. mes "[Elder Creek]";
  1096. mes "Do you know the exact meaning";
  1097. mes "of the old saying...";
  1098. mes "^0000FFToo much is as bad as too little^000000?";
  1099. mes "I will give you what you want if";
  1100. mes "you answer the way I expect you to.";
  1101. next;
  1102. switch(select("It's necessary to have a lot!:Too dumb to see the future.:Too much of a good thing can be bad.:Cringe to the powerful.")) {
  1103. case 1:
  1104. mes "[Elder Creek]";
  1105. mes "...";
  1106. mes "Get out of my sight,";
  1107. mes "you greedy fool.";
  1108. set thai_head,12;
  1109. close;
  1110. case 2:
  1111. mes "[Elder Creek]";
  1112. mes "Bah! The more ignorant they are, the more arrogantly they act!";
  1113. mes "Did you think that I would accept just any meaning?";
  1114. mes "Take care, you ignorant fool.";
  1115. set thai_head,12;
  1116. close;
  1117. case 3:
  1118. mes "[Elder Creek]";
  1119. mes "That's right. You know it pretty";
  1120. mes "well. That adage serves as a lesson in greed.";
  1121. next;
  1122. mes "[Elder Creek]";
  1123. mes "There is a man I've known for a";
  1124. mes "long time...he was so greedy for";
  1125. mes "money and fortune, he didn't care what other people thought of him.";
  1126. next;
  1127. mes "[Elder Creek]";
  1128. mes "Consequently, people around him";
  1129. mes "didn't like him at all. In the end, he lost his friends due to his greed.";
  1130. next;
  1131. mes "[Elder Creek]";
  1132. mes "Of course, this rule applies to";
  1133. mes "you as well. That sort of thing is a universal principle, after all.";
  1134. set thai_head,13;
  1135. close;
  1136. case 4:
  1137. mes "[Elder Creek]";
  1138. mes ".....";
  1139. mes "Did you think that I would accept just any meaning??";
  1140. mes "Take care, you ignorant fool.";
  1141. set thai_head,12;
  1142. close;
  1143. }
  1144. case 2:
  1145. mes "[Elder Creek]";
  1146. mes "I see. I have been trying to help";
  1147. mes "other people who need advice in";
  1148. mes "order to improve their lives.";
  1149. next;
  1150. mes "[Elder Creek]";
  1151. mes "Since you need my advice";
  1152. mes "as well, I will try to";
  1153. mes "impart my wisdom in a";
  1154. mes "way that you will understand.";
  1155. next;
  1156. mes "[Elder Creek]";
  1157. mes "Now, tell me what is bothering right now.";
  1158. next;
  1159. switch(select("Boy/girlfriend issue.:Financial problem.:Bored to death.:Career issue.:I want money.:Give me items, old man.")) {
  1160. case 1:
  1161. mes "[Elder Creek]";
  1162. mes "I'm envious of you! Still, young";
  1163. mes "folk like you are lucky to";
  1164. mes "have such problems...sadly,";
  1165. mes "no one but yourself can really";
  1166. mes "help you in those kinds of";
  1167. mes "situations...";
  1168. next;
  1169. mes "[Elder Creek]";
  1170. mes "However, the advice I can give you";
  1171. mes "is this: Be honest with your";
  1172. mes "beloved. One lie leads to";
  1173. mes "another lie in no time.";
  1174. next;
  1175. mes "[Elder Creek]";
  1176. mes "If you treat the person you love";
  1177. mes "as special to you, that person";
  1178. mes "will eventually come to";
  1179. mes "understand your feelings...";
  1180. next;
  1181. mes "[Elder Creek]";
  1182. mes "And, remember this...";
  1183. mes "Everyone has a different way of showing that they love someone.";
  1184. mes "So...don't be discouraged if your feelings aren't returned.";
  1185. next;
  1186. mes "[Elder Creek]";
  1187. mes "But still, I believe being honest";
  1188. mes "is the best way to gain your";
  1189. mes "true love.";
  1190. next;
  1191. mes "[Elder Creek]";
  1192. mes "....well, that is all I can tell";
  1193. mes "you. I hope you will be happy";
  1194. mes "with that nugget of wisdom.";
  1195. close2;
  1196. set thai_head,14;
  1197. end;
  1198. case 2:
  1199. mes "[Elder Creek]";
  1200. mes "...yes, everybody has their own";
  1201. mes "financial problems. However, think of it in this way:";
  1202. next;
  1203. mes "[Elder Creek]";
  1204. mes "Money is important to make";
  1205. mes "a living, but it's not what life is all about.";
  1206. next;
  1207. mes "[Elder Creek]";
  1208. mes "Some may have the life goal of";
  1209. mes "making fortunes, but I don't think it's the happiest way of living.";
  1210. next;
  1211. mes "[Elder Creek]";
  1212. mes "As you see, there are powerful";
  1213. mes "people in this world who can control our lives. But oftentimes...";
  1214. next;
  1215. mes "[Elder Creek]";
  1216. mes "They are too greedy to be in that";
  1217. mes "position and they don't have";
  1218. mes "their priorities straight.";
  1219. mes "Instead of improving the world, they use their power to only help themselves.";
  1220. next;
  1221. mes "[Elder Creek]";
  1222. mes "If I were them, I wouldn't want to";
  1223. mes "rule the world in that way.";
  1224. next;
  1225. mes "[Elder Creek]";
  1226. mes "Don't you think we need somebody who can change this world??";
  1227. next;
  1228. mes "[Elder Creek]";
  1229. mes ".....I apologize for being short";
  1230. mes "tempered. I just wanted to let";
  1231. mes "you know that money is not everything. But, it is something you need to live.";
  1232. next;
  1233. mes "[Elder Creek]";
  1234. mes "I'm aware that greedy people";
  1235. mes "ridicule this belief, saying";
  1236. mes "that it is a poor man's effort";
  1237. mes "to protect his pride.";
  1238. next;
  1239. mes "[Elder Creek]";
  1240. mes "But, I still believe I am right.";
  1241. mes "After all...I am a Sage.";
  1242. mes "I hope you will be happy with my wise advice.";
  1243. close2;
  1244. set thai_head,14;
  1245. end;
  1246. case 3:
  1247. mes "[Elder Creek]";
  1248. mes "Yes, we always need to be";
  1249. mes "entertained. But...it";
  1250. mes "seems you may not be satisfied with anything.";
  1251. next;
  1252. mes "[Elder Creek]";
  1253. mes "It's all about the various tastes";
  1254. mes "and interests people will have.";
  1255. mes "Things other people enjoy might not";
  1256. mes "displease you. Also, if your";
  1257. mes "mind is unwilling to be happy,";
  1258. mes "you will not enjoy life.";
  1259. next;
  1260. mes "[Elder Creek]";
  1261. mes "Here's an example of having";
  1262. mes "the right frame of mind.";
  1263. mes "Let's say we're cleaning";
  1264. mes "the street for the town,";
  1265. mes "which can be hard, grueling work...";
  1266. next;
  1267. mes "[Elder Creek]";
  1268. mes "You're always covered in dust.";
  1269. mes "In the summer, your body is";
  1270. mes "sticky with sweat...";
  1271. mes "In the winter, you'll be";
  1272. mes "be out in the freezing cold...";
  1273. next;
  1274. mes "[Elder Creek]";
  1275. mes "However, even so, it will be different to someone with a different perspective.";
  1276. next;
  1277. mes "[Elder Creek]";
  1278. mes "Ideally, we should try";
  1279. mes "to find joy in making";
  1280. mes "other people happy.";
  1281. mes "By cleaning the street, we can";
  1282. mes "give others a reason to smile.";
  1283. next;
  1284. mes "[Elder Creek]";
  1285. mes "Tourists passing through the street";
  1286. mes "can enjoy its cleanliness...";
  1287. mes "Overall, it makes the entire community look good.";
  1288. next;
  1289. mes "[Elder Creek]";
  1290. mes "If your parents see you cleaning";
  1291. mes "the street, they will be proud of";
  1292. mes "their child.";
  1293. mes "...But now, I think I'm beginning to make no sense.";
  1294. next;
  1295. mes "[Elder Creek]";
  1296. mes "Oh well, I apologize.";
  1297. mes "Just try to think positively.";
  1298. mes "With the right attitude, eventually you will find something to enjoy.";
  1299. next;
  1300. mes "[Elder Creek]";
  1301. mes "Haha~ I can see you're just";
  1302. mes "clicking the 'next' button on these";
  1303. mes "windows, because you're sick and tired of this NPC conversation.";
  1304. next;
  1305. mes "[Elder Creek]";
  1306. mes "....anyway, that is all.";
  1307. mes "I hope you will be happy";
  1308. mes "with my wise advice.";
  1309. close2;
  1310. set thai_head,14;
  1311. end;
  1312. case 4:
  1313. mes "[Elder Creek]";
  1314. mes "That's an agonizing thought for every young person.";
  1315. mes "But you have a lot time to think about what you want to do in the future.";
  1316. next;
  1317. mes "[Elder Creek]";
  1318. mes "Experience more in many different";
  1319. mes "places, and read as many books";
  1320. mes "as you can. Focus on broadening your perspective.";
  1321. next;
  1322. mes "[Elder Creek]";
  1323. mes "Then, you will realize what you really want to do.";
  1324. mes "....that's all I can say.";
  1325. mes "I hope you will be happy with my wise advice.";
  1326. close2;
  1327. set thai_head,14;
  1328. end;
  1329. case 5:
  1330. mes "[Elder Creek]";
  1331. mes "....";
  1332. mes "I see, you chose the wrong answer in the first place.";
  1333. next;
  1334. mes "[Elder Creek]";
  1335. mes "I believe this will be a lesson to be more honest with yourself.";
  1336. mes "Choose the right answer next time!";
  1337. close;
  1338. case 6:
  1339. mes "[Elder Creek]";
  1340. mes "You rascal!";
  1341. next;
  1342. mes "[Elder Creek]";
  1343. mes "Get out of my sight immediately! I don't talk to trash!";
  1344. set thai_head,12;
  1345. close;
  1346. }
  1347. case 3:
  1348. mes "[Elder Creek]";
  1349. mes "Yes, you need to see things to the end.";
  1350. close;
  1351. }
  1352. case 12:
  1353. if (rand(1,1000) == 792) {
  1354. mes "[Elder Creek]";
  1355. mes "....*Sigh* Okay.";
  1356. mes "I forgive you.";
  1357. set thai_head,11;
  1358. close;
  1359. }
  1360. mes "[Elder Creek]";
  1361. mes "I do not wish to continue this conversation with you.";
  1362. mes "Get out of my sight immediately!";
  1363. close;
  1364. case 13:
  1365. mes "[Elder Creek]";
  1366. mes "...I was just testing you";
  1367. mes "in order to give you something";
  1368. mes "special. I'm the only person in the world that can give you this...";
  1369. next;
  1370. mes "[Elder Creek]";
  1371. mes "I had to check if you are the right person as I initially thought.";
  1372. mes "....Hmm.";
  1373. next;
  1374. mes "[Elder Creek]";
  1375. mes "But you don't expect me to give something special without any compensation, do you?";
  1376. mes "Would you bring the items I want?";
  1377. next;
  1378. mes "[Elder Creek]";
  1379. mes "It's not a hard thing to do.";
  1380. mes "That is...";
  1381. next;
  1382. mes "[Elder Creek]";
  1383. mes "10 Brigan,";
  1384. mes "15 Clam Shell,";
  1385. mes "10 Crab Shell";
  1386. mes "and 50 Cyfar.";
  1387. next;
  1388. mes "[Elder Creek]";
  1389. mes "Well, I am collecting those as my hobby.";
  1390. next;
  1391. mes "[Elder Creek]";
  1392. mes "I have no doubt that you will be able to gather them all.";
  1393. next;
  1394. mes "[Elder Creek]";
  1395. mes "Do me this favor, young man.";
  1396. set thai_head,15;
  1397. close;
  1398. case 14:
  1399. if (rand(1,30) == 5) {
  1400. mes "[Elder Creek]";
  1401. mes "....hmm. I see you want more.";
  1402. mes "Come back later.";
  1403. set thai_head,13;
  1404. close;
  1405. }
  1406. mes "[Elder Creek]";
  1407. mes "Is there any business left between";
  1408. mes "us? Tell me, young adventurer...";
  1409. next;
  1410. mes "^3355FFYou feel there may be something you missed.^000000";
  1411. close;
  1412. case 15:
  1413. if (countitem(7054) > 9 && countitem(965) > 14 && countitem(964) > 9 && countitem(7053) > 49) {
  1414. mes "[Elder Creek]";
  1415. mes "I see you know how the world";
  1416. mes "works. When you need something";
  1417. mes "from someone, you must give";
  1418. mes "in order to receive.";
  1419. mes "Thank you for your kindness.";
  1420. delitem 7054,10; //Brigan
  1421. delitem 965,15; //Clam_Shell
  1422. delitem 964,10; //Crap_Shell
  1423. delitem 7053,50; //Cyfar
  1424. next;
  1425. set thai_head,16;
  1426. getitem 603,1; //Old_Blue_Box
  1427. mes "[Elder Creek]";
  1428. mes "Please, take this first.";
  1429. mes "If you would, please go talk to my";
  1430. mes "grandson later. He seemed to witness something horrible a while ago...";
  1431. next;
  1432. mes "[Elder Creek]";
  1433. mes "I have no idea what he saw,";
  1434. mes "because the shock took away";
  1435. mes "his ability to speak.";
  1436. mes "When he recovers, I will tell you.";
  1437. next;
  1438. mes "[Elder Creek]";
  1439. mes "In fact, the items I have asked";
  1440. mes "for will be used to cure";
  1441. mes "his condition. I don't";
  1442. mes "really collect these as a";
  1443. mes "hobby...";
  1444. next;
  1445. mes "[Elder Creek]";
  1446. mes "I am sorry to cause you";
  1447. mes "much trouble for my own good.";
  1448. close;
  1449. }
  1450. mes "[Elder Creek]";
  1451. mes "Remember, when you want something,";
  1452. mes "especially when it's special, you";
  1453. mes "should always offer something in exchange.";
  1454. next;
  1455. mes "[Elder Creek]";
  1456. mes "I want...";
  1457. next;
  1458. mes "[Elder Creek]";
  1459. mes "10 Brigan,";
  1460. mes "15 Clam Shell,";
  1461. mes "10 Crab Shell and";
  1462. mes "50 Cyfar.";
  1463. close;
  1464. }
  1465. }
  1466. else if (thai_head > 15) {
  1467. mes "[Elder Creek]";
  1468. mes "Feel free to come back anytime...";
  1469. mes "And if you need advice, I am more than willing to help you.";
  1470. next;
  1471. mes "[Elder Creek]";
  1472. mes "Do you wish for me to give you advice, adventurer?";
  1473. next;
  1474. if (select("Yes.:No.") == 1) {
  1475. mes "[Elder Creek]";
  1476. mes "Now, tell me what bothers you at the moment.";
  1477. next;
  1478. switch(select("Boy/girlfriend issue.:Financial problem.:Bored to death.:Career issue.:Give me items, old man.")) {
  1479. case 1:
  1480. mes "[Elder Creek]";
  1481. mes "I'm envious of you! Still, young";
  1482. mes "folk like you are lucky to";
  1483. mes "have such problems...sadly,";
  1484. mes "no one but yourself can really";
  1485. mes "help you in those kinds of";
  1486. mes "situations...";
  1487. next;
  1488. mes "[Elder Creek]";
  1489. mes "However, the advice I can give you";
  1490. mes "is this: Be honest with your";
  1491. mes "beloved. One lie leads to";
  1492. mes "another lie in no time.";
  1493. next;
  1494. mes "[Elder Creek]";
  1495. mes "If you treat the person you love";
  1496. mes "as special to you, that person";
  1497. mes "will eventually come to";
  1498. mes "understand your feelings...";
  1499. next;
  1500. mes "[Elder Creek]";
  1501. mes "And, remember this...";
  1502. mes "Everyone has a different way of showing that they love someone.";
  1503. mes "So...don't be discouraged if your feelings aren't returned.";
  1504. next;
  1505. mes "[Elder Creek]";
  1506. mes "But still, I believe being honest";
  1507. mes "is the best way to gain your";
  1508. mes "true love.";
  1509. next;
  1510. mes "[Elder Creek]";
  1511. mes "....well, that is all I can tell";
  1512. mes "you. I hope you will be happy";
  1513. mes "with that nugget of wisdom.";
  1514. close;
  1515. case 2:
  1516. mes "[Elder Creek]";
  1517. mes "...yes, everybody has their own";
  1518. mes "financial problems. However, think of it in this way:";
  1519. next;
  1520. mes "[Elder Creek]";
  1521. mes "Money is important to make";
  1522. mes "a living, but it's not what life is all about.";
  1523. next;
  1524. mes "[Elder Creek]";
  1525. mes "Some may have the life goal of";
  1526. mes "making fortunes, but I don't think it's the happiest way of living.";
  1527. next;
  1528. mes "[Elder Creek]";
  1529. mes "As you see, there are powerful";
  1530. mes "people in this world who can control our lives. But oftentimes...";
  1531. next;
  1532. mes "[Elder Creek]";
  1533. mes "They are too greedy to be in that";
  1534. mes "position and they don't have";
  1535. mes "their priorities straight.";
  1536. mes "Instead of improving the world, they use their power to only help themselves.";
  1537. next;
  1538. mes "[Elder Creek]";
  1539. mes "If I were them, I wouldn't want to";
  1540. mes "rule the world in that way.";
  1541. next;
  1542. mes "[Elder Creek]";
  1543. mes "Don't you think we need somebody who can change this world??";
  1544. next;
  1545. mes "[Elder Creek]";
  1546. mes ".....I apologize for being short";
  1547. mes "tempered. I just wanted to let";
  1548. mes "you know that money is not everything. But, it is something you need to live.";
  1549. next;
  1550. mes "[Elder Creek]";
  1551. mes "I'm aware that greedy people";
  1552. mes "ridicule this belief, saying";
  1553. mes "that it is a poor man's effort";
  1554. mes "to protect his pride.";
  1555. next;
  1556. mes "[Elder Creek]";
  1557. mes "But, I still believe I am right.";
  1558. mes "After all...I am a Sage.";
  1559. mes "I hope you will be happy with my wise advice.";
  1560. close;
  1561. case 3:
  1562. mes "[Elder Creek]";
  1563. mes "Yes, we always need to be";
  1564. mes "entertained. But...it seems";
  1565. mes "you may not be satisfied";
  1566. mes "with anything.";
  1567. next;
  1568. mes "[Elder Creek]";
  1569. mes "It's all about the various tastes";
  1570. mes "and interests people will have.";
  1571. mes "Things other people enjoy might";
  1572. mes "displease you. Also, if your";
  1573. mes "mind is unwilling to be happy,";
  1574. mes "you will not enjoy life.";
  1575. next;
  1576. mes "[Elder Creek]";
  1577. mes "Here's an example of having";
  1578. mes "the right frame of mind.";
  1579. mes "Let's say we're cleaning";
  1580. mes "the street for the town,";
  1581. mes "which can be hard, grueling work...";
  1582. next;
  1583. mes "[Elder Creek]";
  1584. mes "You're always covered in dust.";
  1585. mes "In the summer, your body is";
  1586. mes "sticky with sweat...";
  1587. mes "In the winter, you'll be";
  1588. mes "be out in the freezing cold...";
  1589. next;
  1590. mes "[Elder Creek]";
  1591. mes "However, even so, it will be different to someone with a different perspective.";
  1592. next;
  1593. mes "[Elder Creek]";
  1594. mes "Ideally, we should try";
  1595. mes "to find joy in making";
  1596. mes "other people happy.";
  1597. mes "By cleaning the street, we can";
  1598. mes "give others a reason to smile.";
  1599. next;
  1600. mes "[Elder Creek]";
  1601. mes "Tourists passing through the";
  1602. mes "street can enjoy its";
  1603. mes "cleanliness...";
  1604. mes "Overall, it makes the entire community look good.";
  1605. next;
  1606. mes "[Elder Creek]";
  1607. mes "If your parents see you cleaning";
  1608. mes "the street, they will be proud of";
  1609. mes "their child.";
  1610. mes "...But now, I think I'm beginning to make no sense.";
  1611. next;
  1612. mes "[Elder Creek]";
  1613. mes "Oh well, I apologize.";
  1614. mes "Just try to think positively.";
  1615. mes "With the right attitude, eventually you will find something to enjoy.";
  1616. next;
  1617. mes "[Elder Creek]";
  1618. mes "Haha~ I can see you're just";
  1619. mes "clicking the 'next' button on";
  1620. mes "these windows, because you're sick and tired of this NPC conversation.";
  1621. next;
  1622. mes "[Elder Creek]";
  1623. mes "....anyway, that is all.";
  1624. mes "I hope you will be happy";
  1625. mes "with my wise advice.";
  1626. close;
  1627. case 4:
  1628. mes "[Elder Creek]";
  1629. mes "That's an agonizing thought for every young person.";
  1630. mes "But you have a lot time to think about what you want to do in the future.";
  1631. next;
  1632. mes "[Elder Creek]";
  1633. mes "Experience more in many different";
  1634. mes "places, and read as many books";
  1635. mes "as you can. Focus on broadening your perspective.";
  1636. next;
  1637. mes "[Elder Creek]";
  1638. mes "Then, you will realize what you really want to do.";
  1639. mes "....that's all I can say.";
  1640. mes "I hope you will be happy with my wise advice.";
  1641. close;
  1642. case 5:
  1643. mes "[Elder Creek]";
  1644. mes "You rascal!";
  1645. next;
  1646. mes "[Elder Creek]";
  1647. mes "Get out of my sight immediately! I don't talk to trash!";
  1648. close2;
  1649. warp "comodo",196,255;
  1650. end;
  1651. }
  1652. }
  1653. mes "[Elder Creek]";
  1654. mes "I hope you will enjoy your life. Remember, time flies and you live only once.";
  1655. close;
  1656. }
  1657. else {
  1658. mes "[Elder Creek]";
  1659. mes "I have been helping people by giving them advice to improve their lives.";
  1660. next;
  1661. mes "[Elder Creek]";
  1662. mes "Since you need my help as well, I shall endeavor to impart some wisdom.";
  1663. next;
  1664. mes "[Elder Creek]";
  1665. mes "Now tell me, what bothers you right now?";
  1666. next;
  1667. switch(select("Boy/girlfriend issue.:Financial problem.:Bored to death.:Career issue.:Give me items, old man.")) {
  1668. case 1:
  1669. mes "[Elder Creek]";
  1670. mes "I'm envious of you! Still, young";
  1671. mes "folk like you are lucky to";
  1672. mes "have such problems...sadly,";
  1673. mes "no one but yourself can really";
  1674. mes "help you in those kinds of";
  1675. mes "situations...";
  1676. next;
  1677. mes "[Elder Creek]";
  1678. mes "However, the advice I can give you";
  1679. mes "is this: Be honest with your";
  1680. mes "beloved. One lie leads to";
  1681. mes "another lie in no time.";
  1682. next;
  1683. mes "[Elder Creek]";
  1684. mes "If you treat the person you love";
  1685. mes "as special to you, that person";
  1686. mes "will eventually come to";
  1687. mes "understand your feelings...";
  1688. next;
  1689. mes "[Elder Creek]";
  1690. mes "And, remember this...";
  1691. mes "Everyone has a different way of showing that they love someone.";
  1692. mes "So...don't be discouraged if your feelings aren't returned.";
  1693. next;
  1694. mes "[Elder Creek]";
  1695. mes "But still, I believe being honest";
  1696. mes "is the best way to gain your";
  1697. mes "true love.";
  1698. next;
  1699. mes "[Elder Creek]";
  1700. mes "....well, that is all I can tell";
  1701. mes "you. I hope you will be happy";
  1702. mes "with that nugget of wisdom.";
  1703. close;
  1704. case 2:
  1705. mes "[Elder Creek]";
  1706. mes "...yes, everybody has their own";
  1707. mes "financial problems. However, think of it in this way:";
  1708. next;
  1709. mes "[Elder Creek]";
  1710. mes "Money is important to make";
  1711. mes "a living, but it's not what life is all about.";
  1712. next;
  1713. mes "[Elder Creek]";
  1714. mes "Some may have the life goal of";
  1715. mes "making fortunes, but I don't think it's the happiest way of living.";
  1716. next;
  1717. mes "[Elder Creek]";
  1718. mes "As you see, there are powerful";
  1719. mes "people in this world who can control our lives. But oftentimes...";
  1720. next;
  1721. mes "[Elder Creek]";
  1722. mes "They are too greedy to be in that";
  1723. mes "position and they don't have";
  1724. mes "their priorities straight.";
  1725. mes "Instead of improving the world, they use their power to only help themselves.";
  1726. next;
  1727. mes "[Elder Creek]";
  1728. mes "If I were them, I wouldn't want to";
  1729. mes "rule the world in that way.";
  1730. next;
  1731. mes "[Elder Creek]";
  1732. mes "Don't you think we need somebody who can change this world??";
  1733. next;
  1734. mes "[Elder Creek]";
  1735. mes ".....I apologize for being short";
  1736. mes "tempered. I just wanted to let";
  1737. mes "you know that money is not everything. But, it is something you need to live.";
  1738. next;
  1739. mes "[Elder Creek]";
  1740. mes "I'm aware that greedy people";
  1741. mes "ridicule this belief, saying";
  1742. mes "that it is a poor man's effort";
  1743. mes "to protect his pride.";
  1744. next;
  1745. mes "[Elder Creek]";
  1746. mes "But, I still believe I am right.";
  1747. mes "After all...I am a Sage.";
  1748. mes "I hope you will be happy with my wise advice.";
  1749. close;
  1750. case 3:
  1751. mes "[Elder Creek]";
  1752. mes "Yes, we always need to be";
  1753. mes "entertained. But...it seems";
  1754. mes "you may not be satisfied";
  1755. mes "with anything.";
  1756. next;
  1757. mes "[Elder Creek]";
  1758. mes "It's all about the various tastes";
  1759. mes "and interests people will have.";
  1760. mes "Things other people enjoy might";
  1761. mes "displease you. Also, if your";
  1762. mes "mind is unwilling to be happy,";
  1763. mes "you will not enjoy life.";
  1764. next;
  1765. mes "[Elder Creek]";
  1766. mes "Here's an example of having";
  1767. mes "the right frame of mind.";
  1768. mes "Let's say we're cleaning";
  1769. mes "the street for the town,";
  1770. mes "which can be hard, grueling work...";
  1771. next;
  1772. mes "[Elder Creek]";
  1773. mes "You're always covered in dust.";
  1774. mes "In the summer, your body is";
  1775. mes "sticky with sweat...";
  1776. mes "In the winter, you'll be";
  1777. mes "be out in the freezing cold...";
  1778. next;
  1779. mes "[Elder Creek]";
  1780. mes "However, even so, it will be different to someone with a different perspective.";
  1781. next;
  1782. mes "[Elder Creek]";
  1783. mes "Ideally, we should try";
  1784. mes "to find joy in making";
  1785. mes "other people happy.";
  1786. mes "By cleaning the street, we can";
  1787. mes "give others a reason to smile.";
  1788. next;
  1789. mes "[Elder Creek]";
  1790. mes "Tourists passing through the";
  1791. mes "street can enjoy its";
  1792. mes "cleanliness...";
  1793. mes "Overall, it makes the entire community look good.";
  1794. next;
  1795. mes "[Elder Creek]";
  1796. mes "If your parents see you cleaning";
  1797. mes "the street, they will be proud of";
  1798. mes "their child.";
  1799. mes "...But now, I think I'm beginning to make no sense.";
  1800. next;
  1801. mes "[Elder Creek]";
  1802. mes "Oh well, I apologize.";
  1803. mes "Just try to think positively.";
  1804. mes "With the right attitude, eventually you will find something to enjoy.";
  1805. next;
  1806. mes "[Elder Creek]";
  1807. mes "Haha~ I can see you're just";
  1808. mes "clicking the 'next' button on";
  1809. mes "these windows, because you're sick and tired of this NPC conversation.";
  1810. next;
  1811. mes "[Elder Creek]";
  1812. mes "....anyway, that is all.";
  1813. mes "I hope you will be happy";
  1814. mes "with my wise advice.";
  1815. close;
  1816. case 4:
  1817. mes "[Elder Creek]";
  1818. mes "That's an agonizing thought for every young person.";
  1819. mes "But you have a lot time to think about what you want to do in the future.";
  1820. next;
  1821. mes "[Elder Creek]";
  1822. mes "Experience more in many different";
  1823. mes "places, and read as many books";
  1824. mes "as you can. Focus on broadening your perspective.";
  1825. next;
  1826. mes "[Elder Creek]";
  1827. mes "Then, you will realize what you really want to do.";
  1828. mes "....that's all I can say.";
  1829. mes "I hope you will be happy with my wise advice.";
  1830. close;
  1831. case 5:
  1832. mes "[Elder Creek]";
  1833. mes "You rascal!";
  1834. next;
  1835. mes "[Elder Creek]";
  1836. mes "Get out of my sight immediately! I don't talk to trash!";
  1837. close2;
  1838. warp "comodo",196,255;
  1839. end;
  1840. }
  1841. }
  1842. }
  1843. moc_ruins,107,62,0 script Tommy#thai 716,{
  1844. if (thai_head >= 6 && thai_head <= 11) {
  1845. switch(thai_head) {
  1846. case 6:
  1847. mes "[Tommy]";
  1848. mes "Wahhhhhh~~~!!";
  1849. mes "Daddy~~ let me have a Munak~~~!";
  1850. mes "Waaaahhhh....";
  1851. next;
  1852. mes "[Tommy]";
  1853. mes "I want my Munak~~!!";
  1854. mes "Other people have one, why can't I have one too?!";
  1855. next;
  1856. mes "[Tommy]";
  1857. mes "Munak Munak Munak Munak~~~";
  1858. next;
  1859. mes "[Jacob]";
  1860. mes "Umm..Tommy...";
  1861. next;
  1862. mes "[Tommy]";
  1863. mes "Munak Munak Munak Munak~~~";
  1864. next;
  1865. mes "[Jacob]";
  1866. mes "Tommy, your daddy is kind of busy now...";
  1867. next;
  1868. mes "[Tommy]";
  1869. mes "Munak Munak Munak Munak!";
  1870. next;
  1871. mes "[Jacob]";
  1872. mes "Sigh...alright, alright...";
  1873. close;
  1874. case 7:
  1875. mes "[Tommy]";
  1876. mes "*cries*...I want Munak!....*cries*";
  1877. mes "My friends all have Munak, and I don't have it...";
  1878. mes "Waaaahhhhh~~";
  1879. close;
  1880. case 8:
  1881. mes "[Tommy]";
  1882. mes "Daddy, I hate you!!";
  1883. mes "I hate all of you!!!";
  1884. next;
  1885. mes "[Tommy]";
  1886. mes "Waaaahhh~~~!";
  1887. mes "I don't care what anybody's telling";
  1888. mes "me! I'll be bad because I hate everyone!";
  1889. close;
  1890. case 9:
  1891. mes "[Tommy]";
  1892. mes "Heh~!";
  1893. mes "I'm so happy~";
  1894. mes "We're gonna get a Munak~!";
  1895. mes "Heh heh heh~!";
  1896. close;
  1897. case 10:
  1898. mes "[Tommy]";
  1899. mes "Heh~!";
  1900. mes "I am so happy~";
  1901. mes "We're gonna get a Munak~!";
  1902. mes "Heh heh heh~!";
  1903. close;
  1904. case 11:
  1905. mes "[Tommy]";
  1906. mes "Heh~!";
  1907. mes "I like you~ ";
  1908. mes "Cuz now we're gonna";
  1909. mes "get a Munak~";
  1910. mes "So happy! *smiles*";
  1911. close;
  1912. }
  1913. }
  1914. else if (thai_head > 11) {
  1915. mes "[Tommy]";
  1916. mes "Daddy...I won't ask you for something that's too hard for you.";
  1917. next;
  1918. mes "[Tommy]";
  1919. mes "I saw you're huffing and puffing when we went to catch a Munak.";
  1920. mes "I'm so sorry that I gave you a hard time, daddy...";
  1921. next;
  1922. mes "[Tommy]";
  1923. mes "I will be good from now on.";
  1924. mes "I will be nice to my Daddy, to you and to anyone.";
  1925. next;
  1926. mes "[Tommy]";
  1927. mes "My dad told me that I will be a good kid if I don't behave bad sometimes.";
  1928. close;
  1929. }
  1930. else {
  1931. mes "[Tommy]";
  1932. mes "I hate to see my daddy resting in his room all day in the weekends.";
  1933. mes "But I am so happy today because my daddy and I will take a walk together!!";
  1934. close;
  1935. }
  1936. }
  1937. //============================================================
  1938. // Old changelog
  1939. //============================================================
  1940. //= Official OBB Quest. You can pass it any times you want.
  1941. //= 1.6 Updated, fixed, optimized and translated into English [Lupus]
  1942. //= 1.6a Halved the required items to make an obb, thanks to marquis007 [MasterOfMuppets]
  1943. //============================================================