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- //===== eAthena Script =======================================
- //= iRO Repeatable EXP Quests.
- //===== By: ==================================================
- //= L0ne_W0lf
- //===== Current Version: =====================================
- //= 1.0
- //===== Compatible With: =====================================
- //= eAthena SVN
- //===== Description: =========================================
- //= [Aegis Conversion]
- //= Added Monster Killing quests.
- //= Repeatable EXP Quest (Stone Hearts)
- //===== Additional Comments: =================================
- //= 1.0 First version.
- //============================================================
- moc_fild11,57,138,0 script Private Jeremy#hunt 707,{
- if (checkquest(60140) != -1) {
- if (checkquest(60140,HUNTING) != 2 ) {
- mes "[Private Jeremy]";
- mes "Have you finished hunting the 50 Golems?";
- next;
- switch(select("Yes:No:I want to quit")) {
- case 1:
- mes "[Private Jeremy]";
- mes "Hmm, I don't think you've hunted 50 yet...";
- close;
- case 2:
- mes "[Private Jeremy]";
- mes "Remember, I need help hunting Golems so go and hunt 50 of them.";
- close;
- case 3:
- mes "[Private Jeremy]";
- mes "Are you sure that you want to stop hunting?";
- mes "Any progress that you've made will be erased";
- next;
- switch(select("Yes:No")) {
- case 1:
- mes "[Private Jeremy]";
- mes "Ok then, well come back here if you change your mind.";
- erasequest 60140;
- close;
- case 2:
- mes "[Private Jeremy]";
- mes "Please kill 50 Golems.";
- close;
- }
- }
- }
- else {
- mes "[Private Jeremy]";
- mes "Amazing, you did that with speed.";
- getexp 14000,9000;
- erasequest 60140;
- close;
- }
- }
- if (checkquest(60141) != -1) {
- if (checkquest(60141,HUNTING) != 2 ) {
- mes "[Private Jeremy]";
- mes "Have you finished hunting the 50 Golems?";
- next;
- switch(select("Yes:No:I want to quit")) {
- case 1:
- mes "[Private Jeremy]";
- mes "Hmm, I don't think you've hunted 100 yet...";
- close;
- case 2:
- mes "[Private Jeremy]";
- mes "Remember, I need help hunting Golems so go and hunt 100 of them.";
- close;
- case 3:
- mes "[Private Jeremy]";
- mes "Are you sure that you want to stop hunting?";
- mes "Any progress that you've made will be erased";
- next;
- switch(select("Yes:No")) {
- case 1:
- mes "[Private Jeremy]";
- mes "Ok then, well come back here if you change your mind.";
- erasequest 60141;
- close;
- case 2:
- mes "[Private Jeremy]";
- mes "Please kill 100 Golems.";
- close;
- }
- }
- }
- else {
- mes "[Private Jeremy]";
- mes "Amazing, you did that with speed.";
- getexp 14000,9000;
- getexp 14000,9000;
- erasequest 60141;
- close;
- }
- }
- if (checkquest(60142) != -1) {
- if (checkquest(60142,HUNTING) != 2 ) {
- mes "[Private Jeremy]";
- mes "Have you finished hunting the 150 Golems?";
- next;
- switch(select("Yes:No:I want to quit")) {
- case 1:
- mes "[Private Jeremy]";
- mes "Hmm, I don't think you've hunted 150 yet...";
- close;
- case 2:
- mes "[Private Jeremy]";
- mes "Remember, I need help hunting Golems so go and hunt 150 of them.";
- close;
- case 3:
- mes "[Private Jeremy]";
- mes "Are you sure that you want to stop hunting?";
- mes "Any progress that you've made will be erased";
- next;
- switch(select("Yes:No")) {
- case 1:
- mes "[Private Jeremy]";
- mes "Ok then, well come back here if you change your mind.";
- erasequest 60142;
- close;
- case 2:
- mes "[Private Jeremy]";
- mes "Please kill 150 Golems.";
- close;
- }
- }
- }
- else {
- mes "[Private Jeremy]";
- mes "Amazing, you did that with speed.";
- getexp 14000,9000;
- getexp 14000,9000;
- getexp 14000,9000;
- erasequest 60142;
- close;
- }
- }
- //for minimum level
- if (BaseLevel > 24) {
- //for maximum level
- if (BaseLevel < 61) {
- mes "[Private Jeremy]";
- mes "Greetings citizen!";
- mes "Say, how would you like to help me?";
- next;
- switch(select("Sure:No")) {
- case 1:
- mes "[Private Jeremy]";
- mes "Thanks! I really appreciate it.";
- next;
- switch(select("Gather Items:Hunt Golems:Cancel")) {
- case 1:
- // Item turn in
- mes "[Private Jeremy]";
- mes "The Morroc Guard needs ^FF0000Stone Hearts^000000 for our training regimen.";
- next;
- switch(select("I have Stone Hearts:What did you need?")) {
- case 1:
- if (countitem(953) > 24) {
- mes "[Private Jeremy]";
- mes "The Morroc Guard thanks you, citizen.";
- delitem 953,25; //Stone_Heart
- getexp 14000,9000;
- close;
- }
- else {
- mes "[Private Jeremy]";
- mes "It doesn't look like you have enough.";
- next;
- mes "[Private Jeremy]";
- mes "The Morroc Guard needs ^FF000025 Stone Hearts^000000, for our training regimen.";
- close;
- }
- case 2:
- mes "[Private Jeremy]";
- mes "The Morroc Guard needs ^FF000025 Stone Hearts^000000, for our training regimen.";
- close;
- }
- case 2:
- // Kill Count Quest
- mes "[Private Jeremy]";
- mes "Ah, ok I think you can help me out by hunting some Golems.";
- mes "How many would you like to hunt?";
- next;
- switch(select("50 Golems:100 Golems:150 Golems")) {
- case 1:
- mes "[Private Jeremy]";
- mes "Come back when you've finished your task and I will give you a small reward.";
- setquest 60140;
- close;
- case 2:
- mes "[Private Jeremy]";
- mes "Come back when you've finished your task and I will give you a small reward.";
- setquest 60141;
- close;
- case 3:
- mes "[Private Jeremy]";
- mes "Come back when you've finished your task and I will give you a small reward.";
- setquest 60142;
- close;
- }
- case 3:
- mes "[Private Jeremy]";
- mes "If you change your mind, please come back.";
- close;
- }
- case 2:
- mes "[Private Jeremy]";
- mes "If you change your mind, please come back.";
- close;
- }
- }
- else {
- mes "[Private Jeremy]";
- mes "Greetings citizen!";
- next;
- mes "[Private Jeremy]";
- mes "Please do not interrupt my mission for the Morroc Guard.";
- close;
- }
- }
- else {
- mes "[Private Jeremy]";
- mes "It is dangerous here citizen.";
- close;
- }
- }
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