quest_golem.txt 6.1 KB

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  1. //===== eAthena Script =======================================
  2. //= iRO Repeatable EXP Quests.
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.0
  7. //===== Compatible With: =====================================
  8. //= eAthena SVN
  9. //===== Description: =========================================
  10. //= [Aegis Conversion]
  11. //= Added Monster Killing quests.
  12. //= Repeatable EXP Quest (Stone Hearts)
  13. //===== Additional Comments: =================================
  14. //= 1.0 First version.
  15. //============================================================
  16. moc_fild11,57,138,0 script Private Jeremy#hunt 707,{
  17. if (checkquest(60140) != -1) {
  18. if (checkquest(60140,HUNTING) != 2 ) {
  19. mes "[Private Jeremy]";
  20. mes "Have you finished hunting the 50 Golems?";
  21. next;
  22. switch(select("Yes:No:I want to quit")) {
  23. case 1:
  24. mes "[Private Jeremy]";
  25. mes "Hmm, I don't think you've hunted 50 yet...";
  26. close;
  27. case 2:
  28. mes "[Private Jeremy]";
  29. mes "Remember, I need help hunting Golems so go and hunt 50 of them.";
  30. close;
  31. case 3:
  32. mes "[Private Jeremy]";
  33. mes "Are you sure that you want to stop hunting?";
  34. mes "Any progress that you've made will be erased";
  35. next;
  36. switch(select("Yes:No")) {
  37. case 1:
  38. mes "[Private Jeremy]";
  39. mes "Ok then, well come back here if you change your mind.";
  40. erasequest 60140;
  41. close;
  42. case 2:
  43. mes "[Private Jeremy]";
  44. mes "Please kill 50 Golems.";
  45. close;
  46. }
  47. }
  48. }
  49. else {
  50. mes "[Private Jeremy]";
  51. mes "Amazing, you did that with speed.";
  52. getexp 14000,9000;
  53. erasequest 60140;
  54. close;
  55. }
  56. }
  57. if (checkquest(60141) != -1) {
  58. if (checkquest(60141,HUNTING) != 2 ) {
  59. mes "[Private Jeremy]";
  60. mes "Have you finished hunting the 50 Golems?";
  61. next;
  62. switch(select("Yes:No:I want to quit")) {
  63. case 1:
  64. mes "[Private Jeremy]";
  65. mes "Hmm, I don't think you've hunted 100 yet...";
  66. close;
  67. case 2:
  68. mes "[Private Jeremy]";
  69. mes "Remember, I need help hunting Golems so go and hunt 100 of them.";
  70. close;
  71. case 3:
  72. mes "[Private Jeremy]";
  73. mes "Are you sure that you want to stop hunting?";
  74. mes "Any progress that you've made will be erased";
  75. next;
  76. switch(select("Yes:No")) {
  77. case 1:
  78. mes "[Private Jeremy]";
  79. mes "Ok then, well come back here if you change your mind.";
  80. erasequest 60141;
  81. close;
  82. case 2:
  83. mes "[Private Jeremy]";
  84. mes "Please kill 100 Golems.";
  85. close;
  86. }
  87. }
  88. }
  89. else {
  90. mes "[Private Jeremy]";
  91. mes "Amazing, you did that with speed.";
  92. getexp 14000,9000;
  93. getexp 14000,9000;
  94. erasequest 60141;
  95. close;
  96. }
  97. }
  98. if (checkquest(60142) != -1) {
  99. if (checkquest(60142,HUNTING) != 2 ) {
  100. mes "[Private Jeremy]";
  101. mes "Have you finished hunting the 150 Golems?";
  102. next;
  103. switch(select("Yes:No:I want to quit")) {
  104. case 1:
  105. mes "[Private Jeremy]";
  106. mes "Hmm, I don't think you've hunted 150 yet...";
  107. close;
  108. case 2:
  109. mes "[Private Jeremy]";
  110. mes "Remember, I need help hunting Golems so go and hunt 150 of them.";
  111. close;
  112. case 3:
  113. mes "[Private Jeremy]";
  114. mes "Are you sure that you want to stop hunting?";
  115. mes "Any progress that you've made will be erased";
  116. next;
  117. switch(select("Yes:No")) {
  118. case 1:
  119. mes "[Private Jeremy]";
  120. mes "Ok then, well come back here if you change your mind.";
  121. erasequest 60142;
  122. close;
  123. case 2:
  124. mes "[Private Jeremy]";
  125. mes "Please kill 150 Golems.";
  126. close;
  127. }
  128. }
  129. }
  130. else {
  131. mes "[Private Jeremy]";
  132. mes "Amazing, you did that with speed.";
  133. getexp 14000,9000;
  134. getexp 14000,9000;
  135. getexp 14000,9000;
  136. erasequest 60142;
  137. close;
  138. }
  139. }
  140. //for minimum level
  141. if (BaseLevel > 24) {
  142. //for maximum level
  143. if (BaseLevel < 61) {
  144. mes "[Private Jeremy]";
  145. mes "Greetings citizen!";
  146. mes "Say, how would you like to help me?";
  147. next;
  148. switch(select("Sure:No")) {
  149. case 1:
  150. mes "[Private Jeremy]";
  151. mes "Thanks! I really appreciate it.";
  152. next;
  153. switch(select("Gather Items:Hunt Golems:Cancel")) {
  154. case 1:
  155. // Item turn in
  156. mes "[Private Jeremy]";
  157. mes "The Morroc Guard needs ^FF0000Stone Hearts^000000 for our training regimen.";
  158. next;
  159. switch(select("I have Stone Hearts:What did you need?")) {
  160. case 1:
  161. if (countitem(953) > 24) {
  162. mes "[Private Jeremy]";
  163. mes "The Morroc Guard thanks you, citizen.";
  164. delitem 953,25; //Stone_Heart
  165. getexp 14000,9000;
  166. close;
  167. }
  168. else {
  169. mes "[Private Jeremy]";
  170. mes "It doesn't look like you have enough.";
  171. next;
  172. mes "[Private Jeremy]";
  173. mes "The Morroc Guard needs ^FF000025 Stone Hearts^000000, for our training regimen.";
  174. close;
  175. }
  176. case 2:
  177. mes "[Private Jeremy]";
  178. mes "The Morroc Guard needs ^FF000025 Stone Hearts^000000, for our training regimen.";
  179. close;
  180. }
  181. case 2:
  182. // Kill Count Quest
  183. mes "[Private Jeremy]";
  184. mes "Ah, ok I think you can help me out by hunting some Golems.";
  185. mes "How many would you like to hunt?";
  186. next;
  187. switch(select("50 Golems:100 Golems:150 Golems")) {
  188. case 1:
  189. mes "[Private Jeremy]";
  190. mes "Come back when you've finished your task and I will give you a small reward.";
  191. setquest 60140;
  192. close;
  193. case 2:
  194. mes "[Private Jeremy]";
  195. mes "Come back when you've finished your task and I will give you a small reward.";
  196. setquest 60141;
  197. close;
  198. case 3:
  199. mes "[Private Jeremy]";
  200. mes "Come back when you've finished your task and I will give you a small reward.";
  201. setquest 60142;
  202. close;
  203. }
  204. case 3:
  205. mes "[Private Jeremy]";
  206. mes "If you change your mind, please come back.";
  207. close;
  208. }
  209. case 2:
  210. mes "[Private Jeremy]";
  211. mes "If you change your mind, please come back.";
  212. close;
  213. }
  214. }
  215. else {
  216. mes "[Private Jeremy]";
  217. mes "Greetings citizen!";
  218. next;
  219. mes "[Private Jeremy]";
  220. mes "Please do not interrupt my mission for the Morroc Guard.";
  221. close;
  222. }
  223. }
  224. else {
  225. mes "[Private Jeremy]";
  226. mes "It is dangerous here citizen.";
  227. close;
  228. }
  229. }