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- //===== eAthena Script =======================================
- //= War of Emperium (Prontera)
- //===== By: ==================================================
- //= L0ne_W0lf
- //===== Current Version: =====================================
- //= 1.3
- //===== Compatible With: =====================================
- //= eAthena SVN
- //===== Description: =========================================
- //= NPCs that relate to Prontera Guild Castle 1
- //===== Additional Comments: =================================
- //= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
- //= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
- //= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
- //= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
- //============================================================
- // Guild Flag (Town)
- //============================================================
- prontera,165,194,5 script Gondul#p5-1::Gondul 722,{
- end;
- OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05",1);
- end;
- }
- // Guild Flag (Outside Castle)
- //============================================================
- prt_gld,199,243,2 script Gondul#p5-2::Gondul2 722,{
- set .@GID, GetCastleData("prtg_cas05",1);
- if (.@GID == 0) {
- mes " [ Edict of the Divine Rune Midgard Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
- mes "We declare that";
- mes "there is no formal master of this castle.";
- mes " ";
- mes "2. To the one who can ";
- mes "overcome all trials";
- mes "and destroy the Emperium,";
- mes "the king will endow the one with";
- mes "ownership of this castle.";
- }
- else {
- if (getcharid(2) == .@GID) {
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if (select("Return to the guild castle.:Quit.") == 1) {
- if (getcharid(2) == GetCastleData("prtg_cas05",1)) {
- warp "prtg_cas05",52,41;
- end;
- }
- }
- close;
- }
- mes "[ Edict of the Divine Rune Midgard Kingdom ]";
- mes " ";
- mes "1. Following the ordinance of the";
- mes "Divine Rune Midgard Kingdom,";
- mes "we approve that this place is in";
- mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
- mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
- mes "If there is anyone who objects to this,";
- mes " prove your strength and honor with a steel blade in your hand.";
- }
- close;
- OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05",1);
- end;
- }
- prt_gld,199,236,2 duplicate(Gondul2) Gondul#p5-3 722
- prt_gld,197,243,2 duplicate(Gondul2) Gondul#p5-4 722
- prt_gld,197,236,2 duplicate(Gondul2) Gondul#p5-5 722
- // Guild Flag (Inside Castle)
- //============================================================
- prtg_cas05,19,247,4 script Gondul#p5-6::Gondul3 722,{
- end;
- OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05",1);
- end;
- }
- prtg_cas05,19,243,4 duplicate(Gondul3) Gondul#p5-7 722
- prtg_cas05,26,247,4 duplicate(Gondul3) Gondul#p5-8 722
- prtg_cas05,26,243,4 duplicate(Gondul3) Gondul#p5-9 722
- prtg_cas05,249,289,4 duplicate(Gondul3) Gondul#p5-10 722
- prtg_cas05,256,289,4 duplicate(Gondul3) Gondul#p5-11 722
- prtg_cas05,253,271,4 duplicate(Gondul3) Gondul#p5-12 722
- prtg_cas05,273,257,4 duplicate(Gondul3) Gondul#p5-13 722
- // AGIT Manager
- //============================================================
- prtg_cas05,266,266,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas05 -1
- // Steward
- //============================================================
- prtg_cas05,36,37,4 duplicate(Gld_Mngr_Template) Raynor#prtg_cas05 55
- // Guardians
- //============================================================
- prtg_cas05,36,37,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas05 -1
- // Kafra Staff
- //============================================================
- prtg_cas05,52,41,4 duplicate(Gld_Kafra_Template) Kafra Staff#prtg_cas05 117
- // Master's Room Exit
- //============================================================
- prtg_cas05,281,176,0 script #switch_Pt05 111,{
- mes " ";
- mes "There's a small lever. Will you pull it? ";
- next;
- if(select("Pull.:Do not.") == 2) close;
- warp "prtg_cas05",36,38;
- end;
- }
- // Guild Treasure Protection
- //============================================================
- prtg_cas05,276,178,0 duplicate(Gld_Trea_Protect) ban_warp#prtg_cas05 -1,6,6
- // Guild Treasure Spawns
- //============================================================
- prtg_cas05,276,178,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas05 -1
- // Guild Dungeon Switch
- //============================================================
- prtg_cas05,212,94,0 duplicate(Gld_Dun_Template) #prtg_cas05 111
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