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- //===== eAthena Script =======================================
- //= War of Emperium (Prontera)
- //===== By: ==================================================
- //= L0ne_W0lf
- //===== Current Version: =====================================
- //= 1.2
- //===== Compatible With: =====================================
- //= eAthena SVN
- //===== Description: =========================================
- //= NPCs that relate to Prontera Guild Castle 4
- //===== Additional Comments: =================================
- //= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
- //= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
- //= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
- //============================================================
- // Guild Flag (Town)
- //============================================================
- prontera,167,203,6 script Skoegul#p4-1::Skoegul 722,{
- end;
- OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04",1);
- end;
- }
- // Guild Flag (Outside Castle)
- //============================================================
- prt_gld,120,243,6 script Skoegul#p4-2::Skoegul2 722,{
- set .@GID, GetCastleData("prtg_cas04",1);
- if (.@GID == 0) {
- mes " [ Edict of the Divine Rune Midgard Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
- mes "We declare that";
- mes "there is no formal master of this castle.";
- mes " ";
- mes "2. To the one who can ";
- mes "overcome all trials";
- mes "and destroy the Emperium,";
- mes "the king will endow the one with";
- mes "ownership of this castle.";
- }
- else {
- if (getcharid(2) == .@GID) {
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if (select("Return to the guild castle.:Quit.") == 1) {
- if (getcharid(2) == GetCastleData("prtg_cas04",1)) {
- warp "prtg_cas04",258,247;
- end;
- }
- }
- close;
- }
- mes "[ Edict of the Divine Rune Midgard Kingdom ]";
- mes " ";
- mes "1. Following the ordinance of the";
- mes "Divine Rune Midgard Kingdom,";
- mes "we approve that this place is in";
- mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
- mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
- mes "If there is anyone who objects to this,";
- mes " prove your strength and honor with a steel blade in your hand.";
- }
- close;
- OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04",1);
- end;
- }
- prt_gld,120,236,6 duplicate(Skoegul2) Skoegul#p4-3 722
- prt_gld,122,243,6 duplicate(Skoegul2) Skoegul#p4-4 722
- prt_gld,122,236,6 duplicate(Skoegul2) Skoegul#p4-5 722
- // Guild Flag (Inside Castle)
- //============================================================
- prtg_cas04,82,29,4 script Skoegul#p4-6::Skoegul3 722,{
- end;
- OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04",1);
- end;
- }
- prtg_cas04,75,29,4 duplicate(Skoegul3) Skoegul#p4-7 722
- prtg_cas04,75,27,4 duplicate(Skoegul3) Skoegul#p4-8 722
- prtg_cas04,82,27,4 duplicate(Skoegul3) Skoegul#p4-9 722
- prtg_cas04,59,29,4 duplicate(Skoegul3) Skoegul#p4-10 722
- prtg_cas04,67,29,4 duplicate(Skoegul3) Skoegul#p4-11 722
- prtg_cas04,258,25,4 duplicate(Skoegul3) Skoegul#p4-12 722
- prtg_cas04,258,20,4 duplicate(Skoegul3) Skoegul#p4-13 722
- prtg_cas04,263,20,4 duplicate(Skoegul3) Skoegul#p4-14 722
- prtg_cas04,263,27,4 duplicate(Skoegul3) Skoegul#p4-15 722
- // AGIT Manager
- //============================================================
- prtg_cas04,292,14,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas04 -1
- // Steward
- //============================================================
- prtg_cas04,259,265,4 duplicate(Gld_Mngr_Template) Van Dreth#prtg_cas04 55
- // Guardians
- //============================================================
- prtg_cas04,259,265,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas04 -1
- // Kafra Staff
- //============================================================
- prtg_cas04,258,247,4 duplicate(Gld_Kafra_Template) Kafra Staff#prtg_cas04 117
- // Master's Room Exit
- //============================================================
- prtg_cas04,275,160,0 script #switch_Pt04 111,{
- mes " ";
- mes "There's a small lever. Will you pull it? ";
- next;
- if(select("Pull.:Do not.") == 2) close;
- warp "prtg_cas04",259,265;
- end;
- }
- // Guild Treasure Protection
- //============================================================
- prtg_cas04,271,162,0 duplicate(Gld_Trea_Protect) ban_warp#prtg_cas04 -1,6,6
- // Guild Treasure Spawns
- //============================================================
- prtg_cas04,271,162,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas04 -1
- // Guild Dungeon Switch
- //============================================================
- prtg_cas04,56,283,0 duplicate(Gld_Dun_Template) #prtg_cas04 111
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