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- //===== eAthena Script =======================================
- //= War of Emperium (Al De baran)
- //===== By: ==================================================
- //= L0ne_W0lf
- //===== Current Version: =====================================
- //= 1.2
- //===== Compatible With: =====================================
- //= eAthena SVN
- //===== Description: =========================================
- //= NPCs that relate to Al De Baran Guild Castle 2
- //===== Additional Comments: =================================
- //= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
- //= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
- //= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
- //============================================================
- // Guild Flag (Town)
- //============================================================
- aldebaran,149,97,4 script Hohenschwangau#a2-1::Hohenschwangau 722,{
- end;
- OnRecvCastleA02:
- FlagEmblem GetCastleData("aldeg_cas02",1);
- end;
- }
- // Guild Flag (Outside Castle)
- //============================================================
- alde_gld,99,251,4 script Hohenschwangau#a2-2::Hohenschwangau2 722,{
- set .@GID, GetCastleData("aldeg_cas02",1);
- if (.@GID == 0) {
- mes " [ Edict of the Divine Rune Midgard Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
- mes "We declare that";
- mes "there is no formal master of this castle.";
- mes " ";
- mes "2. To the one who can ";
- mes "overcome all trials";
- mes "and destroy the Emperium,";
- mes "the king will endow the one with";
- mes "ownership of this castle.";
- }
- else {
- if (getcharid(2) == .@GID) {
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if (select("Return to the guild castle.:Quit.") == 1) {
- if (getcharid(2) == GetCastleData("aldeg_cas02",1)) {
- warp "aldeg_cas02",84,74;
- //warp "aldeg_cas02",220,190;
- end;
- }
- }
- close;
- }
- mes "[ Edict of the Divine Rune Midgard Kingdom ]";
- mes " ";
- mes "1. Following the ordinance of the";
- mes "Divine Rune Midgard Kingdom,";
- mes "we approve that this place is in";
- mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
- mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
- mes "If there is anyone who objects to this,";
- mes " prove your strength and honor with a steel blade in your hand.";
- }
- close;
- OnRecvCastleA02:
- FlagEmblem GetCastleData("aldeg_cas02",1);
- end;
- }
- alde_gld,99,244,4 duplicate(Hohenschwangau2) Hohenschwangau#a2-3 722
- // Guild Flag (Inside Castle)
- //============================================================
- aldeg_cas02,82,71,2 script Hohenschwangau#a2-4::Hohenschwangau3 722,{
- end;
- OnRecvCastleA02:
- FlagEmblem GetCastleData("aldeg_cas02",1);
- end;
- }
- aldeg_cas02,67,30,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-5 722
- aldeg_cas02,183,140,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-6 722
- aldeg_cas02,212,152,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-7 722
- aldeg_cas02,108,39,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-8 722
- aldeg_cas02,57,213,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-9 722
- aldeg_cas02,91,181,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-10 722
- aldeg_cas02,103,53,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-11 722
- aldeg_cas02,73,53,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-12 722
- aldeg_cas02,63,41,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-13 722
- aldeg_cas02,229,6,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-14 722
- aldeg_cas02,230,40,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-15 722
- aldeg_cas02,197,40,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-16 722
- aldeg_cas02,32,213,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-17 722
- aldeg_cas02,121,29,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-18 722
- // AGIT Manager
- //============================================================
- aldeg_cas02,214,24,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas02 -1
- // Steward
- //============================================================
- aldeg_cas02,78,74,0 duplicate(Gld_Mngr_Template) Chenchenlie#aldeg_cas02 55
- // Guardians
- //============================================================
- aldeg_cas02,78,74,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas02 -1
- // Kafra Staff
- //============================================================
- aldeg_cas02,84,74,0 duplicate(Gld_Kafra_Template) Kafra Staff#aldeg_cas02 117
- // Master's Room Exit
- //============================================================
- aldeg_cas02,139,235,0 script #switch_A02 111,{
- mes " ";
- mes "There's a small lever. Will you pull it? ";
- next;
- if(select("Pull.:Do not.") == 2) close;
- warp "aldeg_cas02",78,75;
- end;
- }
- // Guild Treasure Protection
- //============================================================
- aldeg_cas02,135,230,0 duplicate(Gld_Trea_Protect) ban_warp#aldeg_cas02 -1,8,8
- // Guild Treasure Spawns
- //============================================================
- aldeg_cas02,135,230,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas02 -1
- // Guild Dungeon Switch
- //============================================================
- aldeg_cas02,194,136,0 duplicate(Gld_Dun_Template) #aldeg_cas02 111
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