splendide.txt 21 KB

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  1. //===== eAthena Script =======================================
  2. //= Splendide Town
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.1
  7. //===== Compatible With: =====================================
  8. //= eAthena SVN
  9. //===== Description: =========================================
  10. //= [Aegis Conversion]
  11. //= Town-specific NPCs for Splendide.
  12. //===== Additional Comments: =================================
  13. //= 1.0 First Version.
  14. //= 1.1 Added more town NPCs
  15. //============================================================
  16. // cat_enhance
  17. splendide,218,193,3 script Fairy#ep13_1 441,{
  18. if (isequipped(2782) == 1) {
  19. mes "[Exhausted Fairy]";
  20. mes "Wait, don't come any closer. I can't stand your smell, it makes me feel dizzy.";
  21. close;
  22. }
  23. else {
  24. mes "[Exhausted Fairy]";
  25. mes "OdesKoUor Ko NuffSharUden Ko CyaVenah An NudNuffser An KoRivehAdor Mu LarseorAnu O DorNe";
  26. close;
  27. }
  28. }
  29. splendide,180,223,3 script Fairy#ep13_2 440,{
  30. if (isequipped(2782) == 1) {
  31. mes "[Kalua]";
  32. mes "You don't look sophisticated, but I think you are better than those uncivilized guys who are around the snowfield.";
  33. close;
  34. }
  35. else {
  36. mes "[Kalua]";
  37. mes "AlahCyamah U MeKoser Ir TimaurRiveh Di LarsRasTi Di AgolKones Or AlahUdenAndu Ee FusRe";
  38. close;
  39. }
  40. }
  41. splendide,125,227,3 script Fairy#ep13_3 444,{
  42. if (isequipped(2782) == 1) {
  43. mes "[Flowa]";
  44. mes "No offense, I was not looking at you with sympathy.";
  45. mes "I just wondered how you could walk with that heavy body...";
  46. close;
  47. }
  48. else {
  49. mes "[Flowa]";
  50. mes "AnuFuloUor Ko CyaWosnes Ha WosAnuAsh O WosDuAno O ";
  51. mes "FuloAndueo Ie WosGothLars Ee Tinarmaur Or AlahnahVa Or narAnuFulo So KoCya";
  52. close;
  53. }
  54. }
  55. // ep13_2_hiki
  56. splendide,159,164,3 script Fairy#13_2_1 461,{
  57. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  58. mes "[Fairy]";
  59. mes "It is shame that I have to";
  60. mes "cope with those fat beasts.";
  61. mes "I am just too delicate to fight with them.";
  62. close;
  63. }
  64. else {
  65. mes "[Fairy]";
  66. mes "RiniHirDieb Ie nahImanMe Di Mush";
  67. mes "mahnarAsh So HirAnMod O Ras";
  68. mes "neaLoDath Ha KoRivehWha So Thusnea";
  69. close;
  70. }
  71. }
  72. splendide,229,54,3 script Fairy#13_2_2 439,{
  73. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  74. mes "[Fairy]";
  75. mes "Huh? You are a human.";
  76. mes "You are better than those fat Saphas, but still you are not a beautiful thing also.";
  77. next;
  78. mes "[Fairy]";
  79. mes "How did you find this wonderful place?";
  80. mes "This is a sophisticated place.";
  81. mes "I don't think you can be here with us.";
  82. close;
  83. }
  84. else {
  85. mes "[Fairy]";
  86. mes "ImanAnuUor Yee NeUorVer Ir RivehAshOsa";
  87. mes "AdorserHir er OsaAlahAno Mu RivehDath";
  88. next;
  89. mes "[Fairy]";
  90. mes "LarsFuloSar Yu VilGotheor Yu nes";
  91. mes "Anuneseor Ie remuSeDieb er ";
  92. mes "WosLoNud Ko NuffDuIman Ir ";
  93. close;
  94. }
  95. }
  96. splendide,89,235,5 script Fairy#13_2_3 446,{
  97. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  98. mes "[Fairy]";
  99. mes "Lalalalal~Lala~Lalala~";
  100. mes "Let's sing a song~!";
  101. mes "My voice is so fantastic!";
  102. next;
  103. mes "[Fairy]";
  104. mes "Don't even think about getting close to me!";
  105. close;
  106. }
  107. else {
  108. mes "[Fairy]";
  109. mes "WehVeldHir Or ThusNorAnu";
  110. mes "ReImanWos Yu marFuloNor Yee ";
  111. mes "SharneaVrum Ir Ruff";
  112. next;
  113. mes "[Fairy]";
  114. mes "BurKoWeh Ie nesThusLu Ee ";
  115. close;
  116. }
  117. }
  118. splendide,245,243,3 script Fairy#13_2_4 462,{
  119. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  120. mes "[Fairy]";
  121. mes "This land was such a waste land.";
  122. mes "It was extremely cold and";
  123. mes "nothing could live here.";
  124. mes "but, once we inhabited this place, it has been changing day by day.";
  125. next;
  126. mes "[Fairy]";
  127. mes "Now, all the problems are gone.";
  128. mes "Except those ugly fat Saphas.";
  129. mes "How can we be rid of those things?";
  130. close;
  131. }
  132. else {
  133. mes "[Fairy]";
  134. mes "DiebVohlWeh Ko RasVeldFar Ie AshVohl";
  135. mes "neaAmanIman Ie DorDuMe No Hireo";
  136. mes "tassermaur Yee DorAdorNud Ee ";
  137. mes "NohThorVe O FusImanAman";
  138. next;
  139. mes "[Fairy]";
  140. mes "OsaVeldWeh U GothIyazVer Or ";
  141. mes "LarsAnDor Yee TurVeldVil";
  142. mes "LarsDanaFus An DiebImanmar er Dim";
  143. mes "tasLoRini Ir WehAndu";
  144. close;
  145. }
  146. }
  147. splendide,230,142,3 script Fairy#13_2_5 439,{
  148. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  149. mes "[Fairy]";
  150. mes "Ah-Ha, I am so stunning.";
  151. close;
  152. }
  153. else {
  154. mes "[Fairy]";
  155. mes "AgolWhaNe O LoRini";
  156. close;
  157. }
  158. }
  159. splendide,274,203,3 script Fairy#13_2_6 444,{
  160. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  161. mes "[Fairy]";
  162. mes "Hey, you~! Human! How did you find us?";
  163. mes "What does your human world look like?";
  164. mes "Is it fun to be there?";
  165. close;
  166. }
  167. else {
  168. mes "[Fairy]";
  169. mes "AnnarNor So marFarAno Di NudThusNei Ir Ir ";
  170. mes "narVaTi Mu SharDimmaur Or Ano";
  171. mes "WhaModKo Or eoNeiNor Di ImanDunah O O ";
  172. close;
  173. }
  174. }
  175. splendide,275,141,3 script Fairy#13_2_7 447,{
  176. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  177. mes "[Fairy]";
  178. mes "Don't talk to me. What do you want?";
  179. mes "I know you will blame something on me right?";
  180. next;
  181. mes "[Fairy]";
  182. mes "I don't want to listen to other people...";
  183. mes "I am perfect as I am!";
  184. close;
  185. }
  186. else {
  187. mes "[Fairy]";
  188. mes "narnahNoh Di WehRiniLars Yee ModAnu";
  189. mes "LuAlahNe Or FarAnduOsa No AgolKo";
  190. next;
  191. mes "[Fairy]";
  192. mes "LarsVilDim No WhaVilFus Ha Ash";
  193. mes "ReLarsShar Mu AnduLoLon Ie Nufftas";
  194. close;
  195. }
  196. }
  197. splendide,224,230,3 script Fairy#13_2_8 440,{
  198. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  199. mes "[Fairy]";
  200. mes "Listen carefully and learn more!";
  201. mes "Let's sing and dance!";
  202. mes "You can be part of us!";
  203. mes "Shake your hips!";
  204. mes "Wow~Woo~Wow~";
  205. mes "Dance~!";
  206. close;
  207. }
  208. else {
  209. mes "[Fairy]";
  210. mes "NuffMushLars Ra WehVilnah Ra DielWeh";
  211. mes "RivehnarWos Ra YurSharRe";
  212. mes "TalVaThor O VerWhatas";
  213. mes "FuloDimIyaz Mu WhaNoreo U ";
  214. mes "AlahNeLo Ra UorOsa";
  215. mes "SeAnduMush Ur ";
  216. close;
  217. }
  218. }
  219. splendide,223,36,3 script Fairy#13_2_9 462,{
  220. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  221. mes "[Fairy]";
  222. mes "I don't want to touch them at all.";
  223. mes "But they are ruining my Yggdrasilberries.";
  224. mes "I can't stand it anymore!";
  225. next;
  226. mes "[Fairy]";
  227. mes "Fighting is not my thing...";
  228. mes "But for our glory, I will fight!";
  229. mes "They should feel honored to be battling with us!";
  230. close;
  231. }
  232. else {
  233. mes "[Fairy]";
  234. mes "AshAmanNei Ir LonVeldremu O ";
  235. mes "AnduSarHir No NudAnumaur Ha Veld";
  236. mes "Semarmah U VeTingDieb Yu ";
  237. mes "mahsertas Ra marAmanAdor Ir ";
  238. next;
  239. mes "[Fairy]";
  240. mes "TingAgolLu So MushAndumah U neseor";
  241. mes "WhaDuFulo er ImanThusNe Di Tur";
  242. mes "DathUornah Ir MemaurDeh Yu Fulo";
  243. mes "CyaMeDor Ko VeLarsAgol";
  244. close;
  245. }
  246. }
  247. splendide,305,129,3 script Fairy#13_2_10 436,{
  248. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  249. mes "[Fairy]";
  250. mes "Hu...feel sleepy.";
  251. mes "I am so bored. I have nothing to do.";
  252. mes "Even my friends are fighting with those giants, but it is not really my job to help them.";
  253. next;
  254. mes "[Fairy]";
  255. mes "I better check my make-up";
  256. mes "in the dressing room.";
  257. mes "Or should I get more beauty sleep?";
  258. close;
  259. }
  260. else {
  261. mes "[Fairy]";
  262. mes "AnduNothUor O eomaurShar Mu AnduVeld";
  263. mes "AdorFulotas Ko NorAlahAsh Ie Ala";
  264. mes "KoOsaLon Ha AnuNeiNoh Di Ting";
  265. mes "tasKoDiel O IyazGoth";
  266. next;
  267. mes "[Fairy]";
  268. mes "OdesmahHir Or mahneaLars So ";
  269. mes "HirNudAman O AdorWosDu";
  270. mes "DimYurVa So DanaRuYur";
  271. close;
  272. }
  273. }
  274. splendide,142,315,3 script Fairy#13_2_11 462,{
  275. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  276. mes "[Fairy]";
  277. mes "Flying in the sky is not easy.";
  278. mes "But it is better than a walk on the ground.";
  279. next;
  280. mes "[Fairy]";
  281. mes "Are you a human? Poor thing...";
  282. mes "You can't have these beautiful wings?";
  283. mes "Pathetic lives.";
  284. mes "It is obvious that we are the only ones who are blessed.";
  285. close;
  286. }
  287. else {
  288. mes "[Fairy]";
  289. mes "WharemuLars Ur SharUdenWha Yu Agol";
  290. mes "LontasSar Ra DathVeAlah Ee Noh";
  291. mes "LarsLonnah Ko TalnesIman Ie Diel";
  292. next;
  293. mes "[Fairy]";
  294. mes "tasSarNuff Or WehFarDieb Ir FarRu";
  295. mes "FusYurnah So MeAshnar O Noth";
  296. mes "YurBurDu Yu VeldVaMush So Thor";
  297. mes "AgolDiebUor No TurnahAla O ";
  298. close;
  299. }
  300. }
  301. splendide,181,107,5 script Fairy#13_2_12 462,{
  302. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  303. mes "[Fairy]";
  304. mes "Neatness, tidiness and cleanness!";
  305. mes "Those are the words.";
  306. mes "that can describe us!";
  307. mes "Others are so dirty and messy!";
  308. close;
  309. }
  310. else {
  311. mes "[Fairy]";
  312. mes "FusYurnah So M ";
  313. mes "WehFarDieb Ir FarRu ";
  314. mes "FusYurnah ";
  315. mes "AgolDiebUor No Tur";
  316. close;
  317. }
  318. }
  319. // ep13_2_tre
  320. splendide,188,76,5 script Splendide Soldier#tre1 461,{
  321. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  322. mes "[Splendide Soldier]";
  323. mes "This is Splendide, the garrison base of the Laphine.";
  324. close;
  325. }
  326. else {
  327. mes "[Splendide Soldier]";
  328. mes "SeAshLu Di YurDiebTing Ee VeModTur No NuffLarsVa No ";
  329. close;
  330. }
  331. }
  332. splendide,201,76,3 script Splendide Soldier#tre2 461,{
  333. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  334. mes "[Splendide Soldier]";
  335. mes "This is Splendide, the garrison base of the Laphine.";
  336. close;
  337. }
  338. else {
  339. mes "[Splendide Soldier]";
  340. mes "SeAshLu Di YurDiebTing Ee VeModTur No NuffLarsVa No ";
  341. close;
  342. }
  343. }
  344. splendide,207,97,5 script Middle-Ranked Laphine#1 443,{
  345. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  346. mes "[Middle-Ranked Laphine]";
  347. mes "Haap-!";
  348. mes "See? Same as a streetlight, right?";
  349. specialeffect EF_LEVEL99_4;
  350. close;
  351. }
  352. else {
  353. mes "[Middle-Ranked Laphine]";
  354. mes "sehrVa";
  355. mes "IyazAnman Di TurHirCya";
  356. specialeffect EF_LEVEL99_4;
  357. close;
  358. }
  359. }
  360. splendide,210,95,3 script Middle-Ranked Laphine#2 442,{
  361. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  362. mes "[Middle-Ranked Laphine]";
  363. mes "Wow~ Great!!";
  364. emotion e_no1;
  365. close;
  366. }
  367. else {
  368. mes "[Middle-Ranked Laphine]";
  369. mes "MushIyazTur Ee YurDana";
  370. emotion e_no1;
  371. close;
  372. }
  373. }
  374. spl_in01,190,314,5 script Security Officer#tre 461,{
  375. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  376. mes "[Security Officer]";
  377. mes "This is the underground prison of Splendide.";
  378. mes "Those who are guilty and prisoners are detained here.";
  379. next;
  380. mes "[Security Officer]";
  381. mes "If you do something supicious, you must be detained here too, so you'd better to be careful!";
  382. close;
  383. }
  384. else {
  385. mes "[Security Officer]";
  386. mes "GothremuAman Ha DimDielNuff";
  387. mes "GothAnAsh er NohVaAgol Yee CyaOsaDor U Aman U ";
  388. mes "TurOdesVrum Ir TalDathOsa Ie WosAgolVrum Ha neaNudHir Ha SeAnVil Di narAlahLars Yu";
  389. close;
  390. }
  391. }
  392. spl_in01,281,329,3 script Splendide Guard#tre 447,{
  393. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  394. mes "[Splendide Guard]";
  395. mes "If you make too much noise, the prisoners will cause trouble. So try to keep quiet at all times.";
  396. close;
  397. }
  398. else {
  399. mes "[Splendide Guard]";
  400. mes "AnduVeldRe Ko VeldReFulo So LomaurDu So So ";
  401. close;
  402. }
  403. }
  404. spl_in01,287,306,3 script #spl_prs 111,{
  405. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  406. mes "[Manuk Prisoner]";
  407. mes "My, my body...!!";
  408. mes "Injection! Please!! Help me!";
  409. close;
  410. }
  411. else {
  412. mes "[Manuk Prisoner]";
  413. mes "Gi ha sd I das ";
  414. mes "Yda sod ja si dsa";
  415. close;
  416. }
  417. }
  418. spl_in01,265,315,0 script #spl_prs1 -1,5,5,{
  419. OnTouch:
  420. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  421. mes "[Voice from another side]";
  422. mes "Sir, Please!!!";
  423. mes "How can I communicate secretly with Manuk!!";
  424. mes "I'm innocent. Please.";
  425. close;
  426. }
  427. else {
  428. mes "[Voice from another side]";
  429. mes "RuffUdeneo Mu VilAsh";
  430. mes "YurReDur Ha DielTalNe Ko Lars";
  431. mes "HirVerWeh Yu AnuNud";
  432. close;
  433. }
  434. }
  435. // ep13_spl_extra
  436. spl_in01,172,225,3 script Wandering Poet#ep13 51,{
  437. cutin "god_nelluad02",2;
  438. mes "[Poet Nell]" ;
  439. mes "Hi~~ do you hear the beautiful music comeing from afar~?";
  440. next;
  441. select("Who are you?");
  442. cutin "god_nelluad01",2;
  443. mes "[Poet Nell]";
  444. mes "Who, me...?";
  445. mes "I am just a poet enjoying the ambience...";
  446. next;
  447. mes "[Poet Nell]";
  448. mes "I cam here the other day, requesting to take notes of this new world and they allow me to follow the adventurers here.";
  449. next;
  450. mes "[Poet Nell]";
  451. mes "I became familliar with the Lapine.";
  452. mes "It was quite awkward at first... Since I didn't knew their language.";
  453. mes "But, one I started to play my instruments... they loved it.";
  454. next;
  455. mes "[Poet Nell]";
  456. mes "They're fairies that know how to enjoy their lives..";
  457. mes "How happy they are...";
  458. mes "They are quite curious... I am honored to have met them...";
  459. next;
  460. mes "[Poet Nell]";
  461. mes "So do you want to listen to my playing?";
  462. next;
  463. switch(select("Sure.:Not really.")) {
  464. case 1:
  465. mes "[Poet Nell]";
  466. mes "What song do you want??";
  467. next;
  468. switch(select("Poet of Bragie:Chaos in Eternity:Sunset Assassin:Ring of Nibelungen")) {
  469. case 1:
  470. cutin "god_nelluad02",2;
  471. mes "[Poet Nell]";
  472. mes "Poet of Bragie!";
  473. mes "You must have a keen ear.";
  474. soundeffect "bragis_poem.wav",0;
  475. break;
  476. case 2:
  477. cutin "god_nelluad02",2;
  478. mes "[Poet Nell]";
  479. mes "Chaos in Eternity...";
  480. mes "This is a great piece but I wouldn't reccomend it while dining...";
  481. soundeffect "chaos_of_eternity.wav",0;
  482. break;
  483. case 3:
  484. cutin "god_nelluad02",2;
  485. mes "[Poet Nell]";
  486. mes "Sunset Assassin!";
  487. mes "Do you like Assassins?";
  488. mes "This song tells of a legendary Assassin Cross that lived in the desert.";
  489. soundeffect "assassin_of_sunset.wav",0;
  490. break;
  491. case 4:
  492. cutin "god_nelluad02",2;
  493. mes "[Poet Nell]";
  494. mes "Ring of Nibelungen...";
  495. mes "This song has quite an interesting story~";
  496. next;
  497. soundeffect "ring_of_nibelungen.wav",0;
  498. mes "^4d4dff There was a niver named Rhein that";
  499. mes "that would shine as if made of gold.";
  500. mes "It's secret hidden from all since";
  501. mes "before this story was told...^000000";
  502. next;
  503. mes "^4d4dff Valhalla was born from the goddess Freya.";
  504. mes "The envious Rocky destroyed the goddess of beauty.^000000";
  505. mes "^4d4dff Out of it's depths was born a ring made of fire.";
  506. mes "A ring so strong it held the god's desires~^000000";
  507. next;
  508. mes "^4d4dff Alberich's treasure now holds that power.";
  509. mes "The power of the ring that held all the god's desires.^000000";
  510. next;
  511. mes "^4d4dff The treasure was used to buy the world's soul.";
  512. mes "A soul purchased with the weight of gold.^000000";
  513. next;
  514. mes "^4d4dff Rocky afraid of losing control. transforms poor Alberich to the shape of a toad.";
  515. next;
  516. mes "^4d4dff Alberich swears with the last of his breath, that his treasured ring will curse it's wearer till death.";
  517. next;
  518. mes "^4d4dff Forever will the bearer be, cursed with Rocky's jealousy." ;
  519. break;
  520. }
  521. break;
  522. case 2:
  523. cutin "god_nelluad03",2;
  524. mes "[Poet Nell]";
  525. mes "Why not?";
  526. mes "Why would you stare at me like that if you didn't want to listen to my playing";
  527. next;
  528. select("You look like someone I know.");
  529. cutin "god_nelluad04",2;
  530. mes "[Poet Nell]";
  531. mes "Eh?";
  532. mes "No way!";
  533. mes "Maybe you're confused..!";
  534. next;
  535. mes "[Poet Nell]";
  536. mes "Yes, I look quite common...";
  537. mes "But I doubt we've ever met before." ;
  538. next;
  539. cutin "god_nelluad01",255;
  540. mes "- Nell seems embarrassed, then starts playing very complicated music -";
  541. break;
  542. }
  543. close2;
  544. cutin "god_nelluad01",255;
  545. end;
  546. }
  547. spl_in01,182,213,1 script Resting Laphine#ep13_1 438,{
  548. if ((isequipped(2782) > 0) && (ep13_2_rhea > 99)) {
  549. mes "[Resting Laphine]";
  550. mes "The poet on the stagie is mysterious.";
  551. mes "The moment you came here...";
  552. mes "He arrived and started playing music.";
  553. next;
  554. mes "[Resting Laphine]";
  555. mes "This is music from your country yes?";
  556. mes "I think it sounds great.";
  557. close;
  558. }
  559. else {
  560. mes "[Resting Laphine]";
  561. mes "IyazLarsSe Or An.";
  562. mes "marLoOsa Yee NeiBur";
  563. mes "Rinisehrnea Mu...? ";
  564. close;
  565. }
  566. }
  567. spl_in01,181,218,5 script Resting Laphine#ep13_2 446,{
  568. if ((isequipped(2782) > 0) && (ep13_2_rhea > 99)) {
  569. mes "- He is nodding his head to the sound of the music -";
  570. next;
  571. mes "[Resting Laphine]";
  572. mes "Do you know how to play a similar sound?";
  573. mes "This tone is unbelievable.";
  574. close;
  575. }
  576. else {
  577. mes "- He is nodding his head to the sound of the music -";
  578. next;
  579. mes "[Resting Laphine]";
  580. mes "GothTingNoth Di~ nar..";
  581. mes "DiebIyazNud Yu FarAn";
  582. mes "nesFarDor U ~";
  583. close;
  584. }
  585. }
  586. spl_in01,161,213,7 script Dining Laphine#ep13 447,{
  587. if ((isequipped(2782) > 0) && (ep13_2_rhea > 99)) {
  588. mes "[Dining Laphine]";
  589. mes "I got bored eating home cooked food.";
  590. mes "The only thing that keeps me coming here is fruit soup...";
  591. next;
  592. mes "[Dining Laphine]";
  593. mes "Hey you!";
  594. mes "Why are you staring at me eating dinner?";
  595. close;
  596. }
  597. else {
  598. mes "[Dining Laphine]";
  599. mes "NothFarLu Ra...? ";
  600. mes "RuffYur..!";
  601. next;
  602. mes "- He is giving me a odd stare as he eats his dinner -";
  603. close;
  604. }
  605. }
  606. spl_in01,162,202,5 script Laphine taking notes#1 436,{
  607. if ((isequipped(2782) > 0) && (ep13_2_rhea > 99)) {
  608. mes "[Laphine taking notes]";
  609. mes "We are quite impressed by the poet.";
  610. mes "We Laphine love music aswell.";
  611. mes "I never imagined that I would ever hear such exotic music.";
  612. next;
  613. mes "[Laphine taking notes]";
  614. mes "I want to study music someday.";
  615. mes "I plan to write much about the study of instruments and music";
  616. next;
  617. mes "[Laphine taking notes]";
  618. mes "Someday you should listen to mu people's music.";
  619. close;
  620. }
  621. else {
  622. mes "[Laphine taking notes]";
  623. mes "TiTalLars Ur tasThorNoth O AnImanWha.";
  624. mes "FusLuRuff..... Mu TingLuAla Yee AnmanAndu";
  625. next;
  626. mes "- He seems frustrated that you don't understand him -";
  627. close;
  628. }
  629. }
  630. spl_in01,167,207,7 script Silent Laphine#ep13 445,{
  631. mes "- He is almost sleeping but he is still managing to hold a cup with a drink in it. He must be really tired-";
  632. close;
  633. }
  634. spl_in01,180,201,3 script Laphine Soldier#ep13_1 461,{
  635. if ((isequipped(2782) > 0) && (ep13_2_rhea > 99)) {
  636. mes "[Laphine Soldier]";
  637. mes "You are a stranger here, aren't you?";
  638. mes "I am watching him to prevent anything bad from happening.";
  639. next;
  640. mes "[Laphine Soldier]";
  641. mes "Definitely you are involved.";
  642. mes "The upper side people allow you to pass here...";
  643. mes "But nobody knows what's going to happen in this battlefield.";
  644. next;
  645. mes "[Laphine Soldier]";
  646. mes "Anyway, whats that instrument over there?";
  647. mes "We have a similar one...";
  648. mes "But it sounds totally different.";
  649. close;
  650. }
  651. else {
  652. mes "[Laphine Soldier]";
  653. mes "FusVohlAnu Ur Lon.";
  654. mes "LoUdenFar Ha Dormaur?";
  655. mes "...marAmanYur Mu.";
  656. next;
  657. mes "-The Laphine Soldier wants to tell you something, but just stops talking as you give him a blank stare -";
  658. close;
  659. }
  660. }
  661. spl_in01,189,207,3 script Laphine Staff#ep13_1 439,{
  662. if ((isequipped(2782) > 0) && (ep13_2_rhea > 99)) {
  663. mes "[Laphine Staff]";
  664. mes "Hm, what's up?";
  665. mes "I'm sorry, but we don't sell food to strangers.";
  666. next;
  667. mes "[Laphine Staff]";
  668. mes "You guys also need to be careful of food here.";
  669. mes "Food is scarce here.";
  670. next;
  671. mes "[Laphine Staff]";
  672. mes "You're going to have to find food somewhere else.";
  673. close;
  674. }
  675. else {
  676. mes "[Laphine Staff]";
  677. mes "VeldAnoWeh Or ";
  678. mes "TurWos";
  679. mes "......ah...";
  680. next;
  681. mes "- You just grin and smile. It's frustrating not to be able to understand their language. -";
  682. close;
  683. }
  684. }
  685. spl_in01,154,207,5 script Laphine Staff#ep13_2 440,{
  686. if ((isequipped(2782) > 0) && (ep13_2_rhea > 99)) {
  687. mes "[Laphine Staff]";
  688. mes "his camp serves a military purpose. But we also have a need for bars.";
  689. next;
  690. mes "[Laphine Staff]";
  691. mes "How else can a soldier release stress if not through drinking...";
  692. next;
  693. mes "[Laphine Staff]";
  694. mes "We are here to support the laphine soldier by giving good drinks and entertainment.";
  695. close;
  696. }
  697. else {
  698. mes "[Laphine Staff]";
  699. mes "NorVerNuff Ee Re!";
  700. mes "remuDurOdes Mu AshFus~!";
  701. mes "OdesTalWeh Ur??? ";
  702. close;
  703. }
  704. }
  705. spl_in01,122,314,5 script High-Ranked Soldier#ep13 461,{
  706. if ((isequipped(2782) > 0) && (ep13_2_rhea > 99)) {
  707. mes "[High-Ranked Soldier]";
  708. mes "Are ther any new supplies?";
  709. next;
  710. mes "[Laphine Soldier]";
  711. mes "This sword just arrived...";
  712. mes "This is inspired by stars, and we tested it by cutting the thread floating over the water.";
  713. next;
  714. mes "[High-Ranked Soldier]";
  715. mes "Hmm, we rarely used swords. But it looks great as a decoration.";
  716. next;
  717. mes "- Seems their busy talking about weapons -";
  718. close;
  719. }
  720. else {
  721. mes "[High-Ranked Soldier]";
  722. mes "NorVerNuff Ee Re....";
  723. next;
  724. mes "[Laphine Soldier]";
  725. mes "FusVerAlah Di ";
  726. mes "ModNorNor U DimVohlWeh O DimAmannea An WosAnoNoh An AnduMeOdes So TalAdor.";
  727. next;
  728. mes "[High-Ranked Soldier]";
  729. mes "DurNohHir Ha UorVaThus Di AshNuffLon U mahNuffThus U RuAmanAgol Ir NohHir...?";
  730. close;
  731. }
  732. }
  733. spl_in01,122,311,1 script Laphine Soldier#ep13_2 447,{
  734. if ((isequipped(2782) > 0) && (ep13_2_rhea > 99)) {
  735. mes "[Laphine Soldier]";
  736. mes "Are you a stranger?";
  737. mes "Have you come here to see the Laphine's military storage?";
  738. next;
  739. mes "[High-Ranked Soldier]";
  740. mes "Nevermind. These are useless to them...";
  741. mes "How can this delicate sword be used by those brutes...?";
  742. next;
  743. mes "[Laphine Soldier]";
  744. mes "O";
  745. close;
  746. }
  747. else {
  748. mes "[High-Ranked Soldier]";
  749. mes "NorVerNuff Ee Re....";
  750. next;
  751. mes "[Laphine Soldier]";
  752. mes "FusVerAlah Di ";
  753. mes "ModNorNor U DimVohlWeh O DimAmannea An WosAnoNoh An AnduMeOdes So TalAdor.";
  754. next;
  755. mes "[High-Ranked Soldier]";
  756. mes "DurNohHir Ha UorVaThus Di AshNuffLon U mahNuffThus U RuAmanAgol Ir NohHir...?";
  757. close;
  758. }
  759. }