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- // ______ __ __
- // /\ _ \/\ \__/\ \
- // __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
- // /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
- ///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
- //\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
- // \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
- // _ _ _ _ _ _ _ _ _ _ _ _ _
- // / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
- //( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
- // \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
- //
- //--------------------------------------------------------------
- // eAthena Battle Configuration File
- // Originally Translated by Peter Kieser <pfak@telus.net>
- // Made in to plainer English by Ancyker
- //--------------------------------------------------------------
- // Note 1: Value is a config switch (on/off, yes/no or 1/0)
- // Note 2: Value is in percents (100 means 100%)
- // Note 3: Value is a bit field. If no description is given,
- // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
- //--------------------------------------------------------------
- // Rate for catching pets (Note 2)
- pet_catch_rate: 100
- // Can you name a pet more then once? (Note 1)
- pet_rename: no
- // The rate a pet will get friendly by feeding it. (Note 2)
- pet_friendly_rate: 100
- // The rate at which a pet will become hungry. (Note 2)
- pet_hungry_delay_rate: 100
- // If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
- // Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
- pet_hungry_friendly_decrease: 5
- // Does the pet need its equipment before it does its skill? (Note 1)
- pet_equip_required: yes
- // When the master attacks a monster, whether or not the pet will also attack. (Note 1)
- pet_attack_support: no
- // When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)
- pet_damage_support: no
- // Minimum intimacy necessary for a pet to support their master. Default is 900
- // (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.
- // At max (1000) support rate is 150%.
- pet_support_min_friendly: 900
- // Same as above, but this is to use the pet_script field with official pet abilities.
- pet_equip_min_friendly: 900
- // Whether or not the pet's will use skills. (Note 1)
- // Note: Offensive pet skills need at least pet_attack_support or
- // pet_damage_support to work (they trigger while the pet is attacking).
- pet_status_support: no
- // Rate at which a pet will support it's owner in battle. (Note 2)
- // Affects pet_attack_support & pet_damage_support.
- pet_support_rate: 100
- // Does the pets owner receive exp from the pets damage?
- pet_attack_exp_to_master: no
- // The rate exp. is gained from the pet attacking monsters
- pet_attack_exp_rate: 100
- // Pet leveling system. Use 0 to disable (default).
- // When enabled, a pet's level is a fixed % of the master's. (Note 2)
- // If 200%, pet has double level, if 50% pet has half your level, etc.
- pet_lv_rate: 0
- // When pet leveling is enabled, what is the max stats for pets?
- pet_max_stats: 99
- // When pet leveling is enabled, these are the imposed caps on
- // min/max damage. Note that these only cap atk1 and atk2, if you
- // enable pet_str, their max damage is then their base_atk + pet_max_atk2
- pet_max_atk1: 500
- pet_max_atk2: 1000
- // Are pets disabled during Guild Wars?
- // If set to yes, pets are automatically returned to egg when entering castles during WoE times
- // and hatching is forbidden within as well.
- pet_disable_in_gvg: no
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