pet.conf 3.6 KB

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  1. // ______ __ __
  2. // /\ _ \/\ \__/\ \
  3. // __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
  4. // /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
  5. ///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
  6. //\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
  7. // \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
  8. // _ _ _ _ _ _ _ _ _ _ _ _ _
  9. // / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
  10. //( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
  11. // \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
  12. //
  13. //--------------------------------------------------------------
  14. // eAthena Battle Configuration File
  15. // Originally Translated by Peter Kieser <pfak@telus.net>
  16. // Made in to plainer English by Ancyker
  17. //--------------------------------------------------------------
  18. // Note 1: Value is a config switch (on/off, yes/no or 1/0)
  19. // Note 2: Value is in percents (100 means 100%)
  20. // Note 3: Value is a bit field. If no description is given,
  21. // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
  22. //--------------------------------------------------------------
  23. // Rate for catching pets (Note 2)
  24. pet_catch_rate: 100
  25. // Can you name a pet more then once? (Note 1)
  26. pet_rename: no
  27. // The rate a pet will get friendly by feeding it. (Note 2)
  28. pet_friendly_rate: 100
  29. // The rate at which a pet will become hungry. (Note 2)
  30. pet_hungry_delay_rate: 100
  31. // If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
  32. // Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
  33. pet_hungry_friendly_decrease: 5
  34. // Does the pet need its equipment before it does its skill? (Note 1)
  35. pet_equip_required: yes
  36. // When the master attacks a monster, whether or not the pet will also attack. (Note 1)
  37. pet_attack_support: no
  38. // When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)
  39. pet_damage_support: no
  40. // Minimum intimacy necessary for a pet to support their master. Default is 900
  41. // (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.
  42. // At max (1000) support rate is 150%.
  43. pet_support_min_friendly: 900
  44. // Same as above, but this is to use the pet_script field with official pet abilities.
  45. pet_equip_min_friendly: 900
  46. // Whether or not the pet's will use skills. (Note 1)
  47. // Note: Offensive pet skills need at least pet_attack_support or
  48. // pet_damage_support to work (they trigger while the pet is attacking).
  49. pet_status_support: no
  50. // Rate at which a pet will support it's owner in battle. (Note 2)
  51. // Affects pet_attack_support & pet_damage_support.
  52. pet_support_rate: 100
  53. // Does the pets owner receive exp from the pets damage?
  54. pet_attack_exp_to_master: no
  55. // The rate exp. is gained from the pet attacking monsters
  56. pet_attack_exp_rate: 100
  57. // Pet leveling system. Use 0 to disable (default).
  58. // When enabled, a pet's level is a fixed % of the master's. (Note 2)
  59. // If 200%, pet has double level, if 50% pet has half your level, etc.
  60. pet_lv_rate: 0
  61. // When pet leveling is enabled, what is the max stats for pets?
  62. pet_max_stats: 99
  63. // When pet leveling is enabled, these are the imposed caps on
  64. // min/max damage. Note that these only cap atk1 and atk2, if you
  65. // enable pet_str, their max damage is then their base_atk + pet_max_atk2
  66. pet_max_atk1: 500
  67. pet_max_atk2: 1000
  68. // Are pets disabled during Guild Wars?
  69. // If set to yes, pets are automatically returned to egg when entering castles during WoE times
  70. // and hatching is forbidden within as well.
  71. pet_disable_in_gvg: no