guild.h 4.6 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #ifndef _GUILD_H_
  4. #define _GUILD_H_
  5. struct map_session_data;
  6. struct mob_data;
  7. struct guild;
  8. struct guild_member;
  9. struct guild_position;
  10. struct guild_castle;
  11. int guild_skill_get_max(int id);
  12. int guild_checkskill(struct guild *g,int id);
  13. int guild_check_skill_require(struct guild *g,int id); // [Komurka]
  14. int guild_checkcastles(struct guild *g); // [MouseJstr]
  15. int guild_isallied(struct guild *g, struct guild_castle *gc);
  16. int guild_idisallied(int guild_id, int guild_id2); //Checks alliance based on guild Ids. [Skotlex]
  17. void do_init_guild(void);
  18. struct guild *guild_search(int guild_id);
  19. struct guild *guild_searchname(char *str);
  20. struct guild_castle *guild_castle_search(int gcid);
  21. struct guild_castle *guild_mapname2gc(char *mapname);
  22. struct guild_castle *guild_mapindex2gc(short mapname);
  23. struct map_session_data *guild_getavailablesd(struct guild *g);
  24. int guild_getindex(struct guild *g,int account_id,int char_id);
  25. int guild_getposition(struct map_session_data *sd,struct guild *g);
  26. unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp);
  27. int guild_getexp(struct map_session_data *sd,int exp); // [Celest]
  28. int guild_create(struct map_session_data *sd,char *name);
  29. int guild_created(int account_id,int guild_id);
  30. int guild_request_info(int guild_id);
  31. int guild_recv_noinfo(int guild_id);
  32. int guild_recv_info(struct guild *sg);
  33. int guild_npc_request_info(int guild_id,const char *ev);
  34. int guild_invite(struct map_session_data *sd,struct map_session_data *tsd);
  35. int guild_reply_invite(struct map_session_data *sd,int guild_id,int flag);
  36. int guild_member_added(int guild_id,int account_id,int char_id,int flag);
  37. int guild_leave(struct map_session_data *sd,int guild_id,
  38. int account_id,int char_id,const char *mes);
  39. int guild_member_leaved(int guild_id,int account_id,int char_id,int flag,
  40. const char *name,const char *mes);
  41. int guild_expulsion(struct map_session_data *sd,int guild_id,
  42. int account_id,int char_id,const char *mes);
  43. int guild_skillup(struct map_session_data *sd,int skill_num,int flag);
  44. void guild_block_skill(struct map_session_data *sd, int time);
  45. int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd);
  46. int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag);
  47. int guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2);
  48. int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id2,
  49. int flag,const char *name1,const char *name2);
  50. int guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
  51. int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd);
  52. int guild_check_alliance(int guild_id1, int guild_id2, int flag);
  53. int guild_send_memberinfoshort(struct map_session_data *sd,int online);
  54. int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class_);
  55. int guild_change_memberposition(int guild_id,int account_id,int char_id,int idx);
  56. int guild_memberposition_changed(struct guild *g,int idx,int pos);
  57. int guild_change_position(struct map_session_data *sd,int idx,
  58. int mode,int exp_mode,const char *name);
  59. int guild_position_changed(int guild_id,int idx,struct guild_position *p);
  60. int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2);
  61. int guild_notice_changed(int guild_id,const char *mes1,const char *mes2);
  62. int guild_change_emblem(struct map_session_data *sd,int len,const char *data);
  63. int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data);
  64. int guild_send_message(struct map_session_data *sd,char *mes,int len);
  65. int guild_recv_message(int guild_id,int account_id,char *mes,int len);
  66. int guild_send_dot_remove(struct map_session_data *sd);
  67. int guild_skillupack(int guild_id,int skill_num,int account_id);
  68. int guild_break(struct map_session_data *sd,char *name);
  69. int guild_broken(int guild_id,int flag);
  70. int guild_gm_change(int guild_id, struct map_session_data *sd);
  71. int guild_gm_changed(int guild_id, int pos);
  72. int guild_addcastleinfoevent(int castle_id,int index,const char *name);
  73. int guild_castledataload(int castle_id,int index);
  74. int guild_castledataloadack(int castle_id,int index,int value);
  75. int guild_castledatasave(int castle_id,int index,int value);
  76. int guild_castledatasaveack(int castle_id,int index,int value);
  77. int guild_castlealldataload(int len,struct guild_castle *gc);
  78. int guild_agit_start(void);
  79. int guild_agit_end(void);
  80. int guild_agit_break(struct mob_data *md);
  81. void do_final_guild(void);
  82. #endif