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- //===== eAthena Script =======================================
- //= iRO Repeatable EXP Quests.
- //===== By: ==================================================
- //= Kisuka
- //===== Current Version: =====================================
- //= 1.2
- //===== Compatible With: =====================================
- //= eAthena SVN
- //===== Description: =========================================
- //= Each of these quests are repeatable.
- //= Therefore, you are able to get a character from
- //= levels 2 - 85 using only these quests instead of
- //= normal monster killing.
- //=
- //= Note: Before enabling remove
- //= 1) 925,Bill_Of_Birds; 2) 7106,Goat's_Horn
- //= From Vendor shops in npc/merchants/shops.txt
- //===== Additional Comments: =================================
- //= 1.0 First version. [Kisuka]
- //= 1.1 Moved Jeremy and Gregor to different maps. [L0ne_W0lf]
- //= 1.2 Fixed the engrish and typos.
- //============================================================
- // Yullo - 25 Porcupine Quill
- //============================================================
- mjolnir_01,296,29,5 script Yullo#iROExp 95,{
- if((BaseLevel < 24)) {
- mes "[Yullo]";
- mes "Hmm, this maybe a little much of a";
- mes "request for you. Come back when you";
- mes "are taller and stronger.";
- close;
- }
- else if((BaseLevel > 60)) {
- mes "[Yullo]";
- mes "Hello, my name is Yullo.";
- mes "Now wait a minute, are you not a";
- mes "little too high of level for this?";
- next;
- close;
- }
- mes "[Yullo]";
- mes "I can't, no more and I mean it.";
- mes "Look at me I am serious I can't";
- mes "gather any more of these things.";
- next;
- mes "[Yullo]";
- mes "You know what, here is an idea.";
- mes "You can gather them and I can give";
- mes "you a reward for your efforts!";
- next;
- mes "[Yullo]";
- mes "Ok, so I need 25 Porcupine";
- mes "Quill's.";
- mes "Please tell me you have some or can";
- mes "help me";
- next;
- if (select("I have Porcupine Quills:Well I don't think I can help.") == 2) {
- mes "[Yullo]";
- mes "I need ^00CE0025 Porcupine Quills^000000.";
- close;
- }
- if (countitem(1027) < 25) {
- mes "[Yullo]";
- mes "Where are the Porcupine Quills? You";
- mes "think I wouldn't notice?";
- close;
- }else{
- delitem 1027,25;
- getitem 501,10;
- getexp 10425,6272;
- mes "[Yullo]";
- mes "Great, you have enough!";
- mes "Just like I promised a little";
- mes "reward.";
- close;
- }
- }
- // Shone - 25 Earthworm Peeling
- //============================================================
- moc_fild17,208,346,5 script Shone#iROExp 707,{
- if((BaseLevel < 25)) {
- mes "[Shone]";
- mes "You need some help, but I can't";
- mes "provide that for you. Come back";
- mes "when you are stronger and have";
- mes "earned much more wisdom.";
- close;
- }
- else if((BaseLevel > 60)) {
- mes "[Shone]";
- mes "You are much to strong to be";
- mes "fighting these things!";
- next;
- close;
- }
- mes "[Shone]";
- mes "Wait! You can see me?";
- mes "Oh well, I haven't yet mastered my";
- mes "skills.";
- next;
- mes "[Shone]";
- mes "Hey do you think you can help me? I";
- mes "am trying to collect ^00CE0025 Earthworm^000000";
- mes "^00CE00Peelings^000000. I will reward you if you";
- mes "help.";
- next;
- if (select("I have 25 Earthworm Peelings:What was it again?") == 2) {
- mes "[Shone]";
- mes "I need ^00CE0025 Earthworm Peelings^000000.";
- close;
- }
- if (countitem(1055) < 25) {
- mes "[Shone]";
- mes "I don't see any ^00CE00Earthworm Peelings^000000.";
- mes "Are you trying to scam me?";
- close;
- }else{
- delitem 1055,25;
- getitem 502,10;
- getexp 15775,1125;
- mes "[Shone]";
- mes "Thank you for the 25 Earthworm";
- mes "Peelings!";
- mes "Here is that reward I promised you,";
- mes "I hope you will take this wisdom I";
- mes "have passed on to you and share it";
- mes "with others.";
- close;
- }
- }
- // Langry - 25 Fluff
- //============================================================
- gef_fild07,321,193,3 script Langry#iROExp 754,{
- if((BaseLevel < 2)) {
- mes "[Langry]";
- mes "You may just be the most unlikely";
- mes "person ever,";
- mes "recycle a few Fabres and come";
- mes "back.";
- close;
- }
- if((BaseLevel > 20)) { mes "[Langry]"; }
- mes "Hello, my name is Langry.";
- mes "I have to complete this community";
- mes "service, but I am just too lazy.";
- next;
- if((BaseLevel > 20)) { close; }
- mes "[Langry]";
- mes "Do you think you can help me?";
- mes "Please?";
- next;
- mes "[Langry]";
- mes "I need to collect ^0000CE25 Fluff^000000 to";
- mes "complete this community service";
- mes "project.";
- mes "You know what I can even reward you";
- mes "a little for helping me.";
- next;
- if (select("I have some Fluff:What was that again?") == 2) {
- mes "[Langry]";
- mes "I need ^00CE0025 Fluff^000000.";
- close;
- }
- if (countitem(914) < 25) {
- mes "[Langry]";
- mes "I see no fluff, wait yea I do it's";
- mes "the lies coming from your mouth.";
- close;
- }else{
- delitem 914,25;
- getexp 385,30;
- mes "[Langry]";
- mes "Thank you for the Fluff. This helps";
- mes "me out greatly.";
- mes "Oh and here you go, this should";
- mes "help you get stronger, faster!";
- close;
- }
- }
- // Halgus - 25 Chrysalis
- //============================================================
- gef_fild04,191,54,4 script Halgus#iROExp 123,{
- if((BaseLevel < 2)) {
- mes "[Halgus]";
- mes "Please return to me when you are a";
- mes "little stronger.";
- close;
- }
- else if((BaseLevel > 20)) {
- mes "[Halgus]";
- mes "You are way to strong to be";
- mes "hunting these little things.";
- next;
- close;
- }
- mes "[Halgus]";
- mes "New here are you? Well look, I like";
- mes "helping new faces around here.";
- mes "And lets be honest you are not the";
- mes "prettiest looking face I have seen.";
- next;
- mes "[Halgus]";
- mes "None-the-less my daughter would";
- mes "like a new necklace.";
- mes "I am not rich by any means so I am";
- mes "looking to collect Chrysalis from";
- mes "the Pupa's in this area.";
- next;
- mes "[Halgus]";
- mes "Can you collect ^00CE0025 Chrysalis^000000 and";
- mes "return them to me, I promise to";
- mes "reward you well.";
- next;
- if (select("I have Chrysalis:What did you need?") == 2) {
- mes "[Halgus]";
- mes "I need ^00CE0025 Chrysalis^000000.";
- close;
- }
- if (countitem(915) < 25) {
- mes "[Halgus]";
- mes "I need ^00CE0025 Chrysalis^000000 and no less";
- mes "please.";
- close;
- }else{
- delitem 915,25;
- getexp 385,30;
- mes "[Halgus]";
- mes "Amazing you found so many that";
- mes "fast.";
- mes "Like I promised, give me the";
- mes "Chrysalis and I will reward you";
- mes "with my wisdom.";
- close;
-
- }
- }
- // Laertes - 25 Powder of Butterfly
- //============================================================
- prt_fild04,356,148,3 script Laertes#iROExp 798,{
- if((BaseLevel < 15 )) {
- mes "Your level is too low!";
- next;
- mes "Go kill more Porings!";
- close;
- }
- mes "[Laertes]";
- mes "Good Morning!";
- next;
- if((BaseLevel < 45)) { mes "[Laertes]"; }
- mes "I work for an apothecary in";
- mes "Prontera";
- if((BaseLevel > 45)) {
- mes "I come here to collect materials";
- mes "for medicine";
- close;
- }
- mes "I need to have a good supply";
- mes "of ^FF0000Powder of Butterfly^000000";
- next;
- if (select("I have Powder of Butterfly:What did you need?") == 2) {
- mes "[Laertes]";
- mes "If you bring me";
- mes "^FF000025 Powder of Butterfly^000000,";
- mes "I will give you some medical";
- mes "supplies.";
- close;
- }
- if (countitem(924) < 25) {
- mes "[Laertes]";
- mes "It doesn't look";
- mes "like you have enough.";
- next;
- mes "[Laertes]";
- mes "If you bring me";
- mes "^FF000025 Powder of Butterfly^000000,";
- mes "I will give you some medical";
- mes "supplies.";
- close;
- }else{
- delitem 924,25;
- getitem 502,5;
- getexp 2950,1125;
- mes "[Laertes]";
- mes "Hey, thank you again.";
- mes "Here you go, as promised.";
- close;
- }
- }
- // Nutters - 25 Acorn
- //===========================================================
- //mjolnir_01,293,20,3 script Nutters#iROExp 779,{
- // if((BaseLevel < 18)) {
- // mes "[Nutters]";
- // mes "You are just too small to fight";
- // mes "these things for me. Can you get a";
- // mes "little taller then return?";
- //
- // }
- // else if((BaseLevel > 60)) {
- // mes "[Nutters]";
- // mes "You are much to strong to be";
- // mes "fighting these things!";
- // next;
- // close;
- // }
- // mes "[Nutters]";
- // mes "I..I just can't seem to find any.";
- // mes "Pesky Coco's have hidden all the";
- // mes "Acorns.";
- // next;
- // mes "[Nutters]";
- // mes "Can you help me find ^00CE0025 Acorns^000000.";
- // mes "I will reward you with much if you can.";
- // next;
- // if (select("I have 25 Acorns:Please come again?") == 2) {
- // mes "[Nutters]";
- // mes "I need ^00CE0025 Acorns^000000.";
- // close;
- // }
- // if (countitem(1026) < 25) {
- // mes "[Nutters]";
- // mes "Where are my ^00CE00Acorns^000000? Hey, I'm not";
- // mes "playing, you better not hold out on me.";
- // close;
- // }else{
- // mes "[Nutters]";
- // mes "Oh great you found out where they";
- // mes "were hiding them. Gimme Gimme!!!";
- // next;
- // delitem 1026,25;
- // getitem 502,5;
- // getexp 3600,3905;
- // mes "[Nutters]";
- // mes "Oh thats right, sorry I just love";
- // mes "roasting Acorns. Mmm.";
- // mes "Here is what I promised you.";
- // close;
- // }
- //}
- // Cuir - 25 Anolian Skin
- //===========================================================
- cmd_fild01,362,256,3 script Cuir#iROExp 106,{
- if((BaseLevel < 45)) {
- mes "[Cuir]";
- mes "You certainly are brave, but";
- mes "bravery turns to foolishness if you";
- mes "continue going East.";
- mes "Perhaps when you are stronger you";
- mes "and I can do business.";
- close;
- }
- else if((BaseLevel > 80)) {
- mes "[Cuir]";
- mes "You are too powerful for this task,";
- mes "I need the skins in fair condition,";
- mes "not exploded!";
- next;
- close;
- }
- mes "[Cuir]";
- mes "You look like a sturdy adventurer!";
- mes "How'd you like to help me make a";
- mes "buck selling gator skin?";
- next;
- mes "[Cuir]";
- mes "If you can bring me ^00CE0020 Anolian^000000";
- mes "^00CE00Skin^000000. I can help you get stronger.";
- next;
- if (select("I've the Anolian Skins:Gators bite!") == 2) {
- mes "[Cuir]";
- mes "I need ^00CE0020 Anolian Skin^000000.";
- close;
- }
- if (countitem(7003) < 20) {
- mes "[Cuir]";
- mes "I know a gator skin when I see it";
- mes "and I don't see ^00CE0020 Anolian Skins^000000.";
- close;
- }else{
- delitem 7003,20;
- getitem 503,10;
- getexp 68950,43300;
- mes "[Cuir]";
- mes "Thank you for the ^00CE0020 Anolian^000000";
- mes "^00CE00Skins^000000!";
- mes "I hope you can continue to help me";
- mes "collect these skins.";
- mes "The armor creators around the world";
- mes "are clamoring for them.";
- close;
- }
- }
- // Li - 50 Dokebi Horns
- //===========================================================
- pay_fild10,108,357,5 script Li#iROExp 90,{
- if((BaseLevel < 35)) {
- mes "This place is dangerous!";
- next;
- mes "You should leave quickly!";
- close;
- }
- else if((BaseLevel > 70)) {
- mes "[Li]";
- mes "Hello";
- mes "I read fortunes";
- mes "in payon.";
- close;
- }
- mes "[Li]";
- mes "Hello";
- next;
- mes "[Li]";
- mes "My fortune teller business";
- mes "needs a good supply";
- mes "of ^FF0000Dokebi Horn^000000";
- mes "to give my customers good luck.";
- next;
- if(select("I have some Dokebi Horns:What did you need?") == 2) {
- mes "[Li]";
- mes "If you bring me";
- mes "^FF000050 Dokebi Horn^000000,";
- mes "I can give you some good luck.";
- close;
- }
- if (countitem(1021) < 50) {
- mes "[Li]";
- mes "It doesn't look";
- mes "like you have enough.";
- next;
- mes "[Li]";
- mes "I need ^FF000050 Dokebi Horn^000000.";
- mes "for my fortune telling.";
- close;
- }else{
- delitem 1021,50;
- getexp 42000,36000;
- mes "[Li]";
- mes "Oh, great!";
- mes "Thank you for the horns.";
- close;
- }
- }
- // Lemly - 25 Frill
- //===========================================================
- moc_fild17,66,273,5 script Lemly#iROExp 725,{
- if((BaseLevel < 30)) {
- mes "What are you doing here?";
- next;
- mes "The desert will kill you here!";
- close;
- }
- else if((BaseLevel > 65)) {
- mes "[Lemly]";
- mes "Hey there.";
- next;
- mes "[Lemly]";
- mes "These lizards are gross.";
- next;
- mes "[Lemly]";
- mes "I can't believe I am stuck";
- mes "doing this.";
- close;
- }
- mes "[Lemly]";
- mes "Hey there cutie!";
- next;
- mes "[Lemly]";
- mes "I am looking for lizard";
- mes "^FF0000Frills^000000.";
- next;
- mes "The lizards around here";
- mes "have a natural stealth";
- mes "property that the assassin";
- mes "guild wants to study.";
- next;
- if(select("I have some Frills:What did you need?") == 2) {
- mes "[Lemly]";
- mes "I need";
- mes "^FF000025 Frill^000000";
- mes "for the assassin guild.";
- close;
- }
- if (countitem(1012) < 25) {
- mes "[Lemly]";
- mes "Sigh,";
- mes "Please don't waste my time.";
- next;
- mes "[Lemly]";
- mes "I need";
- mes "^FF000025 Frill^000000";
- mes "for the assassin guild.";
- close;
- }else{
- delitem 1012,25;
- getexp 30000,23000;
- mes "[Lemly]";
- mes "Hey, thank you.";
- mes "These are pretty icky though.";
- close;
- }
- }
- // Private Jeremy - 25 Stone Heart
- //===========================================================
- moc_fild11,57,138,7 script Private Jeremy#iROExp 707,{
- if((BaseLevel < 25)) {
- mes "[Private Jeremy]";
- mes "It is dangerous here";
- mes "citizen.";
- close;
- }
- mes "[Private Jeremy]";
- mes "Greetings citizen!";
- next;
- if((BaseLevel > 60)) {
- mes "[Private Jeremy]";
- mes "Please do not interrupt";
- mes "my mission for the";
- mes "Morroc Guard.";
- close;
- }
- mes "[Private Jeremy]";
- mes "The Morroc guard";
- mes "need ^FF0000Stone Hearts^000000";
- mes "for our training regimen";
- next;
- if(select("I have Stone Hearts:What did you need?") == 2) {
- mes "[Private Jeremy]";
- mes "The Morroc Guard needs";
- mes "^FF000025 Stone Heart^000000,";
- mes "for our training regimen.";
- close;
- }
- if (countitem(953) < 25) {
- mes "[Private Jeremy]";
- mes "It doesn't look";
- mes "like you have enough.";
- next;
- mes "[Private Jeremy]";
- mes "The Morroc Guard needs";
- mes "^FF000025 Stone Heart^000000,";
- mes "for our training regimen.";
- close;
- }else{
- delitem 953,25;
- getexp 14000,9000;
- mes "[Private Jeremy]";
- mes "The Morroc Guard thanks you,";
- mes "citizen.";
- close;
- }
- }
- // Gregor - 25 Bill of Birds
- //===========================================================
- moc_fild02,74,329,3 script Gregor#iROExp 97,{
- if((BaseLevel < 10)) {
- mes "[Gregor]";
- mes "He there.";
- next;
- mes "[Gregor]";
- mes "Those pickys over there";
- mes "seem to be about your";
- mes "speed.";
- close;
- }
- else if((BaseLevel > 30)) {
- mes "[Gregor]";
- mes "Here peco peco peco";
- next;
- mes "[Gregor]";
- mes "Come here peco.";
- close;
- }
- mes "[Gregor]";
- mes "Peco Pecos are fascinating.";
- mes "I need some";
- mes "^FF0000Bill of Birds^000000";
- mes "for my, uh, research...";
- next;
- if(select("I have some Bill of Birds:What did you need?") == 2) {
- mes "[Gregor]";
- mes "Can you help me";
- mes "out and bring me";
- mes "^FF000025 Bill of Birds^000000?";
- close;
- }
- if (countitem(925) < 25) {
- mes "[Gregor]";
- mes "It doesn't look";
- mes "like you have enough.";
- next;
- mes "[Gregor]";
- mes "Can you help me";
- mes "out and bring me";
- mes "^FF000025 Bill of Birds^000000?";
- close;
- }else{
- delitem 925,25;
- getexp 4000,2000;
- mes "[Gregor]";
- mes "Thank you so much.";
- next;
- mes "[Gregor]";
- mes "This is gonna be";
- mes "delicious!";
- close;
- }
- }
- // Lilla - 50 Sharp Leaf
- //===========================================================
- um_fild01,35,281,5 script Lilla#iROExp 724,{
- if((BaseLevel < 60)) {
- mes "[Lilla]";
- mes "You are way too tiny to be helping";
- mes "me. Thank you for your offer";
- mes "though.";
- close;
- }
- else if((BaseLevel > 85)) {
- mes "[Lilla]";
- mes "Sorry but you are a little to old";
- mes "and scary to talk to!";
- next;
- close;
- }
- mes "[Lilla]";
- mes "Why hello!";
- mes "You look like someone who is";
- mes "willing to help a lil thing like";
- mes "myself out.";
- next;
- mes "[Lilla]";
- mes "I really need to gather ^00CE0050 Sharp^000000";
- mes "^00CE00Leaf^000000 for my garden tea party.";
- mes "Do you have any?";
- next;
- if(select("I have 50 Sharp Leaf:What, sorry I was day dreaming") == 2) {
- mes "[Lilla]";
- mes "I need ^00CE0050 Sharp Leafs^000000.";
- close;
- }
- if (countitem(7100) < 50) {
- mes "[Lilla]";
- mes "Why, I may look cute and silly but";
- mes "please don't play games with me.";
- close;
- }else{
- mes "[Lilla]";
- mes "Hey, your a sweet little thing.";
- mes "Thanks so much for helping me!";
- next;
- delitem 7100,50;
- getitem 504,10;
- getexp 262485,141835;
- mes "[Lilla]";
- mes "Oh, I almost forgot. I have";
- mes "something for you ^_^";
- mes "Thank you so much again for your";
- mes "help.";
- close;
- }
- }
- // Lella - 50 Huge Leaf
- //============================================================
- ayo_fild01,44,241,5 script Lella#iROExp 877,{
- if((BaseLevel < 36)) {
- mes "[Lella]";
- mes "Quickly escape before they get";
- mes "their claws into your sanity!";
- close;
- }
- else if((BaseLevel > 65)) {
- mes "[Lella]";
- mes "Not sure why you are here,";
- mes "but I can't offer you a bounty";
- mes "as there would be no effort";
- mes "in it for you!";
- close;
- }
- mes "[Lella]";
- mes "Why hello!";
- mes "You look like someone who is";
- mes "willing to help someone who is";
- mes "slowly going mad.";
- next;
- mes "[Lella]";
- mes "I really need to gather ^00CE0050 Huge^000000";
- mes "^00CE00Leaf^000000 for my sanity.";
- mes "Do you have any?";
- next;
- if(select("I have 50 Huge Leaf:What, sorry I was day dreaming") == 2) {
- mes "[Lella]";
- mes "I need ^00CE0050 Huge Leafs^000000.";
- close;
- }
- if (countitem(7198) < 50) {
- mes "[Lella]";
- mes "Meow meow meow meow meow...";
- mes "NOOOOOOOOOOOO.";
- close;
- }else{
- mes "[Lella]";
- mes "Wonderful I can tell it is just a";
- mes "little bit quieter around here!";
- next;
- delitem 7198,50;
- getitem 503,10;
- getexp 25740,31512;
- mes "[Lella]";
- mes "The more leafs I collect the";
- mes "quieter it seems around here.";
- close;
- }
- }
- // Vegetable Farmer - 50 Antelope Horn
- //============================================================
- ein_fild06,82,171,7 script Vegetable Farmer#iROExp 919,{
- if((BaseLevel < 70)) {
- mes "[Vegetable Farmer]";
- mes "My greens, where did they all go?";
- mes "Oh, no..no!!!";
- close;
- }
- else if((BaseLevel > 84)) {
- mes "[Vegetable Farmer]";
- mes "Oh boy, Oh boy!";
- next;
- mes "[Vegetable Farmer]";
- mes "Sorry I can't talk right now";
- mes "I am in a world of hurt here,";
- mes "these darn Goats are going to kill";
- mes "me.";
- close;
- }
- mes "[Vegetable Farmer]";
- mes "Oh great!";
- mes "You are here to help me right?";
- mes "If not, then I am in a world of hurt.";
- next;
- mes "[Vegetable Farmer]";
- mes "These Goats keep eating my";
- mes "vegetables.";
- mes "Can you do what you can to help";
- mes "me?";
- mes "I need ^FF0000Antelope Horns^000000";
- mes "to show for your hard work, and I";
- mes "will reward you.";
- next;
- if(select("I have Antelope Horns:What did you need?") == 2) {
- mes "[Vegetable Farmer]";
- mes "I need to see that you have";
- mes "gathered";
- mes "^FF000050 Antelope Horns^000000,";
- mes "and then I can reward you.";
- close;
- }
- if (countitem(7106) < 50) {
- mes "[Vegetable Farmer]";
- mes "It doesn't look";
- mes "like you have enough.";
- next;
- mes "[Vegetable Farmer]";
- mes "I need to see that you have";
- mes "gathered";
- mes "^FF000050 Antelope Horns^000000,";
- mes "and then I can reward you.";
- close;
- }else{
- delitem 7106,50;
- getitem 504,10;
- getexp 258490,155155;
- mes "[Vegetable Farmer]";
- mes "Amazing, you did that with speed. I";
- mes "am truly grateful.";
- close;
- }
- }
- // Local Villager - 50 Bacillus
- //============================================================
- ein_fild01,43,249,7 script Local Villager#iROExp 898,{
- if((BaseLevel < 60)) {
- mes "[Local Villager]";
- mes "Its amazing, truly it is. I just";
- mes "wish I could get through this all.";
- close;
- }
- else if((BaseLevel > 75)) {
- mes "[Local Villager]";
- mes "Um, um. I don't think..";
- next;
- mes "[Local Villager]";
- mes "Yeah, sorry I can't talk right";
- mes "now.";
- close;
- }
- mes "[Local Villager]";
- mes "Hey, you there. Yeah you!";
- mes "Do you think you can help me with";
- mes "something?";
- next;
- mes "[Local Villager]";
- mes "I am trying to make my way through";
- mes "but I can't seem to get past these";
- mes "Demon Pungus. Can you help by";
- mes "collecting ^FF0000Bacillus^000000?";
- mes "I will reward you for helping clear";
- mes "this out for me.";
- next;
- if(select("I have Bacillus:What did you need?") == 2) {
- mes "[Local Villager]";
- mes "I need to see that you have";
- mes "gathered";
- mes "^FF000050 Bacillus^000000,";
- mes "and then I can reward you.";
- close;
- }
- if (countitem(7119) < 50) {
- mes "[Local Villager]";
- mes "It doesn't look";
- mes "like you have enough.";
- next;
- mes "[Local Villager]";
- mes "I need to see that you have";
- mes "gathered";
- mes "^FF000050 Bacillus^000000,";
- mes "and then I can reward you.";
- close;
- }else{
- delitem 7119,50;
- getitem 504,10;
- getexp 250266,144452;
- mes "[Local Villager]";
- mes "I had my doubts, but you have";
- mes "proven me wrong.";
- close;
- }
- }
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