char.cpp 132 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #pragma warning(disable:4800)
  4. #include "char.hpp"
  5. #include <stdarg.h>
  6. #include <stdio.h>
  7. #include <stdlib.h>
  8. #include <string.h>
  9. #include <time.h>
  10. #include "../common/cbasetypes.hpp"
  11. #include "../common/cli.hpp"
  12. #include "../common/core.hpp"
  13. #include "../common/db.hpp"
  14. #include "../common/malloc.hpp"
  15. #include "../common/mapindex.hpp"
  16. #include "../common/mmo.hpp"
  17. #include "../common/random.hpp"
  18. #include "../common/showmsg.hpp"
  19. #include "../common/socket.hpp"
  20. #include "../common/strlib.hpp"
  21. #include "../common/timer.hpp"
  22. #include "char_clif.hpp"
  23. #include "char_cnslif.hpp"
  24. #include "char_logif.hpp"
  25. #include "char_mapif.hpp"
  26. #include "inter.hpp"
  27. #include "int_elemental.hpp"
  28. #include "int_guild.hpp"
  29. #include "int_homun.hpp"
  30. #include "int_mail.hpp"
  31. #include "int_mercenary.hpp"
  32. #include "int_party.hpp"
  33. #include "int_storage.hpp"
  34. //definition of exported var declared in header
  35. int login_fd=-1; //login file descriptor
  36. int char_fd=-1; //char file descriptor
  37. struct Schema_Config schema_config;
  38. struct CharServ_Config charserv_config;
  39. struct mmo_map_server map_server[MAX_MAP_SERVERS];
  40. //Custom limits for the fame lists. [Skotlex]
  41. int fame_list_size_chemist = MAX_FAME_LIST;
  42. int fame_list_size_smith = MAX_FAME_LIST;
  43. int fame_list_size_taekwon = MAX_FAME_LIST;
  44. // Char-server-side stored fame lists [DracoRPG]
  45. struct fame_list smith_fame_list[MAX_FAME_LIST];
  46. struct fame_list chemist_fame_list[MAX_FAME_LIST];
  47. struct fame_list taekwon_fame_list[MAX_FAME_LIST];
  48. #define CHAR_MAX_MSG 300 //max number of msg_conf
  49. static char* msg_table[CHAR_MAX_MSG]; // Login Server messages_conf
  50. // check for exit signal
  51. // 0 is saving complete
  52. // other is char_id
  53. unsigned int save_flag = 0;
  54. // Advanced subnet check [LuzZza]
  55. struct s_subnet {
  56. uint32 mask;
  57. uint32 char_ip;
  58. uint32 map_ip;
  59. } subnet[16];
  60. int subnet_count = 0;
  61. DBMap* auth_db; // uint32 account_id -> struct auth_node*
  62. DBMap* online_char_db; // uint32 account_id -> struct online_char_data*
  63. DBMap* char_db_; // uint32 char_id -> struct mmo_charstatus*
  64. DBMap* char_get_authdb() { return auth_db; }
  65. DBMap* char_get_onlinedb() { return online_char_db; }
  66. DBMap* char_get_chardb() { return char_db_; }
  67. /**
  68. * @see DBCreateData
  69. */
  70. DBData char_create_online_data(DBKey key, va_list args){
  71. struct online_char_data* character;
  72. CREATE(character, struct online_char_data, 1);
  73. character->account_id = key.i;
  74. character->char_id = -1;
  75. character->server = -1;
  76. character->fd = -1;
  77. character->waiting_disconnect = INVALID_TIMER;
  78. return db_ptr2data(character);
  79. }
  80. void char_set_charselect(uint32 account_id) {
  81. struct online_char_data* character;
  82. character = (struct online_char_data*)idb_ensure(online_char_db, account_id, char_create_online_data);
  83. if( character->server > -1 )
  84. if( map_server[character->server].users > 0 ) // Prevent this value from going negative.
  85. map_server[character->server].users--;
  86. character->char_id = -1;
  87. character->server = -1;
  88. if(character->waiting_disconnect != INVALID_TIMER) {
  89. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  90. character->waiting_disconnect = INVALID_TIMER;
  91. }
  92. chlogif_send_setacconline(account_id);
  93. }
  94. void char_set_char_online(int map_id, uint32 char_id, uint32 account_id) {
  95. struct online_char_data* character;
  96. struct mmo_charstatus *cp;
  97. //Update DB
  98. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1', `last_login`=NOW() WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) )
  99. Sql_ShowDebug(sql_handle);
  100. //Check to see for online conflicts
  101. character = (struct online_char_data*)idb_ensure(online_char_db, account_id, char_create_online_data);
  102. if( character->char_id != -1 && character->server > -1 && character->server != map_id )
  103. {
  104. ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
  105. character->account_id, character->char_id, character->server, map_id, account_id, char_id);
  106. mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2);
  107. }
  108. //Update state data
  109. character->char_id = char_id;
  110. character->server = map_id;
  111. if( character->server > -1 )
  112. map_server[character->server].users++;
  113. //Get rid of disconnect timer
  114. if(character->waiting_disconnect != INVALID_TIMER) {
  115. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  116. character->waiting_disconnect = INVALID_TIMER;
  117. }
  118. //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
  119. cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
  120. inter_guild_CharOnline(char_id, cp?cp->guild_id:-1);
  121. //Notify login server
  122. chlogif_send_setacconline(account_id);
  123. }
  124. void char_set_char_offline(uint32 char_id, uint32 account_id){
  125. struct online_char_data* character;
  126. if ( char_id == -1 )
  127. {
  128. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", schema_config.char_db, account_id) )
  129. Sql_ShowDebug(sql_handle);
  130. }
  131. else
  132. {
  133. struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
  134. inter_guild_CharOffline(char_id, cp?cp->guild_id:-1);
  135. if (cp)
  136. idb_remove(char_db_,char_id);
  137. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) )
  138. Sql_ShowDebug(sql_handle);
  139. }
  140. if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL)
  141. { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
  142. if( character->server > -1 )
  143. if( map_server[character->server].users > 0 ) // Prevent this value from going negative.
  144. map_server[character->server].users--;
  145. if(character->waiting_disconnect != INVALID_TIMER){
  146. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  147. character->waiting_disconnect = INVALID_TIMER;
  148. }
  149. if(character->char_id == char_id)
  150. {
  151. character->char_id = -1;
  152. character->server = -1;
  153. // needed if player disconnects completely since Skotlex did not want to free the session
  154. character->pincode_success = false;
  155. }
  156. //FIXME? Why Kevin free'd the online information when the char was effectively in the map-server?
  157. }
  158. //Remove char if 1- Set all offline, or 2- character is no longer connected to char-server.
  159. if (char_id == -1 || character == NULL || character->fd == -1){
  160. chlogif_send_setaccoffline(login_fd,account_id);
  161. }
  162. }
  163. /**
  164. * @see DBApply
  165. */
  166. int char_db_setoffline(DBKey key, DBData *data, va_list ap) {
  167. struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
  168. int server = va_arg(ap, int);
  169. if (server == -1) {
  170. character->char_id = -1;
  171. character->server = -1;
  172. if(character->waiting_disconnect != INVALID_TIMER){
  173. delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect);
  174. character->waiting_disconnect = INVALID_TIMER;
  175. }
  176. } else if (character->server == server)
  177. character->server = -2; //In some map server that we aren't connected to.
  178. return 0;
  179. }
  180. /**
  181. * @see DBApply
  182. */
  183. int char_db_kickoffline(DBKey key, DBData *data, va_list ap){
  184. struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
  185. int server_id = va_arg(ap, int);
  186. if (server_id > -1 && character->server != server_id)
  187. return 0;
  188. //Kick out any connected characters, and set them offline as appropriate.
  189. if (character->server > -1)
  190. mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 1);
  191. else if (character->waiting_disconnect == INVALID_TIMER)
  192. char_set_char_offline(character->char_id, character->account_id);
  193. else
  194. return 0; // fail
  195. return 1;
  196. }
  197. void char_set_all_offline(int id){
  198. if (id < 0)
  199. ShowNotice("Sending all users offline.\n");
  200. else
  201. ShowNotice("Sending users of map-server %d offline.\n",id);
  202. online_char_db->foreach(online_char_db,char_db_kickoffline,id);
  203. if (id >= 0 || !chlogif_isconnected())
  204. return;
  205. //Tell login-server to also mark all our characters as offline.
  206. chlogif_send_setallaccoffline(login_fd);
  207. }
  208. void char_set_all_offline_sql(void){
  209. //Set all players to 'OFFLINE'
  210. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", schema_config.char_db) )
  211. Sql_ShowDebug(sql_handle);
  212. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", schema_config.guild_db) )
  213. Sql_ShowDebug(sql_handle);
  214. }
  215. /**
  216. * @see DBCreateData
  217. */
  218. DBData char_create_charstatus(DBKey key, va_list args) {
  219. struct mmo_charstatus *cp;
  220. cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
  221. cp->char_id = key.i;
  222. return db_ptr2data(cp);
  223. }
  224. int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){
  225. int i = 0;
  226. int count = 0;
  227. int diff = 0;
  228. char save_status[128]; //For displaying save information. [Skotlex]
  229. struct mmo_charstatus *cp;
  230. int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end.
  231. StringBuf buf;
  232. if (char_id!=p->char_id) return 0;
  233. cp = (struct mmo_charstatus *)idb_ensure(char_db_, char_id, char_create_charstatus);
  234. StringBuf_Init(&buf);
  235. memset(save_status, 0, sizeof(save_status));
  236. if (
  237. (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
  238. (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
  239. (p->zeny != cp->zeny) ||
  240. (p->last_point.map != cp->last_point.map) ||
  241. (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
  242. (p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
  243. (p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
  244. (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
  245. (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
  246. (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
  247. (p->option != cp->option) ||
  248. (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
  249. (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
  250. (p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) ||
  251. (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
  252. (p->rename != cp->rename) || (p->robe != cp->robe) || (p->character_moves != cp->character_moves) ||
  253. (p->unban_time != cp->unban_time) || (p->font != cp->font) || (p->uniqueitem_counter != cp->uniqueitem_counter) ||
  254. (p->hotkey_rowshift != cp->hotkey_rowshift) || (p->clan_id != cp->clan_id ) || (p->title_id != cp->title_id) ||
  255. (p->show_equip != cp->show_equip) || (p->hotkey_rowshift2 != cp->hotkey_rowshift2)
  256. )
  257. { //Save status
  258. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
  259. "`base_exp`='%" PRIu64 "', `job_exp`='%" PRIu64 "', `zeny`='%d',"
  260. "`max_hp`='%u',`hp`='%u',`max_sp`='%u',`sp`='%u',`status_point`='%d',`skill_point`='%d',"
  261. "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
  262. "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
  263. "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
  264. "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
  265. "`delete_date`='%lu',`robe`='%d',`moves`='%d',`font`='%u',`uniqueitem_counter`='%u',"
  266. "`hotkey_rowshift`='%d', `clan_id`='%d', `title_id`='%lu', `show_equip`='%d', `hotkey_rowshift2`='%d'"
  267. " WHERE `account_id`='%d' AND `char_id` = '%d'",
  268. schema_config.char_db, p->base_level, p->job_level,
  269. p->base_exp, p->job_exp, p->zeny,
  270. p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
  271. p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
  272. p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id,
  273. p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
  274. mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
  275. mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
  276. (unsigned long)p->delete_date, // FIXME: platform-dependent size
  277. p->robe, p->character_moves, p->font, p->uniqueitem_counter,
  278. p->hotkey_rowshift, p->clan_id, p->title_id, p->show_equip, p->hotkey_rowshift2,
  279. p->account_id, p->char_id) )
  280. {
  281. Sql_ShowDebug(sql_handle);
  282. errors++;
  283. } else
  284. strcat(save_status, " status");
  285. }
  286. //Values that will seldom change (to speed up saving)
  287. if (
  288. (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) ||
  289. (p->body != cp->body) || (p->class_ != cp->class_) ||
  290. (p->partner_id != cp->partner_id) || (p->father != cp->father) ||
  291. (p->mother != cp->mother) || (p->child != cp->child) ||
  292. (p->karma != cp->karma) || (p->manner != cp->manner) ||
  293. (p->fame != cp->fame)
  294. )
  295. {
  296. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',"
  297. "`hair`='%d', `hair_color`='%d', `clothes_color`='%d', `body`='%d',"
  298. "`partner_id`='%u', `father`='%u', `mother`='%u', `child`='%u',"
  299. "`karma`='%d',`manner`='%d', `fame`='%d'"
  300. " WHERE `account_id`='%d' AND `char_id` = '%d'",
  301. schema_config.char_db, p->class_,
  302. p->hair, p->hair_color, p->clothes_color, p->body,
  303. p->partner_id, p->father, p->mother, p->child,
  304. p->karma, p->manner, p->fame,
  305. p->account_id, p->char_id) )
  306. {
  307. Sql_ShowDebug(sql_handle);
  308. errors++;
  309. } else
  310. strcat(save_status, " status2");
  311. }
  312. /* Mercenary Owner */
  313. if( (p->mer_id != cp->mer_id) ||
  314. (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) ||
  315. (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
  316. (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
  317. {
  318. if (mercenary_owner_tosql(char_id, p))
  319. strcat(save_status, " mercenary");
  320. else
  321. errors++;
  322. }
  323. //memo points
  324. if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) )
  325. {
  326. char esc_mapname[NAME_LENGTH*2+1];
  327. //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
  328. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.memo_db, p->char_id) )
  329. {
  330. Sql_ShowDebug(sql_handle);
  331. errors++;
  332. }
  333. //insert here.
  334. StringBuf_Clear(&buf);
  335. StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", schema_config.memo_db);
  336. for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i )
  337. {
  338. if( p->memo_point[i].map )
  339. {
  340. if( count )
  341. StringBuf_AppendStr(&buf, ",");
  342. Sql_EscapeString(sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map));
  343. StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y);
  344. ++count;
  345. }
  346. }
  347. if( count )
  348. {
  349. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  350. {
  351. Sql_ShowDebug(sql_handle);
  352. errors++;
  353. }
  354. }
  355. strcat(save_status, " memo");
  356. }
  357. //skills
  358. if( memcmp(p->skill, cp->skill, sizeof(p->skill)) )
  359. {
  360. //`skill` (`char_id`, `id`, `lv`)
  361. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.skill_db, p->char_id) )
  362. {
  363. Sql_ShowDebug(sql_handle);
  364. errors++;
  365. }
  366. StringBuf_Clear(&buf);
  367. StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`,`flag`) VALUES ", schema_config.skill_db);
  368. //insert here.
  369. for( i = 0, count = 0; i < MAX_SKILL; ++i ) {
  370. if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) {
  371. if( p->skill[i].lv == 0 && ( p->skill[i].flag == SKILL_FLAG_PERM_GRANTED || p->skill[i].flag == SKILL_FLAG_PERMANENT ) )
  372. continue;
  373. if( p->skill[i].flag != SKILL_FLAG_PERMANENT && p->skill[i].flag != SKILL_FLAG_PERM_GRANTED && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 )
  374. continue;
  375. if( count )
  376. StringBuf_AppendStr(&buf, ",");
  377. StringBuf_Printf(&buf, "('%d','%d','%d','%d')", char_id, p->skill[i].id,
  378. ( (p->skill[i].flag == SKILL_FLAG_PERMANENT || p->skill[i].flag == SKILL_FLAG_PERM_GRANTED) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0),
  379. p->skill[i].flag == SKILL_FLAG_PERM_GRANTED ? p->skill[i].flag : 0);/* other flags do not need to be saved */
  380. ++count;
  381. }
  382. }
  383. if( count )
  384. {
  385. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  386. {
  387. Sql_ShowDebug(sql_handle);
  388. errors++;
  389. }
  390. }
  391. strcat(save_status, " skills");
  392. }
  393. diff = 0;
  394. for(i = 0; i < MAX_FRIENDS; i++){
  395. if(p->friends[i].char_id != cp->friends[i].char_id ||
  396. p->friends[i].account_id != cp->friends[i].account_id){
  397. diff = 1;
  398. break;
  399. }
  400. }
  401. if(diff == 1)
  402. { //Save friends
  403. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.friend_db, char_id) )
  404. {
  405. Sql_ShowDebug(sql_handle);
  406. errors++;
  407. }
  408. StringBuf_Clear(&buf);
  409. StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_id`) VALUES ", schema_config.friend_db);
  410. for( i = 0, count = 0; i < MAX_FRIENDS; ++i )
  411. {
  412. if( p->friends[i].char_id > 0 )
  413. {
  414. if( count )
  415. StringBuf_AppendStr(&buf, ",");
  416. StringBuf_Printf(&buf, "('%d','%d')", char_id, p->friends[i].char_id);
  417. count++;
  418. }
  419. }
  420. if( count )
  421. {
  422. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  423. {
  424. Sql_ShowDebug(sql_handle);
  425. errors++;
  426. }
  427. }
  428. strcat(save_status, " friends");
  429. }
  430. #ifdef HOTKEY_SAVING
  431. // hotkeys
  432. StringBuf_Clear(&buf);
  433. StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", schema_config.hotkey_db);
  434. diff = 0;
  435. for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){
  436. if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey)))
  437. {
  438. if( diff )
  439. StringBuf_AppendStr(&buf, ",");// not the first hotkey
  440. StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv);
  441. diff = 1;
  442. }
  443. }
  444. if(diff) {
  445. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  446. {
  447. Sql_ShowDebug(sql_handle);
  448. errors++;
  449. } else
  450. strcat(save_status, " hotkeys");
  451. }
  452. #endif
  453. StringBuf_Destroy(&buf);
  454. if (save_status[0]!='\0' && charserv_config.save_log)
  455. ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
  456. if (!errors)
  457. memcpy(cp, p, sizeof(struct mmo_charstatus));
  458. return 0;
  459. }
  460. /// Saves an array of 'item' entries into the specified table.
  461. int char_memitemdata_to_sql(const struct item items[], int max, int id, enum storage_type tableswitch, uint8 stor_id) {
  462. StringBuf buf;
  463. SqlStmt* stmt;
  464. int i, j, offset = 0, errors = 0;
  465. const char *tablename, *selectoption, *printname;
  466. struct item item; // temp storage variable
  467. bool* flag; // bit array for inventory matching
  468. bool found;
  469. switch (tableswitch) {
  470. case TABLE_INVENTORY:
  471. printname = "Inventory";
  472. tablename = schema_config.inventory_db;
  473. selectoption = "char_id";
  474. break;
  475. case TABLE_CART:
  476. printname = "Cart";
  477. tablename = schema_config.cart_db;
  478. selectoption = "char_id";
  479. break;
  480. case TABLE_STORAGE:
  481. printname = inter_premiumStorage_getPrintableName(stor_id);
  482. tablename = inter_premiumStorage_getTableName(stor_id);
  483. selectoption = "account_id";
  484. break;
  485. case TABLE_GUILD_STORAGE:
  486. printname = "Guild Storage";
  487. tablename = schema_config.guild_storage_db;
  488. selectoption = "guild_id";
  489. break;
  490. default:
  491. ShowError("Invalid table name!\n");
  492. return 1;
  493. }
  494. // The following code compares inventory with current database values
  495. // and performs modification/deletion/insertion only on relevant rows.
  496. // This approach is more complicated than a trivial delete&insert, but
  497. // it significantly reduces cpu load on the database server.
  498. StringBuf_Init(&buf);
  499. StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
  500. if (tableswitch == TABLE_INVENTORY) {
  501. StringBuf_Printf(&buf, ", `favorite`, `equip_switch`");
  502. offset = 2;
  503. }
  504. for( i = 0; i < MAX_SLOTS; ++i )
  505. StringBuf_Printf(&buf, ", `card%d`", i);
  506. for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) {
  507. StringBuf_Printf(&buf, ", `option_id%d`", i);
  508. StringBuf_Printf(&buf, ", `option_val%d`", i);
  509. StringBuf_Printf(&buf, ", `option_parm%d`", i);
  510. }
  511. StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id);
  512. stmt = SqlStmt_Malloc(sql_handle);
  513. if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
  514. || SQL_ERROR == SqlStmt_Execute(stmt) )
  515. {
  516. SqlStmt_ShowDebug(stmt);
  517. SqlStmt_Free(stmt);
  518. StringBuf_Destroy(&buf);
  519. return 1;
  520. }
  521. SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
  522. SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &item.nameid, 0, NULL, NULL);
  523. SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
  524. SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL);
  525. SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
  526. SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
  527. SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
  528. SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
  529. SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL);
  530. SqlStmt_BindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, NULL, NULL);
  531. if (tableswitch == TABLE_INVENTORY){
  532. SqlStmt_BindColumn(stmt, 10, SQLDT_CHAR, &item.favorite, 0, NULL, NULL);
  533. SqlStmt_BindColumn(stmt, 11, SQLDT_UINT, &item.equipSwitch, 0, NULL, NULL);
  534. }
  535. for( i = 0; i < MAX_SLOTS; ++i )
  536. SqlStmt_BindColumn(stmt, 10+offset+i, SQLDT_USHORT, &item.card[i], 0, NULL, NULL);
  537. for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) {
  538. SqlStmt_BindColumn(stmt, 10+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, NULL, NULL);
  539. SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, NULL, NULL);
  540. SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, NULL, NULL);
  541. }
  542. // bit array indicating which inventory items have already been matched
  543. flag = (bool*) aCalloc(max, sizeof(bool));
  544. while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
  545. {
  546. found = false;
  547. // search for the presence of the item in the char's inventory
  548. for( i = 0; i < max; ++i )
  549. {
  550. // skip empty and already matched entries
  551. if( items[i].nameid == 0 || flag[i] )
  552. continue;
  553. if( items[i].nameid == item.nameid
  554. && items[i].card[0] == item.card[0]
  555. && items[i].card[2] == item.card[2]
  556. && items[i].card[3] == item.card[3]
  557. && items[i].unique_id == item.unique_id
  558. ) { //They are the same item.
  559. int k;
  560. ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] );
  561. ARR_FIND( 0, MAX_ITEM_RDM_OPT, k, items[i].option[k].id != item.option[k].id || items[i].option[k].value != item.option[k].value || items[i].option[k].param != item.option[k].param );
  562. if( j == MAX_SLOTS &&
  563. k == MAX_ITEM_RDM_OPT &&
  564. items[i].amount == item.amount &&
  565. items[i].equip == item.equip &&
  566. items[i].identify == item.identify &&
  567. items[i].refine == item.refine &&
  568. items[i].attribute == item.attribute &&
  569. items[i].expire_time == item.expire_time &&
  570. items[i].bound == item.bound &&
  571. (tableswitch != TABLE_INVENTORY || (items[i].favorite == item.favorite && items[i].equipSwitch == item.equipSwitch)) )
  572. ; //Do nothing.
  573. else
  574. {
  575. // update all fields.
  576. StringBuf_Clear(&buf);
  577. StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%u', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d', `unique_id`='%" PRIu64 "'",
  578. tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id);
  579. if (tableswitch == TABLE_INVENTORY)
  580. StringBuf_Printf(&buf, ", `favorite`='%d', `equip_switch`='%u'", items[i].favorite, items[i].equipSwitch);
  581. for( j = 0; j < MAX_SLOTS; ++j )
  582. StringBuf_Printf(&buf, ", `card%d`=%hu", j, items[i].card[j]);
  583. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  584. StringBuf_Printf(&buf, ", `option_id%d`=%d", j, items[i].option[j].id);
  585. StringBuf_Printf(&buf, ", `option_val%d`=%d", j, items[i].option[j].value);
  586. StringBuf_Printf(&buf, ", `option_parm%d`=%d", j, items[i].option[j].param);
  587. }
  588. StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
  589. if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  590. {
  591. Sql_ShowDebug(sql_handle);
  592. errors++;
  593. }
  594. }
  595. found = flag[i] = true; //Item dealt with,
  596. break; //skip to next item in the db.
  597. }
  598. }
  599. if( !found )
  600. {// Item not present in inventory, remove it.
  601. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id) )
  602. {
  603. Sql_ShowDebug(sql_handle);
  604. errors++;
  605. }
  606. }
  607. }
  608. SqlStmt_Free(stmt);
  609. StringBuf_Clear(&buf);
  610. StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", tablename, selectoption);
  611. if (tableswitch == TABLE_INVENTORY)
  612. StringBuf_Printf(&buf, ", `favorite`, `equip_switch`");
  613. for( j = 0; j < MAX_SLOTS; ++j )
  614. StringBuf_Printf(&buf, ", `card%d`", j);
  615. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  616. StringBuf_Printf(&buf, ", `option_id%d`", j);
  617. StringBuf_Printf(&buf, ", `option_val%d`", j);
  618. StringBuf_Printf(&buf, ", `option_parm%d`", j);
  619. }
  620. StringBuf_AppendStr(&buf, ") VALUES ");
  621. found = false;
  622. // insert non-matched items into the db as new items
  623. for( i = 0; i < max; ++i )
  624. {
  625. // skip empty and already matched entries
  626. if( items[i].nameid == 0 || flag[i] )
  627. continue;
  628. if( found )
  629. StringBuf_AppendStr(&buf, ",");
  630. else
  631. found = true;
  632. StringBuf_Printf(&buf, "('%d', '%hu', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%" PRIu64 "'",
  633. id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id);
  634. if (tableswitch == TABLE_INVENTORY)
  635. StringBuf_Printf(&buf, ", '%d', '%u'", items[i].favorite, items[i].equipSwitch);
  636. for( j = 0; j < MAX_SLOTS; ++j )
  637. StringBuf_Printf(&buf, ", '%hu'", items[i].card[j]);
  638. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  639. StringBuf_Printf(&buf, ", '%d'", items[i].option[j].id);
  640. StringBuf_Printf(&buf, ", '%d'", items[i].option[j].value);
  641. StringBuf_Printf(&buf, ", '%d'", items[i].option[j].param);
  642. }
  643. StringBuf_AppendStr(&buf, ")");
  644. }
  645. if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
  646. {
  647. Sql_ShowDebug(sql_handle);
  648. errors++;
  649. }
  650. ShowInfo("Saved %s (%d) data to table %s for %s: %d\n", printname, stor_id, tablename, selectoption, id);
  651. StringBuf_Destroy(&buf);
  652. aFree(flag);
  653. return errors;
  654. }
  655. bool char_memitemdata_from_sql(struct s_storage* p, int max, int id, enum storage_type tableswitch, uint8 stor_id) {
  656. StringBuf buf;
  657. SqlStmt* stmt;
  658. int i,j, offset = 0, max2;
  659. struct item item, *storage;
  660. const char *tablename, *selectoption, *printname;
  661. switch (tableswitch) {
  662. case TABLE_INVENTORY:
  663. printname = "Inventory";
  664. tablename = schema_config.inventory_db;
  665. selectoption = "char_id";
  666. storage = p->u.items_inventory;
  667. max2 = MAX_INVENTORY;
  668. break;
  669. case TABLE_CART:
  670. printname = "Cart";
  671. tablename = schema_config.cart_db;
  672. selectoption = "char_id";
  673. storage = p->u.items_cart;
  674. max2 = MAX_CART;
  675. break;
  676. case TABLE_STORAGE:
  677. printname = "Storage";
  678. tablename = inter_premiumStorage_getTableName(stor_id);
  679. selectoption = "account_id";
  680. storage = p->u.items_storage;
  681. max2 = inter_premiumStorage_getMax(p->stor_id);
  682. break;
  683. case TABLE_GUILD_STORAGE:
  684. printname = "Guild Storage";
  685. tablename = schema_config.guild_storage_db;
  686. selectoption = "guild_id";
  687. storage = p->u.items_guild;
  688. max2 = inter_guild_storagemax(id);
  689. break;
  690. default:
  691. ShowError("Invalid table name!\n");
  692. return false;
  693. }
  694. memset(p, 0, sizeof(struct s_storage)); //clean up memory
  695. p->id = id;
  696. p->type = tableswitch;
  697. p->stor_id = stor_id;
  698. p->max_amount = max2;
  699. stmt = SqlStmt_Malloc(sql_handle);
  700. if (stmt == NULL) {
  701. SqlStmt_ShowDebug(stmt);
  702. return false;
  703. }
  704. StringBuf_Init(&buf);
  705. StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`");
  706. if (tableswitch == TABLE_INVENTORY) {
  707. StringBuf_Printf(&buf, ", `favorite`, `equip_switch`");
  708. offset = 2;
  709. }
  710. for( j = 0; j < MAX_SLOTS; ++j )
  711. StringBuf_Printf(&buf, ",`card%d`", j);
  712. for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
  713. StringBuf_Printf(&buf, ", `option_id%d`", j);
  714. StringBuf_Printf(&buf, ", `option_val%d`", j);
  715. StringBuf_Printf(&buf, ", `option_parm%d`", j);
  716. }
  717. StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`=? ORDER BY `nameid`", tablename, selectoption );
  718. if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
  719. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &id, 0)
  720. || SQL_ERROR == SqlStmt_Execute(stmt) )
  721. {
  722. SqlStmt_ShowDebug(stmt);
  723. SqlStmt_Free(stmt);
  724. StringBuf_Destroy(&buf);
  725. return false;
  726. }
  727. SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
  728. SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &item.nameid, 0, NULL, NULL);
  729. SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
  730. SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL);
  731. SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
  732. SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
  733. SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
  734. SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
  735. SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &item.bound, 0, NULL, NULL);
  736. SqlStmt_BindColumn(stmt, 9, SQLDT_ULONGLONG, &item.unique_id, 0, NULL, NULL);
  737. if (tableswitch == TABLE_INVENTORY){
  738. SqlStmt_BindColumn(stmt, 10, SQLDT_CHAR, &item.favorite, 0, NULL, NULL);
  739. SqlStmt_BindColumn(stmt, 11, SQLDT_UINT, &item.equipSwitch, 0, NULL, NULL);
  740. }
  741. for( i = 0; i < MAX_SLOTS; ++i )
  742. SqlStmt_BindColumn(stmt, 10+offset+i, SQLDT_USHORT, &item.card[i], 0, NULL, NULL);
  743. for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) {
  744. SqlStmt_BindColumn(stmt, 10+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, NULL, NULL);
  745. SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, NULL, NULL);
  746. SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, NULL, NULL);
  747. }
  748. for( i = 0; i < max && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
  749. memcpy(&storage[i], &item, sizeof(item));
  750. p->amount = i;
  751. ShowInfo("Loaded %s data from table %s for %s: %d (total: %d)\n", printname, tablename, selectoption, id, p->amount);
  752. SqlStmt_FreeResult(stmt);
  753. SqlStmt_Free(stmt);
  754. StringBuf_Destroy(&buf);
  755. return true;
  756. }
  757. /**
  758. * Returns the correct gender ID for the given character and enum value.
  759. *
  760. * If the per-character sex is defined but not supported by the current packetver, the database entries are corrected.
  761. *
  762. * @param sd Character data, if available.
  763. * @param p Character status.
  764. * @param sex Character sex (database enum)
  765. *
  766. * @retval SEX_MALE if the per-character sex is male
  767. * @retval SEX_FEMALE if the per-character sex is female
  768. */
  769. int char_mmo_gender( const struct char_session_data *sd, const struct mmo_charstatus *p, char sex ){
  770. switch( sex ){
  771. #if PACKETVER >= 20141016
  772. case 'M':
  773. return SEX_MALE;
  774. case 'F':
  775. return SEX_FEMALE;
  776. #else
  777. case 'M':
  778. case 'F':
  779. // No matter what the database says, always return the account gender
  780. return sd->sex;
  781. #endif
  782. default:
  783. ShowWarning( "Found unknown gender '%c' for character '%s' (CID: %d, AID: %d), returning account gender...\n", sex, p->name, p->char_id, p->account_id );
  784. return sd->sex;
  785. }
  786. }
  787. int char_mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
  788. //=====================================================================================================
  789. // Loads the basic character rooster for the given account. Returns total buffer used.
  790. int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf, uint8* count ) {
  791. SqlStmt* stmt;
  792. struct mmo_charstatus p;
  793. int j = 0, i;
  794. char last_map[MAP_NAME_LENGTH_EXT];
  795. char sex[2];
  796. stmt = SqlStmt_Malloc(sql_handle);
  797. if( stmt == NULL ) {
  798. SqlStmt_ShowDebug(stmt);
  799. return 0;
  800. }
  801. memset(&p, 0, sizeof(p));
  802. for( i = 0; i < MAX_CHARS; i++ ) {
  803. sd->found_char[i] = -1;
  804. sd->unban_time[i] = 0;
  805. }
  806. // read char data
  807. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
  808. "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
  809. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
  810. "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
  811. "`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
  812. "`robe`,`moves`,`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`title_id`,`show_equip`,"
  813. "`hotkey_rowshift2`"
  814. " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", schema_config.char_db, sd->account_id, MAX_CHARS)
  815. || SQL_ERROR == SqlStmt_Execute(stmt)
  816. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL)
  817. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL)
  818. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL)
  819. || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL)
  820. || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL)
  821. || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL)
  822. || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT64, &p.base_exp, 0, NULL, NULL)
  823. || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT64, &p.job_exp, 0, NULL, NULL)
  824. || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL)
  825. || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL)
  826. || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL)
  827. || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, NULL, NULL)
  828. || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, NULL, NULL)
  829. || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, NULL, NULL)
  830. || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, NULL, NULL)
  831. || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_UINT, &p.max_hp, 0, NULL, NULL)
  832. || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_UINT, &p.hp, 0, NULL, NULL)
  833. || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_UINT, &p.max_sp, 0, NULL, NULL)
  834. || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_UINT, &p.sp, 0, NULL, NULL)
  835. || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL)
  836. || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL)
  837. || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL)
  838. || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL)
  839. || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL)
  840. || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, NULL, NULL)
  841. || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL)
  842. || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL)
  843. || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.body, 0, NULL, NULL)
  844. || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.weapon, 0, NULL, NULL)
  845. || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.shield, 0, NULL, NULL)
  846. || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_top, 0, NULL, NULL)
  847. || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL)
  848. || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL)
  849. || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
  850. || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p.rename, 0, NULL, NULL)
  851. || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL)
  852. || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p.robe, 0, NULL, NULL)
  853. || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_UINT, &p.character_moves, 0, NULL, NULL)
  854. || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_LONG, &p.unban_time, 0, NULL, NULL)
  855. || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_UCHAR, &p.font, 0, NULL, NULL)
  856. || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_UINT, &p.uniqueitem_counter, 0, NULL, NULL)
  857. || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
  858. || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_UCHAR, &p.hotkey_rowshift, 0, NULL, NULL)
  859. || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_ULONG, &p.title_id, 0, NULL, NULL)
  860. || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_UINT16, &p.show_equip, 0, NULL, NULL)
  861. || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_UCHAR, &p.hotkey_rowshift2, 0, NULL, NULL)
  862. )
  863. {
  864. SqlStmt_ShowDebug(stmt);
  865. SqlStmt_Free(stmt);
  866. return 0;
  867. }
  868. for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ )
  869. {
  870. p.last_point.map = mapindex_name2id(last_map);
  871. sd->found_char[p.slot] = p.char_id;
  872. sd->unban_time[p.slot] = p.unban_time;
  873. p.sex = char_mmo_gender(sd, &p, sex[0]);
  874. j += char_mmo_char_tobuf(WBUFP(buf, j), &p);
  875. // Addon System
  876. // store the required info into the session
  877. sd->char_moves[p.slot] = p.character_moves;
  878. }
  879. if( count != nullptr ){
  880. *count = i;
  881. }
  882. memset(sd->new_name,0,sizeof(sd->new_name));
  883. SqlStmt_Free(stmt);
  884. return j;
  885. }
  886. //=====================================================================================================
  887. int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_everything) {
  888. int i;
  889. struct mmo_charstatus* cp;
  890. SqlStmt* stmt;
  891. char last_map[MAP_NAME_LENGTH_EXT];
  892. char save_map[MAP_NAME_LENGTH_EXT];
  893. char point_map[MAP_NAME_LENGTH_EXT];
  894. struct point tmp_point;
  895. struct s_skill tmp_skill;
  896. uint16 skill_count = 0;
  897. struct s_friend tmp_friend;
  898. #ifdef HOTKEY_SAVING
  899. struct hotkey tmp_hotkey;
  900. int hotkey_num;
  901. #endif
  902. StringBuf msg_buf;
  903. char sex[2];
  904. memset(p, 0, sizeof(struct mmo_charstatus));
  905. if (charserv_config.save_log) ShowInfo("Char load request (%d)\n", char_id);
  906. stmt = SqlStmt_Malloc(sql_handle);
  907. if( stmt == NULL )
  908. {
  909. SqlStmt_ShowDebug(stmt);
  910. return 0;
  911. }
  912. // read char data
  913. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
  914. "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
  915. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
  916. "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,"
  917. "`hair_color`,`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
  918. "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`, `moves`,"
  919. "`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`clan_id`,`title_id`,`show_equip`,`hotkey_rowshift2`"
  920. " FROM `%s` WHERE `char_id`=? LIMIT 1", schema_config.char_db)
  921. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  922. || SQL_ERROR == SqlStmt_Execute(stmt)
  923. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, NULL, NULL)
  924. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, NULL, NULL)
  925. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL)
  926. || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL)
  927. || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL)
  928. || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL)
  929. || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL)
  930. || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT64, &p->base_exp, 0, NULL, NULL)
  931. || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT64, &p->job_exp, 0, NULL, NULL)
  932. || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL)
  933. || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL)
  934. || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL)
  935. || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, NULL, NULL)
  936. || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, NULL, NULL)
  937. || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, NULL, NULL)
  938. || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, NULL, NULL)
  939. || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_UINT, &p->max_hp, 0, NULL, NULL)
  940. || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_UINT, &p->hp, 0, NULL, NULL)
  941. || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_UINT, &p->max_sp, 0, NULL, NULL)
  942. || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p->sp, 0, NULL, NULL)
  943. || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL)
  944. || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL)
  945. || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL)
  946. || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL)
  947. || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL)
  948. || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, NULL, NULL)
  949. || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL)
  950. || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL)
  951. || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL)
  952. || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_INT, &p->ele_id, 0, NULL, NULL)
  953. || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair, 0, NULL, NULL)
  954. || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL)
  955. || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL)
  956. || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->body, 0, NULL, NULL)
  957. || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->weapon, 0, NULL, NULL)
  958. || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->shield, 0, NULL, NULL)
  959. || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_top, 0, NULL, NULL)
  960. || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL)
  961. || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL)
  962. || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
  963. || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL)
  964. || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL)
  965. || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL)
  966. || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL)
  967. || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL)
  968. || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_UINT32, &p->partner_id, 0, NULL, NULL)
  969. || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_UINT32, &p->father, 0, NULL, NULL)
  970. || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_UINT32, &p->mother, 0, NULL, NULL)
  971. || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_UINT32, &p->child, 0, NULL, NULL)
  972. || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_INT, &p->fame, 0, NULL, NULL)
  973. || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_SHORT, &p->rename, 0, NULL, NULL)
  974. || SQL_ERROR == SqlStmt_BindColumn(stmt, 51, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL)
  975. || SQL_ERROR == SqlStmt_BindColumn(stmt, 52, SQLDT_SHORT, &p->robe, 0, NULL, NULL)
  976. || SQL_ERROR == SqlStmt_BindColumn(stmt, 53, SQLDT_UINT32, &p->character_moves, 0, NULL, NULL)
  977. || SQL_ERROR == SqlStmt_BindColumn(stmt, 54, SQLDT_LONG, &p->unban_time, 0, NULL, NULL)
  978. || SQL_ERROR == SqlStmt_BindColumn(stmt, 55, SQLDT_UCHAR, &p->font, 0, NULL, NULL)
  979. || SQL_ERROR == SqlStmt_BindColumn(stmt, 56, SQLDT_UINT, &p->uniqueitem_counter, 0, NULL, NULL)
  980. || SQL_ERROR == SqlStmt_BindColumn(stmt, 57, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
  981. || SQL_ERROR == SqlStmt_BindColumn(stmt, 58, SQLDT_UCHAR, &p->hotkey_rowshift, 0, NULL, NULL)
  982. || SQL_ERROR == SqlStmt_BindColumn(stmt, 59, SQLDT_INT, &p->clan_id, 0, NULL, NULL)
  983. || SQL_ERROR == SqlStmt_BindColumn(stmt, 60, SQLDT_ULONG, &p->title_id, 0, NULL, NULL)
  984. || SQL_ERROR == SqlStmt_BindColumn(stmt, 61, SQLDT_UINT16, &p->show_equip, 0, NULL, NULL)
  985. || SQL_ERROR == SqlStmt_BindColumn(stmt, 62, SQLDT_UCHAR, &p->hotkey_rowshift2, 0, NULL, NULL)
  986. )
  987. {
  988. SqlStmt_ShowDebug(stmt);
  989. SqlStmt_Free(stmt);
  990. return 0;
  991. }
  992. if( SQL_ERROR == SqlStmt_NextRow(stmt) )
  993. {
  994. ShowError("Requested non-existant character id: %d!\n", char_id);
  995. SqlStmt_Free(stmt);
  996. return 0;
  997. }
  998. p->sex = char_mmo_gender(NULL, p, sex[0]);
  999. p->last_point.map = mapindex_name2id(last_map);
  1000. p->save_point.map = mapindex_name2id(save_map);
  1001. if( p->last_point.map == 0 ) {
  1002. p->last_point.map = mapindex_name2id(charserv_config.default_map);
  1003. p->last_point.x = charserv_config.default_map_x;
  1004. p->last_point.y = charserv_config.default_map_y;
  1005. }
  1006. if( p->save_point.map == 0 ) {
  1007. p->save_point.map = mapindex_name2id(charserv_config.default_map);
  1008. p->save_point.x = charserv_config.default_map_x;
  1009. p->save_point.y = charserv_config.default_map_y;
  1010. }
  1011. StringBuf_Init(&msg_buf);
  1012. StringBuf_AppendStr(&msg_buf, " status");
  1013. if (!load_everything) // For quick selection of data when displaying the char menu
  1014. {
  1015. SqlStmt_Free(stmt);
  1016. StringBuf_Destroy(&msg_buf);
  1017. return 1;
  1018. }
  1019. //read memo data
  1020. //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
  1021. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", schema_config.memo_db, MAX_MEMOPOINTS)
  1022. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1023. || SQL_ERROR == SqlStmt_Execute(stmt)
  1024. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof(point_map), NULL, NULL)
  1025. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, NULL, NULL)
  1026. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, NULL, NULL) )
  1027. SqlStmt_ShowDebug(stmt);
  1028. for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
  1029. {
  1030. tmp_point.map = mapindex_name2id(point_map);
  1031. memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point));
  1032. }
  1033. StringBuf_AppendStr(&msg_buf, " memo");
  1034. //read skill
  1035. //`skill` (`char_id`, `id`, `lv`)
  1036. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv`,`flag` FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.skill_db, MAX_SKILL)
  1037. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1038. || SQL_ERROR == SqlStmt_Execute(stmt)
  1039. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_UINT16, &tmp_skill.id , 0, NULL, NULL)
  1040. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UINT8 , &tmp_skill.lv , 0, NULL, NULL)
  1041. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT8 , &tmp_skill.flag, 0, NULL, NULL) )
  1042. SqlStmt_ShowDebug(stmt);
  1043. if( tmp_skill.flag != SKILL_FLAG_PERM_GRANTED )
  1044. tmp_skill.flag = SKILL_FLAG_PERMANENT;
  1045. for( i = 0; skill_count < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ ) {
  1046. if( tmp_skill.id > 0 && tmp_skill.id < MAX_SKILL_ID ) {
  1047. memcpy(&p->skill[i], &tmp_skill, sizeof(tmp_skill));
  1048. skill_count++;
  1049. }
  1050. else
  1051. ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
  1052. }
  1053. StringBuf_Printf(&msg_buf, " %d skills", skill_count);
  1054. //read friends
  1055. //`friends` (`char_id`, `friend_id`)
  1056. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", schema_config.char_db, schema_config.friend_db, MAX_FRIENDS)
  1057. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1058. || SQL_ERROR == SqlStmt_Execute(stmt)
  1059. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL)
  1060. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL)
  1061. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL) )
  1062. SqlStmt_ShowDebug(stmt);
  1063. for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
  1064. memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
  1065. StringBuf_AppendStr(&msg_buf, " friends");
  1066. #ifdef HOTKEY_SAVING
  1067. //read hotkeys
  1068. //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`
  1069. if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", schema_config.hotkey_db)
  1070. || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
  1071. || SQL_ERROR == SqlStmt_Execute(stmt)
  1072. || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, NULL, NULL)
  1073. || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, NULL, NULL)
  1074. || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, NULL, NULL)
  1075. || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, NULL, NULL) )
  1076. SqlStmt_ShowDebug(stmt);
  1077. while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
  1078. {
  1079. if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS_DB )
  1080. memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
  1081. else
  1082. ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
  1083. }
  1084. StringBuf_AppendStr(&msg_buf, " hotkeys");
  1085. #endif
  1086. /* Mercenary Owner DataBase */
  1087. mercenary_owner_fromsql(char_id, p);
  1088. StringBuf_AppendStr(&msg_buf, " mercenary");
  1089. if (charserv_config.save_log)
  1090. ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, StringBuf_Value(&msg_buf)); //ok. all data load successfully!
  1091. SqlStmt_Free(stmt);
  1092. cp = (struct mmo_charstatus *)idb_ensure(char_db_, char_id, char_create_charstatus);
  1093. memcpy(cp, p, sizeof(struct mmo_charstatus));
  1094. StringBuf_Destroy(&msg_buf);
  1095. return 1;
  1096. }
  1097. //==========================================================================================================
  1098. int char_mmo_sql_init(void) {
  1099. char_db_= idb_alloc(DB_OPT_RELEASE_DATA);
  1100. ShowStatus("Characters per Account: '%d'.\n", charserv_config.char_config.char_per_account);
  1101. //the 'set offline' part is now in check_login_conn ...
  1102. //if the server connects to loginserver
  1103. //it will dc all off players
  1104. //and send the loginserver the new state....
  1105. // Force all users offline in sql when starting char-server
  1106. // (useful when servers crashs and don't clean the database)
  1107. char_set_all_offline_sql();
  1108. return 0;
  1109. }
  1110. //-----------------------------------
  1111. // Function to change chararcter's names
  1112. //-----------------------------------
  1113. int char_rename_char_sql(struct char_session_data *sd, uint32 char_id)
  1114. {
  1115. struct mmo_charstatus char_dat;
  1116. char esc_name[NAME_LENGTH*2+1];
  1117. if( sd->new_name[0] == 0 ) // Not ready for rename
  1118. return 2;
  1119. if( !char_mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
  1120. return 2;
  1121. // If the new name is exactly the same as the old one
  1122. if( !strcmp( sd->new_name, char_dat.name ) )
  1123. return 0;
  1124. if( char_dat.rename == 0 )
  1125. return 1;
  1126. if( !charserv_config.char_config.char_rename_party && char_dat.party_id ){
  1127. return 6;
  1128. }
  1129. if( !charserv_config.char_config.char_rename_guild && char_dat.guild_id ){
  1130. return 5;
  1131. }
  1132. Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH));
  1133. switch( char_check_char_name( sd->new_name, esc_name ) ){
  1134. case 0:
  1135. break;
  1136. case -1:
  1137. // character already exists
  1138. return 4;
  1139. default:
  1140. return 8;
  1141. }
  1142. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", schema_config.char_db, esc_name, --char_dat.rename, char_id) )
  1143. {
  1144. Sql_ShowDebug(sql_handle);
  1145. return 3;
  1146. }
  1147. // Update party and party members with the new player name
  1148. if( char_dat.party_id )
  1149. inter_party_charname_changed(char_dat.party_id, char_id, sd->new_name);
  1150. // Change character's name into guild_db.
  1151. if( char_dat.guild_id )
  1152. inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name);
  1153. safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH);
  1154. memset(sd->new_name,0,sizeof(sd->new_name));
  1155. // log change
  1156. if( charserv_config.log_char )
  1157. {
  1158. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
  1159. "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')",
  1160. schema_config.charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) )
  1161. Sql_ShowDebug(sql_handle);
  1162. }
  1163. return 0;
  1164. }
  1165. int char_check_char_name(char * name, char * esc_name)
  1166. {
  1167. int i;
  1168. // check length of character name
  1169. if( name[0] == '\0' )
  1170. return -2; // empty character name
  1171. /**
  1172. * The client does not allow you to create names with less than 4 characters, however,
  1173. * the use of WPE can bypass this, and this fixes the exploit.
  1174. **/
  1175. if( strlen( name ) < 4 )
  1176. return -2;
  1177. // check content of character name
  1178. if( remove_control_chars(name) )
  1179. return -2; // control chars in name
  1180. // check for reserved names
  1181. if( strcmpi(name, charserv_config.wisp_server_name) == 0 )
  1182. return -1; // nick reserved for internal server messages
  1183. // check for the channel symbol
  1184. if( name[0] == '#' )
  1185. return -2;
  1186. // Check Authorised letters/symbols in the name of the character
  1187. if( charserv_config.char_config.char_name_option == 1 )
  1188. { // only letters/symbols in char_name_letters are authorised
  1189. for( i = 0; i < NAME_LENGTH && name[i]; i++ )
  1190. if( strchr(charserv_config.char_config.char_name_letters, name[i]) == NULL )
  1191. return -2;
  1192. }
  1193. else if( charserv_config.char_config.char_name_option == 2 )
  1194. { // letters/symbols in char_name_letters are forbidden
  1195. for( i = 0; i < NAME_LENGTH && name[i]; i++ )
  1196. if( strchr(charserv_config.char_config.char_name_letters, name[i]) != NULL )
  1197. return -2;
  1198. }
  1199. if( charserv_config.char_config.name_ignoring_case ) {
  1200. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", schema_config.char_db, esc_name) ) {
  1201. Sql_ShowDebug(sql_handle);
  1202. return -2;
  1203. }
  1204. } else {
  1205. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", schema_config.char_db, esc_name) ) {
  1206. Sql_ShowDebug(sql_handle);
  1207. return -2;
  1208. }
  1209. }
  1210. if( Sql_NumRows(sql_handle) > 0 )
  1211. return -1; // name already exists
  1212. return 0;
  1213. }
  1214. //-----------------------------------
  1215. // Function to create a new character
  1216. //-----------------------------------
  1217. int char_make_new_char( struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short start_job, int sex ){
  1218. char name[NAME_LENGTH];
  1219. char esc_name[NAME_LENGTH*2+1];
  1220. struct point tmp_start_point[MAX_STARTPOINT];
  1221. struct startitem tmp_start_items[MAX_STARTITEM];
  1222. uint32 char_id;
  1223. int flag, k, start_point_idx = rnd() % charserv_config.start_point_count;
  1224. int status_points;
  1225. safestrncpy(name, name_, NAME_LENGTH);
  1226. normalize_name(name,TRIM_CHARS);
  1227. Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
  1228. memset(tmp_start_point, 0, MAX_STARTPOINT * sizeof(struct point));
  1229. memset(tmp_start_items, 0, MAX_STARTITEM * sizeof(struct startitem));
  1230. memcpy(tmp_start_point, charserv_config.start_point, MAX_STARTPOINT * sizeof(struct point));
  1231. memcpy(tmp_start_items, charserv_config.start_items, MAX_STARTITEM * sizeof(struct startitem));
  1232. flag = char_check_char_name(name,esc_name);
  1233. if( flag < 0 )
  1234. return flag;
  1235. // Check inputs from the client - never trust it!
  1236. // Check the slot
  1237. if( slot < 0 || slot >= sd->char_slots ){
  1238. return -4; // invalid slot
  1239. }
  1240. // Check gender
  1241. switch( sex ){
  1242. case SEX_FEMALE:
  1243. sex = 'F';
  1244. break;
  1245. case SEX_MALE:
  1246. sex = 'M';
  1247. break;
  1248. default:
  1249. ShowWarning( "Received unsupported gender '%d'...\n", sex );
  1250. return -2; // invalid input
  1251. }
  1252. // Check status values
  1253. #if PACKETVER < 20120307
  1254. // All stats together always have to add up to a total of 30 points
  1255. if( ( str + agi + vit + int_ + dex + luk ) != 30 ){
  1256. return -2; // invalid input
  1257. }
  1258. // No status can be below 1
  1259. if( str < 1 || agi < 1 || vit < 1 || int_ < 1 || dex < 1 || luk < 1 ){
  1260. return -2; // invalid input
  1261. }
  1262. // No status can be higher than 9
  1263. if( str > 9 || agi > 9 || vit > 9 || int_ > 9 || dex > 9 || luk > 9 ){
  1264. return -2; // invalid input
  1265. }
  1266. // The status pairs always have to add up to a total of 10 points
  1267. if( ( str + int_ ) != 10 || ( agi + luk ) != 10 || ( vit + dex ) != 10 ){
  1268. return -2; // invalid input
  1269. }
  1270. status_points = 0;
  1271. #else
  1272. status_points = 48;
  1273. #endif
  1274. // check the number of already existing chars in this account
  1275. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", schema_config.char_db, sd->account_id) )
  1276. Sql_ShowDebug(sql_handle);
  1277. #ifdef VIP_ENABLE
  1278. if( Sql_NumRows(sql_handle) >= MAX_CHARS )
  1279. return -2; // character account limit exceeded
  1280. #else
  1281. if( Sql_NumRows(sql_handle) >= sd->char_slots )
  1282. return -2; // character account limit exceeded
  1283. #endif
  1284. // check char slot
  1285. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' LIMIT 1", schema_config.char_db, sd->account_id, slot) )
  1286. Sql_ShowDebug(sql_handle);
  1287. if( Sql_NumRows(sql_handle) > 0 )
  1288. return -2; // slot already in use
  1289. // validation success, log result
  1290. if (charserv_config.log_char) {
  1291. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
  1292. "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
  1293. schema_config.charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
  1294. Sql_ShowDebug(sql_handle);
  1295. }
  1296. #if PACKETVER >= 20151001
  1297. if(!(start_job == JOB_NOVICE && (charserv_config.allowed_job_flag&1)) &&
  1298. !(start_job == JOB_SUMMONER && (charserv_config.allowed_job_flag&2)))
  1299. return -2; // Invalid job
  1300. // Check for Doram based information.
  1301. if (start_job == JOB_SUMMONER) { // Check for just this job for now.
  1302. memset(tmp_start_point, 0, MAX_STARTPOINT * sizeof(struct point));
  1303. memset(tmp_start_items, 0, MAX_STARTITEM * sizeof(struct startitem));
  1304. memcpy(tmp_start_point, charserv_config.start_point_doram, MAX_STARTPOINT * sizeof(struct point));
  1305. memcpy(tmp_start_items, charserv_config.start_items_doram, MAX_STARTITEM * sizeof(struct startitem));
  1306. start_point_idx = rnd() % charserv_config.start_point_count_doram;
  1307. }
  1308. #endif
  1309. //Insert the new char entry to the database
  1310. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `status_point`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
  1311. "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`, `sex`) VALUES ("
  1312. "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%u', '%u', '%u', '%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d', '%c')",
  1313. schema_config.char_db, sd->account_id , slot, esc_name, start_job, charserv_config.start_zeny, status_points, str, agi, vit, int_, dex, luk,
  1314. (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
  1315. mapindex_id2name(tmp_start_point[start_point_idx].map), tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, mapindex_id2name(tmp_start_point[start_point_idx].map), tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, sex) )
  1316. {
  1317. Sql_ShowDebug(sql_handle);
  1318. return -2; //No, stop the procedure!
  1319. }
  1320. //Retrieve the newly auto-generated char id
  1321. char_id = (int)Sql_LastInsertId(sql_handle);
  1322. //Give the char the default items
  1323. for (k = 0; k <= MAX_STARTITEM && tmp_start_items[k].nameid != 0; k++) {
  1324. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%hu', '%hu', '%hu', '%d')", schema_config.inventory_db, char_id, tmp_start_items[k].nameid, tmp_start_items[k].amount, tmp_start_items[k].pos, 1) )
  1325. Sql_ShowDebug(sql_handle);
  1326. }
  1327. ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name);
  1328. return char_id;
  1329. }
  1330. /*----------------------------------------------------------------------------------------------------------*/
  1331. /* Divorce Players */
  1332. /*----------------------------------------------------------------------------------------------------------*/
  1333. int char_divorce_char_sql(int partner_id1, int partner_id2){
  1334. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", schema_config.char_db, partner_id1, partner_id2) )
  1335. Sql_ShowDebug(sql_handle);
  1336. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%hu' OR `nameid`='%hu') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", schema_config.inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) )
  1337. Sql_ShowDebug(sql_handle);
  1338. chmapif_send_ackdivorce(partner_id1, partner_id2);
  1339. return 0;
  1340. }
  1341. /*----------------------------------------------------------------------------------------------------------*/
  1342. /* Delete char - davidsiaw */
  1343. /*----------------------------------------------------------------------------------------------------------*/
  1344. /* Returns 0 if successful
  1345. * Returns < 0 for error
  1346. */
  1347. enum e_char_del_response char_delete(struct char_session_data* sd, uint32 char_id){
  1348. char name[NAME_LENGTH];
  1349. char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped.
  1350. uint32 account_id;
  1351. int party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id, elemental_id;
  1352. time_t delete_date;
  1353. char *data;
  1354. size_t len;
  1355. int i;
  1356. ARR_FIND(0, MAX_CHARS, i, sd->found_char[i] == char_id);
  1357. // Such a character does not exist in the account
  1358. if (i == MAX_CHARS) {
  1359. ShowInfo("Char deletion aborted: %s, Account ID: %u, Character ID: %u\n", name, sd->account_id, char_id);
  1360. return CHAR_DELETE_NOTFOUND;
  1361. }
  1362. if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother`,`elemental_id`,`delete_date` FROM `%s` WHERE `account_id`='%u' AND `char_id`='%u'", schema_config.char_db, sd->account_id, char_id)){
  1363. Sql_ShowDebug(sql_handle);
  1364. return CHAR_DELETE_DATABASE;
  1365. }
  1366. if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
  1367. {
  1368. ShowInfo("Char deletion aborted: %s, Account ID: %u, Character ID: %u\n", name, sd->account_id, char_id);
  1369. Sql_FreeResult(sql_handle);
  1370. return CHAR_DELETE_NOTFOUND;
  1371. }
  1372. Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH);
  1373. Sql_GetData(sql_handle, 1, &data, NULL); account_id = atoi(data);
  1374. Sql_GetData(sql_handle, 2, &data, NULL); party_id = atoi(data);
  1375. Sql_GetData(sql_handle, 3, &data, NULL); guild_id = atoi(data);
  1376. Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data);
  1377. Sql_GetData(sql_handle, 5, &data, NULL); hom_id = atoi(data);
  1378. Sql_GetData(sql_handle, 6, &data, NULL); partner_id = atoi(data);
  1379. Sql_GetData(sql_handle, 7, &data, NULL); father_id = atoi(data);
  1380. Sql_GetData(sql_handle, 8, &data, NULL); mother_id = atoi(data);
  1381. Sql_GetData(sql_handle, 9, &data, NULL); elemental_id = atoi(data);
  1382. Sql_GetData(sql_handle,10, &data, NULL); delete_date = strtoul(data, NULL, 10);
  1383. Sql_EscapeStringLen(sql_handle, esc_name, name, zmin(len, NAME_LENGTH));
  1384. Sql_FreeResult(sql_handle);
  1385. //check for config char del condition [Lupus]
  1386. if( ( charserv_config.char_config.char_del_level > 0 && base_level >= charserv_config.char_config.char_del_level )
  1387. || ( charserv_config.char_config.char_del_level < 0 && base_level <= -charserv_config.char_config.char_del_level )
  1388. ) {
  1389. ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level);
  1390. return CHAR_DELETE_BASELEVEL;
  1391. }
  1392. if (charserv_config.char_config.char_del_restriction&CHAR_DEL_RESTRICT_GUILD && guild_id) // character is in guild
  1393. {
  1394. ShowInfo("Char deletion aborted: %s, Guild ID: %i\n", name, guild_id);
  1395. return CHAR_DELETE_GUILD;
  1396. }
  1397. if (charserv_config.char_config.char_del_restriction&CHAR_DEL_RESTRICT_PARTY && party_id) // character is in party
  1398. {
  1399. ShowInfo("Char deletion aborted: %s, Party ID: %i\n", name, party_id);
  1400. return CHAR_DELETE_PARTY;
  1401. }
  1402. if( charserv_config.char_config.char_del_delay > 0 && ( !delete_date || delete_date > time(NULL) ) ){ // not queued or delay not yet passed
  1403. ShowInfo("Char deletion aborted: %s, Time was not set or has not been reached ye\n", name );
  1404. return CHAR_DELETE_TIME;
  1405. }
  1406. /* Divorce [Wizputer] */
  1407. if( partner_id )
  1408. char_divorce_char_sql(char_id, partner_id);
  1409. /* De-addopt [Zephyrus] */
  1410. if( father_id || mother_id )
  1411. { // Char is Baby
  1412. unsigned char buf[64];
  1413. if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", schema_config.char_db, father_id, mother_id) )
  1414. Sql_ShowDebug(sql_handle);
  1415. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410' AND (`char_id`='%d' OR `char_id`='%d')", schema_config.skill_db, father_id, mother_id) )
  1416. Sql_ShowDebug(sql_handle);
  1417. WBUFW(buf,0) = 0x2b25;
  1418. WBUFL(buf,2) = father_id;
  1419. WBUFL(buf,6) = mother_id;
  1420. WBUFL(buf,10) = char_id; // Baby
  1421. chmapif_sendall(buf,14);
  1422. }
  1423. //Make the character leave the party [Skotlex]
  1424. if (party_id)
  1425. inter_party_leave(party_id, account_id, char_id, name);
  1426. /* delete char's pet */
  1427. //Delete the hatched pet if you have one...
  1428. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incubate` = '0'", schema_config.pet_db, char_id) )
  1429. Sql_ShowDebug(sql_handle);
  1430. //Delete all pets that are stored in eggs (inventory + cart)
  1431. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = 256", schema_config.pet_db, schema_config.pet_db, schema_config.inventory_db, schema_config.inventory_db, char_id) )
  1432. Sql_ShowDebug(sql_handle);
  1433. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = 256", schema_config.pet_db, schema_config.pet_db, schema_config.cart_db, schema_config.cart_db, char_id) )
  1434. Sql_ShowDebug(sql_handle);
  1435. /* remove homunculus */
  1436. if( hom_id )
  1437. mapif_homunculus_delete(hom_id);
  1438. /* remove elemental */
  1439. if (elemental_id)
  1440. mapif_elemental_delete(elemental_id);
  1441. /* remove mercenary data */
  1442. mercenary_owner_delete(char_id);
  1443. /* delete char's friends list */
  1444. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.friend_db, char_id) )
  1445. Sql_ShowDebug(sql_handle);
  1446. /* delete char from other's friend list */
  1447. //NOTE: Won't this cause problems for people who are already online? [Skotlex]
  1448. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", schema_config.friend_db, char_id) )
  1449. Sql_ShowDebug(sql_handle);
  1450. #ifdef HOTKEY_SAVING
  1451. /* delete hotkeys */
  1452. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.hotkey_db, char_id) )
  1453. Sql_ShowDebug(sql_handle);
  1454. #endif
  1455. /* delete inventory */
  1456. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.inventory_db, char_id) )
  1457. Sql_ShowDebug(sql_handle);
  1458. /* delete cart inventory */
  1459. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.cart_db, char_id) )
  1460. Sql_ShowDebug(sql_handle);
  1461. /* delete memo areas */
  1462. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.memo_db, char_id) )
  1463. Sql_ShowDebug(sql_handle);
  1464. /* delete character registry */
  1465. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_str_table, char_id) )
  1466. Sql_ShowDebug(sql_handle);
  1467. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_num_table, char_id) )
  1468. Sql_ShowDebug(sql_handle);
  1469. /* delete skills */
  1470. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.skill_db, char_id) )
  1471. Sql_ShowDebug(sql_handle);
  1472. /* delete mail attachments (only received) */
  1473. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` IN ( SELECT `id` FROM `%s` WHERE `dest_id`='%d' )", schema_config.mail_attachment_db, schema_config.mail_db, char_id))
  1474. Sql_ShowDebug(sql_handle);
  1475. /* delete mails (only received) */
  1476. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `dest_id`='%d'", schema_config.mail_db, char_id))
  1477. Sql_ShowDebug(sql_handle);
  1478. #ifdef ENABLE_SC_SAVING
  1479. /* status changes */
  1480. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", schema_config.scdata_db, account_id, char_id) )
  1481. Sql_ShowDebug(sql_handle);
  1482. #endif
  1483. /* bonus_scripts */
  1484. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.bonus_script_db, char_id) )
  1485. Sql_ShowDebug(sql_handle);
  1486. /* Quest Data */
  1487. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.quest_db, char_id))
  1488. Sql_ShowDebug(sql_handle);
  1489. /* Achievement Data */
  1490. if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.achievement_table, char_id))
  1491. Sql_ShowDebug(sql_handle);
  1492. if (charserv_config.log_char) {
  1493. if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')",
  1494. schema_config.charlog_db, account_id, 0, char_id, esc_name) )
  1495. Sql_ShowDebug(sql_handle);
  1496. }
  1497. /* delete character */
  1498. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id) )
  1499. Sql_ShowDebug(sql_handle);
  1500. /* No need as we used inter_guild_leave [Skotlex]
  1501. // Also delete info from guildtables.
  1502. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) )
  1503. Sql_ShowDebug(sql_handle);
  1504. */
  1505. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.guild_db, char_id) )
  1506. Sql_ShowDebug(sql_handle);
  1507. else if( Sql_NumRows(sql_handle) > 0 )
  1508. mapif_parse_BreakGuild(0,guild_id);
  1509. else if( guild_id )
  1510. inter_guild_leave(guild_id, account_id, char_id);// Leave your guild.
  1511. // refresh character list cache
  1512. sd->found_char[i] = -1;
  1513. return CHAR_DELETE_OK;
  1514. }
  1515. /**
  1516. * This function parse all map-serv attached to this char-serv and increase user count
  1517. * @return numbers of total users
  1518. */
  1519. int char_count_users(void)
  1520. {
  1521. int i, users;
  1522. users = 0;
  1523. for(i = 0; i < ARRAYLENGTH(map_server); i++) {
  1524. if (map_server[i].fd > 0) {
  1525. users += map_server[i].users;
  1526. }
  1527. }
  1528. return users;
  1529. }
  1530. // Writes char data to the buffer in the format used by the client.
  1531. // Used in packets 0x6b (chars info) and 0x6d (new char info)
  1532. // Returns the size
  1533. int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
  1534. {
  1535. unsigned short offset = 0;
  1536. uint8* buf;
  1537. if( buffer == NULL || p == NULL )
  1538. return 0;
  1539. buf = WBUFP(buffer,0);
  1540. WBUFL(buf,0) = p->char_id;
  1541. #if PACKETVER >= 20170830
  1542. WBUFQ(buf,4) = u64min(p->base_exp, MAX_EXP);
  1543. offset += 4;
  1544. buf = WBUFP(buffer, offset);
  1545. #else
  1546. WBUFL(buf,4) = (int32)u64min(p->base_exp, MAX_EXP);
  1547. #endif
  1548. WBUFL(buf,8) = p->zeny;
  1549. #if PACKETVER >= 20170830
  1550. WBUFQ(buf,12) = u64min(p->job_exp, MAX_EXP);
  1551. offset += 4;
  1552. buf = WBUFP(buffer, offset);
  1553. #else
  1554. WBUFL(buf,12) = (int32)u64min(p->job_exp, MAX_EXP);
  1555. #endif
  1556. WBUFL(buf,16) = p->job_level;
  1557. WBUFL(buf,20) = 0; // probably opt1
  1558. WBUFL(buf,24) = 0; // probably opt2
  1559. WBUFL(buf,28) = p->option;
  1560. WBUFL(buf,32) = p->karma;
  1561. WBUFL(buf,36) = p->manner;
  1562. WBUFW(buf,40) = umin(p->status_point, INT16_MAX);
  1563. WBUFL(buf,42) = p->hp;
  1564. WBUFL(buf,46) = p->max_hp;
  1565. offset+=4;
  1566. buf = WBUFP(buffer,offset);
  1567. WBUFW(buf,46) = min(p->sp, INT16_MAX);
  1568. WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
  1569. WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
  1570. WBUFW(buf,52) = p->class_;
  1571. WBUFW(buf,54) = p->hair;
  1572. #if PACKETVER >= 20141022
  1573. WBUFW(buf,56) = p->body;
  1574. offset+=2;
  1575. buf = WBUFP(buffer,offset);
  1576. #endif
  1577. //When the weapon is sent and your option is riding, the client crashes on login!?
  1578. WBUFW(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon;
  1579. WBUFW(buf,58) = p->base_level;
  1580. WBUFW(buf,60) = umin(p->skill_point, INT16_MAX);
  1581. WBUFW(buf,62) = p->head_bottom;
  1582. WBUFW(buf,64) = p->shield;
  1583. WBUFW(buf,66) = p->head_top;
  1584. WBUFW(buf,68) = p->head_mid;
  1585. WBUFW(buf,70) = p->hair_color;
  1586. WBUFW(buf,72) = p->clothes_color;
  1587. memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
  1588. WBUFB(buf,98) = (unsigned char)u16min(p->str, UINT8_MAX);
  1589. WBUFB(buf,99) = (unsigned char)u16min(p->agi, UINT8_MAX);
  1590. WBUFB(buf,100) = (unsigned char)u16min(p->vit, UINT8_MAX);
  1591. WBUFB(buf,101) = (unsigned char)u16min(p->int_, UINT8_MAX);
  1592. WBUFB(buf,102) = (unsigned char)u16min(p->dex, UINT8_MAX);
  1593. WBUFB(buf,103) = (unsigned char)u16min(p->luk, UINT8_MAX);
  1594. WBUFW(buf,104) = p->slot;
  1595. WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
  1596. offset += 2;
  1597. #if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803
  1598. mapindex_getmapname_ext(mapindex_id2name(p->last_point.map), WBUFCP(buf,108));
  1599. offset += MAP_NAME_LENGTH_EXT;
  1600. #endif
  1601. #if PACKETVER >= 20100803
  1602. #if PACKETVER_CHAR_DELETEDATE
  1603. WBUFL(buf,124) = (p->delete_date?TOL(p->delete_date-time(NULL)):0);
  1604. #else
  1605. WBUFL(buf,124) = TOL(p->delete_date);
  1606. #endif
  1607. offset += 4;
  1608. #endif
  1609. #if PACKETVER >= 20110111
  1610. WBUFL(buf,128) = p->robe;
  1611. offset += 4;
  1612. #endif
  1613. #if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity.
  1614. #if PACKETVER >= 20110928
  1615. // change slot feature (0 = disabled, otherwise enabled)
  1616. if( (charserv_config.charmove_config.char_move_enabled)==0 )
  1617. WBUFL(buf,132) = 0;
  1618. else if( charserv_config.charmove_config.char_moves_unlimited )
  1619. WBUFL(buf,132) = 1;
  1620. else
  1621. WBUFL(buf,132) = max( 0, (int)p->character_moves );
  1622. offset += 4;
  1623. #endif
  1624. #if PACKETVER >= 20111025
  1625. WBUFL(buf,136) = ( p->rename > 0 ) ? 1 : 0; // (0 = disabled, otherwise displays "Add-Ons" sidebar)
  1626. offset += 4;
  1627. #endif
  1628. #if PACKETVER >= 20141016
  1629. WBUFB(buf,140) = p->sex;// sex - (0 = female, 1 = male, 99 = logindefined)
  1630. offset += 1;
  1631. #endif
  1632. #endif
  1633. return 106+offset;
  1634. }
  1635. int char_married(int pl1, int pl2)
  1636. {
  1637. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, pl1) )
  1638. Sql_ShowDebug(sql_handle);
  1639. else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1640. {
  1641. char* data;
  1642. Sql_GetData(sql_handle, 0, &data, NULL);
  1643. if( pl2 == atoi(data) )
  1644. {
  1645. Sql_FreeResult(sql_handle);
  1646. return 1;
  1647. }
  1648. }
  1649. Sql_FreeResult(sql_handle);
  1650. return 0;
  1651. }
  1652. int char_child(int parent_id, int child_id)
  1653. {
  1654. if( parent_id == 0 || child_id == 0) //Failsafe, avoild querys and fix EXP bug dividing with lower level chars
  1655. return 0;
  1656. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, parent_id) )
  1657. Sql_ShowDebug(sql_handle);
  1658. else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1659. {
  1660. char* data;
  1661. Sql_GetData(sql_handle, 0, &data, NULL);
  1662. if( child_id == atoi(data) )
  1663. {
  1664. Sql_FreeResult(sql_handle);
  1665. return 1;
  1666. }
  1667. }
  1668. Sql_FreeResult(sql_handle);
  1669. return 0;
  1670. }
  1671. int char_family(int cid1, int cid2, int cid3)
  1672. {
  1673. if ( cid1 == 0 || cid2 == 0 || cid3 == 0 ) //Failsafe, and avoid querys where there is no sense to keep executing if any of the inputs are 0
  1674. return 0;
  1675. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", schema_config.char_db, cid1, cid2, cid3) )
  1676. Sql_ShowDebug(sql_handle);
  1677. else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1678. {
  1679. int charid;
  1680. int partnerid;
  1681. int childid;
  1682. char* data;
  1683. Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data);
  1684. Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data);
  1685. Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data);
  1686. if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) ||
  1687. (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) ||
  1688. (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) )
  1689. {
  1690. Sql_FreeResult(sql_handle);
  1691. return childid;
  1692. }
  1693. }
  1694. Sql_FreeResult(sql_handle);
  1695. return 0;
  1696. }
  1697. //----------------------------------------------------------------------
  1698. // Force disconnection of an online player (with account value) by [Yor]
  1699. //----------------------------------------------------------------------
  1700. void char_disconnect_player(uint32 account_id)
  1701. {
  1702. int i;
  1703. struct char_session_data* sd;
  1704. // disconnect player if online on char-server
  1705. ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id );
  1706. if( i < fd_max )
  1707. set_eof(i);
  1708. }
  1709. /**
  1710. * Set 'flag' value of char_session_data
  1711. * @param account_id
  1712. * @param value
  1713. * @param set True: set the value by using '|= val', False: unset the value by using '&= ~val'
  1714. **/
  1715. void char_set_session_flag_(int account_id, int val, bool set) {
  1716. int i;
  1717. struct char_session_data* sd;
  1718. ARR_FIND(0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id);
  1719. if (i < fd_max) {
  1720. if (set)
  1721. sd->flag |= val;
  1722. else
  1723. sd->flag &= ~val;
  1724. }
  1725. }
  1726. void char_auth_ok(int fd, struct char_session_data *sd) {
  1727. struct online_char_data* character;
  1728. if( (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL )
  1729. { // check if character is not online already. [Skotlex]
  1730. if (character->server > -1)
  1731. { //Character already online. KICK KICK KICK
  1732. mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2);
  1733. if (character->waiting_disconnect == INVALID_TIMER)
  1734. character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, char_chardb_waiting_disconnect, character->account_id, 0);
  1735. chclif_send_auth_result(fd,8);
  1736. return;
  1737. }
  1738. if (character->fd >= 0 && character->fd != fd)
  1739. { //There's already a connection from this account that hasn't picked a char yet.
  1740. chclif_send_auth_result(fd,8);
  1741. return;
  1742. }
  1743. character->fd = fd;
  1744. }
  1745. chlogif_send_reqaccdata(login_fd,sd); // request account data
  1746. // mark session as 'authed'
  1747. sd->auth = true;
  1748. // set char online on charserver
  1749. char_set_charselect(sd->account_id);
  1750. // continues when account data is received...
  1751. }
  1752. void char_read_fame_list(void)
  1753. {
  1754. int i;
  1755. char* data;
  1756. size_t len;
  1757. // Empty ranking lists
  1758. memset(smith_fame_list, 0, sizeof(smith_fame_list));
  1759. memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
  1760. memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  1761. // Build Blacksmith ranking list
  1762. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, fame_list_size_smith) )
  1763. Sql_ShowDebug(sql_handle);
  1764. for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
  1765. {
  1766. // char_id
  1767. Sql_GetData(sql_handle, 0, &data, NULL);
  1768. smith_fame_list[i].id = atoi(data);
  1769. // fame
  1770. Sql_GetData(sql_handle, 1, &data, &len);
  1771. smith_fame_list[i].fame = atoi(data);
  1772. // name
  1773. Sql_GetData(sql_handle, 2, &data, &len);
  1774. memcpy(smith_fame_list[i].name, data, zmin(len, NAME_LENGTH));
  1775. }
  1776. // Build Alchemist ranking list
  1777. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, fame_list_size_chemist) )
  1778. Sql_ShowDebug(sql_handle);
  1779. for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
  1780. {
  1781. // char_id
  1782. Sql_GetData(sql_handle, 0, &data, NULL);
  1783. chemist_fame_list[i].id = atoi(data);
  1784. // fame
  1785. Sql_GetData(sql_handle, 1, &data, &len);
  1786. chemist_fame_list[i].fame = atoi(data);
  1787. // name
  1788. Sql_GetData(sql_handle, 2, &data, &len);
  1789. memcpy(chemist_fame_list[i].name, data, zmin(len, NAME_LENGTH));
  1790. }
  1791. // Build Taekwon ranking list
  1792. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_TAEKWON, JOB_BABY_TAEKWON, fame_list_size_taekwon) )
  1793. Sql_ShowDebug(sql_handle);
  1794. for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
  1795. {
  1796. // char_id
  1797. Sql_GetData(sql_handle, 0, &data, NULL);
  1798. taekwon_fame_list[i].id = atoi(data);
  1799. // fame
  1800. Sql_GetData(sql_handle, 1, &data, &len);
  1801. taekwon_fame_list[i].fame = atoi(data);
  1802. // name
  1803. Sql_GetData(sql_handle, 2, &data, &len);
  1804. memcpy(taekwon_fame_list[i].name, data, zmin(len, NAME_LENGTH));
  1805. }
  1806. Sql_FreeResult(sql_handle);
  1807. }
  1808. //Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
  1809. //Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
  1810. int char_loadName(uint32 char_id, char* name){
  1811. char* data;
  1812. size_t len;
  1813. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id) )
  1814. Sql_ShowDebug(sql_handle);
  1815. else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
  1816. {
  1817. Sql_GetData(sql_handle, 0, &data, &len);
  1818. safestrncpy(name, data, NAME_LENGTH);
  1819. return 1;
  1820. }
  1821. #if PACKETVER < 20180221
  1822. else
  1823. {
  1824. safestrncpy(name, charserv_config.char_config.unknown_char_name, NAME_LENGTH);
  1825. }
  1826. #else
  1827. name[0] = '\0';
  1828. #endif
  1829. return 0;
  1830. }
  1831. // Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
  1832. // If found, returns the server's index in the 'server' array (otherwise returns -1).
  1833. int char_search_mapserver(unsigned short map, uint32 ip, uint16 port){
  1834. for(int i = 0; i < ARRAYLENGTH(map_server); i++)
  1835. {
  1836. if (map_server[i].fd > 0
  1837. && (ip == (uint32)-1 || map_server[i].ip == ip)
  1838. && (port == (uint16)-1 || map_server[i].port == port))
  1839. {
  1840. for (int j = 0; map_server[i].map[j]; j++)
  1841. if (map_server[i].map[j] == map)
  1842. return i;
  1843. }
  1844. }
  1845. return -1;
  1846. }
  1847. /**
  1848. * Test to know if an IP come from LAN or WAN.
  1849. * @param ip: ip to check if in auth network
  1850. * @return 0 if from wan, or subnet_map_ip if lan
  1851. **/
  1852. int char_lan_subnetcheck(uint32 ip){
  1853. int i;
  1854. ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) );
  1855. if( i < subnet_count ) {
  1856. ShowInfo("Subnet check [%u.%u.%u.%u]: Matches " CL_CYAN "%u.%u.%u.%u/%u.%u.%u.%u" CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask));
  1857. return subnet[i].map_ip;
  1858. } else {
  1859. ShowInfo("Subnet check [%u.%u.%u.%u]: " CL_CYAN "WAN" CL_RESET "\n", CONVIP(ip));
  1860. return 0;
  1861. }
  1862. }
  1863. // Console Command Parser [Wizputer]
  1864. //FIXME to be remove (moved to cnslif / will be done once map/char/login, all have their cnslif interface ready)
  1865. int parse_console(const char* buf){
  1866. return cnslif_parse(buf);
  1867. }
  1868. #if PACKETVER_SUPPORTS_PINCODE
  1869. //------------------------------------------------
  1870. //Pincode system
  1871. //------------------------------------------------
  1872. int char_pincode_compare( int fd, struct char_session_data* sd, char* pin ){
  1873. if( strcmp( sd->pincode, pin ) == 0 ){
  1874. sd->pincode_try = 0;
  1875. return 1;
  1876. }else{
  1877. chclif_pincode_sendstate( fd, sd, PINCODE_WRONG );
  1878. if( charserv_config.pincode_config.pincode_maxtry && ++sd->pincode_try >= charserv_config.pincode_config.pincode_maxtry ){
  1879. chlogif_pincode_notifyLoginPinError( sd->account_id );
  1880. }
  1881. return 0;
  1882. }
  1883. }
  1884. void char_pincode_decrypt( uint32 userSeed, char* pin ){
  1885. int i;
  1886. char tab[10] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
  1887. char *buf;
  1888. for( i = 1; i < 10; i++ ){
  1889. int pos;
  1890. uint32 multiplier = 0x3498, baseSeed = 0x881234;
  1891. userSeed = baseSeed + userSeed * multiplier;
  1892. pos = userSeed % ( i + 1 );
  1893. if( i != pos ){
  1894. tab[i] ^= tab[pos];
  1895. tab[pos] ^= tab[i];
  1896. tab[i] ^= tab[pos];
  1897. }
  1898. }
  1899. buf = (char *)aMalloc( sizeof(char) * ( PINCODE_LENGTH + 1 ) );
  1900. memset( buf, 0, PINCODE_LENGTH + 1 );
  1901. for( i = 0; i < PINCODE_LENGTH; i++ ){
  1902. sprintf( buf + i, "%d", tab[pin[i] - '0'] );
  1903. }
  1904. strcpy( pin, buf );
  1905. aFree( buf );
  1906. }
  1907. #endif
  1908. //------------------------------------------------
  1909. //Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
  1910. //replies/disconnect the player we tried to kick. [Skotlex]
  1911. //------------------------------------------------
  1912. TIMER_FUNC(char_chardb_waiting_disconnect){
  1913. struct online_char_data* character;
  1914. if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
  1915. { //Mark it offline due to timeout.
  1916. character->waiting_disconnect = INVALID_TIMER;
  1917. char_set_char_offline(character->char_id, character->account_id);
  1918. }
  1919. return 0;
  1920. }
  1921. /**
  1922. * @see DBApply
  1923. */
  1924. int char_online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
  1925. {
  1926. struct online_char_data *character= (struct online_char_data *)db_data2ptr(data);
  1927. if (character->fd != -1)
  1928. return 0; //Character still connected
  1929. if (character->server == -2) //Unknown server.. set them offline
  1930. char_set_char_offline(character->char_id, character->account_id);
  1931. if (character->server < 0)
  1932. //Free data from players that have not been online for a while.
  1933. db_remove(online_char_db, key);
  1934. return 0;
  1935. }
  1936. TIMER_FUNC(char_online_data_cleanup){
  1937. online_char_db->foreach(online_char_db, char_online_data_cleanup_sub);
  1938. return 0;
  1939. }
  1940. TIMER_FUNC(char_clan_member_cleanup){
  1941. // Auto removal is disabled
  1942. if( charserv_config.clan_remove_inactive_days <= 0 ){
  1943. return 0;
  1944. }
  1945. if( SQL_ERROR == Sql_Query( sql_handle, "UPDATE `%s` SET `clan_id`='0' WHERE `online`='0' AND `clan_id`<>'0' AND `last_login` IS NOT NULL AND `last_login` <= NOW() - INTERVAL %d DAY", schema_config.char_db, charserv_config.clan_remove_inactive_days ) ){
  1946. Sql_ShowDebug(sql_handle);
  1947. }
  1948. return 0;
  1949. }
  1950. //----------------------------------
  1951. // Reading Lan Support configuration
  1952. // Rewrote: Anvanced subnet check [LuzZza]
  1953. //----------------------------------
  1954. int char_lan_config_read(const char *lancfgName) {
  1955. FILE *fp;
  1956. int line_num = 0, s_subnet=ARRAYLENGTH(subnet);
  1957. char line[1024], w1[64], w2[64], w3[64], w4[64];
  1958. if((fp = fopen(lancfgName, "r")) == NULL) {
  1959. ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
  1960. return 1;
  1961. }
  1962. while(fgets(line, sizeof(line), fp)) {
  1963. line_num++;
  1964. if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
  1965. continue;
  1966. if(sscanf(line,"%63[^:]: %63[^:]:%63[^:]:%63[^\r\n]", w1, w2, w3, w4) != 4) {
  1967. ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
  1968. continue;
  1969. }
  1970. remove_control_chars(w1);
  1971. remove_control_chars(w2);
  1972. remove_control_chars(w3);
  1973. remove_control_chars(w4);
  1974. if( strcmpi(w1, "subnet") == 0 ){
  1975. if(subnet_count>=s_subnet) { //We skip instead of break in case we want to add other conf in that file.
  1976. ShowError("%s: Too many subnets defined, skipping line %d...\n", lancfgName, line_num);
  1977. continue;
  1978. }
  1979. subnet[subnet_count].mask = str2ip(w2);
  1980. subnet[subnet_count].char_ip = str2ip(w3);
  1981. subnet[subnet_count].map_ip = str2ip(w4);
  1982. if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) )
  1983. {
  1984. ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
  1985. continue;
  1986. }
  1987. subnet_count++;
  1988. }
  1989. }
  1990. if( subnet_count > 1 ) /* only useful if there is more than 1 */
  1991. ShowStatus("Read information about %d subnetworks.\n", subnet_count);
  1992. fclose(fp);
  1993. return 0;
  1994. }
  1995. /**
  1996. * Check if our table are all ok in sqlserver
  1997. * Char tables to check
  1998. * @return 0:fail, 1:success
  1999. */
  2000. bool char_checkdb(void){
  2001. int i;
  2002. const char* sqltable[] = {
  2003. schema_config.char_db, schema_config.hotkey_db, schema_config.scdata_db, schema_config.cart_db,
  2004. schema_config.inventory_db, schema_config.charlog_db,
  2005. schema_config.char_reg_str_table, schema_config.char_reg_num_table, schema_config.acc_reg_str_table,
  2006. schema_config.acc_reg_num_table, schema_config.skill_db, schema_config.interlog_db, schema_config.memo_db,
  2007. schema_config.guild_db, schema_config.guild_alliance_db, schema_config.guild_castle_db,
  2008. schema_config.guild_expulsion_db, schema_config.guild_member_db,
  2009. schema_config.guild_skill_db, schema_config.guild_position_db, schema_config.guild_storage_db,
  2010. schema_config.party_db, schema_config.pet_db, schema_config.friend_db, schema_config.mail_db,
  2011. schema_config.auction_db, schema_config.quest_db, schema_config.homunculus_db, schema_config.skill_homunculus_db,
  2012. schema_config.mercenary_db, schema_config.mercenary_owner_db,
  2013. schema_config.elemental_db, schema_config.skillcooldown_db, schema_config.bonus_script_db,
  2014. schema_config.clan_table, schema_config.clan_alliance_table, schema_config.mail_attachment_db, schema_config.achievement_table
  2015. };
  2016. ShowInfo("Start checking DB integrity\n");
  2017. for (i=0; i<ARRAYLENGTH(sqltable); i++){ //check if they all exist and we can acces them in sql-server
  2018. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` LIMIT 1;", sqltable[i]) ){
  2019. Sql_ShowDebug(sql_handle);
  2020. return false;
  2021. }
  2022. }
  2023. //checking char_db
  2024. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,"
  2025. "`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,"
  2026. "`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,"
  2027. "`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,`hair_color`,`clothes_color`,`weapon`,"
  2028. "`shield`,`head_top`,`head_mid`,`head_bottom`,`robe`,`last_map`,`last_x`,`last_y`,`save_map`,"
  2029. "`save_x`,`save_y`,`partner_id`,`online`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,"
  2030. "`moves`,`unban_time`,`font`,`sex`,`hotkey_rowshift`,`clan_id`,`last_login`,`title_id`,`show_equip`,"
  2031. "`hotkey_rowshift2`"
  2032. " FROM `%s` LIMIT 1;", schema_config.char_db) ){
  2033. Sql_ShowDebug(sql_handle);
  2034. return false;
  2035. }
  2036. //checking charlog_db
  2037. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`char_msg`,`account_id`,`char_num`,`name`,"
  2038. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`"
  2039. " FROM `%s` LIMIT 1;", schema_config.charlog_db) ){
  2040. Sql_ShowDebug(sql_handle);
  2041. return false;
  2042. }
  2043. //checking char_reg_str_table
  2044. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.char_reg_str_table) ) {
  2045. Sql_ShowDebug(sql_handle);
  2046. return false;
  2047. }
  2048. //checking char_reg_num_table
  2049. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.char_reg_num_table) ) {
  2050. Sql_ShowDebug(sql_handle);
  2051. return false;
  2052. }
  2053. //checking acc_reg_str_table
  2054. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_str_table) ) {
  2055. Sql_ShowDebug(sql_handle);
  2056. return false;
  2057. }
  2058. //checking acc_reg_num_table
  2059. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`key`,`index`,`value` from `%s` LIMIT 1;", schema_config.acc_reg_num_table) ) {
  2060. Sql_ShowDebug(sql_handle);
  2061. return false;
  2062. }
  2063. //checking hotkey_db
  2064. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`hotkey`,`type`,`itemskill_id`,`skill_lvl`"
  2065. " FROM `%s` LIMIT 1;", schema_config.hotkey_db) ){
  2066. Sql_ShowDebug(sql_handle);
  2067. return false;
  2068. }
  2069. //checking scdata_db
  2070. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`type`,`tick`,`tick_total`,`val1`,`val2`,`val3`,`val4`"
  2071. " FROM `%s` LIMIT 1;", schema_config.scdata_db) ){
  2072. Sql_ShowDebug(sql_handle);
  2073. return false;
  2074. }
  2075. //checking skill_db
  2076. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`id`,`lv`,`flag` FROM `%s` LIMIT 1;", schema_config.skill_db) ){
  2077. Sql_ShowDebug(sql_handle);
  2078. return false;
  2079. }
  2080. //checking interlog_db
  2081. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `time`,`log` FROM `%s` LIMIT 1;", schema_config.interlog_db) ){
  2082. Sql_ShowDebug(sql_handle);
  2083. return false;
  2084. }
  2085. //checking memo_db
  2086. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `memo_id`,`char_id`,`map`,`x`,`y` FROM `%s` LIMIT 1;", schema_config.memo_db) ){
  2087. Sql_ShowDebug(sql_handle);
  2088. return false;
  2089. }
  2090. //checking guild_db
  2091. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`name`,`char_id`,`master`,`guild_lv`,"
  2092. "`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`mes1`,`mes2`,"
  2093. "`emblem_len`,`emblem_id`,`emblem_data`,`last_master_change`"
  2094. " FROM `%s` LIMIT 1;", schema_config.guild_db) ){
  2095. Sql_ShowDebug(sql_handle);
  2096. return false;
  2097. }
  2098. //checking guild_alliance_db
  2099. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` LIMIT 1;", schema_config.guild_alliance_db) ){
  2100. Sql_ShowDebug(sql_handle);
  2101. return false;
  2102. }
  2103. //checking guild_castle_db
  2104. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `castle_id`,`guild_id`,`economy`,`defense`,`triggerE`,"
  2105. "`triggerD`,`nextTime`,`payTime`,`createTime`,`visibleC`,`visibleG0`,`visibleG1`,`visibleG2`,"
  2106. "`visibleG3`,`visibleG4`,`visibleG5`,`visibleG6`,`visibleG7` "
  2107. " FROM `%s` LIMIT 1;", schema_config.guild_castle_db) ){
  2108. Sql_ShowDebug(sql_handle);
  2109. return false;
  2110. }
  2111. //checking guild_expulsion_db
  2112. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`account_id`,`name`,`mes` FROM `%s` LIMIT 1;", schema_config.guild_expulsion_db) ){
  2113. Sql_ShowDebug(sql_handle);
  2114. return false;
  2115. }
  2116. //checking guild_member_db
  2117. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`char_id`,`exp`,`position` FROM `%s` LIMIT 1;", schema_config.guild_member_db) ){
  2118. Sql_ShowDebug(sql_handle);
  2119. return false;
  2120. }
  2121. //checking guild_skill_db
  2122. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`id`,`lv` FROM `%s` LIMIT 1;", schema_config.guild_skill_db) ){
  2123. Sql_ShowDebug(sql_handle);
  2124. return false;
  2125. }
  2126. //checking guild_position_db
  2127. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id`,`position`,`name`,`mode`,`exp_mode` FROM `%s` LIMIT 1;", schema_config.guild_position_db) ){
  2128. Sql_ShowDebug(sql_handle);
  2129. return false;
  2130. }
  2131. //checking party_db
  2132. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`,`name`,`exp`,`item`,`leader_id`,`leader_char` FROM `%s` LIMIT 1;", schema_config.party_db) ){
  2133. Sql_ShowDebug(sql_handle);
  2134. return false;
  2135. }
  2136. //checking pet_db
  2137. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `pet_id`,`class`,`name`,`account_id`,`char_id`,`level`,"
  2138. "`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incubate`"
  2139. " FROM `%s` LIMIT 1;", schema_config.pet_db) ){
  2140. Sql_ShowDebug(sql_handle);
  2141. return false;
  2142. }
  2143. //checking friend_db
  2144. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`friend_id` FROM `%s` LIMIT 1;", schema_config.friend_db) ){
  2145. Sql_ShowDebug(sql_handle);
  2146. return false;
  2147. }
  2148. //checking mail_db
  2149. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,"
  2150. "`title`,`message`,`time`,`status`,`zeny`,`type`"
  2151. " FROM `%s` LIMIT 1;", schema_config.mail_db) ){
  2152. Sql_ShowDebug(sql_handle);
  2153. return false;
  2154. }
  2155. //checking mail_attachment_db
  2156. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`index`,`nameid`,`amount`,`refine`,`attribute`,`identify`,"
  2157. "`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`unique_id`, `bound`"
  2158. " FROM `%s` LIMIT 1;", schema_config.mail_attachment_db) ){
  2159. Sql_ShowDebug(sql_handle);
  2160. return false;
  2161. }
  2162. //checking auction_db
  2163. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,"
  2164. "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`card0`,`card1`,"
  2165. "`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`unique_id` "
  2166. "FROM `%s` LIMIT 1;", schema_config.auction_db) ){
  2167. Sql_ShowDebug(sql_handle);
  2168. return false;
  2169. }
  2170. //checking quest_db
  2171. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`quest_id`,`state`,`time`,`count1`,`count2`,`count3` from `%s`;", schema_config.quest_db) ){
  2172. Sql_ShowDebug(sql_handle);
  2173. return false;
  2174. }
  2175. //checking homunculus_db
  2176. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`char_id`,`class`,`prev_class`,`name`,`level`,`exp`,`intimacy`,`hunger`,"
  2177. "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`alive`,`rename_flag`,`vaporize`,`autofeed` "
  2178. " FROM `%s` LIMIT 1;", schema_config.homunculus_db) ){
  2179. Sql_ShowDebug(sql_handle);
  2180. return false;
  2181. }
  2182. //checking skill_homunculus_db
  2183. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`id`,`lv` FROM `%s` LIMIT 1;", schema_config.skill_homunculus_db) ){
  2184. Sql_ShowDebug(sql_handle);
  2185. return false;
  2186. }
  2187. //checking mercenary_db
  2188. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `mer_id`,`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time` FROM `%s` LIMIT 1;", schema_config.mercenary_db) ){
  2189. Sql_ShowDebug(sql_handle);
  2190. return false;
  2191. }
  2192. //checking mercenary_owner_db
  2193. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`merc_id`,`arch_calls`,`arch_faith`,"
  2194. "`spear_calls`,`spear_faith`,`sword_calls`,`sword_faith`"
  2195. " FROM `%s` LIMIT 1;", schema_config.mercenary_owner_db) ){
  2196. Sql_ShowDebug(sql_handle);
  2197. return false;
  2198. }
  2199. //checking elemental_db
  2200. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `ele_id`,`char_id`,`class`,`mode`,`hp`,`sp`,`max_hp`,`max_sp`,"
  2201. "`atk1`,`atk2`,`matk`,`aspd`,`def`,`mdef`,`flee`,`hit`,`life_time` "
  2202. " FROM `%s` LIMIT 1;", schema_config.elemental_db) ){
  2203. Sql_ShowDebug(sql_handle);
  2204. return false;
  2205. }
  2206. //checking skillcooldown_db
  2207. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`skill`,`tick` FROM `%s` LIMIT 1;", schema_config.skillcooldown_db) ){
  2208. Sql_ShowDebug(sql_handle);
  2209. return false;
  2210. }
  2211. //checking bonus_script_db
  2212. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`script`,`tick`,`flag`,`type`,`icon` FROM `%s` LIMIT 1;", schema_config.bonus_script_db) ){
  2213. Sql_ShowDebug(sql_handle);
  2214. return false;
  2215. }
  2216. //checking cart_db
  2217. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
  2218. "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`"
  2219. " FROM `%s` LIMIT 1;", schema_config.cart_db) ){
  2220. Sql_ShowDebug(sql_handle);
  2221. return false;
  2222. }
  2223. //checking inventory_db
  2224. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`char_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
  2225. "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`"
  2226. ",`favorite`,`equip_switch`"
  2227. " FROM `%s` LIMIT 1;", schema_config.inventory_db) ){
  2228. Sql_ShowDebug(sql_handle);
  2229. return false;
  2230. }
  2231. //checking guild_storage_db
  2232. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
  2233. "`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,`expire_time`,`bound`,`unique_id`"
  2234. " FROM `%s` LIMIT 1;", schema_config.guild_storage_db) ){
  2235. Sql_ShowDebug(sql_handle);
  2236. return false;
  2237. }
  2238. //checking clan table
  2239. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `clan_id`,`name`,`master`,`mapname`,`max_member`"
  2240. " FROM `%s` LIMIT 1;", schema_config.clan_table) ){
  2241. Sql_ShowDebug(sql_handle);
  2242. return false;
  2243. }
  2244. //checking clan alliance table
  2245. if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `clan_id`,`opposition`,`alliance_id`,`name`"
  2246. " FROM `%s` LIMIT 1;", schema_config.clan_alliance_table) ){
  2247. Sql_ShowDebug(sql_handle);
  2248. return false;
  2249. }
  2250. //checking achievement_table
  2251. if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`id`,`count1`,`count2`,`count3`,`count4`,`count5`,`count6`,`count7`,`count8`,`count9`,`count10`,`completed`,`rewarded`"
  2252. " FROM `%s` LIMIT 1;", schema_config.achievement_table)) {
  2253. Sql_ShowDebug(sql_handle);
  2254. return false;
  2255. }
  2256. Sql_FreeResult(sql_handle);
  2257. ShowInfo("DB integrity check finished with success\n");
  2258. return true;
  2259. }
  2260. void char_sql_config_read(const char* cfgName) {
  2261. char line[1024], w1[1024], w2[1024];
  2262. FILE* fp;
  2263. if ((fp = fopen(cfgName, "r")) == NULL) {
  2264. ShowError("File not found: %s\n", cfgName);
  2265. return;
  2266. }
  2267. while(fgets(line, sizeof(line), fp)) {
  2268. if(line[0] == '/' && line[1] == '/')
  2269. continue;
  2270. if (sscanf(line, "%1023[^:]: %1023[^\r\n]", w1, w2) != 2)
  2271. continue;
  2272. if(!strcmpi(w1,"char_db"))
  2273. safestrncpy(schema_config.char_db, w2, sizeof(schema_config.char_db));
  2274. else if(!strcmpi(w1,"scdata_db"))
  2275. safestrncpy(schema_config.scdata_db, w2, sizeof(schema_config.scdata_db));
  2276. else if(!strcmpi(w1,"cart_db"))
  2277. safestrncpy(schema_config.cart_db, w2, sizeof(schema_config.cart_db));
  2278. else if(!strcmpi(w1,"inventory_db"))
  2279. safestrncpy(schema_config.inventory_db, w2, sizeof(schema_config.inventory_db));
  2280. else if(!strcmpi(w1,"charlog_db"))
  2281. safestrncpy(schema_config.charlog_db, w2, sizeof(schema_config.charlog_db));
  2282. else if(!strcmpi(w1,"skill_db"))
  2283. safestrncpy(schema_config.skill_db, w2, sizeof(schema_config.skill_db));
  2284. else if(!strcmpi(w1,"interlog_db"))
  2285. safestrncpy(schema_config.interlog_db, w2, sizeof(schema_config.interlog_db));
  2286. else if(!strcmpi(w1,"memo_db"))
  2287. safestrncpy(schema_config.memo_db, w2, sizeof(schema_config.memo_db));
  2288. else if(!strcmpi(w1,"guild_db"))
  2289. safestrncpy(schema_config.guild_db, w2, sizeof(schema_config.guild_db));
  2290. else if(!strcmpi(w1,"guild_alliance_db"))
  2291. safestrncpy(schema_config.guild_alliance_db, w2, sizeof(schema_config.guild_alliance_db));
  2292. else if(!strcmpi(w1,"guild_castle_db"))
  2293. safestrncpy(schema_config.guild_castle_db, w2, sizeof(schema_config.guild_castle_db));
  2294. else if(!strcmpi(w1,"guild_expulsion_db"))
  2295. safestrncpy(schema_config.guild_expulsion_db, w2, sizeof(schema_config.guild_expulsion_db));
  2296. else if(!strcmpi(w1,"guild_member_db"))
  2297. safestrncpy(schema_config.guild_member_db, w2, sizeof(schema_config.guild_member_db));
  2298. else if(!strcmpi(w1,"guild_skill_db"))
  2299. safestrncpy(schema_config.guild_skill_db, w2, sizeof(schema_config.guild_skill_db));
  2300. else if(!strcmpi(w1,"guild_position_db"))
  2301. safestrncpy(schema_config.guild_position_db, w2, sizeof(schema_config.guild_position_db));
  2302. else if(!strcmpi(w1,"guild_storage_db"))
  2303. safestrncpy(schema_config.guild_storage_db, w2, sizeof(schema_config.guild_storage_db));
  2304. else if(!strcmpi(w1,"party_db"))
  2305. safestrncpy(schema_config.party_db, w2, sizeof(schema_config.party_db));
  2306. else if(!strcmpi(w1,"pet_db"))
  2307. safestrncpy(schema_config.pet_db, w2, sizeof(schema_config.pet_db));
  2308. else if(!strcmpi(w1,"mail_db"))
  2309. safestrncpy(schema_config.mail_db, w2, sizeof(schema_config.mail_db));
  2310. else if (!strcmpi(w1, "mail_attachment_db"))
  2311. safestrncpy(schema_config.mail_attachment_db, w2, sizeof(schema_config.mail_attachment_db));
  2312. else if(!strcmpi(w1,"auction_db"))
  2313. safestrncpy(schema_config.auction_db, w2, sizeof(schema_config.auction_db));
  2314. else if(!strcmpi(w1,"friend_db"))
  2315. safestrncpy(schema_config.friend_db, w2, sizeof(schema_config.friend_db));
  2316. else if(!strcmpi(w1,"hotkey_db"))
  2317. safestrncpy(schema_config.hotkey_db, w2, sizeof(schema_config.hotkey_db));
  2318. else if(!strcmpi(w1,"quest_db"))
  2319. safestrncpy(schema_config.quest_db,w2,sizeof(schema_config.quest_db));
  2320. else if(!strcmpi(w1,"homunculus_db"))
  2321. safestrncpy(schema_config.homunculus_db,w2,sizeof(schema_config.homunculus_db));
  2322. else if(!strcmpi(w1,"skill_homunculus_db"))
  2323. safestrncpy(schema_config.skill_homunculus_db,w2,sizeof(schema_config.skill_homunculus_db));
  2324. else if(!strcmpi(w1,"mercenary_db"))
  2325. safestrncpy(schema_config.mercenary_db,w2,sizeof(schema_config.mercenary_db));
  2326. else if(!strcmpi(w1,"mercenary_owner_db"))
  2327. safestrncpy(schema_config.mercenary_owner_db,w2,sizeof(schema_config.mercenary_owner_db));
  2328. else if(!strcmpi(w1,"elemental_db"))
  2329. safestrncpy(schema_config.elemental_db,w2,sizeof(schema_config.elemental_db));
  2330. else if(!strcmpi(w1,"skillcooldown_db"))
  2331. safestrncpy(schema_config.skillcooldown_db, w2, sizeof(schema_config.skillcooldown_db));
  2332. else if(!strcmpi(w1,"bonus_script_db"))
  2333. safestrncpy(schema_config.bonus_script_db, w2, sizeof(schema_config.bonus_script_db));
  2334. else if(!strcmpi(w1,"char_reg_num_table"))
  2335. safestrncpy(schema_config.char_reg_num_table, w2, sizeof(schema_config.char_reg_num_table));
  2336. else if(!strcmpi(w1,"char_reg_str_table"))
  2337. safestrncpy(schema_config.char_reg_str_table, w2, sizeof(schema_config.char_reg_str_table));
  2338. else if(!strcmpi(w1,"acc_reg_str_table"))
  2339. safestrncpy(schema_config.acc_reg_str_table, w2, sizeof(schema_config.acc_reg_str_table));
  2340. else if(!strcmpi(w1,"acc_reg_num_table"))
  2341. safestrncpy(schema_config.acc_reg_num_table, w2, sizeof(schema_config.acc_reg_num_table));
  2342. else if(!strcmpi(w1,"clan_table"))
  2343. safestrncpy(schema_config.clan_table, w2, sizeof(schema_config.clan_table));
  2344. else if(!strcmpi(w1,"clan_alliance_table"))
  2345. safestrncpy(schema_config.clan_alliance_table, w2, sizeof(schema_config.clan_alliance_table));
  2346. else if(!strcmpi(w1,"achievement_table"))
  2347. safestrncpy(schema_config.achievement_table, w2, sizeof(schema_config.achievement_table));
  2348. //support the import command, just like any other config
  2349. else if(!strcmpi(w1,"import"))
  2350. char_sql_config_read(w2);
  2351. }
  2352. fclose(fp);
  2353. ShowInfo("Done reading %s.\n", cfgName);
  2354. }
  2355. void char_set_default_sql(){
  2356. // schema_config.db_use_sqldbs;
  2357. safestrncpy(schema_config.db_path,"db",sizeof(schema_config.db_path));
  2358. safestrncpy(schema_config.char_db,"char",sizeof(schema_config.char_db));
  2359. safestrncpy(schema_config.scdata_db,"sc_data",sizeof(schema_config.scdata_db));
  2360. safestrncpy(schema_config.cart_db,"cart_inventory",sizeof(schema_config.cart_db));
  2361. safestrncpy(schema_config.inventory_db,"inventory",sizeof(schema_config.inventory_db));
  2362. safestrncpy(schema_config.charlog_db,"charlog",sizeof(schema_config.charlog_db));
  2363. safestrncpy(schema_config.storage_db,"storage",sizeof(schema_config.storage_db));
  2364. safestrncpy(schema_config.interlog_db,"interlog",sizeof(schema_config.interlog_db));
  2365. safestrncpy(schema_config.skill_db,"skill",sizeof(schema_config.skill_db));
  2366. safestrncpy(schema_config.memo_db,"memo",sizeof(schema_config.memo_db));
  2367. safestrncpy(schema_config.guild_db,"guild",sizeof(schema_config.guild_db));
  2368. safestrncpy(schema_config.guild_alliance_db,"guild_alliance",sizeof(schema_config.guild_alliance_db));
  2369. safestrncpy(schema_config.guild_castle_db,"guild_castle",sizeof(schema_config.guild_castle_db));
  2370. safestrncpy(schema_config.guild_expulsion_db,"guild_expulsion",sizeof(schema_config.guild_expulsion_db));
  2371. safestrncpy(schema_config.guild_member_db,"guild_member",sizeof(schema_config.guild_member_db));
  2372. safestrncpy(schema_config.guild_position_db,"guild_position",sizeof(schema_config.guild_position_db));
  2373. safestrncpy(schema_config.guild_skill_db,"guild_skill",sizeof(schema_config.guild_skill_db));
  2374. safestrncpy(schema_config.guild_storage_db,"guild_storage",sizeof(schema_config.guild_storage_db));
  2375. safestrncpy(schema_config.party_db,"party",sizeof(schema_config.party_db));
  2376. safestrncpy(schema_config.pet_db,"pet",sizeof(schema_config.pet_db));
  2377. safestrncpy(schema_config.mail_db,"mail",sizeof(schema_config.mail_db)); // MAIL SYSTEM
  2378. safestrncpy(schema_config.auction_db,"auction",sizeof(schema_config.auction_db)); // Auctions System
  2379. safestrncpy(schema_config.friend_db,"friends",sizeof(schema_config.friend_db));
  2380. safestrncpy(schema_config.hotkey_db,"hotkey",sizeof(schema_config.hotkey_db));
  2381. safestrncpy(schema_config.quest_db,"quest",sizeof(schema_config.quest_db));
  2382. safestrncpy(schema_config.homunculus_db,"homunculus",sizeof(schema_config.homunculus_db));
  2383. safestrncpy(schema_config.skill_homunculus_db,"skill_homunculus",sizeof(schema_config.skill_homunculus_db));
  2384. safestrncpy(schema_config.mercenary_db,"mercenary",sizeof(schema_config.mercenary_db));
  2385. safestrncpy(schema_config.mercenary_owner_db,"mercenary_owner",sizeof(schema_config.mercenary_owner_db));
  2386. safestrncpy(schema_config.skillcooldown_db,"skillcooldown",sizeof(schema_config.skillcooldown_db));
  2387. safestrncpy(schema_config.bonus_script_db,"bonus_script",sizeof(schema_config.bonus_script_db));
  2388. safestrncpy(schema_config.char_reg_num_table,"char_reg_num",sizeof(schema_config.char_reg_num_table));
  2389. safestrncpy(schema_config.char_reg_str_table,"char_reg_str",sizeof(schema_config.char_reg_str_table));
  2390. safestrncpy(schema_config.acc_reg_str_table,"acc_reg_str",sizeof(schema_config.acc_reg_str_table));
  2391. safestrncpy(schema_config.acc_reg_num_table,"acc_reg_num",sizeof(schema_config.acc_reg_num_table));
  2392. safestrncpy(schema_config.clan_table,"clan",sizeof(schema_config.clan_table));
  2393. safestrncpy(schema_config.clan_table,"clan_alliance",sizeof(schema_config.clan_alliance_table));
  2394. safestrncpy(schema_config.achievement_table,"achievement",sizeof(schema_config.achievement_table));
  2395. }
  2396. //set default config
  2397. void char_set_defaults(){
  2398. #if PACKETVER_SUPPORTS_PINCODE
  2399. charserv_config.pincode_config.pincode_enabled = true;
  2400. charserv_config.pincode_config.pincode_changetime = 0;
  2401. charserv_config.pincode_config.pincode_maxtry = 3;
  2402. charserv_config.pincode_config.pincode_force = true;
  2403. charserv_config.pincode_config.pincode_allow_repeated = false;
  2404. charserv_config.pincode_config.pincode_allow_sequential = false;
  2405. #endif
  2406. charserv_config.charmove_config.char_move_enabled = true;
  2407. charserv_config.charmove_config.char_movetoused = true;
  2408. charserv_config.charmove_config.char_moves_unlimited = false;
  2409. charserv_config.char_config.char_per_account = 0; //Maximum chars per account (default unlimited) [Sirius]
  2410. charserv_config.char_config.char_del_level = 0; //From which level u can delete character [Lupus]
  2411. charserv_config.char_config.char_del_delay = 86400;
  2412. #if PACKETVER >= 20100803
  2413. charserv_config.char_config.char_del_option = CHAR_DEL_BIRTHDATE;
  2414. #else
  2415. charserv_config.char_config.char_del_option = CHAR_DEL_EMAIL;
  2416. #endif
  2417. charserv_config.char_config.char_del_restriction = CHAR_DEL_RESTRICT_ALL;
  2418. // charserv_config.userid[24];
  2419. // charserv_config.passwd[24];
  2420. // charserv_config.server_name[20];
  2421. safestrncpy(charserv_config.wisp_server_name,"Server",sizeof(charserv_config.wisp_server_name));
  2422. // charserv_config.login_ip_str[128];
  2423. charserv_config.login_ip = 0;
  2424. charserv_config.login_port = 6900;
  2425. // charserv_config.char_ip_str[128];
  2426. charserv_config.char_ip = 0;
  2427. // charserv_config.bind_ip_str[128];
  2428. charserv_config.bind_ip = INADDR_ANY;
  2429. charserv_config.char_port = 6121;
  2430. charserv_config.char_maintenance = 0;
  2431. charserv_config.char_new = true;
  2432. charserv_config.char_new_display = 0;
  2433. charserv_config.char_config.name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
  2434. charserv_config.char_config.char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
  2435. safestrncpy(charserv_config.char_config.unknown_char_name,"Unknown",sizeof(charserv_config.char_config.unknown_char_name)); // Name to use when the requested name cannot be determined
  2436. safestrncpy(charserv_config.char_config.char_name_letters,"",sizeof(charserv_config.char_config.char_name_letters)); // list of letters/symbols allowed (or not) in a character name. by [Yor]
  2437. charserv_config.save_log = 1; // show loading/saving messages
  2438. charserv_config.log_char = 1; // loggin char or not [devil]
  2439. charserv_config.log_inter = 1; // loggin inter or not [devil]
  2440. charserv_config.char_check_db =1;
  2441. // See const.hpp to change the default values
  2442. charserv_config.start_point[0].map = mapindex_name2id(MAP_DEFAULT_NAME);
  2443. charserv_config.start_point[0].x = MAP_DEFAULT_X;
  2444. charserv_config.start_point[0].y = MAP_DEFAULT_Y;
  2445. charserv_config.start_point_count = 1;
  2446. #if PACKETVER >= 20151001
  2447. charserv_config.start_point_doram[0].map = mapindex_name2id(MAP_DEFAULT_NAME);
  2448. charserv_config.start_point_doram[0].x = MAP_DEFAULT_X;
  2449. charserv_config.start_point_doram[0].y = MAP_DEFAULT_Y;
  2450. charserv_config.start_point_count_doram = 1;
  2451. #endif
  2452. charserv_config.start_items[0].nameid = 1201;
  2453. charserv_config.start_items[0].amount = 1;
  2454. charserv_config.start_items[0].pos = 2;
  2455. charserv_config.start_items[1].nameid = 2301;
  2456. charserv_config.start_items[1].amount = 1;
  2457. charserv_config.start_items[1].pos = 16;
  2458. #if PACKETVER >= 20150101
  2459. charserv_config.start_items_doram[0].nameid = 1681;
  2460. charserv_config.start_items_doram[0].amount = 1;
  2461. charserv_config.start_items_doram[0].pos = 2;
  2462. charserv_config.start_items_doram[1].nameid = 2301;
  2463. charserv_config.start_items_doram[1].amount = 1;
  2464. charserv_config.start_items_doram[1].pos = 16;
  2465. #endif
  2466. charserv_config.console = 0;
  2467. charserv_config.max_connect_user = -1;
  2468. charserv_config.gm_allow_group = -1;
  2469. charserv_config.autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
  2470. charserv_config.start_zeny = 0;
  2471. charserv_config.guild_exp_rate = 100;
  2472. safestrncpy(charserv_config.default_map, "prontera", MAP_NAME_LENGTH);
  2473. charserv_config.default_map_x = 156;
  2474. charserv_config.default_map_y = 191;
  2475. charserv_config.clan_remove_inactive_days = 14;
  2476. charserv_config.mail_return_days = 14;
  2477. charserv_config.mail_delete_days = 14;
  2478. #if defined(RENEWAL) && PACKETVER >= 20151001
  2479. charserv_config.allowed_job_flag = 3;
  2480. #else
  2481. charserv_config.allowed_job_flag = 1;
  2482. #endif
  2483. }
  2484. /**
  2485. * Split start_point configuration values.
  2486. * @param w1_value: Value from w1
  2487. * @param w2_value: Value from w2
  2488. * @param start: Start point reference
  2489. * @param count: Start point count reference
  2490. */
  2491. void char_config_split_startpoint(char *w1_value, char *w2_value, struct point start_point[MAX_STARTPOINT], short *count)
  2492. {
  2493. char *lineitem, **fields;
  2494. int i = 0, fields_length = 3 + 1;
  2495. (*count) = 0; // Reset to begin reading
  2496. fields = (char **)aMalloc(fields_length * sizeof(char *));
  2497. if (fields == NULL)
  2498. return; // Failed to allocate memory.
  2499. lineitem = strtok(w2_value, ":");
  2500. while (lineitem != NULL && (*count) < MAX_STARTPOINT) {
  2501. int n = sv_split(lineitem, strlen(lineitem), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE);
  2502. if (n + 1 < fields_length) {
  2503. ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem);
  2504. lineitem = strtok(NULL, ":"); //next lineitem
  2505. continue;
  2506. }
  2507. start_point[i].map = mapindex_name2id(fields[1]);
  2508. if (!start_point[i].map) {
  2509. ShowError("Start point %s not found in map-index cache. Setting to default location.\n", fields[1]);
  2510. start_point[i].map = mapindex_name2id(MAP_DEFAULT_NAME);
  2511. start_point[i].x = MAP_DEFAULT_X;
  2512. start_point[i].y = MAP_DEFAULT_Y;
  2513. } else {
  2514. start_point[i].x = max(0, atoi(fields[2]));
  2515. start_point[i].y = max(0, atoi(fields[3]));
  2516. }
  2517. (*count)++;
  2518. lineitem = strtok(NULL, ":"); //next lineitem
  2519. i++;
  2520. }
  2521. aFree(fields);
  2522. }
  2523. /**
  2524. * Split start_items configuration values.
  2525. * @param w1_value: Value from w1
  2526. * @param w2_value: Value from w2
  2527. * @param start: Start item reference
  2528. */
  2529. void char_config_split_startitem(char *w1_value, char *w2_value, struct startitem start_items[MAX_STARTITEM])
  2530. {
  2531. char *lineitem, **fields;
  2532. int i = 0, fields_length = 3 + 1;
  2533. fields = (char **)aMalloc(fields_length * sizeof(char *));
  2534. if (fields == NULL)
  2535. return; // Failed to allocate memory.
  2536. lineitem = strtok(w2_value, ":");
  2537. while (lineitem != NULL && i < MAX_STARTITEM) {
  2538. int n = sv_split(lineitem, strlen(lineitem), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE);
  2539. if (n + 1 < fields_length) {
  2540. ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem);
  2541. lineitem = strtok(NULL, ":"); //next lineitem
  2542. continue;
  2543. }
  2544. // TODO: Item ID verification
  2545. start_items[i].nameid = max(0, atoi(fields[1]));
  2546. start_items[i].amount = max(0, atoi(fields[2]));
  2547. start_items[i].pos = max(0, atoi(fields[3]));
  2548. lineitem = strtok(NULL, ":"); //next lineitem
  2549. i++;
  2550. }
  2551. aFree(fields);
  2552. }
  2553. bool char_config_read(const char* cfgName, bool normal){
  2554. char line[1024], w1[1024], w2[1024];
  2555. FILE* fp = fopen(cfgName, "r");
  2556. if (fp == NULL) {
  2557. ShowError("Configuration file not found: %s.\n", cfgName);
  2558. return false;
  2559. }
  2560. while(fgets(line, sizeof(line), fp)) {
  2561. if (line[0] == '/' && line[1] == '/')
  2562. continue;
  2563. if (sscanf(line, "%1023[^:]: %1023[^\r\n]", w1, w2) != 2)
  2564. continue;
  2565. remove_control_chars(w1);
  2566. remove_control_chars(w2);
  2567. // Config that loaded only when server started, not by reloading config file
  2568. if (normal) {
  2569. if (strcmpi(w1, "userid") == 0) {
  2570. safestrncpy(charserv_config.userid, w2, sizeof(charserv_config.userid));
  2571. } else if (strcmpi(w1, "passwd") == 0) {
  2572. safestrncpy(charserv_config.passwd, w2, sizeof(charserv_config.passwd));
  2573. } else if (strcmpi(w1, "server_name") == 0) {
  2574. safestrncpy(charserv_config.server_name, w2, sizeof(charserv_config.server_name));
  2575. } else if (strcmpi(w1, "wisp_server_name") == 0) {
  2576. if (strlen(w2) >= 4) {
  2577. safestrncpy(charserv_config.wisp_server_name, w2, sizeof(charserv_config.wisp_server_name));
  2578. }
  2579. } else if (strcmpi(w1, "login_ip") == 0) {
  2580. charserv_config.login_ip = host2ip(w2);
  2581. if (charserv_config.login_ip) {
  2582. char ip_str[16];
  2583. safestrncpy(charserv_config.login_ip_str, w2, sizeof(charserv_config.login_ip_str));
  2584. ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(charserv_config.login_ip, ip_str));
  2585. }
  2586. } else if (strcmpi(w1, "login_port") == 0) {
  2587. charserv_config.login_port = atoi(w2);
  2588. } else if (strcmpi(w1, "char_ip") == 0) {
  2589. charserv_config.char_ip = host2ip(w2);
  2590. if (charserv_config.char_ip) {
  2591. char ip_str[16];
  2592. safestrncpy(charserv_config.char_ip_str, w2, sizeof(charserv_config.char_ip_str));
  2593. ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(charserv_config.char_ip, ip_str));
  2594. }
  2595. } else if (strcmpi(w1, "bind_ip") == 0) {
  2596. charserv_config.bind_ip = host2ip(w2);
  2597. if (charserv_config.bind_ip) {
  2598. char ip_str[16];
  2599. safestrncpy(charserv_config.bind_ip_str, w2, sizeof(charserv_config.bind_ip_str));
  2600. ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(charserv_config.bind_ip, ip_str));
  2601. }
  2602. } else if (strcmpi(w1, "char_port") == 0) {
  2603. charserv_config.char_port = atoi(w2);
  2604. } else if (strcmpi(w1, "console") == 0) {
  2605. charserv_config.console = config_switch(w2);
  2606. }
  2607. }
  2608. if(strcmpi(w1,"timestamp_format") == 0) {
  2609. safestrncpy(timestamp_format, w2, sizeof(timestamp_format));
  2610. } else if(strcmpi(w1,"console_silent")==0){
  2611. msg_silent = atoi(w2);
  2612. if( msg_silent ) /* only bother if its actually enabled */
  2613. ShowInfo("Console Silent Setting: %d\n", atoi(w2));
  2614. } else if (strcmpi(w1, "console_msg_log") == 0) {
  2615. console_msg_log = atoi(w2);
  2616. } else if (strcmpi(w1, "console_log_filepath") == 0) {
  2617. safestrncpy(console_log_filepath, w2, sizeof(console_log_filepath));
  2618. } else if(strcmpi(w1,"stdout_with_ansisequence")==0){
  2619. stdout_with_ansisequence = config_switch(w2);
  2620. } else if (strcmpi(w1, "char_maintenance") == 0) {
  2621. charserv_config.char_maintenance = atoi(w2);
  2622. } else if (strcmpi(w1, "char_new") == 0) {
  2623. charserv_config.char_new = (bool)config_switch(w2);
  2624. } else if (strcmpi(w1, "char_new_display") == 0) {
  2625. charserv_config.char_new_display = atoi(w2);
  2626. } else if (strcmpi(w1, "max_connect_user") == 0) {
  2627. charserv_config.max_connect_user = atoi(w2);
  2628. if (charserv_config.max_connect_user < -1)
  2629. charserv_config.max_connect_user = -1;
  2630. } else if(strcmpi(w1, "gm_allow_group") == 0) {
  2631. charserv_config.gm_allow_group = atoi(w2);
  2632. } else if (strcmpi(w1, "autosave_time") == 0) {
  2633. charserv_config.autosave_interval = atoi(w2)*1000;
  2634. if (charserv_config.autosave_interval <= 0)
  2635. charserv_config.autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
  2636. } else if (strcmpi(w1, "save_log") == 0) {
  2637. charserv_config.save_log = config_switch(w2);
  2638. #ifdef RENEWAL
  2639. } else if (strcmpi(w1, "start_point") == 0) {
  2640. #else
  2641. } else if (strcmpi(w1, "start_point_pre") == 0) {
  2642. #endif
  2643. char_config_split_startpoint(w1, w2, charserv_config.start_point, &charserv_config.start_point_count);
  2644. #if PACKETVER >= 20151001
  2645. } else if (strcmpi(w1, "start_point_doram") == 0) {
  2646. char_config_split_startpoint(w1, w2, charserv_config.start_point_doram, &charserv_config.start_point_count_doram);
  2647. #endif
  2648. } else if (strcmpi(w1, "start_zeny") == 0) {
  2649. charserv_config.start_zeny = atoi(w2);
  2650. if (charserv_config.start_zeny < 0)
  2651. charserv_config.start_zeny = 0;
  2652. } else if (strcmpi(w1, "start_items") == 0) {
  2653. char_config_split_startitem(w1, w2, charserv_config.start_items);
  2654. #if PACKETVER >= 20151001
  2655. } else if (strcmpi(w1, "start_items_doram") == 0) {
  2656. char_config_split_startitem(w1, w2, charserv_config.start_items_doram);
  2657. #endif
  2658. } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
  2659. charserv_config.log_char = config_switch(w2);
  2660. } else if (strcmpi(w1, "unknown_char_name") == 0) {
  2661. safestrncpy(charserv_config.char_config.unknown_char_name, w2, sizeof(charserv_config.char_config.unknown_char_name));
  2662. charserv_config.char_config.unknown_char_name[NAME_LENGTH-1] = '\0';
  2663. } else if (strcmpi(w1, "name_ignoring_case") == 0) {
  2664. charserv_config.char_config.name_ignoring_case = (bool)config_switch(w2);
  2665. } else if (strcmpi(w1, "char_name_option") == 0) {
  2666. charserv_config.char_config.char_name_option = atoi(w2);
  2667. } else if (strcmpi(w1, "char_name_letters") == 0) {
  2668. safestrncpy(charserv_config.char_config.char_name_letters, w2, sizeof(charserv_config.char_config.char_name_letters));
  2669. } else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus]
  2670. charserv_config.char_config.char_del_level = atoi(w2);
  2671. } else if (strcmpi(w1, "char_del_delay") == 0) {
  2672. charserv_config.char_config.char_del_delay = atoi(w2);
  2673. } else if (strcmpi(w1, "char_del_option") == 0) {
  2674. charserv_config.char_config.char_del_option = atoi(w2);
  2675. } else if (strcmpi(w1, "char_del_restriction") == 0) {
  2676. charserv_config.char_config.char_del_restriction = atoi(w2);
  2677. } else if (strcmpi(w1, "char_rename_party") == 0) {
  2678. charserv_config.char_config.char_rename_party = (bool)config_switch(w2);
  2679. } else if (strcmpi(w1, "char_rename_guild") == 0) {
  2680. charserv_config.char_config.char_rename_guild = (bool)config_switch(w2);
  2681. } else if(strcmpi(w1,"db_path")==0) {
  2682. safestrncpy(schema_config.db_path, w2, sizeof(schema_config.db_path));
  2683. } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
  2684. fame_list_size_chemist = atoi(w2);
  2685. if (fame_list_size_chemist > MAX_FAME_LIST) {
  2686. ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
  2687. fame_list_size_chemist = MAX_FAME_LIST;
  2688. }
  2689. } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
  2690. fame_list_size_smith = atoi(w2);
  2691. if (fame_list_size_smith > MAX_FAME_LIST) {
  2692. ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
  2693. fame_list_size_smith = MAX_FAME_LIST;
  2694. }
  2695. } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
  2696. fame_list_size_taekwon = atoi(w2);
  2697. if (fame_list_size_taekwon > MAX_FAME_LIST) {
  2698. ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
  2699. fame_list_size_taekwon = MAX_FAME_LIST;
  2700. }
  2701. } else if (strcmpi(w1, "guild_exp_rate") == 0) {
  2702. charserv_config.guild_exp_rate = atoi(w2);
  2703. } else if (strcmpi(w1, "pincode_enabled") == 0) {
  2704. #if PACKETVER_SUPPORTS_PINCODE
  2705. charserv_config.pincode_config.pincode_enabled = config_switch(w2);
  2706. } else if (strcmpi(w1, "pincode_changetime") == 0) {
  2707. charserv_config.pincode_config.pincode_changetime = atoi(w2)*60*60*24;
  2708. } else if (strcmpi(w1, "pincode_maxtry") == 0) {
  2709. charserv_config.pincode_config.pincode_maxtry = atoi(w2);
  2710. } else if (strcmpi(w1, "pincode_force") == 0) {
  2711. charserv_config.pincode_config.pincode_force = config_switch(w2);
  2712. } else if (strcmpi(w1, "pincode_allow_repeated") == 0) {
  2713. charserv_config.pincode_config.pincode_allow_repeated = config_switch(w2);
  2714. } else if (strcmpi(w1, "pincode_allow_sequential") == 0) {
  2715. charserv_config.pincode_config.pincode_allow_sequential = config_switch(w2);
  2716. #else
  2717. if( config_switch(w2) ) {
  2718. ShowWarning("pincode_enabled requires PACKETVER 20110309 or higher.\n");
  2719. }
  2720. #endif
  2721. } else if (strcmpi(w1, "char_move_enabled") == 0) {
  2722. charserv_config.charmove_config.char_move_enabled = config_switch(w2);
  2723. } else if (strcmpi(w1, "char_movetoused") == 0) {
  2724. charserv_config.charmove_config.char_movetoused = config_switch(w2);
  2725. } else if (strcmpi(w1, "char_moves_unlimited") == 0) {
  2726. charserv_config.charmove_config.char_moves_unlimited = config_switch(w2);
  2727. } else if (strcmpi(w1, "char_checkdb") == 0) {
  2728. charserv_config.char_check_db = config_switch(w2);
  2729. } else if (strcmpi(w1, "default_map") == 0) {
  2730. safestrncpy(charserv_config.default_map, w2, MAP_NAME_LENGTH);
  2731. } else if (strcmpi(w1, "default_map_x") == 0) {
  2732. charserv_config.default_map_x = atoi(w2);
  2733. } else if (strcmpi(w1, "default_map_y") == 0) {
  2734. charserv_config.default_map_y = atoi(w2);
  2735. } else if (strcmpi(w1, "clan_remove_inactive_days") == 0) {
  2736. charserv_config.clan_remove_inactive_days = atoi(w2);
  2737. } else if (strcmpi(w1, "mail_return_days") == 0) {
  2738. charserv_config.mail_return_days = atoi(w2);
  2739. } else if (strcmpi(w1, "mail_delete_days") == 0) {
  2740. charserv_config.mail_delete_days = atoi(w2);
  2741. } else if (strcmpi(w1, "allowed_job_flag") == 0) {
  2742. charserv_config.allowed_job_flag = atoi(w2);
  2743. } else if (strcmpi(w1, "import") == 0) {
  2744. char_config_read(w2, normal);
  2745. }
  2746. }
  2747. fclose(fp);
  2748. ShowInfo("Done reading %s.\n", cfgName);
  2749. return true;
  2750. }
  2751. /**
  2752. * Checks for values out of range.
  2753. */
  2754. void char_config_adjust() {
  2755. #if PACKETVER < 20100803
  2756. if (charserv_config.char_config.char_del_option&CHAR_DEL_BIRTHDATE) {
  2757. ShowWarning("conf/char_athena.conf:char_del_option birthdate is enabled but it requires PACKETVER 2010-08-03 or newer, defaulting to email...\n");
  2758. charserv_config.char_config.char_del_option &= ~CHAR_DEL_BIRTHDATE;
  2759. }
  2760. #endif
  2761. }
  2762. /*
  2763. * Message conf function
  2764. */
  2765. int char_msg_config_read(const char *cfgName){
  2766. return _msg_config_read(cfgName,CHAR_MAX_MSG,msg_table);
  2767. }
  2768. const char* char_msg_txt(int msg_number){
  2769. return _msg_txt(msg_number,CHAR_MAX_MSG,msg_table);
  2770. }
  2771. void char_do_final_msg(void){
  2772. _do_final_msg(CHAR_MAX_MSG,msg_table);
  2773. }
  2774. void do_final(void)
  2775. {
  2776. ShowStatus("Terminating...\n");
  2777. char_set_all_offline(-1);
  2778. char_set_all_offline_sql();
  2779. inter_final();
  2780. flush_fifos();
  2781. do_final_msg();
  2782. do_final_chmapif();
  2783. do_final_chlogif();
  2784. char_db_->destroy(char_db_, NULL);
  2785. online_char_db->destroy(online_char_db, NULL);
  2786. auth_db->destroy(auth_db, NULL);
  2787. if( char_fd != -1 )
  2788. {
  2789. do_close(char_fd);
  2790. char_fd = -1;
  2791. }
  2792. Sql_Free(sql_handle);
  2793. mapindex_final();
  2794. ShowStatus("Finished.\n");
  2795. }
  2796. void set_server_type(void){
  2797. SERVER_TYPE = ATHENA_SERVER_CHAR;
  2798. }
  2799. //------------------------------
  2800. // Function called when the server
  2801. // has received a crash signal.
  2802. //------------------------------
  2803. void do_abort(void)
  2804. {
  2805. }
  2806. /// Called when a terminate signal is received.
  2807. void do_shutdown(void) {
  2808. if( runflag != CHARSERVER_ST_SHUTDOWN )
  2809. {
  2810. int id;
  2811. runflag = CHARSERVER_ST_SHUTDOWN;
  2812. ShowStatus("Shutting down...\n");
  2813. // TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS]
  2814. for( id = 0; id < ARRAYLENGTH(map_server); ++id )
  2815. chmapif_server_reset(id);
  2816. chlogif_check_shutdown();
  2817. flush_fifos();
  2818. runflag = CORE_ST_STOP;
  2819. }
  2820. }
  2821. int do_init(int argc, char **argv)
  2822. {
  2823. //Read map indexes
  2824. runflag = CHARSERVER_ST_STARTING;
  2825. mapindex_init();
  2826. // Init default value
  2827. CHAR_CONF_NAME = "conf/char_athena.conf";
  2828. LAN_CONF_NAME = "conf/subnet_athena.conf";
  2829. SQL_CONF_NAME = "conf/inter_athena.conf";
  2830. MSG_CONF_NAME_EN = "conf/msg_conf/char_msg.conf";
  2831. safestrncpy(console_log_filepath, "./log/char-msg_log.log", sizeof(console_log_filepath));
  2832. cli_get_options(argc,argv);
  2833. char_set_defaults();
  2834. char_config_read(CHAR_CONF_NAME, true);
  2835. char_config_adjust();
  2836. char_lan_config_read(LAN_CONF_NAME);
  2837. char_set_default_sql();
  2838. char_sql_config_read(SQL_CONF_NAME);
  2839. msg_config_read(MSG_CONF_NAME_EN);
  2840. // Skip this check if the server is run with run-once flag
  2841. if (runflag!=CORE_ST_STOP && strcmp(charserv_config.userid, "s1")==0 && strcmp(charserv_config.passwd, "p1")==0) {
  2842. ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  2843. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  2844. ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
  2845. }
  2846. inter_init_sql((argc > 2) ? argv[2] : SQL_CONF_NAME); // inter server configuration
  2847. auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
  2848. online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
  2849. char_mmo_sql_init();
  2850. char_read_fame_list(); //Read fame lists.
  2851. if ((naddr_ != 0) && (!(charserv_config.login_ip) || !(charserv_config.char_ip) ))
  2852. {
  2853. char ip_str[16];
  2854. ip2str(addr_[0], ip_str);
  2855. if (naddr_ > 1)
  2856. ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str);
  2857. else
  2858. ShowStatus("Defaulting to %s as our IP address\n", ip_str);
  2859. if (!(charserv_config.login_ip) ) {
  2860. safestrncpy(charserv_config.login_ip_str, ip_str, sizeof(charserv_config.login_ip_str));
  2861. charserv_config.login_ip = str2ip(charserv_config.login_ip_str);
  2862. }
  2863. if (!(charserv_config.char_ip)) {
  2864. safestrncpy(charserv_config.char_ip_str, ip_str, sizeof(charserv_config.char_ip_str));
  2865. charserv_config.char_ip = str2ip(charserv_config.char_ip_str);
  2866. }
  2867. }
  2868. do_init_chlogif();
  2869. do_init_chmapif();
  2870. // periodically update the overall user count on all mapservers + login server
  2871. add_timer_func_list(chlogif_broadcast_user_count, "broadcast_user_count");
  2872. add_timer_interval(gettick() + 1000, chlogif_broadcast_user_count, 0, 0, 5 * 1000);
  2873. // Timer to clear (online_char_db)
  2874. add_timer_func_list(char_chardb_waiting_disconnect, "chardb_waiting_disconnect");
  2875. // Online Data timers (checking if char still connected)
  2876. add_timer_func_list(char_online_data_cleanup, "online_data_cleanup");
  2877. add_timer_interval(gettick() + 1000, char_online_data_cleanup, 0, 0, 600 * 1000);
  2878. // periodically remove players that have not logged in for a long time from clans
  2879. add_timer_func_list(char_clan_member_cleanup, "clan_member_cleanup");
  2880. add_timer_interval(gettick() + 1000, char_clan_member_cleanup, 0, 0, 60 * 60 * 1000); // every 60 minutes
  2881. // periodically check if mails need to be returned to their sender
  2882. add_timer_func_list(mail_return_timer, "mail_return_timer");
  2883. add_timer_interval(gettick() + 1000, mail_return_timer, 0, 0, 5 * 60 * 1000); // every 5 minutes
  2884. // periodically check if mails need to be deleted completely
  2885. add_timer_func_list(mail_delete_timer, "mail_delete_timer");
  2886. add_timer_interval(gettick() + 1000, mail_delete_timer, 0, 0, 5 * 60 * 1000); // every 5 minutes
  2887. //check db tables
  2888. if(charserv_config.char_check_db && char_checkdb() == 0){
  2889. ShowFatalError("char : A tables is missing in sql-server, please fix it, see (sql-files main.sql for structure) \n");
  2890. exit(EXIT_FAILURE);
  2891. }
  2892. //Cleaning the tables for NULL entrys @ startup [Sirius]
  2893. //Chardb clean
  2894. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", schema_config.char_db) )
  2895. Sql_ShowDebug(sql_handle);
  2896. //guilddb clean
  2897. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", schema_config.guild_db) )
  2898. Sql_ShowDebug(sql_handle);
  2899. //guildmemberdb clean
  2900. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `char_id` = '0'", schema_config.guild_member_db) )
  2901. Sql_ShowDebug(sql_handle);
  2902. set_defaultparse(chclif_parse);
  2903. if( (char_fd = make_listen_bind(charserv_config.bind_ip,charserv_config.char_port)) == -1 ) {
  2904. ShowFatalError("Failed to bind to port '" CL_WHITE "%d" CL_RESET "'\n",charserv_config.char_port);
  2905. exit(EXIT_FAILURE);
  2906. }
  2907. if( runflag != CORE_ST_STOP )
  2908. {
  2909. shutdown_callback = do_shutdown;
  2910. runflag = CHARSERVER_ST_RUNNING;
  2911. }
  2912. do_init_chcnslif();
  2913. mapindex_check_mapdefault(charserv_config.default_map);
  2914. ShowInfo("Default map: '" CL_WHITE "%s %d,%d" CL_RESET "'\n", charserv_config.default_map, charserv_config.default_map_x, charserv_config.default_map_y);
  2915. ShowStatus("The char-server is " CL_GREEN "ready" CL_RESET " (Server is listening on the port %d).\n\n", charserv_config.char_port);
  2916. return 0;
  2917. }