guides_prontera.txt 9.7 KB

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  1. //===== rAthena Script =======================================
  2. //= Prontera Guides
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.1
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= [Official Conversion]
  11. //= Guides for the city of Prontera.
  12. //===== Additional Comments: =================================
  13. //= 1.0 First version, Renewal guides.
  14. //= 1.1 Navigation system update. [Euphy]
  15. //= Optimized.
  16. //============================================================
  17. prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{
  18. cutin "prt_soldier",2;
  19. mes "[Prontera Guide]";
  20. mes "Welcome to ^8B4513Prontera^000000,";
  21. mes "the beautiful capital of the";
  22. mes "Rune-Midgarts Kingdom.";
  23. mes "Do you need help navigating the city?";
  24. F_Navi("[Prontera Guide]");
  25. next;
  26. set .@str$,"Would you like to check any other locations?";
  27. while (1) {
  28. switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
  29. case 1:
  30. set .@loop,1;
  31. while (.@loop) {
  32. switch(select("[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Forge ]:[ Sanctuary ]:[ Chivalry Office ]:[ Inn ]:[ Tavern ]:[ Library ]:[ Prontera Castle ]:[ Job Agency ]:[ City Hall ]:Previous Menu")) {
  33. case 1:
  34. callsub L_Mark, F_Navi("Tool Shop","prontera,134,221","^B9062F");
  35. mes .@str$;
  36. viewpoint 1,134,221,0,0xFF0000;
  37. next;
  38. break;
  39. case 2:
  40. callsub L_Mark, F_Navi("Weapon & Armor Shop","prontera,175,220","^0000FF");
  41. mes .@str$;
  42. viewpoint 1,175,220,1,0x0A82FF;
  43. next;
  44. break;
  45. case 3:
  46. callsub L_Mark, F_Navi("Forge","prontera,179,184","^FF5400");
  47. mes .@str$;
  48. viewpoint 1,179,184,2,0xFFB400;
  49. next;
  50. break;
  51. case 4:
  52. mes "[Prontera Guide]";
  53. mes "The "+F_Navi("Prontera Sanctuary","prontera,236,316","^006400")+" is";
  54. mes "where you can change your job to Acolyte,";
  55. mes "its located in the far northeast of Prontera.";
  56. mes "Let me mark the location on your mini-map.";
  57. mes .@str$;
  58. viewpoint 1,236,316,3,0xAAFF00;
  59. next;
  60. break;
  61. case 5:
  62. mes "[Prontera Guide]";
  63. mes "The "+F_Navi("Chivalry Office","prontera,46,345")+" is";
  64. mes "where you can change your job to ^7F3300Knight^000000";
  65. mes "or apply for the ^7F3300Culvert^000000 Subjugation Party.";
  66. mes .@str$;
  67. viewpoint 1,46,345,4,0xD2691E;
  68. next;
  69. break;
  70. case 6:
  71. callsub L_Mark, F_Navi("Inn","prontera,203,191","^800080");
  72. mes .@str$;
  73. viewpoint 1,204,191,5,0xDA70D6;
  74. next;
  75. break;
  76. case 7:
  77. callsub L_Mark, "^B9062FTaverns^000000";
  78. mes "Only the "+F_Navi("northern","prontera,208,154","^B9062F")+" tavern";
  79. mes "is open for now.";
  80. mes .@str$;
  81. viewpoint 1,208,154,6,0xFF0000;
  82. viewpoint 1,46,67,7,0xFF0000;
  83. next;
  84. break;
  85. case 8:
  86. mes "[Prontera Guide]";
  87. mes "The ^0000FFLibrary^000000 is";
  88. mes "where you can find useful information, like the Monster Encyclopedia.";
  89. mes "There are currently two libaries available,";
  90. mes "One to the "+F_Navi("northeast","prontera,120,264")+" and the other to the "+F_Navi("northwest","prontera,192,264")+".";
  91. mes .@str$;
  92. viewpoint 1,120,264,8,0x0A82FF;
  93. viewpoint 1,192,264,9,0x0A82FF;
  94. next;
  95. break;
  96. case 9:
  97. mes "[Prontera Guide]";
  98. mes "The "+F_Navi("Prontera Castle","prontera,156,360","^FF5400")+" is north from here,";
  99. mes "and its rear gate is connected to";
  100. mes "the northern Prontera Fields.";
  101. mes "Let me mark the castle on your mini-map.";
  102. mes .@str$;
  103. viewpoint 1,156,360,10,0xFFB400;
  104. next;
  105. break;
  106. case 10:
  107. callsub L_Mark, F_Navi("Job Agency","prontera,133,183","^006400");
  108. mes .@str$;
  109. viewpoint 1,133,183,11,0xAAFF00;
  110. next;
  111. break;
  112. case 11:
  113. mes "[Prontera Guide]";
  114. mes "Let me mark the location of "+F_Navi("City Hall","prontera,75,91","^7F3300");
  115. mes "on your mini-map.";
  116. mes "There's a hairstylist";
  117. mes "there that can change your hair color.";
  118. mes .@str$;
  119. viewpoint 1,75,91,12,0xD2691E;
  120. next;
  121. break;
  122. case 12:
  123. set .@loop,0;
  124. break;
  125. }
  126. }
  127. break;
  128. case 2:
  129. set .@loop,1;
  130. while (.@loop) {
  131. switch(select("[ Eden Teleport Officer ]:[ Peco Peco Breeder ]:[ Riding Creature Master ]:[ Magic Gear Master ]:[ Peco Peco Remover ]:[ Trading Merchants ]:[ Mercenary Guildsman ]:[ Hypnotist ]:[ Kafra Employee ]:[ Leablem ]:[ Apprentice Craftsman ]:[ Pet Groomer ]:Previous Menu")) {
  132. case 1:
  133. callsub L_Mark, F_Navi("Eden Teleport Officer","prontera,124,76","^800080"),1;
  134. mes .@str$;
  135. viewpoint 1,124,76,13,0xDA70D6;
  136. next;
  137. break;
  138. case 2:
  139. mes "[Prontera Guide]";
  140. mes "Two ^0000FFPeco Peco Breeders^000000 are available,";
  141. mes "one for ^0000FFKnights^000000 to the "+F_Navi("northwest","prontera,55,350","^0000FF");
  142. mes "and the other for ^0000FFCrusaders^000000 to the "+F_Navi("northeast","prontera,232,310","^0000FF")+".";
  143. viewpoint 1,55,350,14,0x0A82FF;
  144. viewpoint 1,232,310,15,0x0A82FF;
  145. next;
  146. break;
  147. case 3:
  148. mes "[Prontera Guide]";
  149. mes "The "+F_Navi("Riding Creature Master","prontera,131,213","^FF5400")+" provides services for";
  150. mes "^FF5400Rune Knights^000000 and ^FF5400Royal Guards^000000.";
  151. mes "Let me mark his location";
  152. mes "on your mini-map.";
  153. mes .@str$;
  154. viewpoint 1,131,213,16,0xFFB400;
  155. next;
  156. break;
  157. case 4:
  158. mes "[Prontera Guide]";
  159. mes "The "+F_Navi("Magic Gear Master","prontera,163,178","^006400");
  160. mes "provides services for";
  161. mes "^006400Mechanics^000000.";
  162. mes "Let me mark his location";
  163. mes "on your mini-map.";
  164. mes .@str$;
  165. viewpoint 1,163,178,17,0xAAFF00;
  166. next;
  167. break;
  168. case 5:
  169. mes "[Prontera Guide]";
  170. mes "If your beloved Peco Peco refuses";
  171. mes "to leave you,";
  172. mes "please talk to the "+F_Navi("Peco Peco Remover","prontera,125,208","^7F3300");
  173. mes "near the central fountain.";
  174. mes .@str$;
  175. viewpoint 1,125,208,18,0xD2691E;
  176. next;
  177. break;
  178. case 6:
  179. mes "[Prontera Guide]";
  180. mes "The Rune Merchant, Amatsu Trader, and other";
  181. mes F_Navi("Trading Merchants","prontera,178,244","^800080")+" have been marked";
  182. mes "on your mini-map.";
  183. mes .@str$;
  184. viewpoint 1,178,244,19,0xDA70D6;
  185. next;
  186. break;
  187. case 7:
  188. callsub L_Mark, F_Navi("Mercenary Guildsman","prontera,35,337","^0000FF"),1;
  189. mes .@str$;
  190. viewpoint 1,35,337,20,0x0A82FF;
  191. next;
  192. break;
  193. case 8:
  194. mes "[Prontera Guide]";
  195. mes "The ^FF5400Hypnotist^000000";
  196. mes "helps beginner adventurers";
  197. mes "to reset their skills.";
  198. mes "He has moved to Izlude, Prontera's satellite town to the southeast.";
  199. mes "Would you like to check any other locations?";
  200. mes .@str$;
  201. //viewpoint 1,146,232,21,0xFFB400;
  202. next;
  203. break;
  204. case 9:
  205. callsub L_Mark, "^006400Kafra Employees^000000",1;
  206. mes .@str$;
  207. viewpoint 1,152,326,22,0xAAFF00;
  208. viewpoint 1,30,207,23,0xAAFF00;
  209. viewpoint 1,282,200,24,0xAAFF00;
  210. viewpoint 1,151,29,25,0xAAFF00;
  211. viewpoint 1,146,89,26,0xAAFF00;
  212. next;
  213. break;
  214. case 10:
  215. mes "[Prontera Guide]";
  216. mes F_Navi("Leablem","prontera,244,169","^0000FF");
  217. mes "is a technician";
  218. mes "who can create ^0000FFslots^000000 on weapons and armors,";
  219. mes "As amazing as it sounds,";
  220. mes "not all equipment can be slotted.";
  221. mes .@str$;
  222. viewpoint 1,244,169,27,0x0A82FF;
  223. next;
  224. break;
  225. case 11:
  226. callsub L_Mark, F_Navi("Apprentice Craftsman","prontera,165,60","^800080"),1;
  227. mes .@str$;
  228. viewpoint 1,165,60,28,0xDA70D6;
  229. next;
  230. break;
  231. case 12:
  232. callsub L_Mark, F_Navi("Pet Groomer","prontera,218,211"),1;
  233. mes .@str$;
  234. viewpoint 1,218,211,29,0xFF0000;
  235. next;
  236. break;
  237. case 13:
  238. set .@loop,0;
  239. break;
  240. }
  241. }
  242. break;
  243. case 3:
  244. mes "[Prontera Guide]";
  245. mes "Sure, I'll remove all marks from your mini-map.";
  246. mes "Is there anything else I can do for you?";
  247. viewpoint 2,1,1,0,0xFFFF00;
  248. viewpoint 2,1,1,1,0x000000;
  249. viewpoint 2,1,1,2,0xFF0000;
  250. viewpoint 2,1,1,3,0xFFFF00;
  251. viewpoint 2,1,1,4,0xFFFF00;
  252. viewpoint 2,1,1,5,0xFFFF00;
  253. viewpoint 2,1,1,6,0xFFFF00;
  254. viewpoint 2,1,1,7,0xFFFF00;
  255. viewpoint 2,1,1,8,0xFFFF00;
  256. viewpoint 2,1,1,9,0xFFFF00;
  257. viewpoint 2,1,1,10,0xFFFF00;
  258. viewpoint 2,1,1,11,0xFFFF00;
  259. viewpoint 2,1,1,12,0xFFFF00;
  260. viewpoint 2,1,1,13,0xFFFF00;
  261. viewpoint 2,1,1,14,0xFFFF00;
  262. viewpoint 2,1,1,15,0xFFFF00;
  263. viewpoint 2,1,1,16,0xFFFF00;
  264. viewpoint 2,1,1,17,0xFFFF00;
  265. viewpoint 2,1,1,18,0xFFFF00;
  266. viewpoint 2,1,1,19,0xFFFF00;
  267. viewpoint 2,1,1,20,0xFFFF00;
  268. //viewpoint 2,1,1,21,0xFFFF00;
  269. viewpoint 2,1,1,22,0xFFFF00;
  270. viewpoint 2,1,1,23,0xFFFF00;
  271. viewpoint 2,1,1,24,0xFFFF00;
  272. viewpoint 2,1,1,25,0xFFFF00;
  273. viewpoint 2,1,1,26,0xFFFF00;
  274. viewpoint 2,1,1,27,0xFFFF00;
  275. viewpoint 2,1,1,28,0xFFFF00;
  276. viewpoint 2,1,1,29,0xFFFF00;
  277. next;
  278. break;
  279. case 4:
  280. mes "[Prontera Guide]";
  281. mes "Enjoy your stay.";
  282. close2;
  283. cutin "prt_soldier",255;
  284. end;
  285. }
  286. }
  287. end;
  288. L_Mark:
  289. mes "[Prontera Guide]";
  290. if (getarg(1,0)) {
  291. mes "Let me mark the location of the";
  292. mes getarg(0);
  293. } else
  294. mes "Let me mark the location of the "+getarg(0);
  295. mes "on your mini-map.";
  296. return;
  297. }
  298. prontera,282,208,2 duplicate(GuideProntera) Guide#02prontera 105
  299. prontera,29,200,6 duplicate(GuideProntera) Guide#03prontera 105
  300. prontera,160,29,0 duplicate(GuideProntera) Guide#04prontera 105
  301. prontera,151,330,4 duplicate(GuideProntera) Guide#05prontera 105