item_delay.txt 1.1 KB

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  1. // Item Delay Database
  2. //
  3. // Structure of Database:
  4. // Item ID,Delay in Milliseconds
  5. //
  6. // NOTE:
  7. // There is a max concurrent number of entries set in src/map/itemdb.h as MAX_ITEMDELAYS.
  8. //12202,60000 //Str_Dish10_
  9. //12203,60000 //Agi_Dish10_
  10. //12204,60000 //Int_Dish10_
  11. //12205,60000 //Dex_Dish10_
  12. //12206,60000 //Luk_Dish10_
  13. //12207,60000 //Vit_Dish10_
  14. 12208,60000 //Battle_Manual
  15. 12210,60000 //Bubble_Gum
  16. 14538,300000 //Glass_Of_Illusion
  17. 607,5000 //Yggdrasil_Berry
  18. 608,3000 //Yggdrasil_Seed
  19. // Bifrost Items
  20. 11522,1000 //Red_Raffle_Sap
  21. 11523,2000 //Yellow_Raffle_Sap
  22. 11524,3000 //White_Raffle_Sap
  23. 11525,5000 //Mora_Hip_Tea
  24. 12658,10000 //Transformation Scroll(Deviruchi)
  25. 12659,10000 //Transformation Scroll(Raydric)
  26. 12660,10000 //Transformation Scroll(Mavka)
  27. 12661,10000 //Transformation Scroll(Marduk)
  28. 12662,10000 //Transformation Scroll(Banshee)
  29. 12663,10000 //Transformation Scroll(Poring)
  30. 12664,10000 //Transformation Scroll(Golem)
  31. // FIX ME! Delays need confirmation.
  32. 12968,300000 //Emergency_Scroll1
  33. 12969,300000 //Emergency_Scroll2
  34. 12970,300000 //Emergency_Scroll3
  35. 12596,300000 //Magic_Candy
  36. 14586,300000 //Spark_Candy