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- // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #ifndef _SCRIPT_H_
- #define _SCRIPT_H_
- #include "../common/cbasetypes.h"
- #include "map.h"
- #define NUM_WHISPER_VAR 10
- ///////////////////////////////////////////////////////////////////////////////
- //## TODO possible enhancements: [FlavioJS]
- // - 'callfunc' supporting labels in the current npc "::LabelName"
- // - 'callfunc' supporting labels in other npcs "NpcName::LabelName"
- // - 'function FuncName;' function declarations reverting to global functions
- // if local label isn't found
- // - join callfunc and callsub's functionality
- // - remove dynamic allocation in add_word()
- // - remove GETVALUE / SETVALUE
- // - clean up the set_reg / set_val / setd_sub mess
- // - detect invalid label references at parse-time
- //
- // struct script_state* st;
- //
- /// Returns the script_data at the target index
- #define script_getdata(st,i) ( &((st)->stack->stack_data[(st)->start + (i)]) )
- /// Returns if the stack contains data at the target index
- #define script_hasdata(st,i) ( (st)->end > (st)->start + (i) )
- /// Returns the index of the last data in the stack
- #define script_lastdata(st) ( (st)->end - (st)->start - 1 )
- /// Pushes an int into the stack
- #define script_pushint(st,val) push_val((st)->stack, C_INT, (val))
- /// Pushes a string into the stack (script engine frees it automatically)
- #define script_pushstr(st,val) push_str((st)->stack, C_STR, (val))
- /// Pushes a copy of a string into the stack
- #define script_pushstrcopy(st,val) push_str((st)->stack, C_STR, aStrdup(val))
- /// Pushes a constant string into the stack (must never change or be freed)
- #define script_pushconststr(st,val) push_str((st)->stack, C_CONSTSTR, (val))
- /// Pushes a nil into the stack
- #define script_pushnil(st) push_val((st)->stack, C_NOP, 0)
- /// Pushes a copy of the data in the target index
- #define script_pushcopy(st,i) push_copy((st)->stack, (st)->start + (i))
- #define script_isstring(st,i) data_isstring(script_getdata(st,i))
- #define script_isint(st,i) data_isint(script_getdata(st,i))
- #define script_getnum(st,val) conv_num(st, script_getdata(st,val))
- #define script_getstr(st,val) conv_str(st, script_getdata(st,val))
- #define script_getref(st,val) ( script_getdata(st,val)->ref )
- // Returns name of currently running function
- #define script_getfuncname(st) ( st->funcname )
- // Note: "top" functions/defines use indexes relative to the top of the stack
- // -1 is the index of the data at the top
- /// Returns the script_data at the target index relative to the top of the stack
- #define script_getdatatop(st,i) ( &((st)->stack->stack_data[(st)->stack->sp + (i)]) )
- /// Pushes a copy of the data in the target index relative to the top of the stack
- #define script_pushcopytop(st,i) push_copy((st)->stack, (st)->stack->sp + (i))
- /// Removes the range of values [start,end[ relative to the top of the stack
- #define script_removetop(st,start,end) ( pop_stack((st), ((st)->stack->sp + (start)), (st)->stack->sp + (end)) )
- //
- // struct script_data* data;
- //
- /// Returns if the script data is a string
- #define data_isstring(data) ( (data)->type == C_STR || (data)->type == C_CONSTSTR )
- /// Returns if the script data is an int
- #define data_isint(data) ( (data)->type == C_INT )
- /// Returns if the script data is a reference
- #define data_isreference(data) ( (data)->type == C_NAME )
- /// Returns if the script data is a label
- #define data_islabel(data) ( (data)->type == C_POS )
- /// Returns if the script data is an internal script function label
- #define data_isfunclabel(data) ( (data)->type == C_USERFUNC_POS )
- /// Returns if this is a reference to a constant
- #define reference_toconstant(data) ( str_data[reference_getid(data)].type == C_INT )
- /// Returns if this a reference to a param
- #define reference_toparam(data) ( str_data[reference_getid(data)].type == C_PARAM )
- /// Returns if this a reference to a variable
- //##TODO confirm it's C_NAME [FlavioJS]
- #define reference_tovariable(data) ( str_data[reference_getid(data)].type == C_NAME )
- /// Returns the unique id of the reference (id and index)
- #define reference_getuid(data) ( (data)->u.num )
- /// Returns the id of the reference
- #define reference_getid(data) ( (int32)(int64)(reference_getuid(data) & 0xffffffff) )
- /// Returns the array index of the reference
- #define reference_getindex(data) ( (uint32)(int64)((reference_getuid(data) >> 32) & 0xffffffff) )
- /// Returns the name of the reference
- #define reference_getname(data) ( str_buf + str_data[reference_getid(data)].str )
- /// Returns the linked list of uid-value pairs of the reference (can be NULL)
- #define reference_getref(data) ( (data)->ref )
- /// Returns the value of the constant
- #define reference_getconstant(data) ( str_data[reference_getid(data)].val )
- /// Returns the type of param
- #define reference_getparamtype(data) ( str_data[reference_getid(data)].val )
- /// Composes the uid of a reference from the id and the index
- #define reference_uid(id,idx) ( (int64) ((uint64)(id) & 0xFFFFFFFF) | ((uint64)(idx) << 32) )
- /// Checks whether two references point to the same variable (or array)
- #define is_same_reference(data1, data2) \
- ( reference_getid(data1) == reference_getid(data2) \
- && ( (data1->ref == data2->ref && data1->ref == NULL) \
- || (data1->ref != NULL && data2->ref != NULL && data1->ref->vars == data2->ref->vars \
- ) ) )
- #define script_getvarid(var) ( (int32)(int64)(var & 0xFFFFFFFF) )
- #define script_getvaridx(var) ( (uint32)(int64)((var >> 32) & 0xFFFFFFFF) )
- #define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.' && (prefix) != '\'')
- #define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' )
- #define FETCH(n, t) \
- if( script_hasdata(st,n) ) \
- (t)=script_getnum(st,n);
- /// Maximum amount of elements in script arrays
- #define SCRIPT_MAX_ARRAYSIZE (UINT_MAX - 1)
- enum script_cmd_result {
- SCRIPT_CMD_SUCCESS = 0, ///when a buildin cmd was correctly done
- SCRIPT_CMD_FAILURE = 1, ///when an errors appear in cmd, show_debug will follow
- };
- #define SCRIPT_BLOCK_SIZE 512
- enum { LABEL_NEXTLINE = 1, LABEL_START };
- struct map_session_data;
- struct eri;
- extern int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex]
- extern int potion_hp, potion_per_hp, potion_sp, potion_per_sp;
- extern int potion_target;
- extern unsigned int *generic_ui_array;
- extern unsigned int generic_ui_array_size;
- extern struct Script_Config {
- unsigned warn_func_mismatch_argtypes : 1;
- unsigned warn_func_mismatch_paramnum : 1;
- int check_cmdcount;
- int check_gotocount;
- int input_min_value;
- int input_max_value;
- // PC related
- const char *die_event_name;
- const char *kill_pc_event_name;
- const char *kill_mob_event_name;
- const char *login_event_name;
- const char *logout_event_name;
- const char *loadmap_event_name;
- const char *baselvup_event_name;
- const char *joblvup_event_name;
- const char *stat_calc_event_name;
- // NPC related
- const char* ontouch_event_name;
- const char* ontouch2_event_name;
- const char* ontouchnpc_event_name;
- const char* onwhisper_event_name;
- const char* oncommand_event_name;
- // Init related
- const char* init_event_name;
- const char* inter_init_event_name;
- const char* inter_init_once_event_name;
- // Guild related
- const char* guild_break_event_name;
- const char* agit_start_event_name;
- const char* agit_init_event_name;
- const char* agit_end_event_name;
- const char* agit_start2_event_name;
- const char* agit_init2_event_name;
- const char* agit_end2_event_name;
- const char* agit_start3_event_name;
- const char* agit_init3_event_name;
- const char* agit_end3_event_name;
- // Timer related
- const char* timer_event_name;
- const char* timer_minute_event_name;
- const char* timer_hour_event_name;
- const char* timer_clock_event_name;
- const char* timer_day_event_name;
- const char* timer_sunday_event_name;
- const char* timer_monday_event_name;
- const char* timer_tuesday_event_name;
- const char* timer_wednesday_event_name;
- const char* timer_thursday_event_name;
- const char* timer_friday_event_name;
- const char* timer_saturday_event_name;
- // Instance related
- const char* instance_init_event_name;
- const char* instance_destroy_event_name;
- } script_config;
- typedef enum c_op {
- C_NOP, // end of script/no value (nil)
- C_POS,
- C_INT, // number
- C_PARAM, // parameter variable (see pc_readparam/pc_setparam)
- C_FUNC, // buildin function call
- C_STR, // string (free'd automatically)
- C_CONSTSTR, // string (not free'd)
- C_ARG, // start of argument list
- C_NAME,
- C_EOL, // end of line (extra stack values are cleared)
- C_RETINFO,
- C_USERFUNC, // internal script function
- C_USERFUNC_POS, // internal script function label
- C_REF, // the next call to c_op2 should push back a ref to the left operand
- // operators
- C_OP3, // a ? b : c
- C_LOR, // a || b
- C_LAND, // a && b
- C_LE, // a <= b
- C_LT, // a < b
- C_GE, // a >= b
- C_GT, // a > b
- C_EQ, // a == b
- C_NE, // a != b
- C_XOR, // a ^ b
- C_OR, // a | b
- C_AND, // a & b
- C_ADD, // a + b
- C_SUB, // a - b
- C_MUL, // a * b
- C_DIV, // a / b
- C_MOD, // a % b
- C_NEG, // - a
- C_LNOT, // ! a
- C_NOT, // ~ a
- C_R_SHIFT, // a >> b
- C_L_SHIFT, // a << b
- C_ADD_POST, // a++
- C_SUB_POST, // a--
- C_ADD_PRE, // ++a
- C_SUB_PRE, // --a
- } c_op;
- /**
- * Generic reg database abstraction to be used with various types of regs/script variables.
- */
- struct reg_db {
- struct DBMap *vars;
- struct DBMap *arrays;
- };
- struct script_retinfo {
- struct reg_db scope; ///< scope variables
- struct script_code* script; ///< script code
- int pos; ///< script location
- int nargs; ///< argument count
- int defsp; ///< default stack pointer
- };
- struct script_data {
- enum c_op type;
- union script_data_val {
- int64 num;
- char *str;
- struct script_retinfo* ri;
- } u;
- struct reg_db *ref;
- };
- // Moved defsp from script_state to script_stack since
- // it must be saved when script state is RERUNLINE. [Eoe / jA 1094]
- struct script_code {
- int script_size;
- unsigned char* script_buf;
- struct reg_db local;
- unsigned short instances;
- };
- struct script_stack {
- int sp; ///< number of entries in the stack
- int sp_max; ///< capacity of the stack
- int defsp;
- struct script_data *stack_data; ///< stack
- struct reg_db scope; ///< scope variables
- };
- //
- // Script state
- //
- enum e_script_state { RUN,STOP,END,RERUNLINE,GOTO,RETFUNC,CLOSE };
- struct script_state {
- struct script_stack* stack;
- int start,end;
- int pos;
- enum e_script_state state;
- int rid,oid;
- struct script_code *script;
- struct sleep_data {
- int tick,timer,charid;
- } sleep;
- //For backing up purposes
- struct script_state *bk_st;
- int bk_npcid;
- unsigned freeloop : 1;// used by buildin_freeloop
- unsigned op2ref : 1;// used by op_2
- unsigned npc_item_flag : 1;
- unsigned mes_active : 1; // Store if invoking character has a NPC dialog box open.
- char* funcname; // Stores the current running function name
- unsigned int id;
- };
- struct script_reg {
- int64 index;
- int data;
- };
- struct script_regstr {
- int64 index;
- char* data;
- };
- struct script_array {
- unsigned int id; ///< the first 32b of the 64b uid, aka the id
- unsigned int size; ///< how many members
- unsigned int *members; ///< member list
- };
- enum script_parse_options {
- SCRIPT_USE_LABEL_DB = 0x1,// records labels in scriptlabel_db
- SCRIPT_IGNORE_EXTERNAL_BRACKETS = 0x2,// ignores the check for {} brackets around the script
- SCRIPT_RETURN_EMPTY_SCRIPT = 0x4// returns the script object instead of NULL for empty scripts
- };
- enum monsterinfo_types {
- MOB_NAME = 0,
- MOB_LV,
- MOB_MAXHP,
- MOB_BASEEXP,
- MOB_JOBEXP,
- MOB_ATK1,
- MOB_ATK2,
- MOB_DEF,
- MOB_MDEF,
- MOB_STR,
- MOB_AGI,
- MOB_VIT,
- MOB_INT,
- MOB_DEX,
- MOB_LUK,
- MOB_RANGE,
- MOB_RANGE2,
- MOB_RANGE3,
- MOB_SIZE,
- MOB_RACE,
- MOB_ELEMENT,
- MOB_MODE,
- MOB_MVPEXP
- };
- enum petinfo_types {
- PETINFO_ID = 0,
- PETINFO_CLASS,
- PETINFO_NAME,
- PETINFO_INTIMATE,
- PETINFO_HUNGRY,
- PETINFO_RENAMED,
- PETINFO_LEVEL,
- PETINFO_BLOCKID
- };
- enum questinfo_types {
- QTYPE_QUEST = 0,
- QTYPE_QUEST2,
- QTYPE_JOB,
- QTYPE_JOB2,
- QTYPE_EVENT,
- QTYPE_EVENT2,
- QTYPE_WARG,
- // 7 = free
- QTYPE_WARG2 = 8,
- // 9 - 9998 = free
- QTYPE_NONE = 9999
- };
- #ifndef WIN32
- // These are declared in wingdi.h
- /* Font Weights */
- #define FW_DONTCARE 0
- #define FW_THIN 100
- #define FW_EXTRALIGHT 200
- #define FW_LIGHT 300
- #define FW_NORMAL 400
- #define FW_MEDIUM 500
- #define FW_SEMIBOLD 600
- #define FW_BOLD 700
- #define FW_EXTRABOLD 800
- #define FW_HEAVY 900
- #endif
- enum getmapxy_types {
- UNITTYPE_PC = 0,
- UNITTYPE_NPC,
- UNITTYPE_PET,
- UNITTYPE_MOB,
- UNITTYPE_HOM,
- UNITTYPE_MER,
- UNITTYPE_ELEM,
- };
- enum unitdata_mobtypes {
- UMOB_SIZE = 0,
- UMOB_LEVEL,
- UMOB_HP,
- UMOB_MAXHP,
- UMOB_MASTERAID,
- UMOB_MAPID,
- UMOB_X,
- UMOB_Y,
- UMOB_SPEED,
- UMOB_MODE,
- UMOB_AI,
- UMOB_SCOPTION,
- UMOB_SEX,
- UMOB_CLASS,
- UMOB_HAIRSTYLE,
- UMOB_HAIRCOLOR,
- UMOB_HEADBOTTOM,
- UMOB_HEADMIDDLE,
- UMOB_HEADTOP,
- UMOB_CLOTHCOLOR,
- UMOB_SHIELD,
- UMOB_WEAPON,
- UMOB_LOOKDIR,
- UMOB_CANMOVETICK,
- UMOB_STR,
- UMOB_AGI,
- UMOB_VIT,
- UMOB_INT,
- UMOB_DEX,
- UMOB_LUK,
- UMOB_SLAVECPYMSTRMD,
- UMOB_DMGIMMUNE,
- UMOB_ATKRANGE,
- UMOB_ATKMIN,
- UMOB_ATKMAX,
- UMOB_MATKMIN,
- UMOB_MATKMAX,
- UMOB_DEF,
- UMOB_MDEF,
- UMOB_HIT,
- UMOB_FLEE,
- UMOB_PDODGE,
- UMOB_CRIT,
- UMOB_RACE,
- UMOB_ELETYPE,
- UMOB_ELELEVEL,
- UMOB_AMOTION,
- UMOB_ADELAY,
- UMOB_DMOTION,
- };
- enum unitdata_homuntypes {
- UHOM_SIZE = 0,
- UHOM_LEVEL,
- UHOM_HP,
- UHOM_MAXHP,
- UHOM_SP,
- UHOM_MAXSP,
- UHOM_MASTERCID,
- UHOM_MAPID,
- UHOM_X,
- UHOM_Y,
- UHOM_HUNGER,
- UHOM_INTIMACY,
- UHOM_SPEED,
- UHOM_LOOKDIR,
- UHOM_CANMOVETICK,
- UHOM_STR,
- UHOM_AGI,
- UHOM_VIT,
- UHOM_INT,
- UHOM_DEX,
- UHOM_LUK,
- UHOM_DMGIMMUNE,
- UHOM_ATKRANGE,
- UHOM_ATKMIN,
- UHOM_ATKMAX,
- UHOM_MATKMIN,
- UHOM_MATKMAX,
- UHOM_DEF,
- UHOM_MDEF,
- UHOM_HIT,
- UHOM_FLEE,
- UHOM_PDODGE,
- UHOM_CRIT,
- UHOM_RACE,
- UHOM_ELETYPE,
- UHOM_ELELEVEL,
- UHOM_AMOTION,
- UHOM_ADELAY,
- UHOM_DMOTION,
- };
- enum unitdata_pettypes {
- UPET_SIZE = 0,
- UPET_LEVEL,
- UPET_HP,
- UPET_MAXHP,
- UPET_MASTERAID,
- UPET_MAPID,
- UPET_X,
- UPET_Y,
- UPET_HUNGER,
- UPET_INTIMACY,
- UPET_SPEED,
- UPET_LOOKDIR,
- UPET_CANMOVETICK,
- UPET_STR,
- UPET_AGI,
- UPET_VIT,
- UPET_INT,
- UPET_DEX,
- UPET_LUK,
- UPET_DMGIMMUNE,
- UPET_ATKRANGE,
- UPET_ATKMIN,
- UPET_ATKMAX,
- UPET_MATKMIN,
- UPET_MATKMAX,
- UPET_DEF,
- UPET_MDEF,
- UPET_HIT,
- UPET_FLEE,
- UPET_PDODGE,
- UPET_CRIT,
- UPET_RACE,
- UPET_ELETYPE,
- UPET_ELELEVEL,
- UPET_AMOTION,
- UPET_ADELAY,
- UPET_DMOTION,
- };
- enum unitdata_merctypes {
- UMER_SIZE = 0,
- UMER_HP,
- UMER_MAXHP,
- UMER_MASTERCID,
- UMER_MAPID,
- UMER_X,
- UMER_Y,
- UMER_KILLCOUNT,
- UMER_LIFETIME,
- UMER_SPEED,
- UMER_LOOKDIR,
- UMER_CANMOVETICK,
- UMER_STR,
- UMER_AGI,
- UMER_VIT,
- UMER_INT,
- UMER_DEX,
- UMER_LUK,
- UMER_DMGIMMUNE,
- UMER_ATKRANGE,
- UMER_ATKMIN,
- UMER_ATKMAX,
- UMER_MATKMIN,
- UMER_MATKMAX,
- UMER_DEF,
- UMER_MDEF,
- UMER_HIT,
- UMER_FLEE,
- UMER_PDODGE,
- UMER_CRIT,
- UMER_RACE,
- UMER_ELETYPE,
- UMER_ELELEVEL,
- UMER_AMOTION,
- UMER_ADELAY,
- UMER_DMOTION,
- };
- enum unitdata_elemtypes {
- UELE_SIZE = 0,
- UELE_HP,
- UELE_MAXHP,
- UELE_SP,
- UELE_MAXSP,
- UELE_MASTERCID,
- UELE_MAPID,
- UELE_X,
- UELE_Y,
- UELE_LIFETIME,
- UELE_MODE,
- UELE_SPEED,
- UELE_LOOKDIR,
- UELE_CANMOVETICK,
- UELE_STR,
- UELE_AGI,
- UELE_VIT,
- UELE_INT,
- UELE_DEX,
- UELE_LUK,
- UELE_DMGIMMUNE,
- UELE_ATKRANGE,
- UELE_ATKMIN,
- UELE_ATKMAX,
- UELE_MATKMIN,
- UELE_MATKMAX,
- UELE_DEF,
- UELE_MDEF,
- UELE_HIT,
- UELE_FLEE,
- UELE_PDODGE,
- UELE_CRIT,
- UELE_RACE,
- UELE_ELETYPE,
- UELE_ELELEVEL,
- UELE_AMOTION,
- UELE_ADELAY,
- UELE_DMOTION,
- };
- enum unitdata_npctypes {
- UNPC_DISPLAY = 0,
- UNPC_LEVEL,
- UNPC_HP,
- UNPC_MAXHP,
- UNPC_MAPID,
- UNPC_X,
- UNPC_Y,
- UNPC_LOOKDIR,
- UNPC_STR,
- UNPC_AGI,
- UNPC_VIT,
- UNPC_INT,
- UNPC_DEX,
- UNPC_LUK,
- UNPC_PLUSALLSTAT,
- UNPC_DMGIMMUNE,
- UNPC_ATKRANGE,
- UNPC_ATKMIN,
- UNPC_ATKMAX,
- UNPC_MATKMIN,
- UNPC_MATKMAX,
- UNPC_DEF,
- UNPC_MDEF,
- UNPC_HIT,
- UNPC_FLEE,
- UNPC_PDODGE,
- UNPC_CRIT,
- UNPC_RACE,
- UNPC_ELETYPE,
- UNPC_ELELEVEL,
- UNPC_AMOTION,
- UNPC_ADELAY,
- UNPC_DMOTION,
- };
- enum navigation_service {
- NAV_NONE = 0, ///< 0
- NAV_AIRSHIP_ONLY = 1, ///< 1 (actually 1-9)
- NAV_SCROLL_ONLY = 10, ///< 10
- NAV_AIRSHIP_AND_SCROLL = NAV_AIRSHIP_ONLY + NAV_SCROLL_ONLY, ///< 11 (actually 11-99)
- NAV_KAFRA_ONLY = 100, ///< 100
- NAV_KAFRA_AND_AIRSHIP = NAV_KAFRA_ONLY + NAV_AIRSHIP_ONLY, ///< 101 (actually 101-109)
- NAV_KAFRA_AND_SCROLL = NAV_KAFRA_ONLY + NAV_SCROLL_ONLY, ///< 110
- NAV_ALL = NAV_AIRSHIP_ONLY + NAV_SCROLL_ONLY + NAV_KAFRA_ONLY ///< 111 (actually 111-255)
- };
- enum random_option_attribute {
- ROA_ID = 0,
- ROA_VALUE,
- ROA_PARAM,
- };
- enum instance_info_type {
- IIT_ID,
- IIT_TIME_LIMIT,
- IIT_IDLE_TIMEOUT,
- IIT_ENTER_MAP,
- IIT_ENTER_X,
- IIT_ENTER_Y,
- IIT_MAPCOUNT,
- IIT_MAP
- };
- enum vip_status_type {
- VIP_STATUS_ACTIVE = 1,
- VIP_STATUS_EXPIRE,
- VIP_STATUS_REMAINING
- };
- /**
- * used to generate quick script_array entries
- **/
- struct eri *array_ers;
- DBMap *st_db;
- unsigned int active_scripts;
- unsigned int next_id;
- struct eri *st_ers;
- struct eri *stack_ers;
- const char* skip_space(const char* p);
- void script_error(const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos);
- void script_warning(const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos);
- struct script_code* parse_script(const char* src,const char* file,int line,int options);
- void run_script(struct script_code *rootscript,int pos,int rid,int oid);
- int set_reg(struct script_state* st, TBL_PC* sd, int64 num, const char* name, const void* value, struct reg_db *ref);
- int set_var(struct map_session_data *sd, char *name, void *val);
- int conv_num(struct script_state *st,struct script_data *data);
- const char* conv_str(struct script_state *st,struct script_data *data);
- void pop_stack(struct script_state* st, int start, int end);
- int run_script_timer(int tid, unsigned int tick, int id, intptr_t data);
- void script_stop_sleeptimers(int id);
- struct linkdb_node *script_erase_sleepdb(struct linkdb_node *n);
- void run_script_main(struct script_state *st);
- void script_stop_instances(struct script_code *code);
- void script_free_code(struct script_code* code);
- void script_free_vars(struct DBMap *storage);
- struct script_state* script_alloc_state(struct script_code* rootscript, int pos, int rid, int oid);
- void script_free_state(struct script_state* st);
- struct DBMap* script_get_label_db(void);
- struct DBMap* script_get_userfunc_db(void);
- void script_run_autobonus(const char *autobonus, struct map_session_data *sd, unsigned int pos);
- bool script_get_constant(const char* name, int* value);
- void script_set_constant(const char* name, int value, bool isparameter, bool deprecated);
- void script_hardcoded_constants(void);
- void script_cleararray_pc(struct map_session_data* sd, const char* varname, void* value);
- void script_setarray_pc(struct map_session_data* sd, const char* varname, uint32 idx, void* value, int* refcache);
- int script_config_read(char *cfgName);
- void do_init_script(void);
- void do_final_script(void);
- int add_str(const char* p);
- const char* get_str(int id);
- void script_reload(void);
- // @commands (script based)
- void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct reg_db *ref);
- /**
- * Array Handling
- **/
- struct reg_db *script_array_src(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
- void script_array_update(struct reg_db *src, int64 num, bool empty);
- void script_array_delete(struct reg_db *src, struct script_array *sa);
- void script_array_remove_member(struct reg_db *src, struct script_array *sa, unsigned int idx);
- void script_array_add_member(struct script_array *sa, unsigned int idx);
- unsigned int script_array_size(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
- unsigned int script_array_highest_key(struct script_state *st, struct map_session_data *sd, const char *name, struct reg_db *ref);
- void script_array_ensure_zero(struct script_state *st, struct map_session_data *sd, int64 uid, struct reg_db *ref);
- int script_free_array_db(DBKey key, DBData *data, va_list ap);
- /* */
- void script_reg_destroy_single(struct map_session_data *sd, int64 reg, struct script_reg_state *data);
- int script_reg_destroy(DBKey key, DBData *data, va_list ap);
- /* */
- void script_generic_ui_array_expand(unsigned int plus);
- unsigned int *script_array_cpy_list(struct script_array *sa);
- #ifdef BETA_THREAD_TEST
- void queryThread_log(char * entry, int length);
- #endif
- #endif /* _SCRIPT_H_ */
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