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- //
- // This sample script tests:
- // * how npc-variables work with duplicated npcs
- // * how the trigger area is applied to duplicates
- //
- // Outcome (r11216 trunk):
- // * the variables are _shared_ between all duplicates
- // * each duplicate knows its own map coordinates
- // * 'OnInit' loads the middle poring last, for some reason
- // * duplicates always override the source npc's trigger area (even 0x0)
- //
- - script Test Script -1,1,1,{
- mes "Hi.";
- mes "My coords are "+ .map$ +", "+ .x +"/" +.y ;
- close;
- OnInit:
- getmapxy(.map$, .x, .y, 1);
- end;
- OnTouch:
- getmapxy(.map$, .x, .y, 1);
- emotion e_scissors;
- end;
- }
- prontera,150,175,4 duplicate(Test Script) Test1 909
- prontera,155,175,4 duplicate(Test Script) Test2 909,2,2
- prontera,160,175,4 duplicate(Test Script) Test3 909,3,3
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