skill_cast_db.txt 29 KB

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  1. // Skill Times Database
  2. //
  3. // Structure of Database:
  4. // SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2
  5. //
  6. //==========================================
  7. // Rough list of Contents:
  8. //==========================================
  9. // 1. 1st Jobs Skills
  10. // 2. 2-1 Jobs Skills
  11. // 3. 1st Jobs Quest Skills
  12. // 4. NPC Skills (1)
  13. // 5. 2-2 Jobs Skills
  14. // 6. Wedding Skills
  15. // 7. NPC Skills (2)
  16. // 8. Advanced Jobs Skills (1)
  17. // 9. Adoption Skills
  18. // 10. Taekwon Jobs Skills (1)
  19. // 11. Advanced Jobs Skills (2)
  20. // 12. Taekwon Jobs Skills (2)
  21. // 13. 2nd Jobs Quest Skills
  22. // 14. Guild Skills
  23. //==========================================
  24. // This is just a rough overview to help
  25. // giving an overview on the document and
  26. // help navigating through it. (Vedurin)
  27. //==========================================
  28. //===== Swordman ===========================
  29. //-- SM_PROVOKE
  30. 6,0,0,0,30000,0
  31. //-- SM_MAGNUM
  32. 7,0,0,0,2000,10000
  33. //-- SM_ENDURE
  34. 8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000
  35. //==========================================
  36. //===== Mage ===============================
  37. //-- MG_SIGHT
  38. 10,0,0,0,10000,0
  39. //-- MG_NAPALMBEAT
  40. 11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0
  41. //-- MG_SAFETYWALL
  42. 12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0
  43. //-- MG_SOULSTRIKE
  44. 13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0
  45. //-- MG_COLDBOLT
  46. 14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0
  47. //-- MG_FROSTDRIVER
  48. 15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000
  49. //-- MG_STONECURSE
  50. 16,1000,0,0,0,11000:12000:13000:14000:15000:16000:17000:18000:19000:20000
  51. //-- MG_FIREBALL
  52. 17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0
  53. //-- MG_FIREWALL
  54. 18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0
  55. //-- MG_FIREBOLT
  56. 19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0
  57. //-- MG_LIGHTNINGBOLT
  58. 20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0
  59. //-- MG_THUNDERSTORM
  60. 21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0
  61. //==========================================
  62. //===== Acolyte ============================
  63. //-- AL_RUWACH
  64. 24,0,0,0,10000,0
  65. //-- AL_PNEUMA
  66. 25,0,0,0,10000,0
  67. //-- AL_TELEPORT
  68. 26,0,0,0,0,0
  69. //-- AL_WARP
  70. 27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0
  71. //-- AL_HEAL
  72. 28,0,1000,0,0,0
  73. //-- AL_INCAGI
  74. 29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
  75. //-- AL_DECAGI
  76. 30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0
  77. //-- AL_HOLYWATER
  78. 31,1000,500,0,0,0
  79. //-- AL_CRUCIS
  80. 32,500,2000,0,0,0
  81. //-- AL ANGELUS
  82. 33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
  83. //-- AL_BLESSING
  84. 34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
  85. //-- AL_CURE
  86. 35,0,1000,0,0,6000
  87. //==========================================
  88. //===== Archer =============================
  89. //-- AC_CONCENTRATION
  90. 45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
  91. //-- AC_DOUBLE
  92. 46,0,100,0,100,0
  93. //-- AC_SHOWER
  94. 47,0,100,0,100,0
  95. //==========================================
  96. //===== Thief ==============================
  97. //-- TF_HIDING
  98. 51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
  99. //-- TF_POISON
  100. 52,0,100,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
  101. //==========================================
  102. //===== First planned to be shared =========
  103. //-- ALL_RESURRECTION
  104. 54,6000:4000:2000:0,0:1000:2000:3000,0,0,0
  105. //==========================================
  106. //===== Knight =============================
  107. //-- KN_BRANDISHSPEAR
  108. 57,700,0,0,0,0
  109. //-- KN_SPEARBOOMERANG
  110. 59,0,1000,0,0,0
  111. //-- KN_TWOHANDQUICKEN
  112. 60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
  113. //-- KN_AUTOCOUNTER
  114. 61,0,0,0,400:800:1200:1600:2000,0
  115. //-- KN_BOWLINGBASH
  116. 62,700,0,0,0,0
  117. //==========================================
  118. //===== Priest =============================
  119. //-- PR_IMPOSITIO
  120. 66,0,3000,0,60000,0
  121. //-- PR_SUFFRAGIUM
  122. 67,0,2000,0,30000:20000:10000,0
  123. //-- PR_ASPERSIO
  124. 68,0,2000,0,60000:90000:120000:150000:180000,0
  125. //-- PR_BENEDICTIO
  126. 69,0,0,0,40000:80000:120000:160000:200000,0
  127. //-- PR_SANCTUARY
  128. 70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0
  129. //-- PR_SLOWPOISON
  130. 71,0,0,0,10000:20000:30000:40000,0
  131. //-- PR_STRECOVERY
  132. 72,0,2000,0,0,30000
  133. //-- PR_KYRIE
  134. 73,2000,2000,0,120000,0
  135. //-- PR_MAGNIFICAT
  136. 74,4000,2000,0,30000:45000:60000:75000:90000,0
  137. //-- PR_GLORIA
  138. 75,0,2000,0,10000:15000:20000:25000:30000,0
  139. //-- PR_LEXDIVINA
  140. 76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0
  141. //-- PR_TURNUNDEAD
  142. 77,1000,3000,0,0,0
  143. //-- PR_LEXAETERNA
  144. 78,0,3000,0,600000,0
  145. //-- PR_MAGNUS
  146. 79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0
  147. //==========================================
  148. //===== Wizard =============================
  149. //-- WZ_FIREPILLAR
  150. 80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,0
  151. //-- WZ_SIGHTRASHER
  152. 81,700,2000,0,500,0
  153. //-- WZ_METEOR
  154. 83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,3000
  155. //-- WZ_JUPITEL
  156. 84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0
  157. //-- WZ_VERMILION
  158. 85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000
  159. //-- WZ_WATERBALL
  160. 86,1000:2000:3000:4000:5000,0,0,0,0
  161. //-- WZ_ICEWALL
  162. 87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0
  163. //-- WZ_FROSTNOVA
  164. 88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000
  165. //-- WZ_STORMGUST
  166. 89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
  167. //-- WZ_EARTHSPIKE
  168. 90,1000:2000:3000:4000:5000,700,0,0,0
  169. //-- WZ_HEAVENDRIVE
  170. 91,1000:2000:3000:4000:5000,700,0,500,0
  171. //-- WZ_QUAGMIRE
  172. 92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000
  173. //==========================================
  174. //===== Blacksmith =========================
  175. //-- BS_REPAIRWEAPON
  176. 108,7500,0,0,0,0
  177. //-- BS_HAMMERFALL
  178. 110,0,0,0,0,5000
  179. //-- BS_ADRENALINE
  180. 111,0,0,0,30000:60000:90000:120000:150000,0
  181. //-- BS_WEAPONPEFECT
  182. 112,0,0,0,10000:20000:30000:40000:50000,0
  183. //-- BS_OVERTHRUST
  184. 113,0,0,0,20000:40000:60000:80000:100000,0
  185. //-- BS_MAXIMIZE
  186. 114,0,0,0,1000:2000:3000:4000:5000,0
  187. //==========================================
  188. //===== Hunter =============================
  189. //-- HT_SKIDTRAP
  190. 115,0,0,0,300000:240000:180000:120000:60000,0
  191. //-- HT_LANDMINE
  192. 116,0,0,0,200000:160000:120000:80000:40000,3000
  193. //-- HT_ANKLESNARE
  194. 117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000
  195. //-- HT_SHOCKWAVE
  196. 118,0,0,0,200000:160000:120000:80000:40000,0
  197. //-- HT_SANDMAN
  198. 119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000
  199. //-- HT_FLASHER
  200. 120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000
  201. //-- HT_FREEZINGTRAP
  202. 121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000
  203. //-- HT_BLASTMINE
  204. 122,0,0,0,25000:20000:15000:10000:5000,0
  205. //-- HT_CLAYMORETRAP
  206. 123,0,0,0,20000:40000:60000:80000:100000,0
  207. //-- HT_TALKIEBOX
  208. 125,0,0,0,600000,0
  209. //-- HT_BLITZBEAT
  210. 129,1500,1000,0,0,0
  211. //==========================================
  212. //===== Assassin ===========================
  213. //-- AS_CLOAKING
  214. 135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0
  215. //-- AS_SONICBLOW
  216. 136,0,2000,2000,0,3000
  217. //-- AS_GRIMTOOTH
  218. 137,0,0,0,0,1000
  219. //-- AS_ENCHANTPOISON
  220. 138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000
  221. //-- AS_POISONREACT
  222. 139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0
  223. //-- AS_VENOMDUST
  224. 140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
  225. //-- AS_SPLASHER
  226. 141,1000,0,0,11000:10000:9000:8000:7000:6000:5000:4000:3000:2000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
  227. //==========================================
  228. //===== 1st Jobs Quest Skills===============
  229. //-- NV_TRICKDEAD
  230. 143,0,0,0,600000,0
  231. //-- SM_FATALBLOW
  232. 145,0,0,0,0,3000
  233. //-- AC_CHARGEARROW
  234. 148,1500,0,0,0,0
  235. //-- TF_SPRINKLESAND
  236. 149,0,0,0,0,10000
  237. //-- TF_PICKSTONE
  238. 151,500,0,0,0,0
  239. //-- TF_THROWSTONE
  240. 152,0,100,0,3000,8000
  241. //-- MC_LOUD
  242. 155,0,0,0,300000,0
  243. //-- AL_HOLYLIGHT
  244. 156,2000,0,0,0,0
  245. //-- MG_ENERGYCOAT
  246. 157,5000,0,0,300000,0
  247. //==========================================
  248. //===== NPC Skills Part 1 ==================
  249. //-- NPC_ATTRICHANGE
  250. 161,0,0,0,1800000,0
  251. //-- NPC_CHANGEWATER
  252. 162,0,0,0,1800000,0
  253. //-- NPC_CHANGEGROUND
  254. 163,0,0,0,1800000,0
  255. //-- NPC_CHANGEFIRE
  256. 164,0,0,0,1800000,0
  257. //-- NPC_CHANGEWIND
  258. 165,0,0,0,1800000,0
  259. //-- NPC_CHANGEPOISON
  260. 166,0,0,0,1800000,0
  261. //-- NPC_CHANGEHOLY
  262. 167,0,0,0,1800000,0
  263. //-- NPC_CHANGEDARKNESS
  264. 168,0,0,0,1800000,0
  265. //-- NPC_CHANGETELEKINESIS
  266. 169,0,0,0,1800000,0
  267. //-- NPC_SELFDESTRUCTION
  268. 173,0,0,0,3500,0
  269. //-- NPC_POISON
  270. 176,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
  271. //-- NPC_BLINDATTACK
  272. 177,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
  273. //-- NPC_SILENCEATTACK
  274. 178,0,0,0,0,10000:12000:14000:16000:18000:20000:22000:24000:26000:28000
  275. //-- NPC_STUNATTACK
  276. 179,0,0,0,0,3000
  277. //-- NPC_PETRIFYATTACK
  278. 180,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
  279. //-- NPC_CURSEATTACK
  280. 181,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
  281. //-- NPC_SLEEPATTACK
  282. 182,0,0,0,0,8000:10000:12000:14000:16000:18000:20000:22000:24000:26000
  283. //-- NPC_KEEPING
  284. 201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0
  285. //-- NPC_BARRIER
  286. 204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0
  287. //-- NPC_LICK
  288. 206,0,0,0,0,3000
  289. //-- NPC_HALLUCINATION
  290. 207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0
  291. //==========================================
  292. //===== Rogue ==============================
  293. //-- RG_BACKSTAB
  294. 212,0,500,0,0,0
  295. //-- RG_RAID
  296. 214,0,0,0,3000,8000:9000:10000:11000:12000
  297. //-- RG_STRIPEWEAPON
  298. 215,1000,1000,0,75000:90000:105000:120000:135000,0
  299. //-- RG_STRIPSHIELD
  300. 216,1000,1000,0,75000:90000:105000:120000:135000,0
  301. //-- RG_STRIPWEAPON
  302. 217,1000,1000,0,75000:90000:105000:120000:135000,0
  303. //-- RG_STRIPHELM
  304. 218,1000,1000,0,75000:90000:105000:120000:135000,0
  305. //-- RG_GRAFITTI
  306. 220,0,0,0,180000,0
  307. //==========================================
  308. //===== Alchemist ==========================
  309. //-- AM_DEMONSTRATION
  310. 229,1000,0,0,40000:45000:50000:55000:60000,0
  311. //-- AM_ACIDTERROR
  312. 230,1000,0,0,3:7:10:12:13,120000
  313. //-- AM_POTIONPITCHER
  314. 231,0,500,0,0,0
  315. //-- AM_CANNIBALIZE
  316. 232,2000,500,0,300000:240000:180000:120000:60000,0
  317. //-- AM_SPHEREMINE
  318. 233,2000,500,0,40000:50000:60000:70000:80000,0
  319. //-- AM_CP_WEAPON
  320. 234,2000,0,0,120000:240000:360000:480000:600000,0
  321. //-- AM_CP_SHIELD
  322. 235,2000,0,0,120000:240000:360000:480000:600000,0
  323. //-- AM_CP_ARMOR
  324. 236,2000,0,0,120000:240000:360000:480000:600000,0
  325. //-- AM_CP_HELM
  326. 237,2000,0,0,120000:240000:360000:480000:600000,0
  327. //==========================================
  328. //-- AM_CALLHOMUNCULUS
  329. 243,0,0,0,0,0
  330. //-- AM_REST
  331. 244,0,0,0,0,0
  332. //-- AM_RESURRECTHOMUN
  333. 247,2000,0,0,0,0
  334. //==========================================
  335. //===== Crusader ===========================
  336. //-- CR_AUTOGUARD
  337. 249,0,0,0,300000,0
  338. //-- CR_SHIELDCHARGE
  339. 250,0,0,0,0,3000
  340. //-- CR_SHIELDBOOMERANG
  341. 251,0,700,0,0,0
  342. //-- CR_REFLECTSHIELD
  343. 252,0,0,0,300000,0
  344. //-- CR_HOLYCROSS
  345. 253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
  346. //-- CR_GRANDCROSS
  347. 254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
  348. //-- CR_DEVOTION
  349. 255,3000,0,0,0,30000:45000:60000:75000:90000
  350. //-- CR_PROVIDENCE
  351. 256,3000,0,0,180000,0
  352. //-- CR_DEFENDER
  353. 257,0,800,0,180000,0
  354. //-- CR_SPEARQUICKEN
  355. 258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
  356. //==========================================
  357. //===== Monk ===============================
  358. //-- MO_CALLSPIRITS
  359. 261,1000,0,0,600000,0
  360. //-- MO_ABSORBSPIRITS
  361. 262,2000,0,0,0,0
  362. //-- MO_INVESTIGATE
  363. 266,1000,500,0,0,0
  364. //-- MO_FINGEROFFENSIVE
  365. 267,1000,500,0:200:400:600:800,0,0
  366. //-- MO_STEELBODY
  367. 268,5000,0,0,30000:60000:90000:120000:150000,0
  368. //-- MO_BLADESTOP
  369. 269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000
  370. //-- MO_EXPLOSIONSPIRITS
  371. 270,0,0,0,180000,0
  372. //-- MO_EXTREMITYFIST
  373. 271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000
  374. //==========================================
  375. //===== Sage ===============================
  376. //-- SA_MAGICROD
  377. 276,0,1500,0,400:600:800:1000:1200,0
  378. //-- SA_SPELLBREAKER
  379. 277,700,0,0,0,0
  380. //-- SA_AUTOSPELL
  381. 279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0
  382. //-- SA_FLAMELAUNCHER
  383. 280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
  384. //-- SA_FROSTWEAPON
  385. 281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
  386. //-- SA_LIGHTNINGLOADER
  387. 282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
  388. //-- SA_SEISMICWEAPON
  389. 283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0
  390. //-- SA_VOLCANO
  391. 285,5000,0,0,60000:120000:180000:240000:300000,0
  392. //-- SA_DELUGE
  393. 286,5000,0,0,60000:120000:180000:240000:300000,0
  394. //-- SA_VIOLENTGALE
  395. 287,5000,0,0,60000:120000:180000:240000:300000,0
  396. //-- SA_LANDPROTECTOR
  397. 288,5000,0,0,120000:165000:210000:245000:300000,0
  398. //-- SA_DISPELL
  399. 289,2000,0,0,0,0
  400. //-- SA_REVERSEORCISH
  401. 294,0,0,0,1200000,0
  402. //==========================================
  403. //===== Bard & Dancer (Ensemble Skills) ====
  404. //-- BD_ADAPTATION
  405. 304,0,0,0,0,5000
  406. //-- BD_LULLABY
  407. 306,0,0,0,60000,15000
  408. //-- BD_RICHMANKIM
  409. 307,0,0,0,60000,60000
  410. //-- BD_ETERNALCHAOS
  411. 308,0,0,0,60000,60000
  412. //-- BD_DRUMBATTLEFIELD
  413. 309,0,0,0,60000,60000
  414. //-- BD_RINGNIBELUNGEN
  415. 310,0,0,0,60000,60000
  416. //-- BD_ROKISWEIL
  417. 311,0,0,0,60000,60000
  418. //-- BD_INTOABYSS
  419. 312,0,0,0,60000,60000
  420. //-- BD_SIEGFRIED
  421. 313,0,0,0,60000,60000
  422. //==========================================
  423. //===== Bard ===============================
  424. //-- BA_MUSICALSTRIKE
  425. 316,1500,0,0,0,0
  426. //-- BA_DISSONANCE
  427. 317,0,0,0,30000,3000
  428. //-- BA_FROSTJOKE
  429. 318,0,3000,0,0,10000:11000:12000:13000:14000
  430. //-- BA_WHISTLE
  431. 319,0,0,0,60000,20000
  432. //-- BA_ASSASSINCROSS
  433. 320,0,0,0,120000,20000
  434. //-- BA_POEMBRAGI
  435. 321,0,0,0,180000,20000
  436. //-- BA_APPLEIDUN
  437. 322,0,0,0,180000,20000
  438. //==========================================
  439. //===== Dancer =============================
  440. //-- DC_THROWARROW
  441. 324,1500,0,0,0,0
  442. //-- DC_UGLYDANCE
  443. 325,0,0,0,30000,3000
  444. //-- DC_SCREAM
  445. 326,0,3000,0,0,5000
  446. //-- DC_HUMMING
  447. 327,0,0,0,60000,20000
  448. //-- DC_DONTFORGETME
  449. 328,0,0,0,180000,20000
  450. //-- DC_FORTUNEKISS
  451. 329,0,0,0,120000,20000
  452. //-- DC_SERVICEFORYOU
  453. 330,0,0,0,180000,20000
  454. //==========================================
  455. //===== Wedding Skills =====================
  456. //-- WE_MALE
  457. 334,3000,0,0,0,0
  458. //-- WE_FEMALE
  459. 335,3000,0,0,0,0
  460. //-- WE_CALLPARTNER
  461. 336,0,0,0,20000,0
  462. //==========================================
  463. //===== NPC Skills Part 2 ==================
  464. //-- NPC_DARKGRANDNESS
  465. 339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
  466. //-- NPC_STOP
  467. 342,0,0,0,10000,0
  468. //-- NPC_POWERUP
  469. 349,0,0,0,60000:120000:180000:240000:300000,0
  470. //-- NPC_AGIUP
  471. 350,0,0,0,60000:120000:180000:240000:300000,0
  472. //-- NPC_INVISIBLE
  473. 353,0,0,0,30000,0
  474. //-- NPC_RUN
  475. 354,0,0:500:1000:1500:2000:2500,0,0,0
  476. //==========================================
  477. //===== Lord Knight ========================
  478. //-- LK_AURABLADE
  479. 355,0,0,0,40000:60000:80000:100000:120000,0
  480. //-- LK_PARRYING
  481. 356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0
  482. //-- LK_CONCENTRATION
  483. 357,0,0,0,25000:30000:35000:40000:45000,0
  484. //-- LK_TENSIONRELAX
  485. 358,0,0,0,180000,0
  486. //-- LK_BERSERK
  487. 359,0,0,0,300000,15000
  488. //-- LK_FURY
  489. 360,0,0,0,300000,0
  490. //==========================================
  491. //===== High Priest ========================
  492. //-- HP_ASSUMPTIO
  493. 361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0
  494. //-- HP_BASILICA
  495. 362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000
  496. //==========================================
  497. //===== High Wzard =========================
  498. //-- HW_MAGICCRASHER
  499. 365,300,300,0,0,0
  500. //-- HW_MAGICPOWER
  501. 366,700,0,0,30000,0
  502. //==========================================
  503. //===== Paladin ============================
  504. //-- PA_PRESSURE
  505. 367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000
  506. //-- PA_SACRIFICE
  507. 368,0,2000,0,0,0
  508. //-- PA_GOSPEL
  509. 369,0,0,0,60000,60000
  510. //==========================================
  511. //===== Champion ===========================
  512. //-- CH_PALMSTRIKE
  513. 370,0,300,0,0,0
  514. //-- CH_TIGERFIST
  515. 371,0,0,0,0,2000:4000:6000:8000:10000
  516. //-- CH_CHAINCRUSH
  517. 372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0
  518. //==========================================
  519. //===== Professor ==========================
  520. //-- PF_HPCONVERSION
  521. 373,0,1000:1200:1400:1600:1800,0,0,0
  522. //-- PF_SOULCHANGE
  523. 374,3000,5000,0,0,0
  524. //-- PF_SOULBURN
  525. 375,0,0,0,0,0
  526. //==========================================
  527. //===== Assassin Cross =====================
  528. //-- ASC_EDP
  529. 378,0,2000,0,20000:30000:40000:50000:60000,20000:30000:40000:50000:60000
  530. //-- ASC_BREAKER
  531. 379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0
  532. //==========================================
  533. //===== Sniper =============================
  534. //-- SN_SIGHT
  535. 380,0,0,0,30000,0
  536. //-- SN_FALCONASSAULT
  537. 381,1000,3000,0,0,0,0
  538. //-- SN_SHARPSHOOTING
  539. 382,2000,1500,0,0,0
  540. //-- SN_WINDWALK
  541. 383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0
  542. //==========================================
  543. //===== Whitesmith =========================
  544. //-- WS_MELTDOWN
  545. 384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000
  546. //-- WS_CARTBOOST
  547. 387,0,0,0,60000,0
  548. //==========================================
  549. //===== Stalker ============================
  550. //-- ST_CHASEWALK
  551. 389,0,0,0,10000,30000
  552. //-- ST_REJECTSWORD
  553. 390,0,0,0,300000,0
  554. //==========================================
  555. //===== Clown / Gypsy ======================
  556. //-- CG_ARROWVULCAN
  557. 394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0
  558. //-- CG_MOONLIT
  559. 395,0,0,0,20000:25000:30000:35000:40000,0
  560. //-- CG_MARIONETTE
  561. 396,0,0,0,300000,0
  562. //==========================================
  563. //===== Mixed Advanced Skills ==============
  564. //-- LK_SPIRALPIERCE
  565. 397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000
  566. //-- LK_HEADCRUSH
  567. 398,0,500,0,0,120000
  568. //-- LK_JOINTBEAT
  569. 399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000
  570. //-- HW_NAPALMVULCAN
  571. 400,1700,1000,0,0,45000
  572. //-- CH_SOULCOLLECT
  573. 401,2000,0,0,600000,0
  574. //-- PF_MINDBREAKER
  575. 402,0,800:900:1000:1100:1200,0,30000,0
  576. //-- PF_MEMORIZE
  577. 403,5000,0,0,0,0
  578. //-- PF_FOGWALL
  579. 404,0,0,0,20000,10000
  580. //-- PF_SPIDERWEB
  581. 405,0,0,0,30000,8000
  582. //-- ASC_METEORASSAULT (Upkeep2 times are duration of: blind(lv1), stun(lv2) or bleeding (lv3)
  583. 406,500,500,0,0,10000:3000:120000
  584. //-- ASC_CDP
  585. 407,0,500,0,0,0
  586. //==========================================
  587. //===== Adoption Skills ====================
  588. //-- WE_BABY
  589. 408,3000,0,0,300000,0
  590. //-- WE_CALLPARENT
  591. 409,0,0,0,20000,0
  592. //-- WE_CALLBABY
  593. 410,0,0,0,20000,0
  594. //==========================================
  595. //===== Taekwon ============================
  596. //-- TK_RUN
  597. 411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000
  598. //-- TK_DOWNKICK
  599. 415,0,0,0,0,3000
  600. //-- TK_TURNKICK
  601. 417,0,0,0,0,2000
  602. //-- TK_SPTIME
  603. 423,0,0,0,1800000,0
  604. //-- TK_SEVENWIND
  605. 425,0,0,0,300000,0
  606. //-- TK_HIGHJUMP
  607. 426,5000:4000:3000:2000:1000,0,0,0,0
  608. //==========================================
  609. //===== Star Gladiator =====================
  610. //-- SG_FEEL
  611. 427,1000,0,0,0,0
  612. //SG_SUN_WARM
  613. 428,0,1000,0,10000:20000:60000,0
  614. //SG_MOON_WARM
  615. 429,0,1000,0,10000:20000:60000,0
  616. //SG_STAR_WARM
  617. 430,0,1000,0,10000:20000:60000,0
  618. //SG_SUN_COMFORT
  619. 431,0,1000,0,80000:160000:240000:320000,0
  620. //SG_MOON_COMFORT
  621. 432,0,1000,0,80000:160000:240000:320000,0
  622. //SG_STAR_COMFORT
  623. 433,0,1000,0,80000:160000:240000:320000,0
  624. //-- SG_HATE
  625. 434,1000,0,0,0,0
  626. //SG_FRIEND
  627. 442,0,0,0,10000,0
  628. //SG_KNOWLEDGE
  629. 443,0,0,0,600000,0
  630. //SG_FUSION
  631. 444,0,1000,0,600000,0
  632. //==========================================
  633. //===== Soul Linker ========================
  634. //-- SL_ALCHEMIST
  635. 445,1000,500,0,150000:200000:250000:300000:350000,0
  636. //-- AM_BERSERKPITCHER - Copy of AM_POTIONPITCHER for now
  637. 446,0,500,0,0,0
  638. //-- SL_MONK
  639. 447,1000,500,0,150000:200000:250000:300000:350000,0
  640. //-- SL_STAR
  641. 448,1000,500,0,150000:200000:250000:300000:350000,0
  642. //-- SL_SAGE
  643. 449,1000,500,0,150000:200000:250000:300000:350000,0
  644. //-- SL_CRUSADER
  645. 450,1000,500,0,150000:200000:250000:300000:350000,0
  646. //-- SL_SUPERNOVICE
  647. 451,1000,500,0,150000:200000:250000:300000:350000,0
  648. //-- SL_KNIGHT
  649. 452,1000,500,0,150000:200000:250000:300000:350000,0
  650. //-- SL_WIZARD
  651. 453,1000,500,0,150000:200000:250000:300000:350000,0
  652. //-- SL_PRIEST
  653. 454,1000,500,0,150000:200000:250000:300000:350000,0
  654. //-- SL_BARDDANCER
  655. 455,1000,500,0,150000:200000:250000:300000:350000,0
  656. //-- SL_ROGUE
  657. 456,1000,500,0,150000:200000:250000:300000:350000,0
  658. //-- SL_ASSASSIN
  659. 457,1000,500,0,150000:200000:250000:300000:350000,0
  660. //-- SL_BLACKSMITH
  661. 458,1000,500,0,150000:200000:250000:300000:350000,0
  662. //-- BS_ADRENALINE2
  663. 459,0,0,0,150000,0
  664. //-- SL_HUNTER
  665. 460,1000,500,0,150000:200000:250000:300000:350000,0
  666. //-- SL_SOULLINKER
  667. 461,1000,500,0,150000:200000:250000:300000:350000,0
  668. //-- SL_KAIZEL
  669. 462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000
  670. //-- SL_KAAHI
  671. 463,0,500,0,1800000,500
  672. //-- SL_KAUPE
  673. 464,500,500,0,600000,0
  674. //-- SL_KAITE
  675. 465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360000:600000,0
  676. //-- SL_STIN
  677. 467,100,500,0,0,0
  678. //-- SL_STUN
  679. 468,100,500,0,2000,0
  680. //-- SL_SMA
  681. 469,2000,500,0,3000,0
  682. //-- SL_SWOO
  683. 470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0
  684. //-- SL_SKE
  685. 471,3000:2000:1000,500,0,10000:20000:30000,3000
  686. //-- SL_SKA
  687. 472,3000:2000:1000,500,0,10000:20000:30000,0
  688. //==========================================
  689. //===== Mixed Advanced Skills ==============
  690. //-- ST_PRESERVE
  691. 475,1000,0,0,600000,0
  692. //-- ST_FULLSTRIP
  693. 476,0,1000,0,75000:90000:105000:120000:135000,0
  694. //-- CR_SLIMPITCHER
  695. 478,1000,1000,0,0,0
  696. //-- CR_FULLPROTECTION
  697. 479,2000,0,0,120000:240000:360000:480000:600000,0
  698. //-- PA_SHIELDCHAIN
  699. 480,1000,1000,0,0,0
  700. //-- PF_DOUBLECASTING
  701. 482,2000,0,0,90000,0
  702. //-- HW_GANBANTEIN
  703. 483,3000,5000,0,0,0
  704. //-- HW_GRAVITATION
  705. 484,5000,2000,0,5000:6000:7000:8000:9000,0
  706. //-- WS_CARTTERMINATION
  707. 485,0,0,0,0,3000
  708. //-- WS_OVERTHRUSTMAX
  709. 486,0,0,0,180000,0
  710. //-- CG_LONGINGFREEDOM
  711. 487,0,0,0,180000,0
  712. //-- CG_HERMODE
  713. 488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000
  714. //-- CG_TAROTCARD
  715. 489,1000,3000,0,0,30000
  716. //-- CR_ACIDDEMONSTRATION
  717. 490,1000,1000,0,0,0
  718. //==========================================
  719. //===== Mixed Taekwon Skills ===============
  720. //-- TK_MISSION
  721. 493,1000,0,0,0,0
  722. //-- SL_HIGH
  723. 494,1,0,0,150000:200000:250000:300000:350000,0
  724. //-- KN_ONEHAND
  725. 495,0,0,0,300000,0
  726. //-- AM_TWILIGHT1
  727. 496,3000,10000,0,50,0
  728. //-- AM_TWILIGHT2
  729. 497,3000,10000,0,50,0
  730. //-- AM_TWILIGHT3
  731. 498,3000,10000,0,50,0
  732. //-- HT_POWER
  733. 499,0,-100,0,100,0
  734. //==========================================
  735. //===== Gunslinger =========================
  736. //-- GS_GLITTERING
  737. 500,0,0,0,600000,0
  738. //-- GS_FLING
  739. 501,0,1000,0,30000,0
  740. //-- GS_TRIPLEACTION
  741. 502,0,1000,0,0,0
  742. //-- GS_BULLSEYE
  743. 503,0,1000,0,0,0
  744. //-- GS_MADNESSCANCEL
  745. 504,0,1000,0,15000,0
  746. //-- GS_ADJUSTMENT
  747. 505,0,1000,0,30000,0
  748. //-- GS_INCREASING
  749. 506,0,1000,0,60000,0
  750. //-- GS_MAGICALBULLET
  751. 507,0,1000,0,0,0
  752. //-- GS_CRACKER
  753. 508,0,1000,0,0,5000
  754. //-- GS_TRACKING
  755. 512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0
  756. //-- GS_DISARM
  757. 513,0,1000,0,30000,0
  758. //-- GS_PIERCINGSHOT
  759. 514,0,1000,0,0,120000
  760. //-- GS_RAPIDSHOWER
  761. 515,0,1000,0,0,0
  762. //-- GS_DESPERADO
  763. 516,0,1000,1000,1000,0
  764. //-- GS_GATLINGFEVER
  765. 517,0,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0
  766. //-- GS_DUST
  767. 518,1000,1000,0,0,0
  768. //-- GS_FULLBUSTER
  769. 519,1000,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000
  770. //-- GS_SPREADATTACK
  771. 520,0,1000,0,0,0
  772. //-- GS_GROUNDDRIFT
  773. 521,0,1000,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0
  774. //==========================================
  775. //===== Ninja ==============================
  776. //-- NJ_HUUMA // Unknown casting time. temp value (taken from jA)
  777. 525,1000,1000,0,0,0
  778. //-- NJ_ZENYNAGE
  779. 526,0,5000,0,0,0
  780. //-- NJ_TATAMIGAESHI // Duration1 is land-effect, Duration2 is range-inmunity effect.
  781. 527,0,3000,0,3000,3000
  782. //-- NJ_KASUMIKIRI // Delay unknown (if there is one)
  783. 528,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
  784. //-- NJ_SHADOWJUMP // Delay unknown (if there is one)
  785. 529,0,0,0,0,0
  786. //-- NJ_KIRIKAGE // Seems to have no delay (English Translation Project)
  787. 530,0,0,0,0,0
  788. //-- NJ_UTSUSEMI
  789. 531,0,0,0,20000:30000:40000:50000:60000,0
  790. //-- NJ_BUNSINJYUTSU // Cast and Delay unknown (temp > random cast)
  791. 532,4000:3500:3000:2500:2000:3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0
  792. //-- NJ_KOUENKA
  793. 534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
  794. //-- NJ_KAENSIN
  795. 535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0,
  796. //-- NJ_BAKUENRYU
  797. 536,3000,2000,0,0,0
  798. //-- NJ_HYOUSENSOU
  799. 537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
  800. //-- NJ_SUITON
  801. 538,3300:3200:3100:3000:2900:2800:2700:2600:2500:2400,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
  802. //-- NJ_HYOUSYOURAKU // Cast time taken from jA (not reliable, must be checked)
  803. 539,3000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
  804. //-- NJ_HUUJIN
  805. 540,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
  806. //-- NJ_RAIGEKISAI
  807. 541,3700:3400:3100:2800:2500,0,0,0,0 // Not sure of cast but very litely to be correct (English Translation Project)
  808. //-- NJ_KAMAITACHI
  809. 542,3000,2000,0,0,0 // Cast and delay unknown > temp values taken from NJ_BAKUENRYU
  810. //-- NJ_NEN
  811. 543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,30000:45000:60000:75000:90000
  812. //-- NJ_ISSEN // cast and delay unknown > temp values taken from MO_EXTREMITYFIST
  813. 544,4000:3500:3000:2500:2000:3000:2500:2000:1500:1000,0,0,0,0
  814. //==========================================
  815. //===== 2nd Jobs Quest Skills ==============
  816. //-- KN_CHARGEATK
  817. 1001,300,300,0,0,0
  818. //-- CR_SHRINK
  819. 1002,0,0,0,300000,0
  820. //-- AS_VENOMKNIFE
  821. 1004,0,200,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
  822. //-- RG_CLOSECONFINE
  823. 1005,0,0,0,10000,0
  824. //-- WZ_SIGHTBLASTER
  825. 1006,2000,0,0,120000,0
  826. //-- SA_ELEMENTWATER
  827. 1008,2000,1000,0,1800000,0
  828. //-- HT_PHANTASMIC
  829. 1009,0,0,0,0,0
  830. //-- BA_PANGVOICE
  831. 1010,1000,2000,0,17000,0
  832. //-- DC_WINKCHARM (time1: Charm, time2: Confusion)
  833. 1011,1000,2000,0,10000,17000
  834. //-- BS_GREED
  835. 1013,0,1000,0,0,0
  836. //-- PR_REDEMPTIO
  837. 1014,4000,0,0,0,0
  838. //-- MO_KITRANSLATION
  839. 1015,2000,1000,0,600000,0
  840. //-- MO_BALKYOUNG
  841. 1016,0,2000,0,0,2000
  842. //-- SA_ELEMENTGROUND
  843. 1017,2000,1000,0,1800000,0
  844. //-- SA_ELEMENTFIRE
  845. 1018,2000,1000,0,1800000,0
  846. //-- SA_ELEMENTWIND
  847. 1019,2000,1000,0,1800000,0
  848. //==========================================
  849. //==========================================
  850. //-- HLIF_HEAL
  851. 8001,0,1000,0,0,1000
  852. //-- HLIF_AVOID
  853. 8002,0,0,0,40000:35000:30000:25000:20000,40000:45000:50000:55000:60000
  854. //-- HLIF_CHANGE
  855. 8004,0,0,0,60000:180000:300000,600000:900000:1200000
  856. //-- HAMI_CASTLE
  857. 8005,0,0,0,0,60000:70000:80000:90000:129000
  858. //-- HAMI_DEFENCE
  859. 8006,0,0,0,40000:35000:30000:25000:20000,30000
  860. //-- HAMI_BLOODLUST
  861. 8008,0,0,0,60000:180000:300000,300000:600000:900000
  862. //-- HFLI_MOON
  863. 8009,0,0,1000,0,0
  864. //-- HFLI_FLEET
  865. 8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000
  866. //-- HFLI_SPEED
  867. 8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000
  868. //-- HVAN_CAPRICE
  869. 8013,700:1400:2100:2800:3500,0,1000:1200:1400:1600:1800,0,1000:1200:1400:1600:1800
  870. //-- HVAN_CHAOTIC
  871. 8014,0,0,1000,0,1000
  872. //-- HVAN_EXPLOSION
  873. 8016,0,0,1000,0,0
  874. //==========================================
  875. //===== Guild Skills =======================
  876. //-- GD_LEADERSHIP
  877. 10006,0,0,0,300000,0
  878. //-- GD_GLORYWOUNDS
  879. 10007,0,0,0,300000,0
  880. //-- GD_SOULCOLD
  881. 10008,0,0,0,300000,0
  882. //-- GD_HAWKEYES
  883. 10009,0,0,0,300000,0
  884. //-- GD_BATTLEORDER
  885. 10010,5000,1000,0,60000,300000
  886. //-- GD_REGENERATION
  887. 10011,5000,1000,0,60000,300000
  888. //-- GD_RESTORE
  889. 10012,5000,1000,0,0,300000
  890. //-- GD_EMERGENCYCALL
  891. 10013,5000,1000,0,0,300000
  892. //==========================================