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- // Homunculus Skill Tree Database
- //
- // Structure of Database:
- // Class,SkillID,MaxLv,NeedLevel,Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name#
- //
- // 01. Class Homunculus ID.
- // 02. SkillID Skill ID of the homunuculus skill.
- // 03. MaxLv Maximum level of the homunuculus skill.
- // 04. NeedLevel Homunculus level required for the skill to become available
- // 05. Prerequisite SkillID Homunculus skill required for the skill to become available.
- // 06. Prerequisite SkillLv Level of the required homunculus skill.
- // ...
- // 15. IntimacyLvReq Minimum level of intimacy to unlock skill.
- //
- // NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified.
- //Lif
- 6001,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
- 6001,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
- 6001,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
- //Amistr
- 6002,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
- 6002,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
- 6002,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
- //Filir
- 6003,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
- 6003,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
- 6003,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
- //Vanilmirth
- 6004,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
- 6004,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
- 6004,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
- //Lif2
- 6005,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
- 6005,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
- 6005,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
- //Amistr2
- 6006,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
- 6006,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
- 6006,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
- //Filir2
- 6007,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
- 6007,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
- 6007,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
- //Vanilmirth2
- 6008,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
- 6008,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
- 6008,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
- //Lif_H
- 6009,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
- 6009,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
- 6009,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
- 6009,8004,3,0,0,0,0,0,0,0,0,0,0,0,910 //HLIF_CHANGE
- //Amistr_H
- 6010,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
- 6010,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
- 6010,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
- 6010,8008,3,0,0,0,0,0,0,0,0,0,0,0,910 //HAMI_BLOODLUST
- //Filir_H
- 6011,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
- 6011,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
- 6011,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
- 6011,8012,3,0,0,0,0,0,0,0,0,0,0,0,910 //HFLI_SBR44
- //Vanilmirth_H
- 6012,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
- 6012,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
- 6012,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
- 6012,8016,3,0,0,0,0,0,0,0,0,0,0,0,910 //HVAN_EXPLOSION
- //Lif2_H
- 6013,8001,5,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
- 6013,8002,5,0,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
- 6013,8003,5,0,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN
- 6013,8004,3,0,0,0,0,0,0,0,0,0,0,0,910 //HLIF_CHANGE
- //Amistr2_H
- 6014,8005,5,0,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE
- 6014,8006,5,0,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE
- 6014,8007,5,0,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN
- 6014,8008,3,0,0,0,0,0,0,0,0,0,0,0,910 //HAMI_BLOODLUST
- //Filir2_H
- 6015,8009,5,0,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON
- 6015,8010,5,0,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET
- 6015,8011,5,0,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED
- 6015,8012,3,0,0,0,0,0,0,0,0,0,0,0,910 //HFLI_SBR44
- //Vanilmirth2_H
- 6016,8013,5,0,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE
- 6016,8014,5,0,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC
- 6016,8015,5,0,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT
- 6016,8016,3,0,0,0,0,0,0,0,0,0,0,0,910 //HVAN_EXPLOSION
- //Eira
- 6048,8022,5,128,0,0,0,0,0,0,0,0,0,0,0 //MH_LIGHT_OF_REGENE
- 6048,8023,5,114,0,0,0,0,0,0,0,0,0,0,0 //MH_OVERED_BOOST
- 6048,8024,10,106,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER
- 6048,8025,10,121,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER
- 6048,8026,5,137,0,0,0,0,0,0,0,0,0,0,0 //MH_SILENT_BREEZE
- //Bayeri
- 6049,8031,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN
- 6049,8032,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_GOLDENE_FERSE
- 6049,8033,5,121,0,0,0,0,0,0,0,0,0,0,0 //MH_STEINWAND
- 6049,8034,10,138,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE
- 6049,8035,5,130,0,0,0,0,0,0,0,0,0,0,0 //MH_ANGRIFFS_MODUS
- //Sera
- 6050,8018,5,132,0,0,0,0,0,0,0,0,0,0,0 //MH_SUMMON_LEGION
- 6050,8019,10,105,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE
- 6050,8020,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_POISON_MIST
- 6050,8021,10,123,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER
- //Dieter
- 6051,8039,5,122,0,0,0,0,0,0,0,0,0,0,0 //MH_MAGMA_FLOW
- 6051,8040,5,116,0,0,0,0,0,0,0,0,0,0,0 //MH_GRANITIC_ARMOR
- 6051,8041,10,109,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE
- 6051,8042,10,131,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC
- 6051,8043,5,102,0,0,0,0,0,0,0,0,0,0,0 //MH_VOLCANIC_ASH
- //Elanor
- 6052,8027,1,100,0,0,0,0,0,0,0,0,0,0,0 //MH_STYLE_CHANGE
- 6052,8028,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_SONIC_CRAW
- 6052,8029,10,114,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH
- 6052,8030,10,128,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY
- 6052,8036,5,100,0,0,0,0,0,0,0,0,0,0,0 //MH_TINDER_BREAKER
- 6052,8037,5,112,0,0,0,0,0,0,0,0,0,0,0 //MH_CBC
- 6052,8038,5,133,0,0,0,0,0,0,0,0,0,0,0 //MH_EQC
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