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- // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #ifndef _CLAN_H_
- #define _CLAN_H_
- #ifdef __cplusplus
- extern "C" {
- #endif
- #include "../common/mmo.h"
- #include "status.h"
- void do_init_clan();
- void do_final_clan();
- struct clan* clan_search( int id );
- struct clan* clan_searchname( const char* name );
- void clan_load_clandata( int count, struct clan* clans );
- void clan_member_joined( struct map_session_data* sd );
- void clan_member_left( struct map_session_data* sd );
- bool clan_member_join( struct map_session_data *sd, int clan_id, uint32 account_id, uint32 char_id );
- bool clan_member_leave( struct map_session_data* sd, int clan_id, uint32 account_id, uint32 char_id );
- void clan_send_message( struct map_session_data *sd, const char *mes, int len );
- void clan_recv_message(int clan_id,uint32 account_id,const char *mes,int len);
- struct map_session_data* clan_getavailablesd( struct clan* clan );
- int clan_get_alliance_count( struct clan *clan, int flag );
- #ifdef __cplusplus
- }
- #endif
- #endif
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