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- # This file is a part of rAthena.
- # Copyright(C) 2021 rAthena Development Team
- # https://rathena.org - https://github.com/rathena
- #
- # This program is free software: you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program. If not, see <http://www.gnu.org/licenses/>.
- #
- ###########################################################################
- # Item Database
- ###########################################################################
- #
- # Item Settings
- #
- ###########################################################################
- # - Id Item ID.
- # AegisName Server name to reference the item in scripts and lookups, should use no spaces.
- # Name Name in English for displaying as output.
- # Type Item type. (Default: Etc)
- # SubType Weapon or Ammo type. (Default: 0)
- # Buy Buying price. When not specified, becomes double the sell price. (Default: 0)
- # Sell Selling price. When not specified, becomes half the buy price. (Default: 0)
- # Weight Item weight. Each 10 is 1 weight. (Default: 0)
- # Attack Weapon's attack. (Default: 0)
- # MagicAttack Weapon's magic attack. (Default: 0)
- # Defense Armor's defense. (Default: 0)
- # Range Weapon's attack range. (Default: 0)
- # Slots Available slots in item. (Default: 0)
- # Jobs Jobs that can equip the item. (Map default is 'All: true')
- # Classes Upper class types that can equip the item. (Map default is 'All: true')
- # Gender Gender that can equip the item. (Default: Both)
- # Locations Equipment's placement. (Default: None)
- # WeaponLevel Weapon level. (Default: 1 for Weapons)
- # ArmorLevel Armor level. (Default: 1 for Armors)
- # EquipLevelMin Minimum required level to equip. (Default: 0)
- # EquipLevelMax Maximum level that can equip. (Default: 0)
- # Refineable If the item can be refined. (Default: false)
- # View View sprite of an item. (Default: 0)
- # AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null)
- # Flags: Item flags. (Default: null)
- # BuyingStore If the item is available for Buyingstores. (Default: false)
- # DeadBranch If the item is a Dead Branch. (Default: false)
- # Container If the item is part of a container. (Default: false)
- # UniqueId If the item is a unique stack. (Default: false)
- # BindOnEquip If the item is bound to the character upon equipping. (Default: false)
- # DropAnnounce If the item has a special announcement to self on drop. (Default: false)
- # NoConsume If the item is consumed on use. (Default: false)
- # DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None)
- # Delay: Item use delay. (Default: null)
- # Duration Duration of delay in seconds.
- # Status Status Change used to track delay. (Default: None)
- # Stack: Item stack amount. (Default: null)
- # Amount Maximum amount that can be stacked.
- # Inventory If the stack is applied to player's inventory. (Default: true)
- # Cart If the stack is applied to the player's cart. (Default: false)
- # Storage If the stack is applied to the player's storage. (Default: false)
- # GuildStorage If the stack is applied to the player's guild storage. (Default: false)
- # NoUse: Conditions when the item is unusable. (Default: null)
- # Override Group level to override these conditions.
- # Sitting If the item can not be used while sitting. (Default: false)
- # Trade: Trade restrictions. (Default: null)
- # Override Group level to override these conditions.
- # NoDrop If the item can not be dropped. (Default: false)
- # NoTrade If the item can not be traded. (Default: false)
- # TradePartner If the item can not be traded to the player's partner. (Default: false)
- # NoSell If the item can not be sold. (Default: false)
- # NoCart If the item can not be put in a cart. (Default: false)
- # NoStorage If the item can not be put in a storage. (Default: false)
- # NoGuildStorage If the item can not be put in a guild storage. (Default: false)
- # NoMail If the item can not be put in a mail. (Default: false)
- # NoAuction If the item can not be put in an auction. (Default: false)
- # Script Script to execute when the item is used/equipped. (Default: null)
- # EquipScript Script to execute when the item is equipped. (Default: null)
- # UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
- ###########################################################################
- Header:
- Type: ITEM_DB
- Version: 2
- Footer:
- Imports:
- - Path: db/pre-re/item_db_usable.yml
- - Path: db/pre-re/item_db_equip.yml
- - Path: db/pre-re/item_db_etc.yml
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