quests_rachel.txt 206 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709371037113712371337143715371637173718371937203721372237233724372537263727372837293730373137323733373437353736373737383739374037413742374337443745374637473748374937503751375237533754375537563757375837593760376137623763376437653766376737683769377037713772377337743775377637773778377937803781378237833784378537863787378837893790379137923793379437953796379737983799380038013802380338043805380638073808380938103811381238133814381538163817381838193820382138223823382438253826382738283829383038313832383338343835383638373838383938403841384238433844384538463847384838493850385138523853385438553856385738583859386038613862386338643865386638673868386938703871387238733874387538763877387838793880388138823883388438853886388738883889389038913892389338943895389638973898389939003901390239033904390539063907390839093910391139123913391439153916391739183919392039213922392339243925392639273928392939303931393239333934393539363937393839393940394139423943394439453946394739483949395039513952395339543955395639573958395939603961396239633964396539663967396839693970397139723973397439753976397739783979398039813982398339843985398639873988398939903991399239933994399539963997399839994000400140024003400440054006400740084009401040114012401340144015401640174018401940204021402240234024402540264027402840294030403140324033403440354036403740384039404040414042404340444045404640474048404940504051405240534054405540564057405840594060406140624063406440654066406740684069407040714072407340744075407640774078407940804081408240834084408540864087408840894090409140924093409440954096409740984099410041014102410341044105410641074108410941104111411241134114411541164117411841194120412141224123412441254126412741284129413041314132413341344135413641374138413941404141414241434144414541464147414841494150415141524153415441554156415741584159416041614162416341644165416641674168416941704171417241734174417541764177417841794180418141824183418441854186418741884189419041914192419341944195419641974198419942004201420242034204420542064207420842094210421142124213421442154216421742184219422042214222422342244225422642274228422942304231423242334234423542364237423842394240424142424243424442454246424742484249425042514252425342544255425642574258425942604261426242634264426542664267426842694270427142724273427442754276427742784279428042814282428342844285428642874288428942904291429242934294429542964297429842994300430143024303430443054306430743084309431043114312431343144315431643174318431943204321432243234324432543264327432843294330433143324333433443354336433743384339434043414342434343444345434643474348434943504351435243534354435543564357435843594360436143624363436443654366436743684369437043714372437343744375437643774378437943804381438243834384438543864387438843894390439143924393439443954396439743984399440044014402440344044405440644074408440944104411441244134414441544164417441844194420442144224423442444254426442744284429443044314432443344344435443644374438443944404441444244434444444544464447444844494450445144524453445444554456445744584459446044614462446344644465446644674468446944704471447244734474447544764477447844794480448144824483448444854486448744884489449044914492449344944495449644974498449945004501450245034504450545064507450845094510451145124513451445154516451745184519452045214522452345244525452645274528452945304531453245334534453545364537453845394540454145424543454445454546454745484549455045514552455345544555455645574558455945604561456245634564456545664567456845694570457145724573457445754576457745784579458045814582458345844585458645874588458945904591459245934594459545964597459845994600460146024603460446054606460746084609461046114612461346144615461646174618461946204621462246234624462546264627462846294630463146324633463446354636463746384639464046414642464346444645464646474648464946504651465246534654465546564657465846594660466146624663466446654666466746684669467046714672467346744675467646774678467946804681468246834684468546864687468846894690469146924693469446954696469746984699470047014702470347044705470647074708470947104711471247134714471547164717471847194720472147224723472447254726472747284729473047314732473347344735473647374738473947404741474247434744474547464747474847494750475147524753475447554756475747584759476047614762476347644765476647674768476947704771477247734774477547764777477847794780478147824783478447854786478747884789479047914792479347944795479647974798479948004801480248034804480548064807480848094810481148124813481448154816481748184819482048214822482348244825482648274828482948304831483248334834483548364837483848394840484148424843484448454846484748484849485048514852485348544855485648574858485948604861486248634864486548664867486848694870487148724873487448754876487748784879488048814882488348844885488648874888488948904891489248934894489548964897489848994900490149024903490449054906490749084909491049114912491349144915491649174918491949204921492249234924492549264927492849294930493149324933493449354936493749384939494049414942494349444945494649474948494949504951495249534954495549564957495849594960496149624963496449654966496749684969497049714972497349744975497649774978497949804981498249834984498549864987498849894990499149924993499449954996499749984999500050015002500350045005500650075008500950105011501250135014501550165017501850195020502150225023502450255026502750285029503050315032503350345035503650375038503950405041504250435044504550465047504850495050505150525053505450555056505750585059506050615062506350645065506650675068506950705071507250735074507550765077507850795080508150825083508450855086508750885089509050915092509350945095509650975098509951005101510251035104510551065107510851095110511151125113511451155116511751185119512051215122512351245125512651275128512951305131513251335134513551365137513851395140514151425143514451455146514751485149515051515152515351545155515651575158515951605161516251635164516551665167516851695170517151725173517451755176517751785179518051815182518351845185518651875188518951905191519251935194519551965197519851995200520152025203520452055206520752085209521052115212521352145215521652175218521952205221522252235224522552265227522852295230523152325233523452355236523752385239524052415242524352445245524652475248524952505251525252535254525552565257525852595260526152625263526452655266526752685269527052715272527352745275527652775278527952805281528252835284528552865287528852895290529152925293529452955296529752985299530053015302530353045305530653075308530953105311531253135314531553165317531853195320532153225323532453255326532753285329533053315332533353345335533653375338533953405341534253435344534553465347534853495350535153525353535453555356535753585359536053615362536353645365536653675368536953705371537253735374537553765377537853795380538153825383538453855386538753885389539053915392539353945395539653975398539954005401540254035404540554065407540854095410541154125413541454155416541754185419542054215422542354245425542654275428542954305431543254335434543554365437543854395440544154425443544454455446544754485449545054515452545354545455545654575458545954605461546254635464546554665467546854695470547154725473547454755476547754785479548054815482548354845485548654875488548954905491549254935494549554965497549854995500550155025503550455055506550755085509551055115512551355145515551655175518551955205521552255235524552555265527552855295530553155325533553455355536553755385539554055415542554355445545554655475548554955505551555255535554555555565557555855595560556155625563556455655566556755685569557055715572557355745575557655775578557955805581558255835584558555865587558855895590559155925593559455955596559755985599560056015602560356045605560656075608560956105611561256135614561556165617561856195620562156225623562456255626562756285629563056315632563356345635563656375638563956405641564256435644564556465647564856495650565156525653565456555656565756585659566056615662566356645665566656675668566956705671567256735674567556765677567856795680568156825683568456855686568756885689569056915692569356945695569656975698569957005701570257035704570557065707570857095710571157125713571457155716571757185719572057215722572357245725572657275728572957305731573257335734573557365737573857395740574157425743574457455746574757485749575057515752575357545755575657575758575957605761576257635764576557665767576857695770577157725773577457755776577757785779578057815782578357845785578657875788578957905791579257935794579557965797579857995800580158025803580458055806580758085809581058115812581358145815581658175818581958205821582258235824582558265827582858295830583158325833583458355836583758385839584058415842584358445845584658475848584958505851585258535854585558565857585858595860586158625863586458655866586758685869587058715872587358745875587658775878587958805881588258835884588558865887588858895890589158925893589458955896589758985899590059015902590359045905590659075908590959105911591259135914591559165917591859195920592159225923592459255926592759285929593059315932593359345935593659375938593959405941594259435944594559465947594859495950595159525953595459555956595759585959596059615962596359645965596659675968596959705971597259735974597559765977597859795980598159825983598459855986598759885989599059915992599359945995599659975998599960006001600260036004600560066007600860096010601160126013601460156016601760186019602060216022602360246025602660276028602960306031603260336034603560366037603860396040604160426043604460456046604760486049605060516052605360546055605660576058605960606061606260636064606560666067606860696070607160726073607460756076607760786079608060816082608360846085608660876088608960906091609260936094609560966097609860996100610161026103610461056106610761086109611061116112611361146115611661176118611961206121612261236124612561266127612861296130613161326133613461356136613761386139614061416142614361446145614661476148614961506151615261536154615561566157615861596160616161626163616461656166616761686169617061716172617361746175617661776178617961806181618261836184618561866187618861896190619161926193619461956196619761986199620062016202620362046205620662076208620962106211621262136214621562166217621862196220622162226223622462256226622762286229623062316232623362346235623662376238623962406241624262436244624562466247624862496250625162526253625462556256625762586259626062616262626362646265626662676268626962706271627262736274627562766277627862796280628162826283628462856286628762886289629062916292629362946295629662976298629963006301630263036304630563066307630863096310631163126313631463156316631763186319632063216322632363246325632663276328632963306331633263336334633563366337633863396340634163426343634463456346634763486349635063516352635363546355635663576358635963606361636263636364636563666367636863696370637163726373637463756376637763786379638063816382638363846385638663876388638963906391639263936394639563966397639863996400640164026403640464056406640764086409641064116412641364146415641664176418641964206421642264236424642564266427642864296430643164326433643464356436643764386439644064416442644364446445644664476448644964506451645264536454645564566457645864596460646164626463646464656466646764686469647064716472647364746475647664776478647964806481648264836484648564866487648864896490649164926493649464956496649764986499650065016502650365046505650665076508650965106511651265136514651565166517651865196520652165226523652465256526652765286529653065316532653365346535653665376538653965406541654265436544654565466547654865496550655165526553655465556556655765586559656065616562656365646565656665676568656965706571657265736574657565766577657865796580658165826583658465856586658765886589659065916592659365946595659665976598659966006601660266036604660566066607660866096610661166126613661466156616661766186619662066216622662366246625662666276628662966306631663266336634663566366637663866396640664166426643664466456646664766486649665066516652665366546655665666576658665966606661666266636664666566666667666866696670667166726673667466756676667766786679668066816682668366846685668666876688668966906691669266936694669566966697669866996700670167026703670467056706670767086709671067116712671367146715671667176718671967206721672267236724672567266727672867296730673167326733673467356736673767386739674067416742674367446745674667476748674967506751675267536754675567566757675867596760676167626763676467656766676767686769677067716772677367746775677667776778677967806781678267836784678567866787678867896790679167926793679467956796679767986799680068016802680368046805680668076808680968106811681268136814681568166817681868196820682168226823682468256826682768286829683068316832683368346835683668376838683968406841684268436844684568466847684868496850685168526853685468556856685768586859686068616862686368646865686668676868686968706871687268736874687568766877687868796880688168826883688468856886688768886889689068916892689368946895689668976898689969006901690269036904690569066907690869096910691169126913691469156916691769186919692069216922692369246925692669276928692969306931693269336934693569366937693869396940694169426943694469456946694769486949695069516952695369546955695669576958695969606961696269636964696569666967696869696970697169726973697469756976697769786979698069816982698369846985698669876988698969906991699269936994699569966997699869997000700170027003700470057006700770087009701070117012701370147015701670177018701970207021702270237024702570267027702870297030703170327033703470357036703770387039704070417042704370447045704670477048704970507051705270537054705570567057705870597060706170627063706470657066706770687069707070717072707370747075707670777078707970807081708270837084708570867087708870897090709170927093709470957096709770987099710071017102710371047105710671077108710971107111711271137114711571167117711871197120712171227123712471257126712771287129713071317132713371347135713671377138713971407141714271437144714571467147714871497150715171527153715471557156715771587159716071617162716371647165716671677168716971707171717271737174717571767177717871797180718171827183718471857186718771887189719071917192719371947195719671977198719972007201720272037204720572067207720872097210721172127213721472157216721772187219722072217222722372247225722672277228722972307231723272337234723572367237723872397240724172427243724472457246724772487249725072517252725372547255725672577258725972607261726272637264726572667267726872697270727172727273727472757276727772787279728072817282728372847285728672877288728972907291729272937294729572967297729872997300730173027303730473057306730773087309731073117312731373147315731673177318731973207321732273237324732573267327732873297330733173327333733473357336733773387339734073417342734373447345734673477348734973507351735273537354735573567357735873597360736173627363736473657366736773687369737073717372737373747375737673777378737973807381738273837384738573867387738873897390739173927393739473957396739773987399740074017402740374047405740674077408740974107411741274137414741574167417741874197420742174227423742474257426742774287429743074317432743374347435743674377438743974407441744274437444744574467447744874497450745174527453745474557456745774587459746074617462746374647465746674677468746974707471747274737474747574767477747874797480748174827483748474857486748774887489749074917492749374947495749674977498749975007501
  1. //===== rAthena Script =======================================
  2. //= Rachel Quests
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 3.6
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= Collection of Rachel Quests
  11. //= Lost Child Quest:
  12. //= - End of quest coincides with opening the Sanctuary.
  13. //= - Variable in use: lost_boy (max 13)
  14. //= Bruspetti Quest:
  15. //= - [Official Conversion]
  16. //= - Requires friendship quest as a prerequisite.
  17. //= - Variable in use: rach_vice (max 24)
  18. //= Ice Necklace Quest:
  19. //= - iRO uses a different sprite for Urstia, and no cutins.
  20. //= - Variable in use: ice_necklace_q (max 7)
  21. //= Sanctuary Quest:
  22. //= - Actually two quests in one. Donation and dungeon quest.
  23. //= - Requires 10000 donations before players can start the quest.
  24. //= - Variable in use: ra_tem_q (max 23) (unset at end)
  25. //= - Variable in use: Once completed MISC_QUEST bit 8192 is set
  26. //= - Variable in use: ra_have_donated (0 no/1 yes)
  27. //= - Variable in use: $rachel_donate (max 10000)
  28. //===== Additional Comments: =================================
  29. //= 3.0 Large reordering of Zhed, and Peace to the Arunafeltz addition. [L0ne_W0lf]
  30. //= Some more numeric conversion, and some other cleanup.
  31. //= 3.1 Updated Ice Necklace quest, added missing checks. [L0ne_W0lf]
  32. //= 3.2 Added missing updates for Peace to the Arunafeltz quest. [L0ne_W0lf]
  33. //= 3.3 Fixed occurance of PcName. [L0ne_W0lf]
  34. //= Fixed level 4 ID warps always being usable.
  35. //= 3.3a Fixed level 4 ID warps again. (Bugreport:4102) [L0ne_W0lf]
  36. //= 3.4 Added quest log entries for:
  37. //= - Ice Necklace Quest
  38. //= - Thor Volcano Base Quest addition.
  39. //= 3.5 Updated RE/Pre-RE EXP. [Euphy]
  40. //= 3.6 Added questlog support. [Euphy]
  41. //============================================================
  42. // Lost Child Quest (Prerequisite to High Priest quest) :: rachel_wonjumin
  43. //============================================================
  44. ra_in01,384,246,3 script Vincent#ra_in01 47,{
  45. if (BaseLevel < 60) {
  46. mes "[Vincent]";
  47. mes "You're inside Sir Zhed's";
  48. mes "looking for new employees,";
  49. mes "I don't think you're suited";
  50. mes "for this kind of domestic";
  51. mes "work, brave adventurer.";
  52. close;
  53. }
  54. if (lost_boy < 1) {
  55. mes "[Vincent]";
  56. mes "I am Vincert, steward of";
  57. mes "this mansion and faithful";
  58. mes "servant to its master, Sir";
  59. mes "Zhed, the most powerful";
  60. mes "man in all of Arunafeltz.";
  61. next;
  62. mes "[Vincent]";
  63. mes "My master is currently out";
  64. mes "to attend the High Priest";
  65. mes "assembly, and has been gone";
  66. mes "for a few days. I would like to";
  67. mes "ask you for your help with";
  68. mes "a problem on his behalf.";
  69. next;
  70. switch(select("I'm too busy.:Sure, why not?")) {
  71. case 1:
  72. mes "[Vincent]";
  73. mes "I understand.";
  74. mes "I'm sorry that you're";
  75. mes "too busy at the moment...";
  76. mes "If you should be available";
  77. mes "later, then I'd like to ask for";
  78. mes "your assistance once again.";
  79. close;
  80. case 2:
  81. mes "[Vincent]";
  82. mes "Thank you. You see,";
  83. mes "the pope awarded Sir Zhed";
  84. mes "for his great contributions to";
  85. mes "Arunafeltz with a precious gem.";
  86. mes "However, this jewel is missing";
  87. mes "and I need your help to find it.";
  88. next;
  89. mes "[Vincent]";
  90. mes "I don't have any proof, but";
  91. mes "I suspect it was stolen by";
  92. mes "Phobe, a servant that";
  93. mes "disappeared about the same";
  94. mes "time the gem disappeared.";
  95. next;
  96. mes "[Vincent]";
  97. mes "Please retrieve this gem";
  98. mes "and find who stole it before";
  99. mes "Sir Zhed returns and finds";
  100. mes "out what happened. If you";
  101. mes "can keep this secret, I'd";
  102. mes "very much appreciate it.";
  103. next;
  104. mes "[Vincent]";
  105. mes "I believe that you'd want";
  106. mes "to interrogate Phobe, but";
  107. mes "he has run away somewhere.";
  108. mes "You might want to question the";
  109. mes "other servants of his whereabouts. Thanks again for your help.";
  110. set lost_boy,1;
  111. setquest 8089;
  112. close;
  113. }
  114. }
  115. else if ((lost_boy >= 1) && (lost_boy < 4)) {
  116. mes "[Vincent]";
  117. mes "I suggest looking around";
  118. mes "the mansion and asking the";
  119. mes "servants for any clues about";
  120. mes "Phobe's current location.";
  121. close;
  122. }
  123. else if ((lost_boy >= 4) && (lost_boy < 7)) {
  124. mes "[Vincent]";
  125. mes "We're running out";
  126. mes "of time... Please find";
  127. mes "the gem and Phobe";
  128. mes "as soon as you can.";
  129. close;
  130. }
  131. else if (lost_boy == 7) {
  132. mes "[Vincent]";
  133. mes "Ah...!";
  134. mes "H-hello! How are";
  135. mes "you still, er... That";
  136. mes "look on your face? Did";
  137. mes "you happen to find Logan?";
  138. next;
  139. mes "["+strcharinfo(0)+"]";
  140. mes "No! I actually got";
  141. mes "stabbed by Mogan, and";
  142. mes "then we had a talk. What's";
  143. mes "the big idea? I come to help";
  144. mes "you, and you try to have me";
  145. mes "killed! I want an explanation!";
  146. next;
  147. mes "[Vincent]";
  148. mes "I... Yes, you deserve";
  149. mes "the truth after wh-what";
  150. mes "I tried to do to you. First";
  151. mes "of all, Phobe is my son, but";
  152. mes "please don't tell anybody!";
  153. next;
  154. mes "["+strcharinfo(0)+"]";
  155. mes "What?";
  156. mes "Why, what's";
  157. mes "the big deal?";
  158. next;
  159. mes "[Vincent]";
  160. mes "There's something of";
  161. mes "a class system here in";
  162. mes "Arunafeltz. No one talks";
  163. mes "about it, but those that";
  164. mes "immigrated here and built this";
  165. mes "city are the dominant class.";
  166. next;
  167. mes "[Vincent]";
  168. mes "The native people are";
  169. mes "second class citizens that";
  170. mes "are looked down upon by the";
  171. mes "descendents of the settlers";
  172. mes "that developed this city. It";
  173. mes "is a sad, undeniable truth.";
  174. next;
  175. mes "[Vincent]";
  176. mes "The native people typically";
  177. mes "suffer from lower class status,";
  178. mes "and usually do the hard, blue";
  179. mes "collar work in the city. Jenny,";
  180. mes "Phobe's mother, is one of them.";
  181. next;
  182. mes "[Vincent]";
  183. mes "It's taboo for me to love her,";
  184. mes "especially since Sir Zhed has";
  185. mes "taken me under his wing and";
  186. mes "been like a father to me. If";
  187. mes "I married her, it'd greatly";
  188. mes "damage his reputation.";
  189. next;
  190. mes "[Vincent]";
  191. mes "I tried to control my";
  192. mes "feelings but... Well,";
  193. mes "Phobe was born. And there's";
  194. mes "no going back now. We did";
  195. mes "get secretly married though,";
  196. mes "and I don't regret that.";
  197. next;
  198. mes "[Vincent]";
  199. mes "Phobe must resent me...";
  200. mes "I've had to treat him and";
  201. mes "his mother like slaves";
  202. mes "in front of other people.";
  203. mes "I know it's horrible... To be";
  204. mes "so cold to those you love.";
  205. next;
  206. mes "[Vincent]";
  207. mes "When he ran off with the";
  208. mes "jewel, I was actually more";
  209. mes "worried about Phobe than";
  210. mes "my master's treasure. So...";
  211. mes "I did what I could to try to";
  212. mes "get him back: I hired you.";
  213. next;
  214. mes "[Vincent]";
  215. mes "However, once you found";
  216. mes "Phobe, I planned to have";
  217. mes "you killed so that we could";
  218. mes "blame you for the theft. I'm";
  219. mes "sorry, I know it's wrong, but";
  220. mes "I was so worried about my boy!";
  221. next;
  222. mes "[Vincent]";
  223. mes "I hope you forgive me...";
  224. mes "I'll do what I should've";
  225. mes "done from the beginning...";
  226. mes "I'll take full responsibility";
  227. mes "for the gem's theft, and Sir";
  228. mes "Zhed can do to me what he will.";
  229. next;
  230. mes "[Vincent]";
  231. mes "The gem is very special...";
  232. mes "Our pope commanded my";
  233. mes "master to keep the jewel";
  234. mes "safely, as it has the power";
  235. mes "to save Arunafeltz and Rachel";
  236. mes "when the time comes.";
  237. next;
  238. mes "["+strcharinfo(0)+"]";
  239. mes "The gem is really that";
  240. mes "important, huh? Well, you";
  241. mes "almost had me killed, but";
  242. mes "since I'm still alive, I guess";
  243. mes "I can overlook it, you know?";
  244. next;
  245. mes "["+strcharinfo(0)+"]";
  246. mes "You won't get in trouble";
  247. mes "if I can find the jewel and";
  248. mes "Phobe before Sir Zhed";
  249. mes "returns, so I'll try to find";
  250. mes "them for you as soon as I can.";
  251. next;
  252. mes "[Vincent]";
  253. mes "You're willing to";
  254. mes "do that for me? ^333333*Sob*^000000";
  255. mes "Even after what I've put";
  256. mes "you through? ^333333*Sniff*^000000";
  257. next;
  258. mes "["+strcharinfo(0)+"]";
  259. mes "Eh, I went through all";
  260. mes "this trouble already, so";
  261. mes "I might as well finish the";
  262. mes "job. Besides, Phobe is";
  263. mes "just a kid, so he's probably";
  264. mes "hiding somewhere in town.";
  265. set lost_boy,8;
  266. changequest 8094,8095;
  267. close;
  268. }
  269. else if (lost_boy == 8) {
  270. mes "[Vincent]";
  271. mes "The gem is very special...";
  272. mes "Our pope commanded my";
  273. mes "master to keep the jewel";
  274. mes "safely, as it has the power";
  275. mes "to save Arunafeltz and Rachel";
  276. mes "when the time comes.";
  277. next;
  278. mes "["+strcharinfo(0)+"]";
  279. mes "The gem is really that";
  280. mes "important, huh? Well, you";
  281. mes "almost had me killed, but";
  282. mes "since I'm still alive, I guess";
  283. mes "I can overlook it, you know?";
  284. next;
  285. mes "["+strcharinfo(0)+"]";
  286. mes "You won't get in trouble";
  287. mes "if I can find the jewel and";
  288. mes "Phobe before Sir Zhed";
  289. mes "returns, so I'll try to find";
  290. mes "them for you as soon as I can.";
  291. next;
  292. mes "[Vincent]";
  293. mes "You're willing to";
  294. mes "do that for me? ^333333*Sob*^000000";
  295. mes "Even after what I've put";
  296. mes "you through? ^333333*Sniff*^000000";
  297. next;
  298. mes "["+strcharinfo(0)+"]";
  299. mes "Eh, I went through all";
  300. mes "this trouble already, so";
  301. mes "I might as well finish the";
  302. mes "job. Besides, Phobe is";
  303. mes "just a kid, so he's probably";
  304. mes "hiding somewhere in town...";
  305. close;
  306. }
  307. else if (lost_boy == 9) {
  308. mes "[Vincent]";
  309. mes "You came back!";
  310. mes "Were you able to";
  311. mes "find Phobe?! H-how";
  312. mes "is he? Is he alright?";
  313. next;
  314. mes "["+strcharinfo(0)+"]";
  315. mes "Huh? Oh yeah, he's";
  316. mes "just fine. I found Phobe";
  317. mes "loitering around Freya's";
  318. mes "Spring. Er, he's not willing";
  319. mes "to come home yet, but he did";
  320. mes "give me the gem he stole.";
  321. next;
  322. mes "["+strcharinfo(0)+"]";
  323. mes "So... I earned my";
  324. mes "reward now, right?";
  325. mes "And no one has to die?";
  326. next;
  327. mes "[Vincent]";
  328. mes "Yes, yes, thank you so";
  329. mes "much! I'll never forget";
  330. mes "what you've done for me.";
  331. mes "Oh, my boy is alright!";
  332. next;
  333. mes "["+strcharinfo(0)+"]";
  334. mes "H-hey! Um, take";
  335. mes "this jewel! You need";
  336. mes "to return it to wherever";
  337. mes "it's supposed to go, right?";
  338. next;
  339. mes "[Vincent]";
  340. mes "Oh, yes, I'd better do";
  341. mes "that. While I return this";
  342. mes "jewel, would you please";
  343. mes "tell my wife Jenny that our";
  344. mes "boy is okay? She's been";
  345. mes "very worried about him, so...";
  346. next;
  347. mes "["+strcharinfo(0)+"]";
  348. mes "You want me to tell";
  349. mes "Jenny about Phobe?";
  350. mes "Sure, sure, I'll do that.";
  351. set lost_boy,10;
  352. changequest 8096,8097;
  353. close;
  354. }
  355. else if (lost_boy == 10) {
  356. mes "[Vincent]";
  357. mes "Oh! While I return this";
  358. mes "jewel, would you please";
  359. mes "tell my wife Jenny that our";
  360. mes "boy is okay? She's been";
  361. mes "very worried about him, so...";
  362. next;
  363. mes "["+strcharinfo(0)+"]";
  364. mes "You want me to tell";
  365. mes "Jenny about Phobe?";
  366. mes "Sure, sure, I'll do that.";
  367. close;
  368. }
  369. else if (lost_boy == 11) {
  370. mes "["+strcharinfo(0)+"]";
  371. mes "I told Jenny that";
  372. mes "about Phobe, and that";
  373. mes "the gem was returned...";
  374. mes "She seemed pretty relieved...";
  375. next;
  376. mes "[Vincent]";
  377. mes "Thank you so much,";
  378. mes "adventurer. She's such";
  379. mes "a kind, loving woman, and";
  380. mes "I hate to see her go through";
  381. mes "all that torment. I don't deserve";
  382. mes "such a beautiful woman...";
  383. next;
  384. mes "[Vincent]";
  385. mes "It's very fortunate that";
  386. mes "you've come to save us...";
  387. mes "Please drop by the next";
  388. mes "time that you're in Rachel,";
  389. mes "and I'll try to help you if I can.";
  390. next;
  391. mes "[Vincent]";
  392. mes "Ah, actually, I have";
  393. mes "one last favor to ask";
  394. mes "of you. Would you please";
  395. mes "bring this note and package";
  396. mes "to my master? He should still";
  397. mes "be in the temple right now.";
  398. next;
  399. mes "[Vincent]";
  400. mes "If you ask for High";
  401. mes "Priest Zhed and mention";
  402. mes "that I sent you, then he";
  403. mes "will meet with you.";
  404. next;
  405. mes "[Vincent]";
  406. mes "Now is the time for";
  407. mes "me to give you your";
  408. mes "reward. How about that?";
  409. mes "I don't know what's inside,";
  410. mes "but I know these items are";
  411. mes "quite valuable nowadays...";
  412. set lost_boy,12;
  413. changequest 8098,8099;
  414. getitem 617,1; //Old_Violet_Box
  415. next;
  416. mes "[Vincent]";
  417. mes "Ah, and this note is a";
  418. mes "letter of recommendation";
  419. mes "that I have written for you.";
  420. mes "Please deliver it to Sir Zhed";
  421. mes "as soon as possible. Good bye,";
  422. mes "and thank you for everything.";
  423. next;
  424. mes "^3355FFYou received a letter";
  425. mes "of recommendation";
  426. mes "from Vincent.^000000";
  427. close;
  428. }
  429. else {
  430. mes "[Vincent]";
  431. mes "Thank you for everything";
  432. mes "that you've done for me";
  433. mes "and my family. If you ever";
  434. mes "need help, please don't";
  435. mes "hesitate to ask me, alright?";
  436. close;
  437. }
  438. }
  439. rachel,114,232,3 script Logan#ra_in01 869,{
  440. if ((lost_boy < 1) || (lost_boy >= 3)) {
  441. mes "[Logan]";
  442. mes "I'm just Logan, one";
  443. mes "of the many servants";
  444. mes "working here in Sir Zhed's";
  445. mes "glorious mansion. I've got";
  446. mes "a lot of work to do, so don't";
  447. mes "don't distract me, please.";
  448. close;
  449. }
  450. else if (lost_boy == 1) {
  451. mes "["+strcharinfo(0)+"]";
  452. mes "Excuse me, but do";
  453. mes "you know man named";
  454. mes "Phobe by any chance?";
  455. mes "I heard that he used";
  456. mes "to work around here.";
  457. next;
  458. mes "[Logan]";
  459. mes "Er, may I ask";
  460. mes "you are? Why are";
  461. mes "you looking for him?";
  462. next;
  463. mes "["+strcharinfo(0)+"]";
  464. mes "Well, I've just been";
  465. mes "hired to look for him,";
  466. mes "and I was told that asking";
  467. mes "the servants around here";
  468. mes "was a good starting point.";
  469. next;
  470. mes "[Logan]";
  471. mes "Oh, okay. Yeah, Phobe's";
  472. mes "been missing ever since";
  473. mes "he left to buy stuff from";
  474. mes "the market a few days ago.";
  475. mes "I hope the kid is alright.";
  476. next;
  477. mes "["+strcharinfo(0)+"]";
  478. mes "Er, kid? Just";
  479. mes "how old is Phobe?";
  480. next;
  481. mes "[Logan]";
  482. mes "He just turned fifteen.";
  483. mes "That's all I know about";
  484. mes "him. Truth be told, I don't";
  485. mes "know much since I just";
  486. mes "started working here. Why don't";
  487. mes "you ask the senior employees?";
  488. next;
  489. mes "[Logan]";
  490. mes "Let's see...";
  491. mes "You could ask Mr. Manson";
  492. mes "inside the mansion. He's";
  493. mes "been working here for a while.";
  494. set lost_boy,2;
  495. changequest 8089,8090;
  496. close;
  497. }
  498. else if (lost_boy == 2) {
  499. mes "[Logan]";
  500. mes "If you want to learn";
  501. mes "more about Phobe, you'd";
  502. mes "better ask one of the senior";
  503. mes "employees since I just started";
  504. mes "working here. Mr. Manson in";
  505. mes "the mansion is a good bet.";
  506. close;
  507. }
  508. }
  509. ra_in01,372,200,3 script Manson#ra_in01 929,{
  510. if (lost_boy < 1) {
  511. mes "[Manson]";
  512. mes "I am Manson, one of the";
  513. mes "many servants working here";
  514. mes "in Sir Zhed's mansion. Er,";
  515. mes "would you be more careful";
  516. mes "walking around here? I hate";
  517. mes "cleaning up after visitors.";
  518. close;
  519. }
  520. else if (lost_boy == 1) {
  521. mes "[Manson]";
  522. mes "You know, considering";
  523. mes "that natives like me are";
  524. mes "looked down upon and";
  525. mes "are kinda of lower class,";
  526. mes "I'm really lucky to work for";
  527. mes "Sir Zhed here in the mansion.";
  528. close;
  529. }
  530. else if (lost_boy == 2) {
  531. mes "["+strcharinfo(0)+"]";
  532. mes "Excuse me, but do you";
  533. mes "know a man named Phobe?";
  534. mes "He's gone missing, so I've";
  535. mes "been hired to look for him.";
  536. next;
  537. mes "[Manson]";
  538. mes "Ah, so you're the one";
  539. mes "that Vincent hired, huh?";
  540. mes "That's good, that's good.";
  541. mes "I'm pretty sure Phobe is";
  542. mes "hiding somewhere and";
  543. mes "just goofing around.";
  544. next;
  545. mes "[Manson]";
  546. mes "I'm sure he can take care";
  547. mes "of himself, so we won't have";
  548. mes "to worry too much. Let's see,";
  549. mes "he asked me if I had any";
  550. mes "errands to for him to do,";
  551. mes "so I sent him to the market.";
  552. next;
  553. mes "[Manson]";
  554. mes "That's the last time I saw";
  555. mes "him. I guess he's using the";
  556. mes "money I gave him to feed himself";
  557. mes "while he's run away. He's young,";
  558. mes "so I can't really blame him.";
  559. mes "We've all done crazy things~";
  560. next;
  561. mes "[Manson]";
  562. mes "Ah, our gardener Jenny";
  563. mes "was the one that introduced";
  564. mes "me to him. She's worked for";
  565. mes "Sir Zhed for a long time, and";
  566. mes "she loves kids. I guess she's";
  567. mes "got a soft spot for Phobe.";
  568. next;
  569. mes "[Manson]";
  570. mes "No one knows who his";
  571. mes "parents are, so I guess";
  572. mes "he's an orphan. That's";
  573. mes "probably why she has him.";
  574. mes "working with us in the mansion.";
  575. next;
  576. mes "[Manson]";
  577. mes "Jenny has done a lot for";
  578. mes "that boy. We skipped our";
  579. mes "usual employment process";
  580. mes "just for her, you know? And";
  581. mes "now Jenny and even Vincent";
  582. mes "are worried about him missing.";
  583. next;
  584. mes "[Manson]";
  585. mes "You know, if you want to";
  586. mes "know more about that kid,";
  587. mes "you should talk to Jenny.";
  588. mes "She's working in the garden";
  589. mes "now, and she'd appreciate";
  590. mes "your help in finding Phobe.";
  591. set lost_boy,3;
  592. changequest 8090,8091;
  593. close;
  594. }
  595. else if (lost_boy == 3) {
  596. mes "[Manson]";
  597. mes "You know, if you want to";
  598. mes "know more about that kid,";
  599. mes "you should talk to Jenny.";
  600. mes "She's working in the garden";
  601. mes "now, and she'd appreciate";
  602. mes "your help in finding Phobe.";
  603. close;
  604. }
  605. else {
  606. mes "[Manson]";
  607. mes "Nuts, there's so much";
  608. mes "work to do! I never seem";
  609. mes "to get it all done until";
  610. mes "the very end of the day.";
  611. mes "Ah well, it's a living.";
  612. close;
  613. }
  614. }
  615. rachel,48,237,3 script Jenny#ra_in01 894,{
  616. if (lost_boy < 3) {
  617. mes "[Jenny]";
  618. mes "These grounds are owned by";
  619. mes "Sir Zhed and are considered";
  620. mes "private property. Please";
  621. mes "leave immediately if you";
  622. mes "haven't been invited!";
  623. close;
  624. }
  625. else if (lost_boy == 3) {
  626. mes "["+strcharinfo(0)+"]";
  627. mes "Excuse me, but are";
  628. mes "you Jenny? I've been";
  629. mes "told by Manson to speak";
  630. mes "to you if I wanted to learn";
  631. mes "more about Phobe. You see,";
  632. mes "Vincent hired me to find him.";
  633. next;
  634. mes "[Jenny]";
  635. mes "Oh! That's wonderful";
  636. mes "news! Y-yes, I'm Jenny.";
  637. mes "What did you need to know?";
  638. next;
  639. mes "["+strcharinfo(0)+"]";
  640. mes "Er, anything you could";
  641. mes "tell me would be fine.";
  642. mes "Things like his favorite";
  643. mes "hangouts might also be";
  644. mes "helpful for me to investigate.";
  645. next;
  646. mes "[Jenny]";
  647. mes "Phobe is such a good";
  648. mes "boy. I don't know what";
  649. mes "kind of trouble he's gotten";
  650. mes "into this time, but he's";
  651. mes "really a great kid if you";
  652. mes "just give him a chance.";
  653. next;
  654. mes "[Jenny]";
  655. mes "Oh... Vincent must";
  656. mes "also be--I'm-I'm very";
  657. mes "glad that he's hired";
  658. mes "you. But as for places";
  659. mes "he might be found, I'm";
  660. mes "not sure if I know.";
  661. next;
  662. mes "[Jenny]";
  663. mes "Have you tried the";
  664. mes "market? That's where";
  665. mes "he was last seen, wasn't it?";
  666. mes "Maybe they have some idea";
  667. mes "of where he was going?";
  668. next;
  669. mes "["+strcharinfo(0)+"]";
  670. mes "Oh... That's a good idea.";
  671. mes "Alright, I guess I can go";
  672. mes "to the market and ask around.";
  673. set lost_boy,4;
  674. changequest 8091,8092;
  675. close;
  676. }
  677. else if ((lost_boy >= 3) && (lost_boy < 6)) {
  678. mes "[Jenny]";
  679. mes "Please find Phobe,";
  680. mes "and bring him back";
  681. mes "safely as soon as you";
  682. mes "can! I can't help but worry";
  683. mes "about that boy, you know?";
  684. next;
  685. mes "["+strcharinfo(0)+"]";
  686. mes "I'll do my best";
  687. mes "First, I guess I should ask";
  688. mes "around the market where";
  689. mes "Phobe was last seen.";
  690. close;
  691. }
  692. else if (lost_boy == 6) {
  693. mes "[Jenny]";
  694. mes "Please find Phobe,";
  695. mes "and bring him back";
  696. mes "safely as soon as you";
  697. mes "can! I can't help but worry";
  698. mes "about that boy, you know?";
  699. close;
  700. }
  701. else if ((lost_boy > 6) && (lost_boy < 11)) {
  702. mes "[Jenny]";
  703. mes "Oh! You're back!";
  704. mes "Did you find Phobe?";
  705. next;
  706. if (lost_boy == 7) {
  707. mes "["+strcharinfo(0)+"]";
  708. mes "Actually... Uh...";
  709. mes "I have something very";
  710. mes "important to discuss";
  711. mes "with Vincent first.";
  712. }
  713. else if (lost_boy == 8) {
  714. mes "["+strcharinfo(0)+"]";
  715. mes "Actually... Uh...";
  716. mes "Not just yet. But I'm";
  717. mes "following a really good";
  718. mes "lead! Don't worry, I'll";
  719. mes "find him soon, I promise.";
  720. }
  721. else if (lost_boy == 9) {
  722. mes "["+strcharinfo(0)+"]";
  723. mes "Actually... Uh...";
  724. mes "I should report to";
  725. mes "Vincent first and return";
  726. mes "this jewel, but I'll deliver";
  727. mes "some good news soon,";
  728. mes "I promise. Se eyou later~";
  729. }
  730. else if (lost_boy == 10) {
  731. mes "["+strcharinfo(0)+"]";
  732. mes "Yes, he's fine, just";
  733. mes "hanging around the south";
  734. mes "side of town. He's safe,";
  735. mes "but he's not willing to";
  736. mes "come home just right now.";
  737. next;
  738. mes "["+strcharinfo(0)+"]";
  739. mes "The jewel's been returned,";
  740. mes "so everything should be fine";
  741. mes "now. Also, Vincent explained";
  742. mes "everything to me. You know,";
  743. mes "how you, him, and Phobe";
  744. mes "are all related, so...";
  745. next;
  746. mes "[Jenny]";
  747. mes "Oh! Oh, I see. He told";
  748. mes "you our secret? Well,";
  749. mes "I guess we can trust you.";
  750. mes "Mostly, I'm just relieved";
  751. mes "that my son is alright, and";
  752. mes "that he won't get in trouble.";
  753. next;
  754. mes "[Jenny]";
  755. mes "Anyway, even though Phobe";
  756. mes "is being pretty stubborn,";
  757. mes "I'm sure he'll come back";
  758. mes "soon. As he grows up, I think";
  759. mes "he'll understand his father's";
  760. mes "position a little bit better.";
  761. next;
  762. mes "[Jenny]";
  763. mes "I hope so. Although";
  764. mes "it's been very hard for";
  765. mes "all three of us to live";
  766. mes "this way, I couldn't be";
  767. mes "happier. Thank you for";
  768. mes "all of your help, adventurer~";
  769. set lost_boy,11;
  770. changequest 8097,8098;
  771. }
  772. close;
  773. }
  774. else if ((lost_boy > 10) && (lost_boy < 13)) {
  775. mes "[Jenny]";
  776. mes "Thank you so much for";
  777. mes "finding my son. If there's";
  778. mes "anything I can ever do for";
  779. mes "you, please let me know.";
  780. mes "You don't know how grateful";
  781. mes "I am to you as a mother...";
  782. close;
  783. }
  784. end;
  785. }
  786. rachel,138,73,5 script Idle Merchant#ra_in01 85,{
  787. if ((lost_boy < 4) || (lost_boy >= 6)) {
  788. mes "[Idle Merchant]";
  789. mes "Man! Business is going";
  790. mes "sooo slooow right now!";
  791. mes "Well, no point standing";
  792. mes "around this dump much";
  793. mes "longer. Maybe I should";
  794. mes "pack it up and go home.";
  795. close;
  796. }
  797. else if (lost_boy == 4) {
  798. mes "["+strcharinfo(0)+"]";
  799. mes "Excuse me?";
  800. mes "Hello? Sir?";
  801. next;
  802. mes "[Idle Merchant]";
  803. mes "Finally! A customer!";
  804. mes "I knew someone would come";
  805. mes "eventually! So whaddya want";
  806. mes "to buy? I got all sorts of";
  807. mes "handy little knickknacks~";
  808. next;
  809. mes "["+strcharinfo(0)+"]";
  810. mes "Sorry, not interested.";
  811. mes "I just wanted to ask if";
  812. mes "you've seen a boy around";
  813. mes "here that's about fifteen";
  814. mes "years old. He supposedly";
  815. mes "ran away from home, so.";
  816. next;
  817. mes "[Idle Merchant]";
  818. mes "Fifteen? My own son is";
  819. mes "that age... I'm sorry, but";
  820. mes "I haven't seen any lads that";
  821. mes "age around here in the past";
  822. mes "few days. Though, you might";
  823. mes "want to ask the other merchants.";
  824. next;
  825. mes "["+strcharinfo(0)+"]";
  826. mes "Cool. Thanks a lot.";
  827. next;
  828. mes "[Idle Merchant]";
  829. mes "Alright, then!";
  830. mes "Good luck bringing that";
  831. mes "boy home! Oh, and are you";
  832. mes "sure that you don't want";
  833. mes "to take a look around?";
  834. next;
  835. mes "["+strcharinfo(0)+"]";
  836. mes "Er, what exactly do";
  837. mes "you sell here? I can't";
  838. mes "recognize any of these";
  839. mes "goods that you're selling.";
  840. next;
  841. mes "[Idle Merchant]";
  842. mes "You know how some restaurants";
  843. mes "offer dishes with mock meat";
  844. mes "made out of vegetables and";
  845. mes "stuff like wheat gluten, right?";
  846. next;
  847. mes "[Idle Merchant]";
  848. mes "Get this: mock vegetables";
  849. mes "made out of pure meat! Now";
  850. mes "how's that for the best of both";
  851. mes "worlds? Yeah? Yeah? Here,";
  852. mes "why don't you try a sample?";
  853. next;
  854. mes "["+strcharinfo(0)+"]";
  855. mes "What the?!";
  856. mes "No way in hell am";
  857. mes "I putting that in my";
  858. mes "mouth! What the heck";
  859. mes "is that supposed to be?";
  860. next;
  861. mes "[Idle Merchant]";
  862. mes "It's the world's";
  863. mes "first zucchini...";
  864. mes "Made completely out";
  865. mes "of Grade A Sirloin Steak!";
  866. next;
  867. mes "["+strcharinfo(0)+"]";
  868. mes "No no no! I've got to";
  869. mes "go and ask those other";
  870. mes "merchants about that";
  871. mes "missing boy. Er, but";
  872. mes "good luck selling that.";
  873. set lost_boy,5;
  874. close;
  875. }
  876. else if (lost_boy >= 5) {
  877. mes "["+strcharinfo(0)+"]";
  878. mes "(^333333I better ask the other";
  879. mes "merchants around here if";
  880. mes "they've seen that boy. I'm";
  881. mes "wasting my time talking to";
  882. mes "this crazy merchant and his";
  883. mes "ridiculous mock vegetables.^000000)";
  884. close;
  885. }
  886. }
  887. rachel,120,47,3 script Idle Merchant#ra_in01_2 85,{
  888. if ((lost_boy < 5) || (lost_boy > 6)) {
  889. mes "[Idle Merchant]";
  890. mes "I'm thinking of quitting";
  891. mes "this business... No one";
  892. mes "to seems to want whatever";
  893. mes "I'm selling! I definitely can't";
  894. mes "make a living like this.";
  895. close;
  896. }
  897. else if (lost_boy == 5) {
  898. mes "["+strcharinfo(0)+"]";
  899. mes "Excuse me,";
  900. mes "um... Hello?";
  901. next;
  902. mes "[Idle Merchant]";
  903. mes "Oh! Welcome to my shop!";
  904. mes "How can I help you today?";
  905. next;
  906. mes "["+strcharinfo(0)+"]";
  907. mes "Actually, I'm not";
  908. mes "here to buy anything...";
  909. mes "I'm looking for a boy";
  910. mes "named Phobe that was";
  911. mes "here a few days ago.";
  912. mes "Have you seen him?";
  913. next;
  914. mes "[Idle Merchant]";
  915. mes "Oh! Yeah, last night,";
  916. mes "some guy asked me to tell";
  917. mes "anyone looking for this guy";
  918. mes "named Phobe to give you";
  919. mes "a message. Basically, he wants";
  920. mes "you to come to the ''ice cave.''";
  921. next;
  922. mes "["+strcharinfo(0)+"]";
  923. mes "Who asked you to tell";
  924. mes "me that? How did he know";
  925. mes "that I'd come over here?";
  926. mes "Does he know where Phobe";
  927. mes "is? I-Is Phobe alright?";
  928. next;
  929. mes "[Idle Merchant]";
  930. mes "No clue. I told you all";
  931. mes "I know. Let's see, his";
  932. mes "name was... Nogan?";
  933. mes "Rogan? Something";
  934. mes "like that. That's";
  935. mes "all I know, honest.";
  936. next;
  937. mes "[Idle Merchant]";
  938. mes "So the kid's missing,";
  939. mes "huh? Good luck finding";
  940. mes "him. Oh, and be careful";
  941. mes "in that ice cave. That place";
  942. mes "can be plenty dangerous.";
  943. set lost_boy,6;
  944. changequest 8092,8093;
  945. close;
  946. }
  947. else if (lost_boy == 6) {
  948. mes "[Idle Merchant]";
  949. mes "So yeah, last night,";
  950. mes "some guy asked me to tell";
  951. mes "anyone looking for this guy";
  952. mes "named Phobe to give you";
  953. mes "a message. Basically, he wants";
  954. mes "you to come to the ''ice cave.''";
  955. next;
  956. mes "["+strcharinfo(0)+"]";
  957. mes "Who asked you to tell";
  958. mes "me that? How did he know";
  959. mes "that I'd come over here?";
  960. mes "Does he know where Phobe";
  961. mes "is? I-Is Phobe alright?";
  962. next;
  963. mes "[Idle Merchant]";
  964. mes "No clue. I told you all";
  965. mes "I know. Let's see, his";
  966. mes "name was... Nogan?";
  967. mes "Rogan? Something";
  968. mes "like that. That's";
  969. mes "all I know, honest.";
  970. next;
  971. mes "[Idle Merchant]";
  972. mes "So the kid's missing,";
  973. mes "huh? Good luck finding";
  974. mes "him. Oh, and be careful";
  975. mes "in that ice cave. That place";
  976. mes "can be plenty dangerous.";
  977. close;
  978. }
  979. }
  980. ra_fild01,245,325,3 script Suspicious Man#ra_in01 934,{
  981. if ((lost_boy < 6) || (lost_boy > 7)) {
  982. mes "[Suspicious Man]";
  983. mes "Th-there's not enough";
  984. mes "air here, it's so stuffy!";
  985. mes "Hey, get away! You're";
  986. mes "wasting all of my";
  987. mes "precious oxygen!";
  988. close;
  989. }
  990. if (lost_boy == 6) {
  991. mes "["+strcharinfo(0)+"]";
  992. mes "Excuse me, but do you";
  993. mes "know a man named";
  994. mes "Rogan? I'm here to--";
  995. next;
  996. mes "[Suspicious Man]";
  997. mes "Hah! I had no idea";
  998. mes "it'd be this simple!";
  999. mes "Easiest money I've";
  1000. mes "ever made! Bwahahaha!";
  1001. mes "Time for you to die, kid!";
  1002. next;
  1003. mes "[Suspicious Man]";
  1004. mes "Hyah!";
  1005. percentheal -50,0;
  1006. next;
  1007. mes "^3355FFThis suspicious man";
  1008. mes "wounded you with a throwing";
  1009. mes "dagger, and then threw another";
  1010. mes "one that you managed to dodge.";
  1011. mes "You quickly retaliate to keep";
  1012. mes "him from further harming you.^000000";
  1013. next;
  1014. mes "[Suspicious Man]";
  1015. mes "Argh! I...";
  1016. mes "I guess I underestimated";
  1017. mes "you! You're a lot stronger";
  1018. mes "than when you're taken by";
  1019. mes "surprise, adventurer!";
  1020. next;
  1021. mes "["+strcharinfo(0)+"]";
  1022. mes "Hey, who the hell are";
  1023. mes "you?! Are you Rogan?";
  1024. mes "Are you the one that";
  1025. mes "kidnapped Phobe?";
  1026. next;
  1027. mes "[Suspicious Man]";
  1028. mes "What th--? I didn't";
  1029. mes "kidnap nobody! I don't";
  1030. mes "know any Phobe! I was";
  1031. mes "just hired to kill you and";
  1032. mes "bring your body to my client.";
  1033. mes "This wasn't what I expected.";
  1034. next;
  1035. mes "[Suspicious Man]";
  1036. mes "Vincent's instructions";
  1037. mes "were to kill anyone that";
  1038. mes "asked about Rogan, some";
  1039. mes "name he made up. My name";
  1040. mes "is Mogan. Gosh... I thought";
  1041. mes "you were a really bad guy.";
  1042. next;
  1043. mes "[Mogan]";
  1044. mes "Hey, set me straight";
  1045. mes "here. Did you steal";
  1046. mes "something really";
  1047. mes "valuable, like some";
  1048. mes "red jewel or something?";
  1049. next;
  1050. mes "["+strcharinfo(0)+"]";
  1051. mes "Huh? No! Vincent actually";
  1052. mes "sent me to look for the guy";
  1053. mes "that stole that jewel, and";
  1054. mes "to retrieve it for him!";
  1055. next;
  1056. mes "[Mogan]";
  1057. mes "It looks like he set";
  1058. mes "us up, dude. That's...";
  1059. mes "That's really low. Sorry,";
  1060. mes "if I had known, I wouldn't";
  1061. mes "have done it. Why would";
  1062. mes "he manipulate us like that?";
  1063. next;
  1064. mes "["+strcharinfo(0)+"]";
  1065. mes "I don't know...";
  1066. mes "I'm going to talk";
  1067. mes "to Vincent and make";
  1068. mes "him explain everything.";
  1069. set lost_boy,7;
  1070. changequest 8093,8094;
  1071. close;
  1072. }
  1073. else if (lost_boy == 7) {
  1074. mes "[Mogan]";
  1075. mes "It looks like he set";
  1076. mes "us up, dude. That's...";
  1077. mes "That's really low. Sorry,";
  1078. mes "if I had known, I wouldn't";
  1079. mes "have done it. Why would";
  1080. mes "he manipulate us like that?";
  1081. next;
  1082. mes "["+strcharinfo(0)+"]";
  1083. mes "I don't know...";
  1084. mes "I'm going to talk";
  1085. mes "to Vincent and make";
  1086. mes "him explain everything.";
  1087. close;
  1088. }
  1089. }
  1090. rachel,263,32,3 script Kid#ra_in01 931,{
  1091. if (lost_boy < 7) {
  1092. mes "[Kid]";
  1093. mes "Leave me alone!";
  1094. close;
  1095. }
  1096. else if (lost_boy == 8) {
  1097. mes "^3355FFYou catch a shining";
  1098. mes "glint from this boy's";
  1099. mes "back pocket. Perhaps he";
  1100. mes "has the jewel that Vincent";
  1101. mes "wants you to retrieve.^000000";
  1102. next;
  1103. mes "["+strcharinfo(0)+"]";
  1104. mes "Hey, you.";
  1105. mes "You must be";
  1106. mes "Phobe, right?";
  1107. next;
  1108. mes "[Kid]";
  1109. mes "Yeah?";
  1110. mes "So what?";
  1111. next;
  1112. mes "["+strcharinfo(0)+"]";
  1113. mes "Your father sent";
  1114. mes "me here to find you.";
  1115. next;
  1116. mes "[Phobe]";
  1117. mes "No! Don't touch me!";
  1118. mes "I have no father!";
  1119. mes "H-he's dead to me!";
  1120. next;
  1121. mes "["+strcharinfo(0)+"]";
  1122. mes "Well, in any case, I need";
  1123. mes "to return the jewel that";
  1124. mes "you're hiding in your pocket.";
  1125. mes "I know that it really belongs";
  1126. mes "to Sir Zhed. If I don't, then";
  1127. mes "your father will be in trouble.";
  1128. next;
  1129. mes "[Phobe]";
  1130. mes "Hah! You mean ''Mister";
  1131. mes "Vincent!'' That's fine";
  1132. mes "by me! That's exactly";
  1133. mes "why I took this thing!";
  1134. next;
  1135. mes "["+strcharinfo(0)+"]";
  1136. mes "Oh, yeah? How do you";
  1137. mes "think Ms. Jenny will";
  1138. mes "feel? Do you think";
  1139. mes "that she'll be happy";
  1140. mes "hearing about this?";
  1141. next;
  1142. mes "[Phobe]";
  1143. mes "..............................";
  1144. mes "...So you know about";
  1145. mes "our family secret, huh?";
  1146. mes "Alright, I'll give this to";
  1147. mes "you. But I'm doing this for";
  1148. mes "my mom, and not for him!";
  1149. next;
  1150. mes "^3355FFPhobe gingerly pulls";
  1151. mes "the shining red jewel";
  1152. mes "from his pocket and";
  1153. mes "reluctantly hands it to you.^000000";
  1154. next;
  1155. mes "[Phobe]";
  1156. mes "Just so you know,";
  1157. mes "I don't plan on going";
  1158. mes "back home! Well, just";
  1159. mes "not this second anyway.";
  1160. mes "But let my mom know that";
  1161. mes "I'm fine and not to worry.";
  1162. next;
  1163. mes "["+strcharinfo(0)+"]";
  1164. mes "Alright, I'll tell your mom";
  1165. mes "But you should be getting";
  1166. mes "back to them soon. Your";
  1167. mes "father took a really big";
  1168. mes "risk covering up for you.";
  1169. next;
  1170. mes "[Phobe]";
  1171. mes "Hmpf! I...";
  1172. mes "I don't care!";
  1173. next;
  1174. mes "^3355FFIt doesn't look like";
  1175. mes "you can force Phobe to";
  1176. mes "return home for now, so";
  1177. mes "you should bring this red";
  1178. mes "jewel back to Vincent.^000000";
  1179. set lost_boy,9;
  1180. changequest 8095,8096;
  1181. close;
  1182. }
  1183. else if (lost_boy == 9) {
  1184. mes "[Phobe]";
  1185. mes "I... I'm not ready";
  1186. mes "to go back home just";
  1187. mes "fine, and let Mister Vincent";
  1188. mes "know that I'm not sorry";
  1189. mes "for what I did, okay?!";
  1190. next;
  1191. mes "^3355FFIt doesn't look like";
  1192. mes "you can force Phobe to";
  1193. mes "return home for now, so";
  1194. mes "you should bring this red";
  1195. mes "jewel back to Vincent.^000000";
  1196. close;
  1197. }
  1198. else {
  1199. mes "["+strcharinfo(0)+"]";
  1200. mes "You know, you should";
  1201. mes "quit making trouble and";
  1202. mes "listen to your parents.";
  1203. next;
  1204. mes "[Phobe]";
  1205. mes "You're not the boss";
  1206. mes "of me! Mind your own";
  1207. mes "business! Jeez louise!";
  1208. next;
  1209. mes "["+strcharinfo(0)+"]";
  1210. mes "I can't mind my own";
  1211. mes "business if your actions";
  1212. mes "are causing this much trouble";
  1213. mes "to so many other people! You";
  1214. mes "need to act more responsibly!";
  1215. next;
  1216. mes "[Phobe]";
  1217. mes "Mmmrrrr...";
  1218. mes "Gosh... Fine.";
  1219. close;
  1220. }
  1221. }
  1222. // Bruspetti Quest (Perequisite: Lighthalzen "Friendship" quest) :: rachel_ryu
  1223. //============================================================
  1224. ra_in01,235,194,5 script Katinshuell 931,{
  1225. if (rach_vice > 21) {
  1226. mes "[Katinshuell]";
  1227. mes "If I had only turned";
  1228. mes "myself in... Maybe if I had";
  1229. mes "made an effort to pay for";
  1230. mes "my crime, me and Bruspetti";
  1231. mes "could have had a chance...";
  1232. close;
  1233. }
  1234. else if ((rach_vice == 21) && (countitem(1201) > 0)) {
  1235. mes "[Katinshuell]";
  1236. mes "Please... Please just";
  1237. mes "leave me alone. I've lost";
  1238. mes "the woman I love because";
  1239. mes "of something stupid I did";
  1240. mes "in the past. If you want to";
  1241. mes "turn me in, go ahead...";
  1242. delitem 1201,1; //Knife
  1243. set rach_vice,22;
  1244. changequest 8121,8122;
  1245. close;
  1246. }
  1247. else if (rach_vice == 21) {
  1248. mes "[Katinshuell]";
  1249. mes "I suppose it's my";
  1250. mes "fate to bear this guilt.";
  1251. mes "It's already destroyed my";
  1252. mes "best chance of ever being";
  1253. mes "truly happy. Bruspetti...";
  1254. close;
  1255. }
  1256. else if ((rach_vice == 20) && (countitem(1201) > 0)) {
  1257. mes "[Katinshuell]";
  1258. mes "I suppose there's";
  1259. mes "no reason to hide";
  1260. mes "anything anymore...";
  1261. mes "You've probably figured";
  1262. mes "the important stuff by now...";
  1263. next;
  1264. mes "[Katinshuell]";
  1265. mes "I used to work as one";
  1266. mes "of the security guards in";
  1267. mes "Lighthalzen. We basically";
  1268. mes "watched the border between";
  1269. mes "the rich area and the slums.";
  1270. next;
  1271. mes "[Katinshuell]";
  1272. mes "I actually was ordered";
  1273. mes "to kill someone that was";
  1274. mes "repeatedly moving between";
  1275. mes "the slums and the rich area.";
  1276. mes "He was a wealthy kid...";
  1277. mes "Didn't really deserve it.";
  1278. next;
  1279. mes "[" + strcharinfo(0) + "]";
  1280. mes "......";
  1281. mes ".........";
  1282. next;
  1283. mes "[Katinshuell]";
  1284. mes "I was paid a lot of money";
  1285. mes "to do it. At first, I thought";
  1286. mes "I was just doing my job. You";
  1287. mes "know, I mean, the law was on";
  1288. mes "my side. But the boy's blood";
  1289. mes "wouldn't wash off my hands...";
  1290. next;
  1291. mes "[" + strcharinfo(0) + "]";
  1292. mes "......";
  1293. mes ".........";
  1294. next;
  1295. mes "[Katinshuell]";
  1296. mes "I was scared to kill him,";
  1297. mes "but once I did it, the guilt";
  1298. mes "and the torment has been";
  1299. mes "unbearable! I haven't been";
  1300. mes "able to sleep... That's why";
  1301. mes "I had to leave Lighthalzen.";
  1302. set rach_vice,21;
  1303. next;
  1304. mes "[" + strcharinfo(0) + "]";
  1305. mes "......";
  1306. mes ".........";
  1307. next;
  1308. mes "[Katinshuell]";
  1309. mes "Bruspetti shocked me when";
  1310. mes "she had learned about what";
  1311. mes "I did back then. My one true";
  1312. mes "love... She couldn't bear the";
  1313. mes "truth. When she heard it from";
  1314. mes "my own lips, she went mad...";
  1315. next;
  1316. mes "[" + strcharinfo(0) + "]";
  1317. mes "......";
  1318. mes ".........";
  1319. next;
  1320. mes "[Katinshuell]";
  1321. mes "I couldn't stop her...";
  1322. mes "I struggled, and tried to";
  1323. mes "save her, but she managed";
  1324. mes "to drown herself in Freya's";
  1325. mes "Spring. She's gone from my";
  1326. mes "life. Just like that. Forever.";
  1327. next;
  1328. mes "[" + strcharinfo(0) + "]";
  1329. mes "......";
  1330. mes ".........";
  1331. next;
  1332. mes "[Katinshuell]";
  1333. mes "I came here after";
  1334. mes "killing a man to start";
  1335. mes "a new life, maybe get";
  1336. mes "a clean slate, but I end up";
  1337. mes "indirectly killing the woman";
  1338. mes "I love. Why God?! Why?!";
  1339. next;
  1340. mes "[" + strcharinfo(0) + "]";
  1341. mes "......";
  1342. mes ".........";
  1343. next;
  1344. mes "[Katinshuell]";
  1345. mes "Are you happy now?";
  1346. mes "Are you happy now that?";
  1347. mes "I've told you the truth?";
  1348. mes "Doesn't that make me and";
  1349. mes "you feel so much better?!";
  1350. next;
  1351. mes "[" + strcharinfo(0) + "]";
  1352. mes "......";
  1353. mes ".........";
  1354. next;
  1355. mes "[Katinshuell]";
  1356. mes "...............................";
  1357. mes "God! My life sucks!";
  1358. close;
  1359. }
  1360. else if (rach_vice == 21) {
  1361. mes "[Katinshuell]";
  1362. mes "^333333*Pant pant*^000000";
  1363. mes "After all this";
  1364. mes "time... I thought";
  1365. mes "I could run away...";
  1366. mes "But the voices still";
  1367. mes "h-haunt me... Ha ha ha...";
  1368. close;
  1369. }
  1370. else if ((rach_vice == 20) && (countitem(1201) > 0)) {
  1371. mes "[Katinshuell]";
  1372. mes "I...";
  1373. mes "I don't deserve this!";
  1374. mes "Why do you keep hounding";
  1375. mes "me with these questions?";
  1376. next;
  1377. mes "[" + strcharinfo(0) + "]";
  1378. mes "Did... Did something";
  1379. mes "happen when Bruspetti";
  1380. mes "confronted you at Freya's";
  1381. mes "Spring? What did exactly";
  1382. mes "did she learn about";
  1383. mes "you in Lighthalzen?";
  1384. next;
  1385. mes "[Katinshuell]";
  1386. mes "I... I don't have";
  1387. mes "to tell you anything!";
  1388. next;
  1389. mes "[" + strcharinfo(0) + "]";
  1390. mes "How can you say that?!";
  1391. mes "I just read in Bruspetti's";
  1392. mes "diary that she learned";
  1393. mes "something horrible about";
  1394. mes "you, and it involved a";
  1395. mes "Knife... just like this one.";
  1396. next;
  1397. mes "[Katinshuell]";
  1398. mes ".........!";
  1399. mes ".............";
  1400. mes "NOoo! I'm sorry, it's";
  1401. mes "my fault! I was desperate!";
  1402. mes "You don't understand how";
  1403. mes "I used to live, you d-don't--!";
  1404. set rach_vice,21;
  1405. next;
  1406. mes "[" + strcharinfo(0) + "]";
  1407. mes "Huh...?";
  1408. mes "Mr. Katinshuell?";
  1409. close;
  1410. }
  1411. else if ((rach_vice == 19) || (rach_vice == 20)) {
  1412. mes "[Katinshuell]";
  1413. mes "I...";
  1414. mes "I don't deserve this!";
  1415. mes "Why do you keep hounding";
  1416. mes "me with these questions?";
  1417. next;
  1418. mes "[" + strcharinfo(0) + "]";
  1419. mes "Did... Did something";
  1420. mes "happen when Bruspetti";
  1421. mes "confronted you at Freya's";
  1422. mes "Spring? What did exactly";
  1423. mes "did she learn about";
  1424. mes "you in Lighthalzen?";
  1425. next;
  1426. mes "[Katinshuell]";
  1427. mes "I... I don't have";
  1428. mes "to tell you anything!";
  1429. set rach_vice,20;
  1430. changequest 8120,8121;
  1431. next;
  1432. mes "[" + strcharinfo(0) + "]";
  1433. mes "(^333333He's still resisting";
  1434. mes "me... How can I get";
  1435. mes "him to reveal the truth?^000000)";
  1436. close;
  1437. }
  1438. else if (rach_vice == 18) {
  1439. mes "[" + strcharinfo(0) + "]";
  1440. mes "Let's see...";
  1441. mes "Oh this entry looks";
  1442. mes "interesting. It's all";
  1443. mes "about you, Katinshuell.";
  1444. next;
  1445. mes "- Date: OOXX -";
  1446. mes "I'm so in love with him,";
  1447. mes "but he always changes the";
  1448. mes "subject whenever I ask him";
  1449. mes "personal questions about his";
  1450. mes "past. Could it be that he's";
  1451. mes "hiding something from me?";
  1452. next;
  1453. mes "- Date: OOXX -";
  1454. mes "Is it another woman?";
  1455. mes "I can't help but feel";
  1456. mes "jealous! I need to know.";
  1457. mes "That's why I've decided to";
  1458. mes "go to Lighthalzen and see";
  1459. mes "what I can find out.";
  1460. next;
  1461. mes "- Date: OOXO -";
  1462. mes "Dear Diary,";
  1463. mes "Today I just learned";
  1464. mes "the horrible truth... I need";
  1465. mes "to make him confess it to";
  1466. mes "me. I hope we can still be";
  1467. mes "together after all of this...";
  1468. next;
  1469. mes "- Date: OOXO -";
  1470. mes "But I don't know if";
  1471. mes "I can live with this!";
  1472. mes "The man I love... It's";
  1473. mes "unthinkable that he'd";
  1474. mes "use a Knife t-to... I just";
  1475. mes "want to throw up.";
  1476. next;
  1477. mes "- Date: OOXO -";
  1478. mes "I'm planning to meet him";
  1479. mes "tomorrow at Freya's Spring.";
  1480. mes "I can't help but look at him";
  1481. mes "differently now, but still...";
  1482. mes "He's the man I truly love.";
  1483. next;
  1484. mes "- Date: OOXO -";
  1485. mes "I hope that I have";
  1486. mes "good news the next";
  1487. mes "time I write in this diary...";
  1488. mes "Well, here's hoping.";
  1489. next;
  1490. mes "[" + strcharinfo(0) + "]";
  1491. mes "Well, that was";
  1492. mes "the very last page...";
  1493. mes "What happened when";
  1494. mes "Bruspetti confronted";
  1495. mes "you at Freya's Spring?";
  1496. set rach_vice,19;
  1497. next;
  1498. mes "[Katinshuell]";
  1499. mes ".........";
  1500. mes "I... I...";
  1501. mes ".........";
  1502. close;
  1503. }
  1504. else if (rach_vice == 17) {
  1505. mes "[Katinshuell]";
  1506. mes "Damn it! I don't want to";
  1507. mes "think about her anymore!";
  1508. mes "Get away from me, and take";
  1509. mes "Bruspetti's diary with you!";
  1510. next;
  1511. mes "[" + strcharinfo(0) + "]";
  1512. mes "What?! No way, not after";
  1513. mes "that little outburst about";
  1514. mes "killing or not killing Bruspetti!";
  1515. mes "Fine, if you're not going to";
  1516. mes "talk, then I'm going to flip";
  1517. mes "through this diary for answers.";
  1518. set rach_vice,18;
  1519. close;
  1520. }
  1521. else if (rach_vice == 16) {
  1522. mes "[Katinshuell]";
  1523. mes "Ha ha ha...";
  1524. mes "Is this some sort";
  1525. mes "of interrogation?";
  1526. mes "I-I've done nothing";
  1527. mes "wrong! Go ahead,";
  1528. mes "ask me anything!";
  1529. next;
  1530. mes "[" + strcharinfo(0) + "]";
  1531. mes "Alright then, why";
  1532. mes "don't you explain this?";
  1533. next;
  1534. switch(select("Mr. Shendar's House:Lighthalzen:Freya's Spring:Bruspetti")) {
  1535. case 1:
  1536. mes "[" + strcharinfo(0) + "]";
  1537. mes "Mr. Shendar, Bruspetti's";
  1538. mes "father, says that someone";
  1539. mes "has been sneaking into his";
  1540. mes "house for some reason.";
  1541. mes "Now, why would you do that?";
  1542. next;
  1543. mes "["+ strcharinfo(0) +"]";
  1544. mes "You recognized";
  1545. mes "Bruspetti's diary";
  1546. mes "pretty quickly...";
  1547. mes "And you did mention";
  1548. mes "you were looking for it.";
  1549. next;
  1550. mes "[Katinshuell]";
  1551. mes "Hmpf! S-stop";
  1552. mes "talking crazy talk!";
  1553. mes "I don't know what";
  1554. mes "you're talking about!";
  1555. close;
  1556. case 2:
  1557. mes "[" + strcharinfo(0) + "]";
  1558. mes "You know, I found out";
  1559. mes "that Bruspetti was planning";
  1560. mes "on going to Lighthalzen.";
  1561. mes "It seems that she needed";
  1562. mes "to learn something really";
  1563. mes "important over there...";
  1564. next;
  1565. mes "[Katinshuell]";
  1566. mes "No...!";
  1567. mes "She couldn't have...!";
  1568. next;
  1569. mes "[" + strcharinfo(0) + "]";
  1570. mes "Alright. It's no use";
  1571. mes "pretending that you don't";
  1572. mes "know her. You were her";
  1573. mes "boyfriend, weren't you?";
  1574. mes "What would she be trying";
  1575. mes "to find in Lighthalzen?";
  1576. next;
  1577. mes "[Katinshuell]";
  1578. mes "No! No no no!";
  1579. mes "Shut up! Shut up!";
  1580. mes "Please! Just leave";
  1581. mes "me alone! Get away";
  1582. mes "from me right now!";
  1583. next;
  1584. switch(select("Mr. Shendar's House:Freya's Spring:Recent Break-up")) {
  1585. case 1:
  1586. mes "[" + strcharinfo(0) + "]";
  1587. mes "So while she was away";
  1588. mes "in Lighthalzen, you snuck";
  1589. mes "in Mr. Shendar's house and--";
  1590. next;
  1591. mes "[Katinshuell]";
  1592. mes "Y-yes! Yes, that's right!";
  1593. mes "It's because I was so worried";
  1594. mes "about her! I had no idea that";
  1595. mes "she went all the way over to";
  1596. mes "Lighthalzen! Ha ha! Ha ha!";
  1597. next;
  1598. mes "[" + strcharinfo(0) + "]";
  1599. mes "...............................";
  1600. mes "(^333333Nuts! I think that";
  1601. mes "backfired, so I'm going";
  1602. mes "to have to try this again.)^000000";
  1603. close;
  1604. case 2:
  1605. mes "[" + strcharinfo(0) + "]";
  1606. mes "So while she was away";
  1607. mes "in Lighthalzen, you went";
  1608. mes "to Freya's Spring, all";
  1609. mes "by yourself, didn't you?!";
  1610. next;
  1611. mes "[Katinshuell]";
  1612. mes "......";
  1613. mes ".........";
  1614. mes "Um? ...Yes.";
  1615. next;
  1616. mes "[" + strcharinfo(0) + "]";
  1617. mes "...............................";
  1618. mes "(^333333Nuts! I think that";
  1619. mes "backfired, so I'm going";
  1620. mes "to have to try this again.)^000000";
  1621. close;
  1622. case 3:
  1623. mes "[" + strcharinfo(0) + "]";
  1624. mes "Wait a second! Your break-up";
  1625. mes "and Bruspetti's sudden need";
  1626. mes "to investigate something in";
  1627. mes "Lighthalzen... They're related";
  1628. mes "somehow, aren't they?";
  1629. next;
  1630. mes "[Katinshuell]";
  1631. mes "......";
  1632. mes ".........";
  1633. mes "No! It's not true!";
  1634. next;
  1635. mes "[" + strcharinfo(0) + "]";
  1636. next;
  1637. switch(select("Mr. Shendar's house:Freya's Spring")) {
  1638. case 1:
  1639. mes "[" + strcharinfo(0) + "]";
  1640. mes "So while she was away";
  1641. mes "in Lighthalzen, you snuck";
  1642. mes "in Mr. Shendar's house and--";
  1643. next;
  1644. mes "[Katinshuell]";
  1645. mes "Y-yes! Yes, that's right!";
  1646. mes "It's because I was so worried";
  1647. mes "about her! I had no idea that";
  1648. mes "she went all the way over to";
  1649. mes "Lighthalzen! Ha ha! Ha ha!";
  1650. next;
  1651. mes "[" + strcharinfo(0) + "]";
  1652. mes "...............................";
  1653. mes "(^333333Nuts! I think that";
  1654. mes "backfired, so I'm going";
  1655. mes "to have to try this again.)^000000";
  1656. close;
  1657. case 2:
  1658. mes "[" + strcharinfo(0) + "]";
  1659. mes "Hmm... Why are you";
  1660. mes "always hanging out at";
  1661. mes "Freya's Spring alone?";
  1662. mes "And why has Bruspetti";
  1663. mes "not returned home yet?";
  1664. next;
  1665. mes "[Katinshuell]";
  1666. mes "...Will you stop talking nonsense?";
  1667. mes "What is your evidence to convict me with the crime?";
  1668. mes "I don't wish to hear you any longer.";
  1669. next;
  1670. mes "[" + strcharinfo(0) + "]";
  1671. mes "Even after you killed Bruspetti,";
  1672. mes "you became worried about another possibility.";
  1673. mes "So you were plotting to get rid of the possibility, too.";
  1674. next;
  1675. set rach_vice,17;
  1676. mes "[Katinshuell]";
  1677. mes "No! Stop it! Stop!";
  1678. mes "Are you implying that";
  1679. mes "I killed her?! I didn't!";
  1680. mes "Quit this nonsense";
  1681. mes "before I get really angry!";
  1682. close;
  1683. }
  1684. }
  1685. case 3:
  1686. mes "[" + strcharinfo(0) + "]";
  1687. mes "Freya's Spring.";
  1688. mes "Why are you always";
  1689. mes "hanging around there";
  1690. mes "by yourself, eh?";
  1691. next;
  1692. mes "[Katinshuell]";
  1693. mes "...............................";
  1694. mes "It's because I really";
  1695. mes "miss my ex-girlfriend.";
  1696. next;
  1697. mes "[" + strcharinfo(0) + "]";
  1698. mes "Oh. Right.";
  1699. mes "That's a pretty";
  1700. mes "good reason.";
  1701. close;
  1702. case 4:
  1703. mes "[" + strcharinfo(0) + "]";
  1704. mes "If Bruspetti is not";
  1705. mes "your girlfriend, then...";
  1706. mes "Who is?! Answer that!";
  1707. next;
  1708. mes "[Katinshuell]";
  1709. mes "...............................";
  1710. mes "Fine, fine. You win.";
  1711. mes "She was my ex-girlfriend.";
  1712. mes "I just don't like talking";
  1713. mes "about Bruspetti, that's all.";
  1714. mes "Now will you leave me alone?";
  1715. next;
  1716. mes "[" + strcharinfo(0) + "]";
  1717. mes "(^333333Nuts! He wasn't supposed";
  1718. mes "to cave in like that! I need";
  1719. mes "to question him again until";
  1720. mes "my gut feeling is satisfied!^000000)";
  1721. close;
  1722. }
  1723. }
  1724. else if ((rach_vice == 15) && (countitem(7571))) {
  1725. mes "[Katinshuell]";
  1726. mes "Oh, it's you again.";
  1727. mes "What do you want now?";
  1728. mes "I just told you that I'm not";
  1729. mes "in the mood for talking with";
  1730. mes "anyone. I'm still coping with";
  1731. mes "breaking up with my girlfriend.";
  1732. next;
  1733. mes "[" + strcharinfo(0) + "]";
  1734. mes "Katinshuell... I get the";
  1735. mes "feeling that you're hiding";
  1736. mes "something. By any chance,";
  1737. mes "was Bruspetti your girlfriend?";
  1738. next;
  1739. mes "[Katinshuell]";
  1740. mes "Huh?! Er, wh-wh-what?";
  1741. mes "What makes you think that?";
  1742. mes "That's none of your business!";
  1743. mes "Besides, don't you think that";
  1744. mes "a girl like her is too good";
  1745. mes "for some guy like me?!";
  1746. next;
  1747. mes "[" + strcharinfo(0) + "]";
  1748. mes "I don't have any real";
  1749. mes "reason to suspect you of";
  1750. mes "anything, but my gut feeling";
  1751. mes "and the way you reacted isn't";
  1752. mes "very reassuring. Well, I guess";
  1753. mes "I can flip through this book...";
  1754. next;
  1755. mes "[Katinshuell]";
  1756. mes "Hey! Hey that's...";
  1757. mes "That's Bruspetti's diary!";
  1758. mes "I-I've been looking for-- um...";
  1759. next;
  1760. mes "[" + strcharinfo(0) + "]";
  1761. mes "Hey! How would you";
  1762. mes "know about that?!";
  1763. mes "Tell me the truth!";
  1764. mes "Actually, you know what?";
  1765. mes "Why don't we look at the";
  1766. mes "truth together? How's that?";
  1767. next;
  1768. mes "^3355FFYou nonchalantly";
  1769. mes "toss the diary at";
  1770. mes "Katinshuell's feet,";
  1771. mes "and it opens to one of";
  1772. mes "the pages in the middle.^000000";
  1773. next;
  1774. mes "[Katinshuell]";
  1775. mes "......!";
  1776. delitem 7571,1; //Diary_Of_Blue
  1777. set rach_vice,16;
  1778. changequest 8119,8120;
  1779. close;
  1780. }
  1781. else if ((rach_vice == 10) || (rach_vice == 11)) {
  1782. mes "[Katinshuell]";
  1783. mes "Argh! I'm so depressed.";
  1784. mes "Honestly, I just want to";
  1785. mes "be left by myself for a really";
  1786. mes "long time. What the heck do you";
  1787. mes "want to ask me about, anyway?";
  1788. next;
  1789. input .@input$;
  1790. if (.@input$ == "Lighthalzen") {
  1791. mes "[Katinshuell]";
  1792. mes "Lighthalzen...?";
  1793. mes "a city in the Schwaltzvalt";
  1794. mes "Republic. That, and it's";
  1795. mes "a tough place to live in.";
  1796. mes "That's all I really know...";
  1797. next;
  1798. }
  1799. else if (.@input$ == "Bruspetti") {
  1800. mes "[Katinshuell]";
  1801. mes "...It's been a while";
  1802. mes "since I heard that name.";
  1803. mes "Bruspetti... She's pretty";
  1804. mes "popular around this town...";
  1805. mes "Everyone liked her. Is that";
  1806. mes "all you wanted to know?";
  1807. next;
  1808. }
  1809. else if (.@input$ == "Freya's Spring") {
  1810. mes "[Katinshuell]";
  1811. mes "Freya's Spring...";
  1812. mes "That's just a park";
  1813. mes "where old people and";
  1814. mes "couples sort of hang out.";
  1815. mes "I don't like going there,";
  1816. mes "though. You shouldn't, either.";
  1817. next;
  1818. }
  1819. else {
  1820. mes "[Katinshuell]";
  1821. mes "..." + .@input$ + "?";
  1822. mes "What? I don't understand you...";
  1823. close;
  1824. }
  1825. set rach_vice,11;
  1826. changequest 8114,8115;
  1827. mes "[Katinshuell]";
  1828. mes "You happy, now?";
  1829. mes "Quit trying to pry into";
  1830. mes "my personal business,";
  1831. mes "and just enjoy touring this";
  1832. mes "little town. That's what";
  1833. mes "you came to do, right?";
  1834. close;
  1835. }
  1836. else if (rach_vice == 4) {
  1837. mes "[Katinshuell]";
  1838. mes "Uh... ";
  1839. mes "I just told you that I broke";
  1840. mes "up with my girlfriend. You";
  1841. mes "know, I kinda sorta wanna";
  1842. mes "be left alone. Go away...";
  1843. close;
  1844. }
  1845. else if (rach_vice == 3) {
  1846. mes "[Katinshuell]";
  1847. mes "Eh? Oh, it's one of you";
  1848. mes "guys, those do-gooder";
  1849. mes "adventurers. You must not";
  1850. mes "have anything else to do...";
  1851. mes "Otherwise, why talk to me?";
  1852. next;
  1853. mes "[Katinshuell]";
  1854. mes "Geez... I know you guys go";
  1855. mes "around solving problems,";
  1856. mes "but this is one thing you";
  1857. mes "can't handle. Me and my";
  1858. mes "girlfriend are history now.";
  1859. mes "It's over between us.";
  1860. set rach_vice,4;
  1861. changequest 8107,8108;
  1862. close;
  1863. }
  1864. else if (rach_vice == 2) {
  1865. mes "[Katinshuell]";
  1866. mes "You're an adventurer,";
  1867. mes "so I don't think you'd ";
  1868. mes "understand how difficult";
  1869. mes "it is to live a quiet, peaceful";
  1870. mes "life. When you've lived through";
  1871. mes "certain things, it's tough.";
  1872. next;
  1873. mes "[Katinshuell]";
  1874. mes "When you're busy, you're";
  1875. mes "distracted. But even if I'm";
  1876. mes "left all alone, these thoughts";
  1877. mes "of mine never cease to haunt me...";
  1878. close;
  1879. }
  1880. else if (rach_vice == 1) {
  1881. mes "[Katinshuell]";
  1882. mes "You're an adventurer,";
  1883. mes "so I don't think you'd ";
  1884. mes "understand how difficult";
  1885. mes "it is to live a quiet, peaceful";
  1886. mes "life. When you've lived through";
  1887. mes "certain things, it's tough.";
  1888. next;
  1889. mes "[Katinshuell]";
  1890. mes "When you're busy, you're";
  1891. mes "distracted. But even if I'm";
  1892. mes "left all alone, these thoughts of mine never cease to haunt me...";
  1893. close;
  1894. }
  1895. else if (rach_vice == 0) {
  1896. mes "[Katinshuell]";
  1897. mes "You're an adventurer,";
  1898. mes "so I don't think you'd ";
  1899. mes "understand how difficult";
  1900. mes "it is to live a quiet, peaceful";
  1901. mes "life. When you've lived through";
  1902. mes "certain things, it's tough.";
  1903. next;
  1904. mes "[Katinshuell]";
  1905. mes "I don't need any more";
  1906. mes "excitement in my life.";
  1907. mes "I just want to live quietly,";
  1908. mes "away from other people,";
  1909. mes "and to be left all alone for";
  1910. mes "some semblance of peace.";
  1911. if (friendship > 10) set rach_vice,1;
  1912. close;
  1913. }
  1914. mes "[Katinshuell]";
  1915. mes "Do you believe in karma?";
  1916. mes "I do... No matter what you";
  1917. mes "do, even if you don't get";
  1918. mes "caught, somehow it just";
  1919. mes "catches up to you.";
  1920. next;
  1921. mes "[Katinshuell]";
  1922. mes "Have you ever felt";
  1923. mes "guilty about something,";
  1924. mes "but hid from the truth?";
  1925. mes "Let me tell you that it must";
  1926. mes "be a painful experience. It's";
  1927. mes "better to confess when you can.";
  1928. close;
  1929. }
  1930. ra_in01,250,19,3 script Mr. Shendar 929,{
  1931. if (rach_vice > 21) {
  1932. mes "[Mr. Shendar]";
  1933. mes "When will my precious";
  1934. mes "daughter Bruspetti be";
  1935. mes "coming home? I'm sure that";
  1936. mes "she can take care of herself,";
  1937. mes "but a father can't help but";
  1938. mes "worry himself to death.";
  1939. next;
  1940. mes "[Mr. Shendar]";
  1941. mes "Ah, if you happen to";
  1942. mes "see my daughter in your";
  1943. mes "travels, please tell her";
  1944. mes "that her daddy is waiting";
  1945. mes "for her to come home.";
  1946. mes "Thanks, adventurer.";
  1947. close;
  1948. }
  1949. else if (rach_vice == 14) {
  1950. mes "[Mr. Shendar]";
  1951. mes "So you have a pretty";
  1952. mes "good idea of who was";
  1953. mes "sneaking around my house?";
  1954. next;
  1955. mes "[" + strcharinfo(0) + "]";
  1956. mes "Well, I suspect this guy";
  1957. mes "named Katinshuell because";
  1958. mes "he might have been Bruspetti's";
  1959. mes "boyfriend and he's been acting";
  1960. mes "funny. Still, I don't have any";
  1961. mes "real evidence of that.";
  1962. next;
  1963. mes "[Mr. Shendar]";
  1964. mes "Bruspetti's boyfriend?!";
  1965. mes "Hmpf! I don't like that";
  1966. mes "boy already. I haven't";
  1967. mes "met him yet, but its my";
  1968. mes "solemn duty as a father";
  1969. mes "to hate and distrust him!";
  1970. close;
  1971. }
  1972. else if (rach_vice == 13) {
  1973. mes "[Mr. Shendar]";
  1974. mes "Hey! Hey! Are you";
  1975. mes "the pervert that's been";
  1976. mes "sneaking into my house";
  1977. mes "to prey on my daughter?!";
  1978. next;
  1979. mes "[" + strcharinfo(0) + "]";
  1980. mes "Wha--?";
  1981. mes "No, I'm just a--";
  1982. next;
  1983. percentheal -50,0;
  1984. mes "^3355FF*BAM!*^000000";
  1985. next;
  1986. mes "[" + strcharinfo(0) + "]";
  1987. mes "Ow! What did";
  1988. mes "you do that for?";
  1989. next;
  1990. mes "[Mr. Shendar]";
  1991. mes "Still alive, eh? Hmpf!";
  1992. mes "I'll finish you off! I'll...";
  1993. mes "Er, huh?! Wait, I think";
  1994. mes "I know you. You're that";
  1995. mes "adventurer that's been";
  1996. mes "here before, right?";
  1997. next;
  1998. mes "[Mr. Shendar]";
  1999. mes "Oh... I think I've made";
  2000. mes "a mistake. I thought you";
  2001. mes "were that person that's";
  2002. mes "been prowling around my";
  2003. mes "house. I don't know who he,";
  2004. mes "but I'm sure it's not you...";
  2005. next;
  2006. mes "[" + strcharinfo(0) + "]";
  2007. mes "Wait, wait...";
  2008. mes "So someone has been";
  2009. mes "sneaking around here?";
  2010. mes "That's weird. Wait, that";
  2011. mes "guy, the one that might";
  2012. mes "be Bruspetti's boyfriend...";
  2013. next;
  2014. mes "["+ strcharinfo(0) +"]";
  2015. mes "Right, his name was";
  2016. mes "Katinshuell. That guy's";
  2017. mes "been acting really funny.";
  2018. mes "Maybe he was the one sneaking";
  2019. mes "around here? I'd better go";
  2020. mes "and ask him about this...";
  2021. next;
  2022. mes "[Mr. Shendar]";
  2023. mes "Wait, where are";
  2024. mes "you going? I... I'm";
  2025. mes "sorry for hitting you?";
  2026. next;
  2027. mes "[Mr. Shendar]";
  2028. mes "Curses! If that guy is my";
  2029. mes "daughter's boyfriend, and he's";
  2030. mes "trespassing into my home, then";
  2031. mes "he could be really dangerous.";
  2032. mes "It's too bad that I can't ask";
  2033. mes "Bruspetti anything about him...";
  2034. next;
  2035. mes "[Mr. Shendar]";
  2036. mes "Hm... Alright, adventurer.";
  2037. mes "If you can find it, I'll allow";
  2038. mes "you to take and read my";
  2039. mes "daughter's diary. We need";
  2040. mes "to learn more about this guy";
  2041. mes "Katinshuell. If he's dangerous...";
  2042. next;
  2043. mes "[Mr. Shendar]";
  2044. mes "I'm sorry... I'm asking you";
  2045. mes "for your help... But there's";
  2046. mes "nothing else I can do as her";
  2047. mes "father. Besides, adventurers";
  2048. mes "like you can offer her the";
  2049. mes "best protection...";
  2050. set rach_vice,14;
  2051. changequest 8117,8118;
  2052. close;
  2053. }
  2054. else if (rach_vice == 9) {
  2055. mes "[Mr. Shendar]";
  2056. mes "Curses! I should have never";
  2057. mes "mentioned my daughter's";
  2058. mes "diary to an adventurer like";
  2059. mes "you! I know that your kind";
  2060. mes "is naturally too curious...!";
  2061. close;
  2062. }
  2063. else if (rach_vice == 8) {
  2064. mes "[Mr. Shendar]";
  2065. mes "What? My daughter went";
  2066. mes "to Lighthalzen? She doesn't";
  2067. mes "know anyone there. Hmm, maybe";
  2068. mes "that's the place where she was";
  2069. mes "planning to go to learn more";
  2070. mes "about what was bothering her.";
  2071. next;
  2072. mes "[Mr. Shendar]";
  2073. mes "Yes, she was very generic:";
  2074. mes "''Dad, I need to go somewhere.''";
  2075. mes "and ''There's something I need";
  2076. mes "to make sure of.'' Leaving out";
  2077. mes "all the details does not put";
  2078. mes "a doting father at ease!";
  2079. next;
  2080. mes "[Mr. Shendar]";
  2081. mes "Well, thank you for letting";
  2082. mes "me know where she might be.";
  2083. mes "Now, I wish I knew what she";
  2084. mes "was planning on doing. Maybe";
  2085. mes "she wrote something about it";
  2086. mes "in her diary? Yes, perhaps...";
  2087. next;
  2088. mes "[Mr. Shendar]";
  2089. mes "No! I can't do it!";
  2090. mes "As a loving father, I can't";
  2091. mes "allow myself to invade my";
  2092. mes "precious daughter's privacy.";
  2093. mes "Even if she did carelessly leave";
  2094. mes "her diary on top of her drawer.";
  2095. next;
  2096. mes "[Mr. Shendar]";
  2097. mes "Oh, but how a father";
  2098. mes "worries. Will my sweet,";
  2099. mes "darling Bruspetti be alright?";
  2100. set rach_vice,9;
  2101. changequest 8112,8113;
  2102. close;
  2103. }
  2104. else if ((rach_vice == 4) || (rach_vice == 5)) {
  2105. mes "[Mr. Shendar]";
  2106. mes "I miss my daughter. Yes,";
  2107. mes "the house smells different";
  2108. mes "without her around. It's a little";
  2109. mes "weird to be talking about this,";
  2110. mes "but Bruspetti always did smell";
  2111. mes "nice, just like her mother.";
  2112. next;
  2113. mes "[Mr. Shendar]";
  2114. mes "Even if they didn't wear";
  2115. mes "perfume, they had this";
  2116. mes "distinctively pleasant";
  2117. mes "scent about them. I guess";
  2118. mes "it must be pheremonal?";
  2119. set rach_vice,5;
  2120. changequest 8108,8109;
  2121. close;
  2122. }
  2123. else if (rach_vice == 2) {
  2124. mes "[Mr. Shendar]";
  2125. mes "Take my advice: never";
  2126. mes "have a daughter! You worry";
  2127. mes "too much about them, and they";
  2128. mes "neglect their parents once";
  2129. mes "they grow up! I bet she's";
  2130. mes "having a grand old time...";
  2131. next;
  2132. mes "[Mr. Shendar]";
  2133. mes "Confound it...!";
  2134. mes "Whoever that guy is,";
  2135. mes "he better not try any funny";
  2136. mes "business! As her father, I have";
  2137. mes "the legal right to wring his";
  2138. mes "little neck! At least, I should...";
  2139. close;
  2140. }
  2141. else if (rach_vice == 1) {
  2142. mes "[Mr. Shendar]";
  2143. mes "I just found out that";
  2144. mes "my precious daughter has";
  2145. mes "been going out with someone.";
  2146. mes "She went to some other town";
  2147. mes "for this boy, and I haven't";
  2148. mes "heard a word from her since!";
  2149. next;
  2150. mes "[Mr. Shendar]";
  2151. mes "Take my advice: never";
  2152. mes "have a daughter! You worry";
  2153. mes "too much about them, and they";
  2154. mes "neglect their parents once";
  2155. mes "they grow up! I bet she's";
  2156. mes "having a grand old time...";
  2157. next;
  2158. mes "[Mr. Shendar]";
  2159. mes "Probably on some lovey";
  2160. mes "dovey trip with whoever that";
  2161. mes "boy is. She's been gone an";
  2162. mes "awful long time, but she's";
  2163. mes "also an adult now. I... I guess";
  2164. mes "she should be just fine.";
  2165. set rach_vice,2;
  2166. setquest 8106;
  2167. close;
  2168. }
  2169. mes "[Mr. Shendar]";
  2170. mes "I just found out that";
  2171. mes "my precious daughter has";
  2172. mes "been going out with someone.";
  2173. mes "She went to some other town";
  2174. mes "to see this boy, and I haven't";
  2175. mes "heard a word from her since!";
  2176. next;
  2177. mes "[Mr. Shendar]";
  2178. mes "Take my advice: never";
  2179. mes "have a daughter! You worry";
  2180. mes "too much about them, and they";
  2181. mes "neglect their parents once";
  2182. mes "they grow up! I bet she's";
  2183. mes "having a grand old time...";
  2184. close;
  2185. }
  2186. rachel,73,244,3 script Lachellen 919,{
  2187. if (rach_vice > 21) {
  2188. mes "[Lachellen]";
  2189. mes "If you happen to see";
  2190. mes "Bruspetti, tell her to";
  2191. mes "come talk to me. I need";
  2192. mes "to know whether I figured";
  2193. mes "out who her boyfriend is!";
  2194. mes "I can't wait to see her~";
  2195. close;
  2196. }
  2197. else if ((rach_vice == 11) || (rach_vice == 12)) {
  2198. mes "[Lachellen]";
  2199. mes "Oh, hello again~";
  2200. mes "Is there any way I can";
  2201. mes "help you this time? I know";
  2202. mes "you're looking for Bruspetti,";
  2203. mes "so I'll help you if you have";
  2204. mes "any questions for me~";
  2205. next;
  2206. input .@input$;
  2207. if (.@input$ == "Lighthalzen") {
  2208. mes "[Lachellen]";
  2209. mes "Lighthalzen? Oh, that's";
  2210. mes "right! Bruspetti did ask";
  2211. mes "me about Lighthalzen a while";
  2212. mes "ago. Yes, she seemed really";
  2213. mes "interested in learning more";
  2214. mes "about that place recently.";
  2215. next;
  2216. }
  2217. else if (.@input$ == "Freya's Spring") {
  2218. mes "[Lachellen]";
  2219. mes "Freya's Spring?";
  2220. mes "Oh, I like that place!";
  2221. mes "Speaking of which, I know";
  2222. mes "someone named Katinshuell";
  2223. mes "that went there pretty often.";
  2224. mes "Usually men don't go alone...";
  2225. next;
  2226. mes "[Lachellen]";
  2227. mes "Wait, that's the place";
  2228. mes "I told you about, where";
  2229. mes "Bruspetti and her boyfriend";
  2230. mes "usually met. Do you think";
  2231. mes "she and Katinshuell...?";
  2232. mes "Ooh, maybe I figured it out!";
  2233. next;
  2234. mes "[Lachellen]";
  2235. mes "But yeah, that place is";
  2236. mes "usually filled with couples,";
  2237. mes "so you look like a real loser";
  2238. mes "if you go there alone. That's";
  2239. mes "why I want a boyfriend now...";
  2240. set rach_vice,12;
  2241. changequest 8115,8116;
  2242. next;
  2243. }
  2244. else {
  2245. mes "[Lachellen]";
  2246. mes "Oh, I'm sorry...";
  2247. mes "I don't know anything";
  2248. mes "about "+.@input$+".";
  2249. close;
  2250. }
  2251. mes "[Lachellen]";
  2252. mes "Well, I don't know if";
  2253. mes "you learned anything";
  2254. mes "important from me,";
  2255. mes "but I hope I helped";
  2256. mes "you, even if it was";
  2257. mes "just a little bit.";
  2258. close;
  2259. }
  2260. else if (rach_vice == 7) {
  2261. mes "[Lachellen]";
  2262. mes "Let's see... Bruspetti";
  2263. mes "and her guy would usually";
  2264. mes "meet at... Um, I know where";
  2265. mes "it is by feel, but I can't really";
  2266. mes "give you good directions";
  2267. mes "to get there. Er, sorry!";
  2268. next;
  2269. mes "[Lachellen]";
  2270. mes "Luckily, this town";
  2271. mes "isn't that big, so I'm";
  2272. mes "sure you'll find something";
  2273. mes "if you just keep looking.";
  2274. mes "Oh, and if you find her,";
  2275. mes "tell her I said ''hi,'' okay?";
  2276. close;
  2277. }
  2278. else if (rach_vice == 6) {
  2279. mes "[Lachellen]";
  2280. mes "Oh, Bruspetti's dad";
  2281. mes "was talking about how";
  2282. mes "good she smells? Yeah,";
  2283. mes "she's kinda famous for";
  2284. mes "that around here, so he's";
  2285. mes "not creepy or anything.";
  2286. next;
  2287. mes "[Lachellen]";
  2288. mes "I see, so you think you";
  2289. mes "caught wind of her in some";
  2290. mes "other town. Yeah, I heard";
  2291. mes "that she went traveling to see";
  2292. mes "if she could learn something,";
  2293. mes "and she hasn't returned yet.";
  2294. next;
  2295. mes "[Lachellen]";
  2296. mes "Oh, you know what?";
  2297. mes "If she's in Lighthalzen,";
  2298. mes "she's probably gone there to";
  2299. mes "learn more about her boyfriend.";
  2300. mes "Bruspetti mentioned something";
  2301. mes "about that when I last saw her.";
  2302. next;
  2303. mes "[Lachellen]";
  2304. mes "I don't know anything";
  2305. mes "else. Hmm, maybe if you";
  2306. mes "check the place where she";
  2307. mes "and her boyfriend usually";
  2308. mes "went on dates, you might";
  2309. mes "be able to find something.";
  2310. set rach_vice,7;
  2311. changequest 8110,8111;
  2312. close;
  2313. }
  2314. else if ((rach_vice == 2) || (rach_vice == 3)) {
  2315. mes "[Lachellen]";
  2316. mes "Ooh, I'm so jealous";
  2317. mes "of Bruspetti! She's been";
  2318. mes "spending so much time with";
  2319. mes "her new boyfriend recently...";
  2320. mes "But she still refuses to tell";
  2321. mes "me what his name is.";
  2322. next;
  2323. mes "[Lachellen]";
  2324. mes "She told me that she's";
  2325. mes "serious about him, but";
  2326. mes "she's also admitted that";
  2327. mes "she doesn't know much about";
  2328. mes "him. Let's see... He grew up in Lighthalzen? That's all she knows.";
  2329. set rach_vice,3;
  2330. changequest 8106,8107;
  2331. close;
  2332. }
  2333. mes "[Lachellen]";
  2334. mes "My friend Bruspetti";
  2335. mes "is a really nice girl~";
  2336. mes "Everyone loves her, and";
  2337. mes "she's sooo beautiful. All";
  2338. mes "the guys are jealous of";
  2339. mes "her new boyfriend!";
  2340. next;
  2341. mes "[Lachellen]";
  2342. mes "Still, she's really";
  2343. mes "shy, and won't tell me";
  2344. mes "who he is. There's a lot";
  2345. mes "I don't know about him, but";
  2346. mes "I'm sure they're happy together.";
  2347. close;
  2348. }
  2349. rachel,196,77,3 script Kid#1rachel 921,{
  2350. mes "[Kid]";
  2351. mes "Hey, have you seen";
  2352. mes "Bruspetti? She's really";
  2353. mes "nice and always buys me";
  2354. mes "lots and lots of cookies!";
  2355. next;
  2356. mes "[Kid]";
  2357. mes "Hmm, I haven't seen";
  2358. mes "her in a while, though.";
  2359. mes "I heard she went traveling";
  2360. mes "somewhere. How long do";
  2361. mes "you think she'll be gone, huh?";
  2362. close;
  2363. }
  2364. rachel,151,155,3 script Kid#2rachel 921,{
  2365. mes "[Kid]";
  2366. mes "Oh wow! I wanna be an";
  2367. mes "adventurer like you when";
  2368. mes "I grow up! Go to all sorts";
  2369. mes "of places, visit different";
  2370. mes "towns. It sounds so fun!";
  2371. next;
  2372. mes "[Kid]";
  2373. mes "Maybe if I find a really";
  2374. mes "nice place, maybe I'll just";
  2375. mes "stay and then move there.";
  2376. mes "There's somewhere here";
  2377. mes "that did that, and moved";
  2378. mes "from Lighthalzen to here~";
  2379. next;
  2380. mes "[Kid]";
  2381. mes "Yeah, as soon as I get";
  2382. mes "a chance, I'm gonna ditch";
  2383. mes "this town and see as much";
  2384. mes "of the world as I can! I need";
  2385. mes "to grow up faster than this!";
  2386. close;
  2387. }
  2388. rachel,266,35,3 script Grandma#rachel 918,{
  2389. if (rach_vice > 21) {
  2390. mes "[Grandma]";
  2391. mes "When you get to be my";
  2392. mes "age, you'll cherish all";
  2393. mes "of your memories, even if";
  2394. mes "the experience was hurtful";
  2395. mes "when it actually happened.";
  2396. next;
  2397. mes "[Grandma]";
  2398. mes "Your memories are part";
  2399. mes "of who you are and what";
  2400. mes "makes you unique. I can";
  2401. mes "appreciate living the life";
  2402. mes "that I have, even if it's";
  2403. mes "not particularly special.";
  2404. close;
  2405. }
  2406. else if (rach_vice == 13) {
  2407. mes "[Grandma]";
  2408. mes "When you get to be my";
  2409. mes "age, you appreciate life";
  2410. mes "more and can release your";
  2411. mes "regrets more easily. I wasted";
  2412. mes "much of my youth in needless";
  2413. mes "worry when I could've relaxed.";
  2414. close;
  2415. }
  2416. else if (rach_vice == 12) {
  2417. mes "[Grandma]";
  2418. mes "Oh, back again, eh?";
  2419. mes "I guess you must really";
  2420. mes "like coming to this place";
  2421. mes "too. Hm, that reminds me...";
  2422. next;
  2423. mes "[Grandma]";
  2424. mes "See the edge of the spring?";
  2425. mes "The same young man frequently";
  2426. mes "comes to that spot, and stares";
  2427. mes "into the water, just dripping with sadness. Someone so young";
  2428. mes "shouldn't be feeling like that.";
  2429. next;
  2430. mes "[Grandma]";
  2431. mes "You're supposed to come";
  2432. mes "here to relax and enjoy";
  2433. mes "the surrounding beauty,";
  2434. mes "not wallow in your sorrow.";
  2435. mes "I guess that boy doesn't";
  2436. mes "agree with me on that.";
  2437. next;
  2438. mes "[Grandma]";
  2439. mes "You should be able";
  2440. mes "to let go of whatever's";
  2441. mes "bothering you, and just";
  2442. mes "enjoy life as it is now.";
  2443. set rach_vice,13;
  2444. changequest 8116,8117;
  2445. close;
  2446. }
  2447. mes "[Grandma]";
  2448. mes "I love this place,";
  2449. mes "its beautiful scenary";
  2450. mes "and serene atmosphere.";
  2451. mes "It's so heavenly peaceful.";
  2452. next;
  2453. mes "[Grandma]";
  2454. mes "It brings my heart joy to see";
  2455. mes "young couples can coming";
  2456. mes "here and relaxing together.";
  2457. mes "Isn't love a grand thing?";
  2458. close;
  2459. }
  2460. lhz_in02,213,207,0 script #ratrace1 111,4,4,{
  2461. OnTouch:
  2462. if (rach_vice == 5) {
  2463. mes "[" + strcharinfo(0) + "]";
  2464. mes "This...";
  2465. mes "This smell...";
  2466. mes "It smells so nice!";
  2467. mes "Like rose petals riding";
  2468. mes "on a gentle breeze...";
  2469. next;
  2470. mes "[" + strcharinfo(0) + "]";
  2471. mes "Wait, could this be";
  2472. mes "the scent that Bruspetti's";
  2473. mes "father mentioned earlier?";
  2474. set rach_vice,6;
  2475. changequest 8109,8110;
  2476. close;
  2477. }
  2478. end;
  2479. }
  2480. rachel,265,47,0 script #raevent1 111,2,2,{
  2481. OnTouch:
  2482. if (rach_vice == 23) {
  2483. mes "[" + strcharinfo(0) + "]";
  2484. mes "Just looking at this";
  2485. mes "spring makes me think";
  2486. mes "of Bruspetti. What really";
  2487. mes "happened to her? I get";
  2488. mes "the feeling that she";
  2489. mes "caved in to despair.";
  2490. next;
  2491. mes "["+ strcharinfo(0) +"]";
  2492. mes "The water's not that";
  2493. mes "cold, or very deep...";
  2494. mes "And Katinshuell mentioned";
  2495. mes "that her body went limp...";
  2496. mes "But she was still looking";
  2497. mes "at him. It's haunting...";
  2498. next;
  2499. mes "["+ strcharinfo(0) +"]";
  2500. mes "I suppose she was torn...";
  2501. mes "She loved him, but couldn't";
  2502. mes "bear to live with his secret.";
  2503. mes "In the end, it's all so very";
  2504. mes "tragic. Katinshuell isn't";
  2505. mes "really a bad person...";
  2506. next;
  2507. mes "[" + strcharinfo(0) + "]";
  2508. mes "He was forced to";
  2509. mes "commit a heinous crime,";
  2510. mes "and kept making mistakes,";
  2511. mes "running from his guilt. Is";
  2512. mes "anyone accountable for this?";
  2513. mes "Who would be to blame?";
  2514. next;
  2515. set rach_vice,24;
  2516. completequest 8122;
  2517. if (checkre(3)) {
  2518. if (BaseLevel > 90) getexp 130000,0;
  2519. else if (BaseLevel > 75) getexp 85000,0;
  2520. else getexp 45000,0;
  2521. } else {
  2522. if (BaseLevel > 90) getexp 1300000,0;
  2523. else if (BaseLevel > 75) getexp 850000,0;
  2524. else getexp 450000,0;
  2525. }
  2526. mes "[" + strcharinfo(0) + "]";
  2527. mes "Somehow, I wish that";
  2528. mes "Katinshuell had the";
  2529. mes "strength to face his";
  2530. mes "guilt, and then to";
  2531. mes "forgive himself.";
  2532. close;
  2533. }
  2534. else if (rach_vice == 22) {
  2535. mes "[" + strcharinfo(0) + "]";
  2536. mes "This must be where";
  2537. mes "Bruspetti drowned...";
  2538. next;
  2539. mes "[Grandma]";
  2540. mes "Oh! Excuse me,";
  2541. mes "young adventurer,";
  2542. mes "but you mustn't stand";
  2543. mes "there! It's very slippery.";
  2544. mes "What if you fall into the";
  2545. mes "spring? It's dangerous.";
  2546. next;
  2547. mes "[" + strcharinfo(0) + "]";
  2548. mes "Oh... Er, thank you.";
  2549. mes "Yes, I wouldn't want";
  2550. mes "to get myself drowned.";
  2551. next;
  2552. set rach_vice,23;
  2553. mes "[Grandma]";
  2554. mes "Drowned...? I just";
  2555. mes "wouldn't want you to";
  2556. mes "get your clothes wet.";
  2557. mes "The water isn't that deep...";
  2558. mes "Even if you can't swim, you";
  2559. mes "can climb out, you know.";
  2560. next;
  2561. mes "[" + strcharinfo(0) + "]";
  2562. mes "...What?";
  2563. close;
  2564. }
  2565. else if (rach_vice == 8) {
  2566. mes "[" + strcharinfo(0) + "]";
  2567. mes "That old woman told";
  2568. mes "be to be careful not to";
  2569. mes "slip and fall into the water";
  2570. mes "around here, so I'd better";
  2571. mes "make sure I tread carefully.";
  2572. close;
  2573. }
  2574. else if (rach_vice == 7) {
  2575. mes "[???]";
  2576. mes "Oh, be very careful!";
  2577. mes "You don't want to get";
  2578. mes "too close to the water.";
  2579. mes "What if you slip and fall?";
  2580. next;
  2581. mes "[" + strcharinfo(0) + "]";
  2582. mes "Huh?";
  2583. next;
  2584. mes "[Grandma]";
  2585. mes "Oh, I'm sorry if";
  2586. mes "I startled you, but the";
  2587. mes "ground that you're standing";
  2588. mes "on is very slippery, you know.";
  2589. next;
  2590. mes "[" + strcharinfo(0) + "]";
  2591. mes "Ah, I see.";
  2592. set rach_vice,8;
  2593. changequest 8111,8112;
  2594. close;
  2595. }
  2596. end;
  2597. }
  2598. ra_in01,255,25,0 script Book#ra_in 111,{
  2599. if (rach_vice == 15) {
  2600. mes "^3355FFThis is where you";
  2601. mes "found Bruspetti's diary.";
  2602. mes "Perhaps you should take";
  2603. mes "it with you the next time";
  2604. mes "you talk to Katinshuell.^000000";
  2605. close;
  2606. }
  2607. else if (rach_vice == 14) {
  2608. set rach_vice,15;
  2609. changequest 8118,8119;
  2610. getitem 7571,1; //Diary_Of_Blue
  2611. mes "^3355FFThis must be";
  2612. mes "Bruspetti's diary!";
  2613. mes "You now have permission";
  2614. mes "to take it with you so that";
  2615. mes "you can figure out if she and";
  2616. mes "Katinshuell are connected...^000000";
  2617. close;
  2618. }
  2619. else if ((rach_vice == 9) || (rach_vice == 10)) {
  2620. mes "^3355FFThis must be";
  2621. mes "Bruspetti's diary!";
  2622. mes "But... reading it";
  2623. mes "would make you feel";
  2624. mes "like a real creep.";
  2625. mes "So don't touch it.^000000";
  2626. set rach_vice,10;
  2627. changequest 8113,8114;
  2628. close;
  2629. }
  2630. }
  2631. // Ice Necklace/Summon Ktullanux Quest and Glacial Heart buyer :: rachel_tre
  2632. //============================================================
  2633. //iRO Changed this NPC to avoid "offending" people.
  2634. //To enable how it originally looked, uncomment the
  2635. //line below (npc header), and comment the line
  2636. //under it, and then uncomment the cutin lines.
  2637. //rachel,157,183,3 script Sincere Follower Urstia 917,{
  2638. rachel,157,183,3 script Sincere Follower Urstia 916,{
  2639. cutin "ra_usti1",2;
  2640. if (checkweight(908,200) == 0) {
  2641. mes "^3355FFWait a second!";
  2642. mes "Right now, you're carrying";
  2643. mes "too many things with you.";
  2644. mes "Please come back after";
  2645. mes "using the Kafra Service";
  2646. mes "to store some of your items.^000000";
  2647. }
  2648. if (ice_necklace_q < 1) {
  2649. mes "[Urstialla]";
  2650. mes "Oh, are you an adventurer";
  2651. mes "from the outside? Praise be";
  2652. mes "to Freya! Her love and grace";
  2653. mes "reaches all over the world,";
  2654. mes "touching even the hearts of";
  2655. mes "foreigners, leading them here!";
  2656. next;
  2657. if (select("Freya? I'd like to know more.:That's crazy talk!") == 1) {
  2658. emotion e_ok;
  2659. mes "[Urstialla]";
  2660. mes "The day is coming when";
  2661. mes "Freya will resurrect and";
  2662. mes "lead all of her faithful to";
  2663. mes "Valhalla. Now she is in a";
  2664. mes "deep sleep, but even then,";
  2665. mes "she watches over all of us.";
  2666. next;
  2667. mes "[Urstialla]";
  2668. mes "You see, Freya used up";
  2669. mes "all of her power fighting the";
  2670. mes "most fearsome of demons";
  2671. mes "in the Thousand Year War.";
  2672. mes "Now she rests and recovers";
  2673. mes "in a pure and sacred place.";
  2674. next;
  2675. mes "["+strcharinfo(0)+"]";
  2676. mes "Wait...";
  2677. mes "How do you";
  2678. mes "know that all of";
  2679. mes "this happened?";
  2680. next;
  2681. mes "[Urstialla]";
  2682. mes "These are truths that all";
  2683. mes "of Freya's worshippers know.";
  2684. mes "Freya delivers her messages to";
  2685. mes "us through her mortal vessel,";
  2686. mes "our beautiful pope that shines";
  2687. mes "with brilliant white light.";
  2688. next;
  2689. mes "[Urstialla]";
  2690. mes "Unfortunately, even the most";
  2691. mes "faithful experience lapses in";
  2692. mes "judgment. It shames me to";
  2693. mes "admit that my son Egapeo";
  2694. mes "is... is guilty of sin.";
  2695. next;
  2696. mes "["+strcharinfo(0)+"]";
  2697. mes "Sin? What did he";
  2698. mes "do, if you don't";
  2699. mes "mind me asking?";
  2700. next;
  2701. mes "[Urstialla]";
  2702. mes "I don't know, but Egapeo";
  2703. mes "has been sick for a while";
  2704. mes "now. I'm convinced that he";
  2705. mes "did something to anger Freya";
  2706. mes "Although he may deserve it,";
  2707. mes "I'm doing my best to help him.";
  2708. next;
  2709. mes "["+strcharinfo(0)+"]";
  2710. mes "...Wait. What?!";
  2711. next;
  2712. mes "[Urstialla]";
  2713. mes "I know that if I pray hard";
  2714. mes "enough and please Freya,";
  2715. mes "she will forgive my son and";
  2716. mes "heal him of his illness.";
  2717. mes "But sometimes prayer isn't";
  2718. mes "enough... I need to pay tribute.";
  2719. next;
  2720. mes "[Urstialla]";
  2721. mes "I managed to acquire a";
  2722. mes "necklace of incomparable";
  2723. mes "beauty from the dwarves.";
  2724. mes "However, the gems have dulled";
  2725. mes "with age and need to be shined";
  2726. mes "before I can offer them to Freya.";
  2727. next;
  2728. mes "[Urstialla]";
  2729. mes "However, not just anyone can";
  2730. mes "shine this special necklace";
  2731. mes "forged by the Dwarves. I need";
  2732. mes "someone that knows arcane magic";
  2733. mes "to help me. I think there's only";
  2734. mes "one mage that can polish this...";
  2735. next;
  2736. mes "[Urstialla]";
  2737. mes "Maheo, the renown mage with";
  2738. mes "access to the most powerful";
  2739. mes "magic spells in the world,";
  2740. mes "must be able to clean this";
  2741. mes "necklace's gems! However";
  2742. mes "There's no way I can reach him.";
  2743. next;
  2744. mes "[Urstialla]";
  2745. mes "You see, Maheo left on a";
  2746. mes "journey to subjugate the";
  2747. mes "ice monsters in the ice cave";
  2748. mes "to the north, and he hasn't";
  2749. mes "returned yet. That place is too";
  2750. mes "dangerous for people like me.";
  2751. next;
  2752. mes "[Urstialla]";
  2753. mes "I know that you adventurers";
  2754. mes "regularly travel through those";
  2755. mes "kinds of areas, so would you";
  2756. mes "please look for Maheo and ask";
  2757. mes "him to clean this necklace on";
  2758. mes "my behalf? Please, for my son...";
  2759. next;
  2760. if (select("But that's none of my business!:Alright, I'll do it.") == 1) {
  2761. mes "[Urstialla]";
  2762. mes "I... I see.";
  2763. mes "I thought that Freya";
  2764. mes "had led you to me, but";
  2765. mes "maybe my prayers haven't";
  2766. mes "been answered yet. Perhaps";
  2767. mes "I need to pray more fervently?.";
  2768. close2;
  2769. cutin "",255;
  2770. end;
  2771. }
  2772. mes "[Urstialla]";
  2773. mes "Thank you so much!";
  2774. mes "Please, take care of this";
  2775. mes "necklace and ask Maheo";
  2776. mes "to restore its luster. Then,";
  2777. mes "it'll be a fitting tribute to";
  2778. mes "our loving goddess Freya.";
  2779. setquest 2109;
  2780. getitem 7572,1; //Magic_Necklace
  2781. set ice_necklace_q,1;
  2782. close2;
  2783. cutin "",255;
  2784. end;
  2785. }
  2786. cutin "ra_usti2",2;
  2787. mes "[Urstialla]";
  2788. mes "...............................";
  2789. mes "Are you telling me";
  2790. mes "that you don't believe?";
  2791. mes "Repent, and may your";
  2792. mes "heart be opened to Freya!";
  2793. }
  2794. else if ((ice_necklace_q >= 1) && (ice_necklace_q < 5)) {
  2795. mes "[Urstialla]";
  2796. mes "Please find Maheo the";
  2797. mes "Mage and ask him to restore";
  2798. mes "the beauty of the necklace";
  2799. mes "I gave you. He should be";
  2800. mes "fighting monsters in the";
  2801. mes "ice cave to the north.";
  2802. }
  2803. else if (ice_necklace_q == 5) {
  2804. if (countitem(7573) > 0) {
  2805. mes "[Urstialla]";
  2806. mes "Oh! My necklace! Thank you!";
  2807. mes "It's so beautiful! It will";
  2808. mes "make a wonderful tribute to";
  2809. mes "Freya! I am certain with this,";
  2810. mes "my son will get better!";
  2811. next;
  2812. mes "[Urstialla]";
  2813. mes "Here, I know it's not much,";
  2814. mes "but please accept this as a";
  2815. mes "token of my appreication for";
  2816. mes " what you have done for me.";
  2817. delitem 7573,1; //Magic_Necklace_
  2818. getexp (checkre(3))?90000:700000,0;
  2819. set ice_necklace_q,6;
  2820. completequest 2113;
  2821. next;
  2822. mes "["+strcharinfo(0)+"]";
  2823. mes "Oh, let's just say it was";
  2824. mes "a worthwhile experience";
  2825. mes "for me.";
  2826. next;
  2827. mes "[Urstialla]";
  2828. mes ".........";
  2829. mes "............";
  2830. mes "May Freya always protect and";
  2831. mes "guide you and forgive you for";
  2832. mes "that horrible joke.";
  2833. }
  2834. else {
  2835. mes "["+strcharinfo(0)+"]";
  2836. mes "Oh, no! The necklace has disappeared!";
  2837. }
  2838. }
  2839. else {
  2840. mes "[Urstialla]";
  2841. mes "May Freya always";
  2842. mes "protect and guide you";
  2843. mes "with her everflowing";
  2844. mes "grace and wisdom..";
  2845. }
  2846. close2;
  2847. cutin "",255;
  2848. end;
  2849. }
  2850. ice_dun02,120,105,3 script Man Stuck in Ice#cave 924,5,5,{
  2851. if (checkweight(908,200) == 0) {
  2852. mes "^3355FFWait a second!";
  2853. mes "Right now, you're carrying";
  2854. mes "too many things with you.";
  2855. mes "Please come back after";
  2856. mes "using the Kafra Service";
  2857. mes "to store some of your items.^000000";
  2858. close;
  2859. }
  2860. if (ice_necklace_q == 1) {
  2861. cutin "ra_magic3",2;
  2862. emotion e_omg;
  2863. mes "[Man Stuck in Ice]";
  2864. mes "H-hello?";
  2865. mes "Hey! Hey, you!";
  2866. mes "Help me break this";
  2867. mes "ice! I need to get";
  2868. mes "out of here!";
  2869. next;
  2870. mes "["+strcharinfo(0)+"]";
  2871. mes "How did you get";
  2872. mes "stuck in there?";
  2873. next;
  2874. mes "[Man Stuck in Ice]";
  2875. mes "I'll explain everything";
  2876. mes "later! Just... Just get";
  2877. mes "this ice off of me!.";
  2878. next;
  2879. if (getskilllv("MG_FIREBOLT") > 0) {
  2880. specialeffect EF_FIREBALL;
  2881. mes "^3355FFYou cast Fire Bolt at";
  2882. mes "the ice..^000000";
  2883. }
  2884. else {
  2885. specialeffect EF_HIT2;
  2886. mes "^3355FFYou hammer at the";
  2887. mes "ice with all your might.^000000";
  2888. }
  2889. next;
  2890. mes "["+strcharinfo(0)+"]";
  2891. mes "......";
  2892. mes "........";
  2893. next;
  2894. mes "["+strcharinfo(0)+"]";
  2895. mes "I can't...";
  2896. mes "I can't even scratch it";
  2897. mes "Do you have any ideas?";
  2898. next;
  2899. emotion e_sob;
  2900. mes "[Man Stuck in Ice]";
  2901. mes "This is so humiliating...";
  2902. mes "Me, the greatest mage";
  2903. mes "of our age, Maheo, stuck";
  2904. mes "in this pillar of ice.";
  2905. next;
  2906. mes "["+strcharinfo(0)+"]";
  2907. mes "Wait...";
  2908. mes "You're Maheo?";
  2909. next;
  2910. cutin "ra_magic1",2;
  2911. emotion e_gg;
  2912. mes "[Maheo]";
  2913. mes "It's true. You're speaking to";
  2914. mes "Maheo, the greatest mage,";
  2915. mes "and master of arcane spells.";
  2916. mes "I know magic that even High";
  2917. mes "Wizards can never hope to";
  2918. mes "learn in their lifetimes!";
  2919. next;
  2920. cutin "ra_magic4",2;
  2921. mes "[Maheo]";
  2922. mes "Despite my greatness,";
  2923. mes "I'm a humble man. See?";
  2924. mes "That's why I always wear";
  2925. mes "this Mage uniform...";
  2926. mes "To remind myself of";
  2927. mes "the value of humility.";
  2928. next;
  2929. mes "["+strcharinfo(0)+"]";
  2930. mes "So how did you get";
  2931. mes "stuck in all of this ice?";
  2932. next;
  2933. cutin "ra_magic3",2;
  2934. mes "[Maheo]";
  2935. mes "Actually, this happened";
  2936. mes "because I was too humble";
  2937. mes "You see, I underestimated";
  2938. mes "myself, and the devastating";
  2939. mes "force of my own magic.";
  2940. next;
  2941. mes "["+strcharinfo(0)+"]";
  2942. mes "...Huh?";
  2943. next;
  2944. mes "[Maheo]";
  2945. mes "Yes, this wouldn't have";
  2946. mes "happened if I wasn't so";
  2947. mes "humble... Humble and kind.";
  2948. mes "It all started when I thought";
  2949. mes "of this cave and how people";
  2950. mes "sometimes come here to get ice.";
  2951. next;
  2952. mes "[Maheo]";
  2953. mes "I then decided that";
  2954. mes "I would exterminate these";
  2955. mes "evil monsters for the good";
  2956. mes "of the people! The citizens";
  2957. mes "would feel protected, and";
  2958. mes "I'd be recognized as a hero!";
  2959. next;
  2960. mes "["+strcharinfo(0)+"]";
  2961. mes "Okay... I suppose";
  2962. mes "that sounds normal";
  2963. mes "enough. Go on.";
  2964. next;
  2965. mes "[Maheo]";
  2966. mes "I valiantly battled";
  2967. mes "the Snowiers. They were";
  2968. mes "no match for my magic!";
  2969. mes "And so, I decided to just";
  2970. mes "destroy all of them with";
  2971. mes "one cast of a magic spell.";
  2972. next;
  2973. mes "[Maheo]";
  2974. mes "You know Meteor Storm?";
  2975. mes "I know another spell like";
  2976. mes "that... But it's two hundred";
  2977. mes "times more powerful! Yes...";
  2978. mes "It has the power of a million";
  2979. mes "exploding suns! But then...";
  2980. next;
  2981. emotion e_sob;
  2982. mes "[Maheo]";
  2983. mes "It was too powerful!";
  2984. mes "There were tremors, and";
  2985. mes "flying shards of ice, and";
  2986. mes "all the flame caused my";
  2987. mes "clothes to catch on fire!";
  2988. next;
  2989. emotion e_flash,1;
  2990. mes "["+strcharinfo(0)+"]";
  2991. mes "You...";
  2992. mes "you set fire";
  2993. mes "to your clothes";
  2994. next;
  2995. cutin "ra_magic2",2;
  2996. mes "[Maheo]";
  2997. mes "Yes, but not to worry.";
  2998. mes "I quickly extinguished";
  2999. mes "those flames with my";
  3000. mes "powerful Frost Diver spell!";
  3001. next;
  3002. cutin "ra_magic3",2;
  3003. mes "[Maheo]";
  3004. mes "In hindsight...";
  3005. mes "That may have";
  3006. mes "been a mistake...";
  3007. next;
  3008. cutin "ra_magic3",2;
  3009. mes "[Maheo]";
  3010. mes "Enough about myself.";
  3011. mes "What noble pursuit brings";
  3012. mes "you to this place, adventurer?";
  3013. next;
  3014. mes "["+strcharinfo(0)+"]";
  3015. mes "I heard that you can";
  3016. mes "polish the gems on this";
  3017. mes "necklace with your magic,";
  3018. mes "so I came here to find you.";
  3019. next;
  3020. mes "[Maheo]";
  3021. mes "Verily, I can shine";
  3022. mes "those gems so that they";
  3023. mes "shine as brightly as a";
  3024. mes "million exploding suns!";
  3025. next;
  3026. mes "[Maheo]";
  3027. mes "That is, as soon";
  3028. mes "as I can get out";
  3029. mes "of this ice. Hmm...";
  3030. mes "But I doubt normal";
  3031. mes "magic will be able";
  3032. mes "to melt all of this.";
  3033. next;
  3034. mes "["+strcharinfo(0)+"]";
  3035. mes "Then how are we";
  3036. mes "supposed to get";
  3037. mes "you out of there?";
  3038. next;
  3039. mes "[Maheo]";
  3040. mes "Fear not. I'm sure";
  3041. mes "that my master will know";
  3042. mes "of a way to free me from";
  3043. mes "this prison of ice. He can";
  3044. mes "be found near Freya's Spring:";
  3045. mes "beseech him on my behalf!";
  3046. set ice_necklace_q,2;
  3047. changequest 2109,2110;
  3048. close2;
  3049. cutin "",255;
  3050. end;
  3051. }
  3052. else if ((ice_necklace_q == 2) || (ice_necklace_q == 3)) {
  3053. mes "[Maheo]";
  3054. mes "My master may not have";
  3055. mes "my sheer talent, but he";
  3056. mes "is very knowledgable in";
  3057. mes "the ways of magic. Please...";
  3058. mes "Ask him for help. He should";
  3059. mes "be reading near Freya's Spring.";
  3060. close;
  3061. }
  3062. else if (ice_necklace_q == 4) {
  3063. if (countitem(7569) > 0) {
  3064. if (countitem(7572) > 0) {
  3065. mes "[Maheo]";
  3066. mes "Oh, you're back!";
  3067. mes "So did my master have";
  3068. mes "any ideas on breaking";
  3069. mes "this cold prison of ice?";
  3070. next;
  3071. }
  3072. else {
  3073. mes "["+strcharinfo(0)+"]";
  3074. mes "Oh, shoot! I left the necklace in the city! I will be right back!";
  3075. next;
  3076. mes "[Maheo]";
  3077. mes "Hey, hey! Can't you just release me first?";
  3078. emotion e_sob;
  3079. close;
  3080. }
  3081. }
  3082. else {
  3083. mes "[Maheo]";
  3084. mes "My master may not have";
  3085. mes "my sheer talent, but he";
  3086. mes "is very knowledgable in";
  3087. mes "the ways of magic. Please...";
  3088. mes "Ask him for help. He should";
  3089. mes "be reading near Freya's Spring.";
  3090. close;
  3091. }
  3092. mes "["+strcharinfo(0)+"]";
  3093. mes "Well, he made this";
  3094. mes "magic hammer which is";
  3095. mes "supposed to be able to";
  3096. mes "break this magic ice.";
  3097. next;
  3098. mes "[Maheo]";
  3099. mes "Of course!";
  3100. mes "Why didn't I think of";
  3101. mes "that? Great, now get";
  3102. mes "me out of here please!";
  3103. next;
  3104. mes "^3355FFYou tightly gripped";
  3105. mes "the Wind Hammer, and";
  3106. mes "swung it down at the ice";
  3107. mes "with all of your strength.^000000";
  3108. next;
  3109. specialeffect EF_TEIHIT3;
  3110. specialeffect EF_FREEZE;
  3111. specialeffect EF_ICECRASH;
  3112. mes "^3355FF*Pzzzzz*";
  3113. mes "*CRASH!*^000000";
  3114. next;
  3115. setnpcdisplay "Man Stuck in Ice#cave",937;
  3116. emotion e_gasp;
  3117. mes "[Maheo]";
  3118. mes "Finally...!";
  3119. mes "After all of this";
  3120. mes "time! I'm free!";
  3121. next;
  3122. specialeffect EF_BEGINSPELL4;
  3123. mes "[Maheo]";
  3124. mes "Now, all of the monsters";
  3125. mes "in this cave will taste the";
  3126. mes "wrath of the greatest mage in";
  3127. mes "the world! I'll have my revenge,";
  3128. mes "and give those beasts double";
  3129. mes "the pain that they gave me!";
  3130. next;
  3131. monster "ice_dun02",108,109,"Snowier",1775,1,"Man Stuck in Ice#cave::OnMyMobDead";
  3132. monster "ice_dun02",114,112,"Snowier",1775,1,"Man Stuck in Ice#cave::OnMyMobDead";
  3133. monster "ice_dun02",126,105,"Snowier",1775,1,"Man Stuck in Ice#cave::OnMyMobDead";
  3134. monster "ice_dun02",121,99,"Snowier",1775,1,"Man Stuck in Ice#cave::OnMyMobDead";
  3135. specialeffect EF_LORD;
  3136. killmonster "ice_dun02","Man Stuck in Ice#cave::OnMyMobDead";
  3137. mes "[Maheo]";
  3138. mes "Muhahahahahahahaha!";
  3139. next;
  3140. mes "[Maheo]";
  3141. mes "Er, but first, I need to";
  3142. mes "use my magic to clean";
  3143. mes "that necklace of yours.";
  3144. next;
  3145. mes "["+strcharinfo(0)+"]";
  3146. mes "Here...";
  3147. next;
  3148. mes "[Maheo]";
  3149. mes "Oh! This was made by";
  3150. mes "the Dwarves, wasn't it?";
  3151. mes "It looks like they've made";
  3152. mes "yet another masterpiece.";
  3153. mes "Shame that this is so";
  3154. mes "tarnished, though.";
  3155. next;
  3156. mes "[Maheo]";
  3157. mes "Let's see, now...";
  3158. next;
  3159. specialeffect EF_FROSTWEAPON;
  3160. mes "^3355FF*Ting*^000000";
  3161. next;
  3162. mes "[Maheo]";
  3163. mes "Well, I suppose this";
  3164. mes "is where we part ways.";
  3165. mes "Here, take this as a gift...";
  3166. mes "And please don't mention";
  3167. mes "the fact that I trapped myself";
  3168. mes "in ice to anyone else, okay?";
  3169. set ice_necklace_q,5;
  3170. changequest 2112,2113;
  3171. delitem 7569,1; //Hammer_Of_Wind
  3172. delitem 7572,1; //Magic_Necklace
  3173. getitem 7573,1; //Magic_Necklace_
  3174. getitem 7574,4; //Ice_Particle
  3175. close2;
  3176. cutin "",255;
  3177. setnpcdisplay "Man Stuck in Ice#cave",924;
  3178. end;
  3179. }
  3180. OnTouch:
  3181. end;
  3182. OnTouchNPC:
  3183. emotion e_an;
  3184. //emotion e_gg,1; //Emote on monster - unsupported
  3185. end;
  3186. OnMyMobDead:
  3187. end;
  3188. }
  3189. ice_dun02,120,3,0 script #cave_vos -1,{
  3190. OnInit:
  3191. initnpctimer;
  3192. end;
  3193. OnTimer3600000:
  3194. mapannounce "ice_dun02","Go away, you animals! I'll burn you to death once I get free!",bc_map,0xFFCE00;
  3195. end;
  3196. OnTimer7200000:
  3197. mapannounce "ice_dun02","Hello? Can anyone hear me? I'm... I'm kind of stuck!",bc_map,0xFFCE00;
  3198. end;
  3199. OnTimer10800000:
  3200. stopnpctimer;
  3201. mapannounce "ice_dun02","Please! I can't move! Hello? I think I might need help!",bc_map,0xFFCE00;
  3202. initnpctimer;
  3203. end;
  3204. }
  3205. rachel,265,98,3 script Hamion#aru 930,{
  3206. if (checkweight(908,200) == 0) {
  3207. mes "^3355FFWait a second!";
  3208. mes "Right now, you're carrying";
  3209. mes "too many things with you.";
  3210. mes "Please come back after";
  3211. mes "using the Kafra Service";
  3212. mes "to store some of your items.^000000";
  3213. close;
  3214. }
  3215. if (ice_necklace_q < 2) {
  3216. mes "[Hamion]";
  3217. mes "Hm? Did you need";
  3218. mes "something? If it's not too";
  3219. mes "important, then I'd like to";
  3220. mes "get back to reading my book.";
  3221. close;
  3222. }
  3223. else if (ice_necklace_q == 2) {
  3224. mes "[Hamion]";
  3225. mes "Hm? Did you need";
  3226. mes "something? If it's not too";
  3227. mes "important, then I'd like to";
  3228. mes "get back to reading my book.";
  3229. next;
  3230. mes "["+strcharinfo(0)+"]";
  3231. mes "Um, would you know";
  3232. mes "a mage by the name";
  3233. mes "of Maheo? I'm supposed";
  3234. mes "to go look for his master";
  3235. mes "around this area.";
  3236. next;
  3237. mes "[Hamion]";
  3238. mes "Well, you've found him";
  3239. mes "because that would be me.";
  3240. mes "What happened to Maheo?";
  3241. next;
  3242. mes "[Hamion]";
  3243. mes "He froze himself?!";
  3244. mes "Hahahaha! Some genius!";
  3245. mes "Oh, well, I suppose he still";
  3246. mes "has plenty to learn about";
  3247. mes "character, if not magic.";
  3248. next;
  3249. mes "[Hamion]";
  3250. mes "Let's see, let's see...";
  3251. mes "This book ought to have";
  3252. mes "the answer. Mmm... Ah!";
  3253. mes "Page 42! I need to construct";
  3254. mes "an artifact in order to break";
  3255. mes "that mystical ice. Mmm.";
  3256. next;
  3257. mes "[Hamion]";
  3258. mes "Would you help";
  3259. mes "me? I need to get";
  3260. mes "^4D4DFF5 Rough Winds^000000,";
  3261. mes "^4D4DFF1 Hammer^000000, and";
  3262. mes "^4D4DFF1 Blank Scroll^000000";
  3263. next;
  3264. mes "[Hamion]";
  3265. mes "You can get Blank Scrolls";
  3266. mes "in the Sage Academy in Juno.";
  3267. mes "Ah, and the Hammer is a weapon,";
  3268. mes "not one of those smithing tools.";
  3269. mes "I'd help you if I could, but...";
  3270. mes "I'm just smart, not strong.";
  3271. set ice_necklace_q,3;
  3272. changequest 2110,2111;
  3273. close;
  3274. }
  3275. else if (ice_necklace_q == 3) {
  3276. if ((countitem(996) < 5) || (countitem(1354) < 1) || (countitem(7433) < 1)) {
  3277. mes "[Hamion]";
  3278. mes "I need to create";
  3279. mes "a magical artifact";
  3280. mes "to break the ice that's";
  3281. mes "trapping Maheo. Would you";
  3282. mes "please help me? There's no";
  3283. mes "way I can get the items myself!";
  3284. next;
  3285. mes "[Hamion]";
  3286. mes "I need to get";
  3287. mes "^4D4DFF5 Rough Winds^000000,";
  3288. mes "^4D4DFF1 Hammer^000000, and";
  3289. mes "^4D4DFF1 Blank Scroll^000000";
  3290. next;
  3291. mes "[Hamion]";
  3292. mes "You can get Blank Scrolls";
  3293. mes "in the Sage Academy in Juno.";
  3294. mes "Ah, and the Hammer is a weapon,";
  3295. mes "not one of those smithing tools.";
  3296. mes "I'd help you if I could, but...";
  3297. mes "I'm just smart, not strong.";
  3298. close;
  3299. }
  3300. mes "[Hamion]";
  3301. mes "Great, you have everything";
  3302. mes "I need! But first, would you";
  3303. mes "make sure that you only have";
  3304. mes "1 Hammer in your inventory?";
  3305. mes "If you have more than one,";
  3306. mes "I might take the wrong Hammer.";
  3307. next;
  3308. if (select("Let me check.:Don't worry, I checked.") == 1) {
  3309. mes "[Hamion]";
  3310. mes "Alright, it's always";
  3311. mes "better to be safe than";
  3312. mes "sorry! If only Maheo was";
  3313. mes "a little more careful, more";
  3314. mes "like you are, then maybe this";
  3315. mes "wouldn't have happened.";
  3316. close;
  3317. }
  3318. mes "[Hamion]";
  3319. mes "Okay, I'll take your";
  3320. mes "word for it. Now, let's";
  3321. mes "bring the artifact forging";
  3322. mes "process. Hmmm... Let me";
  3323. mes "review it here on page 45.";
  3324. next;
  3325. mes "[Hamion]";
  3326. mes "Here we go...!";
  3327. next;
  3328. specialeffect2 EF_CONE;
  3329. mes "^3355FF*Pzzzz*^000000";
  3330. next;
  3331. mes "[Hamion]";
  3332. mes "...Aaaand now it's done.";
  3333. mes "Here, take this Wind Hammer";
  3334. mes "and use it to free Maheo.";
  3335. mes "This hammer will only work";
  3336. mes "once, so make sure that you";
  3337. mes "smash that ice properly!";
  3338. delitem 1354,1; //Hammer
  3339. delitem 996,5; //Rough_Wind
  3340. delitem 7433,1; //Scroll
  3341. set ice_necklace_q,4;
  3342. changequest 2111,2112;
  3343. getitem 7569,1; //Hammer_of_Wind
  3344. close;
  3345. }
  3346. else if (ice_necklace_q >= 4) {
  3347. mes "[Hamion]";
  3348. mes "There are always";
  3349. mes "singing birds and";
  3350. mes "flitting butterflies";
  3351. mes "all over this place";
  3352. mes "It's so relaxing, and";
  3353. mes "such a great place to read.";
  3354. close;
  3355. }
  3356. }
  3357. rachel,113,96,5 script Mohadian 929,10,10,{
  3358. if (ice_necklace_q == 6) {
  3359. mes "[Mohadian]";
  3360. mes "I work at the bar around";
  3361. mes "here, and I've heard good";
  3362. mes "things about you. Some of";
  3363. mes "the customers've heard that";
  3364. mes "you helped Urstialla by going";
  3365. mes "into that dangerous Ice Cave.";
  3366. next;
  3367. mes "[Mohadian]";
  3368. mes "Now, are you really capable";
  3369. mes "of regularly defeating the";
  3370. mes "snow monsters inside there?";
  3371. mes "If you are, I've got a bit of a";
  3372. mes "business proposition for you.";
  3373. next;
  3374. emotion e_ic;
  3375. mes "[Mohadian]";
  3376. mes "The weather around here";
  3377. mes "is naturally hot and humid,";
  3378. mes "so we need ice to make cold,";
  3379. mes "refreshing drinks at the pub.";
  3380. mes "And the Ice Cave is the best";
  3381. mes "place to get that ice, right?";
  3382. next;
  3383. mes "[Mohadian]";
  3384. mes "If you bring me Ice Pieces";
  3385. mes "from the Ice Cave, I'll buy";
  3386. mes "them from you at 375 zeny";
  3387. mes "each. Think of it as kind of a";
  3388. mes "freelance job. I mean, if you";
  3389. mes "can bring me ice, I'll buy it!.";
  3390. next;
  3391. mes "[Mohadian]";
  3392. mes "You can make some good";
  3393. mes "money, my customers can";
  3394. mes "enjoy ice cold drinks, and";
  3395. mes "my business will definitely";
  3396. mes "benefit. We'd kill three birds";
  3397. mes "with one stone! What do you say?";
  3398. next;
  3399. if (select("No, thanks.:Sure.") == 1) {
  3400. mes "[Mohadian]";
  3401. mes "Aww, how disappointing.";
  3402. mes "I was really sure that this";
  3403. mes "would be a great deal for";
  3404. mes "both of us. Well, if you're";
  3405. mes "willing to change your mind";
  3406. mes "then we can be partners!";
  3407. close;
  3408. }
  3409. mes "[Mohadian]";
  3410. mes "Great! Now, the ice that";
  3411. mes "I need comes from Glacial";
  3412. mes "Hearts. You can obtain those";
  3413. mes "by hunting the snow monsters";
  3414. mes "in the Ice Cave. Remember, I'll";
  3415. mes "pay you 375 zeny for each one!";
  3416. set ice_necklace_q,7;
  3417. close;
  3418. }
  3419. else if (ice_necklace_q == 7) {
  3420. if (countitem(7561) < 1) {
  3421. mes "[Mohadian]";
  3422. mes "Bring me some Glacial";
  3423. mes "Hearts from the Ice Cave,";
  3424. mes "and I'll be sure to compensate";
  3425. mes "you with some zeny. This is a";
  3426. mes "really good deal for the two";
  3427. mes "of us when you think about it.";
  3428. close;
  3429. }
  3430. mes "[Mohadian]";
  3431. mes "Perfect, you brought me";
  3432. mes "some Glacial Hearts! I can";
  3433. mes "never get used to the beauty";
  3434. mes "and purity of these ice crystals.";
  3435. next;
  3436. mes "[Mohadian]";
  3437. mes "Yes, I think I might";
  3438. mes "even be able to use these";
  3439. mes "to make Arunafeltz Glacial";
  3440. mes "Wine. Anyway, let me see";
  3441. mes "how many you've brought me.";
  3442. next;
  3443. set .@hearts,countitem(7561);
  3444. set .@totalprice,375*.@hearts;
  3445. mes "[Mohadian]";
  3446. mes .@hearts +" Glacial Hearts";
  3447. mes "at 375 zeny each...";
  3448. mes "Looks like I owe you";
  3449. mes .@totalprice +" zeny. Here you are!";
  3450. mes "It's always a pleasure";
  3451. mes "doing business with you~";
  3452. delitem 7561,.@hearts; //Glacial Hearts
  3453. set Zeny, Zeny+.@totalprice;
  3454. close;
  3455. }
  3456. OnTouch:
  3457. if (ice_necklace_q == 6) {
  3458. mes "[Mohadian]";
  3459. mes "Welcome to--";
  3460. mes "Er? Hello?";
  3461. mes "Excuse me?";
  3462. close;
  3463. }
  3464. end;
  3465. }
  3466. ice_dun03,126,126,3 script Blazing Fire#ice1 802,{
  3467. mes "^3355FFThe flames in this fire";
  3468. mes "barrier crackle with magic";
  3469. mes "power. There's no way that";
  3470. mes "you can put this fire out";
  3471. mes "with conventional means.^000000";
  3472. if (ice_necklace_q > 4) {
  3473. if ($@ktullanux_summon < 4) {
  3474. if (countitem(7574) > 0) {
  3475. next;
  3476. select("Use Freezing Snow Powder.");
  3477. mes "^3355FFYou sprinkle the Freezing Snow";
  3478. mes "Powder onto the flame. It";
  3479. mes "flickers before extinguising.^000000";
  3480. delitem 7574,1; //Freezing Snow Powder
  3481. hideonnpc "Blazing Fire#ice1";
  3482. set $@ktullanux_summon,$@ktullanux_summon+1;
  3483. if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
  3484. }
  3485. else if (countitem(7562) > 0) {
  3486. next;
  3487. select("Use Ice Scale.");
  3488. mes "^3355FFYou throw the Ice Scale into";
  3489. mes "the flame, it crackles before";
  3490. mes "extinguising.^000000";
  3491. delitem 7562,1; //Ice Scale
  3492. hideonnpc "Blazing Fire#ice1";
  3493. set $@ktullanux_summon,$@ktullanux_summon+1;
  3494. if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
  3495. close;
  3496. }
  3497. }
  3498. }
  3499. close;
  3500. }
  3501. ice_dun03,172,126,0 script Blazing Fire#ice2 802,{
  3502. mes "^3355FFThe flames in this fire";
  3503. mes "barrier crackle with magic";
  3504. mes "power. There's no way that";
  3505. mes "you can put this fire out";
  3506. mes "with conventional means.^000000";
  3507. if (ice_necklace_q > 4) {
  3508. if ($@ktullanux_summon < 4) {
  3509. if (countitem(7574) > 0) {
  3510. next;
  3511. select("Use Freezing Snow Powder.");
  3512. mes "^3355FFYou sprinkle the Freezing Snow";
  3513. mes "Powder onto the flame. It";
  3514. mes "flickers before extinguising.^000000";
  3515. delitem 7574,1; //Freezing Snow Powder
  3516. hideonnpc "Blazing Fire#ice2";
  3517. set $@ktullanux_summon,$@ktullanux_summon+1;
  3518. if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
  3519. }
  3520. else if (countitem(7562) > 0) {
  3521. next;
  3522. select("Use Ice Scale.");
  3523. mes "^3355FFYou throw the Ice Scale into";
  3524. mes "the flame, it crackles before";
  3525. mes "extinguising.^000000";
  3526. delitem 7562,1; //Ice Scale
  3527. hideonnpc "Blazing Fire#ice2";
  3528. set $@ktullanux_summon,$@ktullanux_summon+1;
  3529. if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
  3530. close;
  3531. }
  3532. }
  3533. }
  3534. close;
  3535. }
  3536. ice_dun03,172,172,0 script Blazing Fire#ice3 802,{
  3537. mes "^3355FFThe flames in this fire";
  3538. mes "barrier crackle with magic";
  3539. mes "power. There's no way that";
  3540. mes "you can put this fire out";
  3541. mes "with conventional means.^000000";
  3542. if (ice_necklace_q > 4) {
  3543. if ($@ktullanux_summon < 4) {
  3544. if (countitem(7574) > 0) {
  3545. next;
  3546. select("Use Freezing Snow Powder.");
  3547. mes "^3355FFYou sprinkle the Freezing Snow";
  3548. mes "Powder onto the flame. It";
  3549. mes "flickers before extinguising.^000000";
  3550. delitem 7574,1; //Freezing Snow Powder
  3551. hideonnpc "Blazing Fire#ice3";
  3552. set $@ktullanux_summon,$@ktullanux_summon+1;
  3553. if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
  3554. }
  3555. else if (countitem(7562) > 0) {
  3556. next;
  3557. select("Use Ice Scale.");
  3558. mes "^3355FFYou throw the Ice Scale into";
  3559. mes "the flame, it crackles before";
  3560. mes "extinguising.^000000";
  3561. delitem 7562,1; //Ice Scale
  3562. hideonnpc "Blazing Fire#ice3";
  3563. set $@ktullanux_summon,$@ktullanux_summon+1;
  3564. if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
  3565. close;
  3566. }
  3567. }
  3568. }
  3569. close;
  3570. }
  3571. ice_dun03,127,172,0 script Blazing Fire#ice4 802,{
  3572. mes "^3355FFThe flames in this fire";
  3573. mes "barrier crackle with magic";
  3574. mes "power. There's no way that";
  3575. mes "you can put this fire out";
  3576. mes "with conventional means.^000000";
  3577. if (ice_necklace_q > 4) {
  3578. if ($@ktullanux_summon < 4) {
  3579. if (countitem(7574) > 0) {
  3580. next;
  3581. select("Use Freezing Snow Powder.");
  3582. mes "^3355FFYou sprinkle the Freezing Snow";
  3583. mes "Powder onto the flame. It";
  3584. mes "flickers before extinguising.^000000";
  3585. delitem 7574,1; //Freezing Snow Powder
  3586. hideonnpc "Blazing Fire#ice4";
  3587. set $@ktullanux_summon,$@ktullanux_summon+1;
  3588. if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
  3589. }
  3590. else if (countitem(7562) > 0) {
  3591. next;
  3592. select("Use Ice Scale.");
  3593. mes "^3355FFYou throw the Ice Scale into";
  3594. mes "the flame, it crackles before";
  3595. mes "extinguising.^000000";
  3596. delitem 7562,1; //Ice Scale
  3597. hideonnpc "Blazing Fire#ice4";
  3598. set $@ktullanux_summon,$@ktullanux_summon+1;
  3599. if ($@ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
  3600. close;
  3601. }
  3602. }
  3603. }
  3604. close;
  3605. }
  3606. ice_dun03,1,173,5 script ice_boss#broad -1,{
  3607. OnStop:
  3608. stopnpctimer;
  3609. end;
  3610. OnStart:
  3611. initnpctimer;
  3612. end;
  3613. OnTimer2000:
  3614. mapannounce "ice_dun03","Someone has put out Thor's flames... Infidel!",bc_map,0xFF6633;
  3615. end;
  3616. OnTimer8000:
  3617. mapannounce "ice_dun03","I, Ktullanux, must protect and preserve Thor's fierce flames...",bc_map,0xFF6633;
  3618. end;
  3619. OnTimer10000:
  3620. mapannounce "ice_dun03","As the master of this cave, I vow vengeance!",bc_map,0xFF6633;
  3621. end;
  3622. OnTimer13000:
  3623. mapannounce "ice_dun03","Only a human would be so foolhardy....",bc_map,0xFF6633;
  3624. end;
  3625. OnTimer16000:
  3626. mapannounce "ice_dun03","Your curiosity will cost you, human.",bc_map,0xFF6633;
  3627. end;
  3628. OnTimer19000:
  3629. mapannounce "ice_dun03","Prepare yourself for a freezing realm of pain which you cannot possibly imagine!",bc_map,0xFF6633;
  3630. end;
  3631. OnTimer21000:
  3632. stopnpctimer;
  3633. donpcevent "ice_boss#on::OnStart";
  3634. end;
  3635. }
  3636. ice_dun03,1,174,3 script ice_boss#on -1,{
  3637. OnStart:
  3638. monster "ice_dun03",150,135,"Ktullanux",1779,1,"ice_boss#on::OnMyMobDead";
  3639. end;
  3640. OnStartTimer:
  3641. Initnpctimer;
  3642. end;
  3643. OnStopTimer:
  3644. stopnpctimer;
  3645. end;
  3646. OnMyMobDead:
  3647. mapannounce "ice_dun03","Oh, Odin! Please protect this place from Thor's fierce fire!",bc_map,0xFF6633;
  3648. mapannounce "ice_dun03","Pzzzzz...Pzzzz...",bc_map,0x33FFFF;
  3649. donpcevent "ice_boss#on::OnStartTimer";
  3650. donpcevent "#ice_sec::OnStart";
  3651. end;
  3652. OnTimer7200000:
  3653. stopnpctimer;
  3654. set $@ktullanux_summon,0;
  3655. hideoffnpc "Blazing Fire#ice1";
  3656. hideoffnpc "Blazing Fire#ice2";
  3657. hideoffnpc "Blazing Fire#ice3";
  3658. hideoffnpc "Blazing Fire#ice4";
  3659. end;
  3660. }
  3661. ice_dun03,1,175,3 script #ice_sec -1,{
  3662. OnStart:
  3663. initnpctimer;
  3664. enablenpc "#ice_4f_1";
  3665. enablenpc "#ice_4f_2";
  3666. enablenpc "#ice_4f_3";
  3667. enablenpc "#ice_4f_4";
  3668. specialeffect EF_MAPPILLAR2,AREA,"#ice_4f_1";
  3669. specialeffect EF_MAPPILLAR2,AREA,"#ice_4f_2";
  3670. specialeffect EF_MAPPILLAR2,AREA,"#ice_4f_3";
  3671. specialeffect EF_MAPPILLAR2,AREA,"#ice_4f_4";
  3672. end;
  3673. OnTimer60000:
  3674. stopnpctimer;
  3675. disablenpc "#ice_4f_1";
  3676. disablenpc "#ice_4f_2";
  3677. disablenpc "#ice_4f_3";
  3678. disablenpc "#ice_4f_4";
  3679. end;
  3680. }
  3681. ice_dun03,150,137,0 script #ice_4f_1 45,2,2,{
  3682. OnTouch:
  3683. warp "ice_dun04",33,144;
  3684. end;
  3685. OnInit:
  3686. disablenpc "#ice_4f_1";
  3687. end;
  3688. }
  3689. ice_dun03,138,148,0 script #ice_4f_2 45,2,2,{
  3690. OnTouch:
  3691. warp "ice_dun04",33,144;
  3692. end;
  3693. OnInit:
  3694. disablenpc "#ice_4f_2";
  3695. end;
  3696. }
  3697. ice_dun03,161,148,0 script #ice_4f_3 45,2,2,{
  3698. OnTouch:
  3699. warp "ice_dun04",33,144;
  3700. end;
  3701. OnInit:
  3702. disablenpc "#ice_4f_3";
  3703. end;
  3704. }
  3705. ice_dun03,151,162,0 script #ice_4f_4 45,2,2,{
  3706. OnTouch:
  3707. warp "ice_dun04",33,144;
  3708. end;
  3709. OnInit:
  3710. disablenpc "#ice_4f_4";
  3711. end;
  3712. }
  3713. // Donation Lottery Quest/High Priest Quest :: rachel_oz & rachel_ma1
  3714. //============================================================
  3715. ra_temple,119,180,0 script Temple Entrance#ra_tem 45,1,1,{
  3716. OnTouch:
  3717. if ($rachel_donate >= 10000) {
  3718. if (MISC_QUEST & 8192) { warp "ra_temin",169,23; end; }
  3719. if (ra_tem_q < 10) {
  3720. mes "^3355FFThe temple's";
  3721. mes "entrance is locked.^000000";
  3722. next;
  3723. select("Kick Door.:Smash Door with Weapon.");
  3724. emotion e_omg,0,"Nemma#ra_temple";
  3725. mes "[Priestess Nemma]";
  3726. mes "Please don't do that!";
  3727. close;
  3728. }
  3729. }
  3730. warp "ra_temin",169,23;
  3731. end;
  3732. }
  3733. ra_temple,116,174,3 script Nemma#ra_temple 920,{
  3734. cutin "ra_nemma02",2;
  3735. if ($rachel_donate < 10000) {
  3736. if (ra_have_donated == 0) {
  3737. cutin "ra_nemma03",2;
  3738. mes "[Priestess Nemma]";
  3739. mes "Good day, adventurer.";
  3740. mes "May I ask what brings";
  3741. mes "you to the temple today?";
  3742. next;
  3743. if (select("Just sight-seeing.:I came to pray.") == 1) {
  3744. cutin "ra_nemma01",2;
  3745. mes "[Priestess Nemma]";
  3746. mes "I guess most foreigners";
  3747. mes "aren't familiar with our";
  3748. mes "faith, so I suppose they";
  3749. mes "wouldn't come here to pray...";
  3750. mes "Well, I hope you enjoy your";
  3751. mes "time here, adventurer.";
  3752. goto L_End;
  3753. }
  3754. mes "[Priestess Nemma]";
  3755. mes "Oh! I'm glad to see that";
  3756. mes "our kind of spirituality is";
  3757. mes "practiced in other countries~";
  3758. mes "You know, we at the Temple of";
  3759. mes "Cheshrumnir will be hosting a";
  3760. mes "festival here at the temple.";
  3761. next;
  3762. cutin "ra_nemma01",2;
  3763. mes "[Priestess Nemma]";
  3764. mes "We're accepting donations";
  3765. mes "for the festival, so we'd be";
  3766. mes "grateful if you could make";
  3767. mes "a contribution. Regardless,";
  3768. mes "we invite you to celebrate the";
  3769. mes "grace of the goddess with us.";
  3770. emotion e_ho;
  3771. next;
  3772. mes "[Priestess Nemma]";
  3773. mes "There's one High Priest that";
  3774. mes "disagrees with collecting money";
  3775. mes "from the temple's patrons, but";
  3776. mes "it's up to you if you want to";
  3777. mes "give or not. If you donate, you";
  3778. mes "might be able to win a prize!";
  3779. next;
  3780. mes "[Priestess Nemma]";
  3781. mes "You can use our Lottery Tickets";
  3782. mes "to win something nice from our";
  3783. mes "Temple Storage. However, you";
  3784. mes "donate the 50,000 zeny for each";
  3785. mes "Lottery Ticket, which also happens to be the minimum donation amount.";
  3786. next;
  3787. cutin "ra_nemma03",2;
  3788. mes "[Priestess Nemma]";
  3789. mes "The prizes that are given to";
  3790. mes "donators are also randomly";
  3791. mes "chosen, so I have no way of";
  3792. mes "telling you what you'd get.";
  3793. mes "Would you be interested";
  3794. mes "in making a donation?";
  3795. next;
  3796. if (select("No, thanks.:Sure.") == 1) {
  3797. cutin "ra_nemma01",2;
  3798. mes "[Priestess Nemma]";
  3799. mes "I understand. Well,";
  3800. mes "maybe some other time.";
  3801. mes "May Freya bless you on";
  3802. mes "all your journeys. May the";
  3803. mes "grace of the goddess always";
  3804. mes "support us in all that we do~";
  3805. goto L_End;
  3806. }
  3807. mes "[Priestess Nemma]";
  3808. mes "Great! How much would you";
  3809. mes "like to donate? We can only";
  3810. mes "accept donations in increments";
  3811. mes "of 50,000 zeny, and we can only";
  3812. mes "accept up to 150,000 zeny at once. It's a bit complicated, I know...";
  3813. next;
  3814. switch(select("50,000z - 1 Lottery Ticket:100,000z - 2 Lottery Ticket:150,000z - 3 Lottery Ticket:Cancel")) {
  3815. case 1:
  3816. callsub S_Donate,1,"50,000";
  3817. break;
  3818. case 2:
  3819. callsub S_Donate,2,"100,000";
  3820. break;
  3821. case 3:
  3822. callsub S_Donate,3,"150,000";
  3823. break;
  3824. case 4:
  3825. cutin "ra_nemma02",2;
  3826. mes "[Priestess Nemma]";
  3827. mes "I understand that it takes";
  3828. mes "some thought to part with an";
  3829. mes "amount of money like 50,000";
  3830. mes "zeny. Even so, Freya is always";
  3831. mes "protecting you, wherever you go~";
  3832. break;
  3833. }
  3834. goto L_End;
  3835. }
  3836. else {
  3837. cutin "ra_nemma03",2;
  3838. mes "[Priestess Nemma]";
  3839. mes "Oh, you're " + strcharinfo(0) + "!";
  3840. mes "Welcome back! I remember";
  3841. mes "that you donated just a little";
  3842. mes "while ago. So what brings you";
  3843. mes "to the temple today, hmm?";
  3844. next;
  3845. switch(select("I've come to donate again.:Just sight-seeing.:I came to attend the service.:I just wanted to see you again.")) {
  3846. case 1:
  3847. mes "[Priestess Nemma]";
  3848. mes "You've come to make another";
  3849. mes "donation? Splendid! How much";
  3850. mes "would you like to donate this";
  3851. mes "time? Remember that we can only";
  3852. mes "accept donations in increments of";
  3853. mes "50,000 zeny up to 150,000 zeny.";
  3854. next;
  3855. switch(select("50,000z - 1 Lottery Ticket:100,000z - 2 Lottery Ticket:150,000z - 3 Lottery Ticket:Cancel")) {
  3856. case 1:
  3857. callsub S_Donate,1,"50,000";
  3858. break;
  3859. case 2:
  3860. callsub S_Donate,2,"100,000";
  3861. break;
  3862. case 3:
  3863. callsub S_Donate,3,"150,000";
  3864. break;
  3865. case 4:
  3866. cutin "ra_nemma02",2;
  3867. mes "[Priestess Nemma]";
  3868. mes "I understand that it takes";
  3869. mes "some thought to part with an";
  3870. mes "amount of money like 50,000";
  3871. mes "zeny. Even so, Freya is always";
  3872. mes "protecting you, wherever you go~";
  3873. break;
  3874. }
  3875. goto L_End;
  3876. case 2:
  3877. mes "[Priestess Nemma]";
  3878. mes "Oh! If you'd like some";
  3879. mes "information about our temple,";
  3880. mes "why don't you ask Priestess";
  3881. mes "Pano at the Help Desk inside?";
  3882. next;
  3883. mes "[Priestess Nemma]";
  3884. mes "Penno will also redeem";
  3885. mes "your Lottery Tickets for";
  3886. mes "prizes, although she doesn't";
  3887. mes "really seem to enjoy that job.";
  3888. mes "Well, anyway, she'll help";
  3889. mes "you out. See you later!";
  3890. break;
  3891. case 3:
  3892. mes "[Priestess Nemma]";
  3893. mes "You're here for the";
  3894. mes "service? That's great~";
  3895. mes "I hope you find the sense";
  3896. mes "of calm that you can only";
  3897. mes "get from goddess Freya~";
  3898. break;
  3899. case 4:
  3900. mes "[Priestess Nemma]";
  3901. mes "Oh, how sweet of you~";
  3902. break;
  3903. }
  3904. goto L_End;
  3905. }
  3906. }
  3907. else {
  3908. if (MISC_QUEST & 8192) {
  3909. cutin "ra_nemma01",2;
  3910. mes "[Priestess Nemma]";
  3911. mes "Welcome to our temple!";
  3912. goto L_End;
  3913. }
  3914. if (ra_tem_q < 1) {
  3915. mes "[Priestess Nemma]";
  3916. mes "Hello, there!";
  3917. mes "...............................";
  3918. mes "Um, for some reason, the";
  3919. mes "temple gate hasn't opened yet";
  3920. mes "But it should be open now. Well";
  3921. mes "this happens sometimes so...";
  3922. next;
  3923. mes "[Priestess Nemma]";
  3924. mes "See, there's this auto locking";
  3925. mes "system that was added to the";
  3926. mes "gate when this temple was";
  3927. mes "built, but now it's more of";
  3928. mes "an annoyance than security.";
  3929. next;
  3930. mes "[Priestess Nemma]";
  3931. mes "Every time someone messes";
  3932. mes "with the lock, or if it breaks,";
  3933. mes "we have to wait until it auto";
  3934. mes "resets itself before it works";
  3935. mes "again. No one can fix it";
  3936. mes "really quickly, you know...";
  3937. next;
  3938. mes "[Priestess Nemma]";
  3939. mes "^333333*Sniff*^000000 What should I do?";
  3940. mes "The auto reset never takes";
  3941. mes "this long, and I really need";
  3942. mes "to go inside. ^333333*Sob*^000000 P-Panno!";
  3943. mes "Panno, I neeeed heeeeelp~!";
  3944. set ra_tem_q,1;
  3945. goto L_End;
  3946. }
  3947. else if ((ra_tem_q >= 1) && (ra_tem_q < 10)) {
  3948. mes "[Priestess Nemma]";
  3949. mes "If the gate's locked, then";
  3950. mes "I've just got to find that";
  3951. mes "secret entrance. Some kids";
  3952. mes "supposedly use it to enter";
  3953. mes "and play pranks in the temple,";
  3954. mes "but I don't know who they are...";
  3955. next;
  3956. mes "[Priestess Nemma]";
  3957. mes "Panno would know";
  3958. mes "what to do... I think.";
  3959. mes "Ooh, Panno, help me!";
  3960. goto L_End;
  3961. }
  3962. else if (ra_tem_q == 10) {
  3963. cutin "ra_nemma04",2;
  3964. mes "[Priestess Nemma]";
  3965. mes "Oh, "+strcharinfo(0)+"!";
  3966. mes "The gate just opened and";
  3967. mes "I was able to get inside";
  3968. mes "the temple! ^333333*Whew*^000000 I was";
  3969. mes "getting really worried";
  3970. mes "about it for awhile.";
  3971. next;
  3972. mes "[Priestess Nemma]";
  3973. mes "This is the first time that the";
  3974. mes "gate locked up since Panno";
  3975. mes "was assigned to her post in";
  3976. mes "the temple. I thought maybe";
  3977. mes "something happened and";
  3978. mes "she got in trouble, you know?";
  3979. next;
  3980. cutin "ra_nemma02",2;
  3981. mes "[Priestess Nemma]";
  3982. mes "Wait, wait...";
  3983. mes "I'm outside. What if";
  3984. mes "the gate locks up again?";
  3985. mes "Oooh, what should I do?!";
  3986. goto L_End;
  3987. }
  3988. else if (ra_tem_q == 11) {
  3989. emotion e_ho;
  3990. cutin "ra_nemma03",2;
  3991. mes "[Priestess Nemma]";
  3992. mes "Hey, "+strcharinfo(0)+"~!";
  3993. mes "We reached our target!";
  3994. mes "Isn't that great? We're no";
  3995. mes "longer asking for donations,";
  3996. mes "but you can still redeem your";
  3997. mes "Lottery Tickets inside, okay?";
  3998. goto L_End;
  3999. }
  4000. else if (ra_tem_q == 12) {
  4001. mes "[Priestess Nemma]";
  4002. mes "Mmm... I know what";
  4003. mes "I can do! I can ask for";
  4004. mes "Firecrackers! Yes, that'll";
  4005. mes "be fun for the festival.";
  4006. mes "Hey, do you know where";
  4007. mes "those things are sold?";
  4008. next;
  4009. cutin "ra_nemma01",2;
  4010. mes "[Priestess Nemma]";
  4011. mes "I, uh, can't give you";
  4012. mes "much... But if you would";
  4013. mes "bring me some Firecrackers,";
  4014. mes "then I'll pray for your good";
  4015. mes "fortune. Sorry, but that's";
  4016. mes "all I can really offer.";
  4017. next;
  4018. cutin "ra_nemma04",2;
  4019. mes "[Priestess Nemma]";
  4020. mes "Hey, bring me";
  4021. mes "a lot of Firecrackers,";
  4022. mes "like, ^FF000020 of them^000000! Thank";
  4023. mes "you thank you thank you!";
  4024. set ra_tem_q,13;
  4025. goto L_End;
  4026. }
  4027. else if (ra_tem_q == 13) {
  4028. mes "[Priestess Nemma]";
  4029. mes "Hey, did you bring me";
  4030. mes "^FF000020 Firecrackers^000000? Mmm?";
  4031. next;
  4032. if(select("Yes.:No, not yet.") == 1) {
  4033. cutin "ra_nemma01",2;
  4034. mes "[Priestess Nemma]";
  4035. mes "Let's see...";
  4036. next;
  4037. if (countitem(12018) >= 20) {
  4038. cutin "ra_nemma04",2;
  4039. delitem 12018,20; //Fire_Cracker
  4040. getexp (checkre(3))?50000:200000,0;
  4041. set ra_tem_q,14;
  4042. mes "[Priestess Nemma]";
  4043. mes "Yay!";
  4044. mes "Firecrackers!";
  4045. mes "Oh, let me pray";
  4046. mes "for your good fortune!";
  4047. next;
  4048. mes "^3355FFPriestess Nemma prayed";
  4049. mes "fervently for your good";
  4050. mes "fortune. It feels like";
  4051. mes "it's actually working...^000000";
  4052. next;
  4053. cutin "ra_nemma04",2;
  4054. mes "[Priestess Nemma]";
  4055. mes "I'm done!";
  4056. mes "Now it's time";
  4057. mes "to play! Hm, maybe";
  4058. mes "our pope would like";
  4059. mes "to see these too?";
  4060. goto L_End;
  4061. }
  4062. cutin "ra_nemma02",2;
  4063. mes "[Priestess Nemma]";
  4064. mes "Awww...";
  4065. mes "This isn't enough";
  4066. mes "Firecrackers. I mean,";
  4067. mes "I know it's like a donation,";
  4068. mes "but still. How much fun are";
  4069. mes "fireworks if there isn't a lot?";
  4070. }
  4071. else {
  4072. cutin "ra_nemma01",2;
  4073. mes "[Priestess Nemma]";
  4074. mes "Awww...";
  4075. mes "Well, I don't really";
  4076. mes "have much to pay you";
  4077. mes "back with, anyway~";
  4078. }
  4079. goto L_End;
  4080. }
  4081. else {
  4082. cutin "ra_nemma01",2;
  4083. mes "[Priestess Nemma]";
  4084. mes "Welcome to our temple!";
  4085. }
  4086. goto L_End;
  4087. }
  4088. L_End:
  4089. close2;
  4090. cutin "",255;
  4091. end;
  4092. S_Donate:
  4093. cutin "ra_nemma01",2;
  4094. mes "[Priestess Nemma]";
  4095. mes "So, " + strcharinfo(0) + "...";
  4096. mes "I just want to make sure:";
  4097. mes "You want to donate "+getarg(1);
  4098. mes "zeny, and receive "+getarg(0)+" Lottery";
  4099. if(getarg(0) == 1) mes "Ticket. Is that correct?";
  4100. else mes "Tickets. Is that correct?";
  4101. next;
  4102. if (select("No:Yes") == 1) {
  4103. mes "[Priestess Nemma]";
  4104. mes "Oh, I see. Well, if you";
  4105. mes "don't have enough zeny with";
  4106. mes "you, then you can just come";
  4107. mes "back and donate later. Our";
  4108. mes "goddess Freya smiles on the";
  4109. mes "generous and rewards the patient!";
  4110. return;
  4111. }
  4112. if (Zeny >= getarg(0)*50000) {
  4113. if (!checkweight(7570,getarg(0))) {
  4114. cutin "ra_nemma02",2;
  4115. mes "[Priestess Nemma]";
  4116. mes "I can scarcely believe it...";
  4117. mes "You're carrying so much stuff,";
  4118. mes "you don't even have enough";
  4119. mes "room for a Lottery Ticket.";
  4120. mes "You'd better put some of";
  4121. mes "your things in Storage, yes?";
  4122. next;
  4123. cutin "ra_nemma01",2;
  4124. mes "[Priestess Nemma]";
  4125. mes "Don't worry, I'll still be";
  4126. mes "here after you make more";
  4127. mes "space available in your";
  4128. mes "Inventory. Hurry back, and";
  4129. mes "donate if you can, okay?";
  4130. return;
  4131. }
  4132. set $rachel_donate,$rachel_donate+getarg(0);
  4133. getitem 7570,getarg(0); //Temple_Lottery_Ticket
  4134. set Zeny, Zeny-getarg(0)*50000;
  4135. set ra_have_donated,1;
  4136. if ($rachel_donate > 9999) {
  4137. cutin "ra_nemma03",2;
  4138. mes "[Priestess Nemma]";
  4139. mes "There you are~";
  4140. mes "Thanks so much for";
  4141. mes "your donation! I'm sure";
  4142. mes "that Freya is smiling down";
  4143. mes "upon you, and will reward";
  4144. mes "you for your generosity~";
  4145. return;
  4146. }
  4147. else {
  4148. set .@Remaining,10000-$rachel_donate;
  4149. cutin "ra_nemma03",2;
  4150. mes "[Priestess Nemma]";
  4151. mes "Thank you so much! We'll be";
  4152. mes "continuing to accept donations";
  4153. mes "until we reach our target. Once";
  4154. mes "we receive "+.@Remaining+" more donations";
  4155. mes "in increments of 50,000 zeny,";
  4156. mes "our fundraiser will finish.";
  4157. next;
  4158. mes "[Priestess Nemma]";
  4159. mes "If you're feeling so";
  4160. mes "inclined, come back later";
  4161. mes "and make another contribution.";
  4162. mes "Thanks again, and may Freya";
  4163. mes "always watch over you.";
  4164. return;
  4165. }
  4166. }
  4167. else {
  4168. mes "[Priestess Nemma]";
  4169. mes "I'm sorry, but you have";
  4170. mes "less than "+@Donate$+" zeny...";
  4171. mes "I know it's asking a lot,";
  4172. mes "but those are the rules that";
  4173. mes "I've been told to follow, so...";
  4174. mes "Well, maybe another time, yes?";
  4175. return;
  4176. }
  4177. }
  4178. rachel,243,37,3 script Kid#Candy Addict 921,{
  4179. if ((ra_tem_q < 2) || (ra_tem_q > 9) || (MISC_QUEST & 8192)) {
  4180. mes "[Kid]";
  4181. mes "Hey! What's that";
  4182. mes "smile for? You're not";
  4183. mes "gonna come pat my head,";
  4184. mes "are you? No! I hate that!";
  4185. next;
  4186. mes "[Kid]";
  4187. mes "Don't come here!";
  4188. mes "I don't want you to";
  4189. mes "pat my head! Grrr...";
  4190. mes "I-I'm warning you!";
  4191. next;
  4192. mes "[Kid]";
  4193. mes "Hey, look at your";
  4194. mes "clothes! Where did";
  4195. mes "you come from, huh?";
  4196. next;
  4197. mes "[Kid]";
  4198. mes "Are you from a";
  4199. mes "different country?";
  4200. next;
  4201. mes "[Kid]";
  4202. mes "Huh, huh?";
  4203. mes "What country";
  4204. mes "are you from?";
  4205. next;
  4206. mes "[Kid]";
  4207. mes "Eh, whatever.";
  4208. next;
  4209. mes "[Kid]";
  4210. mes "Oh hey, do";
  4211. mes "you like candy?";
  4212. if (ra_tem_q == 1) {
  4213. next;
  4214. switch(select("Not at all.:Yeah.:Sure, I love the stuff~:Not much.")) {
  4215. case 1:
  4216. mes "[Kid]";
  4217. mes "Hmpf! Okay.";
  4218. close;
  4219. case 2:
  4220. break;
  4221. case 3:
  4222. break;
  4223. case 4:
  4224. mes "[Kid]";
  4225. mes "Oh. It's 'cause you're";
  4226. mes "a grown-up. Why don't";
  4227. mes "you like candies, anyway?";
  4228. next;
  4229. mes "[Kid]";
  4230. mes "Why, huh?";
  4231. mes "Tell me, tell";
  4232. mes "me, how come?";
  4233. close;
  4234. }
  4235. if (rand(1,2) != 2) {
  4236. mes "[Kid]";
  4237. mes "Oh yeah...?";
  4238. next;
  4239. mes "[Kid]";
  4240. mes "But you're a grown-up,";
  4241. mes "aren't you? Heh heh heh!";
  4242. next;
  4243. mes "[Kid]";
  4244. mes "Candy is only for";
  4245. mes "kids! Hahahahaah!";
  4246. next;
  4247. mes "[Kid]";
  4248. mes "I tricked you!";
  4249. mes "You big big dummy!";
  4250. }
  4251. else {
  4252. mes "[Kid]";
  4253. mes "Oh, you do?";
  4254. mes "Does that mean";
  4255. mes "that you have";
  4256. mes "any candy, then?";
  4257. next;
  4258. mes "[Kid]";
  4259. mes "I want one!";
  4260. next;
  4261. mes "[Kid]";
  4262. mes "Hurry, give me one!";
  4263. mes "Gimmie gimmie~!";
  4264. next;
  4265. if (countitem(529) > 0) {
  4266. mes "[Kid]";
  4267. mes "Mmm...";
  4268. mes "If you give me";
  4269. mes "some Candy, then I'll";
  4270. mes "tell you something";
  4271. mes "really cool, yeah?";
  4272. next;
  4273. if (select("Sure.:No.") == 1) {
  4274. mes "[Kid]";
  4275. mes "Yay~";
  4276. next;
  4277. mes "[Kid]";
  4278. mes "Hah! Got you!";
  4279. mes "I didn't want any";
  4280. mes "candy anyway! Nyeh!";
  4281. mes "But I like you, so";
  4282. mes "I can tell you a secret!";
  4283. next;
  4284. mes "[Kid]";
  4285. mes "Did you know that";
  4286. mes "they always leave one";
  4287. mes "of the windows to the temple";
  4288. mes "unlocked? You spy on the";
  4289. mes "priests inside. They're always";
  4290. mes "fighting! Isn't that bad?";
  4291. next;
  4292. mes "[Kid]";
  4293. mes "Oh well, they're adults,";
  4294. mes "so I dunno. Maybe they...";
  4295. mes "Mm. Well, I remember that";
  4296. mes "fighting is supposed to be bad.";
  4297. next;
  4298. mes "[Kid]";
  4299. mes "Awww, nuts!";
  4300. mes "I just remembered!";
  4301. mes "If you have candy, it";
  4302. mes "must be from another";
  4303. mes "country! I should have";
  4304. mes "taken it from you. Dang it!";
  4305. next;
  4306. mes "[Kid]";
  4307. mes "Oooh, I hate you";
  4308. mes "now! Leave me alone!";
  4309. set ra_tem_q,2;
  4310. close;
  4311. }
  4312. mes "[Kid]";
  4313. mes "You don't wanna";
  4314. mes "share your candy?";
  4315. mes "Hmpf! I guess you";
  4316. mes "must really love it.";
  4317. mes "...You big greedy.";
  4318. close;
  4319. }
  4320. mes "[Kid]";
  4321. mes "Wait, you don't have";
  4322. mes "any Candy, huh? How can";
  4323. mes "you tell me you like Candy";
  4324. mes "when you don't carry any?";
  4325. mes "Look at this! My pockets";
  4326. mes "are full of candy!";
  4327. next;
  4328. mes "[Kid]";
  4329. mes "See?";
  4330. mes "Look at all";
  4331. mes "this candy!";
  4332. next;
  4333. mes "[Kid]";
  4334. mes "Yeah, you have to";
  4335. mes "have at least this";
  4336. mes "much candy to say";
  4337. mes "that you like them.";
  4338. mes "Hee hee hee hee!";
  4339. next;
  4340. mes "[Kid]";
  4341. mes "Oh hey...";
  4342. mes "Would you like to";
  4343. mes "have some candy?";
  4344. next;
  4345. mes "[Kid]";
  4346. mes "Haha! I tricked you!";
  4347. mes "I'm not gonna share";
  4348. mes "all this candy with you!";
  4349. mes "All of it is for me!";
  4350. next;
  4351. mes "[Kid]";
  4352. mes "...............................";
  4353. mes "Um... Are you mad?";
  4354. next;
  4355. mes "[Kid]";
  4356. mes "Oh...";
  4357. mes "You are mad";
  4358. mes "at me, aren't you?";
  4359. next;
  4360. mes "[Kid]";
  4361. mes "Okay, okay.";
  4362. mes "I'll tell you a really";
  4363. mes "cool secret, so promise";
  4364. mes "that you won't be mad anymore.";
  4365. next;
  4366. switch(select("No, thanks.:What's that?")) {
  4367. case 1:
  4368. mes "[Kid]";
  4369. mes "Please~";
  4370. break;
  4371. case 2:
  4372. mes "[Kid]";
  4373. mes "Did you know that";
  4374. mes "they always leave one";
  4375. mes "of the windows to the temple";
  4376. mes "unlocked? You spy on the";
  4377. mes "priests inside. They're always";
  4378. mes "fighting! Isn't that bad?";
  4379. next;
  4380. mes "[Kid]";
  4381. mes "Oh well, they're adults,";
  4382. mes "so I dunno. Maybe they...";
  4383. mes "Mm. Well, I remember that";
  4384. mes "fighting is supposed to be bad...";
  4385. next;
  4386. mes "[Kid]";
  4387. mes "Now, I hope you";
  4388. mes "won't be mad at";
  4389. mes "me anymore...";
  4390. mes "If you're not,";
  4391. mes "then I'm gonna";
  4392. mes "be madder at you!";
  4393. set ra_tem_q,2;
  4394. break;
  4395. }
  4396. }
  4397. }
  4398. close;
  4399. }
  4400. else if (ra_tem_q == 2) {
  4401. mes "[Kid]";
  4402. mes "You're leaving?";
  4403. mes "Don't you want to";
  4404. mes "watch me play Rock,";
  4405. mes "Paper, Scissors?";
  4406. next;
  4407. mes "[Kid]";
  4408. mes "Hey! I don't like";
  4409. mes "the way you're looking";
  4410. mes "at me. I don't like you";
  4411. mes "watching me like that!";
  4412. mes "Why don't you go away?";
  4413. next;
  4414. mes "[Kid]";
  4415. mes "Gosh, I said, go away!";
  4416. next;
  4417. mes "[Kid]";
  4418. mes "If you're that bored,";
  4419. mes "why don't you peep through";
  4420. mes "the windows in the temple,";
  4421. mes "huh? Gosh! Some people!";
  4422. close;
  4423. }
  4424. }
  4425. ra_temple,67,209,0 script zawa00 -1,3,3,{
  4426. OnTouch:
  4427. if (ra_tem_q == 2) {
  4428. mes "^3355FFYou notice a slightly";
  4429. mes "open window that";
  4430. mes "you can easily enter.^000000";
  4431. next;
  4432. if(select("Stay:Enter Through Window") == 2) {
  4433. mes "^3355FFYou pull the window,";
  4434. mes "and it smoothly opens.";
  4435. mes "This is probably what";
  4436. mes "those mischevious hits";
  4437. mes "have been using to enter";
  4438. mes "unnoticed into this temple.^000000";
  4439. close2;
  4440. warp "que_rachel",62,82;
  4441. end;
  4442. }
  4443. mes "^3355FFYou decide that it's";
  4444. mes "wrong to sneak into";
  4445. mes "a place. But what if";
  4446. mes "you don't get caught?^000000";
  4447. close;
  4448. }
  4449. else if ((ra_tem_q >= 3) && (ra_tem_q < 10)) {
  4450. mes "^3355FFWould you like to";
  4451. mes "enter the temple";
  4452. mes "through this window?^000000";
  4453. next;
  4454. if(select("Enter:Cancel") == 1) {
  4455. close2;
  4456. warp "que_rachel",62,82;
  4457. end;
  4458. }
  4459. mes "^3355FFUsing this window is";
  4460. mes "probably the only way";
  4461. mes "that you can enter.^000000";
  4462. close;
  4463. }
  4464. end;
  4465. }
  4466. que_rachel,63,82,0 script Window#ra_temple 111,{
  4467. mes "^3355FFThis window is open.^000000";
  4468. next;
  4469. if(select("Stay:Exit Through Window") == 2) {
  4470. close2;
  4471. warp "ra_temple",73,208;
  4472. end;
  4473. }
  4474. close;
  4475. }
  4476. que_rachel,60,80,0 script zawa01 -1,5,5,{
  4477. OnTouch:
  4478. if (ra_tem_q == 2) {
  4479. mes "^3355FFIt's strangely";
  4480. mes "dark in here.^000000";
  4481. set ra_tem_q,3;
  4482. close;
  4483. }
  4484. end;
  4485. }
  4486. que_rachel,59,112,0 script zawa02 -1,10,10,{
  4487. OnTouch:
  4488. if (ra_tem_q == 3) {
  4489. mes "^3355FFYou hear some";
  4490. mes "noise from the hallway";
  4491. mes "towards the chapel. It";
  4492. mes "sounds like there are";
  4493. mes "several other people here.^000000";
  4494. set ra_tem_q,4;
  4495. close;
  4496. }
  4497. end;
  4498. }
  4499. que_rachel,94,139,0 script zawa03 -1,10,10,{
  4500. OnTouch:
  4501. if (ra_tem_q == 4) {
  4502. mes "^3355FFYou hear noises of some";
  4503. mes "commotion from the stairs.^000000";
  4504. set ra_tem_q,5;
  4505. close;
  4506. }
  4507. end;
  4508. }
  4509. que_rachel,132,70,0 script zawa04 -1,10,10,{
  4510. OnTouch:
  4511. if (ra_tem_q == 5) {
  4512. mes " ";
  4513. mes " ";
  4514. mes "^ff0000Crash!^000000";
  4515. next;
  4516. mes "^3355FFYou hear something";
  4517. mes "fall from the stairs,";
  4518. mes "followed by noises that";
  4519. mes "sound like a scuffle.^000000";
  4520. set ra_tem_q,6;
  4521. close;
  4522. }
  4523. end;
  4524. }
  4525. que_rachel,28,315,0 script Bloody Spot -1,5,5,{
  4526. OnTouch:
  4527. if (ra_tem_q == 6) {
  4528. mes "^3355FFThere's a spot on the";
  4529. mes "ground that's darker than";
  4530. mes "the rest of the floor...^000000";
  4531. next;
  4532. if (select("Investigate:Ignore") == 1) {
  4533. mes "^3355FFIt's too dark to";
  4534. mes "really see the spot^000000";
  4535. next;
  4536. mes "...";
  4537. mes "......";
  4538. mes ".........";
  4539. next;
  4540. mes "^3355FFIt smells a little bit";
  4541. mes "like copper or iron. Blood";
  4542. mes "has probably been spilled here.^000000";
  4543. set ra_tem_q,7;
  4544. close;
  4545. }
  4546. else {
  4547. mes "^3355FFYou decide that your";
  4548. mes "time would be better spent";
  4549. mes "investigating something else.^000000";
  4550. close;
  4551. }
  4552. }
  4553. else if (ra_tem_q == 7) {
  4554. mes "^3355FFThis dark spot on the";
  4555. mes "ground is really creepy,";
  4556. mes "no matter how many";
  4557. mes "times you look at it.^000000.";
  4558. next;
  4559. if (select("Investigate Again:Ignore") == 1) {
  4560. mes "^3355FFThe blood on the ground";
  4561. mes "hasn't dried up yet, but";
  4562. mes "it's probably cold by now.^000000";
  4563. next;
  4564. mes "...";
  4565. mes "......";
  4566. mes ".........";
  4567. next;
  4568. mes "^3355FFThe amount of blood";
  4569. mes "on the ground is more";
  4570. mes "than can be contained in just";
  4571. mes "one person. You'd better get";
  4572. mes "out of here before it's too late.^000000";
  4573. set ra_tem_q,8;
  4574. close;
  4575. }
  4576. else {
  4577. mes "^3355FFYou decide that your";
  4578. mes "time would be better spent";
  4579. mes "investigating something else.^000000";
  4580. close;
  4581. }
  4582. }
  4583. else if (ra_tem_q == 8) {
  4584. mes "^3355FFThis blood stain on the";
  4585. mes "ground is a pretty bad";
  4586. mes "sign. You might have to";
  4587. mes "escape this place before";
  4588. mes "whatever caused this much";
  4589. mes "bleeding does the same to you.^000000";
  4590. close;
  4591. }
  4592. end;
  4593. }
  4594. que_rachel,170,37,0 script nemma01::nemma01 -1,5,5,{
  4595. OnTouch:
  4596. if (ra_tem_q == 8) {
  4597. mes "[???]";
  4598. mes "Only the goddess exists.";
  4599. next;
  4600. mes "[???]";
  4601. mes "Everyone must be";
  4602. mes "ready for her coming.";
  4603. next;
  4604. mes "[???]";
  4605. mes "Izlude, my hometown,";
  4606. mes "I have come to this";
  4607. mes "place to build.";
  4608. next;
  4609. mes "["+strcharinfo(0)+"]";
  4610. mes "!";
  4611. next;
  4612. mes "["+strcharinfo(0)+"]";
  4613. mes "Th-that's Priestess";
  4614. mes "Panno's voice! But isn't";
  4615. mes "she just outside the door?";
  4616. mes "What exactly was she saying?";
  4617. set ra_tem_q,9;
  4618. close;
  4619. }
  4620. end;
  4621. }
  4622. que_rachel,175,37,0 duplicate(nemma01) nemma02 -1,5,5
  4623. que_rachel,180,37,0 duplicate(nemma01) nemma03 -1,5,5
  4624. que_rachel,165,37,0 duplicate(nemma01) nemma04 -1,5,5
  4625. que_rachel,160,37,0 duplicate(nemma01) nemma05 -1,5,5
  4626. que_rachel,169,18,0 script Quest Temple Exit#ra_tem 45,2,2,{
  4627. mes "^3355FFThe gate is closed.^000000";
  4628. next;
  4629. switch(select("Push Gate:Examine Gate:Kick Gate:Smash Gate with Weapon")) {
  4630. case 1:
  4631. mes "^3355FFYou push the gate";
  4632. mes "with all of your might...";
  4633. if (ra_tem_q == 9) {
  4634. close2;
  4635. set ra_tem_q,10;
  4636. warp "ra_temple",119,175;
  4637. end;
  4638. }
  4639. mes "But it won't even budge.^000000";
  4640. break;
  4641. case 2:
  4642. mes "^3355FFThere's some strange";
  4643. mes "machinery installed on";
  4644. mes "the gate, and a slot where";
  4645. mes "it looks you you can insert";
  4646. mes "a card or permit. The lights";
  4647. mes "are on, so it must be working.^000000";
  4648. break;
  4649. case 3:
  4650. mes "^3355FFYou angrily kick the gate...";
  4651. if (ra_tem_q == 9) {
  4652. close2;
  4653. set ra_tem_q,10;
  4654. warp "ra_temple",119,175;
  4655. end;
  4656. }
  4657. mes "But no matter how much rage";
  4658. mes "you put into your kick, the";
  4659. mes "gate refuses to open for you.";
  4660. mes "Oh, and your foot hurts too.^000000.";
  4661. break;
  4662. case 4:
  4663. mes "^3355FFWait! That's not";
  4664. mes "a good idea. You can't";
  4665. mes "smash down the gate to";
  4666. mes "a holy place: heroes don't";
  4667. mes "specialize in desecration.^000000";
  4668. break;
  4669. }
  4670. close;
  4671. }
  4672. ra_temin,277,159,3 script High Priest Zhed#rachel 932,{
  4673. if ((ra_tem_q > 14) || (MISC_QUEST&8192)) set lost_boy,14;
  4674. if (checkweight(908,200) == 0) {
  4675. mes "^3355FFWait a second!";
  4676. mes "Right now, you're carrying";
  4677. mes "too many things with you.";
  4678. mes "Please come back after";
  4679. mes "using the Kafra Service";
  4680. mes "to store some of your items.^000000";
  4681. close;
  4682. }
  4683. if (lost_boy == 12) {
  4684. cutin "ra_gman",2;
  4685. mes "[High Priest Zhed]";
  4686. mes "For some reason, you look";
  4687. mes "familiar to me. Are you supposed";
  4688. mes "to be here? Otherwise, you should";
  4689. mes "leave this place if you don't have";
  4690. mes "the proper authorization.";
  4691. next;
  4692. select("I'm here on Vincent's behalf");
  4693. mes "[High Priest Zhed]";
  4694. mes "Vincent sent you? I see.";
  4695. mes "You must have been looking";
  4696. mes "for me. I am High Priest Zhed,";
  4697. mes "and I understand that you";
  4698. mes "have a package for me.";
  4699. next;
  4700. mes "[High Priest Zhed]";
  4701. mes "Usually, Vincent doesn't";
  4702. mes "trust strangers to deliver";
  4703. mes "these packages, but perhaps";
  4704. mes "this was necessitated by some";
  4705. mes "strange circumstance. Anyway,";
  4706. mes "let's see what he sent me...";
  4707. next;
  4708. cutin "ra_gman2",2;
  4709. mes "[High Priest Zhed]";
  4710. mes "Hm? What's this?";
  4711. mes "Vincent sent a note?";
  4712. mes "I suppose this must be";
  4713. mes "important. Give me just a";
  4714. mes "moment to read this, please...";
  4715. next;
  4716. mes "[High Priest Zhed]";
  4717. mes "...............................";
  4718. mes "...Hrrrmm. Vincent. Now";
  4719. mes "I understand. So he was being";
  4720. mes "intentionally cold towards Jenny";
  4721. mes "and Phoebe so other people";
  4722. mes "wouldn't get suspicious...";
  4723. next;
  4724. cutin "ra_gman",2;
  4725. mes "[High Priest Zhed]";
  4726. mes "Still, I don't think he";
  4727. mes "had to do that--it might";
  4728. mes "have been a little too";
  4729. mes "much. Well, I really";
  4730. mes "appreciate your help";
  4731. mes "in this matter, adventurer.";
  4732. next;
  4733. mes "[High Priest Zhed]";
  4734. mes "But tell me, did you only";
  4735. mes "help Vincent and risk your";
  4736. mes "life because you were being";
  4737. mes "paid? Were you only being";
  4738. mes "motivated by the money?";
  4739. next;
  4740. select("Actually... I was just curious.");
  4741. mes "[High Priest Zhed]";
  4742. mes "You were doing this just to";
  4743. mes "satisfy your curiosity? Heh";
  4744. mes "heh, that's very interesting.";
  4745. mes "That's also the best attitude";
  4746. mes "for a brave adventurer. I like";
  4747. mes "that. May I have your name?";
  4748. next;
  4749. select("Tell him your name.");
  4750. mes "[High Priest Zhed]";
  4751. mes ""+strcharinfo(0)+"...";
  4752. mes "Yes, that's a fine name.";
  4753. mes "It suits you well. I'll be sure";
  4754. mes "to remember that. Again, let";
  4755. mes "me thank you for risking your";
  4756. mes "life to retrive my belongings.";
  4757. next;
  4758. mes "[High Priest Zhed]";
  4759. mes "I shall be praying for";
  4760. mes "Freya to guide and protect";
  4761. mes "you in your travels. Peace";
  4762. mes "be with you, "+strcharinfo(0)+".";
  4763. close2;
  4764. cutin "",255;
  4765. set lost_boy,13;
  4766. completequest 8099;
  4767. specialeffect2 EF_ABSORBSPIRITS;
  4768. getexp (checkre(3))?90000:900000,0;
  4769. end;
  4770. }
  4771. else if ((lost_boy == 13) && (ra_tem_q < 14)) {
  4772. mes "[High Priest Zhed]";
  4773. mes "Ah, "+strcharinfo(0)+"...";
  4774. mes "I appreciate that you've";
  4775. mes "managed to retrieve my";
  4776. mes "belongings for me. You are";
  4777. mes "a truly talented adventurer.";
  4778. mes "May Freya protect you...";
  4779. }
  4780. else if ((lost_boy == 13) && (ra_tem_q == 14)) {
  4781. cutin "ra_gman",2;
  4782. mes "[High Priest Zhed]";
  4783. mes "Ah, good, I was hoping you'd";
  4784. mes "show up here sooner or later.";
  4785. mes "I have a favor to ask of you";
  4786. mes "since I'm too busy to do it";
  4787. mes "myself, and I trust you more";
  4788. mes "than any other adventurer.";
  4789. next;
  4790. cutin "ra_gman2",2;
  4791. mes "[High Priest Zhed]";
  4792. mes "However, before I give you";
  4793. mes "the details, you must know";
  4794. mes "that this favor must be kept";
  4795. mes "secret. In other words, once";
  4796. mes "I explain the task, you must";
  4797. mes "accept my request.";
  4798. next;
  4799. if (select("Let me think about it.:Yes, sure.") == 1) {
  4800. mes "[High Priest Zhed]";
  4801. mes "I understand, but if you";
  4802. mes "change your mind, please";
  4803. mes "come back and let me know.";
  4804. mes "It's very hard for me to find";
  4805. mes "someone that I can really";
  4806. mes "rely on to do this for me...";
  4807. close2;
  4808. cutin "",255;
  4809. end;
  4810. }
  4811. cutin "ra_gman",2;
  4812. mes "[High Priest Zhed]";
  4813. mes "Ah, I'm relieved to see";
  4814. mes "that you accept. Don't worry,";
  4815. mes "this task isn't complicated,";
  4816. mes "nor will it require much";
  4817. mes "in the way of sacrifice.";
  4818. next;
  4819. cutin "ra_gman2",2;
  4820. mes "[High Priest Zhed]";
  4821. mes "As you may already know,";
  4822. mes "our country of Arunafeltz";
  4823. mes "worships the goddess Freya.";
  4824. mes "There's almost no separation";
  4825. mes "between politics, society,";
  4826. mes "and our religion, really.";
  4827. next;
  4828. cutin "ra_gman",2;
  4829. mes "[High Priest Zhed]";
  4830. mes "Now, the leader of our";
  4831. mes "national religion, our pope,";
  4832. mes "is a direct servant of Freya";
  4833. mes "and delivers her messages";
  4834. mes "to us. As such, she must live";
  4835. mes "by very strict guidelines.";
  4836. next;
  4837. mes "[High Priest Zhed]";
  4838. mes "Our pope is curious about";
  4839. mes "the outside world and wishes";
  4840. mes "to learn more about what lies";
  4841. mes "beyond Arunafeltz, but she";
  4842. mes "cannot come easily by this";
  4843. mes "sort of knowledge.";
  4844. next;
  4845. mes "[High Priest Zhed]";
  4846. mes "Firstly, she cannot leave";
  4847. mes "Rachel, the place where the";
  4848. mes "spirit of goddess Freya dwells.";
  4849. mes "Secondly, all citizens and priests are forbidden to leave the city in";
  4850. mes "order to preserve our sanctity.";
  4851. next;
  4852. mes "[High Priest Zhed]";
  4853. mes "These are implicit rules that";
  4854. mes "normally aren't discussed openly,";
  4855. mes "but everyone follows them to";
  4856. mes "prevent from being stigmatized.";
  4857. mes "Frankly, I think it's somewhat shameful, but we're working on it.";
  4858. next;
  4859. mes "[High Priest Zhed]";
  4860. mes "Furthermore, our pope must";
  4861. mes "maintain her image of aloof";
  4862. mes "piety, so it'd be inappropriate of her to openly question outside";
  4863. mes "world affairs. Although, such";
  4864. mes "knowledge would benefit her...";
  4865. next;
  4866. mes "[High Priest Zhed]";
  4867. mes "That is why the high priests";
  4868. mes "decided to enlist a trustworthy";
  4869. mes "adventurer to inform our pope";
  4870. mes "about the outside world. Now";
  4871. mes "you understand why I've asked";
  4872. mes "you to keep all of this secret.";
  4873. next;
  4874. mes "[High Priest Zhed]";
  4875. mes "You won't need to divulge";
  4876. mes "outrageous secrets or anything";
  4877. mes "like that. I presume mundane";
  4878. mes "details would be enough to";
  4879. mes "please her. Just let her be";
  4880. mes "able to envision your homeland.";
  4881. next;
  4882. mes "[High Priest Zhed]";
  4883. mes "Personally, I think it would";
  4884. mes "be refreshing for our pope to";
  4885. mes "hear a few of your stories as";
  4886. mes "she is always worshipping";
  4887. mes "our goddess on the behalf of";
  4888. mes "everyone in our glorious city.";
  4889. next;
  4890. mes "[High Priest Zhed]";
  4891. mes "Unfortunately, I cannot escort";
  4892. mes "you to the priestess, but I will";
  4893. mes "relate the means to which you";
  4894. mes "can gain an audience with her.";
  4895. mes "First, you will need a ^FF0000High";
  4896. mes "Priest's Recommendation^000000.";
  4897. next;
  4898. mes "[High Priest Zhed]";
  4899. mes "I will write that for you, so";
  4900. mes "there's no need to concern";
  4901. mes "yourself with that. Next, you";
  4902. mes "will need to gather ^FF000040 Glacial";
  4903. mes "Hearts^000000 as symbolic proof of";
  4904. mes "your strength and purity.";
  4905. next;
  4906. mes "[High Priest Zhed]";
  4907. mes "While I finish writing this";
  4908. mes "recommendation, let me tell";
  4909. mes "you how to get to the pope's";
  4910. mes "office where you must go once";
  4911. mes "you gather 40 Glacial Hearts.";
  4912. next;
  4913. mes "[High Priest Zhed]";
  4914. mes "Head west from the chapel";
  4915. mes "in the center of the temple,";
  4916. mes "and then enter a door guarded";
  4917. mes "by two soldiers. Show them your";
  4918. mes "recommendation and Glacial Hearts, and they should grant you passage.";
  4919. next;
  4920. mes "[High Priest Zhed]";
  4921. mes "Ah, here you are.";
  4922. mes "I've finished writing";
  4923. mes "your recommendation.";
  4924. mes "Well then, I guess I'll";
  4925. mes "see you after you've";
  4926. mes "completed this task.";
  4927. next;
  4928. mes "^3355FFYou received a High";
  4929. mes "Priest's recommendation.^000000";
  4930. close2;
  4931. cutin "",255;
  4932. set ra_tem_q,15;
  4933. set lost_boy,14;
  4934. setquest 8100;
  4935. end;
  4936. }
  4937. else if ((ra_tem_q == 15) || (ra_tem_q == 16)) {
  4938. mes "[High Priest Zhed]";
  4939. mes "Once you gather";
  4940. mes "^FF000040 Glacial Hearts^000000,";
  4941. mes "you can show them, along";
  4942. mes "with the recommendation I've";
  4943. mes "written for you, to the soldiers";
  4944. mes "guarding the pope's office.";
  4945. next;
  4946. mes "[High Priest Zhed]";
  4947. mes "When you're ready to go";
  4948. mes "to the pope's office, just";
  4949. mes "head west from the chapel";
  4950. mes "to the center of the temple:";
  4951. mes "this is where the entrance is.";
  4952. }
  4953. else if (ra_tem_q == 17) {
  4954. mes "[High Priest Zhed]";
  4955. mes "Ah, thank you so much";
  4956. mes "for spending some time";
  4957. mes "with the pope for me.";
  4958. mes "I can tell that she really";
  4959. mes "enjoyed speaking to you.";
  4960. next;
  4961. mes "[High Priest Zhed]";
  4962. mes "I am curious, though...";
  4963. mes "Our pope is unaccustomed";
  4964. mes "to speaking with outsiders,";
  4965. mes "so I assume that you have";
  4966. mes "your own questions after";
  4967. mes "your conversation with her...";
  4968. next;
  4969. select("Well, she did mention some Holy Ground...");
  4970. cutin "ra_gman2",2;
  4971. mes "[High Priest Zhed]";
  4972. mes "What...?!";
  4973. mes "She mentioned";
  4974. mes "the Holy Ground...?!";
  4975. next;
  4976. cutin "ra_gman",2;
  4977. mes "[High Priest Zhed]";
  4978. mes "The Holy Ground is a place";
  4979. mes "where all humans, including";
  4980. mes "the pope, have been forbidden.";
  4981. mes "We used to allow people to";
  4982. mes "visit in the past, but... ";
  4983. next;
  4984. mes "[High Priest Zhed]";
  4985. mes "Only the gods can access";
  4986. mes "that place now. Listen, if";
  4987. mes "the other priests ask about";
  4988. mes "your conversation with the";
  4989. mes "pope, please do not make any";
  4990. mes "mention of the Holy Ground.";
  4991. next;
  4992. mes "[High Priest Zhed]";
  4993. mes "Please don't ask me";
  4994. mes "why, but believe me that";
  4995. mes "it's very important that";
  4996. mes "you feign ignorance of the";
  4997. mes "Holy Ground's existence!";
  4998. next;
  4999. mes "[????]";
  5000. mes "Excuse me, Zhed?";
  5001. mes "May I speak with you";
  5002. mes "for a moment? I need";
  5003. mes "to talk to you about";
  5004. mes "a private matter...";
  5005. next;
  5006. cutin "ra_gman2",2;
  5007. mes "[High Priest Zhed]";
  5008. mes "Er, yes, of course!";
  5009. mes "Excuse me for a moment...";
  5010. mes "While you're waiting for me,";
  5011. mes "why don't you relax in the";
  5012. mes "next room? Don't forget:";
  5013. mes "there is no Holy Ground.";
  5014. close2;
  5015. cutin "",255;
  5016. select("Okay.");
  5017. set ra_tem_q,18;
  5018. warp "ra_temin",297,156;
  5019. end;
  5020. }
  5021. else if (ra_tem_q == 18) {
  5022. mes "[High Priest Zhed]";
  5023. mes "I'm sorry, but we're not";
  5024. mes "quite finished with our";
  5025. mes "discussion. Why don't you";
  5026. mes "wait and relax in the next room";
  5027. mes "over there in the meantime?";
  5028. changequest 8101,8102;
  5029. close2;
  5030. cutin "",255;
  5031. warp "ra_temin",297,156;
  5032. end;
  5033. }
  5034. else if (ra_tem_q == 19) {
  5035. mes "[High Priest Zhed]";
  5036. mes "I apologize for making";
  5037. mes "you wait for so long: I had";
  5038. mes "some crucial matters to";
  5039. mes "discuss. Now, that look";
  5040. mes "on your face tells me that";
  5041. mes "you have a pressing question.";
  5042. next;
  5043. select("Ask about Bekento");
  5044. cutin "ra_gman2",2;
  5045. mes "[High Priest Zhed]";
  5046. mes "Bekento? Ah, you must";
  5047. mes "have been speaking to";
  5048. mes "High Priestess Niren.";
  5049. mes "She's the only one that";
  5050. mes "calls me that. You see, my";
  5051. mes "full name is Zhed Bekento.";
  5052. next;
  5053. cutin "ra_gman",2;
  5054. mes "[High Priest Zhed]";
  5055. mes "Speaking of which...";
  5056. mes "Did Niren ask you anything";
  5057. mes "or tell you something that";
  5058. mes "was out of the ordinary?";
  5059. next;
  5060. mes "^3355FFAfter a little hesitation,";
  5061. mes "you tell High Priest Zhed";
  5062. mes "about your conversation";
  5063. mes "with High Priestess Niren.^000000";
  5064. next;
  5065. mes "[High Priest Zhed]";
  5066. mes "Hmm, I see.";
  5067. mes "Yes. That sounds";
  5068. mes "like something she'd do.";
  5069. mes "I'll explain it all later, but";
  5070. mes "right now, I need to rest.";
  5071. mes "I'm getting old, you know.";
  5072. next;
  5073. cutin "ra_gman2",2;
  5074. mes "[High Priest Zhed]";
  5075. mes "Ah, but before you go, let";
  5076. mes "me warn you not to ^FF0000go near";
  5077. mes "the Holy Ground^000000. I repeat,";
  5078. mes "stay away from the Holy Ground.";
  5079. next;
  5080. mes "^3355FFThe Holy Ground...";
  5081. mes "Why is High Priest Zhed";
  5082. mes "so adamant about protecting";
  5083. mes "the Holy Ground? Regardless...";
  5084. mes "If you want to go there, then";
  5085. mes "just go there. Who'll stop you?^000000";
  5086. close2;
  5087. cutin "",255;
  5088. set ra_tem_q,20;
  5089. changequest 8103,8104;
  5090. end;
  5091. }
  5092. else if ((ra_tem_q >= 20) && (ra_tem_q < 22)) {
  5093. cutin "ra_gman2",2;
  5094. mes "[High Priest Zhed]";
  5095. mes "Whatever you do, whatever";
  5096. mes "journeys you take, please";
  5097. mes "make sure that you stay";
  5098. mes "away from the Holy Ground!";
  5099. next;
  5100. mes "^3355FFNow, more than ever,";
  5101. mes "you feel compelled to";
  5102. mes "enter the Holy Ground.^000000";
  5103. }
  5104. else if (ra_tem_q == 23) {
  5105. cutin "ra_gman2",2;
  5106. mes "[High Priest Zhed]";
  5107. mes "Oh, it's you.";
  5108. mes "Let me guess...";
  5109. mes "After everything I said,";
  5110. mes "you still went ahead and";
  5111. mes "visited the Holy Ground,";
  5112. mes "didn't you? Oh, well...";
  5113. next;
  5114. select("Did something happen?");
  5115. cutin "ra_gman",2;
  5116. mes "[High Priest Zhed]";
  5117. mes "Well, honestly, I've been";
  5118. mes "temporarily suspended from";
  5119. mes "work, but no need to worry.";
  5120. mes "It's not your fault. I've been";
  5121. mes "in conflict with the other High";
  5122. mes "Priests for a while, anyway.";
  5123. next;
  5124. mes "[High Priest Zhed]";
  5125. mes "Please don't worry about it.";
  5126. mes "If not this, they would have";
  5127. mes "found some other way to attack";
  5128. mes "me. It would only be a matter";
  5129. mes "of time. They're exaggerating";
  5130. mes "your intrusion for their benefit.";
  5131. next;
  5132. cutin "ra_gman2",2;
  5133. mes "[High Priest Zhed]";
  5134. mes "All I want is for";
  5135. mes "Arunafeltz to be safe";
  5136. mes "and at peace. I hope this";
  5137. mes "land is not twisted by the";
  5138. mes "greedy humans. I hope all will";
  5139. mes "work according to Freya's will.";
  5140. next;
  5141. cutin "ra_gman",2;
  5142. mes "[High Priest Zhed]";
  5143. mes "Ah, and please do not";
  5144. mes "blame Niren. She must have";
  5145. mes "her own reasons for her own";
  5146. mes "actions. She has changed";
  5147. mes "much but in the end, I think";
  5148. mes "that we are still friends.";
  5149. next;
  5150. mes "[High Priest Zhed]";
  5151. mes "One last thing:";
  5152. mes "try not to let the";
  5153. mes "other priests catch you";
  5154. mes "doing anything forbidden.";
  5155. mes "It'd be a little embarassing";
  5156. mes "for me, you understand.";
  5157. next;
  5158. mes "[High Priest Zhed]";
  5159. mes "Still, you were secretly";
  5160. mes "invited here, so I'm sure";
  5161. mes "that only a very few of them";
  5162. mes "would be able to recognize";
  5163. mes "you. In the end, you'll do";
  5164. mes "what you will, right?";
  5165. next;
  5166. cutin "ra_gman2",2;
  5167. mes "[High Priest Zhed]";
  5168. mes "...I think I know what";
  5169. mes "you saw in the Holy Ground.";
  5170. mes "I'm sure that you have much";
  5171. mes "to ask, but now isn't the time";
  5172. mes "to seek for answers. Please,";
  5173. mes "you must be patient.";
  5174. next;
  5175. mes "[High Priest Zhed]";
  5176. mes "Until the right time";
  5177. mes "comes, I want you not";
  5178. mes "to tell anyone else what";
  5179. mes "you saw in the Holy Ground.";
  5180. next;
  5181. cutin "ra_gman",2;
  5182. mes "[High Priest Zhed]";
  5183. mes "Well then, adventurer,";
  5184. mes "thank you for coming by.";
  5185. mes "I need to go lay down now,";
  5186. mes "so if you'll let me rest...";
  5187. close2;
  5188. set MISC_QUEST,MISC_QUEST | 8192;
  5189. set ra_tem_q,0;
  5190. cutin "",255;
  5191. completequest 8105;
  5192. specialeffect2 EF_ABSORBSPIRITS;
  5193. if (checkre(3))
  5194. getexp 90000,60000;
  5195. else
  5196. getexp 900000,600000;
  5197. end;
  5198. }
  5199. else if (MISC_QUEST & 8192) {
  5200. // Start Veins "Thor Volcano Base" Quest Addition
  5201. if (rachel_camel == 25) {
  5202. // Start Nameless Island Access Quest Addition
  5203. if (aru_monas == 11) {
  5204. cutin "ra_gman",2;
  5205. mes "[High Priest Zhed]";
  5206. mes "Ah, it's been a while,";
  5207. mes "hasn't it? You look well,";
  5208. mes "and I'm doing fine as you";
  5209. mes "can see. What can I do";
  5210. mes "for you today, "+strcharinfo(0)+"?";
  5211. next;
  5212. switch(select("I just wanted to say hi.:Ask About Veins Incident")) {
  5213. case 1:
  5214. mes "[High Priest Zhed]";
  5215. mes "As you well know, I'm only";
  5216. mes "a High Priest in title, and";
  5217. mes "lost much of my influence";
  5218. mes "amongst many of the other";
  5219. mes "priests for my views.";
  5220. next;
  5221. mes "[High Priest Zhed]";
  5222. mes "Still, I have faith that";
  5223. mes "justice and good will";
  5224. mes "prevail over the corruption";
  5225. mes "that plagues our priests,";
  5226. mes "so long as good people";
  5227. mes "are willing to act.";
  5228. break;
  5229. case 2:
  5230. mes "[High Priest Zhed]";
  5231. mes "Veins incident?";
  5232. mes "I haven't heard of";
  5233. mes "anything... Well, perhaps";
  5234. mes "if you'd elaborate, then";
  5235. mes "I'd understand a bit more.";
  5236. next;
  5237. mes "^3355FFYou told High Priest";
  5238. mes "Zhed about the group of";
  5239. mes "smugglers arrested in Veins.^000000";
  5240. next;
  5241. mes "[High Priest Zhed]";
  5242. mes "Oh, I think I did hear";
  5243. mes "something about that earlier.";
  5244. mes "Let's see now... Ah, right.";
  5245. mes "Niren mentioned something";
  5246. mes "strange about them...";
  5247. next;
  5248. mes "[High Priest Zhed]";
  5249. mes "The smugglers were with";
  5250. mes "a high ranking official from";
  5251. mes "the Rune-Midgarts Kingdom,";
  5252. mes "which is why Niren was so";
  5253. mes "hesitant to take any action";
  5254. mes "against them for a while.";
  5255. next;
  5256. mes "[High Priest Zhed]";
  5257. mes "I was too preoccupied with";
  5258. mes "other matters, and I didn't";
  5259. mes "think much of it at the time.";
  5260. mes "Why don't you speak to Niren?";
  5261. mes "I'm sure that she can tell you";
  5262. mes "more about what happened.";
  5263. set aru_monas,12;
  5264. changequest 17007,17008;
  5265. next;
  5266. mes "[High Priest Zhed]";
  5267. mes "If you do decide to";
  5268. mes "visit Niren, please";
  5269. mes "send her my regards.";
  5270. break;
  5271. }
  5272. }
  5273. // End Nameless Island Access Quest Addition.
  5274. else if (aru_vol == 0) {
  5275. cutin "ra_gman",2;
  5276. mes "[High Priest Zhed]";
  5277. mes "Ah, it does my heart to";
  5278. mes "good to see you again.";
  5279. mes "Adventurers willing to work";
  5280. mes "so hard for the sake of world";
  5281. mes "peace like yourself are fairly";
  5282. mes "uncommon. I hope you know that.";
  5283. next;
  5284. mes "["+strcharinfo(0)+"]";
  5285. mes "Huh...?";
  5286. mes "Please don't flatter";
  5287. mes "me like that! Saying";
  5288. mes "it like that is kind of";
  5289. mes "overdoing it, isn't it?";
  5290. emotion e_sigh,1;
  5291. next;
  5292. mes "[High Priest Zhed]";
  5293. mes "Not at all. In fact, I'm";
  5294. mes "sure that a place in";
  5295. mes "Valhalla has already";
  5296. mes "been secured for you";
  5297. mes "by the Valkyries. Now, how";
  5298. mes "may I help you, my friend?";
  5299. next;
  5300. select("Mysterious Building in the Volcano");
  5301. mes "["+strcharinfo(0)+"]";
  5302. mes "Actually, I was wondering";
  5303. mes "if you knew of anything about";
  5304. mes "this facility inside Thor";
  5305. mes "Volcano near Veins. There";
  5306. mes "might be something big";
  5307. mes "going on over there.";
  5308. next;
  5309. mes "^3131FFYou told High Priest";
  5310. mes "Zhed about the shackled";
  5311. mes "child in Thor Volcano, and";
  5312. mes "how you found the building";
  5313. mes "hidden there. High Priest Zhed";
  5314. mes "seemed disturbed by your words.^000000";
  5315. next;
  5316. mes "[High Priest Zhed]";
  5317. mes "I see. I have my suspicions";
  5318. mes "about what is happening. Now,";
  5319. mes "you're aware that Arunafeltz";
  5320. mes "is governed by our church,";
  5321. mes "and that our entire nation";
  5322. mes "worships the goddess Freya.";
  5323. next;
  5324. mes "[High Priest Zhed]";
  5325. mes "The priests that lead this";
  5326. mes "nation are split into two main";
  5327. mes "factions: I am considered part";
  5328. mes "of the moderate faction, which";
  5329. mes "usually butts heads with the";
  5330. mes "jingoistic hard-liner faction.";
  5331. next;
  5332. mes "[High Priest Zhed]";
  5333. mes "These hard-liner priests";
  5334. mes "are more than willing to use";
  5335. mes "violent methods if they believe";
  5336. mes "it to be the will of Freya, and";
  5337. mes "are the ones that established";
  5338. mes "the military camp at Thor Volcano.";
  5339. next;
  5340. mes "[High Priest Zhed]";
  5341. mes "Of course, it's also";
  5342. mes "considered a geology camp";
  5343. mes "since they're always monitoring";
  5344. mes "that place for volcanic activity,";
  5345. mes "but for all intents and purposes,";
  5346. mes "they are training men to fight.";
  5347. next;
  5348. mes "[High Priest Zhed]";
  5349. mes "It scares me to think";
  5350. mes "about it, but I'm sure that";
  5351. mes "they have many military supplies";
  5352. mes "and machines of mass destruction";
  5353. mes "hidden over there in the camp.";
  5354. next;
  5355. mes "["+strcharinfo(0)+"]";
  5356. mes "Wait, what exactly do";
  5357. mes "they hope to accomplish";
  5358. mes "by fighting? How do they";
  5359. mes "intend to help the goddess";
  5360. mes "Freya by using violence?";
  5361. next;
  5362. mes "[High Priest Zhed]";
  5363. mes "All the priests agree that";
  5364. mes "reassembling Ymir's Heart will";
  5365. mes "revive Freya. As you know, the";
  5366. mes "pieces are scattered all over";
  5367. mes "the world. Some are possessed";
  5368. mes "by the Rune-Midgarts Kingdom.";
  5369. next;
  5370. mes "[High Priest Zhed]";
  5371. mes "In the interest of avoiding";
  5372. mes "conflict, the moderate faction";
  5373. mes "of priests decided to hire";
  5374. mes "scientists to reproduce Ymir's";
  5375. mes "Heart, resulting in an";
  5376. mes "imitation of that artifact.";
  5377. next;
  5378. mes "["+strcharinfo(0)+"]";
  5379. mes "An imitation of Ymir's";
  5380. mes "Heart? I think I know of";
  5381. mes "a famous scientist from the";
  5382. mes "Schwartzvalt Republic that";
  5383. mes "was working on that! Let's";
  5384. mes "see, his name was...";
  5385. next;
  5386. mes "["+strcharinfo(0)+"]";
  5387. mes "Isn't the scientist's name...";
  5388. input .@input$;
  5389. mes "^3131FF"+.@input$+"^000000?";
  5390. next;
  5391. if (.@input$ == "Varmunt") {
  5392. mes "[High Priest Zhed]";
  5393. mes "Oh, you've heard of him?";
  5394. mes "Yes, his name was Varmunt.";
  5395. mes "Unfortunately, he deliberately";
  5396. mes "destroyed the Imitation of";
  5397. mes "Ymir's Heart into pieces,";
  5398. mes "and then disappeared.";
  5399. next;
  5400. }
  5401. else {
  5402. mes "[High Priest Zhed]";
  5403. mes ""+.@input$+"?";
  5404. mes "No, that wasn't him.";
  5405. mes "The man that created the";
  5406. mes "imitation of Ymir's Heart";
  5407. mes "was named Varmunt.";
  5408. mes "He was truly a genius.";
  5409. next;
  5410. }
  5411. mes "[High Priest Zhed]";
  5412. mes "I'm not sure what happened";
  5413. mes "to Varmunt. All I know was that";
  5414. mes "something serious happened";
  5415. mes "in the Schwaltzvalt Republic,";
  5416. mes "and that he disappeared in";
  5417. mes "the fiasco. It's strange...";
  5418. next;
  5419. mes "[High Priest Zhed]";
  5420. mes "Although the working";
  5421. mes "Ymir's Heart imitation that";
  5422. mes "Varmunt had created was broken";
  5423. mes "into pieces, other scientists";
  5424. mes "managed to mostly reproduce";
  5425. mes "his work with unstable Ymir Hearts.";
  5426. next;
  5427. mes "[High Priest Zhed]";
  5428. mes "Since our moderate faction,";
  5429. mes "was only able to provide";
  5430. mes "unstable Ymir Heart imitations,";
  5431. mes "the hard-liner faction quickly";
  5432. mes "gained more respectability than";
  5433. mes "us in the eyes of the people.";
  5434. next;
  5435. mes "[High Priest Zhed]";
  5436. mes "Despite our advanced weaponry";
  5437. mes "and armor, I'm afraid that our";
  5438. mes "country of Arunafeltz is not as";
  5439. mes "civilized and peaceful as I'd";
  5440. mes "like it to be, and the hard-liners";
  5441. mes "control our government now.";
  5442. next;
  5443. mes "[High Priest Zhed]";
  5444. mes "Although the hard-liners";
  5445. mes "allowed us to continue";
  5446. mes "our research in faithfully";
  5447. mes "reproducing Ymir's Heart,";
  5448. mes "they've been developing their";
  5449. mes "military might unopposed.";
  5450. next;
  5451. mes "[High Priest Zhed]";
  5452. mes "So basically, the moderates";
  5453. mes "are trying to recreate Ymir's";
  5454. mes "Heart at research centers";
  5455. mes "in the Holy Ground and the";
  5456. mes "Schwaltzvalt Republic.";
  5457. next;
  5458. mes "[High Priest Zhed]";
  5459. mes "The hard-liners are";
  5460. mes "training soldiers and";
  5461. mes "storing up military supplies";
  5462. mes "and weapons in their camp";
  5463. mes "in Thor Volcano. However,";
  5464. mes "I don't know any more details.";
  5465. next;
  5466. mes "["+strcharinfo(0)+"]";
  5467. mes "This doesn't look good.";
  5468. mes "I mean, if they're gearing";
  5469. mes "up to take the Ymir Heart";
  5470. mes "Pieces by force, it'll be war";
  5471. mes "against the Schwalzvalt Republic";
  5472. mes "and the Rune-Midgarts Kingdom!";
  5473. next;
  5474. mes "[High Priest Zhed]";
  5475. mes "Seeing as I'm part of the";
  5476. mes "moderate faction, as well as";
  5477. mes "recently demoted, I just don't";
  5478. mes "have access to much information";
  5479. mes "about the hard-liners. However,";
  5480. mes "there may still be hope yet...";
  5481. next;
  5482. mes "[High Priest Zhed]";
  5483. mes "War would be bad for all";
  5484. mes "parties involved. That is";
  5485. mes "why I'd like to ask you to";
  5486. mes "sneak into the camp at";
  5487. mes "Thor Volcano for the sake of";
  5488. mes "protecting international peace.";
  5489. next;
  5490. mes "["+strcharinfo(0)+"]";
  5491. mes "I really want to know";
  5492. mes "more about what they're";
  5493. mes "planning to do, but that";
  5494. mes "place is heavily guarded!";
  5495. mes "How am I going to sneak in?";
  5496. next;
  5497. mes "[High Priest Zhed]";
  5498. mes "You're right.";
  5499. mes "We'll have to think";
  5500. mes "of a really good way";
  5501. mes "for you to infiltrate";
  5502. mes "that place. Hmmmm...";
  5503. set aru_vol,1;
  5504. setquest 2114;
  5505. close2;
  5506. cutin "",255;
  5507. end;
  5508. }
  5509. else if ((aru_vol > 0) && (aru_vol < 5)) {
  5510. mes "[High Priest Zhed]";
  5511. mes "Hmm...";
  5512. next;
  5513. switch(select("How to Sneak into the Camp :The Moderates:The Hard-Liners")) {
  5514. case 1:
  5515. mes "[High Priest Zhed]";
  5516. mes "I still don't have any";
  5517. mes "ideas for sneaking into";
  5518. mes "the camp at Thor Volcano.";
  5519. mes "Give me a little more time,";
  5520. mes "and hopefully we can figure";
  5521. mes "something out together.";
  5522. break;
  5523. case 2:
  5524. mes "[High Priest Zhed]";
  5525. mes "We priests of the moderate";
  5526. mes "faction are opposed to war,";
  5527. mes "so we've been trying to";
  5528. mes "develop imitations of Ymir's";
  5529. mes "Heart for a long time. We've";
  5530. mes "yet to succeed, unfortunately.";
  5531. next;
  5532. mes "[High Priest Zhed]";
  5533. mes "The hard-liners actually";
  5534. mes "opposed our efforts, but";
  5535. mes "they've let us continue since";
  5536. mes "they think they can eventually";
  5537. mes "use imitation Ymir Hearts for";
  5538. mes "military purposes.";
  5539. next;
  5540. mes "[High Priest Zhed]";
  5541. mes "The Ymir Heart reproduction";
  5542. mes "project has been frustrating";
  5543. mes "the best minds in the world,";
  5544. mes "and some scientists have even";
  5545. mes "resorted to using forbidden";
  5546. mes "methods. It's a shame, really.";
  5547. next;
  5548. mes "[High Priest Zhed]";
  5549. mes "Varmunt actually succeeded";
  5550. mes "in recreating Ymir's Heart,";
  5551. mes "but then he destroyed it and";
  5552. mes "he disappeared. He did it to";
  5553. mes "prevent war, but we could";
  5554. mes "really use his help now.";
  5555. break;
  5556. case 3:
  5557. mes "[High Priest Zhed]";
  5558. mes "The hard-liners are especially";
  5559. mes "fanatical in their devotion to";
  5560. mes "Freya, and will use any means";
  5561. mes "to further what they interpret";
  5562. mes "as her will. They're willing to";
  5563. mes "go to war for their beliefs.";
  5564. next;
  5565. mes "[High Priest Zhed]";
  5566. mes "The fact that they've even";
  5567. mes "built a military camp in Thor";
  5568. mes "Volcano disturbs me greatly.";
  5569. mes "It's almost certain that they";
  5570. mes "intend to wage war against any";
  5571. mes "nation with a Ymir's Heart piece.";
  5572. next;
  5573. mes "["+strcharinfo(0)+"]";
  5574. mes "Who is in charge of that";
  5575. mes "camp at Thor's Volcano?";
  5576. next;
  5577. mes "[High Priest Zhed]";
  5578. mes "High Priest Vildt.";
  5579. mes "He's in charge of all";
  5580. mes "important buildings in";
  5581. mes "Arunafeltz. His room is at";
  5582. mes "the other side of the building,";
  5583. mes "but it's always heavily guarded.";
  5584. next;
  5585. mes "[High Priest Zhed]";
  5586. mes "Vildt is one of the";
  5587. mes "highest ranking members";
  5588. mes "of the hard-liner priest";
  5589. mes "faction. He rarely makes it";
  5590. mes "his business to see anybody";
  5591. mes "that he sees as beneath him.";
  5592. break;
  5593. }
  5594. close2;
  5595. cutin "",255;
  5596. end;
  5597. }
  5598. else if (aru_vol == 5) {
  5599. cutin "ra_gman",2;
  5600. if (countitem(7342) > 0) {
  5601. mes "["+strcharinfo(0)+"]";
  5602. mes "Would you please";
  5603. mes "take a look at this";
  5604. mes "file, High Priest Zhed?";
  5605. next;
  5606. mes "[High Priest Zhed]";
  5607. mes "Of course.";
  5608. mes "Let's see, what's";
  5609. mes "in this File Folder?";
  5610. next;
  5611. mes "[High Priest Zhed]";
  5612. mes ".............";
  5613. mes ".................";
  5614. mes "....................!";
  5615. next;
  5616. mes "[High Priest Zhed]";
  5617. mes "This is a geological";
  5618. mes "report about Thor Volcano?";
  5619. mes "Ah, I see. They must have";
  5620. mes "someone regularly check";
  5621. mes "to see if it will erupt.";
  5622. next;
  5623. mes "[High Priest Zhed]";
  5624. mes "Although it's fairly dangerous";
  5625. mes "to build a military camp there,";
  5626. mes "some weapon materials can";
  5627. mes "only be forged from the heat";
  5628. mes "coming from Thor's Volcano.";
  5629. next;
  5630. mes "[High Priest Zhed]";
  5631. mes "Yes, I think it's also";
  5632. mes "likely that there are special";
  5633. mes "weapon crafting metals and";
  5634. mes "materials that can only be";
  5635. mes "found on the volcano. That";
  5636. mes "makes perfect sense.";
  5637. next;
  5638. mes "[High Priest Zhed]";
  5639. mes "Although the volcano is";
  5640. mes "dormant now, these reports";
  5641. mes "claim that the volcano is";
  5642. mes "either safe or ready to erupt";
  5643. mes "at any time. The data here";
  5644. mes "doesn't make any sense.";
  5645. next;
  5646. mes "[High Priest Zhed]";
  5647. mes "Hm. This is just a hunch,";
  5648. mes "but seeing these discrepancies";
  5649. mes "in his reports, I really think this geologist has an agenda against";
  5650. mes "the camp at Thor Volcano.";
  5651. next;
  5652. mes "[High Priest Zhed]";
  5653. mes "You know, if that's true,";
  5654. mes "he might be able to help";
  5655. mes "you sneak into the camp.";
  5656. mes "Don't you think it's worth";
  5657. mes "checking out for now?";
  5658. next;
  5659. if (select("Yes:No") == 2) {
  5660. mes "[High Priest Zhed]";
  5661. mes "Well, you never know";
  5662. mes "until you ask. Besides,";
  5663. mes "I don't know if there's";
  5664. mes "any other way to sneak";
  5665. mes "into the Thor Volcano Camp...";
  5666. next;
  5667. }
  5668. mes "[High Priest Zhed]";
  5669. mes "I hope you'll go and talk";
  5670. mes "to the geologist. He should";
  5671. mes "be in Veins, the desert city";
  5672. mes "south of Rachel. He's your";
  5673. mes "best chance of entering the Thor";
  5674. mes "Volcano camp without suspicion.";
  5675. delitem 7342,1; //File01
  5676. set aru_vol,6;
  5677. changequest 2115,2116;
  5678. }
  5679. else {
  5680. mes "["+strcharinfo(0)+"]";
  5681. mes "Huh...?";
  5682. mes "Where did I put";
  5683. mes "that File Folder?";
  5684. }
  5685. }
  5686. else if (aru_vol == 6) {
  5687. cutin "ra_gman",2;
  5688. mes "[High Priest Zhed]";
  5689. mes "I hope you'll go and talk";
  5690. mes "to the geologist. He should";
  5691. mes "be in Veins, the desert city";
  5692. mes "south of Rachel. He's your";
  5693. mes "best chance of entering the Thor";
  5694. mes "Volcano camp without suspicion.";
  5695. close2;
  5696. cutin "",255;
  5697. end;
  5698. }
  5699. else if ((aru_vol > 6) && (aru_vol < 26)) {
  5700. cutin "ra_gman",2;
  5701. mes "[High Priest Zhed]";
  5702. mes "I hope you'll go and talk";
  5703. mes "to the geologist. He should";
  5704. mes "be in Veins, the desert city";
  5705. mes "south of Rachel. He's your";
  5706. mes "best chance of entering the Thor";
  5707. mes "Volcano camp without suspicion.";
  5708. close2;
  5709. cutin "",255;
  5710. end;
  5711. }
  5712. else if (aru_vol == 26) {
  5713. cutin "ra_gman",2;
  5714. mes "[High Priest Zhed]";
  5715. mes "Oh! You're back!";
  5716. mes "Was that geologist able";
  5717. mes "to help you sneak into";
  5718. mes "the Thor Volcano camp?";
  5719. next;
  5720. mes "["+strcharinfo(0)+"]";
  5721. mes "More than that. We've";
  5722. mes "convinced the camp that the";
  5723. mes "volcano is going to explode,";
  5724. mes "so they're scrambling to";
  5725. mes "evacuate. They're really";
  5726. mes "panicking over there!";
  5727. next;
  5728. mes "[High Priest Zhed]";
  5729. mes "Hahaha! That's great!";
  5730. mes "Even if they do figure";
  5731. mes "out that they've been";
  5732. mes "fooled, it will take them";
  5733. mes "some time to realize it";
  5734. mes "in all that confusion.";
  5735. next;
  5736. mes "[High Priest Zhed]";
  5737. mes "Yes, it might not be the";
  5738. mes "perfect time to bring down";
  5739. mes "the hard-liner faction right";
  5740. mes "now, but the opportunity";
  5741. mes "should present itself soon.";
  5742. mes "Thank you for all your help.";
  5743. next;
  5744. mes "[High Priest Zhed]";
  5745. mes "Please relax for a while,";
  5746. mes "and I'll take care of the rest.";
  5747. mes "When the time to strike comes,";
  5748. mes "I will be contacting you again.";
  5749. mes "Together, we can protect";
  5750. mes "peace between our nations.";
  5751. set aru_vol,27;
  5752. completequest 60213;
  5753. getexp (checkre(3))?20000:200000,0;
  5754. close2;
  5755. cutin "",255;
  5756. end;
  5757. }
  5758. else if (aru_vol > 26) {
  5759. // Start Peace to Arunafeltz addition
  5760. if (aru_em < 7) {
  5761. mes "[High Priest Zhed]";
  5762. mes "I'll be sure to contact";
  5763. mes "you again for your help";
  5764. mes "when the time is right.";
  5765. mes "I'm sure there are others";
  5766. mes "that may need you now...";
  5767. }
  5768. else if (aru_em == 8){
  5769. cutin "ra_gman",2;
  5770. mes "["+strcharinfo(0)+"]";
  5771. mes "Welcome, adventurer.";
  5772. mes "I'm glad to see that you're";
  5773. mes "here. I think... I think an";
  5774. mes "opportunity has arisen in";
  5775. mes "which I could use your";
  5776. mes "expert assistance.";
  5777. next;
  5778. cutin "ra_gman2",2;
  5779. mes "[High Priest Zhed]";
  5780. mes "Though, I fear that I may be";
  5781. mes "making the wrong decision.";
  5782. mes "After all, I no longer have";
  5783. mes "much influence among the";
  5784. mes "other priests... I can't help";
  5785. mes "but think I'm in the wrong.";
  5786. next;
  5787. mes "["+strcharinfo(0)+"]";
  5788. mes "Don't lose heart,";
  5789. mes "High Priest Zhed.";
  5790. mes "I... I believe in you!";
  5791. next;
  5792. cutin "ra_gman",2;
  5793. mes "[High Priest Zhed]";
  5794. mes "I guess you're right.";
  5795. next;
  5796. mes "[High Priest Zhed]";
  5797. mes "As you well know, the";
  5798. mes "highest authority in";
  5799. mes "Arunafeltz is our Pope,";
  5800. mes "the reincarnation of";
  5801. mes "our goddess Freya.";
  5802. next;
  5803. mes "[High Priest Zhed]";
  5804. mes "Unfortunately, she is too";
  5805. mes "young and innocent, and she";
  5806. mes "doesn't yet have the experience";
  5807. mes "to assert control, and stamp";
  5808. mes "out the in-fighting and";
  5809. mes "corruption among the priests.";
  5810. next;
  5811. mes "[High Priest Zhed]";
  5812. mes "In these desperate times,";
  5813. mes "we will need someone to";
  5814. mes "provide strong and confident";
  5815. mes "leadership to the people";
  5816. mes "of Arunafeltz before all";
  5817. mes "is lost to war and violence.";
  5818. next;
  5819. mes "[High Priest Zhed]";
  5820. mes "^333333*Sigh...*^000000";
  5821. mes "I know it may not be";
  5822. mes "right, but someone";
  5823. mes "must do something";
  5824. mes "before the other High";
  5825. mes "Priests ruin our nation.";
  5826. next;
  5827. emotion e_omg,1;
  5828. mes "["+strcharinfo(0)+"]";
  5829. mes "Y-you're not thinking";
  5830. mes "of overthrowing the";
  5831. mes "pope are you? I-isn't";
  5832. mes "that a bit extreme?";
  5833. next;
  5834. cutin "ra_gman2",2;
  5835. emotion e_swt;
  5836. mes "[High Priest Zhed]";
  5837. mes "What? No, no!";
  5838. mes "Don't jump to conclusions";
  5839. mes "like that! Don't misunderstand";
  5840. mes "me: I'm loyal to our pope.";
  5841. next;
  5842. cutin "ra_gman",2;
  5843. mes "[High Priest Zhed]";
  5844. mes "I actually want to work";
  5845. mes "very closely with the pope,";
  5846. mes "in essense, rule together with";
  5847. mes "her by combining my experience";
  5848. mes "and her wisdom. It's ambitious,";
  5849. mes "but what else can I do?";
  5850. next;
  5851. mes "[High Priest Zhed]";
  5852. mes "You remember how you";
  5853. mes "stopped the hard-liner";
  5854. mes "priests from carrying out";
  5855. mes "their plans for war in the";
  5856. mes "Thor Volcano camp? That will";
  5857. mes "only stop them temporarily.";
  5858. next;
  5859. mes "[High Priest Zhed]";
  5860. mes "They'll eventually prepare";
  5861. mes "to act out in violence again.";
  5862. mes "We need a permanent solution";
  5863. mes "to ensure that this sort of";
  5864. mes "thing doesn't happen again.";
  5865. next;
  5866. mes "[High Priest Zhed]";
  5867. mes "We need to convince the";
  5868. mes "pope to finally act, and";
  5869. mes "give my policy of peace";
  5870. mes "her full support. Will";
  5871. mes "you help me to do this?";
  5872. next;
  5873. if (select("Yes:No") == 2) {
  5874. mes "Well... Asking for the";
  5875. mes "pope's support is the only";
  5876. mes "solution I've been able to";
  5877. mes "find. Do you have any ideas";
  5878. mes "for protecting peace here";
  5879. mes "in Arunafeltz?";
  5880. next;
  5881. input .@input$;
  5882. mes "["+strcharinfo(0)+"]";
  5883. mes ""+.@input$+"?";
  5884. next;
  5885. mes "[High Priest Zhed]";
  5886. mes "Well, I don't know.";
  5887. mes "It's a good idea, but";
  5888. mes "I fear that it will only";
  5889. mes "be effective in the short";
  5890. mes "term. Why don't we just";
  5891. mes "try what I've proposed first?";
  5892. next;
  5893. }
  5894. mes "[High Priest Zhed]";
  5895. mes "Hmm, now how can";
  5896. mes "we convince the pope to";
  5897. mes "support us? Even as Freya's";
  5898. mes "reincarnation... She's just";
  5899. mes "a young girl. She probably";
  5900. mes "knows nothing of politics.";
  5901. next;
  5902. mes "[High Priest Zhed]";
  5903. mes "It'd probably be best to";
  5904. mes "tell her exactly what is";
  5905. mes "happening. The full truth.";
  5906. mes "In my heart, I know that";
  5907. mes "would be best.";
  5908. next;
  5909. mes "[High Priest Zhed]";
  5910. mes "But... Maybe it would";
  5911. mes "be better if we sugar";
  5912. mes "coated it a little bit.";
  5913. mes "She might not be too";
  5914. mes "receptive to us if we";
  5915. mes "totally shock her.";
  5916. next;
  5917. mes "[High Priest Zhed]";
  5918. mes "Hmm... What do you";
  5919. mes "think? Should we stick";
  5920. mes "with the truth, or do you";
  5921. mes "think it'd be better if we";
  5922. mes "exaggerate and... lie when";
  5923. mes "we feel it's necessary?";
  5924. next;
  5925. switch(select("Truth:Lies")) {
  5926. case 1:
  5927. mes "[High Priest Zhed]";
  5928. mes "That's what I think too.";
  5929. mes "Although I'm worried about";
  5930. mes "how the pope will react at";
  5931. mes "our message, I should have";
  5932. mes "faith. I should have faith.";
  5933. next;
  5934. break;
  5935. case 2:
  5936. mes "[High Priest Zhed]";
  5937. mes "I suppose that you may";
  5938. mes "have a point. It might not";
  5939. mes "be a good idea to totally";
  5940. mes "expose her to the ugly";
  5941. mes "truth. I'll try to be as";
  5942. mes "honest as I can...";
  5943. next;
  5944. break;
  5945. }
  5946. mes "[High Priest Zhed]";
  5947. mes "Well, there's no time";
  5948. mes "to waste. The two of us may";
  5949. mes "not be enough to convince";
  5950. mes "the pope to act for peace.";
  5951. mes "I already have someone in";
  5952. mes "mind that might help us.";
  5953. next;
  5954. emotion e_flash,1;
  5955. mes "["+strcharinfo(0)+"]";
  5956. mes "That sounds good.";
  5957. mes "Who is he?";
  5958. next;
  5959. mes "[High Priest Zhed]";
  5960. mes "My old friend, High Priest";
  5961. mes "Niren. I'm not sure if she'll";
  5962. mes "help me after all that's";
  5963. mes "happened between us. She";
  5964. mes "may even think I deserve";
  5965. mes "to be excommunicated...";
  5966. next;
  5967. emotion e_no1,1;
  5968. mes "["+strcharinfo(0)+"]";
  5969. mes "Come on, it wouldn't";
  5970. mes "hurt to try! Besides,";
  5971. mes "Niren isn't a bad person.";
  5972. mes "Maybe she'll understand";
  5973. mes "the way you see things";
  5974. mes "if you explain them?";
  5975. next;
  5976. mes "[High Priest Zhed]";
  5977. mes "You're right, of course.";
  5978. mes "I'm just grasping at straws";
  5979. mes "here, but she and I both used";
  5980. mes "to believe that peace was";
  5981. mes "possible. I don't know why";
  5982. mes "she joined the hard-liners...";
  5983. next;
  5984. mes "[High Priest Zhed]";
  5985. mes ""+strcharinfo(0)+"...";
  5986. mes "Would you please talk to";
  5987. mes "her, and just see how she's";
  5988. mes "doing? It might not be a good";
  5989. mes "time to mention our plan";
  5990. mes "right away, though...";
  5991. next;
  5992. mes "[High Priest Zhed]";
  5993. mes "If you think that you";
  5994. mes "have a chance of convincing";
  5995. mes "her, then feel free and offer";
  5996. mes "my proposal. Her office is";
  5997. mes "located across from here,";
  5998. mes "but she's always very busy...";
  5999. next;
  6000. mes "[High Priest Zhed]";
  6001. mes "There's actually";
  6002. mes "a good chance that";
  6003. mes "she is away somewhere";
  6004. mes "on business. She is highly";
  6005. mes "loved by the people, you know.";
  6006. set aru_em,9;
  6007. changequest 2131,2132; // unconfirmed
  6008. }
  6009. else if ((aru_em == 9) || (aru_em == 10)) {
  6010. mes "[High Priest Zhed]";
  6011. mes "Please speak to Niren,";
  6012. mes "and she if she'd be willing";
  6013. mes "to help us convince the pope";
  6014. mes "to enforce peace in our nation.";
  6015. }
  6016. else if (aru_em == 11) {
  6017. cutin "ra_gman",2;
  6018. mes "[High Priest Zhed]";
  6019. mes "Welcome back.";
  6020. mes "So did you get a chance";
  6021. mes "to speak to Niren? How did";
  6022. mes "she respond to my proposal?";
  6023. next;
  6024. mes "^3355FFYou explain Niren's reasons";
  6025. mes "for her disappointment in";
  6026. mes "the Moderate priest faction,";
  6027. mes "and tell Zhed that she intends";
  6028. mes "to carry out the plans for war.";
  6029. next;
  6030. mes "[High Priest Zhed]";
  6031. mes "....................";
  6032. mes "....................";
  6033. mes "....................";
  6034. next;
  6035. mes "[High Priest Zhed]";
  6036. mes "Hmm... This explains why";
  6037. mes "she and some other high";
  6038. mes "priests started being absent";
  6039. mes "from their offices. Many of";
  6040. mes "them were invited over to";
  6041. mes "the Schwaltzvalt Republic...";
  6042. next;
  6043. mes "[High Priest Zhed]";
  6044. mes "Regardless, I know for";
  6045. mes "a fact that war is never";
  6046. mes "a solution. It only brings";
  6047. mes "death and destruction.";
  6048. next;
  6049. mes "[High Priest Zhed]";
  6050. mes "Give me a moment.";
  6051. mes "I'm going to write";
  6052. mes "a letter that I want";
  6053. mes "you to give to Niren.";
  6054. set aru_em,12;
  6055. }
  6056. else if(aru_em == 12) {
  6057. cutin "ra_gman",2;
  6058. mes "[High Priest Zhed]";
  6059. mes "Please bring this letter";
  6060. mes "to Niren. I hope what";
  6061. mes "I have to say will help";
  6062. mes "her understand how I feel";
  6063. mes "about these plans for war.";
  6064. next;
  6065. mes "^3355FFYou received a letter for";
  6066. mes "Niren from High Priest Zhed.^000000";
  6067. set aru_em,13;
  6068. }
  6069. else if((aru_em == 13) || (aru_em == 14)) {
  6070. mes "[High Priest Zhed]";
  6071. mes "Please deliver my";
  6072. mes "letter to Niren as";
  6073. mes "soon as you can.";
  6074. mes "I really appreciate";
  6075. mes "you helping me on this.";
  6076. }
  6077. else if ((aru_em > 14) && (aru_em < 20)) {
  6078. mes "[High Priest Zhed]";
  6079. mes "Great news! Niren just";
  6080. mes "sent me a reply: I can't";
  6081. mes "believe that she's willing";
  6082. mes "to help me! Would you please";
  6083. mes "give her any help that she";
  6084. mes "may need from now on?";
  6085. }
  6086. else if(aru_em == 20) {
  6087. cutin "ra_gman",2;
  6088. mes "[High Priest Zhed]";
  6089. mes "Ah, I've been";
  6090. mes "waiting for you.";
  6091. next;
  6092. mes "["+strcharinfo(0)+"]";
  6093. mes "High Priest Zhed,";
  6094. mes "everything's ready!";
  6095. mes "High Priest Niren managed";
  6096. mes "to send away all of those";
  6097. mes "followers that were near the";
  6098. mes "pope. You won't be interrupted.";
  6099. next;
  6100. mes "[High Priest Zhed]";
  6101. mes "I hope we can get the pope";
  6102. mes "to understand the situation";
  6103. mes "of our nation. I only...";
  6104. mes "Oh, Freya help us...";
  6105. next;
  6106. mes "[High Priest Zhed]";
  6107. mes "..............";
  6108. mes "..............";
  6109. mes "..............";
  6110. next;
  6111. mes "[High Priest Zhed]";
  6112. mes "Alright, I'm ready.";
  6113. mes "Let's receive an";
  6114. mes "audience with the";
  6115. mes "pope, shall we?";
  6116. set aru_em,21;
  6117. }
  6118. else if(aru_em == 21) {
  6119. mes "[High Priest Zhed]";
  6120. mes "I'm a little nervous";
  6121. mes "about talking so brazenly";
  6122. mes "to the pope, but I'm";
  6123. mes "ready to go meet her.";
  6124. }
  6125. else if (aru_em == 22) {
  6126. mes "[High Priest Zhed]";
  6127. mes "I believe that Niren";
  6128. mes "has something important";
  6129. mes "to tell you. Why don't";
  6130. mes "you speak to her before";
  6131. mes "coming back to me?";
  6132. }
  6133. else if (aru_em == 23) {
  6134. cutin "ra_gman",2;
  6135. mes "[High Priest Zhed]";
  6136. mes "I'm glad that everything";
  6137. mes "turned out great. Your";
  6138. mes "help was truly a blessing.";
  6139. mes "Although Schwaltzvalt will";
  6140. mes "continue their plans without";
  6141. mes "us, we've slowed them down.";
  6142. next;
  6143. mes "[High Priest Zhed]";
  6144. mes "Yes, without our support,";
  6145. mes "Schwaltzvalt won't have";
  6146. mes "any excuse to continue";
  6147. mes "their dangerous research";
  6148. mes "for a little while, at least.";
  6149. next;
  6150. mes "[High Priest Zhed]";
  6151. mes "Thor Volcano Camp";
  6152. mes "should close down soon,";
  6153. mes "now that we no longer";
  6154. mes "have any use for it.";
  6155. next;
  6156. mes "[High Priest Zhed]";
  6157. mes "I also underestimated our";
  6158. mes "pope. She is more dignified,";
  6159. mes "willed that I believed.";
  6160. mes "I owe her my apologies.";
  6161. next;
  6162. mes "[High Priest Zhed]";
  6163. mes "We won't give up on";
  6164. mes "reviving our goddess Freya,";
  6165. mes "but we will retrieve Ymir's";
  6166. mes "Heart through diplomacy";
  6167. mes "rather than violence.";
  6168. mes "It won't be easy...";
  6169. next;
  6170. mes "[High Priest Zhed]";
  6171. mes "You've been instrumental";
  6172. mes "in returning peace here in";
  6173. mes "Arunafeltz. I've even been";
  6174. mes "reinstated, and will be very";
  6175. mes "busy from now on, working";
  6176. mes "closely with the pope...";
  6177. next;
  6178. mes "[High Priest Zhed]";
  6179. mes "I know that the life of";
  6180. mes "adventuring beckons you.";
  6181. mes "I know she'd like to see";
  6182. mes "you before you leave, but";
  6183. mes "she's sleeping deeply after";
  6184. mes "that exhausting speech...";
  6185. next;
  6186. mes "[High Priest Zhed]";
  6187. mes "On behalf of our pope";
  6188. mes "and all the citizens of";
  6189. mes "Arunafeltz, I'd like to";
  6190. mes "thank you for your heroism.";
  6191. mes "Your place in Valhalla is";
  6192. mes "already assured, I'm sure.";
  6193. set aru_em,24;
  6194. getexp (checkre(3))?150000:1500000,0;
  6195. }
  6196. else {
  6197. mes "[High Priest Zhed]";
  6198. mes "May Freya bless you";
  6199. mes "on all your journeys,";
  6200. mes "my good friend.";
  6201. }
  6202. // End Peace to Arunafeltz addition
  6203. }
  6204. else {
  6205. cutin "ra_gman",2;
  6206. mes "[High Priest Zhed]";
  6207. mes "Ugh...!";
  6208. mes "I've got such";
  6209. mes "a horrible headache!";
  6210. }
  6211. }
  6212. else {
  6213. cutin "ra_gman",2;
  6214. mes "[High Priest Zhed]";
  6215. mes "I should rest for now.";
  6216. mes "Please travel in safety.";
  6217. }
  6218. // End Veins "Thor Volcano Base" Quest Addition.
  6219. }
  6220. else {
  6221. cutin "ra_gman",2;
  6222. mes "[High Priest Zhed]";
  6223. mes "May Freya be with you.";
  6224. }
  6225. close2;
  6226. cutin "",255;
  6227. end;
  6228. }
  6229. ra_temin,170,46,3 script Panno#rachel 920,{
  6230. cutin "ra_fano03",2;
  6231. if (ra_tem_q >= 12 || MISC_QUEST & 8192) {
  6232. cutin "ra_fano03",2;
  6233. mes "[Priestess Panno]";
  6234. mes "Good day.";
  6235. mes "Have you come to";
  6236. mes "redeem Lottery Tickets?";
  6237. next;
  6238. if (select("Yes:No") == 1) goto L_Lottery;
  6239. if (ra_tem_q == 12) {
  6240. cutin "ra_fano01",2;
  6241. mes "[Priestess Panno]";
  6242. mes "I already told you";
  6243. mes "everything I know.";
  6244. mes "Remember to keep";
  6245. mes "quiet about what I said.";
  6246. goto L_End;
  6247. }
  6248. }
  6249. else if (ra_tem_q < 2) {
  6250. mes "[Priestess Panno]";
  6251. mes "Greetings.";
  6252. mes "May Freya fill";
  6253. mes "your days with joy.";
  6254. mes "Laughter. And prosperity.";
  6255. next;
  6256. switch(select("Redeem Lottery Tickets:Temple Information:Hey, what's happening?")) {
  6257. case 1:
  6258. cutin "ra_fano03",2;
  6259. mes "[Priestess Panno]";
  6260. mes "Fine. You really";
  6261. mes "want to exchange your";
  6262. mes "Lottery Tickets? It's my job";
  6263. mes "to ask and make sure, you";
  6264. mes "know, in case you were saving";
  6265. mes "them for some weird reason.";
  6266. next;
  6267. if (select("Yes:No") == 1) goto L_Lottery;
  6268. cutin "ra_fano03",2;
  6269. mes "[Priestess Panno]";
  6270. mes "You can redeem your";
  6271. mes "Lottery Tickets at any";
  6272. mes "time, so please visit";
  6273. mes "me at your leisure.";
  6274. mes "Go with Freya.";
  6275. goto L_End;
  6276. case 2:
  6277. cutin "ra_fano01",2;
  6278. mes "[Priestess Panno]";
  6279. mes "The Chapel is located";
  6280. mes "over the wall behind me.";
  6281. mes "Our pope's office and chambers";
  6282. mes "are upstairs. You can only go";
  6283. mes "there if you have special";
  6284. mes "authorization.";
  6285. next;
  6286. mes "["+strcharinfo(0)+"]";
  6287. mes "......";
  6288. mes ".........";
  6289. next;
  6290. mes "[Priestess Panno]";
  6291. mes "............";
  6292. mes ".........";
  6293. mes "......";
  6294. next;
  6295. mes "["+strcharinfo(0)+"]";
  6296. mes "...?";
  6297. next;
  6298. cutin "ra_fano02",2;
  6299. mes "[Priestess Panno]";
  6300. mes "You come to a temple";
  6301. mes "to pray, not to look";
  6302. mes "around. Or chit-chat";
  6303. mes "with the priestesses";
  6304. mes "like me. Don't forget it.";
  6305. next;
  6306. cutin "ra_fano03",2;
  6307. mes "[Priestess Panno]";
  6308. mes "The offices for the High";
  6309. mes "Priests are located on each";
  6310. mes "side of the hallway. However,";
  6311. mes "you can only enter if you've";
  6312. mes "been permitted beforehand.";
  6313. goto L_End;
  6314. case 3:
  6315. mes "[Priestess Panno]";
  6316. mes "......................";
  6317. mes "No chit-chat";
  6318. mes "inside the temple.";
  6319. goto L_End;
  6320. }
  6321. }
  6322. else if (ra_tem_q == 10) {
  6323. mes "[Priestess Panno]";
  6324. mes "Good day.";
  6325. next;
  6326. switch(select("Redeem Lottery Tickets:Temple Information:Hey, did you open the gate?")) {
  6327. case 1:
  6328. cutin "ra_fano01",2;
  6329. mes "[Priestess Panno]";
  6330. mes "You... still have";
  6331. mes "Lottery Tickets from";
  6332. mes "making donations for";
  6333. mes "the festival? Look up the";
  6334. mes "word ''punctuality'' in the";
  6335. mes "dictionary. It might help you.";
  6336. next;
  6337. mes "[Priestess Panno]";
  6338. mes "Fine. You really";
  6339. mes "want to exchange your";
  6340. mes "Lottery Tickets? It's my job";
  6341. mes "to ask and make sure, you";
  6342. mes "know, in case you were saving";
  6343. mes "them for some weird reason.";
  6344. next;
  6345. if (select("Yes:No") == 1) goto L_Lottery;
  6346. mes "[Priestess Panno]";
  6347. mes "You can redeem your";
  6348. mes "Lottery Tickets at any";
  6349. mes "time, so please visit";
  6350. mes "me at your leisure.";
  6351. mes "Go with Freya.";
  6352. goto L_End;
  6353. case 2:
  6354. cutin "ra_fano01",2;
  6355. mes "[Priestess Panno]";
  6356. mes "The Chapel is located";
  6357. mes "over the wall behind me";
  6358. mes "Our pope's office and chambers";
  6359. mes "are upstairs. You can only go";
  6360. mes "there if you have special";
  6361. mes "authorization.";
  6362. next;
  6363. mes "["+strcharinfo(0)+"]";
  6364. mes "......";
  6365. mes ".........";
  6366. next;
  6367. mes "[Priestess Panno]";
  6368. mes "............";
  6369. mes ".........";
  6370. mes "......";
  6371. next;
  6372. mes "["+strcharinfo(0)+"]";
  6373. mes "...?";
  6374. next;
  6375. cutin "ra_fano02",2;
  6376. mes "[Priestess Panno]";
  6377. mes "You come to a temple";
  6378. mes "to pray, not to look";
  6379. mes "around. Or chit-chat";
  6380. mes "with the priestesses";
  6381. mes "like me. Don't forget it.";
  6382. next;
  6383. cutin "ra_fano02",2;
  6384. mes "[Priestess Panno]";
  6385. mes "The offices for the High";
  6386. mes "Priests are located on each";
  6387. mes "side of the hallway. However,";
  6388. mes "you can only enter if you've";
  6389. mes "been permitted beforehand.";
  6390. goto L_End;
  6391. case 3:
  6392. cutin "ra_fano02",2;
  6393. mes "[Priestess Panno]";
  6394. mes "Gate...?";
  6395. next;
  6396. select("The locked gate to the temple!");
  6397. mes "[Priestess Panno]";
  6398. mes "I don't know";
  6399. mes "what you mean.";
  6400. next;
  6401. select("Explain");
  6402. mes "["+strcharinfo(0)+"]";
  6403. mes "I think that Priestess Nemma";
  6404. mes "has been worried about the";
  6405. mes "gate being broken, though";
  6406. mes "it hasn't been like that since";
  6407. mes "you've started your position";
  6408. mes "here at the temple.";
  6409. next;
  6410. mes "[Priestess Panno]";
  6411. mes "Worried...?";
  6412. mes "Yes, my twin sister";
  6413. mes "has been known to";
  6414. mes "do a lot of that, and cry";
  6415. mes "for my help. Am I right?";
  6416. next;
  6417. mes "["+strcharinfo(0)+"]";
  6418. mes "It's weird";
  6419. mes "...She said that the gate";
  6420. mes "should automatically fix";
  6421. mes "itself, but it hasn't been";
  6422. mes "doing it lately. She was";
  6423. mes "acting really funny..";
  6424. next;
  6425. mes "["+strcharinfo(0)+"]";
  6426. mes "She was talking about";
  6427. mes "the temple's history and";
  6428. mes "how the security system was";
  6429. mes "built. Then she mentioned you,";
  6430. mes "so I get the feeling you might";
  6431. mes "know something about this.";
  6432. next;
  6433. mes "[Priestess Panno]";
  6434. mes ".........";
  6435. set ra_tem_q,11;
  6436. goto L_End;
  6437. }
  6438. }
  6439. else if (ra_tem_q == 11) {
  6440. mes "["+strcharinfo(0)+"]";
  6441. mes "I remember now...!";
  6442. mes "I was there when the gate";
  6443. mes "closed, and I heard someone";
  6444. mes "with your exact voice whisper";
  6445. mes "something to magically open";
  6446. mes "the gate! What's that all about?";
  6447. next;
  6448. mes "[Priestess Panno]";
  6449. mes "......";
  6450. mes ".........";
  6451. mes "............";
  6452. next;
  6453. mes "[Priestess Panno]";
  6454. mes "......";
  6455. mes ".........";
  6456. mes "............";
  6457. mes "We... I mean....";
  6458. next;
  6459. cutin "ra_fano01",2;
  6460. mes "[Priestess Panno]";
  6461. mes "Nemma and I are descended";
  6462. mes "from a family of great alchemists.";
  6463. mes "They went on a long, religious";
  6464. mes "pilgrimage and ended up here.";
  6465. mes "They are the ones that built";
  6466. mes "this temple and security system.";
  6467. next;
  6468. mes "[Priestess Panno]";
  6469. mes "In a sense, this temple";
  6470. mes "is the tomb of our ancestors,";
  6471. mes "who left Rune-Midgarts and";
  6472. mes "built this city of Rachel about";
  6473. mes "a thousand years ago.";
  6474. next;
  6475. mes "[Priestess Panno]";
  6476. mes "Over the generations, many";
  6477. mes "Alchemists left Rune-Midgarts";
  6478. mes "and settled here, converting";
  6479. mes "the desert into green fields.";
  6480. mes "This temple was supposed";
  6481. mes "be a shelter from intruders.";
  6482. next;
  6483. mes "[Priestess Panno]";
  6484. mes "My ancestor designed the";
  6485. mes "temple security system to";
  6486. mes "require a special permit in";
  6487. mes "order to access the temple";
  6488. mes "But the invaders never came,";
  6489. mes "and we didn't need the permits.";
  6490. next;
  6491. mes "[Priestess Panno]";
  6492. mes "The special permits were";
  6493. mes "disposed, but the automatic";
  6494. mes "security system was left on";
  6495. mes "the gate, just in case. Now,";
  6496. mes "I've heard that the security";
  6497. mes "system has been malfunctioning.";
  6498. next;
  6499. cutin "ra_fano03",2;
  6500. mes "[Priestess Panno]";
  6501. mes "However, that's not possible.";
  6502. mes "Even by today's standards, the";
  6503. mes "system is perfectly designed.";
  6504. mes "While I was praying in the";
  6505. mes "Chapel some time ago, I found";
  6506. mes "what is causing the gate problems.";
  6507. next;
  6508. mes "[Priestess Panno]";
  6509. mes "Suddenly, the lights went";
  6510. mes "out, and I could only barely";
  6511. mes "see distinguish my surroundings.";
  6512. mes "I was about to go outside when";
  6513. mes "I heard a noise from the stairs.";
  6514. next;
  6515. cutin "ra_fano02",2;
  6516. mes "[Priestess Panno]";
  6517. mes "From what I can tell,";
  6518. mes "someone is transporting";
  6519. mes "something out of the Holy";
  6520. mes "Grounds. I don't know what";
  6521. mes "they keep there, though.";
  6522. mes "I'm not a high rank Priestess.";
  6523. next;
  6524. mes "[Priestess Panno]";
  6525. mes "I'm not sure if I want";
  6526. mes "to find out what's there";
  6527. mes "I heard something that";
  6528. mes "sounded like a horrible";
  6529. mes "monster's howl. It was";
  6530. mes "incredibly frightening.";
  6531. next;
  6532. mes "[Priestess Panno]";
  6533. mes "I panicked, ran to";
  6534. mes "my desk at the front,";
  6535. mes "and just recited the secret";
  6536. mes "password passed down from my";
  6537. mes "ancestors to open the gate.";
  6538. next;
  6539. cutin "ra_fano01",2;
  6540. mes "[Priestess Panno]";
  6541. mes "You see, my ancestors";
  6542. mes "included the secret password";
  6543. mes "and voice recognition feature";
  6544. mes "into the gate in case something";
  6545. mes "after they disposed of the";
  6546. mes "temple permits--just in case.";
  6547. next;
  6548. mes "[Priestess Panno]";
  6549. mes "The real reason why the gate";
  6550. mes "is acting strangely is not";
  6551. mes "because the gate is broken,";
  6552. mes "but because someone is sneaking";
  6553. mes "in and out of the Holy Ground.";
  6554. next;
  6555. mes "[Priestess Panno]";
  6556. mes "Whoever they are, they";
  6557. mes "must be using one of the";
  6558. mes "old temple permits in order";
  6559. mes "to cover their tracks. Now,";
  6560. mes "you know everything.";
  6561. next;
  6562. cutin "ra_fano01",2;
  6563. mes "[Priestess Panno]";
  6564. mes "You'd better not";
  6565. mes "reveal what you learned";
  6566. mes "from me. Otherwise, I'm";
  6567. mes "sure we'll end up dead.";
  6568. mes "Excuse me now, I need";
  6569. mes "to get back to work.";
  6570. set ra_tem_q,12;
  6571. goto L_End;
  6572. }
  6573. cutin "ra_fano02",2;
  6574. mes "[Priestess Panno]";
  6575. mes "This is a holy place";
  6576. mes "Behave yourself, and";
  6577. mes "respect those who have";
  6578. mes "come here just to worship.";
  6579. goto L_End;
  6580. L_Lottery:
  6581. if(checkweight(607,1) == 0){
  6582. cutin "ra_fano02",2;
  6583. mes "[Priestess Panno]";
  6584. mes "You're carrying too much";
  6585. mes "right now. What are you";
  6586. mes "going to do if I give you";
  6587. mes "something large, unwieldy";
  6588. mes "and heavy? Put your junk";
  6589. mes "away in Storage first.";
  6590. goto L_End;
  6591. }
  6592. mes "[Priestess Panno]";
  6593. mes "Here we go";
  6594. mes "Excited? Mm";
  6595. mes "I can redeem only";
  6596. mes "1 Lottery Ticket at";
  6597. mes "a time. Your reward";
  6598. mes "for this ticket is...";
  6599. next;
  6600. cutin "ra_fano02",2;
  6601. if (countitem(7570) > 0) {
  6602. mes "[Priestess Panno]";
  6603. mes "^FF0000This^000000. It's been in our";
  6604. mes "storage for a while, but";
  6605. mes "I hope this is acceptable";
  6606. mes "as a token of the temple's";
  6607. mes "gratitude. May Freya smile";
  6608. mes "upon you for your generosity...";
  6609. delitem 7570,1;
  6610. set .@bonus_donate,rand(100);
  6611. if (.@bonus_donate == 99) {
  6612. set .@bonus_donate2,rand(100);
  6613. if (.@bonus_donate2 > 0 && .@bonus_donate2 < 11) getitem 616,1; //Old Card Album 0.1%
  6614. else if (.@bonus_donate2 > 10 && .@bonus_donate2 < 31) getitem 617,1; //Old Violet Box 0.2%
  6615. else if (.@bonus_donate2 > 30 && .@bonus_donate2 < 61) getitem 603,1; //Old Blue Box 0.3%
  6616. else getitem 607,1; //Yggdrasil Berry 0.4+%
  6617. }
  6618. else if (.@bonus_donate > 88 && .@bonus_donate < 96) getitem 644,1; //Gift Box 7%
  6619. else if (.@bonus_donate > 76 && .@bonus_donate < 89) getitem 607,1; //Yggdrasil Berry 12%
  6620. else if (.@bonus_donate > 65 && .@bonus_donate < 77) getitem 505,1; //Blue Potion 11%
  6621. else if (.@bonus_donate > 57 && .@bonus_donate < 66) getitem 604,1; //Dead Branch 8%
  6622. else if (.@bonus_donate > 45 && .@bonus_donate < 58) getitem 608,1; //Yggdrasil Seed 12%
  6623. else if (.@bonus_donate > 5 && .@bonus_donate < 11) getitem 518,1; //Honey 5%
  6624. else if (.@bonus_donate > 0 && .@bonus_donate < 6) getitem 526,1; //Royal Jelly 5%
  6625. else getitem 547,1; //Condensed White Potion 39%
  6626. goto L_End;
  6627. }
  6628. mes "[Priestess Panno]";
  6629. mes "You...";
  6630. mes "Don't have any Lottery";
  6631. mes "Tickets to redeem.";
  6632. if ($rachel_donate > 9999) {
  6633. mes "We're not distributing";
  6634. mes "them now, but maybe you";
  6635. mes "can ask your friends for one.";
  6636. }
  6637. else {
  6638. mes "You can obtain them from";
  6639. mes "Priestess Nemma at the temple";
  6640. mes "entrance after you donate zeny.";
  6641. }
  6642. next;
  6643. cutin "ra_fano03",2;
  6644. mes "[Priestess Panno]";
  6645. mes "May Freya be with you.";
  6646. goto L_End;
  6647. L_End:
  6648. close2;
  6649. cutin "",255;
  6650. end;
  6651. }
  6652. ra_temin,134,128,3 script Pope's Office Guard#rac::raofficeguard 926,{
  6653. if ((ra_tem_q == 15) && (countitem(7561) > 39)) {
  6654. mes "[Pope's Office Guard]";
  6655. mes "Hm? What's that you have";
  6656. mes "there? Oh, you've gathered";
  6657. mes "40 Glacial Hearts and brought";
  6658. mes "a recommendation letter from";
  6659. mes "a High Priest? Most impressive.";
  6660. next;
  6661. mes "[Pope's Office Guard]";
  6662. mes "I think I know why you're";
  6663. mes "here. Thanks for bringing";
  6664. mes "those to me, and I'll let you";
  6665. mes "enter and see the pope";
  6666. mes "Welcome, brave "+strcharinfo(0)+".";
  6667. close2;
  6668. set ra_tem_q,16;
  6669. delitem 7561,40; //Ice_Heart
  6670. end;
  6671. }
  6672. else if (ra_tem_q == 16) {
  6673. mes "[Pope's Office Guard]";
  6674. mes "The pope is inside";
  6675. mes "expecting you, so please";
  6676. mes "don't keep her waiting long.";
  6677. close;
  6678. }
  6679. else if (MISC_QUEST & 8192) {
  6680. if ((aru_em == 15) || (aru_em == 21)) {
  6681. mes "- Niren told me to pay a visit to the Pope in her office... -";
  6682. close;
  6683. }
  6684. else {
  6685. mes "[Pope's Office Guard]";
  6686. mes "I'm sorry, but outsiders";
  6687. mes "typically aren't allowed";
  6688. mes "to visit the pope without";
  6689. mes "special authorization.";
  6690. close;
  6691. }
  6692. }
  6693. else {
  6694. mes "[Pope's Office Guard]";
  6695. mes "I'm sorry, but the pope";
  6696. mes "is officiating a service";
  6697. mes "now. Please come back";
  6698. mes "after the service is ended.";
  6699. close;
  6700. }
  6701. }
  6702. ra_temin,134,134,3 duplicate(raofficeguard) Pope's Office Guard#2ra 926
  6703. ra_temin,134,131,0 script gyoin1#rachel 45,1,1,{
  6704. OnTouch:
  6705. if (ra_tem_q == 16)
  6706. warp "ra_temin",276,239;
  6707. else if ((ra_tem_q > 16) || (MISC_QUEST & 8192)){
  6708. if ((aru_em == 15) || (aru_em == 21))
  6709. warp "ra_temin",276,239;
  6710. else {
  6711. mes "[Pope's Office Guard]";
  6712. mes "I'm sorry, but the pope";
  6713. mes "is officiating a service";
  6714. mes "now. Please come back";
  6715. mes "after the service is ended.";
  6716. close;
  6717. }
  6718. }
  6719. if (ra_tem_q < 16) {
  6720. mes "^3355FFThe door is locked.^000000";
  6721. close;
  6722. }
  6723. end;
  6724. }
  6725. ra_temin,275,226,0 script #rachel33 45,1,1,{
  6726. end;
  6727. OnTouch:
  6728. if (aru_em == 21)
  6729. warp "que_temsky",99,11;
  6730. else
  6731. warp "ra_temsky",99,11;
  6732. end;
  6733. }
  6734. ra_temsky,95,99,6 script Priest#1rachel 935,{
  6735. mes "[Priest]";
  6736. mes "May Freya be with you.";
  6737. close;
  6738. }
  6739. ra_temsky,93,97,6 script Male Follower#1rachel::ramale 926,{
  6740. mes "[Male Follower]";
  6741. mes "May Freya be with you.";
  6742. close;
  6743. }
  6744. ra_temsky,90,95,6 duplicate(ramale) Male Follower#2rachel 926
  6745. ra_temsky,98,59,6 duplicate(ramale) Male Follower#3rachel 926
  6746. ra_temsky,104,99,4 script Priestess#1rachel 920,{
  6747. mes "[Priestess]";
  6748. mes "May Freya be with you.";
  6749. close;
  6750. }
  6751. ra_temsky,106,97,4 script Female Follower#1rachel::rafemale 916,{
  6752. mes "[Female Follower]";
  6753. mes "May Freya be with you.";
  6754. close;
  6755. }
  6756. ra_temsky,108,95,4 duplicate(rafemale) Female Follower#2rachel 916
  6757. ra_temsky,101,59,4 duplicate(rafemale) Female Follower#3rachel 916
  6758. ra_temsky,99,99,5 script Pope#rachel 936,{
  6759. if (ra_tem_q == 16) {
  6760. cutin "ra_bishop",2;
  6761. mes "^3355FFTh-this little";
  6762. mes "girl is the pope...?!^000000";
  6763. next;
  6764. mes "[Pope]";
  6765. mes "...............................";
  6766. mes "..........................Um...";
  6767. mes "W-welcome. Is something";
  6768. mes "wrong? Oh, I know, it's my";
  6769. mes "eyes. I'm sorry if they";
  6770. mes "scare you a little bit.";
  6771. next;
  6772. select("No, not at all...!");
  6773. mes "[Pope]";
  6774. mes "......";
  6775. mes "......";
  6776. mes "......You know, my appearance...";
  6777. next;
  6778. mes "[Pope]";
  6779. mes "It's alright. Actually,";
  6780. mes "I'm used to it. People";
  6781. mes "are usually a little shocked";
  6782. mes "the first time they see me.";
  6783. mes "So... Um... Where do you";
  6784. mes "come from, "+strcharinfo(0)+"?";
  6785. next;
  6786. input @input$;
  6787. mes "[Pope]";
  6788. mes @input$ +"...?";
  6789. mes "I think I might have heard";
  6790. mes "about that place before.";
  6791. mes "Wow... What did you do";
  6792. mes "when you lived there?";
  6793. next;
  6794. input @input$;
  6795. mes "[Pope]";
  6796. mes @input$ +"...?";
  6797. mes "Wow, that sounds quite";
  6798. mes "extraordinary. Ooh, ooh!";
  6799. mes "Tell me, how have you come";
  6800. mes "here to Rachel? I'm interested";
  6801. mes "in knowing more about you~";
  6802. next;
  6803. mes "^3355FFYou and the pope";
  6804. mes "continued to comfortably";
  6805. mes "converse. As she spoke, she";
  6806. mes "seemed more like a young,";
  6807. mes "lonely girl than a solemn";
  6808. mes "religious figure for a nation.^000000";
  6809. next;
  6810. mes "[Pope]";
  6811. mes "...Wow, sometimes, I really";
  6812. mes "wish I could live like you.";
  6813. mes "You'd think being pope would";
  6814. mes "be great, but they make me work";
  6815. mes "all the time. And there are all";
  6816. mes "sorts of things I can't do.";
  6817. next;
  6818. mes "[Pope]";
  6819. mes "You know what's weird?";
  6820. mes "I think I'm the head of this";
  6821. mes "religion, but there's a sacred";
  6822. mes "place that even I'm not allowed";
  6823. mes "to visit. Isn't that so weird?";
  6824. next;
  6825. select("R-really...?");
  6826. mes "[Pope]";
  6827. mes "...Yeah. I don't know";
  6828. mes "much about, and I'm not";
  6829. mes "really supposed to talk";
  6830. mes "about it. We just call this";
  6831. mes "place the ''Holy Ground...''";
  6832. next;
  6833. select("Holy Ground?");
  6834. mes "[Pope]";
  6835. mes "I'm sorry... I want";
  6836. mes "to tell you more, but...";
  6837. mes "That's all I know. I wonder...";
  6838. mes "I wonder what they could";
  6839. mes "be hiding over there...";
  6840. next;
  6841. mes "[Priest]";
  6842. mes "I'm sorry to interrupt";
  6843. mes "your Excellency, but it's";
  6844. mes "time to officiate services.";
  6845. mes "Pardon me.";
  6846. next;
  6847. mes "[Pope]";
  6848. mes "Already?! Hmpf...";
  6849. mes "Oh, before I forget,";
  6850. mes "I needed to tell you that";
  6851. mes "High Priest Zhed wanted";
  6852. mes "to talk to you, "+strcharinfo(0)+".";
  6853. next;
  6854. mes "[Pope]";
  6855. mes "I really want to thank";
  6856. mes "you for coming to speak";
  6857. mes "to me. I had a great time";
  6858. mes "learning. Now I have to";
  6859. mes "go officiate services, so...";
  6860. mes "This is goodbye for now...";
  6861. close2;
  6862. cutin "",255;
  6863. set ra_tem_q,17;
  6864. changequest 8100,8101;
  6865. end;
  6866. }
  6867. else {
  6868. if (aru_em < 15) {
  6869. mes "[Pope]";
  6870. mes "Oh, that's right...";
  6871. mes "Zhed... Er, High Priest";
  6872. mes "Zhed wanted to speak to you!";
  6873. close2;
  6874. cutin "",255;
  6875. end;
  6876. }
  6877. else if (aru_em == 15) {
  6878. mes "[Pope]";
  6879. mes "Oh, hello! It's you again!";
  6880. mes "Have you come to tell me";
  6881. mes "interesting stories about";
  6882. mes "the outside world again?";
  6883. next;
  6884. input .@input$;
  6885. mes "[Pope]";
  6886. mes "Mm. That sounds pretty";
  6887. mes "strange to me. Well, it's";
  6888. mes "good to hear it from you.";
  6889. next;
  6890. mes "["+strcharinfo(0)+"]";
  6891. mes "(^333333I can't just leave";
  6892. mes "now. I should try to see";
  6893. mes "if I can learn anything";
  6894. mes "useful from the pope...^000000)";
  6895. next;
  6896. switch(select("Aren't you lonely?:Do you ever take a break?")) {
  6897. case 1:
  6898. mes "[Pope]";
  6899. mes "Well, there are always";
  6900. mes "some priests with me all";
  6901. mes "the time. Some of them";
  6902. mes "even watch me when I sleep.";
  6903. mes "I don't think I have time";
  6904. mes "to feel lonely, actually.";
  6905. next;
  6906. mes "[Pope]";
  6907. mes "Thank you for asking.";
  6908. mes "Sometimes... Sometimes";
  6909. mes "I wonder if I have a real";
  6910. mes "family. I don't even know";
  6911. mes "who'd they be or if they";
  6912. mes "exist. I don't know...";
  6913. next;
  6914. mes "[Pope]";
  6915. mes "I... I'm sorry.";
  6916. mes "I guess you didn't";
  6917. mes "expect to hear something";
  6918. mes "like that. ^666666*Sigh*^000000 I'm feeling";
  6919. mes "pretty exhausted. I better...";
  6920. mes "I better get some rest...";
  6921. set aru_em,16;
  6922. close2;
  6923. cutin "",255;
  6924. end;
  6925. case 2:
  6926. mes "[Pope]";
  6927. mes "Well, even if I wanted";
  6928. mes "to, I can't just go out";
  6929. mes "and play. As pope... Well...";
  6930. mes "Everyone and everything";
  6931. mes "sort of needs my attention.";
  6932. close2;
  6933. cutin "",255;
  6934. end;
  6935. }
  6936. }
  6937. else if (aru_em == 16) {
  6938. mes "[Follower]";
  6939. mes "The pope said that she's";
  6940. mes "exhausted. Please come";
  6941. mes "back when she's feeling";
  6942. mes "better, and she will have";
  6943. mes "an audience with you.";
  6944. }
  6945. }
  6946. close2;
  6947. cutin "",255;
  6948. end;
  6949. }
  6950. ra_temin,294,149,0 script High Priestess Niren#ra 915,{
  6951. end;
  6952. OnInit:
  6953. hideonnpc "High Priestess Niren#ra";
  6954. end;
  6955. OnEnable:
  6956. initnpctimer;
  6957. end;
  6958. OnTimer120000:
  6959. stopnpctimer;
  6960. hideonnpc "High Priestess Niren#ra";
  6961. end;
  6962. }
  6963. ra_temin,293,144,0 script out1#rachel -1,3,3,{
  6964. OnTouch:
  6965. if (ra_tem_q == 18) {
  6966. mes "^3355FFIt sounds like they're";
  6967. mes "still talking. It'd be";
  6968. mes "best to patient and wait";
  6969. mes "just a little while longer.";
  6970. mes "Still... It's awfully boring.^000000";
  6971. next;
  6972. mes "^3355FFA little eavesdropping";
  6973. mes "never hurt anyone. Maybe";
  6974. mes "you can hear them a little";
  6975. mes "better if you listen from";
  6976. mes "the left side of the wall.^000000";
  6977. close2;
  6978. warp "ra_temin",300,153;
  6979. end;
  6980. }
  6981. end;
  6982. }
  6983. ra_temin,288,151,0 script hidden1#rachel -1,1,6,{
  6984. OnTouch:
  6985. if (ra_tem_q == 18) {
  6986. mes "^3355FFAt this distance you";
  6987. mes "can cleartly hear the";
  6988. mes "voices from the other";
  6989. mes "side of the wall...^000000";
  6990. next;
  6991. mes "[????]";
  6992. mes "...Was it really";
  6993. mes "necessary to involve";
  6994. mes "an outsider in this";
  6995. mes "situation? Answer me!";
  6996. next;
  6997. mes "[High Priest Zhed]";
  6998. mes "Is this about the";
  6999. mes "accident? You know that";
  7000. mes "I've disagreed with the";
  7001. mes "actions that have led to";
  7002. mes "the mana leakage.";
  7003. next;
  7004. mes "[High Priest Zhed]";
  7005. mes "Even though I thought";
  7006. mes "it was a reckless decision,";
  7007. mes "I've closed the shrine and";
  7008. mes "did my best to cover up this";
  7009. mes "unfortunate accident.";
  7010. next;
  7011. mes "[????]";
  7012. mes "I'm not blaming you. In";
  7013. mes "fact, I'll admit it: that was";
  7014. mes "our mistake. We caused";
  7015. mes "the monster infestation by";
  7016. mes "letting the mana leak.";
  7017. next;
  7018. mes "[????]";
  7019. mes "But that's not related";
  7020. mes "to what I'm asking you!";
  7021. mes "Do you really think it's";
  7022. mes "alright to allow an outsider";
  7023. mes "to speak to our pope during";
  7024. mes "such a tumultuous time?!";
  7025. next;
  7026. mes "[High Priest Zhed]";
  7027. mes "Why not? I thought it'd";
  7028. mes "bring her great comfort.";
  7029. mes "She is very confused as to";
  7030. mes "why the Holy Ground has been";
  7031. mes "closed, and she cannot know";
  7032. mes "what is happening there.";
  7033. next;
  7034. mes "[High Priest Zhed]";
  7035. mes "Again... I strongly";
  7036. mes "disagree with what is";
  7037. mes "secretly going on over";
  7038. mes "there. I know that I can't";
  7039. mes "officially oppose this";
  7040. mes "course of action, but...";
  7041. next;
  7042. mes "[????]";
  7043. mes "There's nothing to worry";
  7044. mes "about! It'll all be over before";
  7045. mes "you know it. Besides, it's";
  7046. mes "too late to turn back now,";
  7047. mes "so I warn you: don't you";
  7048. mes "dare do anything foolish.";
  7049. next;
  7050. mes "^3355FFSomeone's coming!";
  7051. mes "You'd better step away";
  7052. mes "from the wall and feign";
  7053. mes "ignorance as best you can!^000000";
  7054. next;
  7055. hideoffnpc "High Priestess Niren#ra";
  7056. cutin "ra_gwoman",2;
  7057. mes "[High Priestess Niren]";
  7058. mes "Oh! You must be the one";
  7059. mes "High Priest Be- er, Zhed,";
  7060. mes "told me about. It's very nice";
  7061. mes "to meet you. High Priestess";
  7062. mes "Niren, at your service.";
  7063. next;
  7064. mes "[High Priestess Niren]";
  7065. mes "I hear that you had the";
  7066. mes "privilege of speaking with";
  7067. mes "our pope, and that she had";
  7068. mes "a wonderful time. What did";
  7069. mes "you think of her, hm?";
  7070. next;
  7071. select("She's different than what I expected...");
  7072. cutin "ra_gwoman2",2;
  7073. mes "[High Priestess Niren]";
  7074. mes "Ah, I know what you mean...";
  7075. mes "Usually, most outsiders tell";
  7076. mes "me that they expect our pope";
  7077. mes "to be a wizened old man.";
  7078. mes "But that's not the case";
  7079. mes "here in Arunafeltz.";
  7080. next;
  7081. cutin "ra_gwoman",2;
  7082. mes "[High Priestess Niren]";
  7083. mes "Usually, our pope is chosen";
  7084. mes "by her resemblance to our";
  7085. mes "goddess Freya. She must";
  7086. mes "have silvery blond hair, snowy";
  7087. mes "skin, and divinely colored";
  7088. mes "eyes. You saw, didn't you?";
  7089. next;
  7090. mes "[High Priestess Niren]";
  7091. mes "I'm curious: what kinds";
  7092. mes "of things did you and the";
  7093. mes "pope talk about? As you know,";
  7094. mes "we priests are forbidden from";
  7095. mes "leaving Arunafeltz, so...";
  7096. next;
  7097. mes "^3355FFYou relate the details of";
  7098. mes "your talk with the pope, but";
  7099. mes "you make sure not to mention";
  7100. mes "anything about the Holy Ground";
  7101. mes "as High Priest Zhed had asked.^000000";
  7102. next;
  7103. mes "[High Priestess Niren]";
  7104. mes "Ah, that's fairly";
  7105. mes "interesting, your land.";
  7106. mes "Tell me, how did you come";
  7107. mes "to know Bekento, er, I mean,";
  7108. mes "High Priest Zhed?";
  7109. next;
  7110. mes "["+strcharinfo(0)+"]";
  7111. mes "(^666666Bekento?^000000)";
  7112. next;
  7113. select("Explain how You Met High Priest Zhed");
  7114. cutin "ra_gwoman2",2;
  7115. mes "[High Priestess Niren]";
  7116. mes ".........................";
  7117. mes "That's all? Hm? That's";
  7118. mes "pretty funny. ^333333*Sigh*^000000 I believe";
  7119. mes "he trusts people too much...";
  7120. mes "But that's only my opinion.";
  7121. next;
  7122. cutin "ra_gwoman",2;
  7123. mes "[High Priestess Niren]";
  7124. mes "If you don't mind...";
  7125. mes "I want to give you a bit of";
  7126. mes "advice. Don't get too close";
  7127. mes "to High Priest Zhed. If you";
  7128. mes "do, you might end up getting";
  7129. mes "yourself in trouble.";
  7130. next;
  7131. cutin "",255;
  7132. hideonnpc "High Priestess Niren#ra";
  7133. mes "^3355FFHigh Priestess Niren left";
  7134. mes "as soon as she said those words.";
  7135. mes "What could she possibly mean?";
  7136. mes "For now, you may as well";
  7137. mes "talk to High Priest Zhed.^000000";
  7138. set ra_tem_q,19;
  7139. changequest 8102,8103;
  7140. close;
  7141. }
  7142. end;
  7143. }
  7144. ra_temin,272,143,0 script key1#rachel -1,3,3,{
  7145. OnTouch:
  7146. if (ra_tem_q == 20) {
  7147. mes "^3355FFYou find a small";
  7148. mes "shining object laid";
  7149. mes "on the floor.^000000";
  7150. next;
  7151. if (select("Ignore:Pick It Up") == 1) {
  7152. mes "^3355FFYou decided to ignore";
  7153. mes "the small shining object,";
  7154. mes "no matter how important it";
  7155. mes "may be to you in the future.^000000";
  7156. close;
  7157. }
  7158. mes "^3355FFUpon picking up the";
  7159. mes "object, you are able to";
  7160. mes "identify it as a small key.";
  7161. mes "Perhaps you can use it to";
  7162. mes "open some kind of lock.";
  7163. set ra_tem_q,21;
  7164. close;
  7165. }
  7166. end;
  7167. }
  7168. ra_temin,28,319,0 script saint1#rachel 45,4,2,{
  7169. OnTouch:
  7170. if ((ra_tem_q > 21) || (MISC_QUEST & 8192)) { warp "ra_san01",140,135; end; }
  7171. if (ra_tem_q == 21) {
  7172. mes "^3355FFThis must be the";
  7173. mes "entrance to the Holy";
  7174. mes "Ground. However, the";
  7175. mes "door in your way is locked.^000000.";
  7176. next;
  7177. if (select("Quit:Use Small Key") == 2) {
  7178. mes "^3355FFYou insert the Small";
  7179. mes "Key that you found in";
  7180. mes "High Priest Zhed's room,";
  7181. mes "and find that it is able";
  7182. mes "to unlock this door.^000000";
  7183. close2;
  7184. warp "ra_san01",140,135;
  7185. end;
  7186. }
  7187. close;
  7188. }
  7189. mes "^3355FFThe door is locked.^000000";
  7190. close;
  7191. }
  7192. que_san04,119,115,0 script imir1#rachel -1,2,2,{
  7193. OnTouch:
  7194. if (ra_tem_q == 21) {
  7195. mes "^3355FFThis large area looks";
  7196. mes "like it was artificially build";
  7197. mes "for some reason-- it doesn't";
  7198. mes "seem like an area naturally";
  7199. mes "infested by monsters.^000000";
  7200. next;
  7201. mes "^3355FFPerhaps if you explore";
  7202. mes "this place, you'll be able";
  7203. mes "to find something interesting.^000000";
  7204. close;
  7205. }
  7206. end;
  7207. }
  7208. que_san04,119,133,0 script imir2#rachel -1,20,5,{
  7209. OnTouch:
  7210. if (ra_tem_q == 21) {
  7211. mes "^3355FFThere's something here";
  7212. mes "beneath the water. This";
  7213. mes "may warrant a closer look.^000000";
  7214. close;
  7215. }
  7216. end;
  7217. }
  7218. que_san04,119,203,0 script imir3#rachel -1,7,7,{
  7219. OnTouch:
  7220. if (ra_tem_q == 21) {
  7221. mes "^3355FFNo wonder this object";
  7222. mes "in the water seems so";
  7223. mes "familiar: it's a Ymir's";
  7224. mes "Heart Piece! In fact, there's";
  7225. mes "dozens of them just lying here.^000000";
  7226. next;
  7227. mes "^3355FFWhy would so many of these";
  7228. mes "powerful artifacts be here";
  7229. mes "in the Holy Ground? Perhaps";
  7230. mes "this is the secret that the";
  7231. mes "priests are trying to keep.^000000";
  7232. next;
  7233. hideoffnpc "High Priestess Niren#r2";
  7234. cutin "ra_gwoman",2;
  7235. mes "[High Priestess Niren]";
  7236. mes "How dare you intrude";
  7237. mes "the Holy Ground! Identify";
  7238. mes "yourself! I'll have you tried!";
  7239. next;
  7240. cutin "ra_gwoman2",2;
  7241. mes "[High Priestess Niren]";
  7242. mes "O-oh! It's you, the";
  7243. mes "adventurer recommended";
  7244. mes "by Bekento. Hm. I apologize";
  7245. mes "for snapping at you like";
  7246. mes "that. Didn't you know that";
  7247. mes "no one's allowed here?";
  7248. next;
  7249. cutin "ra_gwoman",2;
  7250. mes "[High Priestess Niren]";
  7251. mes "Hmm. Well, you Rune-Midgarts";
  7252. mes "adventurers are famous for your";
  7253. mes "skills and abilities, but this";
  7254. mes "was not expected. I mean, we";
  7255. mes "made sure this place was";
  7256. mes "absolutely secure.";
  7257. next;
  7258. cutin "ra_gwoman2",2;
  7259. mes "[High Priestess Niren]";
  7260. mes "What's done is done...";
  7261. mes "I warned Bekento that he";
  7262. mes "might cause trouble for you,";
  7263. mes "but it seems that you've";
  7264. mes "caused trouble for him.";
  7265. next;
  7266. mes "[High Priestess Niren]";
  7267. mes "Understand this:";
  7268. mes "most intruders are";
  7269. mes "severely punished, but";
  7270. mes "because of my friendship";
  7271. mes "with Bekento, I'm letting";
  7272. mes "you off easy. Remember that.";
  7273. next;
  7274. sc_start SC_Blind,600000,0;
  7275. mes "^3355FFNiren began to chant";
  7276. mes "in a low voice, and your";
  7277. mes "eyelids grow heavier as you";
  7278. mes "grow drowsier and sleepier...^000000";
  7279. close2;
  7280. cutin "",255;
  7281. hideonnpc "High Priestess Niren#r2";
  7282. set ra_tem_q,22;
  7283. changequest 8104,8105;
  7284. warp "rachel",163,152;
  7285. end;
  7286. }
  7287. end;
  7288. }
  7289. que_san04,122,200,4 script High Priestess Niren#r2 915,{
  7290. end;
  7291. OnInit:
  7292. hideonnpc "High Priestess Niren#r2";
  7293. end;
  7294. OnEnable:
  7295. initnpctimer;
  7296. end;
  7297. OnTimer120000:
  7298. stopnpctimer;
  7299. hideonnpc "High Priestess Niren#r2";
  7300. end;
  7301. }
  7302. rachel,163,152,0 script imir3#rachel2 -1,3,3,{
  7303. OnTouch:
  7304. if (ra_tem_q == 22) {
  7305. mes "^3355FFYou feel a slight headache";
  7306. mes "after you recollect your senses.";
  7307. mes "Somehow, you're been brought";
  7308. mes "back to Rachel Town. How long";
  7309. mes "have you been unconscious?^000000";
  7310. next;
  7311. sc_end SC_Blind;
  7312. mes "^3355FFIt would be best to";
  7313. mes "ask High Priest Zhed";
  7314. mes "about what had happened.^000000";
  7315. set ra_tem_q,23;
  7316. close;
  7317. }
  7318. end;
  7319. }
  7320. rachel,142,167,5 script Seeking Follower#rachel 916,6,6,{
  7321. if ((lost_boy == 13) && (ra_tem_q == 20)) {
  7322. L_Mes:
  7323. mes "[Arunafeltz Follower]";
  7324. mes "Excuse me, but";
  7325. mes "are you "+strcharinfo(0)+"?";
  7326. next;
  7327. select("Yes.");
  7328. mes "[Arunafeltz Follower]";
  7329. mes "High Priest Zhed";
  7330. mes "would like to see";
  7331. mes "you right away, "+strcharinfo(0)+".";
  7332. next;
  7333. select("May ask why?");
  7334. mes "[Arunafeltz Follower]";
  7335. mes "Well, I actually have no";
  7336. mes "idea. I'm only supposed to";
  7337. mes "inform you that he's looking";
  7338. mes "for you. Please visit High";
  7339. mes "Priest Zhed in the second";
  7340. mes "right room of the temple.";
  7341. close;
  7342. }
  7343. else {
  7344. mes "[Arunafeltz Follower]";
  7345. mes "May Freya bless you";
  7346. mes "on your journeys...";
  7347. close;
  7348. }
  7349. OnTouch:
  7350. if ((lost_boy == 13) && (ra_tem_q == 20)) goto L_Mes;
  7351. end;
  7352. }
  7353. //============================================================
  7354. // Old changelog
  7355. //============================================================
  7356. //= 1.0 First version, needs testing. [L0ne_W0lf]
  7357. //= 1.1 Some slight optimization. [L0ne_W0lf]
  7358. //= 1.2 Fixed Man Stuck in Ice only giving 1 Freezing Snow Powder. [L0ne_W0lf]
  7359. //= 1.3 Added the ability to redeem lottery tickets before donation max is met. [L0ne_W0lf]
  7360. //= 1.4 Removed an erroneous "case". Thanks, Jet. [L0ne_W0lf]
  7361. //= 1.5 Fixed a bug in Bruspetti quest. [SinSloth]
  7362. //= 1.5b Fixed some typos in various quests. [SinSloth]
  7363. //= 1.6 Fixed a couple bugs with the Pope's Office Guards... [L0ne_W0lf]
  7364. //= 1.7 Fixed Maheo, he will revert to his frozen state when clicked. [L0ne_W0lf]
  7365. //= Replaced instances of "+name+", with "+strcharinfo(0)".
  7366. //= 1.8 Various fixes: Hamion will now delete items used for Wind Hammer. [L0ne_W0lf]
  7367. //= Fixed EXP reward in Ice Necklace quest, fixed a typo in an NPC header.
  7368. //= Another minor fix to Hamion. "< 1" -> "< 2". Added a missing close to
  7369. //= the ontouch "key". Thanks to Gepard for pointing them out.
  7370. //= 1.9 Fixed a misorder with variable checkings. [SinSloth]
  7371. //= 2.0 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
  7372. //= 2.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
  7373. //= 2.2 Maheo NPC now uses "setnpcdisplay" instead of two NPCs. [L0ne_W0lf]
  7374. //= 2.2a Corrected a Typo error ";;". [Samuray22]
  7375. //= 2.3 Added Zhed's portion of Thor Volcano Base Quest. (euRO) [L0ne_W0lf]
  7376. //= 2.4 Updated Zhed's Thor Vol. Base addition dialog to iRO's. [L0ne_W0lf]
  7377. //= 2.4a Further updates to Zhed's Veins addition. [L0ne_W0lf]
  7378. //= 2.5 Added Nameless Island quest addition. [L0ne_W0lf]
  7379. //= 2.6 Uncommented ontouchNPC label for Man Stuck in Ice. [L0ne_W0lf]
  7380. //= 2.7 Corrected overlaping warp coordinates. [L0ne_W0lf]
  7381. //= 2.8 Replaced effect numerics with constants. [L0ne_W0lf]
  7382. //= 2.9 Replaced effect numerics with constants. [Samuray22]
  7383. //============================================================