skill_cast_db.txt 60 KB

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  1. // Skill Times Database
  2. //
  3. // Structure of Database:
  4. // SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down,Fixed Casting Time
  5. //
  6. // CastingTime: time to cast this skill, in milliseconds
  7. // AfterCastActDelay: "normal" delay, character cannot use skills, in milliseconds
  8. // AfterCastWalkDelay: amount of time before character can move again, in milliseconds
  9. // Duration1/Duration2: usually the durations used by the skill, at special cases it is used to hold special data
  10. // Cool Down: amount of time until character can re-use this skill, in milliseconds
  11. // Fixed Casting Time: the skills fixed casting time (when 0, uses 20% of cast time and less than 0 means no fixed cast time)
  12. //
  13. // On all fields you can use ':' as a delimiter for level-specific values.
  14. // For example:
  15. // - Original: 6,0,0,0,30000,0,1000
  16. // - Modified: 6,0,0,0,30000,0,1000:2500:3000:...
  17. // Gives Level 1 1000ms cool down, Level 2 2500ms, Level 3 3000ms, and so on.
  18. //===== Swordman ===========================
  19. //-- SM_PROVOKE
  20. 6,0,0,0,30000,0,0,0
  21. //-- SM_MAGNUM
  22. 7,0,2000,0,2000,10000,0,0
  23. //-- SM_ENDURE
  24. 8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000,10000,0
  25. //==========================================
  26. //===== Mage ===============================
  27. //-- MG_SIGHT
  28. 10,0,0,0,10000,0,0,0
  29. //-- MG_NAPALMBEAT
  30. 11,400,1000:1000:1000:900:900:800:800:700:600:500,0,0,0,0,100
  31. //-- MG_SAFETYWALL
  32. 12,3200:2880:2560:2240:1920:1600:1280:960:640:320,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0,800:720:640:560:480:400:320:240:160:80
  33. //-- MG_SOULSTRIKE
  34. 13,400,1200:1200:1600:1600:2000:2000:2400:2400:2800:2500,0,0,0,0,100
  35. //-- MG_COLDBOLT
  36. 14,640:960:1280:1600:1920:2100:1560:2880:3200:3520,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,160:240:320:400:480:700:640:720:800:880
  37. //-- MG_FROSTDIVER
  38. 15,640,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0,160
  39. //-- MG_STONECURSE
  40. 16,800,0,0,5000,20000,0,200
  41. //-- MG_FIREBALL
  42. 17,1280:1280:1280:1280:1280:800:800:800:800:800,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0,0,320:320:320:320:320:200:200:200:200:200
  43. //-- MG_FIREWALL
  44. 18,1600:1440:1280:1120:960:880:800:720:640:560,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0,400:360:320:280:240:220:200:180:160:140
  45. //-- MG_FIREBOLT
  46. 19,640:960:1280:1600:1920:2100:1560:2880:3200:3520,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,160:240:320:400:480:700:640:720:800:880
  47. //-- MG_LIGHTNINGBOLT
  48. 20,640:960:1280:1600:1920:2100:1560:2880:3200:3520,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,160:240:320:400:480:700:640:720:800:880
  49. //-- MG_THUNDERSTORM
  50. 21,640:1280:1920:2560:3200:3840:4480:5120:5760:6400,2000,0,500,0,0,160:320:480:640:800:960:1120:1280:1440:1600
  51. //==========================================
  52. //===== Acolyte ============================
  53. //-- AL_RUWACH
  54. 24,0,0,0,10000,0,0,0
  55. //-- AL_PNEUMA
  56. 25,0,0,0,10000,0,0,0
  57. //-- AL_TELEPORT
  58. 26,0,0,0,0,0,0,0
  59. //-- AL_WARP
  60. 27,0,1000,0,10000:15000:20000:25000,0,0,1000
  61. //-- AL_HEAL
  62. 28,0,1000,0,0,0,0,0
  63. //-- AL_INCAGI
  64. 29,800,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,200
  65. //-- AL_DECAGI
  66. 30,750,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0,250
  67. //-- AL_HOLYWATER
  68. 31,800,500,0,0,0,0,200
  69. //-- AL_CRUCIS
  70. 32,350,2000,0,0,0,0,150
  71. //-- AL_ANGELUS
  72. 33,350,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,150
  73. //-- AL_BLESSING
  74. 34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
  75. //-- AL_CURE
  76. 35,0,1000,0,0,6000,0,0
  77. //==========================================
  78. //===== Archer =============================
  79. //-- AC_CONCENTRATION
  80. 45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
  81. //-- AC_DOUBLE
  82. 46,0,100,0,100,0,0,0
  83. //-- AC_SHOWER
  84. 47,0,500,0,100,0,0,0
  85. //==========================================
  86. //===== Thief ==============================
  87. //-- TF_HIDING
  88. 51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0
  89. //-- TF_POISON
  90. 52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0
  91. //==========================================
  92. //===== First planned to be shared =========
  93. //-- ALL_RESURRECTION
  94. 54,4800:3200:1600:0,0:1000:2000:3000,0,0,0,0,1200:800:400:-1
  95. //==========================================
  96. //===== Knight =============================
  97. //-- KN_BRANDISHSPEAR
  98. 57,350,0,0,0,0,0,350
  99. //-- KN_SPEARBOOMERANG
  100. 59,0,1000,0,0,0,0,0
  101. //-- KN_TWOHANDQUICKEN
  102. 60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0
  103. //-- KN_AUTOCOUNTER
  104. 61,0,0,0,400:800:1200:1600:2000,0,0,0
  105. //-- KN_BOWLINGBASH
  106. 62,350,0,0,0,0,0,350
  107. //==========================================
  108. //===== Priest =============================
  109. //-- PR_IMPOSITIO
  110. 66,0,3000,0,60000,0,0,0
  111. //-- PR_SUFFRAGIUM
  112. 67,0,2000,0,30000:20000:10000,0,0,0
  113. //-- PR_ASPERSIO
  114. 68,0,2000,0,60000:90000:120000:150000:180000,0,0,0
  115. //-- PR_BENEDICTIO
  116. 69,0,0,0,40000:80000:120000:160000:200000,0,0,0
  117. //-- PR_SANCTUARY
  118. 70,4000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0,0,1000
  119. //-- PR_SLOWPOISON
  120. 71,0,0,0,10000:20000:30000:40000,0,0,0
  121. //-- PR_STRECOVERY
  122. 72,0,2000,0,0,30000,0,0
  123. //-- PR_KYRIE
  124. 73,1600,2000,0,120000,0,0,400
  125. //-- PR_MAGNIFICAT
  126. 74,3200,2000,0,30000:45000:60000:75000:90000,0,0,800
  127. //-- PR_GLORIA
  128. 75,0,2000,0,10000:15000:20000:25000:30000,0,0,0
  129. //-- PR_LEXDIVINA
  130. 76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0,0
  131. //-- PR_TURNUNDEAD
  132. 77,800,3000,0,0,0,0,200
  133. //-- PR_LEXAETERNA
  134. 78,0,3000,0,600000,0,0,0
  135. //-- PR_MAGNUS
  136. 79,12000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0,3000
  137. //==========================================
  138. //===== Wizard =============================
  139. //-- WZ_FIREPILLAR
  140. 80,1920:1728:1536:1344:1152:960:768:576:384:192,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400,0,480:432:384:336:288:240:192:144:96:48
  141. //-- WZ_SIGHTRASHER
  142. 81,320,2000,0,500,0,0,80
  143. //-- WZ_METEOR
  144. 83,9600,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000,0,2400
  145. //-- WZ_JUPITEL
  146. 84,1600:1920:2240:2560:2880:3200:3520:3840:4160:4480,0,0,0,0,0,400:480:560:640:720:800:880:960:1040:1120
  147. //-- WZ_VERMILION
  148. 85,9600:9280:8960:8640:8320:8000:7680:7360:7040:6720,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000,0,2400:2320:2240:2160:2080:2000:1920:1840:1760:1680
  149. //-- WZ_WATERBALL
  150. 86,640:1280:1920:2560:3200,0,0,0,0,0,160:320:480:640:800
  151. //-- WZ_ICEWALL
  152. 87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0,0
  153. //-- WZ_FROSTNOVA
  154. 88,640:640:576:576:512:512:448:448:384:384,200,0,0,4000:5000:6000:8000:10000:12000:13000:15000:16000:17000,0,160:160:144:144:128:128:112:112:96:96
  155. //-- WZ_STORMGUST
  156. 89,3840:4480:5120:5760:6400:7040:7680:8320:8960:9600,5000,0,4600,12000,0,960:1120:1280:1440:1600:1760:1920:2080:2240:2400
  157. //-- WZ_EARTHSPIKE
  158. 90,448:896:1344:1792:2240,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,112:224:336:448:560
  159. //-- WZ_HEAVENDRIVE
  160. 91,640:1280:1920:2560:3200,1000,0,500,0,0,160:320:480:640:800
  161. //-- WZ_QUAGMIRE
  162. 92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000,0,0
  163. //==========================================
  164. //===== Blacksmith =========================
  165. //-- BS_REPAIRWEAPON
  166. 108,2500,0,0,0,0,0,2500
  167. //-- BS_HAMMERFALL
  168. 110,0,0,0,0,5000,0,0
  169. //-- BS_ADRENALINE
  170. 111,0,0,0,30000:60000:90000:120000:150000,0,0,0
  171. //-- BS_WEAPONPERFECT
  172. 112,0,0,0,10000:20000:30000:40000:50000,0,0,0
  173. //-- BS_OVERTHRUST
  174. 113,0,0,0,20000:40000:60000:80000:100000,0,0,0
  175. //-- BS_MAXIMIZE
  176. 114,0,0,0,1000:2000:3000:4000:5000,0,0,0
  177. //==========================================
  178. //===== Hunter =============================
  179. //-- HT_SKIDTRAP
  180. 115,0,0,0,300000:240000:180000:120000:60000,3000,0,0
  181. //-- HT_LANDMINE
  182. 116,0,1000,0,200000:160000:120000:80000:40000,5000,0,1000
  183. //-- HT_ANKLESNARE
  184. 117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000,0,0
  185. //-- HT_SHOCKWAVE
  186. 118,0,0,0,200000:160000:120000:80000:40000,0,0,0
  187. //-- HT_SANDMAN
  188. 119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0,0
  189. //-- HT_FLASHER
  190. 120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000,0,0
  191. //-- HT_FREEZINGTRAP
  192. 121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0,0
  193. //-- HT_BLASTMINE
  194. 122,0,1000,0,25000:20000:15000:10000:5000,0,0,1000
  195. //-- HT_CLAYMORETRAP
  196. 123,0,1000,0,20000:40000:60000:80000:100000,0,0,1000
  197. //-- HT_TALKIEBOX
  198. 125,0,0,0,600000,0,0,0
  199. //-- HT_BLITZBEAT
  200. 129,800,1000,0,0,0,0,200
  201. //==========================================
  202. //===== Assassin ===========================
  203. //-- AS_CLOAKING
  204. 135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0,0,0
  205. //-- AS_SONICBLOW
  206. 136,0,0,2000,0,5000,0,0
  207. //-- AS_ENCHANTPOISON
  208. 138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,0,0
  209. //-- AS_POISONREACT
  210. 139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0,0,0
  211. //-- AS_VENOMDUST
  212. 140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0
  213. //-- AS_SPLASHER
  214. 141,500,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,7500:8000:8500:9000:9500:10000:10500:11000:11500:12000,500
  215. //==========================================
  216. //===== 1st Jobs Quest Skills===============
  217. //-- NV_TRICKDEAD
  218. 143,0,0,0,600000,0,0,0
  219. //-- SM_FATALBLOW
  220. 145,0,0,0,0,5000,0,0
  221. //-- AC_CHARGEARROW
  222. 148,0,0,0,0,0,0,1500
  223. //-- TF_SPRINKLESAND
  224. 149,0,0,0,0,10000,0,0
  225. //-- TF_PICKSTONE
  226. 151,0,0,0,0,0,0,500
  227. //-- TF_THROWSTONE
  228. 152,0,100,0,5000,8000,0,0
  229. //-- MC_LOUD
  230. 155,0,0,0,300000,0,0,0
  231. //-- AL_HOLYLIGHT
  232. 156,1600,0,0,0,0,0,400
  233. //-- MG_ENERGYCOAT
  234. 157,0,0,0,300000,0,0,5000
  235. //==========================================
  236. //===== NPC Skills Part 1 ==================
  237. //-- NPC_ATTRICHANGE
  238. 161,0,0,0,1800000,0,0,0
  239. //-- NPC_CHANGEWATER
  240. 162,0,0,0,1800000,0,0,0
  241. //-- NPC_CHANGEGROUND
  242. 163,0,0,0,1800000,0,0,0
  243. //-- NPC_CHANGEFIRE
  244. 164,0,0,0,1800000,0,0,0
  245. //-- NPC_CHANGEWIND
  246. 165,0,0,0,1800000,0,0,0
  247. //-- NPC_CHANGEPOISON
  248. 166,0,0,0,1800000,0,0,0
  249. //-- NPC_CHANGEHOLY
  250. 167,0,0,0,1800000,0,0,0
  251. //-- NPC_CHANGEDARKNESS
  252. 168,0,0,0,1800000,0,0,0
  253. //-- NPC_CHANGETELEKINESIS
  254. 169,0,0,0,1800000,0,0,0
  255. //-- NPC_SELFDESTRUCTION
  256. 173,0,0,0,3500,0,0,0
  257. //-- NPC_POISON
  258. 176,0,0,0,0,60000,0,0
  259. //-- NPC_BLINDATTACK
  260. 177,0,0,0,0,30000,0,0
  261. //-- NPC_SILENCEATTACK
  262. 178,0,0,0,0,30000,0,0
  263. //-- NPC_STUNATTACK
  264. 179,0,0,0,0,5000,0,0
  265. //-- NPC_PETRIFYATTACK
  266. 180,0,0,0,0,20000,0,0
  267. //-- NPC_CURSEATTACK
  268. 181,0,0,0,0,30000,0,0
  269. //-- NPC_SLEEPATTACK
  270. 182,0,0,0,0,30000,0,0
  271. //-- NPC_MAGICALATTACK
  272. 192,0,0,0,15000,0,0,0
  273. //-- NPC_KEEPING
  274. 201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0,0
  275. //-- NPC_BARRIER
  276. 204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0,0
  277. //-- NPC_DEFENDER
  278. 205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0,0
  279. //-- NPC_LICK
  280. 206,0,0,0,0,3000,0,0
  281. //-- NPC_HALLUCINATION
  282. 207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0,0,0
  283. //==========================================
  284. //===== Rogue ==============================
  285. //-- RG_BACKSTAP
  286. 212,0,500,0,5000,0,0,0
  287. //-- RG_RAID
  288. 214,0,0,0,5000,8000:9000:10000:11000:12000,0,0
  289. //-- RG_STRIPWEAPON
  290. 215,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
  291. //-- RG_STRIPSHIELD
  292. 216,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
  293. //-- RG_STRIPARMOR
  294. 217,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
  295. //-- RG_STRIPHELM
  296. 218,560:720:880:1140:1200,1000,0,75000:90000:105000:120000:135000,0,0,140:180:220:260:300
  297. //-- RG_GRAFFITI
  298. 220,0,0,0,180000,0,0,0
  299. //==========================================
  300. //===== Alchemist ==========================
  301. //-- AM_DEMONSTRATION
  302. 229,800,500,0,40000:45000:50000:55000:60000,0,0,200
  303. //-- AM_ACIDTERROR
  304. 230,500,500,0,3:7:10:12:13,120000,0,500
  305. //-- AM_POTIONPITCHER
  306. 231,0,500,0,0,0,0,0
  307. //-- AM_CANNIBALIZE
  308. 232,1600,500,0,300000:240000:180000:120000:60000,0,0,400
  309. //-- AM_SPHEREMINE
  310. 233,1600,500,0,30000,0,0,400
  311. //-- AM_CP_WEAPON
  312. 234,0,500,0,120000:240000:360000:480000:600000,0,0,2000
  313. //-- AM_CP_SHIELD
  314. 235,0,500,0,120000:240000:360000:480000:600000,0,0,2000
  315. //-- AM_CP_ARMOR
  316. 236,0,500,0,120000:240000:360000:480000:600000,0,0,2000
  317. //-- AM_CP_HELM
  318. 237,0,500,0,120000:240000:360000:480000:600000,0,0,2000
  319. //-- AM_RESURRECTHOMUN
  320. 247,2000,0,0,0,0,0,1000
  321. //==========================================
  322. //===== Crusader ===========================
  323. //-- CR_AUTOGUARD
  324. 249,0,0,0,300000,0,0,0
  325. //-- CR_SHIELDCHARGE
  326. 250,0,0,0,0,5000,0,0
  327. //-- CR_SHIELDBOOMERANG
  328. 251,0,700,0,0,0,0,0
  329. //-- CR_REFLECTSHIELD
  330. 252,0,0,0,300000,0,0,0
  331. //-- CR_HOLYCROSS
  332. 253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0,0
  333. //-- CR_GRANDCROSS
  334. 254,1500,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0,1500
  335. //-- CR_DEVOTION
  336. 255,1500,0,0,0,30000:45000:60000:75000:90000,0,1500
  337. //-- CR_PROVIDENCE
  338. 256,1500,0,0,180000,0,0,1500
  339. //-- CR_DEFENDER
  340. 257,0,800,0,180000,0,0,0
  341. //-- CR_SPEARQUICKEN
  342. 258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0
  343. //==========================================
  344. //===== Monk ===============================
  345. //-- MO_CALLSPIRITS
  346. 261,500,0,0,600000,0,0,500
  347. //-- MO_ABSORBSPIRITS
  348. 262,1000,0,0,0,0,0,1000
  349. //-- MO_INVESTIGATE
  350. 266,500,500,0,0,0,0,500
  351. //-- MO_FINGEROFFENSIVE
  352. 267,500,500,0:200:400:600:800,0,0,0,500
  353. //-- MO_STEELBODY
  354. 268,2500,0,0,30000:60000:90000:120000:150000,0,0,2500
  355. //-- MO_BLADESTOP
  356. 269,0,500,0,500:700:900:1100:1300,20000:30000:40000:50000:60000,0,0
  357. //-- MO_EXPLOSIONSPIRITS
  358. 270,0,0,0,180000,0,0,0
  359. //-- MO_EXTREMITYFIST
  360. 271,2000:1750:1500:1250:1000,3000:2500:2000:1500:1000,0,10000,300000,0,2000:1750:1500:1250:1000
  361. //==========================================
  362. //===== Sage ===============================
  363. //-- SA_MAGICROD
  364. 276,0,1000,0,400:600:800:1000:1200,0,0,0
  365. //-- SA_SPELLBREAKER
  366. 277,560,0,0,0,0,0,140
  367. //-- SA_AUTOSPELL
  368. 279,0,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0,0,3000
  369. //-- SA_FLAMELAUNCHER
  370. 280,0,0,0,1200000:1200000:1200000:1200000:1800000,0,0,3000
  371. //-- SA_FROSTWEAPON
  372. 281,0,0,0,1200000:1200000:1200000:1200000:1800000,0,0,3000
  373. //-- SA_LIGHTNINGLOADER
  374. 282,0,0,0,1200000:1200000:1200000:1200000:1800000,0,0,3000
  375. //-- SA_SEISMICWEAPON
  376. 283,0,0,0,1200000:1200000:1200000:1200000:1800000,0,0,3000
  377. //-- SA_VOLCANO
  378. 285,4000,0,0,60000:120000:180000:240000:300000,0,0,1000
  379. //-- SA_DELUGE
  380. 286,4000,0,0,60000:120000:180000:240000:300000,0,0,1000
  381. //-- SA_VIOLENTGALE
  382. 287,4000,0,0,60000:120000:180000:240000:300000,0,0,1000
  383. //-- SA_LANDPROTECTOR
  384. 288,4000,0,0,165000:210000:255000:300000:345000,0,0,1000
  385. //-- SA_DISPELL
  386. 289,1600,0,0,0,0,0,400
  387. //-- SA_REVERSEORCISH
  388. 294,0,0,0,1200000,0,0,0
  389. //==========================================
  390. //===== Bard & Dancer (Ensemble Skills) ====
  391. //-- BD_ADAPTATION
  392. 304,0,0,0,0,5000,0,0
  393. //-- BD_LULLABY
  394. 306,0,0,0,60000,15000,0,0
  395. //-- BD_RICHMANKIM
  396. 307,0,0,0,60000,60000,0,0
  397. //-- BD_ETERNALCHAOS
  398. 308,0,0,0,60000,60000,0,0
  399. //-- BD_DRUMBATTLEFIELD
  400. 309,0,0,0,60000,60000,0,0
  401. //-- BD_RINGNIBELUNGEN
  402. 310,0,0,0,60000,60000,0,0
  403. //-- BD_ROKISWEIL
  404. 311,0,0,0,60000,60000,0,0
  405. //-- BD_INTOABYSS
  406. 312,0,0,0,60000,60000,0,0
  407. //-- BD_SIEGFRIED
  408. 313,0,0,0,60000,60000,0,0
  409. //==========================================
  410. //===== Bard ===============================
  411. //-- BA_MUSICALSTRIKE
  412. 316,1200,0,0,0,0,0,300
  413. //-- BA_DISSONANCE
  414. 317,0,0,0,30000,3000,0,0
  415. //-- BA_FROSTJOKER
  416. 318,0,4000,0,0,10000:11000:12000:13000:14000,0,0
  417. //-- BA_WHISTLE
  418. 319,0,0,0,60000,20000,0,0
  419. //-- BA_ASSASSINCROSS
  420. 320,0,0,0,120000,20000,0,0
  421. //-- BA_POEMBRAGI
  422. 321,0,0,0,180000,20000,0,0
  423. //-- BA_APPLEIDUN
  424. 322,0,0,0,180000,20000,0,0
  425. //==========================================
  426. //===== Dancer =============================
  427. //-- DC_THROWARROW
  428. 324,1200,0,0,0,0,0,300
  429. //-- DC_UGLYDANCE
  430. 325,0,0,0,30000,3000,0,0
  431. //-- DC_SCREAM
  432. 326,0,4000,0,0,5000,0,0
  433. //-- DC_HUMMING
  434. 327,0,0,0,60000,20000,0,0
  435. //-- DC_DONTFORGETME
  436. 328,0,0,0,180000,20000,0,0
  437. //-- DC_FORTUNEKISS
  438. 329,0,0,0,120000,20000,0,0
  439. //-- DC_SERVICEFORYOU
  440. 330,0,0,0,180000,20000,0,0
  441. //==========================================
  442. //===== Wedding Skills =====================
  443. //-- WE_MALE
  444. 334,1500,0,0,0,0,0,1500
  445. //-- WE_FEMALE
  446. 335,1500,0,0,0,0,0,1500
  447. //-- WE_CALLPARTNER
  448. 336,0,0,0,20000,0,0,0
  449. //==========================================
  450. //===== NPC Skills Part 2 ==================
  451. //-- NPC_GRANDDARKNESS
  452. 339,0,0,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0,0
  453. //-- NPC_STOP
  454. 342,0,0,0,10000,0,0,0
  455. //-- NPC_CHANGEUNDEAD
  456. 348,0,0,0,30000,0,0,0
  457. //-- NPC_POWERUP
  458. 349,0,0,0,10000:15000:20000:25000:30000,0,0,0
  459. //-- NPC_AGIUP
  460. 350,0,0,0,10000:15000:20000:25000:30000,0,0,0
  461. //-- NPC_INVISIBLE
  462. 353,0,0,0,30000,0,0,0
  463. //-- NPC_RUN
  464. 354,0,0,0,0,0,0,0
  465. //==========================================
  466. //===== Lord Knight ========================
  467. //-- LK_AURABLADE
  468. 355,0,0,0,40000:60000:80000:100000:120000,0,0,0
  469. //-- LK_PARRYING
  470. 356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0,0
  471. //-- LK_CONCENTRATION
  472. 357,0,0,0,25000:30000:35000:40000:45000,0,0,0
  473. //-- LK_TENSIONRELAX
  474. 358,0,0,0,180000,0,0,0
  475. //-- LK_BERSERK
  476. 359,0,0,0,300000,15000,0,0
  477. //-- LK_FURY
  478. 360,0,0,0,300000,0,0,0
  479. //==========================================
  480. //===== High Priest ========================
  481. //-- HP_ASSUMPTIO
  482. 361,800:1200:1600:2000:2400,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0,0,200:300:400:500:600
  483. //-- HP_BASILICA
  484. 362,0,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000,0,5000:6000:7000:8000:9000
  485. //==========================================
  486. //===== High Wzard =========================
  487. //-- HW_MAGICCRASHER
  488. 365,240,300,0,0,0,0,60
  489. //-- HW_MAGICPOWER
  490. 366,0,0,0,30000,0,0,700
  491. //==========================================
  492. //===== Paladin ============================
  493. //-- PA_PRESSURE
  494. 367,1600,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000,0,400
  495. //-- PA_GOSPEL
  496. 369,0,0,0,60000,60000,0,0
  497. //==========================================
  498. //===== Champion ===========================
  499. //-- CH_PALMSTRIKE
  500. 370,0,300,0,0,0,0,0
  501. //-- CH_TIGERFIST
  502. 371,0,0,0,0,2000:4000:6000:8000:10000,0,0
  503. //==========================================
  504. //===== Professor ==========================
  505. //-- PF_HPCONVERSION
  506. 373,0,1000:1200:1400:1600:1800,0,0,0,0,0
  507. //-- PF_SOULCHANGE
  508. 374,0,0,0,0,0,0,3000
  509. //-- PF_SOULBURN
  510. 375,0,0,0,0,0,10000:10000:10000:10000:15000,0
  511. //==========================================
  512. //===== Assassin Cross =====================
  513. //-- ASC_EDP
  514. 378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000,0,0
  515. //-- ASC_BREAKER
  516. 379,250,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,250
  517. //==========================================
  518. //===== Sniper =============================
  519. //-- SN_SIGHT
  520. 380,0,0,0,30000,0,0,0
  521. //-- SN_FALCONASSAULT
  522. 381,500,3000,0,0,0,0,500
  523. //-- SN_SHARPSHOOTING
  524. 382,1000,1500,0,0,0,0,1000
  525. //-- SN_WINDWALK
  526. 383,1500:1800:2100:2400:2700:3000:3300:3600:3900:4200,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0,0,500:600:700:800:900:1000:1100:1200:1300:1400
  527. //==========================================
  528. //===== Whitesmith =========================
  529. //-- WS_MELTDOWN
  530. 384,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000,0,5:5:6:6:7:7:8:8:9:10
  531. //-- WS_CARTBOOST
  532. 387,0,0,0,60000,0,0,0
  533. //==========================================
  534. //===== Stalker ============================
  535. //-- ST_CHASEWALK
  536. 389,500,0,0,10000,30000,0,500
  537. //-- ST_REJECTSWORD
  538. 390,0,0,0,300000,0,0,0
  539. //==========================================
  540. //===== Clown / Gypsy ======================
  541. //-- CG_ARROWVULCAN
  542. 394,1600:1760:1920:2080:2240:2400:2560:2720:2880:3040,2000,2000,0,0,0,400:440:480:520:560:600:640:680:720:760
  543. //-- CG_MOONLIT
  544. 395,0,0,0,20000:25000:30000:35000:40000,0,0,0
  545. //-- CG_MARIONETTE
  546. 396,0,0,0,1000,0,0,0
  547. //==========================================
  548. //===== Mixed Advanced Skills ==============
  549. //-- LK_SPIRALPIERCE
  550. 397,150:250:350:450:500,1200:1400:1600:1800:2000,0,0,1000,0,150:250:350:450:500
  551. //-- LK_HEADCRUSH
  552. 398,0,500,0,0,120000,0,0
  553. //-- LK_JOINTBEAT
  554. 399,0,800:800:800:800:1000,0,0,30000,0,0
  555. //-- HW_NAPALMVULCAN
  556. 400,800,1000,0,0,45000,0,200
  557. //-- CH_SOULCOLLECT
  558. 401,0,0,0,600000,0,0,2000
  559. //-- PF_MINDBREAKER
  560. 402,0,800:900:1000:1100:1200,0,30000,0,0,0
  561. //-- PF_MEMORIZE
  562. 403,0,0,0,0,0,0,5000
  563. //-- PF_FOGWALL
  564. 404,0,0,0,20000,10000,0,0
  565. //-- PF_SPIDERWEB
  566. 405,0,0,0,30000,8000,0,0
  567. //-- ASC_METEORASSAULT (Upkeep2 times are duration of: blind(lv1), stun(lv2) or bleeding (lv3))
  568. 406,250,500,0,0,10000:5000:120000,0,250
  569. //-- ASC_CDP
  570. 407,0,5000,0,0,0,0,0
  571. //==========================================
  572. //===== Adoption Skills ====================
  573. //-- WE_BABY
  574. 408,0,0,0,300000,0,0,2000
  575. //-- WE_CALLPARENT
  576. 409,0,0,0,20000,0,0,0
  577. //-- WE_CALLBABY
  578. 410,0,0,0,20000,0,0,0
  579. //==========================================
  580. //===== Taekwon ============================
  581. //-- TK_RUN
  582. 411,3000:2500:2000:1500:1000:500:0:0:0:0,300,0,1000,150000,0,3000:2500:2000:1500:1000:500:-1-1-1-1
  583. //-- TK_DOWNKICK
  584. 415,0,0,0,0,3000,0,0
  585. //-- TK_TURNKICK
  586. 417,0,0,0,0,2000,0,0
  587. //-- TK_SPTIME
  588. 423,0,0,0,1800000,0,0,0
  589. //-- TK_SEVENWIND
  590. 425,0,0,0,300000,0,0,0
  591. //-- TK_HIGHJUMP
  592. 426,2500:2000:1500:1000:500,0,0,0,0,0,2500:2000:1500:1000:500
  593. //==========================================
  594. //===== Star Gladiator =====================
  595. //-- SG_FEEL
  596. 427,0,0,0,0,0,0,3000
  597. //-- SG_SUN_WARM
  598. 428,0,0,0,10000:20000:60000,0,0,0
  599. //-- SG_MOON_WARM
  600. 429,0,0,0,10000:20000:60000,0,0,0
  601. //-- SG_STAR_WARM
  602. 430,0,0,0,10000:20000:60000,0,0,0
  603. //-- SG_SUN_COMFORT
  604. 431,0,0,0,80000:160000:240000:320000,0,0,0
  605. //-- SG_MOON_COMFORT
  606. 432,0,0,0,80000:160000:240000:320000,0,0,0
  607. //-- SG_STAR_COMFORT
  608. 433,0,0,0,80000:160000:240000:320000,0,0,0
  609. //-- SG_HATE
  610. 434,0,0,0,0,0,0,3000
  611. //-- SG_FRIEND
  612. 442,0,0,0,10000,0,0,0
  613. //-- SG_KNOWLEDGE
  614. 443,0,0,0,600000,0,0,0
  615. //-- SG_FUSION
  616. 444,0,0,0,600000,0,0,0
  617. //==========================================
  618. //===== Soul Linker ========================
  619. //-- SL_ALCHEMIST
  620. 445,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  621. //-- AM_BERSERKPITCHER
  622. 446,0,0,0,0,0,0,1000
  623. //-- SL_MONK
  624. 447,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  625. //-- SL_STAR
  626. 448,800,0,0,150000:200000:250000:300000:350000,0,0,200
  627. //-- SL_SAGE
  628. 449,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  629. //-- SL_CRUSADER
  630. 450,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  631. //-- SL_SUPERNOVICE
  632. 451,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  633. //-- SL_KNIGHT
  634. 452,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  635. //-- SL_WIZARD
  636. 453,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  637. //-- SL_PRIEST
  638. 454,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  639. //-- SL_BARDDANCER
  640. 455,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  641. //-- SL_ROGUE
  642. 456,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  643. //-- SL_ASSASIN
  644. 457,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  645. //-- SL_BLACKSMITH
  646. 458,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  647. //-- BS_ADRENALINE2
  648. 459,0,0,0,150000,0,0,0
  649. //-- SL_HUNTER
  650. 460,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  651. //-- SL_SOULLINKER
  652. 461,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  653. //-- SL_KAIZEL
  654. 462,3600:3200:2800:2400:2000,0,0,1800000,2000,0,900:800:700:600:500
  655. //-- SL_KAAHI
  656. 463,0,0,0,350000,0,0,0
  657. //-- SL_KAUPE
  658. 464,400,0,0,600000,0,0,100
  659. //-- SL_KAITE
  660. 465,4800:4400:4000:3600:3200:2800:2400,0,0,60000:120000:180000:240000:300000:360000:600000,0,0,1200:1100:1000:900:800:700:600
  661. //-- SL_STIN
  662. 467,80,500,0,0,0,0,20
  663. //-- SL_STUN
  664. 468,80,500,0,2000,0,0,20
  665. //-- SL_SMA
  666. 469,1600,500,0,3000,0,0,400
  667. //-- SL_SWOO
  668. 470,800,500,0,1000:2000:3000:4000:5000:6000:7000,0,0,200
  669. //-- SL_SKE
  670. 471,2400:1600:800,500,0,10000:20000:30000,3000,0,600:400:200
  671. //-- SL_SKA
  672. 472,2400:1600:800,500,0,10000:20000:30000,0,0,600:400:200
  673. //==========================================
  674. //-- SM_SELFPROVOKE
  675. 473,0,0,0,30000,0,0,0
  676. //===== Mixed Advanced Skills ==============
  677. //-- ST_PRESERVE
  678. 475,0,0,0,600000,0,0,1000
  679. //-- ST_FULLSTRIP
  680. 476,0,1000,0,75000:90000:105000:120000:135000,0,0,0
  681. //-- CR_SLIMPITCHER
  682. 478,1000,1000,0,0,0,0,1000
  683. //-- CR_FULLPROTECTION
  684. 479,0,500,0,120000:240000:360000:480000:600000,0,0,1000
  685. //-- PA_SHIELDCHAIN
  686. 480,800,1000,0,0,0,0,200
  687. //-- PF_DOUBLECASTING
  688. 482,1600,0,0,90000,0,0,400
  689. //-- HW_GANBANTEIN
  690. 483,0,5000,0,0,0,0,3000
  691. //-- HW_GRAVITATION
  692. 484,0,2000,0,5000:6000:7000:8000:9000,0,0,5000
  693. //-- WS_CARTTERMINATION
  694. 485,0,0,0,0,5000,0,0
  695. //-- WS_OVERTHRUSTMAX
  696. 486,0,0,0,180000,0,0,0
  697. //-- CG_LONGINGFREEDOM
  698. 487,0,0,0,180000,0,0,0
  699. //-- CG_HERMODE
  700. 488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000,0,0
  701. //-- CG_TAROTCARD
  702. 489,500,3000,0,0,30000,0,500
  703. //-- CR_ACIDDEMONSTRATION
  704. 490,0,1000,0,0,0,0,1000
  705. //-- CR_CULTIVATION
  706. 491,0,0,0,300000,0,0,0
  707. //==========================================
  708. //-- ITEM_ENCHANTARMS
  709. 492,0,0,0,180000,0,0,0
  710. //===== Mixed Taekwon Skills ===============
  711. //-- TK_MISSION
  712. 493,0,0,0,0,0,0,1000
  713. //-- SL_HIGH
  714. 494,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  715. //-- KN_ONEHAND
  716. 495,0,0,0,300000,0,0,0
  717. //-- AM_TWILIGHT1
  718. 496,0,0,0,0,0,0,3000
  719. //-- AM_TWILIGHT2
  720. 497,0,0,0,0,0,0,3000
  721. //-- AM_TWILIGHT3
  722. 498,0,0,0,0,0,0,3000
  723. //-- HT_POWER
  724. 499,0,100,0,100,0,0,0
  725. //==========================================
  726. //===== Gunslinger =========================
  727. //-- GS_GLITTERING
  728. 500,0,0,0,600000,0,0,0
  729. //-- GS_FLING
  730. 501,0,0,0,30000,0,0,0
  731. //-- GS_TRIPLEACTION
  732. 502,0,1000,0,0,0,0,0
  733. //-- GS_BULLSEYE
  734. 503,800,1000,0,0,0,0,200
  735. //-- GS_MADNESSCANCEL
  736. 504,1600,3000,0,15000,0,0,400
  737. //-- GS_ADJUSTMENT
  738. 505,800,2000,0,30000,0,0,200
  739. //-- GS_INCREASING
  740. 506,0,1000,0,60000,0,0,0
  741. //-- GS_MAGICALBULLET
  742. 507,0,500,0,0,0,0,0
  743. //-- GS_CRACKER
  744. 508,0,1000,0,0,5000,0,0
  745. //-- GS_TRACKING
  746. 512,600:700:800:900:1000:1100:1200:1300:1400:1500,1500,0,0,0,0,600:700:800:900:1000:1100:1200:1300:1400:1500
  747. //-- GS_DISARM
  748. 513,1600,1000,0,30000,0,0,400
  749. //-- GS_PIERCINGSHOT
  750. 514,1200,500,0,0,120000,0,300
  751. //-- GS_RAPIDSHOWER
  752. 515,0,1500,0,0,0,0,0
  753. //-- GS_DESPERADO
  754. 516,0,1000,1000,1000,0,0,0
  755. //-- GS_GATLINGFEVER
  756. 517,800,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0,0,200
  757. //-- GS_DUST
  758. 518,1200,1000,0,0,0,0,300
  759. //-- GS_FULLBUSTER
  760. 519,800,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000,0,200
  761. //-- GS_SPREADATTACK
  762. 520,800,1000,0,0,0,0,200
  763. //-- GS_GROUNDDRIFT
  764. 521,800,1000,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000,0,200
  765. //==========================================
  766. //===== Ninja ==============================
  767. //-- NJ_KUNAI
  768. 524,0,1000,0,0,0,0,0
  769. //-- NJ_HUUMA
  770. 525,2400,2000,0,100,0,0,600
  771. //-- NJ_ZENYNAGE
  772. 526,0,5000,0,0,0,0,0
  773. //-- NJ_TATAMIGAESHI
  774. 527,0,3000,0,3000,3000,0,0
  775. //-- NJ_KASUMIKIRI
  776. 528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0
  777. //-- NJ_SHADOWJUMP
  778. 529,0,1000,0,0,0,0,0
  779. //-- NJ_UTSUSEMI
  780. 531,0,1000,0,20000:30000:40000:50000:60000,0,0,0
  781. //-- NJ_BUNSINJYUTSU
  782. 532,3200:2800:2400:2000:1600:1200:800:800:800:800,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,800:700:600:500:400:300:200:200:200:200
  783. //-- NJ_KOUENKA
  784. 534,560:1120:1680:2240:2800:3360:3840:4480:5040:5600,0,0,0,0,0,140:280:420:560:700:840:960:1120:1260:1400
  785. //-- NJ_KAENSIN
  786. 535,4800:4400:4000:3600:3200:2800:2400:2000:1600:1200,1000,0,20000,0,0,1200:1100:1000:900:800:700:600:500:400:300
  787. //-- NJ_BAKUENRYU
  788. 536,2400,2000,0,0,0,0,600
  789. //-- NJ_HYOUSENSOU
  790. 537,560:1120:1680:2240:2800:3360:3840:4480:5040:5600,0,0,0,0,0,140:280:420:560:700:840:960:1120:1260:1400
  791. //-- NJ_SUITON
  792. 538,2400,2000,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,600
  793. //-- NJ_HYOUSYOURAKU
  794. 539,1600:2000:2400:2800:3200,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0,400:500:600:700:800
  795. //-- NJ_HUUJIN
  796. 540,800:1200:1600:2000:2400:2800:3200:3600:4000:4400,1000,0,0,0,0,200:300:400:500:600:700:800:900:1000:1100
  797. //-- NJ_RAIGEKISAI
  798. 541,3200,0,0,100,0,0,800
  799. //-- NJ_KAMAITACHI
  800. 542,3200,0,0,0,0,0,800
  801. //-- NJ_NEN
  802. 543,4000:3200:2400:1600:800,0,0,30000:45000:60000:75000:90000,0,0,1000:800:600:400:200
  803. //==========================================
  804. //===== Gangsi Branch and Other Skills =====
  805. //-- MB_PETPITCHER
  806. //551,1000:1000:1000:1000:1000:500:500:500:500:500,0,0,0,0,0,0
  807. //-- MB_B_GAIN
  808. //556,2200:2000:1800:1600:1400:1200:1000,0,0,0,0,0,0
  809. //-- MB_MUNAKBALL
  810. //560,1500:1500:1500:1500:1000:1000:1000:1000:500:500,0,0,0,0,0,0
  811. //-- MB_B_GATHERING
  812. //562,10000,0,0,0,0,0,0
  813. //-- MB_B_EXCLUDE
  814. //564,30000:25000:20000:15000:10000,0,0,0,0,0,0
  815. //-- MB_B_WALLSHIFT
  816. //568,1000:800:600:400:200,0,0,0,0,0,0
  817. //-- SL_DEATHKNIGHT
  818. 572,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  819. //-- SL_COLLECTOR
  820. 573,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  821. //-- SL_NINJA
  822. 574,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  823. //-- SL_GUNNER
  824. 575,0,0,0,150000:200000:250000:300000:350000,0,0,1000
  825. //-- AM_TWILIGHT4
  826. //576,0,10000,0,0,0,0,3000
  827. //-- DE_WINDATTACK
  828. //617,1000:1000:1000:1000:1000:0:0:0:0:0,0,0,0,0,0,0
  829. //-- DA_EXPLOSION
  830. //625,7000:6000:5000:4000:3000,0,0,0,0,0,0
  831. //-- DA_MAGICCART
  832. //640,5000:4000:3000:2000:1000,0,0,0,0,0,0
  833. //-- DA_COPY
  834. //641,20000,0,0,0,0,0,0
  835. //-- DA_EDARKNESS
  836. //647,13000:11000:9000:7000:5000,0,0,0,0,0,0
  837. //-- DA_TIMEOUT
  838. //649,5000:3000:1000,0,0,0,0,0,0
  839. //-- ALL_TIMEIN
  840. //650,0,0,0,0,0,0,1000
  841. //==========================================
  842. //===== New Monster Skills =================
  843. //-- NPC_ICEBREATH
  844. 655,0,0,0,0,12000,0,-1
  845. //-- NPC_ACIDBREATH
  846. 657,0,0,0,0,60000,0,-1
  847. //-- NPC_DRAGONFEAR (Upkeep2 times are duration of: Stun(lv1), Silence(lv2), Confusion(lv3) and Bleeding(lv4))
  848. 659,0,0,0,0,5000:30000:30000:120000,0,-1
  849. //-- NPC_BLEEDING
  850. 660,0,0,0,0,120000,0,-1
  851. //-- NPC_HELLJUDGEMENT
  852. 662,0,0,0,0,30000,0,-1
  853. //-- NPC_WIDESILENCE
  854. 663,0,0,0,0,30000,0,-1
  855. //-- NPC_WIDEFREEZE
  856. 664,0,0,0,0,12000,0,-1
  857. //-- NPC_WIDEBLEEDING
  858. 665,0,0,0,0,120000,0,-1
  859. //-- NPC_WIDESTONE
  860. 666,0,0,0,0,20000,0,-1
  861. //-- NPC_WIDECONFUSE
  862. 667,0,0,0,0,30000,0,-1
  863. //-- NPC_WIDESLEEP
  864. 668,0,0,0,0,30000,0,-1
  865. //-- NPC_WIDESIGHT
  866. 669,0,0,0,10000,0,0,-1
  867. //-- NPC_EVILLAND
  868. 670,0,0,0,30000,30000,0,-1
  869. //-- NPC_MAGICMIRROR
  870. 671,0,0,0,30000:30000:30000:30000:30000:2000:2000:2000:2000:2000,0,0,-1
  871. //-- NPC_SLOWCAST
  872. 672,0,0,0,0,30000,0,-1
  873. //-- NPC_CRITICALWOUND
  874. 673,0,0,0,0,30000,0,-1
  875. //-- NPC_STONESKIN
  876. 675,0,0,0,30000:30000:30000:30000:30000:2000:2000:2000:2000:2000,0,0,-1
  877. //-- NPC_ANTIMAGIC
  878. 676,0,0,0,30000:30000:30000:30000:30000:2000:2000:2000:2000:2000,0,0,-1
  879. //-- NPC_WIDECURSE
  880. 677,0,0,0,0,30000,0,-1
  881. //-- NPC_WIDESTUN
  882. 678,0,0,0,0,5000,0,-1
  883. //==========================================
  884. //===== New Monster Skills (12.1) ==========
  885. //-- NPC_HELLPOWER
  886. 683,0,0,0,0,300000,0,-1
  887. //-- NPC_WIDEHELLDIGNITY
  888. 684,0,0,0,0,300000,0,-1
  889. //-- NPC_INVINCIBLE
  890. 685,0,0,0,-1,0,0,-1
  891. //-- NPC_INVINCIBLEOFF
  892. 686,0,0,0,60000,0,0,-1
  893. //===== Item Use-Only Skills ===============
  894. //-- CASH_BLESSING
  895. 689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,-1
  896. //-- CASH_INCAGI
  897. 690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,-1
  898. //-- CASH_ASSUMPTIO
  899. 691,0,0,0,20000:40000:60000:80000:100000,0,0,-1
  900. //-- ALL_CATCRY
  901. 692,0,5000,0,0,0,0,-1
  902. //-- ALL_PARTYFLEE
  903. 693,0,0,0,0,0,300000,-1
  904. //-- ALL_ANGEL_PROTECTION
  905. 694,0,0,0,30000,0,0,-1
  906. //-- ALL_DREAM_SUMMERNIGHT
  907. 695,0,12000,0,0,0,0,-1
  908. //-- ALL_REVERSEORCISH
  909. 697,0,0,0,1200000,0,0,-1
  910. //-- ALL_WEWISH
  911. 698,0,20000,0,0,0,0,-1
  912. //==========================================
  913. //===== 2nd Jobs Quest Skills ==============
  914. //-- KN_CHARGEATK
  915. 1001,250,0,0,0,0,0,250
  916. //-- CR_SHRINK
  917. 1002,0,0,0,300000,0,0,-1
  918. //-- AS_VENOMKNIFE
  919. 1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,-1
  920. //-- RG_CLOSECONFINE
  921. 1005,0,0,0,10000,0,0,-1
  922. //-- WZ_SIGHTBLASTER
  923. 1006,1280,0,0,120000,0,0,320
  924. //-- SA_ELEMENTWATER
  925. 1008,0,1000,0,1800000,0,0,2000
  926. //-- BA_PANGVOICE
  927. 1010,800,2000,0,17000,0,0,200
  928. //-- DC_WINKCHARM (time1: Charm, time2: Confusion)
  929. 1011,800,2000,0,10000,17000,0,200
  930. //-- PR_REDEMPTIO
  931. 1014,3200,0,0,0,0,0,800
  932. //-- MO_KITRANSLATION
  933. 1015,1000,1000,0,600000,0,0,1000
  934. //-- MO_BALKYOUNG
  935. 1016,0,2000,0,0,2000,0,-1
  936. //-- SA_ELEMENTGROUND
  937. 1017,0,1000,0,1800000,0,0,2000
  938. //-- SA_ELEMENTFIRE
  939. 1018,0,1000,0,1800000,0,0,2000
  940. //-- SA_ELEMENTWIND
  941. 1019,0,1000,0,1800000,0,0,2000
  942. //==========================================
  943. //===== Rune Knight ========================
  944. //-- RK_ENCHANTBLADE
  945. 2001,1000,0,0,300000,0,0,-1
  946. //-- RK_SONICWAVE
  947. 2002,0,1000,0,0,0,2000,-1
  948. //-- RK_DEATHBOUND
  949. 2003,0,2000,0,3000,2000,3000,-1
  950. //-- RK_HUNDREDSPEAR
  951. 2004,1000:900:800:700:600:500:400:300:200:100,500,0,0,0,3000,-1
  952. //-- RK_WINDCUTTER
  953. 2005,0,0,0,15000,0,2000,-1
  954. //-- RK_IGNITIONBREAK
  955. 2006,1000,0,0,0,0,2000,-1
  956. //-- RK_DRAGONBREATH
  957. 2008,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,10000,0,0,500
  958. //-- RK_DRAGONHOWLING
  959. 2009,0,0,0,15000,0,10000,-1
  960. //-- RK_MILLENNIUMSHIELD
  961. 2011,0,1000,0,180000,60000,0,-1
  962. //-- RK_CRUSHSTRIKE
  963. 2012,0,0,0,180000,30000,0,1000
  964. //-- RK_REFRESH
  965. 2013,0,0,0,60000,120000,0,1000
  966. //-- RK_GIANTGROWTH
  967. 2014,0,0,0,180000,0,0,1000
  968. //-- RK_STONEHARDSKIN
  969. 2015,0,0,0,180000,10000,0,2000
  970. //-- RK_VITALITYACTIVATION
  971. 2016,0,0,0,180000,0,0,-1
  972. //-- RK_STORMBLAST
  973. 2017,2000,0,0,0,0,0,-1
  974. //-- RK_FIGHTINGSPIRIT
  975. 2018,0,0,0,180000,0,0,-1
  976. //-- RK_ABUNDANCE
  977. 2019,0,0,0,180000,0,0,-1
  978. //-- RK_DRAGONBREATH_WATER
  979. 5004,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,40000,0,0,500
  980. //-- RK_LUXANIMA
  981. 5005,0,0,0,60000,0,0,-1
  982. //==========================================
  983. //===== Guillotine Cross ===================
  984. //-- GC_VENOMIMPRESS
  985. 2021,0,3000:2500:2000:1500:1000,0,10000:20000:30000:40000:50000,0,0,-1
  986. //-- GC_CROSSIMPACT
  987. 2022,0,2500:2000:1500:1000:500,0,0,0,0,-1
  988. //-- GC_DARKILLUSION
  989. 2023,0,1500,0,0,0,0,-1
  990. //-- GC_CREATENEWPOISON
  991. 2025,0,500,0,0,0,0,-1
  992. //-- GC_POISONINGWEAPON
  993. 2027,0,1000,0,60000:120000:180000:240000:300000,300000,0,-1
  994. //-- GC_WEAPONBLOCKING
  995. 2028,0,2000,0,180000,2000,0,-1
  996. //-- GC_COUNTERSLASH
  997. 2029,0,2000,0,0,0,0,-1
  998. //-- GC_WEAPONCRUSH
  999. 2030,0,1000,0,60000,0,0,-1
  1000. //-- GC_VENOMPRESSURE
  1001. 2031,0,1000,0,0,0,0,-1
  1002. //-- GC_POISONSMOKE
  1003. 2032,0,2000,0,10000:12000:14000:16000:18000,0,0,2000
  1004. //-- GC_CLOAKINGEXCEED
  1005. 2033,0,2000,0,0,0,0,-1
  1006. //-- GC_PHANTOMMENACE
  1007. 2034,0,1000,0,0,0,0,-1
  1008. //-- GC_HALLUCINATIONWALK
  1009. 2035,0,0,0,30000:35000:40000:45000:50000,25000,300000,-1
  1010. //-- GC_ROLLINGCUTTER
  1011. 2036,0,200,0,3000,0,0,-1
  1012. //-- GC_CROSSRIPPERSLASHER
  1013. 2037,0,1000,0,0,0,0,-1
  1014. //-- GC_DARKCROW
  1015. 5001,0,0,0,5000,0,60000,-1
  1016. //==========================================
  1017. //===== Arch Bishop ========================
  1018. //-- AB_JUDEX
  1019. 2038,2000,500,0,0,0,0,500
  1020. //-- AB_ANCILLA
  1021. 2039,1000,1000,0,0,0,0,-1
  1022. //-- AB_ADORAMUS
  1023. 2040,2000,500,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,2000,-1
  1024. //-- AB_CLEMENTIA
  1025. 2041,3000,0,0,120000:180000:240000,0,0,1000
  1026. //-- AB_CANTO
  1027. 2042,3000,0,0,120000:180000:240000,0,0,1000
  1028. //-- AB_CHEAL
  1029. 2043,3000,0,0,0,0,2000,1000:500:-1
  1030. //-- AB_EPICLESIS
  1031. 2044,2000:2500:3000:3500:4000,2000,0,18000:21000:24000:27000:30000,0,60000,2000
  1032. //-- AB_PRAEFATIO
  1033. 2045,2000,0,0,120000,0,13000:16000:19000:22000:25000:28000:31000:34000:37000:40000,1000
  1034. //-- AB_ORATIO
  1035. 2046,4000,0,0,30000,0,2000,1000
  1036. //-- AB_LAUDAAGNUS
  1037. 2047,1000,0,0,60000,0,3000,-1
  1038. //-- AB_LAUDARAMUS
  1039. 2048,1000,0,0,60000,0,3000,-1
  1040. //-- AB_RENOVATIO
  1041. 2050,3000,0,0,90000,0,0,2000
  1042. //-- AB_HIGHNESSHEAL
  1043. 2051,1000,1000,0,0,0,3000,-1
  1044. //-- AB_CLEARANCE
  1045. 2052,4000,0,0,0,0,10000,-1
  1046. //-- AB_EXPIATIO
  1047. 2053,1000,0,0,150000:180000:210000:240000:270000,0,0,1000
  1048. //-- AB_DUPLELIGHT
  1049. 2054,2000,1000,0,90000:120000:150000:180000:210000:240000:270000:300000:330000:360000,0,0,2000
  1050. //-- AB_SILENTIUM
  1051. 2057,4000,0,0,20000:30000:40000:50000:60000,0,15000,-1
  1052. //-- AB_OFFERTORIUM
  1053. 5011,5000:4000:3000:2000:1000,500,0,90000,0,0,-1
  1054. //==========================================
  1055. //===== Warlock ============================
  1056. //-- WL_WHITEIMPRISON
  1057. 2201,0,0,0,6000:8000:10000:12000:14000,15000,4000,-1
  1058. //-- WL_SOULEXPANSION
  1059. 2202,2000,500,0,0,0,0,-1
  1060. //-- WL_FROSTMISTY
  1061. 2203,2000:2500:3000:3500:4000,1000,0,40000,0,4000,500
  1062. //-- WL_JACKFROST
  1063. 2204,2000:2500:3000:3500:4000,1000,0,10000:15000:20000:25000:30000,0,0,1000
  1064. //-- WL_MARSHOFABYSS
  1065. 2205,2500,1000,0,30000,0,0,500
  1066. //-- WL_RECOGNIZEDSPELL
  1067. 2206,1000,1000,0,60000:90000:120000:150000:180000,0,50000:80000:110000:140000:170000,1000
  1068. //-- WL_SIENNAEXECRATE
  1069. 2207,2000,2000,0,10000:12000:14000:16000:18000,0,0,-1
  1070. //-- WL_STASIS
  1071. 2209,3000,2000,0,10000:15000:20000:25000:30000,0,180000:190000:200000:210000:220000,1000
  1072. //-- WL_DRAINLIFE
  1073. 2210,4000,0,0,0,0,2000,1000
  1074. //-- WL_CRIMSONROCK
  1075. 2211,5000,2000,0,5000,0,5000,1000
  1076. //-- WL_HELLINFERNO
  1077. 2212,3000,1000,0,15000,0,0,1000
  1078. //-- WL_COMET
  1079. 2213,10000:11000:12000:13000:14000,2000,0,100,42000,60000,1000:1500:2000:2500:3000
  1080. //-- WL_CHAINLIGHTNING
  1081. 2214,3500:4000:4500:5000:5500,0,0,100,0,3000,1000
  1082. //-- WL_EARTHSTRAIN
  1083. 2216,2000:3000:4000:5000:6000,1000,0,100,75000:90000:105000:120000:135000,10000,2000
  1084. //-- WL_TETRAVORTEX
  1085. 2217,5000:6000:7000:8000:9000,2000,0,0,0,15000,2000
  1086. //-- WL_SUMMONFB
  1087. 2222,2000,0,0,120000:160000:200000:240000:280000,0,0,-1
  1088. //-- WL_SUMMONBL
  1089. 2223,2000,0,0,120000:160000:200000:240000:280000,0,0,-1
  1090. //-- WL_SUMMONWB
  1091. 2224,2000,0,0,120000:160000:200000:240000:280000,0,0,-1
  1092. //-- WL_SUMMONSTONE
  1093. 2229,2000,0,0,120000:160000:200000:240000:280000,0,0,-1
  1094. //-- WL_READING_SB
  1095. 2231,5000,500,0,30000,0,0,1000
  1096. //-- WL_TELEKINESIS_INTENSE
  1097. 5012,0,500,0,60000,0,300000,-1
  1098. //==========================================
  1099. //===== Ranger =============================
  1100. //-- RA_ARROWSTORM
  1101. 2233,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,0,0,0,0,5000:4800:4600:4400:4200:4000:3800:3600:3400:3200,-1
  1102. //-- RA_FEARBREEZE
  1103. 2234,0,0,0,60000:90000:120000:150000:180000,0,0,2000
  1104. //-- RA_AIMEDBOLT
  1105. 2236,4000,1000,0,0,0,0,500
  1106. //-- RA_DETONATOR
  1107. 2237,0,0,0,1000,0,0,-1
  1108. //-- RA_ELECTRICSHOCKER
  1109. 2238,0,0,0,15000,20000:22000:24000:26000:28000,0,-1
  1110. //-- RA_CLUSTERBOMB
  1111. 2239,0,0,0,15000,0,0,-1
  1112. //-- RA_WUGMASTERY
  1113. 2240,0,1000,0,0,0,0,-1
  1114. //-- RA_WUGRIDER
  1115. 2241,0,500,0,0,0,0,-1
  1116. //-- RA_WUGBITE
  1117. 2244,0,2000,0,1000:2000:3000:4000:5000,0,4000:6000:8000:10000:12000,-1
  1118. //-- RA_SENSITIVEKEEN
  1119. 2246,0,3000,0,0,0,0,-1
  1120. //-- RA_CAMOUFLAGE
  1121. 2247,0,0,0,10000,0,0,-1
  1122. //-- RA_MAGENTATRAP
  1123. 2249,0,2000,0,15000,10000,0,-1
  1124. //-- RA_COBALTTRAP
  1125. 2250,0,2000,0,15000,10000,0,-1
  1126. //-- RA_MAIZETRAP
  1127. 2251,0,2000,0,15000,10000,0,-1
  1128. //-- RA_VERDURETRAP
  1129. 2252,0,2000,0,15000,10000,0,-1
  1130. //-- RA_FIRINGTRAP
  1131. 2253,0,0,0,15000,15000,0,-1
  1132. //-- RA_ICEBOUNDTRAP
  1133. 2254,0,0,0,15000,20000,0,-1
  1134. //-- RA_UNLIMIT
  1135. 5002,0,500,0,60000,0,300000,1000
  1136. //==========================================
  1137. //===== Mechanic ===========================
  1138. //-- NC_BOOSTKNUCKLE
  1139. 2256,200:400:600:800:1000,0,0,0,0,0,-1
  1140. //-- NC_PILEBUNKER
  1141. 2257,0,2000,0,0,0,5000,-1
  1142. //-- NC_VULCANARM
  1143. 2258,0,300:200:100,0,0,0,0,-1
  1144. //-- NC_FLAMELAUNCHER
  1145. 2259,500:1000:1500,1500:1000:500,0,7000:14000:21000,0,0,500
  1146. //-- NC_COLDSLOWER
  1147. 2260,1000,1000:2000:3000,0,7000:14000:21000,40000,0,-1
  1148. // -- NC_ARMSCANNON
  1149. 2261,1400:1600:1800,500:1000:2000,0,0,0,0,600:400:200
  1150. //-- NC_ACCELERATION
  1151. 2262,0,0,0,60000:90000:120000,0,0,-1
  1152. //-- NC_HOVERING
  1153. 2263,0,0,0,90000,0,0,-1
  1154. //-- NC_F_SIDESLIDE
  1155. 2264,0,500,0,0,0,0,-1
  1156. //-- NC_B_SIDESLIDE
  1157. 2265,0,500,0,0,0,0,-1
  1158. //-- NC_SELFDESTRUCTION
  1159. 2267,2000:1500:1000,0,0,0,0,300000,500
  1160. //-- NC_SHAPESHIFT
  1161. 2268,0,2000,0,300000,0,0,2000
  1162. //-- NC_EMERGENCYCOOL
  1163. 2269,0,500,0,0,0,5000,-1
  1164. //-- NC_INFRAREDSCAN
  1165. 2270,0,500,0,3000,0,3000,-1
  1166. //-- NC_ANALYZE
  1167. 2271,0,1000,0,20000,0,0,1000
  1168. //-- NC_MAGNETICFIELD
  1169. 2272,0,0,0,4000:6000:8000,0,20000:15000:10000,-1
  1170. //-- NC_NEUTRALBARRIER
  1171. 2273,0,0,0,30000:45000:60000,0,20000:15000:10000,-1
  1172. //-- NC_STEALTHFIELD
  1173. 2274,0,0,0,15000:20000:25000,0,20000:15000:10000,-1
  1174. //-- NC_REPAIR
  1175. 2275,200:300:400:500:600,1000,0,0,0,0,-1
  1176. //-- NC_AXEBOOMERANG
  1177. 2278,0,0,0,0,0,5000:4500:4000:3500:3000,-1
  1178. //-- NC_POWERSWING
  1179. 2279,0,1000,0,2000,0,0,-1
  1180. //-- NC_AXETORNADO
  1181. 2280,0,500,0,0,0,4000:3500:3000:2500:2000,-1
  1182. //-- NC_SILVERSNIPER
  1183. 2281,0,0,0,20000:30000:40000:50000:60000,0,0,1800:1600:1400:1200:1000
  1184. //-- NC_MAGICDECOY
  1185. 2282,0,0,0,20000:30000:40000:50000:60000,0,0,1800:1600:1400:1200:1000
  1186. //-- NC_DISJOINT
  1187. 2283,2000,0,0,0,0,0,-1
  1188. //-- NC_MAGMA_ERUPTION
  1189. 5006,1000,500,0,5000,42000,10000:9000:8000:7000:6000,-1
  1190. //==========================================
  1191. //===== Shadow Chaser ======================
  1192. //-- SC_FATALMENACE
  1193. 2284,0,500,0,0,0,0,-1
  1194. //-- SC_REPRODUCE
  1195. 2285,0,1000,0,300000,0,0,-1
  1196. //-- SC_AUTOSHADOWSPELL
  1197. 2286,4000:3600:3200:2800:2400:2000:1600:1200:800:400,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:300000,0,0,2000
  1198. //-- SC_SHADOWFORM
  1199. 2287,0,1000,0,30000:40000:50000:60000:70000,0,0,-1
  1200. //-- SC_TRIANGLESHOT
  1201. 2288,1000,500,0,0,0,0,-1
  1202. //-- SC_BODYPAINT
  1203. 2289,0,1000,0,5000:7000:9000:11000:13000,10000,2000,-1
  1204. //-- SC_INVISIBILITY
  1205. 2290,1000,1000,0,0,0,20000:30000:40000:50000:60000,-1
  1206. //-- SC_DEADLYINFECT
  1207. 2291,0,1000,0,10000:15000:20000:25000:30000,0,2000,-1
  1208. //-- SC_ENERVATION
  1209. 2292,2000,1000,0,10000:15000:20000,0,2000,-1
  1210. //-- SC_GROOMY
  1211. 2293,2000,1000,0,10000:15000:20000,0,2000,-1
  1212. //-- SC_IGNORANCE
  1213. 2294,2000,1000,0,10000:15000:20000,0,2000,-1
  1214. //-- SC_LAZINESS
  1215. 2295,2000,1000,0,10000:15000:20000,0,2000,-1
  1216. //-- SC_UNLUCKY
  1217. 2296,2000,1000,0,10000:15000:20000,0,2000,-1
  1218. //-- SC_WEAKNESS
  1219. 2297,2000,1000,0,10000:15000:20000,0,2000,-1
  1220. //-- SC_STRIPACCESSARY
  1221. 2298,1000,1000,0,60000:70000:80000:90000:100000,0,0,-1
  1222. //-- SC_MANHOLE
  1223. 2299,1000,2000,0,5000:10000:15000,5000:10000:15000,0,-1
  1224. //-- SC_DIMENSIONDOOR
  1225. 2300,1000,2000,0,4000:8000:12000,0,0,-1
  1226. //-- SC_CHAOSPANIC
  1227. 2301,2000,2000,0,5000:10000:15000,4000:8000:12000,0,-1
  1228. //-- SC_MAELSTROM
  1229. 2302,2000,2000,0,7000:14000:21000,0,0,-1
  1230. //-- SC_BLOODYLUST
  1231. 2303,2000,2000,0,10000:20000:30000,0,180000,-1
  1232. //-- SC_FEINTBOMB
  1233. 2304,1000,0,0,500,1500,5000,-1
  1234. //-- SC_ESCAPE
  1235. 5010,0,500,0,50000,20000,10000:8000:6000:4000:2000,-1
  1236. //==========================================
  1237. //==== Royal Guard skills ==================
  1238. //-- LG_CANNONSPEAR
  1239. 2307,0,0,0,0,0,2000,-1
  1240. //-- LG_TRAMPLE
  1241. 2309,0,1000,0,0,0,0,-1
  1242. //-- LG_SHIELDPRESS
  1243. 2310,0,0,0,3500:4000:4500:5000:5500,0,2000,-1
  1244. //-- LG_REFLECTDAMAGE
  1245. 2311,0,0,0,300000,0,0,-1
  1246. //-- LG_PINPOINTATTACK
  1247. 2312,0,1000,0,12000,0,5000,-1
  1248. //-- LG_FORCEOFVANGUARD
  1249. 2313,0,1000,0,300000,0,0,1000
  1250. //-- LG_RAGEBURST
  1251. 2314,0,3000,0,0,0,0,-1
  1252. //-- LG_SHIELDSPELL
  1253. 2315,1000,1000,0,3000:30000:30000,0,2000,-1
  1254. //-- LG_EXEEDBREAK
  1255. 2316,5000:5500:6000:6500:7000,1000,0,300000,0,0,-1
  1256. //-- LG_OVERBRAND
  1257. 2317,500,2000,0,0,0,0,-1
  1258. //-- LG_PRESTIGE
  1259. 2318,1000,0,0,30000:45000:60000:75000:90000,0,60000,2000
  1260. //-- LG_BANDING
  1261. 2319,0,0,0,-1,2000:4000:6000:8000:10000,0,-1
  1262. //-- LG_MOONSLASHER
  1263. 2320,1000,1000,0,0,0,6000:5000:4000:3000:2000,-1
  1264. //-- LG_RAYOFGENESIS
  1265. 2321,2000:2500:3000:3500:4000,2000,0,10000,0,5000,500
  1266. //-- LG_PIETY
  1267. 2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0,-1
  1268. //-- LG_EARTHDRIVE
  1269. 2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000,-1
  1270. //-- LG_HESPERUSLIT
  1271. 2324,1000,3000,0,0,0,20000,-1
  1272. //-- LG_INSPIRATION
  1273. 2325,2000,2000,0,30000:45000:60000:75000:90000,0,540000:480000:420000:360000:300000,1000
  1274. //-- LG_KINGS_GRACE
  1275. 5013,0,500,0,5000,0,100000:90000:80000:70000:60000,-1
  1276. //==========================================
  1277. //===== Sura Skills ========================
  1278. //-- SR_DRAGONCOMBO
  1279. 2326,0,0,0,5000,0,0,-1
  1280. //-- SR_SKYNETBLOW
  1281. 2327,0,500,0,0,0,0,-1
  1282. //-- SR_EARTHSHAKER
  1283. 2328,0,0,0,1000,0,3000,-1
  1284. //-- SR_FALLENEMPIRE
  1285. 2329,0,0,0,500:1000:1500:2000:2500,0,0,-1
  1286. //-- SR_TIGERCANNON
  1287. 2330,1100:1200:1300:1400:1500:1600:1700:1800:1900:2000,1000,0,0,0,5000,-1
  1288. //-- SR_RAMPAGEBLASTER
  1289. 2332,0,1000,0,0,0,10000,-1
  1290. //-- SR_CRESCENTELBOW
  1291. 2333,0,1000,0,3000:4000:5000:6000:7000,0,5000,-1
  1292. //-- SR_CURSEDCIRCLE
  1293. 2334,0,1000,0,3000:4000:5000:6000:7000,0,10000,-1
  1294. //-- SR_LIGHTNINGWALK
  1295. 2335,0,1000,0,5000:6000:7000:8000:9000,0,5000,-1
  1296. //-- SR_KNUCKLEARROW
  1297. 2336,0,1000,0,0,0,0,-1
  1298. //-- SR_WINDMILL
  1299. 2337,1000,500,0,0,0,3000,-1
  1300. //-- SR_RAISINGDRAGON
  1301. 2338,0,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0,30000,-1
  1302. //-- SR_ASSIMILATEPOWER
  1303. 2340,0,1000,0,0,0,5000,-1
  1304. //-- SR_POWERVELOCITY
  1305. 2341,1500,0,0,0,0,0,500
  1306. //-- SR_GATEOFHELL
  1307. 2343,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,100:200:300:400:500:600:700:800:900:1000,0,0,0,0,-1
  1308. //-- SR_GENTLETOUCH_QUIET
  1309. 2344,0,0,0,5000:7000:9000:11000:13000,0,1000:1500:2000:2500:3000,-1
  1310. //-- SR_GENTLETOUCH_CURE
  1311. 2345,0,1000,0,0,0,1000:1500:2000:2500:3000,-1
  1312. //-- SR_GENTLETOUCH_ENERGYGAIN
  1313. 2346,1000,1000,0,240000,600000,0,1000:1500:2000:2500:3000
  1314. //-- SR_GENTLETOUCH_CHANGE
  1315. 2347,1000,1000,0,240000,0,200000:180000:160000:140000:120000,1000
  1316. //-- SR_GENTLETOUCH_REVITALIZE
  1317. 2348,1000,1000,0,240000,0,200000:180000:160000:140000:120000,1000
  1318. //-- SR_FLASHCOMBO
  1319. 5009,0,1000,0,3000,0,12000:10000:8000:6000:4000,-1
  1320. //==========================================
  1321. //==== Wanderer skills =====================
  1322. //-- WA_SWING_DANCE
  1323. 2350,1000,2000,0,60000,0,0,-1
  1324. //-- WA_SYMPHONY_OF_LOVER
  1325. 2351,1000,2000,0,60000,0,0,-1
  1326. //-- WA_MOONLIT_SERENADE
  1327. 2352,1000,2000,0,60000,0,0,-1
  1328. //==========================================
  1329. //==== Minstresl skills ====================
  1330. //-- MI_RUSH_WINDMILL
  1331. 2381,1000,2000,0,60000,0,0,-1
  1332. //-- MI_ECHOSONG
  1333. 2382,1000,2000,0,60000,0,0,-1
  1334. //-- MI_HARMONIZE
  1335. 2383,1000,1000,0,60000,0,5000,-1
  1336. //==========================================
  1337. //==== Minstrel/Wanderer skills ============
  1338. //-- WM_METALICSOUND
  1339. 2413,1000:1500:2000:2500:3000,1000,0,0,0,2000:2500:3000:3500:4000,-1
  1340. //-- WM_REVERBERATION
  1341. 2414,1100:1200:1300:1400:1500,1000,0,9000:10000:11000:12000:13000,0,0,-1
  1342. //-- WM_DOMINION_IMPULSE
  1343. 2417,0,1000,0,0,0,0,-1
  1344. //-- WM_SEVERE_RAINSTORM
  1345. 2418,1500:2000:2500:3000:3500,1000,0,3400,0,5000:5500:6000:6500:7000,500
  1346. //-- WM_POEMOFNETHERWORLD
  1347. 2419,3000,0,0,9000:11000:13000:15000:17000,8000:10000:12000:14000:16000,0,-1
  1348. //-- WM_VOICEOFSIREN
  1349. 2420,2000:2200:2400:2600:2800,1000,0,15000:18000:21000:24000:27000,0,5000,-1
  1350. //-- WM_DEADHILLHERE
  1351. 2421,3000:2500:2000:1500:1000,1000,0,0,0,0,1000
  1352. //-- WM_LULLABY_DEEPSLEEP
  1353. 2422,2000,1000,0,12000:14000:16000:18000:20000,0,10000,1000
  1354. //-- WM_SIRCLEOFNATURE
  1355. 2423,2000,1000,0,60000,0,15000,-1
  1356. //-- WM_RANDOMIZESPELL
  1357. 2424,0,1000,0,0,0,3000,-1
  1358. //-- WM_GLOOMYDAY
  1359. 2425,1000,1000,0,30000:45000:60000:75000:90000,0,10000,500
  1360. //-- WM_GREAT_ECHO
  1361. 2426,2000:2200:2400:2600:2800,1000,0,0,0,10000,500
  1362. //-- WM_SONG_OF_MANA
  1363. 2427,1000,1000,0,30000:60000:90000:120000:150000,0,90000,500
  1364. //-- WM_DANCE_WITH_WUG
  1365. 2428,1500:2000:2500:3000:3500,1000,0,30000:60000:90000:120000:150000,0,90000,500
  1366. //-- WM_SOUND_OF_DESTRUCTION
  1367. 2429,0:500:1000:1500:2000,1000,0,5000,0,6000:7000:8000:9000:10000,500
  1368. //-- WM_SATURDAY_NIGHT_FEVER
  1369. 2430,1000:2000:3000:4000:5000,1000,0,10000:15000:20000:25000:30000,10000:8000:6000:4000:2000,180000,1000
  1370. //-- WM_LERADS_DEW
  1371. 2431,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500
  1372. //-- WM_MELODYOFSINK
  1373. 2432,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500
  1374. //-- WM_BEYOND_OF_WARCRY
  1375. 2433,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500
  1376. //-- WM_UNLIMITED_HUMMING_VOICE
  1377. 2434,1000,1000,0,60000:90000:120000:150000:180000,0,110000:120000:130000:140000:150000,500
  1378. //-- WM_FRIGG_SONG
  1379. 5007,1000,2000,0,60000,0,0,-1
  1380. //==========================================
  1381. //==== Sorcerer skills =====================
  1382. //-- SO_FIREWALK
  1383. 2443,1000,1000,0,30000,12000,0,-1
  1384. //-- SO_ELECTRICWALK
  1385. 2444,1000,1000,0,30000,12000,0,-1
  1386. //-- SO_SPELLFIST
  1387. 2445,0,1000,0,20000:25000:30000:35000:40000,0,0,0
  1388. //-- SO_EARTHGRAVE
  1389. 2446,2200:2400:2600:2800:3000,1000,0,500,8000:11000:14000:17000:20000,5000,1800:1600:1400:1200:1000
  1390. //-- SO_DIAMONDDUST
  1391. 2447,5000:5500:6000:6500:7000,1000,0,500,12000:14000:16000:18000:20000,5000,800:600:400:200:-1
  1392. //-- SO_POISON_BUSTER
  1393. 2448,2200:3400:4600:5800:6000,1000,0,0,0,2000,800:600:400:200:-1
  1394. //-- SO_PSYCHIC_WAVE
  1395. 2449,8000:9000:10000:11000:12000,1000,0,1200:1700:2200:2700:3200,0,5000,1000:900:800:700:600
  1396. //-- SO_CLOUD_KILL
  1397. 2450,2300:2500:2700:2900:3100,1000,0,8000:10000:12000:14000:16000,4000:8000:12000:16000:20000,5000,700:500:300:100:-1
  1398. //-- SO_STRIKING
  1399. 2451,1000,1000,0,60000,0,2000,-1
  1400. //-- SO_WARMER
  1401. 2452,2200:2400:2600:2800:3000,1000,0,40000:45000:50000:55000:60000,30000,35000:40000:45000:50000:55000,1800:1600:1400:1200:1000
  1402. //-- SO_VACUUM_EXTREME
  1403. 2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,2000,5000,-1
  1404. //-- SO_VARETYR_SPEAR
  1405. 2454,2200:2400:2600:2800:3000,1000,0,2200:2400:2600:2800:3000,0,2000,1800:1600:1400:1200:1000
  1406. //-- SO_ARRULLO
  1407. 2455,2200:2400:2600:2800:3000,1000,0,8000:10000:12000:14000:16000,0,5000:6000:7000:8000:9000,800:600:400:200:-1
  1408. //-- SO_EL_CONTROL
  1409. 2456,2000,0,0,0,0,5000,0
  1410. //-- SO_SUMMON_AGNI
  1411. 2457,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000
  1412. //-- SO_SUMMON_AQUA
  1413. 2458,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000
  1414. //-- SO_SUMMON_VENTUS
  1415. 2459,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000
  1416. //-- SO_SUMMON_TERA
  1417. 2460,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000
  1418. //-- SO_EL_ACTION
  1419. 2461,0,0,0,0,0,5000,0
  1420. //-- SO_EL_ANALYSIS
  1421. 2462,0,0,0,0,0,0,2000
  1422. //-- SO_EL_CURE
  1423. 2464,2000,1000,0,0,0,0,-1
  1424. //-- SO_FIRE_INSIGNIA
  1425. 2465,1000,0,0,60000,0,60000,1000
  1426. //-- SO_WATER_INSIGNIA
  1427. 2466,1000,0,0,60000,0,60000,1000
  1428. //-- SO_WIND_INSIGNIA
  1429. 2467,1000,0,0,60000,0,60000,1000
  1430. //-- SO_EARTH_INSIGNIA
  1431. 2468,1000,0,0,60000,0,60000,1000
  1432. //==========================================
  1433. //==== Genetic skills ======================
  1434. //-- GN_CART_TORNADO
  1435. 2476,0,500,0,5000,0,0:500:1000:1500:2000,-1
  1436. //-- GN_CARTCANNON
  1437. 2477,1000:1500:2000:2500:3000,500,0,0,0,0,-1
  1438. //-- GN_CARTBOOST
  1439. 2478,1500,500,0,90000,0,0,-1
  1440. //-- GN_THORNS_TRAP
  1441. 2479,1500,500,0,10000:12000:14000:16000:18000,20000,0,-1
  1442. //-- GN_BLOOD_SUCKER
  1443. 2480,1500,500,0,20000:22000:24000:26000:28000,0,0,-1
  1444. //-- GN_SPORE_EXPLOSION
  1445. 2481,1500,500,0,2000:2000:3000:3000:4000,0,5000,-1
  1446. //-- GN_WALLOFTHORN
  1447. 2482,1500,500,0,10000:11000:12000:13000:14000,0,5000,-1
  1448. //-- GN_CRAZYWEED
  1449. 2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000,-1
  1450. //-- GN_CRAZYWEED_ATK
  1451. 2484,0,0,0,100,0,0,-1
  1452. //-- GN_DEMONIC_FIRE
  1453. 2485,3000:3500:4000:4500:5000,500,0,10000:12000:14000:16000:18000,8000:16000:24000:32000:40000,5000,-1
  1454. //-- GN_FIRE_EXPANSION
  1455. 2486,2000,500,0,0,0,0,-1
  1456. //-- GN_FIRE_EXPANSION_SMOKE_POWDER
  1457. 2487,0,0,0,4000,0,0,-1
  1458. //-- GN_FIRE_EXPANSION_TEAR_GAS
  1459. 2488,0,0,0,5000,0,0,-1
  1460. //-- GN_HELLS_PLANT
  1461. 2490,3000:3500:4000:4500:5000,500,0,14000:21000:28000:35000:42000,0,0,-1
  1462. //-- GN_HELLS_PLANT_ATK
  1463. 2491,0,0,0,20000,0,0,-1
  1464. //-- GN_MANDRAGORA
  1465. 2492,1000,500,0,10000:15000:20000:25000:30000,0,15000,-1
  1466. //-- GN_SLINGITEM
  1467. 2493,0,0,0,0,0,1000,-1
  1468. //-- GN_ILLUSIONDOPING
  1469. 5003,0,500,0,10000,0,5000:4000:3000:2000:1000,1000:1000:1000:1000:-1
  1470. //==========================================
  1471. //===== Extra 3rd Class Skills =============
  1472. //-- AB_SECRAMENT
  1473. 2515,1000,500,0,60000:90000:120000:150000:180000,0,0,1000
  1474. //-- SR_HOWLINGOFLION
  1475. 2517,1000,0,0,12000:14000:16000:18000:20000,0,10000,500
  1476. //-- SR_RIDEINLIGHTNING
  1477. 2518,1000:2000:3000:4000:5000,0,0,0,0,1000,-1
  1478. //==========================================
  1479. //===== Misc. Skills =======================
  1480. //-- ALL_ODINS_RECALL
  1481. 2533,0,0,0,0,0,0,10000
  1482. //-- RETURN_TO_ELDICASTES
  1483. 2534,0,0,0,0,0,300000,2000
  1484. //-- ALL_GUARDIAN_RECALL
  1485. 2536,0,0,0,0,0,300000,3000
  1486. //-- ALL_ODINS_POWER
  1487. 2537,0,0,0,60000,0,0,0
  1488. //==========================================
  1489. //===== Rebellion Skills ===================
  1490. //-- RL_GLITTERING_GREED
  1491. //2551,0,0,0,0,0,0,-1
  1492. //-- RL_RICHS_COIN
  1493. 2552,0,1000,0,600000,0,3000,-1
  1494. //-- RL_MASS_SPIRAL
  1495. 2553,1000,1000,0,0,30000,10000,2000
  1496. //-- RL_BANISHING_BUSTER
  1497. 2554,3000:2500:2000:1500:1000,0,0,0,0,10000,-1
  1498. //-- RL_B_TRAP
  1499. 2555,0,0,0,10000:11000:12000:13000:14000,6000:7000:8000:9000:10000,0,-1
  1500. //-- RL_FLICKER
  1501. 2556,0,0,0,0,0,10000,-1
  1502. //-- RL_S_STORM
  1503. 2557,3000:2500:2000:1500:1000,0,0,0,0,2000,-1
  1504. //-- RL_E_CHAIN
  1505. 2558,0,1000,0,45000:60000:75000:90000:105000:120000:135000:150000:165000:180000,0,5000,-1
  1506. //-- RL_QD_SHOT
  1507. 2559,0,1000,0,1500,0,5000,-1
  1508. //-- RL_C_MARKER
  1509. 2560,0,0,0,30000,0,1000,-1
  1510. //-- RL_FIREDANCE
  1511. 2561,0,2000,0,0,0,5000,-1
  1512. //-- RL_H_MINE
  1513. 2562,1500,0,0,30000,15000,5000:4500:4000:3500:3000,500
  1514. //-- RL_P_ALTER
  1515. 2563,0,1000,0,30000:45000:60000:75000:90000,0,5000,-1
  1516. //-- RL_FALLEN_ANGEL
  1517. 2564,500,1500,0,0,0,10000:8000:6000:4000:2000,500
  1518. //-- RL_R_TRIP
  1519. 2565,0,1000,0,0,0,1000,-1
  1520. //-- RL_D_TAIL
  1521. 2566,500,2000,0,0,0,5000,500
  1522. //-- RL_FIRE_RAIN
  1523. 2567,1800:1600:1400:1200:1000,2000,0,100,0,5000,200
  1524. //-- RL_HEAT_BARREL
  1525. 2568,0,1000,0,60000,10000,10000,-1
  1526. //-- RL_AM_BLAST
  1527. 2569,2000,1000,0,0,6000:7000:8000:9000:10000,5000,1000
  1528. //-- RL_SLUGSHOT
  1529. 2570,5000:6000:7000:8000:9000,1000,0,0,2000,10000,1000
  1530. //-- RL_HAMMER_OF_GOD
  1531. 2571,8000,2000,0,0,3000:3000:4000:4000:5000,30000,2000
  1532. //-- RL_R_TRIP_PLUSATK
  1533. //2572,0,0,0,0,0,0,-1
  1534. //-- RL_B_FLICKER_ATK
  1535. //2573,0,0,0,0,0,0,-1
  1536. //-- RL_GLITTERING_GREED_ATK
  1537. //2574,0,0,0,0,0,0,-1
  1538. //==========================================
  1539. //==== Kagerou & Oboro Skills ==============
  1540. //-- KO_YAMIKUMO
  1541. 3001,0,0,0,200000,0,0,-1
  1542. //-- KO_JYUMONJIKIRI
  1543. 3004,0,500,0,3000,0,5000,-1
  1544. //-- KO_SETSUDAN
  1545. 3005,0,0,0,0,0,3000,-1
  1546. //-- KO_BAKURETSU
  1547. 3006,1000:1400:1800:2200:2600,1000,0,100,0,3000,-1
  1548. //-- KO_HAPPOKUNAI
  1549. 3007,0,500,0,0,0,0,-1
  1550. //-- KO_MUCHANAGE
  1551. 3008,1000,0,0,0,0,10000,-1
  1552. //-- KO_HUUMARANKA
  1553. 3009,1000:1200:1400:1600:1800,1000,0,100,0,3000,-1
  1554. //-- KO_MAKIBISHI
  1555. 3010,0,0,0,12000:14000:16000:18000:20000,2500:3000:3500:4000:4500,10000,-1
  1556. //-- KO_MEIKYOUSISUI
  1557. 3011,3000,0,0,10000,0,10000,-1
  1558. //-- KO_ZANZOU
  1559. 3012,0,1000,0,27000:24000:21000:18000:15000,0,30000:27000:24000:21000:18000,-1
  1560. //-- KO_KYOUGAKU
  1561. 3013,3000:2500:2000:1500:1000,1000,0,12000:14000:16000:18000:20000,0,10000,-1
  1562. //-- KO_JYUSATSU
  1563. 3014,3000:2500:2000:1500:1000,1000,0,8000:10000:12000:14000:16000,0,10000,-1
  1564. //-- KO_KAHU_ENTEN
  1565. 3015,2000,0,0,300000,0,0,-1
  1566. //-- KO_HYOUHU_HUBUKI
  1567. 3016,2000,0,0,300000,0,0,-1
  1568. //-- KO_KAZEHU_SEIRAN
  1569. 3017,2000,0,0,300000,0,0,-1
  1570. //-- KO_DOHU_KOUKAI
  1571. 3018,2000,0,0,300000,0,0,-1
  1572. //-- KO_ZENKAI
  1573. 3020,0,1000,0,10000,0,0,-1
  1574. //-- KO_GENWAKU
  1575. 3021,3000:2500:2000:1500:1000,1000,0,30000,0,10000,-1
  1576. //-- KO_IZAYOI
  1577. 3022,0,0,0,30000:45000:60000:75000:90000,0,60000,-1
  1578. //-- KG_KAGEHUMI
  1579. 3023,0,0,0,5000:6000:7000:8000:9000,0,0,-1
  1580. //-- KG_KYOMU
  1581. 3024,0,1000,0,10000:15000:20000:25000:30000,0,20000,-1
  1582. //-- KG_KAGEMUSYA
  1583. 3025,0,1000,0,60000:90000:120000:150000:180000,0,20000,-1
  1584. //-- OB_ZANGETSU
  1585. 3026,1000:1500:2000:2500:3000,1000,0,60000:75000:90000:105000:120000,0,30000,2000
  1586. //-- OB_OBOROGENSOU
  1587. 3027,1000,1000,0,10000:15000:20000:25000:30000,0,15000,-1
  1588. //-- OB_AKAITSUKI
  1589. 3029,1000:1500:2000:2500:3000,1000,0,10000:15000:20000:25000:30000,0,30000,2000
  1590. //==========================================
  1591. //===== Eclage Skills ======================
  1592. //-- ECL_SNOWFLIP
  1593. 3031,0,0,0,0,0,5000,0
  1594. //-- ECL_PEONYMAMY
  1595. 3032,0,0,0,0,0,5000,0
  1596. //-- ECL_SADAGUI
  1597. 3033,0,0,0,0,0,5000,0
  1598. //-- ECL_SEQUOIADUST
  1599. 3034,0,0,0,0,0,5000,0
  1600. //-- ECLAGE_RECALL
  1601. 3035,3000,0,0,0,0,300000,0
  1602. //==========================================
  1603. //-- ALL_FULL_THROTTLE
  1604. 5014,0,500,0,10000:15000:20000:25000:30000,10000,1800000,-1
  1605. //===== Homunculus Skills ==================
  1606. //-- HLIF_HEAL
  1607. 8001,0,2000,0,0,0,0,-1
  1608. //-- HLIF_AVOID
  1609. 8002,0,35000,0,40000:35000:30000:25000:20000,0,0,-1
  1610. //-- HLIF_CHANGE
  1611. 8004,0,0,0,60000:180000:300000,600000:900000:1200000,0,-1
  1612. //-- HAMI_CASTLE
  1613. 8005,0,0,0,0,1000,0,-1
  1614. //-- HAMI_DEFENCE
  1615. 8006,0,30000,0,40000:35000:30000:25000:20000,0,0,-1
  1616. //-- HAMI_BLOODLUST
  1617. 8008,0,0,0,60000:180000:300000,300000:600000:900000,0,-1
  1618. //-- HFLI_MOON
  1619. 8009,0,0,2000,0,0,0,-1
  1620. //-- HFLI_FLEET
  1621. 8010,0,0,0,60000:55000:50000:45000:40000,60000:75000:90000:105000:120000,0,-1
  1622. //-- HFLI_SPEED
  1623. 8011,0,0,0,60000:55000:50000:45000:40000,60000:75000:90000:105000:120000,0,-1
  1624. //-- HFLI_SBR44
  1625. 8012,0,1000,0,0,0,0,-1
  1626. //-- HVAN_CAPRICE
  1627. 8013,0,2000:2200:2400:2600:2800,0,0,0,0,-1
  1628. //-- HVAN_CHAOTIC
  1629. 8014,0,3000,3000,0,0,0,-1
  1630. //-- HVAN_EXPLOSION
  1631. 8016,0,0,1000,0,0,0,-1
  1632. //==========================================
  1633. //-- MH_SUMMON_LEGION
  1634. 8018,1600:1400:1200:1000:800,0,0,20000:30000:40000:50000:60000,0,0,400:600:800:1000:1200
  1635. //-- MH_NEEDLE_OF_PARALYZE
  1636. 8019,1000:1100:1200:1300:1400,2000,0,12000:14000:16000:18000:20000,0,0,500:400:300:200:100
  1637. //-- MH_POISON_MIST
  1638. 8020,500:700:900:1100:1300,0,0,12000:14000:16000:18000:20000,4000:6000:8000:10000:12000,0,500
  1639. //-- MH_PAIN_KILLER
  1640. 8021,1000:1200:1400:1600:1800,0,0,20000:30000:40000:50000:60000,0,0,1000:800:600:400:200
  1641. //-- MH_LIGHT_OF_REGENE
  1642. 8022,0,0,0,360000:420000:480000:540000:600000,0,0,1600:1400:1200:1000:800
  1643. //-- MH_OVERED_BOOST
  1644. 8023,800:700:600:500:400,0,0,30000:45000:60000:75000:90000,0,0,200:300:400:500:600
  1645. //-- MH_ERASER_CUTTER
  1646. 8024,1000:1500:2000:2500:3000,2000,0,0,0,0,-1
  1647. //-- MH_XENO_SLASHER
  1648. 8025,1500:2500:3500:4500:5500,5000,0,500,120000,0,500
  1649. //-- MH_SILENT_BREEZE
  1650. 8026,1000:1200:1400:1600:1800,0,0,9000:12000:15000:18000:21000,0,0,1000:800:600:400:200
  1651. //-- MH_STYLE_CHANGE
  1652. 8027,0,1000,0,0,0,0,500
  1653. //-- MH_SONIC_CRAW
  1654. 8028,0,1000,0,0,0,0,-1
  1655. //-- MH_SILVERVEIN_RUSH
  1656. 8029,0,0,0,5000,0,2000,-1
  1657. //-- MH_MIDNIGHT_FRENZY
  1658. 8030,0,0,0,10000,0,2000,-1
  1659. //-- MH_STAHL_HORN
  1660. 8031,800:600:400:200:0,3000,0,5000,0,0,200:400:600:800:1000
  1661. //-- MH_GOLDENE_FERSE
  1662. 8032,1000:1200:1400:1600:1800,0,0,30000:45000:60000:75000:90000,0,0,-1
  1663. //-- MH_STEINWAND
  1664. 8033,1000,0,0,30000:45000:60000:75000:90000,0,0,-1
  1665. //-- MH_HEILIGE_STANGE
  1666. 8034,200:400:600:800:1000,5000,0,0,0,0,1800:1600:1400:1200:1000
  1667. //-- MH_ANGRIFFS_MODUS
  1668. 8035,200:400:600:800:1000,0,0,30000:45000:60000:75000:90000,0,0,-1
  1669. //-- MH_TINDER_BREAKER
  1670. 8036,1000,0,0,0,0,0,-1
  1671. //-- MH_CBC
  1672. //8037,0,0,0,0,0,0,0
  1673. //-- MH_EQC
  1674. 8038,0,1000,0,0,0,0,-1
  1675. //-- MH_MAGMA_FLOW
  1676. 8039,2000:2500:3000:3500:4000,1000,0,30000:45000:60000:75000:90000,0,0,2000:1500:1000:500:-1
  1677. //-- MH_GRANITIC_ARMOR
  1678. 8040,5000:4500:4000:3500:3000,1000,0,60000,0,0,1000
  1679. //-- MH_LAVA_SLIDE
  1680. 8041,5000:4500:4000:3500:3000,1000,0,12000:14000:16000:18000:20000,20000,0,1000
  1681. //-- MH_PYROCLASTIC
  1682. 8042,1000:1500:2000:2500:3000,1000,0,60000:90000:120000:150000:180000,0,0,200
  1683. //-- MH_VOLCANIC_ASH
  1684. 8043,4000:3500:3000:2500:2000,1000,0,12000:14000:16000:18000:20000,0,0,1000
  1685. //==========================================
  1686. //===== Mercenary Skills ===================
  1687. //-- MS_MAGNUM
  1688. 8202,0,1500,2000,2000,10000,0,0
  1689. //-- MS_BOWLINGBASH
  1690. 8203,400,2500,0,0,0,0,100
  1691. //-- MS_PARRYING
  1692. 8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0,0
  1693. //-- MS_REFLECTSHIELD
  1694. 8205,0,0,0,300000,0,0,0
  1695. //-- MS_BERSERK
  1696. 8206,0,0,0,300000,15000,0,0
  1697. //-- MA_DOUBLE
  1698. 8207,0,1000,0,100,0,0,0
  1699. //-- MA_SHOWER
  1700. 8208,0,1200,0,100,0,0,0
  1701. //-- MA_SKIDTRAP
  1702. 8209,0,0,0,300000:240000:180000:120000:60000,0,0,0
  1703. //-- MA_LANDMINE
  1704. 8210,0,0,0,200000:160000:120000:80000:40000,5000,0,0
  1705. //-- MA_SANDMAN
  1706. 8211,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0,0
  1707. //-- MA_FREEZINGTRAP
  1708. 8212,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0,0
  1709. //-- MA_CHARGEARROW
  1710. 8214,750,1000,0,0,0,0,750
  1711. //-- MA_SHARPSHOOTING
  1712. 8215,1000,2500,0,0,0,0,1000
  1713. //-- ML_BRANDISHSPEAR
  1714. 8217,350,1200,0,0,0,0,350
  1715. //-- ML_SPIRALPIERCE
  1716. 8218,150:250:350:450:500,2500,0,0,1000,0,150:250:350:450:500
  1717. //-- ML_DEFENDER
  1718. 8219,0,800,0,180000,0,0,0
  1719. //-- ML_AUTOGUARD
  1720. 8220,0,0,0,300000,0,0,0
  1721. //-- ML_DEVOTION
  1722. 8221,1500,0,0,0,30000:45000:60000:75000:90000,0,1500
  1723. //-- MER_MAGNIFICAT
  1724. 8222,3200,2000,0,30000:45000:60000:75000:90000,0,0,800
  1725. //-- MER_QUICKEN
  1726. 8223,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0
  1727. //-- MER_SIGHT
  1728. 8224,0,0,0,10000,0,0,0
  1729. //-- MER_CRASH
  1730. 8225,1000,2000,0,0,5000,0,0
  1731. //-- MER_PROVOKE
  1732. 8232,0,0,0,30000,0,0,0
  1733. //-- MER_DECAGI
  1734. 8234,800,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0,200
  1735. //-- MER_SCAPEGOAT
  1736. 8235,3000,0,0,0,0,0,0
  1737. //-- MER_LEXDIVINA
  1738. 8236,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0,0
  1739. //-- MER_KYRIE
  1740. 8238,2000,2000,0,120000,0,0,0
  1741. //-- MER_BLESSING
  1742. 8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
  1743. //-- MER_INCAGI
  1744. 8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
  1745. //==========================================
  1746. //===== Elemental Skills =======================
  1747. //-- EL_CIRCLE_OF_FIRE
  1748. 8401,0,0,0,-1,0,0,-1
  1749. //-- EL_FIRE_CLOAK
  1750. 8402,0,0,0,-1,0,0,-1
  1751. //-- EL_FIRE_MANTLE
  1752. 8403,0,0,0,15000,0,0,-1
  1753. //-- EL_WATER_SCREEN
  1754. 8404,0,0,0,-1,0,0,-1
  1755. //-- EL_WATER_DROP
  1756. 8405,0,0,0,-1,0,0,-1
  1757. //-- EL_WATER_BARRIER
  1758. 8406,0,0,0,15000,0,0,-1
  1759. //-- EL_WIND_STEP
  1760. 8407,0,0,0,-1,0,0,-1
  1761. //-- EL_WIND_CURTAIN
  1762. 8408,0,0,0,-1,0,0,-1
  1763. //-- EL_ZEPHYR
  1764. 8409,0,0,0,15000,0,0,-1
  1765. //-- EL_SOLID_SKIN
  1766. 8410,0,0,0,-1,0,0,-1
  1767. //-- EL_STONE_SHIELD
  1768. 8411,0,0,0,-1,0,0,-1
  1769. //-- EL_POWER_OF_GAIA
  1770. 8412,0,0,0,15000,0,0,-1
  1771. //-- EL_PYROTECHNIC
  1772. 8413,0,0,0,-1,0,0,-1
  1773. //-- EL_HEATER
  1774. 8414,0,0,0,-1,0,0,-1
  1775. //-- EL_TROPIC
  1776. 8415,0,0,0,-1,0,0,-1
  1777. //-- EL_AQUAPLAY
  1778. 8416,0,0,0,-1,0,0,-1
  1779. //-- EL_COOLER
  1780. 8417,0,0,0,-1,0,0,-1
  1781. //-- EL_CHILLY_AIR
  1782. 8418,0,0,0,-1,0,0,-1
  1783. //-- EL_GUST
  1784. 8419,0,0,0,-1,0,0,-1
  1785. //-- EL_BLAST
  1786. 8420,0,0,0,-1,0,0,-1
  1787. //-- EL_WILD_STORM
  1788. 8421,0,0,0,-1,0,0,-1
  1789. //-- EL_PETROLOGY
  1790. 8422,0,0,0,-1,0,0,-1
  1791. //-- EL_CURSED_SOIL
  1792. 8423,0,0,0,-1,0,0,-1
  1793. //-- EL_UPHEAVAL
  1794. 8424,0,0,0,-1,0,0,-1
  1795. //-- EL_TIDAL_WEAPON
  1796. 8433,0,0,0,-1,0,0,-1
  1797. //-- EL_WIND_SLASH
  1798. 8434,1000,0,0,0,0,0,-1
  1799. //-- EL_HURRICANE
  1800. 8435,1000,0,0,0,0,0,-1
  1801. //-- EL_TYPOON_MIS
  1802. 8437,1000,0,0,15000,0,0,-1
  1803. //-- EL_STONE_HAMMER
  1804. 8439,0,0,0,5000,0,0,-1
  1805. //-- EL_ROCK_CRUSHER
  1806. 8440,0,0,0,15000,0,0,-1
  1807. //-- EL_ROCK_CRUSHER_ATK
  1808. 8441,0,0,0,15000,0,0,-1
  1809. //==========================================
  1810. //===== Guild Skills =======================
  1811. //-- GD_LEADERSHIP
  1812. 10006,0,0,0,300000,0,0,-1
  1813. //-- GD_GLORYWOUNDS
  1814. 10007,0,0,0,300000,0,0,-1
  1815. //-- GD_SOULCOLD
  1816. 10008,0,0,0,300000,0,0,-1
  1817. //-- GD_HAWKEYES
  1818. 10009,0,0,0,300000,0,0,-1
  1819. //-- GD_BATTLEORDER
  1820. 10010,0,0,0,180000,300000,0,-1
  1821. //-- GD_REGENERATION
  1822. 10011,0,0,0,60000,300000,0,-1
  1823. //-- GD_RESTORE
  1824. 10012,0,0,0,0,300000,0,10000
  1825. //-- GD_EMERGENCYCALL
  1826. 10013,0,0,0,0,300000,0,5000
  1827. //-- GD_ITEMEMERGENCYCALL
  1828. 10015,0,0,0,0,300000,0,5000
  1829. //==========================================