chrif.c 48 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "../common/cbasetypes.h"
  4. #include "../common/malloc.h"
  5. #include "../common/socket.h"
  6. #include "../common/timer.h"
  7. #include "../common/nullpo.h"
  8. #include "../common/showmsg.h"
  9. #include "../common/strlib.h"
  10. #include "../common/ers.h"
  11. #include "map.h"
  12. #include "battle.h"
  13. #include "clif.h"
  14. #include "intif.h"
  15. #include "npc.h"
  16. #include "pc.h"
  17. #include "pet.h"
  18. #include "skill.h"
  19. #include "status.h"
  20. #include "homunculus.h"
  21. #include "mercenary.h"
  22. #include "chrif.h"
  23. #include "quest.h"
  24. #include <stdio.h>
  25. #include <stdlib.h>
  26. #include <string.h>
  27. #include <sys/types.h>
  28. #include <time.h>
  29. static struct eri *auth_db_ers; //For reutilizing player login structures.
  30. static DBMap* auth_db; // int id -> struct auth_node*
  31. static const int packet_len_table[0x3d] = { // U - used, F - free
  32. 60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
  33. 6,-1,18, 7,-1,35,30,-1, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, F->2b07
  34. 6,30,-1,-1,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, F->2b0a, F->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
  35. 11,10,10, 6,11,-1,266,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, F->2b15, U->2b16, U->2b17
  36. 2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
  37. -1,10, 8, 2, 2,14,19,19, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27
  38. };
  39. //Used Packets:
  40. //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
  41. //2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
  42. //2afa: Outgoing, chrif_sendmap -> 'sending our maps'
  43. //2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..'
  44. //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
  45. //2afd: Incoming, chrif_authok -> 'client authentication ok'
  46. //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
  47. //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
  48. //2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
  49. //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
  50. //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
  51. //2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
  52. //2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
  53. //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
  54. //2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
  55. //2b07: FREE
  56. //2b08: Outgoing, chrif_searchcharid -> '...'
  57. //2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
  58. //2b0a: FREE
  59. //2b0b: FREE
  60. //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
  61. //2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY'
  62. //2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
  63. //2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
  64. //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
  65. //2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
  66. //2b12: Incoming, chrif_divorceack -> 'divorce chars
  67. //2b13: Incoming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
  68. //2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
  69. //2b15: FREE
  70. //2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....'
  71. //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
  72. //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
  73. //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
  74. //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
  75. //2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
  76. //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
  77. //2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
  78. //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
  79. //2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
  80. //2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
  81. //2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
  82. //2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list.
  83. //2b23: Outgoing, chrif_keepalive. charserver ping.
  84. //2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
  85. //2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
  86. //2b26: Outgoing, chrif_authreq -> 'client authentication request'
  87. //2b27: Incoming, chrif_authfail -> 'client authentication failed'
  88. int chrif_connected = 0;
  89. int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex]
  90. int srvinfo;
  91. static char char_ip_str[128];
  92. static uint32 char_ip = 0;
  93. static uint16 char_port = 6121;
  94. static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
  95. static int chrif_state = 0;
  96. int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
  97. //Interval at which map server updates online listing. [Valaris]
  98. #define CHECK_INTERVAL 3600000
  99. //Interval at which map server sends number of connected users. [Skotlex]
  100. #define UPDATE_INTERVAL 10000
  101. //This define should spare writing the check in every function. [Skotlex]
  102. #define chrif_check(a) { if(!chrif_isconnected()) return a; }
  103. struct auth_node* chrif_search(int account_id)
  104. {
  105. return (struct auth_node*)idb_get(auth_db, account_id);
  106. }
  107. struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state state)
  108. {
  109. struct auth_node *node = chrif_search(account_id);
  110. return (node && node->char_id == char_id && node->state == state)?node:NULL;
  111. }
  112. bool chrif_auth_delete(int account_id, int char_id, enum sd_state state)
  113. {
  114. struct auth_node *node;
  115. if ((node=chrif_auth_check(account_id, char_id, state)))
  116. {
  117. int fd = node->sd?node->sd->fd:node->fd;
  118. if (session[fd] && session[fd]->session_data == node->sd)
  119. session[fd]->session_data = NULL;
  120. if (node->char_dat) aFree(node->char_dat);
  121. if (node->sd) aFree(node->sd);
  122. ers_free(auth_db_ers, node);
  123. idb_remove(auth_db,account_id);
  124. return true;
  125. }
  126. return false;
  127. }
  128. //Moves the sd character to the auth_db structure.
  129. static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state)
  130. {
  131. struct auth_node *node;
  132. if (chrif_search(sd->status.account_id))
  133. return false; //Already exists?
  134. node = ers_alloc(auth_db_ers, struct auth_node);
  135. memset(node, 0, sizeof(struct auth_node));
  136. node->account_id = sd->status.account_id;
  137. node->char_id = sd->status.char_id;
  138. node->login_id1 = sd->login_id1;
  139. node->login_id2 = sd->login_id2;
  140. node->sex = sd->status.sex;
  141. node->fd = sd->fd;
  142. node->sd = sd; //Data from logged on char.
  143. node->node_created = gettick(); //timestamp for node timeouts
  144. node->state = state;
  145. sd->state.active = 0;
  146. idb_put(auth_db, node->account_id, node);
  147. return true;
  148. }
  149. static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state)
  150. {
  151. if(sd->fd && state == ST_LOGOUT)
  152. { //Disassociate player, and free it after saving ack returns. [Skotlex]
  153. //fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player.
  154. if (session[sd->fd])
  155. session[sd->fd]->session_data = NULL;
  156. sd->fd = 0;
  157. }
  158. return chrif_sd_to_auth(sd, state);
  159. }
  160. bool chrif_auth_finished(TBL_PC* sd)
  161. {
  162. struct auth_node *node= chrif_search(sd->status.account_id);
  163. if (node && node->sd == sd && node->state == ST_LOGIN) {
  164. node->sd = NULL;
  165. return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  166. }
  167. return false;
  168. }
  169. // sets char-server's user id
  170. void chrif_setuserid(char *id)
  171. {
  172. memcpy(userid, id, NAME_LENGTH);
  173. }
  174. // sets char-server's password
  175. void chrif_setpasswd(char *pwd)
  176. {
  177. memcpy(passwd, pwd, NAME_LENGTH);
  178. }
  179. // security check, prints warning if using default password
  180. void chrif_checkdefaultlogin(void)
  181. {
  182. if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
  183. ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  184. #ifdef TXT_ONLY
  185. ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
  186. #else
  187. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  188. #endif
  189. ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
  190. }
  191. }
  192. // sets char-server's ip address
  193. int chrif_setip(const char* ip)
  194. {
  195. char ip_str[16];
  196. char_ip = host2ip(ip);
  197. if (!char_ip) {
  198. ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
  199. return 0;
  200. }
  201. strncpy(char_ip_str, ip, sizeof(char_ip_str));
  202. ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(char_ip, ip_str));
  203. return 1;
  204. }
  205. // sets char-server's port number
  206. void chrif_setport(uint16 port)
  207. {
  208. char_port = port;
  209. }
  210. // says whether the char-server is connected or not
  211. int chrif_isconnected(void)
  212. {
  213. return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
  214. }
  215. /*==========================================
  216. * Saves character data.
  217. * Flag = 1: Character is quitting
  218. * Flag = 2: Character is changing map-servers
  219. *------------------------------------------*/
  220. int chrif_save(struct map_session_data *sd, int flag)
  221. {
  222. nullpo_retr(-1, sd);
  223. if (!flag) //The flag check is needed to prevent 'nosave' taking effect when a jailed player logs out.
  224. pc_makesavestatus(sd);
  225. if (flag && sd->state.active) //Store player data which is quitting.
  226. {
  227. //FIXME: SC are lost if there's no connection at save-time because of the way its related data is cleared immediately after this function. [Skotlex]
  228. if (chrif_isconnected()) chrif_save_scdata(sd);
  229. if (!chrif_auth_logout(sd, flag==1?ST_LOGOUT:ST_MAPCHANGE))
  230. ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
  231. }
  232. if(!chrif_isconnected())
  233. return -1; //Character is saved on reconnect.
  234. //For data sync
  235. if (sd->state.storage_flag == 2)
  236. storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
  237. if (flag)
  238. sd->state.storage_flag = 0; //Force close it.
  239. //Saving of registry values.
  240. if (sd->state.reg_dirty&4)
  241. intif_saveregistry(sd, 3); //Save char regs
  242. if (sd->state.reg_dirty&2)
  243. intif_saveregistry(sd, 2); //Save account regs
  244. if (sd->state.reg_dirty&1)
  245. intif_saveregistry(sd, 1); //Save account2 regs
  246. WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
  247. WFIFOW(char_fd,0) = 0x2b01;
  248. WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
  249. WFIFOL(char_fd,4) = sd->status.account_id;
  250. WFIFOL(char_fd,8) = sd->status.char_id;
  251. WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
  252. memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status));
  253. WFIFOSET(char_fd, WFIFOW(char_fd,2));
  254. if( sd->status.pet_id > 0 && sd->pd )
  255. intif_save_petdata(sd->status.account_id,&sd->pd->pet);
  256. if( sd->hd && merc_is_hom_active(sd->hd) )
  257. merc_save(sd->hd);
  258. if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
  259. mercenary_save(sd->md);
  260. return 0;
  261. }
  262. // connects to char-server (plaintext)
  263. int chrif_connect(int fd)
  264. {
  265. ShowStatus("Logging in to char server...\n", char_fd);
  266. WFIFOHEAD(fd,60);
  267. WFIFOW(fd,0) = 0x2af8;
  268. memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
  269. memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
  270. WFIFOL(fd,50) = 0;
  271. WFIFOL(fd,54) = htonl(clif_getip());
  272. WFIFOW(fd,58) = htons(clif_getport());
  273. WFIFOSET(fd,60);
  274. return 0;
  275. }
  276. // sends maps to char-server
  277. int chrif_sendmap(int fd)
  278. {
  279. int i;
  280. ShowStatus("Sending maps to char server...\n");
  281. WFIFOHEAD(fd, 4 + map_num * 4);
  282. WFIFOW(fd,0) = 0x2afa;
  283. for(i = 0; i < map_num; i++)
  284. WFIFOW(fd,4+i*4) = map[i].index;
  285. WFIFOW(fd,2) = 4 + i * 4;
  286. WFIFOSET(fd,WFIFOW(fd,2));
  287. return 0;
  288. }
  289. // receive maps from some other map-server (relayed via char-server)
  290. int chrif_recvmap(int fd)
  291. {
  292. int i, j;
  293. uint32 ip = ntohl(RFIFOL(fd,4));
  294. uint16 port = ntohs(RFIFOW(fd,8));
  295. for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
  296. map_setipport(RFIFOW(fd,i), ip, port);
  297. }
  298. if (battle_config.etc_log)
  299. ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  300. other_mapserver_count++;
  301. return 0;
  302. }
  303. // remove specified maps (used when some other map-server disconnects)
  304. int chrif_removemap(int fd)
  305. {
  306. int i, j;
  307. uint32 ip = RFIFOL(fd,4);
  308. uint16 port = RFIFOW(fd,8);
  309. for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++)
  310. map_eraseipport(RFIFOW(fd, i), ip, port);
  311. other_mapserver_count--;
  312. if(battle_config.etc_log)
  313. ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  314. return 0;
  315. }
  316. // received after a character has been "final saved" on the char-server
  317. static void chrif_save_ack(int fd)
  318. {
  319. chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
  320. }
  321. // request to move a character between mapservers
  322. int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port)
  323. {
  324. nullpo_retr(-1, sd);
  325. if (other_mapserver_count < 1)
  326. { //No other map servers are online!
  327. clif_authfail_fd(sd->fd, 0);
  328. return -1;
  329. }
  330. chrif_check(-1);
  331. WFIFOHEAD(char_fd,35);
  332. WFIFOW(char_fd, 0) = 0x2b05;
  333. WFIFOL(char_fd, 2) = sd->bl.id;
  334. WFIFOL(char_fd, 6) = sd->login_id1;
  335. WFIFOL(char_fd,10) = sd->login_id2;
  336. WFIFOL(char_fd,14) = sd->status.char_id;
  337. WFIFOW(char_fd,18) = sd->mapindex;
  338. WFIFOW(char_fd,20) = sd->bl.x;
  339. WFIFOW(char_fd,22) = sd->bl.y;
  340. WFIFOL(char_fd,24) = htonl(ip);
  341. WFIFOW(char_fd,28) = htons(port);
  342. WFIFOB(char_fd,30) = sd->status.sex;
  343. WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr);
  344. WFIFOSET(char_fd,35);
  345. return 0;
  346. }
  347. /// map-server change request acknowledgement (positive or negative)
  348. /// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map_index>.W <x>.W <y>.W <ip>.L <port>.W
  349. int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port)
  350. {
  351. struct auth_node *node;
  352. if (!(node=chrif_auth_check(account_id, char_id, ST_MAPCHANGE)))
  353. return -1;
  354. if (!login_id1) {
  355. ShowError("map server change failed.\n");
  356. clif_authfail_fd(node->fd, 0);
  357. } else
  358. clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));
  359. //Player has been saved already, remove him from memory. [Skotlex]
  360. chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);
  361. return 0;
  362. }
  363. /*==========================================
  364. *
  365. *------------------------------------------*/
  366. int chrif_connectack(int fd)
  367. {
  368. static bool char_init_done = false;
  369. if (RFIFOB(fd,2)) {
  370. ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
  371. exit(EXIT_FAILURE);
  372. }
  373. ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
  374. chrif_state = 1;
  375. chrif_connected = 1;
  376. chrif_sendmap(fd);
  377. ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit"));
  378. ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
  379. if( !char_init_done ) {
  380. char_init_done = true;
  381. ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
  382. }
  383. return 0;
  384. }
  385. static int chrif_reconnect(DBKey key,void *data,va_list ap)
  386. {
  387. struct auth_node *node=(struct auth_node*)data;
  388. switch (node->state) {
  389. case ST_LOGIN:
  390. if (node->sd && node->char_dat == NULL)
  391. { //Since there is no way to request the char auth, make it fail.
  392. pc_authfail(node->sd);
  393. chrif_char_offline(node->sd);
  394. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  395. }
  396. break;
  397. case ST_LOGOUT:
  398. //Re-send final save
  399. chrif_save(node->sd, 1);
  400. break;
  401. case ST_MAPCHANGE:
  402. { //Re-send map-change request.
  403. struct map_session_data *sd = node->sd;
  404. uint32 ip;
  405. uint16 port;
  406. if(map_mapname2ipport(sd->mapindex,&ip,&port)==0)
  407. chrif_changemapserver(sd, ip, port);
  408. else //too much lag/timeout is the closest explanation for this error.
  409. clif_authfail_fd(sd->fd, 3);
  410. break;
  411. }
  412. }
  413. return 0;
  414. }
  415. /*==========================================
  416. *
  417. *------------------------------------------*/
  418. int chrif_sendmapack(int fd)
  419. {
  420. if (RFIFOB(fd,2)) {
  421. ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
  422. exit(EXIT_FAILURE);
  423. }
  424. memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH);
  425. ShowStatus("Map sending complete. Map Server is now online.\n");
  426. chrif_state = 2;
  427. //If there are players online, send them to the char-server. [Skotlex]
  428. send_users_tochar();
  429. //Auth db reconnect handling
  430. auth_db->foreach(auth_db,chrif_reconnect);
  431. //Re-save any storages that were modified in the disconnection time. [Skotlex]
  432. do_reconnect_storage();
  433. return 0;
  434. }
  435. /*==========================================
  436. * Request sc_data from charserver [Skotlex]
  437. *------------------------------------------*/
  438. int chrif_scdata_request(int account_id, int char_id)
  439. {
  440. #ifdef ENABLE_SC_SAVING
  441. chrif_check(-1);
  442. WFIFOHEAD(char_fd,10);
  443. WFIFOW(char_fd,0) = 0x2afc;
  444. WFIFOL(char_fd,2) = account_id;
  445. WFIFOL(char_fd,6) = char_id;
  446. WFIFOSET(char_fd,10);
  447. #endif
  448. return 0;
  449. }
  450. /*==========================================
  451. * Request auth confirmation
  452. *------------------------------------------*/
  453. void chrif_authreq(struct map_session_data *sd)
  454. {
  455. struct auth_node *node= chrif_search(sd->bl.id);
  456. if( node != NULL )
  457. {
  458. set_eof(sd->fd);
  459. return;
  460. }
  461. WFIFOHEAD(char_fd,19);
  462. WFIFOW(char_fd,0) = 0x2b26;
  463. WFIFOL(char_fd,2) = sd->status.account_id;
  464. WFIFOL(char_fd,6) = sd->status.char_id;
  465. WFIFOL(char_fd,10) = sd->login_id1;
  466. WFIFOB(char_fd,14) = sd->status.sex;
  467. WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
  468. WFIFOSET(char_fd,19);
  469. chrif_sd_to_auth(sd, ST_LOGIN);
  470. }
  471. /*==========================================
  472. * Auth confirmation ack
  473. *------------------------------------------*/
  474. void chrif_authok(int fd)
  475. {
  476. int account_id;
  477. uint32 login_id1;
  478. uint32 login_id2;
  479. time_t expiration_time;
  480. int gmlevel;
  481. struct mmo_charstatus* status;
  482. int char_id;
  483. struct auth_node *node;
  484. TBL_PC* sd;
  485. //Check if both servers agree on the struct's size
  486. if( RFIFOW(fd,2) - 24 != sizeof(struct mmo_charstatus) )
  487. {
  488. ShowError("chrif_authok: Data size mismatch! %d != %d\n", RFIFOW(fd,2) - 24, sizeof(struct mmo_charstatus));
  489. return;
  490. }
  491. account_id = RFIFOL(fd,4);
  492. login_id1 = RFIFOL(fd,8);
  493. login_id2 = RFIFOL(fd,12);
  494. expiration_time = (time_t)(int32)RFIFOL(fd,16);
  495. gmlevel = RFIFOL(fd,20);
  496. status = (struct mmo_charstatus*)RFIFOP(fd,24);
  497. char_id = status->char_id;
  498. //Check if we don't already have player data in our server
  499. //Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
  500. if ((sd = map_id2sd(account_id)) != NULL)
  501. return;
  502. if ((node = chrif_search(account_id)) == NULL)
  503. return; // should not happen
  504. if (node->state != ST_LOGIN)
  505. return; //character in logout phase, do not touch that data.
  506. if (node->sd == NULL)
  507. {
  508. /*
  509. //When we receive double login info and the client has not connected yet,
  510. //discard the older one and keep the new one.
  511. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  512. */
  513. return; // should not happen
  514. }
  515. sd = node->sd;
  516. if(node->char_dat == NULL &&
  517. node->account_id == account_id &&
  518. node->char_id == char_id &&
  519. node->login_id1 == login_id1 )
  520. { //Auth Ok
  521. if (pc_authok(sd, login_id2, expiration_time, gmlevel, status))
  522. return;
  523. } else { //Auth Failed
  524. pc_authfail(sd);
  525. }
  526. chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
  527. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  528. }
  529. // client authentication failed
  530. void chrif_authfail(int fd)
  531. {
  532. int account_id;
  533. int char_id;
  534. uint32 login_id1;
  535. char sex;
  536. uint32 ip;
  537. struct auth_node* node;
  538. account_id = RFIFOL(fd,2);
  539. char_id = RFIFOL(fd,6);
  540. login_id1 = RFIFOL(fd,10);
  541. sex = RFIFOB(fd,14);
  542. ip = ntohl(RFIFOL(fd,15));
  543. node = chrif_search(account_id);
  544. if( node != NULL &&
  545. node->account_id == account_id &&
  546. node->char_id == char_id &&
  547. node->login_id1 == login_id1 &&
  548. node->sex == sex &&
  549. node->state == ST_LOGIN )
  550. {// found a match
  551. clif_authfail_fd(node->fd, 0);
  552. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  553. }
  554. }
  555. //This can still happen (client times out while waiting for char to confirm auth data)
  556. int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
  557. {
  558. struct auth_node *node=(struct auth_node*)data;
  559. const char* states[] = { "Login", "Logout", "Map change" };
  560. if(DIFF_TICK(gettick(),node->node_created)>60000) {
  561. switch (node->state)
  562. {
  563. case ST_LOGOUT:
  564. //Re-save attempt (->sd should never be null here).
  565. node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad)
  566. chrif_save(node->sd, 1);
  567. break;
  568. default:
  569. //Clear data. any connected players should have timed out by now.
  570. ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
  571. chrif_char_offline_nsd(node->account_id, node->char_id);
  572. chrif_auth_delete(node->account_id, node->char_id, node->state);
  573. break;
  574. }
  575. return 1;
  576. }
  577. return 0;
  578. }
  579. int auth_db_cleanup(int tid, unsigned int tick, int id, intptr data)
  580. {
  581. if(!chrif_isconnected()) return 0;
  582. auth_db->foreach(auth_db, auth_db_cleanup_sub);
  583. return 0;
  584. }
  585. /*==========================================
  586. *
  587. *------------------------------------------*/
  588. int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip)
  589. {
  590. nullpo_retr(-1, sd);
  591. if( !sd || !sd->bl.id || !sd->login_id1 )
  592. return -1;
  593. chrif_check(-1);
  594. WFIFOHEAD(char_fd,18);
  595. WFIFOW(char_fd, 0) = 0x2b02;
  596. WFIFOL(char_fd, 2) = sd->bl.id;
  597. WFIFOL(char_fd, 6) = sd->login_id1;
  598. WFIFOL(char_fd,10) = sd->login_id2;
  599. WFIFOL(char_fd,14) = htonl(s_ip);
  600. WFIFOSET(char_fd,18);
  601. return 0;
  602. }
  603. /*==========================================
  604. * キャラ名問い合わせ
  605. *------------------------------------------*/
  606. int chrif_searchcharid(int char_id)
  607. {
  608. if( !char_id )
  609. return -1;
  610. chrif_check(-1);
  611. WFIFOHEAD(char_fd,6);
  612. WFIFOW(char_fd,0) = 0x2b08;
  613. WFIFOL(char_fd,2) = char_id;
  614. WFIFOSET(char_fd,6);
  615. return 0;
  616. }
  617. /*==========================================
  618. * Change Email
  619. *------------------------------------------*/
  620. int chrif_changeemail(int id, const char *actual_email, const char *new_email)
  621. {
  622. if (battle_config.etc_log)
  623. ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
  624. chrif_check(-1);
  625. WFIFOHEAD(char_fd,86);
  626. WFIFOW(char_fd,0) = 0x2b0c;
  627. WFIFOL(char_fd,2) = id;
  628. memcpy(WFIFOP(char_fd,6), actual_email, 40);
  629. memcpy(WFIFOP(char_fd,46), new_email, 40);
  630. WFIFOSET(char_fd,86);
  631. return 0;
  632. }
  633. /*==========================================
  634. * S 2b0e <accid>.l <name>.24B <type>.w { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
  635. * Send an account modification request to the login server (via char server).
  636. * type of operation:
  637. * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5)
  638. *------------------------------------------*/
  639. int chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second)
  640. {
  641. chrif_check(-1);
  642. WFIFOHEAD(char_fd,44);
  643. WFIFOW(char_fd,0) = 0x2b0e;
  644. WFIFOL(char_fd,2) = acc;
  645. safestrncpy((char*)WFIFOP(char_fd,6), character_name, NAME_LENGTH);
  646. WFIFOW(char_fd,30) = operation_type;
  647. if (operation_type == 2) {
  648. WFIFOW(char_fd,32) = year;
  649. WFIFOW(char_fd,34) = month;
  650. WFIFOW(char_fd,36) = day;
  651. WFIFOW(char_fd,38) = hour;
  652. WFIFOW(char_fd,40) = minute;
  653. WFIFOW(char_fd,42) = second;
  654. }
  655. WFIFOSET(char_fd,44);
  656. return 0;
  657. }
  658. int chrif_changesex(struct map_session_data *sd)
  659. {
  660. chrif_check(-1);
  661. WFIFOHEAD(char_fd,44);
  662. WFIFOW(char_fd,0) = 0x2b0e;
  663. WFIFOL(char_fd,2) = sd->status.account_id;
  664. safestrncpy((char*)WFIFOP(char_fd,6), sd->status.name, NAME_LENGTH);
  665. WFIFOW(char_fd,30) = 5;
  666. WFIFOSET(char_fd,44);
  667. clif_displaymessage(sd->fd, "Need disconnection to perform change-sex request...");
  668. if (sd->fd)
  669. clif_authfail_fd(sd->fd, 15);
  670. else
  671. map_quit(sd);
  672. return 0;
  673. }
  674. /*==========================================
  675. * R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
  676. * Processing a reply to chrif_char_ask_name() (request to modify an account).
  677. * type of operation:
  678. * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex
  679. * type of answer:
  680. * 0: login-server request done
  681. * 1: player not found
  682. * 2: gm level too low
  683. * 3: login-server offline
  684. *------------------------------------------*/
  685. static void chrif_char_ask_name_answer(int acc, const char* player_name, uint16 type, uint16 answer)
  686. {
  687. struct map_session_data* sd;
  688. const char* action;
  689. char output[256];
  690. sd = map_id2sd(acc);
  691. if( acc < 0 || sd == NULL ) {
  692. ShowError("chrif_char_ask_name_answer failed - player not online.\n");
  693. return;
  694. }
  695. switch( type ) {
  696. case 1 : action = "block"; break;
  697. case 2 : action = "ban"; break;
  698. case 3 : action = "unblock"; break;
  699. case 4 : action = "unban"; break;
  700. case 5 : action = "change the sex of"; break;
  701. default: action = "???"; break;
  702. }
  703. switch( answer ) {
  704. case 0 : sprintf(output, "Login-server has been asked to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
  705. case 1 : sprintf(output, "The player '%.*s' doesn't exist.", NAME_LENGTH, player_name); break;
  706. case 2 : sprintf(output, "Your GM level don't authorise you to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
  707. case 3 : sprintf(output, "Login-server is offline. Impossible to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
  708. default: output[0] = '\0'; break;
  709. }
  710. clif_displaymessage(sd->fd, output);
  711. }
  712. /*==========================================
  713. * 性別変化終了 (modified by Yor)
  714. *------------------------------------------*/
  715. int chrif_changedsex(int fd)
  716. {
  717. int acc, sex, i;
  718. struct map_session_data *sd;
  719. acc = RFIFOL(fd,2);
  720. sex = RFIFOL(fd,6);
  721. if (battle_config.etc_log)
  722. ShowNotice("chrif_changedsex %d.\n", acc);
  723. sd = map_id2sd(acc);
  724. if (sd) { //Normally there should not be a char logged on right now!
  725. if (sd->status.sex == sex)
  726. return 0; //Do nothing? Likely safe.
  727. sd->status.sex = !sd->status.sex;
  728. // reset skill of some job
  729. if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
  730. // remove specifical skills of Bard classes
  731. for(i = 315; i <= 322; i++) {
  732. if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
  733. sd->status.skill_point += sd->status.skill[i].lv;
  734. sd->status.skill[i].id = 0;
  735. sd->status.skill[i].lv = 0;
  736. }
  737. }
  738. // remove specifical skills of Dancer classes
  739. for(i = 323; i <= 330; i++) {
  740. if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
  741. sd->status.skill_point += sd->status.skill[i].lv;
  742. sd->status.skill[i].id = 0;
  743. sd->status.skill[i].lv = 0;
  744. }
  745. }
  746. clif_updatestatus(sd, SP_SKILLPOINT);
  747. // change job if necessary
  748. if (sd->status.sex) //Changed from Dancer
  749. sd->status.class_ -= 1;
  750. else //Changed from Bard
  751. sd->status.class_ += 1;
  752. //sd->class_ needs not be updated as both Dancer/Bard are the same.
  753. }
  754. // save character
  755. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  756. // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
  757. clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
  758. set_eof(sd->fd); // forced to disconnect for the change
  759. }
  760. return 0;
  761. }
  762. /*==========================================
  763. * Request Char Server to Divorce Players
  764. *------------------------------------------*/
  765. int chrif_divorce(int partner_id1, int partner_id2)
  766. {
  767. chrif_check(-1);
  768. WFIFOHEAD(char_fd,10);
  769. WFIFOW(char_fd,0) = 0x2b11;
  770. WFIFOL(char_fd,2) = partner_id1;
  771. WFIFOL(char_fd,6) = partner_id2;
  772. WFIFOSET(char_fd,10);
  773. return 0;
  774. }
  775. /*==========================================
  776. * Divorce players
  777. * only used if 'partner_id' is offline
  778. *------------------------------------------*/
  779. int chrif_divorceack(int char_id, int partner_id)
  780. {
  781. struct map_session_data* sd;
  782. int i;
  783. if( !char_id || !partner_id )
  784. return 0;
  785. if( (sd = map_charid2sd(char_id)) != NULL && sd->status.partner_id == partner_id )
  786. {
  787. sd->status.partner_id = 0;
  788. for(i = 0; i < MAX_INVENTORY; i++)
  789. if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
  790. pc_delitem(sd, i, 1, 0);
  791. }
  792. if( (sd = map_charid2sd(partner_id)) != NULL && sd->status.partner_id == char_id )
  793. {
  794. sd->status.partner_id = 0;
  795. for(i = 0; i < MAX_INVENTORY; i++)
  796. if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
  797. pc_delitem(sd, i, 1, 0);
  798. }
  799. return 0;
  800. }
  801. /*==========================================
  802. * Removes Baby from parents
  803. *------------------------------------------*/
  804. int chrif_deadopt(int father_id, int mother_id, int child_id)
  805. {
  806. struct map_session_data* sd;
  807. if( father_id && (sd = map_charid2sd(father_id)) != NULL && sd->status.child == child_id )
  808. {
  809. sd->status.child = 0;
  810. sd->status.skill[WE_CALLBABY].id = 0;
  811. sd->status.skill[WE_CALLBABY].lv = 0;
  812. sd->status.skill[WE_CALLBABY].flag = 0;
  813. clif_skillinfoblock(sd);
  814. }
  815. if( mother_id && (sd = map_charid2sd(mother_id)) != NULL && sd->status.child == child_id )
  816. {
  817. sd->status.child = 0;
  818. sd->status.skill[WE_CALLBABY].id = 0;
  819. sd->status.skill[WE_CALLBABY].lv = 0;
  820. sd->status.skill[WE_CALLBABY].flag = 0;
  821. clif_skillinfoblock(sd);
  822. }
  823. return 0;
  824. }
  825. /*==========================================
  826. * Disconnection of a player (account has been deleted in login-server) by [Yor]
  827. *------------------------------------------*/
  828. int chrif_accountdeletion(int fd)
  829. {
  830. int acc;
  831. struct map_session_data *sd;
  832. acc = RFIFOL(fd,2);
  833. if (battle_config.etc_log)
  834. ShowNotice("chrif_accountdeletion %d.\n", acc);
  835. sd = map_id2sd(acc);
  836. if (acc > 0) {
  837. if (sd != NULL) {
  838. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  839. clif_displaymessage(sd->fd, "Your account has been deleted (disconnection)...");
  840. set_eof(sd->fd); // forced to disconnect for the change
  841. }
  842. } else {
  843. if (sd != NULL)
  844. ShowError("chrif_accountdeletion failed - player not online.\n");
  845. }
  846. return 0;
  847. }
  848. /*==========================================
  849. * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
  850. *------------------------------------------*/
  851. int chrif_accountban(int fd)
  852. {
  853. int acc;
  854. struct map_session_data *sd;
  855. acc = RFIFOL(fd,2);
  856. if (battle_config.etc_log)
  857. ShowNotice("chrif_accountban %d.\n", acc);
  858. sd = map_id2sd(acc);
  859. if (acc < 0 || sd == NULL) {
  860. ShowError("chrif_accountban failed - player not online.\n");
  861. return 0;
  862. }
  863. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  864. if (RFIFOB(fd,6) == 0) // 0: change of statut, 1: ban
  865. {
  866. switch (RFIFOL(fd,7)) { // status or final date of a banishment
  867. case 1: clif_displaymessage(sd->fd, "Your account has 'Unregistered'."); break;
  868. case 2: clif_displaymessage(sd->fd, "Your account has an 'Incorrect Password'..."); break;
  869. case 3: clif_displaymessage(sd->fd, "Your account has expired."); break;
  870. case 4: clif_displaymessage(sd->fd, "Your account has been rejected from server."); break;
  871. case 5: clif_displaymessage(sd->fd, "Your account has been blocked by the GM Team."); break;
  872. case 6: clif_displaymessage(sd->fd, "Your Game's EXE file is not the latest version."); break;
  873. case 7: clif_displaymessage(sd->fd, "Your account has been prohibited to log in."); break;
  874. case 8: clif_displaymessage(sd->fd, "Server is jammed due to over populated."); break;
  875. case 9: clif_displaymessage(sd->fd, "Your account has not more authorised."); break;
  876. case 100: clif_displaymessage(sd->fd, "Your account has been totally erased."); break;
  877. default: clif_displaymessage(sd->fd, "Your account has not more authorised."); break;
  878. }
  879. }
  880. else if (RFIFOB(fd,6) == 1) // 0: change of statut, 1: ban
  881. {
  882. time_t timestamp;
  883. char tmpstr[2048];
  884. timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
  885. strcpy(tmpstr, "Your account has been banished until ");
  886. strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
  887. clif_displaymessage(sd->fd, tmpstr);
  888. }
  889. set_eof(sd->fd); // forced to disconnect for the change
  890. return 0;
  891. }
  892. //Disconnect the player out of the game, simple packet
  893. //packet.w AID.L WHY.B 2+4+1 = 7byte
  894. int chrif_disconnectplayer(int fd)
  895. {
  896. struct map_session_data* sd;
  897. int account_id = RFIFOL(fd, 2);
  898. sd = map_id2sd(account_id);
  899. if( sd == NULL )
  900. {
  901. struct auth_node* auth = chrif_search(account_id);
  902. if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) )
  903. return 0;
  904. return -1;
  905. }
  906. if (!sd->fd)
  907. { //No connection
  908. if (sd->state.autotrade)
  909. map_quit(sd); //Remove it.
  910. //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
  911. //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
  912. return 0;
  913. }
  914. switch(RFIFOB(fd, 6))
  915. {
  916. case 1: clif_authfail_fd(sd->fd, 1); break; //server closed
  917. case 2: clif_authfail_fd(sd->fd, 2); break; //someone else logged in
  918. case 3: clif_authfail_fd(sd->fd, 4); break; //server overpopulated
  919. case 4: clif_authfail_fd(sd->fd, 10); break; //out of available time paid for
  920. case 5: clif_authfail_fd(sd->fd, 15); break; //forced to dc by gm
  921. }
  922. return 0;
  923. }
  924. /*==========================================
  925. * Request/Receive top 10 Fame character list
  926. *------------------------------------------*/
  927. int chrif_updatefamelist(struct map_session_data* sd)
  928. {
  929. char type;
  930. chrif_check(-1);
  931. switch(sd->class_ & MAPID_UPPERMASK)
  932. {
  933. case MAPID_BLACKSMITH: type = 1; break;
  934. case MAPID_ALCHEMIST: type = 2; break;
  935. case MAPID_TAEKWON: type = 3; break;
  936. default:
  937. return 0;
  938. }
  939. WFIFOHEAD(char_fd, 11);
  940. WFIFOW(char_fd,0) = 0x2b10;
  941. WFIFOL(char_fd,2) = sd->status.char_id;
  942. WFIFOL(char_fd,6) = sd->status.fame;
  943. WFIFOB(char_fd,10) = type;
  944. WFIFOSET(char_fd,11);
  945. return 0;
  946. }
  947. int chrif_buildfamelist(void)
  948. {
  949. chrif_check(-1);
  950. WFIFOHEAD(char_fd,2);
  951. WFIFOW(char_fd,0) = 0x2b1a;
  952. WFIFOSET(char_fd,2);
  953. return 0;
  954. }
  955. int chrif_recvfamelist(int fd)
  956. {
  957. int num, size;
  958. int total = 0, len = 8;
  959. memset (smith_fame_list, 0, sizeof(smith_fame_list));
  960. memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
  961. memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  962. size = RFIFOW(fd, 6); //Blacksmith block size
  963. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  964. memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  965. len += sizeof(struct fame_list);
  966. }
  967. total += num;
  968. size = RFIFOW(fd, 4); //Alchemist block size
  969. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  970. memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  971. len += sizeof(struct fame_list);
  972. }
  973. total += num;
  974. size = RFIFOW(fd, 2); //Total packet length
  975. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  976. memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  977. len += sizeof(struct fame_list);
  978. }
  979. total += num;
  980. ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);
  981. return 0;
  982. }
  983. /// fame ranking update confirmation
  984. /// R 2b22 <table>.B <index>.B <value>.L
  985. int chrif_updatefamelist_ack(int fd)
  986. {
  987. struct fame_list* list;
  988. uint8 index;
  989. switch (RFIFOB(fd,2))
  990. {
  991. case 1: list = smith_fame_list; break;
  992. case 2: list = chemist_fame_list; break;
  993. case 3: list = taekwon_fame_list; break;
  994. default: return 0;
  995. }
  996. index = RFIFOB(fd, 3);
  997. if (index >= MAX_FAME_LIST)
  998. return 0;
  999. list[index].fame = RFIFOL(fd,4);
  1000. return 1;
  1001. }
  1002. int chrif_save_scdata(struct map_session_data *sd)
  1003. { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
  1004. #ifdef ENABLE_SC_SAVING
  1005. int i, count=0;
  1006. unsigned int tick;
  1007. struct status_change_data data;
  1008. struct status_change *sc = &sd->sc;
  1009. const struct TimerData *timer;
  1010. chrif_check(-1);
  1011. tick = gettick();
  1012. WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
  1013. WFIFOW(char_fd,0) = 0x2b1c;
  1014. WFIFOL(char_fd,4) = sd->status.account_id;
  1015. WFIFOL(char_fd,8) = sd->status.char_id;
  1016. for (i = 0; i < SC_MAX; i++)
  1017. {
  1018. if (!sc->data[i])
  1019. continue;
  1020. if (sc->data[i]->timer != -1)
  1021. {
  1022. timer = get_timer(sc->data[i]->timer);
  1023. if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0)
  1024. continue;
  1025. data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
  1026. } else
  1027. data.tick = -1; //Infinite duration
  1028. data.type = i;
  1029. data.val1 = sc->data[i]->val1;
  1030. data.val2 = sc->data[i]->val2;
  1031. data.val3 = sc->data[i]->val3;
  1032. data.val4 = sc->data[i]->val4;
  1033. memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
  1034. &data, sizeof(struct status_change_data));
  1035. count++;
  1036. }
  1037. if (count == 0)
  1038. return 0; //Nothing to save.
  1039. WFIFOW(char_fd,12) = count;
  1040. WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
  1041. WFIFOSET(char_fd,WFIFOW(char_fd,2));
  1042. #endif
  1043. return 0;
  1044. }
  1045. //Retrieve and load sc_data for a player. [Skotlex]
  1046. int chrif_load_scdata(int fd)
  1047. {
  1048. #ifdef ENABLE_SC_SAVING
  1049. struct map_session_data *sd;
  1050. struct status_change_data *data;
  1051. int aid, cid, i, count;
  1052. aid = RFIFOL(fd,4); //Player Account ID
  1053. cid = RFIFOL(fd,8); //Player Char ID
  1054. sd = map_id2sd(aid);
  1055. if (!sd)
  1056. {
  1057. ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
  1058. return -1;
  1059. }
  1060. if (sd->status.char_id != cid)
  1061. {
  1062. ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1063. return -1;
  1064. }
  1065. count = RFIFOW(fd,12); //sc_count
  1066. for (i = 0; i < count; i++)
  1067. {
  1068. data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
  1069. status_change_start(&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, 15);
  1070. }
  1071. #endif
  1072. return 0;
  1073. }
  1074. /*==========================================
  1075. * Send rates and motd to char server [Wizputer]
  1076. * S 2b16 <base rate>.w <job rate>.w <drop rate>.w <motd len>.w <motd>.256B
  1077. *------------------------------------------*/
  1078. int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate)
  1079. {
  1080. char buf[256];
  1081. FILE *fp;
  1082. int i;
  1083. chrif_check(-1);
  1084. WFIFOHEAD(char_fd, sizeof(buf) + 10);
  1085. WFIFOW(char_fd,0) = 0x2b16;
  1086. WFIFOW(char_fd,2) = base_rate;
  1087. WFIFOW(char_fd,4) = job_rate;
  1088. WFIFOW(char_fd,6) = drop_rate;
  1089. WFIFOW(char_fd,8) = sizeof(buf) + 10;
  1090. if ((fp = fopen(motd_txt, "r")) != NULL) {
  1091. if (fgets(buf, sizeof(buf), fp) != NULL)
  1092. {
  1093. for(i = 0; buf[i]; i++) {
  1094. if (buf[i] == '\r' || buf[i] == '\n') {
  1095. buf[i] = 0;
  1096. break;
  1097. }
  1098. }
  1099. memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
  1100. }
  1101. fclose(fp);
  1102. } else {
  1103. memset(buf, 0, sizeof(buf)); //No data found, send empty packets?
  1104. memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
  1105. }
  1106. WFIFOSET(char_fd,WFIFOW(char_fd,8));
  1107. return 0;
  1108. }
  1109. /*=========================================
  1110. * Tell char-server charcter disconnected [Wizputer]
  1111. *-----------------------------------------*/
  1112. int chrif_char_offline(struct map_session_data *sd)
  1113. {
  1114. chrif_check(-1);
  1115. WFIFOHEAD(char_fd,10);
  1116. WFIFOW(char_fd,0) = 0x2b17;
  1117. WFIFOL(char_fd,2) = sd->status.char_id;
  1118. WFIFOL(char_fd,6) = sd->status.account_id;
  1119. WFIFOSET(char_fd,10);
  1120. return 0;
  1121. }
  1122. int chrif_char_offline_nsd(int account_id, int char_id)
  1123. {
  1124. chrif_check(-1);
  1125. WFIFOHEAD(char_fd,10);
  1126. WFIFOW(char_fd,0) = 0x2b17;
  1127. WFIFOL(char_fd,2) = char_id;
  1128. WFIFOL(char_fd,6) = account_id;
  1129. WFIFOSET(char_fd,10);
  1130. return 0;
  1131. }
  1132. /*=========================================
  1133. * Tell char-server to reset all chars offline [Wizputer]
  1134. *-----------------------------------------*/
  1135. int chrif_flush_fifo(void)
  1136. {
  1137. chrif_check(-1);
  1138. set_nonblocking(char_fd, 0);
  1139. flush_fifos();
  1140. set_nonblocking(char_fd, 1);
  1141. return 0;
  1142. }
  1143. /*=========================================
  1144. * Tell char-server to reset all chars offline [Wizputer]
  1145. *-----------------------------------------*/
  1146. int chrif_char_reset_offline(void)
  1147. {
  1148. chrif_check(-1);
  1149. WFIFOHEAD(char_fd,2);
  1150. WFIFOW(char_fd,0) = 0x2b18;
  1151. WFIFOSET(char_fd,2);
  1152. return 0;
  1153. }
  1154. /*=========================================
  1155. * Tell char-server charcter is online [Wizputer]
  1156. *-----------------------------------------*/
  1157. int chrif_char_online(struct map_session_data *sd)
  1158. {
  1159. chrif_check(-1);
  1160. WFIFOHEAD(char_fd,10);
  1161. WFIFOW(char_fd,0) = 0x2b19;
  1162. WFIFOL(char_fd,2) = sd->status.char_id;
  1163. WFIFOL(char_fd,6) = sd->status.account_id;
  1164. WFIFOSET(char_fd,10);
  1165. return 0;
  1166. }
  1167. int chrif_disconnect(int fd)
  1168. {
  1169. if(fd == char_fd) {
  1170. char_fd = 0;
  1171. ShowWarning("Map Server disconnected from Char Server.\n\n");
  1172. chrif_connected = 0;
  1173. other_mapserver_count=0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
  1174. map_eraseallipport();
  1175. //Attempt to reconnect in a second. [Skotlex]
  1176. add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
  1177. }
  1178. return 0;
  1179. }
  1180. void chrif_update_ip(int fd)
  1181. {
  1182. uint32 new_ip;
  1183. WFIFOHEAD(fd,6);
  1184. new_ip = host2ip(char_ip_str);
  1185. if (new_ip && new_ip != char_ip)
  1186. char_ip = new_ip; //Update char_ip
  1187. new_ip = clif_refresh_ip();
  1188. if (!new_ip) return; //No change
  1189. WFIFOW(fd,0) = 0x2736;
  1190. WFIFOL(fd,2) = htonl(new_ip);
  1191. WFIFOSET(fd,6);
  1192. }
  1193. // pings the charserver
  1194. void chrif_keepalive(int fd)
  1195. {
  1196. WFIFOHEAD(fd,2);
  1197. WFIFOW(fd,0) = 0x2b23;
  1198. WFIFOSET(fd,2);
  1199. }
  1200. void chrif_keepalive_ack(int fd)
  1201. {
  1202. }
  1203. /*==========================================
  1204. *
  1205. *------------------------------------------*/
  1206. int chrif_parse(int fd)
  1207. {
  1208. int packet_len, cmd;
  1209. // only process data from the char-server
  1210. if (fd != char_fd)
  1211. {
  1212. ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
  1213. do_close(fd);
  1214. return 0;
  1215. }
  1216. if (session[fd]->flag.eof)
  1217. {
  1218. if (chrif_connected == 1)
  1219. chrif_disconnect(fd);
  1220. do_close(fd);
  1221. return 0;
  1222. }
  1223. while (RFIFOREST(fd) >= 2)
  1224. {
  1225. cmd = RFIFOW(fd,0);
  1226. if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0)
  1227. {
  1228. int r = intif_parse(fd); // intifに渡す
  1229. if (r == 1) continue; // intifで処理した
  1230. if (r == 2) return 0; // intifで処理したが、データが足りない
  1231. ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
  1232. set_eof(fd);
  1233. return 0;
  1234. }
  1235. packet_len = packet_len_table[cmd-0x2af8];
  1236. if (packet_len == -1)
  1237. { // dynamic-length packet, second WORD holds the length
  1238. if (RFIFOREST(fd) < 4)
  1239. return 0;
  1240. packet_len = RFIFOW(fd,2);
  1241. }
  1242. if ((int)RFIFOREST(fd) < packet_len)
  1243. return 0;
  1244. //ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd);
  1245. switch(cmd)
  1246. {
  1247. case 0x2af9: chrif_connectack(fd); break;
  1248. case 0x2afb: chrif_sendmapack(fd); break;
  1249. case 0x2afd: chrif_authok(fd); break;
  1250. case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break;
  1251. case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break;
  1252. case 0x2b04: chrif_recvmap(fd); break;
  1253. case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break;
  1254. case 0x2b09: map_addnickdb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break;
  1255. case 0x2b0d: chrif_changedsex(fd); break;
  1256. case 0x2b0f: chrif_char_ask_name_answer(RFIFOL(fd,2), (char*)RFIFOP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
  1257. case 0x2b12: chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break;
  1258. case 0x2b13: chrif_accountdeletion(fd); break;
  1259. case 0x2b14: chrif_accountban(fd); break;
  1260. case 0x2b1b: chrif_recvfamelist(fd); break;
  1261. case 0x2b1d: chrif_load_scdata(fd); break;
  1262. case 0x2b1e: chrif_update_ip(fd); break;
  1263. case 0x2b1f: chrif_disconnectplayer(fd); break;
  1264. case 0x2b20: chrif_removemap(fd); break;
  1265. case 0x2b21: chrif_save_ack(fd); break;
  1266. case 0x2b22: chrif_updatefamelist_ack(fd); break;
  1267. case 0x2b24: chrif_keepalive_ack(fd); break;
  1268. case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
  1269. case 0x2b27: chrif_authfail(fd); break;
  1270. default:
  1271. ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
  1272. set_eof(fd);
  1273. return 0;
  1274. }
  1275. if (fd == char_fd) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
  1276. RFIFOSKIP(fd, packet_len);
  1277. }
  1278. return 0;
  1279. }
  1280. int ping_char_server(int tid, unsigned int tick, int id, intptr data)
  1281. {
  1282. chrif_check(-1);
  1283. chrif_keepalive(char_fd);
  1284. return 0;
  1285. }
  1286. // unused
  1287. int send_usercount_tochar(int tid, unsigned int tick, int id, intptr data)
  1288. {
  1289. chrif_check(-1);
  1290. WFIFOHEAD(char_fd,4);
  1291. WFIFOW(char_fd,0) = 0x2afe;
  1292. WFIFOW(char_fd,2) = map_usercount();
  1293. WFIFOSET(char_fd,4);
  1294. return 0;
  1295. }
  1296. /*==========================================
  1297. * timer関数
  1298. * 今このmap鯖に繋がっているクライアント人数をchar鯖へ送る
  1299. *------------------------------------------*/
  1300. int send_users_tochar(void)
  1301. {
  1302. int users = 0, i = 0;
  1303. struct map_session_data* sd;
  1304. struct s_mapiterator* iter;
  1305. chrif_check(-1);
  1306. // get user count (TODO: improve this)
  1307. iter = mapit_getallusers();
  1308. for( mapit_first(iter); mapit_exists(iter); mapit_next(iter) )
  1309. users++;
  1310. mapit_free(iter);
  1311. // build the packet
  1312. WFIFOHEAD(char_fd, 6+8*users);
  1313. WFIFOW(char_fd,0) = 0x2aff;
  1314. iter = mapit_getallusers();
  1315. for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) )
  1316. {
  1317. WFIFOL(char_fd,6+8*i) = sd->status.account_id;
  1318. WFIFOL(char_fd,6+8*i+4) = sd->status.char_id;
  1319. i++;
  1320. }
  1321. mapit_free(iter);
  1322. WFIFOW(char_fd,2) = 6 + 8*users;
  1323. WFIFOW(char_fd,4) = users;
  1324. WFIFOSET(char_fd, 6+8*users);
  1325. return 0;
  1326. }
  1327. /*==========================================
  1328. * timer関数
  1329. * char鯖との接続を確認し、もし切れていたら再度接続する
  1330. *------------------------------------------*/
  1331. int check_connect_char_server(int tid, unsigned int tick, int id, intptr data)
  1332. {
  1333. static int displayed = 0;
  1334. if (char_fd <= 0 || session[char_fd] == NULL)
  1335. {
  1336. if (!displayed)
  1337. {
  1338. ShowStatus("Attempting to connect to Char Server. Please wait.\n");
  1339. displayed = 1;
  1340. }
  1341. chrif_state = 0;
  1342. char_fd = make_connection(char_ip, char_port);
  1343. if (char_fd == -1)
  1344. { //Attempt to connect later. [Skotlex]
  1345. char_fd = 0;
  1346. return 0;
  1347. }
  1348. session[char_fd]->func_parse = chrif_parse;
  1349. session[char_fd]->flag.server = 1;
  1350. realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
  1351. chrif_connect(char_fd);
  1352. chrif_connected = (chrif_state == 2);
  1353. #ifndef TXT_ONLY
  1354. srvinfo = 0;
  1355. #endif /* not TXT_ONLY */
  1356. } else {
  1357. #ifndef TXT_ONLY
  1358. if (srvinfo == 0) {
  1359. chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
  1360. srvinfo = 1;
  1361. }
  1362. #endif /* not TXT_ONLY */
  1363. }
  1364. if (chrif_isconnected()) displayed = 0;
  1365. return 0;
  1366. }
  1367. int auth_db_final(DBKey k,void *d,va_list ap)
  1368. {
  1369. struct auth_node *node=(struct auth_node*)d;
  1370. if (node->char_dat)
  1371. aFree(node->char_dat);
  1372. if (node->sd)
  1373. aFree(node->sd);
  1374. ers_free(auth_db_ers, node);
  1375. return 0;
  1376. }
  1377. /*==========================================
  1378. * 終了
  1379. *------------------------------------------*/
  1380. int do_final_chrif(void)
  1381. {
  1382. if (char_fd > 0)
  1383. do_close(char_fd);
  1384. auth_db->destroy(auth_db, auth_db_final);
  1385. ers_destroy(auth_db_ers);
  1386. return 0;
  1387. }
  1388. /*==========================================
  1389. *
  1390. *------------------------------------------*/
  1391. int do_init_chrif(void)
  1392. {
  1393. auth_db = idb_alloc(DB_OPT_BASE);
  1394. auth_db_ers = ers_new(sizeof(struct auth_node));
  1395. add_timer_func_list(check_connect_char_server, "check_connect_char_server");
  1396. add_timer_func_list(ping_char_server, "ping_char_server");
  1397. add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
  1398. // establish map-char connection if not present
  1399. add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
  1400. // keep the map-char connection alive
  1401. add_timer_interval(gettick() + 1000, ping_char_server, 0, 0, ((int)stall_time-2) * 1000);
  1402. // wipe stale data for timed-out client connection requests
  1403. add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
  1404. // send the user count every 10 seconds, to hide the charserver's online counting problem
  1405. add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
  1406. return 0;
  1407. }