quests_alberta.txt 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673
  1. //===== eAthena Script =======================================
  2. //= Items Quest NPC's located in Alberta
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.4
  7. //===== Compatible With: =====================================
  8. //= eAthena 1.0
  9. //===== Description: =========================================
  10. //= Dolls Quest
  11. //= Boy's Cap Quest
  12. //= Antlers Quest
  13. //= Bao Bao, Cresent Hairpin, Fashionbale Glasses, Heart Hairpin Quests
  14. //= Hat of Sun God, Sunday Hat, Mage Hat, Magician Hat Quests
  15. //===== Additional Comments: =================================
  16. //= Fully working
  17. //= 1.1 Fixed Spore Doll exploit [Lupus], 1.2 Gramp's Tiger skin label bug
  18. //= 1.3 Fixed item ID 7031 -> 7013
  19. //= 1.4 Fixed a bug, Fixed Exploits, Optimized [Lupus]
  20. //============================================================
  21. //=======================================================================================================//
  22. // Doll Quest
  23. //=======================================================================================================//
  24. alberta.gat,117,134,8 script Elin 96,{
  25. mes "[Elin]";
  26. if(Sex == 0) mes "Hello, miss. Since you're a girl, you must like dolls, don't you?";
  27. if(Sex == 1) mes "Hello, mister. Hmm, since you're a boy, you don't like dolls, do you?";
  28. next;
  29. mes "[Elin]";
  30. mes "I LOVE dolls!!";
  31. emotion e_lv2;
  32. next;
  33. mes "[Elin]";
  34. mes "Ya know..... I REALLY, REALLY, want a new doll. I hope daddy is going to buy me one for my birthday.....";
  35. next;
  36. menu "Aww, you must be happy...",-,"How about I give you one now?",M_2;
  37. mes "[Elin]";
  38. mes "Yeah, this time I'm hoping for a Yoyo doll. Hehe, they're so cute! They're my FAVORITE!";
  39. emotion e_ok;
  40. close;
  41. M_2:
  42. mes "[Elin]";
  43. mes "Oh my goodness! Really?? You're such a sweetie.... gimme, gimme!!";
  44. mes "What kinda doll are you going to give me? Are you really gonna give me one?";
  45. emotion e_gasp;
  46. next;
  47. menu "Puppet",-,"Poring doll",sM_2,"Chonchon doll",sM_3,"Rocker doll",sM_4, "Spore doll",sM_5,
  48. "Osiris doll",sM_6,"Baphomet doll",sM_7,"Racoon doll",sM_8,"Yoyo doll",sM_9, "I am as adorable as a doll!",sM_10;
  49. if(countitem(740) < 1) goto L_Liar;
  50. delitem 740,1;
  51. mes "[Elin]";
  52. mes "Wow--! It's a rabbit! It's SOOOO cute!! Thank you SOOO much!";
  53. emotion e_lv2;
  54. next;
  55. mes "[Elin]";
  56. mes "It's SOOO fluffy... Oh yeah! Let me give you a present too!";
  57. next;
  58. mes "(diggs around in her pockets)";
  59. next;
  60. mes "[Elin]";
  61. mes "Ummm ... found it! Here take this!";
  62. next;
  63. getitem 530,1;
  64. mes "[Elin]";
  65. mes "I got this from Santa. It's a candy cane~";
  66. next;
  67. mes "[Elin]";
  68. mes "Thanks again for the rabbit doll! I'm gonna HUG this to sleep EVERY night~";
  69. emotion e_thx;
  70. close;
  71. sM_2:
  72. if(countitem(741) < 1) goto L_Liar;
  73. delitem 741,1;
  74. mes "[Elin]";
  75. mes "Yay! It's a poring doll! It's SOOOO cute! Since you gave me a doll I'll give you this....";
  76. emotion e_lv2;
  77. next;
  78. getitem 529,1;
  79. mes "[Elin]";
  80. mes "Thank you for the doll!";
  81. emotion e_thx;
  82. close;
  83. sM_3:
  84. if(countitem(742) < 1) goto L_Liar;
  85. delitem 742,1;
  86. mes "[Elin]";
  87. mes "Ew whats this?.... a Chonchon ... doll? ...";
  88. emotion e_wah;
  89. next;
  90. mes "[Elin]";
  91. mes "Oh well, since you're giving it to me, I guess it's ok ....";
  92. next;
  93. mes "[Elin]";
  94. mes "Well here's a little something for giving me the doll. Don't eat too much or you'll get cavities.";
  95. getitem 530,1;
  96. next;
  97. mes "[Elin]";
  98. mes ".... chonchon.... (~grumble, grumble~)";
  99. emotion e_ag;
  100. close;
  101. sM_4:
  102. if(countitem(752) < 1) goto L_Liar;
  103. delitem 752,1;
  104. mes "[Elin]";
  105. mes "Oh! a Rocker doll. I hate hopping things but this doll's kinda cute.";
  106. next;
  107. mes "[Elin]";
  108. mes "Thank you. Let me give you something too.";
  109. next;
  110. mes "[Elin]";
  111. mes "Hmm, didn't I get some stuff from my uncle ...";
  112. next;
  113. mes "[Elin]";
  114. mes "Here it is. We've got tons of it at home so I'll share some with you~";
  115. getitem 532,7;
  116. next;
  117. mes "[Elin]";
  118. mes "Thanks again for the doll!";
  119. emotion e_thx;
  120. close;
  121. sM_5:
  122. if(countitem(743) < 1) goto L_Liar;
  123. delitem 743,1;
  124. mes "[Elin]";
  125. mes "Blehh .... It's a mushroom... Mom's always scolding me for not eating mushrooms ...";
  126. emotion e_swt;
  127. next;
  128. mes "[Elin]";
  129. mes "I'll take it anyway, since the doll looks cute. But I still won't eat mushrooms though ...";
  130. next;
  131. mes "[Elin]";
  132. mes "Hmm, I'll need to give you a present too.";
  133. next;
  134. mes "[Elin]";
  135. mes "My mom made this so please take it.";
  136. getitem 538,5;
  137. next;
  138. mes "[Litte Kid]";
  139. mes "Thank you for the doll~";
  140. emotion e_thx;
  141. close;
  142. sM_6:
  143. if(countitem(751) < 1) goto L_Liar;
  144. delitem 751,1;
  145. mes "[Elin]";
  146. mes "Yay! It's an Osiris doll!";
  147. next;
  148. mes "[Elin]";
  149. mes "Here's something for you too.";
  150. getitem 522,2;
  151. mes "[Elin]";
  152. mes "Thank you for the doll!";
  153. close;
  154. sM_7:
  155. if(countitem(750) < 1) goto L_Liar;
  156. delitem 750,1;
  157. mes "[Elin]";
  158. mes "Yay! It's a Baphomet doll!";
  159. next;
  160. mes "[Elin]";
  161. mes "Here's something for you too.";
  162. getitem 525,5;
  163. mes "[Elin]";
  164. mes "Thank you for the doll!";
  165. emotion e_thx;
  166. close;
  167. sM_8:
  168. if(countitem(754) < 1) goto L_Liar;
  169. delitem 754,1;
  170. mes "[Elin]";
  171. mes "Ah, it's a Smokie doll. I hate Smokies, but the doll's really cute! Thank you!";
  172. emotion e_ok;
  173. next;
  174. mes "[Elin]";
  175. mes "Let me give you some of Grandma's home-made cake!";
  176. getitem 539,3;
  177. next;
  178. mes "[Elin]";
  179. mes "They're really good so make sure you eat them ok.";
  180. next;
  181. mes "[Elin]";
  182. mes "Thanks again for this cute doll!";
  183. emotion e_thx;
  184. close;
  185. sM_9:
  186. if(countitem(753) < 1) goto L_Liar;
  187. delitem 753,1;
  188. mes "[Elin]";
  189. mes "WOW--!!! OH MY GOSH! It's a Yoyo doll! This is what I REALLY wanted!! It's SOOOO cute......";
  190. emotion e_lv2;
  191. next;
  192. mes "[Elin]";
  193. mes "As a thank you, I'll give you this.";
  194. getitem 608,1;
  195. next;
  196. mes "[Elin]";
  197. mes "Dad picked them up during his travels. It's a seed of some kind.";
  198. mes "We tried planting them at home, but it doesn't seem to grow.";
  199. next;
  200. mes "[Elin]";
  201. mes "Anyway, thank you SOOO MUCH for the Yoyo doll!!!!";
  202. emotion e_thx;
  203. close;
  204. sM_10:
  205. mes "[Elin]";
  206. mes "BLAAAAAAAAHHH!! Don't make fun of me cuz I'm young!";
  207. emotion e_pif;
  208. next;
  209. mes "[Elin]";
  210. mes "(mumbles) .....'stupid'.....";
  211. close;
  212. L_Liar:
  213. mes "[Elin]";
  214. mes "HEY!! You don't have any dolls... I can't believe you would lie to a little kid!!!";
  215. emotion e_gasp;
  216. next;
  217. mes "[Elin]";
  218. mes "You're a MEANIE!! I HATE YOU!!!..... sniff... sniff.... Waaaaaaaaaaaaaaaaaaaahhhhhh!!";
  219. emotion e_sob;
  220. close;
  221. }
  222. //=======================================================================================================//
  223. // Boy's Cap' Quest
  224. //=======================================================================================================//
  225. alberta_in.gat,28,145,4 script Grampa 120,{
  226. mes "[Grampa]";
  227. mes "Gasp ..Gasp";
  228. next;
  229. mes "[Grampa]";
  230. mes "When I look back on my younger days... I regret not making better use of my time...";
  231. next;
  232. mes "[Grampa]";
  233. mes "Even so I STILL feel young at heart..... unfortunately my body is very old and is in poor condtion...... Cough !! Cough .. !!";
  234. next;
  235. if(countitem(1030) >= 10) menu "Talk.",M_Talk, "Show him Tiger's Footskin.",M_Show, "Cancel.",M_End;
  236. menu "Talk",M_Talk, "Cancel",M_End;
  237. M_Talk:
  238. mes "[Grampa]";
  239. mes "Listen to me..... You must take care of your body as best you can....";
  240. mes "If you aren't serious about staying healthy now..... you will surely regret it as you get older.";
  241. next;
  242. mes "[Grampa]";
  243. mes "I've tried to restore my body to its youthful, healthy state with all of the best herbs and medicines that money can buy....";
  244. next;
  245. mes "[Grampa]";
  246. mes "Not only have none of them worked, but their emense cost have made me bankurpt!";
  247. next;
  248. mes "[Grampa]";
  249. mes "I have all but given up on trying to restore my youth.... there IS still one last thing I have not yet tried.....";
  250. next;
  251. mes "[Grampa]";
  252. mes "It is the ^3355FFTiger's Footskin^000000, the legendary king of rejuvination!!";
  253. emotion e_gasp;
  254. next;
  255. mes "[Grampa]";
  256. mes "Have you heard of the Tiger's Footskin???.....";
  257. emotion e_what;
  258. next;
  259. mes "[Grampa]";
  260. mes "Just by LOOKING at it, your white hair turns Black again! By SMELLING it, your reflexes become 10x faster!";
  261. mes "And just a single TASTE can turn and 80 year old man.... INTO AN 18 BOY!!!!";
  262. next;
  263. mes "[Grampa]";
  264. mes "It truely is amazing! Ah, if I could only get my hands on some Tiger's Footskin.... my wishes would at last come true.....";
  265. next;
  266. mes "[Grampa]";
  267. mes "For whoever brings me ^5555FF10 Tiger's Footskins^000000, I would gladly give that person my precious ^3355FFBoys Cap^000000.";
  268. close;
  269. M_Show:
  270. mes "[Grampa]";
  271. mes "Ohhh !! Th-This is the... this is the legendary.... TIGERS FOOTSKIN!!";
  272. next;
  273. mes "[Grampa]";
  274. mes "Just by LOOKING at it, your white hair turns Black again! By SMELLING it, your reflexes become 10x faster!";
  275. mes "And just a single TASTE can turn and 80 year old man.... INTO AN 18 BOY!!!!";
  276. next;
  277. mes "[Grampa]";
  278. mes "It is the real Tiger's Footskin !! In my wildest dreams I never thought...... P-P-Please.... I beg you.... let me have it.....";
  279. next;
  280. menu "-Give him the Tiger's Footskin.",-, "Walk away.", sM_End;
  281. mes "[Grampa]";
  282. if(countitem(1030) < 10) goto L_NoItems;
  283. delitem 1030,10;
  284. getitem 5016,1;
  285. mes "T-Thank YOU!! Thank you SO VERY MUCH!!";
  286. emotion e_thx;
  287. next;
  288. mes "[Grampa]";
  289. mes "Now my body can be reinvigorated!!! I will eat it right away!";
  290. close;
  291. L_NoItems:
  292. mes "Get off damn cheater!!!";
  293. emotion e_bzz;
  294. close;
  295. sM_End:
  296. mes "[Grampa]";
  297. mes "H-He-Hey!! Young one!! W-Wa-it! Please.... come back... I beg you.... come... back.... ooohh... foot.... sk... i... n....";
  298. close;
  299. M_End:
  300. mes "[Grampa]";
  301. mes "Cough Cough !! .. Tiger ....Tiger's ..... Foot ..... skin .....Cough Cough !!";
  302. close;
  303. }
  304. //=======================================================================================================//
  305. // Antlers Quest
  306. //=======================================================================================================//
  307. alberta_in.gat,122,53,4 script Cherokee 47,{
  308. mes "[Cherokee]";
  309. mes "Hey there, I am a Horn Collector. Sounds great, huh?";
  310. next;
  311. mes "[Cherokee]";
  312. mes "What do you think about Animal horns? I think they are very valuable and are well worth collecting.";
  313. mes "You can wear them on your head, or even decorate your house with them.";
  314. next;
  315. mes "[Cherokee]";
  316. mes "You know.... there has been a particular horn that I have not been able to find. It is the ^5555FF'Evil Horn '^000000..";
  317. next;
  318. mes "[Cherokee]";
  319. mes "Some say that an Evil Horn is really not an animal's horn, but one that comes from a Devil!";
  320. mes "Even so, I really wish I could get my hands on one.";
  321. next;
  322. mes "[Cherokee]";
  323. mes "Say.... do you have any ^5555FF'Evil Horns'^000000?";
  324. mes "If you offer me ^5533FF20 Evil Horns^000000, I will give you my precious and famed, ^FF3355'Antlers'^000000. Is it a deal?";
  325. next;
  326. menu "You got it!",-, "Shut up Dumbo.",M_End;
  327. mes "[Cherokee]";
  328. if(countitem(923) < 20) goto L_NotEnuf;
  329. delitem 923,20;
  330. mes "Whoah~! This is the first time I've ever seen a real ^3355FF'Evil Horn'^000000!!";
  331. emotion e_ic;
  332. next;
  333. mes "[Cherokee]";
  334. mes "Thank you! Here are the Antlers just as I promised you!";
  335. emotion e_thx;
  336. getitem 2284,1;
  337. next;
  338. mes "[Cherokee]";
  339. mes "With your great help I was finally able to realize my long time dream. I appreciate what you have done! God Bless You ..";
  340. close;
  341. L_NotEnuf:
  342. mes "Hmm.... like I said, I need ^FF5533'20 Evil Horns'^000000.";
  343. close;
  344. M_End:
  345. mes "[Cherokee]";
  346. mes "Well aren't you a rude person.... I will forgive you however, seeing as we will meet again, I'm sure....";
  347. close;
  348. }
  349. //=======================================================================================================//
  350. // Bao Bao, Cresent Hairpin, Fashionbale Glasses, Heart Hairpin
  351. //=======================================================================================================//
  352. alberta.gat,120,53,3 script Zic 51,{
  353. mes "[Zic]";
  354. mes "Yay! A cool breeze! That's why I love the sea!!";
  355. emotion e_ho;
  356. next;
  357. mes "[Zic]";
  358. mes "Huh?... Do you have any business with me? You came to me because I'm a merchant right?";
  359. emotion e_hmm;
  360. next;
  361. mes "[Zic]";
  362. mes "~Sigh!~ I get tired of my reputation.... I can't get any peace or quite around here.....";
  363. next;
  364. mes "[Zic]";
  365. mes "So what do you wanna get? Tell me, tell me! It's so easy to guess what you want.....";
  366. next;
  367. menu "-Bao Bao",-, "-Cresent Hairpin",M_1, "-Fashionable Glasses",M_2, "-Heart Hairpin",M_3;
  368. mes "[Zic]";
  369. mes "To make a Bao Bao I will need:"; //5042
  370. mes "- ^5555FF1 Silk Ribbon^000000,"; //10007
  371. mes "- ^5555FF50 Herioc Emblems^000000."; //968
  372. next;
  373. mes "[Zic]";
  374. mes "Would you like me to make you one?";
  375. next;
  376. menu "Sure.",-, "No thanks.",M_End;
  377. if (countitem(10007)<1 || countitem(968)<50) goto sL_NotEnuf;
  378. delitem 10007, 1;
  379. delitem 968, 50;
  380. mes "[Zic]";
  381. mes "Please wait while I make your Bao Bao......";
  382. next;
  383. mes "[Zic]";
  384. mes "There you are, one Bao Bao. Enjoy.";
  385. getitem 5042, 1;
  386. close;
  387. M_1:
  388. mes "[Zic]";
  389. mes "To make a Cresent Hairpin I will need:"; //5048
  390. mes "- ^5555FF1 Heart Hair Pin^000000,"; //5041
  391. mes "- ^5555FF10 Steel^000000."; //999
  392. next;
  393. mes "[Zic]";
  394. mes "Would you like me to make you one?";
  395. next;
  396. menu "Sure.",-, "No thanks.",M_End;
  397. if (countitem(5041)<1 || countitem(999)<10) goto sL_NotEnuf;
  398. delitem 5041, 1;
  399. delitem 999, 10;
  400. mes "[Zic]";
  401. mes "Please wait while I make your Cresent Hairpin......";
  402. next;
  403. mes "[Zic]";
  404. mes "There you are, one Cresent Hairpin. Enjoy.";
  405. getitem 5048, 1;
  406. close;
  407. M_2:
  408. mes "[Zic]";
  409. mes "To make a pair of Fashionable Glasses I will need:"; //5047
  410. mes "- ^5555FF1 Jack a Dandy^000000,"; //2271
  411. mes "- ^5555FF1 Scarlet Dyestuffs^000000."; //975
  412. next;
  413. mes "[Zic]";
  414. mes "Would you like me to make you one?";
  415. next;
  416. menu "Sure.",-, "No thanks.",M_End;
  417. if (countitem(2271)<1 || countitem(975)<1) goto sL_NotEnuf;
  418. delitem 2271, 1;
  419. delitem 975, 1;
  420. mes "[Zic]";
  421. mes "Please wait while I make your Fashionable Glasses......";
  422. next;
  423. mes "[Zic]";
  424. mes "There you are, one Fashionable Glasses. Enjoy.";
  425. getitem 5047, 1;
  426. close;
  427. M_3:
  428. mes "[Zic]";
  429. mes "Are you sure you want a simple item like this? Oh well... To make a Heart Hairpin I will need:"; //5041
  430. mes "- ^5555FF1200 Coral Reefs^000000."; //7013
  431. emotion e_hmm;
  432. next;
  433. mes "[Zic]";
  434. mes "Would you like me to make you one?";
  435. next;
  436. menu "Sure.",-, "No thanks.",M_End;
  437. if (countitem(7013)<1200) goto sL_NotEnuf;
  438. delitem 7013, 1200;
  439. mes "[Zic]";
  440. mes "Please wait while I make your Hear Hairpin......";
  441. next;
  442. mes "[Zic]";
  443. mes "There you are, one Heart Hairpin. Enjoy.";
  444. getitem 5041, 1;
  445. close;
  446. sL_NotEnuf:
  447. mes "[Zic]";
  448. mes "Hmm.... you don't have enough items for me to make it. Come back some other time.";
  449. close;
  450. M_End:
  451. mes "[Zic]";
  452. mes "See ya around.";
  453. close;
  454. }
  455. //=======================================================================================================//
  456. // Hat of Sun God, Sunday Hat, Mage Hat, Magician Hat
  457. //=======================================================================================================//
  458. alberta.gat,135,79,3 script Tempestra 71,{
  459. mes "[Tempestra]";
  460. mes "Ah...... Such a cool breeze. It's good to be next to the sea. I think it was the right choice for me to take a break from my business and come here.";
  461. emotion e_ho;
  462. if(TEMPESTRA == 1) goto sM_Menu;
  463. next;
  464. mes "[Tempestra]";
  465. mes "Oh the sun is so bright today. I'm glad I brought my hat. If my skin is exposed to the sun like this everyday, I'm sure to get a sunburn.";
  466. next;
  467. mes "[Tempestra]";
  468. mes "Boy, the heat is making me thirsty. Nothing would be better right now, than sipping on a perfectly chilled yellow potion.....";
  469. next;
  470. menu "Here you go, my treat.",-, "Then go get one, sheesh....",M_1;
  471. if(countitem(503) < 1) goto L_NoPot;
  472. delitem 503, 1;
  473. set TEMPESTRA, 1;
  474. mes "[Tempestra]";
  475. mes "Oooh! Thank you so much. I'm so glad to meet such a friendly person here....";
  476. emotion e_thx;
  477. next;
  478. mes "[Tempestra]";
  479. mes "(~gulp~gulp~)";
  480. next;
  481. mes "[Tempestra]";
  482. mes "Hyaaaaaaa!! It's sooo cold!! Thank you.";
  483. sM_Menu:
  484. next;
  485. menu "The weather is really hot, isn't it...",-, "You should wear a hat.",sM_1;
  486. mes "[Tempestra]";
  487. mes "Yes, it's very hot indeed.....";
  488. next;
  489. mes "[Tempestra]";
  490. mes "Luckly I brought a lot of hats along. I have";
  491. mes "a ^5555FF'Sunday Hat'^000000,";
  492. mes "a ^5555FF'Mage Hat'^000000,";
  493. mes "a ^5555FF'Magician Hat'^000000, and more in my room...";
  494. next;
  495. mes "[Tempestra]";
  496. mes "I brought these hats with me so that I could sell them and use the money I made for my vacation expenses....";
  497. mes "but now it looks like I'll have to wear one.....";
  498. ssM_Menu:
  499. next;
  500. menu "Sunday Hat?",-, "Mage Hat?",ssM_0b, "Magician Hat?",ssM_0c, "End Conversation.",ssM_End;
  501. mes "[Tempestra]";
  502. mes "A Sunday Hat is made up of:";
  503. mes "- ^5555FF250 Fabric^000000,";
  504. mes "- ^5555FF1 Slotted Hat^000000,";
  505. mes "- ^5555FF1 Slotted Cap^000000,";
  506. mes "- ^5555FF600 Soft Feathers^000000.";
  507. mes "If you want, I can make one for you. Just bring me all of those items.";
  508. next;
  509. menu "Make one for me.",-, "Cancel",ssM_End;
  510. if (countitem(1059)<250 || countitem(2221)<1 || countitem(2227)<1 || countitem(7063)<600) goto ssM_Menu;
  511. delitem 1059, 250;
  512. delitem 2221, 1;
  513. delitem 2227, 1;
  514. delitem 7063, 600;
  515. mes "[Tempestra]";
  516. mes "Please wait just a moment while I make it........";
  517. next;
  518. getitem 5032, 1;
  519. mes "[Tempestra]";
  520. mes "All done... one Sunday Hat just for you. Thank you and come back any time.";
  521. emotion e_thx;
  522. close;
  523. ssM_0b:
  524. mes "[Tempestra]";
  525. mes "A Mage Hat is made up of:";
  526. mes "- ^5555FF1 Wizard Hat^000000,";
  527. mes "- ^5555FF400 Dragon Scales^000000,";
  528. mes "- ^5555FF50 Mould Powder^000000,";
  529. mes "- ^5555FF1 Elder Wilow Card^000000.";
  530. mes "If you want, I can make one for you. Just bring me all of those items.";
  531. next;
  532. menu "Make one for me.",-, "Cancel",ssM_End;
  533. if (countitem(2252)<1 || countitem(1036)<400 || countitem(7001)<50 || countitem(4052)<1) goto ssM_Menu;
  534. delitem 2252, 1;
  535. delitem 1036, 400;
  536. delitem 7001, 50;
  537. delitem 4052, 1;
  538. mes "[Tempestra]";
  539. mes "Please wait just a moment while I make it........";
  540. next;
  541. getitem 5027, 1;
  542. mes "[Tempestra]";
  543. mes "All done... one Mage Hat just for you. Thank you and come back any time.";
  544. emotion e_thx;
  545. close;
  546. ssM_0c:
  547. mes "[Tempestra]";
  548. mes "A Magician Hat is made up of:";
  549. mes "- ^5555FF1 Wizard Hat^000000,";
  550. mes "- ^5555FF450 Ancient Lips^000000,";
  551. mes "- ^5555FF1200 Solid Shells^000000,";
  552. mes "If you want, I can make one for you. Just bring me all of those items.";
  553. next;
  554. menu "Make one for me.",-, "Cancel",ssM_End;
  555. if (countitem(2252)<1 || countitem(1054)<450 || countitem(943)<1200) goto ssM_Menu;
  556. delitem 2252, 1;
  557. delitem 1054, 450;
  558. delitem 943, 1200;
  559. mes "[Tempestra]";
  560. mes "Please wait just a moment while I make it........";
  561. next;
  562. getitem 5045, 1;
  563. mes "[Tempestra]";
  564. mes "All done... one Magician just for you. Thank you and come back any time.";
  565. emotion e_thx;
  566. close;
  567. ssM_End:
  568. close;
  569. sM_1:
  570. mes "[Tempestra]";
  571. mes "Oh but the hats I have are for sale.... if I use them for myself I won't be able to sell them to my customers.";
  572. next;
  573. mes "[Tempestra]";
  574. mes "Because you gave me the potion, I would like to make something for you. Unfortuately I don't have any materials right now.";
  575. next;
  576. mes "[Tempestra]";
  577. mes "Hmm... If you have:";
  578. mes "^5555FF1 Amblem of the Sun God";
  579. mes "10 Gold";
  580. mes "40 Steel";
  581. mes "50 Coal";
  582. mes "and 2 Oridecon^000000..........";
  583. next;
  584. mes "[Tempestra]";
  585. mes "I can make you a ^5555FF'Hat of the Sun God'^000000!! It's a fantastic piece of work! How's that sound?";
  586. next;
  587. menu "Alright.",-, "Not right now thanks.",ssM_1b;
  588. if(countitem(7086)<1 || countitem(969)<10 || countitem(999)<40 || countitem(1003)<50 || countitem(984)<2) goto ssL_NotEnuf;
  589. delitem 7086, 1;
  590. delitem 969, 10;
  591. delitem 999, 40;
  592. delitem 1003, 50;
  593. delitem 984, 2;
  594. mes "[Tempestra]";
  595. mes "Please wait just a moment while I make it........";
  596. next;
  597. getitem 5022, 1;
  598. mes "[Tempestra]";
  599. mes "All done... one Hat of the Sun God just for you. Thank you again for the potion, and please come back any time.";
  600. emotion e_thx;
  601. close;
  602. ssL_NotEnuf:
  603. mes "[Tempestra]";
  604. mes "Um.... where are those items exactly???";
  605. emotion e_hmm;
  606. close;
  607. ssM_1b:
  608. mes "[Tempestra]";
  609. mes "Come back anytime when you've changed your mind.";
  610. close;
  611. L_NoPot:
  612. mes "[Tempestra]";
  613. mes "Umm... excuse me but.... where is the potion??";
  614. emotion e_hmm;
  615. close;
  616. M_1:
  617. mes "[Tempestra]";
  618. mes "..... How RUDE!!";
  619. emotion e_gasp;
  620. close;
  621. }